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Aug 24th, 2024
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  1.  
  2. starting timestamp : [12:43:54.503 PM]
  3. time to read scene enemies: 39.075ms
  4. object [ShopKeepKotake] replacement blocked by item [88]
  5. time to read scene objects: 41.0281ms
  6. =========================================================================
  7. For Scene: [PotionShop] with fid: 1141, with sid: 0x0A
  8. =========================================================================
  9. time to finish removing unnecessary objects: 42.4194ms
  10. ---------------------------
  11. time to generate candidate list: 57.979ms
  12. time to separate map/time actors: 66.0894ms
  13. time to find matching candidates: 109.3828ms
  14. Loops used for match candidate: 1
  15. ----------
  16. #######################################################
  17. ---------------------------------------------------------
  18. Height adjustments:
  19. ---------------------------------------------------------
  20. ======( Map 00 )======
  21. day: overlay ratio: [1.0000] newsize: [0063B0] oldsize: [0063B0]
  22. day: struct ratio: [1.0000] newsize: [00072C] oldsize: [00072C]
  23. day: total = ratio: [1.0000] newsize: [006ADC] oldsize: [006ADC]
  24. night: overlay ratio: [1.0000] newsize: [0063B0] oldsize: [0063B0]
  25. night: struct ratio: [1.0000] newsize: [00072C] oldsize: [00072C]
  26. night: total = ratio: [1.0000] newsize: [006ADC] oldsize: [006ADC]
  27. ------------------------------------------------------
  28. day: object ratio: [1.0000] newsize: [0DBDB0] oldsize: [0DBDB0]
  29. night: object ratio: [1.0000] newsize: [0DBDB0] oldsize: [0DBDB0]
  30. object sizes: [ 0xFF00 0x18D0 0xFD0 0x1660 ]
  31. sum: [0x13E00] allsize: [0xDBDB0]
  32. ------------------------------------------------------
  33. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  34. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  35. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  36. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  37. -------------------------------------------------
  38. ---------------------------------------------------------
  39. objects pick time: [0.8958ms][67.8799ms]
  40. object trim time: [1.9493ms][68.9333ms]
  41. set new actors: [2.2959ms][69.2797ms]
  42. pre-checking object size: [2.4787ms][69.4625ms]
  43. exit per-object: [2.4819ms][69.4639ms]
  44. exit sandalone randomize: [25.3466ms][92.3372ms]
  45. set for size check: [25.4333ms][92.4162ms]
  46. set for dyna trim: [26.8996ms][93.8842ms]
  47. set after final actor trim: [36.2004ms][103.1896ms]
  48. set after second setnewactors for final data test: [36.2709ms][103.2534ms]
  49. after isSizeAcceptable: [42.3299ms][109.3166ms]
  50. #######################################################
  51. time to complete randomizing [PotionShop]: 169.9848ms
  52. ending timestamp : [12:43:54.673 PM]
  53.  
  54. starting timestamp : [12:43:54.674 PM]
  55. time to read scene enemies: 0.5917ms
  56. object [CuriosityShopMan] replacement blocked by item [31]
  57. object [Kafei] replacement blocked by item [403]
  58. object [Sakon] replacement blocked by item [390]
  59. time to read scene objects: 4.9ms
  60. =========================================================================
  61. For Scene: [CuriosityShop] with fid: 1151, with sid: 0x0D
  62. =========================================================================
  63. time to finish removing unnecessary objects: 5.8389ms
  64. ---------------------------
  65. time to generate candidate list: 20.7181ms
  66. time to separate map/time actors: 25.947ms
  67. time to find matching candidates: 26.6159ms
  68. Loops used for match candidate: 1
  69. ----------
  70. #######################################################
  71. Old actor:[00][Clock] replaced by new actor: [003F][SkullKidPainting] dyn: [2]
  72. Old actor:[01][Clock] replaced by new actor: [007B][SkullKidPainting] dyn: [2]
  73. ---------------------------------------------------------
  74. Height adjustments:
  75. +++ [1][SkullKidPainting] had treasure flags modified to [30] +++
  76. ---------------------------------------------------------
  77. ======( Map 00 )======
  78. day: overlay ratio: [0.6607] newsize: [003280] oldsize: [004C70]
  79. day: struct ratio: [1.1470] newsize: [000638] oldsize: [00056C]
  80. day: total = ratio: [0.6929] newsize: [0038B8] oldsize: [0051DC]
  81. night: overlay ratio: [0.8815] newsize: [00C0E0] oldsize: [00DAD0]
  82. night: struct ratio: [1.0565] newsize: [000EE4] oldsize: [000E18]
  83. night: total = ratio: [0.8921] newsize: [00CFC4] oldsize: [00E8E8]
  84. ------------------------------------------------------
  85. day: object ratio: [0.9662] newsize: [110FD0] oldsize: [11A890]
  86. night: object ratio: [0.9662] newsize: [110FD0] oldsize: [11A890]
  87. object sizes: [ 0x14320 0xF800 0xE60 0x137C0 0x83C0 0x8F0 0x1460 0x1220 0x1560 0x12A0 0x18E0 0x16B0 0x420 ]
  88. sum: [0x49020] allsize: [0x110FD0]
  89. ------------------------------------------------------
  90. day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
  91. day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
  92. night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
  93. night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
  94. -------------------------------------------------
  95. ======( Map 01 )======
  96. day: overlay ratio: [0.8861] newsize: [00C9D0] oldsize: [00E3C0]
  97. day: struct ratio: [1.0322] newsize: [001994] oldsize: [0018C8]
  98. day: total = ratio: [0.9004] newsize: [00E364] oldsize: [00FC88]
  99. night: overlay ratio: [0.8861] newsize: [00C9D0] oldsize: [00E3C0]
  100. night: struct ratio: [1.0322] newsize: [001994] oldsize: [0018C8]
  101. night: total = ratio: [0.9004] newsize: [00E364] oldsize: [00FC88]
  102. ------------------------------------------------------
  103. day: object ratio: [0.9650] newsize: [107650] oldsize: [110F10]
  104. night: object ratio: [0.9650] newsize: [107650] oldsize: [110F10]
  105. object sizes: [ 0x14320 0xF800 0x137C0 0x83C0 ]
  106. sum: [0x3F6A0] allsize: [0x107650]
  107. ------------------------------------------------------
  108. day: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
  109. day: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
  110. night: dyna poly delta: [2] newsize: [000002] oldsize: [000000]
  111. night: dyna vert delta: [4] newsize: [000004] oldsize: [000000]
  112. -------------------------------------------------
  113. ---------------------------------------------------------
  114. objects pick time: [0.0017ms][26.0641ms]
  115. object trim time: [0.0062ms][26.0679ms]
  116. set new actors: [0.1349ms][26.1968ms]
  117. pre-checking object size: [0.1359ms][26.1976ms]
  118. exit per-object: [0.203ms][26.2651ms]
  119. exit sandalone randomize: [0.2052ms][26.2669ms]
  120. set for size check: [0.3439ms][26.4059ms]
  121. set for dyna trim: [0.3526ms][26.4143ms]
  122. set after final actor trim: [0.3992ms][26.4612ms]
  123. set after second setnewactors for final data test: [0.5389ms][26.6012ms]
  124. after isSizeAcceptable: [0.5534ms][26.6151ms]
  125. #######################################################
  126. time to complete randomizing [CuriosityShop]: 27.4818ms
  127. ending timestamp : [12:43:54.702 PM]
  128.  
  129. starting timestamp : [12:43:54.503 PM]
  130. time to read scene enemies: 43.0868ms
  131. object [Butler] replacement blocked by item [93]
  132. time to read scene objects: 43.2587ms
  133. =========================================================================
  134. For Scene: [DekuShrine] with fid: 1421, with sid: 0x52
  135. =========================================================================
  136. time to finish removing unnecessary objects: 50.4426ms
  137. ---------------------------
  138. time to generate candidate list: 153.7075ms
  139. time to separate map/time actors: 160.3447ms
  140. time to find matching candidates: 202.1519ms
  141. Loops used for match candidate: 1
  142. ----------
  143. #######################################################
  144. Old actor:[00][MadShrub] replaced by new actor: [0007][Fairy]
  145. Old actor:[00][MadShrub] replaced by new actor: [000E][FlyingPot]
  146. Old actor:[00][MadShrub] replaced by new actor: [0000][Dinofos]
  147. Old actor:[00][MadShrub] replaced by new actor: [017F][DekuFlower] dyn: [12]
  148. Old actor:[01][MadShrub] replaced by new actor: [0000][Dinofos]
  149. Old actor:[01][MadShrub] replaced by new actor: [0003][InvisibleRupee]
  150. Old actor:[01][MadShrub] replaced by new actor: [4615][ClayPot]
  151. Old actor:[01][MadShrub] replaced by new actor: [0000][Empty]
  152. Old actor:[02][MadShrub] replaced by new actor: [0000][FixedDemoKankyo]
  153. Old actor:[02][MadShrub] replaced by new actor: [007F][DekuFlower] dyn: [12]
  154. Old actor:[02][MadShrub] replaced by new actor: [0000][Empty]
  155. Old actor:[02][MadShrub] replaced by new actor: [0000][Dinofos]
  156. Old actor:[03][MadShrub] replaced by new actor: [0068][En_Invisible_Ruppe]
  157. Old actor:[03][MadShrub] replaced by new actor: [0000][Dinofos]
  158. Old actor:[03][MadShrub] replaced by new actor: [0000][Empty]
  159. Old actor:[04][MadShrub] replaced by new actor: [0000][Dinofos]
  160. Old actor:[05][MadShrub] replaced by new actor: [5324][BugsFishButterfly]
  161. Old actor:[05][MadShrub] replaced by new actor: [0000][PalaceGuardDeku]
  162. Old actor:[05][MadShrub] replaced by new actor: [0000][Dinofos]
  163. Old actor:[06][MadShrub] replaced by new actor: [0000][Dinofos]
  164. Old actor:[06][MadShrub] replaced by new actor: [0000][PalaceGuardDeku]
  165. Old actor:[07][MadShrub] replaced by new actor: [0000][Dinofos]
  166. Old actor:[07][MadShrub] replaced by new actor: [159E][Torch]
  167. Old actor:[08][MadShrub] replaced by new actor: [017F][DekuFlower] dyn: [12]
  168. Old actor:[08][MadShrub] replaced by new actor: [0000][Dinofos]
  169. Old actor:[08][MadShrub] replaced by new actor: [007D][En_Invisible_Ruppe]
  170. Old actor:[08][MadShrub] replaced by new actor: [0001][FlyingPot]
  171. Old actor:[08][MadShrub] replaced by new actor: [001D][MushroomCloud]
  172. Old actor:[08][MadShrub] replaced by new actor: [0000][PalaceGuardDeku]
  173. Old actor:[08][MadShrub] replaced by new actor: [0000][Empty]
  174. ---------------------------------------------------------
  175. Height adjustments:
  176. + adjusted height of actor [BugsFishButterfly] by [100]
  177. ---------------------------------------------------------
  178. ======( Map 00 )======
  179. day: overlay ratio: [1.0734] newsize: [023960] oldsize: [021270]
  180. day: struct ratio: [1.0293] newsize: [003D64] oldsize: [003BA4]
  181. day: total = ratio: [1.0690] newsize: [0276C4] oldsize: [024E14]
  182. night: overlay ratio: [1.0734] newsize: [023960] oldsize: [021270]
  183. night: struct ratio: [1.0293] newsize: [003D64] oldsize: [003BA4]
  184. night: total = ratio: [1.0690] newsize: [0276C4] oldsize: [024E14]
  185. ------------------------------------------------------
  186. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  187. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  188. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
  189. sum: [0x315B0] allsize: [0x105060]
  190. ------------------------------------------------------
  191. day: dyna poly delta: [12] newsize: [00006C] oldsize: [000060]
  192. day: dyna vert delta: [12] newsize: [00008C] oldsize: [000080]
  193. night: dyna poly delta: [12] newsize: [00006C] oldsize: [000060]
  194. night: dyna vert delta: [12] newsize: [00008C] oldsize: [000080]
  195. -------------------------------------------------
  196. ======( Map 01 )======
  197. day: overlay ratio: [0.9177] newsize: [010480] oldsize: [011BE0]
  198. day: struct ratio: [0.9354] newsize: [001C48] oldsize: [001E3C]
  199. day: total = ratio: [0.9194] newsize: [0120C8] oldsize: [013A1C]
  200. night: overlay ratio: [0.9177] newsize: [010480] oldsize: [011BE0]
  201. night: struct ratio: [0.9354] newsize: [001C48] oldsize: [001E3C]
  202. night: total = ratio: [0.9194] newsize: [0120C8] oldsize: [013A1C]
  203. ------------------------------------------------------
  204. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  205. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  206. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
  207. sum: [0x315B0] allsize: [0x105060]
  208. ------------------------------------------------------
  209. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  210. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  211. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  212. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  213. -------------------------------------------------
  214. ======( Map 02 )======
  215. day: overlay ratio: [0.9160] newsize: [00AB10] oldsize: [00BAC0]
  216. day: struct ratio: [1.6698] newsize: [0031C8] oldsize: [001DD0]
  217. day: total = ratio: [1.0198] newsize: [00DCD8] oldsize: [00D890]
  218. night: overlay ratio: [0.9160] newsize: [00AB10] oldsize: [00BAC0]
  219. night: struct ratio: [1.6698] newsize: [0031C8] oldsize: [001DD0]
  220. night: total = ratio: [1.0198] newsize: [00DCD8] oldsize: [00D890]
  221. ------------------------------------------------------
  222. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  223. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  224. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
  225. sum: [0x315B0] allsize: [0x105060]
  226. ------------------------------------------------------
  227. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  228. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  229. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  230. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  231. -------------------------------------------------
  232. ======( Map 03 )======
  233. day: overlay ratio: [0.8881] newsize: [00DB40] oldsize: [00F6E0]
  234. day: struct ratio: [0.9884] newsize: [002970] oldsize: [0029EC]
  235. day: total = ratio: [0.9027] newsize: [0104B0] oldsize: [0120CC]
  236. night: overlay ratio: [0.8881] newsize: [00DB40] oldsize: [00F6E0]
  237. night: struct ratio: [0.9884] newsize: [002970] oldsize: [0029EC]
  238. night: total = ratio: [0.9027] newsize: [0104B0] oldsize: [0120CC]
  239. ------------------------------------------------------
  240. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  241. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  242. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
  243. sum: [0x315B0] allsize: [0x105060]
  244. ------------------------------------------------------
  245. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  246. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  247. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  248. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  249. -------------------------------------------------
  250. ======( Map 04 )======
  251. day: overlay ratio: [1.3422] newsize: [008460] oldsize: [0062A0]
  252. day: struct ratio: [1.1576] newsize: [001998] oldsize: [00161C]
  253. day: total = ratio: [1.3084] newsize: [009DF8] oldsize: [0078BC]
  254. night: overlay ratio: [1.3422] newsize: [008460] oldsize: [0062A0]
  255. night: struct ratio: [1.1576] newsize: [001998] oldsize: [00161C]
  256. night: total = ratio: [1.3084] newsize: [009DF8] oldsize: [0078BC]
  257. ------------------------------------------------------
  258. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  259. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  260. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
  261. sum: [0x315B0] allsize: [0x105060]
  262. ------------------------------------------------------
  263. day: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
  264. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  265. night: dyna poly delta: [0] newsize: [000006] oldsize: [000006]
  266. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  267. -------------------------------------------------
  268. ======( Map 05 )======
  269. day: overlay ratio: [1.0022] newsize: [010340] oldsize: [0102B0]
  270. day: struct ratio: [1.0561] newsize: [002800] oldsize: [0025E0]
  271. day: total = ratio: [1.0091] newsize: [012B40] oldsize: [012890]
  272. night: overlay ratio: [1.0022] newsize: [010340] oldsize: [0102B0]
  273. night: struct ratio: [1.0561] newsize: [002800] oldsize: [0025E0]
  274. night: total = ratio: [1.0091] newsize: [012B40] oldsize: [012890]
  275. ------------------------------------------------------
  276. day: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  277. night: object ratio: [1.0395] newsize: [105060] oldsize: [0FB1B0]
  278. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xBD0 ]
  279. sum: [0x315B0] allsize: [0x105060]
  280. ------------------------------------------------------
  281. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  282. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  283. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  284. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  285. -------------------------------------------------
  286. ======( Map 06 )======
  287. day: overlay ratio: [1.0493] newsize: [015CD0] oldsize: [014C70]
  288. day: struct ratio: [1.1219] newsize: [001E10] oldsize: [001ACC]
  289. day: total = ratio: [1.0547] newsize: [017AE0] oldsize: [01673C]
  290. night: overlay ratio: [1.0493] newsize: [015CD0] oldsize: [014C70]
  291. night: struct ratio: [1.1219] newsize: [001E10] oldsize: [001ACC]
  292. night: total = ratio: [1.0547] newsize: [017AE0] oldsize: [01673C]
  293. ------------------------------------------------------
  294. day: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
  295. night: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
  296. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xA5A0 0xBD0 ]
  297. sum: [0x3BB50] allsize: [0x10F600]
  298. ------------------------------------------------------
  299. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  300. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  301. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  302. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  303. -------------------------------------------------
  304. ======( Map 07 )======
  305. day: overlay ratio: [1.0793] newsize: [00D140] oldsize: [00C1E0]
  306. day: struct ratio: [1.1328] newsize: [0016A8] oldsize: [001400]
  307. day: total = ratio: [1.0843] newsize: [00E7E8] oldsize: [00D5E0]
  308. night: overlay ratio: [1.0793] newsize: [00D140] oldsize: [00C1E0]
  309. night: struct ratio: [1.1328] newsize: [0016A8] oldsize: [001400]
  310. night: total = ratio: [1.0843] newsize: [00E7E8] oldsize: [00D5E0]
  311. ------------------------------------------------------
  312. day: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
  313. night: object ratio: [1.0379] newsize: [10F600] oldsize: [105750]
  314. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0xA5A0 0xBD0 ]
  315. sum: [0x3BB50] allsize: [0x10F600]
  316. ------------------------------------------------------
  317. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  318. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  319. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  320. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  321. -------------------------------------------------
  322. ======( Map 08 )======
  323. day: overlay ratio: [0.6874] newsize: [00F480] oldsize: [0163B0]
  324. day: struct ratio: [0.9249] newsize: [002CA4] oldsize: [003044]
  325. day: total = ratio: [0.7158] newsize: [012124] oldsize: [0193F4]
  326. night: overlay ratio: [0.6874] newsize: [00F480] oldsize: [0163B0]
  327. night: struct ratio: [0.9249] newsize: [002CA4] oldsize: [003044]
  328. night: total = ratio: [0.7158] newsize: [012124] oldsize: [0193F4]
  329. ------------------------------------------------------
  330. day: object ratio: [1.0382] newsize: [10DC60] oldsize: [103DB0]
  331. night: object ratio: [1.0382] newsize: [10DC60] oldsize: [103DB0]
  332. object sizes: [ 0x5CA0 0x7EB0 0xE30 0x3C90 0x2B80 0xD640 0xE210 0x8C00 0xBD0 ]
  333. sum: [0x3A1B0] allsize: [0x10DC60]
  334. ------------------------------------------------------
  335. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  336. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  337. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  338. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  339. -------------------------------------------------
  340. ---------------------------------------------------------
  341. objects pick time: [0.0029ms][160.7741ms]
  342. object trim time: [0.0201ms][160.79ms]
  343. set new actors: [8.4056ms][169.178ms]
  344. pre-checking object size: [8.4103ms][169.1799ms]
  345. exit per-object: [9.1951ms][169.9661ms]
  346. exit sandalone randomize: [9.1997ms][169.9692ms]
  347. set for size check: [28.4811ms][189.2561ms]
  348. set for dyna trim: [28.5584ms][189.3285ms]
  349. set after final actor trim: [30.8631ms][191.6353ms]
  350. set after second setnewactors for final data test: [41.2147ms][201.9872ms]
  351. after isSizeAcceptable: [41.3798ms][202.1508ms]
  352. #######################################################
  353. time to complete randomizing [DekuShrine]: 213.5785ms
  354. ending timestamp : [12:43:54.717 PM]
  355.  
  356. starting timestamp : [12:43:54.717 PM]
  357. time to read scene enemies: 0.1197ms
  358. object [HoneyAndDarling] replacement blocked by item [3]
  359. time to read scene objects: 0.5685ms
  360. =========================================================================
  361. For Scene: [HoneyDarling] with fid: 1158, with sid: 0x11
  362. =========================================================================
  363. time to finish removing unnecessary objects: 0.5892ms
  364. ---------------------------
  365. time to generate candidate list: 8.8481ms
  366. time to separate map/time actors: 9.0267ms
  367. time to find matching candidates: 15.0019ms
  368. Loops used for match candidate: 1
  369. ----------
  370. #######################################################
  371. ---------------------------------------------------------
  372. Height adjustments:
  373. ---------------------------------------------------------
  374. ======( Map 00 )======
  375. day: overlay ratio: [1.0000] newsize: [006800] oldsize: [006800]
  376. day: struct ratio: [1.0000] newsize: [000AA8] oldsize: [000AA8]
  377. day: total = ratio: [1.0000] newsize: [0072A8] oldsize: [0072A8]
  378. night: overlay ratio: [1.0000] newsize: [006800] oldsize: [006800]
  379. night: struct ratio: [1.0000] newsize: [000AA8] oldsize: [000AA8]
  380. night: total = ratio: [1.0000] newsize: [0072A8] oldsize: [0072A8]
  381. ------------------------------------------------------
  382. day: object ratio: [1.0000] newsize: [0C2D90] oldsize: [0C2D90]
  383. night: object ratio: [1.0000] newsize: [0C2D90] oldsize: [0C2D90]
  384. object sizes: [ 0x3830 0x3250 0xBAE0 ]
  385. sum: [0x12560] allsize: [0xC2D90]
  386. ------------------------------------------------------
  387. day: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
  388. day: dyna vert delta: [0] newsize: [000029] oldsize: [000029]
  389. night: dyna poly delta: [0] newsize: [00003A] oldsize: [00003A]
  390. night: dyna vert delta: [0] newsize: [000029] oldsize: [000029]
  391. -------------------------------------------------
  392. ---------------------------------------------------------
  393. objects pick time: [0.0005ms][9.0337ms]
  394. object trim time: [0.0048ms][9.0379ms]
  395. set new actors: [0.0781ms][9.1117ms]
  396. pre-checking object size: [0.0797ms][9.1128ms]
  397. exit per-object: [0.0809ms][9.1139ms]
  398. exit sandalone randomize: [0.0834ms][9.1165ms]
  399. set for size check: [5.797ms][14.8338ms]
  400. set for dyna trim: [5.8483ms][14.8818ms]
  401. set after final actor trim: [5.8566ms][14.8899ms]
  402. set after second setnewactors for final data test: [5.9526ms][14.9866ms]
  403. after isSizeAcceptable: [5.9677ms][15.0011ms]
  404. #######################################################
  405. time to complete randomizing [HoneyDarling]: 15.5801ms
  406. ending timestamp : [12:43:54.733 PM]
  407.  
  408. starting timestamp : [12:43:54.503 PM]
  409. in scene [SouthernSwampClear]m[0]r[33]v[0001] actor: [0x0001][MushroomCloud] was blocked by item [186]
  410. in scene [SouthernSwampClear]m[0]r[34]v[0002] actor: [0x0002][MushroomCloud] was blocked by item [186]
  411. in scene [SouthernSwampClear]m[1]r[22]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
  412. in scene [SouthernSwampClear]m[1]r[23]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
  413. time to read scene enemies: 49.7597ms
  414. object [SwampBoat] replacement blocked by item [367]
  415. object [Lilypad] replacement blocked by item [367]
  416. object [RegularFrogs] replacement blocked by item [387]
  417. object [BuisnessScrub] replacement blocked by item [347]
  418. time to read scene objects: 50.8471ms
  419. =========================================================================
  420. For Scene: [SouthernSwampClear] with fid: 1137, with sid: 0x00
  421. =========================================================================
  422. time to finish removing unnecessary objects: 60.3388ms
  423. ---------------------------
  424. time to generate candidate list: 126.5897ms
  425. time to separate map/time actors: 128.9168ms
  426. time to find matching candidates: 201.1704ms
  427. Loops used for match candidate: 1
  428. ----------
  429. #######################################################
  430. Old actor:[00][DekuBaba] replaced by new actor: [0000][SwampTouristGuide]
  431. Old actor:[00][DekuBabaWithered] replaced by new actor: [0000][SwampTouristGuide]
  432. Old actor:[00][SquareSign] replaced by new actor: [0000][BeanSeller]
  433. Old actor:[00][DekuBabaWithered] replaced by new actor: [FF78][RegularIceBlock]
  434. Old actor:[00][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
  435. Old actor:[00][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
  436. Old actor:[01][SquareSign] replaced by new actor: [0000][BeanSeller]
  437. Old actor:[01][En_Owl] replaced by new actor: [1400][GoronKid]
  438. Old actor:[02][DekuBaba] replaced by new actor: [0000][SwampTouristGuide]
  439. Old actor:[02][DekuBabaWithered] replaced by new actor: [0000][SwampTouristGuide]
  440. Old actor:[02][SquareSign] replaced by new actor: [0000][BeanSeller]
  441. Old actor:[02][SquareSign] replaced by new actor: [0000][BeanSeller]
  442. Old actor:[02][ClayPot] replaced by new actor: [0001][BlueBubble]
  443. Old actor:[02][ClayPot] replaced by new actor: [0000][RedBubble]
  444. Old actor:[02][ClayPot] replaced by new actor: [0001][BlueBubble]
  445. Old actor:[02][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
  446. Old actor:[02][TallGrass] replaced by new actor: [0001][GreatBayFisherman]
  447. Old actor:[00][DekuFlower] replaced by new actor: [0000][FixedDemoKankyo]
  448. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [FCA1][IshiRock]
  449. Old actor:[00][PointedSign] replaced by new actor: [00FD][BronzeBoulder]
  450. Old actor:[01][DekuFlower] replaced by new actor: [0000][FixedDemoKankyo]
  451. Old actor:[01][DekuFlower] replaced by new actor: [0000][SwampTouristGuide]
  452. Old actor:[01][PointedSign] replaced by new actor: [6233][GrottoHole]
  453. Old actor:[01][GrottoHole] replaced by new actor: [003D][GrottoHole]
  454. Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0110][Obj_Dowsing]
  455. Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0000][RedBubble]
  456. ---------------------------------------------------------
  457. Height adjustments:
  458. +++ [18][IshiRock] had switch flags modified to [126] +++
  459. +++ [19][BronzeBoulder] had switch flags modified to [125] +++
  460. ---------------------------------------------------------
  461. ======( Map 00 )======
  462. day: overlay ratio: [0.8889] newsize: [0269F0] oldsize: [02B730]
  463. day: struct ratio: [1.2703] newsize: [005F78] oldsize: [004B28]
  464. day: total = ratio: [0.9261] newsize: [02C968] oldsize: [030258]
  465. night: overlay ratio: [0.8889] newsize: [0269F0] oldsize: [02B730]
  466. night: struct ratio: [1.2703] newsize: [005F78] oldsize: [004B28]
  467. night: total = ratio: [0.9261] newsize: [02C968] oldsize: [030258]
  468. ------------------------------------------------------
  469. day: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
  470. night: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
  471. object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x1A40 0x1040 0x11720 0x3C90 0x9310 0x3DD0 0x11220 0xFF00 ]
  472. sum: [0x88DF0] allsize: [0x150DA0]
  473. ------------------------------------------------------
  474. day: dyna poly delta: [-12] newsize: [000127] oldsize: [000133]
  475. day: dyna vert delta: [-12] newsize: [0000C3] oldsize: [0000CF]
  476. night: dyna poly delta: [-12] newsize: [000127] oldsize: [000133]
  477. night: dyna vert delta: [-12] newsize: [0000C3] oldsize: [0000CF]
  478. -------------------------------------------------
  479. ======( Map 01 )======
  480. day: overlay ratio: [0.9623] newsize: [0161F0] oldsize: [016FD0]
  481. day: struct ratio: [1.3965] newsize: [004574] oldsize: [0031BC]
  482. day: total = ratio: [1.0140] newsize: [01A764] oldsize: [01A18C]
  483. night: overlay ratio: [0.9623] newsize: [0161F0] oldsize: [016FD0]
  484. night: struct ratio: [1.3965] newsize: [004574] oldsize: [0031BC]
  485. night: total = ratio: [1.0140] newsize: [01A764] oldsize: [01A18C]
  486. ------------------------------------------------------
  487. day: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
  488. night: object ratio: [1.0836] newsize: [150DA0] oldsize: [136DF0]
  489. object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x1A40 0x1040 0x11720 0x3C90 0x3DD0 0x9310 0x11220 0xFF00 ]
  490. sum: [0x88DF0] allsize: [0x150DA0]
  491. ------------------------------------------------------
  492. day: dyna poly delta: [-24] newsize: [0000BA] oldsize: [0000D2]
  493. day: dyna vert delta: [-24] newsize: [00007C] oldsize: [000094]
  494. night: dyna poly delta: [-24] newsize: [0000BA] oldsize: [0000D2]
  495. night: dyna vert delta: [-24] newsize: [00007C] oldsize: [000094]
  496. -------------------------------------------------
  497. ======( Map 02 )======
  498. day: overlay ratio: [0.6997] newsize: [0194E0] oldsize: [0242A0]
  499. day: struct ratio: [1.3085] newsize: [002AE0] oldsize: [0020C4]
  500. day: total = ratio: [0.7323] newsize: [01BFC0] oldsize: [026364]
  501. night: overlay ratio: [0.6997] newsize: [0194E0] oldsize: [0242A0]
  502. night: struct ratio: [1.3085] newsize: [002AE0] oldsize: [0020C4]
  503. night: total = ratio: [0.7323] newsize: [01BFC0] oldsize: [026364]
  504. ------------------------------------------------------
  505. day: object ratio: [1.0844] newsize: [14DB90] oldsize: [133BE0]
  506. night: object ratio: [1.0844] newsize: [14DB90] oldsize: [133BE0]
  507. object sizes: [ 0x2910 0xA50 0x1B5E0 0x26B0 0xB550 0x4A70 0x3E20 0x14D0 0x1660 0xB2D0 0x1F0 0x1A40 0x1040 0x11720 0xA80 0x3DD0 0x9310 0x11220 0xFF00 ]
  508. sum: [0x85BE0] allsize: [0x14DB90]
  509. ------------------------------------------------------
  510. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  511. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  512. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  513. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  514. -------------------------------------------------
  515. ---------------------------------------------------------
  516. objects pick time: [1.5206ms][141.4036ms]
  517. object trim time: [1.533ms][141.4134ms]
  518. set new actors: [8.1373ms][148.0213ms]
  519. pre-checking object size: [8.1431ms][148.0235ms]
  520. exit per-object: [15.9973ms][155.8814ms]
  521. exit sandalone randomize: [57.4704ms][197.3519ms]
  522. set for size check: [59.2664ms][199.1487ms]
  523. set for dyna trim: [59.3436ms][199.2246ms]
  524. set after final actor trim: [59.8343ms][199.7156ms]
  525. set after second setnewactors for final data test: [61.253ms][201.1342ms]
  526. after isSizeAcceptable: [61.2897ms][201.1699ms]
  527. #######################################################
  528. Moved companion: [FF78][RegularIceBlock] to actor: [SwampTouristGuide][FF78] at cords: [1686,23,416]
  529. time to complete randomizing [SouthernSwampClear]: 230.7434ms
  530. ending timestamp : [12:43:54.734 PM]
  531.  
  532. starting timestamp : [12:43:54.503 PM]
  533. time to read scene enemies: 46.8056ms
  534. object [Lulu] replacement blocked by item [323]
  535. time to read scene objects: 47.2975ms
  536. =========================================================================
  537. For Scene: [SPOT00] with fid: 1520, with sid: 0x08
  538. =========================================================================
  539. time to finish removing unnecessary objects: 58.6017ms
  540. ---------------------------
  541. time to generate candidate list: 171.5581ms
  542. time to separate map/time actors: 177.0259ms
  543. time to find matching candidates: 200.8151ms
  544. Loops used for match candidate: 1
  545. ----------
  546. #######################################################
  547. Old actor:[01][HallucinationScrub] replaced by new actor: [7E01][WallMaster]
  548. Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
  549. Old actor:[02][HallucinationScrub] replaced by new actor: [0000][Empty]
  550. Old actor:[02][HallucinationScrub] replaced by new actor: [0000][Empty]
  551. Old actor:[02][HallucinationScrub] replaced by new actor: [7D01][WallMaster]
  552. Old actor:[02][HallucinationScrub] replaced by new actor: [0000][FloorMaster]
  553. Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
  554. Old actor:[02][HallucinationScrub] replaced by new actor: [0001][Empty]
  555. Old actor:[02][HallucinationScrub] replaced by new actor: [7C81][WallMaster]
  556. Old actor:[02][HallucinationScrub] replaced by new actor: [0000][FloorMaster]
  557. Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
  558. Old actor:[02][HallucinationScrub] replaced by new actor: [8000][FloorMaster]
  559. Old actor:[02][HallucinationScrub] replaced by new actor: [7B81][WallMaster]
  560. Old actor:[02][HallucinationScrub] replaced by new actor: [7A81][WallMaster]
  561. Old actor:[02][HallucinationScrub] replaced by new actor: [7981][WallMaster]
  562. Old actor:[04][Evan] replaced by new actor: [7E01][OOTSisters]
  563. Old actor:[04][Tijo] replaced by new actor: [FF01][IkanaGravestone] dyn: [24]
  564. Old actor:[04][Japas] replaced by new actor: [0000][Empty]
  565. Old actor:[04][Japas] replaced by new actor: [F000][ElegyStatueSwitch] dyn: [12]
  566. Old actor:[04][Evan] replaced by new actor: [0038][En_Invisible_Ruppe]
  567. Old actor:[05][GoGoron] replaced by new actor: [390A][PointedSign]
  568. Old actor:[05][GoGoron] replaced by new actor: [FFFF][RegularIceBlock]
  569. Old actor:[05][GoGoron] replaced by new actor: [FF96][RegularIceBlock]
  570. Old actor:[05][GoGoron] replaced by new actor: [0000][BedroomPostman]
  571. Old actor:[05][GoGoron] replaced by new actor: [3323][BugsFishButterfly]
  572. Old actor:[05][GoGoron] replaced by new actor: [FF78][RegularIceBlock]
  573. Old actor:[05][GoGoron] replaced by new actor: [400A][PointedSign]
  574. Old actor:[05][GoGoron] replaced by new actor: [FFC8][RegularIceBlock]
  575. Old actor:[05][GoGoron] replaced by new actor: [0000][FixedDemoKankyo]
  576. Old actor:[05][GoGoron] replaced by new actor: [3323][Empty]
  577. Old actor:[07][GoronKid] replaced by new actor: [0200][PoeSisters]
  578. Old actor:[11][HappyMaskSalesman] replaced by new actor: [0002][Freezard]
  579. ---------------------------------------------------------
  580. Height adjustments:
  581. +++ [0][WallMaster] had switch flags modified to [126] +++
  582. +++ [4][WallMaster] had switch flags modified to [125] +++
  583. +++ [8][WallMaster] had switch flags modified to [124] +++
  584. +++ [12][WallMaster] had switch flags modified to [123] +++
  585. +++ [13][WallMaster] had switch flags modified to [122] +++
  586. +++ [14][WallMaster] had switch flags modified to [121] +++
  587. +++ [18][ElegyStatueSwitch] had switch flags modified to [120] +++
  588. ---------------------------------------------------------
  589. ======( Map 00 )======
  590. day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
  591. day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
  592. day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
  593. night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
  594. night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
  595. night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
  596. ------------------------------------------------------
  597. day: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
  598. night: object ratio: [1.0000] newsize: [138E70] oldsize: [138E70]
  599. object sizes: [ 0xD330 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
  600. sum: [0x88640] allsize: [0x138E70]
  601. ------------------------------------------------------
  602. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  603. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  604. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  605. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  606. -------------------------------------------------
  607. ======( Map 01 )======
  608. day: overlay ratio: [1.8692] newsize: [001E60] oldsize: [001040]
  609. day: struct ratio: [1.3787] newsize: [0003A4] oldsize: [0002A4]
  610. day: total = ratio: [1.8007] newsize: [002204] oldsize: [0012E4]
  611. night: overlay ratio: [1.8692] newsize: [001E60] oldsize: [001040]
  612. night: struct ratio: [1.3787] newsize: [0003A4] oldsize: [0002A4]
  613. night: total = ratio: [1.8007] newsize: [002204] oldsize: [0012E4]
  614. ------------------------------------------------------
  615. day: object ratio: [1.0364] newsize: [0BA8A0] oldsize: [0B3FC0]
  616. night: object ratio: [1.0364] newsize: [0BA8A0] oldsize: [0B3FC0]
  617. object sizes: [ 0xA070 ]
  618. sum: [0xA070] allsize: [0xBA8A0]
  619. ------------------------------------------------------
  620. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  621. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  622. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  623. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  624. -------------------------------------------------
  625. ======( Map 02 )======
  626. day: overlay ratio: [2.1132] newsize: [01EA00] oldsize: [00E7E0]
  627. day: struct ratio: [1.0772] newsize: [0029A4] oldsize: [0026A8]
  628. day: total = ratio: [1.9652] newsize: [0213A4] oldsize: [010E88]
  629. night: overlay ratio: [2.1132] newsize: [01EA00] oldsize: [00E7E0]
  630. night: struct ratio: [1.0772] newsize: [0029A4] oldsize: [0026A8]
  631. night: total = ratio: [1.9652] newsize: [0213A4] oldsize: [010E88]
  632. ------------------------------------------------------
  633. day: object ratio: [1.0339] newsize: [0C7BD0] oldsize: [0C12F0]
  634. night: object ratio: [1.0339] newsize: [0C7BD0] oldsize: [0C12F0]
  635. object sizes: [ 0xD330 0xA070 ]
  636. sum: [0x173A0] allsize: [0xC7BD0]
  637. ------------------------------------------------------
  638. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  639. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  640. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  641. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  642. -------------------------------------------------
  643. ======( Map 03 )======
  644. day: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
  645. day: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
  646. day: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
  647. night: overlay ratio: [1.0000] newsize: [00F320] oldsize: [00F320]
  648. night: struct ratio: [1.0000] newsize: [000860] oldsize: [000860]
  649. night: total = ratio: [1.0000] newsize: [00FB80] oldsize: [00FB80]
  650. ------------------------------------------------------
  651. day: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
  652. night: object ratio: [1.0000] newsize: [0F0FB0] oldsize: [0F0FB0]
  653. object sizes: [ 0xD330 0x24F60 0xE4F0 ]
  654. sum: [0x40780] allsize: [0xF0FB0]
  655. ------------------------------------------------------
  656. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  657. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  658. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  659. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  660. -------------------------------------------------
  661. ======( Map 04 )======
  662. day: overlay ratio: [0.5843] newsize: [0090E0] oldsize: [00F7F0]
  663. day: struct ratio: [0.8095] newsize: [00192C] oldsize: [001F18]
  664. day: total = ratio: [0.6094] newsize: [00AA0C] oldsize: [011708]
  665. night: overlay ratio: [0.5843] newsize: [0090E0] oldsize: [00F7F0]
  666. night: struct ratio: [0.8095] newsize: [00192C] oldsize: [001F18]
  667. night: total = ratio: [0.6094] newsize: [00AA0C] oldsize: [011708]
  668. ------------------------------------------------------
  669. day: object ratio: [0.8408] newsize: [0F7310] oldsize: [126010]
  670. night: object ratio: [0.8408] newsize: [0F7310] oldsize: [126010]
  671. object sizes: [ 0x29180 0xDF0 0x29D0 0x2FF0 0x16270 0xF40 ]
  672. sum: [0x46AE0] allsize: [0xF7310]
  673. ------------------------------------------------------
  674. day: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
  675. day: dyna vert delta: [26] newsize: [00001A] oldsize: [000000]
  676. night: dyna poly delta: [36] newsize: [000024] oldsize: [000000]
  677. night: dyna vert delta: [26] newsize: [00001A] oldsize: [000000]
  678. -------------------------------------------------
  679. ======( Map 05 )======
  680. day: overlay ratio: [0.1724] newsize: [00A6C0] oldsize: [03C770]
  681. day: struct ratio: [0.3677] newsize: [002B7C] oldsize: [007640]
  682. day: total = ratio: [0.1936] newsize: [00D23C] oldsize: [043DB0]
  683. night: overlay ratio: [0.1724] newsize: [00A6C0] oldsize: [03C770]
  684. night: struct ratio: [0.3677] newsize: [002B7C] oldsize: [007640]
  685. night: total = ratio: [0.1936] newsize: [00D23C] oldsize: [043DB0]
  686. ------------------------------------------------------
  687. day: object ratio: [0.9679] newsize: [0D8E80] oldsize: [0E01B0]
  688. night: object ratio: [0.9679] newsize: [0D8E80] oldsize: [0E01B0]
  689. object sizes: [ 0x100E0 0xDA60 0x7780 0x3390 ]
  690. sum: [0x28650] allsize: [0xD8E80]
  691. ------------------------------------------------------
  692. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  693. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  694. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  695. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  696. -------------------------------------------------
  697. ======( Map 06 )======
  698. day: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
  699. day: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
  700. day: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
  701. night: overlay ratio: [1.0000] newsize: [001EE0] oldsize: [001EE0]
  702. night: struct ratio: [1.0000] newsize: [003504] oldsize: [003504]
  703. night: total = ratio: [1.0000] newsize: [0053E4] oldsize: [0053E4]
  704. ------------------------------------------------------
  705. day: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
  706. night: object ratio: [1.0000] newsize: [0CD0F0] oldsize: [0CD0F0]
  707. object sizes: [ 0x1C8C0 ]
  708. sum: [0x1C8C0] allsize: [0xCD0F0]
  709. ------------------------------------------------------
  710. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  711. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  712. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  713. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  714. -------------------------------------------------
  715. ======( Map 07 )======
  716. day: overlay ratio: [1.0759] newsize: [0060A0] oldsize: [0059D0]
  717. day: struct ratio: [1.0349] newsize: [00076C] oldsize: [00072C]
  718. day: total = ratio: [1.0728] newsize: [00680C] oldsize: [0060FC]
  719. night: overlay ratio: [1.0759] newsize: [0060A0] oldsize: [0059D0]
  720. night: struct ratio: [1.0349] newsize: [00076C] oldsize: [00072C]
  721. night: total = ratio: [1.0728] newsize: [00680C] oldsize: [0060FC]
  722. ------------------------------------------------------
  723. day: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
  724. night: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
  725. object sizes: [ 0x65D0 0x1B220 ]
  726. sum: [0x217F0] allsize: [0xD2020]
  727. ------------------------------------------------------
  728. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  729. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  730. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  731. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  732. -------------------------------------------------
  733. ======( Map 08 )======
  734. day: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
  735. day: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
  736. day: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
  737. night: overlay ratio: [1.0000] newsize: [004300] oldsize: [004300]
  738. night: struct ratio: [1.0000] newsize: [000288] oldsize: [000288]
  739. night: total = ratio: [1.0000] newsize: [004588] oldsize: [004588]
  740. ------------------------------------------------------
  741. day: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
  742. night: object ratio: [0.9499] newsize: [0D2020] oldsize: [0DD170]
  743. object sizes: [ 0x65D0 0x1B220 ]
  744. sum: [0x217F0] allsize: [0xD2020]
  745. ------------------------------------------------------
  746. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  747. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  748. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  749. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  750. -------------------------------------------------
  751. ======( Map 09 )======
  752. day: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
  753. day: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
  754. day: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
  755. night: overlay ratio: [1.0000] newsize: [00C590] oldsize: [00C590]
  756. night: struct ratio: [1.0000] newsize: [00092C] oldsize: [00092C]
  757. night: total = ratio: [1.0000] newsize: [00CEBC] oldsize: [00CEBC]
  758. ------------------------------------------------------
  759. day: object ratio: [0.8814] newsize: [0D7DB0] oldsize: [0F4E40]
  760. night: object ratio: [0.8814] newsize: [0D7DB0] oldsize: [0F4E40]
  761. object sizes: [ 0x2A10 0x1D3E0 0x34D0 0x42C0 ]
  762. sum: [0x27580] allsize: [0xD7DB0]
  763. ------------------------------------------------------
  764. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  765. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  766. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  767. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  768. -------------------------------------------------
  769. ======( Map 0A )======
  770. day: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
  771. day: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
  772. day: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
  773. night: overlay ratio: [1.0000] newsize: [0127E0] oldsize: [0127E0]
  774. night: struct ratio: [1.0000] newsize: [000F78] oldsize: [000F78]
  775. night: total = ratio: [1.0000] newsize: [013758] oldsize: [013758]
  776. ------------------------------------------------------
  777. day: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
  778. night: object ratio: [1.0000] newsize: [0C2200] oldsize: [0C2200]
  779. object sizes: [ 0x1840 0x1E90 0x13B0 0x1CC0 0x1C50 0x42C0 0x1600 0x1F80 0xF00 0xF00 ]
  780. sum: [0x119D0] allsize: [0xC2200]
  781. ------------------------------------------------------
  782. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  783. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  784. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  785. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  786. -------------------------------------------------
  787. ======( Map 0B )======
  788. day: overlay ratio: [1.0130] newsize: [00A040] oldsize: [009E30]
  789. day: struct ratio: [1.2671] newsize: [002EC4] oldsize: [0024E8]
  790. day: total = ratio: [1.0611] newsize: [00CF04] oldsize: [00C318]
  791. night: overlay ratio: [1.0130] newsize: [00A040] oldsize: [009E30]
  792. night: struct ratio: [1.2671] newsize: [002EC4] oldsize: [0024E8]
  793. night: total = ratio: [1.0611] newsize: [00CF04] oldsize: [00C318]
  794. ------------------------------------------------------
  795. day: object ratio: [0.8951] newsize: [0F7C00] oldsize: [114C90]
  796. night: object ratio: [0.8951] newsize: [0F7C00] oldsize: [114C90]
  797. object sizes: [ 0x2A10 0x1D3E0 0x34D0 0x42C0 0x1FE50 ]
  798. sum: [0x473D0] allsize: [0xF7C00]
  799. ------------------------------------------------------
  800. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  801. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  802. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  803. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  804. -------------------------------------------------
  805. ---------------------------------------------------------
  806. objects pick time: [14.3694ms][191.4056ms]
  807. object trim time: [14.3943ms][191.4281ms]
  808. set new actors: [20.2509ms][197.2877ms]
  809. pre-checking object size: [20.256ms][197.2895ms]
  810. exit per-object: [20.9708ms][198.0069ms]
  811. exit sandalone randomize: [20.9766ms][198.0103ms]
  812. set for size check: [22.1097ms][199.1434ms]
  813. set for dyna trim: [22.1914ms][199.2252ms]
  814. set after final actor trim: [22.557ms][199.5913ms]
  815. set after second setnewactors for final data test: [23.6302ms][200.6647ms]
  816. after isSizeAcceptable: [23.7802ms][200.8142ms]
  817. #######################################################
  818. Moved companion: [FF78][RegularIceBlock] to actor: [BedroomPostman][FF78] at cords: [34,-72,134]
  819. time to complete randomizing [SPOT00]: 230.9974ms
  820. ending timestamp : [12:43:54.734 PM]
  821.  
  822. starting timestamp : [12:43:54.503 PM]
  823. in scene [PathToSnowhead]m[0]r[4]v[0233] actor: [0x0233][GrottoHole] was blocked by item [287]
  824. in scene [PathToSnowhead]m[1]r[16]v[0233] actor: [0x0233][GrottoHole] was blocked by item [287]
  825. time to read scene enemies: 47.8144ms
  826. time to read scene objects: 49.5726ms
  827. =========================================================================
  828. For Scene: [PathToSnowhead] with fid: 1449, with sid: 0x5B
  829. =========================================================================
  830. time to finish removing unnecessary objects: 58.8084ms
  831. ---------------------------
  832. time to generate candidate list: 210.5831ms
  833. time to separate map/time actors: 211.9948ms
  834. time to find matching candidates: 222.8529ms
  835. Loops used for match candidate: 1
  836. ----------
  837. #######################################################
  838. Old actor:[00][Keese] replaced by new actor: [0007][Fairy]
  839. Old actor:[00][Keese] replaced by new actor: [0000][Empty]
  840. Old actor:[00][Scarecrow] replaced by new actor: [0000][GuruGuru]
  841. Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
  842. Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
  843. Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [5324][BugsFishButterfly]
  844. Old actor:[00][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
  845. Old actor:[00][SmallSnowball] replaced by new actor: [0000][Empty]
  846. Old actor:[00][SmallSnowball] replaced by new actor: [0301][NaturalPatchOfGrass]
  847. Old actor:[00][SmallSnowball] replaced by new actor: [0000][HoneyAndDarlingCredits]
  848. Old actor:[00][SquareSign] replaced by new actor: [4101][SoftSoilAndBeans] dyn: [6]
  849. Old actor:[00][SquareSign] replaced by new actor: [47FE][SoftSoilAndBeans] dyn: [6]
  850. Old actor:[00][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
  851. Old actor:[00][SnowCoveredTrees] replaced by new actor: [02FF][DeathArmos]
  852. Old actor:[00][SnowCoveredTrees] replaced by new actor: [02FF][DeathArmos]
  853. Old actor:[00][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
  854. Old actor:[00][LargeSnowball] replaced by new actor: [360A][PointedSign]
  855. Old actor:[00][LargeSnowball] replaced by new actor: [0000][Empty]
  856. Old actor:[00][LargeSnowball] replaced by new actor: [0000][PoeBalloon]
  857. Old actor:[00][LargeSnowball] replaced by new actor: [F07D][En_Owl]
  858. Old actor:[01][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
  859. Old actor:[01][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
  860. Old actor:[01][SnowCoveredTrees] replaced by new actor: [01FF][DeathArmos]
  861. Old actor:[01][SnowCoveredTrees] replaced by new actor: [02FF][DeathArmos]
  862. Old actor:[01][SmallSnowball] replaced by new actor: [0000][Empty]
  863. Old actor:[01][SmallSnowball] replaced by new actor: [FFFF][Tektite]
  864. Old actor:[01][SmallSnowball] replaced by new actor: [0000][Empty]
  865. Old actor:[01][SmallSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
  866. Old actor:[01][Guay] replaced by new actor: [0103][BadBat]
  867. Old actor:[01][Guay] replaced by new actor: [FF34][BadBat]
  868. Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0045][En_Invisible_Ruppe]
  869. Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
  870. Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][PoeBalloon]
  871. Old actor:[01][FlyingLensCaveIcePlatforms] replaced by new actor: [0000][Empty]
  872. Old actor:[01][SmallSnowball] replaced by new actor: [0000][Empty]
  873. Old actor:[01][SmallSnowball] replaced by new actor: [0000][HoneyAndDarlingCredits]
  874. Old actor:[01][SmallSnowball] replaced by new actor: [FF10][RegularIceBlock]
  875. Old actor:[01][Scarecrow] replaced by new actor: [0002][GuruGuru]
  876. ---------------------------------------------------------
  877. Height adjustments:
  878. +++ [11][SoftSoilAndBeans] had switch flags modified to [126] +++
  879. +++ [19][En_Owl] had switch flags modified to [125] +++
  880. ---------------------------------------------------------
  881. ======( Map 00 )======
  882. day: overlay ratio: [0.9135] newsize: [03F620] oldsize: [045630]
  883. day: struct ratio: [1.1536] newsize: [005A04] oldsize: [004E08]
  884. day: total = ratio: [0.9292] newsize: [045024] oldsize: [04A438]
  885. night: overlay ratio: [0.9135] newsize: [03F620] oldsize: [045630]
  886. night: struct ratio: [1.1536] newsize: [005A04] oldsize: [004E08]
  887. night: total = ratio: [0.9292] newsize: [045024] oldsize: [04A438]
  888. ------------------------------------------------------
  889. day: object ratio: [1.0090] newsize: [0FD0A0] oldsize: [0FACA0]
  890. night: object ratio: [1.0090] newsize: [0FD0A0] oldsize: [0FACA0]
  891. object sizes: [ 0xBAE0 0x97C0 0x3E40 0x2500 0x10 0x105D0 0x1F0 0x26A0 0x6CA0 ]
  892. sum: [0x350F0] allsize: [0xFD0A0]
  893. ------------------------------------------------------
  894. day: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
  895. day: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
  896. night: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
  897. night: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
  898. -------------------------------------------------
  899. ======( Map 01 )======
  900. day: overlay ratio: [0.9281] newsize: [0179D0] oldsize: [019710]
  901. day: struct ratio: [1.4850] newsize: [0037D4] oldsize: [002598]
  902. day: total = ratio: [0.9752] newsize: [01B1A4] oldsize: [01BCA8]
  903. night: overlay ratio: [0.9281] newsize: [0179D0] oldsize: [019710]
  904. night: struct ratio: [1.4850] newsize: [0037D4] oldsize: [002598]
  905. night: total = ratio: [0.9752] newsize: [01B1A4] oldsize: [01BCA8]
  906. ------------------------------------------------------
  907. day: object ratio: [1.0041] newsize: [102EF0] oldsize: [101E10]
  908. night: object ratio: [1.0041] newsize: [102EF0] oldsize: [101E10]
  909. object sizes: [ 0xBAE0 0x97C0 0x3E40 0x3A30 0x2500 0x3E20 0xCA0 0x105D0 0x10 0x1F0 0x6CA0 ]
  910. sum: [0x3AF40] allsize: [0x102EF0]
  911. ------------------------------------------------------
  912. day: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
  913. day: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
  914. night: dyna poly delta: [-28] newsize: [00000C] oldsize: [000028]
  915. night: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
  916. -------------------------------------------------
  917. ---------------------------------------------------------
  918. objects pick time: [2.2975ms][214.4677ms]
  919. object trim time: [2.308ms][214.4769ms]
  920. set new actors: [3.3742ms][215.5454ms]
  921. pre-checking object size: [3.378ms][215.5467ms]
  922. exit per-object: [3.9549ms][216.1251ms]
  923. exit sandalone randomize: [3.9594ms][216.1281ms]
  924. set for size check: [8.8035ms][220.9759ms]
  925. set for dyna trim: [8.8427ms][221.0119ms]
  926. set after final actor trim: [9.9028ms][222.0742ms]
  927. set after second setnewactors for final data test: [10.5851ms][222.7547ms]
  928. after isSizeAcceptable: [10.6811ms][222.8519ms]
  929. #######################################################
  930. Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [-912,360,-2314]
  931. time to complete randomizing [PathToSnowhead]: 236.7716ms
  932. ending timestamp : [12:43:54.740 PM]
  933.  
  934. starting timestamp : [12:43:54.541 PM]
  935. time to read scene enemies: 8.9258ms
  936. time to read scene objects: 10.088ms
  937. =========================================================================
  938. For Scene: [BeneathGraveyard] with fid: 1145, with sid: 0x0C
  939. =========================================================================
  940. time to finish removing unnecessary objects: 19.9501ms
  941. ---------------------------
  942. time to generate candidate list: 184.967ms
  943. time to separate map/time actors: 192.4075ms
  944. time to find matching candidates: 199.5685ms
  945. Loops used for match candidate: 1
  946. ----------
  947. [1][DoorShutter] has flags: [127]
  948. [2][DoorShutter] has flags: [0]
  949. #######################################################
  950. Old actor:[00][CeilingSpawner] replaced by new actor: [FF00][IceCavernStelagtite] dyn: [13]
  951. Old actor:[00][CeilingSpawner] replaced by new actor: [FF01][IceCavernStelagtite] dyn: [13]
  952. Old actor:[00][ClayPot] replaced by new actor: [FF03][IronKnuckle]
  953. Old actor:[00][ClayPot] replaced by new actor: [0103][IronKnuckle]
  954. Old actor:[00][ClayPot] replaced by new actor: [0102][IronKnuckle]
  955. Old actor:[01][BadBat] replaced by new actor: [0002][Keese]
  956. Old actor:[01][ClayPot] replaced by new actor: [FF02][IronKnuckle]
  957. Old actor:[01][ClayPot] replaced by new actor: [FF01][IronKnuckle]
  958. Old actor:[01][ClayPot] replaced by new actor: [FF03][IronKnuckle]
  959. Old actor:[02][IronKnuckle] replaced by new actor: [FF01][Wolfos]
  960. Old actor:[03][Keese] replaced by new actor: [029F][BadBat]
  961. Old actor:[03][Keese] replaced by new actor: [029F][BadBat]
  962. Old actor:[03][Keese] replaced by new actor: [FF9F][BadBat]
  963. Old actor:[03][Keese] replaced by new actor: [FF9F][BadBat]
  964. Old actor:[03][Skulltula] replaced by new actor: [FFFF][Empty]
  965. Old actor:[03][Skulltula] replaced by new actor: [FFFF][BlueBubble]
  966. Old actor:[03][Skulltula] replaced by new actor: [0004][MothSwarm]
  967. Old actor:[03][ClayPot] replaced by new actor: [FF01][Empty]
  968. Old actor:[03][ClayPot] replaced by new actor: [0103][IronKnuckle]
  969. Old actor:[03][ClayPot] replaced by new actor: [FF01][IronKnuckle]
  970. Old actor:[03][ClayPot] replaced by new actor: [0102][IronKnuckle]
  971. Old actor:[03][ClayPot] replaced by new actor: [0103][Empty]
  972. Old actor:[03][ClayPot] replaced by new actor: [FF02][IronKnuckle]
  973. Old actor:[04][IronKnuckle] replaced by new actor: [FF00][Wolfos]
  974. ---------------------------------------------------------
  975. Height adjustments:
  976. - lowered height of actor [BlueBubble] by [91] from ceiling to fly
  977. - lowered height of actor [MothSwarm] by [71] from ceiling to fly
  978. ---------------------------------------------------------
  979. ======( Map 00 )======
  980. day: overlay ratio: [0.8239] newsize: [00B170] oldsize: [00D760]
  981. day: struct ratio: [0.7179] newsize: [001B3C] oldsize: [0025F0]
  982. day: total = ratio: [0.8080] newsize: [00CCAC] oldsize: [00FD50]
  983. night: overlay ratio: [0.8239] newsize: [00B170] oldsize: [00D760]
  984. night: struct ratio: [0.7179] newsize: [001B3C] oldsize: [0025F0]
  985. night: total = ratio: [0.8080] newsize: [00CCAC] oldsize: [00FD50]
  986. ------------------------------------------------------
  987. day: object ratio: [1.0437] newsize: [0FD7F0] oldsize: [0F2DF0]
  988. night: object ratio: [1.0437] newsize: [0FD7F0] oldsize: [0F2DF0]
  989. object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0x3C90 0x12C0 0xCA0 0x1A40 0x9940 ]
  990. sum: [0x35840] allsize: [0xFD7F0]
  991. ------------------------------------------------------
  992. day: dyna poly delta: [26] newsize: [00001A] oldsize: [000000]
  993. day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
  994. night: dyna poly delta: [26] newsize: [00001A] oldsize: [000000]
  995. night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
  996. -------------------------------------------------
  997. ======( Map 01 )======
  998. day: overlay ratio: [1.1711] newsize: [00F000] oldsize: [00CCF0]
  999. day: struct ratio: [2.0883] newsize: [001EAC] oldsize: [000EB0]
  1000. day: total = ratio: [1.2324] newsize: [010EAC] oldsize: [00DBA0]
  1001. night: overlay ratio: [1.1711] newsize: [00F000] oldsize: [00CCF0]
  1002. night: struct ratio: [2.0883] newsize: [001EAC] oldsize: [000EB0]
  1003. night: total = ratio: [1.2324] newsize: [010EAC] oldsize: [00DBA0]
  1004. ------------------------------------------------------
  1005. day: object ratio: [1.0455] newsize: [0F3EB0] oldsize: [0E94B0]
  1006. night: object ratio: [1.0455] newsize: [0F3EB0] oldsize: [0E94B0]
  1007. object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0x3C90 0x12C0 0xCA0 0x1A40 ]
  1008. sum: [0x2BF00] allsize: [0xF3EB0]
  1009. ------------------------------------------------------
  1010. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  1011. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  1012. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  1013. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  1014. -------------------------------------------------
  1015. ======( Map 02 )======
  1016. day: overlay ratio: [1.3036] newsize: [006930] oldsize: [0050B0]
  1017. day: struct ratio: [0.8792] newsize: [000AEC] oldsize: [000C6C]
  1018. day: total = ratio: [1.2470] newsize: [00741C] oldsize: [005D1C]
  1019. night: overlay ratio: [1.3036] newsize: [006930] oldsize: [0050B0]
  1020. night: struct ratio: [0.8792] newsize: [000AEC] oldsize: [000C6C]
  1021. night: total = ratio: [1.2470] newsize: [00741C] oldsize: [005D1C]
  1022. ------------------------------------------------------
  1023. day: object ratio: [1.0380] newsize: [1005A0] oldsize: [0F6F90]
  1024. night: object ratio: [1.0380] newsize: [1005A0] oldsize: [0F6F90]
  1025. object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0xA3E0 0x9940 ]
  1026. sum: [0x385F0] allsize: [0x1005A0]
  1027. ------------------------------------------------------
  1028. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  1029. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  1030. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  1031. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  1032. -------------------------------------------------
  1033. ======( Map 03 )======
  1034. day: overlay ratio: [0.7105] newsize: [0151B0] oldsize: [01DB50]
  1035. day: struct ratio: [2.1416] newsize: [005AC0] oldsize: [002A60]
  1036. day: total = ratio: [0.8276] newsize: [01AC70] oldsize: [0205B0]
  1037. night: overlay ratio: [0.7105] newsize: [0151B0] oldsize: [01DB50]
  1038. night: struct ratio: [2.1416] newsize: [005AC0] oldsize: [002A60]
  1039. night: total = ratio: [0.8276] newsize: [01AC70] oldsize: [0205B0]
  1040. ------------------------------------------------------
  1041. day: object ratio: [1.0289] newsize: [0F3EC0] oldsize: [0ED140]
  1042. night: object ratio: [1.0289] newsize: [0F3EC0] oldsize: [0ED140]
  1043. object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0x3C90 0x12C0 0xCA0 0x1A40 0x10 ]
  1044. sum: [0x2BF10] allsize: [0xF3EC0]
  1045. ------------------------------------------------------
  1046. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1047. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1048. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1049. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1050. -------------------------------------------------
  1051. ======( Map 04 )======
  1052. day: overlay ratio: [1.2569] newsize: [0077E0] oldsize: [005F60]
  1053. day: struct ratio: [0.9022] newsize: [000DD8] oldsize: [000F58]
  1054. day: total = ratio: [1.2077] newsize: [0085B8] oldsize: [006EB8]
  1055. night: overlay ratio: [1.2569] newsize: [0077E0] oldsize: [005F60]
  1056. night: struct ratio: [0.9022] newsize: [000DD8] oldsize: [000F58]
  1057. night: total = ratio: [1.2077] newsize: [0085B8] oldsize: [006EB8]
  1058. ------------------------------------------------------
  1059. day: object ratio: [1.0395] newsize: [0F6C60] oldsize: [0ED650]
  1060. night: object ratio: [1.0395] newsize: [0F6C60] oldsize: [0ED650]
  1061. object sizes: [ 0x7840 0x136B0 0x18C0 0x8120 0xA3E0 ]
  1062. sum: [0x2ECB0] allsize: [0xF6C60]
  1063. ------------------------------------------------------
  1064. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  1065. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  1066. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  1067. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  1068. -------------------------------------------------
  1069. ---------------------------------------------------------
  1070. objects pick time: [0.1695ms][192.7564ms]
  1071. object trim time: [0.1819ms][192.7678ms]
  1072. set new actors: [4.6705ms][197.259ms]
  1073. pre-checking object size: [4.6748ms][197.2606ms]
  1074. exit per-object: [5.1758ms][197.7629ms]
  1075. exit sandalone randomize: [5.1798ms][197.7657ms]
  1076. set for size check: [5.8242ms][198.4109ms]
  1077. set for dyna trim: [5.8761ms][198.4622ms]
  1078. set after final actor trim: [6.2737ms][198.8603ms]
  1079. set after second setnewactors for final data test: [6.8841ms][199.4707ms]
  1080. after isSizeAcceptable: [6.9817ms][199.5678ms]
  1081. #######################################################
  1082. time to complete randomizing [BeneathGraveyard]: 208.4752ms
  1083. ending timestamp : [12:43:54.750 PM]
  1084.  
  1085. starting timestamp : [12:43:54.503 PM]
  1086. time to read scene enemies: 47.3161ms
  1087. time to read scene objects: 49.1705ms
  1088. =========================================================================
  1089. For Scene: [IkanaCastle] with fid: 1224, with sid: 0x1D
  1090. =========================================================================
  1091. time to finish removing unnecessary objects: 59.7575ms
  1092. ---------------------------
  1093. time to generate candidate list: 207.9257ms
  1094. time to separate map/time actors: 212.6073ms
  1095. time to find matching candidates: 245.5895ms
  1096. Loops used for match candidate: 1
  1097. ----------
  1098. [0][DoorShutter] has flags: [127]
  1099. [1][DoorShutter] has flags: [127]
  1100. [2][DoorShutter] has flags: [45]
  1101. [3][DoorShutter] has flags: [44]
  1102. [4][DoorShutter] has flags: [98]
  1103. [5][DoorShutter] has flags: [127]
  1104. [6][DoorShutter] has flags: [127]
  1105. [7][DoorShutter] has flags: [97]
  1106. #######################################################
  1107. Old actor:[00][Guay] replaced by new actor: [0002][Fairy]
  1108. Old actor:[00][Guay] replaced by new actor: [8C05][Bo]
  1109. Old actor:[00][Guay] replaced by new actor: [8C05][Empty]
  1110. Old actor:[00][Guay] replaced by new actor: [0007][Fairy]
  1111. Old actor:[00][Guay] replaced by new actor: [4324][BugsFishButterfly]
  1112. Old actor:[01][ReDead] replaced by new actor: [0075][En_Invisible_Ruppe]
  1113. Old actor:[01][ReDead] replaced by new actor: [0000][Empty]
  1114. Old actor:[01][ReDead] replaced by new actor: [0001][InvisibleRupee]
  1115. Old actor:[01][ReDead] replaced by new actor: [0000][BomberHideoutGuard]
  1116. Old actor:[03][ReDead] replaced by new actor: [0000][BomberHideoutGuard]
  1117. Old actor:[03][ReDead] replaced by new actor: [0030][En_Invisible_Ruppe]
  1118. Old actor:[03][ReDead] replaced by new actor: [0009][Fairy]
  1119. Old actor:[03][ReDead] replaced by new actor: [0000][PushableBlockOnIce]
  1120. Old actor:[03][FloorMaster] replaced by new actor: [00FF][Leever]
  1121. Old actor:[04][Skulltula] replaced by new actor: [FFFF][Shabom]
  1122. Old actor:[04][Skulltula] replaced by new actor: [0007][Fairy]
  1123. Old actor:[04][Skulltula] replaced by new actor: [FC00][ElfBubble]
  1124. Old actor:[04][SpikedMine] replaced by new actor: [7C01][SpiderWeb]
  1125. Old actor:[04][SpikedMine] replaced by new actor: [7D01][SpiderWeb]
  1126. Old actor:[04][SpikedMine] replaced by new actor: [7B01][SpiderWeb]
  1127. Old actor:[04][SpikedMine] replaced by new actor: [0003][MothSwarm]
  1128. Old actor:[04][FlyingLensCaveIcePlatforms] replaced by new actor: [0005][Seagulls]
  1129. Old actor:[05][Wizrobe] replaced by new actor: [0001][Empty]
  1130. Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
  1131. Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [0001][Mimi] dyn: [12]
  1132. Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [0000][Mimi] dyn: [12]
  1133. Old actor:[05][WizrobeSpawnBlock] replaced by new actor: [0000][FlyingPot]
  1134. Old actor:[06][BlueBubble] replaced by new actor: [8044][Bombiwa]
  1135. Old actor:[06][BlueBubble] replaced by new actor: [807A][Bombiwa]
  1136. Old actor:[07][ReDead] replaced by new actor: [0000][Empty]
  1137. Old actor:[07][ReDead] replaced by new actor: [0000][Empty]
  1138. Old actor:[07][ReDead] replaced by new actor: [0009][Fairy]
  1139. Old actor:[07][ReDead] replaced by new actor: [0000][BomberHideoutGuard]
  1140. ---------------------------------------------------------
  1141. Height adjustments:
  1142. - lowered height of actor [Shabom] by [87] from ceiling to fly
  1143. - lowered height of actor [Fairy] by [59] from ceiling to fly
  1144. - lowered height of actor [MothSwarm] by [73] from ceiling to fly
  1145. +++ [16][ElfBubble] had switch flags modified to [126] +++
  1146. +++ [19][SpiderWeb] had switch flags modified to [123] +++
  1147. +++ [28][Bombiwa] had switch flags modified to [122] +++
  1148. ---------------------------------------------------------
  1149. ======( Map 00 )======
  1150. day: overlay ratio: [1.0812] newsize: [040970] oldsize: [03BBD0]
  1151. day: struct ratio: [0.9472] newsize: [0053D4] oldsize: [005880]
  1152. day: total = ratio: [1.0699] newsize: [045D44] oldsize: [041450]
  1153. night: overlay ratio: [1.0812] newsize: [040970] oldsize: [03BBD0]
  1154. night: struct ratio: [0.9472] newsize: [0053D4] oldsize: [005880]
  1155. night: total = ratio: [1.0699] newsize: [045D44] oldsize: [041450]
  1156. ------------------------------------------------------
  1157. day: object ratio: [0.9429] newsize: [10F5C0] oldsize: [11FCE0]
  1158. night: object ratio: [0.9429] newsize: [10F5C0] oldsize: [11FCE0]
  1159. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0xAC0 0xB600 0x510 0x10 0x12F0 0x10 0x380 0x1F0 ]
  1160. sum: [0x3BB10] allsize: [0x10F5C0]
  1161. ------------------------------------------------------
  1162. day: dyna poly delta: [0] newsize: [000074] oldsize: [000074]
  1163. day: dyna vert delta: [0] newsize: [000071] oldsize: [000071]
  1164. night: dyna poly delta: [0] newsize: [000074] oldsize: [000074]
  1165. night: dyna vert delta: [0] newsize: [000071] oldsize: [000071]
  1166. -------------------------------------------------
  1167. ======( Map 01 )======
  1168. day: overlay ratio: [0.5310] newsize: [00DDF0] oldsize: [01A200]
  1169. day: struct ratio: [0.6828] newsize: [001520] oldsize: [001EF0]
  1170. day: total = ratio: [0.5414] newsize: [00F310] oldsize: [01C0F0]
  1171. night: overlay ratio: [0.5310] newsize: [00DDF0] oldsize: [01A200]
  1172. night: struct ratio: [0.6828] newsize: [001520] oldsize: [001EF0]
  1173. night: total = ratio: [0.5414] newsize: [00F310] oldsize: [01C0F0]
  1174. ------------------------------------------------------
  1175. day: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
  1176. night: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
  1177. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x12F0 ]
  1178. sum: [0x2EFB0] allsize: [0x102A60]
  1179. ------------------------------------------------------
  1180. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  1181. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  1182. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  1183. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  1184. -------------------------------------------------
  1185. ======( Map 02 )======
  1186. day: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
  1187. day: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
  1188. day: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
  1189. night: overlay ratio: [1.0000] newsize: [010B60] oldsize: [010B60]
  1190. night: struct ratio: [1.0000] newsize: [001840] oldsize: [001840]
  1191. night: total = ratio: [1.0000] newsize: [0123A0] oldsize: [0123A0]
  1192. ------------------------------------------------------
  1193. day: object ratio: [0.9403] newsize: [101780] oldsize: [111D10]
  1194. night: object ratio: [0.9403] newsize: [101780] oldsize: [111D10]
  1195. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x10 ]
  1196. sum: [0x2DCD0] allsize: [0x101780]
  1197. ------------------------------------------------------
  1198. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  1199. day: dyna vert delta: [0] newsize: [000060] oldsize: [000060]
  1200. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  1201. night: dyna vert delta: [0] newsize: [000060] oldsize: [000060]
  1202. -------------------------------------------------
  1203. ======( Map 03 )======
  1204. day: overlay ratio: [0.6282] newsize: [00CB00] oldsize: [014320]
  1205. day: struct ratio: [0.7210] newsize: [001338] oldsize: [001AA8]
  1206. day: total = ratio: [0.6353] newsize: [00DE38] oldsize: [015DC8]
  1207. night: overlay ratio: [0.6282] newsize: [00CB00] oldsize: [014320]
  1208. night: struct ratio: [0.7210] newsize: [001338] oldsize: [001AA8]
  1209. night: total = ratio: [0.6353] newsize: [00DE38] oldsize: [015DC8]
  1210. ------------------------------------------------------
  1211. day: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
  1212. night: object ratio: [0.9481] newsize: [102A60] oldsize: [110CD0]
  1213. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x12F0 ]
  1214. sum: [0x2EFB0] allsize: [0x102A60]
  1215. ------------------------------------------------------
  1216. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  1217. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  1218. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  1219. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  1220. -------------------------------------------------
  1221. ======( Map 04 )======
  1222. day: overlay ratio: [0.7298] newsize: [01A780] oldsize: [024450]
  1223. day: struct ratio: [0.7588] newsize: [005554] oldsize: [007074]
  1224. day: total = ratio: [0.7345] newsize: [01FCD4] oldsize: [02B4C4]
  1225. night: overlay ratio: [0.7298] newsize: [01A780] oldsize: [024450]
  1226. night: struct ratio: [0.7588] newsize: [005554] oldsize: [007074]
  1227. night: total = ratio: [0.7345] newsize: [01FCD4] oldsize: [02B4C4]
  1228. ------------------------------------------------------
  1229. day: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
  1230. night: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
  1231. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10 0xE80 0x6A70 ]
  1232. sum: [0x24A40] allsize: [0xF84F0]
  1233. ------------------------------------------------------
  1234. day: dyna poly delta: [-10] newsize: [000030] oldsize: [00003A]
  1235. day: dyna vert delta: [-8] newsize: [000030] oldsize: [000038]
  1236. night: dyna poly delta: [-10] newsize: [000030] oldsize: [00003A]
  1237. night: dyna vert delta: [-8] newsize: [000030] oldsize: [000038]
  1238. -------------------------------------------------
  1239. ======( Map 05 )======
  1240. day: overlay ratio: [0.5657] newsize: [003180] oldsize: [005780]
  1241. day: struct ratio: [0.4506] newsize: [000920] oldsize: [001440]
  1242. day: total = ratio: [0.5441] newsize: [003AA0] oldsize: [006BC0]
  1243. night: overlay ratio: [0.5657] newsize: [003180] oldsize: [005780]
  1244. night: struct ratio: [0.4506] newsize: [000920] oldsize: [001440]
  1245. night: total = ratio: [0.5441] newsize: [003AA0] oldsize: [006BC0]
  1246. ------------------------------------------------------
  1247. day: object ratio: [0.9317] newsize: [1098A0] oldsize: [11D040]
  1248. night: object ratio: [0.9317] newsize: [1098A0] oldsize: [11D040]
  1249. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 0x8120 0x10 ]
  1250. sum: [0x35DF0] allsize: [0x1098A0]
  1251. ------------------------------------------------------
  1252. day: dyna poly delta: [-16] newsize: [000018] oldsize: [000028]
  1253. day: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
  1254. night: dyna poly delta: [-16] newsize: [000018] oldsize: [000028]
  1255. night: dyna vert delta: [-16] newsize: [000010] oldsize: [000020]
  1256. -------------------------------------------------
  1257. ======( Map 06 )======
  1258. day: overlay ratio: [0.9233] newsize: [0076E0] oldsize: [0080C0]
  1259. day: struct ratio: [0.7420] newsize: [000748] oldsize: [0009D0]
  1260. day: total = ratio: [0.9105] newsize: [007E28] oldsize: [008A90]
  1261. night: overlay ratio: [0.9233] newsize: [0076E0] oldsize: [0080C0]
  1262. night: struct ratio: [0.7420] newsize: [000748] oldsize: [0009D0]
  1263. night: total = ratio: [0.9105] newsize: [007E28] oldsize: [008A90]
  1264. ------------------------------------------------------
  1265. day: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
  1266. night: object ratio: [0.9622] newsize: [0F84F0] oldsize: [1020D0]
  1267. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10 0xE80 0x6A70 ]
  1268. sum: [0x24A40] allsize: [0xF84F0]
  1269. ------------------------------------------------------
  1270. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1271. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1272. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1273. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1274. -------------------------------------------------
  1275. ======( Map 07 )======
  1276. day: overlay ratio: [0.5601] newsize: [00A330] oldsize: [012360]
  1277. day: struct ratio: [0.4614] newsize: [0008C8] oldsize: [001308]
  1278. day: total = ratio: [0.5540] newsize: [00ABF8] oldsize: [013668]
  1279. night: overlay ratio: [0.5601] newsize: [00A330] oldsize: [012360]
  1280. night: struct ratio: [0.4614] newsize: [0008C8] oldsize: [001308]
  1281. night: total = ratio: [0.5540] newsize: [00ABF8] oldsize: [013668]
  1282. ------------------------------------------------------
  1283. day: object ratio: [0.9479] newsize: [101770] oldsize: [10F9E0]
  1284. night: object ratio: [0.9479] newsize: [101770] oldsize: [10F9E0]
  1285. object sizes: [ 0x4670 0xDE80 0xBB0 0x2420 0xD60 0x26B0 0x18C0 0x10C0 0x1EF0 0x10B80 ]
  1286. sum: [0x2DCC0] allsize: [0x101770]
  1287. ------------------------------------------------------
  1288. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1289. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1290. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1291. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1292. -------------------------------------------------
  1293. ======( Map 08 )======
  1294. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  1295. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  1296. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  1297. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  1298. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  1299. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  1300. ------------------------------------------------------
  1301. day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
  1302. night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
  1303. object sizes: [ 0x4670 0xDE80 ]
  1304. sum: [0x124F0] allsize: [0xE5FA0]
  1305. ------------------------------------------------------
  1306. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1307. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1308. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1309. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1310. -------------------------------------------------
  1311. ======( Map 09 )======
  1312. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  1313. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  1314. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  1315. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  1316. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  1317. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  1318. ------------------------------------------------------
  1319. day: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
  1320. night: object ratio: [1.0000] newsize: [0E5FA0] oldsize: [0E5FA0]
  1321. object sizes: [ 0x4670 0xDE80 ]
  1322. sum: [0x124F0] allsize: [0xE5FA0]
  1323. ------------------------------------------------------
  1324. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1325. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1326. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1327. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1328. -------------------------------------------------
  1329. ---------------------------------------------------------
  1330. objects pick time: [0.6193ms][213.4551ms]
  1331. object trim time: [3.7368ms][216.5739ms]
  1332. set new actors: [16.0672ms][228.9052ms]
  1333. pre-checking object size: [16.0722ms][228.9075ms]
  1334. exit per-object: [17.1711ms][230.0084ms]
  1335. exit sandalone randomize: [17.1764ms][230.0116ms]
  1336. set for size check: [23.1842ms][236.0217ms]
  1337. set for dyna trim: [23.2795ms][236.1153ms]
  1338. set after final actor trim: [24.0743ms][236.9107ms]
  1339. set after second setnewactors for final data test: [32.5974ms][245.4344ms]
  1340. after isSizeAcceptable: [32.7529ms][245.5887ms]
  1341. #######################################################
  1342. time to complete randomizing [IkanaCastle]: 262.3541ms
  1343. ending timestamp : [12:43:54.766 PM]
  1344.  
  1345. starting timestamp : [12:43:54.503 PM]
  1346. time to read scene enemies: 65.7027ms
  1347. object [Seth1] replacement blocked by item [92]
  1348. time to read scene objects: 65.9614ms
  1349. =========================================================================
  1350. For Scene: [OceanSpiderHouse] with fid: 1291, with sid: 0x28
  1351. =========================================================================
  1352. time to finish removing unnecessary objects: 68.5949ms
  1353. ---------------------------
  1354. time to generate candidate list: 103.5949ms
  1355. time to separate map/time actors: 111.5317ms
  1356. time to find matching candidates: 244.6582ms
  1357. Loops used for match candidate: 2
  1358. ----------
  1359. #######################################################
  1360. Old actor:[02][StalchildHintGiver] replaced by new actor: [00FF][DarmaniGrave] dyn: [34]
  1361. Old actor:[02][StalchildHintGiver] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
  1362. Old actor:[03][StalchildHintGiver] replaced by new actor: [00FF][DarmaniGrave] dyn: [34]
  1363. Old actor:[03][StalchildHintGiver] replaced by new actor: [FF78][RegularIceBlock]
  1364. Old actor:[03][StalchildHintGiver] replaced by new actor: [1F00][GrassRockCluster]
  1365. Old actor:[03][StalchildHintGiver] replaced by new actor: [2C09][PointedSign]
  1366. Old actor:[04][SkullTulla] replaced by new actor: [7D01][SpiderWeb]
  1367. Old actor:[05][SkullTulla] replaced by new actor: [7C01][SpiderWeb]
  1368. Old actor:[05][Bo] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
  1369. Old actor:[00][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
  1370. Old actor:[00][ClayPot] replaced by new actor: [0002][MothSwarm]
  1371. Old actor:[00][ClayPot] replaced by new actor: [0009][Fairy]
  1372. Old actor:[00][ClayPot] replaced by new actor: [007D][En_Invisible_Ruppe]
  1373. Old actor:[01][HitSpot] replaced by new actor: [FC10][HitSpot]
  1374. Old actor:[01][HitSpot] replaced by new actor: [00C2][HookshotWallAndPillar] dyn: [18]
  1375. Old actor:[01][HitSpot] replaced by new actor: [006B][SkullKidPainting] dyn: [2]
  1376. Old actor:[01][ClayPot] replaced by new actor: [0075][Empty]
  1377. Old actor:[01][ClayPot] replaced by new actor: [01ED][En_Invisible_Ruppe]
  1378. Old actor:[01][ClayPot] replaced by new actor: [0002][MothSwarm]
  1379. Old actor:[01][ClayPot] replaced by new actor: [007D][Empty]
  1380. Old actor:[01][ClayPot] replaced by new actor: [0007][Empty]
  1381. Old actor:[03][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
  1382. Old actor:[03][ClayPot] replaced by new actor: [4216][ClayPot]
  1383. Old actor:[05][ClayPot] replaced by new actor: [0045][Empty]
  1384. Old actor:[05][ClayPot] replaced by new actor: [0003][MothSwarm]
  1385. Old actor:[05][ClayPot] replaced by new actor: [4E14][ClayPot]
  1386. Old actor:[05][ClayPot] replaced by new actor: [FE33][ClayPot]
  1387. Old actor:[05][ClayPot] replaced by new actor: [01E9][En_Invisible_Ruppe]
  1388. Old actor:[05][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
  1389. Old actor:[05][ClayPot] replaced by new actor: [0004][Empty]
  1390. Old actor:[05][ClayPot] replaced by new actor: [0007][Empty]
  1391. ---------------------------------------------------------
  1392. Height adjustments:
  1393. + adjusted height of actor [BugsFishButterfly] by [100]
  1394. + adjusted height of actor [MothSwarm] by [50]
  1395. + adjusted height of actor [MothSwarm] by [50]
  1396. + adjusted height of actor [BugsFishButterfly] by [100]
  1397. + adjusted height of actor [MothSwarm] by [50]
  1398. + adjusted height of actor [BugsFishButterfly] by [100]
  1399. +++ [13][HitSpot] had switch flags modified to [126] +++
  1400. +++ [17][En_Invisible_Ruppe] had switch flags modified to [123] +++
  1401. +++ [27][En_Invisible_Ruppe] had switch flags modified to [122] +++
  1402. +++ [15][SkullKidPainting] had treasure flags modified to [26] +++
  1403. +++ [22][ClayPot] had treasure flags modified to [22] +++
  1404. +++ [25][ClayPot] had treasure flags modified to [20] +++
  1405. +++ [26][ClayPot] had treasure flags modified to [19] +++
  1406. ---------------------------------------------------------
  1407. ======( Map 00 )======
  1408. day: overlay ratio: [0.9657] newsize: [0242B0] oldsize: [025740]
  1409. day: struct ratio: [2.2683] newsize: [005AA0] oldsize: [0027F4]
  1410. day: total = ratio: [1.0471] newsize: [029D50] oldsize: [027F34]
  1411. night: overlay ratio: [0.9657] newsize: [0242B0] oldsize: [025740]
  1412. night: struct ratio: [2.2683] newsize: [005AA0] oldsize: [0027F4]
  1413. night: total = ratio: [1.0471] newsize: [029D50] oldsize: [027F34]
  1414. ------------------------------------------------------
  1415. day: object ratio: [0.9871] newsize: [100930] oldsize: [103ED0]
  1416. night: object ratio: [0.9871] newsize: [100930] oldsize: [103ED0]
  1417. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x39C0 0x3210 0x10 ]
  1418. sum: [0x2CE80] allsize: [0x100930]
  1419. ------------------------------------------------------
  1420. day: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
  1421. day: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
  1422. night: dyna poly delta: [0] newsize: [000027] oldsize: [000027]
  1423. night: dyna vert delta: [0] newsize: [00001D] oldsize: [00001D]
  1424. -------------------------------------------------
  1425. ======( Map 01 )======
  1426. day: overlay ratio: [0.8483] newsize: [02F2A0] oldsize: [037990]
  1427. day: struct ratio: [1.4944] newsize: [008964] oldsize: [005BF0]
  1428. day: total = ratio: [0.9088] newsize: [037C04] oldsize: [03D580]
  1429. night: overlay ratio: [0.8483] newsize: [02F2A0] oldsize: [037990]
  1430. night: struct ratio: [1.4944] newsize: [008964] oldsize: [005BF0]
  1431. night: total = ratio: [0.9088] newsize: [037C04] oldsize: [03D580]
  1432. ------------------------------------------------------
  1433. day: object ratio: [0.9649] newsize: [0F9D70] oldsize: [102EB0]
  1434. night: object ratio: [0.9649] newsize: [0F9D70] oldsize: [102EB0]
  1435. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x10 0x10 ]
  1436. sum: [0x262C0] allsize: [0xF9D70]
  1437. ------------------------------------------------------
  1438. day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
  1439. day: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  1440. night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
  1441. night: dyna vert delta: [16] newsize: [000010] oldsize: [000000]
  1442. -------------------------------------------------
  1443. ======( Map 02 )======
  1444. day: overlay ratio: [0.8854] newsize: [01EA70] oldsize: [0229F0]
  1445. day: struct ratio: [0.9105] newsize: [00335C] oldsize: [003868]
  1446. day: total = ratio: [0.8877] newsize: [021DCC] oldsize: [026258]
  1447. night: overlay ratio: [0.8854] newsize: [01EA70] oldsize: [0229F0]
  1448. night: struct ratio: [0.9105] newsize: [00335C] oldsize: [003868]
  1449. night: total = ratio: [0.8877] newsize: [021DCC] oldsize: [026258]
  1450. ------------------------------------------------------
  1451. day: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
  1452. night: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
  1453. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x10 ]
  1454. sum: [0x262B0] allsize: [0xF9D60]
  1455. ------------------------------------------------------
  1456. day: dyna poly delta: [52] newsize: [000084] oldsize: [000050]
  1457. day: dyna vert delta: [32] newsize: [000060] oldsize: [000040]
  1458. night: dyna poly delta: [52] newsize: [000084] oldsize: [000050]
  1459. night: dyna vert delta: [32] newsize: [000060] oldsize: [000040]
  1460. -------------------------------------------------
  1461. ======( Map 03 )======
  1462. day: overlay ratio: [0.7707] newsize: [01D4F0] oldsize: [026070]
  1463. day: struct ratio: [0.8690] newsize: [003900] oldsize: [004198]
  1464. day: total = ratio: [0.7803] newsize: [020DF0] oldsize: [02A208]
  1465. night: overlay ratio: [0.7707] newsize: [01D4F0] oldsize: [026070]
  1466. night: struct ratio: [0.8690] newsize: [003900] oldsize: [004198]
  1467. night: total = ratio: [0.7803] newsize: [020DF0] oldsize: [02A208]
  1468. ------------------------------------------------------
  1469. day: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
  1470. night: object ratio: [0.9868] newsize: [0F9D60] oldsize: [0FD300]
  1471. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x3D00 0x10 ]
  1472. sum: [0x262B0] allsize: [0xF9D60]
  1473. ------------------------------------------------------
  1474. day: dyna poly delta: [34] newsize: [00002C] oldsize: [00000A]
  1475. day: dyna vert delta: [20] newsize: [000028] oldsize: [000014]
  1476. night: dyna poly delta: [34] newsize: [00002C] oldsize: [00000A]
  1477. night: dyna vert delta: [20] newsize: [000028] oldsize: [000014]
  1478. -------------------------------------------------
  1479. ======( Map 04 )======
  1480. day: overlay ratio: [1.6093] newsize: [003650] oldsize: [0021C0]
  1481. day: struct ratio: [0.6876] newsize: [000520] oldsize: [000774]
  1482. day: total = ratio: [1.4425] newsize: [003B70] oldsize: [002934]
  1483. night: overlay ratio: [1.6093] newsize: [003650] oldsize: [0021C0]
  1484. night: struct ratio: [0.6876] newsize: [000520] oldsize: [000774]
  1485. night: total = ratio: [1.4425] newsize: [003B70] oldsize: [002934]
  1486. ------------------------------------------------------
  1487. day: object ratio: [0.9880] newsize: [0F9D60] oldsize: [0FCDF0]
  1488. night: object ratio: [0.9880] newsize: [0F9D60] oldsize: [0FCDF0]
  1489. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x10 0x3C90 0x83C0 0x3D00 0x1760 ]
  1490. sum: [0x262B0] allsize: [0xF9D60]
  1491. ------------------------------------------------------
  1492. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  1493. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  1494. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  1495. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  1496. -------------------------------------------------
  1497. ======( Map 05 )======
  1498. day: overlay ratio: [0.6933] newsize: [017B90] oldsize: [022370]
  1499. day: struct ratio: [1.9122] newsize: [005880] oldsize: [002E48]
  1500. day: total = ratio: [0.7884] newsize: [01D410] oldsize: [0251B8]
  1501. night: overlay ratio: [0.6933] newsize: [017B90] oldsize: [022370]
  1502. night: struct ratio: [1.9122] newsize: [005880] oldsize: [002E48]
  1503. night: total = ratio: [0.7884] newsize: [01D410] oldsize: [0251B8]
  1504. ------------------------------------------------------
  1505. day: object ratio: [0.9987] newsize: [0F6070] oldsize: [0F6560]
  1506. night: object ratio: [0.9987] newsize: [0F6070] oldsize: [0F6560]
  1507. object sizes: [ 0x14F0 0x5BB0 0x11C0 0x8120 0x26B0 0x23C0 0x1760 0x3C90 0x83C0 0x10 0x10 ]
  1508. sum: [0x225C0] allsize: [0xF6070]
  1509. ------------------------------------------------------
  1510. day: dyna poly delta: [18] newsize: [000038] oldsize: [000026]
  1511. day: dyna vert delta: [12] newsize: [000028] oldsize: [00001C]
  1512. night: dyna poly delta: [18] newsize: [000038] oldsize: [000026]
  1513. night: dyna vert delta: [12] newsize: [000028] oldsize: [00001C]
  1514. -------------------------------------------------
  1515. ---------------------------------------------------------
  1516. objects pick time: [0.1744ms][112.0625ms]
  1517. object trim time: [6.4206ms][118.311ms]
  1518. set new actors: [14.8337ms][126.7226ms]
  1519. ---- bogo REJECTED: obj pre-check failed (size:354144): [14.8387ms][126.725ms]
  1520. objects pick time: [0.1267ms][126.8574ms]
  1521. object trim time: [0.1506ms][126.8811ms]
  1522. set new actors: [14.8655ms][141.5986ms]
  1523. pre-checking object size: [14.8706ms][141.6012ms]
  1524. exit per-object: [33.8494ms][160.5828ms]
  1525. exit sandalone randomize: [102.3083ms][229.0416ms]
  1526. set for size check: [108.7756ms][235.5088ms]
  1527. set for dyna trim: [108.8405ms][235.5716ms]
  1528. set after final actor trim: [109.6942ms][236.4263ms]
  1529. set after second setnewactors for final data test: [117.8218ms][244.5548ms]
  1530. after isSizeAcceptable: [117.9255ms][244.6569ms]
  1531. #######################################################
  1532. Moved companion: [FF78][RegularIceBlock] to actor: [DarmaniGrave][FF78] at cords: [383,-100,-1368]
  1533. time to complete randomizing [OceanSpiderHouse]: 272.3258ms
  1534. ending timestamp : [12:43:54.776 PM]
  1535.  
  1536. starting timestamp : [12:43:54.503 PM]
  1537. time to read scene enemies: 48.3587ms
  1538. time to read scene objects: 49.3788ms
  1539. =========================================================================
  1540. For Scene: [PathToMountainVillage] with fid: 1222, with sid: 0x1C
  1541. =========================================================================
  1542. time to finish removing unnecessary objects: 57.3892ms
  1543. ---------------------------
  1544. time to generate candidate list: 229.8186ms
  1545. time to separate map/time actors: 231.3243ms
  1546. time to find matching candidates: 256.0009ms
  1547. Loops used for match candidate: 1
  1548. ----------
  1549. #######################################################
  1550. Old actor:[00][Bo] replaced by new actor: [0000][Guay]
  1551. Old actor:[00][Bo] replaced by new actor: [0002][Fairy]
  1552. Old actor:[00][Bo] replaced by new actor: [0002][MothSwarm]
  1553. Old actor:[00][Bo] replaced by new actor: [0000][Empty]
  1554. Old actor:[00][Bo] replaced by new actor: [0004][Empty]
  1555. Old actor:[00][Bo] replaced by new actor: [0000][Guay]
  1556. Old actor:[00][Bo] replaced by new actor: [0000][Empty]
  1557. Old actor:[00][SquareSign] replaced by new actor: [7C81][WallMaster]
  1558. Old actor:[00][Tektite] replaced by new actor: [3E7B][CircleOfFire]
  1559. Old actor:[00][Tektite] replaced by new actor: [0004][RegularFrogs]
  1560. Old actor:[00][Tektite] replaced by new actor: [0001][RegularFrogs]
  1561. Old actor:[00][SnowCoveredTrees] replaced by new actor: [007F][DekuFlower] dyn: [12]
  1562. Old actor:[00][SnowCoveredTrees] replaced by new actor: [3200][Bo]
  1563. Old actor:[00][SnowCoveredTrees] replaced by new actor: [7800][Bo]
  1564. Old actor:[00][SnowCoveredTrees] replaced by new actor: [C200][Bo]
  1565. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
  1566. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
  1567. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF02][MadShrub]
  1568. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF00][MadShrub]
  1569. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [0011][MushroomCloud]
  1570. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
  1571. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [0002][HallucinationScrub]
  1572. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [7A81][WallMaster]
  1573. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF01][MadShrub]
  1574. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF01][MadShrub]
  1575. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [E000][GrottoHole]
  1576. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF02][MadShrub]
  1577. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF00][MadShrub]
  1578. Old actor:[00][SmallSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
  1579. Old actor:[00][SmallSnowball] replaced by new actor: [0006][HallucinationScrub]
  1580. Old actor:[00][SmallSnowball] replaced by new actor: [FF81][Wolfos]
  1581. Old actor:[00][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
  1582. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
  1583. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF01][MadShrub]
  1584. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [0003][ImposterFrog]
  1585. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF81][Empty]
  1586. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
  1587. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
  1588. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [C000][GrottoHole]
  1589. Old actor:[00][RandomizedLargeSnowball] replaced by new actor: [FF00][Bo]
  1590. Old actor:[01][Tektite] replaced by new actor: [3D79][CircleOfFire]
  1591. Old actor:[01][Tektite] replaced by new actor: [3F5F][Empty]
  1592. Old actor:[01][Tektite] replaced by new actor: [0001][Fish]
  1593. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  1594. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  1595. Old actor:[01][Bo] replaced by new actor: [002D][En_Invisible_Ruppe]
  1596. Old actor:[01][Bo] replaced by new actor: [2324][BugsFishButterfly]
  1597. Old actor:[01][Bo] replaced by new actor: [0000][Guay]
  1598. Old actor:[01][Bo] replaced by new actor: [0000][Guay]
  1599. Old actor:[01][SmallSnowball] replaced by new actor: [0002][HallucinationScrub]
  1600. Old actor:[01][SmallSnowball] replaced by new actor: [00F8][BronzeBoulder]
  1601. Old actor:[01][SmallSnowball] replaced by new actor: [0006][HallucinationScrub]
  1602. Old actor:[01][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
  1603. Old actor:[01][SmallSnowball] replaced by new actor: [FF01][MadShrub]
  1604. Old actor:[01][SmallSnowball] replaced by new actor: [0006][Empty]
  1605. Old actor:[01][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
  1606. Old actor:[01][SquareSign] replaced by new actor: [7781][WallMaster]
  1607. Old actor:[01][SnowCoveredTrees] replaced by new actor: [FF01][Bo]
  1608. Old actor:[01][SnowCoveredTrees] replaced by new actor: [6404][Bo]
  1609. Old actor:[01][SnowCoveredTrees] replaced by new actor: [7804][Bo]
  1610. Old actor:[01][SnowCoveredTrees] replaced by new actor: [7800][Bo]
  1611. ---------------------------------------------------------
  1612. Height adjustments:
  1613. - lowered height of actor [Fish] by [22] to lower below water surface
  1614. +++ [7][WallMaster] had switch flags modified to [124] +++
  1615. +++ [8][CircleOfFire] had switch flags modified to [123] +++
  1616. +++ [22][WallMaster] had switch flags modified to [122] +++
  1617. +++ [40][CircleOfFire] had switch flags modified to [121] +++
  1618. +++ [50][BronzeBoulder] had switch flags modified to [120] +++
  1619. +++ [56][WallMaster] had switch flags modified to [119] +++
  1620. +++ [8][CircleOfFire] had treasure flags modified to [30] +++
  1621. +++ [40][CircleOfFire] had treasure flags modified to [29] +++
  1622. ---------------------------------------------------------
  1623. ======( Map 00 )======
  1624. day: overlay ratio: [0.7873] newsize: [03F9C0] oldsize: [050CC0]
  1625. day: struct ratio: [1.2332] newsize: [007680] oldsize: [006018]
  1626. day: total = ratio: [0.8181] newsize: [047040] oldsize: [056CD8]
  1627. night: overlay ratio: [0.8328] newsize: [044A80] oldsize: [052710]
  1628. night: struct ratio: [1.7439] newsize: [00A8E4] oldsize: [0060D8]
  1629. night: total = ratio: [0.8951] newsize: [04F364] oldsize: [0587E8]
  1630. ------------------------------------------------------
  1631. day: object ratio: [1.0323] newsize: [0F76E0] oldsize: [0EFAE0]
  1632. night: object ratio: [1.0323] newsize: [0F76E0] oldsize: [0EFAE0]
  1633. object sizes: [ 0xA3E0 0x510 0x3790 0xA5A0 0xB550 0x10D0 0xA070 0xA80 ]
  1634. sum: [0x2F730] allsize: [0xF76E0]
  1635. ------------------------------------------------------
  1636. day: dyna poly delta: [108] newsize: [00006C] oldsize: [000000]
  1637. day: dyna vert delta: [108] newsize: [00006C] oldsize: [000000]
  1638. night: dyna poly delta: [108] newsize: [00006C] oldsize: [000000]
  1639. night: dyna vert delta: [108] newsize: [00006C] oldsize: [000000]
  1640. -------------------------------------------------
  1641. ======( Map 01 )======
  1642. day: overlay ratio: [0.7373] newsize: [01AC50] oldsize: [0244F0]
  1643. day: struct ratio: [0.9627] newsize: [00251C] oldsize: [00268C]
  1644. day: total = ratio: [0.7513] newsize: [01D16C] oldsize: [026B7C]
  1645. night: overlay ratio: [0.7563] newsize: [01B680] oldsize: [0243D0]
  1646. night: struct ratio: [1.0784] newsize: [002868] oldsize: [002578]
  1647. night: total = ratio: [0.7758] newsize: [01DEE8] oldsize: [026948]
  1648. ------------------------------------------------------
  1649. day: object ratio: [1.0328] newsize: [0F3AE0] oldsize: [0EBEE0]
  1650. night: object ratio: [1.0328] newsize: [0F3AE0] oldsize: [0EBEE0]
  1651. object sizes: [ 0x12C0 0xA3E0 0x18C0 0x510 0x3E20 0x3790 0x10D0 0xA070 0xB550 0xA80 ]
  1652. sum: [0x2BB30] allsize: [0xF3AE0]
  1653. ------------------------------------------------------
  1654. day: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
  1655. day: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
  1656. night: dyna poly delta: [24] newsize: [000018] oldsize: [000000]
  1657. night: dyna vert delta: [24] newsize: [000018] oldsize: [000000]
  1658. -------------------------------------------------
  1659. ---------------------------------------------------------
  1660. objects pick time: [4.527ms][235.9897ms]
  1661. object trim time: [4.5396ms][235.9994ms]
  1662. set new actors: [6.1864ms][237.6485ms]
  1663. pre-checking object size: [6.2108ms][237.6708ms]
  1664. exit per-object: [12.9228ms][244.3847ms]
  1665. exit sandalone randomize: [12.9285ms][244.3883ms]
  1666. set for size check: [14.1916ms][245.6525ms]
  1667. set for dyna trim: [14.2086ms][245.6684ms]
  1668. set after final actor trim: [14.836ms][246.2973ms]
  1669. set after second setnewactors for final data test: [24.5099ms][255.972ms]
  1670. after isSizeAcceptable: [24.5404ms][256.0001ms]
  1671. #######################################################
  1672. time to complete randomizing [PathToMountainVillage]: 276.2441ms
  1673. ending timestamp : [12:43:54.780 PM]
  1674.  
  1675. starting timestamp : [12:43:54.758 PM]
  1676. time to read scene enemies: 0.462ms
  1677. time to read scene objects: 1.3795ms
  1678. =========================================================================
  1679. For Scene: [TreasureChestShop] with fid: 1188, with sid: 0x17
  1680. =========================================================================
  1681. time to finish removing unnecessary objects: 8.303ms
  1682. ---------------------------
  1683. time to generate candidate list: 22.9032ms
  1684. time to separate map/time actors: 23.0433ms
  1685. time to find matching candidates: 23.995ms
  1686. Loops used for match candidate: 1
  1687. ----------
  1688. #######################################################
  1689. Old actor:[00][Clock] replaced by new actor: [0002][Windows]
  1690. Old actor:[00][Takaraya] replaced by new actor: [0001][Dodongo]
  1691. ---------------------------------------------------------
  1692. Height adjustments:
  1693. ---------------------------------------------------------
  1694. ======( Map 00 )======
  1695. day: overlay ratio: [0.9628] newsize: [005910] oldsize: [005C80]
  1696. day: struct ratio: [1.6371] newsize: [000D40] oldsize: [000818]
  1697. day: total = ratio: [1.0171] newsize: [006650] oldsize: [006498]
  1698. night: overlay ratio: [0.9628] newsize: [005910] oldsize: [005C80]
  1699. night: struct ratio: [1.6371] newsize: [000D40] oldsize: [000818]
  1700. night: total = ratio: [1.0171] newsize: [006650] oldsize: [006498]
  1701. ------------------------------------------------------
  1702. day: object ratio: [0.9034] newsize: [0E7650] oldsize: [100210]
  1703. night: object ratio: [0.9034] newsize: [0E7650] oldsize: [100210]
  1704. object sizes: [ 0x8120 0x9940 0xE50 0x12F0 ]
  1705. sum: [0x13BA0] allsize: [0xE7650]
  1706. ------------------------------------------------------
  1707. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1708. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1709. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1710. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1711. -------------------------------------------------
  1712. ---------------------------------------------------------
  1713. objects pick time: [0.0189ms][23.4657ms]
  1714. object trim time: [0.0251ms][23.47ms]
  1715. set new actors: [0.1359ms][23.5822ms]
  1716. pre-checking object size: [0.1389ms][23.5837ms]
  1717. exit per-object: [0.2331ms][23.68ms]
  1718. exit sandalone randomize: [0.2386ms][23.6834ms]
  1719. set for size check: [0.3488ms][23.7951ms]
  1720. set for dyna trim: [0.3596ms][23.8046ms]
  1721. set after final actor trim: [0.4238ms][23.8697ms]
  1722. set after second setnewactors for final data test: [0.5342ms][23.9806ms]
  1723. after isSizeAcceptable: [0.5492ms][23.9943ms]
  1724. #######################################################
  1725. time to complete randomizing [TreasureChestShop]: 24.3515ms
  1726. ending timestamp : [12:43:54.782 PM]
  1727.  
