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Jun 20th, 2017
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  1. # Don't change this!
  2. config-version: 3.1.4
  3.  
  4. # The language by this plugin
  5. language-file: english.yml
  6.  
  7. # If this config is enabled, only people with the permission 'mbedwars.beta' can join
  8. beta: false
  9.  
  10. # If this config is enabled, the world-time will change itself as an playing player to 5000.
  11. # This config requires the plugin 'ProtocolLib'!
  12. always-day: true
  13.  
  14. # If this config is enabled, it's not going to rain anymore for playing players
  15. no-rain: false
  16.  
  17. # If this config is enabled, dying people will lose their items
  18. no-drops: true
  19.  
  20. # If this config is enabled, the players are getting after a round ends their inventory back
  21. # Else their inventory will be simply cleared
  22. inventory-backup: true
  23.  
  24. # If this config is enabled, people can't change their gamemode to creative or enable flying
  25. anticheat-enabled: true
  26.  
  27. # If this config is enabled, particles will be created at the location some player dies
  28. particles-ondeath: true
  29.  
  30. # If this config is enabled, iron and gold are making particles once they spawn
  31. itemspawner-effect: true
  32.  
  33. # If this config is enabled, iron and gold are making a sound once they spawn
  34. itemspawner-sound: true
  35.  
  36. # If this config is enabled, everyone will be able to use /bw leave and /bw stats
  37. permission-basic-alloweveryone: false
  38.  
  39. # If this config is disabled, leave messages by players won't be shown anymore
  40. leavemessage-at-end: true
  41.  
  42. # If this config is disabled, players can't trample on wheat anymore
  43. destroyable-farmland: true
  44.  
  45. # If this config is enabled and a player is buying for example wool, the wool will be dyed to his team-color
  46. dye-block: true
  47.  
  48. # If this config is enabled, players will die in water
  49. diein-water: false
  50.  
  51. # If this config is enabled, players will die instantly if they're touching the void
  52. diein-void: false
  53.  
  54. # Players will leave a round if they're using one of these commands
  55. hubcommands {
  56. /hub
  57. /leave
  58. /l
  59. /spawn
  60. }
  61.  
  62. # If this config is enabled, players can use the /stats command to see their statistics.
  63. allowcommand-stats: true
  64.  
  65. # If this config and allowcommand-stats are enabled, players can write /stats also while not being in an arena
  66. allowcommand-stats-global: false
  67.  
  68. # In this config you're able to add blocks that players can place
  69. # Buyable blocks are automaticly in this list
  70. # Example: placeableblock-whitelist: wood, dark_oak_door, cake
  71. placeableblock-whitelist:
  72.  
  73. # If this config is enabled, the name by the player will be colored (works via packets (you won't see the color of players if they're in an other team))
  74. player-color: true
  75.  
  76. # If this config is enabled, players will see a border if they're near of it
  77. border: true
  78.  
  79. # If this config is enabled, players won't be able to buy special items, unless they're allowed to buy them.
  80. # The permission for each special item is: mbedwars.specialitem.<special item id>
  81. # List of IDs: http://mbedwars.marcely.de/index.php/SpecialItems
  82. specialitem-requiredpermission: false
  83.  
  84. # When an arena is ending and this config is enabled, the server will automaticly restart himself afterwards.
  85. restart-oncearenaend: false
  86.  
  87. # Players will get kicked if they're teleporting themself more than 12 blocks away from their location
  88. kick-outofarena: true
  89.  
  90.  
  91. # ========== LOBBY ==========
  92.  
  93. # To which time the time should be set when using forcestart
  94. # Changing this to a too low value is dangerous.
  95. forcestart-time: 10
  96.  
  97. # This calculation is being used when the countdown in the lobby is starting.
  98. # Changing this to a too low value is dangerous.
  99. # Placeholder: {teams}, {teamplayers}
  100. lobby-countdownstart-calculation: ({teamplayers} + {teams}) * 10 + 1
  101.  
  102. # If this config is enabled, the lines by the config 'lobby-printmapinfo-lines' will be printed in the lobby in the 10th secound
  103. lobby-printmapinfo-enabled: true
  104.  
