frightfulactions

ClassMod Loot

Oct 9th, 2015
1,629
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
  1.                     <!-- Classes-->
  2.         <lootgroup name="Survival Shirts">    
  3.     <item name="shirt"/>
  4.     <item name="shirtRed"/>
  5.     <item name="shirtGreen"/>
  6.     <item name="shirtBrown"/>
  7.     <item name="tankTopWhite"/>
  8.     <item name="tankTopRed"/>
  9.     <item name="tankTopPurple"/>
  10.     <item name="tankTopGreen"/>
  11.     <item name="tankTopBlue"/>
  12.         </lootgroup>
  13.         <lootgroup name="Survival Pants" >    
  14.         <item name="denimPants" prob=".3"/>
  15.         <item name="blackDenimPants"        prob=".3"/>
  16.         <item name="redDenimPants"      prob=".3"/>
  17.         <item name="brownDenimPants"    prob=".3"/>  
  18.         <item name="plantFiberPants"/>  
  19.         </lootgroup>
  20.         <lootgroup name="HunterClass" count="all">    
  21.         <item group="Survival Shirts" />
  22.         <item group="Survival Pants" />
  23.         <item group="hats" />
  24.         <item group="cannedfood" count="1" />
  25.         <item name="painkillers" count="1" />
  26.         <item name="bottledWater" count="1" />
  27.         <item name="bandage" count="1" />
  28.         <item name="animalHideHood" count="0" quality="170,170" />
  29.         <item name="animalHideBoots" count="0" quality="170,170" />
  30.         <item name="animalHideLegArmor" count="0" quality="170,170" />
  31.         <item name="animalHideChestArmor" count="0" quality="170,170" />
  32.         <item name="animalHideGloves" count="0" quality="170,170" />
  33.         <item name="huntingKnife" count="1" quality="170,170" />
  34.         <item name="huntingKnifeBook" count="1" />
  35.         <item name="huntingRifleSchematic" count="1" />
  36.         <item name="woodenBow" count="1" quality="170,170" />
  37.         <item name="ironArrow" count="70" />
  38.         <item name="stoneAxe" count="1" quality="200,200" />
  39.         </lootgroup>
  40.         <lootgroup name="BuilderClass" count="all">
  41.         <item group="Survival Shirts" />
  42.         <item group="Survival Pants" />
  43.         <item group="hats" />
  44.         <item group="cannedfood" count="1" />
  45.         <item name="painkillers" count="1" />
  46.         <item name="bottledWater" count="1" />
  47.         <item name="bandage" count="1" />
  48.         <item name="wornBoots" count="1" />
  49.         <item name="clawHammer" count="1" />
  50.         <item name="clawHammerSchematic" count="1" />
  51.         <item name="sledgehammer" count="1" quality="170,170" />
  52.         <item name="fireaxeIron" count="1" quality="170,170" />
  53.         <item name="huntingKnife" count="1" quality="200,200" />
  54.         <item name="wood" count="500" />
  55.         <item name="woodFrameBlock" count="64" />
  56.         </lootgroup>
  57.         <lootgroup name="RiflemanClass" count="all">
  58.         <item group="Survival Shirts" />
  59.         <item group="Survival Pants" />
  60.         <item group="cannedfood" count="1" />
  61.         <item name="painkillers" count="1" />
  62.         <item name="bottledWater" count="1" />
  63.         <item name="bandage" count="1" />
  64.         <item name="stoneAxe" count="1" quality="200,200" />
  65.         <item name="huntingRifleSchematic" count="1" />
  66.         <item name="wornBoots" count="1" />
  67.         <item name="gunHuntingRifle" count="1" quality="170,170" />
  68.         <item name="huntingKnife" count="1" quality="200,200" />
  69.         <item name="swatHelmet" count="1" quality="170,170" />
  70.         <item name="762mmBullet" count="50" />
  71.         <item name="repairKit" count="2" />
  72.         </lootgroup>
  73.         <lootgroup name="GunmanClass" count="all">
  74.         <item group="Survival Shirts" />
  75.         <item group="Survival Pants" />
  76.         <item group="cannedfood" count="1" />
  77.         <item name="painkillers" count="1" />
  78.         <item name="bottledWater" count="1" />
  79.         <item name="bandage" count="1" />
  80.         <item name="stoneAxe" count="1" quality="200,200" />
  81.         <item name="wornBoots" count="1" />
  82.         <item name="gunPistol" count="1" quality="170,170" />
  83.         <item name="cowboyHat" count="1"  quality="170,170" />
  84.         <item name="9mmBullet" count="50" />
  85.         <item name="repairKit" count="2" />
  86.         <item name="pistolBook" count="1" />
  87.         </lootgroup>
  88.         <lootgroup name="VeteranClass" count="all">
  89.         <item name="militaryVest" count="1" />
  90.         <item name="armyPants" count="1" />
  91.         <item group="cannedfood" count="1" />
  92.         <item name="painkillers" count="1" />
  93.         <item name="bottledWater" count="1" />
  94.         <item name="bandage" count="1" />
  95.         <item name="stoneAxe" count="1" quality="200,200" />
  96.         <item name="wornBoots" count="1" />
  97.         <item name="ak47Schematic" count="1" />
  98.         <item name="gunAK47" count="1" quality="170,170" />
  99.         <item name="huntingKnife" count="1" quality="200,200" />
  100.         <item name="militaryHelmet" count="1"  quality="170,170" />
  101.         <item name="repairKit" count="4" />
  102.         <item name="762mmBullet" count="50" />
  103.         </lootgroup>
  104.         <lootgroup name="MinerClass" count="all">
  105.         <item group="Survival Shirts" />
  106.         <item group="Survival Pants" />
  107.         <item group="cannedfood" count="1" />
  108.         <item name="painkillers" count="1" />
  109.         <item name="bottledWater" count="1" />
  110.         <item name="torch" count="4" />
  111.         <item name="bandage" count="1" />
  112.         <item name="stoneAxe" count="1" quality="200,200" />
