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Feb 4th, 2019
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  1. Specialist
  2.  
  3. Abathur
  4. Divider_Hero_Abathur_Crop.png
  5.  
  6. Abilities
  7.  
  8. Carapace (E)
  9. Cooldown reduced from 12 to 6 seconds
  10. Duration reduced from 8 to 6 seconds
  11. Additional functionality:
  12. Shield now persists after Symbiote ends
  13. Additional functionality:
  14. Shield now Heals allied Heroes for 22 Health per second while Carapace is active
  15. Locust Strain (Trait)
  16. Duration reduced from 25 to 16 seconds
  17. Damage increased from 34 to 40
  18. Evolve Monstrosity (R)
  19. No longer takes 50% reduced damage from non-Heroic enemies
  20. Now shows a warning indicator showing where it is going to burrow to
  21. Additional Functionality:
  22. Now has the ability to Deep Tunnel to a visible location every 80 seconds
  23.  
  24. Talents
  25.  
  26. Level 1
  27. Regenerative Microbes (E)
  28. Removed
  29. New Talent: Reinforced Carapace (E)
  30. Increase the Shield amount of Carapace by 40%
  31. Survival Instincts (Trait)
  32. No longer increases Locust duration
  33. Additional functionality:
  34. Increase Locust attack damage by 40%
  35. Level 4
  36. Ballistospores (Trait)
  37. Removed
  38. Sustained Carapace (E)
  39. Removed
  40. Needlespine (Q)
  41. Moved from Level 7
  42. Level 7
  43. Calldown: MULE (Active)
  44. Healing per second reduced from 100 to 90
  45. Level 13
  46. Assault Strain (Trait)
  47. Removed
  48. Bombard Strain (Trait)
  49. No longer increases Locust attack damage
  50. Additional functionality:
  51. Increase the duration of Locusts by 50%
  52. Level 16
  53. Volatile Mutation (R)
  54. Additional functionality:
  55. Damage dealt by Volatile Mutation against enemy Heroes heals the host for 50% of the damage dealt
  56. Level 20
  57. Evolutionary Link (R)
  58. Additional functionality:
  59. Increase the duration of Ultimate Evolution by 50%
  60. Evolution Complete (R)
  61. No longer gives the Monstrosity the ability to Deep Tunnel
  62. New functionality:
  63. Now increases the Monstrosity’s Basic Attack damage by 100%
  64.  
  65. Developer Comment: For a long time Abathur has had a unique place in Heroes, being a powerful force at high level play while having a relatively low win-rate across the board. These changes are meant to spruce up his talents while streamlining his gameplay and introducing more counter-play to the hero. Carapace, particularly with the Sustained Carapace talent, created some awkward gameplay where it was much more efficient to use Symbiote on cooldown, even when the desire was to stay on one target, due to the cooldown refresh that it gave Carapace. In order to clean this up, Sustained Carapace is baseline and the cooldown of Carapace has been reduced, so Abathur no longer has to continuously remove Carapace to be efficient. In addition, Abathur’s Locusts are now more potent, but they last for a shorter duration, meaning Abathur players will be more rewarded for positioning themselves aggressively and punished when they overextend too much.
  66.  
  67. Return
  68.  
  69. Support
  70.  
  71. Ana
  72. Divider_Hero_Ana.png
  73.  
  74. Abilities
  75.  
  76. Healing Dart (Q)
  77. Heal reduced from 205 to 195
  78. Shrike (Trait/D)
  79. New Active - Aim Down Sights
  80. No longer grants Sight or Attack Range
  81. Cooldown from 3 to 4 seconds
  82. Self-slow increased from 20 to 25%
  83. New functionality:
  84. While active, Sleep and Healing Dart ranges are increased by 25% and pierce one target
  85. Eye of Horus (R)
  86. Heal reduced from 285 to 225
  87. Damage reduced from 166 to 135
  88. Added functionality:
  89. Shots now pierce all targets (but still impact and cease on structures)
  90.  
