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Vesteria KILL AURA, AUTO PICKUP & GOD MODE

Mar 28th, 2021
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  1. hookfunction(game:GetService("ReplicatedStorage").modules.network.replicatePlayerAnimationSequence.FireServer,function(...)
  2. for i , v in pairs({...}) do
  3. if v == 'replicatePlayerAnimationSequence' then
  4. print('blocked animation')
  5. return
  6. end
  7. end
  8. end)
  9. function dmg(v)
  10. game:GetService("ReplicatedStorage").modules.network.fireEvent:FireServer("playerWillUseBasicAttack", game.Players.LocalPlayer)
  11. for i = 1 , 2 , 1 do
  12. game:GetService("ReplicatedStorage").modules.network.playerRequest_damageEntity:FireServer(v, game.Players.LocalPlayer.Character.PrimaryPart.Position, 'equipment')
  13. end
  14. end
  15. function attack()
  16. for i , v in pairs(workspace.placeFolders.entityManifestCollection:GetChildren()) do
  17. if game.Players:FindFirstChild(v.Name) == nil then
  18. if v.ClassName == 'Model' and v.PrimaryPart and v.PrimaryPart.Name == 'hitbox' and (v.PrimaryPart.Position-game.Players.LocalPlayer.Character.PrimaryPart.Position).magnitude <= 20 then
  19. dmg(v.PrimaryPart)
  20. end
  21. if v.ClassName ~= 'Model' then
  22. if (v.Position-game.Players.LocalPlayer.Character.PrimaryPart.Position).magnitude <= 20 then
  23. dmg(v)
  24. end
  25. end
  26. end
  27. end
  28. end
  29. coroutine.wrap(function()
  30. while wait() do
  31. for i , v in pairs(game:GetService("Workspace").placeFolders.items:GetChildren()) do
  32. if v.ClassName ~= 'Model' and (v.Position-game.Players.LocalPlayer.Character.PrimaryPart.Position).magnitude < 50 or v.ClassName == 'Model' and (v.PrimaryPart.Position-game.Players.LocalPlayer.Character.PrimaryPart.Position).magnitude < 50 then
  33. game:GetService("ReplicatedStorage").modules.network.pickUpItemRequest:InvokeServer(v)
  34. end
  35. end
  36. end
  37. end)()
  38. while wait() do
  39. attack()
  40. end
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