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  1. 0.002 2017-11-09 03:18:22; Factorio 0.15.37 (build 30927, win64, steam)
  2. 0.003 Operating system: Windows 10 (version 1703)
  3. 0.003 Program arguments: "E:\Steam\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.003 Read data path: E:/Steam/steamapps/common/Factorio/data
  5. 0.003 Write data path: C:/Users/James/AppData/Roaming/Factorio
  6. 0.003 Binaries path: E:/Steam/steamapps/common/Factorio/bin
  7. 0.010 System info: [CPU: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz, 8 cores, RAM: 16360MB]
  8. 0.011 Display options: [FullScreen: 1] [VSync: 0] [UIScale: 100%] [MultiSampling: OFF] [Screen: 0] [Lang: en]
  9. 0.012 Available display adapters: 2
  10. 0.012 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 1070 {0x05, [0,0], 1920x1080, 32bit, 60Hz}
  11. 0.012 [1]: \\.\DISPLAY2 - NVIDIA GeForce GTX 1070 {0x01, [1920,0], 1920x1080, 32bit, 60Hz}
  12. 0.012 Create display on adapter 0. Size 1280x720 at position [310, 162].
  13. 0.150 Initialised Direct3D:[0] NVIDIA GeForce GTX 1070; driver: nvldumdx.dll 23.21.13.8800
  14. 0.153 Video memory size (dedicated video/dedicated system/shared system/available): 8096/0/8180/4088 MB
  15. 0.186 DSound: Starting _dsound_update thread
  16. 0.187 DSound: Enter _dsound_update; tid=130768
  17. 0.188 Device reset internal.
  18. 0.191 Desktop composition is active.
  19. 0.191 Graphics settings preset: very-high
  20. 0.191 Graphics options: [Graphics quality: high] [Video memory usage: high] [Light scale: 25%] [DXT: false] [Shader: 1]
  21. 0.554 Loading mod settings ammo-loader 0.10.15 (settings.lua)
  22. 0.554 Loading mod settings Bottleneck 0.8.5 (settings.lua)
  23. 0.555 Loading mod settings LoaderRedux 1.1.2 (settings.lua)
  24. 0.589 Loading mod core 0.0.0 (data.lua)
  25. 0.642 Loading mod base 0.15.37 (data.lua)
  26. 1.666 Loading mod ammo-loader 0.10.15 (data.lua)
  27. 1.695 Loading mod autofill 1.4.8 (data.lua)
  28. 1.723 Loading mod Bottleneck 0.8.5 (data.lua)
  29. 1.749 Loading mod Crafting_Speed_Research 0.1.5 (data.lua)
  30. 1.776 Loading mod FactoReach 1.0.1 (data.lua)
  31. 1.801 Loading mod LoaderRedux 1.1.2 (data.lua)
  32. 1.828 Loading mod TinyStart 0.15.2 (data.lua)
  33. 1.855 Loading mod Warehousing v15 0.0.14 (data.lua)
  34. 1.885 Loading mod base 0.15.37 (data-updates.lua)
  35. 1.922 Loading mod Squeak Through 1.1.7 (data-updates.lua)
  36. 1.960 Checksum for core: 2904504744
  37. 1.960 Checksum of base: 1503927233
  38. 1.960 Checksum of ammo-loader: 2803593168
  39. 1.960 Checksum of autofill: 3086359458
  40. 1.960 Checksum of Bottleneck: 3322099402
  41. 1.960 Checksum of clock: 0
  42. 1.960 Checksum of Crafting_Speed_Research: 3481280056
  43. 1.960 Checksum of FactoReach: 223169401
  44. 1.960 Checksum of LoaderRedux: 2519844926
  45. 1.960 Checksum of Squeak Through: 3430405470
  46. 1.960 Checksum of TinyStart: 3347815561
  47. 1.960 Checksum of Warehousing v15: 451246801
  48. 2.443 Info PlayerData.cpp:58: Local player-data.json available, timestamp 1510219016
  49. 2.444 Info PlayerData.cpp:65: Cloud player-data.json unavailable
  50. 2.656 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/game.cso
  51. 2.663 Loaded shader file E:/Steam/steamapps/common/Factorio/data/core/graphics/shaders/zoom-to-world.cso
  52. 2.676 Initial atlas bitmap size is 16384
  53. 2.680 Created atlas bitmap 16384x9681
  54. 3.263 Created atlas bitmap 16384x3181
  55. 3.343 Created atlas bitmap 16384x2545
  56. 3.414 Created atlas bitmap 8192x1920
  57. 3.441 Created atlas bitmap 8192x800
  58. 3.450 Created atlas bitmap 8192x2064
  59. 44.920 Sprites loaded
  60. 44.921 Convert atlas 8192x1920 to: mipmap
  61. 44.988 Convert atlas 8192x800 to: mipmap
  62. 45.322 Convert atlas 8192x2064 to: trilinear-filtering
  63. 45.932 Loading sounds...