  91. Talents
  92.  
  93. Level 1
  94. Piercing Darts (E)
  95. Removed
  96. Grenade Calibration (W)
  97. Removed
  98. Contact Healing (W)
  99. Moved from Level 16
  100. New Talent – Slumber Shells (E)
  101. If an enemy is affected by Sleep Dart, Ana gains 25% movement speed
  102. New Talent – Vampiric Rounds (Trait)
  103. Quest: Each time you stack max Doses on a target Hero, increase Shrikes self-heal by 1.5%
  104. Level 4
  105. Air Strike (Active)
  106. Removed
  107. Aim Down Sights (D/Trait)
  108. Removed (New Trait Addition)
  109. Debilitating Darts (Active)
  110. Moved from Level 7
  111. New Talent – Biotic Enhancements (W)
  112. Increase the bonus healing duration of Biotic Grenade by 50% and reduce its cooldown by 4 seconds
  113. Level 7
  114. Temporary Blindness (E)
  115. Removed
  116. New Talent – Anti-Healer (W)
  117. Biotic Grenades area is increased by 100% and the duration of the Healing debuff is increased by 25%
  118. New Talent – Night Terrors (E)
  119. When a Slept target wakes up, they are dealt 8% of their maximum Health in damage. If they are woken up early, reduce the cooldown of Sleep Dart by 7 seconds
  120. Level 16
  121. New Talent - Active Reload (Active)
  122. Activate to gain 3 charges of Healing Dart (60 second CD)
  123. Level 20
  124. Ballistic Advantage (R)
  125. Removed
  126. Dynamic Shooting (Passive)
  127. Removed
  128. Somnolent Doses (Trait)
  129. Removed
  130. Custom Optics (Trait)
  131. Removed
  132. New Talent – Dead-Eye (R)
  133. The healing and damage of Eye of Horus is increased by 4% for every Hero hit. This resets after all shots have been fired.
  134. New Talent - Armored Stance (D/Trait)
  135. Increase Shrike’s damage by 50%. Gain 25 Armor while Aim Down Sights is active.
  136. New Talent – Dynamic Optics (D/Trait)
  137. While Aim Down Sights is active, increase the range of your Basic Attacks by 4. Each attack increases your Attack Speed by 10% for 3 seconds (up to 50%)
  138.  
  139. Developer Comment: Ana came to the Nexus during the ‘Quest Revolution’ where we were adding them in as many places as we could. We have learned a lot since that time, so we spent some time re-designing and re-organizing Ana’s talent tree. Bringing Aim Down Sights into her base Shrike functionality gives us a design solve for the powerful yet flawed Piercing Darts quest. The rest of the talent changes and shuffles were directed at opening up some new builds while keeping all of her current beloved capabilities!
  140.  
  141. Return
  142.  
  143. Rehgar
  144. Divider_Hero_Rehgar_Crop.png
  145. Abilities
  146.  
  147. Ancestral Healing (R)
  148. Rehgar can now self-cast Ancestral Healing
  149.  
  150. Return
  151.  
  152. Whitemane
  153. Divider_Hero_Whitemane_crop.png
  154.  
  155. Talents
  156.  
  157. Level 4
  158. High Inquisitor (W)
  159. Mana return per stack reduced from 75 to 50
  160.  
  161. Return
  162.  
  163. Collection
  164.  
  165. New Bundles
  166.  
  167. The following new bundles are only available for a limited time!
  168. Join the Resistance Bundle
  169. Viper Returns Bundle
  170. Firestorm Blaze Skin Pack
  171. Deckard Pain Skin Pack
  172. Delta Hanzo Skin Pack
  173.  
  174. New Skins
  175.  