  105. # The lines which will be printed before the game begins
  106. lobby-printmapinfo-lines {
  107. &7&m=================
  108. &3%Lobby_PrintMapInfo_ArenaName%: &b{arena}
  109. &3%Lobby_PrintMapInfo_BuildBy%: &b{madeby}
  110. &7&m=================
  111. }
  112.  
  113. # This message will be displayed at the same time as the printmapinfo (only 1.7.10 or higher!)
  114. # Placeholder: {arena}, {players}, {maxplayers}, {author}
  115. lobby-countdowntitle-arena: &b{arena}
  116.  
  117. # These messages which will be displayed 5 secounds until the game ends (only 1.7.10 or higher!)
  118. lobby-countdowntitle-5: &e⑤
  119. lobby-countdowntitle-4: &e④
  120. lobby-countdowntitle-3: &6⓷
  121. lobby-countdowntitle-2: &c⓶
  122. lobby-countdowntitle-1: &4⓵
  123.  
  124. # ========== ARENA VOTING ==========
  125.  
  126. # Enabling this config allows you to enter arenas with the regenerationtype 'MapVote'.
  127. # But afterwards you are not able to join normal arenas (with the regenerationtype region, world...) anymore.
  128. # To create a votingarena, use the 'MapVote' tag. For example: /bw arena create votinglobby -MapVote.
  129. # The made-by argument in when creating a mapvote arena is not required.
  130. arenavoting-enabled: false
  131.  
  132. # Set the maximum amount of arenas which should get voted
  133. arenavoting-maxarenas: 3
  134.  
  135. # ========== BED ==========
  136.  
  137. # If this config is enabled, players can destroy the bed of their team
  138. ownbed-destroyable: false
  139.  
  140. # Set the block that should be destroyed in a round
  141. bed-block: BED_BLOCK
  142.  
  143. # If this config is enabled, your bed will get dyed to the color of its team
  144. bed-block-dye: true
  145.  
  146. # The amount of gold that will be droped once a player destroyed a bed (it will search for the itemspawner named 'gold')
  147. bed-drops-amount: 4
  148.  
  149. # Enabling this config will make that the bed is only destroyable with tnt.
  150. bed-onlydestroyablewith-tnt: false
  151.  
  152. # ========== BLOCK PLACEMENT/DESTRUCTION ==========
  153.  
  154. # If this config is disabled, the configs which start with 'notbuildableradius-' won't work
  155. notbuildableradius-enabled
  156. # The radius in which players aren't to place/break blocks at team spawnpoints (0 = disable)
  157. notbuildableradius-teamspawn: 3
  158.  
  159. # The radius in which players aren't to place/break blocks at itemspawners (0 = disable)
  160. notbuildableradius-itemspawner: 3
  161.  
  162. # ========== PRIZE ==========
  163.  
  164. # If this config is enabled, the winner team will get a prize
  165. # Requires vault!
  166. prize-enabled: true
  167.  
  168. # The command that'll be executed when somebody wins a round.
  169. # Arguments: {name}
  170. prize-command: eco give {name} 15
  171.  
  172. # ========== PERFORMANCE ==========
  173.  
  174. # Specify how performant this plugin should run (requires a restart), (Very_Low = Very performant).
  175. # Possibilities:
  176. # - Very_Low
  177. # - Low
  178. # - Normal
  179. # - High
  180. # - Ultra
  181. performance: Normal
  182.  
  183. # Change the regeneration speed by an arena (1 = slowest)
  184. regeneration-speed: 50000
  185.  
  186. # ========== INGAME/ROUND TIMER ==========
  187.  
  188. # If this config is enabled, an arena will end after a specific amount of time automaticly
  189. timer-enabled: true
  190.  
  191. # The amount of time until an arena ends automaticly (in secounds)
  192. timer: 1800
  193.  
  194. # ========== SPECTATING ==========
  195.  
  196. # If this config is enabled, people who aren't playing can spectate a running game
  197. spectating: true
  198.  
  199. # If this config is enabled, players who join as spectator will get the message specified in the messages-file as 'Spectator_HowToQuit'
  200. spectator-joinmessage: true
  201.  
  202. # If this config is enabled, players will automaticly join the spectator after they died
  203. spectator-autojoin: true
  204.  
  205. # ========== SPECIAL ITEMS ==========
  206.  
