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Bug Temtem

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Feb 6th, 2023
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  1. Initialize engine version: 2019.4.30f1 (e8c891080a1f)
  2. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: AMD Radeon RX 5700 XT (ID=0x731f)
  7. Vendor:
  8. VRAM: 8151 MB
  9. Driver: 30.0.15021.11005
  10. <RI> Initializing input.
  11.  
  12. New input system (experimental) initialized
  13. <RI> Input initialized.
  14.  
  15. D3D11 device created for Microsoft Media Foundation video decoding.
  16. <RI> Initialized touch support.
  17.  
  18. UnloadTime: 0.600400 ms
  19. Setting up 8 worker threads for Enlighten.
  20. Thread -> id: c40 -> priority: 1
  21. Thread -> id: 2e68 -> priority: 1
  22. Thread -> id: 1dc0 -> priority: 1
  23. Thread -> id: 3388 -> priority: 1
  24. Thread -> id: 2724 -> priority: 1
  25. Thread -> id: 1be4 -> priority: 1
  26. Thread -> id: 570 -> priority: 1
  27. Thread -> id: 2fb8 -> priority: 1
  28. Joystick connected ("Controller (XBOX 360 For Windows)").
  29. (Filename: Line: 1456)
  30.  
  31. Joystick reconnected ("Controller (XBOX 360 For Windows)").
  32. (Filename: Line: 1428)
  33.  
  34. <RI.Hid> Failed to create device file:
  35. e7 All pipe instances are busy.
  36.  
  37. (Filename: Line: 55)
  38.  
  39. <RI.Hid> Failed to create device file:
  40. e7 All pipe instances are busy.
  41.  
  42. (Filename: Line: 55)
  43.  
  44. <RI.Hid> Failed to create device file:
  45. e7 All pipe instances are busy.
  46.  
  47. (Filename: Line: 55)
  48.  
  49. Unexpected timestamp values detected. This can occur in H.264 videos not encoded with the baseline profile. Timestamps will be skewed to correct the playback for C:/Program Files (x86)/Steam/steamapps/common/Temtem/Temtem_Data/sharedassets0.resource
  50. (Filename: Line: 0)
  51.  
  52. Joystick reconnected ("Controller (XBOX 360 For Windows)").
  53. (Filename: Line: 1428)
  54.  
  55. Init Time: 2/6/2023 9:48:34 PM
  56. UnityEngine.Logger:Log(LogType, Object)
  57. UnityEngine.Debug:Log(Object)
  58. Temtem.Core.GameLogic:Awake()
  59.  
  60. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  61.  
  62. TemtemVersion: v1.2.2
  63. UnityEngine.Logger:Log(LogType, Object)
  64. UnityEngine.Debug:Log(Object)
  65. Temtem.Core.GameLogic:Awake()
  66.  
  67. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  68.  
  69. <RI> Failed to get input data:
  70. The handle is invalid.
  71.  
  72. skQfTdgsVeyTQTCuykRjwYYsltnp:dSygNPOzmBkiAFkTsBVxcoBPeOw(IntPtr, IntPtr, Int32, IntPtr, IntPtr)
  73. SovDrMVDOefXeBoGTVZnunuaeyMw:QUtKhjJUFMKvVDlqCljymcRqOGV(IntPtr, UInt32, IntPtr, IntPtr)
  74. WzNLuucROcbYxjsQFJbeHXljCzX:Invoke(IntPtr, UInt32, IntPtr, IntPtr)
  75. MYwHxbcuHGeOFuUGzQEIqRaWExr:QUtKhjJUFMKvVDlqCljymcRqOGV(IntPtr, UInt32, IntPtr, IntPtr)
  76. WzNLuucROcbYxjsQFJbeHXljCzX:Invoke(IntPtr, UInt32, IntPtr, IntPtr)
  77. hYQSKnqusGXcIbfYdTpSVOrOcrl:ynwltaXENtxczaoKdtHeYhvWshY(IntPtr, UInt32, IntPtr, IntPtr)
  78.  
  79. [ line 1259]
  80. (Filename: Line: 1259)
  81.  
  82. Tamer ID: 2379078
  83. UnityEngine.Logger:Log(LogType, Object)
  84. UnityEngine.Debug:Log(Object)
  85. Temtem.Core.MonstersManager:gmpjgklpqnl(Int32)
  86. Temtem.Network.NetworkLogic:mpfonilfjhh(BaseEvent)
  87. Temtem.UI.feprpmlcjgd:Invoke(SettingsBlockedUserComponent)
  88. Sfs2X.Core.EventDispatcher:DispatchEvent(BaseEvent)
  89. Sfs2X.SmartFox:ProcessEvents()
  90. Temtem.Network.NetworkLogic:Update()
  91.  
