Blake1

Blockland Football Rules

Oct 17th, 2014
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  1. Kickoffs:
  2. Each team lines up in their endzones.
  3. The kicker throws the ball to the other team.
  4. Other team catches and runs or stays for touchback.
  5. Ball goes out of bounds = touchback.
  6.  
  7. Clock:
  8. Each quarter is 5 minutes (may change depending on how well gameplay works)
  9. The clock only stops if the ball goes out of bounds, or after a score.
  10. The clock will also stop during reviews and challenges.
  11.  
  12. 1st Downs:
  13. To gain a new set of downs, make it into opponent territory.
  14.  
  15. Blitz:
  16. One blitz is allowed per new set of downs.
  17. Only 1 blitzer allowed.
  18.  
  19. Snapping the ball:
  20. One player snaps the ball (right click) to the QB, then runs to try to catch it.
  21.  
  22. Run plays:
  23. The snapper snaps it to the QB who runs it or
  24. snaps it to the other player, who runs it.
  25.  
  26. Field Goals:
  27. Field Goals can only be made in the opponents territory.
  28. The kicker must not be past the 50 yd line.
  29. Blitzs are allowed, even if you've already blitzed.
  30. 2 blitzers allowed.
  31. If successful, you gain 3 points.
  32.  
  33. Touchdowns:
  34. Make a pass or run into the endzone, it's a touchdown.
  35. You gain 6 points if successful.
  36.  
  37. Extra Points:
  38. After a touchdown, you can do the extra point
  39. or 2 point coversion.
  40.  
  41. -Extra Point:
  42. Line up at the 2 and kick a field goal.
  43. 2 blitzers allowed.
  44.  
  45. -2pt Conversion:
  46. Line up at the 2 to try to get the ball into the
  47. end zone. If successful, you gain 2 points.
  48.  
  49. Fumbles:
  50. Not allowed, the ball flies away from the player
  51. once the player is tackled.
  52.  
  53. Interceptions:
  54. Allowed, defense must catch the ball thrown by the offense.
  55.  
  56. Timeouts:
  57. Each team gets 3 timeouts per half. Each timeout lasts one minute and stops the clock.
  58. (30 second timeouts also allowed)
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