  1728. starting timestamp : [12:43:54.733 PM]
  1729. time to read scene enemies: 4.855ms
  1730. object [Carpenter] replacement blocked by item [35]
  1731. object [Gorman] replacement blocked by item [17]
  1732. object [MadamAroma] replacement blocked by item [263]
  1733. object [MayorsResitenceGuard] replacement blocked by item [35]
  1734. object [Dotour] replacement blocked by item [35]
  1735. object [Viscen] replacement blocked by item [35]
  1736. object [Mutoh] replacement blocked by item [35]
  1737. time to read scene objects: 6.2036ms
  1738. =========================================================================
  1739. For Scene: [MayorsResidence] with fid: 1160, with sid: 0x12
  1740. =========================================================================
  1741. time to finish removing unnecessary objects: 14.9264ms
  1742. ---------------------------
  1743. time to generate candidate list: 33.1036ms
  1744. time to separate map/time actors: 40.4822ms
  1745. time to find matching candidates: 48.1358ms
  1746. Loops used for match candidate: 1
  1747. ----------
  1748. #######################################################
  1749. Old actor:[00][Secretary] replaced by new actor: [820E][ClayPot]
  1750. Old actor:[00][Clock] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  1751. Old actor:[02][Toto] replaced by new actor: [307F][GateSoldier]
  1752. Old actor:[03][WallTalkSpot] replaced by new actor: [FE04][WallTalkSpot]
  1753. ---------------------------------------------------------
  1754. Height adjustments:
  1755. ---------------------------------------------------------
  1756. ======( Map 00 )======
  1757. day: overlay ratio: [1.0109] newsize: [00AD50] oldsize: [00AB70]
  1758. day: struct ratio: [1.1803] newsize: [00152C] oldsize: [0011F0]
  1759. day: total = ratio: [1.0270] newsize: [00C27C] oldsize: [00BD60]
  1760. night: overlay ratio: [1.0101] newsize: [00BBC0] oldsize: [00B9E0]
  1761. night: struct ratio: [1.1676] newsize: [001688] oldsize: [00134C]
  1762. night: total = ratio: [1.0249] newsize: [00D248] oldsize: [00CD2C]
  1763. ------------------------------------------------------
  1764. day: object ratio: [0.9192] newsize: [118CD0] oldsize: [1317B0]
  1765. night: object ratio: [0.9192] newsize: [118CD0] oldsize: [1317B0]
  1766. object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x15BA0 0xB510 0x81B0 0x7160 0x420 0x19F0 0x16B0 ]
  1767. sum: [0x684A0] allsize: [0x118CD0]
  1768. ------------------------------------------------------
  1769. day: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
  1770. day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
  1771. night: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
  1772. night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
  1773. -------------------------------------------------
  1774. ======( Map 01 )======
  1775. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
  1776. day: struct ratio: [1.0000] newsize: [001268] oldsize: [001268]
  1777. day: total = ratio: [1.0000] newsize: [007A98] oldsize: [007A98]
  1778. night: overlay ratio: [1.0000] newsize: [0076A0] oldsize: [0076A0]
  1779. night: struct ratio: [1.0000] newsize: [0013C4] oldsize: [0013C4]
  1780. night: total = ratio: [1.0000] newsize: [008A64] oldsize: [008A64]
  1781. ------------------------------------------------------
  1782. day: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
  1783. night: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
  1784. object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x15BA0 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
  1785. sum: [0x66AB0] allsize: [0x1172E0]
  1786. ------------------------------------------------------
  1787. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1788. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1789. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1790. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1791. -------------------------------------------------
  1792. ======( Map 02 )======
  1793. day: overlay ratio: [0.9708] newsize: [00B4A0] oldsize: [00BA10]
  1794. day: struct ratio: [1.0069] newsize: [000FE4] oldsize: [000FC8]
  1795. day: total = ratio: [0.9736] newsize: [00C484] oldsize: [00C9D8]
  1796. night: overlay ratio: [1.0000] newsize: [009CD0] oldsize: [009CD0]
  1797. night: struct ratio: [1.0000] newsize: [000CFC] oldsize: [000CFC]
  1798. night: total = ratio: [1.0000] newsize: [00A9CC] oldsize: [00A9CC]
  1799. ------------------------------------------------------
  1800. day: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
  1801. night: object ratio: [0.9702] newsize: [1172E0] oldsize: [11FC40]
  1802. object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x15BA0 0xB510 0x81B0 0x7160 0x420 0x16B0 ]
  1803. sum: [0x66AB0] allsize: [0x1172E0]
  1804. ------------------------------------------------------
  1805. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1806. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1807. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1808. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1809. -------------------------------------------------
  1810. ======( Map 03 )======
  1811. day: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
  1812. day: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
  1813. day: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
  1814. night: overlay ratio: [1.0000] newsize: [003410] oldsize: [003410]
  1815. night: struct ratio: [1.0000] newsize: [000540] oldsize: [000540]
  1816. night: total = ratio: [1.0000] newsize: [003950] oldsize: [003950]
  1817. ------------------------------------------------------
  1818. day: object ratio: [0.9485] newsize: [0E6F20] oldsize: [0F37A0]
  1819. night: object ratio: [0.9485] newsize: [0E6F20] oldsize: [0F37A0]
  1820. object sizes: [ 0xD340 0xC050 0xDC90 0xDBF0 0x10 0x420 0x16B0 ]
  1821. sum: [0x366F0] allsize: [0xE6F20]
  1822. ------------------------------------------------------
  1823. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1824. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1825. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  1826. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  1827. -------------------------------------------------
  1828. ---------------------------------------------------------
  1829. objects pick time: [0.1634ms][40.6558ms]
  1830. object trim time: [0.1793ms][40.6712ms]
  1831. set new actors: [0.655ms][41.1486ms]
  1832. pre-checking object size: [0.6582ms][41.1499ms]
  1833. exit per-object: [0.8684ms][41.3612ms]
  1834. exit sandalone randomize: [2.4353ms][42.9292ms]
  1835. set for size check: [6.7738ms][47.2686ms]
  1836. set for dyna trim: [6.8375ms][47.3297ms]
  1837. set after final actor trim: [6.9774ms][47.4698ms]
  1838. set after second setnewactors for final data test: [7.5072ms][48.0006ms]
  1839. after isSizeAcceptable: [7.6262ms][48.1201ms]
  1840. #######################################################
  1841. time to complete randomizing [MayorsResidence]: 49.1317ms
  1842. ending timestamp : [12:43:54.782 PM]
  1843.  
  1844. starting timestamp : [12:43:54.503 PM]
  1845. time to read scene enemies: 48.4024ms
  1846. time to read scene objects: 50.2068ms
  1847. =========================================================================
  1848. For Scene: [Snowhead] with fid: 1451, with sid: 0x5C
  1849. =========================================================================
  1850. time to finish removing unnecessary objects: 59.3679ms
  1851. ---------------------------
  1852. time to generate candidate list: 262.7191ms
  1853. time to separate map/time actors: 270.8451ms
  1854. time to find matching candidates: 289.6089ms
  1855. Loops used for match candidate: 1
  1856. ----------
  1857. #######################################################
  1858. Old actor:[00][Keese] replaced by new actor: [02FF][DeathArmos]
  1859. Old actor:[00][Wolfos] replaced by new actor: [107F][GateSoldier]
  1860. Old actor:[00][Wolfos] replaced by new actor: [007F][GateSoldier]
  1861. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
  1862. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1863. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1864. Old actor:[00][Bo] replaced by new actor: [0007][Empty]
  1865. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1866. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1867. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1868. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1869. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
  1870. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1871. Old actor:[00][Bo] replaced by new actor: [0007][Fairy]
  1872. Old actor:[00][Bo] replaced by new actor: [0075][En_Invisible_Ruppe]
  1873. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
  1874. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1875. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1876. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1877. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
  1878. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1879. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1880. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1881. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
  1882. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  1883. Old actor:[00][Bo] replaced by new actor: [FFFF][BlueBubble]
  1884. Old actor:[00][Bo] replaced by new actor: [0007][Empty]
  1885. Old actor:[00][Bo] replaced by new actor: [FFFF][Empty]
  1886. Old actor:[00][SquareSign] replaced by new actor: [0007][OwlStatue]
  1887. Old actor:[00][SmallSnowball] replaced by new actor: [FFC8][RegularIceBlock]
  1888. Old actor:[00][SmallSnowball] replaced by new actor: [0000][Shiro]
  1889. Old actor:[00][SmallSnowball] replaced by new actor: [0001][Empty]
  1890. Old actor:[00][SmallSnowball] replaced by new actor: [FF96][RegularIceBlock]
  1891. Old actor:[00][LargeSnowball] replaced by new actor: [FFFF][RegularIceBlock]
  1892. Old actor:[00][LargeSnowball] replaced by new actor: [C000][GrottoHole]
  1893. Old actor:[00][LargeSnowball] replaced by new actor: [0001][GoronElder]
  1894. Old actor:[00][LargeSnowball] replaced by new actor: [0001][Empty]
  1895. Old actor:[00][LargeSnowball] replaced by new actor: [FF78][RegularIceBlock]
  1896. Old actor:[00][LargeSnowball] replaced by new actor: [0110][Obj_Dowsing]
  1897. Old actor:[01][Wolfos] replaced by new actor: [107F][GateSoldier]
  1898. Old actor:[01][Wolfos] replaced by new actor: [0000][Shiro]
  1899. Old actor:[01][Guay] replaced by new actor: [0079][En_Invisible_Ruppe]
  1900. Old actor:[01][Guay] replaced by new actor: [0000][CursedSpiderMan]
  1901. Old actor:[01][Guay] replaced by new actor: [4324][BugsFishButterfly]
  1902. Old actor:[01][CeilingSpawner] replaced by new actor: [FEEE][FriendlyCucco]
  1903. Old actor:[01][CeilingSpawner] replaced by new actor: [0002][Fairy]
  1904. Old actor:[01][CeilingSpawner] replaced by new actor: [FEEE][Empty]
  1905. Old actor:[01][SmallSnowball] replaced by new actor: [0002][Fairy]
  1906. Old actor:[01][SmallSnowball] replaced by new actor: [0009][Fairy]
  1907. Old actor:[01][SmallSnowball] replaced by new actor: [0001][Empty]
  1908. Old actor:[01][SmallSnowball] replaced by new actor: [0001][GoronElder]
  1909. Old actor:[01][SmallSnowball] replaced by new actor: [0009][Fairy]
  1910. Old actor:[01][SmallSnowball] replaced by new actor: [FFFF][RegularIceBlock]
  1911. Old actor:[01][SmallSnowball] replaced by new actor: [0002][InvisibleRupee]
  1912. Old actor:[01][SmallSnowball] replaced by new actor: [FFC8][RegularIceBlock]
  1913. Old actor:[01][SmallSnowball] replaced by new actor: [5324][BugsFishButterfly]
  1914. Old actor:[01][SmallSnowball] replaced by new actor: [0002][Fairy]
  1915. ---------------------------------------------------------
  1916. Height adjustments:
  1917. - lowered height of actor [FriendlyCucco] by [69] from ceiling to fly
  1918. - lowered height of actor [Fairy] by [85] from ceiling to fly
  1919. + adjusted height of actor [BugsFishButterfly] by [100]
  1920. ---------------------------------------------------------
  1921. ======( Map 00 )======
  1922. day: overlay ratio: [0.6711] newsize: [02DD00] oldsize: [044440]
  1923. day: struct ratio: [0.9819] newsize: [005340] oldsize: [0054C8]
  1924. day: total = ratio: [0.6935] newsize: [033040] oldsize: [049908]
  1925. night: overlay ratio: [0.5863] newsize: [0412A0] oldsize: [06F230]
  1926. night: struct ratio: [0.8401] newsize: [006DA0] oldsize: [00827C]
  1927. night: total = ratio: [0.6037] newsize: [048040] oldsize: [0774AC]
  1928. ------------------------------------------------------
  1929. day: object ratio: [1.0861] newsize: [11BFF0] oldsize: [1057B0]
  1930. night: object ratio: [1.0861] newsize: [11BFF0] oldsize: [1057B0]
  1931. object sizes: [ 0x1B220 0x3E40 0xDC90 0x12C0 0x2FE0 0x1A40 0x130E0 0x4A70 0x8120 0x10 0x19F0 ]
  1932. sum: [0x54040] allsize: [0x11BFF0]
  1933. ------------------------------------------------------
  1934. day: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
  1935. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  1936. night: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
  1937. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  1938. -------------------------------------------------
  1939. ======( Map 01 )======
  1940. day: overlay ratio: [0.9613] newsize: [02D7A0] oldsize: [02F4F0]
  1941. day: struct ratio: [0.6830] newsize: [0042AC] oldsize: [00619C]
  1942. day: total = ratio: [0.9295] newsize: [031A4C] oldsize: [03568C]
  1943. night: overlay ratio: [0.9613] newsize: [02D7A0] oldsize: [02F4F0]
  1944. night: struct ratio: [0.6830] newsize: [0042AC] oldsize: [00619C]
  1945. night: total = ratio: [0.9295] newsize: [031A4C] oldsize: [03568C]
  1946. ------------------------------------------------------
  1947. day: object ratio: [1.0884] newsize: [129CC0] oldsize: [1119A0]
  1948. night: object ratio: [1.0884] newsize: [129CC0] oldsize: [1119A0]
  1949. object sizes: [ 0xDC90 0x3E20 0x6D90 0x7730 0x2FE0 0x2540 0x1B220 0x8120 0x4A70 0x19F0 0x130E0 ]
  1950. sum: [0x61D10] allsize: [0x129CC0]
  1951. ------------------------------------------------------
  1952. day: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
  1953. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  1954. night: dyna poly delta: [0] newsize: [000010] oldsize: [000010]
  1955. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  1956. -------------------------------------------------
  1957. ---------------------------------------------------------
  1958. objects pick time: [1.5449ms][272.5401ms]
  1959. object trim time: [1.5584ms][272.5517ms]
  1960. set new actors: [6.2923ms][277.2881ms]
  1961. pre-checking object size: [6.297ms][277.2901ms]
  1962. exit per-object: [7.6109ms][278.6058ms]
  1963. exit sandalone randomize: [7.6156ms][278.6086ms]
  1964. set for size check: [16.7571ms][287.7526ms]
  1965. set for dyna trim: [16.7878ms][287.7811ms]
  1966. set after final actor trim: [17.4999ms][288.4942ms]
  1967. set after second setnewactors for final data test: [18.5715ms][289.566ms]
  1968. after isSizeAcceptable: [18.6147ms][289.608ms]
  1969. #######################################################
  1970. Moved companion: [FF96][RegularIceBlock] to actor: [GateSoldier][FF96] at cords: [-219,611,1299]
  1971. Moved companion: [0009][Fairy] to actor: [GoronElder][0009] at cords: [-129,651,1195]
  1972. Moved companion: [FFFF][RegularIceBlock] to actor: [GoronElder][FFFF] at cords: [-129,611,1195]
  1973. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-1054,611,766]
  1974. Moved companion: [FF78][RegularIceBlock] to actor: [GoronElder][FF78] at cords: [887,611,766]
  1975. Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [-28,611,1292]
  1976. Moved companion: [FFC8][RegularIceBlock] to actor: [GateSoldier][FFC8] at cords: [-219,611,1299]
  1977. time to complete randomizing [Snowhead]: 310.1072ms
  1978. ending timestamp : [12:43:54.813 PM]
  1979.  
  1980. starting timestamp : [12:43:54.791 PM]
  1981. time to read scene enemies: 1.0152ms
  1982. object [ArcheryMiniGameMan] replacement blocked by item [36]
  1983. object [ShootingGalleryOctorok] replacement blocked by item [36]
  1984. time to read scene objects: 1.199ms
  1985. =========================================================================
  1986. For Scene: [TownShootingGallery] with fid: 1239, with sid: 0x20
  1987. =========================================================================
  1988. time to finish removing unnecessary objects: 6.7587ms
  1989. ---------------------------
  1990. time to generate candidate list: 22.6454ms
  1991. time to separate map/time actors: 22.9319ms
  1992. time to find matching candidates: 23.9206ms
  1993. Loops used for match candidate: 1
  1994. ----------
  1995. #######################################################
  1996. Old actor:[00][Clock] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  1997. ---------------------------------------------------------
  1998. Height adjustments:
  1999. ---------------------------------------------------------
  2000. ======( Map 00 )======
  2001. day: overlay ratio: [0.9385] newsize: [018990] oldsize: [01A360]
  2002. day: struct ratio: [1.1303] newsize: [00258C] oldsize: [002138]
  2003. day: total = ratio: [0.9525] newsize: [01AF1C] oldsize: [01C498]
  2004. night: overlay ratio: [0.9385] newsize: [018990] oldsize: [01A360]
  2005. night: struct ratio: [1.1303] newsize: [00258C] oldsize: [002138]
  2006. night: total = ratio: [0.9525] newsize: [01AF1C] oldsize: [01C498]
  2007. ------------------------------------------------------
  2008. day: object ratio: [1.0165] newsize: [0F33F0] oldsize: [0EF4D0]
  2009. night: object ratio: [1.0165] newsize: [0F33F0] oldsize: [0EF4D0]
  2010. object sizes: [ 0x11220 0x4680 0x15BA0 ]
  2011. sum: [0x2B440] allsize: [0xF33F0]
  2012. ------------------------------------------------------
  2013. day: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
  2014. day: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
  2015. night: dyna poly delta: [30] newsize: [00001E] oldsize: [000000]
  2016. night: dyna vert delta: [20] newsize: [000014] oldsize: [000000]
  2017. -------------------------------------------------
  2018. ---------------------------------------------------------
  2019. objects pick time: [0.0025ms][23.0621ms]
  2020. object trim time: [0.006ms][23.0651ms]
  2021. set new actors: [0.2536ms][23.3131ms]
  2022. pre-checking object size: [0.2551ms][23.3141ms]
  2023. exit per-object: [0.2949ms][23.3542ms]
  2024. exit sandalone randomize: [0.2977ms][23.357ms]
  2025. set for size check: [0.5506ms][23.6101ms]
  2026. set for dyna trim: [0.5605ms][23.6197ms]
  2027. set after final actor trim: [0.5957ms][23.655ms]
  2028. set after second setnewactors for final data test: [0.8462ms][23.9056ms]
  2029. after isSizeAcceptable: [0.8607ms][23.9199ms]
  2030. #######################################################
  2031. time to complete randomizing [TownShootingGallery]: 29.6905ms
  2032. ending timestamp : [12:43:54.821 PM]
  2033.  
  2034. starting timestamp : [12:43:54.702 PM]
  2035. time to read scene enemies: 22.3001ms
  2036. object [Cremia] replacement blocked by item [383]
  2037. time to read scene objects: 23.3296ms
  2038. =========================================================================
  2039. For Scene: [RanchBuildings] with fid: 1154, with sid: 0x10
  2040. =========================================================================
  2041. time to finish removing unnecessary objects: 47.5252ms
  2042. ---------------------------
  2043. time to generate candidate list: 102.2964ms
  2044. time to separate map/time actors: 103.5654ms
  2045. time to find matching candidates: 120.7338ms
  2046. Loops used for match candidate: 1
  2047. ----------
  2048. #######################################################
  2049. Old actor:[00][Milkjar] replaced by new actor: [7F86][GoGoron]
  2050. Old actor:[00][Milkjar] replaced by new actor: [0009][Fairy]
  2051. Old actor:[00][Milkjar] replaced by new actor: [0000][GoronWithGeroMask]
  2052. Old actor:[00][Milkjar] replaced by new actor: [3E5F][CircleOfFire]
  2053. Old actor:[00][Milkjar] replaced by new actor: [0E10][TallGrass]
  2054. Old actor:[00][Milkjar] replaced by new actor: [0006][GoronSGoro]
  2055. Old actor:[00][FriendlyCucco] replaced by new actor: [7E00][BabaIsUnused]
  2056. Old actor:[01][Milkjar] replaced by new actor: [0000][GoronWithGeroMask]
  2057. Old actor:[01][Milkjar] replaced by new actor: [622B][TallGrass]
  2058. Old actor:[01][Milkjar] replaced by new actor: [0800][NaturalPatchOfGrass]
  2059. Old actor:[01][Milkjar] replaced by new actor: [0009][GoronSGoro]
  2060. Old actor:[01][Milkjar] replaced by new actor: [0008][GoronSGoro]
  2061. Old actor:[01][Milkjar] replaced by new actor: [7F85][GoGoron]
  2062. Old actor:[01][Dog] replaced by new actor: [0280][SnowCoveredTrees]
  2063. Old actor:[02][Anju] replaced by new actor: [0C01][ChuChu]
  2064. Old actor:[02][AnjusMother] replaced by new actor: [FFFF][BombFlower]
  2065. Old actor:[02][Dog] replaced by new actor: [0080][SnowCoveredTrees]
  2066. Old actor:[02][AnjusGrandma] replaced by new actor: [0000][HoneyAndDarlingCredits]
  2067. ---------------------------------------------------------
  2068. Height adjustments:
  2069. +++ [3][CircleOfFire] had treasure flags modified to [30] +++
  2070. ---------------------------------------------------------
  2071. ======( Map 00 )======
  2072. day: overlay ratio: [1.8785] newsize: [025090] oldsize: [013B70]
  2073. day: struct ratio: [1.2968] newsize: [0037A4] oldsize: [002AE8]
  2074. day: total = ratio: [1.8089] newsize: [028834] oldsize: [016658]
  2075. night: overlay ratio: [1.5996] newsize: [02E350] oldsize: [01CE30]
  2076. night: struct ratio: [1.2926] newsize: [003840] oldsize: [002B84]
  2077. night: total = ratio: [1.5732] newsize: [031B90] oldsize: [01F9B4]
  2078. ------------------------------------------------------
  2079. day: object ratio: [1.1008] newsize: [126410] oldsize: [10B520]
  2080. night: object ratio: [1.1008] newsize: [126410] oldsize: [10B520]
  2081. object sizes: [ 0x16730 0x2C90 0x1B780 0x4EB0 0x1B00 0x1B00 0x2640 0xA0A0 0x14D90 ]
  2082. sum: [0x5E460] allsize: [0x126410]
  2083. ------------------------------------------------------
  2084. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2085. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2086. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2087. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2088. -------------------------------------------------
  2089. ======( Map 01 )======
  2090. day: overlay ratio: [5.0260] newsize: [0151B0] oldsize: [004330]
  2091. day: struct ratio: [2.0566] newsize: [001EA8] oldsize: [000EE8]
  2092. day: total = ratio: [4.4869] newsize: [017058] oldsize: [005218]
  2093. night: overlay ratio: [2.0816] newsize: [01A4C0] oldsize: [00CA20]
  2094. night: struct ratio: [1.5844] newsize: [0027E8] oldsize: [001930]
  2095. night: total = ratio: [2.0265] newsize: [01CCA8] oldsize: [00E350]
  2096. ------------------------------------------------------
  2097. day: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
  2098. night: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
  2099. object sizes: [ 0x16730 0x2AA0 0x2C90 0x2A60 0x1C70 0x1B780 0x1A00 0xBAE0 0x2640 0xA0A0 0x14D90 ]
  2100. sum: [0x6A600] allsize: [0x1325B0]
  2101. ------------------------------------------------------
  2102. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2103. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2104. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2105. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2106. -------------------------------------------------
  2107. ======( Map 02 )======
  2108. day: overlay ratio: [0.6080] newsize: [007770] oldsize: [00C470]
  2109. day: struct ratio: [0.9948] newsize: [000BF4] oldsize: [000C04]
  2110. day: total = ratio: [0.6303] newsize: [008364] oldsize: [00D074]
  2111. night: overlay ratio: [0.5301] newsize: [009160] oldsize: [011240]
  2112. night: struct ratio: [0.9388] newsize: [0010C8] oldsize: [0011E0]
  2113. night: total = ratio: [0.5551] newsize: [00A228] oldsize: [012420]
  2114. ------------------------------------------------------
  2115. day: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
  2116. night: object ratio: [0.9937] newsize: [1325B0] oldsize: [1344D0]
  2117. object sizes: [ 0x16730 0x2AA0 0x2C90 0x2A60 0x1C70 0x1B780 0x1A00 0xBAE0 0x2640 0xA0A0 0x14D90 ]
  2118. sum: [0x6A600] allsize: [0x1325B0]
  2119. ------------------------------------------------------
  2120. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2121. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2122. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2123. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2124. -------------------------------------------------
  2125. ---------------------------------------------------------
  2126. objects pick time: [8.6346ms][112.3351ms]
  2127. object trim time: [8.646ms][112.344ms]
  2128. set new actors: [14.5312ms][118.2324ms]
  2129. pre-checking object size: [14.5364ms][118.2343ms]
  2130. exit per-object: [15.2537ms][118.9531ms]
  2131. exit sandalone randomize: [15.2578ms][118.9556ms]
  2132. set for size check: [15.9352ms][119.6347ms]
  2133. set for dyna trim: [15.952ms][119.6499ms]
  2134. set after final actor trim: [16.4741ms][120.1729ms]
  2135. set after second setnewactors for final data test: [17.0063ms][120.7051ms]
  2136. after isSizeAcceptable: [17.0349ms][120.733ms]
  2137. #######################################################
  2138. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-372,40,-165]
  2139. time to complete randomizing [RanchBuildings]: 132.7115ms
  2140. ending timestamp : [12:43:54.835 PM]
  2141.  
  2142. starting timestamp : [12:43:54.780 PM]
  2143. time to read scene enemies: 1.8318ms
  2144. object [DekuPlayGroundGameElevator] replacement blocked by item [16]
  2145. object [DekuPlaygroundKeepers] replacement blocked by item [16]
  2146. time to read scene objects: 11.7042ms
  2147. =========================================================================
  2148. For Scene: [DekuPlayground] with fid: 1235, with sid: 0x1E
  2149. =========================================================================
  2150. time to finish removing unnecessary objects: 24.8588ms
  2151. ---------------------------
  2152. time to generate candidate list: 42.527ms
  2153. time to separate map/time actors: 52.7453ms
  2154. time to find matching candidates: 54.9842ms
  2155. Loops used for match candidate: 1
  2156. ----------
  2157. #######################################################
  2158. Old actor:[00][Torch] replaced by new actor: [0001][ImposterFrog]
  2159. Old actor:[00][Torch] replaced by new actor: [0004][RegularFrogs]
  2160. Old actor:[00][Clock] replaced by new actor: [1932][Dexihand]
  2161. ---------------------------------------------------------
  2162. Height adjustments:
  2163. ---------------------------------------------------------
  2164. ======( Map 00 )======
  2165. day: overlay ratio: [1.0522] newsize: [015A50] oldsize: [014920]
  2166. day: struct ratio: [1.1587] newsize: [003544] oldsize: [002DF8]
  2167. day: total = ratio: [1.0653] newsize: [018F94] oldsize: [017718]
  2168. night: overlay ratio: [1.0522] newsize: [015A50] oldsize: [014920]
  2169. night: struct ratio: [1.1587] newsize: [003544] oldsize: [002DF8]
  2170. night: total = ratio: [1.0653] newsize: [018F94] oldsize: [017718]
  2171. ------------------------------------------------------
  2172. day: object ratio: [0.9669] newsize: [0F3FB0] oldsize: [0FC540]
  2173. night: object ratio: [0.9669] newsize: [0F3FB0] oldsize: [0FC540]
  2174. object sizes: [ 0x7EB0 0xB2D0 0xB550 0x1E30 ]
  2175. sum: [0x20500] allsize: [0xF3FB0]
  2176. ------------------------------------------------------
  2177. day: dyna poly delta: [0] newsize: [000034] oldsize: [000034]
  2178. day: dyna vert delta: [0] newsize: [00002A] oldsize: [00002A]
  2179. night: dyna poly delta: [0] newsize: [000034] oldsize: [000034]
  2180. night: dyna vert delta: [0] newsize: [00002A] oldsize: [00002A]
  2181. -------------------------------------------------
  2182. ---------------------------------------------------------
  2183. objects pick time: [0.0227ms][53.2423ms]
  2184. object trim time: [0.0308ms][53.249ms]
  2185. set new actors: [0.5769ms][53.7962ms]
  2186. pre-checking object size: [0.5798ms][53.7976ms]
  2187. exit per-object: [0.6924ms][53.9111ms]
  2188. exit sandalone randomize: [0.6963ms][53.9142ms]
  2189. set for size check: [1.1854ms][54.4045ms]
  2190. set for dyna trim: [1.1939ms][54.4121ms]
  2191. set after final actor trim: [1.2743ms][54.4927ms]
  2192. set after second setnewactors for final data test: [1.7536ms][54.9722ms]
  2193. after isSizeAcceptable: [1.7655ms][54.9834ms]
  2194. #######################################################
  2195. time to complete randomizing [DekuPlayground]: 61.7096ms
  2196. ending timestamp : [12:43:54.842 PM]
  2197.  
  2198. starting timestamp : [12:43:54.503 PM]
  2199. time to read scene enemies: 55.597ms
  2200. time to read scene objects: 57.4221ms
  2201. =========================================================================
  2202. For Scene: [StoneTower] with fid: 1442, with sid: 0x58
  2203. =========================================================================
  2204. time to finish removing unnecessary objects: 64.6447ms
  2205. ---------------------------
  2206. time to generate candidate list: 170.3347ms
  2207. time to separate map/time actors: 176.7723ms
  2208. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [51]
  2209. -- replaced with [En_Invisible_Ruppe]
  2210. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [44]
  2211. -- replaced with [LargeSnowball]
  2212. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [62]
  2213. -- replaced with [Empty]
  2214. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [41]
  2215. -- replaced with [InvisibleRupee]
  2216. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [61]
  2217. -- replaced with [TallGrass]
  2218. -- dyna overload trimmed actor [En_Invisible_Ruppe] on previous [ClayPot] in map [0] index [51]
  2219. -- replaced with [RegularIceBlock]
  2220. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [57]
  2221. -- replaced with [Empty]
  2222. -- dyna overload trimmed actor [Empty] on previous [ClayPot] in map [0] index [57]
  2223. -- replaced with [Fairy]
  2224. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [63]
  2225. -- replaced with [Obj_Dowsing]
  2226. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [54]
  2227. -- replaced with [HallucinationScrub]
  2228. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [58]
  2229. -- replaced with [BronzeBoulder]
  2230. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [55]
  2231. -- replaced with [HallucinationScrub]
  2232. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [39]
  2233. -- replaced with [En_Invisible_Ruppe]
  2234. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [52]
  2235. -- replaced with [En_Invisible_Ruppe]
  2236. -- dyna overload trimmed actor [DekuFlower] on previous [ClayPot] in map [0] index [43]
  2237. -- replaced with [Empty]
  2238. -- dyna overload trimmed actor [Empty] on previous [ClayPot] in map [0] index [43]
  2239. -- replaced with [GrassRockCluster]
  2240. time to find matching candidates: 317.0478ms
  2241. Loops used for match candidate: 1
  2242. ----------
  2243. #######################################################
  2244. Old actor:[00][ReDead] replaced by new actor: [000F][ArcheryMiniGameMan]
  2245. Old actor:[00][ReDead] replaced by new actor: [0000][SwampTouristGuide]
  2246. Old actor:[00][ReDead] replaced by new actor: [0000][SwampTouristGuide]
  2247. Old actor:[00][Beamos] replaced by new actor: [0007][Fairy]
  2248. Old actor:[00][Keese] replaced by new actor: [00FF][Empty]
  2249. Old actor:[00][Keese] replaced by new actor: [0009][Fairy]
  2250. Old actor:[00][Keese] replaced by new actor: [0003][MothSwarm]
  2251. Old actor:[00][Keese] replaced by new actor: [00FE][LighterBalloon]
  2252. Old actor:[00][Keese] replaced by new actor: [00FF][Empty]
  2253. Old actor:[00][Keese] replaced by new actor: [00FF][Empty]
  2254. Old actor:[00][Beamos] replaced by new actor: [0000][HoneyAndDarlingCredits]
  2255. Old actor:[00][Scarecrow] replaced by new actor: [0003][Empty]
  2256. Old actor:[00][Scarecrow] replaced by new actor: [0003][LikeLike]
  2257. Old actor:[00][ClayPot] replaced by new actor: [0034][Empty]
  2258. Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
  2259. Old actor:[00][ClayPot] replaced by new actor: [0003][InvisibleRupee]
  2260. Old actor:[00][ClayPot] replaced by new actor: [FF00][MadShrub]
  2261. Old actor:[00][ClayPot] replaced by new actor: [1F02][GrassRockCluster]
  2262. Old actor:[00][ClayPot] replaced by new actor: [310E][LargeSnowball]
  2263. Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
  2264. Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
  2265. Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
  2266. Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
  2267. Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
  2268. Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
  2269. Old actor:[00][ClayPot] replaced by new actor: [FFC8][RegularIceBlock]
  2270. Old actor:[00][ClayPot] replaced by new actor: [0034][En_Invisible_Ruppe]
  2271. Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
  2272. Old actor:[00][ClayPot] replaced by new actor: [0006][HallucinationScrub]
  2273. Old actor:[00][ClayPot] replaced by new actor: [0002][HallucinationScrub]
  2274. Old actor:[00][ClayPot] replaced by new actor: [FF00][MadShrub]
  2275. Old actor:[00][ClayPot] replaced by new actor: [0007][Empty]
  2276. Old actor:[00][ClayPot] replaced by new actor: [00FD][BronzeBoulder]
  2277. Old actor:[00][ClayPot] replaced by new actor: [007F][DekuFlower] dyn: [12]
  2278. Old actor:[00][ClayPot] replaced by new actor: [FF00][MadShrub]
  2279. Old actor:[00][ClayPot] replaced by new actor: [217F][TallGrass]
  2280. Old actor:[00][ClayPot] replaced by new actor: [017F][Empty]
  2281. Old actor:[00][ClayPot] replaced by new actor: [017C][Obj_Dowsing]
  2282. Old actor:[00][ClayPot] replaced by new actor: [FF02][MadShrub]
  2283. Old actor:[00][ClayPot] replaced by new actor: [FF01][MadShrub]
  2284. ---------------------------------------------------------
  2285. Height adjustments:
  2286. +++ [7][MajoraBalloonSewer] had switch flags modified to [126] +++
  2287. +++ [32][BronzeBoulder] had switch flags modified to [125] +++
  2288. +++ [37][Obj_Dowsing] had switch flags modified to [124] +++
  2289. ---------------------------------------------------------
  2290. ======( Map 00 )======
  2291. day: overlay ratio: [0.7789] newsize: [0798B0] oldsize: [09C0D0]
  2292. day: struct ratio: [1.4911] newsize: [010334] oldsize: [00ADD4]
  2293. day: total = ratio: [0.8252] newsize: [089BE4] oldsize: [0A6EA4]
  2294. night: overlay ratio: [0.7789] newsize: [0798B0] oldsize: [09C0D0]
  2295. night: struct ratio: [1.4911] newsize: [010334] oldsize: [00ADD4]
  2296. night: total = ratio: [0.8252] newsize: [089BE4] oldsize: [0A6EA4]
  2297. ------------------------------------------------------
  2298. day: object ratio: [1.0077] newsize: [111090] oldsize: [10EF10]
  2299. night: object ratio: [1.0077] newsize: [111090] oldsize: [10EF10]
  2300. object sizes: [ 0x4670 0xA5A0 0x5C0 0x8120 0x2420 0xDF0 0x1760 0x4A70 0x3E20 0x1510 0xBAE0 0x11220 0x2450 0x3790 0xE00 ]
  2301. sum: [0x490E0] allsize: [0x111090]
  2302. ------------------------------------------------------
  2303. day: dyna poly delta: [24] newsize: [000192] oldsize: [00017A]
  2304. day: dyna vert delta: [24] newsize: [000180] oldsize: [000168]
  2305. night: dyna poly delta: [24] newsize: [000192] oldsize: [00017A]
  2306. night: dyna vert delta: [24] newsize: [000180] oldsize: [000168]
  2307. -------------------------------------------------
  2308. ---------------------------------------------------------
  2309. objects pick time: [11.3931ms][188.3357ms]
  2310. object trim time: [11.4125ms][188.3466ms]
  2311. set new actors: [14.0565ms][190.9929ms]
  2312. pre-checking object size: [14.0606ms][190.9944ms]
  2313. exit per-object: [14.5966ms][191.5319ms]
  2314. exit sandalone randomize: [14.6013ms][191.535ms]
  2315. set for size check: [44.6794ms][221.6158ms]
  2316. set for dyna trim: [132.7739ms][309.7102ms]
  2317. set after final actor trim: [133.4294ms][310.3649ms]
  2318. set after second setnewactors for final data test: [140.074ms][317.0105ms]
  2319. after isSizeAcceptable: [140.1085ms][317.0427ms]
  2320. #######################################################
  2321. Moved companion: [FFC8][RegularIceBlock] to actor: [SwampTouristGuide][FFC8] at cords: [-996,-1360,1751]
  2322. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-742,-2760,1474]
  2323. time to complete randomizing [StoneTower]: 338.8553ms
  2324. ending timestamp : [12:43:54.842 PM]
  2325.  
  2326. starting timestamp : [12:43:54.503 PM]
  2327. in scene [RoadToIkana]m[0]r[5]v[00FF] actor: [0x00FF][BronzeBoulder] was blocked by item [0]
  2328. in scene [RoadToIkana]m[0]r[75]v[0096] actor: [0x0096][GrottoHole] was blocked by item [0]
  2329. time to read scene enemies: 49.0442ms
  2330. object [Shiro] replacement blocked by item [352]
  2331. time to read scene objects: 50.102ms
  2332. =========================================================================
  2333. For Scene: [RoadToIkana] with fid: 1431, with sid: 0x53
  2334. =========================================================================
  2335. time to finish removing unnecessary objects: 58.6903ms
  2336. ---------------------------
  2337. time to generate candidate list: 243.357ms
  2338. time to separate map/time actors: 244.8805ms
  2339. time to find matching candidates: 330.1759ms
  2340. Loops used for match candidate: 3
  2341. ----------
  2342. #######################################################
  2343. Old actor:[00][BlueBubble] replaced by new actor: [0079][Empty]
  2344. Old actor:[00][BlueBubble] replaced by new actor: [0075][En_Invisible_Ruppe]
  2345. Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
  2346. Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
  2347. Old actor:[00][BlueBubble] replaced by new actor: [0002][Empty]
  2348. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
  2349. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
  2350. Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
  2351. Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
  2352. Old actor:[00][BlueBubble] replaced by new actor: [0045][Empty]
  2353. Old actor:[00][BlueBubble] replaced by new actor: [FA00][UnusedStoneTowerStoneElevator] dyn: [12]
  2354. Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
  2355. Old actor:[00][BlueBubble] replaced by new actor: [4324][BugsFishButterfly]
  2356. Old actor:[00][BlueBubble] replaced by new actor: [0001][MothSwarm]
  2357. Old actor:[00][BlueBubble] replaced by new actor: [0007][Fairy]
  2358. Old actor:[00][RealBombchu] replaced by new actor: [602B][TallGrass]
  2359. Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
  2360. Old actor:[00][RealBombchu] replaced by new actor: [0071][Empty]
  2361. Old actor:[00][RealBombchu] replaced by new actor: [0801][GrassRockCluster]
  2362. Old actor:[00][RealBombchu] replaced by new actor: [0000][Anope]
  2363. Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
  2364. Old actor:[00][RealBombchu] replaced by new actor: [0000][Mimi] dyn: [12]
  2365. Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
  2366. Old actor:[00][RealBombchu] replaced by new actor: [FE0F][Empty]
  2367. Old actor:[00][Scarecrow] replaced by new actor: [0002][Cow]
  2368. Old actor:[00][Nejiron] replaced by new actor: [5324][BugsFishButterfly]
  2369. Old actor:[00][Nejiron] replaced by new actor: [FE02][Empty]
  2370. Old actor:[00][Nejiron] replaced by new actor: [0002][InvisibleRupee]
  2371. Old actor:[00][Nejiron] replaced by new actor: [00FF][Empty]
  2372. Old actor:[00][Nejiron] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
  2373. Old actor:[00][Nejiron] replaced by new actor: [360A][PointedSign]
  2374. Old actor:[00][Nejiron] replaced by new actor: [007C][IkanaCanyonHookshotStump] dyn: [24]
  2375. Old actor:[00][Nejiron] replaced by new actor: [0038][En_Invisible_Ruppe]
  2376. Old actor:[00][Nejiron] replaced by new actor: [00FF][Empty]
  2377. Old actor:[00][Nejiron] replaced by new actor: [0110][Obj_Dowsing]
  2378. Old actor:[00][Nejiron] replaced by new actor: [0064][Empty]
  2379. Old actor:[00][Nejiron] replaced by new actor: [50A1][TreasureChest] dyn: [12]
  2380. Old actor:[00][Nejiron] replaced by new actor: [0000][Shiro]
  2381. Old actor:[00][Nejiron] replaced by new actor: [0002][Empty]
  2382. Old actor:[00][Nejiron] replaced by new actor: [00FF][InjuredKoume]
  2383. Old actor:[00][Nejiron] replaced by new actor: [FE0F][Lulu]
  2384. Old actor:[00][Nejiron] replaced by new actor: [0002][Cow]
  2385. Old actor:[00][Bombiwa] replaced by new actor: [0001][BlueBubble]
  2386. Old actor:[00][Bombiwa] replaced by new actor: [0000][RedBubble]
  2387. Old actor:[00][Bombiwa] replaced by new actor: [07F4][Flame]
  2388. Old actor:[00][Bombiwa] replaced by new actor: [0000][RedBubble]
  2389. Old actor:[00][Bombiwa] replaced by new actor: [0001][BlueBubble]
  2390. Old actor:[00][Bombiwa] replaced by new actor: [07FE][Flame]
  2391. Old actor:[00][Bombiwa] replaced by new actor: [0001][BlueBubble]
  2392. Old actor:[00][ClayPot] replaced by new actor: [0002][Shabom]
  2393. Old actor:[00][PointedSign] replaced by new actor: [430A][PointedSign]
  2394. ---------------------------------------------------------
  2395. Height adjustments:
  2396. + adjusted height of actor [UnusedStoneTowerStoneElevator] by [275]
  2397. + adjusted height of actor [BugsFishButterfly] by [100]
  2398. + adjusted height of actor [MothSwarm] by [50]
  2399. + adjusted height of actor [BugsFishButterfly] by [100]
  2400. +++ [10][UnusedStoneTowerStoneElevator] had switch flags modified to [125] +++
  2401. +++ [31][IkanaCanyonHookshotStump] had switch flags modified to [124] +++
  2402. +++ [36][TreasureChest] had switch flags modified to [123] +++
  2403. ---------------------------------------------------------
  2404. ======( Map 00 )======
  2405. day: overlay ratio: [0.7197] newsize: [042DC0] oldsize: [05CE60]
  2406. day: struct ratio: [0.5289] newsize: [007BB4] oldsize: [00E9E8]
  2407. day: total = ratio: [0.6938] newsize: [04A974] oldsize: [06B848]
  2408. night: overlay ratio: [0.7234] newsize: [032BE0] oldsize: [046250]
  2409. night: struct ratio: [1.1745] newsize: [007F7C] oldsize: [006C8C]
  2410. night: total = ratio: [0.7632] newsize: [03AB5C] oldsize: [04CEDC]
  2411. ------------------------------------------------------
  2412. day: object ratio: [1.1354] newsize: [14EC20] oldsize: [126D70]
  2413. night: object ratio: [1.1354] newsize: [14EC20] oldsize: [126D70]
  2414. object sizes: [ 0xE4F0 0x1590 0x8120 0x3E20 0xDC90 0x16270 0x1B5E0 0x11E0 0x4670 0xA5A0 0x1760 0x7910 0x1A40 0xAB40 0xA80 0x4EB0 0x10C0 ]
  2415. sum: [0x86C70] allsize: [0x14EC20]
  2416. ------------------------------------------------------
  2417. day: dyna poly delta: [66] newsize: [000066] oldsize: [000024]
  2418. day: dyna vert delta: [44] newsize: [000044] oldsize: [000018]
  2419. night: dyna poly delta: [24] newsize: [00003C] oldsize: [000024]
  2420. night: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
  2421. -------------------------------------------------
  2422. ---------------------------------------------------------
  2423. objects pick time: [10.451ms][255.4695ms]
  2424. object trim time: [10.4637ms][255.4774ms]
  2425. set new actors: [11.6391ms][256.655ms]
  2426. pre-checking object size: [11.6431ms][256.6569ms]
  2427. exit per-object: [16.1482ms][261.1705ms]
  2428. exit sandalone randomize: [17.8516ms][262.8677ms]
  2429. set for size check: [25.4043ms][270.4197ms]
  2430. set for dyna trim: [25.4151ms][270.4289ms]
  2431. set after final actor trim: [25.9101ms][270.9254ms]
  2432. set after second setnewactors for final data test: [26.7606ms][271.7754ms]
  2433. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  2434. objects pick time: [6.7707ms][278.5619ms]
  2435. object trim time: [6.782ms][278.5708ms]
  2436. set new actors: [15.6989ms][287.4948ms]
  2437. pre-checking object size: [15.7082ms][287.4969ms]
  2438. exit per-object: [16.6138ms][288.4045ms]
  2439. exit sandalone randomize: [22.173ms][293.9646ms]
  2440. set for size check: [24.1691ms][295.9602ms]
  2441. set for dyna trim: [24.1795ms][295.9684ms]
  2442. set after final actor trim: [24.5858ms][296.3758ms]
  2443. set after second setnewactors for final data test: [29.6577ms][301.4489ms]
  2444. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  2445. objects pick time: [7.2389ms][308.7059ms]
  2446. object trim time: [7.2485ms][308.7126ms]
  2447. set new actors: [8.2675ms][309.7324ms]
  2448. pre-checking object size: [8.2698ms][309.7337ms]
  2449. exit per-object: [9.5899ms][311.0558ms]
  2450. exit sandalone randomize: [16.607ms][318.0731ms]
  2451. set for size check: [17.4802ms][318.945ms]
  2452. set for dyna trim: [17.4885ms][318.9525ms]
  2453. set after final actor trim: [18.1168ms][319.5818ms]
  2454. set after second setnewactors for final data test: [28.6812ms][330.1499ms]
  2455. after isSizeAcceptable: [28.7105ms][330.175ms]
  2456. #######################################################
  2457. Moved companion: [0000][Shiro] to actor: [GrassRockCluster][0000] at cords: [1286,215,-1239]
  2458. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [1286,255,-1239]
  2459. Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [-2207,0,-181]
  2460. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [2528,475,-1061]
  2461. time to complete randomizing [RoadToIkana]: 346.1583ms
  2462. ending timestamp : [12:43:54.850 PM]
  2463.  
  2464. starting timestamp : [12:43:54.790 PM]
  2465. time to read scene enemies: 1.7536ms
  2466. object [Tingle] replacement blocked by item [230]
  2467. time to read scene objects: 7.5404ms
  2468. =========================================================================
  2469. For Scene: [MilkRoad] with fid: 1256, with sid: 0x22
  2470. =========================================================================
  2471. time to finish removing unnecessary objects: 22.893ms
  2472. ---------------------------
  2473. time to generate candidate list: 53.2965ms
  2474. time to separate map/time actors: 53.7295ms
  2475. time to find matching candidates: 71.227ms
  2476. Loops used for match candidate: 2
  2477. ----------
  2478. #######################################################
  2479. Old actor:[00][KeatonGrass] replaced by new actor: [0020][Dog]
  2480. Old actor:[00][MilkroadCarpenter] replaced by new actor: [191E][Dexihand]
  2481. Old actor:[00][MilkroadCarpenter] replaced by new actor: [191E][Dexihand]
  2482. Old actor:[00][TallGrass] replaced by new actor: [0004][GiantBeee]
  2483. Old actor:[00][TallGrass] replaced by new actor: [0000][GiantBeee]
  2484. Old actor:[00][TallGrass] replaced by new actor: [0001][GiantBeee]
  2485. Old actor:[00][PointedSign] replaced by new actor: [612B][TallGrass]
  2486. Old actor:[00][PointedSign] replaced by new actor: [0003][InvisibleRupee]
  2487. ---------------------------------------------------------
  2488. Height adjustments:
  2489. ---------------------------------------------------------
  2490. ======( Map 00 )======
  2491. day: overlay ratio: [0.9132] newsize: [01C380] oldsize: [01EE70]
  2492. day: struct ratio: [0.7222] newsize: [0028F0] oldsize: [0038B0]
  2493. day: total = ratio: [0.8935] newsize: [01EC70] oldsize: [022720]
  2494. night: overlay ratio: [0.9382] newsize: [028B80] oldsize: [02B670]
  2495. night: struct ratio: [0.7817] newsize: [003868] oldsize: [004828]
  2496. night: total = ratio: [0.9234] newsize: [02C3E8] oldsize: [02FE98]
  2497. ------------------------------------------------------
  2498. day: object ratio: [0.9658] newsize: [120A60] oldsize: [12AE10]
  2499. night: object ratio: [0.9658] newsize: [120A60] oldsize: [12AE10]
  2500. object sizes: [ 0x1E30 0x6A70 0x1590 0x150F0 0x19E20 0x3E20 0xD5C0 0x8100 0x4A70 0xA80 0x13A0 ]
  2501. sum: [0x58AB0] allsize: [0x120A60]
  2502. ------------------------------------------------------
  2503. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2504. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2505. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2506. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2507. -------------------------------------------------
  2508. ---------------------------------------------------------
  2509. objects pick time: [0.3386ms][54.1989ms]
  2510. object trim time: [0.3445ms][54.2029ms]
  2511. set new actors: [4.1093ms][57.9706ms]
  2512. ---- bogo REJECTED: obj pre-check failed (size:374608): [4.1143ms][57.9726ms]
  2513. objects pick time: [0.4488ms][58.4255ms]
  2514. object trim time: [0.4542ms][58.4302ms]
  2515. set new actors: [0.7366ms][58.7132ms]
  2516. pre-checking object size: [0.7387ms][58.7147ms]
  2517. exit per-object: [0.8715ms][58.8482ms]
  2518. exit sandalone randomize: [12.4494ms][70.4274ms]
  2519. set for size check: [12.774ms][70.7505ms]
  2520. set for dyna trim: [12.7831ms][70.7593ms]
  2521. set after final actor trim: [12.922ms][70.8984ms]
  2522. set after second setnewactors for final data test: [13.2387ms][71.2151ms]
  2523. after isSizeAcceptable: [13.2504ms][71.2264ms]
  2524. #######################################################
  2525. time to complete randomizing [MilkRoad]: 72.2961ms
  2526. ending timestamp : [12:43:54.863 PM]
  2527.  
  2528. starting timestamp : [12:43:54.848 PM]
  2529. time to read scene enemies: 0.5197ms
  2530. object [PostMan] replacement blocked by item [100]
  2531. time to read scene objects: 0.5825ms
  2532. =========================================================================
  2533. For Scene: [PostOffice] with fid: 1312, with sid: 0x2E
  2534. =========================================================================
  2535. time to finish removing unnecessary objects: 1.5349ms
  2536. ---------------------------
  2537. time to generate candidate list: 17.8966ms
  2538. time to separate map/time actors: 18.2263ms
  2539. time to find matching candidates: 34.2668ms
  2540. Loops used for match candidate: 1
  2541. ----------
  2542. #######################################################
  2543. Old actor:[00][Clock] replaced by new actor: [0000][SwordsmanSign]
  2544. Old actor:[00][Clock] replaced by new actor: [0000][Gong]
  2545. Old actor:[00][LetterToPostman] replaced by new actor: [0000][LetterToPostman]
  2546. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0B][WallTalkSpot]
  2547. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0B][WallTalkSpot]
  2548. ---------------------------------------------------------
  2549. Height adjustments:
  2550. ---------------------------------------------------------
  2551. ======( Map 00 )======
  2552. day: overlay ratio: [0.8309] newsize: [00D130] oldsize: [00FBC0]
  2553. day: struct ratio: [1.2223] newsize: [0014E0] oldsize: [001114]
  2554. day: total = ratio: [0.8558] newsize: [00E610] oldsize: [010CD4]
  2555. night: overlay ratio: [0.8381] newsize: [00DC60] oldsize: [0106F0]
  2556. night: struct ratio: [1.1919] newsize: [001794] oldsize: [0013C8]
  2557. night: total = ratio: [0.8629] newsize: [00F3F4] oldsize: [011AB8]
  2558. ------------------------------------------------------
  2559. day: object ratio: [0.9463] newsize: [0DEC50] oldsize: [0EB6C0]
  2560. night: object ratio: [0.9463] newsize: [0DEC50] oldsize: [0EB6C0]
  2561. object sizes: [ 0xDA60 0x5210 0x16B0 0x2980 ]
  2562. sum: [0x16CA0] allsize: [0xDEC50]
  2563. ------------------------------------------------------
  2564. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2565. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2566. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2567. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2568. -------------------------------------------------
  2569. ---------------------------------------------------------
  2570. objects pick time: [0.0015ms][18.3678ms]
  2571. object trim time: [0.0065ms][18.3722ms]
  2572. set new actors: [0.1789ms][18.5451ms]
  2573. pre-checking object size: [0.1804ms][18.5461ms]
  2574. exit per-object: [0.2377ms][18.6037ms]
  2575. exit sandalone randomize: [15.3873ms][33.7554ms]
  2576. set for size check: [15.598ms][33.9646ms]
  2577. set for dyna trim: [15.607ms][33.9728ms]
  2578. set after final actor trim: [15.7112ms][34.0774ms]
  2579. set after second setnewactors for final data test: [15.8889ms][34.2552ms]
  2580. after isSizeAcceptable: [15.9004ms][34.2662ms]
  2581. #######################################################
  2582. time to complete randomizing [PostOffice]: 34.7863ms
  2583. ending timestamp : [12:43:54.883 PM]
  2584.  
  2585. starting timestamp : [12:43:54.850 PM]
  2586. time to read scene enemies: 0.8982ms
  2587. object [Scientist] replacement blocked by item [202]
  2588. object [LabFish] replacement blocked by item [227]
  2589. time to read scene objects: 1.1102ms
  2590. =========================================================================
  2591. For Scene: [MarineLab] with fid: 1314, with sid: 0x2F
  2592. =========================================================================
  2593. time to finish removing unnecessary objects: 10.8234ms
  2594. ---------------------------
  2595. time to generate candidate list: 17.6093ms
  2596. time to separate map/time actors: 18.1446ms
  2597. time to find matching candidates: 33.1851ms
  2598. Loops used for match candidate: 1
  2599. ----------
  2600. #######################################################
  2601. Old actor:[00][Clock] replaced by new actor: [0000][Cow]
  2602. Old actor:[00][Fish] replaced by new actor: [0002][Fish]
  2603. ---------------------------------------------------------
  2604. Height adjustments:
  2605. ---------------------------------------------------------
  2606. ======( Map 00 )======
  2607. day: overlay ratio: [0.9808] newsize: [034CE0] oldsize: [035D70]
  2608. day: struct ratio: [1.0095] newsize: [006A04] oldsize: [006904]
  2609. day: total = ratio: [0.9839] newsize: [03B6E4] oldsize: [03C674]
  2610. night: overlay ratio: [0.9808] newsize: [034CE0] oldsize: [035D70]
  2611. night: struct ratio: [1.0095] newsize: [006A04] oldsize: [006904]
  2612. night: total = ratio: [0.9839] newsize: [03B6E4] oldsize: [03C674]
  2613. ------------------------------------------------------
  2614. day: object ratio: [0.9461] newsize: [0E19C0] oldsize: [0EE790]
  2615. night: object ratio: [0.9461] newsize: [0E19C0] oldsize: [0EE790]
  2616. object sizes: [ 0x6CB0 0x59B0 0x6EB0 0x1650 0x4EB0 ]
  2617. sum: [0x19A10] allsize: [0xE19C0]
  2618. ------------------------------------------------------
  2619. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2620. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2621. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2622. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2623. -------------------------------------------------
  2624. ---------------------------------------------------------
  2625. objects pick time: [0.0015ms][18.2977ms]
  2626. object trim time: [0.0063ms][18.3016ms]
  2627. set new actors: [0.4285ms][18.7245ms]
  2628. pre-checking object size: [0.4305ms][18.7257ms]
  2629. exit per-object: [0.4703ms][18.7661ms]
  2630. exit sandalone randomize: [13.9438ms][32.2411ms]
  2631. set for size check: [14.3725ms][32.6686ms]
  2632. set for dyna trim: [14.3817ms][32.677ms]
  2633. set after final actor trim: [14.4616ms][32.7576ms]
  2634. set after second setnewactors for final data test: [14.8769ms][33.1731ms]
  2635. after isSizeAcceptable: [14.8889ms][33.1844ms]
  2636. #######################################################
  2637. time to complete randomizing [MarineLab]: 33.6792ms
  2638. ending timestamp : [12:43:54.883 PM]
  2639.  
  2640. starting timestamp : [12:43:54.866 PM]
  2641. time to read scene enemies: 0.2457ms
  2642. object [ArcheryMiniGameMan] replacement blocked by item [1219]
  2643. time to read scene objects: 0.5158ms
  2644. =========================================================================
  2645. For Scene: [SwampShootingGallery] with fid: 1274, with sid: 0x24
  2646. =========================================================================
  2647. time to finish removing unnecessary objects: 1.425ms
  2648. ---------------------------
  2649. time to generate candidate list: 17.0087ms
  2650. time to separate map/time actors: 17.1371ms
  2651. time to find matching candidates: 20.2946ms
  2652. Loops used for match candidate: 1
  2653. ----------
  2654. #######################################################
  2655. Old actor:[00][Clock] replaced by new actor: [0002][Windows]
  2656. ---------------------------------------------------------
  2657. Height adjustments:
  2658. ---------------------------------------------------------
  2659. ======( Map 00 )======
  2660. day: overlay ratio: [0.8042] newsize: [008F40] oldsize: [00B220]
  2661. day: struct ratio: [0.9798] newsize: [000918] oldsize: [000948]
  2662. day: total = ratio: [0.8129] newsize: [009858] oldsize: [00BB68]
  2663. night: overlay ratio: [0.8042] newsize: [008F40] oldsize: [00B220]
  2664. night: struct ratio: [0.9798] newsize: [000918] oldsize: [000948]
  2665. night: total = ratio: [0.8129] newsize: [009858] oldsize: [00BB68]
  2666. ------------------------------------------------------
  2667. day: object ratio: [0.9351] newsize: [0EF240] oldsize: [0FFBD0]
  2668. night: object ratio: [0.9351] newsize: [0EF240] oldsize: [0FFBD0]
  2669. object sizes: [ 0x11220 0xE50 0x10D0 0xA3E0 0x3790 0x14D0 0x12F0 0x3E20 ]
  2670. sum: [0x27290] allsize: [0xEF240]
  2671. ------------------------------------------------------
  2672. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2673. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2674. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2675. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2676. -------------------------------------------------
  2677. ---------------------------------------------------------
  2678. objects pick time: [0.0021ms][17.3544ms]
  2679. object trim time: [0.0098ms][17.3588ms]
  2680. set new actors: [0.167ms][17.5169ms]
  2681. pre-checking object size: [0.183ms][17.5323ms]
  2682. exit per-object: [0.2455ms][17.5981ms]
  2683. exit sandalone randomize: [0.2519ms][17.6009ms]
  2684. set for size check: [2.7691ms][20.1206ms]
  2685. set for dyna trim: [2.7833ms][20.1324ms]
  2686. set after final actor trim: [2.8307ms][20.1799ms]
  2687. set after second setnewactors for final data test: [2.9288ms][20.2782ms]
  2688. after isSizeAcceptable: [2.9447ms][20.2938ms]
  2689. #######################################################
  2690. time to complete randomizing [SwampShootingGallery]: 20.5297ms
  2691. ending timestamp : [12:43:54.887 PM]
  2692.  
  2693. starting timestamp : [12:43:54.780 PM]
  2694. time to read scene enemies: 2.1393ms
  2695. object [Butler] replacement blocked by item [93]
  2696. time to read scene objects: 2.3877ms
  2697. =========================================================================
  2698. For Scene: [BeforeThePortalToTermina] with fid: 1205, with sid: 0x1A
  2699. =========================================================================
  2700. time to finish removing unnecessary objects: 25.166ms
  2701. ---------------------------
  2702. time to generate candidate list: 55.2283ms
  2703. time to separate map/time actors: 62.6835ms
  2704. time to find matching candidates: 107.3097ms
  2705. Loops used for match candidate: 2
  2706. ----------
  2707. [0][DoorShutter] has flags: [127]
  2708. #######################################################
  2709. Old actor:[00][Torch] replaced by new actor: [0000][Takkuri]
  2710. Old actor:[00][Torch] replaced by new actor: [4943][TallGrass]
  2711. Old actor:[00][KeatonGrass] replaced by new actor: [0002][Cow]
  2712. Old actor:[00][KeatonGrass] replaced by new actor: [0002][Cow]
  2713. Old actor:[01][ButlersSon] replaced by new actor: [3F00][GoronKid]
  2714. Old actor:[03][ButlersSon] replaced by new actor: [3F00][Empty]
  2715. Old actor:[00][DekuFlower] replaced by new actor: [0001][Butterfly]
  2716. Old actor:[00][DekuFlower] replaced by new actor: [0002][InvisibleRupee]
  2717. Old actor:[00][DekuFlower] replaced by new actor: [FD70][IshiRock]
  2718. Old actor:[00][DekuFlower] replaced by new actor: [0110][Obj_Dowsing]
  2719. Old actor:[00][DekuFlower] replaced by new actor: [FBA0][IshiRock]
  2720. Old actor:[01][DekuFlower] replaced by new actor: [0003][InvisibleRupee]
  2721. Old actor:[01][DekuFlower] replaced by new actor: [A200][GrottoHole]
  2722. Old actor:[01][DekuFlower] replaced by new actor: [F900][IshiRock]
  2723. Old actor:[01][DekuFlower] replaced by new actor: [0402][GrassRockCluster]
  2724. Old actor:[01][DekuFlower] replaced by new actor: [0800][NaturalPatchOfGrass]
  2725. Old actor:[01][DekuFlower] replaced by new actor: [017B][Obj_Dowsing]
  2726. Old actor:[03][DekuFlower] replaced by new actor: [7A00][GoronKid]
  2727. Old actor:[03][DekuFlower] replaced by new actor: [007F][DekuFlower] dyn: [12]
  2728. Old actor:[03][DekuFlower] replaced by new actor: [FF10][RegularIceBlock]
  2729. ---------------------------------------------------------
  2730. Height adjustments:
  2731. + adjusted height of actor [Takkuri] by [100]
  2732. +++ [8][IshiRock] had switch flags modified to [126] +++
  2733. +++ [10][IshiRock] had switch flags modified to [125] +++
  2734. +++ [13][IshiRock] had switch flags modified to [124] +++
  2735. +++ [16][Obj_Dowsing] had switch flags modified to [123] +++
  2736. +++ [17][GoronKid] had switch flags modified to [122] +++
  2737. ---------------------------------------------------------
  2738. ======( Map 00 )======
  2739. day: overlay ratio: [0.9123] newsize: [01E330] oldsize: [0211A0]
  2740. day: struct ratio: [1.0840] newsize: [0034D0] oldsize: [0030B8]
  2741. day: total = ratio: [0.9268] newsize: [021800] oldsize: [024258]
  2742. night: overlay ratio: [0.9123] newsize: [01E330] oldsize: [0211A0]
  2743. night: struct ratio: [1.0840] newsize: [0034D0] oldsize: [0030B8]
  2744. night: total = ratio: [0.9268] newsize: [021800] oldsize: [024258]
  2745. ------------------------------------------------------
  2746. day: object ratio: [0.9982] newsize: [1514D0] oldsize: [151E90]
  2747. night: object ratio: [0.9982] newsize: [1514D0] oldsize: [151E90]
  2748. object sizes: [ 0x11470 0x15130 0x1D3E0 0x3A910 0x63E0 0x4EB0 ]
  2749. sum: [0x89520] allsize: [0x1514D0]
  2750. ------------------------------------------------------
  2751. day: dyna poly delta: [-60] newsize: [000000] oldsize: [00003C]
  2752. day: dyna vert delta: [-60] newsize: [000000] oldsize: [00003C]
  2753. night: dyna poly delta: [-60] newsize: [000000] oldsize: [00003C]
  2754. night: dyna vert delta: [-60] newsize: [000000] oldsize: [00003C]
  2755. -------------------------------------------------
  2756. ======( Map 01 )======
  2757. day: overlay ratio: [1.2751] newsize: [00A520] oldsize: [008180]
  2758. day: struct ratio: [0.7870] newsize: [0011D8] oldsize: [0016AC]
  2759. day: total = ratio: [1.2024] newsize: [00B6F8] oldsize: [00982C]
  2760. night: overlay ratio: [1.2751] newsize: [00A520] oldsize: [008180]
  2761. night: struct ratio: [0.7870] newsize: [0011D8] oldsize: [0016AC]
  2762. night: total = ratio: [1.2024] newsize: [00B6F8] oldsize: [00982C]
  2763. ------------------------------------------------------
  2764. day: object ratio: [1.0637] newsize: [0F2C60] oldsize: [0E43E0]
  2765. night: object ratio: [1.0637] newsize: [0F2C60] oldsize: [0E43E0]
  2766. object sizes: [ 0x11470 0x11720 0x8120 ]
  2767. sum: [0x2ACB0] allsize: [0xF2C60]
  2768. ------------------------------------------------------
  2769. day: dyna poly delta: [-72] newsize: [00000C] oldsize: [000054]
  2770. day: dyna vert delta: [-72] newsize: [000008] oldsize: [000050]
  2771. night: dyna poly delta: [-72] newsize: [00000C] oldsize: [000054]
  2772. night: dyna vert delta: [-72] newsize: [000008] oldsize: [000050]
  2773. -------------------------------------------------
  2774. ======( Map 02 )======
  2775. day: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
  2776. day: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
  2777. day: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
  2778. night: overlay ratio: [1.0000] newsize: [000220] oldsize: [000220]
  2779. night: struct ratio: [1.0000] newsize: [000148] oldsize: [000148]
  2780. night: total = ratio: [1.0000] newsize: [000368] oldsize: [000368]
  2781. ------------------------------------------------------
  2782. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  2783. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  2784. object sizes: [ ]
  2785. sum: [0x0] allsize: [0xC7FB0]
  2786. ------------------------------------------------------
  2787. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2788. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2789. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2790. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2791. -------------------------------------------------
  2792. ======( Map 03 )======
  2793. day: overlay ratio: [1.4303] newsize: [007E50] oldsize: [005850]
  2794. day: struct ratio: [0.9423] newsize: [000CC4] oldsize: [000D8C]
  2795. day: total = ratio: [1.3654] newsize: [008B14] oldsize: [0065DC]
  2796. night: overlay ratio: [1.4303] newsize: [007E50] oldsize: [005850]
  2797. night: struct ratio: [0.9423] newsize: [000CC4] oldsize: [000D8C]
  2798. night: total = ratio: [1.3654] newsize: [008B14] oldsize: [0065DC]
  2799. ------------------------------------------------------
  2800. day: object ratio: [1.0600] newsize: [100E70] oldsize: [0F25F0]
  2801. night: object ratio: [1.0600] newsize: [100E70] oldsize: [0F25F0]
  2802. object sizes: [ 0x11470 0x11720 0x8120 0xE210 ]
  2803. sum: [0x38EC0] allsize: [0x100E70]
  2804. ------------------------------------------------------
  2805. day: dyna poly delta: [-24] newsize: [00000C] oldsize: [000024]
  2806. day: dyna vert delta: [-24] newsize: [00000C] oldsize: [000024]
  2807. night: dyna poly delta: [-24] newsize: [00000C] oldsize: [000024]
  2808. night: dyna vert delta: [-24] newsize: [00000C] oldsize: [000024]
  2809. -------------------------------------------------
  2810. ---------------------------------------------------------
  2811. objects pick time: [0.3253ms][63.176ms]
  2812. object trim time: [0.3341ms][63.1837ms]
  2813. set new actors: [0.9886ms][63.8391ms]
  2814. ---- bogo REJECTED: obj pre-check failed (size:108960): [0.991ms][63.8405ms]
  2815. objects pick time: [0.3305ms][64.1746ms]
  2816. object trim time: [0.3356ms][64.179ms]
  2817. set new actors: [4.4815ms][68.327ms]
  2818. pre-checking object size: [4.486ms][68.3293ms]
  2819. exit per-object: [4.6432ms][68.4875ms]
  2820. exit sandalone randomize: [39.1838ms][103.0295ms]
  2821. set for size check: [39.8121ms][103.6562ms]
  2822. set for dyna trim: [39.8368ms][103.6803ms]
  2823. set after final actor trim: [42.7873ms][106.6337ms]
  2824. set after second setnewactors for final data test: [43.4248ms][107.2699ms]
  2825. after isSizeAcceptable: [43.4654ms][107.3089ms]
  2826. #######################################################
  2827. Moved companion: [A200][GrottoHole] to actor: [GrassRockCluster][A200] at cords: [1950,0,-1200]
  2828. time to complete randomizing [BeforeThePortalToTermina]: 116.8379ms
  2829. ending timestamp : [12:43:54.897 PM]
  2830.  
  2831. starting timestamp : [12:43:54.503 PM]
  2832. in scene [IkanaCanyon]m[2]r[0]v[00B4] actor: [0x00B4][GrottoHole] was blocked by item [413]
  2833. in scene [IkanaCanyon]m[13]r[0]v[0054] actor: [0x0054][GrottoHole] was blocked by item [413]
  2834. in scene [IkanaCanyon]m[15]r[0]v[00B4] actor: [0x00B4][GrottoHole] was blocked by item [413]
  2835. time to read scene enemies: 55.672ms
  2836. object [GibdoIkana] replacement blocked by item [85]
  2837. object [Tingle] replacement blocked by item [1220]
  2838. object [Sakon] replacement blocked by item [403]
  2839. object [Kafei] replacement blocked by item [403]
  2840. object [BuisnessScrub] replacement blocked by item [234]
  2841. time to read scene objects: 56.7583ms
  2842. =========================================================================
  2843. For Scene: [IkanaCanyon] with fid: 1165, with sid: 0x13
  2844. =========================================================================
  2845. time to finish removing unnecessary objects: 60.1956ms
  2846. ---------------------------
  2847. time to generate candidate list: 272.5096ms
  2848. time to separate map/time actors: 294.8565ms
  2849. time to find matching candidates: 377.3912ms
  2850. Loops used for match candidate: 2
  2851. +++ BUSH SUPPLIES at index:[58] replacing new choice [Empty][0003] where old actor was [SquareSign][0032]
  2852. ----------
  2853. #######################################################
  2854. Old actor:[00][Octarok] replaced by new actor: [0000][BeaverRing]
  2855. Old actor:[00][Octarok] replaced by new actor: [0001][Fish]
  2856. Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
  2857. Old actor:[00][BlueBubble] replaced by new actor: [0003][MothSwarm]
  2858. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
  2859. Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
  2860. Old actor:[00][BlueBubble] replaced by new actor: [2324][BugsFishButterfly]
  2861. Old actor:[00][BlueBubble] replaced by new actor: [0007][Fairy]
  2862. Old actor:[00][BlueBubble] replaced by new actor: [0000][Tingle]
  2863. Old actor:[00][Guay] replaced by new actor: [807E][Bombiwa]
  2864. Old actor:[00][Guay] replaced by new actor: [007D][Bombiwa]
  2865. Old actor:[00][Guay] replaced by new actor: [007C][Bombiwa]
  2866. Old actor:[00][Guay] replaced by new actor: [007B][Bombiwa]
  2867. Old actor:[00][Guay] replaced by new actor: [807A][Bombiwa]
  2868. Old actor:[00][SquareSign] replaced by new actor: [FFFF][FriendlyCucco]
  2869. Old actor:[00][SquareSign] replaced by new actor: [005C][En_Invisible_Ruppe]
  2870. Old actor:[00][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
  2871. Old actor:[00][SquareSign] replaced by new actor: [0001][FriendlyCucco]
  2872. Old actor:[00][SquareSign] replaced by new actor: [0003][FriendlyCucco]
  2873. Old actor:[02][SquareSign] replaced by new actor: [FFFF][FriendlyCucco]
  2874. Old actor:[04][SquareSign] replaced by new actor: [0003][FriendlyCucco]
  2875. Old actor:[05][Octarok] replaced by new actor: [0000][Empty]
  2876. Old actor:[05][Octarok] replaced by new actor: [0000][BeaverRing]
  2877. Old actor:[05][BlueBubble] replaced by new actor: [0002][Fairy]
  2878. Old actor:[05][BlueBubble] replaced by new actor: [0007][Fairy]
  2879. Old actor:[05][BlueBubble] replaced by new actor: [0007][Fairy]
  2880. Old actor:[05][BlueBubble] replaced by new actor: [2324][BugsFishButterfly]
  2881. Old actor:[05][BlueBubble] replaced by new actor: [0002][Empty]
  2882. Old actor:[05][BlueBubble] replaced by new actor: [0007][Fairy]
  2883. Old actor:[05][BlueBubble] replaced by new actor: [0000][Tingle]
  2884. Old actor:[05][BlueBubble] replaced by new actor: [4324][BugsFishButterfly]
  2885. Old actor:[05][BlueBubble] replaced by new actor: [4324][BugsFishButterfly]
  2886. Old actor:[05][Guay] replaced by new actor: [0079][Bombiwa]
  2887. Old actor:[05][Guay] replaced by new actor: [8078][Bombiwa]
  2888. Old actor:[05][Guay] replaced by new actor: [8077][Bombiwa]
  2889. Old actor:[05][Guay] replaced by new actor: [8076][Bombiwa]
  2890. Old actor:[05][Guay] replaced by new actor: [0075][Bombiwa]
  2891. Old actor:[05][Guay] replaced by new actor: [0074][Bombiwa]
  2892. Old actor:[05][Guay] replaced by new actor: [0073][Bombiwa]
  2893. Old actor:[05][Guay] replaced by new actor: [8072][Bombiwa]
  2894. Old actor:[05][Guay] replaced by new actor: [8071][Bombiwa]
  2895. Old actor:[05][Guay] replaced by new actor: [0070][Bombiwa]
  2896. Old actor:[05][Guay] replaced by new actor: [006F][Bombiwa]
  2897. Old actor:[05][SquareSign] replaced by new actor: [0003][FriendlyCucco]
  2898. Old actor:[05][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
  2899. Old actor:[05][SquareSign] replaced by new actor: [0003][Empty]
  2900. Old actor:[05][SquareSign] replaced by new actor: [0001][NaturalPatchOfGrass]
  2901. Old actor:[06][SquareSign] replaced by new actor: [0000][FriendlyCucco]
  2902. Old actor:[06][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
  2903. Old actor:[06][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
  2904. Old actor:[06][SquareSign] replaced by new actor: [FEEE][Empty]
  2905. Old actor:[06][SquareSign] replaced by new actor: [FFFF][FriendlyCucco]
  2906. Old actor:[07][Octarok] replaced by new actor: [3322][BugsFishButterfly]
  2907. Old actor:[07][Octarok] replaced by new actor: [0000][BeaverRing]
  2908. Old actor:[07][Guay] replaced by new actor: [806E][Bombiwa]
  2909. Old actor:[07][Guay] replaced by new actor: [006D][Bombiwa]
  2910. Old actor:[07][Guay] replaced by new actor: [006C][Bombiwa]
  2911. Old actor:[07][Guay] replaced by new actor: [806B][Bombiwa]
  2912. Old actor:[07][Guay] replaced by new actor: [806A][Bombiwa]
  2913. Old actor:[07][SquareSign] replaced by new actor: [0000][FriendlyCucco]
  2914. Old actor:[07][SquareSign] replaced by new actor: [0003][FriendlyCucco]
  2915. Old actor:[07][SquareSign] replaced by new actor: [1F02][GrassRockCluster]
  2916. Old actor:[07][SquareSign] replaced by new actor: [0001][FriendlyCucco]
  2917. Old actor:[07][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
  2918. Old actor:[13][SquareSign] replaced by new actor: [0000][FriendlyCucco]
  2919. Old actor:[14][SquareSign] replaced by new actor: [FEEE][FriendlyCucco]
  2920. Old actor:[15][SquareSign] replaced by new actor: [0003][FriendlyCucco]
  2921. Old actor:[21][SquareSign] replaced by new actor: [0000][FriendlyCucco]
  2922. Old actor:[22][SquareSign] replaced by new actor: [0001][FriendlyCucco]
  2923. Old actor:[23][SquareSign] replaced by new actor: [0000][FriendlyCucco]
  2924. Old actor:[02][BugsFishButterfly] replaced by new actor: [4322][BugsFishButterfly]
  2925. Old actor:[15][BugsFishButterfly] replaced by new actor: [0000][BeaverRing]
  2926. ---------------------------------------------------------
  2927. Height adjustments:
  2928. - lowered height of actor [Fish] by [18] to lower below water surface
  2929. + adjusted height of actor [MothSwarm] by [50]
  2930. + adjusted height of actor [BugsFishButterfly] by [100]
  2931. + adjusted height of actor [Tingle] by [150]
  2932. - lowered height of actor [Empty] by [28] to lower below water surface
  2933. + adjusted height of actor [BugsFishButterfly] by [100]
  2934. + adjusted height of actor [Tingle] by [150]
  2935. + adjusted height of actor [BugsFishButterfly] by [100]
  2936. + adjusted height of actor [BugsFishButterfly] by [100]
  2937. - lowered height of actor [BugsFishButterfly] by [29] to lower below water surface
  2938. +++ [9][Bombiwa] had switch flags modified to [126] +++
  2939. +++ [10][Bombiwa] had switch flags modified to [125] +++
  2940. +++ [11][Bombiwa] had switch flags modified to [124] +++
  2941. +++ [12][Bombiwa] had switch flags modified to [123] +++
  2942. +++ [13][Bombiwa] had switch flags modified to [122] +++
  2943. +++ [32][Bombiwa] had switch flags modified to [121] +++
  2944. +++ [33][Bombiwa] had switch flags modified to [120] +++
  2945. +++ [34][Bombiwa] had switch flags modified to [119] +++
  2946. +++ [35][Bombiwa] had switch flags modified to [118] +++
  2947. +++ [36][Bombiwa] had switch flags modified to [117] +++
  2948. +++ [37][Bombiwa] had switch flags modified to [116] +++
  2949. +++ [38][Bombiwa] had switch flags modified to [115] +++
  2950. +++ [39][Bombiwa] had switch flags modified to [114] +++
  2951. +++ [40][Bombiwa] had switch flags modified to [113] +++
  2952. +++ [41][Bombiwa] had switch flags modified to [112] +++
  2953. +++ [42][Bombiwa] had switch flags modified to [111] +++
  2954. +++ [54][Bombiwa] had switch flags modified to [110] +++
  2955. +++ [55][Bombiwa] had switch flags modified to [109] +++
  2956. +++ [56][Bombiwa] had switch flags modified to [108] +++
  2957. +++ [57][Bombiwa] had switch flags modified to [107] +++
  2958. +++ [58][Bombiwa] had switch flags modified to [106] +++
  2959. ---------------------------------------------------------
  2960. ======( Map 00 )======
  2961. day: overlay ratio: [0.8910] newsize: [054710] oldsize: [05EC50]
  2962. day: struct ratio: [1.1397] newsize: [008F6C] oldsize: [007DD8]
  2963. day: total = ratio: [0.9101] newsize: [05D67C] oldsize: [066A28]
  2964. night: overlay ratio: [0.8626] newsize: [0527F0] oldsize: [05FA40]
  2965. night: struct ratio: [1.4304] newsize: [00BC20] oldsize: [008384]
  2966. night: total = ratio: [0.9075] newsize: [05E410] oldsize: [067DC4]
  2967. ------------------------------------------------------
  2968. day: object ratio: [1.0081] newsize: [1334D0] oldsize: [130D80]
  2969. night: object ratio: [1.0081] newsize: [1334D0] oldsize: [130D80]
  2970. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0x10 0x137C0 0xE180 0x10 0x10 0x2540 0x3E20 0xA80 0x10 0x6A70 0x1670 0x380 ]
  2971. sum: [0x79A10] allsize: [0x1334D0]
  2972. ------------------------------------------------------
  2973. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  2974. day: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
  2975. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  2976. night: dyna vert delta: [0] newsize: [000040] oldsize: [000040]
  2977. -------------------------------------------------
  2978. ======( Map 01 )======
  2979. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
  2980. day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
  2981. day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
  2982. night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
  2983. night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
  2984. night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
  2985. ------------------------------------------------------
  2986. day: object ratio: [1.0125] newsize: [14C7C0] oldsize: [148640]
  2987. night: object ratio: [1.0125] newsize: [14C7C0] oldsize: [148640]
  2988. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x6A70 0x2540 0x3E20 0x1670 0xA80 0x380 ]
  2989. sum: [0x92D00] allsize: [0x14C7C0]
  2990. ------------------------------------------------------
  2991. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2992. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2993. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  2994. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  2995. -------------------------------------------------
  2996. ======( Map 02 )======
  2997. day: overlay ratio: [0.8478] newsize: [005810] oldsize: [0067E0]
  2998. day: struct ratio: [1.7465] newsize: [000D90] oldsize: [0007C4]
  2999. day: total = ratio: [0.9103] newsize: [0065A0] oldsize: [006FA4]
  3000. night: overlay ratio: [0.8478] newsize: [005810] oldsize: [0067E0]
  3001. night: struct ratio: [1.7465] newsize: [000D90] oldsize: [0007C4]
  3002. night: total = ratio: [0.9103] newsize: [0065A0] oldsize: [006FA4]
  3003. ------------------------------------------------------
  3004. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3005. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3006. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
  3007. sum: [0x946A0] allsize: [0x14E160]
  3008. ------------------------------------------------------
  3009. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3010. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3011. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3012. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3013. -------------------------------------------------
  3014. ======( Map 03 )======
  3015. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  3016. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  3017. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  3018. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  3019. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  3020. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  3021. ------------------------------------------------------
  3022. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3023. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3024. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
  3025. sum: [0x946A0] allsize: [0x14E160]
  3026. ------------------------------------------------------
  3027. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3028. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3029. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3030. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3031. -------------------------------------------------
  3032. ======( Map 04 )======
  3033. day: overlay ratio: [0.9518] newsize: [013820] oldsize: [0147F0]
  3034. day: struct ratio: [1.1795] newsize: [002618] oldsize: [00204C]
  3035. day: total = ratio: [0.9722] newsize: [015E38] oldsize: [01683C]
  3036. night: overlay ratio: [0.9605] newsize: [0180C0] oldsize: [019090]
  3037. night: struct ratio: [1.1581] newsize: [002A74] oldsize: [0024A8]
  3038. night: total = ratio: [0.9771] newsize: [01AB34] oldsize: [01B538]
  3039. ------------------------------------------------------
  3040. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3041. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3042. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
  3043. sum: [0x946A0] allsize: [0x14E160]
  3044. ------------------------------------------------------
  3045. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  3046. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  3047. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  3048. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  3049. -------------------------------------------------
  3050. ======( Map 05 )======
  3051. day: overlay ratio: [0.8289] newsize: [045200] oldsize: [053660]
  3052. day: struct ratio: [0.9710] newsize: [007560] oldsize: [0078E0]
  3053. day: total = ratio: [0.8407] newsize: [04C760] oldsize: [05AF40]
  3054. night: overlay ratio: [0.9186] newsize: [048B20] oldsize: [04F230]
  3055. night: struct ratio: [0.9287] newsize: [006D1C] oldsize: [00757C]
  3056. night: total = ratio: [0.9195] newsize: [04F83C] oldsize: [0567AC]
  3057. ------------------------------------------------------
  3058. day: object ratio: [1.0078] newsize: [13ECF0] oldsize: [13C5A0]
  3059. night: object ratio: [1.0078] newsize: [13ECF0] oldsize: [13C5A0]
  3060. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x6A70 0x2540 0xA80 0x1670 ]
  3061. sum: [0x85230] allsize: [0x13ECF0]
  3062. ------------------------------------------------------
  3063. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  3064. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  3065. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  3066. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  3067. -------------------------------------------------
  3068. ======( Map 06 )======
  3069. day: overlay ratio: [0.8046] newsize: [01E880] oldsize: [025F20]
  3070. day: struct ratio: [1.2963] newsize: [005CF8] oldsize: [0047B8]
  3071. day: total = ratio: [0.8566] newsize: [024578] oldsize: [02A6D8]
  3072. night: overlay ratio: [0.8046] newsize: [01E880] oldsize: [025F20]
  3073. night: struct ratio: [1.2963] newsize: [005CF8] oldsize: [0047B8]
  3074. night: total = ratio: [0.8566] newsize: [024578] oldsize: [02A6D8]
  3075. ------------------------------------------------------
  3076. day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
  3077. night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
  3078. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x2540 ]
  3079. sum: [0x22860] allsize: [0xDC320]
  3080. ------------------------------------------------------
  3081. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  3082. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  3083. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  3084. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  3085. -------------------------------------------------
  3086. ======( Map 07 )======
  3087. day: overlay ratio: [0.8225] newsize: [034EC0] oldsize: [040580]
  3088. day: struct ratio: [1.2371] newsize: [0056D4] oldsize: [004630]
  3089. day: total = ratio: [0.8489] newsize: [03A594] oldsize: [044BB0]
  3090. night: overlay ratio: [0.8090] newsize: [030620] oldsize: [03BCE0]
  3091. night: struct ratio: [1.2528] newsize: [005278] oldsize: [0041D4]
  3092. night: total = ratio: [0.8376] newsize: [035898] oldsize: [03FEB4]
  3093. ------------------------------------------------------
  3094. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3095. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3096. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
  3097. sum: [0x946A0] allsize: [0x14E160]
  3098. ------------------------------------------------------
  3099. day: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8]
  3100. day: dyna vert delta: [0] newsize: [000070] oldsize: [000070]
  3101. night: dyna poly delta: [0] newsize: [0000A8] oldsize: [0000A8]
  3102. night: dyna vert delta: [0] newsize: [000070] oldsize: [000070]
  3103. -------------------------------------------------
  3104. ======( Map 08 )======
  3105. day: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
  3106. day: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
  3107. day: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
  3108. night: overlay ratio: [1.0000] newsize: [00A920] oldsize: [00A920]
  3109. night: struct ratio: [1.0000] newsize: [001F34] oldsize: [001F34]
  3110. night: total = ratio: [1.0000] newsize: [00C854] oldsize: [00C854]
  3111. ------------------------------------------------------
  3112. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  3113. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  3114. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
  3115. sum: [0x3E220] allsize: [0xF7CE0]
  3116. ------------------------------------------------------
  3117. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  3118. day: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  3119. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  3120. night: dyna vert delta: [0] newsize: [0000D0] oldsize: [0000D0]
  3121. -------------------------------------------------
  3122. ======( Map 09 )======
  3123. day: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
  3124. day: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
  3125. day: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
  3126. night: overlay ratio: [1.0000] newsize: [006830] oldsize: [006830]
  3127. night: struct ratio: [1.0000] newsize: [000AA4] oldsize: [000AA4]
  3128. night: total = ratio: [1.0000] newsize: [0072D4] oldsize: [0072D4]
  3129. ------------------------------------------------------
  3130. day: object ratio: [1.0126] newsize: [147BA0] oldsize: [143A20]
  3131. night: object ratio: [1.0126] newsize: [147BA0] oldsize: [143A20]
  3132. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x6A70 0x2540 0x1670 ]
  3133. sum: [0x8E0E0] allsize: [0x147BA0]
  3134. ------------------------------------------------------
  3135. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3136. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3137. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3138. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3139. -------------------------------------------------
  3140. ======( Map 0A )======
  3141. day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
  3142. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  3143. day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
  3144. night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
  3145. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  3146. night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
  3147. ------------------------------------------------------
  3148. day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
  3149. night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
  3150. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x2540 ]
  3151. sum: [0x22860] allsize: [0xDC320]
  3152. ------------------------------------------------------
  3153. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3154. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3155. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3156. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3157. -------------------------------------------------
  3158. ======( Map 0B )======
  3159. day: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
  3160. day: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
  3161. day: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
  3162. night: overlay ratio: [1.0000] newsize: [002EB0] oldsize: [002EB0]
  3163. night: struct ratio: [1.0000] newsize: [000424] oldsize: [000424]
  3164. night: total = ratio: [1.0000] newsize: [0032D4] oldsize: [0032D4]
  3165. ------------------------------------------------------
  3166. day: object ratio: [1.0121] newsize: [157A90] oldsize: [153910]
  3167. night: object ratio: [1.0121] newsize: [157A90] oldsize: [153910]
  3168. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x9940 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
  3169. sum: [0x9DFD0] allsize: [0x157A90]
  3170. ------------------------------------------------------
  3171. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3172. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3173. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3174. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3175. -------------------------------------------------
  3176. ======( Map 0C )======
  3177. day: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
  3178. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  3179. day: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
  3180. night: overlay ratio: [1.0000] newsize: [001740] oldsize: [001740]
  3181. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  3182. night: total = ratio: [1.0000] newsize: [001A10] oldsize: [001A10]
  3183. ------------------------------------------------------
  3184. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  3185. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  3186. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
  3187. sum: [0x3E220] allsize: [0xF7CE0]
  3188. ------------------------------------------------------
  3189. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3190. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3191. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3192. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3193. -------------------------------------------------
  3194. ======( Map 0D )======
  3195. day: overlay ratio: [0.8148] newsize: [004590] oldsize: [005560]
  3196. day: struct ratio: [2.1968] newsize: [000AA4] oldsize: [0004D8]
  3197. day: total = ratio: [0.8890] newsize: [005034] oldsize: [005A38]
  3198. night: overlay ratio: [0.8148] newsize: [004590] oldsize: [005560]
  3199. night: struct ratio: [2.1968] newsize: [000AA4] oldsize: [0004D8]
  3200. night: total = ratio: [0.8890] newsize: [005034] oldsize: [005A38]
  3201. ------------------------------------------------------
  3202. day: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
  3203. night: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
  3204. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x1670 ]
  3205. sum: [0x7DD40] allsize: [0x137800]
  3206. ------------------------------------------------------
  3207. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3208. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3209. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3210. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3211. -------------------------------------------------
  3212. ======( Map 0E )======
  3213. day: overlay ratio: [0.7144] newsize: [002790] oldsize: [003760]
  3214. day: struct ratio: [3.9919] newsize: [0007BC] oldsize: [0001F0]
  3215. day: total = ratio: [0.8252] newsize: [002F4C] oldsize: [003950]
  3216. night: overlay ratio: [0.7144] newsize: [002790] oldsize: [003760]
  3217. night: struct ratio: [3.9919] newsize: [0007BC] oldsize: [0001F0]
  3218. night: total = ratio: [0.8252] newsize: [002F4C] oldsize: [003950]
  3219. ------------------------------------------------------
  3220. day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
  3221. night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
  3222. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x2540 ]
  3223. sum: [0x22860] allsize: [0xDC320]
  3224. ------------------------------------------------------
  3225. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3226. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3227. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3228. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3229. -------------------------------------------------
  3230. ======( Map 0F )======
  3231. day: overlay ratio: [0.6918] newsize: [004670] oldsize: [0065D0]
  3232. day: struct ratio: [1.8795] newsize: [000C30] oldsize: [00067C]
  3233. day: total = ratio: [0.7629] newsize: [0052A0] oldsize: [006C4C]
  3234. night: overlay ratio: [0.6918] newsize: [004670] oldsize: [0065D0]
  3235. night: struct ratio: [1.8795] newsize: [000C30] oldsize: [00067C]
  3236. night: total = ratio: [0.7629] newsize: [0052A0] oldsize: [006C4C]
  3237. ------------------------------------------------------
  3238. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3239. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3240. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
  3241. sum: [0x946A0] allsize: [0x14E160]
  3242. ------------------------------------------------------
  3243. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3244. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3245. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3246. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3247. -------------------------------------------------
  3248. ======( Map 10 )======
  3249. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  3250. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  3251. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  3252. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  3253. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  3254. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  3255. ------------------------------------------------------
  3256. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  3257. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  3258. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
  3259. sum: [0x3E220] allsize: [0xF7CE0]
  3260. ------------------------------------------------------
  3261. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3262. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3263. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3264. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3265. -------------------------------------------------
  3266. ======( Map 11 )======
  3267. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  3268. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  3269. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  3270. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  3271. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  3272. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  3273. ------------------------------------------------------
  3274. day: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
  3275. night: object ratio: [0.9900] newsize: [137800] oldsize: [13AA50]
  3276. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x1670 ]
  3277. sum: [0x7DD40] allsize: [0x137800]
  3278. ------------------------------------------------------
  3279. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3280. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3281. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3282. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3283. -------------------------------------------------
  3284. ======( Map 12 )======
  3285. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  3286. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  3287. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  3288. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  3289. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  3290. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  3291. ------------------------------------------------------
  3292. day: object ratio: [1.0572] newsize: [0E8700] oldsize: [0DBDF0]
  3293. night: object ratio: [1.0572] newsize: [0E8700] oldsize: [0DBDF0]
  3294. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0xD5C0 0x4DA0 0x2540 ]
  3295. sum: [0x2EC40] allsize: [0xE8700]
  3296. ------------------------------------------------------
  3297. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3298. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3299. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3300. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3301. -------------------------------------------------
  3302. ======( Map 13 )======
  3303. day: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  3304. day: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  3305. day: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  3306. night: overlay ratio: [1.0000] newsize: [001770] oldsize: [001770]
  3307. night: struct ratio: [1.0000] newsize: [000154] oldsize: [000154]
  3308. night: total = ratio: [1.0000] newsize: [0018C4] oldsize: [0018C4]
  3309. ------------------------------------------------------
  3310. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3311. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3312. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
  3313. sum: [0x946A0] allsize: [0x14E160]
  3314. ------------------------------------------------------
  3315. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3316. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3317. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3318. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3319. -------------------------------------------------
  3320. ======( Map 14 )======
  3321. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  3322. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  3323. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  3324. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  3325. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  3326. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  3327. ------------------------------------------------------
  3328. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  3329. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  3330. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
  3331. sum: [0x3E220] allsize: [0xF7CE0]
  3332. ------------------------------------------------------
  3333. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3334. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3335. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3336. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3337. -------------------------------------------------
  3338. ======( Map 15 )======
  3339. day: overlay ratio: [0.9319] newsize: [00D880] oldsize: [00E850]
  3340. day: struct ratio: [1.2014] newsize: [002294] oldsize: [001CC8]
  3341. day: total = ratio: [0.9616] newsize: [00FB14] oldsize: [010518]
  3342. night: overlay ratio: [0.9481] newsize: [012120] oldsize: [0130F0]
  3343. night: struct ratio: [1.1749] newsize: [0026F0] oldsize: [002124]
  3344. night: total = ratio: [0.9704] newsize: [014810] oldsize: [015214]
  3345. ------------------------------------------------------
  3346. day: object ratio: [0.9953] newsize: [142AC0] oldsize: [1442E0]
  3347. night: object ratio: [0.9953] newsize: [142AC0] oldsize: [1442E0]
  3348. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0xB2D0 0x2540 0x1670 ]
  3349. sum: [0x89000] allsize: [0x142AC0]
  3350. ------------------------------------------------------
  3351. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  3352. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  3353. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  3354. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  3355. -------------------------------------------------
  3356. ======( Map 16 )======
  3357. day: overlay ratio: [0.8982] newsize: [008B80] oldsize: [009B50]
  3358. day: struct ratio: [1.4799] newsize: [0011E0] oldsize: [000C14]
  3359. day: total = ratio: [0.9402] newsize: [009D60] oldsize: [00A764]
  3360. night: overlay ratio: [0.8982] newsize: [008B80] oldsize: [009B50]
  3361. night: struct ratio: [1.4799] newsize: [0011E0] oldsize: [000C14]
  3362. night: total = ratio: [0.9402] newsize: [009D60] oldsize: [00A764]
  3363. ------------------------------------------------------
  3364. day: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
  3365. night: object ratio: [1.0039] newsize: [0DC320] oldsize: [0DB590]
  3366. object sizes: [ 0x13190 0x1AE0 0xCC0 0x4A70 0x11E0 0x4DA0 0x2540 ]
  3367. sum: [0x22860] allsize: [0xDC320]
  3368. ------------------------------------------------------
  3369. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  3370. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  3371. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  3372. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  3373. -------------------------------------------------
  3374. ======( Map 17 )======
  3375. day: overlay ratio: [0.9518] newsize: [013820] oldsize: [0147F0]
  3376. day: struct ratio: [1.1795] newsize: [002618] oldsize: [00204C]
  3377. day: total = ratio: [0.9722] newsize: [015E38] oldsize: [01683C]
  3378. night: overlay ratio: [0.9605] newsize: [0180C0] oldsize: [019090]
  3379. night: struct ratio: [1.1581] newsize: [002A74] oldsize: [0024A8]
  3380. night: total = ratio: [0.9771] newsize: [01AB34] oldsize: [01B538]
  3381. ------------------------------------------------------
  3382. day: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3383. night: object ratio: [1.0074] newsize: [14E160] oldsize: [14BA10]
  3384. object sizes: [ 0x13190 0x20D0 0x1AE0 0xAC0 0xB600 0xCC0 0x4A70 0x12180 0xD5C0 0x11E0 0xF800 0x137C0 0xE180 0x1F0 0x10 0x2540 0x3E20 0xA80 0xB2D0 0x6A70 0x1670 0x380 ]
  3385. sum: [0x946A0] allsize: [0x14E160]
  3386. ------------------------------------------------------
  3387. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  3388. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  3389. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  3390. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  3391. -------------------------------------------------
  3392. ======( Map 18 )======
  3393. day: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
  3394. day: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
  3395. day: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
  3396. night: overlay ratio: [1.0000] newsize: [000800] oldsize: [000800]
  3397. night: struct ratio: [1.0000] newsize: [0001B0] oldsize: [0001B0]
  3398. night: total = ratio: [1.0000] newsize: [0009B0] oldsize: [0009B0]
  3399. ------------------------------------------------------
  3400. day: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  3401. night: object ratio: [1.0000] newsize: [0F7CE0] oldsize: [0F7CE0]
  3402. object sizes: [ 0x13190 0xCC0 0x4A70 0x11E0 0xE180 0x16600 ]
  3403. sum: [0x3E220] allsize: [0xF7CE0]
  3404. ------------------------------------------------------
  3405. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3406. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3407. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3408. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3409. -------------------------------------------------
  3410. ---------------------------------------------------------
  3411. objects pick time: [0.1096ms][295.1084ms]
  3412. object trim time: [0.154ms][295.152ms]
  3413. set new actors: [14.2747ms][309.2755ms]
  3414. ---- bogo REJECTED: obj pre-check failed (size:7440): [14.2795ms][309.2772ms]
  3415. objects pick time: [0.1112ms][309.3919ms]
  3416. object trim time: [0.2055ms][309.4861ms]
  3417. set new actors: [10.2169ms][319.4996ms]
  3418. pre-checking object size: [10.2209ms][319.5014ms]
  3419. exit per-object: [21.2819ms][330.5649ms]
  3420. exit sandalone randomize: [30.458ms][339.7406ms]
  3421. set for size check: [38.3144ms][347.5971ms]
  3422. set for dyna trim: [47.0732ms][356.3566ms]
  3423. set after final actor trim: [48.2947ms][357.5762ms]
  3424. set after second setnewactors for final data test: [56.096ms][365.3793ms]
  3425. after isSizeAcceptable: [68.0877ms][377.3872ms]
  3426. #######################################################
  3427. Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [486,250,2084]
  3428. time to complete randomizing [IkanaCanyon]: 409.3287ms
  3429. ending timestamp : [12:43:54.913 PM]
  3430.  
  3431. starting timestamp : [12:43:54.735 PM]
  3432. time to read scene enemies: 24.7229ms
  3433. time to read scene objects: 25.4948ms
  3434. =========================================================================
  3435. For Scene: [PiratesFortress] with fid: 1171, with sid: 0x14
  3436. =========================================================================
  3437. time to finish removing unnecessary objects: 39.0078ms
  3438. ---------------------------
  3439. time to generate candidate list: 146.7865ms
  3440. time to separate map/time actors: 148.3579ms
  3441. time to find matching candidates: 176.4575ms
  3442. Loops used for match candidate: 1
  3443. ----------
  3444. #######################################################
  3445. Old actor:[00][WoodenBarrel] replaced by new actor: [0000][PoeBalloon]
  3446. Old actor:[00][BgBreakwall] replaced by new actor: [07F4][Flame]
  3447. Old actor:[00][BgBreakwall] replaced by new actor: [F006][StalchildHintGiver]
  3448. Old actor:[00][BgBreakwall] replaced by new actor: [5323][BugsFishButterfly]
  3449. Old actor:[00][BgBreakwall] replaced by new actor: [07F4][Flame]
  3450. Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3451. Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3452. Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3453. Old actor:[00][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3454. Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
  3455. Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
  3456. Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
  3457. Old actor:[00][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3458. Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
  3459. Old actor:[00][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3460. Old actor:[00][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
  3461. Old actor:[00][LargeWoodenCrate] replaced by new actor: [0000][InvisibleRupee]
  3462. Old actor:[00][LargeWoodenCrate] replaced by new actor: [F003][StalchildHintGiver]
  3463. Old actor:[00][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
  3464. Old actor:[01][WoodenBarrel] replaced by new actor: [0000][PoeBalloon]
  3465. Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3466. Old actor:[01][BgBreakwall] replaced by new actor: [F004][Empty]
  3467. Old actor:[01][BgBreakwall] replaced by new actor: [07F4][Flame]
  3468. Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3469. Old actor:[01][BgBreakwall] replaced by new actor: [F004][StalchildHintGiver]
  3470. Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3471. Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3472. Old actor:[01][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3473. Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3474. Old actor:[01][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
  3475. Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3476. Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3477. Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3478. Old actor:[01][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3479. Old actor:[01][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
  3480. Old actor:[01][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
  3481. Old actor:[01][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
  3482. Old actor:[01][LargeWoodenCrate] replaced by new actor: [F002][StalchildHintGiver]
  3483. Old actor:[02][WoodenBarrel] replaced by new actor: [0000][PoeBalloon]
  3484. Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3485. Old actor:[02][BgBreakwall] replaced by new actor: [07F4][Flame]
  3486. Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3487. Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3488. Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3489. Old actor:[02][BgBreakwall] replaced by new actor: [0032][Stalchild]
  3490. Old actor:[02][BgBreakwall] replaced by new actor: [07F4][Flame]
  3491. Old actor:[02][BgBreakwall] replaced by new actor: [390A][PointedSign]
  3492. Old actor:[02][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
  3493. Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3494. Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3495. Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3496. Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3497. Old actor:[02][PatrollingPirate] replaced by new actor: [0000][Snapper]
  3498. Old actor:[02][PatrollingPirate] replaced by new actor: [007F][DekuFlower] dyn: [12]
  3499. Old actor:[02][LargeWoodenCrate] replaced by new actor: [F006][StalchildHintGiver]
  3500. Old actor:[02][LargeWoodenCrate] replaced by new actor: [F005][StalchildHintGiver]
  3501. Old actor:[02][LargeWoodenCrate] replaced by new actor: [0032][Stalchild]
  3502. Old actor:[00][HitSpot] replaced by new actor: [FE07][WallTalkSpot]
  3503. Old actor:[00][HitSpot] replaced by new actor: [FC0D][HitSpot]
  3504. ---------------------------------------------------------
  3505. Height adjustments:
  3506. +++ [58][HitSpot] had switch flags modified to [126] +++
  3507. ---------------------------------------------------------
  3508. ======( Map 00 )======
  3509. day: overlay ratio: [1.4327] newsize: [02AAE0] oldsize: [01DCA0]
  3510. day: struct ratio: [1.2069] newsize: [0051C0] oldsize: [0043BC]
  3511. day: total = ratio: [1.4046] newsize: [02FCA0] oldsize: [02205C]
  3512. night: overlay ratio: [1.4327] newsize: [02AAE0] oldsize: [01DCA0]
  3513. night: struct ratio: [1.2069] newsize: [0051C0] oldsize: [0043BC]
  3514. night: total = ratio: [1.4046] newsize: [02FCA0] oldsize: [02205C]
  3515. ------------------------------------------------------
  3516. day: object ratio: [1.0175] newsize: [0F3160] oldsize: [0EEE70]
  3517. night: object ratio: [1.0175] newsize: [0F3160] oldsize: [0EEE70]
  3518. object sizes: [ 0x8250 0x6DA0 0xB8A0 0x81C0 0x1510 0x3C90 0x2500 0x8120 0x11C0 0x1F0 0x3E20 0xB550 ]
  3519. sum: [0x42930] allsize: [0xF3160]
  3520. ------------------------------------------------------
  3521. day: dyna poly delta: [-50] newsize: [0000E4] oldsize: [000116]
  3522. day: dyna vert delta: [-28] newsize: [0000CC] oldsize: [0000E8]
  3523. night: dyna poly delta: [-50] newsize: [0000E4] oldsize: [000116]
  3524. night: dyna vert delta: [-28] newsize: [0000CC] oldsize: [0000E8]
  3525. -------------------------------------------------
  3526. ======( Map 01 )======
  3527. day: overlay ratio: [2.0277] newsize: [02A520] oldsize: [014DF0]
  3528. day: struct ratio: [1.3979] newsize: [004980] oldsize: [003494]
  3529. day: total = ratio: [1.9420] newsize: [02EEA0] oldsize: [018284]
  3530. night: overlay ratio: [2.0277] newsize: [02A520] oldsize: [014DF0]
  3531. night: struct ratio: [1.3979] newsize: [004980] oldsize: [003494]
  3532. night: total = ratio: [1.9420] newsize: [02EEA0] oldsize: [018284]
  3533. ------------------------------------------------------
  3534. day: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
  3535. night: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
  3536. object sizes: [ 0x8250 0x6DA0 0xB8A0 0xF900 0x1510 0x3C90 0x2500 0x8120 0x11C0 0x1F0 0x1FE50 ]
  3537. sum: [0x5AB50] allsize: [0x10B380]
  3538. ------------------------------------------------------
  3539. day: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
  3540. day: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
  3541. night: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
  3542. night: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
  3543. -------------------------------------------------
  3544. ======( Map 02 )======
  3545. day: overlay ratio: [1.7843] newsize: [02B9E0] oldsize: [018720]
  3546. day: struct ratio: [1.2383] newsize: [006814] oldsize: [00540C]
  3547. day: total = ratio: [1.6877] newsize: [0321F4] oldsize: [01DB2C]
  3548. night: overlay ratio: [1.7843] newsize: [02B9E0] oldsize: [018720]
  3549. night: struct ratio: [1.2383] newsize: [006814] oldsize: [00540C]
  3550. night: total = ratio: [1.6877] newsize: [0321F4] oldsize: [01DB2C]
  3551. ------------------------------------------------------
  3552. day: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
  3553. night: object ratio: [1.0159] newsize: [10B380] oldsize: [107090]
  3554. object sizes: [ 0x8250 0x6DA0 0xB8A0 0xF900 0x1510 0x3C90 0x2500 0x8120 0x11C0 0x1F0 0x1FE50 ]
  3555. sum: [0x5AB50] allsize: [0x10B380]
  3556. ------------------------------------------------------
  3557. day: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
  3558. day: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
  3559. night: dyna poly delta: [-86] newsize: [0000A8] oldsize: [0000FE]
  3560. night: dyna vert delta: [-64] newsize: [000098] oldsize: [0000D8]
  3561. -------------------------------------------------
  3562. ---------------------------------------------------------
  3563. objects pick time: [0.4242ms][148.7889ms]
  3564. object trim time: [0.4322ms][148.796ms]
  3565. set new actors: [4.5688ms][152.935ms]
  3566. pre-checking object size: [4.5728ms][152.9365ms]
  3567. exit per-object: [5.2679ms][153.6337ms]
  3568. exit sandalone randomize: [14.7755ms][163.1415ms]
  3569. set for size check: [21.8622ms][170.2286ms]
  3570. set for dyna trim: [21.8963ms][170.2603ms]
  3571. set after final actor trim: [22.5612ms][170.9275ms]
  3572. set after second setnewactors for final data test: [28.0014ms][176.3694ms]
  3573. after isSizeAcceptable: [28.0912ms][176.4564ms]
  3574. #######################################################
  3575. time to complete randomizing [PiratesFortress]: 201.6938ms
  3576. ending timestamp : [12:43:54.936 PM]
  3577.  
  3578. starting timestamp : [12:43:54.913 PM]
  3579. time to read scene enemies: 0.0994ms
  3580. time to read scene objects: 0.1227ms
  3581. =========================================================================
  3582. For Scene: [LotteryShop] with fid: 1334, with sid: 0x39
  3583. =========================================================================
  3584. time to finish removing unnecessary objects: 6.8053ms
  3585. ---------------------------
  3586. time to generate candidate list: 22.6325ms
  3587. time to separate map/time actors: 22.8215ms
  3588. time to find matching candidates: 23.2394ms
  3589. Loops used for match candidate: 1
  3590. ----------
  3591. #######################################################
  3592. Old actor:[00][Clock] replaced by new actor: [1932][Dexihand]
  3593. ---------------------------------------------------------
  3594. Height adjustments:
  3595. ---------------------------------------------------------
  3596. ======( Map 00 )======
  3597. day: overlay ratio: [0.9777] newsize: [005A60] oldsize: [005C70]
  3598. day: struct ratio: [1.3574] newsize: [000ADC] oldsize: [000800]
  3599. day: total = ratio: [1.0079] newsize: [00653C] oldsize: [006470]
  3600. night: overlay ratio: [0.9777] newsize: [005A60] oldsize: [005C70]
  3601. night: struct ratio: [1.3574] newsize: [000ADC] oldsize: [000800]
  3602. night: total = ratio: [1.0079] newsize: [00653C] oldsize: [006470]
  3603. ------------------------------------------------------
  3604. day: object ratio: [0.9213] newsize: [0BA2E0] oldsize: [0CA130]
  3605. night: object ratio: [0.9213] newsize: [0BA2E0] oldsize: [0CA130]
  3606. object sizes: [ 0x1E30 0x61B0 0x16B0 0x420 ]
  3607. sum: [0x9AB0] allsize: [0xBA2E0]
  3608. ------------------------------------------------------
  3609. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3610. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3611. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3612. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3613. -------------------------------------------------
  3614. ---------------------------------------------------------
  3615. objects pick time: [0.0018ms][22.8282ms]
  3616. object trim time: [0.0059ms][22.8321ms]
  3617. set new actors: [0.0978ms][22.9241ms]
  3618. pre-checking object size: [0.0991ms][22.9251ms]
  3619. exit per-object: [0.1474ms][22.9738ms]
  3620. exit sandalone randomize: [0.1499ms][22.976ms]
  3621. set for size check: [0.2523ms][23.0787ms]
  3622. set for dyna trim: [0.2626ms][23.089ms]
  3623. set after final actor trim: [0.2983ms][23.1247ms]
  3624. set after second setnewactors for final data test: [0.4015ms][23.2278ms]
  3625. after isSizeAcceptable: [0.4125ms][23.2387ms]
  3626. #######################################################
  3627. time to complete randomizing [LotteryShop]: 23.4941ms
  3628. ending timestamp : [12:43:54.937 PM]
  3629.  