  207. # The material of the item for each special item
  208. teleporter-item: sulphur:0
  209. minishop-item: monster_egg:villager
  210. rescueplatform-item: slime_block:0
  211. tntsheep-item: monster_egg:sheep
  212. magneticshoes-item: chainmail_boots:0
  213. trap-item: stone_plate:0
  214. bridge-item: ink_sack:4
  215. guarddog-item: monster_egg:wolf
  216.  
  217. # If this config is enabled, players will have to wait a few secounds until they will be teleported
  218. teleporter-countdown-enabled: true
  219. # The secounds the player will have to wait until he will be teleported (in secounds)
  220. teleporter-countdown: 5
  221.  
  222. # The width of the rescue platform
  223. rescueplatform-width: 2
  224.  
  225. # The material that will be placed when using the rescue platform
  226. rescueplatform-material: slime_block
  227.  
  228. # How fast the sheep should be
  229. tntsheep-speed: 0.4
  230.  
  231. # The maximum length of the bridge
  232. bridge-maxlength: 16
  233.  
  234. # The material that will be placed and taken from the player when using the bridge
  235. bridge-material: stained_clay
  236.  
  237. # The time a player has to wait until he can use the tracker again (0 = instantly)
  238. tracker-delay: 10.0
  239.  
  240. # ========== CUSTOM MOTD ==========
  241.  
  242. # If this config is enabled, this plugin will change the motd
  243. motd-enabled: false
  244.  
  245. # Type in here the name of your arena to make more multiple placeholders possible
  246. motd-arena:
  247.  
  248. # How the motd has to look like (motd-enabled has to be true)
  249. # Placeholders: {arena}, {players}, {maxplayers}, {status}
  250. motd-line1: &bBedwars &3{arena} {status}
  251. motd-line2: {players}/{maxplayers}
  252.  
  253. # ========== SIGN ==========
  254.  
  255. # Configurations for the antispam at a sign you can create with /bw addsign
  256. sign-antispam-enabled: true
  257. sign-antispam-delay: 1.0
  258.  
  259. # The text of the lines by the sign you can create with /bw addsign
  260. # Variables: {arena}, {status}, {teams}, {teamsize}
  261. sign-line1: &9{arena}
  262. sign-line2: &7------------------
  263. sign-line3: {status}
  264. sign-line4: &e{players}&7 / &e{maxplayers}
  265.  
  266. # ========== SCOREBOARD ==========
  267.  
  268. # If this config is disabled, players aren't getting a scoreboard (black box at the right from their screen)
  269. scoreboard-enabled: true
  270.  
  271. # The look of the heart at the scoreboard if the team is alive
  272. scoreboard-heart-alive: &c❤
  273.  
  274. # The look of the heart at the scoreboard if the team is dead
  275. scoreboard-heart-dead: &7❤
  276.  
  277. # ========== DEATH-MESSAGE ==========
  278.  
  279. # If this config is enabled, death-messages by playing people will be removed
  280. deathmessage-remove: false
  281.  
  282. # If this config is enabled, death-messages by playing players won't be visible for players who aren't playing
  283. deathmessage-private: true
  284.  
  285. # If this config is enabled, death-messages will be changed
  286. deathmessage-custom-enabled: true
  287.  
  288. # How the custom deathmessages has to look like
  289. # Placeholder: {player}, {killer}, {team}, {teamcolor}, {killerteam}, {killerteamcolor}
  290. deathmessage-custom-killed: &b{teamcolor}{player} &7has been killed by &8{killerteamcolor}{killer} &7with &c❤{heartpercent}%
  291. deathmessage-custom-void: &b{teamcolor}{player} &7fell out of the world
  292.  
  293. # ========== CHAT ==========
  294.  
  295. # If this config is enabled, every title-message will be sent to the player in the chat
  296. # Read more about titles right here: http://minecraft.gamepedia.com/Commands#title
  297. title-inchat: false
  298.  
  299. # If this config is enabled, player will have to write <teamchat-public-prefix> to write with other teams
  300. teamchat-enabled: true
  301.  
  302. # What the players have to write behind their message to write with other teams
  303. # Examples:
  304. # Hello mates - only visible for team mates
  305. # @hello others! - visible for everyone
  306. teamchat-public-prefix: @
  307.  
