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- 0.001 2019-02-26 19:31:56; Factorio 0.17.1 (build 43001, win64, steam)
- 0.001 Operating system: Windows 10 (build 17763)
- 0.001 Program arguments: "G:\Apps\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "5804"
- 0.001 Read data path: G:/Apps/Steam/steamapps/common/Factorio/data
- 0.001 Write data path: C:/Users/douwa/AppData/Roaming/Factorio [54779/93867MB]
- 0.001 Binaries path: G:/Apps/Steam/steamapps/common/Factorio/bin
- 0.016 System info: [CPU: AMD FX(tm)-6350 Six-Core Processor , 6 cores, RAM: 4066/12187 MB, page: 5542/14747 MB, virtual: 4329/134217727 MB, extended virtual: 0 MB]
- 0.017 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
- 0.026 Available displays: 2
- 0.026 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 380 Series {0x05, [0,0], 1920x1080, 32bit, 59Hz}
- 0.028 [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 380 Series {0x01, [-1600,65], 1600x900, 32bit, 60Hz}
- 0.102 Display: 0 -> Adapter: 0, Output: 0
- 0.206 Initialised Direct3D[0]: AMD Radeon (TM) R9 380 Series; driver: aticfx64.dll 22.19.162.4
- 0.206 D3D Feature Level: 11.1, DXGI 1.5+
- 0.207 [Local Video Memory] Budget: 1720MB, CurrentUsage: 0MB, Reservation: 0/910MB
- 0.207 [Non-Local Vid.Mem.] Budget: 5484MB, CurrentUsage: 0MB, Reservation: 0/2894MB
- 0.207 Tiled resources: Tier 2
- 0.207 Unified Memory Architecture: No
- 0.207 BGR 565 Supported: Yes
- 0.207 MaximumFrameLatency: 3, GPUThreadPriority: 0
- 0.267 Desktop composition is active.
- 0.267 Graphics settings preset: very-high
- 0.267 Dedicated video memory size 2024 MB
- 0.267 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
- 0.267 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
- 0.338 DSound: Starting _dsound_update thread
- 0.338 DSound: Enter _dsound_update; tid=6188
- 0.615 Loading mod settings Bottleneck 0.10.0 (settings.lua)
- 0.615 Loading mod settings far-reach 0.0.9 (settings.lua)
- 0.619 Loading mod core 0.0.0 (data.lua)
- 0.748 Loading mod base 0.17.1 (data.lua)
- 1.218 Loading mod Bottleneck 0.10.0 (data.lua)
- 1.401 Loading mod base 0.17.1 (data-updates.lua)
- 1.596 Checksum for core: 1014885620
- 1.596 Checksum of base: 819815259
- 1.596 Checksum of Bottleneck: 3138809866
- 1.596 Checksum of far-reach: 1707614877
- 2.529 Loading sounds...
- 2.618 Info PlayerData.cpp:69: Local player-data.json unavailable
- 2.618 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551233551
- 2.892 Initial atlas bitmap size is 16384
- 2.952 Created atlas bitmap 16384x16380 [none]
- 2.956 Created atlas bitmap 16384x11556 [none]
- 2.957 Created atlas bitmap 16384x2116 [decal]
- 2.958 Created atlas bitmap 16384x3808 [low-object]
- 2.958 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
- 2.959 Created atlas bitmap 16384x6592 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
- 2.959 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
- 2.960 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
- 2.960 Created atlas bitmap 16384x748 [alpha-mask]
- 2.963 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask]
- 2.964 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
- 4.386 Parallel Sprite Loader initialized (threads: 5)
- 23.194 Sprites loaded
- 23.440 Generated mipmaps for atlas of size 16384x3808
- 23.518 Generated mipmaps for atlas of size 16384x1888
- 23.550 Generated mipmaps for atlas of size 16384x6592
- 23.573 Generated mipmaps for atlas of size 16384x480
- 23.585 Generated mipmaps for atlas of size 16384x456
- 23.595 Generated mipmaps for atlas of size 16384x1264
- 23.604 Custom inputs active: 1
- 23.786 Factorio initialised
- 118.069 Loading Level.dat: 1069840 bytes.