  3630. starting timestamp : [12:43:54.945 PM]
  3631. time to read scene enemies: 0.2938ms
  3632. object [GreatBayFisherman] replacement blocked by item [285]
  3633. time to read scene objects: 0.4849ms
  3634. =========================================================================
  3635. For Scene: [FishermansHut] with fid: 1338, with sid: 0x3C
  3636. =========================================================================
  3637. time to finish removing unnecessary objects: 0.5053ms
  3638. ---------------------------
  3639. time to generate candidate list: 2.2ms
  3640. time to separate map/time actors: 2.2914ms
  3641. time to find matching candidates: 2.5687ms
  3642. Loops used for match candidate: 1
  3643. ----------
  3644. #######################################################
  3645. ---------------------------------------------------------
  3646. Height adjustments:
  3647. ---------------------------------------------------------
  3648. ======( Map 00 )======
  3649. day: overlay ratio: [1.0000] newsize: [009A30] oldsize: [009A30]
  3650. day: struct ratio: [1.0000] newsize: [000F48] oldsize: [000F48]
  3651. day: total = ratio: [1.0000] newsize: [00A978] oldsize: [00A978]
  3652. night: overlay ratio: [1.0000] newsize: [009A30] oldsize: [009A30]
  3653. night: struct ratio: [1.0000] newsize: [000F48] oldsize: [000F48]
  3654. night: total = ratio: [1.0000] newsize: [00A978] oldsize: [00A978]
  3655. ------------------------------------------------------
  3656. day: object ratio: [1.0000] newsize: [0BE680] oldsize: [0BE680]
  3657. night: object ratio: [1.0000] newsize: [0BE680] oldsize: [0BE680]
  3658. object sizes: [ 0x4B40 0x9310 ]
  3659. sum: [0xDE50] allsize: [0xBE680]
  3660. ------------------------------------------------------
  3661. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3662. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3663. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3664. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3665. -------------------------------------------------
  3666. ---------------------------------------------------------
  3667. objects pick time: [0.0002ms][2.2955ms]
  3668. object trim time: [0.0033ms][2.2985ms]
  3669. set new actors: [0.0853ms][2.3808ms]
  3670. pre-checking object size: [0.0866ms][2.3818ms]
  3671. exit per-object: [0.0876ms][2.3827ms]
  3672. exit sandalone randomize: [0.09ms][2.3852ms]
  3673. set for size check: [0.1687ms][2.4641ms]
  3674. set for dyna trim: [0.1759ms][2.4711ms]
  3675. set after final actor trim: [0.1823ms][2.4776ms]
  3676. set after second setnewactors for final data test: [0.2616ms][2.5571ms]
  3677. after isSizeAcceptable: [0.2728ms][2.5681ms]
  3678. #######################################################
  3679. time to complete randomizing [FishermansHut]: 8.0838ms
  3680. ending timestamp : [12:43:54.953 PM]
  3681.  
  3682. starting timestamp : [12:43:54.835 PM]
  3683. time to read scene enemies: 8.7467ms
  3684. time to read scene objects: 8.908ms
  3685. =========================================================================
  3686. For Scene: [AstralObservatory] with fid: 1298, with sid: 0x29
  3687. =========================================================================
  3688. time to finish removing unnecessary objects: 25.7902ms
  3689. ---------------------------
  3690. time to generate candidate list: 85.0688ms
  3691. time to separate map/time actors: 86.0924ms
  3692. time to find matching candidates: 117.5943ms
  3693. Loops used for match candidate: 1
  3694. ----------
  3695. #######################################################
  3696. Old actor:[00][Skulltula] replaced by new actor: [0001][Peahat]
  3697. Old actor:[00][Skulltula] replaced by new actor: [0002][MothSwarm]
  3698. Old actor:[00][CeilingSpawner] replaced by new actor: [00EF][Skulltula]
  3699. Old actor:[00][CeilingSpawner] replaced by new actor: [00FE][Skulltula]
  3700. Old actor:[00][CeilingSpawner] replaced by new actor: [FF7B][GoldSkulltula]
  3701. Old actor:[00][CeilingSpawner] replaced by new actor: [FF74][GoldSkulltula]
  3702. Old actor:[00][CeilingSpawner] replaced by new actor: [007D][Skulltula]
  3703. Old actor:[00][Torch] replaced by new actor: [250A][SmallSnowball]
  3704. Old actor:[00][Torch] replaced by new actor: [3B0A][SmallSnowball]
  3705. Old actor:[00][Torch] replaced by new actor: [260A][SmallSnowball]
  3706. Old actor:[00][Torch] replaced by new actor: [370A][SmallSnowball]
  3707. Old actor:[00][Torch] replaced by new actor: [351F][SmallSnowball]
  3708. Old actor:[00][Torch] replaced by new actor: [2202][SmallSnowball]
  3709. Old actor:[00][Clock] replaced by new actor: [0001][RealBombchu]
  3710. Old actor:[01][Scarecrow] replaced by new actor: [7C00][GoronKid]
  3711. Old actor:[01][Clock] replaced by new actor: [0001][RealBombchu]
  3712. Old actor:[00][BugsFishButterfly] replaced by new actor: [8322][BugsFishButterfly]
  3713. ---------------------------------------------------------
  3714. Height adjustments:
  3715. - lowered height of actor [Peahat] by [87] from ceiling to fly
  3716. - lowered height of actor [MothSwarm] by [88] from ceiling to fly
  3717. +++ [3][Skulltula] had switch flags modified to [126] +++
  3718. +++ [6][Skulltula] had switch flags modified to [125] +++
  3719. +++ [14][GoronKid] had switch flags modified to [124] +++
  3720. +++ [4][GoldSkulltula] had treasure flags modified to [30] +++
  3721. +++ [5][GoldSkulltula] had treasure flags modified to [29] +++
  3722. ---------------------------------------------------------
  3723. ======( Map 00 )======
  3724. day: overlay ratio: [1.1597] newsize: [02FCD0] oldsize: [029380]
  3725. day: struct ratio: [0.9992] newsize: [009870] oldsize: [009890]
  3726. day: total = ratio: [1.1295] newsize: [039540] oldsize: [032C10]
  3727. night: overlay ratio: [1.1597] newsize: [02FCD0] oldsize: [029380]
  3728. night: struct ratio: [0.9992] newsize: [009870] oldsize: [009890]
  3729. night: total = ratio: [1.1295] newsize: [039540] oldsize: [032C10]
  3730. ------------------------------------------------------
  3731. day: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
  3732. night: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
  3733. object sizes: [ 0x2C90 0x5B70 0xA5A0 0x5BB0 0x1C90 0x8120 0x10440 0x510 0x1650 0x1870 0x1C70 0x24D0 0x2540 0x11720 0x2450 ]
  3734. sum: [0x50100] allsize: [0x123BB0]
  3735. ------------------------------------------------------
  3736. day: dyna poly delta: [0] newsize: [0000C6] oldsize: [0000C6]
  3737. day: dyna vert delta: [0] newsize: [00006D] oldsize: [00006D]
  3738. night: dyna poly delta: [0] newsize: [0000C6] oldsize: [0000C6]
  3739. night: dyna vert delta: [0] newsize: [00006D] oldsize: [00006D]
  3740. -------------------------------------------------
  3741. ======( Map 01 )======
  3742. day: overlay ratio: [1.0274] newsize: [011BF0] oldsize: [011460]
  3743. day: struct ratio: [1.0849] newsize: [001990] oldsize: [001790]
  3744. day: total = ratio: [1.0319] newsize: [013580] oldsize: [012BF0]
  3745. night: overlay ratio: [1.0274] newsize: [011BF0] oldsize: [011460]
  3746. night: struct ratio: [1.0849] newsize: [001990] oldsize: [001790]
  3747. night: total = ratio: [1.0319] newsize: [013580] oldsize: [012BF0]
  3748. ------------------------------------------------------
  3749. day: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
  3750. night: object ratio: [0.9904] newsize: [123BB0] oldsize: [1268D0]
  3751. object sizes: [ 0x2C90 0x5B70 0xA5A0 0x5BB0 0x1C90 0x8120 0x10440 0x510 0x1650 0x1870 0x1C70 0x24D0 0x2540 0x11720 0x2450 ]
  3752. sum: [0x50100] allsize: [0x123BB0]
  3753. ------------------------------------------------------
  3754. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3755. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3756. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  3757. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  3758. -------------------------------------------------
  3759. ---------------------------------------------------------
  3760. objects pick time: [0.4911ms][86.9257ms]
  3761. object trim time: [0.5242ms][86.9576ms]
  3762. set new actors: [13.4938ms][99.9294ms]
  3763. pre-checking object size: [13.4977ms][99.931ms]
  3764. exit per-object: [13.8593ms][100.2937ms]
  3765. exit sandalone randomize: [23.3476ms][109.784ms]
  3766. set for size check: [24.4696ms][110.9042ms]
  3767. set for dyna trim: [24.4969ms][110.9303ms]
  3768. set after final actor trim: [24.7791ms][111.214ms]
  3769. set after second setnewactors for final data test: [31.098ms][117.5344ms]
  3770. after isSizeAcceptable: [31.1592ms][117.5932ms]
  3771. #######################################################
  3772. time to complete randomizing [AstralObservatory]: 125.7989ms
  3773. ending timestamp : [12:43:54.961 PM]
  3774.  
  3775. starting timestamp : [12:43:54.503 PM]
  3776. time to read scene enemies: 58.6421ms
  3777. object [Bombiwa] replacement blocked by item [7]
  3778. object [Lulu] replacement blocked by item [323]
  3779. time to read scene objects: 59.2639ms
  3780. =========================================================================
  3781. For Scene: [ZoraCape] with fid: 1332, with sid: 0x38
  3782. =========================================================================
  3783. time to finish removing unnecessary objects: 66.5131ms
  3784. ---------------------------
  3785. time to generate candidate list: 237.3393ms
  3786. time to separate map/time actors: 245.8434ms
  3787. time to find matching candidates: 407.8835ms
  3788. Loops used for match candidate: 1
  3789. ----------
  3790. #######################################################
  3791. Old actor:[00][LikeLike] replaced by new actor: [FF02][MadShrub]
  3792. Old actor:[00][LikeLike] replaced by new actor: [017F][DekuFlower] dyn: [12]
  3793. Old actor:[00][LikeLike] replaced by new actor: [FF00][MadShrub]
  3794. Old actor:[00][LikeLike] replaced by new actor: [0006][HallucinationScrub]
  3795. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
  3796. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
  3797. Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
  3798. Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
  3799. Old actor:[00][LikeLike] replaced by new actor: [0000][En_Ani]
  3800. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
  3801. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
  3802. Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
  3803. Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
  3804. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
  3805. Old actor:[00][Leever] replaced by new actor: [01FF][DeathArmos]
  3806. Old actor:[00][LikeLike] replaced by new actor: [622B][TallGrass]
  3807. Old actor:[00][LikeLike] replaced by new actor: [FF10][RegularIceBlock]
  3808. Old actor:[00][Guay] replaced by new actor: [8C05][Bo]
  3809. Old actor:[00][LikeLike] replaced by new actor: [8000][PalmTree] dyn: [16]
  3810. Old actor:[00][SkullFish] replaced by new actor: [0001][SwimmingZora]
  3811. Old actor:[00][SkullFish] replaced by new actor: [0000][SwimmingZora]
  3812. Old actor:[00][Leever] replaced by new actor: [02FF][DeathArmos]
  3813. Old actor:[00][Scarecrow] replaced by new actor: [FC1E][ClayPot]
  3814. Old actor:[00][Scarecrow] replaced by new actor: [C91D][ClayPot]
  3815. Old actor:[00][SquareSign] replaced by new actor: [7E00][MuteZora]
  3816. Old actor:[00][SquareSign] replaced by new actor: [00FE][BronzeBoulder]
  3817. Old actor:[00][SquareSign] replaced by new actor: [0000][CursedSpiderMan]
  3818. Old actor:[01][LikeLike] replaced by new actor: [FF02][MadShrub]
  3819. Old actor:[01][LikeLike] replaced by new actor: [017F][DekuFlower] dyn: [12]
  3820. Old actor:[01][LikeLike] replaced by new actor: [0006][HallucinationScrub]
  3821. Old actor:[01][LikeLike] replaced by new actor: [0002][HallucinationScrub]
  3822. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
  3823. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
  3824. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
  3825. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
  3826. Old actor:[01][LikeLike] replaced by new actor: [0000][En_Ani]
  3827. Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
  3828. Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
  3829. Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
  3830. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
  3831. Old actor:[01][Leever] replaced by new actor: [01FF][DeathArmos]
  3832. Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
  3833. Old actor:[01][LikeLike] replaced by new actor: [0064][En_Invisible_Ruppe]
  3834. Old actor:[01][LikeLike] replaced by new actor: [0000][Empty]
  3835. Old actor:[01][Guay] replaced by new actor: [8C05][Bo]
  3836. Old actor:[01][LikeLike] replaced by new actor: [0000][Empty]
  3837. Old actor:[01][SkullFish] replaced by new actor: [0001][SwimmingZora]
  3838. Old actor:[01][SkullFish] replaced by new actor: [0000][SwimmingZora]
  3839. Old actor:[01][Leever] replaced by new actor: [02FF][DeathArmos]
  3840. Old actor:[01][Scarecrow] replaced by new actor: [751C][ClayPot]
  3841. Old actor:[01][Scarecrow] replaced by new actor: [FA1B][ClayPot]
  3842. Old actor:[00][DekuFlower] replaced by new actor: [59DA][TreasureChest] dyn: [12]
  3843. Old actor:[00][IshiRock] replaced by new actor: [F9F0][IshiRock]
  3844. Old actor:[00][IshiRock] replaced by new actor: [F7F0][IshiRock]
  3845. Old actor:[00][IshiRock] replaced by new actor: [F5F0][IshiRock]
  3846. Old actor:[00][IshiRock] replaced by new actor: [F3F0][IshiRock]
  3847. Old actor:[00][IshiRock] replaced by new actor: [F1F0][IshiRock]
  3848. Old actor:[00][IshiRock] replaced by new actor: [EFF0][IshiRock]
  3849. Old actor:[00][IshiRock] replaced by new actor: [EDF0][IshiRock]
  3850. Old actor:[00][IshiRock] replaced by new actor: [EBF0][IshiRock]
  3851. Old actor:[00][IshiRock] replaced by new actor: [E9F0][IshiRock]
  3852. Old actor:[00][IshiRock] replaced by new actor: [E7F0][IshiRock]
  3853. Old actor:[00][IshiRock] replaced by new actor: [E432][IshiRock]
  3854. Old actor:[00][IshiRock] replaced by new actor: [E232][IshiRock]
  3855. Old actor:[00][IshiRock] replaced by new actor: [E032][IshiRock]
  3856. Old actor:[00][IshiRock] replaced by new actor: [DE32][IshiRock]
  3857. Old actor:[00][IshiRock] replaced by new actor: [DC32][IshiRock]
  3858. Old actor:[00][GrottoHole] replaced by new actor: [0095][GrottoHole]
  3859. Old actor:[00][BugsFishButterfly] replaced by new actor: [0000][SwimmingZora]
  3860. Old actor:[00][PointedSign] replaced by new actor: [0110][Obj_Dowsing]
  3861. Old actor:[01][DekuFlower] replaced by new actor: [6404][Bo]
  3862. Old actor:[01][IshiRock] replaced by new actor: [DBF0][IshiRock]
  3863. Old actor:[01][IshiRock] replaced by new actor: [D9F0][IshiRock]
  3864. Old actor:[01][IshiRock] replaced by new actor: [D7F0][IshiRock]
  3865. Old actor:[01][IshiRock] replaced by new actor: [D5F0][IshiRock]
  3866. Old actor:[01][IshiRock] replaced by new actor: [D3F0][IshiRock]
  3867. Old actor:[01][IshiRock] replaced by new actor: [D1F0][IshiRock]
  3868. Old actor:[01][IshiRock] replaced by new actor: [CFF0][IshiRock]
  3869. Old actor:[01][IshiRock] replaced by new actor: [CDF0][IshiRock]
  3870. Old actor:[01][IshiRock] replaced by new actor: [CBF0][IshiRock]
  3871. Old actor:[01][IshiRock] replaced by new actor: [C9F0][IshiRock]
  3872. Old actor:[01][GrottoHole] replaced by new actor: [0095][GrottoHole]
  3873. ---------------------------------------------------------
  3874. Height adjustments:
  3875. +++ [25][BronzeBoulder] had switch flags modified to [126] +++
  3876. +++ [51][TreasureChest] had switch flags modified to [125] +++
  3877. +++ [52][IshiRock] had switch flags modified to [124] +++
  3878. +++ [53][IshiRock] had switch flags modified to [123] +++
  3879. +++ [54][IshiRock] had switch flags modified to [122] +++
  3880. +++ [55][IshiRock] had switch flags modified to [121] +++
  3881. +++ [56][IshiRock] had switch flags modified to [120] +++
  3882. +++ [57][IshiRock] had switch flags modified to [119] +++
  3883. +++ [58][IshiRock] had switch flags modified to [118] +++
  3884. +++ [59][IshiRock] had switch flags modified to [117] +++
  3885. +++ [60][IshiRock] had switch flags modified to [116] +++
  3886. +++ [61][IshiRock] had switch flags modified to [115] +++
  3887. +++ [62][IshiRock] had switch flags modified to [114] +++
  3888. +++ [63][IshiRock] had switch flags modified to [113] +++
  3889. +++ [64][IshiRock] had switch flags modified to [112] +++
  3890. +++ [65][IshiRock] had switch flags modified to [111] +++
  3891. +++ [66][IshiRock] had switch flags modified to [110] +++
  3892. +++ [71][IshiRock] had switch flags modified to [109] +++
  3893. +++ [72][IshiRock] had switch flags modified to [108] +++
  3894. +++ [73][IshiRock] had switch flags modified to [107] +++
  3895. +++ [74][IshiRock] had switch flags modified to [106] +++
  3896. +++ [75][IshiRock] had switch flags modified to [105] +++
  3897. +++ [76][IshiRock] had switch flags modified to [104] +++
  3898. +++ [77][IshiRock] had switch flags modified to [103] +++
  3899. +++ [78][IshiRock] had switch flags modified to [102] +++
  3900. +++ [79][IshiRock] had switch flags modified to [101] +++
  3901. +++ [80][IshiRock] had switch flags modified to [100] +++
  3902. +++ [22][ClayPot] had treasure flags modified to [30] +++
  3903. +++ [23][ClayPot] had treasure flags modified to [29] +++
  3904. +++ [49][ClayPot] had treasure flags modified to [28] +++
  3905. +++ [50][ClayPot] had treasure flags modified to [27] +++
  3906. +++ [51][TreasureChest] had treasure flags modified to [26] +++
  3907. ---------------------------------------------------------
  3908. ======( Map 00 )======
  3909. day: overlay ratio: [0.9145] newsize: [078200] oldsize: [0835B0]
  3910. day: struct ratio: [1.1839] newsize: [00B05C] oldsize: [0094F8]
  3911. day: total = ratio: [0.9323] newsize: [08325C] oldsize: [08CAA8]
  3912. night: overlay ratio: [0.8839] newsize: [072AE0] oldsize: [081BF0]
  3913. night: struct ratio: [1.1122] newsize: [00A8F4] oldsize: [0097E8]
  3914. night: total = ratio: [0.8994] newsize: [07D3D4] oldsize: [08B3D8]
  3915. ------------------------------------------------------
  3916. day: object ratio: [1.0158] newsize: [13F6C0] oldsize: [13A780]
  3917. night: object ratio: [1.0158] newsize: [13F6C0] oldsize: [13A780]
  3918. object sizes: [ 0x11440 0x19F0 0x11C0 0xB8C0 0x510 0x6A70 0xCC0 0x10 0x1460 0x3370 0x3E40 0x3E20 0x14EA0 0x16270 0x8120 0x1F0 0x1EC0 0x4A70 0x6D90 0xE80 0xA80 0x19F0 0x10 ]
  3919. sum: [0x77710] allsize: [0x13F6C0]
  3920. ------------------------------------------------------
  3921. day: dyna poly delta: [16] newsize: [0000F9] oldsize: [0000E9]
  3922. day: dyna vert delta: [8] newsize: [0000A9] oldsize: [0000A1]
  3923. night: dyna poly delta: [28] newsize: [000105] oldsize: [0000E9]
  3924. night: dyna vert delta: [20] newsize: [0000B5] oldsize: [0000A1]
  3925. -------------------------------------------------
  3926. ======( Map 01 )======
  3927. day: overlay ratio: [0.9087] newsize: [05D9D0] oldsize: [067050]
  3928. day: struct ratio: [1.1062] newsize: [008B60] oldsize: [007E00]
  3929. day: total = ratio: [0.9227] newsize: [066530] oldsize: [06EE50]
  3930. night: overlay ratio: [0.8596] newsize: [0572B0] oldsize: [065690]
  3931. night: struct ratio: [1.0224] newsize: [0083D4] oldsize: [0080F0]
  3932. night: total = ratio: [0.8715] newsize: [05F684] oldsize: [06D780]
  3933. ------------------------------------------------------
  3934. day: object ratio: [0.9987] newsize: [1360C0] oldsize: [136760]
  3935. night: object ratio: [0.9987] newsize: [1360C0] oldsize: [136760]
  3936. object sizes: [ 0x11440 0x19F0 0x11C0 0xB8C0 0x510 0x6A70 0xCC0 0x10 0x1460 0x3370 0x3E40 0x3E20 0x14EA0 0x16270 0x8120 0x1F0 0x1EC0 0x4A70 0x10 0xA80 ]
  3937. sum: [0x6E110] allsize: [0x1360C0]
  3938. ------------------------------------------------------
  3939. day: dyna poly delta: [-12] newsize: [0000DD] oldsize: [0000E9]
  3940. day: dyna vert delta: [-12] newsize: [000095] oldsize: [0000A1]
  3941. night: dyna poly delta: [0] newsize: [0000E9] oldsize: [0000E9]
  3942. night: dyna vert delta: [0] newsize: [0000A1] oldsize: [0000A1]
  3943. -------------------------------------------------
  3944. ---------------------------------------------------------
  3945. objects pick time: [10.4532ms][256.4377ms]
  3946. object trim time: [10.4772ms][256.4604ms]
  3947. set new actors: [16.6661ms][262.652ms]
  3948. pre-checking object size: [16.6706ms][262.6538ms]
  3949. exit per-object: [24.582ms][270.57ms]
  3950. exit sandalone randomize: [139.1736ms][385.1591ms]
  3951. set for size check: [148.993ms][394.981ms]
  3952. set for dyna trim: [149.0231ms][395.0064ms]
  3953. set after final actor trim: [155.1606ms][401.1472ms]
  3954. set after second setnewactors for final data test: [161.8439ms][407.8296ms]
  3955. after isSizeAcceptable: [161.899ms][407.8825ms]
  3956. #######################################################
  3957. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [-562,80,2707]
  3958. time to complete randomizing [ZoraCape]: 460.5363ms
  3959. ending timestamp : [12:43:54.964 PM]
  3960.  
  3961. starting timestamp : [12:43:54.937 PM]
  3962. time to read scene enemies: 8.4164ms
  3963. time to read scene objects: 8.48ms
  3964. =========================================================================
  3965. For Scene: [PiratesFortressExterior] with fid: 1336, with sid: 0x3B
  3966. =========================================================================
  3967. time to finish removing unnecessary objects: 9.5663ms
  3968. ---------------------------
  3969. time to generate candidate list: 25.1319ms
  3970. time to separate map/time actors: 25.5876ms
  3971. time to find matching candidates: 37.7821ms
  3972. Loops used for match candidate: 1
  3973. ----------
  3974. [0][DoorShutter] has flags: [127]
  3975. #######################################################
  3976. Old actor:[00][Torch] replaced by new actor: [0003][Tingle]
  3977. Old actor:[00][Torch] replaced by new actor: [0006][FlyingPot]
  3978. Old actor:[00][Torch] replaced by new actor: [5991][TreasureChest] dyn: [12]
  3979. ---------------------------------------------------------
  3980. Height adjustments:
  3981. + adjusted height of actor [Tingle] by [150]
  3982. +++ [2][TreasureChest] had switch flags modified to [126] +++
  3983. ---------------------------------------------------------
  3984. ======( Map 00 )======
  3985. day: overlay ratio: [1.0742] newsize: [01B6F0] oldsize: [0198A0]
  3986. day: struct ratio: [1.0349] newsize: [002A94] oldsize: [002924]
  3987. day: total = ratio: [1.0706] newsize: [01E184] oldsize: [01C1C4]
  3988. night: overlay ratio: [1.0477] newsize: [01AC20] oldsize: [0198A0]
  3989. night: struct ratio: [0.9970] newsize: [002904] oldsize: [002924]
  3990. night: total = ratio: [1.0431] newsize: [01D524] oldsize: [01C1C4]
  3991. ------------------------------------------------------
  3992. day: object ratio: [1.0366] newsize: [10F000] oldsize: [1056D0]
  3993. night: object ratio: [1.0366] newsize: [10F000] oldsize: [1056D0]
  3994. object sizes: [ 0xB8A0 0x1760 0x4350 0xD5C0 0x3E20 0xA360 0x29B0 0x1CE0 0x1150 0x8120 0x11C0 ]
  3995. sum: [0x3B550] allsize: [0x10F000]
  3996. ------------------------------------------------------
  3997. day: dyna poly delta: [0] newsize: [000038] oldsize: [000038]
  3998. day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
  3999. night: dyna poly delta: [12] newsize: [000044] oldsize: [000038]
  4000. night: dyna vert delta: [8] newsize: [000030] oldsize: [000028]
  4001. -------------------------------------------------
  4002. ---------------------------------------------------------
  4003. objects pick time: [0.0015ms][25.9368ms]
  4004. object trim time: [0.0059ms][25.9402ms]
  4005. set new actors: [0.3561ms][26.2909ms]
  4006. pre-checking object size: [0.3576ms][26.2918ms]
  4007. exit per-object: [0.4221ms][26.3573ms]
  4008. exit sandalone randomize: [0.426ms][26.3604ms]
  4009. set for size check: [0.8396ms][26.7753ms]
  4010. set for dyna trim: [0.85ms][26.7844ms]
  4011. set after final actor trim: [0.9907ms][26.9257ms]
  4012. set after second setnewactors for final data test: [11.8186ms][37.7577ms]
  4013. after isSizeAcceptable: [11.8464ms][37.7811ms]
  4014. #######################################################
  4015. time to complete randomizing [PiratesFortressExterior]: 38.5567ms
  4016. ending timestamp : [12:43:54.975 PM]
  4017.  
  4018. starting timestamp : [12:43:54.814 PM]
  4019. time to read scene enemies: 27.7016ms
  4020. object [Seahorse] replacement blocked by item [378]
  4021. object [DragonSpawner] replacement blocked by item [378]
  4022. object [ZoraEgg] replacement blocked by item [185]
  4023. time to read scene objects: 28.583ms
  4024. =========================================================================
  4025. For Scene: [PinnacleRock] with fid: 1276, with sid: 0x25
  4026. =========================================================================
  4027. time to finish removing unnecessary objects: 30.4015ms
  4028. ---------------------------
  4029. time to generate candidate list: 92.6587ms
  4030. time to separate map/time actors: 98.0665ms
  4031. time to find matching candidates: 147.4134ms
  4032. Loops used for match candidate: 1
  4033. ----------
  4034. #######################################################
  4035. Old actor:[00][ClayPot] replaced by new actor: [8071][BundledSleepyScrub]
  4036. Old actor:[00][ClayPot] replaced by new actor: [807E][BundledSleepyScrub]
  4037. Old actor:[00][ClayPot] replaced by new actor: [807D][BundledSleepyScrub]
  4038. Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
  4039. Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
  4040. Old actor:[00][ClayPot] replaced by new actor: [0002][Fairy]
  4041. Old actor:[00][ClayPot] replaced by new actor: [807C][BundledSleepyScrub]
  4042. Old actor:[00][ClayPot] replaced by new actor: [807B][BundledSleepyScrub]
  4043. Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
  4044. Old actor:[00][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
  4045. Old actor:[00][ClayPot] replaced by new actor: [0801][GrassRockCluster]
  4046. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4047. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4048. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4049. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4050. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4051. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4052. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4053. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4054. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4055. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4056. Old actor:[00][WaypointSign] replaced by new actor: [0000][Shellblade]
  4057. Old actor:[00][BugsFishButterfly] replaced by new actor: [F322][BugsFishButterfly]
  4058. Old actor:[00][BugsFishButterfly] replaced by new actor: [5324][BugsFishButterfly]
  4059. Old actor:[00][BugsFishButterfly] replaced by new actor: [4324][BugsFishButterfly]
  4060. Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
  4061. Old actor:[00][IshiRock] replaced by new actor: [F5F0][IshiRock]
  4062. Old actor:[00][IshiRock] replaced by new actor: [F3F0][IshiRock]
  4063. ---------------------------------------------------------
  4064. Height adjustments:
  4065. +++ [1][SleepingScrub] had switch flags modified to [126] +++
  4066. +++ [2][SleepingScrub] had switch flags modified to [125] +++
  4067. +++ [6][SleepingScrub] had switch flags modified to [124] +++
  4068. +++ [7][SleepingScrub] had switch flags modified to [123] +++
  4069. +++ [26][IshiRock] had switch flags modified to [122] +++
  4070. +++ [27][IshiRock] had switch flags modified to [121] +++
  4071. ---------------------------------------------------------
  4072. ======( Map 00 )======
  4073. day: overlay ratio: [0.8215] newsize: [03E1A0] oldsize: [04B980]
  4074. day: struct ratio: [1.1289] newsize: [007134] oldsize: [006448]
  4075. day: total = ratio: [0.8450] newsize: [0452D4] oldsize: [051DC8]
  4076. night: overlay ratio: [0.8215] newsize: [03E1A0] oldsize: [04B980]
  4077. night: struct ratio: [1.1289] newsize: [007134] oldsize: [006448]
  4078. night: total = ratio: [0.8450] newsize: [0452D4] oldsize: [051DC8]
  4079. ------------------------------------------------------
  4080. day: object ratio: [0.9898] newsize: [0E8D10] oldsize: [0EB390]
  4081. night: object ratio: [0.9898] newsize: [0E8D10] oldsize: [0EB390]
  4082. object sizes: [ 0x2CA0 0x4B40 0x4AD0 0x80 0x59B0 0x3E20 0x3140 0x8120 ]
  4083. sum: [0x20D60] allsize: [0xE8D10]
  4084. ------------------------------------------------------
  4085. day: dyna poly delta: [48] newsize: [000058] oldsize: [000028]
  4086. day: dyna vert delta: [48] newsize: [000060] oldsize: [000030]
  4087. night: dyna poly delta: [48] newsize: [000058] oldsize: [000028]
  4088. night: dyna vert delta: [48] newsize: [000060] oldsize: [000030]
  4089. -------------------------------------------------
  4090. ---------------------------------------------------------
  4091. objects pick time: [0.0701ms][98.2748ms]
  4092. object trim time: [0.0772ms][98.2797ms]
  4093. set new actors: [1.4461ms][99.6505ms]
  4094. pre-checking object size: [1.4494ms][99.6518ms]
  4095. exit per-object: [7.6286ms][105.8347ms]
  4096. exit sandalone randomize: [41.8137ms][140.0187ms]
  4097. set for size check: [42.6195ms][140.8231ms]
  4098. set for dyna trim: [42.6329ms][140.8355ms]
  4099. set after final actor trim: [42.8961ms][141.0993ms]
  4100. set after second setnewactors for final data test: [49.1786ms][147.3844ms]
  4101. after isSizeAcceptable: [49.2092ms][147.412ms]
  4102. #######################################################
  4103. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [-680,-3560,37]
  4104. time to complete randomizing [PinnacleRock]: 162.0105ms
  4105. ending timestamp : [12:43:54.976 PM]
  4106.  
  4107. starting timestamp : [12:43:54.887 PM]
  4108. time to read scene enemies: 10.2579ms
  4109. time to read scene objects: 10.3823ms
  4110. =========================================================================
  4111. For Scene: [ZoraHall] with fid: 1322, with sid: 0x33
  4112. =========================================================================
  4113. time to finish removing unnecessary objects: 18.3966ms
  4114. ---------------------------
  4115. time to generate candidate list: 67.7653ms
  4116. time to separate map/time actors: 74.2911ms
  4117. time to find matching candidates: 96.2666ms
  4118. Loops used for match candidate: 1
  4119. ----------
  4120. #######################################################
  4121. Old actor:[00][Japas] replaced by new actor: [0001][BlueBubble]
  4122. Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
  4123. Old actor:[00][RegularZora] replaced by new actor: [017F][DekuFlower] dyn: [12]
  4124. Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
  4125. Old actor:[00][RegularZora] replaced by new actor: [0001][Empty]
  4126. Old actor:[00][RegularZora] replaced by new actor: [0500][TallGrass]
  4127. Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
  4128. Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
  4129. Old actor:[00][RegularZora] replaced by new actor: [0003][MothSwarm]
  4130. Old actor:[00][RegularZora] replaced by new actor: [0000][Empty]
  4131. Old actor:[00][RegularZora] replaced by new actor: [0000][Guay]
  4132. Old actor:[00][Scarecrow] replaced by new actor: [3BB4][GossipStone]
  4133. Old actor:[01][RegularZora] replaced by new actor: [3B0A][PointedSign]
  4134. Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
  4135. Old actor:[01][RegularZora] replaced by new actor: [0000][Guay]
  4136. Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
  4137. Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
  4138. Old actor:[01][RegularZora] replaced by new actor: [0000][Empty]
  4139. Old actor:[01][RegularZora] replaced by new actor: [0300][NaturalPatchOfGrass]
  4140. Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
  4141. ---------------------------------------------------------
  4142. Height adjustments:
  4143. + adjusted height of actor [Guay] by [150]
  4144. ---------------------------------------------------------
  4145. ======( Map 00 )======
  4146. day: overlay ratio: [0.6255] newsize: [030F80] oldsize: [04E490]
  4147. day: struct ratio: [1.3521] newsize: [006ED0] oldsize: [0051F4]
  4148. day: total = ratio: [0.6701] newsize: [037E50] oldsize: [053684]
  4149. night: overlay ratio: [0.6255] newsize: [030F80] oldsize: [04E490]
  4150. night: struct ratio: [1.3521] newsize: [006ED0] oldsize: [0051F4]
  4151. night: total = ratio: [0.6701] newsize: [037E50] oldsize: [053684]
  4152. ------------------------------------------------------
  4153. day: object ratio: [0.8699] newsize: [105850] oldsize: [12CA20]
  4154. night: object ratio: [0.8699] newsize: [105850] oldsize: [12CA20]
  4155. object sizes: [ 0x10D0 0x3C90 0x1A40 0x11440 0x16270 0xD9C0 0x1610 0xA80 ]
  4156. sum: [0x3D8A0] allsize: [0x105850]
  4157. ------------------------------------------------------
  4158. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  4159. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  4160. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  4161. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  4162. -------------------------------------------------
  4163. ======( Map 01 )======
  4164. day: overlay ratio: [0.3097] newsize: [00AB60] oldsize: [022950]
  4165. day: struct ratio: [0.6318] newsize: [001A5C] oldsize: [0029B8]
  4166. day: total = ratio: [0.3323] newsize: [00C5BC] oldsize: [025308]
  4167. night: overlay ratio: [0.3097] newsize: [00AB60] oldsize: [022950]
  4168. night: struct ratio: [0.6318] newsize: [001A5C] oldsize: [0029B8]
  4169. night: total = ratio: [0.3323] newsize: [00C5BC] oldsize: [025308]
  4170. ------------------------------------------------------
  4171. day: object ratio: [0.8937] newsize: [10A320] oldsize: [129DB0]
  4172. night: object ratio: [0.8937] newsize: [10A320] oldsize: [129DB0]
  4173. object sizes: [ 0x10D0 0x3C90 0x1A40 0x16990 0x16270 0xD9C0 0x1610 ]
  4174. sum: [0x42370] allsize: [0x10A320]
  4175. ------------------------------------------------------
  4176. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4177. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4178. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4179. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4180. -------------------------------------------------
  4181. ---------------------------------------------------------
  4182. objects pick time: [0.3716ms][74.8059ms]
  4183. object trim time: [0.3785ms][74.8117ms]
  4184. set new actors: [1.5076ms][75.9418ms]
  4185. pre-checking object size: [1.5099ms][75.943ms]
  4186. exit per-object: [1.8555ms][76.2908ms]
  4187. exit sandalone randomize: [14.4469ms][88.8843ms]
  4188. set for size check: [15.4863ms][89.921ms]
  4189. set for dyna trim: [15.5043ms][89.9376ms]
  4190. set after final actor trim: [15.8819ms][90.317ms]
  4191. set after second setnewactors for final data test: [21.8016ms][96.2386ms]
  4192. after isSizeAcceptable: [21.8326ms][96.2658ms]
  4193. #######################################################
  4194. time to complete randomizing [ZoraHall]: 101.9484ms
  4195. ending timestamp : [12:43:54.989 PM]
  4196.  
  4197. starting timestamp : [12:43:54.503 PM]
  4198. time to read scene enemies: 78.8418ms
  4199. object [PatrollingPirate] replacement blocked by item [79]
  4200. object [ZoraEgg] replacement blocked by item [185]
  4201. time to read scene objects: 92.4178ms
  4202. =========================================================================
  4203. For Scene: [PiratesFortressRooms] with fid: 1258, with sid: 0x23
  4204. =========================================================================
  4205. time to finish removing unnecessary objects: 104.3301ms
  4206. ---------------------------
  4207. time to generate candidate list: 261.1454ms
  4208. time to separate map/time actors: 278.0226ms
  4209. time to find matching candidates: 460.7402ms
  4210. Loops used for match candidate: 1
  4211. ----------
  4212. [1][DoorShutter] has flags: [11]
  4213. [2][DoorShutter] has flags: [11]
  4214. [3][DoorShutter] has flags: [9]
  4215. [4][DoorShutter] has flags: [9]
  4216. [5][DoorShutter] has flags: [8]
  4217. [6][DoorShutter] has flags: [8]
  4218. [7][DoorShutter] has flags: [18]
  4219. #######################################################
  4220. Old actor:[03][Shellblade] replaced by new actor: [0002][LikeLike]
  4221. Old actor:[03][WoodenBarrel] replaced by new actor: [7E00][MuteZora]
  4222. Old actor:[03][WoodenBarrel] replaced by new actor: [0000][Mimi] dyn: [12]
  4223. Old actor:[06][Desbreko] replaced by new actor: [0000][SwimmingZora]
  4224. Old actor:[08][Shellblade] replaced by new actor: [0000][LikeLike]
  4225. Old actor:[09][HangingMine] replaced by new actor: [00FF][Poe]
  4226. Old actor:[09][HangingMine] replaced by new actor: [00FF][Poe]
  4227. Old actor:[09][HangingMine] replaced by new actor: [00FF][Poe]
  4228. Old actor:[09][HangingMine] replaced by new actor: [07FE][Flame]
  4229. Old actor:[09][HangingMine] replaced by new actor: [07FE][Flame]
  4230. Old actor:[09][WoodenBarrel] replaced by new actor: [003C][Empty]
  4231. Old actor:[09][WoodenBarrel] replaced by new actor: [FC13][RegularZora]
  4232. Old actor:[09][WoodenBarrel] replaced by new actor: [FC08][RegularZora]
  4233. Old actor:[09][WoodenBarrel] replaced by new actor: [FC15][RegularZora]
  4234. Old actor:[09][WoodenBarrel] replaced by new actor: [7E00][MuteZora]
  4235. Old actor:[09][PirateTelescope] replaced by new actor: [7E00][Empty]
  4236. Old actor:[10][SpikedMine] replaced by new actor: [0102][IronKnuckle]
  4237. Old actor:[10][SpikedMine] replaced by new actor: [006D][En_Invisible_Ruppe]
  4238. Old actor:[10][SpikedMine] replaced by new actor: [0101][IronKnuckle]
  4239. Old actor:[10][SpikedMine] replaced by new actor: [0103][Empty]
  4240. Old actor:[10][SpikedMine] replaced by new actor: [0103][IronKnuckle]
  4241. Old actor:[10][SpikedMine] replaced by new actor: [0000][SwimmingZora]
  4242. Old actor:[11][SpikedMine] replaced by new actor: [0103][IronKnuckle]
  4243. Old actor:[11][SpikedMine] replaced by new actor: [0001][Empty]
  4244. Old actor:[11][SpikedMine] replaced by new actor: [01F9][En_Invisible_Ruppe]
  4245. Old actor:[11][SpikedMine] replaced by new actor: [0101][IronKnuckle]
  4246. Old actor:[11][SpikedMine] replaced by new actor: [0102][IronKnuckle]
  4247. Old actor:[11][SpikedMine] replaced by new actor: [7D01][ObjSwitch] dyn: [12]
  4248. Old actor:[11][WoodenBarrel] replaced by new actor: [FC14][RegularZora]
  4249. Old actor:[11][WoodenBarrel] replaced by new actor: [5323][BugsFishButterfly]
  4250. Old actor:[11][WoodenBarrel] replaced by new actor: [5714][ClayPot]
  4251. Old actor:[11][WoodenBarrel] replaced by new actor: [FC08][RegularZora]
  4252. Old actor:[11][WoodenBarrel] replaced by new actor: [0002][InvisibleRupee]
  4253. Old actor:[11][WoodenBarrel] replaced by new actor: [0001][Mimi] dyn: [12]
  4254. Old actor:[11][WoodenBarrel] replaced by new actor: [0006][FlyingPot]
  4255. Old actor:[11][WoodenBarrel] replaced by new actor: [370A][PointedSign]
  4256. Old actor:[11][WoodenBarrel] replaced by new actor: [0101][Empty]
  4257. Old actor:[11][WoodenBarrel] replaced by new actor: [FC15][RegularZora]
  4258. Old actor:[11][WoodenBarrel] replaced by new actor: [0006][FlyingPot]
  4259. Old actor:[11][WoodenBarrel] replaced by new actor: [017F][DekuFlower] dyn: [12]
  4260. Old actor:[11][WoodenBarrel] replaced by new actor: [FC13][RegularZora]
  4261. Old actor:[11][WoodenBarrel] replaced by new actor: [FF20][RegularIceBlock]
  4262. Old actor:[11][WoodenBarrel] replaced by new actor: [7E00][MuteZora]
  4263. Old actor:[11][WoodenBarrel] replaced by new actor: [0103][Empty]
  4264. Old actor:[12][SpikedMine] replaced by new actor: [0001][Fish]
  4265. Old actor:[12][SpikedMine] replaced by new actor: [0102][IronKnuckle]
  4266. Old actor:[13][Shellblade] replaced by new actor: [0002][LikeLike]
  4267. Old actor:[03][Fish] replaced by new actor: [5322][BugsFishButterfly]
  4268. Old actor:[03][HitSpot] replaced by new actor: [0075][HoneyComb]
  4269. Old actor:[03][ClayPot] replaced by new actor: [480A][ClayPot]
  4270. Old actor:[03][ClayPot] replaced by new actor: [0004][MothSwarm]
  4271. Old actor:[06][ClayPot] replaced by new actor: [0075][En_Invisible_Ruppe]
  4272. Old actor:[06][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
  4273. Old actor:[06][ClayPot] replaced by new actor: [0009][Fairy]
  4274. Old actor:[08][Fish] replaced by new actor: [0001][Fish]
  4275. Old actor:[08][Fish] replaced by new actor: [0001][Fish]
  4276. Old actor:[08][ClayPot] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  4277. Old actor:[08][ClayPot] replaced by new actor: [0007][Fairy]
  4278. Old actor:[08][ClayPot] replaced by new actor: [0003][MothSwarm]
  4279. Old actor:[09][ClayPot] replaced by new actor: [007D][En_Invisible_Ruppe]
  4280. Old actor:[09][ClayPot] replaced by new actor: [681C][ClayPot]
  4281. Old actor:[09][ClayPot] replaced by new actor: [0002][Fairy]
  4282. Old actor:[10][ClayPot] replaced by new actor: [0001][MothSwarm]
  4283. Old actor:[10][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
  4284. Old actor:[11][BugsFishButterfly] replaced by new actor: [0000][SwimmingZora]
  4285. Old actor:[11][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
  4286. Old actor:[11][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
  4287. Old actor:[12][Fish] replaced by new actor: [4322][BugsFishButterfly]
  4288. Old actor:[12][Fish] replaced by new actor: [4322][BugsFishButterfly]
  4289. Old actor:[12][BugsFishButterfly] replaced by new actor: [0001][Fish]
  4290. Old actor:[13][Fish] replaced by new actor: [0001][Fish]
  4291. Old actor:[13][Fish] replaced by new actor: [0001][SwimmingZora]
  4292. Old actor:[13][Fish] replaced by new actor: [0000][SwimmingZora]
  4293. Old actor:[13][ClayPot] replaced by new actor: [0002][Fairy]
  4294. Old actor:[13][ClayPot] replaced by new actor: [0001][MothSwarm]
  4295. Old actor:[14][BugsFishButterfly] replaced by new actor: [2322][BugsFishButterfly]
  4296. Old actor:[14][BugsFishButterfly] replaced by new actor: [0001][Fish]
  4297. Old actor:[14][BugsFishButterfly] replaced by new actor: [7322][BugsFishButterfly]
  4298. ---------------------------------------------------------
  4299. Height adjustments:
  4300. - lowered height of actor [Poe] by [58] from ceiling to fly
  4301. - lowered height of actor [Poe] by [77] from ceiling to fly
  4302. - lowered height of actor [Poe] by [71] from ceiling to fly
  4303. + adjusted height of actor [MothSwarm] by [50]
  4304. + adjusted height of actor [BugsFishButterfly] by [100]
  4305. + adjusted height of actor [UnusedPirateElevator] by [15]
  4306. + adjusted height of actor [MothSwarm] by [50]
  4307. + adjusted height of actor [MothSwarm] by [50]
  4308. + adjusted height of actor [BugsFishButterfly] by [100]
  4309. + adjusted height of actor [BugsFishButterfly] by [100]
  4310. + adjusted height of actor [BugsFishButterfly] by [100]
  4311. + adjusted height of actor [MothSwarm] by [50]
  4312. +++ [24][En_Invisible_Ruppe] had switch flags modified to [126] +++
  4313. +++ [27][ObjSwitch] had switch flags modified to [125] +++
  4314. +++ [48][HoneyComb] had treasure flags modified to [29] +++
  4315. +++ [60][ClayPot] had treasure flags modified to [28] +++
  4316. ---------------------------------------------------------
  4317. ======( Map 00 )======
  4318. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  4319. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  4320. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  4321. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  4322. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  4323. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  4324. ------------------------------------------------------
  4325. day: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
  4326. night: object ratio: [1.0000] newsize: [0F28E0] oldsize: [0F28E0]
  4327. object sizes: [ 0xB8A0 0xF900 0x3C90 ]
  4328. sum: [0x1EE30] allsize: [0xF28E0]
  4329. ------------------------------------------------------
  4330. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4331. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4332. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4333. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4334. -------------------------------------------------
  4335. ======( Map 01 )======
  4336. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  4337. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  4338. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  4339. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  4340. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  4341. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  4342. ------------------------------------------------------
  4343. day: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
  4344. night: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
  4345. object sizes: [ 0xB8A0 0xA360 0x11C0 0x11440 0xF900 0x3C90 ]
  4346. sum: [0x3B790] allsize: [0x10F240]
  4347. ------------------------------------------------------
  4348. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4349. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4350. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4351. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4352. -------------------------------------------------
  4353. ======( Map 02 )======
  4354. day: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  4355. day: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  4356. day: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  4357. night: overlay ratio: [1.0000] newsize: [007900] oldsize: [007900]
  4358. night: struct ratio: [1.0000] newsize: [0009D8] oldsize: [0009D8]
  4359. night: total = ratio: [1.0000] newsize: [0082D8] oldsize: [0082D8]
  4360. ------------------------------------------------------
  4361. day: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
  4362. night: object ratio: [1.0000] newsize: [0FAA00] oldsize: [0FAA00]
  4363. object sizes: [ 0xB8A0 0x8120 0xF900 0x3C90 ]
  4364. sum: [0x26F50] allsize: [0xFAA00]
  4365. ------------------------------------------------------
  4366. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4367. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4368. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4369. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4370. -------------------------------------------------
  4371. ======( Map 03 )======
  4372. day: overlay ratio: [1.0009] newsize: [01DDD0] oldsize: [01DD60]
  4373. day: struct ratio: [2.1244] newsize: [006524] oldsize: [002F9C]
  4374. day: total = ratio: [1.1028] newsize: [0242F4] oldsize: [020CFC]
  4375. night: overlay ratio: [1.0009] newsize: [01DDD0] oldsize: [01DD60]
  4376. night: struct ratio: [2.1244] newsize: [006524] oldsize: [002F9C]
  4377. night: total = ratio: [1.1028] newsize: [0242F4] oldsize: [020CFC]
  4378. ------------------------------------------------------
  4379. day: object ratio: [1.0430] newsize: [148700] oldsize: [13AE40]
  4380. night: object ratio: [1.0430] newsize: [148700] oldsize: [13AE40]
  4381. object sizes: [ 0xB8A0 0x11440 0xF900 0xA360 0xB100 0xC1E0 0x10D0 0x11C0 0x13A0 0x15130 0x8120 0x59B0 0xE00 ]
  4382. sum: [0x74C50] allsize: [0x148700]
  4383. ------------------------------------------------------
  4384. day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
  4385. day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
  4386. night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
  4387. night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
  4388. -------------------------------------------------
  4389. ======( Map 04 )======
  4390. day: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
  4391. day: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
  4392. day: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
  4393. night: overlay ratio: [1.0000] newsize: [001D60] oldsize: [001D60]
  4394. night: struct ratio: [1.0000] newsize: [00030C] oldsize: [00030C]
  4395. night: total = ratio: [1.0000] newsize: [00206C] oldsize: [00206C]
  4396. ------------------------------------------------------
  4397. day: object ratio: [1.0654] newsize: [0FBCB0] oldsize: [0EC550]
  4398. night: object ratio: [1.0654] newsize: [0FBCB0] oldsize: [0EC550]
  4399. object sizes: [ 0xB8A0 0x11C0 0xA360 0x11440 ]
  4400. sum: [0x28200] allsize: [0xFBCB0]
  4401. ------------------------------------------------------
  4402. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4403. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4404. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4405. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4406. -------------------------------------------------
  4407. ======( Map 05 )======
  4408. day: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920]
  4409. day: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4]
  4410. day: total = ratio: [1.0000] newsize: [004014] oldsize: [004014]
  4411. night: overlay ratio: [1.0000] newsize: [003920] oldsize: [003920]
  4412. night: struct ratio: [1.0000] newsize: [0006F4] oldsize: [0006F4]
  4413. night: total = ratio: [1.0000] newsize: [004014] oldsize: [004014]
  4414. ------------------------------------------------------
  4415. day: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
  4416. night: object ratio: [1.0605] newsize: [10F240] oldsize: [0FFAE0]
  4417. object sizes: [ 0xB8A0 0xA360 0x11C0 0x11440 0xF900 0x3C90 ]
  4418. sum: [0x3B790] allsize: [0x10F240]
  4419. ------------------------------------------------------
  4420. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4421. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4422. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4423. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4424. -------------------------------------------------
  4425. ======( Map 06 )======
  4426. day: overlay ratio: [0.9679] newsize: [00C5B0] oldsize: [00CC40]
  4427. day: struct ratio: [1.3014] newsize: [000FEC] oldsize: [000C3C]
  4428. day: total = ratio: [0.9867] newsize: [00D59C] oldsize: [00D87C]
  4429. night: overlay ratio: [0.9679] newsize: [00C5B0] oldsize: [00CC40]
  4430. night: struct ratio: [1.3014] newsize: [000FEC] oldsize: [000C3C]
  4431. night: total = ratio: [0.9867] newsize: [00D59C] oldsize: [00D87C]
  4432. ------------------------------------------------------
  4433. day: object ratio: [1.0542] newsize: [0FE260] oldsize: [0F1170]
  4434. night: object ratio: [1.0542] newsize: [0FE260] oldsize: [0F1170]
  4435. object sizes: [ 0xB8A0 0x59B0 0x11440 0x8120 ]
  4436. sum: [0x2A7B0] allsize: [0xFE260]
  4437. ------------------------------------------------------
  4438. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  4439. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  4440. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  4441. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  4442. -------------------------------------------------
  4443. ======( Map 07 )======
  4444. day: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0]
  4445. day: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48]
  4446. day: total = ratio: [1.0000] newsize: [008528] oldsize: [008528]
  4447. night: overlay ratio: [1.0000] newsize: [0079E0] oldsize: [0079E0]
  4448. night: struct ratio: [1.0000] newsize: [000B48] oldsize: [000B48]
  4449. night: total = ratio: [1.0000] newsize: [008528] oldsize: [008528]
  4450. ------------------------------------------------------
  4451. day: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0]
  4452. night: object ratio: [1.0000] newsize: [0F17D0] oldsize: [0F17D0]
  4453. object sizes: [ 0xB8A0 0xA360 0x8120 ]
  4454. sum: [0x1DD20] allsize: [0xF17D0]
  4455. ------------------------------------------------------
  4456. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  4457. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  4458. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  4459. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  4460. -------------------------------------------------
  4461. ======( Map 08 )======
  4462. day: overlay ratio: [1.0856] newsize: [0108C0] oldsize: [00F3E0]
  4463. day: struct ratio: [4.6755] newsize: [0041F8] oldsize: [000E1C]
  4464. day: total = ratio: [1.2819] newsize: [014AB8] oldsize: [0101FC]
  4465. night: overlay ratio: [1.0856] newsize: [0108C0] oldsize: [00F3E0]
  4466. night: struct ratio: [4.6755] newsize: [0041F8] oldsize: [000E1C]
  4467. night: total = ratio: [1.2819] newsize: [014AB8] oldsize: [0101FC]
  4468. ------------------------------------------------------
  4469. day: object ratio: [0.9920] newsize: [0EDC20] oldsize: [0EFAC0]
  4470. night: object ratio: [0.9920] newsize: [0EDC20] oldsize: [0EFAC0]
  4471. object sizes: [ 0xB8A0 0x59B0 0xE00 0x8120 ]
  4472. sum: [0x1A170] allsize: [0xEDC20]
  4473. ------------------------------------------------------
  4474. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  4475. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  4476. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  4477. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  4478. -------------------------------------------------
  4479. ======( Map 09 )======
  4480. day: overlay ratio: [1.9543] newsize: [028370] oldsize: [014940]
  4481. day: struct ratio: [0.8645] newsize: [0030D8] oldsize: [003880]
  4482. day: total = ratio: [1.7946] newsize: [02B448] oldsize: [0181C0]
  4483. night: overlay ratio: [1.9543] newsize: [028370] oldsize: [014940]
  4484. night: struct ratio: [0.8645] newsize: [0030D8] oldsize: [003880]
  4485. night: total = ratio: [1.7946] newsize: [02B448] oldsize: [0181C0]
  4486. ------------------------------------------------------
  4487. day: object ratio: [1.0766] newsize: [100690] oldsize: [0EE290]
  4488. night: object ratio: [1.0766] newsize: [100690] oldsize: [0EE290]
  4489. object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x50E0 0x10 0x1F0 ]
  4490. sum: [0x2CBE0] allsize: [0x100690]
  4491. ------------------------------------------------------
  4492. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  4493. day: dyna vert delta: [0] newsize: [000024] oldsize: [000024]
  4494. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  4495. night: dyna vert delta: [0] newsize: [000024] oldsize: [000024]
  4496. -------------------------------------------------
  4497. ======( Map 0A )======
  4498. day: overlay ratio: [0.5101] newsize: [00E270] oldsize: [01BBE0]
  4499. day: struct ratio: [0.6725] newsize: [005520] oldsize: [007E94]
  4500. day: total = ratio: [0.5462] newsize: [013790] oldsize: [023A74]
  4501. night: overlay ratio: [0.5101] newsize: [00E270] oldsize: [01BBE0]
  4502. night: struct ratio: [0.6725] newsize: [005520] oldsize: [007E94]
  4503. night: total = ratio: [0.5462] newsize: [013790] oldsize: [023A74]
  4504. ------------------------------------------------------
  4505. day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
  4506. night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
  4507. object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
  4508. sum: [0x3B1B0] allsize: [0x10EC60]
  4509. ------------------------------------------------------
  4510. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4511. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4512. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4513. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4514. -------------------------------------------------
  4515. ======( Map 0B )======
  4516. day: overlay ratio: [0.9367] newsize: [0320E0] oldsize: [035700]
  4517. day: struct ratio: [0.5131] newsize: [005950] oldsize: [00AE14]
  4518. day: total = ratio: [0.8650] newsize: [037A30] oldsize: [040514]
  4519. night: overlay ratio: [0.9367] newsize: [0320E0] oldsize: [035700]
  4520. night: struct ratio: [0.5131] newsize: [005950] oldsize: [00AE14]
  4521. night: total = ratio: [0.8650] newsize: [037A30] oldsize: [040514]
  4522. ------------------------------------------------------
  4523. day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
  4524. night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
  4525. object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
  4526. sum: [0x3B1B0] allsize: [0x10EC60]
  4527. ------------------------------------------------------
  4528. day: dyna poly delta: [36] newsize: [000060] oldsize: [00003C]
  4529. day: dyna vert delta: [32] newsize: [000054] oldsize: [000034]
  4530. night: dyna poly delta: [36] newsize: [000060] oldsize: [00003C]
  4531. night: dyna vert delta: [32] newsize: [000054] oldsize: [000034]
  4532. -------------------------------------------------
  4533. ======( Map 0C )======
  4534. day: overlay ratio: [0.8122] newsize: [00F860] oldsize: [0131D0]
  4535. day: struct ratio: [0.4628] newsize: [001B04] oldsize: [003A60]
  4536. day: total = ratio: [0.7562] newsize: [011364] oldsize: [016C30]
  4537. night: overlay ratio: [0.8122] newsize: [00F860] oldsize: [0131D0]
  4538. night: struct ratio: [0.4628] newsize: [001B04] oldsize: [003A60]
  4539. night: total = ratio: [0.7562] newsize: [011364] oldsize: [016C30]
  4540. ------------------------------------------------------
  4541. day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
  4542. night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
  4543. object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
  4544. sum: [0x3B1B0] allsize: [0x10EC60]
  4545. ------------------------------------------------------
  4546. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  4547. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  4548. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  4549. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  4550. -------------------------------------------------
  4551. ======( Map 0D )======
  4552. day: overlay ratio: [1.1156] newsize: [012520] oldsize: [0106C0]
  4553. day: struct ratio: [4.5595] newsize: [004C04] oldsize: [0010AC]
  4554. day: total = ratio: [1.3211] newsize: [017124] oldsize: [01176C]
  4555. night: overlay ratio: [1.1156] newsize: [012520] oldsize: [0106C0]
  4556. night: struct ratio: [4.5595] newsize: [004C04] oldsize: [0010AC]
  4557. night: total = ratio: [1.3211] newsize: [017124] oldsize: [01176C]
  4558. ------------------------------------------------------
  4559. day: object ratio: [1.0578] newsize: [0F8100] oldsize: [0EA840]
  4560. night: object ratio: [1.0578] newsize: [0F8100] oldsize: [0EA840]
  4561. object sizes: [ 0xB8A0 0x59B0 0xE00 0x11440 0x11C0 ]
  4562. sum: [0x24650] allsize: [0xF8100]
  4563. ------------------------------------------------------
  4564. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4565. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4566. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4567. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4568. -------------------------------------------------
  4569. ======( Map 0E )======
  4570. day: overlay ratio: [1.4930] newsize: [0049A0] oldsize: [003150]
  4571. day: struct ratio: [1.1714] newsize: [0005C4] oldsize: [0004EC]
  4572. day: total = ratio: [1.4638] newsize: [004F64] oldsize: [00363C]
  4573. night: overlay ratio: [1.4930] newsize: [0049A0] oldsize: [003150]
  4574. night: struct ratio: [1.1714] newsize: [0005C4] oldsize: [0004EC]
  4575. night: total = ratio: [1.4638] newsize: [004F64] oldsize: [00363C]
  4576. ------------------------------------------------------
  4577. day: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
  4578. night: object ratio: [1.1265] newsize: [10EC60] oldsize: [0F05C0]
  4579. object sizes: [ 0xB8A0 0x11440 0x8120 0x1940 0x11C0 0x136B0 0x10 0x1F0 ]
  4580. sum: [0x3B1B0] allsize: [0x10EC60]
  4581. ------------------------------------------------------
  4582. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4583. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4584. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4585. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4586. -------------------------------------------------
  4587. ---------------------------------------------------------
  4588. objects pick time: [0.6539ms][279.0175ms]
  4589. object trim time: [0.6806ms][279.0423ms]
  4590. set new actors: [18.3437ms][296.7076ms]
  4591. pre-checking object size: [18.3481ms][296.7096ms]
  4592. exit per-object: [23.6801ms][302.044ms]
  4593. exit sandalone randomize: [154.6823ms][433.0465ms]
  4594. set for size check: [165.5073ms][443.871ms]
  4595. set for dyna trim: [171.1759ms][449.5397ms]
  4596. set after final actor trim: [173.4851ms][451.8485ms]
  4597. set after second setnewactors for final data test: [181.5221ms][459.8863ms]
  4598. after isSizeAcceptable: [182.3757ms][460.7389ms]
  4599. #######################################################
  4600. time to complete randomizing [PiratesFortressRooms]: 494.1626ms
  4601. ending timestamp : [12:43:54.997 PM]
  4602.  
  4603. starting timestamp : [12:43:54.953 PM]
  4604. time to read scene enemies: 8.1297ms
  4605. object [Monkey] replacement blocked by item [11]
  4606. object [DekuKing] replacement blocked by item [93]
  4607. object [DekuPrincess] replacement blocked by item [178]
  4608. object [Butler] replacement blocked by item [93]
  4609. time to read scene objects: 8.4267ms
  4610. =========================================================================
  4611. For Scene: [DekuKingChamber] with fid: 1342, with sid: 0x3E
  4612. =========================================================================
  4613. time to finish removing unnecessary objects: 9.4248ms
  4614. ---------------------------
  4615. time to generate candidate list: 42.9848ms
  4616. time to separate map/time actors: 43.6483ms
  4617. time to find matching candidates: 50.327ms
  4618. Loops used for match candidate: 1
  4619. ----------
  4620. #######################################################
  4621. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
  4622. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
  4623. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
  4624. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
  4625. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
  4626. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
  4627. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
  4628. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
  4629. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
  4630. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
  4631. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
  4632. Old actor:[00][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
  4633. Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
  4634. Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
  4635. Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0000][Cow]
  4636. Old actor:[01][DekuPalaceChamberGuard] replaced by new actor: [0002][Cow]
  4637. ---------------------------------------------------------
  4638. Height adjustments:
  4639. ---------------------------------------------------------
  4640. ======( Map 00 )======
  4641. day: overlay ratio: [0.9317] newsize: [031E20] oldsize: [0358A0]
  4642. day: struct ratio: [0.9104] newsize: [0040D0] oldsize: [004730]
  4643. day: total = ratio: [0.9301] newsize: [035EF0] oldsize: [039FD0]
  4644. night: overlay ratio: [0.9317] newsize: [031E20] oldsize: [0358A0]
  4645. night: struct ratio: [0.9104] newsize: [0040D0] oldsize: [004730]
  4646. night: total = ratio: [0.9301] newsize: [035EF0] oldsize: [039FD0]
  4647. ------------------------------------------------------
  4648. day: object ratio: [0.9105] newsize: [119F10] oldsize: [135A80]
  4649. night: object ratio: [0.9105] newsize: [119F10] oldsize: [135A80]
  4650. object sizes: [ 0x4EB0 0x1D530 0xF520 0x12440 0xE210 0x10 ]
  4651. sum: [0x51F60] allsize: [0x119F10]
  4652. ------------------------------------------------------
  4653. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4654. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4655. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4656. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4657. -------------------------------------------------
  4658. ======( Map 01 )======
  4659. day: overlay ratio: [0.9430] newsize: [014280] oldsize: [015600]
  4660. day: struct ratio: [0.9245] newsize: [001A08] oldsize: [001C28]
  4661. day: total = ratio: [0.9416] newsize: [015C88] oldsize: [017228]
  4662. night: overlay ratio: [0.9430] newsize: [014280] oldsize: [015600]
  4663. night: struct ratio: [0.9245] newsize: [001A08] oldsize: [001C28]
  4664. night: total = ratio: [0.9416] newsize: [015C88] oldsize: [017228]
  4665. ------------------------------------------------------
  4666. day: object ratio: [1.0057] newsize: [119F00] oldsize: [118550]
  4667. night: object ratio: [1.0057] newsize: [119F00] oldsize: [118550]
  4668. object sizes: [ 0x4EB0 0x1D530 0xF520 0x12440 0xE210 ]
  4669. sum: [0x51F50] allsize: [0x119F00]
  4670. ------------------------------------------------------
  4671. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4672. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4673. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4674. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4675. -------------------------------------------------
  4676. ---------------------------------------------------------
  4677. objects pick time: [0.0015ms][43.7839ms]
  4678. object trim time: [0.0097ms][43.7913ms]
  4679. set new actors: [0.6395ms][44.4227ms]
  4680. pre-checking object size: [0.6425ms][44.4239ms]
  4681. exit per-object: [0.7741ms][44.5564ms]
  4682. exit sandalone randomize: [0.777ms][44.5583ms]
  4683. set for size check: [5.6263ms][49.4108ms]
  4684. set for dyna trim: [5.6701ms][49.452ms]
  4685. set after final actor trim: [5.7917ms][49.5743ms]
  4686. set after second setnewactors for final data test: [6.4833ms][50.2658ms]
  4687. after isSizeAcceptable: [6.5446ms][50.3262ms]
  4688. #######################################################
  4689. time to complete randomizing [DekuKingChamber]: 57.2471ms
  4690. ending timestamp : [12:43:55.010 PM]
  4691.  
  4692. starting timestamp : [12:43:54.884 PM]
  4693. time to read scene enemies: 13.9958ms
  4694. object [BigPoe] replacement blocked by item [182]
  4695. time to read scene objects: 15.096ms
  4696. =========================================================================
  4697. For Scene: [DampesHouse] with fid: 1316, with sid: 0x30
  4698. =========================================================================
  4699. time to finish removing unnecessary objects: 23.1102ms
  4700. ---------------------------
  4701. time to generate candidate list: 106.6746ms
  4702. time to separate map/time actors: 111.2461ms
  4703. time to find matching candidates: 118.9748ms
  4704. Loops used for match candidate: 1
  4705. ----------
  4706. #######################################################
  4707. Old actor:[00][WallMaster] replaced by new actor: [0000][Guay]
  4708. Old actor:[00][Dampe] replaced by new actor: [0004][Keese]
  4709. Old actor:[00][Dampe] replaced by new actor: [8004][Keese]
  4710. Old actor:[00][Dampe] replaced by new actor: [0002][Keese]
  4711. Old actor:[00][Dampe] replaced by new actor: [8000][Keese]
  4712. Old actor:[00][Dampe] replaced by new actor: [8002][Keese]
  4713. Old actor:[00][Dampe] replaced by new actor: [8000][Keese]
  4714. Old actor:[00][Dampe] replaced by new actor: [8000][Keese]
  4715. Old actor:[00][Dampe] replaced by new actor: [0000][Keese]
  4716. Old actor:[00][ClayPot] replaced by new actor: [0102][Empty]
  4717. Old actor:[00][ClayPot] replaced by new actor: [0101][Empty]
  4718. Old actor:[00][ClayPot] replaced by new actor: [007F][DekuFlower] dyn: [12]
  4719. Old actor:[00][ClayPot] replaced by new actor: [FF03][IronKnuckle]
  4720. Old actor:[00][ClayPot] replaced by new actor: [8200][GrottoHole]
  4721. Old actor:[00][ClayPot] replaced by new actor: [0102][IronKnuckle]
  4722. Old actor:[00][ClayPot] replaced by new actor: [614F][TallGrass]
  4723. Old actor:[00][ClayPot] replaced by new actor: [2409][PointedSign]
  4724. Old actor:[00][ClayPot] replaced by new actor: [0101][IronKnuckle]
  4725. Old actor:[00][ClayPot] replaced by new actor: [FF01][IronKnuckle]
  4726. Old actor:[01][Dampe] replaced by new actor: [8004][Keese]
  4727. ---------------------------------------------------------
  4728. Height adjustments:
  4729. + adjusted height of actor [Keese] by [150]
  4730. + adjusted height of actor [Keese] by [150]
  4731. + adjusted height of actor [Keese] by [150]
  4732. + adjusted height of actor [Keese] by [150]
  4733. + adjusted height of actor [Keese] by [150]
  4734. + adjusted height of actor [Keese] by [150]
  4735. + adjusted height of actor [Keese] by [150]
  4736. + adjusted height of actor [Keese] by [150]
  4737. + adjusted height of actor [Keese] by [150]
  4738. ---------------------------------------------------------
  4739. ======( Map 00 )======
  4740. day: overlay ratio: [0.7144] newsize: [036D80] oldsize: [04CC60]
  4741. day: struct ratio: [1.1578] newsize: [005704] oldsize: [004B28]
  4742. day: total = ratio: [0.7399] newsize: [03C484] oldsize: [051788]
  4743. night: overlay ratio: [0.7144] newsize: [036D80] oldsize: [04CC60]
  4744. night: struct ratio: [1.1578] newsize: [005704] oldsize: [004B28]
  4745. night: total = ratio: [0.7399] newsize: [03C484] oldsize: [051788]
  4746. ------------------------------------------------------
  4747. day: object ratio: [0.9950] newsize: [0F9D20] oldsize: [0FB140]
  4748. night: object ratio: [0.9950] newsize: [0F9D20] oldsize: [0FB140]
  4749. object sizes: [ 0x136B0 0x18C0 0x2330 0x7EB0 0x3E10 0x5C20 0x10D0 0x8120 ]
  4750. sum: [0x31D70] allsize: [0xF9D20]
  4751. ------------------------------------------------------
  4752. day: dyna poly delta: [12] newsize: [000030] oldsize: [000024]
  4753. day: dyna vert delta: [12] newsize: [000024] oldsize: [000018]
  4754. night: dyna poly delta: [12] newsize: [000030] oldsize: [000024]
  4755. night: dyna vert delta: [12] newsize: [000024] oldsize: [000018]
  4756. -------------------------------------------------
  4757. ======( Map 01 )======
  4758. day: overlay ratio: [0.6878] newsize: [003D20] oldsize: [0058E0]
  4759. day: struct ratio: [0.9251] newsize: [00062C] oldsize: [0006AC]
  4760. day: total = ratio: [0.7043] newsize: [00434C] oldsize: [005F8C]
  4761. night: overlay ratio: [0.6878] newsize: [003D20] oldsize: [0058E0]
  4762. night: struct ratio: [0.9251] newsize: [00062C] oldsize: [0006AC]
  4763. night: total = ratio: [0.7043] newsize: [00434C] oldsize: [005F8C]
  4764. ------------------------------------------------------
  4765. day: object ratio: [1.0356] newsize: [0E0D30] oldsize: [0D91B0]
  4766. night: object ratio: [1.0356] newsize: [0E0D30] oldsize: [0D91B0]
  4767. object sizes: [ 0x136B0 0x18C0 0x3E10 ]
  4768. sum: [0x18D80] allsize: [0xE0D30]
  4769. ------------------------------------------------------
  4770. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4771. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4772. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4773. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4774. -------------------------------------------------
  4775. ---------------------------------------------------------
  4776. objects pick time: [0.1361ms][111.6298ms]
  4777. object trim time: [0.1445ms][111.637ms]
  4778. set new actors: [1.2997ms][112.7938ms]
  4779. pre-checking object size: [1.3029ms][112.7953ms]
  4780. exit per-object: [1.6721ms][113.1658ms]
  4781. exit sandalone randomize: [1.676ms][113.1684ms]
  4782. set for size check: [2.2039ms][113.6965ms]
  4783. set for dyna trim: [2.2522ms][113.7448ms]
  4784. set after final actor trim: [6.6889ms][118.1845ms]
  4785. set after second setnewactors for final data test: [7.4236ms][118.9182ms]
  4786. after isSizeAcceptable: [7.4801ms][118.9737ms]
  4787. #######################################################
  4788. time to complete randomizing [DampesHouse]: 128.7651ms
  4789. ending timestamp : [12:43:55.012 PM]
  4790.  
  4791. starting timestamp : [12:43:54.977 PM]
  4792. time to read scene enemies: 5.6565ms
  4793. time to read scene objects: 5.857ms
  4794. =========================================================================
  4795. For Scene: [GoronVillageSpring] with fid: 1366, with sid: 0x48
  4796. =========================================================================
  4797. time to finish removing unnecessary objects: 12.8887ms
  4798. ---------------------------
  4799. time to generate candidate list: 51.0266ms
  4800. time to separate map/time actors: 51.2862ms
  4801. time to find matching candidates: 60.8365ms
  4802. Loops used for match candidate: 1
  4803. ----------
  4804. #######################################################
  4805. Old actor:[00][SquareSign] replaced by new actor: [0002][SquareSign]
  4806. Old actor:[00][SquareSign] replaced by new actor: [0027][SquareSign]
  4807. Old actor:[00][SquareSign] replaced by new actor: [001D][SquareSign]
  4808. Old actor:[00][BuisnessScrub] replaced by new actor: [0000][Postbox]
  4809. Old actor:[00][BuisnessScrub] replaced by new actor: [0002][Postbox]
  4810. Old actor:[01][Scarecrow] replaced by new actor: [0005][GiantBeee]
  4811. Old actor:[01][LargeWoodenCrate] replaced by new actor: [7F85][GoGoron]
  4812. ---------------------------------------------------------
  4813. Height adjustments:
  4814. ---------------------------------------------------------
  4815. ======( Map 00 )======
  4816. day: overlay ratio: [0.7341] newsize: [011940] oldsize: [017F20]
  4817. day: struct ratio: [0.8673] newsize: [0010F4] oldsize: [00138C]
  4818. day: total = ratio: [0.7406] newsize: [012A34] oldsize: [0192AC]
  4819. night: overlay ratio: [0.7341] newsize: [011940] oldsize: [017F20]
  4820. night: struct ratio: [0.8673] newsize: [0010F4] oldsize: [00138C]
  4821. night: total = ratio: [0.7406] newsize: [012A34] oldsize: [0192AC]
  4822. ------------------------------------------------------
  4823. day: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
  4824. night: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
  4825. object sizes: [ 0x14D90 0x1A90 0x17B0 0x3E20 0x1F0 0x10 0x13A0 ]
  4826. sum: [0x1D390] allsize: [0xE5340]
  4827. ------------------------------------------------------
  4828. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  4829. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  4830. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  4831. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  4832. -------------------------------------------------
  4833. ======( Map 01 )======
  4834. day: overlay ratio: [1.2915] newsize: [00DE10] oldsize: [00ABF0]
  4835. day: struct ratio: [1.5662] newsize: [001ACC] oldsize: [00111C]
  4836. day: total = ratio: [1.3164] newsize: [00F8DC] oldsize: [00BD0C]
  4837. night: overlay ratio: [1.2915] newsize: [00DE10] oldsize: [00ABF0]
  4838. night: struct ratio: [1.5662] newsize: [001ACC] oldsize: [00111C]
  4839. night: total = ratio: [1.3164] newsize: [00F8DC] oldsize: [00BD0C]
  4840. ------------------------------------------------------
  4841. day: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
  4842. night: object ratio: [0.9290] newsize: [0E5340] oldsize: [0F6B50]
  4843. object sizes: [ 0x14D90 0x1A90 0x17B0 0x3E20 0x1F0 0x10 0x13A0 ]
  4844. sum: [0x1D390] allsize: [0xE5340]
  4845. ------------------------------------------------------
  4846. day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
  4847. day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
  4848. night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
  4849. night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
  4850. -------------------------------------------------
  4851. ======( Map 02 )======
  4852. day: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
  4853. day: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
  4854. day: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
  4855. night: overlay ratio: [1.0000] newsize: [000710] oldsize: [000710]
  4856. night: struct ratio: [1.0000] newsize: [0002E4] oldsize: [0002E4]
  4857. night: total = ratio: [1.0000] newsize: [0009F4] oldsize: [0009F4]
  4858. ------------------------------------------------------
  4859. day: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
  4860. night: object ratio: [1.0000] newsize: [0EF740] oldsize: [0EF740]
  4861. object sizes: [ 0x14D90 0x12A00 ]
  4862. sum: [0x27790] allsize: [0xEF740]
  4863. ------------------------------------------------------
  4864. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4865. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4866. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4867. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4868. -------------------------------------------------
  4869. ======( Map 03 )======
  4870. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  4871. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  4872. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  4873. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  4874. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  4875. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  4876. ------------------------------------------------------
  4877. day: object ratio: [0.9599] newsize: [0E3DA0] oldsize: [0ED5E0]
  4878. night: object ratio: [0.9599] newsize: [0E3DA0] oldsize: [0ED5E0]
  4879. object sizes: [ 0x14D90 0x1A90 0x17B0 0x3E20 ]
  4880. sum: [0x1BDF0] allsize: [0xE3DA0]
  4881. ------------------------------------------------------
  4882. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4883. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4884. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4885. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4886. -------------------------------------------------
  4887. ---------------------------------------------------------
  4888. objects pick time: [8.1157ms][59.5383ms]
  4889. object trim time: [8.1316ms][59.5514ms]
  4890. set new actors: [8.4647ms][59.8851ms]
  4891. pre-checking object size: [8.4669ms][59.8864ms]
  4892. exit per-object: [8.7343ms][60.1546ms]
  4893. exit sandalone randomize: [8.738ms][60.1575ms]
  4894. set for size check: [8.9918ms][60.4117ms]
  4895. set for dyna trim: [9.0116ms][60.4313ms]
  4896. set after final actor trim: [9.1402ms][60.5601ms]
  4897. set after second setnewactors for final data test: [9.3797ms][60.8001ms]
  4898. after isSizeAcceptable: [9.4162ms][60.8358ms]
  4899. #######################################################
  4900. time to complete randomizing [GoronVillageSpring]: 61.7644ms
  4901. ending timestamp : [12:43:55.038 PM]
  4902.  
  4903. starting timestamp : [12:43:54.989 PM]
  4904. time to read scene enemies: 1.2072ms
  4905. object [TradingPostShop] replacement blocked by item [429]
  4906. time to read scene objects: 1.5109ms
  4907. =========================================================================
  4908. For Scene: [TradingPost] with fid: 1324, with sid: 0x34
  4909. =========================================================================
  4910. time to finish removing unnecessary objects: 7.8388ms
  4911. ---------------------------
  4912. time to generate candidate list: 46.6589ms
  4913. time to separate map/time actors: 47.1093ms
  4914. time to find matching candidates: 57.8745ms
  4915. Loops used for match candidate: 1
  4916. ----------
  4917. #######################################################
  4918. Old actor:[00][Treee] replaced by new actor: [107F][GateSoldier]
  4919. Old actor:[00][Treee] replaced by new actor: [0000][Shiro]
  4920. Old actor:[00][Treee] replaced by new actor: [307F][GateSoldier]
  4921. Old actor:[00][Treee] replaced by new actor: [FFFF][RegularIceBlock]
  4922. Old actor:[00][ClayPot] replaced by new actor: [1E3F][WoodenBarrel]
  4923. Old actor:[00][Clock] replaced by new actor: [0000][BoatCruiseTarget]
  4924. Old actor:[00][Fish] replaced by new actor: [5322][BugsFishButterfly]
  4925. Old actor:[00][WallTalkSpot] replaced by new actor: [FE09][WallTalkSpot]
  4926. ---------------------------------------------------------
  4927. Height adjustments:
  4928. +++ [4][WoodenBarrel] had treasure flags modified to [30] +++
  4929. ---------------------------------------------------------
  4930. ======( Map 00 )======
  4931. day: overlay ratio: [0.8215] newsize: [015CF0] oldsize: [01A8C0]
  4932. day: struct ratio: [1.1371] newsize: [002150] oldsize: [001D4C]
  4933. day: total = ratio: [0.8419] newsize: [017E40] oldsize: [01C60C]
  4934. night: overlay ratio: [0.8215] newsize: [015CF0] oldsize: [01A8C0]
  4935. night: struct ratio: [1.1371] newsize: [002150] oldsize: [001D4C]
  4936. night: total = ratio: [0.8419] newsize: [017E40] oldsize: [01C60C]
  4937. ------------------------------------------------------
  4938. day: object ratio: [1.0510] newsize: [122080] oldsize: [113F60]
  4939. night: object ratio: [1.0510] newsize: [122080] oldsize: [113F60]
  4940. object sizes: [ 0x14320 0x18D0 0x1EC0 0x11C0 0x6C0 0x1B10 0x1B00 0x10B80 0xDC90 0x2C90 0xB8C0 0x1CE0 0x1B5E0 0x81C0 0x1260 0x16B0 0x420 ]
  4941. sum: [0x71850] allsize: [0x122080]
  4942. ------------------------------------------------------
  4943. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4944. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4945. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  4946. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  4947. -------------------------------------------------
  4948. ---------------------------------------------------------
  4949. objects pick time: [0.1382ms][47.2551ms]
  4950. object trim time: [0.144ms][47.2605ms]
  4951. set new actors: [0.4096ms][47.5265ms]
  4952. pre-checking object size: [0.4111ms][47.5275ms]
  4953. exit per-object: [0.7005ms][47.8181ms]
  4954. exit sandalone randomize: [10.0009ms][57.1208ms]
  4955. set for size check: [10.2817ms][57.3987ms]
  4956. set for dyna trim: [10.2949ms][57.4114ms]
  4957. set after final actor trim: [10.4792ms][57.5961ms]
  4958. set after second setnewactors for final data test: [10.7379ms][57.8549ms]
  4959. after isSizeAcceptable: [10.7571ms][57.8736ms]
  4960. #######################################################
  4961. Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [-189,3,76]
  4962. time to complete randomizing [TradingPost]: 64.0321ms
  4963. ending timestamp : [12:43:55.053 PM]
  4964.  
  4965. starting timestamp : [12:43:55.013 PM]
  4966. in scene [ZoraHallRooms]m[2]r[2]v[007F] actor: [0x007F][DekuFlower] was blocked by item [419]
  4967. time to read scene enemies: 13.661ms
  4968. object [BuisnessScrub] replacement blocked by item [167]
  4969. time to read scene objects: 13.9608ms
  4970. =========================================================================
  4971. For Scene: [ZoraHallRooms] with fid: 1403, with sid: 0x4C
  4972. =========================================================================
  4973. time to finish removing unnecessary objects: 23.0102ms
  4974. ---------------------------
  4975. time to generate candidate list: 34.5877ms
  4976. time to separate map/time actors: 40.1281ms
  4977. time to find matching candidates: 41.7619ms
  4978. Loops used for match candidate: 1
  4979. ----------
  4980. #######################################################
  4981. Old actor:[00][Tijo] replaced by new actor: [007E][ArmosStatue] dyn: [20]
  4982. Old actor:[03][Evan] replaced by new actor: [8000][FloorMaster]
  4983. ---------------------------------------------------------
  4984. Height adjustments:
  4985. +++ [0][ArmosStatue] had switch flags modified to [126] +++
  4986. ---------------------------------------------------------
  4987. ======( Map 00 )======
  4988. day: overlay ratio: [0.8308] newsize: [0032F0] oldsize: [003D50]
  4989. day: struct ratio: [0.9672] newsize: [000510] oldsize: [00053C]
  4990. day: total = ratio: [0.8415] newsize: [003800] oldsize: [00428C]
  4991. night: overlay ratio: [0.8308] newsize: [0032F0] oldsize: [003D50]
  4992. night: struct ratio: [0.9672] newsize: [000510] oldsize: [00053C]
  4993. night: total = ratio: [0.8415] newsize: [003800] oldsize: [00428C]
  4994. ------------------------------------------------------
  4995. day: object ratio: [0.9638] newsize: [0CF4E0] oldsize: [0D7170]
  4996. night: object ratio: [0.9638] newsize: [0CF4E0] oldsize: [0D7170]
  4997. object sizes: [ 0x5D30 0x1610 0x1F0 ]
  4998. sum: [0x7530] allsize: [0xCF4E0]
  4999. ------------------------------------------------------
  5000. day: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
  5001. day: dyna vert delta: [13] newsize: [00000D] oldsize: [000000]
  5002. night: dyna poly delta: [20] newsize: [000014] oldsize: [000000]
  5003. night: dyna vert delta: [13] newsize: [00000D] oldsize: [000000]
  5004. -------------------------------------------------
  5005. ======( Map 01 )======
  5006. day: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
  5007. day: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
  5008. day: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
  5009. night: overlay ratio: [1.0000] newsize: [003A10] oldsize: [003A10]
  5010. night: struct ratio: [1.0000] newsize: [0005B8] oldsize: [0005B8]
  5011. night: total = ratio: [1.0000] newsize: [003FC8] oldsize: [003FC8]
  5012. ------------------------------------------------------
  5013. day: object ratio: [0.9275] newsize: [0DA920] oldsize: [0EBA70]
  5014. night: object ratio: [0.9275] newsize: [0DA920] oldsize: [0EBA70]
  5015. object sizes: [ 0x11160 0x1610 0x10 0x1F0 ]
  5016. sum: [0x12970] allsize: [0xDA920]
  5017. ------------------------------------------------------
  5018. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5019. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5020. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5021. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5022. -------------------------------------------------
  5023. ======( Map 02 )======
  5024. day: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
  5025. day: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
  5026. day: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
  5027. night: overlay ratio: [1.0000] newsize: [00B670] oldsize: [00B670]
  5028. night: struct ratio: [1.0000] newsize: [000EE8] oldsize: [000EE8]
  5029. night: total = ratio: [1.0000] newsize: [00C558] oldsize: [00C558]
  5030. ------------------------------------------------------
  5031. day: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
  5032. night: object ratio: [1.0000] newsize: [0D4A80] oldsize: [0D4A80]
  5033. object sizes: [ 0x1610 0xB2D0 0x1F0 ]
  5034. sum: [0xCAD0] allsize: [0xD4A80]
  5035. ------------------------------------------------------
  5036. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  5037. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  5038. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  5039. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  5040. -------------------------------------------------
  5041. ======( Map 03 )======
  5042. day: overlay ratio: [1.4650] newsize: [005120] oldsize: [003760]
  5043. day: struct ratio: [1.1599] newsize: [00063C] oldsize: [000560]
  5044. day: total = ratio: [1.4380] newsize: [00575C] oldsize: [003CC0]
  5045. night: overlay ratio: [1.4650] newsize: [005120] oldsize: [003760]
  5046. night: struct ratio: [1.1599] newsize: [00063C] oldsize: [000560]
  5047. night: total = ratio: [1.4380] newsize: [00575C] oldsize: [003CC0]
  5048. ------------------------------------------------------
  5049. day: object ratio: [0.9439] newsize: [0D3820] oldsize: [0E0140]
  5050. night: object ratio: [0.9439] newsize: [0D3820] oldsize: [0E0140]
  5051. object sizes: [ 0xA070 0x1610 0x1F0 ]
  5052. sum: [0xB870] allsize: [0xD3820]
  5053. ------------------------------------------------------
  5054. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5055. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5056. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5057. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5058. -------------------------------------------------
  5059. ======( Map 04 )======
  5060. day: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
  5061. day: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
  5062. day: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
  5063. night: overlay ratio: [1.0000] newsize: [006140] oldsize: [006140]
  5064. night: struct ratio: [1.0000] newsize: [00066C] oldsize: [00066C]
  5065. night: total = ratio: [1.0000] newsize: [0067AC] oldsize: [0067AC]
  5066. ------------------------------------------------------
  5067. day: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
  5068. night: object ratio: [1.0000] newsize: [0E0630] oldsize: [0E0630]
  5069. object sizes: [ 0x7A0 0x11440 0x1B10 0x18D0 0x1610 0x1EC0 0x1F0 ]
  5070. sum: [0x18680] allsize: [0xE0630]
  5071. ------------------------------------------------------
  5072. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5073. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5074. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5075. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5076. -------------------------------------------------
  5077. ---------------------------------------------------------
  5078. objects pick time: [0.1076ms][40.4059ms]
  5079. object trim time: [0.1188ms][40.4162ms]
  5080. set new actors: [0.561ms][40.8605ms]
  5081. pre-checking object size: [0.5647ms][40.8621ms]
  5082. exit per-object: [0.6823ms][40.9803ms]
  5083. exit sandalone randomize: [0.6859ms][40.9832ms]
  5084. set for size check: [1.0013ms][41.2994ms]
  5085. set for dyna trim: [1.0255ms][41.3232ms]
  5086. set after final actor trim: [1.0914ms][41.3891ms]
  5087. set after second setnewactors for final data test: [1.419ms][41.7171ms]
  5088. after isSizeAcceptable: [1.4635ms][41.7611ms]
  5089. #######################################################
  5090. time to complete randomizing [ZoraHallRooms]: 42.241ms
  5091. ending timestamp : [12:43:55.055 PM]
  5092.  
  5093. starting timestamp : [12:43:55.054 PM]
  5094. time to read scene enemies: 0.1609ms
  5095. object [DarmaniGrave] replacement blocked by item [8]
  5096. time to read scene objects: 0.3465ms
  5097. =========================================================================
  5098. For Scene: [GoronGrave] with fid: 1412, with sid: 0x4E
  5099. =========================================================================
  5100. time to finish removing unnecessary objects: 0.3687ms
  5101. ---------------------------
  5102. time to generate candidate list: 1.918ms
  5103. time to separate map/time actors: 5.6585ms
  5104. time to find matching candidates: 6.3258ms
  5105. Loops used for match candidate: 1
  5106. ----------
  5107. #######################################################
  5108. ---------------------------------------------------------
  5109. Height adjustments:
  5110. ---------------------------------------------------------
  5111. ======( Map 00 )======
  5112. day: overlay ratio: [1.0000] newsize: [00C630] oldsize: [00C630]
  5113. day: struct ratio: [1.0000] newsize: [00118C] oldsize: [00118C]
  5114. day: total = ratio: [1.0000] newsize: [00D7BC] oldsize: [00D7BC]
  5115. night: overlay ratio: [1.0000] newsize: [00C630] oldsize: [00C630]
  5116. night: struct ratio: [1.0000] newsize: [00118C] oldsize: [00118C]
  5117. night: total = ratio: [1.0000] newsize: [00D7BC] oldsize: [00D7BC]
  5118. ------------------------------------------------------
  5119. day: object ratio: [1.0000] newsize: [0E2730] oldsize: [0E2730]
  5120. night: object ratio: [1.0000] newsize: [0E2730] oldsize: [0E2730]
  5121. object sizes: [ 0x100E0 0x3D00 0x9C0 0x1D20 0x42C0 ]
  5122. sum: [0x1A780] allsize: [0xE2730]
  5123. ------------------------------------------------------
  5124. day: dyna poly delta: [0] newsize: [000022] oldsize: [000022]
  5125. day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
  5126. night: dyna poly delta: [0] newsize: [000022] oldsize: [000022]
  5127. night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
  5128. -------------------------------------------------
  5129. ---------------------------------------------------------
  5130. objects pick time: [0.0003ms][5.8096ms]
  5131. object trim time: [0.0053ms][5.8135ms]
  5132. set new actors: [0.1701ms][5.9787ms]
  5133. pre-checking object size: [0.1716ms][5.9797ms]
  5134. exit per-object: [0.1727ms][5.9807ms]
  5135. exit sandalone randomize: [0.1746ms][5.9826ms]
  5136. set for size check: [0.3333ms][6.1419ms]
  5137. set for dyna trim: [0.3408ms][6.149ms]
  5138. set after final actor trim: [0.3465ms][6.1547ms]
  5139. set after second setnewactors for final data test: [0.5059ms][6.3144ms]
  5140. after isSizeAcceptable: [0.5169ms][6.3252ms]
  5141. #######################################################
  5142. time to complete randomizing [GoronGrave]: 6.4961ms
  5143. ending timestamp : [12:43:55.060 PM]
  5144.  
  5145. starting timestamp : [12:43:54.503 PM]
  5146. in scene [MountainVillageSpring]m[1]r[23]v[003B] actor: [0x003B][GrottoHole] was blocked by item [298]
  5147. in scene [MountainVillageSpring]m[3]r[2]v[003B] actor: [0x003B][GrottoHole] was blocked by item [298]
  5148. time to read scene enemies: 65.3791ms
  5149. object [RegularFrogs] replacement blocked by item [387]
  5150. time to read scene objects: 67.1191ms
  5151. =========================================================================
  5152. For Scene: [MountainVillageSpring] with fid: 1446, with sid: 0x5A
  5153. =========================================================================
  5154. time to finish removing unnecessary objects: 95.0078ms
  5155. ---------------------------
  5156. time to generate candidate list: 301.2282ms
  5157. time to separate map/time actors: 309.7024ms
  5158. time to find matching candidates: 543.8542ms
  5159. Loops used for match candidate: 1
  5160. ----------
  5161. #######################################################
  5162. Old actor:[00][Scarecrow] replaced by new actor: [0000][MadamAroma]
  5163. Old actor:[00][Guay] replaced by new actor: [00FE][LighterBalloon]
  5164. Old actor:[00][Torch] replaced by new actor: [07D4][GibdoWell]
  5165. Old actor:[00][Torch] replaced by new actor: [07C5][GibdoWell]
  5166. Old actor:[00][SquareSign] replaced by new actor: [07B1][GibdoWell]
  5167. Old actor:[00][SquareSign] replaced by new actor: [7A04][ReDead]
  5168. Old actor:[00][SquareSign] replaced by new actor: [0796][GibdoWell]
  5169. Old actor:[00][SquareSign] replaced by new actor: [0781][GibdoWell]
  5170. Old actor:[00][SquareSign] replaced by new actor: [7703][ReDead]
  5171. Old actor:[00][GiantBeee] replaced by new actor: [FFFF][BombFlower]
  5172. Old actor:[00][GiantBeee] replaced by new actor: [0D0A][PointedSign]
  5173. Old actor:[00][PottedPlant] replaced by new actor: [3946][GossipStone]
  5174. Old actor:[00][PottedPlant] replaced by new actor: [FFFF][PirateTelescope]
  5175. Old actor:[00][KeatonGrass] replaced by new actor: [0000][Snapper]
  5176. Old actor:[00][SmallSnowball] replaced by new actor: [0002][En_Ani]
  5177. Old actor:[00][ClayPot] replaced by new actor: [0000][ButlersSon]
  5178. Old actor:[00][SmallSnowball] replaced by new actor: [0002][En_Ani]
  5179. Old actor:[00][SmallSnowball] replaced by new actor: [006C][GossipStone]
  5180. Old actor:[00][SmallSnowball] replaced by new actor: [0000][En_Ani]
  5181. Old actor:[00][SmallSnowball] replaced by new actor: [0002][En_Ani]
  5182. Old actor:[01][Bo] replaced by new actor: [801C][HoneyComb]
  5183. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  5184. Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
  5185. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  5186. Old actor:[01][Bo] replaced by new actor: [0E10][TallGrass]
  5187. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  5188. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  5189. Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
  5190. Old actor:[01][Bo] replaced by new actor: [0007][Empty]
  5191. Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
  5192. Old actor:[01][Bo] replaced by new actor: [2324][BugsFishButterfly]
  5193. Old actor:[01][Bo] replaced by new actor: [0001][MothSwarm]
  5194. Old actor:[01][Bo] replaced by new actor: [0079][En_Invisible_Ruppe]
  5195. Old actor:[01][Bo] replaced by new actor: [0007][Fairy]
  5196. Old actor:[01][Bo] replaced by new actor: [0000][UnusedPirateElevator] dyn: [12]
  5197. Old actor:[01][Bo] replaced by new actor: [00FF][Empty]
  5198. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  5199. Old actor:[01][Bo] replaced by new actor: [00F6][LighterBalloon]
  5200. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  5201. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  5202. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  5203. Old actor:[01][Bo] replaced by new actor: [0000][Empty]
  5204. Old actor:[02][GoGoron] replaced by new actor: [01FF][Poe]
  5205. Old actor:[02][GoGoron] replaced by new actor: [01FF][Poe]
  5206. Old actor:[02][ClayPot] replaced by new actor: [0000][Empty]
  5207. Old actor:[02][Scarecrow] replaced by new actor: [0000][MadamAroma]
  5208. Old actor:[02][Torch] replaced by new actor: [0753][GibdoWell]
  5209. Old actor:[02][Torch] replaced by new actor: [F406][ReDead]
  5210. Old actor:[02][SquareSign] replaced by new actor: [0733][GibdoWell]
  5211. Old actor:[02][SquareSign] replaced by new actor: [7105][ReDead]
  5212. Old actor:[02][SquareSign] replaced by new actor: [7006][ReDead]
  5213. Old actor:[02][SquareSign] replaced by new actor: [EF07][ReDead]
  5214. Old actor:[02][SquareSign] replaced by new actor: [6E04][ReDead]
  5215. Old actor:[02][GiantBeee] replaced by new actor: [FFFF][BombFlower]
  5216. Old actor:[02][GiantBeee] replaced by new actor: [0007][MothSwarm]
  5217. Old actor:[02][PottedPlant] replaced by new actor: [FFFF][PirateTelescope]
  5218. Old actor:[02][PottedPlant] replaced by new actor: [001C][MushroomCloud]
  5219. Old actor:[02][KeatonGrass] replaced by new actor: [0000][Snapper]
  5220. Old actor:[02][SmallSnowball] replaced by new actor: [0000][Empty]
  5221. Old actor:[02][ClayPot] replaced by new actor: [0000][ButlersSon]
  5222. Old actor:[02][SmallSnowball] replaced by new actor: [0002][En_Ani]
  5223. Old actor:[02][SmallSnowball] replaced by new actor: [0002][En_Ani]
  5224. Old actor:[02][SmallSnowball] replaced by new actor: [0000][En_Ani]
  5225. Old actor:[02][SmallSnowball] replaced by new actor: [0002][En_Ani]
  5226. Old actor:[00][BronzeBoulder] replaced by new actor: [FF10][RegularIceBlock]
  5227. Old actor:[00][BronzeBoulder] replaced by new actor: [0002][En_Ani]
  5228. Old actor:[00][BronzeBoulder] replaced by new actor: [2323][BugsFishButterfly]
  5229. Old actor:[00][BugsFishButterfly] replaced by new actor: [4322][BugsFishButterfly]
  5230. Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
  5231. Old actor:[00][IshiRock] replaced by new actor: [DAA0][IshiRock]
  5232. Old actor:[00][IshiRock] replaced by new actor: [D840][IshiRock]
  5233. Old actor:[00][IshiRock] replaced by new actor: [D7F0][IshiRock]
  5234. Old actor:[00][IshiRock] replaced by new actor: [D5F0][IshiRock]
  5235. Old actor:[00][IshiRock] replaced by new actor: [D3F0][IshiRock]
  5236. Old actor:[00][IshiRock] replaced by new actor: [D1F0][IshiRock]
  5237. Old actor:[00][IshiRock] replaced by new actor: [000C][MushroomCloud]
  5238. Old actor:[00][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
  5239. Old actor:[00][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
  5240. Old actor:[00][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
  5241. Old actor:[00][BugsFishButterfly] replaced by new actor: [0003][MothSwarm]
  5242. Old actor:[00][BugsFishButterfly] replaced by new actor: [0003][Empty]
  5243. Old actor:[02][BronzeBoulder] replaced by new actor: [625C][GrottoHole]
  5244. Old actor:[02][BronzeBoulder] replaced by new actor: [FFFF][Empty]
  5245. Old actor:[02][BronzeBoulder] replaced by new actor: [CFA0][IshiRock]
  5246. Old actor:[02][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
  5247. Old actor:[02][BugsFishButterfly] replaced by new actor: [5322][BugsFishButterfly]
  5248. Old actor:[02][IshiRock] replaced by new actor: [CCA0][IshiRock]
  5249. Old actor:[02][IshiRock] replaced by new actor: [CA40][IshiRock]
  5250. Old actor:[02][IshiRock] replaced by new actor: [C9F0][IshiRock]
  5251. Old actor:[02][IshiRock] replaced by new actor: [C7F0][IshiRock]
  5252. Old actor:[02][IshiRock] replaced by new actor: [C5F0][IshiRock]
  5253. Old actor:[02][IshiRock] replaced by new actor: [C3F0][IshiRock]
  5254. Old actor:[02][IshiRock] replaced by new actor: [05D6][GibdoWell]
  5255. Old actor:[02][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
  5256. Old actor:[02][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
  5257. Old actor:[02][GrassRockCluster] replaced by new actor: [0200][GrassRockCluster]
  5258. Old actor:[02][BugsFishButterfly] replaced by new actor: [0007][Empty]
  5259. Old actor:[02][BugsFishButterfly] replaced by new actor: [00FF][Poe]
  5260. ---------------------------------------------------------
  5261. Height adjustments:
  5262. - lowered height of actor [Empty] by [66] from ceiling to fly
  5263. - lowered height of actor [Empty] by [79] from ceiling to fly
  5264. - lowered height of actor [Empty] by [99] from ceiling to fly
  5265. - lowered height of actor [Empty] by [95] from ceiling to fly
  5266. - lowered height of actor [BugsFishButterfly] by [68] from ceiling to fly
  5267. - lowered height of actor [MothSwarm] by [86] from ceiling to fly
  5268. - lowered height of actor [En_Invisible_Ruppe] by [57] from ceiling to fly
  5269. - lowered height of actor [Fairy] by [88] from ceiling to fly
  5270. - lowered height of actor [UnusedPirateElevator] by [68] from ceiling to fly
  5271. - lowered height of actor [Empty] by [95] from ceiling to fly
  5272. - lowered height of actor [Empty] by [73] from ceiling to fly
  5273. - lowered height of actor [Empty] by [69] from ceiling to fly
  5274. - lowered height of actor [Empty] by [83] from ceiling to fly
  5275. - lowered height of actor [Empty] by [77] from ceiling to fly
  5276. + adjusted height of actor [MothSwarm] by [50]
  5277. +++ [1][MajoraBalloonSewer] had switch flags modified to [126] +++
  5278. +++ [2][GibdoWell] had switch flags modified to [125] +++
  5279. +++ [3][GibdoWell] had switch flags modified to [124] +++
  5280. +++ [4][GibdoWell] had switch flags modified to [123] +++
  5281. +++ [5][ReDead] had switch flags modified to [122] +++
  5282. +++ [6][GibdoWell] had switch flags modified to [121] +++
  5283. +++ [7][GibdoWell] had switch flags modified to [120] +++
  5284. +++ [8][ReDead] had switch flags modified to [119] +++
  5285. +++ [37][MajoraBalloonSewer] had switch flags modified to [118] +++
  5286. +++ [46][GibdoWell] had switch flags modified to [117] +++
  5287. +++ [47][ReDead] had switch flags modified to [116] +++
  5288. +++ [48][GibdoWell] had switch flags modified to [115] +++
  5289. +++ [49][ReDead] had switch flags modified to [113] +++
  5290. +++ [50][ReDead] had switch flags modified to [112] +++
  5291. +++ [51][ReDead] had switch flags modified to [111] +++
  5292. +++ [52][ReDead] had switch flags modified to [110] +++
  5293. +++ [69][IshiRock] had switch flags modified to [109] +++
  5294. +++ [70][IshiRock] had switch flags modified to [108] +++
  5295. +++ [71][IshiRock] had switch flags modified to [107] +++
  5296. +++ [72][IshiRock] had switch flags modified to [106] +++
  5297. +++ [73][IshiRock] had switch flags modified to [105] +++
  5298. +++ [74][IshiRock] had switch flags modified to [104] +++
  5299. +++ [83][IshiRock] had switch flags modified to [103] +++
  5300. +++ [86][IshiRock] had switch flags modified to [102] +++
  5301. +++ [87][IshiRock] had switch flags modified to [101] +++
  5302. +++ [88][IshiRock] had switch flags modified to [100] +++
  5303. +++ [89][IshiRock] had switch flags modified to [99] +++
  5304. +++ [90][IshiRock] had switch flags modified to [98] +++
  5305. +++ [91][IshiRock] had switch flags modified to [97] +++
  5306. +++ [92][GibdoWell] had switch flags modified to [93] +++
  5307. ---------------------------------------------------------
  5308. ======( Map 00 )======
  5309. day: overlay ratio: [0.8839] newsize: [055460] oldsize: [060790]
  5310. day: struct ratio: [2.1145] newsize: [00CF8C] oldsize: [006228]
  5311. day: total = ratio: [0.9575] newsize: [0623EC] oldsize: [0669B8]
  5312. night: overlay ratio: [0.8984] newsize: [050810] oldsize: [0599B0]
  5313. night: struct ratio: [1.6750] newsize: [00986C] oldsize: [005B00]
  5314. night: total = ratio: [0.9448] newsize: [05A07C] oldsize: [05F4B0]
  5315. ------------------------------------------------------
  5316. day: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
  5317. night: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
  5318. object sizes: [ 0x12180 0x2450 0x3A70 0xB550 0xB8C0 0x4A70 0x3E20 0xB8A0 0x2450 0x1A00 0x10D0 0x8250 0x10 0xA80 0x8120 0x6A70 0xA5A0 0x2EA0 0xDBF0 ]
  5319. sum: [0x7A740] allsize: [0x1426F0]
  5320. ------------------------------------------------------
  5321. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  5322. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  5323. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  5324. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  5325. -------------------------------------------------
  5326. ======( Map 01 )======
  5327. day: overlay ratio: [0.3962] newsize: [010D80] oldsize: [02A830]
  5328. day: struct ratio: [2.4154] newsize: [006D4C] oldsize: [002D40]
  5329. day: total = ratio: [0.5222] newsize: [017ACC] oldsize: [02D570]
  5330. night: overlay ratio: [0.3962] newsize: [010D80] oldsize: [02A830]
  5331. night: struct ratio: [2.4154] newsize: [006D4C] oldsize: [002D40]
  5332. night: total = ratio: [0.5222] newsize: [017ACC] oldsize: [02D570]
  5333. ------------------------------------------------------
  5334. day: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
  5335. night: object ratio: [1.1211] newsize: [1426F0] oldsize: [11F990]
  5336. object sizes: [ 0x12180 0x2450 0x3A70 0xB550 0xB8C0 0x4A70 0x3E20 0xB8A0 0x2450 0x1A00 0x10D0 0x8250 0x10 0xA80 0x8120 0x6A70 0xA5A0 0x2EA0 0xDBF0 ]
  5337. sum: [0x7A740] allsize: [0x1426F0]
  5338. ------------------------------------------------------
  5339. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  5340. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  5341. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  5342. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  5343. -------------------------------------------------
  5344. ======( Map 02 )======
  5345. day: overlay ratio: [0.8439] newsize: [062480] oldsize: [074760]
  5346. day: struct ratio: [1.2910] newsize: [00E190] oldsize: [00AEB8]
  5347. day: total = ratio: [0.8822] newsize: [070610] oldsize: [07F618]
  5348. night: overlay ratio: [0.8661] newsize: [05EEC0] oldsize: [06D980]
  5349. night: struct ratio: [1.3046] newsize: [00DA9C] oldsize: [00A790]
  5350. night: total = ratio: [0.9044] newsize: [06C95C] oldsize: [078110]
  5351. ------------------------------------------------------
  5352. day: object ratio: [0.9728] newsize: [0FEF70] oldsize: [106180]
  5353. night: object ratio: [0.9728] newsize: [0FEF70] oldsize: [106180]
  5354. object sizes: [ 0x12180 0x2450 0x1A00 0x3A70 0x26A0 0x6870 0x50E0 0x3390 0x7780 0x4A70 0x10 ]
  5355. sum: [0x36FC0] allsize: [0xFEF70]
  5356. ------------------------------------------------------
  5357. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  5358. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  5359. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  5360. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  5361. -------------------------------------------------
  5362. ======( Map 03 )======
  5363. day: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
  5364. day: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
  5365. day: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
  5366. night: overlay ratio: [1.0000] newsize: [004C90] oldsize: [004C90]
  5367. night: struct ratio: [1.0000] newsize: [000508] oldsize: [000508]
  5368. night: total = ratio: [1.0000] newsize: [005198] oldsize: [005198]
  5369. ------------------------------------------------------
  5370. day: object ratio: [1.0057] newsize: [0D4510] oldsize: [0D31F0]
  5371. night: object ratio: [1.0057] newsize: [0D4510] oldsize: [0D31F0]
  5372. object sizes: [ 0xCA0 0xB8C0 ]
  5373. sum: [0xC560] allsize: [0xD4510]
  5374. ------------------------------------------------------
  5375. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5376. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5377. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5378. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5379. -------------------------------------------------
  5380. ---------------------------------------------------------
  5381. objects pick time: [46.4913ms][356.3305ms]
  5382. object trim time: [46.5198ms][356.3554ms]
  5383. set new actors: [49.3234ms][359.1607ms]
  5384. pre-checking object size: [49.3265ms][359.1619ms]
  5385. exit per-object: [69.8831ms][379.7208ms]
  5386. exit sandalone randomize: [214.3268ms][524.1653ms]
  5387. set for size check: [224.0207ms][533.8583ms]
  5388. set for dyna trim: [224.0687ms][533.9045ms]
  5389. set after final actor trim: [231.5793ms][541.4176ms]
  5390. set after second setnewactors for final data test: [233.9246ms][543.7623ms]
  5391. after isSizeAcceptable: [234.0173ms][543.8534ms]
  5392. #######################################################
  5393. Moved companion: [625C][GrottoHole] to actor: [GrassRockCluster][625C] at cords: [267,-29,402]
  5394. Moved companion: [0007][Fairy] to actor: [TallGrass][0007] at cords: [3514,952,-476]
  5395. time to complete randomizing [MountainVillageSpring]: 583.7118ms
  5396. ending timestamp : [12:43:55.087 PM]
  5397.  
