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PrimeNotorious

BO1 Dvar Dump - Notorious

Apr 17th, 2014
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  1. //BO1 Dvar Dump By Notorious
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  3.  
  4. +++++++++DVAR DUMP BY: Notorious++++++++
  5.  
  6. wind_grass_tension | Value = "-31942 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  7. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  8. sv_restoreDvars | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  9. snd_throttle_time_held_down | Value = "31301 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  10. r_sky_intensity_factor0 | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  11. scr_spawn_dead_friend_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  12. ui_customModeName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  13. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  14. snd_hdr_maximum_priority | Value = "-24510 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  15. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  16. vehicle_damage_zone_rear | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  17. g_allowVote | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  18. dynEnt_explodeSpinScale | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  19. r_lightTweakAmbient | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  20. cg_drawMaterial | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  21. vehHelicopterInvertUpDown | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  22. scr_spawn_enemyavoidweight | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  23. vehControlMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  24. scr_spawn_grenade_endpoint_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  25. sm_lightScore_spotProjectFrac | Value = "62 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  26. ui_scrollTextScrollRate | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  27. r_blur_allowed | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  28. compassObjectiveMinHeight | Value = "-29502 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  29. ui_customClassName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  30. r_waterFogTest | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  31. fx_seethru_parallax | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  32. custom_scr_dm_score_suicide | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  33. scr_veh_cleanupdrifted | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  34. ui_3dwaypointtext | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  35. scr_spawn_rcbomb_influencer_radius | Value = "-15103 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  36. cg_debug_triggers | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  37. custom_scr_ctf_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  38. server10 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  39. spawnsystem_enemy_spawned_influencer_stacking | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  40. server12 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  41. spawnsystem_debug_visibility | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  42. ui_flyoutHasFocus | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  43. server15 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  44. server16 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  45. ui_multi_dt | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  46. fsEnableRender | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  47. snd_dsp_drc_ratio | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  48. cg_chatHeight | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  49. sm_sunPolygonOffsetBias | Value = "-14271 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  50. scr_tabunInitialGasShockDuration | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  51. phys_drawNitrousVehicle | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  52. scr_weapon_allowc4 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  53. scr_sab_defusetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  54. r_reviveFX_edgeAmount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  55. scr_timeplayedcap | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  56. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  57. scr_rcbomb_car_size | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  58. aim_target_frustum_expand_on_screen | Value = "-3903 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  59. custom_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  60. scr_rcbomb_fadeOut_timeBlack | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  61. hud_fade_sprint | Value = "-9921 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  62. ui_party_download_bar_height | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  63. ui_dropdownOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  64. ai_foliageSeeThroughDist | Value = "29769 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  65. snd_menu_speaker_setup | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  66. snd_futz_bpf_q | Value = "-7361 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  67. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  68. fx_visMinTraceDist | Value = "-24510 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  69. dtp_new_trajectory | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  70. scr_spawn_artillery_influencer_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  71. scr_game_forceradar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  72. spawnsystem_debug_team | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  73. scr_heli_targeting_delay | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  74. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  75. selectedStoreItemIndex | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  76. cg_dogKillCamDistFromEyes | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  77. compassObjectiveArrowRotateDist | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  78. visionstore_glowTweakEnable | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  79. dog_turn180_angle | Value = "1859 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  80. scr_heli_missile_reload_time | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  81. scr_spawn_helicopter_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  82. r_bloomTintWeights | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  83. fx_priority_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  84. version | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  85. fx_marks_range | Value = "-17596 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  86. sm_sunShadowSmallScriptPS3OnlyEnable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  87. perk_bulletPenetrationMultiplier | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  88. snd_entityRandomize | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  89. scr_dm_grenadeLauncherDudTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  90. dlc5_sale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  91. r_bloomStreakYTintControl | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  92. scr_weapon_allowsmoke | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  93. scr_weaponobject_radius | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  94. cl_connectionAttempts | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  95. ui_motd | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  96. bg_legYawProneTolerance | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  97. debug_dogs | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  98. scr_spawn_tvmissile_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  99. friendsNewsLastFetchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  100. scr_spawn_grenade_endpoint_influencer_radius | Value = "-15103 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  101. snd_menu_right_surround | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  102. missileJavClimbAngleTop | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  103. r_dlightMaxNonFullScreenRadius | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  104. hud_fade_healthbar | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  105. r_reviveFX_edgeOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  106. spawnsystem_weapon_influencer_sight_check | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  107. con_errormessagetime | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  108. scr_heli_target_spawnprotection | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  109. con_gameMsgWindow0FadeOutTime | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  110. scr_tabunWalkInGasShockDuration | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  111. scr_game_medalsenabled | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  112. clancard_clanid | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  113. custom_perk_speedmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  114. r_lightTweakAmbientColor | Value = "255 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  115. scr_poisonDuration | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  116. r_blur | Value = "5 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  117. snd_assert_on_play | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  118. scr_heli_loopmax | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  119. spawnsystem_badspawn_damage_delay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  120. smpGlass | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  121. tickerHeaderWidth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  122. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  123. cg_scriptedKillCamNearBlurStart | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  124. r_sCurveToeNumerator | Value = "9020 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  125. r_dobjLimit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  126. scr_veh_explosion_spawnfx | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  127. aim_slowdown_pitch_scale | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  128. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  129. scr_spawn_friend_weak_influencer_score | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  130. r_filmTweakBleach | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  131. bg_shock_lookControl | Value = "256 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  132. custom_playerrespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  133. scr_game_rankenabled | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  134. r_clear | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  135. bcmp_weapon_delay | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  136. hud_health_pulserate_injured | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  137. aim_turnrate_yaw | Value = "-32189 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  138. hud_health_startpulse_injured | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  139. ls_mapname | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  140. cg_destructibleKillCamFarBlur | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  141. glassCrackedDamageRateRange | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  142. r_poisonFX_debug_amount | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  143. custom_scr_dem_defusetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  144. snd_enable_pitch | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  145. visionstore_glowTweakSkyBleedIntensity0 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  146. visionstore_glowTweakSkyBleedIntensity1 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  147. r_spotLightEntityShadows | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  148. scr_spawn_dead_friend_influencer_count | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  149. hud_healthOverlay_phaseEnd_toAlpha | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  150. ui_bg_image | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  151. r_bloomStreakYLevels1 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  152. flame_debug_render | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  153. r_watersim_scroll | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  154. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  155. scr_veh_cleanupmaxspeedmph | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  156. custom_perk_killstreakreduction | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  157. snd_master_override | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  158. r_sunflare_max_size | Value = "7237 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  159. custom_perk_weapswitchmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  160. scr_deleteexplosivesonspawn | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  161. shatterFxMaxDist | Value = "23618 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  162. scr_spawn_vehicle_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  163. cg_scoreboardHeaderFontScale | Value = "-24258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  164. custom_scr_game_allowkillcam | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  165. groupUploadInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  166. custom_scr_dm_score_kill | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  167. scr_veh_cleanuptime_dmgfactor_min | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  168. scr_veh_disappear_maxpreventdistancefeet | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  169. hud_healthOverlay_phaseOne_toAlphaAdd | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  170. cg_fuelHudVersion | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  171. scr_wagerSideBet | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  172. custom_perk_weapspreadmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  173. bcmp_toss_grenade_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  174. custom_scr_ctf_touchreturn | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  175. snd_losOcclusion | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  176. defragGlassIndices | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  177. vehPlanePitchAccel | Value = "-32703 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  178. r_streamDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  179. missileJavAccelDescend | Value = "15173 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  180. hud_healthOverlay_pulseStop | Value = "26175 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  181. twar_momentumArtillery | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  182. vehHelicopterHeadSwayDontSwayTheTurret | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  183. spawnsystem_badspawn_force_record | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  184. party_requestMigrateDuringAutoStartIfStreaming | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  185. cg_dogKillCamFov | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  186. ui_stat_rankxp | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  187. didyouknow | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  188. flare_effect_height | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  189. ragdoll_bullet_upbias | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  190. ui_dropdownMax | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  191. phys_floatTimeVariance | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  192. spawnsystem_debug_influencer_types | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  193. sm_spotPolygonOffsetBias | Value = "-1468 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  194. scr_hardpoint_mortarCanonShellCount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  195. r_ignore | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  196. custom_perk_weapreloadmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  197. r_stereo3DOn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  198. custom_scr_sd_bombtimer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  199. custom_perk_mantlereduction | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  200. cg_canSeeFriendlyFrustumMinDistance | Value = "31044 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  201. fx_marks | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  202. bcmp_last_stand_delay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  203. debug_dog_anims_ent | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  204. aim_slowdown_region_extended_height | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  205. r_contrast | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  206. aim_assist_min_target_distance | Value = "7238 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  207. aim_target_aim_tag_fast_update_interval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  208. player_strafeAnimCosAngle | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  209. ui_version_show | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  210. r_highLodDist | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  211. wind_local_gust_radius | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  212. cg_waterTrailRippleFrequency | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  213. scr_veh_cleanuptime_dmgfraction_curve_end | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  214. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  215. custom_scr_allowannouncer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  216. ai_meleeHeight | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  217. cg_drawTurretCrosshair | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  218. radius_damage_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  219. ai_useFacingTranslation | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  220. scr_spawn_grenade_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  221. waypointSplitscreenScale | Value = "-6593 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  222. snd_water_occlusion_minimum | Value = "193 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  223. turret_KillstreakTargetTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  224. r_missile_cam_debug_display | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  225. profile_physics | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  226. uiViewer_mode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  227. player_MGUseRadius | Value = "29769 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  228. settings_map_selected | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  229. bcmp_pain_delay | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  230. demo_defaultSegmentTag | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  231. aim_turnrate_pitch_ads | Value = "23618 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  232. snd_boat_rpm_med_start | Value = "-18370 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  233. cg_oneFriendlyHeadTracePerFrame | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  234. fsSlotHighlightedColorNoSel | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  235. custom_scr_dom_flagcapturetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  236. party_chooseLowestPingSlot | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  237. ui_serverStatusTimeOut | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  238. ui_closeAfterPurchase | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  239. aim_lockon_pitch_strength | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  240. custom_scr_sd_multibomb | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  241. waypointOffscreenScaleSmallest | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  242. compassObjectiveNumRings | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  243. uiViewer_sceneOrigin | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  244. invite_waitPeriod | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  245. ai_eventDistPain | Value = "68 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  246. dtp_startup_delay | Value = "31299 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  247. ui_lobbypopup | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  248. scr_rocket_event_off | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  249. ragdoll_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  250. xblive_wagermatch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  251. scr_spawn_rcbomb_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  252. hud_healthOverlay_phaseThree_pulseDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  253. r_seethru_decal_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  254. r_waterSheetingFX_radius | Value = "-29120 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  255. scr_veh_dead_cleanuptimemin | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  256. snd_ps3_vol_occlusion_attenuation_wet | Value = "8385 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  257. snd_stop_alias | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  258. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  259. custom_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  260. missileJavAccelClimb | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  261. fx_cull_elem_spawn | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  262. ui_playlistPopulationRefreshTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  263. scr_hardpoint_allowradardirection | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  264. scr_hardpoint_allowcounteruav | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  265. flare_distance_scale | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  266. r_debugHDRdlight_distance | Value = "31299 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  267. aim_automelee_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  268. r_lutvar_0 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  269. ui_clanDescription | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  270. ui_partyFull | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  271. custom_koth_autodestroytime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  272. r_lutvar_4 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  273. r_lutvar_5 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  274. fx_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  275. r_lutvar_7 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  276. snd_hdr_channel_threshold | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  277. r_lutvar_9 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  278. ui_allow_teamchange | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  279. scr_spawn_helicopter_influencer_length | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  280. scr_codpointsxpscale | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  281. snd_boat_rpm_idle_end | Value = "-5314 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  282. g_dropUpSpeedBase | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  283. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  284. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  285. sm_fullResSpotShadowEnable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  286. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  287. custom_scr_sd_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  288. g_useholdspawndelay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  289. ui_lobby_desc | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  290. hud_health_pulserate_critical | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  291. snd_boat_water_slow_max | Value = "-14015 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  292. doMaintenance | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  293. r_specularColorScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  294. ui_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  295. custom_perk_damagekickreduction | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  296. scr_teamKillPunishCount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  297. debug_dog_turns | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  298. r_reviveFX_edgeScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  299. aim_input_graph_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  300. phys_impact_fx | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  301. r_heroLightScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  302. phys_impact_render | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  303. snd_minigun_loop_start | Value = "-2755 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  304. r_motionblur_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  305. r_bloomCurveHiGamma | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  306. custom_scr_sab_planttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  307. scr_veh_cleanupdebugprint | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  308. compassRotation | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  309. scr_rcbomb_fadeIn_timeIn | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  310. ai_eventDistProjPing | Value = "29769 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  311. g_teamColor_Squad | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  312. narrowShardRatio | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  313. r_sCurveLinearAngle | Value = "62 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  314. r_spotLightFovInnerFraction | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  315. ui_dropdownButtonOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  316. r_shader_constant_set_debug_range | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  317. scr_heli_target_recognition | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  318. spawnsystem_debug_points | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  319. r_sky_intensity_useDebugValues | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  320. aim_automelee_region_height | Value = "28739 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  321. cl_avidemo | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  322. aim_assist_script_disable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  323. r_envMapSunIntensity | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  324. r_watersim_particleGravity | Value = "-2756 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  325. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  326. snd_flux_separation | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  327. aim_slowdown_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  328. ui_gv_rulecount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  329. cg_thirdPerson | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  330. custom_waverespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  331. flare_effect_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  332. scr_spawn_enemy_influencer_radius | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  333. aim_target_frustum_min_distance | Value = "-32701 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  334. vehicle_piece_damagesfx_threshold | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  335. player_meleeRange | Value = "23618 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  336. bg_weaponBobHeavyWeaponScalar | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  337. r_poisonFX_dvisionA | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  338. custom_scr_ctf_idleflagreturntime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  339. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  340. custom_scr_tdm_score_suicide | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  341. r_bloomCurveLoBlack | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  342. r_debugLayers | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  343. snd_draw3D | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  344. scr_fog_blue | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  345. emblem_scroll_delay_rest | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  346. scr_veh_health_tank | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  347. cg_drawHealth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  348. sv_botCloseDistance | Value = "-32701 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  349. hud_fade_ammodisplay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  350. selectedPlayerXuid | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  351. fx_marks_smodels | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  352. bg_legYawCrouchTolerance | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  353. player_sliding_friction | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  354. shatterFxMinEdgeLength | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  355. ui_multiplayer | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  356. hud_health_startpulse_critical | Value = "-22466 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  357. snd_assert_on_stop | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  358. r_sunsprite_size | Value = "-32703 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  359. custom_perk_healthregenmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  360. r_poisonFX_dvisionX | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  361. scr_hardpoint_allowsupply | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  362. scr_hardpoint_mortarCanonCount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  363. snd_autosim_window | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  364. snd_occlusion_rate | Value = "-16320 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  365. player_knockbackMoveThreshhold | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  366. r_bloomCurveLoRemapWhite | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  367. bg_weaponleftbone | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  368. scr_veh_health_jeep | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  369. custom_perk_bulletpenetrationmultiplier | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  370. custom_scr_num_bots_friendly | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  371. overrideNVGModelWithKnife | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  372. spawnsystem_debug_showclients | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  373. turret_placement_feet_offset | Value = "-30655 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  374. aim_slowdown_pitch_scale_ads | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  375. scr_heli_attract_strength | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  376. ui_xpText | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  377. fx_draw | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  378. snd_water_omni_amount | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  379. ui_weapon_tiers | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  380. aim_slowdown_region_height | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  381. scr_spawn_enemy_spawned_influencer_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  382. aim_autoaim_enabled | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  383. g_erroronpathsnotconnected | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  384. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  385. scr_showperksonspawn | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  386. perk_killstreakReduction | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  387. footstep_sounds_cutoff | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  388. custom_scr_game_hardpoints | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  389. bcmp_weapon_fire_threat_probability | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  390. aim_lockon_deflection | Value = "19517 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  391. g_clonePlayerMaxVelocity | Value = "-24510 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  392. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  393. r_sunflare_max_alpha | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  394. sm_spotPolygonOffsetScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  395. wind_grass_gust_distance | Value = "-1468 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  396. r_primaryLightTweakDiffuseStrength | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  397. bg_viewBobAmplitudeProne | Value = "-23747 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  398. spawnsystem_debug_player | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  399. custom_roundlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  400. custom_scr_sd_defusetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  401. r_watersim_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  402. turret_placement_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  403. vehicle_damage_bullet | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  404. aim_lockon_enabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  405. custom_koth_spawntime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  406. scr_rcbomb_fadeIn_timeOut | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  407. snd_assert_on_enqueue | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  408. r_filmTweakLut | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  409. scr_weapon_allowrpgs | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  410. scr_hardpoint_allowauto_turret | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  411. aim_autobayonet_range | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  412. aim_input_graph_index | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  413. scr_player_maxhealth | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  414. scr_heli_protect_radius | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  415. fsSearchFileType | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  416. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  417. party_nextMapVetoCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  418. compassRadarLineThickness | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  419. scr_veh_cleanuptime_dmgfraction_curve_begin | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  420. aim_alternate_lockon_region_height | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  421. stopspeed | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  422. scr_spawn_tvmissile_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  423. aim_aimAssistRangeScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  424. dog_turn_min_goal_dist | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  425. r_cmdbuf_worker | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  426. fx_cull_elem_draw | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  427. uiViewer_equipWeapon | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  428. r_reviveFX_edgeSaturation | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  429. r_swrk_override_wetness | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  430. r_showFbColorDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  431. party_localTeamTest | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  432. ui_signedInToProfile | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  433. hud_fade_vehiclecontrols | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  434. ui_customModeEditName | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  435. spawnsystem_weapon_influencer_min_length | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  436. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  437. cg_turretKillCamCloseXYDist | Value = "-16319 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  438. spawnsystem_enemy_influencer_stacking | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  439. scr_game_killstreaks | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  440. missileHellfireMaxSlope | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  441. scr_sd_planttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  442. scr_dm_roundwinlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  443. r_ui3d_h | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  444. r_colorMap | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  445. r_lutvar_10 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  446. scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  447. hud_healthOverlay_phaseTwo_toAlphaMultiplier | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  448. r_lutvar_13 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  449. r_lutvar_14 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  450. r_outdoorDownBias | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  451. player_breath_fire_delay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  452. waypointOffscreenPadLeft | Value = "-12734 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  453. ui_leaderboardFeederCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  454. hud_healthOverlay_phaseOne_pulseDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  455. uiscript_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  456. ui_multi_s | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  457. sm_sunShadowSmallEnable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  458. r_ui3d_w | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  459. aim_alternate_lockon_region_width | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  460. snd_hdr_minimum_priority | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  461. scr_hardpoint_artilleryCanonCount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  462. ui_text_endreason | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  463. custom_perk_sprintrecoverymultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  464. spawnsystem_friend_influencer_stacking | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  465. ui_demoname | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  466. demo_keyframerate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  467. player_revivePlayerListCycleTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  468. dlc3 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  469. spawnsystem_weapon_influencer_update_interval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  470. aim_autoaim_region_width | Value = "8259 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  471. scr_hardpoint_allowhelicopter_comlink | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  472. bcmp_killstreak_incoming_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  473. phys_dragAngular | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  474. scr_heli_dest_wait | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  475. bg_viewKickScale | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  476. scr_spawn_grenade_endpoint_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  477. highlightedPlayerName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  478. bcmp_weapon_fire_probability | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  479. snd_ps3_vol_occlusion_attenuation_dry | Value = "-24383 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  480. custom_scr_dm_score_death | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  481. glassForceOriginMult | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  482. snd_hdr_minimum_level | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  483. r_offscreenCasterLodScale | Value = "8256 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  484. snd_slaveFadeOutTime | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  485. scr_spawn_objective_facing_bonus | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  486. scr_spawn_vehicle_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  487. aim_automelee_region_width | Value = "-24509 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  488. isFriendsListTrackerEnabled | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  489. g_mantleBlockTimeBuffer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  490. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  491. shardSplitDir | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  492. flareBurnOutFadeWait | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  493. scr_spawn_friend_weak_influencer_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  494. scr_spawn_tvmissile_influencer_radius | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  495. phys_vehicleFriction | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  496. scr_dm_score_headshot | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  497. r_envMapMinIntensity | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  498. custom_scr_dem_planttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  499. custom_player_laststandbleedouttimenorevive | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  500. r_portalBevelsOnly | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  501. ragdoll_rotvel_scale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  502. g_ScoresColor_Axis | Value = "-28250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  503. scr_hardpoint_allowhelicopter_player | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  504. snd_solo_alias_substring | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  505. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  506. r_bloomStreakYTint | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  507. wind_global_hi_altitude | Value = "31301 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  508. snd_menu_voice | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  509. ui_isClanMember | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  510. r_backBufferSizeY | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  511. ui_cinematicsTimestamp | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  512. glassMaxShardLife | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  513. allEmblemsUnlocked | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  514. player_meleeWidth | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  515. fsSlotEmptyHiddenColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  516. scr_heli_turret_angle_tan | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  517. r_backBufferSize | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  518. aim_target_aim_tag_slow_update_interval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  519. scr_fog_exp_halfplane | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  520. scr_veh_ondeath_createhusk | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  521. snd_start_alias | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  522. ui_customModeDesc | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  523. ui_custom_haschanged | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  524. player_spectateSpeedScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  525. g_FactionName_Axis | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  526. g_gameEnded | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  527. fx_cull_effect_spawn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  528. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  529. scr_spawn_enemy_spawned_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  530. scr_heli_missile_rof | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  531. fx_priority_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  532. custom_scr_tdm_score_death | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  533. r_bloomStreakXInnerTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  534. ui_show_arrow | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  535. cg_fov_default_thirdperson | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  536. sm_spotShadowFadeTime | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  537. zero_stats_check | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  538. r_dlightLimit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  539. render_bpi_env_collision | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  540. fx_profile | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  541. scr_koth_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  542. ui_map_killstreak | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  543. ui_deathicontext | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  544. snd_pitch_timescale | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  545. snd_boat_water_slow_min | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  546. