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Primalcyndaquil

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Oct 14th, 2020
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  1. Flipside of the Arcade
  2.  
  3. islegendary=False
  4. requiredquestpoints=0
  5. rewardquestpoints=0
  6. canpreview=true
  7. previewtext=Seasonal Quest: With the discovery and subsequent cover-up of the Ultra Arcade, you'll need to find out whether or not the dimension poses a threat to life in Vanha.
  8. ignoresquestlimit=False
  9. repeatdays=-1
  10. objectives
  11. {
  12. stage=0
  13. {
  14. {
  15. description=RasChat
  16. hint=No
  17. timestocomplete=1
  18. hidden=True
  19. infinite=False
  20. triggers
  21. {
  22. show_title(delay=4;titletext=Flipside of the Arcade;titlecolour=aqua;subtitletext=Seasonal Quest Start!;subtitlecolour=dark_gray)
  23. }
  24. conditions
  25. {
  26. has_completed(flipped=False;completedquestname=Season of Arcade)
  27. }
  28. type=chat_npc(uuid=5762b643-1d7e-400d-aa79-435266e8423e;chatline1=Hey there, trainer. I've been researching the possibilities of that strange Arcade dimension you described.;chatline2=It seems to match up closely with a rare biome in Ultra Space: The Ultra Arcade.;chatline3=Not much is known about it, but it is home to Blacephalon. They're pretty powerful pokemon, so be careful.;chatline4=Speaking of which, I'm going to need a sample of the U-Arcade to see if it'll spread.;chatline5=If it does, that'd be bad news. We'd need a full-scale team like last time.)
  29. }
  30. }
  31. stage=1
  32. {
  33. {
  34. description=Chat to Mr. Lethe
  35. hint=By the counter in his Arcade, in Tesla.
  36. timestocomplete=1
  37. hidden=False
  38. infinite=False
  39. type=chat_npc(uuid=9c264367-3954-4fbe-a217-22ed1231755e;chatline1=Ugh... I figured you'd be back. If y'er looking for entrance again, beat it.;chatline2=What? What'd you just say? It might be spreading?;chatline3=Son of a... Fine. I'll let 'ya back there, but I aint responsible for anything happening!;chatline4=Kids these days, so insistent...;chatline5=Meet me in the Utility Room, I gotta make sure you won't die like an idiot back there.)
  40. }
  41. }
  42. stage=2
  43. {
  44. {
  45. description=Enter the Utility Room.
  46. hint=Right click the door in the Lethe Arcade.
  47. timestocomplete=1
  48. hidden=False
  49. infinite=False
  50. triggers
  51. {
  52. warp(delay=2;world=Vanha;x=-24;y=44;z=408)
  53. send_chat(delay=3;message=&bThe cyan lights seem to be much brighter. They almost blur your vision.)
  54. }
  55. type=right_click_block(minx=-11;maxx=-8;miny=94;maxy=98;minz=439;maxz=442;world=Vanha)
  56. }
  57. }
  58. stage=3
  59. {
  60. {
  61. description=Speak to Mr. Lethe in the Ultra Arcade.
  62. hint=He should be near you.
  63. timestocomplete=1
  64. hidden=False
  65. infinite=False
  66. triggers
  67. {
  68. skip_to_stage(delay=1;stage=4)
  69. }
  70. type=chat_npc(uuid=08559dfc-0c9c-4bf1-ad61-6fdf608033df;chatline1=Kid? You good? Oh, the lights. My vision ain't great these days, so it don't bother me too much.;chatline2=Aight, Kid, you're gonna see some freaky-looking Pokemon back there. Unlike anything you've ever seen.;chatline3=They're called Blacephalon, I think. At least, that's what my dex said, though it's an older model.;chatline4=They're fast and have some pretty tough fire attacks.;chatline5=Bring something that can beat it quick, before you get burned.;chatline6='ya clear? Good. Now go get yer sample and whatever, try not to die.;chatline7=...Good luck, kid.)
  71. }
  72. {
  73. description=If you exit the utility room...
  74. hint=Right click the door in the Lethe Arcade.
  75. timestocomplete=1
  76. hidden=False
  77. infinite=True
  78. triggers
  79. {
  80. warp(delay=2;world=Vanha;x=-24;y=44;z=408)
  81. }
  82. type=right_click_block(minx=-11;maxx=-8;miny=94;maxy=98;minz=439;maxz=442;world=Vanha)
  83. }
  84. }
  85. stage=4
  86. {
  87. {
  88. description=Right click the entryway.
  89. hint=It should be right in front of you, the invisible blocks.