  5398. starting timestamp : [12:43:55.011 PM]
  5399. time to read scene enemies: 15.4557ms
  5400. time to read scene objects: 15.5102ms
  5401. =========================================================================
  5402. For Scene: [GoronTrial] with fid: 1344, with sid: 0x3F
  5403. =========================================================================
  5404. time to finish removing unnecessary objects: 16.5372ms
  5405. ---------------------------
  5406. time to generate candidate list: 34.8571ms
  5407. time to separate map/time actors: 36.427ms
  5408. time to find matching candidates: 76.8702ms
  5409. Loops used for match candidate: 3
  5410. ----------
  5411. [0][DoorShutter] has flags: [127]
  5412. #######################################################
  5413. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
  5414. Old actor:[00][IceCavernStelagtite] replaced by new actor: [007E][MushroomCloud]
  5415. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][GuruGuru]
  5416. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
  5417. ---------------------------------------------------------
  5418. Height adjustments:
  5419. +++ [1][MushroomCloud] had switch flags modified to [126] +++
  5420. ---------------------------------------------------------
  5421. ======( Map 00 )======
  5422. day: overlay ratio: [0.9841] newsize: [04B3F0] oldsize: [04C760]
  5423. day: struct ratio: [0.9643] newsize: [004988] oldsize: [004C40]
  5424. day: total = ratio: [0.9830] newsize: [04FD78] oldsize: [0513A0]
  5425. night: overlay ratio: [0.9841] newsize: [04B3F0] oldsize: [04C760]
  5426. night: struct ratio: [0.9643] newsize: [004988] oldsize: [004C40]
  5427. night: total = ratio: [0.9830] newsize: [04FD78] oldsize: [0513A0]
  5428. ------------------------------------------------------
  5429. day: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
  5430. night: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
  5431. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x6CA0 0x17EB0 ]
  5432. sum: [0x368A0] allsize: [0x10A350]
  5433. ------------------------------------------------------
  5434. day: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
  5435. day: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
  5436. night: dyna poly delta: [-52] newsize: [00019B] oldsize: [0001CF]
  5437. night: dyna vert delta: [-40] newsize: [000112] oldsize: [00013A]
  5438. -------------------------------------------------
  5439. ======( Map 01 )======
  5440. day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
  5441. day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
  5442. day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
  5443. night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
  5444. night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
  5445. night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
  5446. ------------------------------------------------------
  5447. day: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
  5448. night: object ratio: [1.0216] newsize: [10A350] oldsize: [104970]
  5449. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x18A0 0x6CA0 0x17EB0 ]
  5450. sum: [0x368A0] allsize: [0x10A350]
  5451. ------------------------------------------------------
  5452. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5453. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5454. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5455. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5456. -------------------------------------------------
  5457. ---------------------------------------------------------
  5458. objects pick time: [0.0016ms][36.7772ms]
  5459. object trim time: [0.0083ms][36.7831ms]
  5460. set new actors: [6.7839ms][43.561ms]
  5461. pre-checking object size: [6.7879ms][43.5626ms]
  5462. exit per-object: [6.8645ms][43.64ms]
  5463. exit sandalone randomize: [6.8675ms][43.6422ms]
  5464. set for size check: [11.9115ms][48.6897ms]
  5465. set for dyna trim: [11.9309ms][48.706ms]
  5466. set after final actor trim: [12.0761ms][48.8522ms]
  5467. set after second setnewactors for final data test: [13.6779ms][50.4549ms]
  5468. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  5469. objects pick time: [0.0016ms][50.481ms]
  5470. object trim time: [0.0058ms][50.4849ms]
  5471. set new actors: [5.1607ms][55.642ms]
  5472. pre-checking object size: [5.165ms][55.644ms]
  5473. exit per-object: [5.3565ms][55.8368ms]
  5474. exit sandalone randomize: [5.3607ms][55.8397ms]
  5475. set for size check: [6.9132ms][57.3945ms]
  5476. set for dyna trim: [6.9283ms][57.4075ms]
  5477. set after final actor trim: [7.0116ms][57.4911ms]
  5478. set after second setnewactors for final data test: [16.4111ms][66.8932ms]
  5479. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  5480. objects pick time: [0.0042ms][66.9267ms]
  5481. object trim time: [0.0096ms][66.9318ms]
  5482. set new actors: [1.5989ms][68.5232ms]
  5483. pre-checking object size: [1.6025ms][68.5247ms]
  5484. exit per-object: [1.6974ms][68.6206ms]
  5485. exit sandalone randomize: [1.7009ms][68.623ms]
  5486. set for size check: [8.1692ms][75.0941ms]
  5487. set for dyna trim: [8.1872ms][75.1096ms]
  5488. set after final actor trim: [8.2627ms][75.1853ms]
  5489. set after second setnewactors for final data test: [9.9244ms][76.8483ms]
  5490. after isSizeAcceptable: [9.947ms][76.8694ms]
  5491. #######################################################
  5492. time to complete randomizing [GoronTrial]: 78.2672ms
  5493. ending timestamp : [12:43:55.089 PM]
  5494.  
  5495. starting timestamp : [12:43:55.088 PM]
  5496. time to read scene enemies: 0.2242ms
  5497. object [SpiritHouseOwner] replacement blocked by item [236]
  5498. time to read scene objects: 0.3789ms
  5499. =========================================================================
  5500. For Scene: [PoeHut] with fid: 1419, with sid: 0x51
  5501. =========================================================================
  5502. time to finish removing unnecessary objects: 0.3959ms
  5503. ---------------------------
  5504. time to generate candidate list: 7.7271ms
  5505. time to separate map/time actors: 7.825ms
  5506. time to find matching candidates: 8.5103ms
  5507. Loops used for match candidate: 1
  5508. ----------
  5509. #######################################################
  5510. ---------------------------------------------------------
  5511. Height adjustments:
  5512. ---------------------------------------------------------
  5513. ======( Map 00 )======
  5514. day: overlay ratio: [1.0000] newsize: [004440] oldsize: [004440]
  5515. day: struct ratio: [1.0000] newsize: [00067C] oldsize: [00067C]
  5516. day: total = ratio: [1.0000] newsize: [004ABC] oldsize: [004ABC]
  5517. night: overlay ratio: [1.0000] newsize: [004440] oldsize: [004440]
  5518. night: struct ratio: [1.0000] newsize: [00067C] oldsize: [00067C]
  5519. night: total = ratio: [1.0000] newsize: [004ABC] oldsize: [004ABC]
  5520. ------------------------------------------------------
  5521. day: object ratio: [1.0000] newsize: [0E5620] oldsize: [0E5620]
  5522. night: object ratio: [1.0000] newsize: [0E5620] oldsize: [0E5620]
  5523. object sizes: [ 0x65D0 0x7910 0x3C90 ]
  5524. sum: [0x11B70] allsize: [0xE5620]
  5525. ------------------------------------------------------
  5526. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5527. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5528. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5529. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5530. -------------------------------------------------
  5531. ---------------------------------------------------------
  5532. objects pick time: [0.0004ms][8.246ms]
  5533. object trim time: [0.0043ms][8.2495ms]
  5534. set new actors: [0.0815ms][8.3268ms]
  5535. pre-checking object size: [0.083ms][8.328ms]
  5536. exit per-object: [0.084ms][8.329ms]
  5537. exit sandalone randomize: [0.086ms][8.331ms]
  5538. set for size check: [0.1593ms][8.4049ms]
  5539. set for dyna trim: [0.1693ms][8.4145ms]
  5540. set after final actor trim: [0.175ms][8.4202ms]
  5541. set after second setnewactors for final data test: [0.2495ms][8.4948ms]
  5542. after isSizeAcceptable: [0.2644ms][8.5096ms]
  5543. #######################################################
  5544. time to complete randomizing [PoeHut]: 8.6599ms
  5545. ending timestamp : [12:43:55.096 PM]
  5546.  
  5547. starting timestamp : [12:43:54.977 PM]
  5548. time to read scene enemies: 20.2325ms
  5549. object [Lilypad] replacement blocked by item [367]
  5550. time to read scene objects: 25.3328ms
  5551. =========================================================================
  5552. For Scene: [Woodfall] with fid: 1362, with sid: 0x46
  5553. =========================================================================
  5554. time to finish removing unnecessary objects: 33.4279ms
  5555. ---------------------------
  5556. time to generate candidate list: 84.1351ms
  5557. time to separate map/time actors: 90.5164ms
  5558. time to find matching candidates: 111.6698ms
  5559. Loops used for match candidate: 1
  5560. ----------
  5561. #######################################################
  5562. Old actor:[00][DragonFly] replaced by new actor: [00FE][LighterBalloon]
  5563. Old actor:[00][DragonFly] replaced by new actor: [0003][MothSwarm]
  5564. Old actor:[00][ClayPot] replaced by new actor: [F004][StalchildHintGiver]
  5565. Old actor:[00][ClayPot] replaced by new actor: [F003][StalchildHintGiver]
  5566. Old actor:[00][ClayPot] replaced by new actor: [40FF][Cremia]
  5567. Old actor:[00][Hiploop] replaced by new actor: [0032][Stalchild]
  5568. Old actor:[00][Hiploop] replaced by new actor: [0032][Stalchild]
  5569. Old actor:[00][Hiploop] replaced by new actor: [0032][Stalchild]
  5570. Old actor:[02][ClayPot] replaced by new actor: [0000][Butterfly]
  5571. Old actor:[02][ClayPot] replaced by new actor: [40FF][Cremia]
  5572. Old actor:[02][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
  5573. ---------------------------------------------------------
  5574. Height adjustments:
  5575. + adjusted height of actor [BugsFishButterfly] by [100]
  5576. +++ [0][MajoraBalloonSewer] had switch flags modified to [126] +++
  5577. ---------------------------------------------------------
  5578. ======( Map 00 )======
  5579. day: overlay ratio: [0.9559] newsize: [04F990] oldsize: [053440]
  5580. day: struct ratio: [1.2873] newsize: [00CA0C] oldsize: [009CF4]
  5581. day: total = ratio: [0.9909] newsize: [05C39C] oldsize: [05D134]
  5582. night: overlay ratio: [0.9559] newsize: [04F990] oldsize: [053440]
  5583. night: struct ratio: [1.2873] newsize: [00CA0C] oldsize: [009CF4]
  5584. night: total = ratio: [0.9909] newsize: [05C39C] oldsize: [05D134]
  5585. ------------------------------------------------------
  5586. day: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
  5587. night: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
  5588. object sizes: [ 0x110C0 0x2450 0xA50 0x3E20 0x3790 0x6DA0 0x8120 0x4A70 0x16730 ]
  5589. sum: [0x45570] allsize: [0x10D520]
  5590. ------------------------------------------------------
  5591. day: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
  5592. day: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4]
  5593. night: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
  5594. night: dyna vert delta: [0] newsize: [0000A4] oldsize: [0000A4]
  5595. -------------------------------------------------
  5596. ======( Map 01 )======
  5597. day: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
  5598. day: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
  5599. day: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
  5600. night: overlay ratio: [1.0000] newsize: [01E3A0] oldsize: [01E3A0]
  5601. night: struct ratio: [1.0000] newsize: [004080] oldsize: [004080]
  5602. night: total = ratio: [1.0000] newsize: [022420] oldsize: [022420]
  5603. ------------------------------------------------------
  5604. day: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
  5605. night: object ratio: [1.0000] newsize: [0E2350] oldsize: [0E2350]
  5606. object sizes: [ 0x110C0 0xA50 0x4A70 0x3E20 ]
  5607. sum: [0x1A3A0] allsize: [0xE2350]
  5608. ------------------------------------------------------
  5609. day: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  5610. day: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4]
  5611. night: dyna poly delta: [0] newsize: [000138] oldsize: [000138]
  5612. night: dyna vert delta: [0] newsize: [0000F4] oldsize: [0000F4]
  5613. -------------------------------------------------
  5614. ======( Map 02 )======
  5615. day: overlay ratio: [0.9863] newsize: [037420] oldsize: [038070]
  5616. day: struct ratio: [1.0272] newsize: [0057F0] oldsize: [00559C]
  5617. day: total = ratio: [0.9898] newsize: [03CC10] oldsize: [03D60C]
  5618. night: overlay ratio: [0.9863] newsize: [037420] oldsize: [038070]
  5619. night: struct ratio: [1.0272] newsize: [0057F0] oldsize: [00559C]
  5620. night: total = ratio: [0.9898] newsize: [03CC10] oldsize: [03D60C]
  5621. ------------------------------------------------------
  5622. day: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
  5623. night: object ratio: [1.0232] newsize: [10D520] oldsize: [107350]
  5624. object sizes: [ 0x110C0 0x2450 0xA50 0x3E20 0x3790 0x6DA0 0x8120 0x4A70 0x16730 ]
  5625. sum: [0x45570] allsize: [0x10D520]
  5626. ------------------------------------------------------
  5627. day: dyna poly delta: [0] newsize: [000150] oldsize: [000150]
  5628. day: dyna vert delta: [0] newsize: [000104] oldsize: [000104]
  5629. night: dyna poly delta: [0] newsize: [000150] oldsize: [000150]
  5630. night: dyna vert delta: [0] newsize: [000104] oldsize: [000104]
  5631. -------------------------------------------------
  5632. ---------------------------------------------------------
  5633. objects pick time: [0.1433ms][90.7926ms]
  5634. object trim time: [0.1502ms][90.7986ms]
  5635. set new actors: [10.5643ms][101.215ms]
  5636. pre-checking object size: [10.5682ms][101.2165ms]
  5637. exit per-object: [10.9414ms][101.5914ms]
  5638. exit sandalone randomize: [10.9462ms][101.5947ms]
  5639. set for size check: [13.2821ms][103.9319ms]
  5640. set for dyna trim: [18.2457ms][108.8972ms]
  5641. set after final actor trim: [18.5416ms][109.1912ms]
  5642. set after second setnewactors for final data test: [20.9319ms][111.5825ms]
  5643. after isSizeAcceptable: [21.0192ms][111.6683ms]
  5644. #######################################################
  5645. time to complete randomizing [Woodfall]: 120.1823ms
  5646. ending timestamp : [12:43:55.097 PM]
  5647.  
  5648. starting timestamp : [12:43:55.097 PM]
  5649. time to read scene enemies: 0.1115ms
  5650. time to read scene objects: 0.1362ms
  5651. =========================================================================
  5652. For Scene: [TouristCenter] with fid: 1440, with sid: 0x57
  5653. =========================================================================
  5654. time to finish removing unnecessary objects: 7.6278ms
  5655. ---------------------------
  5656. time to generate candidate list: 14.5168ms
  5657. time to separate map/time actors: 14.7514ms
  5658. time to find matching candidates: 15.516ms
  5659. Loops used for match candidate: 1
  5660. ----------
  5661. #######################################################
  5662. Old actor:[00][Clock] replaced by new actor: [1C79][HoneyComb]
  5663. ---------------------------------------------------------
  5664. Height adjustments:
  5665. +++ [0][HoneyComb] had treasure flags modified to [30] +++
  5666. ---------------------------------------------------------
  5667. ======( Map 00 )======
  5668. day: overlay ratio: [0.8429] newsize: [004B20] oldsize: [005920]
  5669. day: struct ratio: [1.0304] newsize: [000904] oldsize: [0008C0]
  5670. day: total = ratio: [0.8597] newsize: [005424] oldsize: [0061E0]
  5671. night: overlay ratio: [0.8429] newsize: [004B20] oldsize: [005920]
  5672. night: struct ratio: [1.0304] newsize: [000904] oldsize: [0008C0]
  5673. night: total = ratio: [0.8597] newsize: [005424] oldsize: [0061E0]
  5674. ------------------------------------------------------
  5675. day: object ratio: [0.9371] newsize: [0F96B0] oldsize: [10A260]
  5676. night: object ratio: [0.9371] newsize: [0F96B0] oldsize: [10A260]
  5677. object sizes: [ 0x11220 0x1B5E0 0x14D0 0x2960 0x10D0 ]
  5678. sum: [0x31700] allsize: [0xF96B0]
  5679. ------------------------------------------------------
  5680. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5681. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5682. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5683. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5684. -------------------------------------------------
  5685. ---------------------------------------------------------
  5686. objects pick time: [0.0022ms][14.9765ms]
  5687. object trim time: [0.0219ms][14.9839ms]
  5688. set new actors: [0.1419ms][15.1056ms]
  5689. pre-checking object size: [0.1452ms][15.107ms]
  5690. exit per-object: [0.2186ms][15.1819ms]
  5691. exit sandalone randomize: [0.2232ms][15.185ms]
  5692. set for size check: [0.3527ms][15.3162ms]
  5693. set for dyna trim: [0.3659ms][15.3278ms]
  5694. set after final actor trim: [0.4232ms][15.3864ms]
  5695. set after second setnewactors for final data test: [0.5404ms][15.5034ms]
  5696. after isSizeAcceptable: [0.5535ms][15.5153ms]
  5697. #######################################################
  5698. time to complete randomizing [TouristCenter]: 15.7946ms
  5699. ending timestamp : [12:43:55.113 PM]
  5700.  
  5701. starting timestamp : [12:43:54.964 PM]
  5702. time to read scene enemies: 19.1985ms
  5703. object [CuccoChick] replacement blocked by item [371]
  5704. time to read scene objects: 19.7005ms
  5705. =========================================================================
  5706. For Scene: [CuccoShack] with fid: 1351, with sid: 0x42
  5707. =========================================================================
  5708. time to finish removing unnecessary objects: 25.9581ms
  5709. ---------------------------
  5710. time to generate candidate list: 131.066ms
  5711. time to separate map/time actors: 131.7078ms
  5712. time to find matching candidates: 148.2513ms
  5713. Loops used for match candidate: 1
  5714. ----------
  5715. #######################################################
  5716. Old actor:[00][Treee] replaced by new actor: [7E01][WallMaster]
  5717. Old actor:[00][Treee] replaced by new actor: [3323][BugsFishButterfly]
  5718. Old actor:[00][PottedPlant] replaced by new actor: [0000][Snapper]
  5719. Old actor:[00][LargeWoodenCrate] replaced by new actor: [FFFF][Shabom]
  5720. Old actor:[00][LargeWoodenCrate] replaced by new actor: [FFFF][Empty]
  5721. Old actor:[00][Treee] replaced by new actor: [0000][FloorMaster]
  5722. Old actor:[00][PottedPlant] replaced by new actor: [0000][Snapper]
  5723. Old actor:[01][Treee] replaced by new actor: [005C][En_Invisible_Ruppe]
  5724. Old actor:[01][Treee] replaced by new actor: [7D01][WallMaster]
  5725. Old actor:[01][PottedPlant] replaced by new actor: [0000][Snapper]
  5726. Old actor:[01][PottedPlant] replaced by new actor: [0000][Snapper]
  5727. Old actor:[01][LargeWoodenCrate] replaced by new actor: [0002][Shabom]
  5728. Old actor:[01][LargeWoodenCrate] replaced by new actor: [00FC][BronzeBoulder]
  5729. Old actor:[01][LargeWoodenCrate] replaced by new actor: [FFFF][Shabom]
  5730. Old actor:[01][Treee] replaced by new actor: [0000][FloorMaster]
  5731. Old actor:[00][HitSpot] replaced by new actor: [FE15][WallTalkSpot]
  5732. Old actor:[00][HitSpot] replaced by new actor: [2C14][IshiRock]
  5733. ---------------------------------------------------------
  5734. Height adjustments:
  5735. +++ [0][WallMaster] had switch flags modified to [126] +++
  5736. +++ [8][WallMaster] had switch flags modified to [125] +++
  5737. +++ [12][BronzeBoulder] had switch flags modified to [124] +++
  5738. ---------------------------------------------------------
  5739. ======( Map 00 )======
  5740. day: overlay ratio: [1.1469] newsize: [024350] oldsize: [01F920]
  5741. day: struct ratio: [1.1170] newsize: [0038B0] oldsize: [0032C0]
  5742. day: total = ratio: [1.1441] newsize: [027C00] oldsize: [022BE0]
  5743. night: overlay ratio: [1.1469] newsize: [024350] oldsize: [01F920]
  5744. night: struct ratio: [1.1170] newsize: [0038B0] oldsize: [0032C0]
  5745. night: total = ratio: [1.1441] newsize: [027C00] oldsize: [022BE0]
  5746. ------------------------------------------------------
  5747. day: object ratio: [1.0300] newsize: [0F8BB0] oldsize: [0F17F0]
  5748. night: object ratio: [1.0300] newsize: [0F8BB0] oldsize: [0F17F0]
  5749. object sizes: [ 0xA070 0x2540 0x8250 0x10C0 0x6270 0x1CA0 0x3E20 0x6A70 0x8120 0xA80 ]
  5750. sum: [0x30C00] allsize: [0xF8BB0]
  5751. ------------------------------------------------------
  5752. day: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E]
  5753. day: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
  5754. night: dyna poly delta: [-20] newsize: [00000A] oldsize: [00001E]
  5755. night: dyna vert delta: [-16] newsize: [000008] oldsize: [000018]
  5756. -------------------------------------------------
  5757. ======( Map 01 )======
  5758. day: overlay ratio: [1.0941] newsize: [024900] oldsize: [0216B0]
  5759. day: struct ratio: [1.0973] newsize: [005F7C] oldsize: [005704]
  5760. day: total = ratio: [1.0945] newsize: [02A87C] oldsize: [026DB4]
  5761. night: overlay ratio: [1.0941] newsize: [024900] oldsize: [0216B0]
  5762. night: struct ratio: [1.0973] newsize: [005F7C] oldsize: [005704]
  5763. night: total = ratio: [1.0945] newsize: [02A87C] oldsize: [026DB4]
  5764. ------------------------------------------------------
  5765. day: object ratio: [1.0308] newsize: [0F2670] oldsize: [0EB2B0]
  5766. night: object ratio: [1.0308] newsize: [0F2670] oldsize: [0EB2B0]
  5767. object sizes: [ 0xA070 0x2540 0x8250 0x10C0 0x6270 0x6A70 0x8120 ]
  5768. sum: [0x2A6C0] allsize: [0xF2670]
  5769. ------------------------------------------------------
  5770. day: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
  5771. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  5772. night: dyna poly delta: [-30] newsize: [000000] oldsize: [00001E]
  5773. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  5774. -------------------------------------------------
  5775. ---------------------------------------------------------
  5776. objects pick time: [0.0451ms][131.8801ms]
  5777. object trim time: [0.0937ms][131.9283ms]
  5778. set new actors: [0.7459ms][132.5803ms]
  5779. pre-checking object size: [0.7483ms][132.5815ms]
  5780. exit per-object: [1.1708ms][133.0056ms]
  5781. exit sandalone randomize: [10.8759ms][142.711ms]
  5782. set for size check: [11.5754ms][143.411ms]
  5783. set for dyna trim: [11.5944ms][143.4278ms]
  5784. set after final actor trim: [15.7107ms][147.5468ms]
  5785. set after second setnewactors for final data test: [16.3878ms][148.2221ms]
  5786. after isSizeAcceptable: [16.417ms][148.2505ms]
  5787. #######################################################
  5788. time to complete randomizing [CuccoShack]: 156.1342ms
  5789. ending timestamp : [12:43:55.120 PM]
  5790.  
  5791. starting timestamp : [12:43:54.503 PM]
  5792. in scene [Grottos]m[0]r[3]v[2323] actor: [0x2323][BugsFishButterfly] was blocked by item [180]
  5793. in scene [Grottos]m[0]r[13]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
  5794. in scene [Grottos]m[1]r[7]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
  5795. in scene [Grottos]m[2]r[9]v[0008] actor: [0x0008][MushroomCloud] was blocked by item [186]
  5796. in scene [Grottos]m[3]r[0]v[5323] actor: [0x5323][BugsFishButterfly] was blocked by item [180]
  5797. in scene [Grottos]m[4]r[7]v[2323] actor: [0x2323][BugsFishButterfly] was blocked by item [180]
  5798. in scene [Grottos]m[4]r[15]v[0001] actor: [0x0001][Fish] was blocked by item [179]
  5799. in scene [Grottos]m[4]r[20]v[0009] actor: [0x0009][MushroomCloud] was blocked by item [186]
  5800. in scene [Grottos]m[4]r[21]v[000C] actor: [0x000C][MushroomCloud] was blocked by item [186]
  5801. in scene [Grottos]m[8]r[16]v[001B] actor: [0x001B][MushroomCloud] was blocked by item [186]
  5802. in scene [Grottos]m[8]r[17]v[001C] actor: [0x001C][MushroomCloud] was blocked by item [186]
  5803. in scene [Grottos]m[9]r[4]v[000D] actor: [0x000D][MushroomCloud] was blocked by item [186]
  5804. in scene [Grottos]m[9]r[5]v[000E] actor: [0x000E][MushroomCloud] was blocked by item [186]
  5805. in scene [Grottos]m[10]r[10]v[000F] actor: [0x000F][MushroomCloud] was blocked by item [186]
  5806. in scene [Grottos]m[11]r[11]v[0010] actor: [0x0010][MushroomCloud] was blocked by item [186]
  5807. in scene [Grottos]m[12]r[11]v[001D] actor: [0x001D][MushroomCloud] was blocked by item [186]
  5808. in scene [Grottos][13] standalone was skipped over: [0x1F01][NaturalPatchOfGrass]
  5809. in scene [Grottos]m[14]r[8]v[0011] actor: [0x0011][MushroomCloud] was blocked by item [186]
  5810. in scene [Grottos]m[14]r[9]v[0012] actor: [0x0012][MushroomCloud] was blocked by item [186]
  5811. time to read scene enemies: 76.6226ms
  5812. object [Bombiwa] replacement blocked by item [40]
  5813. object [FlyingFieldScrub] replacement blocked by item [196]
  5814. object [SoftSoilAndBeans] replacement blocked by item [374]
  5815. time to read scene objects: 77.5882ms
  5816. =========================================================================
  5817. For Scene: [Grottos] with fid: 1522, with sid: 0x07
  5818. =========================================================================
  5819. time to finish removing unnecessary objects: 127.2521ms
  5820. ---------------------------
  5821. time to generate candidate list: 357.2007ms
  5822. time to separate map/time actors: 364.0983ms
  5823. time to find matching candidates: 585.7603ms
  5824. Loops used for match candidate: 1
  5825. ----------
  5826. #######################################################
  5827. Old actor:[00][GossipStoneWest] replaced by new actor: [1402][ChuChu]
  5828. Old actor:[00][GossipStoneWest] replaced by new actor: [0C01][ChuChu]
  5829. Old actor:[00][GossipStoneWest] replaced by new actor: [0203][ChuChu]
  5830. Old actor:[01][GoldSkulltula] replaced by new actor: [007E][Skulltula]
  5831. Old actor:[01][Skulltula] replaced by new actor: [7C01][SpiderWeb]
  5832. Old actor:[01][GossipStoneSouth] replaced by new actor: [FF61][GoldSkulltula]
  5833. Old actor:[01][GossipStoneSouth] replaced by new actor: [FF53][GoldSkulltula]
  5834. Old actor:[01][GossipStoneSouth] replaced by new actor: [FF5D][GoldSkulltula]
  5835. Old actor:[02][GossipStoneEast] replaced by new actor: [8014][RealBombchu]
  5836. Old actor:[02][GossipStoneEast] replaced by new actor: [0001][RealBombchu]
  5837. Old actor:[02][GossipStoneEast] replaced by new actor: [8028][RealBombchu]
  5838. Old actor:[03][GossipStoneNorth] replaced by new actor: [0000][Dodongo]
  5839. Old actor:[03][GossipStoneNorth] replaced by new actor: [0001][Dodongo]
  5840. Old actor:[03][GossipStoneNorth] replaced by new actor: [FF10][RegularIceBlock]
  5841. Old actor:[04][DekuBabaWithered] replaced by new actor: [FF10][RegularIceBlock]
  5842. Old actor:[04][DekuBabaWithered] replaced by new actor: [0FFF][CuccoChick]
  5843. Old actor:[04][DekuBabaWithered] replaced by new actor: [0FFF][Empty]
  5844. Old actor:[05][Skulltula] replaced by new actor: [007D][Skulltula]
  5845. Old actor:[06][JpGrottoEnemy] replaced by new actor: [0000][Dodongo]
  5846. Old actor:[07][Dodongo] replaced by new actor: [2800][Bo]
  5847. Old actor:[07][Dodongo] replaced by new actor: [3200][Bo]
  5848. Old actor:[08][DekuBaba] replaced by new actor: [01EC][En_Invisible_Ruppe]
  5849. Old actor:[08][Bo] replaced by new actor: [0000][FixedDemoKankyo]
  5850. Old actor:[08][GoldSkulltula] replaced by new actor: [007A][Skulltula]
  5851. Old actor:[08][GoldSkulltula] replaced by new actor: [0079][Skulltula]
  5852. Old actor:[08][Bo] replaced by new actor: [F0A1][IshiRock]
  5853. Old actor:[08][Bo] replaced by new actor: [360A][PointedSign]
  5854. Old actor:[08][Bo] replaced by new actor: [00F7][BronzeBoulder]
  5855. Old actor:[08][Bo] replaced by new actor: [4001][RomaniYts]
  5856. Old actor:[08][Bo] replaced by new actor: [0009][Fairy]
  5857. Old actor:[08][GoldSkulltula] replaced by new actor: [FF79][GoldSkulltula]
  5858. Old actor:[08][Bo] replaced by new actor: [0003][InvisibleRupee]
  5859. Old actor:[08][Bo] replaced by new actor: [0002][Butterfly]
  5860. Old actor:[08][Bo] replaced by new actor: [007F][DekuFlower] dyn: [12]
  5861. Old actor:[08][DekuBaba] replaced by new actor: [0FFF][CuccoChick]
  5862. Old actor:[08][GoldSkulltula] replaced by new actor: [FF6D][GoldSkulltula]
  5863. Old actor:[08][Bo] replaced by new actor: [8200][GrottoHole]
  5864. Old actor:[09][ClayPot] replaced by new actor: [FF01][IronKnuckle]
  5865. Old actor:[11][BioDekuBaba] replaced by new actor: [0001][Lilypad] dyn: [12]
  5866. Old actor:[11][BioDekuBaba] replaced by new actor: [0000][Lilypad] dyn: [12]
  5867. Old actor:[11][BioDekuBaba] replaced by new actor: [0000][Lilypad] dyn: [12]
  5868. Old actor:[11][BioDekuBaba] replaced by new actor: [0000][Lilypad] dyn: [12]
  5869. Old actor:[12][SquareSign] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  5870. Old actor:[13][Peahat] replaced by new actor: [5323][BugsFishButterfly]
  5871. Old actor:[13][Peahat] replaced by new actor: [0001][Dodongo]
  5872. Old actor:[14][HotSpringBaba] replaced by new actor: [EC01][IshiRock]
  5873. Old actor:[14][HotSpringBaba] replaced by new actor: [0008][OwlStatue]
  5874. Old actor:[14][CeilingSpawner] replaced by new actor: [EA00][HitSpot]
  5875. Old actor:[14][CeilingSpawner] replaced by new actor: [0000][Empty]
  5876. Old actor:[14][CeilingSpawner] replaced by new actor: [0000][Guay]
  5877. Old actor:[14][HotSpringBaba] replaced by new actor: [0000][Empty]
  5878. Old actor:[00][TallGrass] replaced by new actor: [0074][MushroomCloud]
  5879. Old actor:[00][BugsFishButterfly] replaced by new actor: [0007][MothSwarm]
  5880. Old actor:[00][TallGrass] replaced by new actor: [3B0A][PointedSign]
  5881. Old actor:[00][TallGrass] replaced by new actor: [0801][GrassRockCluster]
  5882. Old actor:[00][TallGrass] replaced by new actor: [4000][GrottoHole]
  5883. Old actor:[00][TallGrass] replaced by new actor: [0500][TallGrass]
  5884. Old actor:[02][TallGrass] replaced by new actor: [01CD][En_Invisible_Ruppe]
  5885. Old actor:[02][TallGrass] replaced by new actor: [00F2][BronzeBoulder]
  5886. Old actor:[02][TallGrass] replaced by new actor: [0079][Empty]
  5887. Old actor:[02][TallGrass] replaced by new actor: [00F1][BronzeBoulder]
  5888. Old actor:[02][TallGrass] replaced by new actor: [0402][GrassRockCluster]
  5889. Old actor:[04][TallGrass] replaced by new actor: [0B00][NaturalPatchOfGrass]
  5890. Old actor:[04][TallGrass] replaced by new actor: [5FDD][TreasureChest] dyn: [12]
  5891. Old actor:[04][TallGrass] replaced by new actor: [0000][FixedDemoKankyo]
  5892. Old actor:[04][TallGrass] replaced by new actor: [DF00][IshiRock]
  5893. Old actor:[04][TallGrass] replaced by new actor: [0002][Butterfly]
  5894. Old actor:[04][TallGrass] replaced by new actor: [0FFF][Empty]
  5895. Old actor:[04][TallGrass] replaced by new actor: [0003][MothSwarm]
  5896. Old actor:[04][TallGrass] replaced by new actor: [0002][Butterfly]
  5897. Old actor:[04][TallGrass] replaced by new actor: [DDA0][IshiRock]
  5898. Old actor:[04][TallGrass] replaced by new actor: [0000][Empty]
  5899. Old actor:[04][TallGrass] replaced by new actor: [0002][Fairy]
  5900. Old actor:[04][TallGrass] replaced by new actor: [0FFF][Empty]
  5901. Old actor:[04][TallGrass] replaced by new actor: [007D][En_Invisible_Ruppe]
  5902. Old actor:[04][TallGrass] replaced by new actor: [1F02][GrassRockCluster]
  5903. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [1F02][GrassRockCluster]
  5904. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [000F][Treee]
  5905. Old actor:[06][TallGrass] replaced by new actor: [677B][TallGrass]
  5906. Old actor:[06][TallGrass] replaced by new actor: [DB00][IshiRock]
  5907. Old actor:[06][BugsFishButterfly] replaced by new actor: [0003][MothSwarm]
  5908. Old actor:[06][TallGrass] replaced by new actor: [5991][TreasureChest] dyn: [12]
  5909. Old actor:[06][TallGrass] replaced by new actor: [0009][Fairy]
  5910. Old actor:[06][TallGrass] replaced by new actor: [016B][Obj_Dowsing]
  5911. Old actor:[06][Butterfly] replaced by new actor: [5324][Butterfly]
  5912. Old actor:[09][BugsFishButterfly] replaced by new actor: [8323][BugsFishButterfly]
  5913. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [006D][Empty]
  5914. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0B00][NaturalPatchOfGrass]
  5915. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [390A][PointedSign]
  5916. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0068][En_Invisible_Ruppe]
  5917. Old actor:[10][BugsFishButterfly] replaced by new actor: [3324][BugsFishButterfly]
  5918. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0002][Fairy]
  5919. Old actor:[10][NaturalPatchOfGrass] replaced by new actor: [0002][InvisibleRupee]
  5920. Old actor:[11][TallGrass] replaced by new actor: [01A8][En_Invisible_Ruppe]
  5921. Old actor:[11][IshiRock] replaced by new actor: [0002][Butterfly]
  5922. Old actor:[11][TallGrass] replaced by new actor: [0031][NaturalPatchOfGrass]
  5923. Old actor:[11][BugsFishButterfly] replaced by new actor: [7322][BugsFishButterfly]
  5924. Old actor:[12][NaturalPatchOfGrass] replaced by new actor: [FF20][RegularIceBlock]
  5925. Old actor:[12][BugsFishButterfly] replaced by new actor: [0002][MothSwarm]
  5926. ---------------------------------------------------------
  5927. Height adjustments:
  5928. - lowered height of actor [Empty] by [75] from ceiling to fly
  5929. - lowered height of actor [Guay] by [86] from ceiling to fly
  5930. + adjusted height of actor [MothSwarm] by [50]
  5931. +++ [3][Skulltula] had switch flags modified to [126] +++
  5932. +++ [17][Skulltula] had switch flags modified to [125] +++
  5933. +++ [21][En_Invisible_Ruppe] had switch flags modified to [123] +++
  5934. +++ [23][Skulltula] had switch flags modified to [122] +++
  5935. +++ [24][Skulltula] had switch flags modified to [121] +++
  5936. +++ [25][IshiRock] had switch flags modified to [120] +++
  5937. +++ [27][BronzeBoulder] had switch flags modified to [119] +++
  5938. +++ [45][IshiRock] had switch flags modified to [118] +++
  5939. +++ [47][HitSpot] had switch flags modified to [117] +++
  5940. +++ [51][MushroomCloud] had switch flags modified to [116] +++
  5941. +++ [57][En_Invisible_Ruppe] had switch flags modified to [115] +++
  5942. +++ [58][BronzeBoulder] had switch flags modified to [114] +++
  5943. +++ [60][BronzeBoulder] had switch flags modified to [113] +++
  5944. +++ [63][TreasureChest] had switch flags modified to [112] +++
  5945. +++ [65][IshiRock] had switch flags modified to [111] +++
  5946. +++ [70][IshiRock] had switch flags modified to [110] +++
  5947. +++ [79][IshiRock] had switch flags modified to [109] +++
  5948. +++ [81][TreasureChest] had switch flags modified to [108] +++
  5949. +++ [83][Obj_Dowsing] had switch flags modified to [107] +++
  5950. +++ [93][En_Invisible_Ruppe] had switch flags modified to [106] +++
  5951. +++ [30][GoldSkulltula] had treasure flags modified to [30] +++
  5952. +++ [63][TreasureChest] had treasure flags modified to [29] +++
  5953. ---------------------------------------------------------
  5954. ======( Map 00 )======
  5955. day: overlay ratio: [0.8670] newsize: [014C90] oldsize: [017F90]
  5956. day: struct ratio: [2.7083] newsize: [004940] oldsize: [001B0C]
  5957. day: total = ratio: [0.9883] newsize: [0195D0] oldsize: [019A9C]
  5958. night: overlay ratio: [0.8670] newsize: [014C90] oldsize: [017F90]
  5959. night: struct ratio: [2.7083] newsize: [004940] oldsize: [001B0C]
  5960. night: total = ratio: [0.9883] newsize: [0195D0] oldsize: [019A9C]
  5961. ------------------------------------------------------
  5962. day: object ratio: [0.9992] newsize: [0CCB10] oldsize: [0CCD90]
  5963. night: object ratio: [0.9992] newsize: [0CCB10] oldsize: [0CCD90]
  5964. object sizes: [ 0xA80 0x10D0 0x13A0 0x1C70 ]
  5965. sum: [0x4B60] allsize: [0xCCB10]
  5966. ------------------------------------------------------
  5967. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5968. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5969. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5970. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5971. -------------------------------------------------
  5972. ======( Map 01 )======
  5973. day: overlay ratio: [1.5173] newsize: [0127B0] oldsize: [00C2E0]
  5974. day: struct ratio: [1.0655] newsize: [001CB4] oldsize: [001AF0]
  5975. day: total = ratio: [1.4625] newsize: [014464] oldsize: [00DDD0]
  5976. night: overlay ratio: [1.5173] newsize: [0127B0] oldsize: [00C2E0]
  5977. night: struct ratio: [1.0655] newsize: [001CB4] oldsize: [001AF0]
  5978. night: total = ratio: [1.4625] newsize: [014464] oldsize: [00DDD0]
  5979. ------------------------------------------------------
  5980. day: object ratio: [0.9840] newsize: [0D0CA0] oldsize: [0D4310]
  5981. night: object ratio: [0.9840] newsize: [0D0CA0] oldsize: [0D4310]
  5982. object sizes: [ 0xA80 0x5BB0 0x26B0 0x10 ]
  5983. sum: [0x8CF0] allsize: [0xD0CA0]
  5984. ------------------------------------------------------
  5985. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5986. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5987. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  5988. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  5989. -------------------------------------------------
  5990. ======( Map 02 )======
  5991. day: overlay ratio: [0.4717] newsize: [00CBA0] oldsize: [01AFB0]
  5992. day: struct ratio: [0.6888] newsize: [001204] oldsize: [001A28]
  5993. day: total = ratio: [0.4841] newsize: [00DDA4] oldsize: [01C9D8]
  5994. night: overlay ratio: [0.4717] newsize: [00CBA0] oldsize: [01AFB0]
  5995. night: struct ratio: [0.6888] newsize: [001204] oldsize: [001A28]
  5996. night: total = ratio: [0.4841] newsize: [00DDA4] oldsize: [01C9D8]
  5997. ------------------------------------------------------
  5998. day: object ratio: [0.9587] newsize: [0CA2A0] oldsize: [0D2E10]
  5999. night: object ratio: [0.9587] newsize: [0CA2A0] oldsize: [0D2E10]
  6000. object sizes: [ 0xA80 0x1870 ]
  6001. sum: [0x22F0] allsize: [0xCA2A0]
  6002. ------------------------------------------------------
  6003. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6004. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6005. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6006. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6007. -------------------------------------------------
  6008. ======( Map 03 )======
  6009. day: overlay ratio: [1.0167] newsize: [00AF30] oldsize: [00AC50]
  6010. day: struct ratio: [1.5553] newsize: [001668] oldsize: [000E68]
  6011. day: total = ratio: [1.0582] newsize: [00C598] oldsize: [00BAB8]
  6012. night: overlay ratio: [1.0167] newsize: [00AF30] oldsize: [00AC50]
  6013. night: struct ratio: [1.5553] newsize: [001668] oldsize: [000E68]
  6014. night: total = ratio: [1.0582] newsize: [00C598] oldsize: [00BAB8]
  6015. ------------------------------------------------------
  6016. day: object ratio: [1.0069] newsize: [0D2370] oldsize: [0D0C80]
  6017. night: object ratio: [1.0069] newsize: [0D2370] oldsize: [0D0C80]
  6018. object sizes: [ 0xA80 0x9940 ]
  6019. sum: [0xA3C0] allsize: [0xD2370]
  6020. ------------------------------------------------------
  6021. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6022. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6023. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6024. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6025. -------------------------------------------------
  6026. ======( Map 04 )======
  6027. day: overlay ratio: [0.6236] newsize: [0194B0] oldsize: [0288F0]
  6028. day: struct ratio: [2.6661] newsize: [006770] oldsize: [0026CC]
  6029. day: total = ratio: [0.7388] newsize: [01FC20] oldsize: [02AFBC]
  6030. night: overlay ratio: [0.6236] newsize: [0194B0] oldsize: [0288F0]
  6031. night: struct ratio: [2.6661] newsize: [006770] oldsize: [0026CC]
  6032. night: total = ratio: [0.7388] newsize: [01FC20] oldsize: [02AFBC]
  6033. ------------------------------------------------------
  6034. day: object ratio: [0.9914] newsize: [0D1D70] oldsize: [0D3A90]
  6035. night: object ratio: [0.9914] newsize: [0D1D70] oldsize: [0D3A90]
  6036. object sizes: [ 0x8120 0x1CA0 ]
  6037. sum: [0x9DC0] allsize: [0xD1D70]
  6038. ------------------------------------------------------
  6039. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  6040. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  6041. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  6042. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  6043. -------------------------------------------------
  6044. ======( Map 05 )======
  6045. day: overlay ratio: [1.0627] newsize: [010BF0] oldsize: [00FC20]
  6046. day: struct ratio: [1.0253] newsize: [00180C] oldsize: [001774]
  6047. day: total = ratio: [1.0595] newsize: [0123FC] oldsize: [011394]
  6048. night: overlay ratio: [1.0627] newsize: [010BF0] oldsize: [00FC20]
  6049. night: struct ratio: [1.0253] newsize: [00180C] oldsize: [001774]
  6050. night: total = ratio: [1.0595] newsize: [0123FC] oldsize: [011394]
  6051. ------------------------------------------------------
  6052. day: object ratio: [0.9922] newsize: [0E7B50] oldsize: [0E9870]
  6053. night: object ratio: [0.9922] newsize: [0E7B50] oldsize: [0E9870]
  6054. object sizes: [ 0x97C0 0x8120 0x5BB0 0x1CA0 0x6A70 ]
  6055. sum: [0x1FBA0] allsize: [0xE7B50]
  6056. ------------------------------------------------------
  6057. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  6058. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  6059. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  6060. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  6061. -------------------------------------------------
  6062. ======( Map 06 )======
  6063. day: overlay ratio: [1.0767] newsize: [013770] oldsize: [012140]
  6064. day: struct ratio: [3.7566] newsize: [004914] oldsize: [001374]
  6065. day: total = ratio: [1.2456] newsize: [018084] oldsize: [0134B4]
  6066. night: overlay ratio: [1.0767] newsize: [013770] oldsize: [012140]
  6067. night: struct ratio: [3.7566] newsize: [004914] oldsize: [001374]
  6068. night: total = ratio: [1.2456] newsize: [018084] oldsize: [0134B4]
  6069. ------------------------------------------------------
  6070. day: object ratio: [1.0371] newsize: [0D9A10] oldsize: [0D1D60]
  6071. night: object ratio: [1.0371] newsize: [0D9A10] oldsize: [0D1D60]
  6072. object sizes: [ 0x9940 0x8120 ]
  6073. sum: [0x11A60] allsize: [0xD9A10]
  6074. ------------------------------------------------------
  6075. day: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
  6076. day: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
  6077. night: dyna poly delta: [12] newsize: [000018] oldsize: [00000C]
  6078. night: dyna vert delta: [8] newsize: [000010] oldsize: [000008]
  6079. -------------------------------------------------
  6080. ======( Map 07 )======
  6081. day: overlay ratio: [0.6778] newsize: [0058A0] oldsize: [0082C0]
  6082. day: struct ratio: [0.3168] newsize: [0005CC] oldsize: [00124C]
  6083. day: total = ratio: [0.6335] newsize: [005E6C] oldsize: [00950C]
  6084. night: overlay ratio: [0.6778] newsize: [0058A0] oldsize: [0082C0]
  6085. night: struct ratio: [0.3168] newsize: [0005CC] oldsize: [00124C]
  6086. night: total = ratio: [0.6335] newsize: [005E6C] oldsize: [00950C]
  6087. ------------------------------------------------------
  6088. day: object ratio: [1.0725] newsize: [0EDA00] oldsize: [0DD8E0]
  6089. night: object ratio: [1.0725] newsize: [0EDA00] oldsize: [0DD8E0]
  6090. object sizes: [ 0x510 0x8120 0x1B780 0x1CA0 ]
  6091. sum: [0x25A50] allsize: [0xEDA00]
  6092. ------------------------------------------------------
  6093. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6094. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6095. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6096. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6097. -------------------------------------------------
  6098. ======( Map 08 )======
  6099. day: overlay ratio: [0.7132] newsize: [01BB10] oldsize: [026D40]
  6100. day: struct ratio: [1.4097] newsize: [004318] oldsize: [002F98]
  6101. day: total = ratio: [0.7627] newsize: [01FE28] oldsize: [029CD8]
  6102. night: overlay ratio: [0.7132] newsize: [01BB10] oldsize: [026D40]
  6103. night: struct ratio: [1.4097] newsize: [004318] oldsize: [002F98]
  6104. night: total = ratio: [0.7627] newsize: [01FE28] oldsize: [029CD8]
  6105. ------------------------------------------------------
  6106. day: object ratio: [1.1208] newsize: [0EAF80] oldsize: [0D1A30]
  6107. night: object ratio: [1.1208] newsize: [0EAF80] oldsize: [0D1A30]
  6108. object sizes: [ 0x1B780 0x5BB0 0x1CA0 ]
  6109. sum: [0x22FD0] allsize: [0xEAF80]
  6110. ------------------------------------------------------
  6111. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  6112. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  6113. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  6114. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  6115. -------------------------------------------------
  6116. ======( Map 09 )======
  6117. day: overlay ratio: [1.0837] newsize: [007220] oldsize: [006950]
  6118. day: struct ratio: [1.4392] newsize: [000FB8] oldsize: [000AEC]
  6119. day: total = ratio: [1.1171] newsize: [0081D8] oldsize: [00743C]
  6120. night: overlay ratio: [1.0837] newsize: [007220] oldsize: [006950]
  6121. night: struct ratio: [1.4392] newsize: [000FB8] oldsize: [000AEC]
  6122. night: total = ratio: [1.1171] newsize: [0081D8] oldsize: [00743C]
  6123. ------------------------------------------------------
  6124. day: object ratio: [1.0735] newsize: [0E9790] oldsize: [0D97F0]
  6125. night: object ratio: [1.0735] newsize: [0E9790] oldsize: [0D97F0]
  6126. object sizes: [ 0xB2D0 0x11C0 0x136B0 0x1CA0 ]
  6127. sum: [0x217E0] allsize: [0xE9790]
  6128. ------------------------------------------------------
  6129. day: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
  6130. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6131. night: dyna poly delta: [0] newsize: [00000A] oldsize: [00000A]
  6132. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6133. -------------------------------------------------
  6134. ======( Map 0A )======
  6135. day: overlay ratio: [1.3845] newsize: [00AF50] oldsize: [007EA0]
  6136. day: struct ratio: [1.0391] newsize: [0011D8] oldsize: [00112C]
  6137. day: total = ratio: [1.3433] newsize: [00C128] oldsize: [008FCC]
  6138. night: overlay ratio: [1.3845] newsize: [00AF50] oldsize: [007EA0]
  6139. night: struct ratio: [1.0391] newsize: [0011D8] oldsize: [00112C]
  6140. night: total = ratio: [1.3433] newsize: [00C128] oldsize: [008FCC]
  6141. ------------------------------------------------------
  6142. day: object ratio: [0.9914] newsize: [0D0F70] oldsize: [0D2C90]
  6143. night: object ratio: [0.9914] newsize: [0D0F70] oldsize: [0D2C90]
  6144. object sizes: [ 0x4EB0 0x10D0 0x13A0 0x1CA0 ]
  6145. sum: [0x8FC0] allsize: [0xD0F70]
  6146. ------------------------------------------------------
  6147. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6148. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6149. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6150. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6151. -------------------------------------------------
  6152. ======( Map 0B )======
  6153. day: overlay ratio: [0.3380] newsize: [009420] oldsize: [01B630]
  6154. day: struct ratio: [0.5759] newsize: [001308] oldsize: [00210C]
  6155. day: total = ratio: [0.3547] newsize: [00A728] oldsize: [01D73C]
  6156. night: overlay ratio: [0.3380] newsize: [009420] oldsize: [01B630]
  6157. night: struct ratio: [0.5759] newsize: [001308] oldsize: [00210C]
  6158. night: total = ratio: [0.3547] newsize: [00A728] oldsize: [01D73C]
  6159. ------------------------------------------------------
  6160. day: object ratio: [1.0515] newsize: [0DDE40] oldsize: [0D3050]
  6161. night: object ratio: [1.0515] newsize: [0DDE40] oldsize: [0D3050]
  6162. object sizes: [ 0x10D0 0x136B0 0xA50 0xCC0 ]
  6163. sum: [0x15E90] allsize: [0xDDE40]
  6164. ------------------------------------------------------
  6165. day: dyna poly delta: [8] newsize: [000030] oldsize: [000028]
  6166. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  6167. night: dyna poly delta: [8] newsize: [000030] oldsize: [000028]
  6168. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  6169. -------------------------------------------------
  6170. ======( Map 0C )======
  6171. day: overlay ratio: [0.8523] newsize: [00D2B0] oldsize: [00F730]
  6172. day: struct ratio: [3.3290] newsize: [004818] oldsize: [0015A8]
  6173. day: total = ratio: [1.0518] newsize: [011AC8] oldsize: [010CD8]
  6174. night: overlay ratio: [0.8523] newsize: [00D2B0] oldsize: [00F730]
  6175. night: struct ratio: [3.3290] newsize: [004818] oldsize: [0015A8]
  6176. night: total = ratio: [1.0518] newsize: [011AC8] oldsize: [010CD8]
  6177. ------------------------------------------------------
  6178. day: object ratio: [1.1145] newsize: [0F4E70] oldsize: [0DBBC0]
  6179. night: object ratio: [1.1145] newsize: [0F4E70] oldsize: [0DBBC0]
  6180. object sizes: [ 0x1B780 0x3DD0 0x1CA0 0x26A0 0x8120 0x1510 ]
  6181. sum: [0x2CEC0] allsize: [0xF4E70]
  6182. ------------------------------------------------------
  6183. day: dyna poly delta: [18] newsize: [00002A] oldsize: [000018]
  6184. day: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
  6185. night: dyna poly delta: [18] newsize: [00002A] oldsize: [000018]
  6186. night: dyna vert delta: [16] newsize: [000028] oldsize: [000018]
  6187. -------------------------------------------------
  6188. ======( Map 0D )======
  6189. day: overlay ratio: [0.8444] newsize: [006980] oldsize: [007CF0]
  6190. day: struct ratio: [0.9438] newsize: [000D20] oldsize: [000DE8]
  6191. day: total = ratio: [0.8544] newsize: [0076A0] oldsize: [008AD8]
  6192. night: overlay ratio: [0.8444] newsize: [006980] oldsize: [007CF0]
  6193. night: struct ratio: [0.9438] newsize: [000D20] oldsize: [000DE8]
  6194. night: total = ratio: [0.8544] newsize: [0076A0] oldsize: [008AD8]
  6195. ------------------------------------------------------
  6196. day: object ratio: [1.1663] newsize: [0F5190] oldsize: [0D2270]
  6197. night: object ratio: [1.1663] newsize: [0F5190] oldsize: [0D2270]
  6198. object sizes: [ 0x9940 0x8120 0x1B780 ]
  6199. sum: [0x2D1E0] allsize: [0xF5190]
  6200. ------------------------------------------------------
  6201. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6202. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6203. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6204. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6205. -------------------------------------------------
  6206. ======( Map 0E )======
  6207. day: overlay ratio: [0.5759] newsize: [00EB80] oldsize: [0198F0]
  6208. day: struct ratio: [0.3370] newsize: [0017A8] oldsize: [004630]
  6209. day: total = ratio: [0.5409] newsize: [010328] oldsize: [01DF20]
  6210. night: overlay ratio: [0.5759] newsize: [00EB80] oldsize: [0198F0]
  6211. night: struct ratio: [0.3370] newsize: [0017A8] oldsize: [004630]
  6212. night: total = ratio: [0.5409] newsize: [010328] oldsize: [01DF20]
  6213. ------------------------------------------------------
  6214. day: object ratio: [1.0026] newsize: [0DC680] oldsize: [0DBD50]
  6215. night: object ratio: [1.0026] newsize: [0DC680] oldsize: [0DBD50]
  6216. object sizes: [ 0x6A70 0x10D0 0x4A70 0x8120 ]
  6217. sum: [0x146D0] allsize: [0xDC680]
  6218. ------------------------------------------------------
  6219. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6220. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6221. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6222. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6223. -------------------------------------------------
  6224. ---------------------------------------------------------
  6225. objects pick time: [45.8804ms][410.3412ms]
  6226. object trim time: [45.9482ms][410.4069ms]
  6227. set new actors: [67.0879ms][431.55ms]
  6228. pre-checking object size: [67.0936ms][431.5521ms]
  6229. exit per-object: [68.4574ms][432.9176ms]
  6230. exit sandalone randomize: [193.5498ms][558.0104ms]
  6231. set for size check: [200.7281ms][565.1888ms]
  6232. set for dyna trim: [201.1367ms][565.5958ms]
  6233. set after final actor trim: [212.395ms][576.8554ms]
  6234. set after second setnewactors for final data test: [220.4774ms][584.9382ms]
  6235. after isSizeAcceptable: [221.3004ms][585.7594ms]
  6236. #######################################################
  6237. Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [2339,0,129]
  6238. Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [2339,0,129]
  6239. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-311,0,864]
  6240. Moved companion: [0002][Fairy] to actor: [NaturalPatchOfGrass][0002] at cords: [2284,0,1067]
  6241. Moved companion: [0002][Butterfly] to actor: [GrottoHole][0002] at cords: [1296,618,1167]
  6242. Moved companion: [0002][Butterfly] to actor: [NaturalPatchOfGrass][0002] at cords: [2966,0,1409]
  6243. time to complete randomizing [Grottos]: 628.5177ms
  6244. ending timestamp : [12:43:55.132 PM]
  6245.  
  6246. starting timestamp : [12:43:54.842 PM]
  6247. in scene [DekuPalace]m[0]r[9]v[001F] actor: [0x001F][MushroomCloud] was blocked by item [186]
  6248. in scene [DekuPalace]m[1]r[6]v[0306] actor: [0x0306][GrottoHole] was blocked by item [261]
  6249. time to read scene enemies: 18.8141ms
  6250. object [SoftSoilAndBeans] replacement blocked by item [11]
  6251. time to read scene objects: 19.4748ms
  6252. =========================================================================
  6253. For Scene: [DekuPalace] with fid: 1304, with sid: 0x2B
  6254. =========================================================================
  6255. time to finish removing unnecessary objects: 44.543ms
  6256. ---------------------------
  6257. time to generate candidate list: 183.8615ms
  6258. time to separate map/time actors: 185.7595ms
  6259. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [1] index [25]
  6260. -- replaced with [En_Invisible_Ruppe]
  6261. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [1] index [28]
  6262. -- replaced with [Fairy]
  6263. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [32]
  6264. -- replaced with [En_Invisible_Ruppe]
  6265. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [29]
  6266. -- replaced with [Empty]
  6267. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [31]
  6268. -- replaced with [Obj_Dowsing]
  6269. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [30]
  6270. -- replaced with [Empty]
  6271. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [34]
  6272. -- replaced with [NaturalPatchOfGrass]
  6273. -- dyna overload trimmed actor [MilkbarChairs] on previous [Torch] in map [2] index [26]
  6274. -- replaced with [InvisibleRupee]
  6275. time to find matching candidates: 271.3296ms
  6276. Loops used for match candidate: 1
  6277. ----------
  6278. #######################################################
  6279. Old actor:[00][DekuBabaWithered] replaced by new actor: [000F][LaundryPoolBell]
  6280. Old actor:[00][Monkey] replaced by new actor: [FF01][Eeno]
  6281. Old actor:[00][SquareSign] replaced by new actor: [0000][Eeno]
  6282. Old actor:[00][SquareSign] replaced by new actor: [0000][Empty]
  6283. Old actor:[00][SquareSign] replaced by new actor: [0000][Dinofos]
  6284. Old actor:[00][Bombiwa] replaced by new actor: [0102][IronKnuckle]
  6285. Old actor:[00][Bombiwa] replaced by new actor: [0103][IronKnuckle]
  6286. Old actor:[00][WayPointSignRight] replaced by new actor: [0102][Empty]
  6287. Old actor:[00][WayPointSignLeft ] replaced by new actor: [0101][IronKnuckle]
  6288. Old actor:[01][ClayPot] replaced by new actor: [0FFF][CuccoChick]
  6289. Old actor:[01][ClayPot] replaced by new actor: [006D][Empty]
  6290. Old actor:[01][DekuPatrolGuard] replaced by new actor: [0000][Shiro]
  6291. Old actor:[01][DekuPatrolGuard] replaced by new actor: [12FF][DekuPatrolGuard]
  6292. Old actor:[01][DekuPatrolGuard] replaced by new actor: [642B][TallGrass]
  6293. Old actor:[01][DekuPatrolGuard] replaced by new actor: [FF78][RegularIceBlock]
  6294. Old actor:[01][DekuPatrolGuard] replaced by new actor: [207F][GateSoldier]
  6295. Old actor:[01][MadShrub] replaced by new actor: [0000][DekuKing]
  6296. Old actor:[01][MadShrub] replaced by new actor: [0001][Eeno]
  6297. Old actor:[01][Torch] replaced by new actor: [006D][En_Invisible_Ruppe]
  6298. Old actor:[01][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
  6299. Old actor:[01][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
  6300. Old actor:[01][Torch] replaced by new actor: [0009][Fairy]
  6301. Old actor:[02][DekuPatrolGuard] replaced by new actor: [0000][Empty]
  6302. Old actor:[02][DekuPatrolGuard] replaced by new actor: [0002][InvisibleRupee]
  6303. Old actor:[02][DekuPatrolGuard] replaced by new actor: [107F][GateSoldier]
  6304. Old actor:[02][DekuPatrolGuard] replaced by new actor: [FFFF][RegularIceBlock]
  6305. Old actor:[02][DekuPatrolGuard] replaced by new actor: [0000][Shiro]
  6306. Old actor:[02][DekuPatrolGuard] replaced by new actor: [307F][GateSoldier]
  6307. Old actor:[02][MadShrub] replaced by new actor: [FF00][Eeno]
  6308. Old actor:[02][MadShrub] replaced by new actor: [0000][DekuKing]
  6309. Old actor:[02][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
  6310. Old actor:[02][Torch] replaced by new actor: [0003][InvisibleRupee]
  6311. Old actor:[02][Torch] replaced by new actor: [0000][Empty]
  6312. Old actor:[02][Torch] replaced by new actor: [0000][Empty]
  6313. Old actor:[02][Torch] replaced by new actor: [0110][Obj_Dowsing]
  6314. Old actor:[02][Torch] replaced by new actor: [01F9][En_Invisible_Ruppe]
  6315. Old actor:[02][Torch] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
  6316. Old actor:[02][Torch] replaced by new actor: [0901][NaturalPatchOfGrass]
  6317. Old actor:[00][PointedSign] replaced by new actor: [0000][PalaceGuardDeku]
  6318. Old actor:[00][PointedSign] replaced by new actor: [3323][BugsFishButterfly]
  6319. Old actor:[01][BronzeBoulder] replaced by new actor: [FBF2][IshiRock]
  6320. Old actor:[01][BronzeBoulder] replaced by new actor: [0001][Empty]
  6321. Old actor:[01][BronzeBoulder] replaced by new actor: [0000][Empty]
  6322. ---------------------------------------------------------
  6323. Height adjustments:
  6324. +++ [35][En_Invisible_Ruppe] had switch flags modified to [126] +++
  6325. +++ [40][IshiRock] had switch flags modified to [125] +++
  6326. ---------------------------------------------------------
  6327. ======( Map 00 )======
  6328. day: overlay ratio: [0.9417] newsize: [02DBD0] oldsize: [030920]
  6329. day: struct ratio: [1.1851] newsize: [005B38] oldsize: [004CF8]
  6330. day: total = ratio: [0.9636] newsize: [033708] oldsize: [035618]
  6331. night: overlay ratio: [0.9417] newsize: [02DBD0] oldsize: [030920]
  6332. night: struct ratio: [1.1851] newsize: [005B38] oldsize: [004CF8]
  6333. night: total = ratio: [0.9636] newsize: [033708] oldsize: [035618]
  6334. ------------------------------------------------------
  6335. day: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
  6336. night: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
  6337. object sizes: [ 0x46C0 0xDC90 0xF520 0x7730 0x7EB0 0x1CA0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x19E0 0x3E20 0x3140 0xD640 0x1E10 0x136B0 ]
  6338. sum: [0x6AAF0] allsize: [0x132AA0]
  6339. ------------------------------------------------------
  6340. day: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
  6341. day: dyna vert delta: [0] newsize: [0000B4] oldsize: [0000B4]
  6342. night: dyna poly delta: [0] newsize: [0000F0] oldsize: [0000F0]
  6343. night: dyna vert delta: [0] newsize: [0000B4] oldsize: [0000B4]
  6344. -------------------------------------------------
  6345. ======( Map 01 )======
  6346. day: overlay ratio: [0.9134] newsize: [018100] oldsize: [01A580]
  6347. day: struct ratio: [0.9278] newsize: [00339C] oldsize: [0037A0]
  6348. day: total = ratio: [0.9151] newsize: [01B49C] oldsize: [01DD20]
  6349. night: overlay ratio: [1.0847] newsize: [01C930] oldsize: [01A580]
  6350. night: struct ratio: [0.9433] newsize: [003478] oldsize: [0037A0]
  6351. night: total = ratio: [1.0682] newsize: [01FDA8] oldsize: [01DD20]
  6352. ------------------------------------------------------
  6353. day: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
  6354. night: object ratio: [1.0772] newsize: [132AA0] oldsize: [11CAE0]
  6355. object sizes: [ 0x46C0 0xDC90 0xF520 0x7730 0x7EB0 0x1CA0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x19E0 0x3E20 0x3140 0xD640 0x1E10 0x136B0 ]
  6356. sum: [0x6AAF0] allsize: [0x132AA0]
  6357. ------------------------------------------------------
  6358. day: dyna poly delta: [20] newsize: [00002C] oldsize: [000018]
  6359. day: dyna vert delta: [14] newsize: [000026] oldsize: [000018]
  6360. night: dyna poly delta: [20] newsize: [00002C] oldsize: [000018]
  6361. night: dyna vert delta: [14] newsize: [000026] oldsize: [000018]
  6362. -------------------------------------------------
  6363. ======( Map 02 )======
  6364. day: overlay ratio: [0.8792] newsize: [0120C0] oldsize: [014870]
  6365. day: struct ratio: [0.9370] newsize: [003844] oldsize: [003C0C]
  6366. day: total = ratio: [0.8881] newsize: [015904] oldsize: [01847C]
  6367. night: overlay ratio: [0.8575] newsize: [0119A0] oldsize: [014870]
  6368. night: struct ratio: [0.8899] newsize: [003570] oldsize: [003C0C]
  6369. night: total = ratio: [0.8625] newsize: [014F10] oldsize: [01847C]
  6370. ------------------------------------------------------
  6371. day: object ratio: [1.0843] newsize: [130E80] oldsize: [119310]
  6372. night: object ratio: [1.0843] newsize: [130E80] oldsize: [119310]
  6373. object sizes: [ 0x46C0 0xDC90 0xF520 0x7730 0x7EB0 0x1CA0 0x26A0 0x2B80 0xA50 0x6BD0 0x380 0x19E0 0x3E20 0x3140 0xD640 0x1F0 0x136B0 ]
  6374. sum: [0x68ED0] allsize: [0x130E80]
  6375. ------------------------------------------------------
  6376. day: dyna poly delta: [20] newsize: [000020] oldsize: [00000C]
  6377. day: dyna vert delta: [14] newsize: [00001A] oldsize: [00000C]
  6378. night: dyna poly delta: [20] newsize: [000020] oldsize: [00000C]
  6379. night: dyna vert delta: [14] newsize: [00001A] oldsize: [00000C]
  6380. -------------------------------------------------
  6381. ---------------------------------------------------------
  6382. objects pick time: [17.505ms][203.4194ms]
  6383. object trim time: [17.5204ms][203.4316ms]
  6384. set new actors: [19.2582ms][205.1704ms]
  6385. pre-checking object size: [19.2606ms][205.1717ms]
  6386. exit per-object: [25.382ms][211.296ms]
  6387. exit sandalone randomize: [38.4335ms][224.3479ms]
  6388. set for size check: [40.1356ms][226.049ms]
  6389. set for dyna trim: [79.2841ms][265.1974ms]
  6390. set after final actor trim: [83.8846ms][269.7975ms]
  6391. set after second setnewactors for final data test: [85.325ms][271.2375ms]
  6392. after isSizeAcceptable: [85.4157ms][271.3272ms]
  6393. #######################################################
  6394. Moved companion: [FFFF][RegularIceBlock] to actor: [GateSoldier][FFFF] at cords: [-1323,0,1174]
  6395. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [1017,0,1334]
  6396. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [901,0,1678]
  6397. time to complete randomizing [DekuPalace]: 289.9196ms
  6398. ending timestamp : [12:43:55.132 PM]
  6399.  
  6400. starting timestamp : [12:43:54.503 PM]
  6401. time to read scene enemies: 65.2941ms
  6402. object [BigPoe] replacement blocked by item [182]
  6403. time to read scene objects: 65.7543ms
  6404. =========================================================================
  6405. For Scene: [BeneathTheWell] with fid: 1388, with sid: 0x4B
  6406. =========================================================================
  6407. time to finish removing unnecessary objects: 93.6586ms
  6408. ---------------------------
  6409. time to generate candidate list: 331.6943ms
  6410. time to separate map/time actors: 357.0909ms
  6411. time to find matching candidates: 592.7684ms
  6412. Loops used for match candidate: 2
  6413. ----------
  6414. [0][DoorShutter] has flags: [42]
  6415. [1][DoorShutter] has flags: [38]
  6416. [2][DoorShutter] has flags: [33]
  6417. [3][DoorShutter] has flags: [32]
  6418. [4][DoorShutter] has flags: [40]
  6419. [5][DoorShutter] has flags: [35]
  6420. [6][DoorShutter] has flags: [41]
  6421. [7][DoorShutter] has flags: [39]
  6422. [8][DoorShutter] has flags: [36]
  6423. [9][DoorShutter] has flags: [34]
  6424. [10][DoorShutter] has flags: [30]
  6425. [11][DoorShutter] has flags: [31]
  6426. [12][DoorShutter] has flags: [37]
  6427. #######################################################
  6428. Old actor:[00][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6429. Old actor:[00][CeilingSpawner] replaced by new actor: [FE3E][ClayPot]
  6430. Old actor:[00][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
  6431. Old actor:[00][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6432. Old actor:[01][IceCavernStelagtite] replaced by new actor: [0000][PoeBalloon]
  6433. Old actor:[01][IceCavernStelagtite] replaced by new actor: [0003][MothSwarm]
  6434. Old actor:[01][Keese] replaced by new actor: [0001][Empty]
  6435. Old actor:[01][DekuBabaWithered] replaced by new actor: [FF00][Eeno]
  6436. Old actor:[01][DekuBabaWithered] replaced by new actor: [FF00][Eeno]
  6437. Old actor:[01][WallMaster] replaced by new actor: [00FE][LighterBalloon]
  6438. Old actor:[01][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
  6439. Old actor:[01][CeilingSpawner] replaced by new actor: [7D01][WallMaster]
  6440. Old actor:[01][CeilingSpawner] replaced by new actor: [5324][BugsFishButterfly]
  6441. Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6442. Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6443. Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6444. Old actor:[01][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6445. Old actor:[01][Freezard] replaced by new actor: [0000][AnjusGrandmaCredits]
  6446. Old actor:[02][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6447. Old actor:[02][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6448. Old actor:[02][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6449. Old actor:[02][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
  6450. Old actor:[02][CeilingSpawner] replaced by new actor: [FFFF][Empty]
  6451. Old actor:[02][CeilingSpawner] replaced by new actor: [0000][GoronShrineChandelier]
  6452. Old actor:[02][CeilingSpawner] replaced by new actor: [FFFF][Empty]
  6453. Old actor:[03][Keese] replaced by new actor: [7C01][WallMaster]
  6454. Old actor:[03][Keese] replaced by new actor: [1301][BigPoe]
  6455. Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6456. Old actor:[04][CeilingSpawner] replaced by new actor: [FFFF][Empty]
  6457. Old actor:[04][CeilingSpawner] replaced by new actor: [FF05][Bo]
  6458. Old actor:[04][CeilingSpawner] replaced by new actor: [0007][Fairy]
  6459. Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6460. Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6461. Old actor:[04][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6462. Old actor:[04][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
  6463. Old actor:[04][Dexihand] replaced by new actor: [0002][Carpenter]
  6464. Old actor:[05][WallMaster] replaced by new actor: [00FB][LighterBalloon]
  6465. Old actor:[05][CeilingSpawner] replaced by new actor: [7A01][SpiderWeb]
  6466. Old actor:[05][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6467. Old actor:[05][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
  6468. Old actor:[06][DekuBaba] replaced by new actor: [0000][Eeno]
  6469. Old actor:[06][DekuBaba] replaced by new actor: [0000][Eeno]
  6470. Old actor:[06][DekuBaba] replaced by new actor: [0000][Eeno]
  6471. Old actor:[06][DekuBabaWithered] replaced by new actor: [0001][Eeno]
  6472. Old actor:[06][DekuBabaWithered] replaced by new actor: [FF00][Eeno]
  6473. Old actor:[06][DekuBabaWithered] replaced by new actor: [0000][Eeno]
  6474. Old actor:[06][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6475. Old actor:[06][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6476. Old actor:[06][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
  6477. Old actor:[07][Skulltula] replaced by new actor: [0000][GoronShrineChandelier]
  6478. Old actor:[07][WallMaster] replaced by new actor: [00F9][LighterBalloon]
  6479. Old actor:[07][WallMaster] replaced by new actor: [0009][Fairy]
  6480. Old actor:[07][CeilingSpawner] replaced by new actor: [FFFF][Empty]
  6481. Old actor:[07][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6482. Old actor:[07][CeilingSpawner] replaced by new actor: [F000][HitSpot]
  6483. Old actor:[07][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6484. Old actor:[07][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
  6485. Old actor:[08][Skulltula] replaced by new actor: [0007][Fairy]
  6486. Old actor:[08][Skulltula] replaced by new actor: [7701][SpiderWeb]
  6487. Old actor:[08][Skulltula] replaced by new actor: [0000][GoronShrineChandelier]
  6488. Old actor:[09][Treee] replaced by new actor: [000F][Empty]
  6489. Old actor:[09][Treee] replaced by new actor: [000F][LaundryPoolBell]
  6490. Old actor:[09][Treee] replaced by new actor: [7643][ObjSwitch] dyn: [12]
  6491. Old actor:[10][Keese] replaced by new actor: [7501][WallMaster]
  6492. Old actor:[10][Keese] replaced by new actor: [4324][BugsFishButterfly]
  6493. Old actor:[10][Keese] replaced by new actor: [0001][Empty]
  6494. Old actor:[11][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
  6495. Old actor:[11][CeilingSpawner] replaced by new actor: [FFFF][Empty]
  6496. Old actor:[11][CeilingSpawner] replaced by new actor: [0000][GoronShrineChandelier]
  6497. Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][Empty]
  6498. Old actor:[13][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6499. Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][Empty]
  6500. Old actor:[13][CeilingSpawner] replaced by new actor: [00F4][LighterBalloon]
  6501. Old actor:[13][CeilingSpawner] replaced by new actor: [07FE][Flame]
  6502. Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][BlueBubble]
  6503. Old actor:[13][CeilingSpawner] replaced by new actor: [FFFF][Empty]
  6504. Old actor:[13][CeilingSpawner] replaced by new actor: [0007][Fairy]
  6505. Old actor:[02][DekuFlower] replaced by new actor: [2873][Torch]
  6506. Old actor:[02][DekuFlower] replaced by new actor: [0725][GibdoWell]
  6507. Old actor:[02][Fish] replaced by new actor: [0001][Fish]
  6508. Old actor:[03][BugsFishButterfly] replaced by new actor: [0000][PushableBlockOnIce]
  6509. Old actor:[03][FlameEyeTrap] replaced by new actor: [E20E][HitSpot]
  6510. Old actor:[04][Fish] replaced by new actor: [6322][BugsFishButterfly]
  6511. Old actor:[04][Fish] replaced by new actor: [0001][Fish]
  6512. Old actor:[04][Fish] replaced by new actor: [0001][Fish]
  6513. Old actor:[04][FlameEyeTrap] replaced by new actor: [FE14][WallTalkSpot]
  6514. Old actor:[04][FlameEyeTrap] replaced by new actor: [7000][SunSwitch]
  6515. Old actor:[05][BugsFishButterfly] replaced by new actor: [06F2][GibdoWell]
  6516. Old actor:[05][ClayPot] replaced by new actor: [01B9][En_Invisible_Ruppe]
  6517. Old actor:[05][ClayPot] replaced by new actor: [6D01][WallMaster]
  6518. Old actor:[05][ClayPot] replaced by new actor: [421D][ClayPot]
  6519. Old actor:[05][ClayPot] replaced by new actor: [0002][Fairy]
  6520. Old actor:[05][ClayPot] replaced by new actor: [0079][Empty]
  6521. Old actor:[06][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
  6522. Old actor:[06][ClayPot] replaced by new actor: [0003][MothSwarm]
  6523. Old actor:[06][ClayPot] replaced by new actor: [720E][ClayPot]
  6524. Old actor:[06][ClayPot] replaced by new actor: [0007][Fairy]
  6525. Old actor:[06][ClayPot] replaced by new actor: [FE3C][ClayPot]
  6526. Old actor:[06][ClayPot] replaced by new actor: [0009][Fairy]
  6527. Old actor:[06][ClayPot] replaced by new actor: [0001][Empty]
  6528. Old actor:[06][ClayPot] replaced by new actor: [6C01][WallMaster]
  6529. Old actor:[06][ClayPot] replaced by new actor: [0001][Empty]
  6530. Old actor:[06][ClayPot] replaced by new actor: [000F][ClayPot]
  6531. Old actor:[07][BugsFishButterfly] replaced by new actor: [EB06][ReDead]
  6532. Old actor:[12][ClayPot] replaced by new actor: [0007][Fairy]
  6533. Old actor:[12][ClayPot] replaced by new actor: [0009][Fairy]
  6534. Old actor:[12][ClayPot] replaced by new actor: [01A9][En_Invisible_Ruppe]
  6535. Old actor:[12][ClayPot] replaced by new actor: [6901][WallMaster]
  6536. ---------------------------------------------------------
  6537. Height adjustments:
  6538. - lowered height of actor [BlueBubble] by [90] from ceiling to fly
  6539. - lowered height of actor [PoeBalloon] by [96] from ceiling to fly
  6540. - lowered height of actor [MothSwarm] by [73] from ceiling to fly
  6541. - lowered height of actor [BlueBubble] by [73] from ceiling to fly
  6542. - lowered height of actor [WallMaster] by [88] from ceiling to fly
  6543. - lowered height of actor [BugsFishButterfly] by [79] from ceiling to fly
  6544. - lowered height of actor [BlueBubble] by [61] from ceiling to fly
  6545. - lowered height of actor [Fairy] by [54] from ceiling to fly
  6546. - lowered height of actor [BlueBubble] by [53] from ceiling to fly
  6547. - lowered height of actor [BlueBubble] by [57] from ceiling to fly
  6548. - lowered height of actor [BlueBubble] by [67] from ceiling to fly
  6549. - lowered height of actor [BlueBubble] by [55] from ceiling to fly
  6550. - lowered height of actor [Fairy] by [96] from ceiling to fly
  6551. - lowered height of actor [BlueBubble] by [54] from ceiling to fly
  6552. - lowered height of actor [BlueBubble] by [94] from ceiling to fly
  6553. - lowered height of actor [Fairy] by [71] from ceiling to fly
  6554. + adjusted height of actor [BugsFishButterfly] by [100]
  6555. + adjusted height of actor [MothSwarm] by [50]
  6556. +++ [9][MajoraBalloonSewer] had switch flags modified to [126] +++
  6557. +++ [11][WallMaster] had switch flags modified to [125] +++
  6558. +++ [25][WallMaster] had switch flags modified to [124] +++
  6559. +++ [36][MajoraBalloonSewer] had switch flags modified to [123] +++
  6560. +++ [37][SpiderWeb] had switch flags modified to [122] +++
  6561. +++ [50][MajoraBalloonSewer] had switch flags modified to [121] +++
  6562. +++ [54][HitSpot] had switch flags modified to [120] +++
  6563. +++ [58][SpiderWeb] had switch flags modified to [119] +++
  6564. +++ [62][ObjSwitch] had switch flags modified to [118] +++
  6565. +++ [63][WallMaster] had switch flags modified to [117] +++
  6566. +++ [72][MajoraBalloonSewer] had switch flags modified to [116] +++
  6567. +++ [77][Torch] had switch flags modified to [115] +++
  6568. +++ [78][GibdoWell] had switch flags modified to [114] +++
  6569. +++ [81][HitSpot] had switch flags modified to [113] +++
  6570. +++ [86][SunSwitch] had switch flags modified to [112] +++
  6571. +++ [87][GibdoWell] had switch flags modified to [111] +++
  6572. +++ [88][En_Invisible_Ruppe] had switch flags modified to [110] +++
  6573. +++ [89][WallMaster] had switch flags modified to [109] +++
  6574. +++ [100][WallMaster] had switch flags modified to [108] +++
  6575. +++ [103][ReDead] had switch flags modified to [107] +++
  6576. +++ [106][En_Invisible_Ruppe] had switch flags modified to [106] +++
  6577. +++ [107][WallMaster] had switch flags modified to [105] +++
  6578. +++ [1][ClayPot] had treasure flags modified to [30] +++
  6579. +++ [90][ClayPot] had treasure flags modified to [29] +++
  6580. +++ [97][ClayPot] had treasure flags modified to [28] +++
  6581. ---------------------------------------------------------
  6582. ======( Map 00 )======
  6583. day: overlay ratio: [0.7698] newsize: [00F6A0] oldsize: [014060]
  6584. day: struct ratio: [0.3216] newsize: [001760] oldsize: [0048B0]
  6585. day: total = ratio: [0.6869] newsize: [010E00] oldsize: [018910]
  6586. night: overlay ratio: [0.7698] newsize: [00F6A0] oldsize: [014060]
  6587. night: struct ratio: [0.3216] newsize: [001760] oldsize: [0048B0]
  6588. night: total = ratio: [0.6869] newsize: [010E00] oldsize: [018910]
  6589. ------------------------------------------------------
  6590. day: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
  6591. night: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
  6592. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x8C50 ]
  6593. sum: [0x5AD80] allsize: [0x12E830]
  6594. ------------------------------------------------------
  6595. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6596. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6597. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6598. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6599. -------------------------------------------------
  6600. ======( Map 01 )======
  6601. day: overlay ratio: [0.7111] newsize: [01BFB0] oldsize: [027590]
  6602. day: struct ratio: [0.9478] newsize: [008918] oldsize: [0090A4]
  6603. day: total = ratio: [0.7553] newsize: [0248C8] oldsize: [030634]
  6604. night: overlay ratio: [0.7111] newsize: [01BFB0] oldsize: [027590]
  6605. night: struct ratio: [0.9478] newsize: [008918] oldsize: [0090A4]
  6606. night: total = ratio: [0.7553] newsize: [0248C8] oldsize: [030634]
  6607. ------------------------------------------------------
  6608. day: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
  6609. night: object ratio: [1.0612] newsize: [12E830] oldsize: [11D0F0]
  6610. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x8C50 ]
  6611. sum: [0x5AD80] allsize: [0x12E830]
  6612. ------------------------------------------------------
  6613. day: dyna poly delta: [-26] newsize: [000000] oldsize: [00001A]
  6614. day: dyna vert delta: [-20] newsize: [000000] oldsize: [000014]
  6615. night: dyna poly delta: [-26] newsize: [000000] oldsize: [00001A]
  6616. night: dyna vert delta: [-20] newsize: [000000] oldsize: [000014]
  6617. -------------------------------------------------
  6618. ======( Map 02 )======
  6619. day: overlay ratio: [0.7178] newsize: [019FF0] oldsize: [024380]
  6620. day: struct ratio: [0.3468] newsize: [002F80] oldsize: [0088FC]
  6621. day: total = ratio: [0.6468] newsize: [01CF70] oldsize: [02CC7C]
  6622. night: overlay ratio: [0.7178] newsize: [019FF0] oldsize: [024380]
  6623. night: struct ratio: [0.3468] newsize: [002F80] oldsize: [0088FC]
  6624. night: total = ratio: [0.6468] newsize: [01CF70] oldsize: [02CC7C]
  6625. ------------------------------------------------------
  6626. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6627. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6628. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
  6629. sum: [0x52130] allsize: [0x125BE0]
  6630. ------------------------------------------------------
  6631. day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
  6632. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  6633. night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
  6634. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  6635. -------------------------------------------------
  6636. ======( Map 03 )======
  6637. day: overlay ratio: [1.0186] newsize: [01A100] oldsize: [019960]
  6638. day: struct ratio: [0.9781] newsize: [0020C4] oldsize: [002180]
  6639. day: total = ratio: [1.0156] newsize: [01C1C4] oldsize: [01BAE0]
  6640. night: overlay ratio: [1.0186] newsize: [01A100] oldsize: [019960]
  6641. night: struct ratio: [0.9781] newsize: [0020C4] oldsize: [002180]
  6642. night: total = ratio: [1.0156] newsize: [01C1C4] oldsize: [01BAE0]
  6643. ------------------------------------------------------
  6644. day: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
  6645. night: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
  6646. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x5C20 0x4EB0 0x1E10 ]
  6647. sum: [0x5EA10] allsize: [0x1324C0]
  6648. ------------------------------------------------------
  6649. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6650. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6651. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6652. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6653. -------------------------------------------------
  6654. ======( Map 04 )======
  6655. day: overlay ratio: [0.6123] newsize: [017DF0] oldsize: [026FD0]
  6656. day: struct ratio: [0.2547] newsize: [002418] oldsize: [008DB8]
  6657. day: total = ratio: [0.5461] newsize: [01A208] oldsize: [02FD88]
  6658. night: overlay ratio: [0.6123] newsize: [017DF0] oldsize: [026FD0]
  6659. night: struct ratio: [0.2547] newsize: [002418] oldsize: [008DB8]
  6660. night: total = ratio: [0.5461] newsize: [01A208] oldsize: [02FD88]
  6661. ------------------------------------------------------
  6662. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6663. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6664. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
  6665. sum: [0x52130] allsize: [0x125BE0]
  6666. ------------------------------------------------------
  6667. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6668. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6669. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6670. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6671. -------------------------------------------------
  6672. ======( Map 05 )======
  6673. day: overlay ratio: [0.8802] newsize: [025340] oldsize: [02A440]
  6674. day: struct ratio: [1.0791] newsize: [0063C8] oldsize: [005C78]
  6675. day: total = ratio: [0.9041] newsize: [02B708] oldsize: [0300B8]
  6676. night: overlay ratio: [0.8802] newsize: [025340] oldsize: [02A440]
  6677. night: struct ratio: [1.0791] newsize: [0063C8] oldsize: [005C78]
  6678. night: total = ratio: [0.9041] newsize: [02B708] oldsize: [0300B8]
  6679. ------------------------------------------------------
  6680. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6681. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6682. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
  6683. sum: [0x52130] allsize: [0x125BE0]
  6684. ------------------------------------------------------
  6685. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6686. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6687. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6688. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6689. -------------------------------------------------
  6690. ======( Map 06 )======
  6691. day: overlay ratio: [0.9354] newsize: [0348E0] oldsize: [0382F0]
  6692. day: struct ratio: [1.1479] newsize: [006B10] oldsize: [005D44]
  6693. day: total = ratio: [0.9554] newsize: [03B3F0] oldsize: [03E034]
  6694. night: overlay ratio: [0.9354] newsize: [0348E0] oldsize: [0382F0]
  6695. night: struct ratio: [1.1479] newsize: [006B10] oldsize: [005D44]
  6696. night: total = ratio: [0.9554] newsize: [03B3F0] oldsize: [03E034]
  6697. ------------------------------------------------------
  6698. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6699. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6700. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
  6701. sum: [0x52130] allsize: [0x125BE0]
  6702. ------------------------------------------------------
  6703. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6704. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6705. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6706. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6707. -------------------------------------------------
  6708. ======( Map 07 )======
  6709. day: overlay ratio: [0.8516] newsize: [025FF0] oldsize: [02C9E0]
  6710. day: struct ratio: [0.7844] newsize: [006284] oldsize: [007D98]
  6711. day: total = ratio: [0.8415] newsize: [02C274] oldsize: [034778]
  6712. night: overlay ratio: [0.8516] newsize: [025FF0] oldsize: [02C9E0]
  6713. night: struct ratio: [0.7844] newsize: [006284] oldsize: [007D98]
  6714. night: total = ratio: [0.8415] newsize: [02C274] oldsize: [034778]
  6715. ------------------------------------------------------
  6716. day: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
  6717. night: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
  6718. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x10A0 ]
  6719. sum: [0x531D0] allsize: [0x126C80]
  6720. ------------------------------------------------------
  6721. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6722. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6723. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6724. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6725. -------------------------------------------------
  6726. ======( Map 08 )======
  6727. day: overlay ratio: [0.9670] newsize: [00CCE0] oldsize: [00D3E0]
  6728. day: struct ratio: [0.6675] newsize: [001148] oldsize: [0019E4]
  6729. day: total = ratio: [0.9343] newsize: [00DE28] oldsize: [00EDC4]
  6730. night: overlay ratio: [0.9670] newsize: [00CCE0] oldsize: [00D3E0]
  6731. night: struct ratio: [0.6675] newsize: [001148] oldsize: [0019E4]
  6732. night: total = ratio: [0.9343] newsize: [00DE28] oldsize: [00EDC4]
  6733. ------------------------------------------------------
  6734. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6735. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6736. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
  6737. sum: [0x52130] allsize: [0x125BE0]
  6738. ------------------------------------------------------
  6739. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6740. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6741. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6742. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6743. -------------------------------------------------
  6744. ======( Map 09 )======
  6745. day: overlay ratio: [0.9320] newsize: [00C5F0] oldsize: [00D460]
  6746. day: struct ratio: [0.9407] newsize: [000F20] oldsize: [001014]
  6747. day: total = ratio: [0.9326] newsize: [00D510] oldsize: [00E474]
  6748. night: overlay ratio: [0.9320] newsize: [00C5F0] oldsize: [00D460]
  6749. night: struct ratio: [0.9407] newsize: [000F20] oldsize: [001014]
  6750. night: total = ratio: [0.9326] newsize: [00D510] oldsize: [00E474]
  6751. ------------------------------------------------------
  6752. day: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
  6753. night: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
  6754. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x5C20 0x4EB0 0x1E10 ]
  6755. sum: [0x5EA10] allsize: [0x1324C0]
  6756. ------------------------------------------------------
  6757. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  6758. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  6759. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  6760. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  6761. -------------------------------------------------
  6762. ======( Map 0A )======
  6763. day: overlay ratio: [0.7664] newsize: [00A3D0] oldsize: [00D5C0]
  6764. day: struct ratio: [0.7903] newsize: [001324] oldsize: [001838]
  6765. day: total = ratio: [0.7688] newsize: [00B6F4] oldsize: [00EDF8]
  6766. night: overlay ratio: [0.7664] newsize: [00A3D0] oldsize: [00D5C0]
  6767. night: struct ratio: [0.7903] newsize: [001324] oldsize: [001838]
  6768. night: total = ratio: [0.7688] newsize: [00B6F4] oldsize: [00EDF8]
  6769. ------------------------------------------------------
  6770. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6771. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6772. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
  6773. sum: [0x52130] allsize: [0x125BE0]
  6774. ------------------------------------------------------
  6775. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6776. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6777. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  6778. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  6779. -------------------------------------------------
  6780. ======( Map 0B )======
  6781. day: overlay ratio: [0.6313] newsize: [0082E0] oldsize: [00CF50]
  6782. day: struct ratio: [0.1932] newsize: [0008FC] oldsize: [002E80]
  6783. day: total = ratio: [0.5510] newsize: [008BDC] oldsize: [00FDD0]
  6784. night: overlay ratio: [0.6313] newsize: [0082E0] oldsize: [00CF50]
  6785. night: struct ratio: [0.1932] newsize: [0008FC] oldsize: [002E80]
  6786. night: total = ratio: [0.5510] newsize: [008BDC] oldsize: [00FDD0]
  6787. ------------------------------------------------------
  6788. day: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6789. night: object ratio: [1.0425] newsize: [125BE0] oldsize: [119C20]
  6790. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 ]
  6791. sum: [0x52130] allsize: [0x125BE0]
  6792. ------------------------------------------------------
  6793. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6794. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6795. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6796. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6797. -------------------------------------------------
  6798. ======( Map 0C )======
  6799. day: overlay ratio: [1.1650] newsize: [012EC0] oldsize: [0103E0]
  6800. day: struct ratio: [1.1988] newsize: [001654] oldsize: [0012A0]
  6801. day: total = ratio: [1.1672] newsize: [014514] oldsize: [011680]
  6802. night: overlay ratio: [1.1650] newsize: [012EC0] oldsize: [0103E0]
  6803. night: struct ratio: [1.1988] newsize: [001654] oldsize: [0012A0]
  6804. night: total = ratio: [1.1672] newsize: [014514] oldsize: [011680]
  6805. ------------------------------------------------------
  6806. day: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
  6807. night: object ratio: [1.0145] newsize: [1324C0] oldsize: [12DEB0]
  6808. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x5C20 0x4EB0 0x1E10 ]
  6809. sum: [0x5EA10] allsize: [0x1324C0]
  6810. ------------------------------------------------------
  6811. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6812. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6813. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6814. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6815. -------------------------------------------------
  6816. ======( Map 0D )======
  6817. day: overlay ratio: [0.6103] newsize: [0129F0] oldsize: [01E830]
  6818. day: struct ratio: [0.5352] newsize: [004884] oldsize: [00877C]
  6819. day: total = ratio: [0.5940] newsize: [017274] oldsize: [026FAC]
  6820. night: overlay ratio: [0.6103] newsize: [0129F0] oldsize: [01E830]
  6821. night: struct ratio: [0.5352] newsize: [004884] oldsize: [00877C]
  6822. night: total = ratio: [0.5940] newsize: [017274] oldsize: [026FAC]
  6823. ------------------------------------------------------
  6824. day: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
  6825. night: object ratio: [1.0424] newsize: [126C80] oldsize: [11ACC0]
  6826. object sizes: [ 0xBB0 0x3C90 0x8120 0x12180 0xD60 0xBB0 0x12F0 0x2420 0x380 0x26B0 0xFB0 0x23E0 0x1A40 0x2500 0x7730 0x510 0x2450 0xA070 0x34F0 0xD340 0x10A0 ]
  6827. sum: [0x531D0] allsize: [0x126C80]
  6828. ------------------------------------------------------
  6829. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  6830. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  6831. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  6832. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  6833. -------------------------------------------------
  6834. ---------------------------------------------------------
  6835. objects pick time: [7.8963ms][365.3464ms]
  6836. object trim time: [7.9494ms][365.3972ms]
  6837. set new actors: [27.6863ms][385.1364ms]
  6838. ---- bogo REJECTED: obj pre-check failed (size:339232): [27.6905ms][385.1382ms]
  6839. objects pick time: [16.1633ms][401.3093ms]
  6840. object trim time: [16.2054ms][401.3469ms]
  6841. set new actors: [24.7442ms][409.8881ms]
  6842. pre-checking object size: [24.7492ms][409.8906ms]
  6843. exit per-object: [31.8288ms][416.9724ms]
  6844. exit sandalone randomize: [172.3516ms][557.4957ms]
  6845. set for size check: [180.9501ms][566.094ms]
  6846. set for dyna trim: [188.8025ms][573.9489ms]
  6847. set after final actor trim: [192.2013ms][577.3445ms]
  6848. set after second setnewactors for final data test: [207.4543ms][592.5979ms]
  6849. after isSizeAcceptable: [207.6254ms][592.7674ms]
  6850. #######################################################
  6851. time to complete randomizing [BeneathTheWell]: 639.9656ms
  6852. ending timestamp : [12:43:55.143 PM]
  6853.  
  6854. starting timestamp : [12:43:54.821 PM]
  6855. time to read scene enemies: 60.049ms
  6856. object [SoftSoilAndBeans] replacement blocked by item [316]
  6857. object [LargeWoodenCrate] replacement blocked by item [6]
  6858. object [Bombiwa] replacement blocked by item [321]
  6859. object [CursedSpiderMan] replacement blocked by item [268]
  6860. time to read scene objects: 60.9659ms
  6861. =========================================================================
  6862. For Scene: [SwampSpiderHouse] with fid: 1284, with sid: 0x27
  6863. =========================================================================
  6864. time to finish removing unnecessary objects: 74.9352ms
  6865. ---------------------------
  6866. time to generate candidate list: 133.8744ms
  6867. time to separate map/time actors: 153.853ms
  6868. time to find matching candidates: 299.2133ms
  6869. Loops used for match candidate: 1
  6870. ----------
  6871. [0][DoorShutter] has flags: [127]
  6872. [1][DoorShutter] has flags: [127]
  6873. [2][DoorShutter] has flags: [127]
  6874. [3][DoorShutter] has flags: [127]
  6875. [4][DoorShutter] has flags: [127]
  6876. [5][DoorShutter] has flags: [127]
  6877. [6][DoorShutter] has flags: [127]
  6878. [7][DoorShutter] has flags: [127]
  6879. #######################################################
  6880. Old actor:[00][Seth1] replaced by new actor: [FF02][Seth1]
  6881. Old actor:[00][Dog] replaced by new actor: [0000][Grog]
  6882. Old actor:[01][SquareSign] replaced by new actor: [617B][TallGrass]
  6883. Old actor:[03][Torch] replaced by new actor: [099C][TreasureChest] dyn: [12]
  6884. Old actor:[03][Torch] replaced by new actor: [50CA][TreasureChest] dyn: [12]
  6885. Old actor:[04][SwampSpiderHouseCutableIvy] replaced by new actor: [001E][SmallWoodenBox]
  6886. Old actor:[04][SwampSpiderHouseCutableIvy] replaced by new actor: [001F][SmallWoodenBox]
  6887. Old actor:[04][SleepingScrub] replaced by new actor: [7FF2][GoGoron]
  6888. Old actor:[05][Torch] replaced by new actor: [099B][TreasureChest] dyn: [12]
  6889. Old actor:[05][Torch] replaced by new actor: [5FDA][TreasureChest] dyn: [12]
  6890. Old actor:[05][Torch] replaced by new actor: [5B57][TreasureChest] dyn: [12]
  6891. Old actor:[05][Torch] replaced by new actor: [50B2][TreasureChest] dyn: [12]
  6892. Old actor:[01][ClayPot] replaced by new actor: [0002][MothSwarm]
  6893. Old actor:[01][ClayPot] replaced by new actor: [8C05][Bo]
  6894. Old actor:[01][ClayPot] replaced by new actor: [8044][Bombiwa]
  6895. Old actor:[01][ClayPot] replaced by new actor: [0078][Bombiwa]
  6896. Old actor:[01][HitSpot] replaced by new actor: [3BF6][GossipStone]
  6897. Old actor:[01][HitSpot] replaced by new actor: [FE10][WallTalkSpot]
  6898. Old actor:[01][HitSpot] replaced by new actor: [002D][HoneyComb]
  6899. Old actor:[01][HitSpot] replaced by new actor: [0003][FlameEyeTrap]
  6900. Old actor:[02][ClayPot] replaced by new actor: [4209][ClayPot]
  6901. Old actor:[02][ClayPot] replaced by new actor: [0077][Bombiwa]
  6902. Old actor:[02][ClayPot] replaced by new actor: [5203][ClayPot]
  6903. Old actor:[02][ClayPot] replaced by new actor: [0076][Bombiwa]
  6904. Old actor:[03][ClayPot] replaced by new actor: [8C05][Bo]
  6905. Old actor:[03][ClayPot] replaced by new actor: [0001][GiantBeee]
  6906. Old actor:[04][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
  6907. Old actor:[04][ClayPot] replaced by new actor: [8C05][Bo]
  6908. Old actor:[04][ClayPot] replaced by new actor: [0000][CursedSpiderMan]
  6909. Old actor:[04][ClayPot] replaced by new actor: [0002][Fairy]
  6910. Old actor:[04][ClayPot] replaced by new actor: [0003][GiantBeee]
  6911. Old actor:[04][ClayPot] replaced by new actor: [0001][GiantBeee]
  6912. Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01D4][En_Invisible_Ruppe]
  6913. Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01D0][En_Invisible_Ruppe]
  6914. Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01CC][En_Invisible_Ruppe]
  6915. Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01C9][En_Invisible_Ruppe]
  6916. Old actor:[04][En_Invisible_Ruppe] replaced by new actor: [01C6][En_Invisible_Ruppe]
  6917. Old actor:[05][BugsFishButterfly] replaced by new actor: [0000][PushableBlockOnIce]
  6918. ---------------------------------------------------------
  6919. Height adjustments:
  6920. + adjusted height of actor [MothSwarm] by [50]
  6921. + adjusted height of actor [BugsFishButterfly] by [100]
  6922. +++ [3][TreasureChest] had switch flags modified to [126] +++
  6923. +++ [4][TreasureChest] had switch flags modified to [125] +++
  6924. +++ [8][TreasureChest] had switch flags modified to [124] +++
  6925. +++ [9][TreasureChest] had switch flags modified to [123] +++
  6926. +++ [10][TreasureChest] had switch flags modified to [122] +++
  6927. +++ [11][TreasureChest] had switch flags modified to [121] +++
  6928. +++ [15][Bombiwa] had switch flags modified to [120] +++
  6929. +++ [21][Bombiwa] had switch flags modified to [119] +++
  6930. +++ [23][Bombiwa] had switch flags modified to [118] +++
  6931. +++ [32][En_Invisible_Ruppe] had switch flags modified to [117] +++
  6932. +++ [33][En_Invisible_Ruppe] had switch flags modified to [116] +++
  6933. +++ [34][En_Invisible_Ruppe] had switch flags modified to [115] +++
  6934. +++ [35][En_Invisible_Ruppe] had switch flags modified to [114] +++
  6935. +++ [36][En_Invisible_Ruppe] had switch flags modified to [113] +++
  6936. +++ [8][TreasureChest] had treasure flags modified to [27] +++
  6937. +++ [9][TreasureChest] had treasure flags modified to [26] +++
  6938. +++ [10][TreasureChest] had treasure flags modified to [23] +++
  6939. +++ [11][TreasureChest] had treasure flags modified to [18] +++
  6940. +++ [18][HoneyComb] had treasure flags modified to [11] +++
  6941. +++ [20][ClayPot] had treasure flags modified to [9] +++
  6942. +++ [22][ClayPot] had treasure flags modified to [3] +++
  6943. ---------------------------------------------------------
  6944. ======( Map 00 )======
  6945. day: overlay ratio: [0.8434] newsize: [00E590] oldsize: [011030]
  6946. day: struct ratio: [1.0680] newsize: [000F38] oldsize: [000E40]
  6947. day: total = ratio: [0.8546] newsize: [00F4C8] oldsize: [011E70]
  6948. night: overlay ratio: [0.8434] newsize: [00E590] oldsize: [011030]
  6949. night: struct ratio: [1.0680] newsize: [000F38] oldsize: [000E40]
  6950. night: total = ratio: [0.8546] newsize: [00F4C8] oldsize: [011E70]
  6951. ------------------------------------------------------
  6952. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  6953. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  6954. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
  6955. sum: [0x52F90] allsize: [0x126A40]
  6956. ------------------------------------------------------
  6957. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6958. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6959. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  6960. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  6961. -------------------------------------------------
  6962. ======( Map 01 )======
  6963. day: overlay ratio: [1.0517] newsize: [0301E0] oldsize: [02DC10]
  6964. day: struct ratio: [1.8915] newsize: [006EA0] oldsize: [003A7C]
  6965. day: total = ratio: [1.1138] newsize: [037080] oldsize: [03168C]
  6966. night: overlay ratio: [1.0517] newsize: [0301E0] oldsize: [02DC10]
  6967. night: struct ratio: [1.8915] newsize: [006EA0] oldsize: [003A7C]
  6968. night: total = ratio: [1.1138] newsize: [037080] oldsize: [03168C]
  6969. ------------------------------------------------------
  6970. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  6971. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  6972. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
  6973. sum: [0x52F90] allsize: [0x126A40]
  6974. ------------------------------------------------------
  6975. day: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
  6976. day: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
  6977. night: dyna poly delta: [0] newsize: [000036] oldsize: [000036]
  6978. night: dyna vert delta: [0] newsize: [00003C] oldsize: [00003C]
  6979. -------------------------------------------------
  6980. ======( Map 02 )======
  6981. day: overlay ratio: [0.9635] newsize: [024E10] oldsize: [026470]
  6982. day: struct ratio: [1.0196] newsize: [002BCC] oldsize: [002AF4]
  6983. day: total = ratio: [0.9671] newsize: [0279DC] oldsize: [028F64]
  6984. night: overlay ratio: [0.9635] newsize: [024E10] oldsize: [026470]
  6985. night: struct ratio: [1.0196] newsize: [002BCC] oldsize: [002AF4]
  6986. night: total = ratio: [0.9671] newsize: [0279DC] oldsize: [028F64]
  6987. ------------------------------------------------------
  6988. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  6989. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  6990. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
  6991. sum: [0x52F90] allsize: [0x126A40]
  6992. ------------------------------------------------------
  6993. day: dyna poly delta: [0] newsize: [00002C] oldsize: [00002C]
  6994. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  6995. night: dyna poly delta: [0] newsize: [00002C] oldsize: [00002C]
  6996. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  6997. -------------------------------------------------
  6998. ======( Map 03 )======
  6999. day: overlay ratio: [1.0188] newsize: [01C250] oldsize: [01BA00]
  7000. day: struct ratio: [1.0362] newsize: [002B6C] oldsize: [0029E8]
  7001. day: total = ratio: [1.0203] newsize: [01EDBC] oldsize: [01E3E8]
  7002. night: overlay ratio: [1.0188] newsize: [01C250] oldsize: [01BA00]
  7003. night: struct ratio: [1.0362] newsize: [002B6C] oldsize: [0029E8]
  7004. night: total = ratio: [1.0203] newsize: [01EDBC] oldsize: [01E3E8]
  7005. ------------------------------------------------------
  7006. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  7007. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  7008. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
  7009. sum: [0x52F90] allsize: [0x126A40]
  7010. ------------------------------------------------------
  7011. day: dyna poly delta: [24] newsize: [000074] oldsize: [00005C]
  7012. day: dyna vert delta: [16] newsize: [000060] oldsize: [000050]
  7013. night: dyna poly delta: [24] newsize: [000074] oldsize: [00005C]
  7014. night: dyna vert delta: [16] newsize: [000060] oldsize: [000050]
  7015. -------------------------------------------------
  7016. ======( Map 04 )======
  7017. day: overlay ratio: [1.0918] newsize: [0321D0] oldsize: [02DE60]
  7018. day: struct ratio: [1.2524] newsize: [004F14] oldsize: [003F24]
  7019. day: total = ratio: [1.1045] newsize: [0370E4] oldsize: [031D84]
  7020. night: overlay ratio: [1.0918] newsize: [0321D0] oldsize: [02DE60]
  7021. night: struct ratio: [1.2524] newsize: [004F14] oldsize: [003F24]
  7022. night: total = ratio: [1.1045] newsize: [0370E4] oldsize: [031D84]
  7023. ------------------------------------------------------
  7024. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  7025. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  7026. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
  7027. sum: [0x52F90] allsize: [0x126A40]
  7028. ------------------------------------------------------
  7029. day: dyna poly delta: [-4] newsize: [000018] oldsize: [00001C]
  7030. day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
  7031. night: dyna poly delta: [-4] newsize: [000018] oldsize: [00001C]
  7032. night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
  7033. -------------------------------------------------
  7034. ======( Map 05 )======
  7035. day: overlay ratio: [1.1851] newsize: [0246B0] oldsize: [01EBB0]
  7036. day: struct ratio: [1.0192] newsize: [002E70] oldsize: [002D90]
  7037. day: total = ratio: [1.1710] newsize: [027520] oldsize: [021940]
  7038. night: overlay ratio: [1.1851] newsize: [0246B0] oldsize: [01EBB0]
  7039. night: struct ratio: [1.0192] newsize: [002E70] oldsize: [002D90]
  7040. night: total = ratio: [1.1710] newsize: [027520] oldsize: [021940]
  7041. ------------------------------------------------------
  7042. day: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  7043. night: object ratio: [1.0707] newsize: [126A40] oldsize: [113300]
  7044. object sizes: [ 0x12F0 0x5BB0 0x26A0 0x11C0 0x10D0 0x8120 0xA5A0 0x13A0 0xA80 0x10A0 0xA60 0x510 0x380 0x6A70 0x6D90 0x59B0 0x6270 0x12A0 0x1B00 0x14D90 ]
  7045. sum: [0x52F90] allsize: [0x126A40]
  7046. ------------------------------------------------------
  7047. day: dyna poly delta: [48] newsize: [000030] oldsize: [000000]
  7048. day: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
  7049. night: dyna poly delta: [48] newsize: [000030] oldsize: [000000]
  7050. night: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
  7051. -------------------------------------------------
  7052. ---------------------------------------------------------
  7053. objects pick time: [1.5836ms][155.7783ms]
  7054. object trim time: [1.6003ms][155.7934ms]
  7055. set new actors: [10.1128ms][164.3083ms]
  7056. pre-checking object size: [10.1169ms][164.3099ms]
  7057. exit per-object: [13.6524ms][167.8479ms]
  7058. exit sandalone randomize: [121.3273ms][275.5221ms]
  7059. set for size check: [131.2527ms][285.4483ms]
  7060. set for dyna trim: [131.3439ms][285.5373ms]
  7061. set after final actor trim: [132.3817ms][286.576ms]
  7062. set after second setnewactors for final data test: [144.8462ms][299.042ms]
  7063. after isSizeAcceptable: [145.0188ms][299.2123ms]
  7064. #######################################################
  7065. time to complete randomizing [SwampSpiderHouse]: 323.297ms
  7066. ending timestamp : [12:43:55.144 PM]
  7067.  