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  547. ui_netSource | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  548. ui_readingSaveDevice | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  549. vehHelicopterboundMapUpperLeftX | Value = "31428 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  550. vehHelicopterboundMapUpperLeftY | Value = "31428 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  551. migration_blocksperframe | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  552. cg_viewZSmoothingMin | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  553. scr_motd | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  554. ui_clanName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  555. aim_slowdown_enabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  556. cg_subtitleWidthWidescreen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  557. r_poisonFX_blurMin | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  558. ragdoll_self_collision_scale | Value = "-26305 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  559. scr_spawn_force_unified | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  560. g_fogStartDistReadOnly | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  561. scr_hardpoint_allowrcbomb | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  562. r_desaturation | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  563. bg_weaponBobAmplitudeBase | Value = "9022 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  564. fx_count | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  565. ai_maxAttackerCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  566. scr_heli_visual_range | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  567. snd_boat_rpm_high_fin_end | Value = "-26561 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  568. fire_burn_time | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  569. r_swrk_override_characterDissolveColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  570. r_cacheModelLighting | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  571. r_fog | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  572. r_filmLut | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  573. r_debugShader | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  574. hud_healthOverlay_phaseTwo_pulseDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  575. custom_scr_ctf_enemycarriervisible | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  576. xblive_allmappacks | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  577. bg_aimSpreadMoveSpeedThreshold | Value = "12353 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  578. fx_marks_ents | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  579. custom_scr_game_spectatetype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  580. cg_laserLightEndOffset | Value = "16576 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  581. ui_groupsCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  582. scr_fog_nearplane | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  583. ui_playerPartyColor | Value = "-18190 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  584. r_watersim_minShoreHeight | Value = "9021 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  585. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  586. cg_explosiveKillCamStopDecelDist | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  587. r_sunglare_max_angle | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  588. flameVar_editingFlameTable | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  589. snd_boat_rpm_low_end | Value = "29503 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  590. waypointPlayerOffsetRevive | Value = "-32702 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  591. safeArea_horizontal | Value = "22847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  592. selectedFriendName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  593. cg_voiceIconSize | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  594. snd_menu_left_surround | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  595. scr_RequiredMapAspectratio | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  596. r_watersim_curlAmount | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  597. ai_eventDistNewEnemy | Value = "-32700 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  598. scr_script_based_influencer_system | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  599. aim_alternate_lockon_strength | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  600. aim_slowdown_yaw_scale | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  601. custom_perk_weapratemultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  602. custom_scr_tdm_score_kill | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  603. server6 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  604. server7 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  605. shardSplitDir2 | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  606. server9 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  607. scr_heli_turretClipSize | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  608. m_filter | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  609. r_lockPvs | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  610. aim_accel_turnrate_lerp | Value = "-27068 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  611. scr_heli_missile_friendlycare | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  612. ai_moveOrientMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  613. render_player_collision | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  614. uiViewer_attachment | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  615. r_poisonFX_warpY | Value = "6590 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  616. scr_numLives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  617. r_lodBiasSkinned | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  618. scr_hardpoint_allowairstrike | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  619. snd_auto_random | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  620. r_extracam_custom_aspectratio | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  621. lb_weekly_lb_write_min_req | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  622. ui_friendlyfire | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  623. r_effectLimitMin | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  624. shardEdgeSize | Value = "-23748 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  625. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  626. scr_heli_maxhealth | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  627. r_lightGridEnableTweaks | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  628. g_antilag | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  629. perk_sprintRecoveryMultiplier | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  630. aim_accel_turnrate_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  631. r_vc_makelog | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  632. defaultDamageDuration | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  633. scr_veh_disappear_maxwaittime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  634. aim_scale_view_axis | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  635. ragdoll_fps | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  636. r_debugShowCoronas | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  637. shardShatterSizeLimitScale | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  638. scr_tabun_shock_height | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  639. snd_futz_ls_g | Value = "10177 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  640. aim_turnrate_yaw_ads | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  641. ui_class | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  642. r_watersim_windMax | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  643. bcmp_breathing_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  644. g_dropUpSpeedRand | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  645. debug_dog_anims | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  646. uiViewer_loaded | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  647. cg_centertime | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  648. snd_debug_snapshot | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  649. custom_perk_flakJacket | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  650. scr_axis | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  651. r_bloomCurveHiBlack | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  652. freeBuffersDelay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  653. snd_minigun_pitch_start | Value = "12351 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  654. ai_eventDistExplosion | Value = "-32700 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  655. vehHelicopterStrafeDeadzone | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  656. fx_draw_weapon_tags | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  657. snd_omnidirectionalPercentage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  658. snd_boat_rpm_high_start | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  659. scr_veh_respawnwait_maxiterations | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  660. scr_game_allowfinalkillcam | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  661. scr_spawn_enemy_spawned_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  662. r_texFilterAnisoMax | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  663. spawnsystem_debug_liveedit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  664. custom_koth_kothmode | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  665. r_bloomCurveLoWhite | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  666. scr_veh_driversarehidden | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  667. scr_spawn_napalm_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  668. phys_waterDragAngular | Value = "192 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  669. cl_mouseAccel | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  670. debug_dog_orient | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  671. scr_spawn_napalm_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  672. scr_spawn_dog_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  673. scr_weaponobject_coneangle | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  674. debugRenderBulletMeshes | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  675. aim_slowdown_region_width | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  676. r_showHDRalpha | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  677. scr_team_allowHardpointStreakAfterDeath | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  678. missileTVGuidedMaxRollAngle | Value = "3138 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  679. custom_scr_rcbomb_notimeout | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  680. scr_spawn_dog_influencer_radius | Value = "-15103 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  681. bg_shock_viewKickFadeTime | Value = "-31942 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  682. defragGlassMemory | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  683. bcmp_sniper_kill_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  684. debugRenderCollisionDistance | Value = "18500 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  685. r_forceLod | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  686. uiViewer_ingame | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  687. compassScaleReset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  688. r_lowestLodDist | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  689. compassPlayerWidth | Value = "-27071 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  690. xenon_voiceDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  691. phys_impact_intensity_limit | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  692. phys_impact_max_sfx_per_frame | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  693. r_lodScaleRigid | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  694. bg_shock_visionset_inTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  695. r_envMapExponent | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  696. scr_heli_missile_range | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  697. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  698. snd_occlusion_cull_distance | Value = "-1468 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  699. aim_target_sentient_radius | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  700. r_dlightMaxFullScreenRadius | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  701. snd_boat_using_lerp_rpm | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  702. scr_rcbomb_fadeIn_delay | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  703. scr_veh_explosion_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  704. custom_scr_team_teamkillspawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  705. scr_game_difficulty | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  706. ui_hint_text | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  707. ui_selectlobby | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  708. ui_party_download_bar_color | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  709. scr_heli_protect_time | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  710. scr_heli_turret_target_cone | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  711. snd_boat_engine_off | Value = "-15302 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  712. r_bloomStreakXOuterTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  713. ui_flownOut | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  714. vehGunnerSplashDamage | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  715. scr_selecting_location | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  716. aim_target_alternate_frustum_min_distance | Value = "-32700 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  717. r_cacheSModelLighting | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  718. aim_alternate_lockon_pitch_strength | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  719. snd_throttle_reduce_vol | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  720. scr_tabunGasDuration | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  721. ui_right_ammo_width | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  722. cg_turretKillCamBackOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  723. custom_scr_sd_planttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  724. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  725. snd_futz_tg | Value = "-27586 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  726. migration_limit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  727. scr_heli_health_degrade | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  728. visionstore_glowTweakBloomIntensity1 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  729. scr_weapon_allowmines | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  730. missileJavClimbCeilingTop | Value = "15173 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  731. snd_hdr_rate | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  732. r_filmTweakBrightness | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  733. scr_heli_armor_bulletdamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  734. uiViewer_show | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  735. snd_priority_rate | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  736. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  737. spawnsystem_debug_sideswitched | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  738. bg_weaponrightbone | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  739. emblem_scroll_delay_first | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  740. scr_spawn_auto_turret_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  741. phys_fluid | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  742. fx_mark_profile | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  743. r_dof_farEnd | Value = "-9659 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  744. activeaction | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  745. aim_autoAimRangeScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  746. bg_shock_lookControl_maxyawspeed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  747. scr_weapon_allowflash | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  748. snd_occlusion_attenuation | Value = "3266 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  749. perk_disarmExplosiveTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  750. r_lightTweakSunDiffuseColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  751. aim_automelee_enabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  752. snd_dopplerScale | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  753. scr_hardpoint_allowmortar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  754. cg_brass | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  755. r_mediumLodDist | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  756. r_dof_nearEnd | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  757. scr_objectiveText | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  758. r_debugShowPrimaryLights | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  759. vehHelicopterLookaheadTime | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  760. cg_hudGrenadeIconMaxRangeFlash | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  761. scr_hardpoint_allowhelicopter_gunner | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  762. aim_target_smp | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  763. cg_marks_ents_player_only | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  764. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  765. ui_friendCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  766. scr_spawn_artillery_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  767. visionstore_glowTweakRadius0 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  768. visionstore_glowTweakRadius1 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  769. g_enableAttachWeaponFix | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  770. scr_heli_turretReloadTime | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  771. custom_scr_team_fftype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  772. ui_customclass_selected | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  773. scr_hardpoint_artilleryCanonShellCount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  774. scr_dm_friendlyFireDelayTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  775. scr_spawn_dead_friend_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  776. welcome_shown | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  777. dtp_min_speed | Value = "19008 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  778. scr_heli_missile_regen_time | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  779. r_norefresh | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  780. ai_debugFindPath | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  781. glassLowLodDist | Value = "15172 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  782. r_fog_disable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  783. aim_autoaim_region_height | Value = "-4030 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  784. perk_grenadeTossBackTimer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  785. scr_heli_missile_max | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  786. r_sky_intensity_angle0 | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  787. r_sky_intensity_angle1 | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  788. ai_disableSpawn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  789. r_textureMode | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  790. debug_dog_sound | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  791. r_exposureValue | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  792. scr_spawn_grenade_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  793. ui_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  794. aim_accel_turnrate_enabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  795. compassGridCols | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  796. r_waterWaveAngle | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  797. missileTVGuidedBoostSpeedUp | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  798. r_waterSheetingFX_allowed | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  799. dog_turn90_angle | Value = "-29630 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  800. scr_spawn_auto_turret_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  801. custom_scr_game_forceradar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  802. snd_skip_muted_sounds | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  803. fx_debugBolt | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  804. scr_fx_tabun_radius1 | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  805. scr_fx_tabun_radius2 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  806. scr_fx_tabun_radius3 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  807. r_sunglare_fadeout | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  808. scr_vehicle_damage_scalar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  809. snd_boat_pitch_med_max | Value = "-30145 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  810. ui_hostname | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  811. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  812. ai_debugThreatSelection | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  813. jump_slowdownEnable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  814. r_dpvs_useCellForceInvisibleBits | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  815. snd_boat_pitch_idle_min | Value = "25407 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  816. player_swimDamagerInterval | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  817. snd_boat_rpm_med_end | Value = "-25537 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  818. scr_veh_cleanupmindistancefeet | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  819. hud_fade_compass | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  820. scr_poisonDamageHardcore | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  821. scr_veh_ondeath_usevehicleashusk | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  822. r_bloomStreakYInnerTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  823. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  824. ui_extraBigFont | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  825. ai_eventDistBadPlace | Value = "-32701 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  826. r_dof_viewModelEnd | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  827. scr_rcbomb_fadeIn_timeBlack | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  828. hud_healthOverlay_pulseStart | Value = "3135 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  829. snd_dsp_drc_threshold | Value = "16576 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  830. custom_scr_sab_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  831. scr_rcbomb_fadeOut_delay | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  832. r_use_separate_char_tech | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  833. scr_weapon_allowsatchel | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  834. missileMolotovBlobTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  835. fx_drawClouds | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  836. sv_mapRotation | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  837. bcmp_kill_inform_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  838. aim_autoaim_lerp | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  839. scr_spawn_napalm_influencer_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  840. aim_view_sensitivity_override | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  841. selectedFriendClanTag | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  842. custom_scr_dm_score_headshot | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  843. missileJavTurnDecel | Value = "19517 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  844. cg_explosiveKillCamUpDist | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  845. snd_proximity_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  846. snd_water_occlusion_attenuation | Value = "-3903 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  847. bcmp_weapon_reload_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  848. scr_fog_exp_halfheight | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  849. turret_placement_trace_pitch | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  850. dog_aggressive_attack_height_threshold | Value = "-16319 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  851. hud_fade_offhand | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  852. scr_hardpoint_allowhelicopter_x2 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  853. scr_heli_attract_range | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  854. custom_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  855. defaultHitDamage | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  856. r_watersim_curlReduce | Value = "29503 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  857. r_materialXYZ | Value = "30528 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  858. scr_veh_explosion_mindamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  859. scr_heli_armored_maxhealth | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  860. scr_guidedMissileMaxHeight | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  861. productImageMetaDataRetrieved | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  862. r_flashLightShadows | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  863. cg_scoreboardQuarterscreenWidth | Value = "-15037 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  864. cg_hudGrenadeIndicatorFadeUp | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  865. r_logFile | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  866. perk_armorVest | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  867. selectedPlayerClanName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  868. scr_spawn_grenade_influencer_radius | Value = "-15103 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  869. cl_pitchspeed | Value = "3139 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  870. cg_sprintMeterFullColor | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  871. splitscreen_lobbyPlayerCount | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  872. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  873. scr_attack_dog_max_at_once_zm | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  874. snd_boat_water_fast_min | Value = "-25791 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  875. ps3_dw_addrHandleTimeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  876. ui_mousePitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  877. scr_sd_waverespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  878. glassDamageMultiplier | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  879. bcmp_pain_small_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  880. aim_turnrate_pitch | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  881. bcmp_breathing_delay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  882. maxShardSplit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  883. scr_veh_explosion_husk_forcepointvariance | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  884. customclass5 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  885. scr_veh_driversareinvulnerable | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  886. sm_strictCull | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  887. g_useholdtime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  888. r_showMissingLightGrid | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  889. cg_hudDamageIconHeight | Value = "-32702 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  890. scr_weaponobject_graceperiod | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  891. glassExtraVelocity | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  892. r_filmTweakMidTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  893. hud_healthOverlay_phaseThree_toAlphaMultiplier | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  894. r_watersim_particleWidth | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  895. splitscreen_partyPlayerCount | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  896. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  897. scr_attack_dog_health_zm | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  898. missileWaterMaxDepth | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  899. sv_botAllowGrenades | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  900. ai_slowdownMaxYawDiff | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  901. r_primaryLightTweakSpecularStrength | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  902. r_waterWaveSpeed | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  903. r_debugHDRdlight_scale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  904. ragdoll_bullet_force | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  905. con_gameMsgWindow2LineCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  906. phys_ai_collision_mode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  907. cg_sprintMeterDisabledColor | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  908. scr_veh_respawntimemax | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  909. cg_cameraSpikeHighlightBrightness | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  910. sv_RadarAlwaysOn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  911. r_heroLightSaturation | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  912. g_gametype | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  913. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  914. custom_scr_dm_bonus_leader | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  915. r_framelock | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  916. scr_attack_dog_count_zm | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  917. ui_clancardOpen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  918. scr_heli_protect_pos_time | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  919. wideScreen | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  920. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  921. scr_dm_killstreakDelayTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  922. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  923. hud_fade_stance | Value = "-9921 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  924. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  925. bcmp_enemy_contact_level_delay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  926. r_swrk_override_characterCharredAmount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  927. ragdoll_dump_anims | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  928. r_watersim_particleLength | Value = "-2756 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  929. compassFriendlyWidth | Value = "-27071 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  930. cg_sprintMeterEmptyColor | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  931. glassForceAttenuation | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  932. r_flashLightColor | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  933. aim_lockon_region_height | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  934. spawnsystem_sight_check_max_distance | Value = "-7868 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  935. r_scaleViewport | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  936. customGameMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  937. scr_veh_cleanuptime_dmgfactor_max | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  938. scr_spawn_vehicle_influencer_lead_seconds | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  939. timeUntilDropRange | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  940. aim_lockon_region_width | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  941. scr_heli_debug_crash | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  942. r_fovScaleThresholdRigid | Value = "6464 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  943. r_sunglare_max_lighten | Value = "16447 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  944. scr_weapon_allowfrags | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  945. acousticSpikeMinRadius | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  946. player_forceRedCrosshair | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  947. scr_rotating_objects_secs | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  948. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  949. r_bloomStreakXLevels0 | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  950. scr_heli_warning_distance | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  951. custom_scr_player_maxhealth | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  952. aim_lockon_strength | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  953. r_flashLightFlickerAmount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  954. scr_spawn_artillery_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  955. scr_veh_cleanupabandoned | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  956. bg_legYawTolerance | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  957. scr_spawn_helicopter_influencer_radius | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  958. glassForceMultiplier | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  959. snd_proximity_max_dist | Value = "-14269 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  960. party_maxplayers_basictraining | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  961. snd_boat_rpm_low_fout_start | Value = "13631 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  962. scr_tabun_effect_radius | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  963. ui_clanCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  964. flareLookAwayFadeWait | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  965. uiviewer_highlightColor1 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  966. ui_custom_name | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  967. custom_custom_killstreak_2_kills | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  968. cg_artilleryKillCamWallOutDist | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  969. ui_blurDarkenAmount | Value = "-28866 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  970. cg_scoreboardBannerHeight | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  971. snd_priority_window | Value = "3138 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  972. fx_freeze | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  973. perk_healthRegenMultiplier | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  974. scr_mapsize | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  975. aim_slowdown_yaw_scale_ads | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  976. cg_laserLightBodyTweak | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  977. aim_automelee_range | Value = "67 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  978. ui_connectScreenTextGlowColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  979. cg_debugevents | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  980. snd_dopplerRate | Value = "12352 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  981. scr_hardpoint_allowhelicopter_player_firstperson | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  982. grenadeFrictionMaxThresh | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  983. vehicle_destructible_damage_bouncing_betty_radius | Value = "20801 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  984. r_filmTweakColorTemp | Value = "-13499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  985. player_lastStandBleedoutTimeNoRevive | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  986. aim_autoaim_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  987. prestigeclass4 | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  988. maxGlassShatters | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  989. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  990. ui_heatMapColorForPlayer | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  991. party_privacyStatus | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  992. player_aqs_sway_factor | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  993. scr_veh_cleanuptime_dmgfactor_deadtread | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  994. r_sunsprite_shader | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  995. scr_game_arcadescoring | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  996. scr_fog_baseheight | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  997. aim_alternate_lockon_deflection | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  998. showVisionSetDebugInfo | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  999. scr_veh_explosion_husk_vertvelocitymax | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1000. scr_heli_turret_spinup_delay | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1001. snd_futz_distortion | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1002. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1003. perk_weapAdsMultiplier | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1004. ui_currentMap | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1005. mantle_view_yawcap | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1006. dog_MeleeDamage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1007. scr_veh_disableoverturndamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1008. grenadeBounceRestitutionMax | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1009. scr_veh_explosion_doradiusdamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1010. missilePlantableSize | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1011. aim_slowdown_region_extended_width | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1012. r_filmTweakMidEnd | Value = "16447 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1013. g_entinfo_AItext | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1014. r_setFrameBufferAlpha | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1015. scr_spawn_rcbomb_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1016. sm_sunAlwaysCastsShadow | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1017. custom_revive_time_taken | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1018. turret_placement_trace_radius_canon_safety | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1019. hud_healthOverlay_phaseEnd_pulseDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1020. bcmp_perk_call_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1021. scr_heli_debug | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1022. scr_veh_respawnwait_iterationwaitseconds | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1023. tu_goBackToLobbyFix | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1024. scr_spawn_enemy_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1025. hud_deathQuoteFadeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1026. scr_veh_alive_cleanuptimemin | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1027. scr_team_artilleryTeamKillPenalty | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1028. custom_perk_fallheightunits | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1029. custom_perk_fireproof | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1030. r_watersim_curlMax | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1031. snd_futz_clip_post | Value = "-7105 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1032. r_sunflare_min_angle | Value = "13378 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1033. sv_cheats | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1034. | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1035. | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1036. acousticSpikeMaxRange | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1037. acousticSpikeMinRadius | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1038. acousticSpikeMinRange | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1039. acousticSpikeRingSize | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1040. acousticSpikeSize | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1041. actionSlotsHide | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1042. activeaction | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1043. ai_angularYawAccelRate | Value = "-27068 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1044. ai_angularYawDecelFactor | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1045. ai_angularYawEnabled | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1046. ai_corpseCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1047. ai_debugAnimDeltas | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1048. ai_debugClaimedNodes | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1049. ai_debugCoverEntityNum | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1050. ai_debugEntIndex | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1051. ai_debugFindPath | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1052. ai_debugFindPathDirect | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1053. ai_debugFindPathLock | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1054. ai_debugFindPathWidth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1055. ai_debugMayMove | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1056. ai_debugMeleeAttackSpots | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1057. ai_debugThreatSelection | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1058. ai_disableSpawn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1059. ai_enableBadPlaces | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1060. ai_eventDistBadPlace | Value = "-32701 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1061. ai_eventDistBullet | Value = "-16318 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1062. ai_eventDistBulletRunning | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1063. ai_eventDistDeath | Value = "-32700 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1064. ai_eventDistExplosion | Value = "-32700 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1065. ai_eventDistFootstep | Value = "68 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1066. ai_eventDistFootstepLite | Value = "-32701 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1067. ai_eventDistGrenadePing | Value = "68 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1068. ai_eventDistGunShot | Value = "69 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1069. ai_eventDistNewEnemy | Value = "-32700 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1070. ai_eventDistPain | Value = "68 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1071. ai_eventDistProjImpact | Value = "68 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1072. ai_eventDistProjPing | Value = "29769 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1073. ai_eventDistReact | Value = "68 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1074. ai_eventDistSilencedShot | Value = "29769 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1075. ai_foliageSeeThroughDist | Value = "29769 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1076. ai_friendlySuppression | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1077. ai_friendlySuppressionDist | Value = "29769 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1078. ai_maxAttackerCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1079. ai_meleeDamage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1080. ai_meleeHeight | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1081. ai_meleeRange | Value = "-32702 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1082. ai_meleeWidth | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1083. ai_moveOrientMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1084. ai_noDodge | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1085. ai_noPathToEnemyGiveupTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1086. ai_pathMomentum | Value = "18239 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1087. ai_pathNegotiationOverlapCost | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1088. ai_playerFarAccuracy | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1089. ai_playerFarRange | Value = "-1468 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1090. ai_playerNearAccuracy | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1091. ai_playerNearRange | Value = "18500 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1092. ai_showBadPlaces | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1093. ai_showDodge | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1094. ai_showNearestNode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1095. ai_showNodes | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1096. ai_showNodesDist | Value = "-16317 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1097. ai_showPaths | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1098. ai_showPotentialThreatDir | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1099. ai_showVisData | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1100. ai_showVisDataDist | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1101. ai_showVolume | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1102. ai_slowdownMaxYawDiff | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1103. ai_slowdownMinRate | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1104. ai_slowdownMinYawDiff | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1105. ai_slowdownRateBlendFactor | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1106. ai_threatUpdateInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1107. ai_turnRate | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1108. ai_useBetterLookahead | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1109. ai_useFacingTranslation | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1110. ai_useLeanRunAnimations | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1111. allEmblemsPurchased | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1112. allEmblemsUnlocked | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1113. allItemsPurchased | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1114. allItemsUnlocked | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1115. allowHost_matchesHostedRatio | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1116. allowHost_matchesHostedStreak | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1117. allowHost_matchesPlayedRatio | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1118. allowHost_matchesPlayedStreak | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1119. ammoCounterHide | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1120. arcademode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1121. attachmentFilter | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1122. band_12players | Value = "1280 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1123. band_18players | Value = "2048 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1124. band_2players | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1125. band_4players | Value = "256 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1126. band_6players | Value = "512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1127. band_8players | Value = "768 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1128. band_demosystem | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1129. bandwidth_retry_interval | Value = "512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1130. barebones_class_mode | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1131. basicTrainingFatal | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1132. bcmp_ally_kill_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1133. bcmp_breathing_delay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1134. bcmp_breathing_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1135. bcmp_enemy_contact_delay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1136. bcmp_enemy_contact_level_delay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1137. bcmp_incoming_grenade_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1138. bcmp_kill_inform_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1139. bcmp_killstreak_incoming_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1140. bcmp_last_stand_delay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1141. bcmp_pain_delay | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1142. bcmp_pain_small_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1143. bcmp_perk_call_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1144. bcmp_sniper_kill_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1145. bcmp_toss_grenade_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1146. bcmp_weapon_delay | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1147. bcmp_weapon_fire_probability | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1148. bcmp_weapon_fire_threat_probability | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1149. bcmp_weapon_reload_probability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1150. bg_ads | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1151. bg_aimSpreadMoveSpeedThreshold | Value = "12353 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1152. bg_aqs | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1153. bg_aqsStyle | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1154. bg_blendTimeOverride | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1155. bg_bobMax | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1156. bg_disableWeaponPlantingInWater | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1157. bg_drawGrenadeInHand | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1158. bg_enableIKActiveFix | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1159. bg_fallDamageMaxHeight | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1160. bg_fallDamageMinHeight | Value = "67 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1161. bg_foliagesnd_fastinterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1162. bg_foliagesnd_maxspeed | Value = "13379 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1163. bg_foliagesnd_minspeed | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1164. bg_foliagesnd_resetinterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1165. bg_foliagesnd_slowinterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1166. bg_forceDurationOverride | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1167. bg_forceExplosiveBullets | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1168. bg_freeCamClipToHeliPatch | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1169. bg_gravity | Value = "18500 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1170. bg_gunXOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1171. bg_ladder_yawcap | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1172. bg_legYawCrouchTolerance | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1173. bg_legYawProneTolerance | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1174. bg_legYawTolerance | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1175. bg_lowGravity | Value = "-14269 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1176. bg_maxGrenadeIndicatorSpeed | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1177. bg_maxWeaponAnimScale | Value = "10303 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1178. bg_plantInWaterDepth | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1179. bg_playStandToCrouchAnims | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1180. bg_prone_yawcap | Value = "-19389 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1181. bg_proneSwingSpeed | Value = "-23747 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1182. bg_shock_animation | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1183. bg_shock_lookControl | Value = "256 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1184. bg_shock_lookControl_fadeTime | Value = "-31942 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1185. bg_shock_lookControl_maxpitchspeed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1186. bg_shock_lookControl_maxyawspeed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1187. bg_shock_lookControl_mousesensitivityscale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1188. bg_shock_movement | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1189. bg_shock_screenBlurBlendFadeTime | Value = "-31942 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1190. bg_shock_screenBlurBlendTime | Value = "-31942 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1191. bg_shock_screenFlashShotFadeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1192. bg_shock_screenFlashWhiteFadeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1193. bg_shock_screenType | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1194. bg_shock_sound | Value = "-32000 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1195. bg_shock_soundDryLevel | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1196. bg_shock_soundEnd | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1197. bg_shock_soundEndAbort | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1198. bg_shock_soundFadeInTime | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1199. bg_shock_soundFadeOutTime | Value = "8256 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1200. bg_shock_soundLoop | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1201. bg_shock_soundLoopEndDelay | Value = "-16193 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1202. bg_shock_soundLoopFadeTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1203. bg_shock_soundLoopSilent | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1204. bg_shock_soundModEndDelay | Value = "16575 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1205. bg_shock_soundRoomType | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1206. bg_shock_soundSnapshot | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1207. bg_shock_soundWetLevel | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1208. bg_shock_viewKickFadeTime | Value = "-31942 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1209. bg_shock_viewKickPeriod | Value = "16447 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1210. bg_shock_viewKickRadius | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1211. bg_shock_visionset_inTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1212. bg_shock_visionset_name | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1213. bg_shock_visionset_outTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1214. bg_slopeFrames | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1215. bg_swingSpeed | Value = "6462 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1216. bg_teleportAlignTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1217. bg_viewBobAmplitudeBase | Value = "9022 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1218. bg_viewBobAmplitudeDtp | Value = "827 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1219. bg_viewBobAmplitudeDucked | Value = "-2757 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1220. bg_viewBobAmplitudeDuckedAds | Value = "-2757 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1221. bg_viewBobAmplitudeProne | Value = "-23747 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1222. bg_viewBobAmplitudeRoll | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1223. bg_viewBobAmplitudeSprinting | Value = "-23748 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1224. bg_viewBobAmplitudeStanding | Value = "-6853 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1225. bg_viewBobAmplitudeStandingAds | Value = "-6853 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1226. bg_viewBobAmplitudeSwimming | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1227. bg_viewKickMax | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1228. bg_viewKickMin | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1229. bg_viewKickRandom | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1230. bg_viewKickScale | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1231. bg_vsmode_hud | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1232. bg_weaponBobAmplitudeBase | Value = "9022 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1233. bg_weaponBobAmplitudeDtp | Value = "827 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1234. bg_weaponBobAmplitudeDucked | Value = "14397 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1235. bg_weaponBobAmplitudeProne | Value = "-23748 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1236. bg_weaponBobAmplitudeRoll | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1237. bg_weaponBobAmplitudeSprinting | Value = "-23748 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1238. bg_weaponBobAmplitudeStanding | Value = "24893 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1239. bg_weaponBobAmplitudeSwimming | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1240. bg_weaponBobFrequencySwimming | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1241. bg_weaponBobHeavyWeaponScalar | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1242. bg_weaponBobLag | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1243. bg_weaponBobMax | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1244. bg_weaponleftbone | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1245. bg_weaponrightbone | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1246. blackboxPriority | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1247. blackboxServer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1248. blackopsmode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1249. bodyTypeFromGun | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1250. bot_difficulty | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1251. bot_enemies | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1252. bot_friends | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1253. bot_tips | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1254. bullet_penetrationEnabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1255. bullet_penetrationMinFxDist | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1256. bulletrange | Value = "70 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1257. category | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1258. categoryPlaylist | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1259. cg_adsZoomToggleStyle | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1260. cg_adsZScaleMax | Value = "-24513 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1261. cg_allPlayerNamesVisible | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1262. cg_artilleryKillCamBackDist | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1263. cg_artilleryKillCamFov | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1264. cg_artilleryKillCamGroundBackDist | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1265. cg_artilleryKillCamGroundUpDist | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1266. cg_artilleryKillCamUpDist | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1267. cg_artilleryKillCamWallOutDist | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1268. cg_artilleryKillCamWallSideDist | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1269. cg_blood | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1270. cg_brass | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1271. cg_bulletlength | Value = "-24510 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1272. cg_bulletwidth | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1273. cg_cameraSpikeEnemyColor | Value = "255 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1274. cg_cameraSpikeHighlightBrightness | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1275. cg_cameraVehicleExitTweenTime | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1276. cg_cameraWaterClip | Value = "-28608 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1277. cg_canSeeFriendlyFrustumExpand | Value = "-3903 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1278. cg_canSeeFriendlyFrustumMinDistance | Value = "31044 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1279. cg_canSeeFriendlyFrustumUpdateInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1280. cg_centertime | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1281. cg_chatHeight | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1282. cg_chatTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1283. cg_cinematicFullscreen | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1284. cg_connectionIconSize | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1285. cg_constantSizeHeadIcons | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1286. cg_corpseHighlightFadeTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1287. cg_crosshairAlpha | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1288. cg_crosshairAlphaMin | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1289. cg_crosshairDynamic | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1290. cg_crosshairEnemyColor | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1291. cg_cursorHints | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1292. cg_debug_overlay_viewport | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1293. cg_debug_triggers | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1294. cg_debugDrawSafeAreas | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1295. cg_debugevents | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1296. cg_debugInfoCornerOffset | Value = "-29630 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1297. cg_debugposition | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1298. cg_descriptiveText | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1299. cg_destructibleKillCamCloseXYDist | Value = "-16319 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1300. cg_destructibleKillCamCloseZDist | Value = "-16319 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1301. cg_destructibleKillCamFarBlur | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1302. cg_destructibleKillCamFarBlurDist | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1303. cg_destructibleKillCamFarBlurStart | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1304. cg_destructibleKillCamFov | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1305. cg_destructibleKillCamNearBlur | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1306. cg_destructibleKillCamNearBlurEnd | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1307. cg_destructibleKillCamNearBlurStart | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1308. cg_destructibleKillCamRegularHeight | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1309. cg_destructibleKillCamZIncrease | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1310. cg_development | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1311. cg_dogKillCamDistFromEyes | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1312. cg_dogKillCamForwardDist | Value = "8386 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1313. cg_dogKillCamFov | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1314. cg_dogKillCamSideDist | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1315. cg_dogKillCamUpDist | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1316. cg_dogKillMinDistFromTarget | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1317. cg_draw2D | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1318. cg_drawBreathHint | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1319. cg_drawCrosshair | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1320. cg_drawCrosshair3D | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1321. cg_drawCrosshairNames | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1322. cg_drawCrosshairNamesPosX | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1323. cg_drawCrosshairNamesPosY | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1324. cg_drawErrorMessages | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1325. cg_drawFPS | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1326. cg_drawFPSLabels | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1327. cg_drawFPSOnly | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1328. cg_drawFPSScale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1329. cg_drawFriendlyNames | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1330. cg_drawGun | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1331. cg_drawHealth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1332. cg_drawHoldBreathHint | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1333. cg_drawMantleHint | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1334. cg_drawMaterial | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1335. cg_drawModelAxis | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1336. cg_drawpaused | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1337. cg_drawScriptUsage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1338. cg_drawShellshock | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1339. cg_drawSnapshot | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1340. cg_drawSnapshotTime | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1341. cg_drawTalk | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1342. cg_drawThroughWalls | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1343. cg_drawTurretCrosshair | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1344. cg_drawVersion | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1345. cg_drawVersionX | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1346. cg_drawVersionY | Value = "-28607 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1347. cg_dumpAnims | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1348. cg_enableHelicopterNoCullLodOut | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1349. cg_enemyNameFadeIn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1350. cg_enemyNameFadeOut | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1351. cg_errordecay | Value = "31044 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1352. cg_explosiveKillCamBackDist | Value = "5699 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1353. cg_explosiveKillCamGroundBackDist | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1354. cg_explosiveKillCamGroundUpDist | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1355. cg_explosiveKillCamStopDecelDist | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1356. cg_explosiveKillCamStopDist | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1357. cg_explosiveKillCamUpDist | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1358. cg_explosiveKillCamWallOutDist | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1359. cg_explosiveKillCamWallSideDist | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1360. cg_fakefireWizbyChance | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1361. cg_firstPersonTracerChance | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1362. cg_flareVisionSetFadeDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1363. cg_footprints | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1364. cg_footprintsDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1365. cg_footprintsDistortWater | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1366. cg_footsteps | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1367. cg_fov | Value = "-19134 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1368. cg_fov_default | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1369. cg_fov_default_thirdperson | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1370. cg_fovExtraCam | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1371. cg_fovMin | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1372. cg_fovScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1373. cg_friendlyNameFadeIn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1374. cg_friendlyNameFadeOut | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1375. cg_fuelHudVersion | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1376. cg_fullscreenFinalKillcam | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1377. cg_gameBoldMessageWidth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1378. cg_gameMessageWidth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1379. cg_gun_move_f | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1380. cg_gun_move_minspeed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1381. cg_gun_move_r | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1382. cg_gun_move_rate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1383. cg_gun_move_u | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1384. cg_gun_ofs_f | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1385. cg_gun_ofs_r | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1386. cg_gun_ofs_u | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1387. cg_gun_x | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1388. cg_gun_y | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1389. cg_gun_z | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1390. cg_headIconMinScreenRadius | Value = "-13252 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1391. cg_heliKillCamFarBlur | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1392. cg_heliKillCamFarBlurDist | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1393. cg_heliKillCamFarBlurStart | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1394. cg_heliKillCamFov | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1395. cg_heliKillCamNearBlur | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1396. cg_heliKillCamNearBlurEnd | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1397. cg_heliKillCamNearBlurStart | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1398. cg_hintFadeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1399. cg_hudChatIntermissionPosition | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1400. cg_hudChatPosition | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1401. cg_hudDamageDirectionalIconTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1402. cg_hudDamageIconHeight | Value = "-32702 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1403. cg_hudDamageIconInScope | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1404. cg_hudDamageIconOffset | Value = "67 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1405. cg_hudDamageIconTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1406. cg_hudDamageIconWidth | Value = "67 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1407. cg_hudGrenadeIconEnabledFlash | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1408. cg_hudGrenadeIconHeight | Value = "-14271 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1409. cg_hudGrenadeIconInScope | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1410. cg_hudGrenadeIconMaxHeight | Value = "-12222 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1411. cg_hudGrenadeIconMaxRangeFlash | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1412. cg_hudGrenadeIconMaxRangeFrag | Value = "31299 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1413. cg_hudGrenadeIconOffset | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1414. cg_hudGrenadeIconWidth | Value = "-14271 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1415. cg_hudGrenadeIndicatorFadeUp | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1416. cg_hudGrenadeIndicatorStartColor | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1417. cg_hudGrenadeIndicatorTargetColor | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1418. cg_hudGrenadePointerHeight | Value = "16449 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1419. cg_hudGrenadePointerPivot | Value = "16449 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1420. cg_hudGrenadePointerPulseFreq | Value = "-9921 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1421. cg_hudGrenadePointerPulseMax | Value = "-5057 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1422. cg_hudGrenadePointerPulseMin | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1423. cg_hudGrenadePointerWidth | Value = "-14271 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1424. cg_hudLegacySplitscreenScale | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1425. cg_hudMapBorderWidth | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1426. cg_hudMapFriendlyHeight | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1427. cg_hudMapFriendlyWidth | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1428. cg_hudMapPlayerHeight | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1429. cg_hudMapPlayerWidth | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1430. cg_hudMapRadarLineThickness | Value = "6462 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1431. cg_hudObjectiveTextScale | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1432. cg_hudProneY | Value = "8387 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1433. cg_hudSayPosition | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1434. cg_hudSplitscreenBannerScoreboardScale | Value = "-19649 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1435. cg_hudSplitscreenCompassElementScale | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1436. cg_hudSplitscreenCompassScale | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1437. cg_hudSplitscreenOffsetsUseScale | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1438. cg_hudSplitscreenScoreboardScale | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1439. cg_hudSplitscreenStanceScale | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1440. cg_hudStanceFlash | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1441. cg_hudStanceHintPrints | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1442. cg_hudVotePosition | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1443. cg_infraredBlurTime | Value = "31299 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1444. cg_infraredHighlightOffset | Value = "16447 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1445. cg_infraredHighlightScale | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1446. cg_invalidCmdHintBlinkInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1447. cg_invalidCmdHintDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1448. cg_laserEndOffset | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1449. cg_laserFlarePct | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1450. cg_laserForceOn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1451. cg_laserLight | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1452. cg_laserLightBeginOffset | Value = "20545 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1453. cg_laserLightBodyTweak | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1454. cg_laserLightEndOffset | Value = "16576 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1455. cg_laserLightRadius | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1456. cg_laserRadius | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1457. cg_laserRange | Value = "-17596 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1458. cg_laserRangePlayer | Value = "-17596 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1459. cg_lastSpectatorSelectedThirdPerson | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1460. cg_mapLocationSelectionCursorSpeed | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1461. cg_mapLocationSelectionRotationSpeed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1462. cg_marks_ents_player_only | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1463. cg_mature | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1464. cg_MaxDownedPulseRate | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1465. cg_MinDownedPulseRate | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1466. cg_motionblur_duration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1467. cg_motionblur_fadeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1468. cg_nopredict | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1469. cg_oneFriendlyHeadTracePerFrame | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1470. cg_overheadIconSize | Value = "-29633 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1471. cg_overheadNamesFarDist | Value = "68 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1472. cg_overheadNamesFarScale | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1473. cg_overheadNamesFont | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1474. cg_overheadNamesGlow | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1475. cg_overheadNamesMaxDist | Value = "7238 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1476. cg_overheadNamesNearDist | Value = "-32702 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1477. cg_overheadNamesSize | Value = "9791 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1478. cg_overheadNamesTagUpdateInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1479. cg_overheadRankSize | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1480. cg_playerFrustumHalfHeight | Value = "4162 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1481. cg_playerHighlightBlinkTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1482. cg_playerHighlightBrightness | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1483. cg_playerHighlightEnemyColor | Value = "6911 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1484. cg_playerHighlightMinFade | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1485. cg_playerHighlightTargetSize | Value = "15172 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1486. cg_playerState | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1487. cg_predictItems | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1488. cg_proneFeetCollisionHull | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1489. cg_readTitleStorageLocally | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1490. cg_retrieveHintTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1491. cg_retrieveHintTimeStuck | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1492. cg_rocketKillCamBackDist | Value = "-29630 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1493. cg_rocketKillCamUpDist | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1494. cg_scoreboardBannerHeight | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1495. cg_scoreboardFont | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1496. cg_scoreboardHeaderFontScale | Value = "-24258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1497. cg_scoreboardHeight | Value = "-9917 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1498. cg_scoreboardItemHeight | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1499. cg_scoreboardMyColor | Value = "-13057 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1500. cg_scoreboardPingGraph | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1501. cg_scoreboardPingHeight | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1502. cg_scoreboardPingText | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1503. cg_scoreboardPingWidth | Value = "4925 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1504. cg_scoreboardQuarterscreenWidth | Value = "-15037 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1505. cg_scoreboardRankFontScale | Value = "-24258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1506. cg_scoreboardScrollStep | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1507. cg_scoreboardSplitscreenWidth | Value = "12100 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1508. cg_scoreboardTextOffset | Value = "7743 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1509. cg_scoreboardWidth | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1510. cg_ScoresPing_BgColor | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1511. cg_ScoresPing_HighColor | Value = "204 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1512. cg_ScoresPing_Interval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1513. cg_ScoresPing_LowColor | Value = "-16640 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1514. cg_ScoresPing_MaxBars | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1515. cg_ScoresPing_MedColor | Value = "-13108 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1516. cg_scriptedKillCamCloseXYDist | Value = "-16319 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1517. cg_scriptedKillCamCloseZDist | Value = "-16319 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1518. cg_scriptedKillCamFarBlur | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1519. cg_scriptedKillCamFarBlurDist | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1520. cg_scriptedKillCamFarBlurStart | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1521. cg_scriptedKillCamFov | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1522. cg_scriptedKillCamNearBlur | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1523. cg_scriptedKillCamNearBlurEnd | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1524. cg_scriptedKillCamNearBlurStart | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1525. cg_scriptIconSize | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1526. cg_seatHintFadeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1527. cg_showmiss | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1528. cg_showZombieControls | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1529. cg_showZombieMap | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1530. cg_spectateThirdPerson | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1531. cg_splitscreenLetterboxSize | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1532. cg_splitscreenSpectatorScaleIncrease | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1533. cg_spuParticleUpdate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1534. cg_subtitleMinTime | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1535. cg_subtitles | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1536. cg_subtitleWidthStandard | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1537. cg_subtitleWidthWidescreen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1538. cg_teamChatsOnly | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1539. cg_thirdPerson | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1540. cg_thirdPersonAngle | Value = "-20157 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1541. cg_thirdPersonFocusDist | Value = "68 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1542. cg_thirdPersonMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1543. cg_thirdPersonRange | Value = "-4030 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1544. cg_timedDamageDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1545. cg_tracerchance | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1546. cg_tracerlength | Value = "31044 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1547. cg_tracerNoDrawTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1548. cg_tracerScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1549. cg_tracerScaleDistRange | Value = "-15546 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1550. cg_tracerScaleMinDist | Value = "-25531 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1551. cg_tracerScrewDist | Value = "31044 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1552. cg_tracerScrewRadius | Value = "6462 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1553. cg_tracerSpeed | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1554. cg_tracerwidth | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1555. cg_treadmarks | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1556. cg_turretBipodOffset | Value = "-30655 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1557. cg_turretKillCamBackOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1558. cg_turretKillCamCloseXYDist | Value = "-16319 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1559. cg_turretKillCamCloseZDist | Value = "-16319 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1560. cg_turretKillCamDistanceIncrease | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1561. cg_turretKillCamFarBlur | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1562. cg_turretKillCamFarBlurDist | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1563. cg_turretKillCamFarBlurStart | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1564. cg_turretKillCamFov | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1565. cg_turretKillCamHeightIncrease | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1566. cg_turretKillCamNearBlur | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1567. cg_turretKillCamNearBlurEnd | Value = "-14271 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1568. cg_turretKillCamNearBlurStart | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1569. cg_turretKillCamSideOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1570. cg_ufo_scaler | Value = "-16320 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1571. cg_use_colored_smoke | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1572. cg_useWeaponBasedVariableZoom | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1573. cg_useWeaponSwitchReloadCancel | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1574. cg_usingClientScripts | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1575. cg_viewVehicleInfluenceGunner | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1576. cg_viewVehicleInfluenceGunnerFiring | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1577. cg_viewZSmoothingMax | Value = "-32703 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1578. cg_viewZSmoothingMin | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1579. cg_viewZSmoothingTime | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1580. cg_visionSetLerpMaxDecreasePerFrame | Value = "9020 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1581. cg_visionSetLerpMaxIncreasePerFrame | Value = "-23748 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1582. cg_voiceIconSize | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1583. cg_watersheeting | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1584. cg_waterTrailRippleFrequency | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1585. cg_waterTrailRippleVariance | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1586. cg_weaponCycleDelay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1587. cg_weaponHintsCoD1Style | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1588. cg_youInKillCamSize | Value = "12353 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1589. challengeResponseResendBackoffInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1590. challengeResponseResendInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1591. cl_analog_attack_threshold | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1592. cl_anglespeedkey | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1593. cl_avidemo | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1594. cl_bypassMouseInput | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1595. cl_connectionAttempts | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1596. cl_connectTimeout | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1597. cl_dblTapMaxDelayTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1598. cl_dblTapMaxHoldTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1599. cl_deathMessageWidth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1600. cl_dtpHoldTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1601. cl_forceavidemo | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1602. cl_freelook | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1603. cl_freezeDemo | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1604. cl_hudDrawsBehindUI | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1605. cl_ingame | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1606. cl_inputTimeScaleFrac | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1607. cl_maxpackets | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1608. cl_maxPing | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1609. cl_maxppf | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1610. cl_motdString | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1611. cl_mouseAccel | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1612. cl_network_warning | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1613. cl_nodelta | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1614. cl_noprint | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1615. cl_packetdup | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1616. cl_paused | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1617. cl_pitchspeed | Value = "3139 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1618. cl_serverStatusResendTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1619. cl_showmouserate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1620. cl_shownet | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1621. cl_shownuments | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1622. cl_showSend | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1623. cl_showServerCommands | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1624. cl_showTimeDelta | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1625. cl_stanceHoldTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1626. cl_timeout | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1627. cl_wadefps | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1628. cl_yawspeed | Value = "3139 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1629. clancard_clanid | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1630. clanMessageLastFetchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1631. clanName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1632. codMessageLastFetchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1633. com_animCheck | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1634. com_attractmode | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1635. com_attractmodeduration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1636. com_desiredMenu | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1637. com_filter_output | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1638. com_first_time | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1639. com_freemoveScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1640. com_introPlayed | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1641. com_maxclients | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1642. com_maxfps | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1643. com_maxFrameTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1644. com_movieIsPlaying | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1645. com_sku | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1646. com_startupIntroPlayed | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1647. com_statmon | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1648. com_timescale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1649. com_useConfig | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1650. com_voip_bandwidth_restricted | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1651. com_voip_disable_threshold | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1652. com_voip_resume_time | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1653. compass | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1654. compassClampIcons | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1655. compassCoords | Value = "14660 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1656. compassECoordCutoff | Value = "5186 