  308. # The prefix which is beeing displayed when typed
  309. teamchat-public-prefix-msg: &7[ALL]
  310.  
  311. # If this config is enabled, chat-messages are getting changed as specified at customchatmessage-message
  312. customchatmessage-enabled: false
  313.  
  314. # Change the chat-messages (customchatmessage-enabled has to be enabled for this)
  315. # Variables: {teamcolor}, {team}, {chat}, {essentialsgroupmanager}
  316. customchatmessage-message: &7[{teamcolor}{team}&7] &f{chat}
  317.  
  318. # If this config is enabled, custom-chat-messages are only getting changed for playing players
  319. customchatmessage-onlyfor-players: true
  320.  
  321. # If this config is enabled, chat-messages by an spectator are getting changed as specified at customchatmessage-message
  322. customchatmessage-spectator-enabled: true
  323.  
  324. # If this config is disabled, chat-messages by an spectator will only be visible for other spectators
  325. customchatmessage-spectator-public: true
  326.  
  327. # Change the chat-messages by an spectator (customchatmessage-spectator-enabled has to be enabled for this)
  328. customchatmessage-spectator-message: &7<Spectator> &f{chat}
  329.  
  330. # If this config is enabled, messages by players who aren't playing won't be visible for players who are playing
  331. chat-others-unvisible: true
  332.  
  333. # ========== ENTITY TYPE ==========
  334.  
  335. # The name of the dealer you can spawn with /bw summon dealer
  336. # (You are able to spawn a dealer with spawnegg too)
  337. dealer-title: Dealer
  338.  
  339. # The prefix by the hub-villager you can spawn with /bw summon hubvillager
  340. lobbyvillager-prefix: &6Bedwars &e
  341.  
  342. # You can change the entity types for the dealer, hub and teamselect here.
  343. # You can choose between:
  344. # Villager and NPC[<UUID from skin>]
  345.  
  346. entitytype-dealer: Villager
  347. entitytype-hub: Villager
  348. entitytype-teamselect: Villager
  349.  
  350. # ========== AUTOMATIC JOIN ==========
  351.  
  352. # If this config is enabled, people will automaticly join an arena if they're joining the server.
  353. # IMPORTANT: It's NOT recommended to use this with BungeeCord. We recommend you to use the BungeeCord Addon!
  354. autojoin-enabled: false
  355.  
  356. # Specify the arena they will enter (autojoin-enabled has to be enabled for this)
  357. autojoin-arena:
  358.  
  359. # Specify the way how the player should be send back.
  360. # You can choose between 'Kick' and 'Bungeecord'.
  361. autojoin-way: Kick
  362.  
  363. # Make sure to fill this if you choosed BungeeCord.
  364. # Remember: This won't work with the BungeeCord Add-On
  365. autojoin-way-bungeecord-lobby: name_of_lobby
  366.  
  367. # ========== CLOUDSYSTEM ==========
  368.  
  369. # If config is enabled, this plugin will send the arena data which has been specified in the config 'cloudsystem-arena' to the CloudSystem
  370. # Currently supported CloudSystems: CloudSystem, CaveCloud
  371. cloudsystem-enabled: false
  372.  
  373. # Specify here which arena should be send to the CloudSystem
  374. cloudsystem-arena:
  375.  
  376. # ========== MYSQL ==========
  377.  
  378. # If this config is enabled, you can use mysql to save the stats
  379. mysql-enabled: false
  380.  
  381. # The mysql settings (mysql-enabled has to be enabled)
  382. mysql-host:
  383. mysql-port: 3306
  384. mysql-database:
  385. mysql-user:
  386. mysql-password:
  387.  
  388. # If this config is enabled, the names will be saved to database (remove the table MBedwars_stats before enabling it (DROP TABLE MBedwars_stats; ))
  389. mysql-save-playername: false
  390.  
  391. # ========== BUNGEECORD ==========
  392.  
  393. # Enables bungeecord
  394. # Use the bedwars-bungeecord-ressource for your hub!
  395. bungeecord-enabled: true
  396.  
  397. # The address of your hub-server
  398. # Example: bungeecord-hub-address: 127.0.0.1:25568
  399. bungeecord-hub-address: 192.168.1.6:25564
  400.  
  401. # The subchannel name of this server
  402. bungeecord-subchannel: Bedwars
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