- 118.070 Info Scenario.cpp:147: Map version 0.17.1-1
- 118.130 Checksum for script C:/Users/douwa/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
- 118.132 Checksum for script __Bottleneck__/control.lua: 730129785
- 118.133 Checksum for script __far-reach__/control.lua: 105203498
- 155.900 Info AppManagerStates.cpp:1756: Saving finished
- 165.169 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
- 165.169 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
- 165.169 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
- 165.169 Loading map C:\Users\douwa\AppData\Roaming\Factorio\saves\.17.zip: 1395235 bytes.
- 165.271 Loading Level.dat: 1151959 bytes.
- 165.278 Info Scenario.cpp:147: Map version 0.17.1-1
- 165.334 Loading script.dat: 448 bytes.
- 165.338 Checksum for script C:/Users/douwa/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
- 165.340 Checksum for script __Bottleneck__/control.lua: 730129785
- 165.341 Checksum for script __far-reach__/control.lua: 105203498
- 165.344 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
- 165.344 Hosting game at IP ADDR:({0.0.0.0:34197})
- 165.344 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
- 165.872 Info HttpSharedState.cpp:147: Status code: 200
- 165.872 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (bkrnX7DSCDGiiRwGQiCIHjuK4NYr9ctZ) from the auth server.
- 165.872 Info ServerMultiplayerManager.cpp:714: updateTick(627) changing state from(CreatingGame) to(InGame)
- 165.906 Info ServerRouter.cpp:606: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
- 165.907 Info UDPSocket.cpp:39: Opening socket for broadcast
- 165.907 Info GameActionHandler.cpp:4031: UpdateTick (627) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
- 165.986 Info ServerRouter.cpp:485: Own address is IP ADDR:({68.148.110.237:34197}) (confirmed by pingpong3)
- 166.036 Info SteamContext.cpp:447: Failed to get lobby game server information.
- 166.053 Info ServerRouter.cpp:485: Own address is IP ADDR:({68.148.110.237:34197}) (confirmed by pingpong4)
- 166.086 Info ServerRouter.cpp:485: Own address is IP ADDR:({68.148.110.237:34197}) (confirmed by pingpong2)
- 166.119 Info SteamContext.cpp:401: Lobby created callback started.
- 166.119 Info SteamContext.cpp:408: Lobby created succeeded.
- 166.120 Info SteamContext.cpp:430: Lobby creation finished.
- 166.120 Info SteamContext.cpp:437: Entered own lobby.
- 166.432 Info MatchingServer.cpp:86: Matching server game `4471123` has been created.
- 166.436 Info SteamContext.cpp:391: Leaving lobby...
- 166.437 Info ServerMultiplayerManager.cpp:643: Matching server connection resumed
- 166.586 Info SteamContext.cpp:401: Lobby created callback started.
- 166.586 Info SteamContext.cpp:408: Lobby created succeeded.
- 166.586 Info SteamContext.cpp:430: Lobby creation finished.
- 166.586 Info SteamContext.cpp:437: Entered own lobby.
- 264.424 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198065412566}))
- 264.424 Refusing connection for address (STEAM ID:({76561198065412566})), username (TheMiniMan1). UserVerificationMissing
- 265.107 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198065412566}))
- 265.109 Info ServerRouter.cpp:418: Replying to connectionRequest for address(STEAM ID:({76561198065412566})).
- 265.109 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(2959) adding peer(1)
- 265.148 Info ServerMultiplayerManager.cpp:714: updateTick(6595) changing state from(InGame) to(InGameSavingMap)
- 265.225 Info ServerMultiplayerManager.cpp:813: updateTick(6595) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
- 265.381 Info ServerMultiplayerManager.cpp:876: UpdateTick(6595) Serving map(C:\Users\douwa\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(1542797) crc(287423285)
- 265.381 Info ServerMultiplayerManager.cpp:714: updateTick(6595) changing state from(InGameSavingMap) to(InGame)
- 265.525 Info ServerMultiplayerManager.cpp:813: updateTick(6603) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
- 268.690 Info ServerMultiplayerManager.cpp:813: updateTick(6793) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
- 268.824 Info ServerMultiplayerManager.cpp:813: updateTick(6801) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
- 269.159 Info ServerMultiplayerManager.cpp:813: updateTick(6821) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
- 269.159 Info GameActionHandler.cpp:4031: UpdateTick (6821) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
- 269.324 Info ServerMultiplayerManager.cpp:813: updateTick(6831) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
- 755.689 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
- 756.189 Info AppManagerStates.cpp:1756: Saving finished
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