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- [00:51:30 INFO]: |----- Executing Ammo skill
- [00:51:30 INFO]: |----- ? Checking SkillTrigger USE == USE
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=ObbyBreaker1;cooldown=0} @TargetLocation ~onUse)
- [00:51:30 INFO]: |------- : LocationTargeter found 1 targets
- [00:51:30 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: ~----------- Executing MetaSkill (et: 0) -> ObbyBreaker1
- [00:51:30 INFO]: +--- Running Skill ObbyBreaker1 Async from MetaSkillMechanic
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic raytrace{<&csp>entitySkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp>];<&csp>locationSkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp><&da><&csp>particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1}<&csp>]} @BlocksInRadius{radius=1}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: raytrace{<&csp>entitySkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp>];<&csp>locationSkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp><&da><&csp>particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1}<&csp>]} @BlocksInRadius{radius=1})
- [00:51:30 INFO]: |----- @BlocksInRadius targeter
- [00:51:30 INFO]: |----- @BlocksInRadius targeter from Locations
- [00:51:30 INFO]: |------- : LocationTargeter found 2 targets
- [00:51:30 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic Skill{s=ObbyBreaker2}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: Skill{s=ObbyBreaker2})
- [00:51:30 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: ~----------- Executing MetaSkill (et: 0) -> ObbyBreaker2
- [00:51:30 INFO]: +--- Running Skill ObbyBreaker2 Async from MetaSkillMechanic
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic setblock{m=AIR;md=0}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: setblock{m=AIR;md=0})
- [00:51:30 INFO]: |------- : SkillMechanic accepts multiple types...
- [00:51:30 INFO]: |------- : Executing SkillMechanic as LOCATION skill
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1})
- [00:51:30 INFO]: |------- : SkillMechanic accepts multiple types...
- [00:51:30 INFO]: |------- : Executing SkillMechanic as LOCATION skill
- [00:51:30 INFO]: |----- Executing Ammo skill
- [00:51:30 INFO]: |----- ? Checking SkillTrigger USE == USE
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=ObbyBreaker1;cooldown=0} @TargetLocation ~onUse)
- [00:51:30 INFO]: |------- : LocationTargeter found 1 targets
- [00:51:30 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: ~----------- Executing MetaSkill (et: 0) -> ObbyBreaker1
- [00:51:30 INFO]: +--- Running Skill ObbyBreaker1 Async from MetaSkillMechanic
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic raytrace{<&csp>entitySkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp>];<&csp>locationSkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp><&da><&csp>particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1}<&csp>]} @BlocksInRadius{radius=1}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: raytrace{<&csp>entitySkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp>];<&csp>locationSkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp><&da><&csp>particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1}<&csp>]} @BlocksInRadius{radius=1})
- [00:51:30 INFO]: |----- @BlocksInRadius targeter
- [00:51:30 INFO]: |----- @BlocksInRadius targeter from Locations
- [00:51:30 INFO]: |------- : LocationTargeter found 1 targets
- [00:51:30 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic Skill{s=ObbyBreaker2}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: Skill{s=ObbyBreaker2})
- [00:51:30 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: ~----------- Executing MetaSkill (et: 0) -> ObbyBreaker2
- [00:51:30 INFO]: +--- Running Skill ObbyBreaker2 Async from MetaSkillMechanic
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic setblock{m=AIR;md=0}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: setblock{m=AIR;md=0})
- [00:51:30 INFO]: |------- : SkillMechanic accepts multiple types...
- [00:51:30 INFO]: |------- : Executing SkillMechanic as LOCATION skill
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1})
- [00:51:30 INFO]: |------- : SkillMechanic accepts multiple types...
- [00:51:30 INFO]: |------- : Executing SkillMechanic as LOCATION skill
- [00:51:30 INFO]: |----- Executing Ammo skill
- [00:51:30 INFO]: |----- ? Checking SkillTrigger USE == USE
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: skill{s=ObbyBreaker1;cooldown=0} @TargetLocation ~onUse)
- [00:51:30 INFO]: |------- : LocationTargeter found 1 targets
- [00:51:30 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: ~----------- Executing MetaSkill (et: 0) -> ObbyBreaker1
- [00:51:30 INFO]: +--- Running Skill ObbyBreaker1 Async from MetaSkillMechanic
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic raytrace{<&csp>entitySkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp>];<&csp>locationSkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp><&da><&csp>particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1}<&csp>]} @BlocksInRadius{radius=1}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: raytrace{<&csp>entitySkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp>];<&csp>locationSkill=[<&csp><&da><&csp>Skill{s=ObbyBreaker2}<&csp><&da><&csp>particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1}<&csp>]} @BlocksInRadius{radius=1})
- [00:51:30 INFO]: |----- @BlocksInRadius targeter
- [00:51:30 INFO]: |----- @BlocksInRadius targeter from Locations
- [00:51:30 INFO]: |------- : LocationTargeter found 7 targets
- [00:51:30 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: |----- ! Skill usable!
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic Skill{s=ObbyBreaker2}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: Skill{s=ObbyBreaker2})
- [00:51:30 INFO]: |------- : SkillMechanic is a META mechanic. Executing...
- [00:51:30 INFO]: |----- ! Skill not usable: TargetConditions failed.
- [00:51:30 INFO]: ~----------- MetaSkill ObbyBreaker2 is currently unusable
- [00:51:30 INFO]: +--- + Evaluating SkillMechanic particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1}
- [00:51:30 INFO]: |----- + SkillMechanic usable!
- [00:51:30 INFO]: |----- Executing SkillMechanic with power 1 (line: particles{p=glow_squid_ink;a=6;s=0.2;hS=0.1;vS=0.1})
- [00:51:30 INFO]: |------- : SkillMechanic accepts multiple types...
- [00:51:30 INFO]: |------- : Executing SkillMechanic as LOCATION skill
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