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- /*040*/ uint32 inst_nodrop; // 1 if the item is no drop (attuned items)
- /*044*/ uint32 unknown044; //0
- /*048*/ uint32 unknown048; //0
- /*052*/ uint32 unknown052; //0
- /*056*/ uint8 isEvolving; //0 // If 1 Add evolving item data in between Header and HeaderFinish
- };
- struct EvolvingItem {
- uint8 unknown001; //This adds shit too.. not sure what yet..
- uint8 unknown002;
- uint8 unknown003;
- uint8 unknown004;
- int32 evoLevel;
- double progress;
- uint8 Activated;
- int32 evomaxlevel;
- uint8 unknown02[4];
- };
- //IDFILE is here with NULL termination otherwise just a NULL THIS IS ALWAYS sent!
- struct ItemSerializationHeaderFinish
- {
- uint16 ornamentIcon;
- /*060*/ uint8 unknown060; //0
- /*061*/ uint8 unknown061; //0 -
- /*062*/ uint8 isCopied; // New to Underfoot // Copied flag on item
- /*063*/ uint8 ItemClass; //0, 1, or 2
- };
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