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  1. 0.001 2019-02-26 19:31:56; Factorio 0.17.1 (build 43001, win64, steam)
  2. 0.001 Operating system: Windows 10 (build 17763)
  3. 0.001 Program arguments: "G:\Apps\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe" "--wait-to-close" "5804"
  4. 0.001 Read data path: G:/Apps/Steam/steamapps/common/Factorio/data
  5. 0.001 Write data path: C:/Users/douwa/AppData/Roaming/Factorio [54779/93867MB]
  6. 0.001 Binaries path: G:/Apps/Steam/steamapps/common/Factorio/bin
  7. 0.016 System info: [CPU: AMD FX(tm)-6350 Six-Core Processor , 6 cores, RAM: 4066/12187 MB, page: 5542/14747 MB, virtual: 4329/134217727 MB, extended virtual: 0 MB]
  8. 0.017 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [MultiSampling: OFF] [Screen: 255] [Lang: en]
  9. 0.026 Available displays: 2
  10. 0.026 [0]: \\.\DISPLAY1 - AMD Radeon (TM) R9 380 Series {0x05, [0,0], 1920x1080, 32bit, 59Hz}
  11. 0.028 [1]: \\.\DISPLAY2 - AMD Radeon (TM) R9 380 Series {0x01, [-1600,65], 1600x900, 32bit, 60Hz}
  12. 0.102 Display: 0 -> Adapter: 0, Output: 0
  13. 0.206 Initialised Direct3D[0]: AMD Radeon (TM) R9 380 Series; driver: aticfx64.dll 22.19.162.4
  14. 0.206 D3D Feature Level: 11.1, DXGI 1.5+
  15. 0.207 [Local Video Memory] Budget: 1720MB, CurrentUsage: 0MB, Reservation: 0/910MB
  16. 0.207 [Non-Local Vid.Mem.] Budget: 5484MB, CurrentUsage: 0MB, Reservation: 0/2894MB
  17. 0.207 Tiled resources: Tier 2
  18. 0.207 Unified Memory Architecture: No
  19. 0.207 BGR 565 Supported: Yes
  20. 0.207 MaximumFrameLatency: 3, GPUThreadPriority: 0
  21. 0.267 Desktop composition is active.
  22. 0.267 Graphics settings preset: very-high
  23. 0.267 Dedicated video memory size 2024 MB
  24. 0.267 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 25%] [DXT: high-quality]
  25. 0.267 [Max load threads: 32] [Max texture size: 0] [Tex.Stream.: 0] [Low quality rotation: 0]
  26. 0.338 DSound: Starting _dsound_update thread
  27. 0.338 DSound: Enter _dsound_update; tid=6188
  28. 0.615 Loading mod settings Bottleneck 0.10.0 (settings.lua)
  29. 0.615 Loading mod settings far-reach 0.0.9 (settings.lua)
  30. 0.619 Loading mod core 0.0.0 (data.lua)
  31. 0.748 Loading mod base 0.17.1 (data.lua)
  32. 1.218 Loading mod Bottleneck 0.10.0 (data.lua)
  33. 1.401 Loading mod base 0.17.1 (data-updates.lua)
  34. 1.596 Checksum for core: 1014885620
  35. 1.596 Checksum of base: 819815259
  36. 1.596 Checksum of Bottleneck: 3138809866
  37. 1.596 Checksum of far-reach: 1707614877
  38. 2.529 Loading sounds...
