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NatedogServer

UF Struct

Nov 8th, 2014
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  1. /*040*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
  2. /*044*/ uint32 unknown044; //0
  3. /*048*/ uint32 unknown048; //0
  4. /*052*/ uint32 unknown052; //0
  5. /*056*/ uint8 isEvolving; //0 // If 1 Add evolving item data in between Header and HeaderFinish
  6. };
  7.  
  8. struct EvolvingItem {
  9.     uint8 unknown001;   //This adds shit too.. not sure what yet..
  10.     uint8 unknown002;
  11.     uint8 unknown003;
  12.     uint8 unknown004;
  13.     int32 evoLevel;
  14.     double progress;
  15.     uint8 Activated;
  16.     int32 evomaxlevel;
  17.     uint8 unknown02[4];
  18. };
  19.  
  20. //IDFILE is here with NULL termination otherwise just a NULL  THIS IS ALWAYS sent!
  21.  
  22. struct ItemSerializationHeaderFinish
  23. {
  24.             uint16 ornamentIcon;
  25.     /*060*/ uint8 unknown060; //0
  26.     /*061*/ uint8 unknown061; //0 -
  27.     /*062*/ uint8 isCopied; // New to Underfoot // Copied flag on item
  28.     /*063*/ uint8 ItemClass; //0, 1, or 2
  29. };
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