  7068. starting timestamp : [12:43:55.095 PM]
  7069. time to read scene enemies: 1.6639ms
  7070. time to read scene objects: 2.3613ms
  7071. =========================================================================
  7072. For Scene: [SwordsmansSchool] with fid: 1433, with sid: 0x54
  7073. =========================================================================
  7074. time to finish removing unnecessary objects: 11.8211ms
  7075. ---------------------------
  7076. time to generate candidate list: 47.9575ms
  7077. time to separate map/time actors: 48.3893ms
  7078. time to find matching candidates: 50.0701ms
  7079. Loops used for match candidate: 1
  7080. ----------
  7081. #######################################################
  7082. Old actor:[00][KendoSensei] replaced by new actor: [0103][IronKnuckle]
  7083. Old actor:[00][KendoSensei] replaced by new actor: [FF01][IronKnuckle]
  7084. Old actor:[00][Clock] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  7085. Old actor:[00][ClayPot] replaced by new actor: [478E][SoftSoilAndBeans] dyn: [6]
  7086. Old actor:[00][ClayPot] replaced by new actor: [4305][SoftSoilAndBeans] dyn: [6]
  7087. Old actor:[00][ClayPot] replaced by new actor: [460B][SoftSoilAndBeans] dyn: [6]
  7088. Old actor:[00][ClayPot] replaced by new actor: [47FE][SoftSoilAndBeans] dyn: [6]
  7089. Old actor:[00][ClayPot] replaced by new actor: [40FD][SoftSoilAndBeans] dyn: [6]
  7090. ---------------------------------------------------------
  7091. Height adjustments:
  7092. +++ [6][SoftSoilAndBeans] had switch flags modified to [126] +++
  7093. +++ [7][SoftSoilAndBeans] had switch flags modified to [125] +++
  7094. ---------------------------------------------------------
  7095. ======( Map 00 )======
  7096. day: overlay ratio: [1.0178] newsize: [0140F0] oldsize: [013B50]
  7097. day: struct ratio: [1.4472] newsize: [0020F8] oldsize: [0016C8]
  7098. day: total = ratio: [1.0468] newsize: [0161E8] oldsize: [015218]
  7099. night: overlay ratio: [1.0576] newsize: [016D10] oldsize: [015930]
  7100. night: struct ratio: [1.5527] newsize: [002760] oldsize: [00195C]
  7101. night: total = ratio: [1.0915] newsize: [019470] oldsize: [01728C]
  7102. ------------------------------------------------------
  7103. day: object ratio: [1.0704] newsize: [10A810] oldsize: [0F8FB0]
  7104. night: object ratio: [1.0704] newsize: [10A810] oldsize: [0F8FB0]
  7105. object sizes: [ 0x136B0 0x2FE0 0x5210 0x15BA0 0x17B0 0x16B0 0x420 0x26A0 ]
  7106. sum: [0x36D60] allsize: [0x10A810]
  7107. ------------------------------------------------------
  7108. day: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
  7109. day: dyna vert delta: [60] newsize: [00003C] oldsize: [000000]
  7110. night: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
  7111. night: dyna vert delta: [60] newsize: [00003C] oldsize: [000000]
  7112. -------------------------------------------------
  7113. ---------------------------------------------------------
  7114. objects pick time: [0.1477ms][48.8802ms]
  7115. object trim time: [0.1535ms][48.8851ms]
  7116. set new actors: [0.5404ms][49.2726ms]
  7117. pre-checking object size: [0.5421ms][49.2736ms]
  7118. exit per-object: [0.6931ms][49.4255ms]
  7119. exit sandalone randomize: [0.6965ms][49.428ms]
  7120. set for size check: [0.9588ms][49.6909ms]
  7121. set for dyna trim: [0.971ms][49.7027ms]
  7122. set after final actor trim: [1.0633ms][49.7952ms]
  7123. set after second setnewactors for final data test: [1.3178ms][50.0499ms]
  7124. after isSizeAcceptable: [1.3376ms][50.0694ms]
  7125. #######################################################
  7126. time to complete randomizing [SwordsmansSchool]: 55.2911ms
  7127. ending timestamp : [12:43:55.150 PM]
  7128.  
  7129. starting timestamp : [12:43:55.132 PM]
  7130. time to read scene enemies: 0.3224ms
  7131. time to read scene objects: 0.3641ms
  7132. =========================================================================
  7133. For Scene: [GreatBayCutscene] with fid: 1472, with sid: 0x62
  7134. =========================================================================
  7135. time to finish removing unnecessary objects: 10.1227ms
  7136. ---------------------------
  7137. time to generate candidate list: 18.1579ms
  7138. time to separate map/time actors: 18.2844ms
  7139. time to find matching candidates: 19.0245ms
  7140. Loops used for match candidate: 1
  7141. ----------
  7142. #######################################################
  7143. Old actor:[00][PatrollingPirate] replaced by new actor: [2D0A][PointedSign]
  7144. Old actor:[00][PatrollingPirate] replaced by new actor: [000F][Japas]
  7145. Old actor:[00][PatrollingPirate] replaced by new actor: [017F][DekuFlower] dyn: [12]
  7146. ---------------------------------------------------------
  7147. Height adjustments:
  7148. ---------------------------------------------------------
  7149. ======( Map 00 )======
  7150. day: overlay ratio: [0.7823] newsize: [0099E0] oldsize: [00C4B0]
  7151. day: struct ratio: [0.8966] newsize: [001044] oldsize: [001224]
  7152. day: total = ratio: [0.7920] newsize: [00AA24] oldsize: [00D6D4]
  7153. night: overlay ratio: [0.7823] newsize: [0099E0] oldsize: [00C4B0]
  7154. night: struct ratio: [0.8966] newsize: [001044] oldsize: [001224]
  7155. night: total = ratio: [0.7920] newsize: [00AA24] oldsize: [00D6D4]
  7156. ------------------------------------------------------
  7157. day: object ratio: [1.0140] newsize: [10A210] oldsize: [106770]
  7158. night: object ratio: [1.0140] newsize: [10A210] oldsize: [106770]
  7159. object sizes: [ 0x14EA0 0x1460 0x3370 0xB8A0 0x11160 0xC1E0 0x10 ]
  7160. sum: [0x42260] allsize: [0x10A210]
  7161. ------------------------------------------------------
  7162. day: dyna poly delta: [12] newsize: [000075] oldsize: [000069]
  7163. day: dyna vert delta: [12] newsize: [00004D] oldsize: [000041]
  7164. night: dyna poly delta: [12] newsize: [000075] oldsize: [000069]
  7165. night: dyna vert delta: [12] newsize: [00004D] oldsize: [000041]
  7166. -------------------------------------------------
  7167. ---------------------------------------------------------
  7168. objects pick time: [0.0014ms][18.4314ms]
  7169. object trim time: [0.008ms][18.4368ms]
  7170. set new actors: [0.124ms][18.5534ms]
  7171. pre-checking object size: [0.1259ms][18.5549ms]
  7172. exit per-object: [0.1912ms][18.6206ms]
  7173. exit sandalone randomize: [0.1949ms][18.6237ms]
  7174. set for size check: [0.3382ms][18.7674ms]
  7175. set for dyna trim: [0.3453ms][18.7741ms]
  7176. set after final actor trim: [0.4263ms][18.8553ms]
  7177. set after second setnewactors for final data test: [0.5814ms][19.0111ms]
  7178. after isSizeAcceptable: [0.595ms][19.0239ms]
  7179. #######################################################
  7180. time to complete randomizing [GreatBayCutscene]: 19.4985ms
  7181. ending timestamp : [12:43:55.152 PM]
  7182.  
  7183. starting timestamp : [12:43:55.144 PM]
  7184. time to read scene enemies: 0.1449ms
  7185. time to read scene objects: 0.1832ms
  7186. =========================================================================
  7187. For Scene: [ClockTowerInterior] with fid: 1474, with sid: 0x63
  7188. =========================================================================
  7189. time to finish removing unnecessary objects: 1.145ms
  7190. ---------------------------
  7191. time to generate candidate list: 7.7439ms
  7192. time to separate map/time actors: 8.0405ms
  7193. time to find matching candidates: 12.2495ms
  7194. Loops used for match candidate: 1
  7195. ----------
  7196. #######################################################
  7197. Old actor:[00][HappyMaskSalesman] replaced by new actor: [0002][Shabom]
  7198. ---------------------------------------------------------
  7199. Height adjustments:
  7200. ---------------------------------------------------------
  7201. ======( Map 00 )======
  7202. day: overlay ratio: [0.8980] newsize: [0085B0] oldsize: [0094E0]
  7203. day: struct ratio: [1.0186] newsize: [0012CC] oldsize: [001274]
  7204. day: total = ratio: [0.9113] newsize: [00987C] oldsize: [00A754]
  7205. night: overlay ratio: [0.8980] newsize: [0085B0] oldsize: [0094E0]
  7206. night: struct ratio: [1.0186] newsize: [0012CC] oldsize: [001274]
  7207. night: total = ratio: [0.9113] newsize: [00987C] oldsize: [00A754]
  7208. ------------------------------------------------------
  7209. day: object ratio: [0.8892] newsize: [0FB390] oldsize: [11A830]
  7210. night: object ratio: [0.8892] newsize: [0FB390] oldsize: [11A830]
  7211. object sizes: [ 0x185C0 0x15C0 0x1A40 0x10C0 0x1C30 0x15130 ]
  7212. sum: [0x333E0] allsize: [0xFB390]
  7213. ------------------------------------------------------
  7214. day: dyna poly delta: [0] newsize: [000046] oldsize: [000046]
  7215. day: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
  7216. night: dyna poly delta: [0] newsize: [000046] oldsize: [000046]
  7217. night: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
  7218. -------------------------------------------------
  7219. ======( Map 01 )======
  7220. day: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
  7221. day: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  7222. day: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
  7223. night: overlay ratio: [1.0000] newsize: [000B20] oldsize: [000B20]
  7224. night: struct ratio: [1.0000] newsize: [0002D0] oldsize: [0002D0]
  7225. night: total = ratio: [1.0000] newsize: [000DF0] oldsize: [000DF0]
  7226. ------------------------------------------------------
  7227. day: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
  7228. night: object ratio: [1.0000] newsize: [0E3570] oldsize: [0E3570]
  7229. object sizes: [ 0x185C0 0x15C0 0x1A40 ]
  7230. sum: [0x1B5C0] allsize: [0xE3570]
  7231. ------------------------------------------------------
  7232. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7233. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7234. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7235. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7236. -------------------------------------------------
  7237. ---------------------------------------------------------
  7238. objects pick time: [0.004ms][8.1923ms]
  7239. object trim time: [0.01ms][8.1968ms]
  7240. set new actors: [3.5911ms][11.7807ms]
  7241. pre-checking object size: [3.5957ms][11.7825ms]
  7242. exit per-object: [3.6529ms][11.8403ms]
  7243. exit sandalone randomize: [3.6561ms][11.8429ms]
  7244. set for size check: [3.8182ms][12.0055ms]
  7245. set for dyna trim: [3.8319ms][12.0188ms]
  7246. set after final actor trim: [3.8746ms][12.0616ms]
  7247. set after second setnewactors for final data test: [4.0369ms][12.2242ms]
  7248. after isSizeAcceptable: [4.0618ms][12.2487ms]
  7249. #######################################################
  7250. time to complete randomizing [ClockTowerInterior]: 12.5782ms
  7251. ending timestamp : [12:43:55.156 PM]
  7252.  
  7253. starting timestamp : [12:43:54.503 PM]
  7254. time to read scene enemies: 67.7354ms
  7255. object [DekuPrincess] replacement blocked by item [178]
  7256. time to read scene objects: 67.9461ms
  7257. =========================================================================
  7258. For Scene: [WoodfallTemple] with fid: 1208, with sid: 0x1B
  7259. =========================================================================
  7260. time to finish removing unnecessary objects: 78.2772ms
  7261. ---------------------------
  7262. time to generate candidate list: 409.1461ms
  7263. time to separate map/time actors: 432.4331ms
  7264. time to find matching candidates: 617.6362ms
  7265. Loops used for match candidate: 1
  7266. ----------
  7267. [0][DoorShutter] has flags: [19]
  7268. [1][DoorShutter] has flags: [18]
  7269. [2][DoorShutter] has flags: [127]
  7270. [3][DoorShutter] has flags: [61]
  7271. [4][DoorShutter] has flags: [127]
  7272. [5][DoorShutter] has flags: [127]
  7273. [6][DoorShutter] has flags: [127]
  7274. [7][DoorShutter] has flags: [127]
  7275. [8][DoorShutter] has flags: [127]
  7276. [9][DoorShutter] has flags: [11]
  7277. [10][DoorShutter] has flags: [127]
  7278. [11][DoorShutter] has flags: [62]
  7279. #######################################################
  7280. Old actor:[00][Skulltula] replaced by new actor: [FA01][Bo]
  7281. Old actor:[00][Skulltula] replaced by new actor: [FA00][Bo]
  7282. Old actor:[00][Skulltula] replaced by new actor: [FA01][Empty]
  7283. Old actor:[00][DragonFly] replaced by new actor: [0003][DragonFly]
  7284. Old actor:[00][DragonFly] replaced by new actor: [0000][DragonFly]
  7285. Old actor:[01][DekuBabaWithered] replaced by new actor: [FF01][Wolfos]
  7286. Old actor:[01][DekuBaba] replaced by new actor: [FF01][Wolfos]
  7287. Old actor:[02][Skulltula] replaced by new actor: [FA00][Bo]
  7288. Old actor:[02][Skulltula] replaced by new actor: [FA01][Bo]
  7289. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7290. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7291. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7292. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7293. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7294. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7295. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7296. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7297. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7298. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7299. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7300. Old actor:[02][Bo] replaced by new actor: [191E][Dexihand]
  7301. Old actor:[03][DekuBabaWithered] replaced by new actor: [FF01][Wolfos]
  7302. Old actor:[03][Skulltula] replaced by new actor: [FA01][Bo]
  7303. Old actor:[03][DekuBaba] replaced by new actor: [FF00][Wolfos]
  7304. Old actor:[04][DragonFly] replaced by new actor: [0000][DragonFly]
  7305. Old actor:[04][DragonFly] replaced by new actor: [0002][DragonFly]
  7306. Old actor:[06][Snapper] replaced by new actor: [0003][GiantBeee]
  7307. Old actor:[06][Snapper] replaced by new actor: [0004][GiantBeee]
  7308. Old actor:[06][Snapper] replaced by new actor: [0002][GiantBeee]
  7309. Old actor:[07][Dinofos] replaced by new actor: [01FF][Poe]
  7310. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7311. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7312. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7313. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7314. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7315. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7316. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7317. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7318. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7319. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7320. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7321. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7322. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7323. Old actor:[09][Bo] replaced by new actor: [191E][Dexihand]
  7324. Old actor:[10][DragonFly] replaced by new actor: [0000][DragonFly]
  7325. Old actor:[10][DragonFly] replaced by new actor: [0003][DragonFly]
  7326. Old actor:[00][MothSwarm] replaced by new actor: [00FF][Poe]
  7327. Old actor:[00][MothSwarm] replaced by new actor: [000A][MothSwarm]
  7328. Old actor:[00][ClayPot] replaced by new actor: [0009][Fairy]
  7329. Old actor:[00][ClayPot] replaced by new actor: [0002][DragonFly]
  7330. Old actor:[01][ClayPot] replaced by new actor: [0003][GiantBeee]
  7331. Old actor:[01][ClayPot] replaced by new actor: [0001][Empty]
  7332. Old actor:[01][MothSwarm] replaced by new actor: [5324][BugsFishButterfly]
  7333. Old actor:[01][ClayPot] replaced by new actor: [0002][Fairy]
  7334. Old actor:[01][ClayPot] replaced by new actor: [541A][ClayPot]
  7335. Old actor:[01][ClayPot] replaced by new actor: [00FF][Poe]
  7336. Old actor:[01][ClayPot] replaced by new actor: [0186][ClayPot]
  7337. Old actor:[01][ClayPot] replaced by new actor: [0002][Empty]
  7338. Old actor:[01][ClayPot] replaced by new actor: [0075][En_Invisible_Ruppe]
  7339. Old actor:[01][ClayPot] replaced by new actor: [0003][MothSwarm]
  7340. Old actor:[02][ClayPot] replaced by new actor: [01F9][En_Invisible_Ruppe]
  7341. Old actor:[03][PuzzleBlock] replaced by new actor: [077D][PuzzleBlock]
  7342. Old actor:[03][MothSwarm] replaced by new actor: [1016][ClayPot]
  7343. Old actor:[03][ClayPot] replaced by new actor: [0009][Fairy]
  7344. Old actor:[03][ClayPot] replaced by new actor: [FFFF][Shabom]
  7345. Old actor:[05][MothSwarm] replaced by new actor: [5324][BugsFishButterfly]
  7346. Old actor:[05][MothSwarm] replaced by new actor: [C00B][ClayPot]
  7347. Old actor:[05][MothSwarm] replaced by new actor: [0007][Empty]
  7348. Old actor:[05][ClayPot] replaced by new actor: [0002][MothSwarm]
  7349. Old actor:[05][ClayPot] replaced by new actor: [00FF][Poe]
  7350. Old actor:[05][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
  7351. Old actor:[05][ClayPot] replaced by new actor: [00FF][Poe]
  7352. Old actor:[08][ClayPot] replaced by new actor: [0002][Fairy]
  7353. Old actor:[08][ClayPot] replaced by new actor: [0015][ClayPot]
  7354. Old actor:[08][ClayPot] replaced by new actor: [0002][Shabom]
  7355. Old actor:[08][ClayPot] replaced by new actor: [0002][Empty]
  7356. ---------------------------------------------------------
  7357. Height adjustments:
  7358. + adjusted height of actor [DragonFly] by [150]
  7359. + adjusted height of actor [MothSwarm] by [50]
  7360. + adjusted height of actor [MothSwarm] by [50]
  7361. + adjusted height of actor [BugsFishButterfly] by [100]
  7362. +++ [60][En_Invisible_Ruppe] had switch flags modified to [126] +++
  7363. +++ [61][PuzzleBlock] had switch flags modified to [125] +++
  7364. +++ [54][ClayPot] had treasure flags modified to [26] +++
  7365. +++ [62][ClayPot] had treasure flags modified to [22] +++
  7366. ---------------------------------------------------------
  7367. ======( Map 00 )======
  7368. day: overlay ratio: [1.0128] newsize: [030A50] oldsize: [030080]
  7369. day: struct ratio: [0.8452] newsize: [00C43C] oldsize: [00E82C]
  7370. day: total = ratio: [0.9739] newsize: [03CE8C] oldsize: [03E8AC]
  7371. night: overlay ratio: [1.0128] newsize: [030A50] oldsize: [030080]
  7372. night: struct ratio: [0.8452] newsize: [00C43C] oldsize: [00E82C]
  7373. night: total = ratio: [0.9739] newsize: [03CE8C] oldsize: [03E8AC]
  7374. ------------------------------------------------------
  7375. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7376. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7377. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7378. sum: [0x63A60] allsize: [0x137510]
  7379. ------------------------------------------------------
  7380. day: dyna poly delta: [0] newsize: [000084] oldsize: [000084]
  7381. day: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
  7382. night: dyna poly delta: [0] newsize: [000084] oldsize: [000084]
  7383. night: dyna vert delta: [0] newsize: [000084] oldsize: [000084]
  7384. -------------------------------------------------
  7385. ======( Map 01 )======
  7386. day: overlay ratio: [0.9515] newsize: [036FD0] oldsize: [039CB0]
  7387. day: struct ratio: [1.0276] newsize: [0093F8] oldsize: [009000]
  7388. day: total = ratio: [0.9617] newsize: [0403C8] oldsize: [042CB0]
  7389. night: overlay ratio: [0.9515] newsize: [036FD0] oldsize: [039CB0]
  7390. night: struct ratio: [1.0276] newsize: [0093F8] oldsize: [009000]
  7391. night: total = ratio: [0.9617] newsize: [0403C8] oldsize: [042CB0]
  7392. ------------------------------------------------------
  7393. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7394. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7395. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7396. sum: [0x63A60] allsize: [0x137510]
  7397. ------------------------------------------------------
  7398. day: dyna poly delta: [0] newsize: [0000DC] oldsize: [0000DC]
  7399. day: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
  7400. night: dyna poly delta: [0] newsize: [0000DC] oldsize: [0000DC]
  7401. night: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
  7402. -------------------------------------------------
  7403. ======( Map 02 )======
  7404. day: overlay ratio: [1.0435] newsize: [0376B0] oldsize: [0351C0]
  7405. day: struct ratio: [1.3506] newsize: [0058A8] oldsize: [0041A4]
  7406. day: total = ratio: [1.0655] newsize: [03CF58] oldsize: [039364]
  7407. night: overlay ratio: [1.0435] newsize: [0376B0] oldsize: [0351C0]
  7408. night: struct ratio: [1.3506] newsize: [0058A8] oldsize: [0041A4]
  7409. night: total = ratio: [1.0655] newsize: [03CF58] oldsize: [039364]
  7410. ------------------------------------------------------
  7411. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7412. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7413. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7414. sum: [0x63A60] allsize: [0x137510]
  7415. ------------------------------------------------------
  7416. day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
  7417. day: dyna vert delta: [0] newsize: [000056] oldsize: [000056]
  7418. night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
  7419. night: dyna vert delta: [0] newsize: [000056] oldsize: [000056]
  7420. -------------------------------------------------
  7421. ======( Map 03 )======
  7422. day: overlay ratio: [1.1504] newsize: [01EC50] oldsize: [01ABF0]
  7423. day: struct ratio: [0.4688] newsize: [002B10] oldsize: [005BDC]
  7424. day: total = ratio: [1.0300] newsize: [021760] oldsize: [0207CC]
  7425. night: overlay ratio: [1.1504] newsize: [01EC50] oldsize: [01ABF0]
  7426. night: struct ratio: [0.4688] newsize: [002B10] oldsize: [005BDC]
  7427. night: total = ratio: [1.0300] newsize: [021760] oldsize: [0207CC]
  7428. ------------------------------------------------------
  7429. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7430. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7431. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7432. sum: [0x63A60] allsize: [0x137510]
  7433. ------------------------------------------------------
  7434. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7435. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7436. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7437. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7438. -------------------------------------------------
  7439. ======( Map 04 )======
  7440. day: overlay ratio: [1.0000] newsize: [010F70] oldsize: [010F70]
  7441. day: struct ratio: [1.0000] newsize: [003F64] oldsize: [003F64]
  7442. day: total = ratio: [1.0000] newsize: [014ED4] oldsize: [014ED4]
  7443. night: overlay ratio: [1.0000] newsize: [010F70] oldsize: [010F70]
  7444. night: struct ratio: [1.0000] newsize: [003F64] oldsize: [003F64]
  7445. night: total = ratio: [1.0000] newsize: [014ED4] oldsize: [014ED4]
  7446. ------------------------------------------------------
  7447. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7448. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7449. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7450. sum: [0x63A60] allsize: [0x137510]
  7451. ------------------------------------------------------
  7452. day: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
  7453. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  7454. night: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
  7455. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  7456. -------------------------------------------------
  7457. ======( Map 05 )======
  7458. day: overlay ratio: [0.9693] newsize: [0285E0] oldsize: [029A50]
  7459. day: struct ratio: [0.5835] newsize: [0086C4] oldsize: [00E6F8]
  7460. day: total = ratio: [0.8700] newsize: [030CA4] oldsize: [038148]
  7461. night: overlay ratio: [0.9693] newsize: [0285E0] oldsize: [029A50]
  7462. night: struct ratio: [0.5835] newsize: [0086C4] oldsize: [00E6F8]
  7463. night: total = ratio: [0.8700] newsize: [030CA4] oldsize: [038148]
  7464. ------------------------------------------------------
  7465. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7466. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7467. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7468. sum: [0x63A60] allsize: [0x137510]
  7469. ------------------------------------------------------
  7470. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  7471. day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
  7472. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  7473. night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
  7474. -------------------------------------------------
  7475. ======( Map 06 )======
  7476. day: overlay ratio: [0.7930] newsize: [011BB0] oldsize: [0165C0]
  7477. day: struct ratio: [0.8926] newsize: [001954] oldsize: [001C60]
  7478. day: total = ratio: [0.8003] newsize: [013504] oldsize: [018220]
  7479. night: overlay ratio: [0.7930] newsize: [011BB0] oldsize: [0165C0]
  7480. night: struct ratio: [0.8926] newsize: [001954] oldsize: [001C60]
  7481. night: total = ratio: [0.8003] newsize: [013504] oldsize: [018220]
  7482. ------------------------------------------------------
  7483. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7484. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7485. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7486. sum: [0x63A60] allsize: [0x137510]
  7487. ------------------------------------------------------
  7488. day: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
  7489. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  7490. night: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
  7491. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  7492. -------------------------------------------------
  7493. ======( Map 07 )======
  7494. day: overlay ratio: [0.8899] newsize: [007020] oldsize: [007E00]
  7495. day: struct ratio: [0.8384] newsize: [000B44] oldsize: [000D70]
  7496. day: total = ratio: [0.8849] newsize: [007B64] oldsize: [008B70]
  7497. night: overlay ratio: [0.8899] newsize: [007020] oldsize: [007E00]
  7498. night: struct ratio: [0.8384] newsize: [000B44] oldsize: [000D70]
  7499. night: total = ratio: [0.8849] newsize: [007B64] oldsize: [008B70]
  7500. ------------------------------------------------------
  7501. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7502. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7503. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7504. sum: [0x63A60] allsize: [0x137510]
  7505. ------------------------------------------------------
  7506. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  7507. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  7508. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  7509. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  7510. -------------------------------------------------
  7511. ======( Map 08 )======
  7512. day: overlay ratio: [0.9654] newsize: [0126A0] oldsize: [013130]
  7513. day: struct ratio: [0.9988] newsize: [001944] oldsize: [00194C]
  7514. day: total = ratio: [0.9679] newsize: [013FE4] oldsize: [014A7C]
  7515. night: overlay ratio: [0.9654] newsize: [0126A0] oldsize: [013130]
  7516. night: struct ratio: [0.9988] newsize: [001944] oldsize: [00194C]
  7517. night: total = ratio: [0.9679] newsize: [013FE4] oldsize: [014A7C]
  7518. ------------------------------------------------------
  7519. day: object ratio: [0.9953] newsize: [13F520] oldsize: [140D40]
  7520. night: object ratio: [0.9953] newsize: [13F520] oldsize: [140D40]
  7521. object sizes: [ 0x141B0 0x7BA0 0x13A0 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x10 0x10 0x10 0x10 0xA3E0 0x8250 0xB550 0x13400 ]
  7522. sum: [0x6BA70] allsize: [0x13F520]
  7523. ------------------------------------------------------
  7524. day: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
  7525. day: dyna vert delta: [0] newsize: [000044] oldsize: [000044]
  7526. night: dyna poly delta: [0] newsize: [000048] oldsize: [000048]
  7527. night: dyna vert delta: [0] newsize: [000044] oldsize: [000044]
  7528. -------------------------------------------------
  7529. ======( Map 09 )======
  7530. day: overlay ratio: [1.2339] newsize: [024EE0] oldsize: [01DEE0]
  7531. day: struct ratio: [1.9504] newsize: [0047D4] oldsize: [0024D4]
  7532. day: total = ratio: [1.2850] newsize: [0296B4] oldsize: [0203B4]
  7533. night: overlay ratio: [1.2339] newsize: [024EE0] oldsize: [01DEE0]
  7534. night: struct ratio: [1.9504] newsize: [0047D4] oldsize: [0024D4]
  7535. night: total = ratio: [1.2850] newsize: [0296B4] oldsize: [0203B4]
  7536. ------------------------------------------------------
  7537. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7538. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7539. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7540. sum: [0x63A60] allsize: [0x137510]
  7541. ------------------------------------------------------
  7542. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  7543. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  7544. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  7545. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  7546. -------------------------------------------------
  7547. ======( Map 0A )======
  7548. day: overlay ratio: [1.0000] newsize: [0210F0] oldsize: [0210F0]
  7549. day: struct ratio: [1.0000] newsize: [004AB4] oldsize: [004AB4]
  7550. day: total = ratio: [1.0000] newsize: [025BA4] oldsize: [025BA4]
  7551. night: overlay ratio: [1.0000] newsize: [0210F0] oldsize: [0210F0]
  7552. night: struct ratio: [1.0000] newsize: [004AB4] oldsize: [004AB4]
  7553. night: total = ratio: [1.0000] newsize: [025BA4] oldsize: [025BA4]
  7554. ------------------------------------------------------
  7555. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7556. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7557. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7558. sum: [0x63A60] allsize: [0x137510]
  7559. ------------------------------------------------------
  7560. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  7561. day: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  7562. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  7563. night: dyna vert delta: [0] newsize: [000018] oldsize: [000018]
  7564. -------------------------------------------------
  7565. ======( Map 0B )======
  7566. day: overlay ratio: [1.0000] newsize: [0061E0] oldsize: [0061E0]
  7567. day: struct ratio: [1.0000] newsize: [0008AC] oldsize: [0008AC]
  7568. day: total = ratio: [1.0000] newsize: [006A8C] oldsize: [006A8C]
  7569. night: overlay ratio: [1.0000] newsize: [0061E0] oldsize: [0061E0]
  7570. night: struct ratio: [1.0000] newsize: [0008AC] oldsize: [0008AC]
  7571. night: total = ratio: [1.0000] newsize: [006A8C] oldsize: [006A8C]
  7572. ------------------------------------------------------
  7573. day: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200]
  7574. night: object ratio: [1.0000] newsize: [0FC200] oldsize: [0FC200]
  7575. object sizes: [ 0x11E0 0x12440 0x15130 ]
  7576. sum: [0x28750] allsize: [0xFC200]
  7577. ------------------------------------------------------
  7578. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  7579. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  7580. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  7581. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  7582. -------------------------------------------------
  7583. ======( Map 0C )======
  7584. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  7585. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  7586. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  7587. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  7588. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  7589. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  7590. ------------------------------------------------------
  7591. day: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7592. night: object ratio: [0.9579] newsize: [137510] oldsize: [145010]
  7593. object sizes: [ 0x141B0 0x7BA0 0x8C00 0x8120 0x3C90 0x10A0 0xCC0 0x3440 0x380 0x10C0 0x26B0 0x10D0 0x7EB0 0x13A0 0x1E30 0x5260 0x510 0xA3E0 0x10 0x50E0 0x9940 ]
  7594. sum: [0x63A60] allsize: [0x137510]
  7595. ------------------------------------------------------
  7596. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7597. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7598. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  7599. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  7600. -------------------------------------------------
  7601. ---------------------------------------------------------
  7602. objects pick time: [0.145ms][432.9188ms]
  7603. object trim time: [0.2338ms][433.0071ms]
  7604. set new actors: [18.2577ms][451.0332ms]
  7605. pre-checking object size: [18.2619ms][451.0351ms]
  7606. exit per-object: [18.7854ms][451.5601ms]
  7607. exit sandalone randomize: [151.2936ms][584.069ms]
  7608. set for size check: [161.7798ms][594.5554ms]
  7609. set for dyna trim: [168.7459ms][601.522ms]
  7610. set after final actor trim: [170.6462ms][603.4207ms]
  7611. set after second setnewactors for final data test: [184.0612ms][616.8372ms]
  7612. after isSizeAcceptable: [184.8613ms][617.6353ms]
  7613. #######################################################
  7614. time to complete randomizing [WoodfallTemple]: 655.3255ms
  7615. ending timestamp : [12:43:55.159 PM]
  7616.  
  7617. starting timestamp : [12:43:55.061 PM]
  7618. time to read scene enemies: 17.5612ms
  7619. object [IceBlockWaterPlatforms] replacement blocked by item [8]
  7620. object [LargeSnowball] replacement blocked by item [311]
  7621. time to read scene objects: 19.0181ms
  7622. =========================================================================
  7623. For Scene: [MountainVillage] with fid: 1417, with sid: 0x50
  7624. =========================================================================
  7625. time to finish removing unnecessary objects: 35.2332ms
  7626. ---------------------------
  7627. time to generate candidate list: 83.0479ms
  7628. time to separate map/time actors: 84.2122ms
  7629. time to find matching candidates: 103.9235ms
  7630. Loops used for match candidate: 1
  7631. ----------
  7632. #######################################################
  7633. Old actor:[00][GoronWithGeroMask] replaced by new actor: [001D][SquareSign]
  7634. Old actor:[00][Scarecrow] replaced by new actor: [FE0F][Lulu]
  7635. Old actor:[00][SquareSign] replaced by new actor: [002D][En_Invisible_Ruppe]
  7636. Old actor:[00][SquareSign] replaced by new actor: [227E][LargeSnowball]
  7637. Old actor:[00][SquareSign] replaced by new actor: [0000][Butterfly]
  7638. Old actor:[00][SquareSign] replaced by new actor: [0000][Empty]
  7639. Old actor:[00][SquareSign] replaced by new actor: [FA00][ElegyStatueSwitch] dyn: [12]
  7640. Old actor:[00][GoGoron] replaced by new actor: [0003][SquareSign]
  7641. Old actor:[00][GoGoron] replaced by new actor: [0016][SquareSign]
  7642. Old actor:[00][PottedPlant] replaced by new actor: [7F86][GoGoron]
  7643. Old actor:[00][PottedPlant] replaced by new actor: [0004][GoronSGoro]
  7644. Old actor:[00][ClayPot] replaced by new actor: [107F][GateSoldier]
  7645. Old actor:[00][GossipStone] replaced by new actor: [007C][Bombiwa]
  7646. ---------------------------------------------------------
  7647. Height adjustments:
  7648. +++ [3][LargeSnowball] had switch flags modified to [126] +++
  7649. +++ [6][ElegyStatueSwitch] had switch flags modified to [125] +++
  7650. +++ [12][Bombiwa] had switch flags modified to [124] +++
  7651. ---------------------------------------------------------
  7652. ======( Map 00 )======
  7653. day: overlay ratio: [0.8592] newsize: [064680] oldsize: [074DD0]
  7654. day: struct ratio: [0.9152] newsize: [007FFC] oldsize: [008BD8]
  7655. day: total = ratio: [0.8631] newsize: [06C67C] oldsize: [07D9A8]
  7656. night: overlay ratio: [0.8154] newsize: [05B5E0] oldsize: [0700D0]
  7657. night: struct ratio: [0.8344] newsize: [007174] oldsize: [0087F8]
  7658. night: total = ratio: [0.8167] newsize: [062754] oldsize: [0788C8]
  7659. ------------------------------------------------------
  7660. day: object ratio: [1.1048] newsize: [14E250] oldsize: [12E760]
  7661. night: object ratio: [1.1048] newsize: [14E250] oldsize: [12E760]
  7662. object sizes: [ 0x20A0 0x1AE0 0x12C0 0xA5A0 0x17B0 0x6A70 0x3A30 0x1B220 0xA3E0 0x7780 0x4A70 0xDF0 0x14D90 0x16270 0xDC90 ]
  7663. sum: [0x862A0] allsize: [0x14E250]
  7664. ------------------------------------------------------
  7665. day: dyna poly delta: [12] newsize: [0000A6] oldsize: [00009A]
  7666. day: dyna vert delta: [12] newsize: [000067] oldsize: [00005B]
  7667. night: dyna poly delta: [12] newsize: [0000A6] oldsize: [00009A]
  7668. night: dyna vert delta: [12] newsize: [000067] oldsize: [00005B]
  7669. -------------------------------------------------
  7670. ---------------------------------------------------------
  7671. objects pick time: [6.9134ms][91.2628ms]
  7672. object trim time: [6.9215ms][91.2682ms]
  7673. set new actors: [11.6652ms][96.0149ms]
  7674. pre-checking object size: [11.6699ms][96.0169ms]
  7675. exit per-object: [12.1302ms][96.4791ms]
  7676. exit sandalone randomize: [12.1361ms][96.4829ms]
  7677. set for size check: [13.2522ms][97.6015ms]
  7678. set for dyna trim: [13.2674ms][97.6143ms]
  7679. set after final actor trim: [13.5961ms][97.9449ms]
  7680. set after second setnewactors for final data test: [19.5433ms][103.8933ms]
  7681. after isSizeAcceptable: [19.5752ms][103.9226ms]
  7682. #######################################################
  7683. time to complete randomizing [MountainVillage]: 106.2119ms
  7684. ending timestamp : [12:43:55.167 PM]
  7685.  
  7686. starting timestamp : [12:43:55.002 PM]
  7687. time to read scene enemies: 0.8457ms
  7688. time to read scene objects: 0.8498ms
  7689. =========================================================================
  7690. For Scene: [WaterfallRapids] with fid: 1386, with sid: 0x4A
  7691. =========================================================================
  7692. time to finish removing unnecessary objects: 0.8658ms
  7693. ---------------------------
  7694. time to generate candidate list: 2.5076ms
  7695. time to separate map/time actors: 10.4424ms
  7696. time to find matching candidates: 163.5282ms
  7697. Loops used for match candidate: 4
  7698. ----------
  7699. #######################################################
  7700. Old actor:[00][BugsFishButterfly] replaced by new actor: [0000][Empty]
  7701. Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
  7702. Old actor:[00][BugsFishButterfly] replaced by new actor: [0000][BeaverRing]
  7703. Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
  7704. ---------------------------------------------------------
  7705. Height adjustments:
  7706. ---------------------------------------------------------
  7707. ======( Map 00 )======
  7708. day: overlay ratio: [0.9970] newsize: [09DF90] oldsize: [09E740]
  7709. day: struct ratio: [0.9968] newsize: [01112C] oldsize: [011210]
  7710. day: total = ratio: [0.9969] newsize: [0AF0BC] oldsize: [0AF950]
  7711. night: overlay ratio: [0.9970] newsize: [09DF90] oldsize: [09E740]
  7712. night: struct ratio: [0.9968] newsize: [01112C] oldsize: [011210]
  7713. night: total = ratio: [0.9969] newsize: [0AF0BC] oldsize: [0AF950]
  7714. ------------------------------------------------------
  7715. day: object ratio: [1.0000] newsize: [0E8C70] oldsize: [0E8C70]
  7716. night: object ratio: [1.0000] newsize: [0E8C70] oldsize: [0E8C70]
  7717. object sizes: [ 0x1ADD0 0x20D0 0x3E20 ]
  7718. sum: [0x20CC0] allsize: [0xE8C70]
  7719. ------------------------------------------------------
  7720. day: dyna poly delta: [0] newsize: [0011E0] oldsize: [0011E0]
  7721. day: dyna vert delta: [0] newsize: [0011E0] oldsize: [0011E0]
  7722. night: dyna poly delta: [0] newsize: [0011E0] oldsize: [0011E0]
  7723. night: dyna vert delta: [0] newsize: [0011E0] oldsize: [0011E0]
  7724. -------------------------------------------------
  7725. ---------------------------------------------------------
  7726. objects pick time: [0.0005ms][10.577ms]
  7727. object trim time: [0.0058ms][10.5817ms]
  7728. set new actors: [15.3925ms][25.971ms]
  7729. pre-checking object size: [15.3969ms][25.9729ms]
  7730. exit per-object: [15.3991ms][25.975ms]
  7731. exit sandalone randomize: [34.4448ms][45.0233ms]
  7732. set for size check: [41.8358ms][52.4144ms]
  7733. set for dyna trim: [41.8465ms][52.4226ms]
  7734. set after final actor trim: [41.93ms][52.5063ms]
  7735. set after second setnewactors for final data test: [47.868ms][58.4464ms]
  7736. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  7737. objects pick time: [0.0004ms][58.4607ms]
  7738. object trim time: [0.0039ms][58.464ms]
  7739. set new actors: [6.2984ms][64.7613ms]
  7740. pre-checking object size: [6.305ms][64.7652ms]
  7741. exit per-object: [6.3061ms][64.7662ms]
  7742. exit sandalone randomize: [19.8953ms][78.358ms]
  7743. set for size check: [27.3631ms][85.8257ms]
  7744. set for dyna trim: [27.3742ms][85.8345ms]
  7745. set after final actor trim: [27.4442ms][85.9048ms]
  7746. set after second setnewactors for final data test: [35.7973ms][94.2599ms]
  7747. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  7748. objects pick time: [0.0005ms][94.2745ms]
  7749. object trim time: [0.0039ms][94.2778ms]
  7750. set new actors: [9.1582ms][103.4349ms]
  7751. pre-checking object size: [9.163ms][103.4369ms]
  7752. exit per-object: [9.1643ms][103.4381ms]
  7753. exit sandalone randomize: [17.6012ms][111.8774ms]
  7754. set for size check: [25.3973ms][119.6728ms]
  7755. set for dyna trim: [25.4073ms][119.6813ms]
  7756. set after final actor trim: [25.4864ms][119.7604ms]
  7757. set after second setnewactors for final data test: [35.6574ms][129.9338ms]
  7758. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  7759. re-generate candidates time: [0.0005ms][129.9489ms]
  7760. objects pick time: [0.002ms][129.9502ms]
  7761. object trim time: [0.0079ms][129.9562ms]
  7762. set new actors: [11.2206ms][141.1705ms]
  7763. pre-checking object size: [11.224ms][141.1723ms]
  7764. exit per-object: [11.2252ms][141.1734ms]
  7765. exit sandalone randomize: [23.9254ms][153.8758ms]
  7766. set for size check: [26.2181ms][156.1679ms]
  7767. set for dyna trim: [26.2275ms][156.176ms]
  7768. set after final actor trim: [26.3488ms][156.298ms]
  7769. set after second setnewactors for final data test: [33.5631ms][163.5138ms]
  7770. after isSizeAcceptable: [33.579ms][163.5274ms]
  7771. #######################################################
  7772. time to complete randomizing [WaterfallRapids]: 168.7228ms
  7773. ending timestamp : [12:43:55.171 PM]
  7774.  
  7775. starting timestamp : [12:43:54.503 PM]
  7776. time to read scene enemies: 67.8393ms
  7777. object [BadBat] replacement blocked by item [84]
  7778. object [Dampe] replacement blocked by item [84]
  7779. time to read scene objects: 68.2621ms
  7780. =========================================================================
  7781. For Scene: [IkanaGraveyard] with fid: 1353, with sid: 0x43
  7782. =========================================================================
  7783. time to finish removing unnecessary objects: 75.9795ms
  7784. ---------------------------
  7785. time to generate candidate list: 127.3676ms
  7786. time to separate map/time actors: 141.2389ms
  7787. time to find matching candidates: 660.9008ms
  7788. Loops used for match candidate: 4
  7789. +++ BUSH SUPPLIES at index:[3] replacing new choice [Empty][FFFF] where old actor was [OrangeGraveyardFlower][0000]
  7790. ----------
  7791. #######################################################
  7792. Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [0001][NaturalPatchOfGrass]
  7793. Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [FFFF][Empty]
  7794. Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [0401][NaturalPatchOfGrass]
  7795. Old actor:[00][OrangeGraveyardFlower] replaced by new actor: [FFFF][BombFlower]
  7796. Old actor:[00][TallGrass] replaced by new actor: [0002][DekuBabaWithered]
  7797. Old actor:[00][TallGrass] replaced by new actor: [0002][DekuBabaWithered]
  7798. Old actor:[00][TallGrass] replaced by new actor: [0002][DekuBabaWithered]
  7799. Old actor:[00][TallGrass] replaced by new actor: [0000][Empty]
  7800. Old actor:[00][TallGrass] replaced by new actor: [0000][DekuBaba]
  7801. Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [FFFF][Empty]
  7802. Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [FFFF][BombFlower]
  7803. Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [005C][En_Invisible_Ruppe]
  7804. Old actor:[02][OrangeGraveyardFlower] replaced by new actor: [F004][StalchildHintGiver]
  7805. Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBabaWithered]
  7806. Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBabaWithered]
  7807. Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBaba]
  7808. Old actor:[02][TallGrass] replaced by new actor: [0001][Empty]
  7809. Old actor:[02][TallGrass] replaced by new actor: [0001][DekuBabaWithered]
  7810. Old actor:[00][HitSpot] replaced by new actor: [FE07][WallTalkSpot]
  7811. Old actor:[00][HitSpot] replaced by new actor: [FE11][WallTalkSpot]
  7812. Old actor:[00][HitSpot] replaced by new actor: [FC10][HitSpot]
  7813. Old actor:[01][HitSpot] replaced by new actor: [FE00][Empty]
  7814. Old actor:[01][IshiRock] replaced by new actor: [FA08][HitSpot]
  7815. Old actor:[01][IshiRock] replaced by new actor: [FF9F][BadBat]
  7816. Old actor:[01][IshiRock] replaced by new actor: [FE0B][Empty]
  7817. Old actor:[01][IshiRock] replaced by new actor: [F9B0][IshiRock]
  7818. Old actor:[01][IshiRock] replaced by new actor: [1E14][IshiRock]
  7819. Old actor:[01][GrassRockCluster] replaced by new actor: [F004][StalchildHintGiver]
  7820. Old actor:[01][GrottoHole] replaced by new actor: [02B8][GrottoHole]
  7821. Old actor:[01][GrassRockCluster] replaced by new actor: [0600][GrassRockCluster]
  7822. Old actor:[02][HitSpot] replaced by new actor: [FE0A][WallTalkSpot]
  7823. Old actor:[02][HitSpot] replaced by new actor: [029F][BadBat]
  7824. Old actor:[02][HitSpot] replaced by new actor: [F616][HitSpot]
  7825. Old actor:[03][GrottoHole] replaced by new actor: [0218][GrottoHole]
  7826. Old actor:[03][HitSpot] replaced by new actor: [F40D][HitSpot]
  7827. Old actor:[03][GrassRockCluster] replaced by new actor: [0110][Obj_Dowsing]
  7828. Old actor:[03][GrassRockCluster] replaced by new actor: [0600][GrassRockCluster]
  7829. ---------------------------------------------------------
  7830. Height adjustments:
  7831. +++ [20][HitSpot] had switch flags modified to [126] +++
  7832. +++ [22][HitSpot] had switch flags modified to [125] +++
  7833. +++ [25][IshiRock] had switch flags modified to [124] +++
  7834. +++ [32][HitSpot] had switch flags modified to [123] +++
  7835. +++ [34][HitSpot] had switch flags modified to [122] +++
  7836. ---------------------------------------------------------
  7837. ======( Map 00 )======
  7838. day: overlay ratio: [1.0036] newsize: [026CE0] oldsize: [026AA0]
  7839. day: struct ratio: [1.0309] newsize: [004454] oldsize: [004248]
  7840. day: total = ratio: [1.0063] newsize: [02B134] oldsize: [02ACE8]
  7841. night: overlay ratio: [1.0020] newsize: [0469C0] oldsize: [046780]
  7842. night: struct ratio: [1.0192] newsize: [006C74] oldsize: [006A68]
  7843. night: total = ratio: [1.0035] newsize: [04D634] oldsize: [04D1E8]
  7844. ------------------------------------------------------
  7845. day: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
  7846. night: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
  7847. object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ]
  7848. sum: [0x44680] allsize: [0x10C630]
  7849. ------------------------------------------------------
  7850. day: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
  7851. day: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
  7852. night: dyna poly delta: [0] newsize: [00008B] oldsize: [00008B]
  7853. night: dyna vert delta: [0] newsize: [000052] oldsize: [000052]
  7854. -------------------------------------------------
  7855. ======( Map 01 )======
  7856. day: overlay ratio: [0.9323] newsize: [030A10] oldsize: [034290]
  7857. day: struct ratio: [0.9957] newsize: [007490] oldsize: [007510]
  7858. day: total = ratio: [0.9401] newsize: [037EA0] oldsize: [03B7A0]
  7859. night: overlay ratio: [0.9227] newsize: [02A260] oldsize: [02DAE0]
  7860. night: struct ratio: [0.9954] newsize: [006CA0] oldsize: [006D20]
  7861. night: total = ratio: [0.9321] newsize: [030F00] oldsize: [034800]
  7862. ------------------------------------------------------
  7863. day: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
  7864. night: object ratio: [1.0173] newsize: [10C630] oldsize: [107D40]
  7865. object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 ]
  7866. sum: [0x44680] allsize: [0x10C630]
  7867. ------------------------------------------------------
  7868. day: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
  7869. day: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
  7870. night: dyna poly delta: [0] newsize: [00019C] oldsize: [00019C]
  7871. night: dyna vert delta: [0] newsize: [000100] oldsize: [000100]
  7872. -------------------------------------------------
  7873. ======( Map 02 )======
  7874. day: overlay ratio: [1.1121] newsize: [024790] oldsize: [020CC0]
  7875. day: struct ratio: [1.0797] newsize: [005D1C] oldsize: [00563C]
  7876. day: total = ratio: [1.1075] newsize: [02A4AC] oldsize: [0262FC]
  7877. night: overlay ratio: [1.0793] newsize: [032070] oldsize: [02E5A0]
  7878. night: struct ratio: [1.0665] newsize: [006E34] oldsize: [006754]
  7879. night: total = ratio: [1.0777] newsize: [038EA4] oldsize: [034CF4]
  7880. ------------------------------------------------------
  7881. day: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
  7882. night: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
  7883. object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
  7884. sum: [0x644D0] allsize: [0x12C480]
  7885. ------------------------------------------------------
  7886. day: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
  7887. day: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
  7888. night: dyna poly delta: [0] newsize: [000078] oldsize: [000078]
  7889. night: dyna vert delta: [0] newsize: [000046] oldsize: [000046]
  7890. -------------------------------------------------
  7891. ======( Map 03 )======
  7892. day: overlay ratio: [0.9818] newsize: [01C680] oldsize: [01CEF0]
  7893. day: struct ratio: [0.9973] newsize: [0055BC] oldsize: [0055F8]
  7894. day: total = ratio: [0.9842] newsize: [021C3C] oldsize: [0224E8]
  7895. night: overlay ratio: [0.9851] newsize: [022C40] oldsize: [0234B0]
  7896. night: struct ratio: [0.9975] newsize: [005D8C] oldsize: [005DC8]
  7897. night: total = ratio: [0.9868] newsize: [0289CC] oldsize: [029278]
  7898. ------------------------------------------------------
  7899. day: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
  7900. night: object ratio: [1.0154] newsize: [12C480] oldsize: [127B90]
  7901. object sizes: [ 0x6DA0 0x8120 0xCA0 0x1A00 0x39C0 0x5CA0 0x2FF0 0x82C0 0xBA00 0x1C10 0xD3E0 0x3E20 0x1FE50 ]
  7902. sum: [0x644D0] allsize: [0x12C480]
  7903. ------------------------------------------------------
  7904. day: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
  7905. day: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
  7906. night: dyna poly delta: [0] newsize: [00018E] oldsize: [00018E]
  7907. night: dyna vert delta: [0] newsize: [0000F6] oldsize: [0000F6]
  7908. -------------------------------------------------
  7909. ---------------------------------------------------------
  7910. objects pick time: [0.0588ms][141.4554ms]
  7911. object trim time: [0.071ms][141.4667ms]
  7912. set new actors: [7.2488ms][148.6483ms]
  7913. pre-checking object size: [7.255ms][148.6508ms]
  7914. exit per-object: [19.2255ms][160.6236ms]
  7915. exit sandalone randomize: [114.8555ms][256.2534ms]
  7916. set for size check: [120.9566ms][262.3546ms]
  7917. set for dyna trim: [121.2941ms][262.6906ms]
  7918. set after final actor trim: [128.8315ms][270.2305ms]
  7919. set after second setnewactors for final data test: [131.1769ms][272.5752ms]
  7920. ---- bogo REJECTED: dyna actors are too big, even after trim
  7921. objects pick time: [0.0686ms][272.6972ms]
  7922. object trim time: [0.0872ms][272.7139ms]
  7923. set new actors: [5.5396ms][278.1689ms]
  7924. pre-checking object size: [5.5451ms][278.1719ms]
  7925. exit per-object: [5.9308ms][278.5591ms]
  7926. exit sandalone randomize: [74.6998ms][347.3291ms]
  7927. set for size check: [90.9305ms][363.5593ms]
  7928. set for dyna trim: [122.7783ms][395.4072ms]
  7929. set after final actor trim: [129.0462ms][401.6756ms]
  7930. set after second setnewactors for final data test: [135.1331ms][407.7638ms]
  7931. ---- bogo REJECTED: dyna actors are too big, even after trim
  7932. objects pick time: [0.0658ms][407.8499ms]
  7933. object trim time: [0.0751ms][407.8586ms]
  7934. set new actors: [2.3339ms][410.1188ms]
  7935. pre-checking object size: [2.3366ms][410.12ms]
  7936. exit per-object: [2.7643ms][410.5492ms]
  7937. exit sandalone randomize: [91.7911ms][499.5772ms]
  7938. set for size check: [99.8633ms][507.6491ms]
  7939. set for dyna trim: [100.248ms][508.0332ms]
  7940. set after final actor trim: [100.9546ms][508.7392ms]
  7941. set after second setnewactors for final data test: [116.5027ms][524.2872ms]
  7942. ---- bogo REJECTED: dyna actors are too big, even after trim
  7943. re-generate candidates time: [41.8242ms][566.1341ms]
  7944. objects pick time: [41.9098ms][566.2185ms]
  7945. object trim time: [41.9176ms][566.2256ms]
  7946. set new actors: [52.2516ms][576.5617ms]
  7947. pre-checking object size: [52.2551ms][576.5631ms]
  7948. exit per-object: [52.6152ms][576.9247ms]
  7949. exit sandalone randomize: [122.285ms][646.5953ms]
  7950. set for size check: [128.3825ms][652.6936ms]
  7951. set for dyna trim: [128.4648ms][652.774ms]
  7952. set after final actor trim: [129.3416ms][653.6517ms]
  7953. set after second setnewactors for final data test: [136.4584ms][660.769ms]
  7954. after isSizeAcceptable: [136.5911ms][660.8997ms]
  7955. #######################################################
  7956. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [110,314,-1884]
  7957. time to complete randomizing [IkanaGraveyard]: 678.6155ms
  7958. ending timestamp : [12:43:55.182 PM]
  7959.  
  7960. starting timestamp : [12:43:55.113 PM]
  7961. time to read scene enemies: 7.9818ms
  7962. object [SoftSoilAndBeans] replacement blocked by item [176]
  7963. time to read scene objects: 8.7915ms
  7964. =========================================================================
  7965. For Scene: [InvertedStoneTower] with fid: 1444, with sid: 0x59
  7966. =========================================================================
  7967. time to finish removing unnecessary objects: 18.2322ms
  7968. ---------------------------
  7969. time to generate candidate list: 51.6467ms
  7970. time to separate map/time actors: 52.4935ms
  7971. time to find matching candidates: 58.9928ms
  7972. Loops used for match candidate: 1
  7973. ----------
  7974. #######################################################
  7975. Old actor:[00][ClayPot] replaced by new actor: [FFFF][BombFlower]
  7976. Old actor:[00][ClayPot] replaced by new actor: [370A][PointedSign]
  7977. Old actor:[00][ClayPot] replaced by new actor: [0010][TallGrass]
  7978. Old actor:[00][ClayPot] replaced by new actor: [0110][Obj_Dowsing]
  7979. Old actor:[00][ClayPot] replaced by new actor: [FFFF][Empty]
  7980. Old actor:[00][RainbowHookshotPillar] replaced by new actor: [0001][BlueBubble]
  7981. Old actor:[00][RainbowHookshotPillar] replaced by new actor: [0001][BlueBubble]
  7982. Old actor:[00][RainbowHookshotPillar] replaced by new actor: [0001][BlueBubble]
  7983. ---------------------------------------------------------
  7984. Height adjustments:
  7985. ---------------------------------------------------------
  7986. ======( Map 00 )======
  7987. day: overlay ratio: [0.9677] newsize: [043A60] oldsize: [045E80]
  7988. day: struct ratio: [1.0661] newsize: [004518] oldsize: [0040D0]
  7989. day: total = ratio: [0.9731] newsize: [047F78] oldsize: [049F50]
  7990. night: overlay ratio: [0.9677] newsize: [043A60] oldsize: [045E80]
  7991. night: struct ratio: [1.0661] newsize: [004518] oldsize: [0040D0]
  7992. night: total = ratio: [0.9731] newsize: [047F78] oldsize: [049F50]
  7993. ------------------------------------------------------
  7994. day: object ratio: [1.0013] newsize: [0F4CD0] oldsize: [0F4790]
  7995. night: object ratio: [1.0013] newsize: [0F4CD0] oldsize: [0F4790]
  7996. object sizes: [ 0x4670 0xDF0 0x5C0 0x3E20 0xD60 0x2420 0x26A0 0x8120 0x81C0 0x1A00 0xA5A0 0x1A40 ]
  7997. sum: [0x2CD20] allsize: [0xF4CD0]
  7998. ------------------------------------------------------
  7999. day: dyna poly delta: [-54] newsize: [00003C] oldsize: [000072]
  8000. day: dyna vert delta: [-48] newsize: [000038] oldsize: [000068]
  8001. night: dyna poly delta: [-54] newsize: [00003C] oldsize: [000072]
  8002. night: dyna vert delta: [-48] newsize: [000038] oldsize: [000068]
  8003. -------------------------------------------------
  8004. ---------------------------------------------------------
  8005. objects pick time: [0.0876ms][52.7868ms]
  8006. object trim time: [0.0935ms][52.791ms]
  8007. set new actors: [4.6689ms][57.368ms]
  8008. pre-checking object size: [4.6722ms][57.3696ms]
  8009. exit per-object: [4.831ms][57.53ms]
  8010. exit sandalone randomize: [4.8356ms][57.5331ms]
  8011. set for size check: [5.5036ms][58.2018ms]
  8012. set for dyna trim: [5.5118ms][58.2094ms]
  8013. set after final actor trim: [5.6991ms][58.3968ms]
  8014. set after second setnewactors for final data test: [6.2834ms][58.9813ms]
  8015. after isSizeAcceptable: [6.2947ms][58.9922ms]
  8016. #######################################################
  8017. time to complete randomizing [InvertedStoneTower]: 68.7621ms
  8018. ending timestamp : [12:43:55.182 PM]
  8019.  
  8020. starting timestamp : [12:43:55.055 PM]
  8021. time to read scene enemies: 13.1754ms
  8022. object [En_Owl] replacement blocked by item [146]
  8023. object [FlyingLensCaveIcePlatforms] replacement blocked by item [146]
  8024. object [BuisnessScrub] replacement blocked by item [292]
  8025. time to read scene objects: 23.3461ms
  8026. =========================================================================
  8027. For Scene: [GoronVillage] with fid: 1409, with sid: 0x4D
  8028. =========================================================================
  8029. time to finish removing unnecessary objects: 33.2297ms
  8030. ---------------------------
  8031. time to generate candidate list: 100.3779ms
  8032. time to separate map/time actors: 101.9298ms
  8033. time to find matching candidates: 118.0547ms
  8034. Loops used for match candidate: 1
  8035. ----------
  8036. #######################################################
  8037. Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
  8038. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
  8039. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
  8040. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
  8041. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
  8042. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
  8043. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
  8044. Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
  8045. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
  8046. Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
  8047. Old actor:[00][SmallSnowball] replaced by new actor: [00FF][Leever]
  8048. Old actor:[00][SmallSnowball] replaced by new actor: [80FF][Leever]
  8049. Old actor:[00][SquareSign] replaced by new actor: [0002][En_Ani]
  8050. Old actor:[00][SquareSign] replaced by new actor: [0002][En_Ani]
  8051. Old actor:[00][SquareSign] replaced by new actor: [0000][En_Ani]
  8052. Old actor:[00][Tektite] replaced by new actor: [3BC2][GossipStone]
  8053. Old actor:[00][Tektite] replaced by new actor: [3716][GossipStone]
  8054. Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
  8055. Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
  8056. Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
  8057. Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
  8058. Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
  8059. Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
  8060. Old actor:[00][LargeSnowball] replaced by new actor: [80FF][Leever]
  8061. Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
  8062. Old actor:[00][LargeSnowball] replaced by new actor: [00FF][Leever]
  8063. Old actor:[01][Scarecrow] replaced by new actor: [0000][ImposterFrog]
  8064. Old actor:[01][LargeWoodenCrate] replaced by new actor: [0001][Dodongo]
  8065. Old actor:[00][RegularIceBlock] replaced by new actor: [00FF][RegularIceBlock]
  8066. ---------------------------------------------------------
  8067. Height adjustments:
  8068. ---------------------------------------------------------
  8069. ======( Map 00 )======
  8070. day: overlay ratio: [0.8963] newsize: [055BC0] oldsize: [05FA80]
  8071. day: struct ratio: [1.1685] newsize: [00A63C] oldsize: [008E44]
  8072. day: total = ratio: [0.9194] newsize: [0601FC] oldsize: [0688C4]
  8073. night: overlay ratio: [0.8963] newsize: [055BC0] oldsize: [05FA80]
  8074. night: struct ratio: [1.1685] newsize: [00A63C] oldsize: [008E44]
  8075. night: total = ratio: [0.9194] newsize: [0601FC] oldsize: [0688C4]
  8076. ------------------------------------------------------
  8077. day: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
  8078. night: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
  8079. object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0x1EF0 0x100E0 0xB2D0 0xB8C0 0x1F0 0xB550 0x9940 0xA80 ]
  8080. sum: [0x663B0] allsize: [0x12E360]
  8081. ------------------------------------------------------
  8082. day: dyna poly delta: [0] newsize: [0000D0] oldsize: [0000D0]
  8083. day: dyna vert delta: [0] newsize: [0000AC] oldsize: [0000AC]
  8084. night: dyna poly delta: [0] newsize: [0000D0] oldsize: [0000D0]
  8085. night: dyna vert delta: [0] newsize: [0000AC] oldsize: [0000AC]
  8086. -------------------------------------------------
  8087. ======( Map 01 )======
  8088. day: overlay ratio: [1.0847] newsize: [00BA80] oldsize: [00ABF0]
  8089. day: struct ratio: [1.5315] newsize: [001A34] oldsize: [00111C]
  8090. day: total = ratio: [1.1251] newsize: [00D4B4] oldsize: [00BD0C]
  8091. night: overlay ratio: [1.0847] newsize: [00BA80] oldsize: [00ABF0]
  8092. night: struct ratio: [1.5315] newsize: [001A34] oldsize: [00111C]
  8093. night: total = ratio: [1.1251] newsize: [00D4B4] oldsize: [00BD0C]
  8094. ------------------------------------------------------
  8095. day: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
  8096. night: object ratio: [1.0355] newsize: [12E360] oldsize: [123DA0]
  8097. object sizes: [ 0x14D90 0x105D0 0xB00 0x1EF0 0x1EF0 0x100E0 0xB2D0 0xB8C0 0x1F0 0xB550 0x9940 0xA80 ]
  8098. sum: [0x663B0] allsize: [0x12E360]
  8099. ------------------------------------------------------
  8100. day: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
  8101. day: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
  8102. night: dyna poly delta: [-10] newsize: [000000] oldsize: [00000A]
  8103. night: dyna vert delta: [-8] newsize: [000000] oldsize: [000008]
  8104. -------------------------------------------------
  8105. ---------------------------------------------------------
  8106. objects pick time: [6.2931ms][108.3617ms]
  8107. object trim time: [6.3041ms][108.3705ms]
  8108. set new actors: [7.7706ms][109.8385ms]
  8109. pre-checking object size: [7.7739ms][109.84ms]
  8110. exit per-object: [8.0373ms][110.1049ms]
  8111. exit sandalone randomize: [13.3297ms][115.3987ms]
  8112. set for size check: [14.6139ms][116.6815ms]
  8113. set for dyna trim: [14.6286ms][116.6948ms]
  8114. set after final actor trim: [14.8075ms][116.874ms]
  8115. set after second setnewactors for final data test: [15.9193ms][117.9867ms]
  8116. after isSizeAcceptable: [15.94ms][118.0063ms]
  8117. #######################################################
  8118. time to complete randomizing [GoronVillage]: 129.5328ms
  8119. ending timestamp : [12:43:55.185 PM]
  8120.  
  8121. starting timestamp : [12:43:55.133 PM]
  8122. time to read scene enemies: 0.4609ms
  8123. time to read scene objects: 9.5746ms
  8124. =========================================================================
  8125. For Scene: [MountainSmithy] with fid: 1308, with sid: 0x2C
  8126. =========================================================================
  8127. time to finish removing unnecessary objects: 17.0454ms
  8128. ---------------------------
  8129. time to generate candidate list: 51.0449ms
  8130. time to separate map/time actors: 51.1598ms
  8131. time to find matching candidates: 52.0478ms
  8132. Loops used for match candidate: 1
  8133. ----------
  8134. #######################################################
  8135. Old actor:[00][Clock] replaced by new actor: [0000][SwordsmanSign]
  8136. Old actor:[00][Zubora] replaced by new actor: [0000][HoneyAndDarlingCredits]
  8137. Old actor:[00][GaboraBlacksmith] replaced by new actor: [307F][GateSoldier]
  8138. Old actor:[00][PottedPlant] replaced by new actor: [FF34][BadBat]
  8139. Old actor:[00][PottedPlant] replaced by new actor: [FF03][BadBat]
  8140. ---------------------------------------------------------
  8141. Height adjustments:
  8142. + adjusted height of actor [BadBat] by [150]
  8143. + adjusted height of actor [BadBat] by [150]
  8144. ---------------------------------------------------------
  8145. ======( Map 00 )======
  8146. day: overlay ratio: [0.7375] newsize: [008A30] oldsize: [00BB60]
  8147. day: struct ratio: [1.2814] newsize: [001324] oldsize: [000EF0]
  8148. day: total = ratio: [0.7776] newsize: [009D54] oldsize: [00CA50]
  8149. night: overlay ratio: [0.7014] newsize: [00B970] oldsize: [010860]
  8150. night: struct ratio: [1.2151] newsize: [0016DC] oldsize: [0012D0]
  8151. night: total = ratio: [0.7355] newsize: [00D04C] oldsize: [011B30]
  8152. ------------------------------------------------------
  8153. day: object ratio: [0.9220] newsize: [0E75D0] oldsize: [0FAEF0]
  8154. night: object ratio: [0.9220] newsize: [0E75D0] oldsize: [0FAEF0]
  8155. object sizes: [ 0xBAE0 0xDC90 0x5210 0xCA0 ]
  8156. sum: [0x1F620] allsize: [0xE75D0]
  8157. ------------------------------------------------------
  8158. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8159. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8160. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8161. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8162. -------------------------------------------------
  8163. ---------------------------------------------------------
  8164. objects pick time: [0.2695ms][51.5232ms]
  8165. object trim time: [0.2747ms][51.5279ms]
  8166. set new actors: [0.3761ms][51.6296ms]
  8167. pre-checking object size: [0.3772ms][51.6303ms]
  8168. exit per-object: [0.4803ms][51.7339ms]
  8169. exit sandalone randomize: [0.4832ms][51.7363ms]
  8170. set for size check: [0.5839ms][51.8373ms]
  8171. set for dyna trim: [0.5898ms][51.8431ms]
  8172. set after final actor trim: [0.6684ms][51.9225ms]
  8173. set after second setnewactors for final data test: [0.7827ms][52.0365ms]
  8174. after isSizeAcceptable: [0.7941ms][52.0473ms]
  8175. #######################################################
  8176. time to complete randomizing [MountainSmithy]: 52.4701ms
  8177. ending timestamp : [12:43:55.185 PM]
  8178.  
  8179. starting timestamp : [12:43:55.097 PM]
  8180. in scene [TwinIslands]m[0]r[0]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [174]
  8181. in scene [TwinIslands]m[0]r[1]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [174]
  8182. in scene [TwinIslands]m[0]r[31]v[0064] actor: [0x0064][RegularIceBlock] was blocked by item [174]
  8183. in scene [TwinIslands]m[0]r[39]v[0299] actor: [0x0299][GrottoHole] was blocked by item [174]
  8184. time to read scene enemies: 22.854ms
  8185. object [LargeSnowball] replacement blocked by item [311]
  8186. object [Tingle] replacement blocked by item [170]
  8187. object [Scarecrow] replacement blocked by item [445]
  8188. time to read scene objects: 24.9942ms
  8189. =========================================================================
  8190. For Scene: [TwinIslands] with fid: 1453, with sid: 0x5D
  8191. =========================================================================
  8192. time to finish removing unnecessary objects: 45.2149ms
  8193. ---------------------------
  8194. time to generate candidate list: 67.8643ms
  8195. time to separate map/time actors: 69.4407ms
  8196. time to find matching candidates: 87.6813ms
  8197. Loops used for match candidate: 1
  8198. ----------
  8199. #######################################################
  8200. Old actor:[00][Tektite] replaced by new actor: [0000][OrangeGraveyardFlower]
  8201. Old actor:[00][SnowCoveredTrees] replaced by new actor: [0001][GoronSGoro]
  8202. Old actor:[00][SnowCoveredTrees] replaced by new actor: [0000][GoronWithGeroMask]
  8203. Old actor:[00][SnowCoveredTrees] replaced by new actor: [0008][GoronSGoro]
  8204. Old actor:[00][SquareSign] replaced by new actor: [FFFF][PirateTelescope]
  8205. Old actor:[00][Wolfos] replaced by new actor: [682B][TallGrass]
  8206. Old actor:[00][Wolfos] replaced by new actor: [0107][TallGrass]
  8207. ---------------------------------------------------------
  8208. Height adjustments:
  8209. ---------------------------------------------------------
  8210. ======( Map 00 )======
  8211. day: overlay ratio: [0.9832] newsize: [0884E0] oldsize: [08AA40]
  8212. day: struct ratio: [0.9789] newsize: [009E80] oldsize: [00A1EC]
  8213. day: total = ratio: [0.9829] newsize: [092360] oldsize: [094C2C]
  8214. night: overlay ratio: [0.9832] newsize: [0884E0] oldsize: [08AA40]
  8215. night: struct ratio: [0.9789] newsize: [009E80] oldsize: [00A1EC]
  8216. night: total = ratio: [0.9829] newsize: [092360] oldsize: [094C2C]
  8217. ------------------------------------------------------
  8218. day: object ratio: [1.0183] newsize: [141A60] oldsize: [13BE10]
  8219. night: object ratio: [1.0183] newsize: [141A60] oldsize: [13BE10]
  8220. object sizes: [ 0x750 0x380 0x6A70 0x14D90 0x8250 0xA5A0 0x100E0 0x1B220 0xD5C0 0x8120 0x2450 0x81C0 ]
  8221. sum: [0x79AB0] allsize: [0x141A60]
  8222. ------------------------------------------------------
  8223. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8224. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8225. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8226. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8227. -------------------------------------------------
  8228. ---------------------------------------------------------
  8229. objects pick time: [4.8156ms][74.424ms]
  8230. object trim time: [4.8246ms][74.4304ms]
  8231. set new actors: [6.284ms][75.8907ms]
  8232. pre-checking object size: [6.2866ms][75.8921ms]
  8233. exit per-object: [6.6053ms][76.2121ms]
  8234. exit sandalone randomize: [6.609ms][76.2145ms]
  8235. set for size check: [16.4596ms][86.0678ms]
  8236. set for dyna trim: [16.4753ms][86.081ms]
  8237. set after final actor trim: [16.6314ms][86.2375ms]
  8238. set after second setnewactors for final data test: [18.0551ms][87.6617ms]
  8239. after isSizeAcceptable: [18.0747ms][87.6805ms]
  8240. #######################################################
  8241. time to complete randomizing [TwinIslands]: 93.0339ms
  8242. ending timestamp : [12:43:55.190 PM]
  8243.  
  8244. starting timestamp : [12:43:54.740 PM]
  8245. time to read scene enemies: 40.8029ms
  8246. time to read scene objects: 41.1722ms
  8247. =========================================================================
  8248. For Scene: [StoneTowerTemple] with fid: 1175, with sid: 0x16
  8249. =========================================================================
  8250. time to finish removing unnecessary objects: 94.1907ms
  8251. ---------------------------
  8252. time to generate candidate list: 295.3075ms
  8253. time to separate map/time actors: 307.075ms
  8254. time to find matching candidates: 426.1302ms
  8255. Loops used for match candidate: 3
  8256. ----------
  8257. [4][DoorShutter] has flags: [127]
  8258. [5][DoorShutter] has flags: [127]
  8259. [6][DoorShutter] has flags: [127]
  8260. [7][DoorShutter] has flags: [60]
  8261. [8][DoorShutter] has flags: [61]
  8262. [9][DoorShutter] has flags: [127]
  8263. [10][DoorShutter] has flags: [14]
  8264. [11][DoorShutter] has flags: [127]
  8265. [12][DoorShutter] has flags: [127]
  8266. #######################################################
  8267. Old actor:[00][DragonFly] replaced by new actor: [0003][GiantBeee]
  8268. Old actor:[00][DragonFly] replaced by new actor: [0000][GiantBeee]
  8269. Old actor:[00][RealBombchu] replaced by new actor: [0000][ButlersSon]
  8270. Old actor:[00][SmallWoodenBox] replaced by new actor: [000B][SmallWoodenBox]
  8271. Old actor:[00][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  8272. Old actor:[01][SpikedMine] replaced by new actor: [5C69][TreasureChest] dyn: [12]
  8273. Old actor:[01][SpikedMine] replaced by new actor: [5B48][TreasureChest] dyn: [12]
  8274. Old actor:[01][SpikedMine] replaced by new actor: [5989][TreasureChest] dyn: [12]
  8275. Old actor:[01][SpikedMine] replaced by new actor: [5608][TreasureChest] dyn: [12]
  8276. Old actor:[01][Beamos] replaced by new actor: [8209][ClayPot]
  8277. Old actor:[01][Beamos] replaced by new actor: [1308][ClayPot]
  8278. Old actor:[01][SmallWoodenBox] replaced by new actor: [000B][SmallWoodenBox]
  8279. Old actor:[01][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  8280. Old actor:[01][SmallWoodenBox] replaced by new actor: [001F][SmallWoodenBox]
  8281. Old actor:[02][DragonFly] replaced by new actor: [0002][GiantBeee]
  8282. Old actor:[02][RealBombchu] replaced by new actor: [0000][ButlersSon]
  8283. Old actor:[02][RealBombchu] replaced by new actor: [0007][Fairy]
  8284. Old actor:[02][RealBombchu] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
  8285. Old actor:[02][Guay] replaced by new actor: [0003][DragonFly]
  8286. Old actor:[02][Guay] replaced by new actor: [0000][DragonFly]
  8287. Old actor:[02][SmallWoodenBox] replaced by new actor: [0015][SmallWoodenBox]
  8288. Old actor:[02][SmallWoodenBox] replaced by new actor: [0015][SmallWoodenBox]
  8289. Old actor:[03][SpikedMine] replaced by new actor: [5989][TreasureChest] dyn: [12]
  8290. Old actor:[03][SpikedMine] replaced by new actor: [0988][TreasureChest] dyn: [12]
  8291. Old actor:[03][SpikedMine] replaced by new actor: [5C69][TreasureChest] dyn: [12]
  8292. Old actor:[03][SkullFish] replaced by new actor: [0000][SkullFish]
  8293. Old actor:[03][RealBombchu] replaced by new actor: [0000][ButlersSon]
  8294. Old actor:[03][BioDekuBaba] replaced by new actor: [00A2][SkullFish]
  8295. Old actor:[03][BioDekuBaba] replaced by new actor: [0300][Desbreko]
  8296. Old actor:[04][Armos] replaced by new actor: [0003][Empty]
  8297. Old actor:[04][Armos] replaced by new actor: [0003][LikeLike]
  8298. Old actor:[04][Armos] replaced by new actor: [0005][GiantBeee]
  8299. Old actor:[04][Armos] replaced by new actor: [0000][HookshotWallAndPillar] dyn: [18]
  8300. Old actor:[04][ArmosStatue] replaced by new actor: [01DC][En_Invisible_Ruppe]
  8301. Old actor:[04][ArmosStatue] replaced by new actor: [0000][Peahat]
  8302. Old actor:[07][Bo] replaced by new actor: [0000][Nejiron]
  8303. Old actor:[07][Bo] replaced by new actor: [01D9][En_Invisible_Ruppe]
  8304. Old actor:[07][Bo] replaced by new actor: [0000][Empty]
  8305. Old actor:[07][Bo] replaced by new actor: [0000][Empty]
  8306. Old actor:[07][Nejiron] replaced by new actor: [7514][ObjSwitch] dyn: [12]
  8307. Old actor:[07][Nejiron] replaced by new actor: [0000][Empty]
  8308. Old actor:[07][Nejiron] replaced by new actor: [0000][Peahat]
  8309. Old actor:[08][Hiploop] replaced by new actor: [0000][PalaceGuardDeku]
  8310. Old actor:[09][RealBombchu] replaced by new actor: [0000][ButlersSon]
  8311. Old actor:[10][GaroMaster] replaced by new actor: [8000][FloorMaster]
  8312. ---------------------------------------------------------
  8313. Height adjustments:
  8314. +++ [5][TreasureChest] had switch flags modified to [126] +++
  8315. +++ [6][TreasureChest] had switch flags modified to [125] +++
  8316. +++ [7][TreasureChest] had switch flags modified to [124] +++
  8317. +++ [8][TreasureChest] had switch flags modified to [123] +++
  8318. +++ [22][TreasureChest] had switch flags modified to [122] +++
  8319. +++ [23][TreasureChest] had switch flags modified to [121] +++
  8320. +++ [24][TreasureChest] had switch flags modified to [120] +++
  8321. +++ [33][En_Invisible_Ruppe] had switch flags modified to [119] +++
  8322. +++ [36][En_Invisible_Ruppe] had switch flags modified to [118] +++
  8323. +++ [39][ObjSwitch] had switch flags modified to [117] +++
  8324. +++ [5][TreasureChest] had treasure flags modified to [9] +++
  8325. +++ [6][TreasureChest] had treasure flags modified to [8] +++
  8326. +++ [7][TreasureChest] had treasure flags modified to [9] +++
  8327. +++ [8][TreasureChest] had treasure flags modified to [8] +++
  8328. +++ [9][ClayPot] had treasure flags modified to [9] +++
  8329. +++ [10][ClayPot] had treasure flags modified to [8] +++
  8330. +++ [22][TreasureChest] had treasure flags modified to [9] +++
  8331. +++ [23][TreasureChest] had treasure flags modified to [8] +++
  8332. +++ [24][TreasureChest] had treasure flags modified to [9] +++
  8333. ---------------------------------------------------------
  8334. ======( Map 00 )======
  8335. day: overlay ratio: [0.8384] newsize: [021FB0] oldsize: [028880]
  8336. day: struct ratio: [0.4413] newsize: [002388] oldsize: [005084]
  8337. day: total = ratio: [0.7945] newsize: [024338] oldsize: [02D904]
  8338. night: overlay ratio: [0.8384] newsize: [021FB0] oldsize: [028880]
  8339. night: struct ratio: [0.4413] newsize: [002388] oldsize: [005084]
  8340. night: total = ratio: [0.7945] newsize: [024338] oldsize: [02D904]
  8341. ------------------------------------------------------
  8342. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8343. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8344. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
  8345. sum: [0x5BB10] allsize: [0x12F5C0]
  8346. ------------------------------------------------------
  8347. day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
  8348. day: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
  8349. night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
  8350. night: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
  8351. -------------------------------------------------
  8352. ======( Map 01 )======
  8353. day: overlay ratio: [0.9018] newsize: [029640] oldsize: [02DE60]
  8354. day: struct ratio: [0.5210] newsize: [005038] oldsize: [0099F8]
  8355. day: total = ratio: [0.8358] newsize: [02E678] oldsize: [037858]
  8356. night: overlay ratio: [0.9018] newsize: [029640] oldsize: [02DE60]
  8357. night: struct ratio: [0.5210] newsize: [005038] oldsize: [0099F8]
  8358. night: total = ratio: [0.8358] newsize: [02E678] oldsize: [037858]
  8359. ------------------------------------------------------
  8360. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8361. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8362. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
  8363. sum: [0x5BB10] allsize: [0x12F5C0]
  8364. ------------------------------------------------------
  8365. day: dyna poly delta: [48] newsize: [0000B4] oldsize: [000084]
  8366. day: dyna vert delta: [32] newsize: [00008C] oldsize: [00006C]
  8367. night: dyna poly delta: [48] newsize: [0000B4] oldsize: [000084]
  8368. night: dyna vert delta: [32] newsize: [00008C] oldsize: [00006C]
  8369. -------------------------------------------------
  8370. ======( Map 02 )======
  8371. day: overlay ratio: [0.9764] newsize: [032460] oldsize: [0337D0]
  8372. day: struct ratio: [1.2203] newsize: [0068B8] oldsize: [0055D0]
  8373. day: total = ratio: [0.9994] newsize: [038D18] oldsize: [038DA0]
  8374. night: overlay ratio: [0.9764] newsize: [032460] oldsize: [0337D0]
  8375. night: struct ratio: [1.2203] newsize: [0068B8] oldsize: [0055D0]
  8376. night: total = ratio: [0.9994] newsize: [038D18] oldsize: [038DA0]
  8377. ------------------------------------------------------
  8378. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8379. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8380. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
  8381. sum: [0x5BB10] allsize: [0x12F5C0]
  8382. ------------------------------------------------------
  8383. day: dyna poly delta: [18] newsize: [0000A4] oldsize: [000092]
  8384. day: dyna vert delta: [12] newsize: [000090] oldsize: [000084]
  8385. night: dyna poly delta: [18] newsize: [0000A4] oldsize: [000092]
  8386. night: dyna vert delta: [12] newsize: [000090] oldsize: [000084]
  8387. -------------------------------------------------
  8388. ======( Map 03 )======
  8389. day: overlay ratio: [0.8416] newsize: [03A8E0] oldsize: [045940]
  8390. day: struct ratio: [0.5638] newsize: [004ACC] oldsize: [0084A8]
  8391. day: total = ratio: [0.8120] newsize: [03F3AC] oldsize: [04DDE8]
  8392. night: overlay ratio: [0.8416] newsize: [03A8E0] oldsize: [045940]
  8393. night: struct ratio: [0.5638] newsize: [004ACC] oldsize: [0084A8]
  8394. night: total = ratio: [0.8120] newsize: [03F3AC] oldsize: [04DDE8]
  8395. ------------------------------------------------------
  8396. day: object ratio: [0.9100] newsize: [12F5D0] oldsize: [14D5B0]
  8397. night: object ratio: [0.9100] newsize: [12F5D0] oldsize: [14D5B0]
  8398. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 0x10 ]
  8399. sum: [0x5BB20] allsize: [0x12F5D0]
  8400. ------------------------------------------------------
  8401. day: dyna poly delta: [16] newsize: [0000D2] oldsize: [0000C2]
  8402. day: dyna vert delta: [8] newsize: [0000A4] oldsize: [00009C]
  8403. night: dyna poly delta: [16] newsize: [0000D2] oldsize: [0000C2]
  8404. night: dyna vert delta: [8] newsize: [0000A4] oldsize: [00009C]
  8405. -------------------------------------------------
  8406. ======( Map 04 )======
  8407. day: overlay ratio: [0.9712] newsize: [025760] oldsize: [026920]
  8408. day: struct ratio: [0.9198] newsize: [003260] oldsize: [0036C4]
  8409. day: total = ratio: [0.9670] newsize: [0289C0] oldsize: [029FE4]
  8410. night: overlay ratio: [0.9712] newsize: [025760] oldsize: [026920]
  8411. night: struct ratio: [0.9198] newsize: [003260] oldsize: [0036C4]
  8412. night: total = ratio: [0.9670] newsize: [0289C0] oldsize: [029FE4]
  8413. ------------------------------------------------------
  8414. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8415. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8416. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
  8417. sum: [0x5BB10] allsize: [0x12F5C0]
  8418. ------------------------------------------------------
  8419. day: dyna poly delta: [-22] newsize: [000060] oldsize: [000076]
  8420. day: dyna vert delta: [-14] newsize: [000040] oldsize: [00004E]
  8421. night: dyna poly delta: [-22] newsize: [000060] oldsize: [000076]
  8422. night: dyna vert delta: [-14] newsize: [000040] oldsize: [00004E]
  8423. -------------------------------------------------
  8424. ======( Map 05 )======
  8425. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  8426. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  8427. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  8428. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  8429. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  8430. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  8431. ------------------------------------------------------
  8432. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8433. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8434. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
  8435. sum: [0x5BB10] allsize: [0x12F5C0]
  8436. ------------------------------------------------------
  8437. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8438. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8439. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8440. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8441. -------------------------------------------------
  8442. ======( Map 06 )======
  8443. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  8444. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  8445. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  8446. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  8447. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  8448. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  8449. ------------------------------------------------------
  8450. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8451. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8452. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
  8453. sum: [0x5BB10] allsize: [0x12F5C0]
  8454. ------------------------------------------------------
  8455. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8456. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8457. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8458. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8459. -------------------------------------------------
  8460. ======( Map 07 )======
  8461. day: overlay ratio: [0.8830] newsize: [01EC60] oldsize: [022DA0]
  8462. day: struct ratio: [0.8252] newsize: [004A30] oldsize: [0059E8]
  8463. day: total = ratio: [0.8750] newsize: [023690] oldsize: [028788]
  8464. night: overlay ratio: [0.8830] newsize: [01EC60] oldsize: [022DA0]
  8465. night: struct ratio: [0.8252] newsize: [004A30] oldsize: [0059E8]
  8466. night: total = ratio: [0.8750] newsize: [023690] oldsize: [028788]
  8467. ------------------------------------------------------
  8468. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8469. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8470. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
  8471. sum: [0x5BB10] allsize: [0x12F5C0]
  8472. ------------------------------------------------------
  8473. day: dyna poly delta: [12] newsize: [0000C0] oldsize: [0000B4]
  8474. day: dyna vert delta: [12] newsize: [000088] oldsize: [00007C]
  8475. night: dyna poly delta: [12] newsize: [0000C0] oldsize: [0000B4]
  8476. night: dyna vert delta: [12] newsize: [000088] oldsize: [00007C]
  8477. -------------------------------------------------
  8478. ======( Map 08 )======
  8479. day: overlay ratio: [0.9051] newsize: [01B190] oldsize: [01DF00]
  8480. day: struct ratio: [0.9315] newsize: [002DB4] oldsize: [003110]
  8481. day: total = ratio: [0.9076] newsize: [01DF44] oldsize: [021010]
  8482. night: overlay ratio: [0.9051] newsize: [01B190] oldsize: [01DF00]
  8483. night: struct ratio: [0.9315] newsize: [002DB4] oldsize: [003110]
  8484. night: total = ratio: [0.9076] newsize: [01DF44] oldsize: [021010]
  8485. ------------------------------------------------------
  8486. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8487. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8488. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
  8489. sum: [0x5BB10] allsize: [0x12F5C0]
  8490. ------------------------------------------------------
  8491. day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
  8492. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  8493. night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
  8494. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  8495. -------------------------------------------------
  8496. ======( Map 09 )======
  8497. day: overlay ratio: [0.9164] newsize: [0181C0] oldsize: [01A4F0]
  8498. day: struct ratio: [0.9740] newsize: [002BF8] oldsize: [002D24]
  8499. day: total = ratio: [0.9220] newsize: [01ADB8] oldsize: [01D214]
  8500. night: overlay ratio: [0.9164] newsize: [0181C0] oldsize: [01A4F0]
  8501. night: struct ratio: [0.9740] newsize: [002BF8] oldsize: [002D24]
  8502. night: total = ratio: [0.9220] newsize: [01ADB8] oldsize: [01D214]
  8503. ------------------------------------------------------
  8504. day: object ratio: [0.9256] newsize: [133020] oldsize: [14BB00]
  8505. night: object ratio: [0.9256] newsize: [133020] oldsize: [14BB00]
  8506. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 0x29B0 0x10A0 0x10 ]
  8507. sum: [0x5F570] allsize: [0x133020]
  8508. ------------------------------------------------------
  8509. day: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
  8510. day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
  8511. night: dyna poly delta: [0] newsize: [000030] oldsize: [000030]
  8512. night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
  8513. -------------------------------------------------
  8514. ======( Map 0A )======
  8515. day: overlay ratio: [0.8696] newsize: [0071C0] oldsize: [0082D0]
  8516. day: struct ratio: [0.3943] newsize: [00086C] oldsize: [00155C]
  8517. day: total = ratio: [0.8029] newsize: [007A2C] oldsize: [00982C]
  8518. night: overlay ratio: [0.8696] newsize: [0071C0] oldsize: [0082D0]
  8519. night: struct ratio: [0.3943] newsize: [00086C] oldsize: [00155C]
  8520. night: total = ratio: [0.8029] newsize: [007A2C] oldsize: [00982C]
  8521. ------------------------------------------------------
  8522. day: object ratio: [0.9295] newsize: [139630] oldsize: [151290]
  8523. night: object ratio: [0.9295] newsize: [139630] oldsize: [151290]
  8524. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 0xA070 ]
  8525. sum: [0x65B80] allsize: [0x139630]
  8526. ------------------------------------------------------
  8527. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8528. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8529. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8530. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8531. -------------------------------------------------
  8532. ======( Map 0B )======
  8533. day: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
  8534. day: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
  8535. day: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
  8536. night: overlay ratio: [1.0000] newsize: [0021C0] oldsize: [0021C0]
  8537. night: struct ratio: [1.0000] newsize: [000224] oldsize: [000224]
  8538. night: total = ratio: [1.0000] newsize: [0023E4] oldsize: [0023E4]
  8539. ------------------------------------------------------
  8540. day: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8541. night: object ratio: [0.9312] newsize: [12F5C0] oldsize: [145C90]
  8542. object sizes: [ 0x15BA0 0x8C00 0x8120 0x11C0 0x380 0xD60 0xBB0 0x12F0 0x2420 0x1760 0xCC0 0xFB0 0x20F0 0x10 0x1E30 0x4350 0x19F0 0x13A0 0x10 0x2EA0 0xE00 0x1C90 0x5260 0x131F0 0x2B80 ]
  8543. sum: [0x5BB10] allsize: [0x12F5C0]
  8544. ------------------------------------------------------
  8545. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8546. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8547. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8548. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8549. -------------------------------------------------
  8550. ---------------------------------------------------------
  8551. objects pick time: [8.1325ms][320.7219ms]
  8552. object trim time: [8.1805ms][320.7684ms]
  8553. set new actors: [25.1872ms][337.7771ms]
  8554. ---- bogo REJECTED: obj pre-check failed (size:98496): [25.1912ms][337.7788ms]
  8555. objects pick time: [9.3629ms][347.1478ms]
  8556. object trim time: [9.4081ms][347.1901ms]
  8557. set new actors: [26.8875ms][364.6726ms]
  8558. ---- bogo REJECTED: obj pre-check failed (size:694160): [26.8935ms][364.6754ms]
  8559. objects pick time: [7.8119ms][372.4931ms]
  8560. object trim time: [7.9417ms][372.6201ms]
  8561. set new actors: [26.3132ms][390.994ms]
  8562. pre-checking object size: [26.3177ms][390.9958ms]
  8563. exit per-object: [27.5336ms][392.2135ms]
  8564. exit sandalone randomize: [27.5386ms][392.2168ms]
  8565. set for size check: [45.3057ms][409.9866ms]
  8566. set for dyna trim: [45.6275ms][410.307ms]
  8567. set after final actor trim: [46.8713ms][411.5517ms]
  8568. set after second setnewactors for final data test: [61.0044ms][425.6854ms]
  8569. after isSizeAcceptable: [61.4501ms][426.1293ms]
  8570. #######################################################
  8571. Moved companion: [0007][Fairy] to actor: [ButlersSon][0007] at cords: [-1320,100,-870]
  8572. time to complete randomizing [StoneTowerTemple]: 450.629ms
  8573. ending timestamp : [12:43:55.191 PM]
  8574.  
  8575. starting timestamp : [12:43:55.151 PM]
  8576. time to read scene enemies: 4.9798ms
  8577. time to read scene objects: 5.0989ms
  8578. =========================================================================
  8579. For Scene: [LinkTrial] with fid: 1491, with sid: 0x66
  8580. =========================================================================
  8581. time to finish removing unnecessary objects: 8.0484ms
  8582. ---------------------------
  8583. time to generate candidate list: 34.0332ms
  8584. time to separate map/time actors: 38.5966ms
  8585. time to find matching candidates: 47.3615ms
  8586. Loops used for match candidate: 1
  8587. ----------
  8588. [0][DoorShutter] has flags: [127]
  8589. [1][DoorShutter] has flags: [127]
  8590. [2][DoorShutter] has flags: [127]
  8591. [3][DoorShutter] has flags: [127]
  8592. [4][DoorShutter] has flags: [4]
  8593. [5][DoorShutter] has flags: [127]
  8594. [6][DoorShutter] has flags: [127]
  8595. #######################################################
  8596. Old actor:[01][Dinofos] replaced by new actor: [FF00][Wolfos]
  8597. Old actor:[02][GaroMaster] replaced by new actor: [2800][Bo]
  8598. Old actor:[03][IronKnuckle] replaced by new actor: [0000][Nejiron]
  8599. Old actor:[03][ObjSwitch] replaced by new actor: [7E02][ObjSwitch] dyn: [12]
  8600. Old actor:[04][ObjSwitch] replaced by new actor: [7D82][ObjSwitch] dyn: [12]
  8601. ---------------------------------------------------------
  8602. Height adjustments:
  8603. +++ [3][ObjSwitch] had switch flags modified to [126] +++
  8604. +++ [4][ObjSwitch] had switch flags modified to [125] +++
  8605. ---------------------------------------------------------
  8606. ======( Map 00 )======
  8607. day: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
  8608. day: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
  8609. day: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
  8610. night: overlay ratio: [1.0000] newsize: [015600] oldsize: [015600]
  8611. night: struct ratio: [1.0000] newsize: [000EEC] oldsize: [000EEC]
  8612. night: total = ratio: [1.0000] newsize: [0164EC] oldsize: [0164EC]
  8613. ------------------------------------------------------
  8614. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8615. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8616. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
  8617. sum: [0x45720] allsize: [0x1191D0]
  8618. ------------------------------------------------------
  8619. day: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
  8620. day: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
  8621. night: dyna poly delta: [0] newsize: [000023] oldsize: [000023]
  8622. night: dyna vert delta: [0] newsize: [00001E] oldsize: [00001E]
  8623. -------------------------------------------------
  8624. ======( Map 01 )======
  8625. day: overlay ratio: [1.0398] newsize: [0044A0] oldsize: [004200]
  8626. day: struct ratio: [0.7830] newsize: [0004E8] oldsize: [000644]
  8627. day: total = ratio: [1.0175] newsize: [004988] oldsize: [004844]
  8628. night: overlay ratio: [1.0398] newsize: [0044A0] oldsize: [004200]
  8629. night: struct ratio: [0.7830] newsize: [0004E8] oldsize: [000644]
  8630. night: total = ratio: [1.0175] newsize: [004988] oldsize: [004844]
  8631. ------------------------------------------------------
  8632. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8633. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8634. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
  8635. sum: [0x45720] allsize: [0x1191D0]
  8636. ------------------------------------------------------
  8637. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8638. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8639. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8640. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8641. -------------------------------------------------
  8642. ======( Map 02 )======
  8643. day: overlay ratio: [0.5749] newsize: [003D30] oldsize: [006A70]
  8644. day: struct ratio: [0.2122] newsize: [0003F8] oldsize: [0012B4]
  8645. day: total = ratio: [0.5207] newsize: [004128] oldsize: [007D24]
  8646. night: overlay ratio: [0.5749] newsize: [003D30] oldsize: [006A70]
  8647. night: struct ratio: [0.2122] newsize: [0003F8] oldsize: [0012B4]
  8648. night: total = ratio: [0.5207] newsize: [004128] oldsize: [007D24]
  8649. ------------------------------------------------------
  8650. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8651. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8652. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
  8653. sum: [0x45720] allsize: [0x1191D0]
  8654. ------------------------------------------------------
  8655. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8656. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8657. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8658. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  8659. -------------------------------------------------
  8660. ======( Map 03 )======
  8661. day: overlay ratio: [0.8945] newsize: [00C960] oldsize: [00E120]
  8662. day: struct ratio: [1.1274] newsize: [001528] oldsize: [0012C4]
  8663. day: total = ratio: [0.9124] newsize: [00DE88] oldsize: [00F3E4]
  8664. night: overlay ratio: [0.8945] newsize: [00C960] oldsize: [00E120]
  8665. night: struct ratio: [1.1274] newsize: [001528] oldsize: [0012C4]
  8666. night: total = ratio: [0.9124] newsize: [00DE88] oldsize: [00F3E4]
  8667. ------------------------------------------------------
  8668. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8669. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8670. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
  8671. sum: [0x45720] allsize: [0x1191D0]
  8672. ------------------------------------------------------
  8673. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  8674. day: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
  8675. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  8676. night: dyna vert delta: [0] newsize: [000014] oldsize: [000014]
  8677. -------------------------------------------------
  8678. ======( Map 04 )======
  8679. day: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
  8680. day: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
  8681. day: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
  8682. night: overlay ratio: [1.0000] newsize: [005FD0] oldsize: [005FD0]
  8683. night: struct ratio: [1.0000] newsize: [00085C] oldsize: [00085C]
  8684. night: total = ratio: [1.0000] newsize: [00682C] oldsize: [00682C]
  8685. ------------------------------------------------------
  8686. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8687. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8688. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
  8689. sum: [0x45720] allsize: [0x1191D0]
  8690. ------------------------------------------------------
  8691. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8692. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  8693. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  8694. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  8695. -------------------------------------------------
  8696. ======( Map 05 )======
  8697. day: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
  8698. day: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
  8699. day: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
  8700. night: overlay ratio: [1.0000] newsize: [0028F0] oldsize: [0028F0]
  8701. night: struct ratio: [1.0000] newsize: [0002C8] oldsize: [0002C8]
  8702. night: total = ratio: [1.0000] newsize: [002BB8] oldsize: [002BB8]
  8703. ------------------------------------------------------
  8704. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8705. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8706. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
  8707. sum: [0x45720] allsize: [0x1191D0]
  8708. ------------------------------------------------------
  8709. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8710. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8711. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8712. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8713. -------------------------------------------------
  8714. ======( Map 06 )======
  8715. day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
  8716. day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
  8717. day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
  8718. night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
  8719. night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
  8720. night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
  8721. ------------------------------------------------------
  8722. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8723. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8724. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
  8725. sum: [0x45720] allsize: [0x1191D0]
  8726. ------------------------------------------------------
  8727. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8728. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8729. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8730. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8731. -------------------------------------------------
  8732. ======( Map 07 )======
  8733. day: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
  8734. day: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
  8735. day: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
  8736. night: overlay ratio: [1.0000] newsize: [002E90] oldsize: [002E90]
  8737. night: struct ratio: [1.0000] newsize: [000220] oldsize: [000220]
  8738. night: total = ratio: [1.0000] newsize: [0030B0] oldsize: [0030B0]
  8739. ------------------------------------------------------
  8740. day: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8741. night: object ratio: [0.8990] newsize: [1191D0] oldsize: [138AE0]
  8742. object sizes: [ 0x4B20 0x8C00 0x1F0 0xA80 0x8120 0x10A0 0xA3E0 0x9940 0x510 0x20F0 0x17EB0 ]
  8743. sum: [0x45720] allsize: [0x1191D0]
  8744. ------------------------------------------------------
  8745. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8746. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8747. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  8748. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  8749. -------------------------------------------------
  8750. ---------------------------------------------------------
  8751. objects pick time: [0.0278ms][38.9765ms]
  8752. object trim time: [0.0427ms][38.9906ms]
  8753. set new actors: [0.9074ms][39.8558ms]
  8754. pre-checking object size: [0.9094ms][39.8572ms]
  8755. exit per-object: [1.0409ms][39.9941ms]
  8756. exit sandalone randomize: [6.3564ms][45.306ms]
  8757. set for size check: [7.2445ms][46.1935ms]
  8758. set for dyna trim: [7.2965ms][46.2448ms]
  8759. set after final actor trim: [7.4733ms][46.422ms]
  8760. set after second setnewactors for final data test: [8.3448ms][47.2951ms]
  8761. after isSizeAcceptable: [8.413ms][47.3608ms]
  8762. #######################################################
  8763. time to complete randomizing [LinkTrial]: 51.4677ms
  8764. ending timestamp : [12:43:55.202 PM]
  8765.  
  8766. starting timestamp : [12:43:55.171 PM]
  8767. time to read scene enemies: 2.7911ms
  8768. object [BombersBlueHat] replacement blocked by item [380]
  8769. object [PostMan] replacement blocked by item [100]
  8770. object [RosaSisters] replacement blocked by item [417]
  8771. time to read scene objects: 3.1695ms
  8772. =========================================================================
  8773. For Scene: [WestClockTown] with fid: 1512, with sid: 0x6D
  8774. =========================================================================
  8775. time to finish removing unnecessary objects: 13.244ms
  8776. ---------------------------
  8777. time to generate candidate list: 25.3523ms
  8778. time to separate map/time actors: 26.5708ms
  8779. time to find matching candidates: 63.2893ms
  8780. Loops used for match candidate: 1
  8781. ----------
  8782. #######################################################
  8783. Old actor:[00][GateSoldier] replaced by new actor: [0000][RedBubble]
  8784. Old actor:[01][CreditsBombShopMan] replaced by new actor: [0101][Bombiwa]
  8785. Old actor:[00][WallTalkSpot] replaced by new actor: [907F][Clock]
  8786. Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
  8787. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0F][WallTalkSpot]
  8788. Old actor:[00][WallTalkSpot] replaced by new actor: [FE07][WallTalkSpot]
  8789. Old actor:[00][WallTalkSpot] replaced by new actor: [FC0F][HitSpot]
  8790. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0D][WallTalkSpot]
  8791. Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
  8792. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0F][WallTalkSpot]
  8793. ---------------------------------------------------------
  8794. Height adjustments:
  8795. +++ [6][HitSpot] had switch flags modified to [126] +++
  8796. ---------------------------------------------------------
  8797. ======( Map 00 )======
  8798. day: overlay ratio: [1.1839] newsize: [02DD60] oldsize: [026B70]
  8799. day: struct ratio: [1.0360] newsize: [004370] oldsize: [004118]
  8800. day: total = ratio: [1.1699] newsize: [0320D0] oldsize: [02AC88]
  8801. night: overlay ratio: [1.1527] newsize: [035C40] oldsize: [02EA50]
  8802. night: struct ratio: [1.0301] newsize: [005034] oldsize: [004DDC]
  8803. night: total = ratio: [1.1411] newsize: [03AC74] oldsize: [03382C]
  8804. ------------------------------------------------------
  8805. day: object ratio: [0.9632] newsize: [13DC40] oldsize: [149E90]
  8806. night: object ratio: [0.9632] newsize: [13DC40] oldsize: [149E90]
  8807. object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x10B80 0x20DD0 0xDA60 0x1A40 0x9A0 0x3E20 0x137C0 0xD8F0 0x4A70 0x16B0 0x16B0 0x16B0 0x420 ]
  8808. sum: [0x8D410] allsize: [0x13DC40]
  8809. ------------------------------------------------------
  8810. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  8811. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  8812. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  8813. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  8814. -------------------------------------------------
  8815. ======( Map 01 )======
  8816. day: overlay ratio: [1.0699] newsize: [013DD0] oldsize: [012910]
  8817. day: struct ratio: [1.0047] newsize: [001DF8] oldsize: [001DD4]
  8818. day: total = ratio: [1.0639] newsize: [015BC8] oldsize: [0146E4]
  8819. night: overlay ratio: [1.0699] newsize: [013DD0] oldsize: [012910]
  8820. night: struct ratio: [1.0047] newsize: [001DF8] oldsize: [001DD4]
  8821. night: total = ratio: [1.0639] newsize: [015BC8] oldsize: [0146E4]
  8822. ------------------------------------------------------
  8823. day: object ratio: [0.9904] newsize: [1005C0] oldsize: [102D80]
  8824. night: object ratio: [0.9904] newsize: [1005C0] oldsize: [102D80]
  8825. object sizes: [ 0x3A70 0x11C80 0x2C90 0x3C90 0x1B00 0x20DD0 0x9A0 0xA0A0 0x6A70 ]
  8826. sum: [0x4FD90] allsize: [0x1005C0]
  8827. ------------------------------------------------------
  8828. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  8829. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  8830. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  8831. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  8832. -------------------------------------------------
  8833. ---------------------------------------------------------
  8834. objects pick time: [0.0597ms][26.6402ms]
  8835. object trim time: [0.0681ms][26.6481ms]
  8836. set new actors: [4.2ms][30.782ms]
  8837. pre-checking object size: [4.2036ms][30.7834ms]
  8838. exit per-object: [4.3313ms][30.912ms]
  8839. exit sandalone randomize: [31.514ms][58.0962ms]
  8840. set for size check: [32.4092ms][58.9897ms]
  8841. set for dyna trim: [32.4377ms][59.0177ms]
  8842. set after final actor trim: [32.6059ms][59.1866ms]
  8843. set after second setnewactors for final data test: [36.6753ms][63.2568ms]
  8844. after isSizeAcceptable: [36.709ms][63.2888ms]
  8845. #######################################################
  8846. time to complete randomizing [WestClockTown]: 64.4733ms
  8847. ending timestamp : [12:43:55.235 PM]
  8848.  
