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GTAV 1.58

Dec 21st, 2021 (edited)
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  1. Disable mobile phone:
  2. *script_global(19937).as<int*>() = 1;
  3.  
  4. Anti idle:
  5. *script_global(1644209).at(1165).as<int*>() = -1;
  6. *script_global(1644209).at(1149).as<int*>() = -1;
  7.  
  8. Off the radar:
  9. *script_global(2689156).at(PLAYER::GET_PLAYER_INDEX(), 453).at(209).as<bool*>() = 1;
  10. *script_global(2703656 + 70).as<int*>() = NETWORK::GET_NETWORK_TIME() + 1;
  11.  
  12.  
  13.  
  14.  
  15. f_21328 = 5000; // Product Value
  16.  
  17. //Sale Multipliers
  18. f_21302 = 1f; // Near
  19. f_21303 = 1.5f; // Far
  20.  
  21. //Max Units
  22. f_21322 = 100; // Product
  23. f_21338 = 60; // Research
  24.  
  25. //Resupply Costs
  26. f_21347 = 15000; // Base
  27. f_21346 = 15000; // Discounted
  28.  
  29. //Base Time to Produce
  30. f_21323 = 600000; // Product
  31. f_21339 = 300000; // Research
  32.  
  33. //Time to Produce Reductions
  34. f_21324 = 90000; // Production Equipment
  35. f_21325 = 90000; // Production Staff
  36. f_21340 = 45000; // Research Equipment
  37. f_21341 = 45000; // Research Staff
  38.  
  39. //Supplies per Unit Produced
  40. f_21326 = 10; // Product Base
  41. f_21327 = 5; // Product Upgraded
  42. f_21342 = 2; // Research Base
  43. f_21343 = 1; // Research Upgraded
  44.  
  45.  
  46. "40 38 35 ? ? ? ? 75 0E 4C 8B C3 49 8B D7 49 8B CE" - "Is session started"
  47. "48 8B 05 ? ? ? ? 48 8B 48 08 48 85 C9 74 52 8B 81" - "Ped factory"
  48. "48 8B 0D ? ? ? ? 8A D3 48 8B 01 FF 50 ? 4C 8B 07 48 8B CF" - "Network player manager"
  49. "48 8D 0D ? ? ? ? 48 8B 14 FA E8 ? ? ? ? 48 85 C0 75 0A" - "Native handlers"
  50. "83 79 18 00 48 8B D1 74 4A FF 4A 18 48 63 4A 18 48 8D 41 04 48 8B 4C CA" - "Fix vectors"
  51. "45 33 F6 8B E9 85 C9 B8" - "Script threads"
  52. "44 8B 0D ? ? ? ? 4C 8B 1D ? ? ? ? 48 8B 1D ? ? ? ? 41 83 F8 FF 74 3F 49 63 C0 42 0F B6 0C 18 81 E1" - "Script programs"
  53. "48 8D 15 ? ? ? ? 4C 8B C0 E8 ? ? ? ? 48 85 FF 48 89 1D" - "Script globals"
  54. "48 8B 0D ? ? ? ? 4C 8B CE E8 ? ? ? ? 48 85 C0 74 05 40 32 FF" - "CGameScriptHandlerMgr"
  55. "48 8B 0D ? ? ? ? 48 8B 01 44 8D 43 01 33 D2 FF 50 40 8B C8" - "Swapchain"
  56. "48 8B C4 48 89 58 08 48 89 68 10 48 89 70 18 48 89 78 20 41 56 48 81 EC ? ? ? ? 45 8B F0 41 8B F9" - "Trigger Script Event"
  57. "48 8B C8 FF 52 30 84 C0 74 05 48" - "Model Spawn Bypass"
  58. "0F 85 ? ? ? ? 48 8B 05 ? ? ? ? 48 8B 48 08 E8" - "Add Owned Explosion Bypass 1"
  59. "74 0E 48 8D 4D ? 45 33 C0" - "Add Owned Explosion Bypass 2"
  60. "48 89 6C 24 ? 48 89 74 24 ? 57 48 83 EC 20 80 7A" - "send event ack"
  61. "8B 15 ? ? ? 01 48 39 5F 10 74 52" - "m_check_sync_bits_ret"
  62. "48 8B C4 48 89 58 08 48 89 68 10 48 89 70 18 48 89 78 20 41 56 48 83 EC 30 48 83 3D ? ? ? ? ? 8B" - "m_send_session_info_request"
  63.  
  64.  
  65.  
  66.  
  67.  
  68.  
  69.  
  70. char* name = PLAYER::GET_PLAYER_NAME(player);
  71. int money = globalHandle(1590908).At(player, 874).At(267).At(3).As<int>();
  72. int rp = globalHandle(1590908).At(player, 874).At(267).At(5).As<int>();
  73. int earnings = globalHandle(1590908).At(player, 874).At(267).At(56).As<int>();
  74. int rank = globalHandle(1590908).At(player, 874).At(267).At(6).As<int>();
  75. int kills = globalHandle(1590908).At(player, 874).At(267).At(28).As<int>();
  76. int handle = globalHandle(1590908).At(player, 874).At(267).At(56).As<int>();
  77. int handle2 = globalHandle(1590908).At(player, 874).At(267).At(3).As<int>();
  78. int bankMoney = handle - 10 - handle2 + (5 * 1 + 3 + 2);
  79. int deaths = globalHandle(1590908).At(player, 874).At(267).At(29).As<int>();
  80. int tempMoney = globalHandle(1590908).At(player, 874).At(267).At(3).As<int>();
  81. int death = globalHandle(1590908).At(player, 874).At(267).At(20).As<int>();
  82. int deathlost = globalHandle(1590908).At(player, 874).At(267).At(21).As<int>();
  83. int races = globalHandle(1590908).At(player, 874).At(267).At(15).As<int>();
  84. int raceslost = globalHandle(1590908).At(player, 818).At(267).At(16).As<int>();
  85. float kd = globalHandle(1590908).At(player, 874).At(267).At(26).As<float>(); //
  86. ostringstream Money, RP, Rank, Kills, Deaths, KD, Earnings, Money1, Moneybank, Golf, EXP, Races, Raceslost, Miss, Death, Deathlost, ridkek, Name;
  87.  
  88.  
  89.  
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