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- walkingobjective:
- type: world
- walking:
- required: <script[objectives].yaml_key[walking.b].parsed>
- obtained: 0
- events:
- on player walks:
- - flag player FLAG_NAME:+:DISTANCE
- if <context.old_location> != <context.new_location>:
- - define obtained = obtained + <A.distance[B]>
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