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1657. compassEnemyFootstepEnabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1658. compassEnemyFootstepMaxRange | Value = "-15545 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1659. compassEnemyFootstepMaxZ | Value = "-15545 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1660. compassEnemyFootstepMinSpeed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1661. compassForcePlayerIcon | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1662. compassFriendlyHeight | Value = "-27071 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1663. compassFriendlyWidth | Value = "-27071 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1664. compassGridAlign | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1665. compassGridCols | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1666. compassGridEnabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1667. compassGridRows | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1668. compassLocalRadarRadius | Value = "12100 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1669. compassLocalRadarUpdateTime | Value = "4160 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1670. compassMaxRange | Value = "837 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1671. compassMinRadius | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1672. compassMinRange | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1673. compassObjectiveArrowHeight | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1674. compassObjectiveArrowOffset | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1675. compassObjectiveArrowRotateDist | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1676. compassObjectiveArrowWidth | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1677. compassObjectiveDetailDist | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1678. compassObjectiveDrawLines | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1679. compassObjectiveHeight | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1680. compassObjectiveIconHeight | Value = "-28607 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1681. compassObjectiveIconHeightZombie | Value = "-32703 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1682. compassObjectiveIconWidth | Value = "-28607 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1683. compassObjectiveIconWidthZombie | Value = "-32703 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1684. compassObjectiveMaxHeight | Value = "-29630 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1685. compassObjectiveMaxRange | Value = "69 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1686. compassObjectiveMinAlpha | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1687. compassObjectiveMinDistRange | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1688. compassObjectiveMinHeight | Value = "-29502 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1689. compassObjectiveNearbyDist | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1690. compassObjectiveNumRings | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1691. compassObjectiveRingSize | Value = "-24510 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1692. compassObjectiveRingTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1693. compassObjectiveTextHeight | Value = "-28607 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1694. compassObjectiveTextScale | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1695. compassObjectiveWidth | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1696. compassPartialType | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1697. compassPlayerHeight | Value = "-27071 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1698. compassPlayerWidth | Value = "-27071 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1699. compassRadarLineThickness | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1700. compassRadarPingFadeTime | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1701. compassRadarUpdateFastTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1702. compassRadarUpdateTime | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1703. compassRotation | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1704. compassSatellitePingFadeTime | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1705. compassSatelliteScanTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1706. compassSatelliteStaticImageFadeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1707. compassScaleDiff | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1708. compassScaleDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1709. compassScaleReset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1710. compassScaleTimer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1711. compassShowEnemies | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1712. compassSize | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1713. compassSoundPingFadeTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1714. compassSpectatorsSeeEnemies | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1715. compassStaticImageUpdateTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1716. compassTickertapeStretch | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1717. con_default_console_filter | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1718. con_errormessagetime | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1719. con_gameMsgWindow0FadeInTime | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1720. con_gameMsgWindow0FadeOutTime | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1721. con_gameMsgWindow0Filter | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1722. con_gameMsgWindow0LineCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1723. con_gameMsgWindow0MsgTime | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1724. con_gameMsgWindow0ScrollTime | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1725. con_gameMsgWindow0SplitscreenScale | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1726. con_gameMsgWindow1FadeInTime | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1727. con_gameMsgWindow1FadeOutTime | Value = "9020 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1728. con_gameMsgWindow1Filter | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1729. con_gameMsgWindow1LineCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1730. con_gameMsgWindow1MsgTime | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1731. con_gameMsgWindow1ScrollTime | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1732. con_gameMsgWindow1SplitscreenScale | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1733. con_gameMsgWindow2FadeInTime | Value = "16447 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1734. con_gameMsgWindow2FadeOutTime | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1735. con_gameMsgWindow2Filter | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1736. con_gameMsgWindow2LineCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1737. con_gameMsgWindow2MsgTime | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1738. con_gameMsgWindow2ScrollTime | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1739. con_gameMsgWindow2SplitscreenScale | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1740. con_inputBoxColor | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1741. con_inputHintBoxColor | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1742. con_matchPrefixOnly | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1743. con_minicon | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1744. con_miniconlines | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1745. con_MiniConSplitscreenScale | Value = "-19649 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1746. con_minicontime | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1747. con_outputBarColor | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1748. con_outputSliderColor | Value = "6462 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1749. con_outputWindowColor | Value = "-19650 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1750. con_typewriterColorBase | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1751. con_typewriterColorGlowCheckpoint | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1752. con_typewriterColorGlowCompleted | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1753. con_typewriterColorGlowFailed | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1754. con_typewriterColorGlowUpdated | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1755. con_typewriterDecayDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1756. con_typewriterDecayStartTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1757. con_typewriterEnabledSounds | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1758. con_typewriterPrintSpeed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1759. consoleGame | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1760. consoleLBFetchInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1761. consoleStatAction | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1762. consoleStatCheck | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1763. counterDownloadInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1764. counterUploadInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1765. custom_class_create_enabled | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1766. custom_class_damage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1767. custom_class_explosive_damage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1768. custom_class_health | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1769. custom_class_health_regen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1770. custom_class_health_vampirism | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1771. custom_class_mode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1772. custom_class_speed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1773. custom_class_sprint_speed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1774. custom_class_team | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1775. custom_custom_class_mode | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1776. custom_custom_killstreak_1 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1777. custom_custom_killstreak_1_kills | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1778. custom_custom_killstreak_2 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1779. custom_custom_killstreak_2_kills | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1780. custom_custom_killstreak_3 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1781. custom_custom_killstreak_3_kills | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1782. custom_custom_killstreak_mode | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1783. custom_custom_perks_allow_pro | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1784. custom_killstreak_1 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1785. custom_killstreak_1_kills | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1786. custom_killstreak_2 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1787. custom_killstreak_2_kills | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1788. custom_killstreak_3 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1789. custom_killstreak_3_kills | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1790. custom_killstreak_mode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1791. custom_killstreak_numkills | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1792. custom_koth_autodestroytime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1793. custom_koth_kothmode | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1794. custom_koth_spawntime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1795. custom_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1796. custom_perk_armorpiercing | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1797. custom_perk_bulletpenetrationmultiplier | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1798. custom_perk_damagekickreduction | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1799. custom_perk_delayexplosivetime | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1800. custom_perk_disarmexplosivetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1801. custom_perk_extrabreath | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1802. custom_perk_fallheightunits | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1803. custom_perk_fireproof | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1804. custom_perk_flakJacket | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1805. custom_perk_healthregenmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1806. custom_perk_interactspeedmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1807. custom_perk_killstreakreduction | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1808. custom_perk_mantlereduction | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1809. custom_perk_shellshockreduction | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1810. custom_perk_speedmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1811. custom_perk_sprintmultiplier | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1812. custom_perk_sprintrecoverymultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1813. custom_perk_weapadsmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1814. custom_perk_weapmeleemultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1815. custom_perk_weapratemultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1816. custom_perk_weapreloadmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1817. custom_perk_weapspreadmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1818. custom_perk_weapswitchmultiplier | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1819. custom_perks_allow_pro | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1820. custom_player_laststandbleedouttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1821. custom_player_laststandbleedouttimenorevive | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1822. custom_playerrespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1823. custom_revive_time_taken | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1824. custom_roundlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1825. custom_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1826. custom_scr_allowannouncer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1827. custom_scr_allowbattlechatter | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1828. custom_scr_bot_difficulty | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1829. custom_scr_ctf_enemycarriervisible | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1830. custom_scr_ctf_idleflagreturntime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1831. custom_scr_ctf_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1832. custom_scr_ctf_touchreturn | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1833. custom_scr_custom_score_assist | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1834. custom_scr_dem_bombtimer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1835. custom_scr_dem_defusetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1836. custom_scr_dem_extratime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1837. custom_scr_dem_planttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1838. custom_scr_dem_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1839. custom_scr_dm_bonus_leader | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1840. custom_scr_dm_score_assist | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1841. custom_scr_dm_score_death | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1842. custom_scr_dm_score_headshot | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1843. custom_scr_dm_score_kill | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1844. custom_scr_dm_score_suicide | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1845. custom_scr_dom_flagcapturetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1846. custom_scr_game_allowkillcam | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1847. custom_scr_game_forceradar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1848. custom_scr_game_hardpoints | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1849. custom_scr_game_onlyheadshots | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1850. custom_scr_game_perks | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1851. custom_scr_game_spectatetype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1852. custom_scr_hardcore | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1853. custom_scr_num_bots | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1854. custom_scr_num_bots_enemy | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1855. custom_scr_num_bots_friendly | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1856. custom_scr_player_forcerespawn | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1857. custom_scr_player_healthregentime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1858. custom_scr_player_maxhealth | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1859. custom_scr_player_sprintTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1860. custom_scr_rcbomb_notimeout | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1861. custom_scr_sab_bombtimer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1862. custom_scr_sab_defusetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1863. custom_scr_sab_hotpotato | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1864. custom_scr_sab_planttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1865. custom_scr_sab_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1866. custom_scr_sd_bombtimer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1867. custom_scr_sd_defusetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1868. custom_scr_sd_multibomb | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1869. custom_scr_sd_planttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1870. custom_scr_sd_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1871. custom_scr_tdm_bonus_leader | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1872. custom_scr_tdm_score_death | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1873. custom_scr_tdm_score_headshot | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1874. custom_scr_tdm_score_kill | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1875. custom_scr_tdm_score_suicide | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1876. custom_scr_team_fftype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1877. custom_scr_team_teamkillspawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1878. custom_scr_vehicles_enabled | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1879. custom_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1880. custom_waverespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1881. customclass1 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1882. customclass2 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1883. customclass3 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1884. customclass4 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1885. customclass5 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1886. customGameMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1887. dcacheSimulateNoHDD | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1888. ddl_verbose | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1889. debug_dog_anims | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1890. debug_dog_anims_ent | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1891. debug_dog_orient | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1892. debug_dog_sound | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1893. debug_dog_turns | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1894. debug_dog_usage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1895. debug_dogs | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1896. debug_rope | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1897. debug_trace | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1898. DebugFireManager | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1899. debugRenderBrushes | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1900. debugRenderBulletMeshes | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1901. debugRenderCollisionDistance | Value = "18500 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1902. debugRenderColoredPatches | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1903. debugRenderEntityBrushes | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1904. debugRenderGjkTraceGeom | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1905. debugRenderMask | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1906. debugRenderPatches | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1907. debugRenderStaticModelsBounds | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1908. debugStats | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1909. dec20_Enabled | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1910. defaultDamageDuration | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1911. defaultDamageInterval | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1912. defaultHitDamage | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1913. demo_bookmarkEventThresholdTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1914. demo_bytesPerSecondMax | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1915. demo_bytesPerSecondMin | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1916. demo_client | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1917. demo_cmdnum | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1918. demo_controllerConfig | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1919. demo_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1920. demo_defaultSegmentTag | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1921. demo_dollycamHighlightThreshholdDistance | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1922. demo_dollycamMarkerInformationFarDist | Value = "-14269 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1923. demo_dollycamMarkerInformationFarScale | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1924. demo_dollycamMarkerInformationNearDist | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1925. demo_dollycamMarkerInformationThreshholdDistance | Value = "-14269 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1926. demo_dollycamMarkerTimeScaleMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1927. demo_dollycamMarkerTimeScaleValue | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1928. demo_dollycamTrackWidth | Value = "16447 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1929. demo_drawdebuginformation | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1930. demo_enabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1931. demo_enableDollyCam | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1932. demo_enableSvBandwidthLimitThrottle | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1933. demo_errormessage | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1934. demo_errortitle | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1935. demo_filesizeLimit | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1936. demo_inGameThrottleBandwitdhPercent | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1937. demo_inLobbyThrottleBandwitdhPercent | Value = "26175 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1938. demo_keyframerate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1939. demo_matchRecordEventOnPlaylists | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1940. demo_packetsPerSecondMax | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1941. demo_packetsPerSecondMin | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1942. demo_pause | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1943. demo_profiling | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1944. demo_recordBasicTraining | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1945. demo_recordingrate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1946. demo_recordPrivateMatch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1947. demo_refreshDollyCamFxEveryFrame | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1948. demo_save_smp | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1949. demo_selectedSegmentIndex | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1950. demo_streamingAdjustmentFactor | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1951. demo_streamingSendSocketBuffSizeForOtherUploads | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1952. demo_streamingSendSocketBuffSizeForRecording | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1953. demo_svBandwidthLimitThrottleMaxBytesPercent | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1954. demo_svBandwidthLimitThrottleTimeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1955. demo_timescale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1956. demo_timeScaleRate | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1957. demo_useCinematicsBuffer | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1958. demo_usefilesystem | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1959. demoRenderDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1960. developer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1961. developer_script | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1962. didyouknow | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1963. disableHost_matchesHostedRatio | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1964. disableHost_matchesHostedStreak | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1965. disableHost_matchesPlayedRatio | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1966. disableHost_matchesPlayedStreak | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1967. disconnected_ctrls | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1968. displaySessionInfo | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1969. dive2swim | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1970. dive_recharge | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1971. dlc1 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1972. dlc1_sale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1973. dlc2 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1974. dlc2_sale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1975. dlc3 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1976. dlc3_sale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1977. dlc4 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1978. dlc4_sale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1979. dlc5 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1980. dlc5_sale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1981. dlc6 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1982. dlc6_sale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1983. dog_aggressive_attack | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1984. dog_aggressive_attack_height_threshold | Value = "-16319 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1985. dog_aggressive_attack_multiplier | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1986. dog_debug | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1987. dog_MeleeDamage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1988. dog_turn180_angle | Value = "1859 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1989. dog_turn90_angle | Value = "-29630 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1990. dog_turn_min_goal_dist | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1991. door_breach_weapondrop | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1992. doublesided_raycasts | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1993. drawEntityCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1994. drawEntityCountPos | Value = "23746 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1995. drawEntityCountSize | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1996. drawKillcamData | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1997. drawKillcamDataPos | Value = "23746 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1998. drawKillcamDataSize | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  1999. drawLagometer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2000. drawServerBandwidth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2001. drawServerBandwidthPos | Value = "23746 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2002. dtp | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2003. dtp_exhaustion_window | Value = "-17596 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2004. dtp_fall_damage_max_height | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2005. dtp_fall_damage_min_height | Value = "-32190 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2006. dtp_max_apex_duration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2007. dtp_max_slide_addition | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2008. dtp_max_slide_duration | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2009. dtp_min_speed | Value = "19008 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2010. dtp_new_trajectory | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2011. dtp_new_trajectory_multiplier | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2012. dtp_post_move_pause | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2013. dtp_startup_delay | Value = "31299 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2014. dumpStaticModels | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2015. dwConsideredConnectedTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2016. dwDisconnectBackoffRetries | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2017. dwDisconnectBackoffTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2018. dwEXM | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2019. dwFileFetchTryIntervalBase | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2020. dwFileFetchTryIntervalMax | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2021. dwFileFetchTryMaxAttempts | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2022. dwStreamingSendSocketBuffSize | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2023. dynEnt_bulletForce | Value = "18500 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2024. dynEnt_damageRadiusScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2025. dynEnt_explodeForce | Value = "17222 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2026. dynEnt_explodeMaxEnts | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2027. dynEnt_explodeMinForce | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2028. dynEnt_explodeSpinScale | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2029. dynEnt_explodeUpbias | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2030. dynEnt_sentientAutoActivate | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2031. dynEnt_spawnedLimit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2032. dynEntPieces_angularVelocity | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2033. dynEntPieces_impactForce | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2034. dynEntPieces_velocity | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2035. emblem_scroll_delay_first | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2036. emblem_scroll_delay_rest | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2037. enable_global_wind | Value = "19457 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2038. enable_grass_wind | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2039. enable_moving_paths | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2040. enable_new_prone_check | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2041. enteringInGameStore | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2042. eventMessageLastFetchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2043. facepaintLodDist | Value = "-25532 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2044. fire_audio_random_max_duration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2045. fire_audio_repeat_duration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2046. fire_burn_time | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2047. fire_world_damage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2048. fire_world_damage_duration | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2049. fire_world_damage_rate | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2050. fixedtime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2051. flame_config_valid | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2052. flame_debug_render | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2053. flame_kick_offset | Value = "192 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2054. flame_kick_recover_speed | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2055. flame_kick_speed | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2056. flame_render | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2057. flame_team_damage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2058. flame_test | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2059. flame_use_dvars | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2060. flameVar_editingFlameTable | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2061. flameVar_lastFlameTable | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2062. flare_distance_scale | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2063. flare_duration | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2064. flare_effect_height | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2065. flare_effect_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2066. flareBurnOutFadeWait | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2067. flareDisableEffects | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2068. flareLookAwayFadeWait | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2069. footstep_sounds_cutoff | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2070. friction | Value = "-20416 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2071. friendsNewsLastFetchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2072. fsDebugRatingValue | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2073. fsEnableRender | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2074. fshDebugFileList | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2075. fshLiveBlurb | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2076. fshOldItemColor | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2077. fshSearchTaskDelay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2078. fshSelectFirstSlotRow | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2079. fshSelectLastSlotRow | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2080. fshSkipRatings | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2081. fshThrottleEnabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2082. fshThrottleKBytesPerSec | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2083. fsIsSelectedFileDescriptionModified | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2084. fsIsSelectedFileNameModified | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2085. fsMaxPrivateSlotRowsOther | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2086. fsOffer | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2087. fsOtherUserPrivateSlotCol | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2088. fsOtherUserSlotSelected | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2089. fsPrivateSlotCol | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2090. fsRecents | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2091. fsRecentsCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2092. fsRenderSuccessURL | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2093. fsSearchFileType | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2094. fsSearchRowText1 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2095. fsSearchRowText2 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2096. fsSearchRowText3 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2097. fsSearchRowText4 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2098. fsSearchRowText5 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2099. fsSearchRowText6 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2100. fsSearchRowValue1 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2101. fsSearchRowValue2 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2102. fsSearchRowValue3 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2103. fsSearchRowValue4 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2104. fsSearchRowValue5 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2105. fsSearchRowValue6 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2106. fsSearchSelectedRow | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2107. fsSelectedFileDescription | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2108. fsSelectedFileID | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2109. fsSelectedFileName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2110. fsSelectedFileTagIndex | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2111. fsShowStreamingGraph | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2112. fsSlotEmptyHiddenColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2113. fsSlotEmptyMainColor | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2114. fsSlotEmptyNotSubscribedColor | Value = "-18370 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2115. fsSlotEmptyShowColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2116. fsSlotEmptyShowColorBg | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2117. fsSlotHighlightedColor | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2118. fsSlotHighlightedColorNoSel | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2119. fsSlotMainColor | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2120. fsSlotNumMainColor | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2121. fsSlotNumNoSubsribeColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2122. fsStarAvgColor | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2123. fsStarHighlightColor | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2124. fsUnoccupiedHighlightGreen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2125. fx_marks | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2126. fxfrustumCutoff | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2127. g_ai | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2128. g_aiEventDump | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2129. g_allow_teamchange | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2130. g_allowVote | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2131. g_antilag | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2132. g_clonePlayerMaxVelocity | Value = "-24510 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2133. g_compassShowEnemies | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2134. g_deadChat | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2135. g_debugBullets | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2136. g_debugDamage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2137. g_debugLocDamage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2138. g_debugLocHit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2139. g_debugLocHitTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2140. g_dropForwardSpeed | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2141. g_dropHorzSpeedRand | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2142. g_dropUpSpeedBase | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2143. g_dropUpSpeedRand | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2144. g_dumpAnims | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2145. g_dwAuthTimerMax | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2146. g_dwAuthTimerMin | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2147. g_dwAuthTimerMultiplyer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2148. g_enableAttachWeaponFix | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2149. g_entinfo | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2150. g_entinfo_AItext | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2151. g_entinfo_maxdist | Value = "69 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2152. g_entinfo_scale | Value = "-26305 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2153. g_entinfo_type | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2154. g_erroronpathsnotconnected | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2155. g_FactionName_Allies | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2156. g_FactionName_Axis | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2157. g_fogColorReadOnly | Value = "255 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2158. g_fogHalfDistReadOnly | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2159. g_fogStartDistReadOnly | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2160. g_friendlyfireDist | Value = "-32701 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2161. g_friendlyNameDist | Value = "27206 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2162. g_gameEnded | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2163. g_gametype | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2164. g_inactivity | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2165. g_knockback | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2166. g_listEntity | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2167. g_loadScripts | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2168. g_log | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2169. g_logSync | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2170. g_logTimeStampInSeconds | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2171. g_mantleBlockTimeBuffer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2172. g_maxDroppedWeapons | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2173. g_minGrenadeDamageSpeed | Value = "-14269 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2174. g_motd | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2175. g_no_script_spam | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2176. g_oldVoting | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2177. g_password | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2178. g_playerCollisionEjectSpeed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2179. g_redCrosshairs | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2180. g_revive | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2181. g_ScoresColor_Allies | Value = "-23655 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2182. g_ScoresColor_Axis | Value = "-28250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2183. g_ScoresColor_EnemyTeam | Value = "4784 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2184. g_ScoresColor_Free | Value = "-14398 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2185. g_ScoresColor_MyTeam | Value = "-18368 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2186. g_ScoresColor_Spectator | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2187. g_smoothClients | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2188. g_spawnai | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2189. g_speed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2190. g_synchronousClients | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2191. g_TeamColor_Allies | Value = "-23655 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2192. g_TeamColor_Axis | Value = "-28250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2193. g_TeamColor_EnemyTeam | Value = "20735 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2194. g_TeamColor_EnemyTeamAlt | Value = "-32513 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2195. g_TeamColor_Free | Value = "16575 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2196. g_TeamColor_MyTeam | Value = "-19610 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2197. g_TeamColor_MyTeamAlt | Value = "-167 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2198. g_TeamColor_Party | Value = "-18875 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2199. g_TeamColor_Spectator | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2200. g_teamColor_Squad | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2201. g_TeamIcon_Allies | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2202. g_TeamIcon_Axis | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2203. g_TeamIcon_Free | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2204. g_TeamIcon_Spectator | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2205. g_TeamName_Allies | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2206. g_TeamName_Axis | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2207. g_turretBipodOffset | Value = "-30655 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2208. g_turretServerPitchMax | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2209. g_turretServerPitchMin | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2210. g_useholdspawndelay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2211. g_useholdtime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2212. g_vehicleDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2213. g_vehicleDrawPath | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2214. g_voiceChatTalkingDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2215. g_voteAbstainWeight | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2216. geographicalMatchmaking | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2217. geographicalMatchmakingOverride | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2218. glassCrackedDamageRateRange | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2219. glassDamageMultiplier | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2220. gpad_button_deadzone | Value = "1342 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2221. gpad_button_lstick_deflect_max | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2222. gpad_button_rstick_deflect_max | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2223. gpad_buttonsConfig | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2224. gpad_menu_scroll_delay_first | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2225. gpad_menu_scroll_delay_rest | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2226. gpad_rumble | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2227. gpad_stick_deadzone_max | Value = "9020 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2228. gpad_stick_deadzone_min | Value = "6462 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2229. gpad_stick_pressed | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2230. gpad_stick_pressed_hysteresis | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2231. gpad_sticksConfig | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2232. grenadeBounceRestitutionMax | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2233. grenadeBumpFreq | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2234. grenadeBumpMag | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2235. grenadeBumpMax | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2236. grenadeCurveMax | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2237. grenadeFrictionHigh | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2238. grenadeFrictionLow | Value = "9020 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2239. grenadeFrictionMaxThresh | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2240. grenadeRestThreshold | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2241. grenadeRollingEnabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2242. grenadeWobbleFreq | Value = "-23747 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2243. grenadeWobbleFwdMag | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2244. grenadeWobbleSideDamp | Value = "9020 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2245. grenadeWobbleSideMag | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2246. groupDownloadInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2247. groupUploadInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2248. heatMapLoadDelay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2249. hiDef | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2250. highlightedPlayerClanTag | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2251. highlightedPlayerName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2252. highlightedPlayerXuid | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2253. hud_flash_period_offhand | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2254. hud_flash_time_offhand | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2255. hudElemPausedBrightness | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2256. ik_actor_tracking_scale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2257. ik_ai_hand_offset_vec | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2258. ik_ai_hand_rotation_vec | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2259. ik_ai_hand_tuning | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2260. ik_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2261. ik_dvar_lookatentity_notorso | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2262. ik_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2263. ik_enable_ai_hand | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2264. ik_enable_ai_terrain | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2265. ik_enable_player_hand | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2266. ik_enable_player_terrain | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2267. ik_foot_test | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2268. ik_hand_test | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2269. ik_left_hand_lerp_test | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2270. ik_paranoid_matrix_checks | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2271. ik_pelvis_test | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2272. ik_pitch_limit_max | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2273. ik_pitch_limit_thresh | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2274. ik_right_hand_lerp_test | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2275. ik_roll_limit_max | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2276. ik_roll_limit_thresh | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2277. ik_yaw_limit_max | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2278. ik_yaw_limit_thresh | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2279. in_ps3mychanges | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2280. input_autoAim | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2281. input_invertPitch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2282. input_targetAssist | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2283. input_viewSensitivity | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2284. invite_visible | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2285. invite_waitPeriod | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2286. inviteText | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2287. isFriendsListTrackerEnabled | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2288. itemSellFactor | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2289. jump_height | Value = "7234 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2290. jump_ladderPushVel | Value = "67 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2291. jump_slowdownEnable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2292. jump_spreadAdd | Value = "-32702 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2293. jump_stepSize | Value = "-28607 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2294. killOnlyTrailFX | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2295. koth_autodestroytime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2296. koth_capturetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2297. koth_delayPlayer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2298. koth_destroytime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2299. koth_kothmode | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2300. koth_spawnDelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2301. koth_spawntime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2302. language | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2303. lb_all_time_lb_write_min_req | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2304. lb_escrowRefresh | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2305. lb_escrowTimeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2306. lb_filter | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2307. lb_forceLbWrite | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2308. lb_LastFetchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2309. lb_maxActiveLbReadTasks | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2310. lb_maxrows | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2311. lb_min_duration_before_penalty | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2312. lb_minDelayBetweenLbReads | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2313. lb_minrefresh | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2314. lb_monthly_lb_write_min_req | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2315. lb_prestige | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2316. lb_time_penalty_for_early_quitters | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2317. lb_type | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2318. lb_typeByResetPeriod | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2319. lb_weekly_lb_write_min_req | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2320. liveNewsMaxCounters | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2321. loc_forceEnglish | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2322. loc_language | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2323. loc_translate | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2324. loc_warnings | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2325. loc_warningsAsErrors | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2326. logfile | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2327. long_blocking_call | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2328. lowAmmoWarningColor1 | Value = "-6426 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2329. lowAmmoWarningColor2 | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2330. lowAmmoWarningNoAmmoColor1 | Value = "204 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2331. lowAmmoWarningNoAmmoColor2 | Value = "255 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2332. lowAmmoWarningNoReloadColor1 | Value = "-19533 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2333. lowAmmoWarningNoReloadColor2 | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2334. lowAmmoWarningPulseFreq | Value = "-9921 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2335. lowAmmoWarningPulseMax | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2336. lowAmmoWarningPulseMin | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2337. ls_gametype | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2338. ls_mapname | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2339. ls_status | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2340. m_filter | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2341. m_forward | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2342. m_pitch | Value = "-19396 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2343. m_side | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2344. m_yaw | Value = "-19396 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2345. mantle_check_angle | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2346. mantle_check_glass_extra_range | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2347. mantle_check_radius | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2348. mantle_check_range | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2349. mantle_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2350. mantle_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2351. mantle_view_yawcap | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2352. mantle_weapon_anim_height | Value = "66 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2353. mantle_weapon_height | Value = "7234 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2354. mapcrc | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2355. mapname | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2356. matchmaking_debug | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2357. maxAttachmentsPerWeapon | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2358. maxMetPlayerListCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2359. maxStatsBackupInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2360. melee_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2361. metPlayerListCleanupInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2362. metPlayerListUpdateInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2363. metPlayerListUploadInterval | Value = "1024 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2364. migration_blocksperframe | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2365. migration_limit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2366. migration_msgtimeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2367. migration_timeBetween | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2368. migrationPingTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2369. minDelayForOtherPlayerStatsFetch | Value = "1024 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2370. missileDebugAttractors | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2371. missileDebugDraw | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2372. missileDebugText | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2373. missileHellfireMaxSlope | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2374. missileHellfireUpAccel | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2375. missileJavAccelClimb | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2376. missileJavAccelDescend | Value = "15173 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2377. missileJavClimbAngleDirect | Value = "-21950 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2378. missileJavClimbAngleTop | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2379. missileJavClimbCeilingDirect | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2380. missileJavClimbCeilingTop | Value = "15173 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2381. missileJavClimbHeightDirect | Value = "7238 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2382. missileJavClimbHeightTop | Value = "27206 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2383. missileJavClimbToOwner | Value = "12100 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2384. missileJavSpeedLimitClimb | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2385. missileJavSpeedLimitDescend | Value = "-17595 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2386. missileJavTurnDecel | Value = "19517 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2387. missileJavTurnRateDirect | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2388. missileJavTurnRateTop | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2389. missileMolotovBlobNum | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2390. missileMolotovBlobTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2391. missilePlantableSize | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2392. missileTVGuidedBoost | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2393. missileTVGuidedBoostSpeedDown | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2394. missileTVGuidedBoostSpeedUp | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2395. missileTVGuidedFlatteningRollAccel | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2396. missileTVGuidedMaxRollAngle | Value = "3138 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2397. missileTVGuidedMPSpecific | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2398. missileTVGuidedStickDeadzone | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2399. missileTVGuidedTurningRollAccel | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2400. missileTVGuidedTurnRate | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2401. missileWaterMaxDepth | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2402. monkeytoy | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2403. mortarStrikesLeft | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2404. motd | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2405. msg_dumpEnts | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2406. msg_hudelemspew | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2407. msg_printEntityNums | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2408. msg_zlibCompress | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2409. msg_zlibCompressOutput | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2410. name | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2411. net_ip | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2412. net_lanauthorize | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2413. net_minigraph | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2414. net_port | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2415. net_profile | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2416. net_showprofile | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2417. nextdemo | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2418. nextmap | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2419. nightVisionDisableEffects | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2420. nightVisionFadeInOutTime | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2421. nightVisionPowerOnTime | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2422. offline_customclass1 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2423. offline_customclass2 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2424. offline_customclass3 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2425. offline_customclass4 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2426. offline_customclass5 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2427. onlinegame | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2428. onlinegameandhost | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2429. onlineunrankedgameandhost | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2430. overrideNVGModelWithKnife | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2431. packetDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2432. party_allowguests | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2433. party_autoteams | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2434. party_chooseLowestPingSlot | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2435. party_clientTimeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2436. party_connectTimeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2437. party_connectToOthers | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2438. party_considerStreamingForHostMigration | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2439. party_currentMapVetoCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2440. party_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2441. party_disconnectPlayerOnRemoval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2442. party_editingsettings | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2443. party_firstSubpartyIndex | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2444. party_forceMemberUpdateOnVoiceConnectivityBits | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2445. party_forceMigrateAfterRound | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2446. party_forceMigrateOnMatchStartRegression | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2447. party_gamesize | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2448. party_gameStartTimerLength | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2449. party_gametype | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2450. party_headtohead | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2451. party_host | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2452. party_hostname | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2453. party_iamhost | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2454. party_isPreviousMapVoted | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2455. party_joinInProgressAllowed | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2456. party_keepPartyAliveWhileMatchmaking | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2457. party_kickplayerquestion | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2458. party_linearMapCycle | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2459. party_linearMapCycleRandom | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2460. party_lobbyExtensionTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2461. party_lobbyPlayerCount | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2462. party_localTeamTest | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2463. party_mapname | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2464. party_mappacks | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2465. party_matchedPlayerCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2466. party_maxDesperateMigrationTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2467. party_maxlocalplayers | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2468. party_maxlocalplayers_basictraining | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2469. party_maxlocalplayers_playermatch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2470. party_maxlocalplayers_privatematch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2471. party_maxlocalplayers_theater | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2472. party_maxlocalplayers_wagermatch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2473. party_maxMigrationTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2474. party_maxplayers | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2475. party_maxplayers_basictraining | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2476. party_maxplayers_partylobby | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2477. party_maxplayers_playermatch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2478. party_maxplayers_privatematch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2479. party_maxplayers_theater | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2480. party_maxplayers_wagermatch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2481. party_maxplayers_wagerpartylobby | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2482. party_maxTeamDiff | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2483. party_membersMissingMapPack | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2484. party_minLobbyTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2485. party_minplayers | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2486. party_minResumeMs | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2487. party_nextMapVetoCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2488. party_partyPlayerCount | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2489. party_playerCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2490. party_playervisible | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2491. party_pregameStartTimerLength | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2492. party_previousMapVetoCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2493. party_privacyStatus | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2494. party_readyButtonVisible | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2495. party_readyPercentRequired | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2496. party_reconnectToClientOnTimeout | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2497. party_reconnectToHostOnTimeout | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2498. party_requestMigrateDuringAutoStartIfStreaming | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2499. party_sequentialPreviousMapVotingAllowed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2500. party_simulateLongQoS | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2501. party_teambased | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2502. party_theaterTimeoutWhenLoaded | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2503. party_theaterTimeoutWhenLoading | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2504. party_timer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2505. party_timerVisible | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2506. party_verifyFreeSlotsDuringMatchmaking | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2507. party_vetoButtonVisible | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2508. party_vetoDelayTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2509. party_vetoPassed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2510. party_vetoPercentRequired | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2511. password | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2512. pastPressStart | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2513. penetrationCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2514. penetrationCount_allies | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2515. penetrationCount_axis | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2516. perk_armorPiercing | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2517. perk_armorVest | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2518. perk_blackbirdShowsGpsJammer | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2519. perk_bulletDamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2520. perk_bulletPenetrationMultiplier | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2521. perk_damageKickReduction | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2522. perk_deathStreakCountRequired | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2523. perk_delayExplosiveTime | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2524. perk_disarmExplosiveTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2525. perk_dogsAttackGhost | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2526. perk_explosiveDamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2527. perk_extraBreath | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2528. perk_extraMoneyMultiplier | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2529. perk_fireproof | Value = "-16830 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2530. perk_flakJacket | Value = "3138 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2531. perk_flakJacket_hardcore | Value = "4161 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2532. perk_grenadeDeath | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2533. perk_grenadeTossBackTimer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2534. perk_healthRegenMultiplier | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2535. perk_interactSpeedMultiplier | Value = "-27841 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2536. perk_killstreakReduction | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2537. perk_mantleReduction | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2538. perk_shellShockReduction | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2539. perk_speedMultiplier | Value = "-30657 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2540. perk_sprintMultiplier | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2541. perk_sprintRecoveryMultiplier | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2542. perk_throwbackInnerRadius | Value = "-4030 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2543. perk_weapAdsMultiplier | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2544. perk_weapMeleeMultiplier | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2545. perk_weapRateMultiplier | Value = "-31942 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2546. perk_weapReloadMultiplier | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2547. perk_weapSpreadMultiplier | Value = "10039 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2548. perk_weapSwitchMultiplier | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2549. phys_ai_collision_mode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2550. phys_bulletSpinScale | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2551. phys_bulletUpBias | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2552. phys_buoyancy | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2553. phys_buoyancyDistanceCutoff | Value = "7237 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2554. phys_buoyancyFastComputation | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2555. phys_buoyancyRippleFrequency | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2556. phys_buoyancyRippleVariance | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2557. phys_debugBigQueries | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2558. phys_debugCallback | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2559. phys_debugDangerousRigidBodies | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2560. phys_debugExpensivePushout | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2561. phys_dragAngular | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2562. phys_dragLinear | Value = "-2756 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2563. phys_drawCollisionObj | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2564. phys_drawcontacts | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2565. phys_drawNitrousVehicle | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2566. phys_drawNitrousVehicleEffects | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2567. phys_entityCollision | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2568. phys_floatTimeVariance | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2569. phys_fluid | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2570. phys_gravity | Value = "18628 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2571. phys_gravity_dir | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2572. phys_heavyTankSwitch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2573. phys_impact_distance_cutoff | Value = "18500 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2574. phys_impact_fx | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2575. phys_impact_intensity_limit | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2576. phys_impact_max_pfx_per_frame | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2577. phys_impact_max_sfx_per_frame | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2578. phys_impact_render | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2579. phys_impact_silence_window | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2580. phys_maxFloatTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2581. phys_msecstep | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2582. phys_piecesSpawnDistanceCutoff | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2583. phys_player_collision_adjust_height | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2584. phys_player_collision_mode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2585. phys_ragdoll_buoyancy | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2586. phys_ragdoll_joint_damp_scale | Value = "9021 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2587. phys_reeval_frequency | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2588. phys_userRigidBodies | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2589. phys_vehicleDamageFroceScale | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2590. phys_vehicleFriction | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2591. phys_vehicleGravityMultiplier | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2592. phys_vehicleUsePredictedPosition | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2593. phys_vehicleWheelEntityCollision | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2594. phys_waterDragAngular | Value = "192 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2595. phys_waterDragLinear | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2596. pickupPrints | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2597. player_adsExitDelay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2598. player_AimBlend_Back_Low | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2599. player_AimBlend_Back_Mid | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2600. player_AimBlend_Back_Up | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2601. player_AimBlend_Head | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2602. player_AimBlend_Neck | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2603. player_AimBlend_Pelvis | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2604. player_AimBlend_Shoulder | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2605. player_animRunThreshhold | Value = "3139 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2606. player_animWalkThreshhold | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2607. player_aqs_scale | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2608. player_aqs_spread_max | Value = "32579 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2609. player_aqs_spread_multiplier | Value = "32579 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2610. player_aqs_sway_factor | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2611. player_aqs_time | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2612. player_backSpeedScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2613. player_bayonetLaunchDebugging | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2614. player_bayonetLaunchProof | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2615. player_bayonetLaunchZCap | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2616. player_bayonetRange | Value = "-21950 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2617. player_bayonetTargetDist | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2618. player_breath_fire_delay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2619. player_breath_gasp_lerp | Value = "-16320 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2620. player_breath_gasp_scale | Value = "-28608 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2621. player_breath_gasp_time | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2622. player_breath_hold_lerp | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2623. player_breath_hold_time | Value = "-28608 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2624. player_breath_snd_delay | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2625. player_breath_snd_lerp | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2626. player_burstFireCooldown | Value = "-11976 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2627. player_clipSizeMultiplier | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2628. player_debugHealth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2629. player_disableWeaponsInWater | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2630. player_dmgtimer_flinchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2631. player_dmgtimer_maxTime | Value = "15172 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2632. player_dmgtimer_minScale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2633. player_dmgtimer_stumbleTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2634. player_dmgtimer_timePerPoint | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2635. player_enableShuffleAnims | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2636. player_enduranceSpeedScale | Value = "-9921 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2637. player_floatSpeed | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2638. player_footstepsThreshhold | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2639. player_forceRedCrosshair | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2640. player_knockbackMoveThreshhold | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2641. player_lastStandBleedoutTime | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2642. player_lastStandBleedoutTimeNoRevive | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2643. player_lastStandHealthOverlayTime | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2644. player_lean_rotate | Value = "-24513 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2645. player_lean_rotate_crouch | Value = "-24513 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2646. player_lean_shift | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2647. player_lean_shift_crouch | Value = "18497 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2648. player_meleeHeight | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2649. player_meleeRange | Value = "23618 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2650. player_meleeWidth | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2651. player_MGUseRadius | Value = "29769 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2652. player_move_factor_on_torso | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2653. player_moveThreshhold | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2654. player_revivePlayerListCycleTime | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2655. player_reviveTriggerRadius | Value = "-32702 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2656. player_runbkThreshhold | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2657. player_runThreshhold | Value = "-9150 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2658. player_scopeExitOnDamage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2659. player_sliding_friction | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2660. player_sliding_velocity_cap | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2661. player_sliding_wishspeed | Value = "31301 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2662. player_slopeAnimAngle | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2663. player_spectateSpeedScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2664. player_sprintCameraBob | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2665. player_sprintForwardMinimum | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2666. player_sprintMinTime | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2667. player_sprintRechargePause | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2668. player_sprintSpeedScale | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2669. player_sprintStrafeSpeedScale | Value = "10815 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2670. player_sprintThreshhold | Value = "14659 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2671. player_sprintTime | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2672. player_sprintUnlimited | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2673. player_strafeAnimCosAngle | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2674. player_strafeSpeedScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2675. player_sustainAmmo | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2676. player_swimDamage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2677. player_swimDamagerInterval | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2678. player_swimTime | Value = "-32703 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2679. player_throwbackInnerRadius | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2680. player_throwbackOuterRadius | Value = "8259 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2681. player_topDownCamAngles | Value = "-27070 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2682. player_topDownCamCenterPos | Value = "-2107 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2683. player_topDownCamMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2684. player_topDownCamOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2685. player_topDownCursorDist | Value = "31299 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2686. player_topDownCursorPos | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2687. player_turnAnims | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2688. player_turnRateScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2689. player_useRadius | Value = "29769 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2690. player_useSlopeAnims | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2691. player_view_pitch_down | Value = "-29630 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2692. player_view_pitch_up | Value = "-29630 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2693. player_viewLockEnt | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2694. player_viewRateScale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2695. player_waterSpeedScale | Value = "-22977 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2696. playerLBFetchInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2697. playerPushAmount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2698. playlist | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2699. popInLetterFXTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2700. prestigeclass1 | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2701. prestigeclass2 | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2702. prestigeclass3 | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2703. prestigeclass4 | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2704. prestigeclass5 | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2705. productImageMetaDataRetrieved | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2706. profile_physics | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2707. profileDirtyInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2708. prone_bipod_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2709. protocol | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2710. ps3_dw_addrHandleTimeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2711. ps3_dw_defaultDTLSAssociationTimeout | Value = "-3518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2712. ps3_NATTraversalLogInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2713. ps3_NATTraversalThrottling | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2714. ps3_profileFinishedReading | Value = "-23551 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2715. ps3_UseNATTraveCache | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2716. ps3Game | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2717. ps3live_reduceCheckNetConnection | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2718. ps3live_updateFriends | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2719. r_backBufferSize | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2720. r_backBufferSizeY | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2721. r_bloomBlurRadius | Value = "-8129 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2722. r_bloomColorScale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2723. r_bloomCurveBreakpoint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2724. r_bloomCurveHiBlack | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2725. r_bloomCurveHiGamma | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2726. r_bloomCurveHiRemapBlack | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2727. r_bloomCurveHiRemapWhite | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2728. r_bloomCurveHiWhite | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2729. r_bloomCurveLoBlack | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2730. r_bloomCurveLoGamma | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2731. r_bloomCurveLoRemapBlack | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2732. r_bloomCurveLoRemapWhite | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2733. r_bloomCurveLoWhite | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2734. r_bloomExpansionControl | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2735. r_bloomExpansionSource | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2736. r_bloomExpansionWeights | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2737. r_bloomPersistence | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2738. r_bloomStreakXInnerTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2739. r_bloomStreakXLevels0 | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2740. r_bloomStreakXLevels1 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2741. r_bloomStreakXOuterTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2742. r_bloomStreakXTint | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2743. r_bloomStreakXTintControl | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2744. r_bloomStreakYInnerTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2745. r_bloomStreakYLevels0 | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2746. r_bloomStreakYLevels1 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2747. r_bloomStreakYOuterTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2748. r_bloomStreakYTint | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2749. r_bloomStreakYTintControl | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2750. r_bloomTintScale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2751. r_bloomTintWeights | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2752. r_bloomTweaks | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2753. r_blur | Value = "5 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2754. r_blur_allowed | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2755. r_brightness | Value = "19645 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2756. r_brushLimit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2757. r_burnedDestructibleColor | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2758. r_cacheModelLighting | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2759. r_cacheSModelLighting | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2760. r_clear | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2761. r_clearColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2762. r_clearColor2 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2763. r_clipCodec | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2764. r_clipFPS | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2765. r_clipSize | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2766. r_cmdbuf_worker | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2767. r_collectActiveMaterials | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2768. r_colorMap | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2769. r_contrast | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2770. r_debugHDRdlight | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2771. r_debugHDRdlight_color | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2772. r_debugHDRdlight_distance | Value = "31299 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2773. r_debugHDRdlight_radius | Value = "5699 