  8849. starting timestamp : [12:43:54.962 PM]
  8850. in scene [RoadToSouthernSwamp]m[0]r[42]v[000A] actor: [0x000A][MushroomCloud] was blocked by item [186]
  8851. in scene [RoadToSouthernSwamp]m[0]r[43]v[000B] actor: [0x000B][MushroomCloud] was blocked by item [186]
  8852. in scene [RoadToSouthernSwamp]m[0]r[44]v[000C] actor: [0x000C][MushroomCloud] was blocked by item [186]
  8853. in scene [RoadToSouthernSwamp]m[0]r[45]v[003E] actor: [0x003E][GrottoHole] was blocked by item [271]
  8854. time to read scene enemies: 14.6497ms
  8855. object [Tingle] replacement blocked by item [376]
  8856. time to read scene objects: 15.5429ms
  8857. =========================================================================
  8858. For Scene: [RoadToSouthernSwamp] with fid: 1347, with sid: 0x40
  8859. =========================================================================
  8860. time to finish removing unnecessary objects: 33.4675ms
  8861. ---------------------------
  8862. time to generate candidate list: 116.2685ms
  8863. time to separate map/time actors: 117.0856ms
  8864. time to find matching candidates: 267.1696ms
  8865. Loops used for match candidate: 3
  8866. ----------
  8867. #######################################################
  8868. Old actor:[00][Wolfos] replaced by new actor: [07F4][Flame]
  8869. Old actor:[00][Wolfos] replaced by new actor: [F005][StalchildHintGiver]
  8870. Old actor:[00][Wolfos] replaced by new actor: [0032][Stalchild]
  8871. Old actor:[00][Wolfos] replaced by new actor: [0032][Stalchild]
  8872. Old actor:[00][Wolfos] replaced by new actor: [0032][Stalchild]
  8873. Old actor:[00][BadBat] replaced by new actor: [0000][BoatCruiseTarget]
  8874. Old actor:[00][BadBat] replaced by new actor: [0000][BoatCruiseTarget]
  8875. Old actor:[00][BadBat] replaced by new actor: [0000][BoatCruiseTarget]
  8876. Old actor:[00][ChuChu] replaced by new actor: [001F][SmallWoodenBox]
  8877. Old actor:[00][ChuChu] replaced by new actor: [001E][SmallWoodenBox]
  8878. Old actor:[00][ChuChu] replaced by new actor: [A002][SmallWoodenBox]
  8879. Old actor:[00][ChuChu] replaced by new actor: [000B][SmallWoodenBox]
  8880. Old actor:[00][DekuBaba] replaced by new actor: [7E02][RosaSisters]
  8881. Old actor:[00][DekuBaba] replaced by new actor: [7E02][RosaSisters]
  8882. Old actor:[00][UglyTree] replaced by new actor: [0801][GrassRockCluster]
  8883. Old actor:[00][UglyTree] replaced by new actor: [FE01][RosaSisters]
  8884. Old actor:[00][UglyTree] replaced by new actor: [0005][Empty]
  8885. Old actor:[00][UglyTree] replaced by new actor: [017F][DekuFlower] dyn: [12]
  8886. Old actor:[00][UglyTree] replaced by new actor: [F003][StalchildHintGiver]
  8887. Old actor:[00][UglyTree] replaced by new actor: [0000][Tingle]
  8888. Old actor:[00][SquareSign] replaced by new actor: [0110][Obj_Dowsing]
  8889. Old actor:[00][SquareSign] replaced by new actor: [0004][ExtraOrgan] dyn: [14]
  8890. Old actor:[00][PottedPlant] replaced by new actor: [FFFD][Tektite]
  8891. Old actor:[00][PottedPlant] replaced by new actor: [FFFD][Tektite]
  8892. Old actor:[00][DekuFlower] replaced by new actor: [060B][SmallWoodenBox]
  8893. Old actor:[00][DekuFlower] replaced by new actor: [3323][BugsFishButterfly]
  8894. Old actor:[00][DekuFlower] replaced by new actor: [0000][Butterfly]
  8895. Old actor:[00][DekuFlower] replaced by new actor: [FE00][RosaSisters]
  8896. Old actor:[00][DekuFlower] replaced by new actor: [2000][GrottoHole]
  8897. Old actor:[00][DekuFlower] replaced by new actor: [00FE][BronzeBoulder]
  8898. Old actor:[00][DekuFlower] replaced by new actor: [FFFD][Tektite]
  8899. Old actor:[00][DekuFlower] replaced by new actor: [0007][Fairy]
  8900. Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
  8901. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [3BD7][GossipStone]
  8902. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [C000][GrottoHole]
  8903. ---------------------------------------------------------
  8904. Height adjustments:
  8905. + adjusted height of actor [Tingle] by [150]
  8906. +++ [29][BronzeBoulder] had switch flags modified to [126] +++
  8907. ---------------------------------------------------------
  8908. ======( Map 00 )======
  8909. day: overlay ratio: [0.9434] newsize: [03DE90] oldsize: [041A00]
  8910. day: struct ratio: [1.0803] newsize: [005E38] oldsize: [005738]
  8911. day: total = ratio: [0.9539] newsize: [043CC8] oldsize: [047138]
  8912. night: overlay ratio: [0.9429] newsize: [045BC0] oldsize: [049F60]
  8913. night: struct ratio: [1.0112] newsize: [0068C8] oldsize: [0067A0]
  8914. night: total = ratio: [0.9484] newsize: [04C488] oldsize: [050700]
  8915. ------------------------------------------------------
  8916. day: object ratio: [1.2245] newsize: [133EE0] oldsize: [0FB770]
  8917. night: object ratio: [1.2245] newsize: [133EE0] oldsize: [0FB770]
  8918. object sizes: [ 0x1B5E0 0xD5C0 0x3A30 0x97C0 0x185C0 0x3E20 0x10 0x14D0 0x6DA0 0x1AE0 0x1B00 0xD8F0 0x1F0 0xA80 ]
  8919. sum: [0x6BF30] allsize: [0x133EE0]
  8920. ------------------------------------------------------
  8921. day: dyna poly delta: [-256] newsize: [00001A] oldsize: [00011A]
  8922. day: dyna vert delta: [-178] newsize: [00001A] oldsize: [0000CC]
  8923. night: dyna poly delta: [-256] newsize: [00001A] oldsize: [00011A]
  8924. night: dyna vert delta: [-178] newsize: [00001A] oldsize: [0000CC]
  8925. -------------------------------------------------
  8926. ---------------------------------------------------------
  8927. objects pick time: [10.1602ms][127.3849ms]
  8928. object trim time: [10.1678ms][127.3898ms]
  8929. set new actors: [16.843ms][134.0676ms]
  8930. pre-checking object size: [16.8473ms][134.0692ms]
  8931. exit per-object: [17.3301ms][134.5536ms]
  8932. exit sandalone randomize: [43.2099ms][160.434ms]
  8933. set for size check: [51.5462ms][168.7729ms]
  8934. set for dyna trim: [51.5698ms][168.792ms]
  8935. set after final actor trim: [52.1179ms][169.3407ms]
  8936. set after second setnewactors for final data test: [52.7687ms][169.9916ms]
  8937. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  8938. objects pick time: [13.7307ms][183.7521ms]
  8939. object trim time: [13.7377ms][183.7568ms]
  8940. set new actors: [18.0192ms][188.041ms]
  8941. pre-checking object size: [18.0262ms][188.0455ms]
  8942. exit per-object: [18.6423ms][188.6634ms]
  8943. exit sandalone randomize: [41.5982ms][211.6203ms]
  8944. set for size check: [50.7503ms][220.7729ms]
  8945. set for dyna trim: [50.777ms][220.7966ms]
  8946. set after final actor trim: [51.3613ms][221.3822ms]
  8947. set after second setnewactors for final data test: [52.0716ms][222.0915ms]
  8948. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  8949. objects pick time: [8.0595ms][230.1813ms]
  8950. object trim time: [8.07ms][230.1892ms]
  8951. set new actors: [11.1744ms][233.296ms]
  8952. pre-checking object size: [11.1785ms][233.2976ms]
  8953. exit per-object: [11.6375ms][233.7578ms]
  8954. exit sandalone randomize: [43.2746ms][265.3982ms]
  8955. set for size check: [44.0865ms][266.2077ms]
  8956. set for dyna trim: [44.1029ms][266.2221ms]
  8957. set after final actor trim: [44.5381ms][266.6593ms]
  8958. set after second setnewactors for final data test: [45.0305ms][267.15ms]
  8959. after isSizeAcceptable: [45.0498ms][267.1689ms]
  8960. #######################################################
  8961. Moved companion: [0007][Fairy] to actor: [GossipStone][0007] at cords: [127,-142,1839]
  8962. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [392,-181,1252]
  8963. Moved companion: [0000][Butterfly] to actor: [GrottoHole][0000] at cords: [392,-141,1252]
  8964. time to complete randomizing [RoadToSouthernSwamp]: 274.0174ms
  8965. ending timestamp : [12:43:55.236 PM]
  8966.  
  8967. starting timestamp : [12:43:55.202 PM]
  8968. time to read scene enemies: 1.1736ms
  8969. time to read scene objects: 1.1793ms
  8970. =========================================================================
  8971. For Scene: [TheMoon] with fid: 1500, with sid: 0x67
  8972. =========================================================================
  8973. time to finish removing unnecessary objects: 1.1957ms
  8974. ---------------------------
  8975. time to generate candidate list: 7.9096ms
  8976. time to separate map/time actors: 8.388ms
  8977. time to find matching candidates: 39.4903ms
  8978. Loops used for match candidate: 1
  8979. ----------
  8980. #######################################################
  8981. Old actor:[00][Butterfly] replaced by new actor: [1F00][GrassRockCluster]
  8982. Old actor:[00][Butterfly] replaced by new actor: [0001][InvisibleRupee]
  8983. Old actor:[00][Butterfly] replaced by new actor: [4324][BugsFishButterfly]
  8984. Old actor:[00][Butterfly] replaced by new actor: [0000][Empty]
  8985. Old actor:[00][Butterfly] replaced by new actor: [017F][DekuFlower] dyn: [12]
  8986. Old actor:[00][Butterfly] replaced by new actor: [0001][MothSwarm]
  8987. Old actor:[00][Butterfly] replaced by new actor: [0110][Obj_Dowsing]
  8988. Old actor:[00][Butterfly] replaced by new actor: [0000][FixedDemoKankyo]
  8989. Old actor:[00][Butterfly] replaced by new actor: [0003][InvisibleRupee]
  8990. Old actor:[00][Butterfly] replaced by new actor: [2324][BugsFishButterfly]
  8991. Old actor:[00][Butterfly] replaced by new actor: [000F][MushroomCloud]
  8992. Old actor:[00][Butterfly] replaced by new actor: [1F02][GrassRockCluster]
  8993. Old actor:[00][Butterfly] replaced by new actor: [677B][TallGrass]
  8994. Old actor:[00][Demo_Kankyo] replaced by new actor: [0002][Empty]
  8995. ---------------------------------------------------------
  8996. Height adjustments:
  8997. + adjusted height of actor [BugsFishButterfly] by [100]
  8998. + adjusted height of actor [MothSwarm] by [50]
  8999. + adjusted height of actor [BugsFishButterfly] by [100]
  9000. ---------------------------------------------------------
  9001. ======( Map 00 )======
  9002. day: overlay ratio: [0.7363] newsize: [018590] oldsize: [021110]
  9003. day: struct ratio: [1.5086] newsize: [006B04] oldsize: [0046F0]
  9004. day: total = ratio: [0.8276] newsize: [01F094] oldsize: [025800]
  9005. night: overlay ratio: [0.7363] newsize: [018590] oldsize: [021110]
  9006. night: struct ratio: [1.5086] newsize: [006B04] oldsize: [0046F0]
  9007. night: total = ratio: [0.8276] newsize: [01F094] oldsize: [025800]
  9008. ------------------------------------------------------
  9009. day: object ratio: [1.0000] newsize: [11C5E0] oldsize: [11C5E0]
  9010. night: object ratio: [1.0000] newsize: [11C5E0] oldsize: [11C5E0]
  9011. object sizes: [ 0x17EB0 0x1E70 0x3A910 ]
  9012. sum: [0x54630] allsize: [0x11C5E0]
  9013. ------------------------------------------------------
  9014. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  9015. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  9016. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  9017. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  9018. -------------------------------------------------
  9019. ---------------------------------------------------------
  9020. objects pick time: [0.0003ms][8.5264ms]
  9021. object trim time: [0.0041ms][8.5298ms]
  9022. set new actors: [0.336ms][8.8622ms]
  9023. pre-checking object size: [0.3377ms][8.8632ms]
  9024. exit per-object: [0.3396ms][8.8652ms]
  9025. exit sandalone randomize: [30.3327ms][38.8603ms]
  9026. set for size check: [30.5831ms][39.1093ms]
  9027. set for dyna trim: [30.5894ms][39.1149ms]
  9028. set after final actor trim: [30.7417ms][39.2679ms]
  9029. set after second setnewactors for final data test: [30.9567ms][39.4825ms]
  9030. after isSizeAcceptable: [30.9642ms][39.4897ms]
  9031. #######################################################
  9032. Moved companion: [2324][BugsFishButterfly] to actor: [GrassRockCluster][2324] at cords: [-84,76,-80]
  9033. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [397,11,292]
  9034. time to complete randomizing [TheMoon]: 40.6472ms
  9035. ending timestamp : [12:43:55.243 PM]
  9036.  
  9037. starting timestamp : [12:43:55.122 PM]
  9038. time to read scene enemies: 11.6255ms
  9039. time to read scene objects: 21.9942ms
  9040. =========================================================================
  9041. For Scene: [SecretShrine] with fid: 1459, with sid: 0x60
  9042. =========================================================================
  9043. time to finish removing unnecessary objects: 34.5847ms
  9044. ---------------------------
  9045. time to generate candidate list: 113.2603ms
  9046. time to separate map/time actors: 114.7514ms
  9047. time to find matching candidates: 126.8795ms
  9048. Loops used for match candidate: 1
  9049. ----------
  9050. [0][DoorShutter] has flags: [67]
  9051. [1][DoorShutter] has flags: [4]
  9052. [2][DoorShutter] has flags: [16]
  9053. [3][DoorShutter] has flags: [12]
  9054. [4][DoorShutter] has flags: [8]
  9055. #######################################################
  9056. Old actor:[00][SoftSoilAndBeans] replaced by new actor: [F002][StalchildHintGiver]
  9057. Old actor:[00][SoftSoilAndBeans] replaced by new actor: [F006][StalchildHintGiver]
  9058. Old actor:[01][CeilingSpawner] replaced by new actor: [FA00][Bo]
  9059. Old actor:[01][CeilingSpawner] replaced by new actor: [FA01][Bo]
  9060. Old actor:[01][CeilingSpawner] replaced by new actor: [0002][MothSwarm]
  9061. Old actor:[01][CeilingSpawner] replaced by new actor: [0001][Empty]
  9062. Old actor:[02][Dinofos] replaced by new actor: [0000][Snapper]
  9063. Old actor:[02][Dinofos] replaced by new actor: [0000][Snapper]
  9064. Old actor:[02][Dinofos] replaced by new actor: [0000][Snapper]
  9065. Old actor:[03][Wizrobe] replaced by new actor: [005C][En_Invisible_Ruppe]
  9066. Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [0003][LikeLike]
  9067. Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [C200][Bo]
  9068. Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [000F][MushroomCloud]
  9069. Old actor:[03][WizrobeSpawnBlock] replaced by new actor: [03C0][WarpToTrialEntrance] dyn: [28]
  9070. Old actor:[04][Wart] replaced by new actor: [FE07][ReDead]
  9071. Old actor:[04][CeilingSpawner] replaced by new actor: [FA01][Bo]
  9072. Old actor:[04][CeilingSpawner] replaced by new actor: [FA01][Empty]
  9073. Old actor:[04][CeilingSpawner] replaced by new actor: [FA00][Bo]
  9074. Old actor:[05][GaroMaster] replaced by new actor: [191E][Dexihand]
  9075. ---------------------------------------------------------
  9076. Height adjustments:
  9077. - lowered height of actor [MothSwarm] by [93] from ceiling to fly
  9078. +++ [14][ReDead] had switch flags modified to [126] +++
  9079. ---------------------------------------------------------
  9080. ======( Map 00 )======
  9081. day: overlay ratio: [0.9983] newsize: [01BAD0] oldsize: [01BB90]
  9082. day: struct ratio: [1.0704] newsize: [0039FC] oldsize: [00362C]
  9083. day: total = ratio: [1.0062] newsize: [01F4CC] oldsize: [01F1BC]
  9084. night: overlay ratio: [0.9983] newsize: [01BAD0] oldsize: [01BB90]
  9085. night: struct ratio: [1.0704] newsize: [0039FC] oldsize: [00362C]
  9086. night: total = ratio: [1.0062] newsize: [01F4CC] oldsize: [01F1BC]
  9087. ------------------------------------------------------
  9088. day: object ratio: [0.9816] newsize: [0FDCF0] oldsize: [1028E0]
  9089. night: object ratio: [0.9816] newsize: [0FDCF0] oldsize: [1028E0]
  9090. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x8250 0x510 0x6DA0 0x1870 0x2420 0x380 0x11C0 ]
  9091. sum: [0x2A240] allsize: [0xFDCF0]
  9092. ------------------------------------------------------
  9093. day: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
  9094. day: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
  9095. night: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
  9096. night: dyna vert delta: [-16] newsize: [000000] oldsize: [000010]
  9097. -------------------------------------------------
  9098. ======( Map 01 )======
  9099. day: overlay ratio: [0.8095] newsize: [016ED0] oldsize: [01C520]
  9100. day: struct ratio: [0.9739] newsize: [004574] oldsize: [004750]
  9101. day: total = ratio: [0.8319] newsize: [01B444] oldsize: [020C70]
  9102. night: overlay ratio: [0.8095] newsize: [016ED0] oldsize: [01C520]
  9103. night: struct ratio: [0.9739] newsize: [004574] oldsize: [004750]
  9104. night: total = ratio: [0.8319] newsize: [01B444] oldsize: [020C70]
  9105. ------------------------------------------------------
  9106. day: object ratio: [0.9642] newsize: [0F7520] oldsize: [100810]
  9107. night: object ratio: [0.9642] newsize: [0F7520] oldsize: [100810]
  9108. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x39C0 0x8250 0x510 0x1870 0x1F0 0x380 ]
  9109. sum: [0x23A70] allsize: [0xF7520]
  9110. ------------------------------------------------------
  9111. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  9112. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  9113. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  9114. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  9115. -------------------------------------------------
  9116. ======( Map 02 )======
  9117. day: overlay ratio: [0.7616] newsize: [011B50] oldsize: [017400]
  9118. day: struct ratio: [0.7021] newsize: [001338] oldsize: [001B60]
  9119. day: total = ratio: [0.7575] newsize: [012E88] oldsize: [018F60]
  9120. night: overlay ratio: [0.7616] newsize: [011B50] oldsize: [017400]
  9121. night: struct ratio: [0.7021] newsize: [001338] oldsize: [001B60]
  9122. night: total = ratio: [0.7575] newsize: [012E88] oldsize: [018F60]
  9123. ------------------------------------------------------
  9124. day: object ratio: [0.9665] newsize: [108ED0] oldsize: [1121C0]
  9125. night: object ratio: [0.9665] newsize: [108ED0] oldsize: [1121C0]
  9126. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x26B0 0x39C0 0x5BB0 0x8250 0x510 0x1870 0x9940 0x380 ]
  9127. sum: [0x35420] allsize: [0x108ED0]
  9128. ------------------------------------------------------
  9129. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  9130. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  9131. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  9132. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  9133. -------------------------------------------------
  9134. ======( Map 03 )======
  9135. day: overlay ratio: [0.9852] newsize: [012430] oldsize: [012890]
  9136. day: struct ratio: [0.6581] newsize: [001408] oldsize: [001E70]
  9137. day: total = ratio: [0.9548] newsize: [013838] oldsize: [014700]
  9138. night: overlay ratio: [0.9852] newsize: [012430] oldsize: [012890]
  9139. night: struct ratio: [0.6581] newsize: [001408] oldsize: [001E70]
  9140. night: total = ratio: [0.9548] newsize: [013838] oldsize: [014700]
  9141. ------------------------------------------------------
  9142. day: object ratio: [0.9118] newsize: [0F56E0] oldsize: [10D2E0]
  9143. night: object ratio: [0.9118] newsize: [0F56E0] oldsize: [10D2E0]
  9144. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x1E30 0x8C00 0xE00 0x510 0x380 ]
  9145. sum: [0x21C30] allsize: [0xF56E0]
  9146. ------------------------------------------------------
  9147. day: dyna poly delta: [-12] newsize: [000028] oldsize: [000034]
  9148. day: dyna vert delta: [-14] newsize: [00001A] oldsize: [000028]
  9149. night: dyna poly delta: [-12] newsize: [000028] oldsize: [000034]
  9150. night: dyna vert delta: [-14] newsize: [00001A] oldsize: [000028]
  9151. -------------------------------------------------
  9152. ======( Map 04 )======
  9153. day: overlay ratio: [0.8912] newsize: [01A850] oldsize: [01DC20]
  9154. day: struct ratio: [0.3480] newsize: [0016A0] oldsize: [004104]
  9155. day: total = ratio: [0.8259] newsize: [01BEF0] oldsize: [021D24]
  9156. night: overlay ratio: [0.8912] newsize: [01A850] oldsize: [01DC20]
  9157. night: struct ratio: [0.3480] newsize: [0016A0] oldsize: [004104]
  9158. night: total = ratio: [0.8259] newsize: [01BEF0] oldsize: [021D24]
  9159. ------------------------------------------------------
  9160. day: object ratio: [1.0160] newsize: [120070] oldsize: [11B7E0]
  9161. night: object ratio: [1.0160] newsize: [120070] oldsize: [11B7E0]
  9162. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0x131F0 0x8C00 0x8250 0x12180 0x510 0x380 ]
  9163. sum: [0x4C5C0] allsize: [0x120070]
  9164. ------------------------------------------------------
  9165. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  9166. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  9167. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  9168. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  9169. -------------------------------------------------
  9170. ======( Map 05 )======
  9171. day: overlay ratio: [0.8824] newsize: [011790] oldsize: [013CD0]
  9172. day: struct ratio: [0.5686] newsize: [001020] oldsize: [001C5C]
  9173. day: total = ratio: [0.8566] newsize: [0127B0] oldsize: [01592C]
  9174. night: overlay ratio: [0.8824] newsize: [011790] oldsize: [013CD0]
  9175. night: struct ratio: [0.5686] newsize: [001020] oldsize: [001C5C]
  9176. night: total = ratio: [0.8566] newsize: [0127B0] oldsize: [01592C]
  9177. ------------------------------------------------------
  9178. day: object ratio: [0.9133] newsize: [0FA470] oldsize: [112070]
  9179. night: object ratio: [0.9133] newsize: [0FA470] oldsize: [112070]
  9180. object sizes: [ 0x12F0 0x8120 0x7910 0x3C90 0x11C0 0xE00 0x18C0 0x34D0 0x8C00 0x1E30 0x510 0x380 ]
  9181. sum: [0x269C0] allsize: [0xFA470]
  9182. ------------------------------------------------------
  9183. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  9184. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  9185. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  9186. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  9187. -------------------------------------------------
  9188. ---------------------------------------------------------
  9189. objects pick time: [3.054ms][118.2589ms]
  9190. object trim time: [3.0694ms][118.2711ms]
  9191. set new actors: [4.159ms][119.3616ms]
  9192. pre-checking object size: [4.1611ms][119.3626ms]
  9193. exit per-object: [4.5986ms][119.8022ms]
  9194. exit sandalone randomize: [4.6026ms][119.8042ms]
  9195. set for size check: [5.7106ms][120.9142ms]
  9196. set for dyna trim: [5.7464ms][120.9481ms]
  9197. set after final actor trim: [6.3017ms][121.5047ms]
  9198. set after second setnewactors for final data test: [11.5683ms][126.7726ms]
  9199. after isSizeAcceptable: [11.6756ms][126.8784ms]
  9200. #######################################################
  9201. time to complete randomizing [SecretShrine]: 134.3569ms
  9202. ending timestamp : [12:43:55.256 PM]
  9203.  
  9204. starting timestamp : [12:43:54.886 PM]
  9205. time to read scene enemies: 66.6049ms
  9206. object [GoronKid] replacement blocked by item [311]
  9207. time to read scene objects: 67.9747ms
  9208. =========================================================================
  9209. For Scene: [GoronShrine] with fid: 1319, with sid: 0x32
  9210. =========================================================================
  9211. time to finish removing unnecessary objects: 76.3341ms
  9212. ---------------------------
  9213. time to generate candidate list: 209.2241ms
  9214. time to separate map/time actors: 218.7263ms
  9215. time to find matching candidates: 347.0598ms
  9216. Loops used for match candidate: 1
  9217. ----------
  9218. #######################################################
  9219. Old actor:[00][GoGoron] replaced by new actor: [0002][SquareSign]
  9220. Old actor:[00][GoronSGoro] replaced by new actor: [0031][SquareSign]
  9221. Old actor:[00][GoGoron] replaced by new actor: [000A][SquareSign]
  9222. Old actor:[00][GoronSGoro] replaced by new actor: [0019][SquareSign]
  9223. Old actor:[00][Torch] replaced by new actor: [004C][En_Invisible_Ruppe]
  9224. Old actor:[00][Torch] replaced by new actor: [0007][Empty]
  9225. Old actor:[00][Torch] replaced by new actor: [0007][Fairy]
  9226. Old actor:[00][Torch] replaced by new actor: [7E81][WallMaster]
  9227. Old actor:[00][Torch] replaced by new actor: [F000][GrottoHole]
  9228. Old actor:[00][Torch] replaced by new actor: [7D81][WallMaster]
  9229. Old actor:[00][Torch] replaced by new actor: [0000][FloorMaster]
  9230. Old actor:[00][Torch] replaced by new actor: [8000][FloorMaster]
  9231. Old actor:[00][Torch] replaced by new actor: [080A][PointedSign]
  9232. Old actor:[00][Torch] replaced by new actor: [7C01][WallMaster]
  9233. Old actor:[00][Torch] replaced by new actor: [7B81][WallMaster]
  9234. Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
  9235. Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
  9236. Old actor:[00][ClayPot] replaced by new actor: [7FC1][GoGoron]
  9237. Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
  9238. Old actor:[00][ClayPot] replaced by new actor: [000F][Empty]
  9239. Old actor:[00][ClayPot] replaced by new actor: [F5B0][IshiRock]
  9240. Old actor:[00][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
  9241. Old actor:[00][ClayPot] replaced by new actor: [006D][Empty]
  9242. Old actor:[01][GoGoron] replaced by new actor: [002A][SquareSign]
  9243. Old actor:[01][GoronSGoro] replaced by new actor: [0005][SquareSign]
  9244. Old actor:[01][Torch] replaced by new actor: [7981][WallMaster]
  9245. Old actor:[01][Torch] replaced by new actor: [7881][WallMaster]
  9246. Old actor:[01][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
  9247. Old actor:[01][ClayPot] replaced by new actor: [000F][Empty]
  9248. Old actor:[01][ClayPot] replaced by new actor: [0000][Butterfly]
  9249. Old actor:[02][GoronSGoro] replaced by new actor: [0030][SquareSign]
  9250. Old actor:[02][GoronSGoro] replaced by new actor: [002E][SquareSign]
  9251. Old actor:[02][GoronSGoro] replaced by new actor: [000B][SquareSign]
  9252. Old actor:[02][GoronSGoro] replaced by new actor: [0003][SquareSign]
  9253. Old actor:[02][GoronSGoro] replaced by new actor: [0D0A][PointedSign]
  9254. Old actor:[02][GoronSGoro] replaced by new actor: [0009][SquareSign]
  9255. Old actor:[02][Torch] replaced by new actor: [0007][Fairy]
  9256. Old actor:[02][Torch] replaced by new actor: [7781][WallMaster]
  9257. Old actor:[02][Torch] replaced by new actor: [8000][FloorMaster]
  9258. Old actor:[02][Torch] replaced by new actor: [7681][WallMaster]
  9259. Old actor:[02][Torch] replaced by new actor: [8000][FloorMaster]
  9260. Old actor:[02][Torch] replaced by new actor: [8000][FloorMaster]
  9261. Old actor:[02][Torch] replaced by new actor: [0001][Empty]
  9262. Old actor:[02][Torch] replaced by new actor: [0000][FloorMaster]
  9263. Old actor:[02][Torch] replaced by new actor: [7581][WallMaster]
  9264. Old actor:[02][Torch] replaced by new actor: [1F02][GrassRockCluster]
  9265. Old actor:[02][Torch] replaced by new actor: [7401][WallMaster]
  9266. Old actor:[02][ClayPot] replaced by new actor: [003C][En_Invisible_Ruppe]
  9267. Old actor:[02][ClayPot] replaced by new actor: [017F][DekuFlower] dyn: [12]
  9268. Old actor:[02][ClayPot] replaced by new actor: [000F][Empty]
  9269. Old actor:[02][ClayPot] replaced by new actor: [00F3][BronzeBoulder]
  9270. Old actor:[02][ClayPot] replaced by new actor: [0064][Empty]
  9271. Old actor:[02][ClayPot] replaced by new actor: [0030][Empty]
  9272. Old actor:[02][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
  9273. Old actor:[02][ClayPot] replaced by new actor: [0110][Obj_Dowsing]
  9274. Old actor:[03][Torch] replaced by new actor: [7201][WallMaster]
  9275. Old actor:[03][Torch] replaced by new actor: [0000][FloorMaster]
  9276. Old actor:[03][ClayPot] replaced by new actor: [0001][Butterfly]
  9277. Old actor:[03][ClayPot] replaced by new actor: [000F][LaundryPoolBell]
  9278. Old actor:[03][ClayPot] replaced by new actor: [000F][Empty]
  9279. Old actor:[00][IshiRock] replaced by new actor: [E3F0][IshiRock]
  9280. Old actor:[00][IshiRock] replaced by new actor: [E1F0][IshiRock]
  9281. Old actor:[00][IshiRock] replaced by new actor: [DFF0][IshiRock]
  9282. Old actor:[00][IshiRock] replaced by new actor: [DDF0][IshiRock]
  9283. Old actor:[00][IshiRock] replaced by new actor: [DBF0][IshiRock]
  9284. Old actor:[00][IshiRock] replaced by new actor: [D9F0][IshiRock]
  9285. Old actor:[00][IshiRock] replaced by new actor: [D7F0][IshiRock]
  9286. Old actor:[00][IshiRock] replaced by new actor: [D5F0][IshiRock]
  9287. Old actor:[00][IshiRock] replaced by new actor: [D3F0][IshiRock]
  9288. Old actor:[00][IshiRock] replaced by new actor: [CFF0][IshiRock]
  9289. Old actor:[00][IshiRock] replaced by new actor: [CDF0][IshiRock]
  9290. Old actor:[00][IshiRock] replaced by new actor: [CBF0][IshiRock]
  9291. Old actor:[00][IshiRock] replaced by new actor: [C9F0][IshiRock]
  9292. Old actor:[00][IshiRock] replaced by new actor: [C7F0][IshiRock]
  9293. Old actor:[00][IshiRock] replaced by new actor: [C5F0][IshiRock]
  9294. Old actor:[00][IshiRock] replaced by new actor: [C3F0][IshiRock]
  9295. Old actor:[02][IshiRock] replaced by new actor: [C1F0][IshiRock]
  9296. Old actor:[02][IshiRock] replaced by new actor: [BFF0][IshiRock]
  9297. Old actor:[02][IshiRock] replaced by new actor: [BDF0][IshiRock]
  9298. Old actor:[02][IshiRock] replaced by new actor: [BBF0][IshiRock]
  9299. Old actor:[02][IshiRock] replaced by new actor: [B9F0][IshiRock]
  9300. Old actor:[02][IshiRock] replaced by new actor: [B7F0][IshiRock]
  9301. Old actor:[02][IshiRock] replaced by new actor: [B5F0][IshiRock]
  9302. Old actor:[02][IshiRock] replaced by new actor: [B3F0][IshiRock]
  9303. Old actor:[02][IshiRock] replaced by new actor: [B1F0][IshiRock]
  9304. Old actor:[02][IshiRock] replaced by new actor: [AFF0][IshiRock]
  9305. Old actor:[02][IshiRock] replaced by new actor: [ADF0][IshiRock]
  9306. Old actor:[02][IshiRock] replaced by new actor: [ABF0][IshiRock]
  9307. Old actor:[02][IshiRock] replaced by new actor: [A9F0][IshiRock]
  9308. Old actor:[02][IshiRock] replaced by new actor: [A7F0][IshiRock]
  9309. Old actor:[02][IshiRock] replaced by new actor: [A5F0][IshiRock]
  9310. Old actor:[02][IshiRock] replaced by new actor: [A3F0][IshiRock]
  9311. ---------------------------------------------------------
  9312. Height adjustments:
  9313. +++ [7][WallMaster] had switch flags modified to [126] +++
  9314. +++ [9][WallMaster] had switch flags modified to [125] +++
  9315. +++ [13][WallMaster] had switch flags modified to [124] +++
  9316. +++ [14][WallMaster] had switch flags modified to [123] +++
  9317. +++ [20][IshiRock] had switch flags modified to [122] +++
  9318. +++ [25][WallMaster] had switch flags modified to [121] +++
  9319. +++ [26][WallMaster] had switch flags modified to [120] +++
  9320. +++ [37][WallMaster] had switch flags modified to [119] +++
  9321. +++ [39][WallMaster] had switch flags modified to [118] +++
  9322. +++ [44][WallMaster] had switch flags modified to [117] +++
  9323. +++ [46][WallMaster] had switch flags modified to [116] +++
  9324. +++ [50][BronzeBoulder] had switch flags modified to [115] +++
  9325. +++ [55][WallMaster] had switch flags modified to [114] +++
  9326. +++ [60][IshiRock] had switch flags modified to [113] +++
  9327. +++ [61][IshiRock] had switch flags modified to [112] +++
  9328. +++ [62][IshiRock] had switch flags modified to [111] +++
  9329. +++ [63][IshiRock] had switch flags modified to [110] +++
  9330. +++ [64][IshiRock] had switch flags modified to [109] +++
  9331. +++ [65][IshiRock] had switch flags modified to [108] +++
  9332. +++ [66][IshiRock] had switch flags modified to [107] +++
  9333. +++ [67][IshiRock] had switch flags modified to [106] +++
  9334. +++ [68][IshiRock] had switch flags modified to [105] +++
  9335. +++ [69][IshiRock] had switch flags modified to [103] +++
  9336. +++ [70][IshiRock] had switch flags modified to [102] +++
  9337. +++ [71][IshiRock] had switch flags modified to [101] +++
  9338. +++ [72][IshiRock] had switch flags modified to [100] +++
  9339. +++ [73][IshiRock] had switch flags modified to [99] +++
  9340. +++ [74][IshiRock] had switch flags modified to [98] +++
  9341. +++ [75][IshiRock] had switch flags modified to [97] +++
  9342. +++ [76][IshiRock] had switch flags modified to [96] +++
  9343. +++ [77][IshiRock] had switch flags modified to [95] +++
  9344. +++ [78][IshiRock] had switch flags modified to [94] +++
  9345. +++ [79][IshiRock] had switch flags modified to [93] +++
  9346. +++ [80][IshiRock] had switch flags modified to [92] +++
  9347. +++ [81][IshiRock] had switch flags modified to [91] +++
  9348. +++ [82][IshiRock] had switch flags modified to [90] +++
  9349. +++ [83][IshiRock] had switch flags modified to [89] +++
  9350. +++ [84][IshiRock] had switch flags modified to [88] +++
  9351. +++ [85][IshiRock] had switch flags modified to [87] +++
  9352. +++ [86][IshiRock] had switch flags modified to [86] +++
  9353. +++ [87][IshiRock] had switch flags modified to [85] +++
  9354. +++ [88][IshiRock] had switch flags modified to [84] +++
  9355. +++ [89][IshiRock] had switch flags modified to [83] +++
  9356. +++ [90][IshiRock] had switch flags modified to [82] +++
  9357. +++ [91][IshiRock] had switch flags modified to [81] +++
  9358. ---------------------------------------------------------
  9359. ======( Map 00 )======
  9360. day: overlay ratio: [0.9635] newsize: [054BC0] oldsize: [057F20]
  9361. day: struct ratio: [0.8770] newsize: [005524] oldsize: [006114]
  9362. day: total = ratio: [0.9579] newsize: [05A0E4] oldsize: [05E034]
  9363. night: overlay ratio: [0.9635] newsize: [054BC0] oldsize: [057F20]
  9364. night: struct ratio: [0.8770] newsize: [005524] oldsize: [006114]
  9365. night: total = ratio: [0.9579] newsize: [05A0E4] oldsize: [05E034]
  9366. ------------------------------------------------------
  9367. day: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
  9368. night: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
  9369. object sizes: [ 0x17B0 0x11720 0xA070 0x34F0 0x1E10 0x14D90 ]
  9370. sum: [0x36FD0] allsize: [0xFEF80]
  9371. ------------------------------------------------------
  9372. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9373. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9374. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9375. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9376. -------------------------------------------------
  9377. ======( Map 01 )======
  9378. day: overlay ratio: [0.7708] newsize: [0110D0] oldsize: [0161F0]
  9379. day: struct ratio: [0.7081] newsize: [0013C8] oldsize: [001BF0]
  9380. day: total = ratio: [0.7662] newsize: [012498] oldsize: [017DE0]
  9381. night: overlay ratio: [0.7708] newsize: [0110D0] oldsize: [0161F0]
  9382. night: struct ratio: [0.7081] newsize: [0013C8] oldsize: [001BF0]
  9383. night: total = ratio: [0.7662] newsize: [012498] oldsize: [017DE0]
  9384. ------------------------------------------------------
  9385. day: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
  9386. night: object ratio: [0.9520] newsize: [0FEF80] oldsize: [10BD60]
  9387. object sizes: [ 0x17B0 0x11720 0xA070 0x34F0 0x1E10 0x14D90 ]
  9388. sum: [0x36FD0] allsize: [0xFEF80]
  9389. ------------------------------------------------------
  9390. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9391. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9392. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9393. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9394. -------------------------------------------------
  9395. ======( Map 02 )======
  9396. day: overlay ratio: [0.9988] newsize: [0580C0] oldsize: [058270]
  9397. day: struct ratio: [1.0025] newsize: [005718] oldsize: [0056E0]
  9398. day: total = ratio: [0.9990] newsize: [05D7D8] oldsize: [05D950]
  9399. night: overlay ratio: [0.9988] newsize: [0580C0] oldsize: [058270]
  9400. night: struct ratio: [1.0025] newsize: [005718] oldsize: [0056E0]
  9401. night: total = ratio: [0.9990] newsize: [05D7D8] oldsize: [05D950]
  9402. ------------------------------------------------------
  9403. day: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
  9404. night: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
  9405. object sizes: [ 0x17B0 0xA070 0x34F0 0x1E10 0x1B220 0x7780 ]
  9406. sum: [0x334C0] allsize: [0xFB470]
  9407. ------------------------------------------------------
  9408. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  9409. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  9410. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  9411. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  9412. -------------------------------------------------
  9413. ======( Map 03 )======
  9414. day: overlay ratio: [0.8600] newsize: [008720] oldsize: [009D20]
  9415. day: struct ratio: [1.2469] newsize: [000C8C] oldsize: [000A10]
  9416. day: total = ratio: [0.8833] newsize: [0093AC] oldsize: [00A730]
  9417. night: overlay ratio: [0.8600] newsize: [008720] oldsize: [009D20]
  9418. night: struct ratio: [1.2469] newsize: [000C8C] oldsize: [000A10]
  9419. night: total = ratio: [0.8833] newsize: [0093AC] oldsize: [00A730]
  9420. ------------------------------------------------------
  9421. day: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
  9422. night: object ratio: [0.9513] newsize: [0FB470] oldsize: [108250]
  9423. object sizes: [ 0x17B0 0xA070 0x34F0 0x1E10 0x1B220 0x7780 ]
  9424. sum: [0x334C0] allsize: [0xFB470]
  9425. ------------------------------------------------------
  9426. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9427. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9428. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9429. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9430. -------------------------------------------------
  9431. ---------------------------------------------------------
  9432. objects pick time: [0.4559ms][219.3717ms]
  9433. object trim time: [0.4646ms][219.3787ms]
  9434. set new actors: [7.0284ms][225.9455ms]
  9435. pre-checking object size: [7.0334ms][225.9474ms]
  9436. exit per-object: [7.776ms][226.6914ms]
  9437. exit sandalone randomize: [107.2565ms][326.1738ms]
  9438. set for size check: [121.9752ms][340.8922ms]
  9439. set for dyna trim: [122.0369ms][340.9511ms]
  9440. set after final actor trim: [123.0936ms][342.0102ms]
  9441. set after second setnewactors for final data test: [128.066ms][346.9827ms]
  9442. after isSizeAcceptable: [128.1451ms][347.0591ms]
  9443. #######################################################
  9444. Moved companion: [F000][GrottoHole] to actor: [IshiRock][F000] at cords: [512,-320,499]
  9445. time to complete randomizing [GoronShrine]: 370.6162ms
  9446. ending timestamp : [12:43:55.257 PM]
  9447.  
  9448. starting timestamp : [12:43:55.247 PM]
  9449. time to read scene enemies: 0.2808ms
  9450. time to read scene objects: 0.3082ms
  9451. =========================================================================
  9452. For Scene: [BombShop] with fid: 1502, with sid: 0x68
  9453. =========================================================================
  9454. time to finish removing unnecessary objects: 1.3078ms
  9455. ---------------------------
  9456. time to generate candidate list: 8.3484ms
  9457. time to separate map/time actors: 8.5327ms
  9458. time to find matching candidates: 10.5585ms
  9459. Loops used for match candidate: 1
  9460. ----------
  9461. #######################################################
  9462. Old actor:[00][Clock] replaced by new actor: [907F][Clock]
  9463. Old actor:[00][WallTalkSpot] replaced by new actor: [FE08][WallTalkSpot]
  9464. ---------------------------------------------------------
  9465. Height adjustments:
  9466. ---------------------------------------------------------
  9467. ======( Map 00 )======
  9468. day: overlay ratio: [1.0000] newsize: [00DD70] oldsize: [00DD70]
  9469. day: struct ratio: [1.0000] newsize: [0011D4] oldsize: [0011D4]
  9470. day: total = ratio: [1.0000] newsize: [00EF44] oldsize: [00EF44]
  9471. night: overlay ratio: [1.0000] newsize: [00DD70] oldsize: [00DD70]
  9472. night: struct ratio: [1.0000] newsize: [0011D4] oldsize: [0011D4]
  9473. night: total = ratio: [1.0000] newsize: [00EF44] oldsize: [00EF44]
  9474. ------------------------------------------------------
  9475. day: object ratio: [1.0000] newsize: [0EE5E0] oldsize: [0EE5E0]
  9476. night: object ratio: [1.0000] newsize: [0EE5E0] oldsize: [0EE5E0]
  9477. object sizes: [ 0x9230 0x6A0 0xCB0 0x1B00 0xE60 0xA0A0 0x11C80 0x14D90 0x420 ]
  9478. sum: [0x3DDB0] allsize: [0xEE5E0]
  9479. ------------------------------------------------------
  9480. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9481. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9482. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9483. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9484. -------------------------------------------------
  9485. ---------------------------------------------------------
  9486. objects pick time: [0.0014ms][8.5403ms]
  9487. object trim time: [0.0062ms][8.5449ms]
  9488. set new actors: [0.1685ms][8.7079ms]
  9489. pre-checking object size: [0.1706ms][8.7093ms]
  9490. exit per-object: [0.2181ms][8.7574ms]
  9491. exit sandalone randomize: [1.6639ms][10.2037ms]
  9492. set for size check: [1.8046ms][10.3439ms]
  9493. set for dyna trim: [1.8144ms][10.3533ms]
  9494. set after final actor trim: [1.8684ms][10.4074ms]
  9495. set after second setnewactors for final data test: [2.0024ms][10.5417ms]
  9496. after isSizeAcceptable: [2.0191ms][10.5579ms]
  9497. #######################################################
  9498. time to complete randomizing [BombShop]: 10.8627ms
  9499. ending timestamp : [12:43:55.258 PM]
  9500.  
  9501. starting timestamp : [12:43:55.155 PM]
  9502. time to read scene enemies: 9.2094ms
  9503. object [GormanBros] replacement blocked by item [77]
  9504. time to read scene objects: 9.4846ms
  9505. =========================================================================
  9506. For Scene: [GormanRaceTrack] with fid: 1506, with sid: 0x6A
  9507. =========================================================================
  9508. time to finish removing unnecessary objects: 16.0711ms
  9509. ---------------------------
  9510. time to generate candidate list: 79.8469ms
  9511. time to separate map/time actors: 80.702ms
  9512. time to find matching candidates: 94.5004ms
  9513. Loops used for match candidate: 2
  9514. ----------
  9515. #######################################################
  9516. Old actor:[00][Flagpole] replaced by new actor: [0000][Empty]
  9517. Old actor:[00][Flagpole] replaced by new actor: [0000][Grog]
  9518. Old actor:[00][Flagpole] replaced by new actor: [060B][SmallWoodenBox]
  9519. Old actor:[00][Treee] replaced by new actor: [2909][PointedSign]
  9520. Old actor:[00][Treee] replaced by new actor: [0000][FixedDemoKankyo]
  9521. Old actor:[00][Treee] replaced by new actor: [0001][Empty]
  9522. Old actor:[00][Treee] replaced by new actor: [0002][Fairy]
  9523. Old actor:[00][Treee] replaced by new actor: [007F][DekuFlower] dyn: [12]
  9524. Old actor:[00][Treee] replaced by new actor: [0000][InvisibleRupee]
  9525. Old actor:[00][Treee] replaced by new actor: [662B][TallGrass]
  9526. Old actor:[00][Treee] replaced by new actor: [0016][SquareSign]
  9527. Old actor:[00][Treee] replaced by new actor: [0001][Butterfly]
  9528. Old actor:[00][Treee] replaced by new actor: [0110][Obj_Dowsing]
  9529. Old actor:[00][Treee] replaced by new actor: [0007][Empty]
  9530. Old actor:[00][Treee] replaced by new actor: [0034][Empty]
  9531. Old actor:[00][Treee] replaced by new actor: [FF20][RegularIceBlock]
  9532. Old actor:[00][Treee] replaced by new actor: [001C][Empty]
  9533. Old actor:[00][Treee] replaced by new actor: [000B][SmallWoodenBox]
  9534. Old actor:[00][Treee] replaced by new actor: [0000][NaturalPatchOfGrass]
  9535. Old actor:[00][Treee] replaced by new actor: [0071][En_Invisible_Ruppe]
  9536. Old actor:[00][Treee] replaced by new actor: [0001][Empty]
  9537. Old actor:[00][Treee] replaced by new actor: [0064][Empty]
  9538. Old actor:[00][Treee] replaced by new actor: [0001][Empty]
  9539. Old actor:[00][Treee] replaced by new actor: [002D][Empty]
  9540. Old actor:[00][Treee] replaced by new actor: [FE01][Grog]
  9541. Old actor:[00][Treee] replaced by new actor: [007E][MushroomCloud]
  9542. Old actor:[00][Treee] replaced by new actor: [0001][Empty]
  9543. Old actor:[00][Treee] replaced by new actor: [0007][MothSwarm]
  9544. Old actor:[00][LargeWoodenCrate] replaced by new actor: [A002][SmallWoodenBox]
  9545. Old actor:[00][Treee] replaced by new actor: [0001][Peahat]
  9546. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0402][GrassRockCluster]
  9547. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [682B][TallGrass]
  9548. ---------------------------------------------------------
  9549. Height adjustments:
  9550. + adjusted height of actor [MothSwarm] by [50]
  9551. +++ [25][MushroomCloud] had switch flags modified to [126] +++
  9552. ---------------------------------------------------------
  9553. ======( Map 00 )======
  9554. day: overlay ratio: [0.9347] newsize: [041630] oldsize: [045F50]
  9555. day: struct ratio: [1.5695] newsize: [00A8EC] oldsize: [006BA0]
  9556. day: total = ratio: [0.9904] newsize: [04BF1C] oldsize: [04CAF0]
  9557. night: overlay ratio: [0.9221] newsize: [036120] oldsize: [03AA40]
  9558. night: struct ratio: [1.6196] newsize: [00A038] oldsize: [0062EC]
  9559. night: total = ratio: [0.9886] newsize: [040158] oldsize: [040D2C]
  9560. ------------------------------------------------------
  9561. day: object ratio: [0.9022] newsize: [12FDC0] oldsize: [150CC0]
  9562. night: object ratio: [0.9022] newsize: [12FDC0] oldsize: [150CC0]
  9563. object sizes: [ 0x1590 0x3950 0x1CFB0 0x150F0 0x1C90 0x6270 0x19E20 0x3E20 0x17B0 0x8090 0x1B00 0x10 ]
  9564. sum: [0x67E10] allsize: [0x12FDC0]
  9565. ------------------------------------------------------
  9566. day: dyna poly delta: [-22] newsize: [00000C] oldsize: [000022]
  9567. day: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
  9568. night: dyna poly delta: [-22] newsize: [00000C] oldsize: [000022]
  9569. night: dyna vert delta: [-20] newsize: [00000C] oldsize: [000020]
  9570. -------------------------------------------------
  9571. ---------------------------------------------------------
  9572. objects pick time: [0.3131ms][81.1525ms]
  9573. object trim time: [0.3661ms][81.2043ms]
  9574. set new actors: [3.9304ms][84.7706ms]
  9575. ---- bogo REJECTED: obj pre-check failed (size:527744): [3.9342ms][84.7721ms]
  9576. objects pick time: [0.3293ms][85.1058ms]
  9577. object trim time: [0.3351ms][85.1113ms]
  9578. set new actors: [0.9304ms][85.7073ms]
  9579. pre-checking object size: [0.9324ms][85.7086ms]
  9580. exit per-object: [1.4998ms][86.2774ms]
  9581. exit sandalone randomize: [7.5695ms][92.3481ms]
  9582. set for size check: [8.4181ms][93.1957ms]
  9583. set for dyna trim: [8.4366ms][93.213ms]
  9584. set after final actor trim: [9.0254ms][93.8031ms]
  9585. set after second setnewactors for final data test: [9.6891ms][94.4662ms]
  9586. after isSizeAcceptable: [9.7229ms][94.4995ms]
  9587. #######################################################
  9588. Moved companion: [0002][Fairy] to actor: [TallGrass][0002] at cords: [255,-116,4345]
  9589. Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [1394,195,-2207]
  9590. time to complete randomizing [GormanRaceTrack]: 111.1214ms
  9591. ending timestamp : [12:43:55.267 PM]
  9592.  
  9593. starting timestamp : [12:43:55.145 PM]
  9594. in scene [WoodsOfMystery]m[2]r[0]v[005C] actor: [0x005C][GrottoHole] was blocked by item [10]
  9595. in scene [WoodsOfMystery]m[3]r[4]v[007F] actor: [0x007F][MushroomCloud] was blocked by item [186]
  9596. in scene [WoodsOfMystery]m[5]r[4]v[007F] actor: [0x007F][MushroomCloud] was blocked by item [186]
  9597. in scene [WoodsOfMystery]m[7]r[4]v[007F] actor: [0x007F][MushroomCloud] was blocked by item [186]
  9598. time to read scene enemies: 12.883ms
  9599. object [KotakeOnBroom] replacement blocked by item [29]
  9600. time to read scene objects: 13.9373ms
  9601. =========================================================================
  9602. For Scene: [WoodsOfMystery] with fid: 1477, with sid: 0x64
  9603. =========================================================================
  9604. time to finish removing unnecessary objects: 20.6551ms
  9605. ---------------------------
  9606. time to generate candidate list: 46.6214ms
  9607. time to separate map/time actors: 50.3802ms
  9608. time to find matching candidates: 111.9904ms
  9609. Loops used for match candidate: 1
  9610. ----------
  9611. #######################################################
  9612. Old actor:[03][Snapper] replaced by new actor: [FE0F][Tijo]
  9613. Old actor:[03][SquareSign] replaced by new actor: [080A][PointedSign]
  9614. Old actor:[03][SquareSign] replaced by new actor: [0001][Zelda]
  9615. Old actor:[03][SquareSign] replaced by new actor: [0001][Empty]
  9616. Old actor:[04][Snapper] replaced by new actor: [FE0F][Tijo]
  9617. Old actor:[05][Snapper] replaced by new actor: [FE0F][Tijo]
  9618. Old actor:[05][SquareSign] replaced by new actor: [0001][Zelda]
  9619. Old actor:[05][SquareSign] replaced by new actor: [0034][En_Invisible_Ruppe]
  9620. Old actor:[05][SquareSign] replaced by new actor: [FD00][IshiRock]
  9621. Old actor:[07][Snapper] replaced by new actor: [FE0F][Tijo]
  9622. Old actor:[07][SquareSign] replaced by new actor: [0001][Zelda]
  9623. Old actor:[07][SquareSign] replaced by new actor: [0402][GrassRockCluster]
  9624. Old actor:[07][SquareSign] replaced by new actor: [FBA0][IshiRock]
  9625. Old actor:[00][TallGrass] replaced by new actor: [0002][InvisibleRupee]
  9626. Old actor:[00][TallGrass] replaced by new actor: [00FF][InjuredKoume]
  9627. Old actor:[01][TallGrass] replaced by new actor: [FF20][RegularIceBlock]
  9628. Old actor:[01][TallGrass] replaced by new actor: [0003][InvisibleRupee]
  9629. Old actor:[01][TallGrass] replaced by new actor: [FE0F][Tijo]
  9630. Old actor:[02][TallGrass] replaced by new actor: [0000][FixedDemoKankyo]
  9631. Old actor:[03][DekuFlower] replaced by new actor: [0002][Fairy]
  9632. Old actor:[03][DekuFlower] replaced by new actor: [0060][En_Invisible_Ruppe]
  9633. Old actor:[03][TallGrass] replaced by new actor: [0002][Butterfly]
  9634. Old actor:[03][TallGrass] replaced by new actor: [0402][GrassRockCluster]
  9635. Old actor:[04][DekuFlower] replaced by new actor: [0001][Zelda]
  9636. Old actor:[04][TallGrass] replaced by new actor: [F970][IshiRock]
  9637. Old actor:[04][TallGrass] replaced by new actor: [0009][Fairy]
  9638. Old actor:[04][TallGrass] replaced by new actor: [24FF][TallGrass]
  9639. Old actor:[04][TallGrass] replaced by new actor: [0000][InvisibleRupee]
  9640. Old actor:[05][DekuFlower] replaced by new actor: [0000][InvisibleRupee]
  9641. Old actor:[05][DekuFlower] replaced by new actor: [007B][BronzeBoulder]
  9642. Old actor:[05][TallGrass] replaced by new actor: [2324][BugsFishButterfly]
  9643. Old actor:[05][TallGrass] replaced by new actor: [487F][TallGrass]
  9644. Old actor:[06][TallGrass] replaced by new actor: [662B][TallGrass]
  9645. Old actor:[06][TallGrass] replaced by new actor: [0402][GrassRockCluster]
  9646. Old actor:[07][DekuFlower] replaced by new actor: [000C][MushroomCloud]
  9647. Old actor:[07][DekuFlower] replaced by new actor: [0007][Fairy]
  9648. Old actor:[07][TallGrass] replaced by new actor: [0000][FixedDemoKankyo]
  9649. Old actor:[07][TallGrass] replaced by new actor: [007F][DekuFlower] dyn: [12]
  9650. Old actor:[08][TallGrass] replaced by new actor: [0001][Zelda]
  9651. Old actor:[08][TallGrass] replaced by new actor: [FE0F][Tijo]
  9652. Old actor:[08][TallGrass] replaced by new actor: [0003][MothSwarm]
  9653. Old actor:[08][TallGrass] replaced by new actor: [0006][Empty]
  9654. Old actor:[08][TallGrass] replaced by new actor: [007A][MushroomCloud]
  9655. ---------------------------------------------------------
  9656. Height adjustments:
  9657. + adjusted height of actor [BugsFishButterfly] by [100]
  9658. + adjusted height of actor [MothSwarm] by [50]
  9659. +++ [8][IshiRock] had switch flags modified to [126] +++
  9660. +++ [12][IshiRock] had switch flags modified to [125] +++
  9661. +++ [24][IshiRock] had switch flags modified to [124] +++
  9662. +++ [29][BronzeBoulder] had switch flags modified to [123] +++
  9663. +++ [42][MushroomCloud] had switch flags modified to [122] +++
  9664. ---------------------------------------------------------
  9665. ======( Map 00 )======
  9666. day: overlay ratio: [1.2613] newsize: [009810] oldsize: [007890]
  9667. day: struct ratio: [2.0197] newsize: [000E6C] oldsize: [000724]
  9668. day: total = ratio: [1.3037] newsize: [00A67C] oldsize: [007FB4]
  9669. night: overlay ratio: [1.2613] newsize: [009810] oldsize: [007890]
  9670. night: struct ratio: [2.0197] newsize: [000E6C] oldsize: [000724]
  9671. night: total = ratio: [1.3037] newsize: [00A67C] oldsize: [007FB4]
  9672. ------------------------------------------------------
  9673. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9674. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9675. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
  9676. sum: [0x7B330] allsize: [0x1432E0]
  9677. ------------------------------------------------------
  9678. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9679. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9680. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9681. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9682. -------------------------------------------------
  9683. ======( Map 01 )======
  9684. day: overlay ratio: [0.8633] newsize: [017C90] oldsize: [01B8D0]
  9685. day: struct ratio: [1.0723] newsize: [001764] oldsize: [0015D0]
  9686. day: total = ratio: [0.8732] newsize: [0193F4] oldsize: [01CEA0]
  9687. night: overlay ratio: [0.8633] newsize: [017C90] oldsize: [01B8D0]
  9688. night: struct ratio: [1.0723] newsize: [001764] oldsize: [0015D0]
  9689. night: total = ratio: [0.8732] newsize: [0193F4] oldsize: [01CEA0]
  9690. ------------------------------------------------------
  9691. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9692. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9693. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
  9694. sum: [0x7B330] allsize: [0x1432E0]
  9695. ------------------------------------------------------
  9696. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9697. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9698. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9699. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9700. -------------------------------------------------
  9701. ======( Map 02 )======
  9702. day: overlay ratio: [0.9905] newsize: [005B30] oldsize: [005C10]
  9703. day: struct ratio: [3.9121] newsize: [001BD0] oldsize: [00071C]
  9704. day: total = ratio: [1.1999] newsize: [007700] oldsize: [00632C]
  9705. night: overlay ratio: [0.9905] newsize: [005B30] oldsize: [005C10]
  9706. night: struct ratio: [3.9121] newsize: [001BD0] oldsize: [00071C]
  9707. night: total = ratio: [1.1999] newsize: [007700] oldsize: [00632C]
  9708. ------------------------------------------------------
  9709. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9710. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9711. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
  9712. sum: [0x7B330] allsize: [0x1432E0]
  9713. ------------------------------------------------------
  9714. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9715. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9716. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9717. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9718. -------------------------------------------------
  9719. ======( Map 03 )======
  9720. day: overlay ratio: [0.7539] newsize: [01DC40] oldsize: [0277C0]
  9721. day: struct ratio: [0.9345] newsize: [00253C] oldsize: [0027D8]
  9722. day: total = ratio: [0.7646] newsize: [02017C] oldsize: [029F98]
  9723. night: overlay ratio: [0.7539] newsize: [01DC40] oldsize: [0277C0]
  9724. night: struct ratio: [0.9345] newsize: [00253C] oldsize: [0027D8]
  9725. night: total = ratio: [0.7646] newsize: [02017C] oldsize: [029F98]
  9726. ------------------------------------------------------
  9727. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9728. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9729. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
  9730. sum: [0x7B330] allsize: [0x1432E0]
  9731. ------------------------------------------------------
  9732. day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
  9733. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  9734. night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
  9735. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  9736. -------------------------------------------------
  9737. ======( Map 04 )======
  9738. day: overlay ratio: [0.9786] newsize: [00F850] oldsize: [00FDC0]
  9739. day: struct ratio: [0.9929] newsize: [001198] oldsize: [0011B8]
  9740. day: total = ratio: [0.9795] newsize: [0109E8] oldsize: [010F78]
  9741. night: overlay ratio: [0.9786] newsize: [00F850] oldsize: [00FDC0]
  9742. night: struct ratio: [0.9929] newsize: [001198] oldsize: [0011B8]
  9743. night: total = ratio: [0.9795] newsize: [0109E8] oldsize: [010F78]
  9744. ------------------------------------------------------
  9745. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9746. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9747. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
  9748. sum: [0x7B330] allsize: [0x1432E0]
  9749. ------------------------------------------------------
  9750. day: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
  9751. day: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C]
  9752. night: dyna poly delta: [-12] newsize: [000000] oldsize: [00000C]
  9753. night: dyna vert delta: [-12] newsize: [000000] oldsize: [00000C]
  9754. -------------------------------------------------
  9755. ======( Map 05 )======
  9756. day: overlay ratio: [0.7503] newsize: [01DA00] oldsize: [0277C0]
  9757. day: struct ratio: [0.9294] newsize: [002508] oldsize: [0027D8]
  9758. day: total = ratio: [0.7609] newsize: [01FF08] oldsize: [029F98]
  9759. night: overlay ratio: [0.7503] newsize: [01DA00] oldsize: [0277C0]
  9760. night: struct ratio: [0.9294] newsize: [002508] oldsize: [0027D8]
  9761. night: total = ratio: [0.7609] newsize: [01FF08] oldsize: [029F98]
  9762. ------------------------------------------------------
  9763. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9764. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9765. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
  9766. sum: [0x7B330] allsize: [0x1432E0]
  9767. ------------------------------------------------------
  9768. day: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
  9769. day: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  9770. night: dyna poly delta: [-24] newsize: [000000] oldsize: [000018]
  9771. night: dyna vert delta: [-24] newsize: [000000] oldsize: [000018]
  9772. -------------------------------------------------
  9773. ======( Map 06 )======
  9774. day: overlay ratio: [0.8437] newsize: [0087A0] oldsize: [00A0C0]
  9775. day: struct ratio: [0.9901] newsize: [000AE4] oldsize: [000B00]
  9776. day: total = ratio: [0.8531] newsize: [009284] oldsize: [00ABC0]
  9777. night: overlay ratio: [0.8437] newsize: [0087A0] oldsize: [00A0C0]
  9778. night: struct ratio: [0.9901] newsize: [000AE4] oldsize: [000B00]
  9779. night: total = ratio: [0.8531] newsize: [009284] oldsize: [00ABC0]
  9780. ------------------------------------------------------
  9781. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9782. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9783. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
  9784. sum: [0x7B330] allsize: [0x1432E0]
  9785. ------------------------------------------------------
  9786. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9787. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9788. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9789. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9790. -------------------------------------------------
  9791. ======( Map 07 )======
  9792. day: overlay ratio: [0.8532] newsize: [021B00] oldsize: [0277C0]
  9793. day: struct ratio: [1.4882] newsize: [003B4C] oldsize: [0027D8]
  9794. day: total = ratio: [0.8909] newsize: [02564C] oldsize: [029F98]
  9795. night: overlay ratio: [0.8532] newsize: [021B00] oldsize: [0277C0]
  9796. night: struct ratio: [1.4882] newsize: [003B4C] oldsize: [0027D8]
  9797. night: total = ratio: [0.8909] newsize: [02564C] oldsize: [029F98]
  9798. ------------------------------------------------------
  9799. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9800. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9801. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
  9802. sum: [0x7B330] allsize: [0x1432E0]
  9803. ------------------------------------------------------
  9804. day: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018]
  9805. day: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
  9806. night: dyna poly delta: [-12] newsize: [00000C] oldsize: [000018]
  9807. night: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
  9808. -------------------------------------------------
  9809. ======( Map 08 )======
  9810. day: overlay ratio: [0.5310] newsize: [007EE0] oldsize: [00EEF0]
  9811. day: struct ratio: [4.7828] newsize: [003F4C] oldsize: [000D3C]
  9812. day: total = ratio: [0.7541] newsize: [00BE2C] oldsize: [00FC2C]
  9813. night: overlay ratio: [0.5310] newsize: [007EE0] oldsize: [00EEF0]
  9814. night: struct ratio: [4.7828] newsize: [003F4C] oldsize: [000D3C]
  9815. night: total = ratio: [0.7541] newsize: [00BE2C] oldsize: [00FC2C]
  9816. ------------------------------------------------------
  9817. day: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9818. night: object ratio: [1.1451] newsize: [1432E0] oldsize: [11A3C0]
  9819. object sizes: [ 0x1B5E0 0x1D530 0xFF00 0xD9C0 0x24F60 ]
  9820. sum: [0x7B330] allsize: [0x1432E0]
  9821. ------------------------------------------------------
  9822. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9823. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9824. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9825. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9826. -------------------------------------------------
  9827. ---------------------------------------------------------
  9828. objects pick time: [0.0904ms][50.6371ms]
  9829. object trim time: [0.101ms][50.6471ms]
  9830. set new actors: [1.4821ms][52.0291ms]
  9831. pre-checking object size: [1.4844ms][52.0303ms]
  9832. exit per-object: [1.7356ms][52.2826ms]
  9833. exit sandalone randomize: [53.8335ms][104.3814ms]
  9834. set for size check: [59.5199ms][110.069ms]
  9835. set for dyna trim: [59.5553ms][110.1014ms]
  9836. set after final actor trim: [60.3948ms][110.9428ms]
  9837. set after second setnewactors for final data test: [61.3437ms][111.891ms]
  9838. after isSizeAcceptable: [61.4408ms][111.9893ms]
  9839. #######################################################
  9840. Moved companion: [0009][Fairy] to actor: [TallGrass][0009] at cords: [-952,0,77]
  9841. time to complete randomizing [WoodsOfMystery]: 124.7727ms
  9842. ending timestamp : [12:43:55.269 PM]
  9843.  
  9844. starting timestamp : [12:43:54.503 PM]
  9845. in scene [SouthernSwamp]m[0]r[32]v[0001] actor: [0x0001][MushroomCloud] was blocked by item [186]
  9846. in scene [SouthernSwamp]m[0]r[34]v[0002] actor: [0x0002][MushroomCloud] was blocked by item [186]
  9847. in scene [SouthernSwamp]m[1]r[30]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
  9848. in scene [SouthernSwamp]m[1]r[31]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
  9849. time to read scene enemies: 48.1781ms
  9850. object [RegularFrogs] replacement blocked by item [387]
  9851. object [BuisnessScrub] replacement blocked by item [347]
  9852. time to read scene objects: 49.1377ms
  9853. =========================================================================
  9854. For Scene: [SouthernSwamp] with fid: 1358, with sid: 0x45
  9855. =========================================================================
  9856. time to finish removing unnecessary objects: 58.7913ms
  9857. ---------------------------
  9858. time to generate candidate list: 142.2315ms
  9859. time to separate map/time actors: 149.2467ms
  9860. time to find matching candidates: 754.3891ms
  9861. Loops used for match candidate: 8
  9862. ----------
  9863. #######################################################
  9864. Old actor:[00][Octarok] replaced by new actor: [0000][BeaverRing]
  9865. Old actor:[00][DekuBaba] replaced by new actor: [0000][BedroomPostman]
  9866. Old actor:[00][DekuBabaWithered] replaced by new actor: [0000][Empty]
  9867. Old actor:[00][SquareSign] replaced by new actor: [0002][En_Ani]
  9868. Old actor:[00][SquareSign] replaced by new actor: [0000][En_Ani]
  9869. Old actor:[00][Monkey(Near Road)] replaced by new actor: [8071][BundledSleepyScrub]
  9870. Old actor:[00][Monkey(Near Road)] replaced by new actor: [807E][BundledSleepyScrub]
  9871. Old actor:[00][Monkey(Near Road)] replaced by new actor: [807D][BundledSleepyScrub]
  9872. Old actor:[00][DekuBabaWithered] replaced by new actor: [0000][Empty]
  9873. Old actor:[01][DragonFly] replaced by new actor: [00FF][Poe]
  9874. Old actor:[01][DragonFly] replaced by new actor: [00FF][Poe]
  9875. Old actor:[01][SquareSign] replaced by new actor: [0002][En_Ani]
  9876. Old actor:[01][Monkey(Palace Entrance)] replaced by new actor: [0000][Snapper]
  9877. Old actor:[02][DekuBaba] replaced by new actor: [2909][PointedSign]
  9878. Old actor:[02][DekuBabaWithered] replaced by new actor: [0000][BedroomPostman]
  9879. Old actor:[02][SquareSign] replaced by new actor: [0000][En_Ani]
  9880. Old actor:[02][SquareSign] replaced by new actor: [0002][En_Ani]
  9881. Old actor:[02][Monkey] replaced by new actor: [000A][Treee]
  9882. Old actor:[02][Monkey] replaced by new actor: [FF01][Treee]
  9883. Old actor:[02][Monkey] replaced by new actor: [FF00][Treee]
  9884. Old actor:[02][ClayPot] replaced by new actor: [0007][Seagulls]
  9885. Old actor:[02][ClayPot] replaced by new actor: [0005][Seagulls]
  9886. Old actor:[02][ClayPot] replaced by new actor: [0007][Empty]
  9887. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0000][FixedDemoKankyo]
  9888. Old actor:[00][PointedSign] replaced by new actor: [0000][En_Ani]
  9889. Old actor:[01][PointedSign] replaced by new actor: [0071][En_Invisible_Ruppe]
  9890. Old actor:[01][GrottoHole] replaced by new actor: [003D][GrottoHole]
  9891. Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0001][Butterfly]
  9892. Old actor:[02][NaturalPatchOfGrass] replaced by new actor: [0002][Fairy]
  9893. ---------------------------------------------------------
  9894. Height adjustments:
  9895. + adjusted height of actor [Seagulls] by [500]
  9896. + adjusted height of actor [Seagulls] by [500]
  9897. +++ [6][SleepingScrub] had switch flags modified to [126] +++
  9898. +++ [7][SleepingScrub] had switch flags modified to [125] +++
  9899. ---------------------------------------------------------
  9900. ======( Map 00 )======
  9901. day: overlay ratio: [0.7749] newsize: [02CD10] oldsize: [039D60]
  9902. day: struct ratio: [1.1676] newsize: [007218] oldsize: [0061B8]
  9903. day: total = ratio: [0.8124] newsize: [033F28] oldsize: [03FF18]
  9904. night: overlay ratio: [0.7749] newsize: [02CD10] oldsize: [039D60]
  9905. night: struct ratio: [1.1676] newsize: [007218] oldsize: [0061B8]
  9906. night: total = ratio: [0.8124] newsize: [033F28] oldsize: [03FF18]
  9907. ------------------------------------------------------
  9908. day: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
  9909. night: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
  9910. object sizes: [ 0x2910 0x6BD0 0x3140 0x50E0 0xA50 0xFF00 0x26B0 0xB8C0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x20D0 0x10D0 0xB2D0 0x1F0 0x1AE0 0xE80 0x105D0 0x1040 0xDA60 0x380 ]
  9911. sum: [0x7A910] allsize: [0x1428C0]
  9912. ------------------------------------------------------
  9913. day: dyna poly delta: [0] newsize: [000103] oldsize: [000103]
  9914. day: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF]
  9915. night: dyna poly delta: [0] newsize: [000103] oldsize: [000103]
  9916. night: dyna vert delta: [0] newsize: [0000AF] oldsize: [0000AF]
  9917. -------------------------------------------------
  9918. ======( Map 01 )======
  9919. day: overlay ratio: [0.9564] newsize: [025550] oldsize: [027090]
  9920. day: struct ratio: [0.6738] newsize: [0052A4] oldsize: [007AA4]
  9921. day: total = ratio: [0.9100] newsize: [02A7F4] oldsize: [02EB34]
  9922. night: overlay ratio: [0.9564] newsize: [025550] oldsize: [027090]
  9923. night: struct ratio: [0.6738] newsize: [0052A4] oldsize: [007AA4]
  9924. night: total = ratio: [0.9100] newsize: [02A7F4] oldsize: [02EB34]
  9925. ------------------------------------------------------
  9926. day: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
  9927. night: object ratio: [1.0432] newsize: [1428C0] oldsize: [1352E0]
  9928. object sizes: [ 0x2910 0x6BD0 0x3140 0x50E0 0xA50 0xFF00 0x26B0 0xB8C0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x20D0 0x10D0 0xB2D0 0x1F0 0x1AE0 0xE80 0x105D0 0x1040 0xDA60 0x380 ]
  9929. sum: [0x7A910] allsize: [0x1428C0]
  9930. ------------------------------------------------------
  9931. day: dyna poly delta: [0] newsize: [000121] oldsize: [000121]
  9932. day: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7]
  9933. night: dyna poly delta: [0] newsize: [000121] oldsize: [000121]
  9934. night: dyna vert delta: [0] newsize: [0000D7] oldsize: [0000D7]
  9935. -------------------------------------------------
  9936. ======( Map 02 )======
  9937. day: overlay ratio: [0.5743] newsize: [01E980] oldsize: [035460]
  9938. day: struct ratio: [0.8677] newsize: [0027C0] oldsize: [002DD0]
  9939. day: total = ratio: [0.5892] newsize: [021140] oldsize: [038230]
  9940. night: overlay ratio: [0.5743] newsize: [01E980] oldsize: [035460]
  9941. night: struct ratio: [0.8677] newsize: [0027C0] oldsize: [002DD0]
  9942. night: total = ratio: [0.5892] newsize: [021140] oldsize: [038230]
  9943. ------------------------------------------------------
  9944. day: object ratio: [0.9913] newsize: [1499C0] oldsize: [14C820]
  9945. night: object ratio: [0.9913] newsize: [1499C0] oldsize: [14C820]
  9946. object sizes: [ 0x2910 0x6BD0 0x97C0 0x50E0 0xA50 0xFF00 0x26B0 0xB8C0 0x4A70 0xB550 0x3E20 0x14D0 0x1660 0x3C90 0x20D0 0x10D0 0xB2D0 0x1F0 0x1AE0 0xE80 0x105D0 0x1040 0xDA60 0xA80 0x380 ]
  9947. sum: [0x81A10] allsize: [0x1499C0]
  9948. ------------------------------------------------------
  9949. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9950. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9951. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  9952. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  9953. -------------------------------------------------
  9954. ---------------------------------------------------------
  9955. objects pick time: [5.8776ms][155.2888ms]
  9956. object trim time: [5.8902ms][155.2994ms]
  9957. set new actors: [11.7496ms][161.1614ms]
  9958. pre-checking object size: [11.754ms][161.1631ms]
  9959. exit per-object: [12.727ms][162.1383ms]
  9960. exit sandalone randomize: [53.396ms][202.8075ms]
  9961. set for size check: [72.1608ms][221.5752ms]
  9962. set for dyna trim: [80.7839ms][230.1954ms]
  9963. set after final actor trim: [81.5919ms][231.0024ms]
  9964. set after second setnewactors for final data test: [87.0936ms][236.5045ms]
  9965. ---- bogo REJECTED: dyna actors are too big, even after trim
  9966. objects pick time: [9.0034ms][245.5365ms]
  9967. object trim time: [9.0148ms][245.5456ms]
  9968. set new actors: [20.0176ms][256.5513ms]
  9969. pre-checking object size: [20.0231ms][256.5537ms]
  9970. exit per-object: [24.2518ms][260.7858ms]
  9971. exit sandalone randomize: [41.1774ms][277.7106ms]
  9972. set for size check: [51.379ms][287.9125ms]
  9973. set for dyna trim: [81.7709ms][318.3037ms]
  9974. set after final actor trim: [82.6501ms][319.1822ms]
  9975. set after second setnewactors for final data test: [94.5036ms][331.0369ms]
  9976. ---- bogo REJECTED: dyna actors are too big, even after trim
  9977. objects pick time: [9.2382ms][340.3477ms]
  9978. object trim time: [9.2733ms][340.38ms]
  9979. set new actors: [14.7586ms][345.8677ms]
  9980. pre-checking object size: [14.7629ms][345.8695ms]
  9981. exit per-object: [15.4607ms][346.5699ms]
  9982. exit sandalone randomize: [47.5286ms][378.6382ms]
  9983. set for size check: [52.2714ms][383.3795ms]
  9984. set for dyna trim: [64.3503ms][395.4595ms]
  9985. set after final actor trim: [70.2076ms][401.3175ms]
  9986. set after second setnewactors for final data test: [72.1832ms][403.291ms]
  9987. ---- bogo REJECTED: dyna actors are too big, even after trim
  9988. re-generate candidates time: [76.799ms][480.1104ms]
  9989. objects pick time: [83.4088ms][486.7203ms]
  9990. object trim time: [83.422ms][486.7306ms]
  9991. set new actors: [88.9144ms][492.2256ms]
  9992. pre-checking object size: [88.9188ms][492.2273ms]
  9993. exit per-object: [89.7258ms][493.0361ms]
  9994. exit sandalone randomize: [120.9494ms][524.2604ms]
  9995. set for size check: [130.4569ms][533.7679ms]
  9996. set for dyna trim: [153.9188ms][557.2283ms]
  9997. set after final actor trim: [154.6302ms][557.9398ms]
  9998. set after second setnewactors for final data test: [160.4329ms][563.7439ms]
  9999. ---- bogo REJECTED: dyna actors are too big, even after trim
  10000. objects pick time: [10.215ms][573.982ms]
  10001. object trim time: [10.2438ms][574.0073ms]
  10002. set new actors: [12.2944ms][576.0584ms]
  10003. ---- bogo REJECTED: obj pre-check failed (size:4528): [12.2967ms][576.0597ms]
  10004. objects pick time: [8.008ms][584.0728ms]
  10005. object trim time: [8.0188ms][584.0813ms]
  10006. set new actors: [15.7061ms][591.772ms]
  10007. ---- bogo REJECTED: obj pre-check failed (size:47776): [15.7115ms][591.776ms]
  10008. objects pick time: [9.9447ms][601.7286ms]
  10009. object trim time: [9.9594ms][601.7393ms]
  10010. set new actors: [12.0119ms][603.7927ms]
  10011. pre-checking object size: [12.0489ms][603.8287ms]
  10012. exit per-object: [12.7088ms][604.4905ms]
  10013. exit sandalone randomize: [36.8318ms][628.614ms]
  10014. set for size check: [47.6784ms][639.461ms]
  10015. set for dyna trim: [75.9456ms][667.7279ms]
  10016. set after final actor trim: [76.851ms][668.6326ms]
  10017. set after second setnewactors for final data test: [87.1076ms][678.8904ms]
  10018. ---- bogo REJECTED: dyna actors are too big, even after trim
  10019. % removing large actor to reduce time to build: [Dog]]
  10020. % removing large actor to reduce time to build: [RaceDog]]
  10021. re-generate candidates time: [45.7458ms][724.664ms]
  10022. objects pick time: [51.5588ms][730.4773ms]
  10023. object trim time: [51.5694ms][730.4854ms]
  10024. set new actors: [53.1886ms][732.1071ms]
  10025. pre-checking object size: [53.1926ms][732.1087ms]
  10026. exit per-object: [53.822ms][732.7403ms]
  10027. exit sandalone randomize: [67.5328ms][746.4504ms]
  10028. set for size check: [73.6839ms][752.6025ms]
  10029. set for dyna trim: [73.7327ms][752.6491ms]
  10030. set after final actor trim: [74.2292ms][753.146ms]
  10031. set after second setnewactors for final data test: [75.4054ms][754.3226ms]
  10032. after isSizeAcceptable: [75.4723ms][754.3886ms]
  10033. #######################################################
  10034. time to complete randomizing [SouthernSwamp]: 766.3505ms
  10035. ending timestamp : [12:43:55.270 PM]
  10036.  
  10037. starting timestamp : [12:43:55.191 PM]
  10038. in scene [TwinIslandsSpring]m[0]r[23]v[0299] actor: [0x0299][GrottoHole] was blocked by item [174]
  10039. in scene [TwinIslandsSpring]m[0]r[29]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [174]
  10040. time to read scene enemies: 4.8356ms
  10041. object [Tingle] replacement blocked by item [102]
  10042. object [Scarecrow] replacement blocked by item [445]
  10043. time to read scene objects: 5.5683ms
  10044. =========================================================================
  10045. For Scene: [TwinIslandsSpring] with fid: 1455, with sid: 0x5E
  10046. =========================================================================
  10047. time to finish removing unnecessary objects: 14.1253ms
  10048. ---------------------------
  10049. time to generate candidate list: 57.3818ms
  10050. time to separate map/time actors: 57.8664ms
  10051. time to find matching candidates: 83.6689ms
  10052. Loops used for match candidate: 1
  10053. ----------
  10054. #######################################################
  10055. Old actor:[00][Wolfos] replaced by new actor: [00FF][UglyTree] dyn: [31]
  10056. Old actor:[00][Wolfos] replaced by new actor: [80FF][UglyTree] dyn: [31]
  10057. Old actor:[00][Tektite] replaced by new actor: [0000][FixedStream]
  10058. Old actor:[00][Guay] replaced by new actor: [8C05][Empty]
  10059. Old actor:[00][Guay] replaced by new actor: [8C05][Bo]
  10060. Old actor:[00][Treee] replaced by new actor: [0001][Mimi] dyn: [12]
  10061. Old actor:[00][Treee] replaced by new actor: [0000][Mimi] dyn: [12]
  10062. Old actor:[00][Treee] replaced by new actor: [0002][Empty]
  10063. Old actor:[00][SquareSign] replaced by new actor: [0023][FlyingFieldScrub]
  10064. Old actor:[00][GoronKid] replaced by new actor: [007E][ArmosStatue] dyn: [20]
  10065. Old actor:[00][SkullFish] replaced by new actor: [0000][LabFish]
  10066. Old actor:[00][SkullFish] replaced by new actor: [0000][LabFish]
  10067. Old actor:[00][SkullFish] replaced by new actor: [0000][LabFish]
  10068. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0003][HappyMaskSalesman]
  10069. Old actor:[00][IshiRock] replaced by new actor: [FA60][IshiRock]
  10070. Old actor:[00][IshiRock] replaced by new actor: [F860][IshiRock]
  10071. Old actor:[00][IshiRock] replaced by new actor: [F680][IshiRock]
  10072. ---------------------------------------------------------
  10073. Height adjustments:
  10074. +++ [14][IshiRock] had switch flags modified to [125] +++
  10075. +++ [15][IshiRock] had switch flags modified to [124] +++
  10076. +++ [16][IshiRock] had switch flags modified to [123] +++
  10077. ---------------------------------------------------------
  10078. ======( Map 00 )======
  10079. day: overlay ratio: [0.7638] newsize: [02A8A0] oldsize: [037B10]
  10080. day: struct ratio: [2.0691] newsize: [0093C8] oldsize: [00476C]
  10081. day: total = ratio: [0.8607] newsize: [033C68] oldsize: [03C27C]
  10082. night: overlay ratio: [0.7638] newsize: [02A8A0] oldsize: [037B10]
  10083. night: struct ratio: [2.0691] newsize: [0093C8] oldsize: [00476C]
  10084. night: total = ratio: [0.8607] newsize: [033C68] oldsize: [03C27C]
  10085. ------------------------------------------------------
  10086. day: object ratio: [1.0394] newsize: [12C8A0] oldsize: [121260]
  10087. night: object ratio: [1.0394] newsize: [12C8A0] oldsize: [121260]
  10088. object sizes: [ 0x18C0 0xA80 0x20560 0xD5C0 0x3E20 0x6A70 0x5D30 0x510 0x6EB0 0x1B60 0x8120 0xB2D0 0x81C0 ]
  10089. sum: [0x648F0] allsize: [0x12C8A0]
  10090. ------------------------------------------------------
  10091. day: dyna poly delta: [106] newsize: [000082] oldsize: [000018]
  10092. day: dyna vert delta: [65] newsize: [000051] oldsize: [000010]
  10093. night: dyna poly delta: [106] newsize: [000082] oldsize: [000018]
  10094. night: dyna vert delta: [65] newsize: [000051] oldsize: [000010]
  10095. -------------------------------------------------
  10096. ---------------------------------------------------------
  10097. objects pick time: [6.5719ms][64.6037ms]
  10098. object trim time: [6.5807ms][64.6095ms]
  10099. set new actors: [6.9714ms][65.0007ms]
  10100. pre-checking object size: [6.9729ms][65.0016ms]
  10101. exit per-object: [7.2879ms][65.3186ms]
  10102. exit sandalone randomize: [20.516ms][78.5473ms]
  10103. set for size check: [20.957ms][78.9867ms]
  10104. set for dyna trim: [20.9676ms][78.9966ms]
  10105. set after final actor trim: [21.2244ms][79.254ms]
  10106. set after second setnewactors for final data test: [25.6159ms][83.6476ms]
  10107. after isSizeAcceptable: [25.6388ms][83.668ms]
  10108. #######################################################
  10109. time to complete randomizing [TwinIslandsSpring]: 86.1503ms
  10110. ending timestamp : [12:43:55.277 PM]
  10111.  
  10112. starting timestamp : [12:43:55.258 PM]
  10113. time to read scene enemies: 8.7441ms
  10114. time to read scene objects: 8.7522ms
  10115. =========================================================================
  10116. For Scene: [GiantsChamber] with fid: 1504, with sid: 0x69
  10117. =========================================================================
  10118. time to finish removing unnecessary objects: 8.7656ms
  10119. ---------------------------
  10120. time to generate candidate list: 9.7436ms
  10121. time to separate map/time actors: 10.1075ms
  10122. time to find matching candidates: 22.4062ms
  10123. Loops used for match candidate: 1
  10124. ----------
  10125. #######################################################
  10126. Old actor:[00][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
  10127. Old actor:[01][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
  10128. Old actor:[02][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
  10129. Old actor:[03][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
  10130. Old actor:[10][Demo_Kankyo] replaced by new actor: [0001][Demo_Kankyo]
  10131. ---------------------------------------------------------
  10132. Height adjustments:
  10133. ---------------------------------------------------------
  10134. ======( Map 00 )======
  10135. day: overlay ratio: [1.0000] newsize: [006470] oldsize: [006470]
  10136. day: struct ratio: [1.0000] newsize: [002010] oldsize: [002010]
  10137. day: total = ratio: [1.0000] newsize: [008480] oldsize: [008480]
  10138. night: overlay ratio: [1.0000] newsize: [006470] oldsize: [006470]
  10139. night: struct ratio: [1.0000] newsize: [002010] oldsize: [002010]
  10140. night: total = ratio: [1.0000] newsize: [008480] oldsize: [008480]
  10141. ------------------------------------------------------
  10142. day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
  10143. night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
  10144. object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
  10145. sum: [0x2F2E0] allsize: [0xDFB10]
  10146. ------------------------------------------------------
  10147. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10148. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10149. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10150. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10151. -------------------------------------------------
  10152. ======( Map 01 )======
  10153. day: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
  10154. day: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
  10155. day: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
  10156. night: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
  10157. night: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
  10158. night: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
  10159. ------------------------------------------------------
  10160. day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
  10161. night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
  10162. object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
  10163. sum: [0x2F2E0] allsize: [0xDFB10]
  10164. ------------------------------------------------------
  10165. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10166. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10167. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10168. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10169. -------------------------------------------------
  10170. ======( Map 02 )======
  10171. day: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
  10172. day: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
  10173. day: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
  10174. night: overlay ratio: [1.0000] newsize: [006630] oldsize: [006630]
  10175. night: struct ratio: [1.0000] newsize: [002338] oldsize: [002338]
  10176. night: total = ratio: [1.0000] newsize: [008968] oldsize: [008968]
  10177. ------------------------------------------------------
  10178. day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
  10179. night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
  10180. object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
  10181. sum: [0x2F2E0] allsize: [0xDFB10]
  10182. ------------------------------------------------------
  10183. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10184. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10185. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10186. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10187. -------------------------------------------------
  10188. ======( Map 03 )======
  10189. day: overlay ratio: [1.0000] newsize: [006550] oldsize: [006550]
  10190. day: struct ratio: [1.0000] newsize: [0021A4] oldsize: [0021A4]
  10191. day: total = ratio: [1.0000] newsize: [0086F4] oldsize: [0086F4]
  10192. night: overlay ratio: [1.0000] newsize: [006550] oldsize: [006550]
  10193. night: struct ratio: [1.0000] newsize: [0021A4] oldsize: [0021A4]
  10194. night: total = ratio: [1.0000] newsize: [0086F4] oldsize: [0086F4]
  10195. ------------------------------------------------------
  10196. day: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
  10197. night: object ratio: [1.0000] newsize: [0DFB10] oldsize: [0DFB10]
  10198. object sizes: [ 0x17960 0x15130 0x1790 0x10C0 ]
  10199. sum: [0x2F2E0] allsize: [0xDFB10]
  10200. ------------------------------------------------------
  10201. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10202. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10203. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10204. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10205. -------------------------------------------------
  10206. ======( Map 04 )======
  10207. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10208. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10209. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10210. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10211. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10212. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10213. ------------------------------------------------------
  10214. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10215. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10216. object sizes: [ 0x17960 ]
  10217. sum: [0x17960] allsize: [0xC8190]
  10218. ------------------------------------------------------
  10219. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10220. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10221. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10222. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10223. -------------------------------------------------
  10224. ======( Map 05 )======
  10225. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10226. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10227. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10228. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10229. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10230. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10231. ------------------------------------------------------
  10232. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10233. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10234. object sizes: [ 0x17960 ]
  10235. sum: [0x17960] allsize: [0xC8190]
  10236. ------------------------------------------------------
  10237. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10238. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10239. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10240. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10241. -------------------------------------------------
  10242. ======( Map 06 )======
  10243. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10244. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10245. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10246. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10247. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10248. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10249. ------------------------------------------------------
  10250. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10251. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10252. object sizes: [ 0x17960 ]
  10253. sum: [0x17960] allsize: [0xC8190]
  10254. ------------------------------------------------------
  10255. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10256. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10257. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10258. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10259. -------------------------------------------------
  10260. ======( Map 07 )======
  10261. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10262. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10263. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10264. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10265. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10266. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10267. ------------------------------------------------------
  10268. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10269. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10270. object sizes: [ 0x17960 ]
  10271. sum: [0x17960] allsize: [0xC8190]
  10272. ------------------------------------------------------
  10273. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10274. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10275. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10276. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10277. -------------------------------------------------
  10278. ======( Map 08 )======
  10279. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10280. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10281. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10282. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10283. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10284. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10285. ------------------------------------------------------
  10286. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10287. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10288. object sizes: [ 0x17960 ]
  10289. sum: [0x17960] allsize: [0xC8190]
  10290. ------------------------------------------------------
  10291. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10292. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10293. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10294. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10295. -------------------------------------------------
  10296. ======( Map 09 )======
  10297. day: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10298. day: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10299. day: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10300. night: overlay ratio: [1.0000] newsize: [001340] oldsize: [001340]
  10301. night: struct ratio: [1.0000] newsize: [0002A0] oldsize: [0002A0]
  10302. night: total = ratio: [1.0000] newsize: [0015E0] oldsize: [0015E0]
  10303. ------------------------------------------------------
  10304. day: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10305. night: object ratio: [1.0000] newsize: [0C8190] oldsize: [0C8190]
  10306. object sizes: [ 0x17960 ]
  10307. sum: [0x17960] allsize: [0xC8190]
  10308. ------------------------------------------------------
  10309. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10310. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10311. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10312. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10313. -------------------------------------------------
  10314. ======( Map 0A )======
  10315. day: overlay ratio: [1.0000] newsize: [003810] oldsize: [003810]
  10316. day: struct ratio: [1.0000] newsize: [001DAC] oldsize: [001DAC]
  10317. day: total = ratio: [1.0000] newsize: [0055BC] oldsize: [0055BC]
  10318. night: overlay ratio: [1.0000] newsize: [003810] oldsize: [003810]
  10319. night: struct ratio: [1.0000] newsize: [001DAC] oldsize: [001DAC]
  10320. night: total = ratio: [1.0000] newsize: [0055BC] oldsize: [0055BC]
  10321. ------------------------------------------------------
  10322. day: object ratio: [1.0000] newsize: [0CA9E0] oldsize: [0CA9E0]
  10323. night: object ratio: [1.0000] newsize: [0CA9E0] oldsize: [0CA9E0]
  10324. object sizes: [ 0x17960 0x1790 0x10C0 ]
  10325. sum: [0x1A1B0] allsize: [0xCA9E0]
  10326. ------------------------------------------------------
  10327. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10328. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10329. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10330. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10331. -------------------------------------------------
  10332. ---------------------------------------------------------
  10333. objects pick time: [0.0002ms][10.1123ms]
  10334. object trim time: [0.0079ms][10.1199ms]
  10335. set new actors: [0.255ms][10.3671ms]
  10336. pre-checking object size: [0.256ms][10.3678ms]
  10337. exit per-object: [0.2567ms][10.3686ms]
  10338. exit sandalone randomize: [8.661ms][18.7754ms]
  10339. set for size check: [8.9517ms][19.0643ms]
  10340. set for dyna trim: [8.9875ms][19.0995ms]
  10341. set after final actor trim: [9.0774ms][19.1896ms]
  10342. set after second setnewactors for final data test: [12.2287ms][22.3431ms]
  10343. after isSizeAcceptable: [12.2919ms][22.4039ms]
  10344. #######################################################
  10345. time to complete randomizing [GiantsChamber]: 22.9115ms
  10346. ending timestamp : [12:43:55.281 PM]
  10347.  
  10348. starting timestamp : [12:43:55.236 PM]
  10349. time to read scene enemies: 4.9282ms
  10350. time to read scene objects: 5.6454ms
  10351. =========================================================================
  10352. For Scene: [DoggyRacetrack] with fid: 1349, with sid: 0x41
  10353. =========================================================================
  10354. time to finish removing unnecessary objects: 12.1668ms
  10355. ---------------------------
  10356. time to generate candidate list: 32.9531ms
  10357. time to separate map/time actors: 33.4978ms
  10358. time to find matching candidates: 44.4002ms
  10359. Loops used for match candidate: 1
  10360. ----------
  10361. #######################################################
  10362. Old actor:[00][SquareSign] replaced by new actor: [0006][HallucinationScrub]
  10363. Old actor:[00][SoftSoilAndBeans] replaced by new actor: [0002][HallucinationScrub]
  10364. Old actor:[00][SoftSoilAndBeans] replaced by new actor: [FF02][MadShrub]
  10365. Old actor:[00][ClayPot] replaced by new actor: [0009][Fairy]
  10366. Old actor:[00][ClayPot] replaced by new actor: [0002][Fairy]
  10367. Old actor:[00][ClayPot] replaced by new actor: [0004][Postbox]
  10368. Old actor:[00][ClayPot] replaced by new actor: [0002][Fairy]
  10369. Old actor:[00][BugsFishButterfly] replaced by new actor: [7F3F][LargeWoodenCrate] dyn: [10]
  10370. ---------------------------------------------------------
  10371. Height adjustments:
  10372. ---------------------------------------------------------
  10373. ======( Map 00 )======
  10374. day: overlay ratio: [1.0484] newsize: [021260] oldsize: [01F9E0]
  10375. day: struct ratio: [1.1861] newsize: [002110] oldsize: [001BE0]
  10376. day: total = ratio: [1.0556] newsize: [023370] oldsize: [0215C0]
  10377. night: overlay ratio: [1.0484] newsize: [021260] oldsize: [01F9E0]
  10378. night: struct ratio: [1.1861] newsize: [002110] oldsize: [001BE0]
  10379. night: total = ratio: [1.0556] newsize: [023370] oldsize: [0215C0]
  10380. ------------------------------------------------------
  10381. day: object ratio: [0.9985] newsize: [0F6A20] oldsize: [0F7030]
  10382. night: object ratio: [0.9985] newsize: [0F6A20] oldsize: [0F7030]
  10383. object sizes: [ 0x2C90 0x7770 0x8100 0x97C0 0x11C0 0x3E20 0x3790 0x1A90 0x8120 0x10 0xA80 ]
  10384. sum: [0x2EA70] allsize: [0xF6A20]
  10385. ------------------------------------------------------
  10386. day: dyna poly delta: [-2] newsize: [000016] oldsize: [000018]
  10387. day: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
  10388. night: dyna poly delta: [-2] newsize: [000016] oldsize: [000018]
  10389. night: dyna vert delta: [-8] newsize: [000010] oldsize: [000018]
  10390. -------------------------------------------------
  10391. ---------------------------------------------------------
  10392. objects pick time: [4.1054ms][37.7489ms]
  10393. object trim time: [4.1185ms][37.7589ms]
  10394. set new actors: [4.7058ms][38.3467ms]
  10395. pre-checking object size: [4.7146ms][38.355ms]
  10396. exit per-object: [5.1433ms][38.7847ms]
  10397. exit sandalone randomize: [7.069ms][40.7102ms]
  10398. set for size check: [7.3473ms][40.988ms]
  10399. set for dyna trim: [7.3575ms][40.9977ms]
  10400. set after final actor trim: [7.5037ms][41.1446ms]
  10401. set after second setnewactors for final data test: [10.7336ms][44.3768ms]
  10402. after isSizeAcceptable: [10.7588ms][44.3993ms]
  10403. #######################################################
  10404. Moved companion: [0002][Fairy] to actor: [Postbox][0002] at cords: [-4594,185,2083]
  10405. time to complete randomizing [DoggyRacetrack]: 45.5835ms
  10406. ending timestamp : [12:43:55.282 PM]
  10407.  
  10408. starting timestamp : [12:43:54.738 PM]
  10409. time to read scene enemies: 22.0533ms
  10410. object [Gorman] replacement blocked by item [17]
  10411. object [MadamAroma] replacement blocked by item [23]
  10412. object [Bartender] replacement blocked by item [154]
  10413. object [Toto] replacement blocked by item [17]
  10414. object [PostMan] replacement blocked by item [100]
  10415. object [Lulu] replacement blocked by item [323]
  10416. time to read scene objects: 26.6319ms
  10417. =========================================================================
  10418. For Scene: [MilkBar] with fid: 1173, with sid: 0x15
  10419. =========================================================================
  10420. time to finish removing unnecessary objects: 75.1407ms
  10421. ---------------------------
  10422. time to generate candidate list: 198.7047ms
  10423. time to separate map/time actors: 207.7176ms
  10424. time to find matching candidates: 542.975ms
  10425. Loops used for match candidate: 3
  10426. ----------
  10427. #######################################################
  10428. Old actor:[00][Takaraya] replaced by new actor: [FFFF][Takaraya]
  10429. Old actor:[00][ArcheryMiniGameMan] replaced by new actor: [7FA1][GoGoron]
  10430. Old actor:[00][Milkjar] replaced by new actor: [0071][Empty]
  10431. Old actor:[00][Milkjar] replaced by new actor: [004C][En_Invisible_Ruppe]
  10432. Old actor:[00][Milkjar] replaced by new actor: [00FE][LighterBalloon]
  10433. Old actor:[01][RosaSisters] replaced by new actor: [0000][RedBubble]
  10434. Old actor:[01][RosaSisters] replaced by new actor: [0000][RedBubble]
  10435. Old actor:[01][GateSoldier] replaced by new actor: [0000][BedroomPostman]
  10436. Old actor:[02][Japas] replaced by new actor: [8000][Keese]
  10437. Old actor:[02][Tijo] replaced by new actor: [0003][FriendlyCucco]
  10438. Old actor:[02][Evan] replaced by new actor: [0000][MagicSlab] dyn: [18]
  10439. Old actor:[02][CarpentersFromCutscene] replaced by new actor: [803F][SkullKidPainting] dyn: [2]
  10440. Old actor:[02][CarpentersFromCutscene] replaced by new actor: [807B][SkullKidPainting] dyn: [2]
  10441. Old actor:[02][CarpentersFromCutscene] replaced by new actor: [8077][SkullKidPainting] dyn: [2]
  10442. Old actor:[02][CarpentersFromCutscene] replaced by new actor: [8073][SkullKidPainting] dyn: [2]
  10443. Old actor:[02][CarpentersFromCutscene] replaced by new actor: [806F][SkullKidPainting] dyn: [2]
  10444. Old actor:[02][RegularZora] replaced by new actor: [0000][FloorMaster]
  10445. Old actor:[02][RegularZora] replaced by new actor: [8000][FloorMaster]
  10446. Old actor:[03][RosaSisters] replaced by new actor: [0001][BlueBubble]
  10447. Old actor:[03][RosaSisters] replaced by new actor: [0000][RedBubble]
  10448. Old actor:[03][Japas] replaced by new actor: [8002][Keese]
  10449. Old actor:[03][Tijo] replaced by new actor: [0003][FriendlyCucco]
  10450. Old actor:[03][Evan] replaced by new actor: [0000][MagicSlab] dyn: [18]
  10451. Old actor:[03][HoneyAndDarlingCredits] replaced by new actor: [0117][Bombiwa]
  10452. Old actor:[04][GateSoldier] replaced by new actor: [FFFF][RegularIceBlock]
  10453. Old actor:[04][HoneyAndDarlingCredits] replaced by new actor: [0115][Bombiwa]
  10454. Old actor:[04][GuruGuru] replaced by new actor: [FFFF][Empty]
  10455. Old actor:[04][GuruGuru] replaced by new actor: [FFFF][BombFlower]
  10456. Old actor:[04][RegularZora] replaced by new actor: [8000][FloorMaster]
  10457. Old actor:[04][RegularZora] replaced by new actor: [7D81][WallMaster]
  10458. Old actor:[04][RegularZora] replaced by new actor: [7C81][WallMaster]
  10459. Old actor:[04][CarpentersFromCutscene] replaced by new actor: [806B][SkullKidPainting] dyn: [2]
  10460. Old actor:[04][SoldierMoonLeaveCutscene] replaced by new actor: [0000][BedroomPostman]
  10461. Old actor:[04][SoldierMoonLeaveCutscene] replaced by new actor: [0000][Empty]
  10462. Old actor:[04][Zubora] replaced by new actor: [0000][Mimi] dyn: [12]
  10463. Old actor:[04][GaboraBlacksmith] replaced by new actor: [0001][GreatBayFisherman]
  10464. ---------------------------------------------------------
  10465. Height adjustments:
  10466. + adjusted height of actor [Keese] by [150]
  10467. + adjusted height of actor [Keese] by [150]
  10468. +++ [4][MajoraBalloonSewer] had switch flags modified to [126] +++
  10469. +++ [29][WallMaster] had switch flags modified to [125] +++
  10470. +++ [30][WallMaster] had switch flags modified to [124] +++
  10471. +++ [12][SkullKidPainting] had treasure flags modified to [30] +++
  10472. +++ [13][SkullKidPainting] had treasure flags modified to [29] +++
  10473. +++ [14][SkullKidPainting] had treasure flags modified to [28] +++
  10474. +++ [15][SkullKidPainting] had treasure flags modified to [27] +++
  10475. +++ [31][SkullKidPainting] had treasure flags modified to [26] +++
  10476. ---------------------------------------------------------
  10477. ======( Map 00 )======
  10478. day: overlay ratio: [1.0219] newsize: [011550] oldsize: [010F60]
  10479. day: struct ratio: [2.3916] newsize: [004360] oldsize: [001C2C]
  10480. day: total = ratio: [1.1507] newsize: [0158B0] oldsize: [012B8C]
  10481. night: overlay ratio: [1.1195] newsize: [01ACB0] oldsize: [017EF0]
  10482. night: struct ratio: [2.2669] newsize: [005624] oldsize: [002600]
  10483. night: total = ratio: [1.2231] newsize: [0202D4] oldsize: [01A4F0]
  10484. ------------------------------------------------------
  10485. day: object ratio: [1.0121] newsize: [16DF00] oldsize: [169940]
  10486. night: object ratio: [1.0121] newsize: [16DF00] oldsize: [169940]
  10487. object sizes: [ 0xC050 0x2C90 0x118B0 0xDBF0 0x86C0 0xC890 0x17A90 0x12C40 0xBA30 0x1E250 0x14D90 0x1670 0xDA60 0x2450 ]
  10488. sum: [0xBD6D0] allsize: [0x16DF00]
  10489. ------------------------------------------------------
  10490. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10491. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10492. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10493. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10494. -------------------------------------------------
  10495. ======( Map 01 )======
  10496. day: overlay ratio: [1.0517] newsize: [005900] oldsize: [0054A0]
  10497. day: struct ratio: [1.0133] newsize: [000E3C] oldsize: [000E0C]
  10498. day: total = ratio: [1.0462] newsize: [00673C] oldsize: [0062AC]
  10499. night: overlay ratio: [1.0517] newsize: [005900] oldsize: [0054A0]
  10500. night: struct ratio: [1.0133] newsize: [000E3C] oldsize: [000E0C]
  10501. night: total = ratio: [1.0462] newsize: [00673C] oldsize: [0062AC]
  10502. ------------------------------------------------------
  10503. day: object ratio: [0.9459] newsize: [0D2F60] oldsize: [0DF040]
  10504. night: object ratio: [0.9459] newsize: [0D2F60] oldsize: [0DF040]
  10505. object sizes: [ 0x118B0 0x19E0 0x1A40 0xDA60 ]
  10506. sum: [0x22730] allsize: [0xD2F60]
  10507. ------------------------------------------------------
  10508. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10509. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10510. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10511. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10512. -------------------------------------------------
  10513. ======( Map 02 )======
  10514. day: overlay ratio: [1.0718] newsize: [015DE0] oldsize: [014670]
  10515. day: struct ratio: [1.1339] newsize: [002924] oldsize: [002448]
  10516. day: total = ratio: [1.0780] newsize: [018704] oldsize: [016AB8]
  10517. night: overlay ratio: [1.0718] newsize: [015DE0] oldsize: [014670]
  10518. night: struct ratio: [1.1339] newsize: [002924] oldsize: [002448]
  10519. night: total = ratio: [1.0780] newsize: [018704] oldsize: [016AB8]
  10520. ------------------------------------------------------
  10521. day: object ratio: [0.8139] newsize: [0FF3E0] oldsize: [1399B0]
  10522. night: object ratio: [0.8139] newsize: [0FF3E0] oldsize: [1399B0]
  10523. object sizes: [ 0x118B0 0x19E0 0x16270 0x3430 0x18C0 0x2540 0xC050 0x83C0 0xA070 ]
  10524. sum: [0x4EBB0] allsize: [0xFF3E0]
  10525. ------------------------------------------------------
  10526. day: dyna poly delta: [28] newsize: [00001C] oldsize: [000000]
  10527. day: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
  10528. night: dyna poly delta: [28] newsize: [00001C] oldsize: [000000]
  10529. night: dyna vert delta: [32] newsize: [000020] oldsize: [000000]
  10530. -------------------------------------------------
  10531. ======( Map 03 )======
  10532. day: overlay ratio: [1.0429] newsize: [00DE10] oldsize: [00D4F0]
  10533. day: struct ratio: [1.0051] newsize: [001F10] oldsize: [001EE8]
  10534. day: total = ratio: [1.0381] newsize: [00FD20] oldsize: [00F3D8]
  10535. night: overlay ratio: [1.0429] newsize: [00DE10] oldsize: [00D4F0]
  10536. night: struct ratio: [1.0051] newsize: [001F10] oldsize: [001EE8]
  10537. night: total = ratio: [1.0381] newsize: [00FD20] oldsize: [00F3D8]
  10538. ------------------------------------------------------
  10539. day: object ratio: [0.7722] newsize: [1070D0] oldsize: [154AC0]
  10540. night: object ratio: [0.7722] newsize: [1070D0] oldsize: [154AC0]
  10541. object sizes: [ 0x118B0 0x19E0 0x16270 0x3430 0x18C0 0x2540 0xC890 0x8120 0x9310 0x6A70 0x1A40 ]
  10542. sum: [0x568A0] allsize: [0x1070D0]
  10543. ------------------------------------------------------
  10544. day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
  10545. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  10546. night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
  10547. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  10548. -------------------------------------------------
  10549. ======( Map 04 )======
  10550. day: overlay ratio: [0.8460] newsize: [01B960] oldsize: [0209C0]
  10551. day: struct ratio: [0.8893] newsize: [004440] oldsize: [004CC0]
  10552. day: total = ratio: [0.8515] newsize: [01FDA0] oldsize: [025680]
  10553. night: overlay ratio: [0.8460] newsize: [01B960] oldsize: [0209C0]
  10554. night: struct ratio: [0.8893] newsize: [004440] oldsize: [004CC0]
  10555. night: total = ratio: [0.8515] newsize: [01FDA0] oldsize: [025680]
  10556. ------------------------------------------------------
  10557. day: object ratio: [0.8733] newsize: [0FF730] oldsize: [124810]
  10558. night: object ratio: [0.8733] newsize: [0FF730] oldsize: [124810]
  10559. object sizes: [ 0x118B0 0x19E0 0x6A70 0x1A00 0x2540 0x83C0 0xA070 0x8120 0x9310 0xDA60 ]
  10560. sum: [0x4EF00] allsize: [0xFF730]
  10561. ------------------------------------------------------
  10562. day: dyna poly delta: [14] newsize: [00000E] oldsize: [000000]
  10563. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  10564. night: dyna poly delta: [14] newsize: [00000E] oldsize: [000000]
  10565. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  10566. -------------------------------------------------
  10567. ---------------------------------------------------------
  10568. objects pick time: [106.8259ms][314.5553ms]
  10569. object trim time: [106.8467ms][314.5733ms]
  10570. set new actors: [108.0801ms][315.8085ms]
  10571. ---- bogo REJECTED: obj pre-check failed (size:44768): [108.0838ms][315.81ms]
  10572. objects pick time: [116.4966ms][432.3135ms]
  10573. object trim time: [116.5214ms][432.3351ms]
  10574. set new actors: [117.6226ms][433.4379ms]
  10575. ---- bogo REJECTED: obj pre-check failed (size:75952): [117.6258ms][433.4393ms]
  10576. objects pick time: [103.0142ms][536.4598ms]
  10577. object trim time: [103.0292ms][536.472ms]
  10578. set new actors: [103.7138ms][537.1575ms]
  10579. pre-checking object size: [103.7163ms][537.1588ms]
  10580. exit per-object: [104.5611ms][538.006ms]
  10581. exit sandalone randomize: [104.5669ms][538.0095ms]
  10582. set for size check: [105.1921ms][538.6352ms]
  10583. set for dyna trim: [105.2293ms][538.6719ms]
  10584. set after final actor trim: [105.6169ms][539.0599ms]
  10585. set after second setnewactors for final data test: [109.4023ms][542.8474ms]
  10586. after isSizeAcceptable: [109.5309ms][542.9741ms]
  10587. #######################################################
  10588. Moved companion: [FFFF][RegularIceBlock] to actor: [BedroomPostman][FFFF] at cords: [-111,-8,-95]
  10589. time to complete randomizing [MilkBar]: 548.8357ms
  10590. ending timestamp : [12:43:55.287 PM]
  10591.  