  39. 2.618 Info PlayerData.cpp:69: Local player-data.json unavailable
  40. 2.618 Info PlayerData.cpp:72: Cloud player-data.json available, timestamp 1551233551
  41. 2.892 Initial atlas bitmap size is 16384
  42. 2.952 Created atlas bitmap 16384x16380 [none]
  43. 2.956 Created atlas bitmap 16384x11556 [none]
  44. 2.957 Created atlas bitmap 16384x2116 [decal]
  45. 2.958 Created atlas bitmap 16384x3808 [low-object]
  46. 2.958 Created atlas bitmap 16384x1888 [mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  47. 2.959 Created atlas bitmap 16384x6592 [terrain, mipmap, linear-minification, linear-mip-level, no-crop]
  48. 2.959 Created atlas bitmap 16384x480 [smoke, mipmap, linear-minification, linear-magnification]
  49. 2.960 Created atlas bitmap 16384x456 [not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, no-crop, no-scale]
  50. 2.960 Created atlas bitmap 16384x748 [alpha-mask]
  51. 2.963 Created atlas bitmap 16384x12628 [shadow, linear-magnification, alpha-mask]
  52. 2.964 Created atlas bitmap 16384x1264 [shadow, mipmap, linear-magnification, alpha-mask]
  53. 4.386 Parallel Sprite Loader initialized (threads: 5)
  54. 23.194 Sprites loaded
  55. 23.440 Generated mipmaps for atlas of size 16384x3808
  56. 23.518 Generated mipmaps for atlas of size 16384x1888
  57. 23.550 Generated mipmaps for atlas of size 16384x6592
  58. 23.573 Generated mipmaps for atlas of size 16384x480
  59. 23.585 Generated mipmaps for atlas of size 16384x456
  60. 23.595 Generated mipmaps for atlas of size 16384x1264
  61. 23.604 Custom inputs active: 1
  62. 23.786 Factorio initialised
  63. 118.069 Loading Level.dat: 1069840 bytes.
  64. 118.070 Info Scenario.cpp:147: Map version 0.17.1-1
  65. 118.130 Checksum for script C:/Users/douwa/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
  66. 118.132 Checksum for script __Bottleneck__/control.lua: 730129785
  67. 118.133 Checksum for script __far-reach__/control.lua: 105203498
  68. 155.900 Info AppManagerStates.cpp:1756: Saving finished
  69. 165.169 Info ServerSynchronizer.cpp:29: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  70. 165.169 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(Ready) to(PreparedToHostGame)
  71. 165.169 Info ServerMultiplayerManager.cpp:714: updateTick(4294967295) changing state from(PreparedToHostGame) to(CreatingGame)
  72. 165.169 Loading map C:\Users\douwa\AppData\Roaming\Factorio\saves\.17.zip: 1395235 bytes.
  73. 165.271 Loading Level.dat: 1151959 bytes.
  74. 165.278 Info Scenario.cpp:147: Map version 0.17.1-1
  75. 165.334 Loading script.dat: 448 bytes.
  76. 165.338 Checksum for script C:/Users/douwa/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2366710471
  77. 165.340 Checksum for script __Bottleneck__/control.lua: 730129785
  78. 165.341 Checksum for script __far-reach__/control.lua: 105203498
  79. 165.344 Info UDPSocket.cpp:27: Opening socket at (IP ADDR:({0.0.0.0:34197}))
  80. 165.344 Hosting game at IP ADDR:({0.0.0.0:34197})
  81. 165.344 Info HttpSharedState.cpp:54: Downloading https://auth.factorio.com/generate-server-padlock-2
  82. 165.872 Info HttpSharedState.cpp:147: Status code: 200
  83. 165.872 Info AuthServerConnector.cpp:109: Obtained serverPadlock for serverHash (bkrnX7DSCDGiiRwGQiCIHjuK4NYr9ctZ) from the auth server.
  84. 165.872 Info ServerMultiplayerManager.cpp:714: updateTick(627) changing state from(CreatingGame) to(InGame)
  85. 165.906 Info ServerRouter.cpp:606: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197, pingpong3.factorio.com:34197, pingpong4.factorio.com:34197) for own address
  86. 165.907 Info UDPSocket.cpp:39: Opening socket for broadcast
  87. 165.907 Info GameActionHandler.cpp:4031: UpdateTick (627) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect)
  88. 165.986 Info ServerRouter.cpp:485: Own address is IP ADDR:({68.148.110.237:34197}) (confirmed by pingpong3)
  89. 166.036 Info SteamContext.cpp:447: Failed to get lobby game server information.