  92. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  93.  
  94. <RI> Failed to get input data:
  95. The handle is invalid.
  96.  
  97. skQfTdgsVeyTQTCuykRjwYYsltnp:dSygNPOzmBkiAFkTsBVxcoBPeOw(IntPtr, IntPtr, Int32, IntPtr, IntPtr)
  98. SovDrMVDOefXeBoGTVZnunuaeyMw:QUtKhjJUFMKvVDlqCljymcRqOGV(IntPtr, UInt32, IntPtr, IntPtr)
  99. WzNLuucROcbYxjsQFJbeHXljCzX:Invoke(IntPtr, UInt32, IntPtr, IntPtr)
  100. MYwHxbcuHGeOFuUGzQEIqRaWExr:QUtKhjJUFMKvVDlqCljymcRqOGV(IntPtr, UInt32, IntPtr, IntPtr)
  101. WzNLuucROcbYxjsQFJbeHXljCzX:Invoke(IntPtr, UInt32, IntPtr, IntPtr)
  102. hYQSKnqusGXcIbfYdTpSVOrOcrl:ynwltaXENtxczaoKdtHeYhvWshY(IntPtr, UInt32, IntPtr, IntPtr)
  103.  
  104. [ line 1259]
  105. (Filename: Line: 1259)
  106.  
  107. <RI> Failed to get input data:
  108. The handle is invalid.
  109.  
  110. skQfTdgsVeyTQTCuykRjwYYsltnp:dSygNPOzmBkiAFkTsBVxcoBPeOw(IntPtr, IntPtr, Int32, IntPtr, IntPtr)
  111. SovDrMVDOefXeBoGTVZnunuaeyMw:QUtKhjJUFMKvVDlqCljymcRqOGV(IntPtr, UInt32, IntPtr, IntPtr)
  112. WzNLuucROcbYxjsQFJbeHXljCzX:Invoke(IntPtr, UInt32, IntPtr, IntPtr)
  113. MYwHxbcuHGeOFuUGzQEIqRaWExr:QUtKhjJUFMKvVDlqCljymcRqOGV(IntPtr, UInt32, IntPtr, IntPtr)
  114. WzNLuucROcbYxjsQFJbeHXljCzX:Invoke(IntPtr, UInt32, IntPtr, IntPtr)
  115. hYQSKnqusGXcIbfYdTpSVOrOcrl:ynwltaXENtxczaoKdtHeYhvWshY(IntPtr, UInt32, IntPtr, IntPtr)
  116.  
  117. [ line 1259]
  118. (Filename: Line: 1259)
  119.  
  120. Unloading 38 Unused Serialized files (Serialized files now loaded: 142)
  121.  
  122. Unloading 2554 unused Assets to reduce memory usage. Loaded Objects now: 226377.
  123. Total: 532.411300 ms (FindLiveObjects: 13.130800 ms CreateObjectMapping: 7.210500 ms MarkObjects: 508.514600 ms DeleteObjects: 3.554900 ms)
  124.  
  125. Shader 'Crema/_VFX/Temtem_WildIntroForest_Sprite_Depth': fallback shader 'Beautify/Copy' not found
  126. Unloading 20 Unused Serialized files (Serialized files now loaded: 142)
  127.  
  128. Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 228144.
  129. Total: 525.747500 ms (FindLiveObjects: 13.814700 ms CreateObjectMapping: 6.120700 ms MarkObjects: 505.455700 ms DeleteObjects: 0.355700 ms)
  130.  
  131. Close Time: 2/6/2023 9:50:12 PM
  132. UnityEngine.Logger:Log(LogType, Object)
  133. UnityEngine.Debug:Log(Object)
  134. Temtem.Core.GameLogic:OnApplicationQuit()
  135.  
  136. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  137.  
  138. LQP 0 0. Pos: (0.0, 0.0, 0.0)
  139. UnityEngine.Logger:Log(LogType, Object)
  140. UnityEngine.Debug:Log(Object)
  141. Temtem.Core.GameLogic:OnApplicationQuit()
  142.  
  143. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  144.  
  145. T0: M123 HI 3000003 L 100
  146. UnityEngine.Logger:Log(LogType, Object)
  147. UnityEngine.Debug:Log(Object)
  148. Temtem.Core.GameLogic:OnApplicationQuit()
  149.  
  150. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 39)
  151.  
  152.  
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