  10592. starting timestamp : [12:43:55.270 PM]
  10593. time to read scene enemies: 4.4949ms
  10594. time to read scene objects: 4.5337ms
  10595. =========================================================================
  10596. For Scene: [LostWoods] with fid: 1487, with sid: 0x65
  10597. =========================================================================
  10598. time to finish removing unnecessary objects: 5.1918ms
  10599. ---------------------------
  10600. time to generate candidate list: 7.17ms
  10601. time to separate map/time actors: 7.537ms
  10602. time to find matching candidates: 16.6842ms
  10603. Loops used for match candidate: 1
  10604. ----------
  10605. #######################################################
  10606. Old actor:[01][KeatonGrass] replaced by new actor: [7F00][KeatonGrass]
  10607. Old actor:[10][HappyMaskSalesman] replaced by new actor: [0000][PalmTree] dyn: [16]
  10608. Old actor:[00][GrassRockCluster] replaced by new actor: [1F00][GrassRockCluster]
  10609. Old actor:[00][GrassRockCluster] replaced by new actor: [0011][MushroomCloud]
  10610. Old actor:[00][Demo_Kankyo] replaced by new actor: [0000][Anope]
  10611. Old actor:[01][Demo_Kankyo] replaced by new actor: [0001][InvisibleRupee]
  10612. ---------------------------------------------------------
  10613. Height adjustments:
  10614. ---------------------------------------------------------
  10615. ======( Map 00 )======
  10616. day: overlay ratio: [0.9736] newsize: [01C560] oldsize: [01D1B0]
  10617. day: struct ratio: [0.9602] newsize: [00255C] oldsize: [0026E8]
  10618. day: total = ratio: [0.9725] newsize: [01EABC] oldsize: [01F898]
  10619. night: overlay ratio: [0.9736] newsize: [01C560] oldsize: [01D1B0]
  10620. night: struct ratio: [0.9602] newsize: [00255C] oldsize: [0026E8]
  10621. night: total = ratio: [0.9725] newsize: [01EABC] oldsize: [01F898]
  10622. ------------------------------------------------------
  10623. day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
  10624. night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
  10625. object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
  10626. sum: [0x7B310] allsize: [0x1432C0]
  10627. ------------------------------------------------------
  10628. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10629. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10630. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10631. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10632. -------------------------------------------------
  10633. ======( Map 01 )======
  10634. day: overlay ratio: [0.7590] newsize: [005E10] oldsize: [007BF0]
  10635. day: struct ratio: [0.1294] newsize: [000320] oldsize: [001824]
  10636. day: total = ratio: [0.6563] newsize: [006130] oldsize: [009414]
  10637. night: overlay ratio: [0.7590] newsize: [005E10] oldsize: [007BF0]
  10638. night: struct ratio: [0.1294] newsize: [000320] oldsize: [001824]
  10639. night: total = ratio: [0.6563] newsize: [006130] oldsize: [009414]
  10640. ------------------------------------------------------
  10641. day: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
  10642. night: object ratio: [1.0000] newsize: [1432C0] oldsize: [1432C0]
  10643. object sizes: [ 0x1D3E0 0xE4F0 0x3A910 0x15130 ]
  10644. sum: [0x7B310] allsize: [0x1432C0]
  10645. ------------------------------------------------------
  10646. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10647. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10648. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10649. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10650. -------------------------------------------------
  10651. ======( Map 02 )======
  10652. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10653. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10654. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10655. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10656. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10657. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10658. ------------------------------------------------------
  10659. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10660. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10661. object sizes: [ ]
  10662. sum: [0x0] allsize: [0xC7FB0]
  10663. ------------------------------------------------------
  10664. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10665. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10666. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10667. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10668. -------------------------------------------------
  10669. ======( Map 03 )======
  10670. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10671. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10672. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10673. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10674. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10675. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10676. ------------------------------------------------------
  10677. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10678. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10679. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
  10680. sum: [0x88640] allsize: [0x1505F0]
  10681. ------------------------------------------------------
  10682. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10683. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10684. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10685. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10686. -------------------------------------------------
  10687. ======( Map 04 )======
  10688. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10689. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10690. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10691. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10692. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10693. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10694. ------------------------------------------------------
  10695. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10696. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10697. object sizes: [ ]
  10698. sum: [0x0] allsize: [0xC7FB0]
  10699. ------------------------------------------------------
  10700. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10701. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10702. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10703. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10704. -------------------------------------------------
  10705. ======( Map 05 )======
  10706. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10707. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10708. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10709. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10710. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10711. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10712. ------------------------------------------------------
  10713. day: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10714. night: object ratio: [1.0000] newsize: [0C7FB0] oldsize: [0C7FB0]
  10715. object sizes: [ ]
  10716. sum: [0x0] allsize: [0xC7FB0]
  10717. ------------------------------------------------------
  10718. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10719. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10720. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10721. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10722. -------------------------------------------------
  10723. ======( Map 06 )======
  10724. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10725. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10726. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10727. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10728. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10729. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10730. ------------------------------------------------------
  10731. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10732. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10733. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
  10734. sum: [0x88640] allsize: [0x1505F0]
  10735. ------------------------------------------------------
  10736. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10737. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10738. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10739. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10740. -------------------------------------------------
  10741. ======( Map 07 )======
  10742. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10743. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10744. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10745. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10746. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10747. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10748. ------------------------------------------------------
  10749. day: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
  10750. night: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
  10751. object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0x1460 ]
  10752. sum: [0x7B5B0] allsize: [0x143560]
  10753. ------------------------------------------------------
  10754. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10755. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10756. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10757. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10758. -------------------------------------------------
  10759. ======( Map 08 )======
  10760. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10761. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10762. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10763. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  10764. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  10765. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  10766. ------------------------------------------------------
  10767. day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
  10768. night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
  10769. object sizes: [ 0xD330 0xE4F0 0x87E0 ]
  10770. sum: [0x24000] allsize: [0xEBFB0]
  10771. ------------------------------------------------------
  10772. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10773. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10774. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10775. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10776. -------------------------------------------------
  10777. ======( Map 09 )======
  10778. day: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
  10779. day: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
  10780. day: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
  10781. night: overlay ratio: [1.0000] newsize: [01C300] oldsize: [01C300]
  10782. night: struct ratio: [1.0000] newsize: [001CC8] oldsize: [001CC8]
  10783. night: total = ratio: [1.0000] newsize: [01DFC8] oldsize: [01DFC8]
  10784. ------------------------------------------------------
  10785. day: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10786. night: object ratio: [1.0000] newsize: [1505F0] oldsize: [1505F0]
  10787. object sizes: [ 0xD330 0x1D3E0 0x3A910 0xE4F0 0x15130 ]
  10788. sum: [0x88640] allsize: [0x1505F0]
  10789. ------------------------------------------------------
  10790. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10791. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10792. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10793. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10794. -------------------------------------------------
  10795. ======( Map 0A )======
  10796. day: overlay ratio: [0.8876] newsize: [00FE40] oldsize: [011E70]
  10797. day: struct ratio: [0.9765] newsize: [001A90] oldsize: [001B34]
  10798. day: total = ratio: [0.8953] newsize: [0118D0] oldsize: [0139A4]
  10799. night: overlay ratio: [0.8876] newsize: [00FE40] oldsize: [011E70]
  10800. night: struct ratio: [0.9765] newsize: [001A90] oldsize: [001B34]
  10801. night: total = ratio: [0.8953] newsize: [0118D0] oldsize: [0139A4]
  10802. ------------------------------------------------------
  10803. day: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
  10804. night: object ratio: [0.9124] newsize: [143560] oldsize: [162660]
  10805. object sizes: [ 0xD330 0x1D3E0 0x3A910 0x15130 0x1460 ]
  10806. sum: [0x7B5B0] allsize: [0x143560]
  10807. ------------------------------------------------------
  10808. day: dyna poly delta: [16] newsize: [000010] oldsize: [000000]
  10809. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  10810. night: dyna poly delta: [16] newsize: [000010] oldsize: [000000]
  10811. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  10812. -------------------------------------------------
  10813. ======( Map 0B )======
  10814. day: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
  10815. day: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
  10816. day: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
  10817. night: overlay ratio: [1.0000] newsize: [011870] oldsize: [011870]
  10818. night: struct ratio: [1.0000] newsize: [0019F4] oldsize: [0019F4]
  10819. night: total = ratio: [1.0000] newsize: [013264] oldsize: [013264]
  10820. ------------------------------------------------------
  10821. day: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
  10822. night: object ratio: [1.0000] newsize: [0EBFB0] oldsize: [0EBFB0]
  10823. object sizes: [ 0xD330 0xE4F0 0x87E0 ]
  10824. sum: [0x24000] allsize: [0xEBFB0]
  10825. ------------------------------------------------------
  10826. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10827. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10828. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  10829. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  10830. -------------------------------------------------
  10831. ---------------------------------------------------------
  10832. objects pick time: [0.0024ms][10.536ms]
  10833. object trim time: [0.0134ms][10.5452ms]
  10834. set new actors: [0.42ms][10.9521ms]
  10835. pre-checking object size: [0.4215ms][10.9533ms]
  10836. exit per-object: [0.459ms][10.9911ms]
  10837. exit sandalone randomize: [3.0692ms][13.6031ms]
  10838. set for size check: [3.3942ms][13.9263ms]
  10839. set for dyna trim: [3.4263ms][13.958ms]
  10840. set after final actor trim: [3.53ms][14.0619ms]
  10841. set after second setnewactors for final data test: [6.0713ms][16.6054ms]
  10842. after isSizeAcceptable: [6.1517ms][16.6835ms]
  10843. #######################################################
  10844. time to complete randomizing [LostWoods]: 17.3896ms
  10845. ending timestamp : [12:43:55.287 PM]
  10846.  
  10847. starting timestamp : [12:43:55.235 PM]
  10848. time to read scene enemies: 7.2301ms
  10849. object [Tingle] replacement blocked by item [102]
  10850. object [BombersYouChase] replacement blocked by item [380]
  10851. object [PostMan] replacement blocked by item [100]
  10852. object [Sakon] replacement blocked by item [403]
  10853. object [UglyTree] replacement blocked by item [327]
  10854. object [MajoraBalloonNCT] replacement blocked by item [380]
  10855. time to read scene objects: 11.6885ms
  10856. =========================================================================
  10857. For Scene: [NorthClockTown] with fid: 1514, with sid: 0x6E
  10858. =========================================================================
  10859. time to finish removing unnecessary objects: 14.8393ms
  10860. ---------------------------
  10861. time to generate candidate list: 41.8768ms
  10862. time to separate map/time actors: 45.5387ms
  10863. time to find matching candidates: 53.7937ms
  10864. Loops used for match candidate: 1
  10865. ----------
  10866. #######################################################
  10867. Old actor:[00][GateSoldier] replaced by new actor: [8004][Keese]
  10868. Old actor:[00][Postbox] replaced by new actor: [00FF][Leever]
  10869. Old actor:[00][BombShopLady] replaced by new actor: [7F00][KeatonGrass]
  10870. Old actor:[00][SquareSign] replaced by new actor: [FFFF][Shabom]
  10871. Old actor:[01][GateSoldier] replaced by new actor: [8000][Keese]
  10872. Old actor:[01][SquareSign] replaced by new actor: [0002][Shabom]
  10873. Old actor:[01][Postbox] replaced by new actor: [00FF][Leever]
  10874. Old actor:[00][DekuFlower] replaced by new actor: [0000][BedroomPostman]
  10875. Old actor:[00][DekuFlower] replaced by new actor: [80FF][UglyTree] dyn: [31]
  10876. Old actor:[01][DekuFlower] replaced by new actor: [FF20][RegularIceBlock]
  10877. Old actor:[01][DekuFlower] replaced by new actor: [0A1A][Treee]
  10878. ---------------------------------------------------------
  10879. Height adjustments:
  10880. + adjusted height of actor [Keese] by [150]
  10881. + adjusted height of actor [Keese] by [150]
  10882. ---------------------------------------------------------
  10883. ======( Map 00 )======
  10884. day: overlay ratio: [0.9914] newsize: [034660] oldsize: [034DB0]
  10885. day: struct ratio: [1.0120] newsize: [006E8C] oldsize: [006D3C]
  10886. day: total = ratio: [0.9937] newsize: [03B4EC] oldsize: [03BAEC]
  10887. night: overlay ratio: [1.0604] newsize: [038CC0] oldsize: [035900]
  10888. night: struct ratio: [0.9903] newsize: [0071A8] oldsize: [0072C4]
  10889. night: total = ratio: [1.0521] newsize: [03FE68] oldsize: [03CBC4]
  10890. ------------------------------------------------------
  10891. day: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
  10892. night: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
  10893. object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x18C0 0x97C0 0x1EF0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0x7FC0 0x10C0 0x10 0x1F0 0x2450 ]
  10894. sum: [0x77200] allsize: [0x13F1B0]
  10895. ------------------------------------------------------
  10896. day: dyna poly delta: [7] newsize: [00005F] oldsize: [000058]
  10897. day: dyna vert delta: [-6] newsize: [00003A] oldsize: [000040]
  10898. night: dyna poly delta: [7] newsize: [00005F] oldsize: [000058]
  10899. night: dyna vert delta: [-6] newsize: [00003A] oldsize: [000040]
  10900. -------------------------------------------------
  10901. ======( Map 01 )======
  10902. day: overlay ratio: [0.9993] newsize: [0327A0] oldsize: [032830]
  10903. day: struct ratio: [1.0091] newsize: [006CC0] oldsize: [006BC4]
  10904. day: total = ratio: [1.0005] newsize: [039460] oldsize: [0393F4]
  10905. night: overlay ratio: [0.9993] newsize: [0332F0] oldsize: [033380]
  10906. night: struct ratio: [1.0087] newsize: [007248] oldsize: [00714C]
  10907. night: total = ratio: [1.0005] newsize: [03A538] oldsize: [03A4CC]
  10908. ------------------------------------------------------
  10909. day: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
  10910. night: object ratio: [0.9343] newsize: [13F1B0] oldsize: [1558A0]
  10911. object sizes: [ 0x3A70 0x11C80 0xD5C0 0x10B80 0xDA60 0x18C0 0x97C0 0x1EF0 0x2C90 0x137C0 0x9A0 0x1B60 0x11C0 0x3E20 0x7FC0 0x10C0 0x10 0x1F0 0x2450 ]
  10912. sum: [0x77200] allsize: [0x13F1B0]
  10913. ------------------------------------------------------
  10914. day: dyna poly delta: [-24] newsize: [000040] oldsize: [000058]
  10915. day: dyna vert delta: [-24] newsize: [000028] oldsize: [000040]
  10916. night: dyna poly delta: [-24] newsize: [000040] oldsize: [000058]
  10917. night: dyna vert delta: [-24] newsize: [000028] oldsize: [000040]
  10918. -------------------------------------------------
  10919. ---------------------------------------------------------
  10920. objects pick time: [0.4297ms][46.0592ms]
  10921. object trim time: [0.4423ms][46.0705ms]
  10922. set new actors: [1.0825ms][46.7115ms]
  10923. pre-checking object size: [1.0842ms][46.7124ms]
  10924. exit per-object: [1.2069ms][46.8356ms]
  10925. exit sandalone randomize: [5.7929ms][51.4236ms]
  10926. set for size check: [6.8119ms][52.4417ms]
  10927. set for dyna trim: [6.8446ms][52.4732ms]
  10928. set after final actor trim: [7.1403ms][52.7694ms]
  10929. set after second setnewactors for final data test: [8.1085ms][53.7378ms]
  10930. after isSizeAcceptable: [8.1644ms][53.793ms]
  10931. #######################################################
  10932. time to complete randomizing [NorthClockTown]: 57.5605ms
  10933. ending timestamp : [12:43:55.293 PM]
  10934.  
  10935. starting timestamp : [12:43:54.503 PM]
  10936. time to read scene enemies: 75.9177ms
  10937. object [LargeBreakableIceDrop] replacement blocked by item [324]
  10938. time to read scene objects: 76.7916ms
  10939. =========================================================================
  10940. For Scene: [SnowheadTemple] with fid: 1241, with sid: 0x21
  10941. =========================================================================
  10942. time to finish removing unnecessary objects: 110.3466ms
  10943. ---------------------------
  10944. time to generate candidate list: 688.0506ms
  10945. time to separate map/time actors: 700.8391ms
  10946. time to find matching candidates: 777.3837ms
  10947. Loops used for match candidate: 1
  10948. ----------
  10949. [0][DoorShutter] has flags: [4]
  10950. [1][DoorShutter] has flags: [127]
  10951. [2][DoorShutter] has flags: [127]
  10952. [3][DoorShutter] has flags: [127]
  10953. [4][DoorShutter] has flags: [127]
  10954. [5][DoorShutter] has flags: [127]
  10955. [6][DoorShutter] has flags: [127]
  10956. [7][DoorShutter] has flags: [59]
  10957. [8][DoorShutter] has flags: [61]
  10958. [9][DoorShutter] has flags: [127]
  10959. [10][DoorShutter] has flags: [127]
  10960. [11][DoorShutter] has flags: [127]
  10961. [12][DoorShutter] has flags: [127]
  10962. [13][DoorShutter] has flags: [60]
  10963. [14][DoorShutter] has flags: [127]
  10964. [15][DoorShutter] has flags: [127]
  10965. [16][DoorShutter] has flags: [127]
  10966. [17][DoorShutter] has flags: [127]
  10967. [18][DoorShutter] has flags: [127]
  10968. [19][DoorShutter] has flags: [62]
  10969. #######################################################
  10970. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
  10971. Old actor:[00][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
  10972. Old actor:[00][IceCavernStelagtite] replaced by new actor: [01F8][En_Invisible_Ruppe]
  10973. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0000][AnjuWeddingDress]
  10974. Old actor:[00][IceCavernStelagtite] replaced by new actor: [007F][DekuFlower] dyn: [12]
  10975. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][GiantBeee]
  10976. Old actor:[00][IceCavernStelagtite] replaced by new actor: [350A][PointedSign]
  10977. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
  10978. Old actor:[00][IceCavernStelagtite] replaced by new actor: [0002][Empty]
  10979. Old actor:[00][Wolfos] replaced by new actor: [0001][Dodongo]
  10980. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  10981. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  10982. Old actor:[00][Bo] replaced by new actor: [006B][LargeWoodenCrate] dyn: [10]
  10983. Old actor:[00][Bo] replaced by new actor: [0003][DragonFly]
  10984. Old actor:[00][Bo] replaced by new actor: [07FE][Flame]
  10985. Old actor:[00][Bo] replaced by new actor: [7E00][OOTSisters]
  10986. Old actor:[01][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
  10987. Old actor:[01][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
  10988. Old actor:[01][IceCavernStelagtite] replaced by new actor: [5324][BugsFishButterfly]
  10989. Old actor:[01][IceCavernStelagtite] replaced by new actor: [0004][GiantBeee]
  10990. Old actor:[01][IceCavernStelagtite] replaced by new actor: [0002][Empty]
  10991. Old actor:[01][Wolfos] replaced by new actor: [0068][En_Invisible_Ruppe]
  10992. Old actor:[01][Wolfos] replaced by new actor: [0000][Dodongo]
  10993. Old actor:[02][SmallSnowball] replaced by new actor: [0003][DragonFly]
  10994. Old actor:[02][SmallSnowball] replaced by new actor: [0002][DragonFly]
  10995. Old actor:[02][Freezard] replaced by new actor: [0000][Keese]
  10996. Old actor:[02][Freezard] replaced by new actor: [0000][Keese]
  10997. Old actor:[02][Freezard] replaced by new actor: [0002][Keese]
  10998. Old actor:[04][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
  10999. Old actor:[04][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
  11000. Old actor:[04][IceCavernStelagtite] replaced by new actor: [FFFF][Empty]
  11001. Old actor:[04][IceCavernStelagtite] replaced by new actor: [007F][DekuFlower] dyn: [12]
  11002. Old actor:[04][IceCavernStelagtite] replaced by new actor: [0002][Empty]
  11003. Old actor:[04][IceCavernStelagtite] replaced by new actor: [0000][Empty]
  11004. Old actor:[04][RedBubble] replaced by new actor: [400A][PointedSign]
  11005. Old actor:[04][RedBubble] replaced by new actor: [FF78][RegularIceBlock]
  11006. Old actor:[04][RedBubble] replaced by new actor: [0000][Empty]
  11007. Old actor:[04][RedBubble] replaced by new actor: [0000][Empty]
  11008. Old actor:[04][RedBubble] replaced by new actor: [0000][Empty]
  11009. Old actor:[04][RedBubble] replaced by new actor: [107F][GateSoldier]
  11010. Old actor:[04][RedBubble] replaced by new actor: [007F][DekuFlower] dyn: [12]
  11011. Old actor:[04][RedBubble] replaced by new actor: [FFC8][RegularIceBlock]
  11012. Old actor:[04][RedBubble] replaced by new actor: [FF96][RegularIceBlock]
  11013. Old actor:[04][SmallSnowball] replaced by new actor: [0000][DragonFly]
  11014. Old actor:[04][SmallSnowball] replaced by new actor: [0003][DragonFly]
  11015. Old actor:[04][SmallSnowball] replaced by new actor: [287D][Torch]
  11016. Old actor:[04][SmallSnowball] replaced by new actor: [8000][FloorMaster]
  11017. Old actor:[04][SmallSnowball] replaced by new actor: [0000][Shiro]
  11018. Old actor:[04][SmallSnowball] replaced by new actor: [00FF][Leever]
  11019. Old actor:[04][LargeSnowball] replaced by new actor: [7C20][ObjSwitch] dyn: [12]
  11020. Old actor:[04][LargeSnowball] replaced by new actor: [0002][DragonFly]
  11021. Old actor:[04][LargeSnowball] replaced by new actor: [0003][Empty]
  11022. Old actor:[04][LargeSnowball] replaced by new actor: [007F][DekuFlower] dyn: [12]
  11023. Old actor:[05][Freezard] replaced by new actor: [0002][Keese]
  11024. Old actor:[05][Freezard] replaced by new actor: [0000][Keese]
  11025. Old actor:[05][Freezard] replaced by new actor: [0000][Keese]
  11026. Old actor:[06][Wizrobe] replaced by new actor: [00FF][Leever]
  11027. Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
  11028. Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
  11029. Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
  11030. Old actor:[06][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
  11031. Old actor:[07][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
  11032. Old actor:[07][IceCavernStelagtite] replaced by new actor: [0007][MothSwarm]
  11033. Old actor:[07][IceCavernStelagtite] replaced by new actor: [0002][Empty]
  11034. Old actor:[07][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
  11035. Old actor:[07][IceCavernStelagtite] replaced by new actor: [0002][Fairy]
  11036. Old actor:[07][SmallSnowball] replaced by new actor: [0000][DragonFly]
  11037. Old actor:[07][SmallSnowball] replaced by new actor: [0005][Empty]
  11038. Old actor:[07][SmallSnowball] replaced by new actor: [0002][DragonFly]
  11039. Old actor:[07][SmallSnowball] replaced by new actor: [7E01][OOTSisters]
  11040. Old actor:[07][SmallSnowball] replaced by new actor: [0003][DragonFly]
  11041. Old actor:[07][LargeSnowball] replaced by new actor: [0005][GiantBeee]
  11042. Old actor:[08][CeilingBo] replaced by new actor: [0002][Keese]
  11043. Old actor:[08][CeilingBo] replaced by new actor: [8000][Keese]
  11044. Old actor:[08][CeilingBo] replaced by new actor: [8002][Keese]
  11045. Old actor:[08][CeilingBo] replaced by new actor: [0002][Keese]
  11046. Old actor:[08][CeilingBo] replaced by new actor: [8000][Keese]
  11047. Old actor:[09][RealBombchu] replaced by new actor: [0000][FloorMaster]
  11048. Old actor:[09][Freezard] replaced by new actor: [0002][Keese]
  11049. Old actor:[10][IceCavernStelagtite] replaced by new actor: [FFFF][Empty]
  11050. Old actor:[10][IceCavernStelagtite] replaced by new actor: [FFFF][Shabom]
  11051. Old actor:[10][IceCavernStelagtite] replaced by new actor: [0001][GiantBeee]
  11052. Old actor:[10][IceCavernStelagtite] replaced by new actor: [0002][Shabom]
  11053. Old actor:[10][IceCavernStelagtite] replaced by new actor: [0000][Empty]
  11054. Old actor:[10][IceCavernStelagtite] replaced by new actor: [0004][Keese]
  11055. Old actor:[10][IceCavernStelagtite] replaced by new actor: [0002][GiantBeee]
  11056. Old actor:[10][Eeno] replaced by new actor: [FFFF][Empty]
  11057. Old actor:[10][SmallSnowball] replaced by new actor: [017F][DekuFlower] dyn: [12]
  11058. Old actor:[10][SmallSnowball] replaced by new actor: [0000][Empty]
  11059. Old actor:[10][SmallSnowball] replaced by new actor: [01EC][En_Invisible_Ruppe]
  11060. Old actor:[10][SmallSnowball] replaced by new actor: [0001][InvisibleRupee]
  11061. Old actor:[10][SmallSnowball] replaced by new actor: [0000][DragonFly]
  11062. Old actor:[10][SmallSnowball] replaced by new actor: [0002][DragonFly]
  11063. Old actor:[10][SmallSnowball] replaced by new actor: [0003][DragonFly]
  11064. Old actor:[10][SmallSnowball] replaced by new actor: [207A][Torch]
  11065. Old actor:[10][Eeno] replaced by new actor: [0000][AnjuWeddingDress]
  11066. Old actor:[11][Dinofos] replaced by new actor: [0005][GiantBeee]
  11067. Old actor:[11][Dinofos] replaced by new actor: [0002][GiantBeee]
  11068. Old actor:[12][Wizrobe] replaced by new actor: [80FF][Leever]
  11069. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
  11070. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
  11071. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
  11072. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
  11073. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [00FF][Leever]
  11074. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
  11075. Old actor:[12][WizrobeSpawnBlock] replaced by new actor: [80FF][Leever]
  11076. Old actor:[01][PushableBlockOnIce] replaced by new actor: [000F][PushableBlockOnIce]
  11077. Old actor:[03][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
  11078. Old actor:[03][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
  11079. ---------------------------------------------------------
  11080. Height adjustments:
  11081. - lowered height of actor [Shabom] by [90] from ceiling to fly
  11082. + adjusted height of actor [DragonFly] by [150]
  11083. - lowered height of actor [Shabom] by [51] from ceiling to fly
  11084. - lowered height of actor [BugsFishButterfly] by [60] from ceiling to fly
  11085. - lowered height of actor [GiantBeee] by [61] from ceiling to fly
  11086. + adjusted height of actor [DragonFly] by [150]
  11087. + adjusted height of actor [DragonFly] by [150]
  11088. + adjusted height of actor [Keese] by [150]
  11089. + adjusted height of actor [Keese] by [150]
  11090. + adjusted height of actor [Keese] by [150]
  11091. + adjusted height of actor [DragonFly] by [150]
  11092. + adjusted height of actor [DragonFly] by [150]
  11093. + adjusted height of actor [DragonFly] by [150]
  11094. + adjusted height of actor [Keese] by [150]
  11095. + adjusted height of actor [Keese] by [150]
  11096. + adjusted height of actor [Keese] by [150]
  11097. - lowered height of actor [Shabom] by [69] from ceiling to fly
  11098. - lowered height of actor [MothSwarm] by [68] from ceiling to fly
  11099. - lowered height of actor [Fairy] by [83] from ceiling to fly
  11100. + adjusted height of actor [DragonFly] by [150]
  11101. + adjusted height of actor [DragonFly] by [150]
  11102. + adjusted height of actor [DragonFly] by [150]
  11103. - lowered height of actor [Keese] by [73] from ceiling to fly
  11104. - lowered height of actor [Keese] by [50] from ceiling to fly
  11105. - lowered height of actor [Keese] by [74] from ceiling to fly
  11106. - lowered height of actor [Keese] by [57] from ceiling to fly
  11107. - lowered height of actor [Keese] by [77] from ceiling to fly
  11108. + adjusted height of actor [Keese] by [150]
  11109. - lowered height of actor [Empty] by [50] from ceiling to fly
  11110. - lowered height of actor [Keese] by [56] from ceiling to fly
  11111. - lowered height of actor [GiantBeee] by [67] from ceiling to fly
  11112. + adjusted height of actor [DragonFly] by [150]
  11113. + adjusted height of actor [DragonFly] by [150]
  11114. + adjusted height of actor [DragonFly] by [150]
  11115. +++ [2][En_Invisible_Ruppe] had switch flags modified to [126] +++
  11116. +++ [45][Torch] had switch flags modified to [125] +++
  11117. +++ [49][ObjSwitch] had switch flags modified to [124] +++
  11118. +++ [89][En_Invisible_Ruppe] had switch flags modified to [123] +++
  11119. +++ [94][Torch] had switch flags modified to [122] +++
  11120. +++ [12][LargeWoodenCrate] had treasure flags modified to [26] +++
  11121. ---------------------------------------------------------
  11122. ======( Map 00 )======
  11123. day: overlay ratio: [0.8442] newsize: [01BE20] oldsize: [021070]
  11124. day: struct ratio: [1.5847] newsize: [004964] oldsize: [002E50]
  11125. day: total = ratio: [0.9039] newsize: [020784] oldsize: [023EC0]
  11126. night: overlay ratio: [0.8442] newsize: [01BE20] oldsize: [021070]
  11127. night: struct ratio: [1.5847] newsize: [004964] oldsize: [002E50]
  11128. night: total = ratio: [0.9039] newsize: [020784] oldsize: [023EC0]
  11129. ------------------------------------------------------
  11130. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11131. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11132. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
  11133. sum: [0x7AA40] allsize: [0x14E4F0]
  11134. ------------------------------------------------------
  11135. day: dyna poly delta: [-95] newsize: [000039] oldsize: [000098]
  11136. day: dyna vert delta: [-70] newsize: [000032] oldsize: [000078]
  11137. night: dyna poly delta: [-95] newsize: [000039] oldsize: [000098]
  11138. night: dyna vert delta: [-70] newsize: [000032] oldsize: [000078]
  11139. -------------------------------------------------
  11140. ======( Map 01 )======
  11141. day: overlay ratio: [0.8853] newsize: [01F680] oldsize: [0237A0]
  11142. day: struct ratio: [1.0063] newsize: [002CBC] oldsize: [002C74]
  11143. day: total = ratio: [0.8941] newsize: [02233C] oldsize: [026414]
  11144. night: overlay ratio: [0.8853] newsize: [01F680] oldsize: [0237A0]
  11145. night: struct ratio: [1.0063] newsize: [002CBC] oldsize: [002C74]
  11146. night: total = ratio: [0.8941] newsize: [02233C] oldsize: [026414]
  11147. ------------------------------------------------------
  11148. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11149. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11150. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
  11151. sum: [0x7AA40] allsize: [0x14E4F0]
  11152. ------------------------------------------------------
  11153. day: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
  11154. day: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
  11155. night: dyna poly delta: [-65] newsize: [00002E] oldsize: [00006F]
  11156. night: dyna vert delta: [-50] newsize: [000024] oldsize: [000056]
  11157. -------------------------------------------------
  11158. ======( Map 02 )======
  11159. day: overlay ratio: [1.0340] newsize: [021620] oldsize: [020490]
  11160. day: struct ratio: [1.3050] newsize: [0056A4] oldsize: [004264]
  11161. day: total = ratio: [1.0649] newsize: [026CC4] oldsize: [0246F4]
  11162. night: overlay ratio: [1.0340] newsize: [021620] oldsize: [020490]
  11163. night: struct ratio: [1.3050] newsize: [0056A4] oldsize: [004264]
  11164. night: total = ratio: [1.0649] newsize: [026CC4] oldsize: [0246F4]
  11165. ------------------------------------------------------
  11166. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11167. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11168. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
  11169. sum: [0x7AA40] allsize: [0x14E4F0]
  11170. ------------------------------------------------------
  11171. day: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
  11172. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  11173. night: dyna poly delta: [0] newsize: [000016] oldsize: [000016]
  11174. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  11175. -------------------------------------------------
  11176. ======( Map 03 )======
  11177. day: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
  11178. day: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
  11179. day: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
  11180. night: overlay ratio: [1.0000] newsize: [0117F0] oldsize: [0117F0]
  11181. night: struct ratio: [1.0000] newsize: [001534] oldsize: [001534]
  11182. night: total = ratio: [1.0000] newsize: [012D24] oldsize: [012D24]
  11183. ------------------------------------------------------
  11184. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11185. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11186. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
  11187. sum: [0x7AA40] allsize: [0x14E4F0]
  11188. ------------------------------------------------------
  11189. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  11190. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  11191. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  11192. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  11193. -------------------------------------------------
  11194. ======( Map 04 )======
  11195. day: overlay ratio: [0.9120] newsize: [0882E0] oldsize: [095520]
  11196. day: struct ratio: [1.2579] newsize: [00D280] oldsize: [00A758]
  11197. day: total = ratio: [0.9346] newsize: [095560] oldsize: [09FC78]
  11198. night: overlay ratio: [0.9120] newsize: [0882E0] oldsize: [095520]
  11199. night: struct ratio: [1.2579] newsize: [00D280] oldsize: [00A758]
  11200. night: total = ratio: [0.9346] newsize: [095560] oldsize: [09FC78]
  11201. ------------------------------------------------------
  11202. day: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
  11203. night: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
  11204. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0x1EF0 ]
  11205. sum: [0x7C930] allsize: [0x1503E0]
  11206. ------------------------------------------------------
  11207. day: dyna poly delta: [-30] newsize: [000078] oldsize: [000096]
  11208. day: dyna vert delta: [-12] newsize: [00006C] oldsize: [000078]
  11209. night: dyna poly delta: [-30] newsize: [000078] oldsize: [000096]
  11210. night: dyna vert delta: [-12] newsize: [00006C] oldsize: [000078]
  11211. -------------------------------------------------
  11212. ======( Map 05 )======
  11213. day: overlay ratio: [0.9791] newsize: [02C780] oldsize: [02D6B0]
  11214. day: struct ratio: [0.6789] newsize: [003550] oldsize: [004E88]
  11215. day: total = ratio: [0.9498] newsize: [02FCD0] oldsize: [032538]
  11216. night: overlay ratio: [0.9791] newsize: [02C780] oldsize: [02D6B0]
  11217. night: struct ratio: [0.6789] newsize: [003550] oldsize: [004E88]
  11218. night: total = ratio: [0.9498] newsize: [02FCD0] oldsize: [032538]
  11219. ------------------------------------------------------
  11220. day: object ratio: [1.0095] newsize: [14F0C0] oldsize: [14BE70]
  11221. night: object ratio: [1.0095] newsize: [14F0C0] oldsize: [14BE70]
  11222. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0xBD0 ]
  11223. sum: [0x7B610] allsize: [0x14F0C0]
  11224. ------------------------------------------------------
  11225. day: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  11226. day: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  11227. night: dyna poly delta: [0] newsize: [000024] oldsize: [000024]
  11228. night: dyna vert delta: [0] newsize: [000020] oldsize: [000020]
  11229. -------------------------------------------------
  11230. ======( Map 06 )======
  11231. day: overlay ratio: [1.6237] newsize: [00C4E0] oldsize: [007940]
  11232. day: struct ratio: [0.7830] newsize: [001188] oldsize: [001664]
  11233. day: total = ratio: [1.4927] newsize: [00D668] oldsize: [008FA4]
  11234. night: overlay ratio: [1.6237] newsize: [00C4E0] oldsize: [007940]
  11235. night: struct ratio: [0.7830] newsize: [001188] oldsize: [001664]
  11236. night: total = ratio: [1.4927] newsize: [00D668] oldsize: [008FA4]
  11237. ------------------------------------------------------
  11238. day: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
  11239. night: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
  11240. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0x1EF0 ]
  11241. sum: [0x7C930] allsize: [0x1503E0]
  11242. ------------------------------------------------------
  11243. day: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
  11244. day: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
  11245. night: dyna poly delta: [-40] newsize: [00000C] oldsize: [000034]
  11246. night: dyna vert delta: [-32] newsize: [000008] oldsize: [000028]
  11247. -------------------------------------------------
  11248. ======( Map 07 )======
  11249. day: overlay ratio: [1.1456] newsize: [0226E0] oldsize: [01E0E0]
  11250. day: struct ratio: [3.1904] newsize: [00AD94] oldsize: [003668]
  11251. day: total = ratio: [1.3534] newsize: [02D474] oldsize: [021748]
  11252. night: overlay ratio: [1.1456] newsize: [0226E0] oldsize: [01E0E0]
  11253. night: struct ratio: [3.1904] newsize: [00AD94] oldsize: [003668]
  11254. night: total = ratio: [1.3534] newsize: [02D474] oldsize: [021748]
  11255. ------------------------------------------------------
  11256. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11257. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11258. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
  11259. sum: [0x7AA40] allsize: [0x14E4F0]
  11260. ------------------------------------------------------
  11261. day: dyna poly delta: [-65] newsize: [000018] oldsize: [000059]
  11262. day: dyna vert delta: [-50] newsize: [000010] oldsize: [000042]
  11263. night: dyna poly delta: [-65] newsize: [000018] oldsize: [000059]
  11264. night: dyna vert delta: [-50] newsize: [000010] oldsize: [000042]
  11265. -------------------------------------------------
  11266. ======( Map 08 )======
  11267. day: overlay ratio: [1.7382] newsize: [017BB0] oldsize: [00DA70]
  11268. day: struct ratio: [0.8096] newsize: [002788] oldsize: [0030D4]
  11269. day: total = ratio: [1.5685] newsize: [01A338] oldsize: [010B44]
  11270. night: overlay ratio: [1.7382] newsize: [017BB0] oldsize: [00DA70]
  11271. night: struct ratio: [0.8096] newsize: [002788] oldsize: [0030D4]
  11272. night: total = ratio: [1.5685] newsize: [01A338] oldsize: [010B44]
  11273. ------------------------------------------------------
  11274. day: object ratio: [1.0026] newsize: [14BB30] oldsize: [14AD90]
  11275. night: object ratio: [1.0026] newsize: [14BB30] oldsize: [14AD90]
  11276. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x10 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
  11277. sum: [0x78080] allsize: [0x14BB30]
  11278. ------------------------------------------------------
  11279. day: dyna poly delta: [0] newsize: [000014] oldsize: [000014]
  11280. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  11281. night: dyna poly delta: [0] newsize: [000014] oldsize: [000014]
  11282. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  11283. -------------------------------------------------
  11284. ======( Map 09 )======
  11285. day: overlay ratio: [1.0463] newsize: [011490] oldsize: [010850]
  11286. day: struct ratio: [0.7820] newsize: [001B04] oldsize: [00228C]
  11287. day: total = ratio: [1.0158] newsize: [012F94] oldsize: [012ADC]
  11288. night: overlay ratio: [1.0463] newsize: [011490] oldsize: [010850]
  11289. night: struct ratio: [0.7820] newsize: [001B04] oldsize: [00228C]
  11290. night: total = ratio: [1.0158] newsize: [012F94] oldsize: [012ADC]
  11291. ------------------------------------------------------
  11292. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11293. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11294. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
  11295. sum: [0x7AA40] allsize: [0x14E4F0]
  11296. ------------------------------------------------------
  11297. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  11298. day: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
  11299. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  11300. night: dyna vert delta: [0] newsize: [00004C] oldsize: [00004C]
  11301. -------------------------------------------------
  11302. ======( Map 0A )======
  11303. day: overlay ratio: [0.6900] newsize: [012EF0] oldsize: [01B710]
  11304. day: struct ratio: [2.7093] newsize: [00665C] oldsize: [0025C8]
  11305. day: total = ratio: [0.8500] newsize: [01954C] oldsize: [01DCD8]
  11306. night: overlay ratio: [0.6900] newsize: [012EF0] oldsize: [01B710]
  11307. night: struct ratio: [2.7093] newsize: [00665C] oldsize: [0025C8]
  11308. night: total = ratio: [0.8500] newsize: [01954C] oldsize: [01DCD8]
  11309. ------------------------------------------------------
  11310. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11311. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11312. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
  11313. sum: [0x7AA40] allsize: [0x14E4F0]
  11314. ------------------------------------------------------
  11315. day: dyna poly delta: [-79] newsize: [00000C] oldsize: [00005B]
  11316. day: dyna vert delta: [-58] newsize: [00000C] oldsize: [000046]
  11317. night: dyna poly delta: [-79] newsize: [00000C] oldsize: [00005B]
  11318. night: dyna vert delta: [-58] newsize: [00000C] oldsize: [000046]
  11319. -------------------------------------------------
  11320. ======( Map 0B )======
  11321. day: overlay ratio: [0.4463] newsize: [005770] oldsize: [00C3F0]
  11322. day: struct ratio: [0.6148] newsize: [000BEC] oldsize: [001364]
  11323. day: total = ratio: [0.4614] newsize: [00635C] oldsize: [00D754]
  11324. night: overlay ratio: [0.4463] newsize: [005770] oldsize: [00C3F0]
  11325. night: struct ratio: [0.6148] newsize: [000BEC] oldsize: [001364]
  11326. night: total = ratio: [0.4614] newsize: [00635C] oldsize: [00D754]
  11327. ------------------------------------------------------
  11328. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11329. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11330. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
  11331. sum: [0x7AA40] allsize: [0x14E4F0]
  11332. ------------------------------------------------------
  11333. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11334. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11335. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11336. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11337. -------------------------------------------------
  11338. ======( Map 0C )======
  11339. day: overlay ratio: [1.5341] newsize: [01B830] oldsize: [011EF0]
  11340. day: struct ratio: [0.9802] newsize: [0021F8] oldsize: [0022A8]
  11341. day: total = ratio: [1.4744] newsize: [01DA28] oldsize: [014198]
  11342. night: overlay ratio: [1.5341] newsize: [01B830] oldsize: [011EF0]
  11343. night: struct ratio: [0.9802] newsize: [0021F8] oldsize: [0022A8]
  11344. night: total = ratio: [1.4744] newsize: [01DA28] oldsize: [014198]
  11345. ------------------------------------------------------
  11346. day: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
  11347. night: object ratio: [0.9821] newsize: [1503E0] oldsize: [1565D0]
  11348. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 0x1EF0 ]
  11349. sum: [0x7C930] allsize: [0x1503E0]
  11350. ------------------------------------------------------
  11351. day: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
  11352. day: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
  11353. night: dyna poly delta: [-70] newsize: [000000] oldsize: [000046]
  11354. night: dyna vert delta: [-56] newsize: [000000] oldsize: [000038]
  11355. -------------------------------------------------
  11356. ======( Map 0D )======
  11357. day: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  11358. day: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  11359. day: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  11360. night: overlay ratio: [NaN] newsize: [000000] oldsize: [000000]
  11361. night: struct ratio: [NaN] newsize: [000000] oldsize: [000000]
  11362. night: total = ratio: [NaN] newsize: [000000] oldsize: [000000]
  11363. ------------------------------------------------------
  11364. day: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11365. night: object ratio: [1.0095] newsize: [14E4F0] oldsize: [14B2A0]
  11366. object sizes: [ 0x10440 0x7BA0 0x8C00 0x81C0 0x3C90 0x11C0 0x8120 0x380 0x10C0 0x5260 0x29B0 0x9940 0x18C0 0x10 0x2D70 0x29D0 0x122E0 0xDC90 0x13A0 0x10 0xA070 ]
  11367. sum: [0x7AA40] allsize: [0x14E4F0]
  11368. ------------------------------------------------------
  11369. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11370. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11371. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  11372. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  11373. -------------------------------------------------
  11374. ---------------------------------------------------------
  11375. objects pick time: [8.7581ms][709.9337ms]
  11376. object trim time: [21.9805ms][723.1592ms]
  11377. set new actors: [31.4411ms][732.617ms]
  11378. pre-checking object size: [31.4455ms][732.6188ms]
  11379. exit per-object: [36.6614ms][737.837ms]
  11380. exit sandalone randomize: [43.8225ms][744.9978ms]
  11381. set for size check: [61.8247ms][763.0057ms]
  11382. set for dyna trim: [62.2675ms][763.4419ms]
  11383. set after final actor trim: [64.6237ms][765.7992ms]
  11384. set after second setnewactors for final data test: [75.697ms][776.8735ms]
  11385. after isSizeAcceptable: [76.2078ms][777.3827ms]
  11386. #######################################################
  11387. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [-390,-612,330]
  11388. time to complete randomizing [SnowheadTemple]: 792.0379ms
  11389. ending timestamp : [12:43:55.295 PM]
  11390.  
  11391. starting timestamp : [12:43:55.157 PM]
  11392. time to read scene enemies: 32.6335ms
  11393. object [GoronKid] replacement blocked by item [445]
  11394. time to read scene objects: 32.7851ms
  11395. =========================================================================
  11396. For Scene: [GoronRacetrack] with fid: 1508, with sid: 0x6B
  11397. =========================================================================
  11398. time to finish removing unnecessary objects: 35.5226ms
  11399. ---------------------------
  11400. time to generate candidate list: 131.183ms
  11401. time to separate map/time actors: 136.2096ms
  11402. time to find matching candidates: 147.9603ms
  11403. Loops used for match candidate: 1
  11404. ----------
  11405. #######################################################
  11406. Old actor:[00][GoGoron] replaced by new actor: [FF0B][Treee]
  11407. Old actor:[00][GoGoron] replaced by new actor: [0001][GoronSGoro]
  11408. Old actor:[00][GoGoron] replaced by new actor: [0045][En_Invisible_Ruppe]
  11409. Old actor:[00][GoGoron] replaced by new actor: [0000][Mimi] dyn: [12]
  11410. Old actor:[00][GoGoron] replaced by new actor: [0000][InvisibleRupee]
  11411. Old actor:[00][GoGoron] replaced by new actor: [03C0][WarpToTrialEntrance] dyn: [28]
  11412. Old actor:[00][GoGoron] replaced by new actor: [8A0B][ClayPot]
  11413. Old actor:[00][GoGoron] replaced by new actor: [0A1A][Treee]
  11414. Old actor:[00][GoGoron] replaced by new actor: [0001][MothSwarm]
  11415. Old actor:[00][GoGoron] replaced by new actor: [0000][CursedSpiderMan]
  11416. Old actor:[00][GoGoron] replaced by new actor: [000A][Treee]
  11417. Old actor:[00][GoGoron] replaced by new actor: [0000][Empty]
  11418. Old actor:[00][GoGoron] replaced by new actor: [5323][BugsFishButterfly]
  11419. Old actor:[00][GoGoron] replaced by new actor: [0007][Fairy]
  11420. Old actor:[00][GoGoron] replaced by new actor: [0000][GoronWithGeroMask]
  11421. Old actor:[00][GoGoron] replaced by new actor: [0000][Empty]
  11422. Old actor:[00][GoGoron] replaced by new actor: [0068][Empty]
  11423. Old actor:[00][GoGoron] replaced by new actor: [017F][DekuFlower] dyn: [12]
  11424. Old actor:[00][GoGoron] replaced by new actor: [0009][MushroomCloud]
  11425. Old actor:[00][GoGoron] replaced by new actor: [3323][BugsFishButterfly]
  11426. Old actor:[00][GoGoron] replaced by new actor: [0000][Empty]
  11427. Old actor:[00][UglyTree] replaced by new actor: [0001][FlyingPot]
  11428. Old actor:[00][UglyTree] replaced by new actor: [4324][BugsFishButterfly]
  11429. Old actor:[00][UglyTree] replaced by new actor: [0000][Grog]
  11430. Old actor:[00][UglyTree] replaced by new actor: [FE01][Grog]
  11431. Old actor:[00][UglyTree] replaced by new actor: [4324][BugsFishButterfly]
  11432. Old actor:[00][UglyTree] replaced by new actor: [0001][Mimi] dyn: [12]
  11433. Old actor:[00][UglyTree] replaced by new actor: [0000][Empty]
  11434. Old actor:[00][UglyTree] replaced by new actor: [FE01][Empty]
  11435. Old actor:[00][UglyTree] replaced by new actor: [0002][InvisibleRupee]
  11436. Old actor:[00][UglyTree] replaced by new actor: [0034][Empty]
  11437. Old actor:[00][BombFlower] replaced by new actor: [50A1][TreasureChest] dyn: [12]
  11438. Old actor:[00][BombFlower] replaced by new actor: [099C][TreasureChest] dyn: [12]
  11439. Old actor:[00][BombFlower] replaced by new actor: [561E][TreasureChest] dyn: [12]
  11440. Old actor:[01][GoGoron] replaced by new actor: [0200][Empty]
  11441. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
  11442. Old actor:[01][GoGoron] replaced by new actor: [03C0][WarpToTrialEntrance] dyn: [28]
  11443. Old actor:[01][GoGoron] replaced by new actor: [FF20][RegularIceBlock]
  11444. Old actor:[01][GoGoron] replaced by new actor: [001B][MushroomCloud]
  11445. Old actor:[01][GoGoron] replaced by new actor: [080A][PointedSign]
  11446. Old actor:[01][GoGoron] replaced by new actor: [027B][PuzzleBlock]
  11447. Old actor:[01][GoGoron] replaced by new actor: [0000][FlyingPot]
  11448. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
  11449. Old actor:[01][GoGoron] replaced by new actor: [0009][Fairy]
  11450. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
  11451. Old actor:[01][GoGoron] replaced by new actor: [0001][Mimi] dyn: [12]
  11452. Old actor:[01][GoGoron] replaced by new actor: [0007][Fairy]
  11453. Old actor:[01][GoGoron] replaced by new actor: [0000][GoronWithGeroMask]
  11454. Old actor:[01][GoGoron] replaced by new actor: [017F][DekuFlower] dyn: [12]
  11455. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
  11456. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
  11457. Old actor:[01][GoGoron] replaced by new actor: [0000][CursedSpiderMan]
  11458. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
  11459. Old actor:[01][GoGoron] replaced by new actor: [0000][Empty]
  11460. Old actor:[01][GoGoron] replaced by new actor: [004C][En_Invisible_Ruppe]
  11461. Old actor:[01][UglyTree] replaced by new actor: [FE01][Grog]
  11462. Old actor:[01][UglyTree] replaced by new actor: [0000][Empty]
  11463. Old actor:[01][UglyTree] replaced by new actor: [0000][Empty]
  11464. Old actor:[01][UglyTree] replaced by new actor: [0006][FlyingPot]
  11465. Old actor:[01][UglyTree] replaced by new actor: [0000][Mimi] dyn: [12]
  11466. Old actor:[01][UglyTree] replaced by new actor: [0000][Empty]
  11467. Old actor:[01][UglyTree] replaced by new actor: [0000][Grog]
  11468. Old actor:[01][UglyTree] replaced by new actor: [3B0A][PointedSign]
  11469. Old actor:[01][UglyTree] replaced by new actor: [FE01][Empty]
  11470. Old actor:[01][UglyTree] replaced by new actor: [0064][Empty]
  11471. Old actor:[01][BombFlower] replaced by new actor: [50BD][TreasureChest] dyn: [12]
  11472. Old actor:[01][BombFlower] replaced by new actor: [561B][TreasureChest] dyn: [12]
  11473. Old actor:[01][BombFlower] replaced by new actor: [5FDA][TreasureChest] dyn: [12]
  11474. ---------------------------------------------------------
  11475. Height adjustments:
  11476. + adjusted height of actor [MothSwarm] by [50]
  11477. + adjusted height of actor [BugsFishButterfly] by [100]
  11478. + adjusted height of actor [BugsFishButterfly] by [100]
  11479. +++ [31][TreasureChest] had switch flags modified to [126] +++
  11480. +++ [32][TreasureChest] had switch flags modified to [125] +++
  11481. +++ [33][TreasureChest] had switch flags modified to [124] +++
  11482. +++ [40][PuzzleBlock] had switch flags modified to [123] +++
  11483. +++ [65][TreasureChest] had switch flags modified to [122] +++
  11484. +++ [66][TreasureChest] had switch flags modified to [121] +++
  11485. +++ [67][TreasureChest] had switch flags modified to [120] +++
  11486. +++ [65][TreasureChest] had treasure flags modified to [29] +++
  11487. +++ [66][TreasureChest] had treasure flags modified to [27] +++
  11488. +++ [67][TreasureChest] had treasure flags modified to [26] +++
  11489. ---------------------------------------------------------
  11490. ======( Map 00 )======
  11491. day: overlay ratio: [0.5867] newsize: [084B50] oldsize: [0E2360]
  11492. day: struct ratio: [0.6172] newsize: [00F8E8] oldsize: [01934C]
  11493. day: total = ratio: [0.5897] newsize: [094438] oldsize: [0FB6AC]
  11494. night: overlay ratio: [0.5867] newsize: [084B50] oldsize: [0E2360]
  11495. night: struct ratio: [0.6172] newsize: [00F8E8] oldsize: [01934C]
  11496. night: total = ratio: [0.5897] newsize: [094438] oldsize: [0FB6AC]
  11497. ------------------------------------------------------
  11498. day: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
  11499. night: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
  11500. object sizes: [ 0x6D90 0x97C0 0x18A0 0x8120 0x7780 0x11720 0x6270 0x14D90 ]
  11501. sum: [0x4DDB0] allsize: [0x121860]
  11502. ------------------------------------------------------
  11503. day: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
  11504. day: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
  11505. night: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
  11506. night: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
  11507. -------------------------------------------------
  11508. ======( Map 01 )======
  11509. day: overlay ratio: [0.5438] newsize: [078F00] oldsize: [0DE660]
  11510. day: struct ratio: [0.4458] newsize: [00AB78] oldsize: [01809C]
  11511. day: total = ratio: [0.5342] newsize: [083A78] oldsize: [0F66FC]
  11512. night: overlay ratio: [0.5438] newsize: [078F00] oldsize: [0DE660]
  11513. night: struct ratio: [0.4458] newsize: [00AB78] oldsize: [01809C]
  11514. night: total = ratio: [0.5342] newsize: [083A78] oldsize: [0F66FC]
  11515. ------------------------------------------------------
  11516. day: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
  11517. night: object ratio: [0.9894] newsize: [121860] oldsize: [124A30]
  11518. object sizes: [ 0x6D90 0x97C0 0x18A0 0x8120 0x7780 0x11720 0x6270 0x14D90 ]
  11519. sum: [0x4DDB0] allsize: [0x121860]
  11520. ------------------------------------------------------
  11521. day: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
  11522. day: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
  11523. night: dyna poly delta: [-210] newsize: [000064] oldsize: [000136]
  11524. night: dyna vert delta: [-110] newsize: [000046] oldsize: [0000B4]
  11525. -------------------------------------------------
  11526. ---------------------------------------------------------
  11527. objects pick time: [0.1858ms][136.6724ms]
  11528. object trim time: [0.1918ms][136.6776ms]
  11529. set new actors: [2.8112ms][139.2974ms]
  11530. pre-checking object size: [2.8126ms][139.2982ms]
  11531. exit per-object: [3.325ms][139.8121ms]
  11532. exit sandalone randomize: [3.3286ms][139.8143ms]
  11533. set for size check: [8.1389ms][144.627ms]
  11534. set for dyna trim: [8.1589ms][144.6447ms]
  11535. set after final actor trim: [8.6829ms][145.1696ms]
  11536. set after second setnewactors for final data test: [11.4457ms][147.9335ms]
  11537. after isSizeAcceptable: [11.4739ms][147.9597ms]
  11538. #######################################################
  11539. time to complete randomizing [GoronRacetrack]: 157.814ms
  11540. ending timestamp : [12:43:55.314 PM]
  11541.  
  11542. starting timestamp : [12:43:54.503 PM]
  11543. in scene [GreatBayCoast]m[0]r[14]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [361]
  11544. in scene [GreatBayCoast]m[0]r[59]v[0037] actor: [0x0037][GrottoHole] was blocked by item [361]
  11545. in scene [GreatBayCoast]m[1]r[36]v[0037] actor: [0x0037][GrottoHole] was blocked by item [361]
  11546. in scene [GreatBayCoast]m[1]r[37]v[00FF] actor: [0x00FF][GrottoHole] was blocked by item [361]
  11547. time to read scene enemies: 141.5873ms
  11548. object [Scarecrow] replacement blocked by item [396]
  11549. object [Mikau] replacement blocked by item [404]
  11550. object [PalmTree] replacement blocked by item [150]
  11551. object [Tingle] replacement blocked by item [264]
  11552. object [SoftSoilAndBeans] replacement blocked by item [396]
  11553. time to read scene objects: 149.1884ms
  11554. =========================================================================
  11555. For Scene: [GreatBayCoast] with fid: 1330, with sid: 0x37
  11556. =========================================================================
  11557. time to finish removing unnecessary objects: 169.0033ms
  11558. ---------------------------
  11559. time to generate candidate list: 362.7087ms
  11560. time to separate map/time actors: 393.3489ms
  11561. time to find matching candidates: 792.7036ms
  11562. Loops used for match candidate: 1
  11563. +++ BUSH SUPPLIES at index:[46] replacing new choice [Empty][007E] where old actor was [Leever][80FF]
  11564. ----------
  11565. #######################################################
  11566. Old actor:[00][LikeLike] replaced by new actor: [0001][Mimi] dyn: [12]
  11567. Old actor:[00][LikeLike] replaced by new actor: [0020][Empty]
  11568. Old actor:[00][LikeLike] replaced by new actor: [019F][Dog]
  11569. Old actor:[00][LikeLike] replaced by new actor: [0020][Dog]
  11570. Old actor:[00][LikeLike] replaced by new actor: [02BF][Dog]
  11571. Old actor:[00][Leever] replaced by new actor: [007E][ArmosStatue] dyn: [20]
  11572. Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
  11573. Old actor:[00][Leever] replaced by new actor: [007F][Armos]
  11574. Old actor:[00][Leever] replaced by new actor: [1D3F][WoodenBarrel]
  11575. Old actor:[00][Leever] replaced by new actor: [A200][GrottoHole]
  11576. Old actor:[00][Leever] replaced by new actor: [007F][Armos]
  11577. Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
  11578. Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
  11579. Old actor:[00][Leever] replaced by new actor: [007D][ArmosStatue] dyn: [20]
  11580. Old actor:[00][Leever] replaced by new actor: [007F][Armos]
  11581. Old actor:[00][Leever] replaced by new actor: [0001][NaturalPatchOfGrass]
  11582. Old actor:[00][Leever] replaced by new actor: [007F][Armos]
  11583. Old actor:[00][Leever] replaced by new actor: [0000][PalmTree] dyn: [16]
  11584. Old actor:[00][Leever] replaced by new actor: [FFFF][Armos]
  11585. Old actor:[00][Leever] replaced by new actor: [007C][ArmosStatue] dyn: [20]
  11586. Old actor:[00][Leever] replaced by new actor: [7F1F][LargeWoodenCrate] dyn: [10]
  11587. Old actor:[00][Leever] replaced by new actor: [0000][FixedDemoKankyo]
  11588. Old actor:[00][Leever] replaced by new actor: [007B][ArmosStatue] dyn: [20]
  11589. Old actor:[00][LikeLike] replaced by new actor: [5579][Empty]
  11590. Old actor:[00][LikeLike] replaced by new actor: [099C][TreasureChest] dyn: [12]
  11591. Old actor:[00][LikeLike] replaced by new actor: [0001][Empty]
  11592. Old actor:[00][SwimmingZora] replaced by new actor: [0062][SkullFish]
  11593. Old actor:[00][SwimmingZora] replaced by new actor: [00A2][SkullFish]
  11594. Old actor:[00][ClayPot] replaced by new actor: [6404][Bo]
  11595. Old actor:[00][ClayPot] replaced by new actor: [FF00][Bo]
  11596. Old actor:[00][Seagulls] replaced by new actor: [0002][Fairy]
  11597. Old actor:[00][Seagulls] replaced by new actor: [FEEE][Empty]
  11598. Old actor:[00][Seagulls] replaced by new actor: [FEEE][FriendlyCucco]
  11599. Old actor:[00][Seagulls] replaced by new actor: [0004][MothSwarm]
  11600. Old actor:[00][SquareSign] replaced by new actor: [0001][Empty]
  11601. Old actor:[00][SquareSign] replaced by new actor: [56BB][TreasureChest] dyn: [12]
  11602. Old actor:[00][SquareSign] replaced by new actor: [561A][TreasureChest] dyn: [12]
  11603. Old actor:[00][SquareSign] replaced by new actor: [0000][Mimi] dyn: [12]
  11604. Old actor:[00][SquareSign] replaced by new actor: [5579][TreasureChest] dyn: [12]
  11605. Old actor:[00][SquareSign] replaced by new actor: [FF20][RegularIceBlock]
  11606. Old actor:[01][ClayPot] replaced by new actor: [7804][Bo]
  11607. Old actor:[01][ClayPot] replaced by new actor: [C200][Bo]
  11608. Old actor:[01][LikeLike] replaced by new actor: [0040][Dog]
  11609. Old actor:[01][LikeLike] replaced by new actor: [0120][Dog]
  11610. Old actor:[01][LikeLike] replaced by new actor: [0060][Dog]
  11611. Old actor:[01][LikeLike] replaced by new actor: [02BF][Dog]
  11612. Old actor:[01][LikeLike] replaced by new actor: [0080][Dog]
  11613. Old actor:[01][Leever] replaced by new actor: [0076][ArmosStatue] dyn: [20]
  11614. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
  11615. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
  11616. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
  11617. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
  11618. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
  11619. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
  11620. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
  11621. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
  11622. Old actor:[01][SwimmingZora] replaced by new actor: [0082][SkullFish]
  11623. Old actor:[01][SwimmingZora] replaced by new actor: [0000][SkullFish]
  11624. Old actor:[01][SquareSign] replaced by new actor: [5618][TreasureChest] dyn: [12]
  11625. Old actor:[01][SquareSign] replaced by new actor: [0000][Empty]
  11626. Old actor:[01][Leever] replaced by new actor: [0074][ArmosStatue] dyn: [20]
  11627. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
  11628. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
  11629. Old actor:[01][Leever] replaced by new actor: [007F][Armos]
  11630. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
  11631. Old actor:[01][Leever] replaced by new actor: [0073][ArmosStatue] dyn: [20]
  11632. Old actor:[01][Leever] replaced by new actor: [0072][ArmosStatue] dyn: [20]
  11633. Old actor:[01][Leever] replaced by new actor: [0071][ArmosStatue] dyn: [20]
  11634. Old actor:[01][Leever] replaced by new actor: [FFFF][Armos]
  11635. Old actor:[01][Seagulls] replaced by new actor: [FEEE][Empty]
  11636. Old actor:[01][Seagulls] replaced by new actor: [FEEE][FriendlyCucco]
  11637. Old actor:[01][Seagulls] replaced by new actor: [0000][Guay]
  11638. Old actor:[01][Seagulls] replaced by new actor: [0003][MothSwarm]
  11639. Old actor:[01][LikeLike] replaced by new actor: [0000][Mimi] dyn: [12]
  11640. Old actor:[01][LikeLike] replaced by new actor: [9711][WoodenBarrel]
  11641. Old actor:[01][LikeLike] replaced by new actor: [59D6][TreasureChest] dyn: [12]
  11642. Old actor:[02][Seagulls] replaced by new actor: [FEEE][FriendlyCucco]
  11643. Old actor:[02][Seagulls] replaced by new actor: [FEEE][Empty]
  11644. Old actor:[02][Seagulls] replaced by new actor: [FEEE][Empty]
  11645. Old actor:[02][Seagulls] replaced by new actor: [0007][Empty]
  11646. Old actor:[02][PatrollingPirate] replaced by new actor: [0004][MothSwarm]
  11647. Old actor:[02][PatrollingPirate] replaced by new actor: [001E][PottedPlant]
  11648. Old actor:[02][PatrollingPirate] replaced by new actor: [000B][PottedPlant]
  11649. Old actor:[02][CutscenePirate] replaced by new actor: [0007][Fairy]
  11650. Old actor:[02][CutscenePirate] replaced by new actor: [0001][GaroMaster]
  11651. Old actor:[02][PatrollingPirate] replaced by new actor: [FEEE][Empty]
  11652. Old actor:[02][PatrollingPirate] replaced by new actor: [0016][PottedPlant]
  11653. Old actor:[02][PatrollingPirate] replaced by new actor: [0004][PottedPlant]
  11654. Old actor:[00][Fish] replaced by new actor: [FFFF][Fish]
  11655. Old actor:[00][IshiRock] replaced by new actor: [00AA][GossipStone]
  11656. Old actor:[00][IshiRock] replaced by new actor: [0062][SkullFish]
  11657. Old actor:[00][IshiRock] replaced by new actor: [57B4][TreasureChest] dyn: [12]
  11658. Old actor:[00][IshiRock] replaced by new actor: [0001][Fish]
  11659. Old actor:[00][IshiRock] replaced by new actor: [0DB3][GossipStone]
  11660. Old actor:[00][IshiRock] replaced by new actor: [0001][Fish]
  11661. Old actor:[00][IshiRock] replaced by new actor: [0001][Scarecrow]
  11662. Old actor:[00][IshiRock] replaced by new actor: [006D][En_Invisible_Ruppe]
  11663. Old actor:[00][IshiRock] replaced by new actor: [0000][SkullFish]
  11664. Old actor:[00][BugsFishButterfly] replaced by new actor: [0E00][TallGrass]
  11665. Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
  11666. Old actor:[00][IshiRock] replaced by new actor: [D830][IshiRock]
  11667. Old actor:[00][IshiRock] replaced by new actor: [D630][IshiRock]
  11668. Old actor:[00][IshiRock] replaced by new actor: [D430][IshiRock]
  11669. Old actor:[00][IshiRock] replaced by new actor: [D230][IshiRock]
  11670. Old actor:[00][IshiRock] replaced by new actor: [D030][IshiRock]
  11671. Old actor:[00][IshiRock] replaced by new actor: [CE30][IshiRock]
  11672. Old actor:[00][IshiRock] replaced by new actor: [CC30][IshiRock]
  11673. Old actor:[00][IshiRock] replaced by new actor: [CA30][IshiRock]
  11674. Old actor:[00][IshiRock] replaced by new actor: [C830][IshiRock]
  11675. Old actor:[00][IshiRock] replaced by new actor: [C630][IshiRock]
  11676. Old actor:[00][IshiRock] replaced by new actor: [C430][IshiRock]
  11677. Old actor:[00][IshiRock] replaced by new actor: [C230][IshiRock]
  11678. Old actor:[00][IshiRock] replaced by new actor: [C030][IshiRock]
  11679. Old actor:[00][IshiRock] replaced by new actor: [BE30][IshiRock]
  11680. Old actor:[00][IshiRock] replaced by new actor: [BC30][IshiRock]
  11681. Old actor:[00][IshiRock] replaced by new actor: [BA30][IshiRock]
  11682. Old actor:[00][IshiRock] replaced by new actor: [B830][IshiRock]
  11683. Old actor:[00][IshiRock] replaced by new actor: [B630][IshiRock]
  11684. Old actor:[00][IshiRock] replaced by new actor: [B430][IshiRock]
  11685. Old actor:[00][IshiRock] replaced by new actor: [B230][IshiRock]
  11686. Old actor:[00][IshiRock] replaced by new actor: [B030][IshiRock]
  11687. Old actor:[00][IshiRock] replaced by new actor: [AE30][IshiRock]
  11688. Old actor:[00][IshiRock] replaced by new actor: [AC30][IshiRock]
  11689. Old actor:[00][IshiRock] replaced by new actor: [AA30][IshiRock]
  11690. Old actor:[00][IshiRock] replaced by new actor: [A830][IshiRock]
  11691. Old actor:[00][IshiRock] replaced by new actor: [A630][IshiRock]
  11692. Old actor:[00][IshiRock] replaced by new actor: [A430][IshiRock]
  11693. Old actor:[00][IshiRock] replaced by new actor: [A230][IshiRock]
  11694. Old actor:[00][IshiRock] replaced by new actor: [A030][IshiRock]
  11695. Old actor:[00][IshiRock] replaced by new actor: [9E32][IshiRock]
  11696. Old actor:[00][IshiRock] replaced by new actor: [9C32][IshiRock]
  11697. Old actor:[00][IshiRock] replaced by new actor: [9A32][IshiRock]
  11698. Old actor:[00][IshiRock] replaced by new actor: [9832][IshiRock]
  11699. Old actor:[00][IshiRock] replaced by new actor: [9632][IshiRock]
  11700. Old actor:[00][IshiRock] replaced by new actor: [9432][IshiRock]
  11701. Old actor:[00][IshiRock] replaced by new actor: [9232][IshiRock]
  11702. Old actor:[00][IshiRock] replaced by new actor: [9032][IshiRock]
  11703. Old actor:[00][IshiRock] replaced by new actor: [8E32][IshiRock]
  11704. Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
  11705. Old actor:[00][PointedSign] replaced by new actor: [0000][Empty]
  11706. Old actor:[01][Fish] replaced by new actor: [FFFF][Fish]
  11707. Old actor:[01][BugsFishButterfly] replaced by new actor: [0001][Fish]
  11708. Old actor:[01][BugsFishButterfly] replaced by new actor: [0062][SkullFish]
  11709. Old actor:[01][IshiRock] replaced by new actor: [0001][Fish]
  11710. Old actor:[01][IshiRock] replaced by new actor: [0045][ArmosStatue] dyn: [20]
  11711. Old actor:[01][IshiRock] replaced by new actor: [0044][ArmosStatue] dyn: [20]
  11712. Old actor:[01][IshiRock] replaced by new actor: [010D][En_Invisible_Ruppe]
  11713. Old actor:[01][IshiRock] replaced by new actor: [0042][BronzeBoulder]
  11714. Old actor:[01][IshiRock] replaced by new actor: [0001][Scarecrow]
  11715. Old actor:[01][IshiRock] replaced by new actor: [0402][GrassRockCluster]
  11716. Old actor:[01][IshiRock] replaced by new actor: [0071][Empty]
  11717. Old actor:[01][IshiRock] replaced by new actor: [0402][GrassRockCluster]
  11718. Old actor:[01][IshiRock] replaced by new actor: [8230][IshiRock]
  11719. Old actor:[01][IshiRock] replaced by new actor: [8030][IshiRock]
  11720. Old actor:[01][IshiRock] replaced by new actor: [7E30][IshiRock]
  11721. Old actor:[01][IshiRock] replaced by new actor: [7C30][IshiRock]
  11722. Old actor:[01][IshiRock] replaced by new actor: [7A30][IshiRock]
  11723. Old actor:[01][IshiRock] replaced by new actor: [7830][IshiRock]
  11724. Old actor:[01][IshiRock] replaced by new actor: [7630][IshiRock]
  11725. Old actor:[01][IshiRock] replaced by new actor: [7430][IshiRock]
  11726. Old actor:[01][IshiRock] replaced by new actor: [7230][IshiRock]
  11727. Old actor:[01][IshiRock] replaced by new actor: [7030][IshiRock]
  11728. Old actor:[01][IshiRock] replaced by new actor: [6E30][IshiRock]
  11729. Old actor:[01][IshiRock] replaced by new actor: [6C30][IshiRock]
  11730. Old actor:[01][IshiRock] replaced by new actor: [6A30][IshiRock]
  11731. Old actor:[01][IshiRock] replaced by new actor: [6830][IshiRock]
  11732. Old actor:[01][IshiRock] replaced by new actor: [6630][IshiRock]
  11733. Old actor:[01][IshiRock] replaced by new actor: [6430][IshiRock]
  11734. Old actor:[01][IshiRock] replaced by new actor: [6230][IshiRock]
  11735. Old actor:[01][IshiRock] replaced by new actor: [6030][IshiRock]
  11736. Old actor:[01][IshiRock] replaced by new actor: [5E30][IshiRock]
  11737. Old actor:[01][IshiRock] replaced by new actor: [5C30][IshiRock]
  11738. Old actor:[01][IshiRock] replaced by new actor: [5A30][IshiRock]
  11739. Old actor:[01][IshiRock] replaced by new actor: [5830][IshiRock]
  11740. Old actor:[01][IshiRock] replaced by new actor: [5630][IshiRock]
  11741. Old actor:[01][IshiRock] replaced by new actor: [5430][IshiRock]
  11742. Old actor:[01][IshiRock] replaced by new actor: [5230][IshiRock]
  11743. Old actor:[01][IshiRock] replaced by new actor: [5030][IshiRock]
  11744. Old actor:[01][IshiRock] replaced by new actor: [4E30][IshiRock]
  11745. Old actor:[01][IshiRock] replaced by new actor: [4C32][IshiRock]
  11746. Old actor:[01][IshiRock] replaced by new actor: [4A32][IshiRock]
  11747. Old actor:[01][IshiRock] replaced by new actor: [4832][IshiRock]
  11748. Old actor:[01][IshiRock] replaced by new actor: [4632][IshiRock]
  11749. Old actor:[01][IshiRock] replaced by new actor: [4432][IshiRock]
  11750. Old actor:[01][IshiRock] replaced by new actor: [4232][IshiRock]
  11751. Old actor:[01][IshiRock] replaced by new actor: [4032][IshiRock]
  11752. Old actor:[01][IshiRock] replaced by new actor: [3E32][IshiRock]
  11753. Old actor:[01][IshiRock] replaced by new actor: [3C32][IshiRock]
  11754. Old actor:[01][IshiRock] replaced by new actor: [3A32][IshiRock]
  11755. Old actor:[01][IshiRock] replaced by new actor: [3832][IshiRock]
  11756. Old actor:[01][BugsFishButterfly] replaced by new actor: [8C05][Bo]
  11757. ---------------------------------------------------------
  11758. Height adjustments:
  11759. + adjusted height of actor [MothSwarm] by [50]
  11760. +++ [5][ArmosStatue] had switch flags modified to [126] +++
  11761. +++ [13][ArmosStatue] had switch flags modified to [125] +++
  11762. +++ [19][ArmosStatue] had switch flags modified to [124] +++
  11763. +++ [22][ArmosStatue] had switch flags modified to [123] +++
  11764. +++ [24][TreasureChest] had switch flags modified to [122] +++
  11765. +++ [35][TreasureChest] had switch flags modified to [121] +++
  11766. +++ [36][TreasureChest] had switch flags modified to [120] +++
  11767. +++ [38][TreasureChest] had switch flags modified to [119] +++
  11768. +++ [47][ArmosStatue] had switch flags modified to [118] +++
  11769. +++ [58][TreasureChest] had switch flags modified to [117] +++
  11770. +++ [60][ArmosStatue] had switch flags modified to [116] +++
  11771. +++ [65][ArmosStatue] had switch flags modified to [115] +++
  11772. +++ [66][ArmosStatue] had switch flags modified to [114] +++
  11773. +++ [67][ArmosStatue] had switch flags modified to [113] +++
  11774. +++ [75][TreasureChest] had switch flags modified to [111] +++
  11775. +++ [91][TreasureChest] had switch flags modified to [110] +++
  11776. +++ [93][GossipStone] had switch flags modified to [109] +++
  11777. +++ [100][IshiRock] had switch flags modified to [108] +++
  11778. +++ [101][IshiRock] had switch flags modified to [107] +++
  11779. +++ [102][IshiRock] had switch flags modified to [106] +++
  11780. +++ [103][IshiRock] had switch flags modified to [105] +++
  11781. +++ [104][IshiRock] had switch flags modified to [104] +++
  11782. +++ [105][IshiRock] had switch flags modified to [103] +++
  11783. +++ [106][IshiRock] had switch flags modified to [102] +++
  11784. +++ [107][IshiRock] had switch flags modified to [101] +++
  11785. +++ [108][IshiRock] had switch flags modified to [100] +++
  11786. +++ [109][IshiRock] had switch flags modified to [99] +++
  11787. +++ [110][IshiRock] had switch flags modified to [98] +++
  11788. +++ [111][IshiRock] had switch flags modified to [97] +++
  11789. +++ [112][IshiRock] had switch flags modified to [96] +++
  11790. +++ [113][IshiRock] had switch flags modified to [95] +++
  11791. +++ [114][IshiRock] had switch flags modified to [94] +++
  11792. +++ [115][IshiRock] had switch flags modified to [93] +++
  11793. +++ [116][IshiRock] had switch flags modified to [92] +++
  11794. +++ [117][IshiRock] had switch flags modified to [91] +++
  11795. +++ [118][IshiRock] had switch flags modified to [90] +++
  11796. +++ [119][IshiRock] had switch flags modified to [89] +++
  11797. +++ [120][IshiRock] had switch flags modified to [88] +++
  11798. +++ [121][IshiRock] had switch flags modified to [87] +++
  11799. +++ [122][IshiRock] had switch flags modified to [86] +++
  11800. +++ [123][IshiRock] had switch flags modified to [85] +++
  11801. +++ [124][IshiRock] had switch flags modified to [84] +++
  11802. +++ [125][IshiRock] had switch flags modified to [83] +++
  11803. +++ [126][IshiRock] had switch flags modified to [82] +++
  11804. +++ [127][IshiRock] had switch flags modified to [81] +++
  11805. +++ [128][IshiRock] had switch flags modified to [80] +++
  11806. +++ [129][IshiRock] had switch flags modified to [79] +++
  11807. +++ [130][IshiRock] had switch flags modified to [78] +++
  11808. +++ [131][IshiRock] had switch flags modified to [77] +++
  11809. +++ [132][IshiRock] had switch flags modified to [76] +++
  11810. +++ [133][IshiRock] had switch flags modified to [75] +++
  11811. +++ [134][IshiRock] had switch flags modified to [74] +++
  11812. +++ [135][IshiRock] had switch flags modified to [73] +++
  11813. +++ [136][IshiRock] had switch flags modified to [72] +++
  11814. +++ [137][IshiRock] had switch flags modified to [71] +++
  11815. +++ [144][ArmosStatue] had switch flags modified to [69] +++
  11816. +++ [145][ArmosStatue] had switch flags modified to [68] +++
  11817. +++ [146][En_Invisible_Ruppe] had switch flags modified to [67] +++
  11818. +++ [147][BronzeBoulder] had switch flags modified to [66] +++
  11819. +++ [152][IshiRock] had switch flags modified to [65] +++
  11820. +++ [153][IshiRock] had switch flags modified to [64] +++
  11821. +++ [154][IshiRock] had switch flags modified to [63] +++
  11822. +++ [155][IshiRock] had switch flags modified to [62] +++
  11823. +++ [156][IshiRock] had switch flags modified to [61] +++
  11824. +++ [157][IshiRock] had switch flags modified to [60] +++
  11825. +++ [158][IshiRock] had switch flags modified to [59] +++
  11826. +++ [159][IshiRock] had switch flags modified to [58] +++
  11827. +++ [160][IshiRock] had switch flags modified to [57] +++
  11828. +++ [161][IshiRock] had switch flags modified to [56] +++
  11829. +++ [162][IshiRock] had switch flags modified to [55] +++
  11830. +++ [163][IshiRock] had switch flags modified to [54] +++
  11831. +++ [164][IshiRock] had switch flags modified to [53] +++
  11832. +++ [165][IshiRock] had switch flags modified to [52] +++
  11833. +++ [166][IshiRock] had switch flags modified to [51] +++
  11834. +++ [167][IshiRock] had switch flags modified to [50] +++
  11835. +++ [168][IshiRock] had switch flags modified to [49] +++
  11836. +++ [169][IshiRock] had switch flags modified to [48] +++
  11837. +++ [170][IshiRock] had switch flags modified to [47] +++
  11838. +++ [171][IshiRock] had switch flags modified to [46] +++
  11839. +++ [172][IshiRock] had switch flags modified to [45] +++
  11840. +++ [173][IshiRock] had switch flags modified to [44] +++
  11841. +++ [174][IshiRock] had switch flags modified to [43] +++
  11842. +++ [175][IshiRock] had switch flags modified to [42] +++
  11843. +++ [176][IshiRock] had switch flags modified to [41] +++
  11844. +++ [177][IshiRock] had switch flags modified to [40] +++
  11845. +++ [178][IshiRock] had switch flags modified to [39] +++
  11846. +++ [179][IshiRock] had switch flags modified to [38] +++
  11847. +++ [180][IshiRock] had switch flags modified to [37] +++
  11848. +++ [181][IshiRock] had switch flags modified to [36] +++
  11849. +++ [182][IshiRock] had switch flags modified to [35] +++
  11850. +++ [183][IshiRock] had switch flags modified to [34] +++
  11851. +++ [184][IshiRock] had switch flags modified to [33] +++
  11852. +++ [185][IshiRock] had switch flags modified to [32] +++
  11853. +++ [186][IshiRock] had switch flags modified to [31] +++
  11854. +++ [187][IshiRock] had switch flags modified to [30] +++
  11855. +++ [188][IshiRock] had switch flags modified to [29] +++
  11856. +++ [189][IshiRock] had switch flags modified to [28] +++
  11857. +++ [8][WoodenBarrel] had treasure flags modified to [29] +++
  11858. +++ [35][TreasureChest] had treasure flags modified to [27] +++
  11859. +++ [36][TreasureChest] had treasure flags modified to [26] +++
  11860. +++ [58][TreasureChest] had treasure flags modified to [24] +++
  11861. +++ [74][WoodenBarrel] had treasure flags modified to [23] +++
  11862. +++ [75][TreasureChest] had treasure flags modified to [22] +++
  11863. +++ [91][TreasureChest] had treasure flags modified to [20] +++
  11864. ---------------------------------------------------------
  11865. ======( Map 00 )======
  11866. day: overlay ratio: [0.9079] newsize: [0EDB50] oldsize: [105D30]
  11867. day: struct ratio: [1.1428] newsize: [0133F0] oldsize: [010D74]
  11868. day: total = ratio: [0.9221] newsize: [100F40] oldsize: [116AA4]
  11869. night: overlay ratio: [0.8874] newsize: [1013A0] oldsize: [121DA0]
  11870. night: struct ratio: [1.1427] newsize: [016348] oldsize: [0136EC]
  11871. night: total = ratio: [0.9035] newsize: [1176E8] oldsize: [13548C]
  11872. ------------------------------------------------------
  11873. day: object ratio: [0.9765] newsize: [1399F0] oldsize: [141280]
  11874. night: object ratio: [0.9765] newsize: [1399F0] oldsize: [141280]
  11875. object sizes: [ 0x81C0 0x8120 0x29180 0x10D0 0x42C0 0x1760 0x4350 0x1460 0x3370 0x5D30 0x4A70 0xD5C0 0x3E20 0x1650 0x10 0x1CE0 0x11C0 0x1EC0 0x10 0x2540 0x1510 0x510 0x26A0 0xA80 ]
  11876. sum: [0x71A40] allsize: [0x1399F0]
  11877. ------------------------------------------------------
  11878. day: dyna poly delta: [124] newsize: [000110] oldsize: [000094]
  11879. day: dyna vert delta: [82] newsize: [0000CE] oldsize: [00007C]
  11880. night: dyna poly delta: [190] newsize: [000152] oldsize: [000094]
  11881. night: dyna vert delta: [128] newsize: [0000FC] oldsize: [00007C]
  11882. -------------------------------------------------
  11883. ======( Map 01 )======
  11884. day: overlay ratio: [0.9135] newsize: [0DBD50] oldsize: [0F0A90]
  11885. day: struct ratio: [1.1785] newsize: [012C5C] oldsize: [00FEE0]
  11886. day: total = ratio: [0.9299] newsize: [0EE9AC] oldsize: [100970]
  11887. night: overlay ratio: [0.9106] newsize: [0F4CF0] oldsize: [10CD70]
  11888. night: struct ratio: [1.1362] newsize: [01522C] oldsize: [0129A4]
  11889. night: total = ratio: [0.9252] newsize: [109F1C] oldsize: [11F714]
  11890. ------------------------------------------------------
  11891. day: object ratio: [0.9777] newsize: [14A160] oldsize: [1519F0]
  11892. night: object ratio: [0.9777] newsize: [14A160] oldsize: [1519F0]
  11893. object sizes: [ 0x81C0 0x8120 0x29180 0x10D0 0x1510 0xCC0 0x4350 0x1460 0x5D30 0x4A70 0xD5C0 0x3E20 0x1650 0x10 0x1CE0 0x11C0 0x1EC0 0x3C90 0x9310 0x2540 0xB8A0 0x510 0x26A0 0x10 0xA80 ]
  11894. sum: [0x821B0] allsize: [0x14A160]
  11895. ------------------------------------------------------
  11896. day: dyna poly delta: [96] newsize: [0000F4] oldsize: [000094]
  11897. day: dyna vert delta: [63] newsize: [0000BB] oldsize: [00007C]
  11898. night: dyna poly delta: [176] newsize: [000144] oldsize: [000094]
  11899. night: dyna vert delta: [115] newsize: [0000EF] oldsize: [00007C]
  11900. -------------------------------------------------
  11901. ======( Map 02 )======
  11902. day: overlay ratio: [1.3481] newsize: [0191D0] oldsize: [012A10]
  11903. day: struct ratio: [2.2178] newsize: [006110] oldsize: [002BC4]
  11904. day: total = ratio: [1.4594] newsize: [01F2E0] oldsize: [0155D4]
  11905. night: overlay ratio: [1.3481] newsize: [0191D0] oldsize: [012A10]
  11906. night: struct ratio: [2.2178] newsize: [006110] oldsize: [002BC4]
  11907. night: total = ratio: [1.4594] newsize: [01F2E0] oldsize: [0155D4]
  11908. ------------------------------------------------------
  11909. day: object ratio: [0.9712] newsize: [1125A0] oldsize: [11A7E0]
  11910. night: object ratio: [0.9712] newsize: [1125A0] oldsize: [11A7E0]
  11911. object sizes: [ 0x10D0 0x1510 0x1460 0x1CE0 0x11C0 0x8120 0x3C90 0x2540 0xB8A0 0xAB40 0x12A00 0xB600 0x1640 ]
  11912. sum: [0x4A5F0] allsize: [0x1125A0]
  11913. ------------------------------------------------------
  11914. day: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
  11915. day: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
  11916. night: dyna poly delta: [0] newsize: [000040] oldsize: [000040]
  11917. night: dyna vert delta: [0] newsize: [000030] oldsize: [000030]
  11918. -------------------------------------------------
  11919. ---------------------------------------------------------
  11920. objects pick time: [22.8808ms][416.3756ms]
  11921. object trim time: [22.9187ms][416.4109ms]
  11922. set new actors: [49.4259ms][442.9202ms]
  11923. pre-checking object size: [49.4299ms][442.9217ms]
  11924. exit per-object: [56.5334ms][450.0281ms]
  11925. exit sandalone randomize: [385.8115ms][779.3053ms]
  11926. set for size check: [392.3109ms][785.8045ms]
  11927. set for dyna trim: [392.3385ms][785.8303ms]
  11928. set after final actor trim: [393.2526ms][786.745ms]
  11929. set after second setnewactors for final data test: [399.1629ms][792.6571ms]
  11930. after isSizeAcceptable: [399.2112ms][792.703ms]
  11931. #######################################################
  11932. Moved companion: [0002][Fairy] to actor: [GossipStone][0002] at cords: [-3386,-232,3017]
  11933. time to complete randomizing [GreatBayCoast]: 833.4932ms
  11934. ending timestamp : [12:43:55.337 PM]
  11935.  
  11936. starting timestamp : [12:43:55.256 PM]
  11937. in scene [StockPotInn]m[0]r[3]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
  11938. in scene [StockPotInn]m[4]r[4]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
  11939. in scene [StockPotInn]m[5]r[3]v[0006] actor: [0x0006][MushroomCloud] was blocked by item [186]
  11940. in scene [StockPotInn]m[9]r[4]v[0005] actor: [0x0005][MushroomCloud] was blocked by item [186]
  11941. time to read scene enemies: 19.6307ms
  11942. object [Anju] replacement blocked by item [403]
  11943. object [Gorman] replacement blocked by item [17]
  11944. object [PostMan] replacement blocked by item [100]
  11945. object [MysteryHand] replacement blocked by item [9]
  11946. object [AnjusGrandma] replacement blocked by item [38]
  11947. time to read scene objects: 20.4543ms
  11948. =========================================================================
  11949. For Scene: [StockPotInn] with fid: 1466, with sid: 0x61
  11950. =========================================================================
  11951. time to finish removing unnecessary objects: 27.0323ms
  11952. ---------------------------
  11953. time to generate candidate list: 60.0779ms
  11954. time to separate map/time actors: 61.393ms
  11955. time to find matching candidates: 83.425ms
  11956. Loops used for match candidate: 1
  11957. ----------
  11958. #######################################################
  11959. Old actor:[00][AnjusMother] replaced by new actor: [0002][Shabom]
  11960. Old actor:[00][GuruGuru] replaced by new actor: [FFFF][Scientist]
  11961. Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11962. Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11963. Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11964. Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11965. Old actor:[00][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11966. Old actor:[00][Clock] replaced by new actor: [0000][SwordsmanSign]
  11967. Old actor:[00][RosaSisters] replaced by new actor: [0000][DekuPrincess]
  11968. Old actor:[02][AnjusMother] replaced by new actor: [FFFF][Shabom]
  11969. Old actor:[02][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11970. Old actor:[02][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11971. Old actor:[03][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11972. Old actor:[03][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11973. Old actor:[04][Jugglers] replaced by new actor: [0005][Seagulls]
  11974. Old actor:[04][Jugglers] replaced by new actor: [FF20][RegularIceBlock]
  11975. Old actor:[04][RosaSisters] replaced by new actor: [0000][DekuPrincess]
  11976. Old actor:[04][RosaSisters] replaced by new actor: [0034][En_Invisible_Ruppe]
  11977. Old actor:[04][GuruGuru] replaced by new actor: [FFFF][Scientist]
  11978. Old actor:[04][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11979. Old actor:[04][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11980. Old actor:[04][RosaSisters] replaced by new actor: [0002][Fairy]
  11981. Old actor:[05][RosaSisters] replaced by new actor: [0000][DekuPrincess]
  11982. Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11983. Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11984. Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11985. Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11986. Old actor:[05][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11987. Old actor:[05][Clock] replaced by new actor: [0000][Gong]
  11988. Old actor:[06][GuruGuru] replaced by new actor: [FFFF][Scientist]
  11989. Old actor:[07][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11990. Old actor:[07][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11991. Old actor:[08][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11992. Old actor:[08][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11993. Old actor:[09][Jugglers] replaced by new actor: [0005][Seagulls]
  11994. Old actor:[09][Jugglers] replaced by new actor: [0007][Fairy]
  11995. Old actor:[09][RosaSisters] replaced by new actor: [1F00][GrassRockCluster]
  11996. Old actor:[09][RosaSisters] replaced by new actor: [2324][BugsFishButterfly]
  11997. Old actor:[09][RosaSisters] replaced by new actor: [0000][DekuPrincess]
  11998. Old actor:[09][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  11999. Old actor:[09][Windows] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  12000. Old actor:[00][Fish] replaced by new actor: [0001][Fish]
  12001. Old actor:[00][HitSpot] replaced by new actor: [0000][StoneTowerMirror] dyn: [30]
  12002. Old actor:[01][WallTalkSpot] replaced by new actor: [FE05][WallTalkSpot]
  12003. Old actor:[01][WallTalkSpot] replaced by new actor: [FE16][WallTalkSpot]
  12004. Old actor:[05][Fish] replaced by new actor: [2322][BugsFishButterfly]
  12005. Old actor:[05][HitSpot] replaced by new actor: [FE0A][WallTalkSpot]
  12006. Old actor:[06][WallTalkSpot] replaced by new actor: [FE05][WallTalkSpot]
  12007. ---------------------------------------------------------
  12008. Height adjustments:
  12009. + adjusted height of actor [Seagulls] by [500]
  12010. + adjusted height of actor [Seagulls] by [500]
  12011. + adjusted height of actor [BugsFishButterfly] by [100]
  12012. ---------------------------------------------------------
  12013. ======( Map 00 )======
  12014. day: overlay ratio: [1.0551] newsize: [029230] oldsize: [026FD0]
  12015. day: struct ratio: [1.4096] newsize: [005B50] oldsize: [0040C8]
  12016. day: total = ratio: [1.0885] newsize: [02ED80] oldsize: [02B098]
  12017. night: overlay ratio: [1.0691] newsize: [025640] oldsize: [022F90]
  12018. night: struct ratio: [1.5088] newsize: [005430] oldsize: [0037CC]
  12019. night: total = ratio: [1.1090] newsize: [02AA70] oldsize: [02675C]
  12020. ------------------------------------------------------
  12021. day: object ratio: [0.9568] newsize: [1484B0] oldsize: [157210]
  12022. night: object ratio: [0.9568] newsize: [1484B0] oldsize: [157210]
  12023. object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0xDA60 0x5A90 0x16A0 0x23A0 0x16B0 ]
  12024. sum: [0x97C80] allsize: [0x1484B0]
  12025. ------------------------------------------------------
  12026. day: dyna poly delta: [180] newsize: [0000B4] oldsize: [000000]
  12027. day: dyna vert delta: [120] newsize: [000078] oldsize: [000000]
  12028. night: dyna poly delta: [180] newsize: [0000B4] oldsize: [000000]
  12029. night: dyna vert delta: [120] newsize: [000078] oldsize: [000000]
  12030. -------------------------------------------------
  12031. ======( Map 01 )======
  12032. day: overlay ratio: [1.0000] newsize: [00C310] oldsize: [00C310]
  12033. day: struct ratio: [1.0000] newsize: [000E44] oldsize: [000E44]
  12034. day: total = ratio: [1.0000] newsize: [00D154] oldsize: [00D154]
  12035. night: overlay ratio: [1.0000] newsize: [00C310] oldsize: [00C310]
  12036. night: struct ratio: [1.0000] newsize: [000E44] oldsize: [000E44]
  12037. night: total = ratio: [1.0000] newsize: [00D154] oldsize: [00D154]
  12038. ------------------------------------------------------
  12039. day: object ratio: [0.9557] newsize: [13FC50] oldsize: [14E9B0]
  12040. night: object ratio: [0.9557] newsize: [13FC50] oldsize: [14E9B0]
  12041. object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0x8C50 0x5A90 0x16A0 ]
  12042. sum: [0x8F420] allsize: [0x13FC50]
  12043. ------------------------------------------------------
  12044. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12045. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12046. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12047. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12048. -------------------------------------------------
  12049. ======( Map 02 )======
  12050. day: overlay ratio: [1.0528] newsize: [016990] oldsize: [015770]
  12051. day: struct ratio: [1.4446] newsize: [001D58] oldsize: [001450]
  12052. day: total = ratio: [1.0747] newsize: [0186E8] oldsize: [016BC0]
  12053. night: overlay ratio: [1.0426] newsize: [0182C0] oldsize: [0172F0]
  12054. night: struct ratio: [1.3274] newsize: [0021E4] oldsize: [001988]
  12055. night: total = ratio: [1.0610] newsize: [01A4A4] oldsize: [018C78]
  12056. ------------------------------------------------------
  12057. day: object ratio: [0.9558] newsize: [141260] oldsize: [14FFC0]
  12058. night: object ratio: [0.9558] newsize: [141260] oldsize: [14FFC0]
  12059. object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0x15BA0 0x5210 0x420 0x88D0 0x5A90 0x16A0 0x8120 0x1600 0x42C0 ]
  12060. sum: [0x90A30] allsize: [0x141260]
  12061. ------------------------------------------------------
  12062. day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
  12063. day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
  12064. night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
  12065. night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
  12066. -------------------------------------------------
  12067. ======( Map 03 )======
  12068. day: overlay ratio: [1.1826] newsize: [007560] oldsize: [006340]
  12069. day: struct ratio: [1.8731] newsize: [001360] oldsize: [000A58]
  12070. day: total = ratio: [1.2478] newsize: [0088C0] oldsize: [006D98]
  12071. night: overlay ratio: [1.1826] newsize: [007560] oldsize: [006340]
  12072. night: struct ratio: [1.8731] newsize: [001360] oldsize: [000A58]
  12073. night: total = ratio: [1.2478] newsize: [0088C0] oldsize: [006D98]
  12074. ------------------------------------------------------
  12075. day: object ratio: [0.9556] newsize: [13F120] oldsize: [14DE80]
  12076. night: object ratio: [0.9556] newsize: [13F120] oldsize: [14DE80]
  12077. object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0x8120 0x5A90 0x16A0 ]
  12078. sum: [0x8E8F0] allsize: [0x13F120]
  12079. ------------------------------------------------------
  12080. day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
  12081. day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
  12082. night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
  12083. night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
  12084. -------------------------------------------------
  12085. ======( Map 04 )======
  12086. day: overlay ratio: [1.1606] newsize: [012350] oldsize: [00FB00]
  12087. day: struct ratio: [1.1151] newsize: [0021C4] oldsize: [001E48]
  12088. day: total = ratio: [1.1557] newsize: [014514] oldsize: [011948]
  12089. night: overlay ratio: [0.7666] newsize: [009B70] oldsize: [00CAC0]
  12090. night: struct ratio: [1.1227] newsize: [001D74] oldsize: [001A3C]
  12091. night: total = ratio: [0.8074] newsize: [00B8E4] oldsize: [00E4FC]
  12092. ------------------------------------------------------
  12093. day: object ratio: [0.9563] newsize: [144A60] oldsize: [1537C0]
  12094. night: object ratio: [0.9563] newsize: [144A60] oldsize: [1537C0]
  12095. object sizes: [ 0x13E30 0x42E0 0x2A60 0x10C0 0xE80 0x6CB0 0x130E0 0x12440 0xF800 0xC050 0x15BA0 0x5210 0x420 0xDA60 0x5A90 0x16A0 ]
  12096. sum: [0x94230] allsize: [0x144A60]
  12097. ------------------------------------------------------
  12098. day: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
  12099. day: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
  12100. night: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
  12101. night: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
  12102. -------------------------------------------------
  12103. ======( Map 05 )======
  12104. day: overlay ratio: [0.9746] newsize: [01ADA0] oldsize: [01B8D0]
  12105. day: struct ratio: [1.3285] newsize: [005BD0] oldsize: [00451C]
  12106. day: total = ratio: [1.0226] newsize: [020970] oldsize: [01FDEC]
  12107. night: overlay ratio: [0.9853] newsize: [018960] oldsize: [018F40]
  12108. night: struct ratio: [1.3720] newsize: [005730] oldsize: [003F8C]
  12109. night: total = ratio: [1.0384] newsize: [01E090] oldsize: [01CECC]
  12110. ------------------------------------------------------
  12111. day: object ratio: [1.0445] newsize: [1278F0] oldsize: [11AF60]
  12112. night: object ratio: [1.0445] newsize: [1278F0] oldsize: [11AF60]
  12113. object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x16B0 0x1FE50 ]
  12114. sum: [0x770C0] allsize: [0x1278F0]
  12115. ------------------------------------------------------
  12116. day: dyna poly delta: [150] newsize: [000096] oldsize: [000000]
  12117. day: dyna vert delta: [100] newsize: [000064] oldsize: [000000]
  12118. night: dyna poly delta: [150] newsize: [000096] oldsize: [000000]
  12119. night: dyna vert delta: [100] newsize: [000064] oldsize: [000000]
  12120. -------------------------------------------------
  12121. ======( Map 06 )======
  12122. day: overlay ratio: [1.0100] newsize: [014D90] oldsize: [014A40]
  12123. day: struct ratio: [0.9880] newsize: [001488] oldsize: [0014C8]
  12124. day: total = ratio: [1.0087] newsize: [016218] oldsize: [015F08]
  12125. night: overlay ratio: [1.0000] newsize: [013B60] oldsize: [013B60]
  12126. night: struct ratio: [1.0000] newsize: [001204] oldsize: [001204]
  12127. night: total = ratio: [1.0000] newsize: [014D64] oldsize: [014D64]
  12128. ------------------------------------------------------
  12129. day: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
  12130. night: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
  12131. object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x1FE50 ]
  12132. sum: [0x75A10] allsize: [0x126240]
  12133. ------------------------------------------------------
  12134. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12135. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12136. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12137. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12138. -------------------------------------------------
  12139. ======( Map 07 )======
  12140. day: overlay ratio: [1.0898] newsize: [00DBE0] oldsize: [00C9C0]
  12141. day: struct ratio: [1.6480] newsize: [0016F8] oldsize: [000DF0]
  12142. day: total = ratio: [1.1259] newsize: [00F2D8] oldsize: [00D7B0]
  12143. night: overlay ratio: [1.0898] newsize: [00DBE0] oldsize: [00C9C0]
  12144. night: struct ratio: [1.6480] newsize: [0016F8] oldsize: [000DF0]
  12145. night: total = ratio: [1.1259] newsize: [00F2D8] oldsize: [00D7B0]
  12146. ------------------------------------------------------
  12147. day: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
  12148. night: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
  12149. object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x8120 0x1FE50 ]
  12150. sum: [0x7DB30] allsize: [0x12E360]
  12151. ------------------------------------------------------
  12152. day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
  12153. day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
  12154. night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
  12155. night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
  12156. -------------------------------------------------
  12157. ======( Map 08 )======
  12158. day: overlay ratio: [1.2029] newsize: [006B70] oldsize: [005950]
  12159. day: struct ratio: [2.0414] newsize: [0011B4] oldsize: [0008AC]
  12160. day: total = ratio: [1.2771] newsize: [007D24] oldsize: [0061FC]
  12161. night: overlay ratio: [1.2029] newsize: [006B70] oldsize: [005950]
  12162. night: struct ratio: [2.0414] newsize: [0011B4] oldsize: [0008AC]
  12163. night: total = ratio: [1.2771] newsize: [007D24] oldsize: [0061FC]
  12164. ------------------------------------------------------
  12165. day: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
  12166. night: object ratio: [1.0435] newsize: [12E360] oldsize: [1219D0]
  12167. object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x8120 0x16A0 0x1FE50 ]
  12168. sum: [0x7DB30] allsize: [0x12E360]
  12169. ------------------------------------------------------
  12170. day: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
  12171. day: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
  12172. night: dyna poly delta: [60] newsize: [000048] oldsize: [00000C]
  12173. night: dyna vert delta: [40] newsize: [000030] oldsize: [000008]
  12174. -------------------------------------------------
  12175. ======( Map 09 )======
  12176. day: overlay ratio: [0.9290] newsize: [00C510] oldsize: [00D420]
  12177. day: struct ratio: [1.1158] newsize: [001B40] oldsize: [00186C]
  12178. day: total = ratio: [0.9483] newsize: [00E050] oldsize: [00EC8C]
  12179. night: overlay ratio: [1.1098] newsize: [00C660] oldsize: [00B2C0]
  12180. night: struct ratio: [1.1337] newsize: [001A3C] oldsize: [001724]
  12181. night: total = ratio: [1.1125] newsize: [00E09C] oldsize: [00C9E4]
  12182. ------------------------------------------------------
  12183. day: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
  12184. night: object ratio: [1.0447] newsize: [126240] oldsize: [1198B0]
  12185. object sizes: [ 0x13E30 0x130E0 0x12440 0x15BA0 0x5210 0x420 0x16A0 0x1FE50 ]
  12186. sum: [0x75A10] allsize: [0x126240]
  12187. ------------------------------------------------------
  12188. day: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
  12189. day: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
  12190. night: dyna poly delta: [60] newsize: [00003C] oldsize: [000000]
  12191. night: dyna vert delta: [40] newsize: [000028] oldsize: [000000]
  12192. -------------------------------------------------
  12193. ---------------------------------------------------------
  12194. objects pick time: [0.781ms][62.18ms]
  12195. object trim time: [0.8079ms][62.2063ms]
  12196. set new actors: [9.421ms][70.8215ms]
  12197. pre-checking object size: [9.4245ms][70.8229ms]
  12198. exit per-object: [9.8127ms][71.2121ms]
  12199. exit sandalone randomize: [18.9452ms][80.3458ms]
  12200. set for size check: [20.1022ms][81.501ms]
  12201. set for dyna trim: [20.2148ms][81.6139ms]
  12202. set after final actor trim: [20.6976ms][82.0975ms]
  12203. set after second setnewactors for final data test: [21.8559ms][83.2546ms]
  12204. after isSizeAcceptable: [22.0259ms][83.4244ms]
  12205. #######################################################
  12206. Moved companion: [2324][BugsFishButterfly] to actor: [GrassRockCluster][2324] at cords: [-534,250,690]
  12207. time to complete randomizing [StockPotInn]: 88.3981ms
  12208. ending timestamp : [12:43:55.345 PM]
  12209.  
