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- I:scoreboard objectives add play trigger
- I:tellraw @a ["\n\n\u00A7a\u00A7lSUCCESSFULLY INSTALLED!\n\n\u00A77Made by: Airlebnis\n\u00A7cIngame Music\n\n"]
- R:scoreboard players enable @a play
- execute @a[score_play_min=1,score_play=1] 100 2
- execute @a[score_play_min=1,score_play=1] ~ ~ ~ tellraw @s ["\n\u00A77You have \u00A7aENABLED \u00A77the music\n"]
- playsound minecraft:entity.player.levelup master @s[score_play_min=1] ~ ~ ~ 1 2
- scoreboard players set @a[score_play_min=1,score_play=1] play 2
- scoreboard players set @a[score_play_min=3] play 0
- playsound minecraft:entity.player.levelup master @a[score_play_min=3] ~ ~ ~ 1 1
- execute @a[score_play_min=3] ~ ~ ~ tellraw @s ["\n\u00A77You have \u00A7cDISABLED \u00A77the music\n"]
- stopsound @a[score_play_min=3]
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