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DayZ Changelog 0.31.114500

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Jan 21st, 2014
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  1. Branch: Experimental
  2. ETA: In process
  3. Version: 0.31.114500
  4. Description: This build is being tested on experimental branch, and contains a number of fixes and changes that have been in preparation for the last two weeks. Please note that we do not expect that this build will be quickly posted to stable branch as we anticipate at least one more update will occur to Experimental prior to being pushed to stable. Only a limited number of servers will be running this version, so be aware slots may be limited. Once we have confirmed this build is functioning correctly we will announce more information about the release to stable branch.
  6. What are experimental/stable branches?
  7. In your steam application settings, you can choose a "beta branch". This allows you to opt in to our experimental branch to try it out.
  9. Does my saved character get affected in experimental branch?
  10. No. It runs on a different database, so any changes will not affect your character on stable branch.
  12. I can't find a slot while on experimental branch!
  13. Only a small number of servers run this branch. You will need to change your game back to the stable branch and play on a normal server
  15. Can I join a stable branch server wil experimental branch client?
  16. No, you would need to change your client back to stable.
  18. When will this be in stable?
  19. We expect stable to be updated before the end of that week (by Friday 24 January 2014).
  21. Fixed:
  22. - Niosh mask (respirator) inventory size fixed to 1/1 slot.
  23. - Missing strings for BE popup for alternate languages, set to English while translations are being done.
  24. - Reduced dispersion of FNX45 (from 0.05 to 0.03)
  25. - Balanced stomach capacity,
  26. - Added stuffed notifier (instead of sickness when full up)
  27. - Eating and drinking animations properly set for tablets/disinfectants
  28. - Version number in server browser and details
  29. - Saline transfusion doesn't refill full blood
  30. - Charcoal and Tetracycline tablets won't give sick badge if you aren't actually sick
  31. - Player aim run speed updated, weapon position changed and improved for first person view
  32. - Glitches on right hand while moving and while giving taunt fixed
  33. - Players can't pile backpacks inside of another backpacks, backpack-inception style. You can only put one backpack inside of another backpack if the backpack that is being put inside is empty.
  34. - Magnum speedloader should be spawning now
  35. - Number of backpacks spawning lowered
  36. - Number of .357 Pythons spawning lowered.
  37. - Number of M4A1s spawning lowered
  38. - Dead character cleanup performed at 10 minutes past death
  39. - Removed scripted server teleporting check as now managed by engine
  40. - Sea ambient sound is now slightly quieter
  41. - Animation: Fixed misc issues with vaulting
  42. - Animation: Fixed getting on the ladder from kneel for the armed player
  43. - Animation: Fixed animation speed for unarmed player in main menu
  44. - Animation: Fixed an issue with changing weapon while aiming in kneel
  45. - Animation: Fixed an issue with rotation while aiming in prone
  46. - Headtorch color descriptions fixed
  47. - Jeans descriptions (color) fixed
  48. - Cargo pants description fixed (color)
  49. - Chest holster description added
  50. - Using an item in your hand no longer goes out of hand once action done
  51. - Using an item while something else in your hand will go back to that item once action done
  52. - Security issue with IGUI variable compiling
  53. - Situation where player used item on other players inventory causing neverending looped item check
  54. - Weapons now display tooltips
  55. - Players can now be revived with the defibrillator
  57. New:
  58. - Editable character name in main menu
  59. - Hive, mode and time columns in server browser
  60. - Database support for sub hives. (Sub-private, Hardcore/Regular public)
  61. - DayZServer.exe support for sub hives.
  62. - Signature verification against PBOs
  63. - Added shotgun speedloader into loot spawns
  64. - Added box of 20 pieces .357 rounds into loot spawns
  65. - Added color variants of all shoes into loot spawns
  66. - Added Hiking pants (both long and short ones) and Canvas pants including their color variants into loot spawns
  67. - Added hacksaw into the loot spawns
  68. - Added shotgun into loot spawns
  69. - Berry picking
  70. - Added Hacksaw into loot spawns
  71. - Saw-off shotgun recipe
  72. - Opening cans with saw
  73. - Painting Mosin now supported w/ spraypaint
  74. - Added spraypaint can into loot spawns
  75. - Coastal harbor town of Svetloyarsk (and surrounding areas)
  76. - Animation: More direct transitions for aimed weapon(prone to stand/kneel and back)
  77. - Animation: Surrender now disarms player for single handed items
  78. - Pipsi, NotaCola, Spite and Rasputin Kvass drinks
  79. - Burlap sack can be placed on head of self or target
  80. - Burlap sack causes black screen and reduced sound when worn on head
  81. - Server Performance improvements
  82. - Five new zombie soldier types
  83. - Weapon cleaning kit used for keeping your guns in good shape
  84. - Shotgun snap-loader for fast reloads
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