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- Initialize engine version: 2017.1.2f1 (cc85bf6a8a04)
- Forcing GfxDevice: Null
- NullGfxDevice:
- Version: NULL 1.0 [1.0]
- Renderer: Null Device
- Vendor: Unity Technologies
- Begin MonoManager ReloadAssembly
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-CSharp.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-UnityScript.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Assembly-UnityScript.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.UI.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.Networking.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.Timeline.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\UnityEngine.Timeline.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\libnoise.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\libnoise.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Mif.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Mif.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\protobuf-net.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\protobuf-net.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\ufps.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\ufps.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Utils.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Utils.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Noemax.GZip.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Noemax.GZip.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\EasyAntiCheat.Client.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\EasyAntiCheat.Client.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Vectrosity.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Vectrosity.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Magick.NET-Q16-HDRI-x64.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\Magick.NET-Q16-HDRI-x64.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\System.Drawing.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\System.Drawing.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\AmplifyBloom.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\AmplifyBloom.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\AmplifyOcclusion.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\AmplifyOcclusion.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\PowerToolsDLL.dll (this message is harmless)
- Loading D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\PowerToolsDLL.dll into Unity Child Domain
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\System.dll (this message is harmless)
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\System.Core.dll (this message is harmless)
- - Completed reload, in 0.132 seconds
- OnLevelWasLoaded was found on vp_SpawnPoint
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 380)
- OnLevelWasLoaded was found on vp_Timer
- This message has been deprecated and will be removed in a later version of Unity.
- Add a delegate to SceneManager.sceneLoaded instead to get notifications after scene loading has completed
- (Filename: Line: 380)
- UnloadTime: 1.576405 ms
- 23-02:48:15.996 04_48 -LOG- *************************************************************************
- 23-02:48:16.001 04_48 -LOG- Empyrion - Galactic Survival
- 23-02:48:16.001 04_48 -LOG- Version: Alpha 7.6.1
- 23-02:48:16.003 04_48 -LOG- Build: 1466
- 23-02:48:16.003 04_48 -LOG- Platform: Win, 64 Bit
- 23-02:48:16.003 04_48 -LOG- OS: Windows 10 (10.0.0) 64bit
- 23-02:48:16.004 04_48 -LOG- DRAM: 8191
- 23-02:48:16.004 04_48 -LOG- CPU: AMD Phenom(tm) II X4 940 Processor
- 23-02:48:16.004 04_48 -LOG- Freq: 3010
- 23-02:48:16.004 04_48 -LOG- Cores: 4
- 23-02:48:16.004 04_48 -LOG- Gfx: NULL 1.0 [1.0]
- 23-02:48:16.004 04_48 -LOG- VRAM: 128
- 23-02:48:16.006 04_48 -LOG- SL: 3
- 23-02:48:16.006 04_48 -LOG- Force DX9: False
- 23-02:48:16.006 04_48 -LOG- Texture Arrays: False
- 23-02:48:16.006 04_48 -LOG- Instancing: True
- 23-02:48:16.010 04_48 -LOG- TimeZone: +02:00
- 23-02:48:16.010 04_48 -LOG- Playfield server build
- 23-02:48:16.014 04_48 -LOG- Build: Release (activeUri)
- 23-02:48:16.014 04_48 -LOG- *************************************************************************
- 23-02:48:16.031 04_48 -LOG- Args: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer.exe -batchmode -nographics -logFile Logs/1466/Playfield_180323-044812-63.log
- 23-02:48:16.033 04_48 -LOG- Loading file 'D:/Games/Steam/steamapps/common/Empyrion - Dedicated Server/EmpyrionPlayfieldServer_Data/../dedicated.yaml'
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\System.Xml.dll (this message is harmless)
- HDR Render Texture not supported, disabling HDR on reflection probe.
- (Filename: Line: 272)
- Platform assembly: D:\Games\Steam\steamapps\common\Empyrion - Dedicated Server\EmpyrionPlayfieldServer_Data\Managed\System.Configuration.dll (this message is harmless)
- Setting up 2 worker threads for Enlighten.
- Thread -> id: 1f54 -> priority: 1
- Thread -> id: d5c -> priority: 1
- 23-02:49:11.799 04_49 -LOG- INFO: Uptime=00h00m mem=224MB fps=20.0 playfield= plys=0 mobs=0/0 structs=0 devices=0 chunks=0
- 23-04:20:08.501 06_20 -LOG- INFO: Uptime=01h31m mem=224MB fps=20.0 playfield= plys=0 mobs=0/0 structs=0 devices=0 chunks=0
- 23-04:20:48.277 06_20 -LOG- Loading playfield 'Akua'
- 23-04:20:49.720 06_20 -LOG- Playfield 'Akua' with seed 2309115 loaded.
- 23-04:20:49.752 06_20 -LOG- Connected player 76561198195814195/'ButCheR' as client 1
- 23-04:20:56.284 06_20 -LOG- Player loading: id=46 name='ButCheR' pos=(0.0, 0.0, 0.0) ctrl=-1
- 23-04:23:11.689 06_23 -LOG- INFO: Uptime=01h34m mem=542MB fps=20.1 playfield=Akua plys=1 mobs=59/60 structs=15 devices=2240 chunks=468
- 23-04:26:03.025 06_26 -LOG- Regenerate POI Abandoned Reactor with id 23: will regenerate in 720 minutes
- 23-04:26:11.722 06_26 -LOG- INFO: Uptime=01h37m mem=550MB fps=20.0 playfield=Akua plys=1 mobs=73/100 structs=15 devices=2240 chunks=474
- 23-04:26:12.918 06_26 -LOG- Connected player 76561198025337876/'Lion' as client 2
- 23-04:26:20.266 06_26 -LOG- Player loading: id=209 name='Lion' pos=(0.0, 0.0, 0.0) ctrl=-1
- 23-04:26:59.337 06_26 -LOG- Regenerate POI Drone Base with id 21: will regenerate in 720 minutes
- 23-04:32:11.838 06_32 -LOG- INFO: Uptime=01h43m mem=607MB fps=20.0 playfield=Akua plys=2 mobs=63/65 structs=15 devices=2240 chunks=836
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