  90. 166.053 Info ServerRouter.cpp:485: Own address is IP ADDR:({68.148.110.237:34197}) (confirmed by pingpong4)
  91. 166.086 Info ServerRouter.cpp:485: Own address is IP ADDR:({68.148.110.237:34197}) (confirmed by pingpong2)
  92. 166.119 Info SteamContext.cpp:401: Lobby created callback started.
  93. 166.119 Info SteamContext.cpp:408: Lobby created succeeded.
  94. 166.120 Info SteamContext.cpp:430: Lobby creation finished.
  95. 166.120 Info SteamContext.cpp:437: Entered own lobby.
  96. 166.432 Info MatchingServer.cpp:86: Matching server game `4471123` has been created.
  97. 166.436 Info SteamContext.cpp:391: Leaving lobby...
  98. 166.437 Info ServerMultiplayerManager.cpp:643: Matching server connection resumed
  99. 166.586 Info SteamContext.cpp:401: Lobby created callback started.
  100. 166.586 Info SteamContext.cpp:408: Lobby created succeeded.
  101. 166.586 Info SteamContext.cpp:430: Lobby creation finished.
  102. 166.586 Info SteamContext.cpp:437: Entered own lobby.
  103. 264.424 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198065412566}))
  104. 264.424 Refusing connection for address (STEAM ID:({76561198065412566})), username (TheMiniMan1). UserVerificationMissing
  105. 265.107 ConnectionRequestReplyConfirm (type(ConnectionRequestReplyConfirm) ) from(STEAM ID:({76561198065412566}))
  106. 265.109 Info ServerRouter.cpp:418: Replying to connectionRequest for address(STEAM ID:({76561198065412566})).
  107. 265.109 Info ServerSynchronizer.cpp:557: nextHeartbeatSequenceNumber(2959) adding peer(1)
  108. 265.148 Info ServerMultiplayerManager.cpp:714: updateTick(6595) changing state from(InGame) to(InGameSavingMap)
  109. 265.225 Info ServerMultiplayerManager.cpp:813: updateTick(6595) received stateChanged peerID(1) oldState(Ready) newState(ConnectedWaitingForMap)
  110. 265.381 Info ServerMultiplayerManager.cpp:876: UpdateTick(6595) Serving map(C:\Users\douwa\AppData\Roaming\Factorio\temp\mp-save-0.zip) for peer(1) size(1542797) crc(287423285)
  111. 265.381 Info ServerMultiplayerManager.cpp:714: updateTick(6595) changing state from(InGameSavingMap) to(InGame)
  112. 265.525 Info ServerMultiplayerManager.cpp:813: updateTick(6603) received stateChanged peerID(1) oldState(ConnectedWaitingForMap) newState(ConnectedDownloadingMap)
  113. 268.690 Info ServerMultiplayerManager.cpp:813: updateTick(6793) received stateChanged peerID(1) oldState(ConnectedDownloadingMap) newState(ConnectedLoadingMap)
  114. 268.824 Info ServerMultiplayerManager.cpp:813: updateTick(6801) received stateChanged peerID(1) oldState(ConnectedLoadingMap) newState(TryingToCatchUp)
  115. 269.159 Info ServerMultiplayerManager.cpp:813: updateTick(6821) received stateChanged peerID(1) oldState(TryingToCatchUp) newState(WaitingForCommandToStartSendingTickClosures)
  116. 269.159 Info GameActionHandler.cpp:4031: UpdateTick (6821) processed PlayerJoinGame peerID(1) playerIndex(1) mode(create)
  117. 269.324 Info ServerMultiplayerManager.cpp:813: updateTick(6831) received stateChanged peerID(1) oldState(WaitingForCommandToStartSendingTickClosures) newState(InGame)
  118. 755.689 Info AppManager.cpp:266: Saving to _autosave1 (blocking).
  119. 756.189 Info AppManagerStates.cpp:1756: Saving finished
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