  64. 53.122 Custom inputs active: 4
  65. 53.294 Factorio initialised
  66. 98.492 Info ServerSynchronizer.cpp:28: nextHeartbeatSequenceNumber(0) initialized Synchronizer nextTickClosureTick(0).
  67. 98.493 Info ServerMultiplayerManager.cpp:671: mapTick(-1) changing state from(Ready) to(PreparedToHostGame)
  68. 98.493 Info ServerMultiplayerManager.cpp:671: mapTick(-1) changing state from(PreparedToHostGame) to(CreatingGame)
  69. 98.494 Loading map C:\Users\James\AppData\Roaming\Factorio\saves\New.zip: 12142880 bytes.
  70. 98.545 Loading Level.dat: 28114626 bytes.
  71. 98.551 Info Scenario.cpp:135: Map version 0.15.37-0
  72. 99.303 Info BlueprintLibrary.cpp:226: Loaded library shelves:
  73. 99.303 Info BlueprintLibrary.cpp:794: Game shelf: playerIndex = 65535, nextRecordID = 0; timestamp = 1510007152; records:
  74. 99.303 Info BlueprintLibrary.cpp:796: Player shelf: playerIndex = 0, nextRecordID = 122; timestamp = 1510009339; records: (id: 0, 2; label: "", preview: false, empty: false; book [id: 0, 1; label: "", preview: false, empty: false]) (id: 0, 21; label: "", preview: false, empty: false; book [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 17; label: "Steel", preview: false, empty: false]) (id: 0, 46; label: "", preview: false, empty: false; book [id: 0, 33; label: "", preview: false, empty: false] [id: 0, 34; label: "", preview: false, empty: false] [id: 0, 35; label: "", preview: false, empty: false] [id: 0, 36; label: "", preview: false, empty: false] [id: 0, 37; label: "", preview: false, empty: false] [id: 0, 38; label: "", preview: false, empty: false] [id: 0, 39; label: "", preview: false, empty: false] [id: 0, 40; label: "", preview: false, empty: false] [id: 0, 41; label: "", preview: false, empty: false] [id: 0, 44; label: "Green Circuits - Early Game", preview: false, empty: false] [id: 0, 42; label: "KoS Mall (Early-Game)", preview: false, empty: false] [id: 0, 45; label: "Red Circuits - (Expensive, Mid-Game)", preview: false, empty: false]) (id: 0, 74; label: "", preview: false, empty: false; book [id: 0, 63; label: "", preview: false, empty: false] [id: 0, 64; label: "", preview: false, empty: false] [id: 0, 65; label: "", preview: false, empty: false] [id: 0, 67; label: "", preview: false, empty: false] [id: 0, 68; label: "", preview: false, empty: false] [id: 0, 69; label: "Adv Circuit Production 28/s", preview: false, empty: false] [id: 0, 71; label: "Circuits Endgame", preview: false, empty: false] [id: 0, 66; label: "KoS Mall (Early-Game)", preview: false, empty: false] [id: 0, 70; label: "Processing Units 2/s", preview: false, empty: false] [id: 0, 73; label: "Quad Reactor 475 MW", preview: false, empty: false] [id: 0, 72; label: "Smelting Block", preview: false, empty: false]) (id: 0, 121; label: "Science Bitches!", preview: false, empty: false; book [id: 0, 116; label: "Red+Green", preview: false, empty: false] [id: 0, 117; label: "Black", preview: false, empty: false] [id: 0, 118; label: "Blue", preview: false, empty: false] [id: 0, 119; label: "Purple", preview: false, empty: false] [id: 0, 120; label: "Yellow", preview: false, empty: false]) (id: 0, 61; label: "tnt_rail_2", preview: false, empty: false; book [id: 0, 56; label: "", preview: false, empty: false] [id: 0, 59; label: "rail_2_1", preview: false, empty: false] [id: 0, 53; label: "rail_angle_2", preview: false, empty: false] [id: 0, 57; label: "rail_angle_straight_2", preview: false, empty: false] [id: 0, 54; label: "rail_entrance_2", preview: false, empty: false] [id: 0, 55; label: "rail_straight_2", preview: false, empty: false] [id: 0, 58; label: "rail_straight_angle_2", preview: false, empty: false] [id: 0, 52; label: "rail_t_2", preview: false, empty: false] [id: 0, 60; label: "tnt_explosive_gaming", preview: false, empty: false]) (id: 0, 103; label: "Train Stops V1", preview: false, empty: false; book [id: 0, 98; label: "1-1-1 Oil Loader", preview: false, empty: false] [id: 0, 82; label: "1-2-1 Blank Stop", preview: false, empty: false] [id: 0, 83; label: "1-2-1 Botpost 1 Stop", preview: false, empty: false] [id: 0, 84; label: "1-2-1 Botpost 2-Stop", preview: false, empty: false] [id: 0, 85; label: "1-2-1 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 86; label: "2-4-2 Blank Stop", preview: false, empty: false] [id: 0, 87; label: "2-4-2 Botpost 1-Stop", preview: false, empty: false] [id: 0, 88; label: "2-4-2 Botpost 2-Stop", preview: false, empty: false] [id: 0, 89; label: "2-4-2 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 102; label: "2-4-2 Unload to Steel Furnace", preview: false, empty: false] [id: 0, 91; label: "3-6-3 Blank Stop", preview: false, empty: false] [id: 0, 90; label: "3-6-3 Botpost 1-Stop", preview: false, empty: false] [id: 0, 92; label: "3-6-3 Botpost 2-Stop", preview: false, empty: false] [id: 0, 93; label: "3-6-3 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 94; label: "3-10-3 Blank Stop", preview: false, empty: false] [id: 0, 95; label: "3-10-3 Botpost 1-Stop", preview: false, empty: false] [id: 0, 96; label: "3-10-3 Botpost 2-Stop", preview: false, empty: false] [id: 0, 97; label: "3-10-3 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 101; label: "PAX Auto Clearing Stop", preview: false, empty: false] [id: 0, 99; label: "PAX Siding Left", preview: false, empty: false] [id: 0, 100; label: "PAX Siding Right", preview: false, empty: false]) (id: 0, 81; label: "", preview: false, empty: false; single) (id: 0, 49; label: "Adv Circuit Production 28/s", preview: false, empty: false; single) (id: 0, 48; label: "Circuits Endgame", preview: false, empty: false; single) (id: 0, 30; label: "Green Circuits - Early Game", preview: false, empty: false; single) (id: 0, 32; label: "KoS Mall (Early-Game)", preview: false, empty: false; single) (id: 0, 31; label: "Red Circuits - (Expensive, Mid-Game)", preview: false, empty: false; single) (id: 0, 50; label: "Smelting Block", preview: false, empty: false; single)
  75. 99.303 Info BlueprintLibrary.cpp:796: Player shelf: playerIndex = 1, nextRecordID = 6; timestamp = 1510044084; records: (id: 1, 5; label: "Personal", preview: false, empty: false; book [id: 1, 3; label: "", preview: false, empty: false] [id: 1, 4; label: "", preview: false, empty: false])
  76. 99.510 Info BlueprintLibrary.cpp:49: Loaded external blueprint storage: playerIndex = 0, nextRecordID = 122; timestamp = 1510009339; records: (id: 0, 2; label: "", preview: false, empty: false; book [id: 0, 1; label: "", preview: false, empty: false]) (id: 0, 21; label: "", preview: false, empty: false; book [id: 0, 15; label: "", preview: false, empty: false] [id: 0, 16; label: "", preview: false, empty: false] [id: 0, 18; label: "", preview: false, empty: false] [id: 0, 19; label: "", preview: false, empty: false] [id: 0, 20; label: "", preview: false, empty: false] [id: 0, 17; label: "Steel", preview: false, empty: false]) (id: 0, 46; label: "", preview: false, empty: false; book [id: 0, 33; label: "", preview: false, empty: false] [id: 0, 34; label: "", preview: false, empty: false] [id: 0, 35; label: "", preview: false, empty: false] [id: 0, 36; label: "", preview: false, empty: false] [id: 0, 37; label: "", preview: false, empty: false] [id: 0, 38; label: "", preview: false, empty: false] [id: 0, 39; label: "", preview: false, empty: false] [id: 0, 40; label: "", preview: false, empty: false] [id: 0, 41; label: "", preview: false, empty: false] [id: 0, 44; label: "Green Circuits - Early Game", preview: false, empty: false] [id: 0, 42; label: "KoS Mall (Early-Game)", preview: false, empty: false] [id: 0, 45; label: "Red Circuits - (Expensive, Mid-Game)", preview: false, empty: false]) (id: 0, 74; label: "", preview: false, empty: false; book [id: 0, 63; label: "", preview: false, empty: false] [id: 0, 