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2774. r_debugHDRdlight_scale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2775. r_debugLayers | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2776. r_debugLineWidth | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2777. r_debugShader | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2778. r_debugShowCoronas | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2779. r_debugShowDynamicLights | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2780. r_debugShowPrimaryLights | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2781. r_desaturation | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2782. r_diffuseColorScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2783. r_distortion | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2784. r_dlightLimit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2785. r_dlightMaxFullScreenRadius | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2786. r_dlightMaxNonFullScreenRadius | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2787. r_dobjLimit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2788. r_dof_bias | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2789. r_dof_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2790. r_dof_farBlur | Value = "-6593 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2791. r_dof_farEnd | Value = "-9659 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2792. r_dof_farStart | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2793. r_dof_nearBlur | Value = "-16320 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2794. r_dof_nearEnd | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2795. r_dof_nearStart | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2796. r_dof_showdebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2797. r_dof_tweak | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2798. r_dof_viewModelEnd | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2799. r_dof_viewModelStart | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2800. r_dpvs_useCellForceInvisibleBits | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2801. r_drawDebugFogParams | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2802. r_drawWater | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2803. r_effectLimit | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2804. r_effectLimitMax | Value = "-16320 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2805. r_effectLimitMin | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2806. r_enableDlights | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2807. r_enableFlashlight | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2808. r_enableOccluders | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2809. r_enablePlayerShadow | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2810. r_envMapExponent | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2811. r_envMapMaxIntensity | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2812. r_envMapMinIntensity | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2813. r_envMapOverride | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2814. r_envMapSpecular | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2815. r_envMapSunIntensity | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2816. r_exposureTweak | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2817. r_exposureValue | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2818. r_extracam_custom_aspectratio | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2819. r_extracam_shadowmap_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2820. r_filmCurveSoftClip | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2821. r_filmLut | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2822. r_filmTweakBleach | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2823. r_filmTweakBrightness | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2824. r_filmTweakColorTemp | Value = "-13499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2825. r_filmTweakContrast | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2826. r_filmTweakDarkFeather | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2827. r_filmTweakDarkTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2828. r_filmTweakDesaturation | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2829. r_filmTweakEnable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2830. r_filmTweakHue | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2831. r_filmTweakInvert | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2832. r_filmTweakLightFeather | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2833. r_filmTweakLightTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2834. r_filmTweakLut | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2835. r_filmTweakMidEnd | Value = "16447 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2836. r_filmTweakMidStart | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2837. r_filmTweakMidTint | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2838. r_filmTweakRangeDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2839. r_filmTweakSaturation | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2840. r_filmUseTweaks | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2841. r_finalShiftX | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2842. r_finalShiftY | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2843. r_flame_allowed | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2844. r_flameFX_distortionScaleFactor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2845. r_flameFX_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2846. r_flameFX_fadeDuration | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2847. r_flameFX_FPS | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2848. r_flameFX_magnitude | Value = "-20420 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2849. r_flameScaler | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2850. r_flashLightBobAmount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2851. r_flashLightBobRate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2852. r_flashLightBrightness | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2853. r_flashLightColor | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2854. r_flashLightEndRadius | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2855. r_flashLightFlickerAmount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2856. r_flashLightFlickerRate | Value = "-32190 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2857. r_flashLightFovInnerFraction | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2858. r_flashLightOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2859. r_flashLightRange | Value = "-20669 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2860. r_flashLightShadows | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2861. r_flashLightSpecularScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2862. r_flashLightStartRadius | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2863. r_flimCurveBlack | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2864. r_flimCurveWhite | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2865. r_fog | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2866. r_fog_disable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2867. r_forceCameraHdg | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2868. r_forceCameraNode | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2869. r_forceCamerarecord | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2870. r_forceLod | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2871. r_fovScaleThresholdRigid | Value = "6464 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2872. r_fovScaleThresholdSkinned | Value = "6464 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2873. r_framelock | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2874. r_framesyncThreshold | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2875. r_fullbright | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2876. r_fullHDRrendering | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2877. r_fullscreen | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2878. r_gamma | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2879. r_genericFilter_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2880. r_grassBurn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2881. r_grassEnable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2882. r_grassWindForceEnable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2883. r_halfParticles | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2884. r_heroLightColorTemp | Value = "-13499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2885. r_heroLighting | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2886. r_heroLightSaturation | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2887. r_heroLightScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2888. r_highLodDist | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2889. r_ignore | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2890. r_inGameVideo | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2891. r_lightConflicts | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2892. r_lightGridContrast | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2893. r_lightGridEnableTweaks | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2894. r_lightGridIntensity | Value = "-19649 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2895. r_lightGridUseTweakedValues | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2896. r_lightMap | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2897. r_lightTweakAmbient | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2898. r_lightTweakAmbientColor | Value = "255 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2899. r_lightTweakDiffuseFraction | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2900. r_lightTweakSunColor | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2901. r_lightTweakSunDiffuseColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2902. r_lightTweakSunDirection | Value = "22722 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2903. r_lightTweakSunLight | Value = "20545 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2904. r_lockPvs | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2905. r_lodBiasRigid | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2906. r_lodBiasSkinned | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2907. r_lodScaleRigid | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2908. r_lodScaleSkinned | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2909. r_logFile | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2910. r_lowestLodDist | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2911. r_lowLodDist | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2912. r_lutvar_0 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2913. r_lutvar_1 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2914. r_lutvar_10 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2915. r_lutvar_11 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2916. r_lutvar_12 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2917. r_lutvar_13 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2918. r_lutvar_14 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2919. r_lutvar_15 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2920. r_lutvar_2 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2921. r_lutvar_3 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2922. r_lutvar_4 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2923. r_lutvar_5 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2924. r_lutvar_6 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2925. r_lutvar_7 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2926. r_lutvar_8 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2927. r_lutvar_9 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2928. r_materialXYZ | Value = "30528 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2929. r_mediumLodDist | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2930. r_missile_cam_debug_display | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2931. r_modelLimit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2932. r_motionblur_blurOrigin | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2933. r_motionblur_directionFactor | Value = "-31942 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2934. r_motionblur_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2935. r_motionblur_frameBased_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2936. r_motionblur_maxblur | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2937. r_motionblur_numberOfSamples | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2938. r_motionblur_positionFactor | Value = "9020 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2939. r_msaaPostEffects | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2940. r_norefresh | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2941. r_normalMap | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2942. r_num_viewports | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2943. r_occlusionPatchWorker | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2944. r_occlusionReports | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2945. r_offscreenCasterLodScale | Value = "8256 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2946. r_outdoorAwayBias | Value = "66 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2947. r_outdoorDownBias | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2948. r_outdoorFeather | Value = "65 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2949. r_poisonFX_blurMax | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2950. r_poisonFX_blurMin | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2951. r_poisonFX_debug_amount | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2952. r_poisonFX_debug_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2953. r_poisonFX_dvisionA | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2954. r_poisonFX_dvisionX | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2955. r_poisonFX_dvisionY | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2956. r_poisonFX_pulse | Value = "-29633 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2957. r_poisonFX_warpX | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2958. r_poisonFX_warpY | Value = "6590 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2959. r_portalBevels | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2960. r_portalBevelsOnly | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2961. r_portalMinClipArea | Value = "-23748 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2962. r_portalMinRecurseDepth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2963. r_portalWalkLimit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2964. r_primaryLightTweakDiffuseStrength | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2965. r_primaryLightTweakSpecularStrength | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2966. r_primaryLightUseTweaks | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2967. r_profile | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2968. r_remotescreen_renderlastframe | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2969. r_resampleScene | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2970. r_reviveFX_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2971. r_reviveFX_edgeAmount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2972. r_reviveFX_edgeColorTemp | Value = "-13499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2973. r_reviveFX_edgeContrast | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2974. r_reviveFX_edgeMaskAdjust | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2975. r_reviveFX_edgeOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2976. r_reviveFX_edgeSaturation | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2977. r_reviveFX_edgeScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2978. r_reviveFX_fadeDuration | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2979. r_scaleViewport | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2980. r_sCurveEnable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2981. r_sCurveLinearAngle | Value = "62 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2982. r_sCurveLinearStrength | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2983. r_sCurveShoulderStrength | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2984. r_sCurveToeDenominator | Value = "4927 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2985. r_sCurveToeNumerator | Value = "9020 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2986. r_sCurveToeStrength | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2987. r_seethru_decal_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2988. r_setFrameBufferAlpha | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2989. r_shader_constant_set_debug_range | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2990. r_shader_constant_set_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2991. r_showFbColorDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2992. r_showFloatZDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2993. r_showForcedInvisibleCells | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2994. r_showHDRalpha | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2995. r_showLightGrid | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2996. r_showLightingOrigins | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2997. r_showMissingLightGrid | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2998. r_showOutdoorVolumeDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  2999. r_showPenetration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3000. r_showSunDirectionDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3001. r_singleCell | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3002. r_skipPvs | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3003. r_sky_intensity_angle0 | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3004. r_sky_intensity_angle1 | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3005. r_sky_intensity_factor0 | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3006. r_sky_intensity_factor1 | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3007. r_sky_intensity_showDebugDisplay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3008. r_sky_intensity_useDebugValues | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3009. r_skyColorTemp | Value = "-13499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3010. r_skyTransition | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3011. r_smp_backend | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3012. r_specularColorScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3013. r_specularRoughnessMap | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3014. r_spotLightBrightness | Value = "24641 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3015. r_spotLightEndRadius | Value = "17475 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3016. r_spotLightEntityShadows | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3017. r_spotLightFovInnerFraction | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3018. r_spotLightShadows | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3019. r_spotLightSModelShadows | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3020. r_spotLightStartRadius | Value = "4162 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3021. r_spu | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3022. r_stereo3DAvailable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3023. r_stereo3DEyeSeparation | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3024. r_stereo3DMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3025. r_stereo3DOn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3026. r_stereo3DShadowOpt | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3027. r_stereoFocusDepth | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3028. r_stereoGunShift | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3029. r_stereoTurretShift | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3030. r_stream | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3031. r_streamClear | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3032. r_streamDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3033. r_streamFakeLagMsec | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3034. r_streamFreezeState | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3035. r_streamFull | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3036. r_streamHiddenPush | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3037. r_streamLog | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3038. r_streamLowDetail | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3039. r_streamMaxDist | Value = "-25531 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3040. r_streamShowList | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3041. r_streamShowStats | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3042. r_streamSize | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3043. r_streamTaint | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3044. r_sun_from_dvars | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3045. r_sun_fx_position | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3046. r_sunblind_fadein | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3047. r_sunblind_fadeout | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3048. r_sunblind_max_angle | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3049. r_sunblind_max_darken | Value = "16447 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3050. r_sunblind_min_angle | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3051. r_sunflare_fadein | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3052. r_sunflare_fadeout | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3053. r_sunflare_max_alpha | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3054. r_sunflare_max_angle | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3055. r_sunflare_max_size | Value = "7237 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3056. r_sunflare_min_angle | Value = "13378 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3057. r_sunflare_min_size | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3058. r_sunflare_shader | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3059. r_sunglare_fadein | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3060. r_sunglare_fadeout | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3061. r_sunglare_max_angle | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3062. r_sunglare_max_lighten | Value = "16447 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3063. r_sunglare_min_angle | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3064. r_sunsprite_shader | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3065. r_sunsprite_size | Value = "-32703 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3066. r_superFlare_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3067. r_superFlare_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3068. r_swrk_override_characterCharredAmount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3069. r_swrk_override_characterDissolveColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3070. r_swrk_override_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3071. r_swrk_override_wetness | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3072. r_tension_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3073. r_testScale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3074. r_texFilterAnisoMax | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3075. r_texMipFading | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3076. r_textureMode | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3077. r_treeScale | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3078. r_ui3d_debug_display | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3079. r_ui3d_h | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3080. r_ui3d_use_debug_values | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3081. r_ui3d_w | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3082. r_ui3d_x | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3083. r_ui3d_y | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3084. r_use_separate_char_tech | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3085. r_vc_makelog | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3086. r_vc_showlog | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3087. r_vsync | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3088. r_waterFogTest | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3089. r_waterSheetingFX_allowed | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3090. r_waterSheetingFX_distortionScaleFactor | Value = "-19652 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3091. r_waterSheetingFX_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3092. r_waterSheetingFX_fadeDuration | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3093. r_waterSheetingFX_magnitude | Value = "-31171 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3094. r_waterSheetingFX_radius | Value = "-29120 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3095. r_watersim_curlAmount | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3096. r_watersim_curlMax | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3097. r_watersim_curlReduce | Value = "29503 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3098. r_watersim_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3099. r_watersim_enabled | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3100. r_watersim_flatten | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3101. r_watersim_foamAppear | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3102. r_watersim_foamDisappear | Value = "18239 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3103. r_watersim_minShoreHeight | Value = "9021 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3104. r_watersim_particleGravity | Value = "-2756 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3105. r_watersim_particleLength | Value = "-2756 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3106. r_watersim_particleLimit | Value = "8256 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3107. r_watersim_particleWidth | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3108. r_watersim_scroll | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3109. r_watersim_waveSeedDelay | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3110. r_watersim_windAmount | Value = "-23748 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3111. r_watersim_windDir | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3112. r_watersim_windMax | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3113. r_waterWaveAmplitude | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3114. r_waterWaveAngle | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3115. r_waterWavePhase | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3116. r_waterWaveSpeed | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3117. r_waterWaveSteepness | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3118. r_waterWaveWavelength | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3119. r_worldLod | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3120. r_zfar | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3121. r_zombieDisableEarthEffect | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3122. r_zombieDisableSlideEffect | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3123. r_zombieNameAllowDevList | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3124. r_zombieNameAllowFriendsList | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3125. radius_damage_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3126. ragdoll_baselerp_time | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3127. ragdoll_bullet_force | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3128. ragdoll_bullet_upbias | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3129. ragdoll_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3130. ragdoll_dump_anims | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3131. ragdoll_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3132. ragdoll_explode_force | Value = "-29626 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3133. ragdoll_explode_upbias | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3134. ragdoll_fps | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3135. ragdoll_jitter_scale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3136. ragdoll_jointlerp_time | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3137. ragdoll_max_life | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3138. ragdoll_max_simulating | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3139. ragdoll_reactivation_cutoff | Value = "-27068 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3140. ragdoll_rotvel_scale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3141. ragdoll_self_collision_scale | Value = "-26305 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3142. rate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3143. recordPointsSpent | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3144. redactionDisplayTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3145. redactionFadeDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3146. redactionStartStrokeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3147. redactionStrokeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3148. reliableResendTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3149. reliableTimeoutTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3150. render_actor_collision | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3151. render_bpi_env_collision | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3152. render_player_collision | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3153. reportUploadInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3154. reportUserVoteInterval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3155. revive_time_taken | Value = "-27841 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3156. safeArea_horizontal | Value = "22847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3157. safeArea_vertical | Value = "22847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3158. safeAreaTweakable_horizontal | Value = "22847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3159. safeAreaTweakable_vertical | Value = "22847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3160. scr_allies | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3161. scr_allow_killstreak_building | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3162. scr_allowannouncer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3163. scr_allowbattlechatter | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3164. scr_attack_dog_count_zm | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3165. scr_attack_dog_health_zm | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3166. scr_attack_dog_kills_zm | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3167. scr_attack_dog_max_at_once_zm | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3168. scr_attack_dog_time_zm | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3169. scr_axis | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3170. scr_codpointsmatchscale | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3171. scr_codpointsperchallenge | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3172. scr_codpointsxpscale | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3173. scr_cp_pointsperkill | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3174. scr_ctf_enemycarriervisible | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3175. scr_ctf_flagrespawntime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3176. scr_ctf_globalbattlechatterprobability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3177. scr_ctf_idleflagreturntime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3178. scr_ctf_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3179. scr_ctf_playerrespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3180. scr_ctf_roundlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3181. scr_ctf_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3182. scr_ctf_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3183. scr_ctf_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3184. scr_ctf_touchreturn | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3185. scr_ctf_waverespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3186. scr_deleteexplosivesonspawn | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3187. scr_dem_bombtimer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3188. scr_dem_defusetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3189. scr_dem_extratime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3190. scr_dem_globalbattlechatterprobability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3191. scr_dem_maxBombEventsPerMinute | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3192. scr_dem_maxPlayerEvents | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3193. scr_dem_maxPlayerEventsPerMinute | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3194. scr_dem_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3195. scr_dem_planttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3196. scr_dem_roundlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3197. scr_dem_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3198. scr_dem_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3199. scr_dem_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3200. scr_disable_air_death_ragdoll | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3201. scr_disable_attachments | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3202. scr_disable_cac | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3203. scr_disable_contracts | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3204. scr_disable_equipment | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3205. scr_disable_tacinsert | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3206. scr_disable_weapondrop | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3207. scr_dm_bonus_leader | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3208. scr_dm_friendlyFireDelayTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3209. scr_dm_globalbattlechatterprobability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3210. scr_dm_grenadeLauncherDudTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3211. scr_dm_killstreakDelayTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3212. scr_dm_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3213. scr_dm_playerrespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3214. scr_dm_roundlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3215. scr_dm_roundwinlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3216. scr_dm_score_assist | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3217. scr_dm_score_death | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3218. scr_dm_score_headshot | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3219. scr_dm_score_kill | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3220. scr_dm_score_suicide | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3221. scr_dm_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3222. scr_dm_thrownGrenadeDudTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3223. scr_dm_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3224. scr_dm_waverespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3225. scr_dog_count | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3226. scr_dog_health | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3227. scr_dog_max_at_once | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3228. scr_dog_time | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3229. scr_dom_flagcapturetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3230. scr_dom_globalbattlechatterprobability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3231. scr_dom_maxFlagCapturePerMinute | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3232. scr_dom_maxPlayerCapture | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3233. scr_dom_maxPlayerCapturePerMinute | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3234. scr_dom_maxPlayerDefensive | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3235. scr_dom_maxPlayerOffensive | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3236. scr_dom_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3237. scr_dom_playerrespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3238. scr_dom_roundlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3239. scr_dom_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3240. scr_dom_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3241. scr_dom_waverespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3242. scr_fog_baseheight | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3243. scr_fog_blue | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3244. scr_fog_exp_halfheight | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3245. scr_fog_exp_halfplane | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3246. scr_fog_green | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3247. scr_fog_nearplane | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3248. scr_fog_red | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3249. scr_fx_tabun_radius0 | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3250. scr_fx_tabun_radius1 | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3251. scr_fx_tabun_radius2 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3252. scr_fx_tabun_radius3 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3253. scr_game_allowfinalkillcam | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3254. scr_game_allowkillcam | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3255. scr_game_arcadescoring | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3256. scr_game_bulletdamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3257. scr_game_deathpointloss | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3258. scr_game_difficulty | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3259. scr_game_forceradar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3260. scr_game_graceperiod | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3261. scr_game_hardpoints | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3262. scr_game_killstreaks | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3263. scr_game_medalsenabled | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3264. scr_game_onlyheadshots | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3265. scr_game_perks | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3266. scr_game_pinups | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3267. scr_game_prematchperiod | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3268. scr_game_rankenabled | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3269. scr_game_spectatetype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3270. scr_game_suicidepointloss | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3271. scr_guidedMissileMaxHeight | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3272. scr_gun_game_spectatetype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3273. scr_hardcore | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3274. scr_hardpoint_airstrikecount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3275. scr_hardpoint_allowairstrike | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3276. scr_hardpoint_allowartillery | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3277. scr_hardpoint_allowauto_turret | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3278. scr_hardpoint_allowbomber | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3279. scr_hardpoint_allowcounteruav | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3280. scr_hardpoint_allowdogs | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3281. scr_hardpoint_allowhelicopter | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3282. scr_hardpoint_allowhelicopter_comlink | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3283. scr_hardpoint_allowhelicopter_gunner | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3284. scr_hardpoint_allowhelicopter_player | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3285. scr_hardpoint_allowhelicopter_player_firstperson | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3286. scr_hardpoint_allowhelicopter_x2 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3287. scr_hardpoint_allowmortar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3288. scr_hardpoint_allownapalm | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3289. scr_hardpoint_allowradar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3290. scr_hardpoint_allowradardirection | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3291. scr_hardpoint_allowradartime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3292. scr_hardpoint_allowradarupdate | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3293. scr_hardpoint_allowrcbomb | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3294. scr_hardpoint_allowsupply | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3295. scr_hardpoint_allowuav | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3296. scr_hardpoint_artilleryCanonCount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3297. scr_hardpoint_artilleryCanonShellCount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3298. scr_hardpoint_mortarCanonCount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3299. scr_hardpoint_mortarCanonShellCount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3300. scr_heli_armor | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3301. scr_heli_armor_bulletdamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3302. scr_heli_armored_maxhealth | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3303. scr_heli_attract_range | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3304. scr_heli_attract_strength | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3305. scr_heli_debug | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3306. scr_heli_debug_crash | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3307. scr_heli_dest_wait | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3308. scr_heli_health_degrade | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3309. scr_heli_loopmax | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3310. scr_heli_maxhealth | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3311. scr_heli_missile_friendlycare | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3312. scr_heli_missile_max | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3313. scr_heli_missile_range | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3314. scr_heli_missile_regen_time | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3315. scr_heli_missile_reload_time | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3316. scr_heli_missile_rof | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3317. scr_heli_missile_target_cone | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3318. scr_heli_missile_valid_target_cone | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3319. scr_heli_protect_pos_time | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3320. scr_heli_protect_radius | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3321. scr_heli_protect_time | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3322. scr_heli_target_recognition | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3323. scr_heli_target_spawnprotection | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3324. scr_heli_targeting_delay | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3325. scr_heli_turret_angle_tan | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3326. scr_heli_turret_spinup_delay | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3327. scr_heli_turret_target_cone | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3328. scr_heli_turretClipSize | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3329. scr_heli_turretReloadTime | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3330. scr_heli_visual_range | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3331. scr_heli_warning_distance | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3332. scr_helicopterTurretMaxAngle | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3333. scr_hlnd_game_spectatetype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3334. scr_killstreak_stacking | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3335. scr_koth_globalbattlechatterprobability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3336. scr_koth_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3337. scr_koth_playerrespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3338. scr_koth_roundlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3339. scr_koth_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3340. scr_koth_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3341. scr_koth_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3342. scr_koth_waverespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3343. scr_mapsize | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3344. scr_max_rank | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3345. scr_min_prestige | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3346. scr_motd | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3347. scr_oic_game_spectatetype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3348. scr_oldschool | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3349. scr_player_allowrevive | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3350. scr_player_forcerespawn | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3351. scr_player_healthregentime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3352. scr_player_maxhealth | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3353. scr_player_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3354. scr_player_respawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3355. scr_player_sprinttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3356. scr_player_suicidespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3357. scr_poisonDamage | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3358. scr_poisonDamageHardcore | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3359. scr_poisonDuration | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3360. scr_rcbomb_car_size | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3361. scr_rcbomb_fadeIn_delay | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3362. scr_rcbomb_fadeIn_timeBlack | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3363. scr_rcbomb_fadeIn_timeIn | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3364. scr_rcbomb_fadeIn_timeOut | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3365. scr_rcbomb_fadeOut_delay | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3366. scr_rcbomb_fadeOut_timeBlack | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3367. scr_rcbomb_fadeOut_timeIn | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3368. scr_rcbomb_fadeOut_timeOut | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3369. scr_rcbomb_notimeout | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3370. scr_RequiredMapAspectratio | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3371. scr_rocket_event | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3372. scr_rocket_event_off | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3373. scr_rocket_event_trigger1 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3374. scr_rotating_objects_secs | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3375. scr_sab_bombtimer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3376. scr_sab_defusetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3377. scr_sab_globalbattlechatterprobability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3378. scr_sab_hotpotato | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3379. scr_sab_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3380. scr_sab_planttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3381. scr_sab_playerrespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3382. scr_sab_roundlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3383. scr_sab_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3384. scr_sab_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3385. scr_sab_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3386. scr_sab_waverespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3387. scr_script_based_influencer_system | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3388. scr_sd_bombtimer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3389. scr_sd_defusetime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3390. scr_sd_game_spectatetype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3391. scr_sd_globalbattlechatterprobability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3392. scr_sd_multibomb | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3393. scr_sd_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3394. scr_sd_planttime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3395. scr_sd_playerKillsMax | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3396. scr_sd_playerrespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3397. scr_sd_roundlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3398. scr_sd_roundswitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3399. scr_sd_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3400. scr_sd_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3401. scr_sd_totalKillsMax | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3402. scr_sd_waverespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3403. scr_shrp_game_spectatetype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3404. scr_sideBetTimer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3405. scr_spawn_artillery_influencer_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3406. scr_spawn_artillery_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3407. scr_spawn_artillery_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3408. scr_spawn_auto_turret_influencer_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3409. scr_spawn_auto_turret_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3410. scr_spawn_auto_turret_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3411. scr_spawn_claymore_influencer_radius | Value = "-15103 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3412. scr_spawn_claymore_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3413. scr_spawn_claymore_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3414. scr_spawn_dead_friend_influencer_count | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3415. scr_spawn_dead_friend_influencer_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3416. scr_spawn_dead_friend_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3417. scr_spawn_dead_friend_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3418. scr_spawn_dead_friend_influencer_timeout_seconds | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3419. scr_spawn_dog_influencer_radius | Value = "-15103 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3420. scr_spawn_dog_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3421. scr_spawn_dog_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3422. scr_spawn_enemy_influencer_radius | Value = "-14079 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3423. scr_spawn_enemy_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3424. scr_spawn_enemy_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3425. scr_spawn_enemy_spawned_influencer_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3426. scr_spawn_enemy_spawned_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3427. scr_spawn_enemy_spawned_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3428. scr_spawn_enemyavoiddist | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3429. scr_spawn_enemyavoidweight | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3430. scr_spawn_friend_weak_influencer_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3431. scr_spawn_friend_weak_influencer_score | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3432. scr_spawn_friend_weak_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3433. scr_spawn_grenade_endpoint_influencer_radius | Value = "-15103 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3434. scr_spawn_grenade_endpoint_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3435. scr_spawn_grenade_endpoint_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3436. scr_spawn_grenade_influencer_radius | Value = "-15103 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3437. scr_spawn_grenade_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3438. scr_spawn_grenade_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3439. scr_spawn_helicopter_influencer_length | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3440. scr_spawn_helicopter_influencer_radius | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3441. scr_spawn_helicopter_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3442. scr_spawn_helicopter_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3443. scr_spawn_napalm_influencer_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3444. scr_spawn_napalm_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3445. scr_spawn_napalm_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3446. scr_spawn_objective_facing_bonus | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3447. scr_spawn_randomness_range | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3448. scr_spawn_rcbomb_influencer_radius | Value = "-15103 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3449. scr_spawn_rcbomb_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3450. scr_spawn_rcbomb_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3451. scr_spawn_tvmissile_influencer_length | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3452. scr_spawn_tvmissile_influencer_radius | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3453. scr_spawn_tvmissile_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3454. scr_spawn_tvmissile_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3455. scr_spawn_vehicle_influencer_lead_seconds | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3456. scr_spawn_vehicle_influencer_score | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3457. scr_spawn_vehicle_influencer_score_curve | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3458. scr_tabun_effect_radius | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3459. scr_tabun_shock_height | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3460. scr_tabun_shock_radius | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3461. scr_tabunGasDuration | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3462. scr_tabunInitialGasShockDuration | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3463. scr_tabunWalkInGasShockDuration | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3464. scr_tdm_bonus_leader | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3465. scr_tdm_globalbattlechatterprobability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3466. scr_tdm_numlives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3467. scr_tdm_playerrespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3468. scr_tdm_roundlimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3469. scr_tdm_score_assist | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3470. scr_tdm_score_death | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3471. scr_tdm_score_headshot | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3472. scr_tdm_score_kill | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3473. scr_tdm_score_suicide | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3474. scr_tdm_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3475. scr_tdm_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3476. scr_tdm_waverespawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3477. scr_team_allowHardpointStreakAfterDeath | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3478. scr_team_artilleryTeamKillPenalty | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3479. scr_team_fftype | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3480. scr_team_kickteamkillers | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3481. scr_team_mortarTeaTeamKillPenalty | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3482. scr_team_respawntime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3483. scr_team_teamkillerplaylistbanpenalty | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3484. scr_team_teamkillerplaylistbanquantum | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3485. scr_team_teamkillpointloss | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3486. scr_team_teamkillspawndelay | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3487. scr_teambalance | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3488. scr_teamKillPunishCount | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3489. scr_timeplayedcap | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3490. scr_twar_globalbattlechatterprobability | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3491. scr_twar_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3492. scr_veh_alive_cleanuptimemax | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3493. scr_veh_alive_cleanuptimemin | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3494. scr_veh_cleanupabandoned | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3495. scr_veh_cleanupdebugprint | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3496. scr_veh_cleanupdrifted | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3497. scr_veh_cleanupmaxspeedmph | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3498. scr_veh_cleanupmindistancefeet | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3499. scr_veh_cleanuptime_dmgfactor_deadtread | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3500. scr_veh_cleanuptime_dmgfactor_max | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3501. scr_veh_cleanuptime_dmgfactor_min | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3502. scr_veh_cleanuptime_dmgfraction_curve_begin | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3503. scr_veh_cleanuptime_dmgfraction_curve_end | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3504. scr_veh_dead_cleanuptimemax | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3505. scr_veh_dead_cleanuptimemin | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3506. scr_veh_disableoverturndamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3507. scr_veh_disablerespawn | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3508. scr_veh_disappear_maxpreventdistancefeet | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3509. scr_veh_disappear_maxpreventvisibilityfeet | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3510. scr_veh_disappear_maxwaittime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3511. scr_veh_driversarehidden | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3512. scr_veh_driversareinvulnerable | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3513. scr_veh_explode_on_cleanup | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3514. scr_veh_explosion_doradiusdamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3515. scr_veh_explosion_husk_forcepointvariance | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3516. scr_veh_explosion_husk_horzvelocityvariance | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3517. scr_veh_explosion_husk_vertvelocitymax | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3518. scr_veh_explosion_husk_vertvelocitymin | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3519. scr_veh_explosion_maxdamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3520. scr_veh_explosion_mindamage | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3521. scr_veh_explosion_radius | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3522. scr_veh_explosion_spawnfx | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3523. scr_veh_health_jeep | Value = "-14847 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3524. scr_veh_health_tank | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3525. scr_veh_ondeath_createhusk | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3526. scr_veh_ondeath_usevehicleashusk | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3527. scr_veh_respawnafterhuskcleanup | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3528. scr_veh_respawntimemax | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3529. scr_veh_respawntimemin | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3530. scr_veh_respawnwait_iterationwaitseconds | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3531. scr_veh_respawnwait_maxiterations | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3532. scr_veh_waittillstoppedandmindist_maxtime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3533. scr_veh_waittillstoppedandmindist_maxtimeenabledistfeet | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3534. scr_vehicle_damage_scalar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3535. scr_vehicles_enabled | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3536. scr_wager_defaultScore | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3537. scr_wager_firstPayout | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3538. scr_wager_firstPlayer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3539. scr_wager_secondPayout | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3540. scr_wager_secondPlayer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3541. scr_wager_thirdPayout | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3542. scr_wager_thirdPlayer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3543. scr_wagerBet | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3544. scr_wagerPool | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3545. scr_wagerSideBet | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3546. scr_weapon_allowbetty | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3547. scr_weapon_allowc4 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3548. scr_weapon_allowflash | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3549. scr_weapon_allowfrags | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3550. scr_weapon_allowmines | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3551. scr_weapon_allowrpgs | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3552. scr_weapon_allowsatchel | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3553. scr_weapon_allowsmoke | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3554. scr_weaponobject_coneangle | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3555. scr_weaponobject_graceperiod | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3556. scr_weaponobject_mindist | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3557. scr_weaponobject_radius | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3558. scr_xpscale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3559. scr_xpzmscale | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3560. script_debugger_smoke_test | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3561. selectedFriendClanTag | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3562. selectedFriendIndex | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3563. selectedFriendName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3564. selectedGroupIndex | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3565. selectedMenuItemIndex | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3566. selectedPlayerClanName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3567. selectedPlayerXuid | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3568. selectedStoreItemIndex | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3569. sensitivity | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3570. server1 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3571. server10 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3572. server11 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3573. server12 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3574. server13 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3575. server14 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3576. server15 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3577. server16 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3578. server2 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3579. server3 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3580. server4 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3581. server5 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3582. server6 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3583. server7 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3584. server8 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3585. server9 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3586. session_nonblocking | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3587. sessionSearchMaxAttempts | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3588. settings_map_selected | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3589. shortversion | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3590. show_reticle_during_swimming | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3591. show_tty_timestamps | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3592. showdrop | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3593. showpackets | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3594. showVisionSetDebugInfo | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3595. sidebet_made | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3596. skills | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3597. sm_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3598. sm_fastSunShadow | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3599. sm_fullResSpotShadowEnable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3600. sm_lightScore_eyeProjectDist | Value = "-32702 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3601. sm_lightScore_spotProjectFrac | Value = "62 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3602. sm_maxLights | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3603. sm_qualitySpotShadow | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3604. sm_spotEnable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3605. sm_spotPolygonOffsetBias | Value = "-1468 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3606. sm_spotPolygonOffsetScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3607. sm_spotShadowFadeTime | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3608. sm_spotShadowLargeRadiusScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3609. sm_strictCull | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3610. sm_sunAlwaysCastsShadow | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3611. sm_sunEnable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3612. sm_sunPolygonOffsetBias | Value = "-14271 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3613. sm_sunPolygonOffsetScale | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3614. sm_sunSampleSizeNear | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3615. sm_sunShadowCenter | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3616. sm_sunShadowScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3617. sm_sunShadowSmallEnable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3618. sm_sunShadowSmallScriptPS3OnlyEnable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3619. smpDraw2D | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3620. snaps | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3621. snd_always_log | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3622. snd_assert_on_enqueue | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3623. snd_assert_on_play | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3624. snd_assert_on_stop | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3625. snd_auto_random | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3626. snd_autoSim | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3627. snd_autosim_window | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3628. snd_boat_current_rpm | Value = "8256 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3629. snd_boat_engine_off | Value = "-15302 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3630. snd_boat_lerp_rpm | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3631. snd_boat_pitch_high_max | Value = "-27841 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3632. snd_boat_pitch_high_min | Value = "24127 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3633. snd_boat_pitch_idle_max | Value = "-28609 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3634. snd_boat_pitch_idle_min | Value = "25407 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3635. snd_boat_pitch_low_max | Value = "-26561 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3636. snd_boat_pitch_low_min | Value = "29503 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3637. snd_boat_pitch_med_max | Value = "-30145 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3638. snd_boat_pitch_med_min | Value = "22335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3639. snd_boat_rpm_high_fin_end | Value = "-26561 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3640. snd_boat_rpm_high_start | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3641. snd_boat_rpm_idle_end | Value = "-5314 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3642. snd_boat_rpm_idle_fout_start | Value = "11838 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3643. snd_boat_rpm_low_end | Value = "29503 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3644. snd_boat_rpm_low_fin_end | Value = "-10434 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3645. snd_boat_rpm_low_fout_start | Value = "13631 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3646. snd_boat_rpm_low_start | Value = "19517 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3647. snd_boat_rpm_med_end | Value = "-25537 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3648. snd_boat_rpm_med_fin_end | Value = "10303 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3649. snd_boat_rpm_med_fout_start | Value = "29503 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3650. snd_boat_rpm_med_start | Value = "-18370 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3651. snd_boat_rpm_scalar | Value = "-24513 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3652. snd_boat_using_lerp_rpm | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3653. snd_boat_water_fast_min | Value = "-25791 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3654. snd_boat_water_idle_max | Value = "16449 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3655. snd_boat_water_pitch_max | Value = "-22721 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3656. snd_boat_water_slow_max | Value = "-14015 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3657. snd_boat_water_slow_min | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3658. snd_debug_snapshot | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3659. snd_debugAlias | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3660. snd_debugReplace | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3661. snd_dlpf_attenuation | Value = "-3903 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3662. snd_dlpf_max_distance | Value = "15173 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3663. snd_dlpf_min_distance | Value = "18500 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3664. snd_dopplerRate | Value = "12352 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3665. snd_dopplerScale | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3666. snd_draw3D | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3667. snd_drawInfo | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3668. snd_drawSort | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3669. snd_dry_scale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3670. snd_dsp_drc | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3671. snd_dsp_drc_ratio | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3672. snd_dsp_drc_threshold | Value = "16576 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3673. snd_dsp_futz | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3674. snd_enable_pitch | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3675. snd_entityRandomize | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3676. snd_flux_separation | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3677. snd_futz | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3678. snd_futz_blend | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3679. snd_futz_bpf_f | Value = "-19132 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3680. snd_futz_bpf_q | Value = "-7361 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3681. snd_futz_clip_post | Value = "-7105 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3682. snd_futz_clip_pre | Value = "32575 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3683. snd_futz_distortion | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3684. snd_futz_force | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3685. snd_futz_ls_f | Value = "-3773 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3686. snd_futz_ls_g | Value = "10177 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3687. snd_futz_ls_q | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3688. snd_futz_min | Value = "24900 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3689. snd_futz_postg | Value = "4670 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3690. snd_futz_preg | Value = "32062 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3691. snd_futz_tg | Value = "-27586 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3692. snd_futz_th | Value = "18748 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3693. snd_global_pitch | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3694. snd_hdr | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3695. snd_hdr_channel_threshold | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3696. snd_hdr_maximum_priority | Value = "-24510 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3697. snd_hdr_minimum_level | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3698. snd_hdr_minimum_priority | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3699. snd_hdr_rate | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3700. snd_isbig_distance | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3701. snd_levelFadeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3702. snd_losOcclusion | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3703. snd_master_override | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3704. snd_menu_center_channel | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3705. snd_menu_cinematic | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3706. snd_menu_left_channel | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3707. snd_menu_left_surround | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3708. snd_menu_lfe | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3709. snd_menu_listen_level | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3710. snd_menu_master | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3711. snd_menu_music | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3712. snd_menu_right_channel | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3713. snd_menu_right_surround | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3714. snd_menu_sfx | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3715. snd_menu_speaker_setup | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3716. snd_menu_voice | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3717. snd_minigun_loop_start | Value = "-2755 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3718. snd_minigun_pitch_end | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3719. snd_minigun_pitch_start | Value = "12351 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3720. snd_mute_alias_substring | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3721. snd_occlusion_attenuation | Value = "3266 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3722. snd_occlusion_cull_distance | Value = "-1468 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3723. snd_occlusion_max_jobs | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3724. snd_occlusion_rate | Value = "-16320 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3725. snd_omnidirectionalPercentage | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3726. snd_pan_filter | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3727. snd_pitch_timescale | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3728. snd_playing_priority_boost | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3729. snd_priority_rate | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3730. snd_priority_window | Value = "3138 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3731. snd_proximity_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3732. snd_proximity_filter | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3733. snd_proximity_max_dist | Value = "-14269 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3734. snd_proximity_max_late_cut | Value = "-24383 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3735. snd_proximity_min_dist | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3736. snd_ps3_vol_occlusion_attenuation_dry | Value = "-24383 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3737. snd_ps3_vol_occlusion_attenuation_wet | Value = "8385 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3738. snd_radverb_matrix | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3739. snd_realDelay | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3740. snd_reverb_override | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3741. snd_reverb_proximity_distance | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3742. snd_skip_muted_sounds | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3743. snd_slaveFadeInTime | Value = "6462 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3744. snd_slaveFadeOutTime | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3745. snd_solo_alias_substring | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3746. snd_speakerConfiguration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3747. snd_start_alias | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3748. snd_stereo_3d | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3749. snd_stop_alias | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3750. snd_test_verb | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3751. snd_throttle_reduce_vol | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3752. snd_throttle_time_held_down | Value = "31301 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3753. snd_timescale_filter | Value = "-28867 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3754. snd_touchStreamFilesOnLoad | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3755. snd_trace_master | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3756. snd_trace_reverb | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3757. snd_trace_voice | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3758. snd_water_occlusion_attenuation | Value = "-3903 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3759. snd_water_occlusion_distance | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3760. snd_water_occlusion_minimum | Value = "193 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3761. snd_water_omni_amount | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3762. snd_water_omni_distance | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3763. snd_water_pitch_amount | Value = "26175 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3764. snd_water_pitch_distance | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3765. snd_wet_scale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3766. spawnsystem_badspawn_aggression_delay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3767. spawnsystem_badspawn_damage_delay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3768. spawnsystem_badspawn_force_record | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3769. spawnsystem_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3770. spawnsystem_debug_archive | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3771. spawnsystem_debug_best_points | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3772. spawnsystem_debug_influencer_types | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3773. spawnsystem_debug_influencers | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3774. spawnsystem_debug_liveedit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3775. spawnsystem_debug_player | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3776. spawnsystem_debug_point_weights | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3777. spawnsystem_debug_points | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3778. spawnsystem_debug_showclients | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3779. spawnsystem_debug_sideswitched | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3780. spawnsystem_debug_team | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3781. spawnsystem_debug_visibility | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3782. spawnsystem_debug_visibility_time | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3783. spawnsystem_enemy_influencer_stacking | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3784. spawnsystem_enemy_spawned_influencer_stacking | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3785. spawnsystem_friend_influencer_stacking | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3786. spawnsystem_sight_check_max_distance | Value = "-7868 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3787. spawnsystem_weapon_influencer_min_length | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3788. spawnsystem_weapon_influencer_push_through | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3789. spawnsystem_weapon_influencer_sight_check | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3790. spawnsystem_weapon_influencer_update_interval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3791. splitscreen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3792. splitscreen_botCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3793. splitscreen_botDifficulty | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3794. splitscreen_botEnemies | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3795. splitscreen_botFriends | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3796. splitscreen_lobbyPlayerCount | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3797. splitscreen_partyPlayerCount | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3798. splitscreen_playerCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3799. spmode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3800. sslPoolSize | Value = "1024 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3801. start_in_mp | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3802. stat_version | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3803. stats_version_check | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3804. stopspeed | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3805. storeMapPackMaskToStats | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3806. subsignin | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3807. sv_3xEXP | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3808. sv_allowedClan1 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3809. sv_allowedClan2 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3810. sv_archiveClientsPositions | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3811. sv_assistWorkers | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3812. sv_BigHeadMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3813. sv_botAllowGrenades | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3814. sv_botCloseDistance | Value = "-32701 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3815. sv_botCrouchDistance | Value = "66 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3816. sv_botFov | Value = "-32190 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3817. sv_botGoalRadius | Value = "67 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3818. sv_botMaxAdsTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3819. sv_botMaxCrouchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3820. sv_botMaxDeathTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3821. sv_botMaxFireTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3822. sv_botMaxGrenadeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3823. sv_botMaxPitchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3824. sv_botMaxReactionTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3825. sv_botMaxStrafeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3826. sv_botMeleeDist | Value = "-24510 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3827. sv_botMinAdsTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3828. sv_botMinCrouchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3829. sv_botMinDeathTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3830. sv_botMinFireTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3831. sv_botMinGrenadeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3832. sv_botMinPitchTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3833. sv_botMinReactionTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3834. sv_botMinStrafeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3835. sv_botPitchDown | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3836. sv_botPitchSpeed | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3837. sv_botPitchSpeedAds | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3838. sv_botPitchUp | Value = "8385 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3839. sv_botSprintDistance | Value = "68 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3840. sv_botStrafeChance | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3841. sv_botTargetLeadBias | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3842. sv_botUseFriendNames | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3843. sv_botYawSpeed | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3844. sv_botYawSpeedAds | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3845. sv_cheats | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3846. sv_clientArchive | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3847. sv_clientside | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3848. sv_clientSideBullets | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3849. sv_clientSideVehicles | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3850. sv_connectTimeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3851. sv_debugRate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3852. sv_debugReliableCmds | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3853. sv_DisableTheatre | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3854. sv_DoubleCodPoints | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3855. sv_EnableDevCheats | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3856. sv_EnableSuperuser | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3857. sv_endGameIfISuck | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3858. sv_floodProtect | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3859. sv_fps | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3860. sv_FullAmmo | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3861. sv_hostname | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3862. sv_InfiniteSprint | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3863. sv_InstantReload | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3864. sv_Invisible | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3865. sv_kickBanTime | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3866. sv_MakeMeHost | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3867. sv_mapname | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3868. sv_mapRotation | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3869. sv_mapRotationCurrent | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3870. sv_maxclients | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3871. sv_maxHappyPingTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3872. sv_maxPing | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3873. sv_maxRate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3874. sv_minPing | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3875. sv_network_fps | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3876. sv_network_warning | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3877. sv_NoClip | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3878. sv_packet_info | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3879. sv_padPackets | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3880. sv_paused | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3881. sv_privateClients | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3882. sv_privateClientsForClients | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3883. sv_QuickHealthRecharge | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3884. sv_RadarAlwaysOn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3885. sv_reconnectlimit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3886. sv_restoreDvars | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3887. sv_running | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3888. sv_SetAllFree | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3889. sv_showAverageBPS | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3890. sv_showPingSpam | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3891. sv_smp | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3892. sv_SuperPenetrate | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3893. sv_timeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3894. sv_TripleBullet | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3895. sv_UnlockAllIntel | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3896. sv_UnlockAllSlots | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3897. sv_voiceQuality | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3898. sv_zombietime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3899. systemlink | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3900. systemlink_warning_shown | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3901. systemUiActive | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3902. team_indicator | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3903. teamsplitter_verbose | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3904. tickerHeaderWidth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3905. tickerStandardWidth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3906. tickerWidescreenWidth | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3907. timescale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3908. tree_bend | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3909. tree_frequency | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3910. tree_random | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3911. tu_clampDeathCamToPlayer | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3912. tu_clampDeathCamToPlayerInFreeFall | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3913. tu_ClassifiedWeaponFix | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3914. tu_clearConnectivityBits | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3915. tu_debugLobbyConnectionStatus | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3916. tu_dwSanityCheckAddressHandle | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3917. tu_errorOnWeaponIndexMismatch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3918. tu_goBackToLobbyFix | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3919. tu_ignoreMultipleRejoins | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3920. tu_onlyhostqos | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3921. tu_partySwitchLobbySyncParamsFix | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3922. tu_partyUISplitFix | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3923. tu_rejoinonhandshakefail | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3924. tu_reliableMessages | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3925. tu_waitForAnonymousMembers | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3926. turret_KillstreakTargetTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3927. turret_placement_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3928. turret_placement_feet_offset | Value = "-30655 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3929. turret_placement_feet_trace_dist_z | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3930. turret_placement_trace_dist | Value = "10306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3931. turret_placement_trace_maxs | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3932. turret_placement_trace_min_normal | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3933. turret_placement_trace_mins | Value = "-3903 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3934. turret_placement_trace_pitch | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3935. turret_placement_trace_radius_canon_safety | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3936. turret_SentryTargetTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3937. turret_TargetLeadBias | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3938. turretPlayerAvoidScale | Value = "-9921 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3939. twar_captureAccelBonus | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3940. twar_captureAccelLimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3941. twar_captureTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3942. twar_finalFightTimeLimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3943. twar_momentumArtillery | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3944. twar_momentumBlitzkriegTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3945. twar_momentumDogs | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3946. twar_momentumEnabled | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3947. twar_momentumFlagCap | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3948. twar_momentumKamikaze | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3949. twar_momentumKillPlayer | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3950. twar_momentumMax | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3951. twar_momentumMaxMultiplier | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3952. twar_momentumMultiplierBonus | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3953. twar_momentumMultiplierBonusLimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3954. twar_momentumRadar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3955. twar_neutralFlagLockTime | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3956. typeWriterCod7LetterFXTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3957. ui_allow_classchange | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3958. ui_allow_controlschange | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3959. ui_allow_teamchange | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3960. ui_allowvote | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3961. ui_ammo_stock_width | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3962. ui_animSpeedScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3963. ui_bg_image | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3964. ui_bigFont | Value = "12351 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3965. ui_blurAmount | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3966. ui_blurDarkenAmount | Value = "-28866 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3967. ui_borderLowLightScale | Value = "-19650 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3968. ui_buildLocation | Value = "-32703 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3969. ui_buildSize | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3970. ui_challengeGameMode | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3971. ui_challengeSort | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3972. ui_choice_desc | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3973. ui_cinematicsTimestamp | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3974. ui_clancardOpen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3975. ui_clanCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3976. ui_clanDescription | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3977. ui_clanName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3978. ui_clanRecommendationCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3979. ui_classesCurrentItemEquippedIn | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3980. ui_closeAfterPurchase | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3981. ui_combatComparisonModeOn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3982. ui_combatCurrView | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3983. ui_combatCurrViewNum | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3984. ui_combatHistogramCurrGametype | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3985. ui_combatOtherPlayerStatsAvailable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3986. ui_combatRecordOpen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3987. ui_connectScreenTextGlowColor | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3988. ui_currentMap | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3989. ui_currentRecentPlayer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3990. ui_currentWeaponOptionGroup | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3991. ui_custom_haschanged | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3992. ui_custom_newname | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3993. ui_customClassName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3994. ui_customModeDesc | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3995. ui_customModeEditDesc | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3996. ui_customModeEditName | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3997. ui_customModeIndex | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3998. ui_customModeName | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  3999. ui_demoname | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4000. ui_drawCrosshair | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4001. ui_dropdownButtonOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4002. ui_dropdownListMax | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4003. ui_dropdownMax | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4004. ui_dropdownOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4005. ui_email_address | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4006. ui_ethernetLinkActive | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4007. ui_extraBigFont | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4008. ui_flownOut | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4009. ui_flyoutHasFocus | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4010. ui_friendCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4011. ui_friendlyfire | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4012. ui_friendsCombatRecordOpen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4013. ui_friendsListOpen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4014. ui_gametype | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4015. ui_generic_status_bar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4016. ui_groupsCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4017. ui_guncycle | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4018. ui_gv_reloadSpeedModifier | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4019. ui_gv_rulecount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4020. ui_heatMapColor | Value = "255 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4021. ui_heatMapColorForPlayer | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4022. ui_hint_text | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4023. ui_hostname | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4024. ui_hud_hardcore | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4025. ui_hud_obituaries | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4026. ui_hud_showobjicons | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4027. ui_hud_visible | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4028. ui_ignoreMousePos | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4029. ui_incomingProposalCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4030. ui_incomingProposalCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4031. ui_inGameStoreVisible | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4032. ui_isClanMember | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4033. ui_items_no_cost | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4034. ui_leaderboardFeederCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4035. ui_leaderboardOpen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4036. ui_listboxIndex | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4037. ui_lobby_desc | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4038. ui_lobbyLeaderBoard | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4039. ui_map_killstreak | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4040. ui_mapCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4041. ui_mapname | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4042. ui_menuLvlNotify | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4043. ui_motd | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4044. ui_MOTDScrollRate | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4045. ui_mousePitch | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4046. ui_mpTheaterEnabled | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4047. ui_mptype | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4048. ui_mpWagerMatchEnabled | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4049. ui_multiplayer | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4050. ui_netSource | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4051. ui_numPersonalBests | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4052. ui_onCloseArgs | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4053. ui_onlineClanCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4054. ui_options_open | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4055. ui_party_download_bar_color | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4056. ui_party_download_bar_height | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4057. ui_partyFull | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4058. ui_playercardOpen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4059. ui_playerListOpen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4060. ui_playerNemesisColor | Value = "20735 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4061. ui_playerPartyColor | Value = "-18190 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4062. ui_playerSquadColor | Value = "22864 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4063. ui_playlistPopulationRefreshTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4064. ui_preview | Value = "-15359 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4065. ui_prevTextEntryBox | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4066. ui_radar_client | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4067. ui_readingSaveDevice | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4068. ui_recentPlayerCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4069. ui_recommendedCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4070. ui_right_ammo_width | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4071. ui_score_bar | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4072. ui_scorelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4073. ui_scrollMOTDDelay | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4074. ui_scrollMOTDYOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4075. ui_scrollMOTDYOffsetResetDelay | Value = "28737 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4076. ui_scrollTextDelay | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4077. ui_scrollTextScrollRate | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4078. ui_scrollTextYOffset | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4079. ui_scrollTextYOffsetResetDelay | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4080. ui_selectlobby | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4081. ui_serverStatusTimeOut | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4082. ui_show_arrow | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4083. ui_show_autosave_warning | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4084. ui_showBryceMagic | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4085. ui_showDLCMaps | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4086. ui_showInGameStoreSpinner | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4087. ui_showList | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4088. ui_showmap | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4089. ui_showMenuOnly | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4090. ui_signedInToProfile | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4091. ui_smallFont | Value = "4159 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4092. ui_storeButtonPressed | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4093. ui_storeOfferCountNotZero | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4094. ui_text_endreason | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4095. ui_timelimit | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4096. ui_totalClanMemberCount | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4097. ui_useCustomClassInfo | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4098. ui_version_show | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4099. ui_weapon_tiers | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4100. uiscript_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4101. uiViewer_allowPitch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4102. uiViewer_attachment | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4103. uiViewer_customname | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4104. uiViewer_equipWeapon | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4105. uiViewer_fov | Value = "-32190 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4106. uiViewer_heroHighlight | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4107. uiviewer_highlightColor1 | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4108. uiviewer_highlightColor2 | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4109. uiViewer_ingame | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4110. uiViewer_lightMultiplier | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4111. uiViewer_loaded | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4112. uiViewer_mode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4113. uiViewer_pitchRange | Value = "28865 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4114. uiViewer_playerCamera | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4115. uiViewer_sceneOrigin | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4116. uiViewer_show | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4117. uiViewer_streaming | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4118. uiViewer_weapon | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4119. unsubscriptionCooloffTimer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4120. useMapPreloading | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4121. usePackFiles | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4122. useSvMapPreloading | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4123. vehanim_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4124. vehanim_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4125. vehControlMode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4126. vehGunnerSplashDamage | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4127. vehHelicopterAlwaysFaceCamera | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4128. vehHelicopterAlwaysFaceCameraRate | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4129. vehHelicopterboundMapHeight | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4130. vehHelicopterboundMapLowerRightX | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4131. vehHelicopterboundMapLowerRightY | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4132. vehHelicopterboundMapUpperLeftX | Value = "31428 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4133. vehHelicopterboundMapUpperLeftY | Value = "31428 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4134. vehHelicopterboundsOn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4135. vehHelicopterDecelerationFwd | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4136. vehHelicopterDecelerationSide | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4137. vehHelicopterDefaultPitch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4138. vehHelicopterFreeLook | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4139. vehHelicopterHeadSwayDontSwayTheTurret | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4140. vehHelicopterHoverSpeedThreshold | Value = "-14269 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4141. vehHelicopterInvertUpDown | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4142. vehHelicopterJitterJerkyness | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4143. vehHelicopterLookaheadTime | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4144. vehHelicopterMaxAccelVertical | Value = "28738 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4145. vehHelicopterMaxSpeedVertical | Value = "-32190 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4146. vehHelicopterPathTransitionTime | Value = "-22977 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4147. vehHelicopterRightStickDeadzone | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4148. vehHelicopterRotDecel | Value = "-22977 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4149. vehHelicopterScaleMovement | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4150. vehHelicopterSoftCollisions | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4151. vehHelicopterStrafeDeadzone | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4152. vehHelicopterTiltFromControllerAxes | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4153. vehHelicopterTiltFromFwdAndYaw | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4154. vehHelicopterTiltFromFwdAndYaw_VelAtMaxTilt | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4155. vehHelicopterTiltFromViewangles | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4156. vehHelicopterTiltMomentum | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4157. vehHelicopterYawAltitudeControls | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4158. vehHelicopterYawOnLeftStick | Value = "-24512 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4159. vehicle_damage_bouncing_betty | Value = "-24513 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4160. vehicle_damage_bullet | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4161. vehicle_damage_grenade | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4162. vehicle_damage_max_shielding | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4163. vehicle_damage_projectile | Value = "-26305 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4164. vehicle_damage_satchel_charge | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4165. vehicle_damage_sticky_grenade | Value = "-21441 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4166. vehicle_damage_zone_front | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4167. vehicle_damage_zone_rear | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4168. vehicle_damage_zone_side | Value = "-26305 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4169. vehicle_damage_zone_under | Value = "4160 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4170. vehicle_destructible_damage_bouncing_betty | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4171. vehicle_destructible_damage_bouncing_betty_radius | Value = "20801 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4172. vehicle_destructible_damage_grenade | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4173. vehicle_destructible_damage_grenade_radius | Value = "-14270 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4174. vehicle_destructible_damage_projectile_radius | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4175. vehicle_destructible_damage_satchel_charge | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4176. vehicle_destructible_damage_satchel_charge_radius | Value = "-22463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4177. vehicle_destructible_damage_sticky_grenade | Value = "-16321 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4178. vehicle_destructible_damage_sticky_grenade_radius | Value = "20801 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4179. vehicle_perk_boost_duration_seconds | Value = "15679 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4180. vehicle_perk_leadfoot_speed_increase | Value = "-21441 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4181. vehicle_piece_damagesfx_threshold | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4182. vehicle_push_during_mantle | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4183. vehicle_riding | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4184. vehicle_selfCollision | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4185. vehicle_sounds_cutoff | Value = "15173 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4186. vehicle_switch_seat_delay | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4187. vehicle_useRadius | Value = "-32701 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4188. vehLocationalVehicleSeatEntry | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4189. vehLockTurretToPlayerView | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4190. vehPlaneFakeLiftForce | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4191. vehPlaneGravityForce | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4192. vehPlaneLiftForce | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4193. vehPlaneLowSpeed | Value = "-17596 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4194. vehPlanePitchAccel | Value = "-32703 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4195. vehPlaneRollAccel | Value = "-32703 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4196. vehPlaneRollDeadZone | Value = "6462 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4197. vehPlaneYawFromRollScale | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4198. vehPlaneYawSpeed | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4199. vehRecenterDelay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4200. version | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4201. visionstore_glowTweakBloomCutoff | Value = "-14591 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4202. visionstore_glowTweakBloomDesaturation | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4203. visionstore_glowTweakBloomIntensity0 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4204. visionstore_glowTweakBloomIntensity1 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4205. visionstore_glowTweakEnable | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4206. visionstore_glowTweakRadius0 | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4207. visionstore_glowTweakRadius1 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4208. visionstore_glowTweakSkyBleedIntensity0 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4209. visionstore_glowTweakSkyBleedIntensity1 | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4210. wagerCategory | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4211. wagerCategoryPlaylist | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4212. waitForStreamer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4213. waitOnStatsTimeout | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4214. waterbrush_entity | Value = "-1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4215. waypointDebugDraw | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4216. waypointDistFade | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4217. waypointDistScaleRangeMax | Value = "15173 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4218. waypointDistScaleRangeMin | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4219. waypointDistScaleSmallest | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4220. waypointIconHeight | Value = "4162 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4221. waypointIconWidth | Value = "4162 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4222. waypointOffscreenCornerRadius | Value = "-11710 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4223. waypointOffscreenDistanceThresholdAlpha | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4224. waypointOffscreenPadBottom | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4225. waypointOffscreenPadLeft | Value = "-12734 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4226. waypointOffscreenPadRight | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4227. waypointOffscreenPadTop | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4228. waypointOffscreenPointerDistance | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4229. waypointOffscreenPointerHeight | Value = "16449 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4230. waypointOffscreenPointerWidth | Value = "-14271 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4231. waypointOffscreenRoundedCorners | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4232. waypointOffscreenScaleLength | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4233. waypointOffscreenScaleSmallest | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4234. waypointPlayerOffsetCrouch | Value = "24642 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4235. waypointPlayerOffsetProne | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4236. waypointPlayerOffsetRevive | Value = "-32702 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4237. waypointPlayerOffsetStand | Value = "-27582 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4238. waypointSplitscreenScale | Value = "-6593 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4239. waypointTimeFade | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4240. waypointTweakY | Value = "-30527 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4241. weaponCamoLodDist | Value = "-25532 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4242. weaponClanTagLodDist | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4243. weaponEmblemLodDist | Value = "-27069 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4244. welcome_shown | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4245. wideScreen | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4246. wind_debug_display | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4247. wind_global_hi_altitude | Value = "31301 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4248. wind_global_low_altitude | Value = "12227 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4249. wind_global_low_strength_percent | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4250. wind_global_vector | Value = "-9022 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4251. wind_grass_gust_distance | Value = "-1468 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4252. wind_grass_gust_radius | Value = "-14269 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4253. wind_grass_gust_speed | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4254. wind_grass_gust_strength | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4255. wind_grass_gustinterval | Value = "31299 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4256. wind_grass_scale | Value = "7238 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4257. wind_grass_tension | Value = "-31942 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4258. wind_leaf_scale | Value = "12355 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4259. wind_local_amplitude | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4260. wind_local_frequency | Value = "-16320 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4261. wind_local_gust_radius | Value = "31300 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4262. wind_local_gust_strength | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4263. wind_local_vector | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4264. xblive_allmappacks | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4265. xblive_anymappacks | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4266. xblive_basictraining | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4267. xblive_basictraining_popup | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4268. xblive_clanListChanged | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4269. xblive_clanmatch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4270. xblive_contentpath | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4271. xblive_DLC5FreeDownloadButtonEnabled | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4272. xblive_DLC5FreeOfferButtonEnabled | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4273. xblive_ec_firstupdatems | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4274. xblive_ec_lastupdatems | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4275. xblive_ec_maxprobewait | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4276. xblive_ec_minpercent | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4277. xblive_ec_minprobes | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4278. xblive_hostingprivateparty | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4279. xblive_loggedin | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4280. xblive_mappacks | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4281. xblive_matchEndingSoon | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4282. xblive_privatematch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4283. xblive_privatepartyclient | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4284. xblive_rankedmatch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4285. xblive_showmarketplace | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4286. xblive_theater | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4287. xblive_wagermatch | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4288. xenon_maxVoicePacketsPerSec | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4289. xenon_maxVoicePacketsPerSecForServer | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4290. xenon_voiceDebug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4291. xenon_voiceDegrade | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4292. zero_stats_check | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4293. zombiefive_discovered | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4294. zombiefive_discovered_override | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4295. zombiefive_norandomchar | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4296. zombiemode | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4297. zombiemode_path_minz_bias | Value = "18498 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4298. zombieStopSplitScreen | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4299. zombietron | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4300. zombietron_discovered | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4301. zombietron_discovered_override | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4302. hud_fadeout_speed | Value = "-13251 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4303. hud_fade_ammodisplay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4304. hud_fade_healthbar | Value = "64 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4305. hud_fade_compass | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4306. hud_fade_stance | Value = "-9921 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4307. hud_fade_offhand | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4308. hud_fade_sprint | Value = "-9921 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4309. hud_fade_vehiclecontrols | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4310. hud_health_startpulse_injured | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4311. hud_health_startpulse_critical | Value = "-22466 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4312. hud_health_pulserate_injured | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4313. hud_health_pulserate_critical | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4314. hud_deathQuoteFadeTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4315. hud_healthOverlay_regenPauseTime | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4316. hud_healthOverlay_pulseStart | Value = "3135 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4317. hud_healthOverlay_pulseStop | Value = "26175 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4318. hud_healthOverlay_phaseOne_toAlphaAdd | Value = "-26306 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4319. hud_healthOverlay_phaseOne_pulseDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4320. hud_healthOverlay_phaseTwo_toAlphaMultiplier | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4321. hud_healthOverlay_phaseTwo_pulseDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4322. hud_healthOverlay_phaseThree_toAlphaMultiplier | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4323. hud_healthOverlay_phaseThree_pulseDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4324. hud_healthOverlay_phaseEnd_fromAlpha | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4325. hud_healthOverlay_phaseEnd_toAlpha | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4326. hud_healthOverlay_phaseEnd_pulseDuration | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4327. cg_sprintMeterFullColor | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4328. cg_sprintMeterEmptyColor | Value = "13119 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4329. cg_sprintMeterDisabledColor | Value = "19519 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4330. fx_enable | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4331. fx_draw | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4332. fx_cull_elem_spawn | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4333. fx_cull_elem_draw | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4334. fx_cull_effect_spawn | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4335. fx_marks_smodels | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4336. fx_marks_ents | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4337. fx_freeze | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4338. fx_debugBolt | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4339. fx_count | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4340. fx_visMinTraceDist | Value = "-24510 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4341. fx_profile | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4342. fx_mark_profile | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4343. fx_drawClouds | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4344. fx_priority_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4345. fx_seethru_parallax | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4346. fx_priority_enable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4347. fx_draw_weapon_tags | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4348. fx_marks_range | Value = "-17596 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4349. aim_target_sentient_radius | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4350. aim_target_sentient_half_height | Value = "66 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4351. aim_target_frustum_expand_on_screen | Value = "-3903 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4352. aim_target_frustum_expand_fast_updates | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4353. aim_target_frustum_min_distance | Value = "-32701 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4354. aim_target_alternate_frustum_min_distance | Value = "-32700 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4355. aim_target_aim_tag_fast_update_interval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4356. aim_target_aim_tag_slow_update_interval | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4357. aim_target_smp | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4358. aim_aimAssistRangeScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4359. aim_autoAimRangeScale | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4360. aim_input_graph_enabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4361. aim_input_graph_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4362. aim_input_graph_index | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4363. aim_turnrate_pitch | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4364. aim_turnrate_pitch_ads | Value = "23618 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4365. aim_turnrate_yaw | Value = "-32189 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4366. aim_turnrate_yaw_ads | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4367. aim_accel_turnrate_enabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4368. aim_accel_turnrate_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4369. aim_accel_turnrate_lerp | Value = "-27068 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4370. aim_slowdown_enabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4371. aim_slowdown_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4372. aim_slowdown_region_width | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4373. aim_slowdown_region_height | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4374. aim_slowdown_region_extended_width | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4375. aim_slowdown_region_extended_height | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4376. aim_slowdown_pitch_scale | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4377. aim_slowdown_pitch_scale_ads | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4378. aim_slowdown_yaw_scale | Value = "-13250 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4379. aim_slowdown_yaw_scale_ads | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4380. aim_autoaim_lerp | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4381. aim_autoaim_enabled | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4382. aim_autoaim_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4383. aim_autoaim_region_width | Value = "8259 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4384. aim_autoaim_region_height | Value = "-4030 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4385. aim_automelee_enabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4386. aim_automelee_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4387. aim_automelee_lerp | Value = "8258 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4388. aim_automelee_region_width | Value = "-24509 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4389. aim_automelee_region_height | Value = "28739 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4390. aim_automelee_range | Value = "67 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4391. aim_autobayonet_range | Value = "18499 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4392. aim_view_sensitivity_override | Value = "-32577 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4393. aim_lockon_enabled | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4394. aim_lockon_debug | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4395. aim_lockon_deflection | Value = "19517 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4396. aim_alternate_lockon_deflection | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4397. aim_lockon_strength | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4398. aim_alternate_lockon_strength | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4399. aim_lockon_pitch_strength | Value = "6463 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4400. aim_alternate_lockon_pitch_strength | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4401. aim_lockon_region_width | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4402. aim_lockon_region_height | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4403. aim_alternate_lockon_region_width | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4404. aim_alternate_lockon_region_height | Value = "-19390 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4405. aim_scale_view_axis | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4406. aim_assist_script_disable | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4407. aim_assist_min_target_distance | Value = "7238 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4408. maxGlassShatters | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4409. maxShardSplit | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4410. shardShatterSizeLimitScale | Value = "19518 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4411. defragGlassMemory | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4412. defragGlassIndices | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4413. smpGlass | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4414. doMaintenance | Value = "1 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4415. shardSplitDir | Value = "-4031 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4416. shardSplitDir2 | Value = "8257 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4417. shardEdgeSize | Value = "-23748 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4418. glassForceMultiplier | Value = "-1469 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4419. glassForceOriginMult | Value = "63 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4420. glassForceAttenuation | Value = "-32705 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4421. glassExtraVelocity | Value = "-32704 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4422. freeBuffersDelay | Value = "0 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4423. glassLowLodDist | Value = "15172 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4424. glassMaxShardLife | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4425. timeUntilDropRange | Value = "-32706 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4426. narrowShardRatio | Value = "16448 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4427. shatterFxMaxDist | Value = "23618 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4428. shatterFxMinEdgeLength | Value = "-24511 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4429. ui_3dwaypointtext | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4430. ui_deathicontext | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4431. scr_numLives | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4432. ui_stat_rankxp | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4433. ui_custom_name | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4434. ui_class | Value = "-14335 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4435. ui_xpText | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4436. ui_lobbypopup | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4437. ui_multi_s | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4438. ui_multi_dt | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4439. ui_customclass_selected | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4440. scr_spawn_force_unified | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4441. scr_showperksonspawn | Value = "-15615 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
  4442. scr_selecting_location | Value = "-15871 | Address = Base Address + 0xID * 0x4 *Just paste that in Debugger then follow the pointer for the actual address :)"
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