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lamiastella

print(renderdoc.GLPipelineState.__dict__.keys())

Mar 28th, 2017
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  1. print(renderdoc.GLPipelineState.__dict__.keys())
  2.  
  3. ['__repr__', 'm_VtxIn', 'm_VS', 'm_TCS', 'm_TES', 'm_GS', 'm_FS', 'm_CS', 'm_VtxProcess', 'Textures', 'Samplers', 'AtomicBuffers', 'UniformBuffers', 'ShaderStorageBuffers', 'Images', 'm_Feedback', 'm_RS', 'm_DepthState', 'm_StencilState', 'm_FB', 'm_Hints', 'VertexInputs', 'ShaderStage', 'FixedVertexProcessing', 'Texture', 'Sampler', 'Buffer', 'ImageLoadStore', 'Feedback', 'Rasterizer', 'DepthState', 'StencilState', 'FrameBuffer', 'Hints', '__doc__', 'MemberwiseClone']
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