64; label: "", preview: false, empty: false] [id: 0, 65; label: "", preview: false, empty: false] [id: 0, 67; label: "", preview: false, empty: false] [id: 0, 68; label: "", preview: false, empty: false] [id: 0, 69; label: "Adv Circuit Production 28/s", preview: false, empty: false] [id: 0, 71; label: "Circuits Endgame", preview: false, empty: false] [id: 0, 66; label: "KoS Mall (Early-Game)", preview: false, empty: false] [id: 0, 70; label: "Processing Units 2/s", preview: false, empty: false] [id: 0, 73; label: "Quad Reactor 475 MW", preview: false, empty: false] [id: 0, 72; label: "Smelting Block", preview: false, empty: false]) (id: 0, 121; label: "Science Bitches!", preview: false, empty: false; book [id: 0, 116; label: "Red+Green", preview: false, empty: false] [id: 0, 117; label: "Black", preview: false, empty: false] [id: 0, 118; label: "Blue", preview: false, empty: false] [id: 0, 119; label: "Purple", preview: false, empty: false] [id: 0, 120; label: "Yellow", preview: false, empty: false]) (id: 0, 61; label: "tnt_rail_2", preview: false, empty: false; book [id: 0, 56; label: "", preview: false, empty: false] [id: 0, 59; label: "rail_2_1", preview: false, empty: false] [id: 0, 53; label: "rail_angle_2", preview: false, empty: false] [id: 0, 57; label: "rail_angle_straight_2", preview: false, empty: false] [id: 0, 54; label: "rail_entrance_2", preview: false, empty: false] [id: 0, 55; label: "rail_straight_2", preview: false, empty: false] [id: 0, 58; label: "rail_straight_angle_2", preview: false, empty: false] [id: 0, 52; label: "rail_t_2", preview: false, empty: false] [id: 0, 60; label: "tnt_explosive_gaming", preview: false, empty: false]) (id: 0, 103; label: "Train Stops V1", preview: false, empty: false; book [id: 0, 98; label: "1-1-1 Oil Loader", preview: false, empty: false] [id: 0, 82; label: "1-2-1 Blank Stop", preview: false, empty: false] [id: 0, 83; label: "1-2-1 Botpost 1 Stop", preview: false, empty: false] [id: 0, 84; label: "1-2-1 Botpost 2-Stop", preview: false, empty: false] [id: 0, 85; label: "1-2-1 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 86; label: "2-4-2 Blank Stop", preview: false, empty: false] [id: 0, 87; label: "2-4-2 Botpost 1-Stop", preview: false, empty: false] [id: 0, 88; label: "2-4-2 Botpost 2-Stop", preview: false, empty: false] [id: 0, 89; label: "2-4-2 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 102; label: "2-4-2 Unload to Steel Furnace", preview: false, empty: false] [id: 0, 91; label: "3-6-3 Blank Stop", preview: false, empty: false] [id: 0, 90; label: "3-6-3 Botpost 1-Stop", preview: false, empty: false] [id: 0, 92; label: "3-6-3 Botpost 2-Stop", preview: false, empty: false] [id: 0, 93; label: "3-6-3 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 94; label: "3-10-3 Blank Stop", preview: false, empty: false] [id: 0, 95; label: "3-10-3 Botpost 1-Stop", preview: false, empty: false] [id: 0, 96; label: "3-10-3 Botpost 2-Stop", preview: false, empty: false] [id: 0, 97; label: "3-10-3 Botpost 4-Stop Flipity Flop", preview: false, empty: false] [id: 0, 101; label: "PAX Auto Clearing Stop", preview: false, empty: false] [id: 0, 99; label: "PAX Siding Left", preview: false, empty: false] [id: 0, 100; label: "PAX Siding Right", preview: false, empty: false]) (id: 0, 81; label: "", preview: false, empty: false; single) (id: 0, 49; label: "Adv Circuit Production 28/s", preview: false, empty: false; single) (id: 0, 48; label: "Circuits Endgame", preview: false, empty: false; single) (id: 0, 30; label: "Green Circuits - Early Game", preview: false, empty: false; single) (id: 0, 32; label: "KoS Mall (Early-Game)", preview: false, empty: false; single) (id: 0, 31; label: "Red Circuits - (Expensive, Mid-Game)", preview: false, empty: false; single) (id: 0, 50; label: "Smelting Block", preview: false, empty: false; single)
  77. 99.510 Loading script.dat: 305148 bytes.