  90. timestocomplete=1
  91. hidden=False
  92. infinite=False
  93. triggers
  94. {
  95. send_chat(delay=1;message=&bYou pass through what seems to be a rudimentary perimeter fence. It lets out a small beep.)
  96. warp(delay=2;world=Vanha;x=-25;y=44;z=418)
  97. send_chat(delay=4;message=&bYour eyes take a moment to adjust. The floor is made out of a mix of a void-coloured clay and black, dangerously sharp sand. There are lines of blinding blue light, made out of an unidentifiable material.)
  98. }
  99. type=right_click_block(minx=-26;maxx=-24;miny=44;maxy=46;minz=413;maxz=415;world=Vanha)
  100. }
  101. {
  102. description=If you exit the utility room...
  103. hint=Right click the door in the Lethe Arcade.
  104. timestocomplete=1
  105. hidden=False
  106. infinite=True
  107. triggers
  108. {
  109. warp(delay=2;world=Vanha;x=-24;y=44;z=408)
  110. }
  111. type=right_click_block(minx=-11;maxx=-8;miny=94;maxy=98;minz=439;maxz=442;world=Vanha)
  112. }
  113. }
  114. stage=5
  115. {
  116. {
  117. description=Explore for a moment.
  118. hint=Try get a sample from the glitched terrain on the Right.
  119. timestocomplete=1
  120. hidden=False
  121. infinite=False
  122. triggers
  123. {
  124. send_chat(delay=0;message=&bYou gather a chunk of void-clay, and a small pile of black sand. The sand cuts your hands as you pick it up, and a speck of blood falls on the floor.)
  125. fire_command(delay=3;command=effect PLAYER 7)
  126. fire_command(delay=5;command=playsound entity.creeper.primed master PLAYER ~ ~ ~ 10 1 1)
  127. send_chat(delay=5;message=&b...? You hear a strange hissing noise. Several glowing lights, flashing red and blue, appear in the darkness next to you. A Blacephalon!)
  128. spawn_and_battle(delay=8;spec=Blacephalon boss:1 customtexture:seasonal helditem:focus_sash;name=Blacephalon;level=70)
  129. skip_to_stage(delay=8;stage=6)
  130. }
  131. type=enter_zone(minx=-36;maxx=-30;miny=44;maxy=48;minz=416;maxz=422;world=Vanha)
  132. }
  133. {
  134. description=If you exit the area...
  135. hint=Right click the door in the Lethe Arcade.
  136. timestocomplete=1
  137. hidden=False
  138. infinite=True
  139. triggers
  140. {
  141. warp(delay=2;world=Vanha;x=-25;y=44;z=418)
  142. }
  143. type=right_click_block(minx=-11;maxx=-8;miny=94;maxy=98;minz=439;maxz=442;world=Vanha)
  144. }
  145. }
  146. stage=6
  147. {
  148. {
  149. description=Defeat the beast of the Ultra-Arcade!
  150. hint=Dont die.
  151. timestocomplete=1
  152. hidden=False
  153. infinite=False
  154. triggers
  155. {
  156. send_chat(delay=2;message=&bThough you're not sure if it fainted, the flickering lights disappear back into the darkness. You can hear Mr. Lethe yelling for you...)
  157. show_chat_gui(delay=5;name=Mr. Lethe;chatline1=Ay, kid! You good?;chatline2=You got the dirt? Get back in here, then!)
  158. warp(delay=9;world=Vanha;x=-24;y=44;z=408)
  159. skip_to_stage(delay=2;stage=7)
  160. }
  161. type=kill_pokemon(spec=Blacephalon)
  162. }
  163. {
  164. description=flee
  165. hint=An optional hint
  166. timestocomplete=1
  167. hidden=True
  168. infinite=False
  169. triggers
  170. {
  171. warp(delay=2;world=Vanha;x=-24;y=44;z=408)
  172. send_chat(delay=0;message=&bYour vision blurs, and it's getting really warm! After a few moments, you're back in the utility room... Did Mr. Lethe save you?)
  173. skip_to_stage(delay=0;stage=4)
  174. }
  175. type=flee_from_pokemon(spec=Blacephalon)
  176. }
  177. {
  178. description=crash
  179. hint=An optional hint
  180. timestocomplete=1
  181. hidden=True
  182. infinite=False
  183. triggers
  184. {
  185. warp(delay=2;world=Vanha;x=-24;y=44;z=408)
  186. send_chat(delay=0;message=&bYour vision blurs, and it's getting really warm! After a few moments, you're back in the utility room... Did Mr. Lethe save you?)
