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BH & Pricipia v1.2

Feb 14th, 2020
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  1. @Kopernicus:AFTER[BeyondHome]:NEEDS[Principia]
  2. {
  3. !Body[Destiny] {}
  4. !Body[Sun] {}
  5. Body
  6. {
  7. name = Sun
  8. cacheFile = BeyondHome/Cache/Tempus.bin
  9. Template
  10. {
  11. name = Sun
  12. }
  13. Properties
  14. {
  15. description = Destiny is the primary star of the Tempus system. It glows whiter than Kerbol ever did and has billions of years left of its lifespan. Its luminosity is due to increase by 10% over the course of its main sequence life, which is abnormally low for a star of this size, making it a strong candidate for supporting a very stable system.
  16. displayName = Destiny
  17. radius = 525000000
  18. mass = 1.75654591319326E+28
  19. rotates = True
  20. rotationPeriod = 1000000
  21. tidallyLocked = False
  22. initialRotation = 0
  23. timewarpAltitudeLimits = 0 1000000 1500000 1600000 1600000 12000000 24000000 36000000
  24. ScienceValues
  25. {
  26. flyingLowDataValue = 16
  27. flyingHighDataValue = 16
  28. inSpaceLowDataValue = 16
  29. inSpaceHighDataValue = 2
  30. recoveryValue = 4
  31. flyingAltitudeThreshold = 800000
  32. spaceAltitudeThreshold = 1E+09
  33. }
  34. }
  35. // Orbit
  36. //{
  37. // mode = 0
  38. // icon = NONE
  39. // referenceBody = Sun
  40. // inclination = 5
  41. // eccentricity = 0
  42. // longitudeOfAscendingNode = 0
  43. // argumentOfPeriapsis = 0
  44. // semiMajorAxis = 1432814796.98
  45. // meanAnomalyAtEpoch = 0
  46. // period = 326835.702968
  47. // color = 1,1,1,1
  48. // }
  49. ScaledVersion
  50. {
  51. Material
  52. {
  53. noiseMap = BeyondHome/PluginData/noise2.dds
  54. emitColor0 = 1,1,1,1
  55. emitColor1 = 1,1,1,1
  56. sunspotTex = BeyondHome/PluginData/noise.dds
  57. sunspotPower = 1
  58. sunspotColor = 0.75,0.75,0.75,1
  59. rimColor = 1,1,1,1
  60. rimPower = 0
  61. rimBlend = 0
  62. }
  63. Light
  64. {
  65. sunlightColor = 1,1,1,1
  66. sunlightShadowStrength = 0
  67. scaledSunlightColor = 1,1,1,1
  68. IVASunColor = 1,1,1,1
  69. sunAU = 10827720000 // TODO
  70. luminosity = 356 // TODO
  71. insolation = 0.15 // TODO
  72. radiationFactor = 1 // TODO
  73. sunLensFlareColor = 0,0,0,0
  74. IntensityCurve
  75. {
  76. key = 0 1 0 0
  77. key = 110000000000 1 0 0
  78. key = 120000000000 0 0 0
  79. }
  80. ScaledIntensityCurve
  81. {
  82. key = 0 1 0 0
  83. key = 2.25E+07 1 0 0
  84. key = 2.26E+07 0 0 0
  85. }
  86. IVAIntensityCurve
  87. {
  88. key = 0 1 0 0
  89. key = 110000000000 1 0 0
  90. key = 120000000000 0 0 0
  91. }
  92. brightnessCurve
  93. {
  94. key = 0 0 0 25
  95. key = 0.01 0 0.5 0.5
  96. key = 1 0 0.5 0.5
  97. key = 5 0 0 0
  98. key = 10 0 0 0
  99. key = 50 0 0 0
  100. key = 200 0 0 0
  101. }
  102. }
  103. Coronas
  104. {
  105. Value
  106. {
  107. scaleSpeed = 0.007
  108. scaleLimitY = 1
  109. scaleLimitX = 1
  110. updateInterval = 5
  111. speed = -1
  112. rotation = 0
  113. Material
  114. {
  115. texture = BeyondHome/PluginData/Tempus_Corona.dds
  116. invFade = 2.553731
  117. }
  118. }
  119. }
  120. }
  121. }
  122. @Body[Fate]
  123. {
  124. @Orbit
  125. {
  126. %semiMajorAxis = 4604824587.98
  127. }
  128. }
  129. @Body[Armstrong]
  130. {
  131. @Orbit
  132. {
  133. %semiMajorAxis = 12506784
  134. }
  135. }
  136. @Body[Eterna]
  137. {
  138. @Orbit
  139. {
  140. %semiMajorAxis = 89700595.866835564
  141. }
  142. }
  143. @Body[Talon]
  144. {
  145. @Orbit
  146. {
  147. %semiMajorAxis = 140867761.53320013
  148. }
  149. }
  150. @Body[Lond]
  151. {
  152. @Orbit
  153. {
  154. %semiMajorAxis = 319890000
  155. }
  156. }
  157. @Body[Fury]
  158. {
  159. !Rings {}
  160. Rings
  161. {
  162. Ring
  163. {
  164. angle = 0
  165. innerRadius = 1875
  166. outerRadius = 6562.5
  167. texture = BeyondHome/PluginData/Fury_Ring.dds
  168. color = 1,1,1,1
  169. lockRotation = true
  170. unlit = false
  171. useNewShader = true
  172. penumbraMultipler = 10.0
  173. }
  174. }
  175. }
  176. @Body[Anger]
  177. {
  178. @Orbit
  179. {
  180. %semiMajorAxis = 3459995
  181. }
  182. }
  183. @Body[Eidos]
  184. {
  185. @Orbit
  186. {
  187. %semiMajorAxis = 98349732
  188. }
  189. }
  190. }
  191. @Scatterer_sunflare:FINAL:NEEDS[Principia]
  192. {
  193. @Sun
  194. {
  195. %assetPath = BeyondHome/Scatterer/config/Sunflares/Destiny
  196. %flareSettings = 0.6,1,0.6
  197. %spikesSettings = 0.4,1,0.3
  198. %sunGlareFadeDistance = 25000
  199. !ghost1SettingsList1 {}
  200. ghost1SettingsList1
  201. {
  202. Item = 0.2,0.56,0.92,0.95
  203. }
  204. ghost2SettingsList1
  205. {
  206. Item = 0.4,1,36,-0.3
  207. Item = 0.4,1,48,0.3
  208. Item = 0.1,1,24,0.4
  209. Item = 0.15,1,6,0.6
  210. }
  211. ghost2SettingsList2
  212. {
  213. Item = 0.1,1,12,1.45
  214. }
  215. ghost3SettingsList1
  216. {
  217. Item = 0.3,1,24,-0.45
  218. Item = 0.3,1,48,-0.33
  219. Item = 0.3,1,48,0.33
  220. Item = 0.15,1,24,0.45
  221. }
  222. ghost3SettingsList2
  223. {
  224. Item = 0.15,1,6,0.75
  225. Item = 0.1,1,12,1.5
  226. }
  227. }
  228. !Destiny {}
  229. }
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