  78. 99.530 Checksum for script C:/Users/James/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 282129324
  79. 99.533 Checksum for script __ammo-loader__/control.lua: 1461956503
  80. 99.539 Checksum for script __autofill__/control.lua: 428222097
  81. 99.541 Checksum for script __Bottleneck__/control.lua: 2627920942
  82. 99.542 Checksum for script __clock__/control.lua: 3180205693
  83. 99.543 Checksum for script __Crafting_Speed_Research__/control.lua: 1856175200
  84. 99.545 Checksum for script __LoaderRedux__/control.lua: 758236167
  85. 99.546 Checksum for script __TinyStart__/control.lua: 4098003319
  86. 99.547 Checksum for script __Warehousing v15__/control.lua: 909395249
  87. 99.777 Info UDPSocket.cpp:27: Opening socket at (0.0.0.0:34197)
  88. 99.778 Hosting game at 0.0.0.0:34197
  89. 99.778 Info ServerMultiplayerManager.cpp:671: mapTick(1976304) changing state from(CreatingGame) to(InGame)
  90. 99.779 Info ServerRouter.cpp:580: Asking pingpong servers (pingpong1.factorio.com:34197, pingpong2.factorio.com:34197) for own address
  91. 99.865 Info GameActionHandler.cpp:3320: MapTick (1976304) processed PlayerJoinGame peerID(0) playerIndex(0) mode(connect )
  92. 100.891 Info ServerRouter.cpp:475: Own address is 162.244.42.98:34197
  93. 101.208 Info ServerMultiplayerManager.cpp:600: Matching server connection resumed
  94. 114.683 Info ServerMultiplayerManager.cpp:116: Disconnecting multiplayer connection.
  95. 114.683 Info ServerMultiplayerManager.cpp:671: mapTick(1977193) changing state from(InGame) to(DisconnectingScheduled)
  96. 114.692 Info ServerMultiplayerManager.cpp:671: mapTick(1977193) changing state from(DisconnectingScheduled) to(Disconnecting)
  97. 114.707 Info ServerMultiplayerManager.cpp:671: mapTick(1977193) changing state from(Disconnecting) to(Disconnected)
  98. 114.709 Info ServerMultiplayerManager.cpp:140: Quitting multiplayer connection.
  99. 114.709 Info ServerMultiplayerManager.cpp:671: mapTick(1977193) changing state from(Disconnected) to(Closed)
  100. 114.906 Info HttpSharedState.cpp:44: Downloading https://multiplayer.factorio.com/remove-game/180399
  101. 115.423 Info HttpSharedState.cpp:111: Status code: 200
  102. 115.523 Info UDPSocket.cpp:206: Closing socket
  103. 115.523 Info UDPSocket.cpp:236: Socket closed
  104. 224.574 DSound: Stopping voice
  105. 224.574 DSound: Joining thread
  106. 224.576 DSound: Exit _dsound_update; tid=130768
  107. 224.576 DSound: Waiting for voice to stop ... signaled
  108. 224.576 DSound: Joined thread
  109. 224.576 DSound: Destroying thread
  110. 224.576 DSound: Thread destroyed
  111. 224.576 DSound: Releasing buffer
  112. 224.576 DSound: Voice stopped
  113. 224.576 DSound: Deallocating voice
  114. 224.577 DSound: Deallocated voice
  115. 224.638 Steam API shutdown.
  116. 224.640 Goodbye
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