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- print("bad resize script by projor22")
- local pl = owner
- local FF = Instance.new("ForceField",pl.Character) FF.Visible=false
- local remote=Instance.new("RemoteEvent",pl.Backpack) remote.Name="funy"
- local remote2=Instance.new("RemoteEvent",pl.Backpack) remote2.Name="no"
- NLS([[
- local pl = game:GetService("Players").LocalPlayer
- local mouse = pl:GetMouse()
- local rem = pl.Backpack:WaitForChild("funy")
- local small = pl.Backpack:WaitForChild("no")
- mouse.KeyDown:connect(function(Key)
- Key = Key:lower()
- if Key == 'z' then
- rem:FireServer(.3)
- end
- end)
- mouse.KeyDown:connect(function(Key)
- Key = Key:lower()
- if Key == 'x' then
- small:FireServer(.3)
- end
- end)
- ]],pl.Backpack)
- remote.OnServerEvent:Connect(function(fart, number)
- pl.Character.Humanoid.BodyDepthScale.Value = pl.Character.Humanoid.BodyDepthScale.Value + number
- pl.Character.Humanoid.BodyHeightScale.Value = pl.Character.Humanoid.BodyHeightScale.Value + number
- pl.Character.Humanoid.BodyWidthScale.Value = pl.Character.Humanoid.BodyWidthScale.Value + .267
- pl.Character.Humanoid.HeadScale.Value = pl.Character.Humanoid.HeadScale.Value + number
- pl.Character.Humanoid.WalkSpeed= pl.Character.Humanoid.WalkSpeed + 2.6
- pl.Character.Humanoid.MaxHealth = pl.Character.Humanoid.MaxHealth + 4
- pl.Character.Humanoid.Health = pl.Character.Humanoid.Health + 4
- pl.Character.Humanoid.JumpPower= pl.Character.Humanoid.JumpPower + 1
- print("bodydepth> "..pl.Character.Humanoid.BodyDepthScale.Value)
- print("BodyHeight> "..pl.Character.Humanoid.BodyHeightScale.Value)
- print("bodywidth> "..pl.Character.Humanoid.BodyWidthScale.Value)
- print("Headscale> "..pl.Character.Humanoid.HeadScale.Value)
- end)
- --[[
- pl.Character.Humanoid.BodyDepthScale.Value = 10
- pl.Character.Humanoid.BodyHeightScale.Value = 10
- pl.Character.Humanoid.BodyWidthScale.Value = 9
- pl.Character.Humanoid.HeadScale.Value = 10
- pl.Character.Humanoid.WalkSpeed=50
- ]]
- remote2.OnServerEvent:Connect(function(bigfart, number)
- pl.Character.Humanoid.BodyDepthScale.Value = pl.Character.Humanoid.BodyDepthScale.Value - number
- pl.Character.Humanoid.BodyHeightScale.Value = pl.Character.Humanoid.BodyHeightScale.Value - number
- pl.Character.Humanoid.BodyWidthScale.Value = pl.Character.Humanoid.BodyWidthScale.Value - .267
- pl.Character.Humanoid.HeadScale.Value = pl.Character.Humanoid.HeadScale.Value - number
- pl.Character.Humanoid.WalkSpeed= pl.Character.Humanoid.WalkSpeed - 2.6
- pl.Character.Humanoid.MaxHealth = pl.Character.Humanoid.MaxHealth - 4
- pl.Character.Humanoid.Health = pl.Character.Humanoid.Health - 4
- pl.Character.Humanoid.JumpPower= pl.Character.Humanoid.JumpPower - 1
- print("bodydepth> "..pl.Character.Humanoid.BodyDepthScale.Value)
- print("BodyHeight> "..pl.Character.Humanoid.BodyHeightScale.Value)
- print("bodywidth> "..pl.Character.Humanoid.BodyWidthScale.Value)
- print("Headscale> "..pl.Character.Humanoid.HeadScale.Value)
- end)
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