  187. skip_to_stage(delay=0;stage=4)
  188. }
  189. type=log_off()
  190. }
  191. {
  192. description=bea
  193. hint=An optional hint
  194. timestocomplete=1
  195. hidden=True
  196. infinite=False
  197. triggers
  198. {
  199. warp(delay=2;world=Vanha;x=-24;y=44;z=408)
  200. send_chat(delay=0;message=&bYour vision blurs, and it's getting really warm! After a few moments, you're back in the utility room... Did Mr. Lethe save you?)
  201. skip_to_stage(delay=0;stage=4)
  202. }
  203. type=battle_end_abnormal()
  204. }
  205. {
  206. description=succ
  207. hint=An optional hint
  208. timestocomplete=1
  209. hidden=True
  210. infinite=False
  211. triggers
  212. {
  213. warp(delay=2;world=Vanha;x=-24;y=44;z=408)
  214. send_chat(delay=0;message=&bYour vision blurs, and it's getting really warm! After a few moments, you're back in the utility room... Did Mr. Lethe save you?)
  215. skip_to_stage(delay=0;stage=4)
  216. }
  217. type=run_out_of_pokemon()
  218. }
  219. {
  220. description=dead
  221. hint=An optional hint
  222. timestocomplete=1
  223. hidden=True
  224. infinite=False
  225. triggers
  226. {
  227. warp(delay=2;world=Vanha;x=-24;y=44;z=408)
  228. send_chat(delay=0;message=&bYour vision blurs, and it's getting really warm! After a few moments, you're back in the utility room... Did Mr. Lethe save you?)
  229. skip_to_stage(delay=0;stage=4)
  230. }
  231. type=die()
  232. }
  233. }
  234. stage=7
  235. {
  236. {
  237. description=Speak to Mr. Lethe in the Ultra Arcade.
  238. hint=He should be near you.
  239. timestocomplete=1
  240. hidden=False
  241. infinite=False
  242. triggers
  243. {
  244. skip_to_stage(delay=1;stage=8)
  245. warp(delay=10;world=Vanha;x=-50;y=102;z=451)
  246. send_chat(delay=9;message=&bMr. Lethe rushes you out of the arcade, slipping you a few coins. Time to return to Ras and see what she has to say.)
  247. give_item(delay=6;itemid=pixelmon:relic_copper;nbt={display:{Name:"Lethe Token",Lore:["A highly valuable token exchanged for items in the Lethe Arcade. Has an eccentric old man's face printed on it."]}};count=2)
  248. }
  249. type=chat_npc(uuid=08559dfc-0c9c-4bf1-ad61-6fdf608033df;chatline1=Got spooked, eh? Those things come at 'ya quick.;chatline2=If it weren't for my patent perimeter fences, my arcade would be fried by now.;chatline3=Well, you got your rocks for the Prof, right? Get going then.;chatline4=...And here, kid. I hear you guys have been going crazy for these things lately.;chatline5=I figure I owe 'ya, anyways.;chatline6=Now, get outta my sight!)
  250. }
  251. {
  252. description=If you exit the utility room...
  253. hint=Right click the door in the Lethe Arcade.
  254. timestocomplete=1
  255. hidden=False
  256. infinite=True
  257. triggers
  258. {
  259. warp(delay=2;world=Vanha;x=-24;y=44;z=408)
  260. }
  261. type=right_click_block(minx=-11;maxx=-8;miny=94;maxy=98;minz=439;maxz=442;world=Vanha)
  262. }
  263. }
  264. stage=8
  265. {
  266. {
  267. description=Chat to Ras at /warp Nyr.
  268. hint=She's at /warp Nyr.
  269. timestocomplete=1
  270. hidden=True
  271. infinite=False
  272. triggers
  273. {
  274. show_title(delay=11;titletext=Flipside of the Arcade;titlecolour=aqua;subtitletext=Seasonal Quest Complete!;subtitlecolour=dark_gray)
  275. }
  276. type=chat_npc(uuid=5762b643-1d7e-400d-aa79-435266e8423e;chatline1=You were attacked? Didn't think the Blacephalon would be that aggressive already.;chatline2=Well, let's see the samples then.;chatline3=...This, in there, and..;chatline4=Hmm.. It doesn't seem to react with grass or stone all that much. I don't think we're in danger of the dimension itself spreading.;chatline5=My number-one concern is the Blacephalon. That perimeter fence won't hold forever.;chatline6=If Blacephalon get loose and attack Tesla, it'd be devestating... I'll keep you updated. Good work.;chatline7=I'll get to work on some more... refined tools on detecting Blace-Encounters.)
  277. }
  278. }
  279. }
  280.  
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