  176. Firestorm Blaze
  177. Red Hot Firestorm Blaze
  178. Atomic Firestorm Blaze
  179. Deckard Pain
  180. Infiltrator Deckard Pain
  181. Desert Ops Deckard Pain
  182. Delta Hanzo
  183. Blackout Delta Hanzo
  184. Veteran Delta Hanzo
  185. Badlands Imperator Stukov
  186. Badlands Sidewinder Ana
  187. Badlands Deathfang Genji
  188. Cryo Imperator Stukov
  189. Cryo Sidewinder Ana
  190. Cryo Deathfang Genji
  191. Paramour Pajamathur Abathur
  192.  
  193. New Mounts
  194.  
  195. D.E.R.P.A.
  196. Commando D.E.R.P.A.
  197. Desert D.E.R.P.A.
  198. Badlands Viper Dominator
  199. Flirty Cloud
  200.  
  201. New Portraits, Sprays, and Emojis
  202.  
  203. Several new emoji packs and portraits have also been added to the game.
  204.  
  205. Return to Top
  206. Bug Fixes
  207.  
  208. General
  209.  
  210. Fixed an issue causing Shields applied to non-Heroes to be applies towards Healing Score.
  211. Super Cleanse effects (Abolish Magic) will no longer remove delayed damaging effects (Consume Souls, Last Rites)
  212. Fixed an issue causing Time Stop and Stasis effects to remove Armor Vulnerability effects.
  213. Fixed an issue that could cause a player’s ready state to become locked if Ready and Cancel were pressed in rapid succession.
  214. Fixed an issue that could occasionally prevent players from pressing the ready button when using the Call of the Nexus Quick Match system.
  215.  
  216. Heroes, Abilities, and Talents
  217.  
  218. Ana: Fixed an issue allowing cooldowns to tick down during Time Stop if the Hero is affected by Nano Boost.
  219. Cassia: Fixed an issue causing Lightning Fury to be invisible if it pierced a Hero at melee range.
  220. Cassia: Fixed an issue causing Fend to immediately cancel if cast immediately after Lightning Fury.
  221. Chromie: Slowing Sands will no longer slow Battleground vehicles (Dragon Knight, Triglav Protector).
  222. Deckard: Fortitude of the Faithful’s range indicator now matches the actual range of the ability.
  223. Deckard: Fixed an issue with how Portion of Revival benefits from spell power. (should now heal for more)
  224. Kerrigan: Fixed an issue preventing Sharpened Blades from granting kill credit against Heroes with post-death effects.
  225. Li Li: Fixed an issue that caused healing from Cloud Serpent to temporarily fail if the Blessing of Yu’lon talent was chosen while a Cloud Serpent was active.
  226. Maiev: Fan of Knives will now refund the correct amount of Mana.
  227. Maiev: Fixed an issue with Blade Dance’s visual effects blocking command inputs.
  228. Muradin: Fixed an issue preventing Thunder Burn from creating the secondary thunder clap if it lands the killing blow on the affected Hero.
  229. Nova: Fixed an issue causing Holo Decoy’s Snipe projectile to be destroyed mid-flight if the Decoy died.
  230. Nova: Triple Tap will now immediately cancel if the target becomes invalid immediately after starting the Triple Tap cast.
  231. Ragnaros: Fixed an issue allowing Ragnaros to immediately complete the Catching Fire quest if it was chosen during Molten Core.
  232. Rexxar: Fixed an issue preventing Rexxar from controlling Misha while silenced.
  233. Stitches: Fixed a number of issues caused by using Helping Hand on an allied Hero using a Channeled ability that grants Unstoppable.
  234. Stitches: Fixed an issue that could prevent Stitches’ Hook from landing at point blank range.
  235. Tyrande: The Shooting Star talent will no longer attempt to target Sand Tornadoes created by the Boss.
  236.  
  237. User Interface
  238.  
  239. Fixed an issue preventing critical healing effects from showing the Crit UI indicator.
  240. Adding and Removing favorite emojis will no longer cause the chat panel and emoji picker to close.
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