  113.         <item name="forge" count="1" />
  114.         <item name="wornBoots" count="1" />
  115.         <item name="miningHelmet" count="1" quality="170,170" />
  116.         <item name="pickaxeSteel" count="1" quality="170,170" />
  117.         <item name="forgedIron" count="15" />
  118.                 </lootgroup>
  119.         <lootgroup name="SurvivorClass" count="all">
  120.         <item group="Survival Shirts" />
  121.         <item group="Survival Pants" />
  122.         <item group="cannedfood" count="4" />
  123.         <item name="painkillers" count="6" />
  124.         <item name="bottledWater" count="6" />
  125.         <item name="torch" count="6" />
  126.         <item name="bandage" count="6" />
  127.         <item name="stoneAxe" count="1" quality="200,200" />
  128.         <item name="flashlight02" count="1" />
  129.         <item name="crossbowSchematic" count="1" />
  130.         <item name="crossbow" count="1" quality="170,170" />
  131.         <item name="ironCrossbowBolt" count="60" />
  132.         <item name="cookingPot" count="1" />
  133.         <item name="wornBoots" count="1" />
  134.         <item name="campfire" count="1" />
  135.         <item name="firstAidKit" count="1" />
  136.         <item name="clothHat" count="1" quality="170,170" />
  137.         <item name="huntingKnife" count="1" quality="170,170" />
  138.         <item group="seeds" count="8" />
  139.         <item name="bedroll" count="1" />
  140.         </lootgroup>
  141.         <lootgroup name="BruiserClass" count="all">
  142.         <item group="Survival Shirts" />
  143.         <item group="Survival Pants" />
  144.         <item group="cannedfood" count="1" />
  145.         <item name="painkillers" count="2" />
  146.         <item name="bottledWater" count="1" />
  147.         <item name="firstAidBandage" count="6" />
  148.         <item name="stoneAxe" count="1" quality="200,200" />
  149.         <item name="clubSpiked" count="1" quality="170,170" />
  150.         <item name="gunSawedOffPumpShotgun" count="1" quality="170,170" />
  151.         <item name="sawedoffPumpShotgunSchematic"/>
  152.         <item name="shotgunShell" count="30" />
  153.         <item name="antibiotics" count="2" />
  154.         <item name="scrapBoots" count="1" quality="170,170" />
  155.         <item name="scrapLegArmor" count="1" quality="170,170" />
  156.         <item name="scrapChestArmor" count="1" quality="170,170" />
  157.         <item name="scrapHelmet" count="1" quality="170,170" />
  158.         <item name="scrapGloves" count="1" quality="170,170" />
  159.         <item name="macDyverBook" count="1" />
  160.         <item name="repairKit" count="2" />
  161.         </lootgroup>
  162.         <lootgroup name="MedicClass" count="all">
  163.         <item group="Survival Shirts" />
  164.         <item group="hats" />
  165.         <item group="Survival Pants" />
  166.         <item name="wornBoots" count="1" />
  167.         <item group="cannedfood" count="2" />
  168.         <item name="painkillers" count="8" />
  169.         <item name="bottledWater" count="6" />
  170.         <item name="firstAidBandage" count="10" />
  171.         <item name="stoneAxe" count="1" quality="200,200" />
  172.         <item name="huntingKnife" count="1" quality="200,200" />
  173.         <item name="firstAidKit" count="6" />
  174.         <item name="herbalAntibioticsRecipe" count="1" />
  175.         <item name="firstAidKitSchematic" count="1" />
  176.         <item name="beaker" count="1" />
  177.         <item name="flashlight02" count="1" />
  178.         <item name="herbalAntibiotics" count="6" />
  179.         </lootgroup>
  180.  
  181.        
  182.                         <!-- Hunter Class -->  
  183.         <lootcontainer id="251" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" >
  184.             <item group="HunterClass" />
  185.     </lootcontainer>  
  186.                     <!-- Builder Class -->
  187.         <lootcontainer id="252" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5">
  188.             <item group="BuilderClass" />
  189.                 </lootcontainer>  
  190.                     <!-- Rifleman Class -->
  191.         <lootcontainer id="253" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" >
  192.             <item group="RiflemanClass" />
  193.                 </lootcontainer>  
  194.                     <!-- Gunman Class -->
  195.         <lootcontainer id="254" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" >
  196.             <item group="GunmanClass" />
  197.                 </lootcontainer>  
  198.                     <!-- Veteran Class -->
  199.         <lootcontainer id="255" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" >
  200.             <item group="VeteranClass" />
  201.                 </lootcontainer>  
  202.                     <!-- Miner Class -->
  203.         <lootcontainer id="220" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" >
  204.             <item group="MinerClass" />
  205.                 </lootcontainer>  
  206.                     <!-- Survivor Class -->
  207.         <lootcontainer id="221" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" >
  208.             <item group="SurvivorClass" />
  209.                 </lootcontainer>  
  210.                     <!-- Bruiser Class -->
  211.         <lootcontainer id="222" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" >
  212.             <item group="BruiserClass" />
  213.                 </lootcontainer>  1
  214.                     <!-- Medic Class -->
  215.         <lootcontainer id="223" count="1" size="8,4" destroy_on_close="true" sound_open="UseActions/open_backpack" sound_close="UseActions/close_backpack" open_time="1.5" >
  216.             <item group="MedicClass" />
  217.                 </lootcontainer>
RAW Paste Data