  12210. starting timestamp : [12:43:55.164 PM]
  12211. in scene [EastClockTown]m[0]r[42]v[FE00] actor: [0xFE00][HitSpot] was blocked by item [158]
  12212. in scene [EastClockTown]m[0]r[43]v[FE00] actor: [0xFE00][HitSpot] was blocked by item [158]
  12213. in scene [EastClockTown]m[0]r[44]v[FE00] actor: [0xFE00][HitSpot] was blocked by item [158]
  12214. time to read scene enemies: 20.798ms
  12215. object [JimboTheStalker] replacement blocked by item [380]
  12216. object [PostMan] replacement blocked by item [100]
  12217. object [Kafei] replacement blocked by item [403]
  12218. object [Gorman] replacement blocked by item [17]
  12219. object [Scientist] replacement blocked by item [202]
  12220. time to read scene objects: 25.2001ms
  12221. =========================================================================
  12222. For Scene: [EastClockTown] with fid: 1510, with sid: 0x6C
  12223. =========================================================================
  12224. time to finish removing unnecessary objects: 34.1326ms
  12225. ---------------------------
  12226. time to generate candidate list: 92.8889ms
  12227. time to separate map/time actors: 103.0684ms
  12228. time to find matching candidates: 185.4992ms
  12229. Loops used for match candidate: 3
  12230. ----------
  12231. #######################################################
  12232. Old actor:[00][Anju] replaced by new actor: [0000][Snapper]
  12233. Old actor:[00][Jugglers] replaced by new actor: [007F][GateSoldier]
  12234. Old actor:[00][Jugglers] replaced by new actor: [207F][GateSoldier]
  12235. Old actor:[00][Jugglers] replaced by new actor: [FF78][RegularIceBlock]
  12236. Old actor:[00][Jugglers] replaced by new actor: [0000][UnusedShiro]
  12237. Old actor:[00][SmallWoodenBox] replaced by new actor: [00FF][Leever]
  12238. Old actor:[00][SmallWoodenBox] replaced by new actor: [00FF][Leever]
  12239. Old actor:[00][GateSoldier] replaced by new actor: [300F][Freezard]
  12240. Old actor:[00][StockpotBell] replaced by new actor: [0500][Beamos]
  12241. Old actor:[00][SquareSign] replaced by new actor: [000F][Japas]
  12242. Old actor:[00][Postbox] replaced by new actor: [0000][ImposterFrog]
  12243. Old actor:[00][Postbox] replaced by new actor: [0001][RegularFrogs]
  12244. Old actor:[00][Cremia] replaced by new actor: [0000][Bumper]
  12245. Old actor:[01][Jugglers] replaced by new actor: [0000][UnusedShiro]
  12246. Old actor:[01][Jugglers] replaced by new actor: [207F][GateSoldier]
  12247. Old actor:[01][SmallWoodenBox] replaced by new actor: [00FF][Leever]
  12248. Old actor:[01][SmallWoodenBox] replaced by new actor: [80FF][Leever]
  12249. Old actor:[01][GateSoldier] replaced by new actor: [2001][Freezard]
  12250. Old actor:[01][StockpotBell] replaced by new actor: [0500][Beamos]
  12251. Old actor:[01][Postbox] replaced by new actor: [0005][ImposterFrog]
  12252. Old actor:[01][Postbox] replaced by new actor: [0000][ImposterFrog]
  12253. Old actor:[02][StockpotBell] replaced by new actor: [0500][Beamos]
  12254. Old actor:[02][Jugglers] replaced by new actor: [207F][GateSoldier]
  12255. Old actor:[02][Jugglers] replaced by new actor: [0000][UnusedShiro]
  12256. Old actor:[02][Cremia] replaced by new actor: [0000][Bumper]
  12257. Old actor:[00][WallTalkSpot] replaced by new actor: [FE04][Empty]
  12258. Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
  12259. Old actor:[00][WallTalkSpot] replaced by new actor: [FE05][Empty]
  12260. Old actor:[00][WallTalkSpot] replaced by new actor: [FE08][Empty]
  12261. Old actor:[00][WallTalkSpot] replaced by new actor: [FE02][WallTalkSpot]
  12262. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0A][WallTalkSpot]
  12263. Old actor:[00][WallTalkSpot] replaced by new actor: [FE13][Empty]
  12264. Old actor:[00][WallTalkSpot] replaced by new actor: [FE0C][WallTalkSpot]
  12265. Old actor:[00][WallTalkSpot] replaced by new actor: [FC14][HitSpot]
  12266. Old actor:[00][WallTalkSpot] replaced by new actor: [FE00][WallTalkSpot]
  12267. Old actor:[00][WallTalkSpot] replaced by new actor: [FE03][Empty]
  12268. Old actor:[00][WallTalkSpot] replaced by new actor: [A07F][Clock]
  12269. ---------------------------------------------------------
  12270. Height adjustments:
  12271. +++ [33][HitSpot] had switch flags modified to [126] +++
  12272. ---------------------------------------------------------
  12273. ======( Map 00 )======
  12274. day: overlay ratio: [0.9395] newsize: [04D3F0] oldsize: [052390]
  12275. day: struct ratio: [1.0575] newsize: [0094DC] oldsize: [008CC4]
  12276. day: total = ratio: [0.9509] newsize: [0568CC] oldsize: [05B054]
  12277. night: overlay ratio: [0.9854] newsize: [04E130] oldsize: [04F3B0]
  12278. night: struct ratio: [1.0812] newsize: [009170] oldsize: [008684]
  12279. night: total = ratio: [0.9946] newsize: [0572A0] oldsize: [057A34]
  12280. ------------------------------------------------------
  12281. day: object ratio: [0.9440] newsize: [16DED0] oldsize: [183A50]
  12282. night: object ratio: [0.9440] newsize: [16DED0] oldsize: [183A50]
  12283. object sizes: [ 0x3A70 0x3F70 0x11C80 0x2540 0x1EF0 0x10B80 0xDA60 0x2C90 0x34D0 0xDC90 0xB550 0x9A0 0x3140 0x3E20 0x42E0 0xF800 0x8250 0xC050 0x130E0 0x16B0 0x16B0 0x16B0 0x1670 0x8120 0x11160 0xE90 ]
  12284. sum: [0xBD6A0] allsize: [0x16DED0]
  12285. ------------------------------------------------------
  12286. day: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
  12287. day: dyna vert delta: [-20] newsize: [000050] oldsize: [000064]
  12288. night: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
  12289. night: dyna vert delta: [-20] newsize: [000050] oldsize: [000064]
  12290. -------------------------------------------------
  12291. ======( Map 01 )======
  12292. day: overlay ratio: [1.0407] newsize: [02A000] oldsize: [0285C0]
  12293. day: struct ratio: [1.1893] newsize: [007278] oldsize: [006040]
  12294. day: total = ratio: [1.0599] newsize: [031278] oldsize: [02E600]
  12295. night: overlay ratio: [1.0926] newsize: [02D440] oldsize: [0296E0]
  12296. night: struct ratio: [1.2012] newsize: [007470] oldsize: [0060F0]
  12297. night: total = ratio: [1.1064] newsize: [0348B0] oldsize: [02F7D0]
  12298. ------------------------------------------------------
  12299. day: object ratio: [1.0058] newsize: [11D6C0] oldsize: [11BC40]
  12300. night: object ratio: [1.0058] newsize: [11D6C0] oldsize: [11BC40]
  12301. object sizes: [ 0x3A70 0x3F70 0x11C80 0x2540 0x1EF0 0x10B80 0x2C90 0x34D0 0xB550 0x9A0 0x3140 0x3E20 0x16B0 0x16B0 0x16B0 0x1670 0x1FE50 ]
  12302. sum: [0x6CE90] allsize: [0x11D6C0]
  12303. ------------------------------------------------------
  12304. day: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
  12305. day: dyna vert delta: [-20] newsize: [000054] oldsize: [000068]
  12306. night: dyna poly delta: [-33] newsize: [000060] oldsize: [000081]
  12307. night: dyna vert delta: [-20] newsize: [000054] oldsize: [000068]
  12308. -------------------------------------------------
  12309. ======( Map 02 )======
  12310. day: overlay ratio: [0.7782] newsize: [010830] oldsize: [015380]
  12311. day: struct ratio: [0.9414] newsize: [001894] oldsize: [001A1C]
  12312. day: total = ratio: [0.7898] newsize: [0120C4] oldsize: [016D9C]
  12313. night: overlay ratio: [0.7782] newsize: [010830] oldsize: [015380]
  12314. night: struct ratio: [0.9414] newsize: [001894] oldsize: [001A1C]
  12315. night: total = ratio: [0.7898] newsize: [0120C4] oldsize: [016D9C]
  12316. ------------------------------------------------------
  12317. day: object ratio: [0.9073] newsize: [0F4EE0] oldsize: [10DF20]
  12318. night: object ratio: [0.9073] newsize: [0F4EE0] oldsize: [10DF20]
  12319. object sizes: [ 0x3A70 0x3F70 0x11C80 0x2C90 0xDC90 0x2540 0x6CB0 0x9A0 0x29D0 0xE90 0xD340 ]
  12320. sum: [0x446B0] allsize: [0xF4EE0]
  12321. ------------------------------------------------------
  12322. day: dyna poly delta: [-33] newsize: [000002] oldsize: [000023]
  12323. day: dyna vert delta: [-20] newsize: [000004] oldsize: [000018]
  12324. night: dyna poly delta: [-33] newsize: [000002] oldsize: [000023]
  12325. night: dyna vert delta: [-20] newsize: [000004] oldsize: [000018]
  12326. -------------------------------------------------
  12327. ---------------------------------------------------------
  12328. objects pick time: [9.5952ms][112.6731ms]
  12329. object trim time: [9.614ms][112.689ms]
  12330. set new actors: [13.9004ms][116.9771ms]
  12331. pre-checking object size: [13.9035ms][116.9786ms]
  12332. exit per-object: [14.6672ms][117.7447ms]
  12333. exit sandalone randomize: [25.9636ms][129.0413ms]
  12334. set for size check: [27.2504ms][130.3263ms]
  12335. set for dyna trim: [27.2979ms][130.373ms]
  12336. set after final actor trim: [27.7018ms][130.7773ms]
  12337. set after second setnewactors for final data test: [28.7188ms][131.7941ms]
  12338. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  12339. objects pick time: [7.5681ms][139.4421ms]
  12340. object trim time: [7.5774ms][139.4492ms]
  12341. set new actors: [8.6093ms][140.4815ms]
  12342. pre-checking object size: [8.6112ms][140.4829ms]
  12343. exit per-object: [9.1172ms][140.9905ms]
  12344. exit sandalone randomize: [20.1355ms][152.0096ms]
  12345. set for size check: [21.1984ms][153.0706ms]
  12346. set for dyna trim: [21.2433ms][153.1151ms]
  12347. set after final actor trim: [21.6613ms][153.5336ms]
  12348. set after second setnewactors for final data test: [22.688ms][154.5601ms]
  12349. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  12350. objects pick time: [12.7811ms][167.4269ms]
  12351. object trim time: [12.8023ms][167.4404ms]
  12352. set new actors: [19.2378ms][173.8788ms]
  12353. pre-checking object size: [19.2424ms][173.8805ms]
  12354. exit per-object: [19.8523ms][174.4918ms]
  12355. exit sandalone randomize: [27.0501ms][181.6908ms]
  12356. set for size check: [28.8226ms][183.4616ms]
  12357. set for dyna trim: [28.8947ms][183.5329ms]
  12358. set after final actor trim: [29.5563ms][184.1953ms]
  12359. set after second setnewactors for final data test: [30.7781ms][185.4176ms]
  12360. after isSizeAcceptable: [30.8604ms][185.4986ms]
  12361. #######################################################
  12362. Moved companion: [FF78][RegularIceBlock] to actor: [GateSoldier][FF78] at cords: [460,100,-332]
  12363. time to complete randomizing [EastClockTown]: 189.6142ms
  12364. ending timestamp : [12:43:55.353 PM]
  12365.  
  12366. starting timestamp : [12:43:55.045 PM]
  12367. in scene [GreatBayTemple]m[4]r[23]v[0196] actor: [0x0196][RegularIceBlock] was blocked by item [345]
  12368. time to read scene enemies: 50.4665ms
  12369. time to read scene objects: 51.6299ms
  12370. =========================================================================
  12371. For Scene: [GreatBayTemple] with fid: 1369, with sid: 0x49
  12372. =========================================================================
  12373. time to finish removing unnecessary objects: 85.9937ms
  12374. ---------------------------
  12375. time to generate candidate list: 251.5288ms
  12376. time to separate map/time actors: 258.8936ms
  12377. time to find matching candidates: 379.0549ms
  12378. Loops used for match candidate: 5
  12379. ----------
  12380. [0][DoorShutter] has flags: [127]
  12381. [1][DoorShutter] has flags: [127]
  12382. [2][DoorShutter] has flags: [127]
  12383. [3][DoorShutter] has flags: [127]
  12384. [4][DoorShutter] has flags: [61]
  12385. [5][DoorShutter] has flags: [127]
  12386. [6][DoorShutter] has flags: [127]
  12387. [7][DoorShutter] has flags: [127]
  12388. [8][DoorShutter] has flags: [127]
  12389. [9][DoorShutter] has flags: [127]
  12390. [19][DoorShutter] has flags: [62]
  12391. #######################################################
  12392. Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12393. Old actor:[00][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
  12394. Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12395. Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12396. Old actor:[00][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12397. Old actor:[00][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
  12398. Old actor:[01][SkullFish] replaced by new actor: [00A2][SkullFish]
  12399. Old actor:[01][SkullFish] replaced by new actor: [0082][SkullFish]
  12400. Old actor:[01][SkullFish] replaced by new actor: [00A2][SkullFish]
  12401. Old actor:[01][Dexihand] replaced by new actor: [0000][SwordsmanSign]
  12402. Old actor:[01][Dexihand] replaced by new actor: [0000][SwordsmanSign]
  12403. Old actor:[02][RealBombchu] replaced by new actor: [7F4F][LargeWoodenCrate] dyn: [10]
  12404. Old actor:[02][WoodenBarrel] replaced by new actor: [0023][FlyingFieldScrub]
  12405. Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
  12406. Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
  12407. Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
  12408. Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
  12409. Old actor:[03][BioDekuBaba] replaced by new actor: [0000][FixedStream]
  12410. Old actor:[04][IceCavernStelagtite] replaced by new actor: [7F4B][LargeWoodenCrate] dyn: [10]
  12411. Old actor:[04][IceCavernStelagtite] replaced by new actor: [0043][LargeWoodenCrate] dyn: [10]
  12412. Old actor:[04][IceCavernStelagtite] replaced by new actor: [003B][LargeWoodenCrate] dyn: [10]
  12413. Old actor:[04][IceCavernStelagtite] replaced by new actor: [7F27][LargeWoodenCrate] dyn: [10]
  12414. Old actor:[04][IceCavernStelagtite] replaced by new actor: [7F13][LargeWoodenCrate] dyn: [10]
  12415. Old actor:[04][RealBombchu] replaced by new actor: [7F4F][LargeWoodenCrate] dyn: [10]
  12416. Old actor:[04][BioDekuBaba] replaced by new actor: [0000][FixedStream]
  12417. Old actor:[04][BioDekuBaba] replaced by new actor: [0000][FixedStream]
  12418. Old actor:[04][Dexihand] replaced by new actor: [0000][SwordsmanSign]
  12419. Old actor:[04][Dexihand] replaced by new actor: [0000][Gong]
  12420. Old actor:[04][Dexihand] replaced by new actor: [0000][Gong]
  12421. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12422. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12423. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12424. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12425. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12426. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12427. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12428. Old actor:[05][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12429. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  12430. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  12431. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  12432. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  12433. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  12434. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  12435. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  12436. Old actor:[05][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  12437. Old actor:[06][Shellblade] replaced by new actor: [01FF][Poe]
  12438. Old actor:[06][Shellblade] replaced by new actor: [01FF][Poe]
  12439. Old actor:[06][SkullFish] replaced by new actor: [0082][SkullFish]
  12440. Old actor:[06][RealBombchu] replaced by new actor: [2648][LargeWoodenCrate] dyn: [10]
  12441. Old actor:[07][Wart] replaced by new actor: [FFFF][Shabom]
  12442. Old actor:[08][Skulltula] replaced by new actor: [00FF][Poe]
  12443. Old actor:[08][Skulltula] replaced by new actor: [00FF][Poe]
  12444. Old actor:[08][Skulltula] replaced by new actor: [00FF][Poe]
  12445. Old actor:[08][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
  12446. Old actor:[08][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12447. Old actor:[08][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12448. Old actor:[08][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12449. Old actor:[08][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
  12450. Old actor:[08][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12451. Old actor:[08][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
  12452. Old actor:[08][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12453. Old actor:[09][SpikedMine] replaced by new actor: [0000][LetterToPostman]
  12454. Old actor:[09][SpikedMine] replaced by new actor: [0000][Postbox]
  12455. Old actor:[09][SpikedMine] replaced by new actor: [0004][Postbox]
  12456. Old actor:[09][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12457. Old actor:[09][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12458. Old actor:[09][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
  12459. Old actor:[09][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12460. Old actor:[09][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12461. Old actor:[09][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12462. Old actor:[09][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12463. Old actor:[10][RealBombchu] replaced by new actor: [0043][LargeWoodenCrate] dyn: [10]
  12464. Old actor:[10][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12465. Old actor:[10][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
  12466. Old actor:[10][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
  12467. Old actor:[10][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12468. Old actor:[10][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12469. Old actor:[10][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12470. Old actor:[11][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12471. Old actor:[11][CeilingSpawner] replaced by new actor: [1016][SpikedMine]
  12472. Old actor:[11][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12473. Old actor:[11][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12474. Old actor:[11][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12475. Old actor:[12][Desbreko] replaced by new actor: [00A2][SkullFish]
  12476. Old actor:[12][Tektite] replaced by new actor: [FF00][Octarok]
  12477. Old actor:[12][Tektite] replaced by new actor: [FF00][Octarok]
  12478. Old actor:[13][WoodenBarrel] replaced by new actor: [0023][FlyingFieldScrub]
  12479. Old actor:[13][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12480. Old actor:[13][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12481. Old actor:[13][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12482. Old actor:[13][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12483. Old actor:[13][CeilingSpawner] replaced by new actor: [1017][SpikedMine]
  12484. Old actor:[13][CeilingSpawner] replaced by new actor: [1018][SpikedMine]
  12485. ---------------------------------------------------------
  12486. Height adjustments:
  12487. - lowered height of actor [Poe] by [53] from ceiling to fly
  12488. - lowered height of actor [Poe] by [61] from ceiling to fly
  12489. - lowered height of actor [Poe] by [57] from ceiling to fly
  12490. +++ [11][LargeWoodenCrate] had treasure flags modified to [19] +++
  12491. +++ [18][LargeWoodenCrate] had treasure flags modified to [18] +++
  12492. +++ [19][LargeWoodenCrate] had treasure flags modified to [16] +++
  12493. +++ [20][LargeWoodenCrate] had treasure flags modified to [14] +++
  12494. +++ [21][LargeWoodenCrate] had treasure flags modified to [9] +++
  12495. +++ [22][LargeWoodenCrate] had treasure flags modified to [4] +++
  12496. +++ [23][LargeWoodenCrate] had treasure flags modified to [19] +++
  12497. +++ [48][LargeWoodenCrate] had treasure flags modified to [18] +++
  12498. +++ [71][LargeWoodenCrate] had treasure flags modified to [16] +++
  12499. ---------------------------------------------------------
  12500. ======( Map 00 )======
  12501. day: overlay ratio: [1.1833] newsize: [029C20] oldsize: [0234A0]
  12502. day: struct ratio: [1.2914] newsize: [00916C] oldsize: [00709C]
  12503. day: total = ratio: [1.2013] newsize: [032D8C] oldsize: [02A53C]
  12504. night: overlay ratio: [1.1833] newsize: [029C20] oldsize: [0234A0]
  12505. night: struct ratio: [1.2914] newsize: [00916C] oldsize: [00709C]
  12506. night: total = ratio: [1.2013] newsize: [032D8C] oldsize: [02A53C]
  12507. ------------------------------------------------------
  12508. day: object ratio: [0.9819] newsize: [12EAA0] oldsize: [1343D0]
  12509. night: object ratio: [0.9819] newsize: [12EAA0] oldsize: [1343D0]
  12510. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x10 0x10A0 ]
  12511. sum: [0x5AFF0] allsize: [0x12EAA0]
  12512. ------------------------------------------------------
  12513. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12514. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12515. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12516. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12517. -------------------------------------------------
  12518. ======( Map 01 )======
  12519. day: overlay ratio: [0.9569] newsize: [027020] oldsize: [028C40]
  12520. day: struct ratio: [0.9396] newsize: [00275C] oldsize: [0029E4]
  12521. day: total = ratio: [0.9558] newsize: [02977C] oldsize: [02B624]
  12522. night: overlay ratio: [0.9569] newsize: [027020] oldsize: [028C40]
  12523. night: struct ratio: [0.9396] newsize: [00275C] oldsize: [0029E4]
  12524. night: total = ratio: [0.9558] newsize: [02977C] oldsize: [02B624]
  12525. ------------------------------------------------------
  12526. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12527. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12528. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
  12529. sum: [0x59F40] allsize: [0x12D9F0]
  12530. ------------------------------------------------------
  12531. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12532. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12533. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12534. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12535. -------------------------------------------------
  12536. ======( Map 02 )======
  12537. day: overlay ratio: [0.9782] newsize: [011020] oldsize: [011630]
  12538. day: struct ratio: [1.0236] newsize: [001E84] oldsize: [001DD0]
  12539. day: total = ratio: [0.9826] newsize: [012EA4] oldsize: [013400]
  12540. night: overlay ratio: [0.9782] newsize: [011020] oldsize: [011630]
  12541. night: struct ratio: [1.0236] newsize: [001E84] oldsize: [001DD0]
  12542. night: total = ratio: [0.9826] newsize: [012EA4] oldsize: [013400]
  12543. ------------------------------------------------------
  12544. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12545. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12546. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
  12547. sum: [0x59F40] allsize: [0x12D9F0]
  12548. ------------------------------------------------------
  12549. day: dyna poly delta: [10] newsize: [00003C] oldsize: [000032]
  12550. day: dyna vert delta: [8] newsize: [000030] oldsize: [000028]
  12551. night: dyna poly delta: [10] newsize: [00003C] oldsize: [000032]
  12552. night: dyna vert delta: [8] newsize: [000030] oldsize: [000028]
  12553. -------------------------------------------------
  12554. ======( Map 03 )======
  12555. day: overlay ratio: [0.2554] newsize: [005E20] oldsize: [017080]
  12556. day: struct ratio: [0.3950] newsize: [000C24] oldsize: [001EBC]
  12557. day: total = ratio: [0.2662] newsize: [006A44] oldsize: [018F3C]
  12558. night: overlay ratio: [0.2554] newsize: [005E20] oldsize: [017080]
  12559. night: struct ratio: [0.3950] newsize: [000C24] oldsize: [001EBC]
  12560. night: total = ratio: [0.2662] newsize: [006A44] oldsize: [018F3C]
  12561. ------------------------------------------------------
  12562. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12563. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12564. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
  12565. sum: [0x59F40] allsize: [0x12D9F0]
  12566. ------------------------------------------------------
  12567. day: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
  12568. day: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
  12569. night: dyna poly delta: [-50] newsize: [00000C] oldsize: [00003E]
  12570. night: dyna vert delta: [-40] newsize: [000008] oldsize: [000030]
  12571. -------------------------------------------------
  12572. ======( Map 04 )======
  12573. day: overlay ratio: [0.7324] newsize: [0225F0] oldsize: [02EEE0]
  12574. day: struct ratio: [0.8273] newsize: [003510] oldsize: [004024]
  12575. day: total = ratio: [0.7399] newsize: [025B00] oldsize: [032F04]
  12576. night: overlay ratio: [0.7324] newsize: [0225F0] oldsize: [02EEE0]
  12577. night: struct ratio: [0.8273] newsize: [003510] oldsize: [004024]
  12578. night: total = ratio: [0.7399] newsize: [025B00] oldsize: [032F04]
  12579. ------------------------------------------------------
  12580. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12581. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12582. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
  12583. sum: [0x59F40] allsize: [0x12D9F0]
  12584. ------------------------------------------------------
  12585. day: dyna poly delta: [-25] newsize: [000072] oldsize: [00008B]
  12586. day: dyna vert delta: [-18] newsize: [000054] oldsize: [000066]
  12587. night: dyna poly delta: [-25] newsize: [000072] oldsize: [00008B]
  12588. night: dyna vert delta: [-18] newsize: [000054] oldsize: [000066]
  12589. -------------------------------------------------
  12590. ======( Map 05 )======
  12591. day: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
  12592. day: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
  12593. day: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
  12594. night: overlay ratio: [1.0000] newsize: [0224C0] oldsize: [0224C0]
  12595. night: struct ratio: [1.0000] newsize: [005364] oldsize: [005364]
  12596. night: total = ratio: [1.0000] newsize: [027824] oldsize: [027824]
  12597. ------------------------------------------------------
  12598. day: object ratio: [0.9942] newsize: [14C340] oldsize: [14E250]
  12599. night: object ratio: [0.9942] newsize: [14C340] oldsize: [14E250]
  12600. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x13400 0xB550 ]
  12601. sum: [0x78890] allsize: [0x14C340]
  12602. ------------------------------------------------------
  12603. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12604. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12605. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12606. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12607. -------------------------------------------------
  12608. ======( Map 06 )======
  12609. day: overlay ratio: [1.1007] newsize: [01CA60] oldsize: [01A070]
  12610. day: struct ratio: [1.0760] newsize: [0022F0] oldsize: [002078]
  12611. day: total = ratio: [1.0989] newsize: [01ED50] oldsize: [01C0E8]
  12612. night: overlay ratio: [1.1007] newsize: [01CA60] oldsize: [01A070]
  12613. night: struct ratio: [1.0760] newsize: [0022F0] oldsize: [002078]
  12614. night: total = ratio: [1.0989] newsize: [01ED50] oldsize: [01C0E8]
  12615. ------------------------------------------------------
  12616. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12617. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12618. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
  12619. sum: [0x59F40] allsize: [0x12D9F0]
  12620. ------------------------------------------------------
  12621. day: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
  12622. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  12623. night: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
  12624. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  12625. -------------------------------------------------
  12626. ======( Map 07 )======
  12627. day: overlay ratio: [0.9571] newsize: [0171D0] oldsize: [018260]
  12628. day: struct ratio: [0.8076] newsize: [0014CC] oldsize: [0019C0]
  12629. day: total = ratio: [0.9478] newsize: [01869C] oldsize: [019C20]
  12630. night: overlay ratio: [0.9571] newsize: [0171D0] oldsize: [018260]
  12631. night: struct ratio: [0.8076] newsize: [0014CC] oldsize: [0019C0]
  12632. night: total = ratio: [0.9478] newsize: [01869C] oldsize: [019C20]
  12633. ------------------------------------------------------
  12634. day: object ratio: [0.9795] newsize: [12DA00] oldsize: [133F00]
  12635. night: object ratio: [0.9795] newsize: [12DA00] oldsize: [133F00]
  12636. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x10 ]
  12637. sum: [0x59F50] allsize: [0x12DA00]
  12638. ------------------------------------------------------
  12639. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12640. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12641. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  12642. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  12643. -------------------------------------------------
  12644. ======( Map 08 )======
  12645. day: overlay ratio: [1.2149] newsize: [03CB00] oldsize: [031F40]
  12646. day: struct ratio: [1.2320] newsize: [00D4E8] oldsize: [00ACD0]
  12647. day: total = ratio: [1.2179] newsize: [049FE8] oldsize: [03CC10]
  12648. night: overlay ratio: [1.2149] newsize: [03CB00] oldsize: [031F40]
  12649. night: struct ratio: [1.2320] newsize: [00D4E8] oldsize: [00ACD0]
  12650. night: total = ratio: [1.2179] newsize: [049FE8] oldsize: [03CC10]
  12651. ------------------------------------------------------
  12652. day: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
  12653. night: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
  12654. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x14EA0 0x1460 0x8C00 ]
  12655. sum: [0x78E40] allsize: [0x14C8F0]
  12656. ------------------------------------------------------
  12657. day: dyna poly delta: [0] newsize: [000012] oldsize: [000012]
  12658. day: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  12659. night: dyna poly delta: [0] newsize: [000012] oldsize: [000012]
  12660. night: dyna vert delta: [0] newsize: [00000C] oldsize: [00000C]
  12661. -------------------------------------------------
  12662. ======( Map 09 )======
  12663. day: overlay ratio: [0.9837] newsize: [03A860] oldsize: [03B7F0]
  12664. day: struct ratio: [0.9278] newsize: [00B240] oldsize: [00C020]
  12665. day: total = ratio: [0.9743] newsize: [045AA0] oldsize: [047810]
  12666. night: overlay ratio: [0.9837] newsize: [03A860] oldsize: [03B7F0]
  12667. night: struct ratio: [0.9278] newsize: [00B240] oldsize: [00C020]
  12668. night: total = ratio: [0.9743] newsize: [045AA0] oldsize: [047810]
  12669. ------------------------------------------------------
  12670. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12671. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12672. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
  12673. sum: [0x59F40] allsize: [0x12D9F0]
  12674. ------------------------------------------------------
  12675. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  12676. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  12677. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  12678. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  12679. -------------------------------------------------
  12680. ======( Map 0A )======
  12681. day: overlay ratio: [1.0847] newsize: [03BE10] oldsize: [037340]
  12682. day: struct ratio: [1.2385] newsize: [00A4E0] oldsize: [008520]
  12683. day: total = ratio: [1.1048] newsize: [0462F0] oldsize: [03F860]
  12684. night: overlay ratio: [1.0847] newsize: [03BE10] oldsize: [037340]
  12685. night: struct ratio: [1.2385] newsize: [00A4E0] oldsize: [008520]
  12686. night: total = ratio: [1.1048] newsize: [0462F0] oldsize: [03F860]
  12687. ------------------------------------------------------
  12688. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12689. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12690. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
  12691. sum: [0x59F40] allsize: [0x12D9F0]
  12692. ------------------------------------------------------
  12693. day: dyna poly delta: [10] newsize: [00005C] oldsize: [000052]
  12694. day: dyna vert delta: [8] newsize: [000048] oldsize: [000040]
  12695. night: dyna poly delta: [10] newsize: [00005C] oldsize: [000052]
  12696. night: dyna vert delta: [8] newsize: [000048] oldsize: [000040]
  12697. -------------------------------------------------
  12698. ======( Map 0B )======
  12699. day: overlay ratio: [1.1443] newsize: [02ABD0] oldsize: [025590]
  12700. day: struct ratio: [1.2851] newsize: [007B44] oldsize: [005FEC]
  12701. day: total = ratio: [1.1638] newsize: [032714] oldsize: [02B57C]
  12702. night: overlay ratio: [1.1443] newsize: [02ABD0] oldsize: [025590]
  12703. night: struct ratio: [1.2851] newsize: [007B44] oldsize: [005FEC]
  12704. night: total = ratio: [1.1638] newsize: [032714] oldsize: [02B57C]
  12705. ------------------------------------------------------
  12706. day: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
  12707. night: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
  12708. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x7BA0 ]
  12709. sum: [0x61AE0] allsize: [0x135590]
  12710. ------------------------------------------------------
  12711. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12712. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12713. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12714. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12715. -------------------------------------------------
  12716. ======( Map 0C )======
  12717. day: overlay ratio: [0.9765] newsize: [01A810] oldsize: [01B240]
  12718. day: struct ratio: [0.9459] newsize: [002524] oldsize: [002744]
  12719. day: total = ratio: [0.9740] newsize: [01CD34] oldsize: [01D984]
  12720. night: overlay ratio: [0.9765] newsize: [01A810] oldsize: [01B240]
  12721. night: struct ratio: [0.9459] newsize: [002524] oldsize: [002744]
  12722. night: total = ratio: [0.9740] newsize: [01CD34] oldsize: [01D984]
  12723. ------------------------------------------------------
  12724. day: object ratio: [0.9819] newsize: [12DA00] oldsize: [133330]
  12725. night: object ratio: [0.9819] newsize: [12DA00] oldsize: [133330]
  12726. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x10 ]
  12727. sum: [0x59F50] allsize: [0x12DA00]
  12728. ------------------------------------------------------
  12729. day: dyna poly delta: [0] newsize: [000042] oldsize: [000042]
  12730. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  12731. night: dyna poly delta: [0] newsize: [000042] oldsize: [000042]
  12732. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  12733. -------------------------------------------------
  12734. ======( Map 0D )======
  12735. day: overlay ratio: [1.2055] newsize: [02E3E0] oldsize: [0265C0]
  12736. day: struct ratio: [1.2874] newsize: [009AE0] oldsize: [00784C]
  12737. day: total = ratio: [1.2189] newsize: [037EC0] oldsize: [02DE0C]
  12738. night: overlay ratio: [1.2055] newsize: [02E3E0] oldsize: [0265C0]
  12739. night: struct ratio: [1.2874] newsize: [009AE0] oldsize: [00784C]
  12740. night: total = ratio: [1.2189] newsize: [037EC0] oldsize: [02DE0C]
  12741. ------------------------------------------------------
  12742. day: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
  12743. night: object ratio: [0.9942] newsize: [14C8F0] oldsize: [14E800]
  12744. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x14EA0 0x1460 0x8C00 ]
  12745. sum: [0x78E40] allsize: [0x14C8F0]
  12746. ------------------------------------------------------
  12747. day: dyna poly delta: [0] newsize: [000098] oldsize: [000098]
  12748. day: dyna vert delta: [0] newsize: [000067] oldsize: [000067]
  12749. night: dyna poly delta: [0] newsize: [000098] oldsize: [000098]
  12750. night: dyna vert delta: [0] newsize: [000067] oldsize: [000067]
  12751. -------------------------------------------------
  12752. ======( Map 0E )======
  12753. day: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
  12754. day: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
  12755. day: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
  12756. night: overlay ratio: [1.0000] newsize: [023220] oldsize: [023220]
  12757. night: struct ratio: [1.0000] newsize: [001AD0] oldsize: [001AD0]
  12758. night: total = ratio: [1.0000] newsize: [024CF0] oldsize: [024CF0]
  12759. ------------------------------------------------------
  12760. day: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12761. night: object ratio: [0.9936] newsize: [12D9F0] oldsize: [12F900]
  12762. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 ]
  12763. sum: [0x59F40] allsize: [0x12D9F0]
  12764. ------------------------------------------------------
  12765. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12766. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12767. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12768. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12769. -------------------------------------------------
  12770. ======( Map 0F )======
  12771. day: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
  12772. day: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
  12773. day: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
  12774. night: overlay ratio: [1.0000] newsize: [002180] oldsize: [002180]
  12775. night: struct ratio: [1.0000] newsize: [000370] oldsize: [000370]
  12776. night: total = ratio: [1.0000] newsize: [0024F0] oldsize: [0024F0]
  12777. ------------------------------------------------------
  12778. day: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
  12779. night: object ratio: [0.9938] newsize: [135590] oldsize: [1374A0]
  12780. object sizes: [ 0x1940 0x18E60 0x2330 0x8120 0x3C90 0x11C0 0xB2D0 0x1760 0x10C0 0xCC0 0x11C0 0x1AE0 0x5210 0xA80 0x4680 0x4350 0x1C70 0x1A90 0x50E0 0x8250 0x10 0x10 0x7BA0 ]
  12781. sum: [0x61AE0] allsize: [0x135590]
  12782. ------------------------------------------------------
  12783. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12784. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12785. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  12786. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  12787. -------------------------------------------------
  12788. ---------------------------------------------------------
  12789. objects pick time: [4.9429ms][264.0497ms]
  12790. object trim time: [5.031ms][264.1355ms]
  12791. set new actors: [11.3362ms][270.4429ms]
  12792. ---- bogo REJECTED: obj pre-check failed (size:114544): [11.3397ms][270.4442ms]
  12793. objects pick time: [2.1332ms][272.5807ms]
  12794. object trim time: [2.2195ms][272.6666ms]
  12795. set new actors: [14.4199ms][284.8692ms]
  12796. ---- bogo REJECTED: obj pre-check failed (size:67216): [14.424ms][284.8711ms]
  12797. objects pick time: [7.2083ms][292.0847ms]
  12798. object trim time: [7.3117ms][292.1854ms]
  12799. set new actors: [14.1213ms][298.9971ms]
  12800. ---- bogo REJECTED: obj pre-check failed (size:36944): [14.1254ms][298.9991ms]
  12801. % removing large actor to reduce time to build: [GuruGuru]]
  12802. re-generate candidates time: [46.0399ms][345.0435ms]
  12803. objects pick time: [48.3473ms][347.3485ms]
  12804. object trim time: [48.3792ms][347.3801ms]
  12805. set new actors: [53.3103ms][352.3136ms]
  12806. ---- bogo REJECTED: obj pre-check failed (size:104592): [53.314ms][352.3151ms]
  12807. objects pick time: [2.0785ms][354.3958ms]
  12808. object trim time: [2.181ms][354.498ms]
  12809. set new actors: [11.4733ms][363.7929ms]
  12810. pre-checking object size: [11.4773ms][363.7943ms]
  12811. exit per-object: [11.9872ms][364.3055ms]
  12812. exit sandalone randomize: [11.9903ms][364.3073ms]
  12813. set for size check: [18.5993ms][370.9186ms]
  12814. set for dyna trim: [18.7518ms][371.069ms]
  12815. set after final actor trim: [19.3888ms][371.7063ms]
  12816. set after second setnewactors for final data test: [26.4104ms][378.7295ms]
  12817. after isSizeAcceptable: [26.7365ms][379.0541ms]
  12818. #######################################################
  12819. time to complete randomizing [GreatBayTemple]: 397.1379ms
  12820. ending timestamp : [12:43:55.442 PM]
  12821.  
  12822. starting timestamp : [12:43:54.766 PM]
  12823. time to read scene enemies: 54.9481ms
  12824. object [Poe] replacement blocked by item [181]
  12825. time to read scene objects: 55.3923ms
  12826. =========================================================================
  12827. For Scene: [InvertedStoneTowerTemple] with fid: 1190, with sid: 0x18
  12828. =========================================================================
  12829. time to finish removing unnecessary objects: 82.5897ms
  12830. ---------------------------
  12831. time to generate candidate list: 231.1257ms
  12832. time to separate map/time actors: 245.6047ms
  12833. time to find matching candidates: 662.8987ms
  12834. Loops used for match candidate: 9
  12835. ----------
  12836. [0][DoorShutter] has flags: [62]
  12837. [2][DoorShutter] has flags: [127]
  12838. [3][DoorShutter] has flags: [52]
  12839. [4][DoorShutter] has flags: [37]
  12840. [5][DoorShutter] has flags: [127]
  12841. [6][DoorShutter] has flags: [127]
  12842. [7][DoorShutter] has flags: [127]
  12843. [8][DoorShutter] has flags: [127]
  12844. [9][DoorShutter] has flags: [51]
  12845. [10][DoorShutter] has flags: [40]
  12846. [11][DoorShutter] has flags: [127]
  12847. [12][DoorShutter] has flags: [127]
  12848. #######################################################
  12849. Old actor:[00][DeathArmos] replaced by new actor: [0103][ChuChu]
  12850. Old actor:[00][SmallWoodenBox] replaced by new actor: [060B][SmallWoodenBox]
  12851. Old actor:[00][SmallWoodenBox] replaced by new actor: [200B][SmallWoodenBox]
  12852. Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12853. Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12854. Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12855. Old actor:[01][SpikedMine] replaced by new actor: [7E01][WallMaster]
  12856. Old actor:[01][SpikedMine] replaced by new actor: [0001][Empty]
  12857. Old actor:[01][SpikedMine] replaced by new actor: [0004][MothSwarm]
  12858. Old actor:[01][Dexihand] replaced by new actor: [0000][SwordsmanSign]
  12859. Old actor:[02][DeathArmos] replaced by new actor: [FF00][ChuChu]
  12860. Old actor:[02][DeathArmos] replaced by new actor: [FF00][ChuChu]
  12861. Old actor:[02][DeathArmos] replaced by new actor: [1402][ChuChu]
  12862. Old actor:[02][DeathArmos] replaced by new actor: [FF03][ChuChu]
  12863. Old actor:[03][SpikedMine] replaced by new actor: [0001][Empty]
  12864. Old actor:[03][SpikedMine] replaced by new actor: [0001][Empty]
  12865. Old actor:[03][BlueBubble] replaced by new actor: [0007][Seagulls]
  12866. Old actor:[03][BlueBubble] replaced by new actor: [FF02][BadBat]
  12867. Old actor:[03][Hiploop] replaced by new actor: [FF01][Treee]
  12868. Old actor:[03][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12869. Old actor:[03][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12870. Old actor:[03][SmallWoodenBox] replaced by new actor: [000F][SmallWoodenBox]
  12871. Old actor:[03][SmallWoodenBox] replaced by new actor: [0015][SmallWoodenBox]
  12872. Old actor:[03][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  12873. Old actor:[03][SmallWoodenBox] replaced by new actor: [001E][SmallWoodenBox]
  12874. Old actor:[04][Wizrobe] replaced by new actor: [FFFD][Tektite]
  12875. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFD][Tektite]
  12876. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
  12877. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
  12878. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
  12879. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFF][Tektite]
  12880. Old actor:[04][WizrobeSpawnBlock] replaced by new actor: [FFFD][Tektite]
  12881. Old actor:[04][CeilingSpawner] replaced by new actor: [FF03][BadBat]
  12882. Old actor:[04][CeilingSpawner] replaced by new actor: [FF02][BadBat]
  12883. Old actor:[04][CeilingSpawner] replaced by new actor: [0102][BadBat]
  12884. Old actor:[04][CeilingSpawner] replaced by new actor: [0102][BadBat]
  12885. Old actor:[04][CeilingSpawner] replaced by new actor: [0102][BadBat]
  12886. Old actor:[04][CeilingSpawner] replaced by new actor: [FF02][BadBat]
  12887. Old actor:[04][CeilingSpawner] replaced by new actor: [FF01][BadBat]
  12888. Old actor:[08][Beamos] replaced by new actor: [0032][Stalchild]
  12889. Old actor:[01][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
  12890. Old actor:[01][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
  12891. Old actor:[02][ClayPot] replaced by new actor: [0009][Fairy]
  12892. Old actor:[02][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
  12893. Old actor:[02][ClayPot] replaced by new actor: [4009][ClayPot]
  12894. Old actor:[02][ClayPot] replaced by new actor: [0007][Fairy]
  12895. Old actor:[03][ClayPot] replaced by new actor: [5C08][ClayPot]
  12896. Old actor:[03][ClayPot] replaced by new actor: [0001][Empty]
  12897. Old actor:[03][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
  12898. Old actor:[03][ClayPot] replaced by new actor: [00FF][Poe]
  12899. Old actor:[03][ClayPot] replaced by new actor: [0001][Empty]
  12900. Old actor:[03][ClayPot] replaced by new actor: [7D01][WallMaster]
  12901. Old actor:[04][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
  12902. Old actor:[04][ClayPot] replaced by new actor: [7C01][WallMaster]
  12903. Old actor:[04][ClayPot] replaced by new actor: [00FF][Poe]
  12904. Old actor:[04][ClayPot] replaced by new actor: [4324][BugsFishButterfly]
  12905. Old actor:[04][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
  12906. Old actor:[08][ClayPot] replaced by new actor: [0075][Empty]
  12907. Old actor:[08][ClayPot] replaced by new actor: [5324][BugsFishButterfly]
  12908. Old actor:[08][ClayPot] replaced by new actor: [01ED][En_Invisible_Ruppe]
  12909. Old actor:[08][ClayPot] replaced by new actor: [0004][Empty]
  12910. Old actor:[08][ClayPot] replaced by new actor: [0045][Empty]
  12911. Old actor:[08][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
  12912. Old actor:[08][ClayPot] replaced by new actor: [00FF][Poe]
  12913. Old actor:[08][ClayPot] replaced by new actor: [0004][MothSwarm]
  12914. Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
  12915. Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
  12916. Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
  12917. Old actor:[08][FlyingPot] replaced by new actor: [3F7F][FlyingPot]
  12918. Old actor:[11][ClayPot] replaced by new actor: [00FF][Poe]
  12919. Old actor:[11][ClayPot] replaced by new actor: [0004][MothSwarm]
  12920. Old actor:[11][ClayPot] replaced by new actor: [7A01][WallMaster]
  12921. Old actor:[11][ClayPot] replaced by new actor: [2324][BugsFishButterfly]
  12922. ---------------------------------------------------------
  12923. Height adjustments:
  12924. + adjusted height of actor [Seagulls] by [500]
  12925. + adjusted height of actor [BadBat] by [150]
  12926. - lowered height of actor [BadBat] by [77] from ceiling to fly
  12927. - lowered height of actor [BadBat] by [79] from ceiling to fly
  12928. - lowered height of actor [BadBat] by [89] from ceiling to fly
  12929. - lowered height of actor [BadBat] by [79] from ceiling to fly
  12930. - lowered height of actor [BadBat] by [96] from ceiling to fly
  12931. - lowered height of actor [BadBat] by [64] from ceiling to fly
  12932. - lowered height of actor [BadBat] by [64] from ceiling to fly
  12933. + adjusted height of actor [BugsFishButterfly] by [100]
  12934. + adjusted height of actor [BugsFishButterfly] by [100]
  12935. + adjusted height of actor [BugsFishButterfly] by [100]
  12936. + adjusted height of actor [BugsFishButterfly] by [100]
  12937. + adjusted height of actor [BugsFishButterfly] by [100]
  12938. + adjusted height of actor [BugsFishButterfly] by [100]
  12939. + adjusted height of actor [BugsFishButterfly] by [100]
  12940. + adjusted height of actor [MothSwarm] by [50]
  12941. + adjusted height of actor [MothSwarm] by [50]
  12942. + adjusted height of actor [BugsFishButterfly] by [100]
  12943. +++ [6][WallMaster] had switch flags modified to [126] +++
  12944. +++ [51][WallMaster] had switch flags modified to [125] +++
  12945. +++ [53][WallMaster] had switch flags modified to [124] +++
  12946. +++ [59][En_Invisible_Ruppe] had switch flags modified to [123] +++
  12947. +++ [71][WallMaster] had switch flags modified to [122] +++
  12948. +++ [44][ClayPot] had treasure flags modified to [9] +++
  12949. +++ [46][ClayPot] had treasure flags modified to [8] +++
  12950. ---------------------------------------------------------
  12951. ======( Map 00 )======
  12952. day: overlay ratio: [1.0475] newsize: [01CB00] oldsize: [01B630]
  12953. day: struct ratio: [0.8775] newsize: [001CFC] oldsize: [002108]
  12954. day: total = ratio: [1.0356] newsize: [01E7FC] oldsize: [01D738]
  12955. night: overlay ratio: [1.0475] newsize: [01CB00] oldsize: [01B630]
  12956. night: struct ratio: [0.8775] newsize: [001CFC] oldsize: [002108]
  12957. night: total = ratio: [1.0356] newsize: [01E7FC] oldsize: [01D738]
  12958. ------------------------------------------------------
  12959. day: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
  12960. night: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
  12961. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 ]
  12962. sum: [0x6CA80] allsize: [0x140530]
  12963. ------------------------------------------------------
  12964. day: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
  12965. day: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
  12966. night: dyna poly delta: [0] newsize: [00005F] oldsize: [00005F]
  12967. night: dyna vert delta: [0] newsize: [00004E] oldsize: [00004E]
  12968. -------------------------------------------------
  12969. ======( Map 01 )======
  12970. day: overlay ratio: [0.7705] newsize: [01C4D0] oldsize: [024BB0]
  12971. day: struct ratio: [0.9573] newsize: [0076F8] oldsize: [007C48]
  12972. day: total = ratio: [0.8031] newsize: [023BC8] oldsize: [02C7F8]
  12973. night: overlay ratio: [0.7705] newsize: [01C4D0] oldsize: [024BB0]
  12974. night: struct ratio: [0.9573] newsize: [0076F8] oldsize: [007C48]
  12975. night: total = ratio: [0.8031] newsize: [023BC8] oldsize: [02C7F8]
  12976. ------------------------------------------------------
  12977. day: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
  12978. night: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
  12979. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x6DA0 ]
  12980. sum: [0x73820] allsize: [0x1472D0]
  12981. ------------------------------------------------------
  12982. day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
  12983. day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
  12984. night: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
  12985. night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
  12986. -------------------------------------------------
  12987. ======( Map 02 )======
  12988. day: overlay ratio: [1.1995] newsize: [036420] oldsize: [02D3C0]
  12989. day: struct ratio: [0.7858] newsize: [003514] oldsize: [00438C]
  12990. day: total = ratio: [1.1642] newsize: [039934] oldsize: [03174C]
  12991. night: overlay ratio: [1.1995] newsize: [036420] oldsize: [02D3C0]
  12992. night: struct ratio: [0.7858] newsize: [003514] oldsize: [00438C]
  12993. night: total = ratio: [1.1642] newsize: [039934] oldsize: [03174C]
  12994. ------------------------------------------------------
  12995. day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
  12996. night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
  12997. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
  12998. sum: [0x704B0] allsize: [0x143F60]
  12999. ------------------------------------------------------
  13000. day: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  13001. day: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
  13002. night: dyna poly delta: [0] newsize: [000060] oldsize: [000060]
  13003. night: dyna vert delta: [0] newsize: [00005C] oldsize: [00005C]
  13004. -------------------------------------------------
  13005. ======( Map 03 )======
  13006. day: overlay ratio: [0.7948] newsize: [03E480] oldsize: [04E5C0]
  13007. day: struct ratio: [0.7760] newsize: [009BA0] oldsize: [00C88C]
  13008. day: total = ratio: [0.7922] newsize: [048020] oldsize: [05AE4C]
  13009. night: overlay ratio: [0.7948] newsize: [03E480] oldsize: [04E5C0]
  13010. night: struct ratio: [0.7760] newsize: [009BA0] oldsize: [00C88C]
  13011. night: total = ratio: [0.7922] newsize: [048020] oldsize: [05AE4C]
  13012. ------------------------------------------------------
  13013. day: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
  13014. night: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
  13015. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0xCBD0 ]
  13016. sum: [0x79650] allsize: [0x14D100]
  13017. ------------------------------------------------------
  13018. day: dyna poly delta: [0] newsize: [0000AE] oldsize: [0000AE]
  13019. day: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
  13020. night: dyna poly delta: [0] newsize: [0000AE] oldsize: [0000AE]
  13021. night: dyna vert delta: [0] newsize: [00008C] oldsize: [00008C]
  13022. -------------------------------------------------
  13023. ======( Map 04 )======
  13024. day: overlay ratio: [1.1547] newsize: [0353A0] oldsize: [02E180]
  13025. day: struct ratio: [0.4671] newsize: [0043F8] oldsize: [009180]
  13026. day: total = ratio: [1.0414] newsize: [039798] oldsize: [037300]
  13027. night: overlay ratio: [1.1547] newsize: [0353A0] oldsize: [02E180]
  13028. night: struct ratio: [0.4671] newsize: [0043F8] oldsize: [009180]
  13029. night: total = ratio: [1.0414] newsize: [039798] oldsize: [037300]
  13030. ------------------------------------------------------
  13031. day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
  13032. night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
  13033. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
  13034. sum: [0x704B0] allsize: [0x143F60]
  13035. ------------------------------------------------------
  13036. day: dyna poly delta: [-60] newsize: [000042] oldsize: [00007E]
  13037. day: dyna vert delta: [-48] newsize: [00002C] oldsize: [00005C]
  13038. night: dyna poly delta: [-60] newsize: [000042] oldsize: [00007E]
  13039. night: dyna vert delta: [-48] newsize: [00002C] oldsize: [00005C]
  13040. -------------------------------------------------
  13041. ======( Map 05 )======
  13042. day: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
  13043. day: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
  13044. day: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
  13045. night: overlay ratio: [1.0000] newsize: [0089B0] oldsize: [0089B0]
  13046. night: struct ratio: [1.0000] newsize: [000998] oldsize: [000998]
  13047. night: total = ratio: [1.0000] newsize: [009348] oldsize: [009348]
  13048. ------------------------------------------------------
  13049. day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
  13050. night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
  13051. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
  13052. sum: [0x704B0] allsize: [0x143F60]
  13053. ------------------------------------------------------
  13054. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13055. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13056. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13057. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13058. -------------------------------------------------
  13059. ======( Map 06 )======
  13060. day: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
  13061. day: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
  13062. day: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
  13063. night: overlay ratio: [1.0000] newsize: [0020D0] oldsize: [0020D0]
  13064. night: struct ratio: [1.0000] newsize: [000588] oldsize: [000588]
  13065. night: total = ratio: [1.0000] newsize: [002658] oldsize: [002658]
  13066. ------------------------------------------------------
  13067. day: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
  13068. night: object ratio: [0.9592] newsize: [143F60] oldsize: [151BE0]
  13069. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x3A30 ]
  13070. sum: [0x704B0] allsize: [0x143F60]
  13071. ------------------------------------------------------
  13072. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13073. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13074. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13075. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13076. -------------------------------------------------
  13077. ======( Map 07 )======
  13078. day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
  13079. day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
  13080. day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
  13081. night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
  13082. night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
  13083. night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
  13084. ------------------------------------------------------
  13085. day: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
  13086. night: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
  13087. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 ]
  13088. sum: [0x6CA80] allsize: [0x140530]
  13089. ------------------------------------------------------
  13090. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  13091. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  13092. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  13093. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  13094. -------------------------------------------------
  13095. ======( Map 08 )======
  13096. day: overlay ratio: [0.7221] newsize: [016820] oldsize: [01F2B0]
  13097. day: struct ratio: [1.8103] newsize: [006B60] oldsize: [003B50]
  13098. day: total = ratio: [0.8378] newsize: [01D380] oldsize: [022E00]
  13099. night: overlay ratio: [0.7221] newsize: [016820] oldsize: [01F2B0]
  13100. night: struct ratio: [1.8103] newsize: [006B60] oldsize: [003B50]
  13101. night: total = ratio: [0.8378] newsize: [01D380] oldsize: [022E00]
  13102. ------------------------------------------------------
  13103. day: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
  13104. night: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
  13105. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x6DA0 ]
  13106. sum: [0x73820] allsize: [0x1472D0]
  13107. ------------------------------------------------------
  13108. day: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
  13109. day: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  13110. night: dyna poly delta: [0] newsize: [00003C] oldsize: [00003C]
  13111. night: dyna vert delta: [0] newsize: [00002C] oldsize: [00002C]
  13112. -------------------------------------------------
  13113. ======( Map 09 )======
  13114. day: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
  13115. day: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
  13116. day: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
  13117. night: overlay ratio: [1.0000] newsize: [004380] oldsize: [004380]
  13118. night: struct ratio: [1.0000] newsize: [000448] oldsize: [000448]
  13119. night: total = ratio: [1.0000] newsize: [0047C8] oldsize: [0047C8]
  13120. ------------------------------------------------------
  13121. day: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
  13122. night: object ratio: [0.9810] newsize: [140530] oldsize: [1468B0]
  13123. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 ]
  13124. sum: [0x6CA80] allsize: [0x140530]
  13125. ------------------------------------------------------
  13126. day: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  13127. day: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  13128. night: dyna poly delta: [0] newsize: [000018] oldsize: [000018]
  13129. night: dyna vert delta: [0] newsize: [000010] oldsize: [000010]
  13130. -------------------------------------------------
  13131. ======( Map 0A )======
  13132. day: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
  13133. day: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
  13134. day: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
  13135. night: overlay ratio: [1.0000] newsize: [003780] oldsize: [003780]
  13136. night: struct ratio: [1.0000] newsize: [000380] oldsize: [000380]
  13137. night: total = ratio: [1.0000] newsize: [003B00] oldsize: [003B00]
  13138. ------------------------------------------------------
  13139. day: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
  13140. night: object ratio: [0.9899] newsize: [1472D0] oldsize: [14A820]
  13141. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0x6DA0 ]
  13142. sum: [0x73820] allsize: [0x1472D0]
  13143. ------------------------------------------------------
  13144. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  13145. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  13146. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  13147. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  13148. -------------------------------------------------
  13149. ======( Map 0B )======
  13150. day: overlay ratio: [0.9356] newsize: [00EFB0] oldsize: [010030]
  13151. day: struct ratio: [1.6516] newsize: [0089C8] oldsize: [00536C]
  13152. day: total = ratio: [1.1115] newsize: [017978] oldsize: [01539C]
  13153. night: overlay ratio: [0.9356] newsize: [00EFB0] oldsize: [010030]
  13154. night: struct ratio: [1.6516] newsize: [0089C8] oldsize: [00536C]
  13155. night: total = ratio: [1.1115] newsize: [017978] oldsize: [01539C]
  13156. ------------------------------------------------------
  13157. day: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
  13158. night: object ratio: [0.9817] newsize: [14D100] oldsize: [153480]
  13159. object sizes: [ 0x15BA0 0x8C00 0xCA0 0x7BA0 0x8120 0x1760 0xD60 0xBB0 0x12F0 0x2420 0xCC0 0xFB0 0x510 0x5210 0xA070 0x97C0 0x50E0 0x1870 0xE80 0x1C70 0x10 0x131F0 0xCBD0 ]
  13160. sum: [0x79650] allsize: [0x14D100]
  13161. ------------------------------------------------------
  13162. day: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  13163. day: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  13164. night: dyna poly delta: [0] newsize: [00000C] oldsize: [00000C]
  13165. night: dyna vert delta: [0] newsize: [000008] oldsize: [000008]
  13166. -------------------------------------------------
  13167. ---------------------------------------------------------
  13168. objects pick time: [14.2216ms][260.1608ms]
  13169. object trim time: [14.3541ms][260.2904ms]
  13170. set new actors: [25.8493ms][271.7876ms]
  13171. ---- bogo REJECTED: obj pre-check failed (size:22016): [25.8533ms][271.7891ms]
  13172. objects pick time: [8.5431ms][280.3378ms]
  13173. object trim time: [8.6428ms][280.4352ms]
  13174. set new actors: [21.5974ms][293.3921ms]
  13175. ---- bogo REJECTED: obj pre-check failed (size:40192): [21.6017ms][293.3937ms]
  13176. objects pick time: [2.5917ms][295.9907ms]
  13177. object trim time: [2.794ms][296.1914ms]
  13178. set new actors: [18.7895ms][312.1885ms]
  13179. pre-checking object size: [18.7934ms][312.1903ms]
  13180. exit per-object: [19.7855ms][313.1843ms]
  13181. exit sandalone randomize: [143.2178ms][436.617ms]
  13182. set for size check: [152.2637ms][445.6629ms]
  13183. set for dyna trim: [152.4893ms][445.8868ms]
  13184. set after final actor trim: [167.5865ms][460.9858ms]
  13185. set after second setnewactors for final data test: [174.341ms][467.7403ms]
  13186. ---- bogo REJECTED: map 3 does not meed RAM requirements for DAY
  13187. % removing large actor to reduce time to build: [Wolfos]]
  13188. re-generate candidates time: [60.5363ms][528.6218ms]
  13189. objects pick time: [61.9152ms][529.999ms]
  13190. object trim time: [61.9817ms][530.0652ms]
  13191. set new actors: [66.9504ms][535.0362ms]
  13192. pre-checking object size: [66.9543ms][535.0377ms]
  13193. exit per-object: [67.4406ms][535.5256ms]
  13194. exit sandalone randomize: [106.4504ms][574.5366ms]
  13195. set for size check: [110.6095ms][578.6951ms]
  13196. set for dyna trim: [110.7253ms][578.8089ms]
  13197. set after final actor trim: [111.7473ms][579.8322ms]
  13198. set after second setnewactors for final data test: [114.196ms][582.2822ms]
  13199. ---- bogo REJECTED: map 3 does not meed RAM requirements for DAY
  13200. objects pick time: [1.4311ms][583.9922ms]
  13201. object trim time: [1.4683ms][584.0289ms]
  13202. set new actors: [5.2161ms][587.779ms]
  13203. ---- bogo REJECTED: obj pre-check failed (size:1808): [5.2198ms][587.7803ms]
  13204. objects pick time: [1.4369ms][589.2197ms]
  13205. object trim time: [1.4996ms][589.2819ms]
  13206. set new actors: [3.737ms][591.5222ms]
  13207. ---- bogo REJECTED: obj pre-check failed (size:74064): [3.7416ms][591.5241ms]
  13208. objects pick time: [1.5982ms][593.1262ms]
  13209. object trim time: [1.6338ms][593.1614ms]
  13210. set new actors: [6.5637ms][598.0941ms]
  13211. ---- bogo REJECTED: obj pre-check failed (size:124384): [6.5681ms][598.0957ms]
  13212. % removing large actor to reduce time to build: [SkullKidPainting]]
  13213. re-generate candidates time: [27.0276ms][625.1279ms]
  13214. objects pick time: [28.4586ms][626.5566ms]
  13215. object trim time: [28.5156ms][626.6134ms]
  13216. set new actors: [30.5732ms][628.6714ms]
  13217. ---- bogo REJECTED: obj pre-check failed (size:2944): [30.5745ms][628.6722ms]
  13218. objects pick time: [1.3459ms][630.0201ms]
  13219. object trim time: [1.4013ms][630.0755ms]
  13220. set new actors: [3.4164ms][632.0911ms]
  13221. pre-checking object size: [3.4188ms][632.093ms]
  13222. exit per-object: [3.7566ms][632.4353ms]
  13223. exit sandalone randomize: [28.8251ms][657.5016ms]
  13224. set for size check: [31.0099ms][659.6849ms]
  13225. set for dyna trim: [31.1289ms][659.8035ms]
  13226. set after final actor trim: [31.9539ms][660.6292ms]
  13227. set after second setnewactors for final data test: [33.9953ms][662.6706ms]
  13228. after isSizeAcceptable: [34.2236ms][662.8982ms]
  13229. #######################################################
  13230. time to complete randomizing [InvertedStoneTowerTemple]: 678.0622ms
  13231. ending timestamp : [12:43:55.444 PM]
  13232.  
  13233. starting timestamp : [12:43:55.293 PM]
  13234. in scene [SouthClockTown]m[0]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [400]
  13235. in scene [SouthClockTown]m[3]r[4]v[017F] actor: [0x017F][DekuFlower] was blocked by item [400]
  13236. time to read scene enemies: 2.8322ms
  13237. object [PostMan] replacement blocked by item [100]
  13238. object [BuisnessScrub] replacement blocked by item [347]
  13239. object [Kafei] replacement blocked by item [403]
  13240. object [Mutoh] replacement blocked by item [35]
  13241. time to read scene objects: 3.1905ms
  13242. =========================================================================
  13243. For Scene: [SouthClockTown] with fid: 1516, with sid: 0x6F
  13244. =========================================================================
  13245. time to finish removing unnecessary objects: 8.7628ms
  13246. ---------------------------
  13247. time to generate candidate list: 32.5977ms
  13248. time to separate map/time actors: 33.6366ms
  13249. time to find matching candidates: 355.2313ms
  13250. Loops used for match candidate: 25
  13251. ----------
  13252. #######################################################
  13253. Old actor:[00][Dog] replaced by new actor: [0000][RedBubble]
  13254. Old actor:[00][GateSoldier] replaced by new actor: [FF01][Eeno]
  13255. Old actor:[00][Torch] replaced by new actor: [0002][InvisibleRupee]
  13256. Old actor:[00][Torch] replaced by new actor: [0000][StockpotBell] dyn: [33]
  13257. Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
  13258. Old actor:[00][Carpenter] replaced by new actor: [0000][BedroomPostman]
  13259. Old actor:[00][Carpenter] replaced by new actor: [0FFF][CuccoChick]
  13260. Old actor:[00][Carpenter] replaced by new actor: [3B0A][PointedSign]
  13261. Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
  13262. Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
  13263. Old actor:[00][Carpenter] replaced by new actor: [0079][En_Invisible_Ruppe]
  13264. Old actor:[00][Postbox] replaced by new actor: [FE1F][Empty]
  13265. Old actor:[00][Postbox] replaced by new actor: [FE1F][GaboraBlacksmith]
  13266. Old actor:[00][Carpenter] replaced by new actor: [0FFF][Empty]
  13267. Old actor:[03][IntroSeth] replaced by new actor: [0000][Nejiron]
  13268. Old actor:[03][Dog] replaced by new actor: [0000][RedBubble]
  13269. Old actor:[03][GateSoldier] replaced by new actor: [FF01][Eeno]
  13270. Old actor:[03][Carpenter] replaced by new actor: [0FFF][CuccoChick]
  13271. Old actor:[03][Carpenter] replaced by new actor: [0FFF][Empty]
  13272. Old actor:[03][Carpenter] replaced by new actor: [0023][FlyingFieldScrub]
  13273. Old actor:[03][Postbox] replaced by new actor: [FA1F][GaboraBlacksmith]
  13274. Old actor:[03][Postbox] replaced by new actor: [FE1F][Empty]
  13275. Old actor:[00][WallTalkSpot] replaced by new actor: [FE11][WallTalkSpot]
  13276. Old actor:[00][WallTalkSpot] replaced by new actor: [907F][Clock]
  13277. Old actor:[00][HitSpot] replaced by new actor: [FE0F][WallTalkSpot]
  13278. Old actor:[00][PointedSign] replaced by new actor: [2323][BugsFishButterfly]
  13279. ---------------------------------------------------------
  13280. Height adjustments:
  13281. +++ [12][GaboraBlacksmith] had switch flags modified to [126] +++
  13282. +++ [20][GaboraBlacksmith] had switch flags modified to [125] +++
  13283. ---------------------------------------------------------
  13284. ======( Map 00 )======
  13285. day: overlay ratio: [1.0109] newsize: [049AA0] oldsize: [048DF0]
  13286. day: struct ratio: [0.8742] newsize: [00607C] oldsize: [006E60]
  13287. day: total = ratio: [0.9991] newsize: [04FB1C] oldsize: [04FC50]
  13288. night: overlay ratio: [1.0009] newsize: [049A50] oldsize: [049940]
  13289. night: struct ratio: [0.8846] newsize: [006280] oldsize: [006F58]
  13290. night: total = ratio: [0.9909] newsize: [04FCD0] oldsize: [050898]
  13291. ------------------------------------------------------
  13292. day: object ratio: [0.9671] newsize: [147EE0] oldsize: [153140]
  13293. night: object ratio: [0.9671] newsize: [147EE0] oldsize: [153140]
  13294. object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0xDA60 0x1A40 0x1CA0 0x7730 0x10BA0 0x3140 0xB2D0 0x4A70 0x3E20 0x42E0 0xF800 0x13E30 0x2C90 0x3210 0x7160 0x1BE0 0x1F0 0x8120 0x17B0 ]
  13295. sum: [0x976B0] allsize: [0x147EE0]
  13296. ------------------------------------------------------
  13297. day: dyna poly delta: [0] newsize: [00006C] oldsize: [00006C]
  13298. day: dyna vert delta: [0] newsize: [000058] oldsize: [000058]
  13299. night: dyna poly delta: [33] newsize: [00008D] oldsize: [00006C]
  13300. night: dyna vert delta: [20] newsize: [00006C] oldsize: [000058]
  13301. -------------------------------------------------
  13302. ======( Map 01 )======
  13303. day: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
  13304. day: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
  13305. day: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
  13306. night: overlay ratio: [1.0000] newsize: [01B370] oldsize: [01B370]
  13307. night: struct ratio: [1.0000] newsize: [0031F0] oldsize: [0031F0]
  13308. night: total = ratio: [1.0000] newsize: [01E560] oldsize: [01E560]
  13309. ------------------------------------------------------
  13310. day: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
  13311. night: object ratio: [1.0000] newsize: [10FBF0] oldsize: [10FBF0]
  13312. object sizes: [ 0x11C80 0x15C0 0xAB40 0x1D3E0 0x1FE50 0x9A0 0x3A70 ]
  13313. sum: [0x5F3C0] allsize: [0x10FBF0]
  13314. ------------------------------------------------------
  13315. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  13316. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  13317. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  13318. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  13319. -------------------------------------------------
  13320. ======( Map 02 )======
  13321. day: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
  13322. day: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
  13323. day: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
  13324. night: overlay ratio: [1.0000] newsize: [00F160] oldsize: [00F160]
  13325. night: struct ratio: [1.0000] newsize: [000DD8] oldsize: [000DD8]
  13326. night: total = ratio: [1.0000] newsize: [00FF38] oldsize: [00FF38]
  13327. ------------------------------------------------------
  13328. day: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
  13329. night: object ratio: [1.0000] newsize: [0C9A60] oldsize: [0C9A60]
  13330. object sizes: [ 0x3A70 0x1BE0 0x11C80 0x15C0 0x9A0 ]
  13331. sum: [0x19230] allsize: [0xC9A60]
  13332. ------------------------------------------------------
  13333. day: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  13334. day: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  13335. night: dyna poly delta: [0] newsize: [000002] oldsize: [000002]
  13336. night: dyna vert delta: [0] newsize: [000004] oldsize: [000004]
  13337. -------------------------------------------------
  13338. ======( Map 03 )======
  13339. day: overlay ratio: [0.9936] newsize: [031640] oldsize: [031B60]
  13340. day: struct ratio: [1.0288] newsize: [0068D4] oldsize: [0065E4]
  13341. day: total = ratio: [0.9976] newsize: [037F14] oldsize: [038144]
  13342. night: overlay ratio: [0.9936] newsize: [031640] oldsize: [031B60]
  13343. night: struct ratio: [1.0288] newsize: [0068D4] oldsize: [0065E4]
  13344. night: total = ratio: [0.9976] newsize: [037F14] oldsize: [038144]
  13345. ------------------------------------------------------
  13346. day: object ratio: [0.9676] newsize: [13DD10] oldsize: [148790]
  13347. night: object ratio: [0.9676] newsize: [13DD10] oldsize: [148790]
  13348. object sizes: [ 0x3A70 0x11C80 0x15C0 0x9A0 0x1A40 0x1CA0 0x7730 0x10BA0 0x3140 0xB2D0 0x4A70 0x3E20 0xF800 0x2C90 0x20F0 0x7160 0x1F0 0x8120 0x1FE50 ]
  13349. sum: [0x8D4E0] allsize: [0x13DD10]
  13350. ------------------------------------------------------
  13351. day: dyna poly delta: [0] newsize: [00002E] oldsize: [00002E]
  13352. day: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
  13353. night: dyna poly delta: [0] newsize: [00002E] oldsize: [00002E]
  13354. night: dyna vert delta: [0] newsize: [000028] oldsize: [000028]
  13355. -------------------------------------------------
  13356. ---------------------------------------------------------
  13357. objects pick time: [1.8736ms][35.5167ms]
  13358. object trim time: [1.8819ms][35.5237ms]
  13359. set new actors: [2.8093ms][36.4523ms]
  13360. pre-checking object size: [2.8115ms][36.4533ms]
  13361. exit per-object: [3.2573ms][36.9005ms]
  13362. exit sandalone randomize: [11.2947ms][44.9387ms]
  13363. set for size check: [12.3101ms][45.9524ms]
  13364. set for dyna trim: [12.3435ms][45.9853ms]
  13365. set after final actor trim: [12.5889ms][46.2312ms]
  13366. set after second setnewactors for final data test: [13.6061ms][47.25ms]
  13367. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13368. objects pick time: [3.4474ms][50.7709ms]
  13369. object trim time: [3.4583ms][50.7789ms]
  13370. set new actors: [4.5974ms][51.9211ms]
  13371. pre-checking object size: [4.6035ms][51.9242ms]
  13372. exit per-object: [5.1255ms][52.4482ms]
  13373. exit sandalone randomize: [7.8631ms][55.1854ms]
  13374. set for size check: [8.8984ms][56.2199ms]
  13375. set for dyna trim: [8.9339ms][56.2546ms]
  13376. set after final actor trim: [9.2212ms][56.5426ms]
  13377. set after second setnewactors for final data test: [11.7246ms][59.0479ms]
  13378. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13379. objects pick time: [1.8236ms][60.9511ms]
  13380. object trim time: [1.8312ms][60.9579ms]
  13381. set new actors: [2.7835ms][61.9106ms]
  13382. pre-checking object size: [2.785ms][61.9117ms]
  13383. exit per-object: [3.1613ms][62.2896ms]
  13384. exit sandalone randomize: [5.5911ms][64.7192ms]
  13385. set for size check: [6.4648ms][65.5919ms]
  13386. set for dyna trim: [6.4967ms][65.6235ms]
  13387. set after final actor trim: [6.7771ms][65.9046ms]
  13388. set after second setnewactors for final data test: [10.5648ms][69.6955ms]
  13389. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13390. re-generate candidates time: [14.0704ms][83.8381ms]
  13391. objects pick time: [18.456ms][88.2232ms]
  13392. object trim time: [18.4724ms][88.2361ms]
  13393. set new actors: [19.3861ms][89.1502ms]
  13394. pre-checking object size: [19.3875ms][89.151ms]
  13395. exit per-object: [19.8279ms][89.5928ms]
  13396. exit sandalone randomize: [22.4645ms][92.2291ms]
  13397. set for size check: [23.6684ms][93.4347ms]
  13398. set for dyna trim: [23.7196ms][93.4835ms]
  13399. set after final actor trim: [26.6563ms][96.4231ms]
  13400. set after second setnewactors for final data test: [27.6415ms][97.4056ms]
  13401. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13402. objects pick time: [1.7351ms][99.2079ms]
  13403. object trim time: [1.7413ms][99.2137ms]
  13404. set new actors: [2.782ms][100.2565ms]
  13405. ---- bogo REJECTED: obj pre-check failed (size:39088): [2.7854ms][100.2578ms]
  13406. objects pick time: [1.7236ms][101.985ms]
  13407. object trim time: [1.7296ms][101.9907ms]
  13408. set new actors: [2.6957ms][102.9575ms]
  13409. pre-checking object size: [2.6973ms][102.9583ms]
  13410. exit per-object: [3.0453ms][103.3074ms]
  13411. exit sandalone randomize: [5.1739ms][105.4364ms]
  13412. set for size check: [10.6315ms][110.8952ms]
  13413. set for dyna trim: [10.679ms][110.9403ms]
  13414. set after final actor trim: [10.9358ms][111.1972ms]
  13415. set after second setnewactors for final data test: [11.8661ms][112.1276ms]
  13416. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13417. objects pick time: [1.7098ms][113.8989ms]
  13418. object trim time: [1.7223ms][113.9112ms]
  13419. set new actors: [2.614ms][114.8039ms]
  13420. ---- bogo REJECTED: obj pre-check failed (size:447808): [2.6161ms][114.8048ms]
  13421. % removing large actor to reduce time to build: [GateSoldier]]
  13422. % removing large actor to reduce time to build: [Shiro]]
  13423. % removing large actor to reduce time to build: [UnusedShiro]]
  13424. re-generate candidates time: [13.7567ms][128.5657ms]
  13425. objects pick time: [15.4756ms][130.2828ms]
  13426. object trim time: [15.4811ms][130.288ms]
  13427. set new actors: [16.388ms][131.1959ms]
  13428. pre-checking object size: [16.39ms][131.1969ms]
  13429. exit per-object: [16.701ms][131.509ms]
  13430. exit sandalone randomize: [18.7152ms][133.523ms]
  13431. set for size check: [19.6142ms][134.422ms]
  13432. set for dyna trim: [19.6479ms][134.4548ms]
  13433. set after final actor trim: [19.9617ms][134.7693ms]
  13434. set after second setnewactors for final data test: [20.7892ms][135.5965ms]
  13435. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13436. objects pick time: [1.7121ms][137.3709ms]
  13437. object trim time: [10.5958ms][146.2545ms]
  13438. set new actors: [11.5118ms][147.1683ms]
  13439. pre-checking object size: [11.5133ms][147.1691ms]
  13440. exit per-object: [12.0579ms][147.7162ms]
  13441. exit sandalone randomize: [15.0974ms][150.7555ms]
  13442. set for size check: [16.0456ms][151.702ms]
  13443. set for dyna trim: [16.0789ms][151.7349ms]
  13444. set after final actor trim: [16.317ms][151.9732ms]
  13445. set after second setnewactors for final data test: [17.2254ms][152.8816ms]
  13446. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13447. objects pick time: [1.696ms][154.6373ms]
  13448. object trim time: [1.7016ms][154.6427ms]
  13449. set new actors: [2.6049ms][155.5464ms]
  13450. ---- bogo REJECTED: obj pre-check failed (size:418112): [2.6061ms][155.5471ms]
  13451. objects pick time: [1.6775ms][157.2261ms]
  13452. object trim time: [1.681ms][157.2295ms]
  13453. set new actors: [2.5698ms][158.1187ms]
  13454. pre-checking object size: [2.5709ms][158.1194ms]
  13455. exit per-object: [2.7746ms][158.324ms]
  13456. exit sandalone randomize: [4.7878ms][160.3373ms]
  13457. set for size check: [12.1612ms][167.712ms]
  13458. set for dyna trim: [12.1998ms][167.7485ms]
  13459. set after final actor trim: [12.4245ms][167.9734ms]
  13460. set after second setnewactors for final data test: [13.417ms][168.9664ms]
  13461. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13462. % removing large actor to reduce time to build: [Evan]]
  13463. re-generate candidates time: [11.9321ms][180.9695ms]
  13464. objects pick time: [13.6678ms][182.7001ms]
  13465. object trim time: [13.6804ms][182.7096ms]
  13466. set new actors: [14.731ms][183.7609ms]
  13467. pre-checking object size: [14.7326ms][183.7618ms]
  13468. exit per-object: [15.0851ms][184.1152ms]
  13469. exit sandalone randomize: [17.1827ms][186.2141ms]
  13470. set for size check: [18.189ms][187.219ms]
  13471. set for dyna trim: [18.2225ms][187.2518ms]
  13472. set after final actor trim: [18.4495ms][187.479ms]
  13473. set after second setnewactors for final data test: [19.3949ms][188.4244ms]
  13474. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13475. objects pick time: [1.6404ms][190.1241ms]
  13476. object trim time: [1.6504ms][190.1339ms]
  13477. set new actors: [2.5605ms][191.0444ms]
  13478. pre-checking object size: [2.5617ms][191.0451ms]
  13479. exit per-object: [2.9872ms][191.4718ms]
  13480. exit sandalone randomize: [5.0155ms][193.5001ms]
  13481. set for size check: [5.9832ms][194.4672ms]
  13482. set for dyna trim: [6.0156ms][194.4991ms]
  13483. set after final actor trim: [6.2691ms][194.7529ms]
  13484. set after second setnewactors for final data test: [7.2651ms][195.7493ms]
  13485. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13486. objects pick time: [2.9482ms][198.7596ms]
  13487. object trim time: [2.9565ms][198.766ms]
  13488. set new actors: [3.9547ms][199.7645ms]
  13489. pre-checking object size: [3.9559ms][199.7653ms]
  13490. exit per-object: [4.2988ms][200.1095ms]
  13491. exit sandalone randomize: [6.5974ms][202.4082ms]
  13492. set for size check: [7.4786ms][203.2885ms]
  13493. set for dyna trim: [7.512ms][203.3216ms]
  13494. set after final actor trim: [7.7256ms][203.5354ms]
  13495. set after second setnewactors for final data test: [8.5913ms][204.4012ms]
  13496. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13497. objects pick time: [1.6704ms][206.1307ms]
  13498. object trim time: [1.6758ms][206.1356ms]
  13499. set new actors: [2.5417ms][207.0019ms]
  13500. pre-checking object size: [2.5429ms][207.0026ms]
  13501. exit per-object: [2.7212ms][207.1817ms]
  13502. exit sandalone randomize: [4.6463ms][209.107ms]
  13503. set for size check: [6.9136ms][211.3756ms]
  13504. set for dyna trim: [6.953ms][211.4131ms]
  13505. set after final actor trim: [7.1676ms][211.637ms]
  13506. set after second setnewactors for final data test: [8.1346ms][212.5953ms]
  13507. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13508. re-generate candidates time: [11.1771ms][223.8373ms]
  13509. objects pick time: [13.09ms][225.7485ms]
  13510. object trim time: [13.1003ms][225.757ms]
  13511. set new actors: [14.3852ms][227.0437ms]
  13512. pre-checking object size: [14.3884ms][227.0449ms]
  13513. exit per-object: [14.877ms][227.5358ms]
  13514. exit sandalone randomize: [26.3615ms][239.0228ms]
  13515. set for size check: [27.4809ms][240.1395ms]
  13516. set for dyna trim: [27.5265ms][240.1832ms]
  13517. set after final actor trim: [27.8484ms][240.5063ms]
  13518. set after second setnewactors for final data test: [28.8304ms][241.4883ms]
  13519. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13520. objects pick time: [1.6879ms][243.2396ms]
  13521. object trim time: [1.6994ms][243.2509ms]
  13522. set new actors: [2.6386ms][244.1914ms]
  13523. ---- bogo REJECTED: obj pre-check failed (size:442576): [2.6409ms][244.1924ms]
  13524. objects pick time: [1.9745ms][246.1708ms]
  13525. object trim time: [1.984ms][246.1781ms]
  13526. set new actors: [2.9628ms][247.1577ms]
  13527. pre-checking object size: [2.965ms][247.1591ms]
  13528. exit per-object: [3.3195ms][247.5148ms]
  13529. exit sandalone randomize: [5.3515ms][249.5467ms]
  13530. set for size check: [6.2451ms][250.4399ms]
  13531. set for dyna trim: [6.2816ms][250.4759ms]
  13532. set after final actor trim: [6.5372ms][250.7318ms]
  13533. set after second setnewactors for final data test: [7.37ms][251.5645ms]
  13534. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13535. objects pick time: [1.7163ms][253.3408ms]
  13536. object trim time: [1.726ms][253.3502ms]
  13537. set new actors: [2.5908ms][254.2157ms]
  13538. pre-checking object size: [2.5923ms][254.2165ms]
  13539. exit per-object: [2.879ms][254.5042ms]
  13540. exit sandalone randomize: [8.1188ms][259.7448ms]
  13541. set for size check: [9.0264ms][260.6512ms]
  13542. set for dyna trim: [9.0595ms][260.6839ms]
  13543. set after final actor trim: [9.3053ms][260.93ms]
  13544. set after second setnewactors for final data test: [10.1777ms][261.8023ms]
  13545. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13546. % removing large actor to reduce time to build: [Cremia]]
  13547. re-generate candidates time: [8.9504ms][270.8151ms]
  13548. objects pick time: [10.5827ms][272.4456ms]
  13549. object trim time: [10.6024ms][272.4651ms]
  13550. set new actors: [13.5611ms][275.4264ms]
  13551. pre-checking object size: [13.5649ms][275.4278ms]
  13552. exit per-object: [13.9335ms][275.7976ms]
  13553. exit sandalone randomize: [15.9518ms][277.8156ms]
  13554. set for size check: [16.9692ms][278.8327ms]
  13555. set for dyna trim: [17.0026ms][278.8654ms]
  13556. set after final actor trim: [17.3155ms][279.1787ms]
  13557. set after second setnewactors for final data test: [18.245ms][280.1084ms]
  13558. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13559. objects pick time: [1.7264ms][281.8975ms]
  13560. object trim time: [1.7397ms][281.9103ms]
  13561. set new actors: [2.6712ms][282.8423ms]
  13562. pre-checking object size: [2.6725ms][282.8431ms]
  13563. exit per-object: [2.9986ms][283.17ms]
  13564. exit sandalone randomize: [5.0181ms][285.1902ms]
  13565. set for size check: [6.0117ms][286.1831ms]
  13566. set for dyna trim: [6.0744ms][286.2453ms]
  13567. set after final actor trim: [6.3846ms][286.5559ms]
  13568. set after second setnewactors for final data test: [7.9274ms][288.0997ms]
  13569. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13570. objects pick time: [1.7846ms][289.9477ms]
  13571. object trim time: [1.7912ms][289.9532ms]
  13572. set new actors: [2.7039ms][290.8662ms]
  13573. pre-checking object size: [2.705ms][290.8669ms]
  13574. exit per-object: [3.0043ms][291.1673ms]
  13575. exit sandalone randomize: [4.9934ms][293.1561ms]
  13576. set for size check: [6.342ms][294.5062ms]
  13577. set for dyna trim: [6.3955ms][294.5579ms]
  13578. set after final actor trim: [6.6373ms][294.7997ms]
  13579. set after second setnewactors for final data test: [7.5506ms][295.7132ms]
  13580. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13581. objects pick time: [1.6819ms][297.455ms]
  13582. object trim time: [1.6923ms][297.4651ms]
  13583. set new actors: [2.5858ms][298.3591ms]
  13584. pre-checking object size: [2.5871ms][298.3598ms]
  13585. exit per-object: [2.8892ms][298.6628ms]
  13586. exit sandalone randomize: [4.7696ms][300.5432ms]
  13587. set for size check: [5.7325ms][301.5063ms]
  13588. set for dyna trim: [5.7641ms][301.5369ms]
  13589. set after final actor trim: [6.016ms][301.7891ms]
  13590. set after second setnewactors for final data test: [6.9656ms][302.7389ms]
  13591. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13592. re-generate candidates time: [17.3259ms][320.1252ms]
  13593. objects pick time: [19.2116ms][322.0105ms]
  13594. object trim time: [19.2189ms][322.0165ms]
  13595. set new actors: [20.2074ms][323.0052ms]
  13596. pre-checking object size: [20.2086ms][323.006ms]
  13597. exit per-object: [20.737ms][323.5357ms]
  13598. exit sandalone randomize: [22.6535ms][325.4521ms]
  13599. set for size check: [23.6027ms][326.4005ms]
  13600. set for dyna trim: [23.6354ms][326.433ms]
  13601. set after final actor trim: [23.9331ms][326.731ms]
  13602. set after second setnewactors for final data test: [24.8313ms][327.6293ms]
  13603. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  13604. objects pick time: [4.3272ms][332.0307ms]
  13605. object trim time: [4.3426ms][332.0388ms]
  13606. set new actors: [5.3348ms][333.0315ms]
  13607. pre-checking object size: [5.3361ms][333.0322ms]
  13608. exit per-object: [5.6826ms][333.38ms]
  13609. exit sandalone randomize: [24.5828ms][352.2842ms]
  13610. set for size check: [26.2646ms][353.9617ms]
  13611. set for dyna trim: [26.3001ms][353.9964ms]
  13612. set after final actor trim: [26.6272ms][354.324ms]
  13613. set after second setnewactors for final data test: [27.4745ms][355.171ms]
  13614. after isSizeAcceptable: [27.534ms][355.2303ms]
  13615. #######################################################
  13616. time to complete randomizing [SouthClockTown]: 361.2643ms
  13617. ending timestamp : [12:43:55.654 PM]
  13618.  
  13619. starting timestamp : [12:43:55.655 PM]
  13620. time to read scene enemies: 0.9156ms
  13621. object [PostMan] replacement blocked by item [100]
  13622. object [Kafei] replacement blocked by item [403]
  13623. object [RegularFrogs] replacement blocked by item [387]
  13624. time to read scene objects: 1.7083ms
  13625. =========================================================================
  13626. For Scene: [LaundryPool] with fid: 1518, with sid: 0x70
  13627. =========================================================================
  13628. time to finish removing unnecessary objects: 6.6944ms
  13629. ---------------------------
  13630. time to generate candidate list: 13.5463ms
  13631. time to separate map/time actors: 14.2126ms
  13632. time to find matching candidates: 17.8283ms
  13633. Loops used for match candidate: 1
  13634. ----------
  13635. #######################################################
  13636. Old actor:[00][Torch] replaced by new actor: [01FF][DeathArmos]
  13637. Old actor:[00][SmallWoodenBox] replaced by new actor: [000F][Treee]
  13638. Old actor:[00][GuruGuru] replaced by new actor: [0000][Dodongo]
  13639. Old actor:[00][BugsFishButterfly] replaced by new actor: [3322][BugsFishButterfly]
  13640. Old actor:[00][WallTalkSpot] replaced by new actor: [FC05][HitSpot]
  13641. Old actor:[00][TallGrass] replaced by new actor: [0045][En_Invisible_Ruppe]
  13642. Old actor:[00][TallGrass] replaced by new actor: [000F][LaundryPoolBell]
  13643. Old actor:[00][TallGrass] replaced by new actor: [0000][Butterfly]
  13644. ---------------------------------------------------------
  13645. Height adjustments:
  13646. +++ [4][HitSpot] had switch flags modified to [126] +++
  13647. ---------------------------------------------------------
  13648. ======( Map 00 )======
  13649. day: overlay ratio: [0.9012] newsize: [021810] oldsize: [0252D0]
  13650. day: struct ratio: [1.0889] newsize: [003F2C] oldsize: [003A04]
  13651. day: total = ratio: [0.9179] newsize: [02573C] oldsize: [028CD4]
  13652. night: overlay ratio: [0.9571] newsize: [023030] oldsize: [024950]
  13653. night: struct ratio: [1.1952] newsize: [004018] oldsize: [0035A0]
  13654. night: total = ratio: [0.9771] newsize: [027048] oldsize: [027EF0]
  13655. ------------------------------------------------------
  13656. day: object ratio: [1.0039] newsize: [13B2C0] oldsize: [139F60]
  13657. night: object ratio: [1.0039] newsize: [13B2C0] oldsize: [139F60]
  13658. object sizes: [ 0x3E40 0x97C0 0x10 0x2C90 0xDA60 0x3E20 0x42E0 0xF800 0x13E30 0x1E10 0xB550 0x9940 0x15C0 0x11C80 ]
  13659. sum: [0x73310] allsize: [0x13B2C0]
  13660. ------------------------------------------------------
  13661. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13662. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13663. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13664. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13665. -------------------------------------------------
  13666. ---------------------------------------------------------
  13667. objects pick time: [0.1809ms][14.5033ms]
  13668. object trim time: [0.1877ms][14.5095ms]
  13669. set new actors: [0.3971ms][14.7192ms]
  13670. pre-checking object size: [0.3983ms][14.72ms]
  13671. exit per-object: [0.5472ms][14.8695ms]
  13672. exit sandalone randomize: [2.8612ms][17.1843ms]
  13673. set for size check: [3.1598ms][17.482ms]
  13674. set for dyna trim: [3.1685ms][17.4903ms]
  13675. set after final actor trim: [3.266ms][17.588ms]
  13676. set after second setnewactors for final data test: [3.4935ms][17.8156ms]
  13677. after isSizeAcceptable: [3.5055ms][17.8274ms]
  13678. #######################################################
  13679. time to complete randomizing [LaundryPool]: 18.9798ms
  13680. ending timestamp : [12:43:55.674 PM]
  13681.  
  13682. starting timestamp : [12:43:54.503 PM]
  13683. time to read scene enemies: 111.3977ms
  13684. object [Bombiwa] replacement blocked by item [83]
  13685. object [FlyingFieldScrub] replacement blocked by item [196]
  13686. object [Takkuri] replacement blocked by item [1023]
  13687. object [SoftSoilAndBeans] replacement blocked by item [415]
  13688. object [Cremia] replacement blocked by item [383]
  13689. object [PostMan] replacement blocked by item [100]
  13690. time to read scene objects: 127.4398ms
  13691. =========================================================================
  13692. For Scene: [TerminaField] with fid: 1310, with sid: 0x2D
  13693. =========================================================================
  13694. time to finish removing unnecessary objects: 201.8528ms
  13695. ---------------------------
  13696. time to generate candidate list: 500.235ms
  13697. time to separate map/time actors: 525.1984ms
  13698. time to find matching candidates: 1549.2448ms
  13699. Loops used for match candidate: 6
  13700. +++ BUSH SUPPLIES at index:[105] replacing new choice [Empty][FF00] where old actor was [Leever][00FF]
  13701. ----------
  13702. #######################################################
  13703. Old actor:[00][Eeno] replaced by new actor: [0113][ClayPot]
  13704. Old actor:[00][Eeno] replaced by new actor: [010E][ClayPot]
  13705. Old actor:[00][Eeno] replaced by new actor: [0106][ClayPot]
  13706. Old actor:[00][Eeno] replaced by new actor: [0014][RealBombchu]
  13707. Old actor:[00][Eeno] replaced by new actor: [0115][ClayPot]
  13708. Old actor:[00][Eeno] replaced by new actor: [8023][RealBombchu]
  13709. Old actor:[00][Eeno] replaced by new actor: [011E][ClayPot]
  13710. Old actor:[00][Eeno] replaced by new actor: [011D][ClayPot]
  13711. Old actor:[00][Eeno] replaced by new actor: [011C][ClayPot]
  13712. Old actor:[00][BadBat] replaced by new actor: [0044][Bombiwa]
  13713. Old actor:[00][BadBat] replaced by new actor: [807E][Bombiwa]
  13714. Old actor:[00][ChuChu] replaced by new actor: [0000][RedBubble]
  13715. Old actor:[00][ChuChu] replaced by new actor: [0000][RedBubble]
  13716. Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
  13717. Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
  13718. Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
  13719. Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
  13720. Old actor:[00][ChuChu] replaced by new actor: [07FE][Flame]
  13721. Old actor:[00][ChuChu] replaced by new actor: [0001][BlueBubble]
  13722. Old actor:[00][ChuChu] replaced by new actor: [07F4][Flame]
  13723. Old actor:[00][ChuChu] replaced by new actor: [0000][RedBubble]
  13724. Old actor:[00][ChuChu] replaced by new actor: [07FE][Flame]
  13725. Old actor:[00][ChuChu] replaced by new actor: [07F4][Flame]
  13726. Old actor:[00][ChuChu] replaced by new actor: [07F4][Flame]
  13727. Old actor:[00][DekuBaba] replaced by new actor: [FFFF][Empty]
  13728. Old actor:[00][DekuBaba] replaced by new actor: [0000][Empty]
  13729. Old actor:[00][DekuBaba] replaced by new actor: [0000][Empty]
  13730. Old actor:[00][DekuBaba] replaced by new actor: [0002][Shabom]
  13731. Old actor:[00][Dodongo] replaced by new actor: [1402][ChuChu]
  13732. Old actor:[00][Dodongo] replaced by new actor: [0103][ChuChu]
  13733. Old actor:[00][Dodongo] replaced by new actor: [0203][ChuChu]
  13734. Old actor:[00][BlueBubble] replaced by new actor: [0007][Empty]
  13735. Old actor:[00][BlueBubble] replaced by new actor: [0001][Empty]
  13736. Old actor:[00][BlueBubble] replaced by new actor: [0005][Seagulls]
  13737. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
  13738. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
  13739. Old actor:[00][BlueBubble] replaced by new actor: [0000][Empty]
  13740. Old actor:[00][BlueBubble] replaced by new actor: [0000][Takkuri]
  13741. Old actor:[00][ClayPot] replaced by new actor: [0000][Shiro]
  13742. Old actor:[00][RealBombchu] replaced by new actor: [FF02][IkanaGravestone] dyn: [24]
  13743. Old actor:[00][RealBombchu] replaced by new actor: [FF01][Empty]
  13744. Old actor:[00][RealBombchu] replaced by new actor: [017D][Bombiwa]
  13745. Old actor:[00][TFGuay] replaced by new actor: [0005][Empty]
  13746. Old actor:[00][Leever] replaced by new actor: [FE03][Seth1]
  13747. Old actor:[00][Leever] replaced by new actor: [0001][NaturalPatchOfGrass]
  13748. Old actor:[00][Leever] replaced by new actor: [000A][Empty]
  13749. Old actor:[00][Leever] replaced by new actor: [001E][PottedPlant]
  13750. Old actor:[00][Leever] replaced by new actor: [0016][Empty]
  13751. Old actor:[00][Leever] replaced by new actor: [2324][BugsFishButterfly]
  13752. Old actor:[00][Leever] replaced by new actor: [008C][RealBombchu]
  13753. Old actor:[00][Leever] replaced by new actor: [50BB][TreasureChest] dyn: [12]
  13754. Old actor:[00][Leever] replaced by new actor: [1F00][GrassRockCluster]
  13755. Old actor:[00][Leever] replaced by new actor: [3323][BugsFishButterfly]
  13756. Old actor:[00][Leever] replaced by new actor: [00FB][BronzeBoulder]
  13757. Old actor:[00][Leever] replaced by new actor: [0A00][NaturalPatchOfGrass]
  13758. Old actor:[00][Leever] replaced by new actor: [0000][RedBubble]
  13759. Old actor:[00][Leever] replaced by new actor: [0013][Empty]
  13760. Old actor:[00][Leever] replaced by new actor: [007F][GateSoldier]
  13761. Old actor:[00][Leever] replaced by new actor: [47FA][SoftSoilAndBeans] dyn: [6]
  13762. Old actor:[00][Leever] replaced by new actor: [000A][PottedPlant]
  13763. Old actor:[00][Leever] replaced by new actor: [0015][Empty]
  13764. Old actor:[00][Leever] replaced by new actor: [360A][PointedSign]
  13765. Old actor:[00][Leever] replaced by new actor: [FF02][ChuChu]
  13766. Old actor:[00][Leever] replaced by new actor: [FF01][Empty]
  13767. Old actor:[00][Leever] replaced by new actor: [0015][Empty]
  13768. Old actor:[00][Leever] replaced by new actor: [0000][UnusedShiro]
  13769. Old actor:[00][SquareSign] replaced by new actor: [0000][MilkbarChairs] dyn: [20]
  13770. Old actor:[00][Eeno] replaced by new actor: [011A][ClayPot]
  13771. Old actor:[00][Eeno] replaced by new actor: [0028][RealBombchu]
  13772. Old actor:[00][Eeno] replaced by new actor: [0119][ClayPot]
  13773. Old actor:[00][Leever] replaced by new actor: [8004][Bombiwa]
  13774. Old actor:[00][Leever] replaced by new actor: [0001][BlueBubble]
  13775. Old actor:[00][Leever] replaced by new actor: [0015][PottedPlant]
  13776. Old actor:[00][Leever] replaced by new actor: [0010][PottedPlant]
  13777. Old actor:[00][Leever] replaced by new actor: [0000][Mimi] dyn: [12]
  13778. Old actor:[00][Leever] replaced by new actor: [0010][Empty]
  13779. Old actor:[00][Leever] replaced by new actor: [0002][PottedPlant]
  13780. Old actor:[00][Leever] replaced by new actor: [000B][PottedPlant]
  13781. Old actor:[00][Leever] replaced by new actor: [0016][PottedPlant]
  13782. Old actor:[00][Leever] replaced by new actor: [0004][PottedPlant]
  13783. Old actor:[00][Leever] replaced by new actor: [0010][Empty]
  13784. Old actor:[00][Leever] replaced by new actor: [0015][Empty]
  13785. Old actor:[00][Leever] replaced by new actor: [50B8][TreasureChest] dyn: [12]
  13786. Old actor:[00][Leever] replaced by new actor: [0110][Obj_Dowsing]
  13787. Old actor:[00][Leever] replaced by new actor: [0077][MushroomCloud]
  13788. Old actor:[00][Leever] replaced by new actor: [8076][Bombiwa]
  13789. Old actor:[00][Leever] replaced by new actor: [0002][Empty]
  13790. Old actor:[00][Leever] replaced by new actor: [0013][PottedPlant]
  13791. Old actor:[00][Leever] replaced by new actor: [000E][PottedPlant]
  13792. Old actor:[00][Leever] replaced by new actor: [000A][Empty]
  13793. Old actor:[00][Leever] replaced by new actor: [0002][InvisibleRupee]
  13794. Old actor:[00][Treee] replaced by new actor: [0103][ChuChu]
  13795. Old actor:[00][Treee] replaced by new actor: [FF00][ChuChu]
  13796. Old actor:[00][Treee] replaced by new actor: [FF01][ChuChu]
  13797. Old actor:[00][TelescopeGuay] replaced by new actor: [0007][Seagulls]
  13798. Old actor:[00][TelescopeGuay] replaced by new actor: [4324][BugsFishButterfly]
  13799. Old actor:[00][Kamaro] replaced by new actor: [FFFF][Scientist]
  13800. Old actor:[02][Treee] replaced by new actor: [0C01][ChuChu]
  13801. Old actor:[02][Treee] replaced by new actor: [0203][ChuChu]
  13802. Old actor:[02][Treee] replaced by new actor: [0203][ChuChu]
  13803. Old actor:[02][Treee] replaced by new actor: [0801][ChuChu]
  13804. Old actor:[04][CreamiaCariage] replaced by new actor: [7F3F][LargeWoodenCrate] dyn: [10]
  13805. Old actor:[05][Treee] replaced by new actor: [0A01][ChuChu]
  13806. Old actor:[05][Treee] replaced by new actor: [FF02][ChuChu]
  13807. Old actor:[05][Treee] replaced by new actor: [1402][ChuChu]
  13808. Old actor:[07][HappyMaskSalesman] replaced by new actor: [0001][GreatBayFisherman]
  13809. Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [0300][Empty]
  13810. Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [0300][Beamos]
  13811. Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [FF00][Beamos]
  13812. Old actor:[08][SoldierMoonLeaveCutscene] replaced by new actor: [0500][Beamos]
  13813. Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  13814. Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  13815. Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  13816. Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  13817. Old actor:[08][CarpentersFromCutscene] replaced by new actor: [0000][RainbowHookshotPillar] dyn: [18]
  13818. Old actor:[08][ViscenMoonLeaveCutscene] replaced by new actor: [0000][PotionMan]
  13819. Old actor:[08][MutoMoonLeaveCutscene] replaced by new actor: [0115][Bombiwa]
  13820. Old actor:[09][CuriosityShopMan] replaced by new actor: [0000][HoneyAndDarlingCredits]
  13821. Old actor:[09][AnjuWeddingDress] replaced by new actor: [FFFD][Tektite]
  13822. Old actor:[09][AnjuMotherWedding] replaced by new actor: [8071][BundledSleepyScrub]
  13823. Old actor:[09][AnjusGrandmaCredits] replaced by new actor: [0001][BlueBubble]
  13824. Old actor:[09][ViscenMoonLeaveCutscene] replaced by new actor: [0000][PotionMan]
  13825. Old actor:[09][MutoMoonLeaveCutscene] replaced by new actor: [0175][Bombiwa]
  13826. Old actor:[00][DekuFlower] replaced by new actor: [370A][PointedSign]
  13827. Old actor:[00][DekuFlower] replaced by new actor: [0001][RealBombchu]
  13828. Old actor:[00][DekuFlower] replaced by new actor: [2507][TallGrass]
  13829. Old actor:[00][DekuFlower] replaced by new actor: [0001][Butterfly]
  13830. Old actor:[00][BugsFishButterfly] replaced by new actor: [0001][Fish]
  13831. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [2409][PointedSign]
  13832. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [00F4][BronzeBoulder]
  13833. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [E7B0][IshiRock]
  13834. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0003][InvisibleRupee]
  13835. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0004][PottedPlant]
  13836. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0072][Bombiwa]
  13837. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0000][Empty]
  13838. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0002][Empty]
  13839. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0005][Seagulls]
  13840. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [8070][Bombiwa]
  13841. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [FFFF][Empty]
  13842. Old actor:[00][IshiRock] replaced by new actor: [2D0A][PointedSign]
  13843. Old actor:[00][IshiRock] replaced by new actor: [46EF][SoftSoilAndBeans] dyn: [6]
  13844. Old actor:[00][IshiRock] replaced by new actor: [FE15][WallTalkSpot]
  13845. Old actor:[00][IshiRock] replaced by new actor: [1A24][IshiRock]
  13846. Old actor:[00][IshiRock] replaced by new actor: [4AEE][SoftSoilAndBeans] dyn: [6]
  13847. Old actor:[00][IshiRock] replaced by new actor: [FE16][Empty]
  13848. Old actor:[00][IshiRock] replaced by new actor: [DA0F][HitSpot]
  13849. Old actor:[00][IshiRock] replaced by new actor: [FE01][WallTalkSpot]
  13850. Old actor:[00][IshiRock] replaced by new actor: [D804][IshiRock]
  13851. Old actor:[00][IshiRock] replaced by new actor: [D604][IshiRock]
  13852. Old actor:[00][IshiRock] replaced by new actor: [D404][IshiRock]
  13853. Old actor:[00][IshiRock] replaced by new actor: [D244][IshiRock]
  13854. Old actor:[00][IshiRock] replaced by new actor: [0001][RealBombchu]
  13855. Old actor:[00][GrassRockCluster] replaced by new actor: [0402][GrassRockCluster]
  13856. Old actor:[00][BugsFishButterfly] replaced by new actor: [0079][En_Invisible_Ruppe]
  13857. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0001][BlueBubble]
  13858. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [5323][BugsFishButterfly]
  13859. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [400A][PointedSign]
  13860. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [FFFF][Shabom]
  13861. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0000][RedBubble]
  13862. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [002D][Empty]
  13863. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [1F00][GrassRockCluster]
  13864. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [4368][SoftSoilAndBeans] dyn: [6]
  13865. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0001][Butterfly]
  13866. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0002][PottedPlant]
  13867. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0000][RedBubble]
  13868. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0002][Empty]
  13869. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [00E7][BronzeBoulder]
  13870. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [CD00][IshiRock]
  13871. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0004][MothSwarm]
  13872. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0CA7][GossipStone]
  13873. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0023][FlyingFieldScrub]
  13874. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [007F][DekuFlower] dyn: [12]
  13875. Old actor:[00][PointedSign] replaced by new actor: [0000][RedBubble]
  13876. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [017F][DekuFlower] dyn: [12]
  13877. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [FF10][RegularIceBlock]
  13878. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [2909][PointedSign]
  13879. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0103][ChuChu]
  13880. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [1F00][GrassRockCluster]
  13881. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0301][NaturalPatchOfGrass]
  13882. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [E000][GrottoHole]
  13883. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0103][ChuChu]
  13884. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0164][Obj_Dowsing]
  13885. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [370A][PointedSign]
  13886. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0C73][GossipStone]
  13887. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0023][FlyingFieldScrub]
  13888. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [000A][PottedPlant]
  13889. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0401][NaturalPatchOfGrass]
  13890. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [2000][GrottoHole]
  13891. ---------------------------------------------------------
  13892. Height adjustments:
  13893. + adjusted height of actor [Seagulls] by [500]
  13894. + adjusted height of actor [Takkuri] by [100]
  13895. + adjusted height of actor [BugsFishButterfly] by [100]
  13896. + adjusted height of actor [MothSwarm] by [50]
  13897. +++ [10][Bombiwa] had switch flags modified to [126] +++
  13898. +++ [41][Bombiwa] had switch flags modified to [125] +++
  13899. +++ [50][TreasureChest] had switch flags modified to [124] +++
  13900. +++ [53][BronzeBoulder] had switch flags modified to [123] +++
  13901. +++ [58][SoftSoilAndBeans] had switch flags modified to [122] +++
  13902. +++ [82][TreasureChest] had switch flags modified to [120] +++
  13903. +++ [84][MushroomCloud] had switch flags modified to [119] +++
  13904. +++ [85][Bombiwa] had switch flags modified to [118] +++
  13905. +++ [122][Bombiwa] had switch flags modified to [117] +++
  13906. +++ [129][BronzeBoulder] had switch flags modified to [116] +++
  13907. +++ [130][IshiRock] had switch flags modified to [115] +++
  13908. +++ [133][Bombiwa] had switch flags modified to [114] +++
  13909. +++ [137][Bombiwa] had switch flags modified to [112] +++
  13910. +++ [140][SoftSoilAndBeans] had switch flags modified to [111] +++
  13911. +++ [143][SoftSoilAndBeans] had switch flags modified to [110] +++
  13912. +++ [145][HitSpot] had switch flags modified to [109] +++
  13913. +++ [147][IshiRock] had switch flags modified to [108] +++
  13914. +++ [148][IshiRock] had switch flags modified to [107] +++
  13915. +++ [149][IshiRock] had switch flags modified to [106] +++
  13916. +++ [150][IshiRock] had switch flags modified to [105] +++
  13917. +++ [161][SoftSoilAndBeans] had switch flags modified to [104] +++
  13918. +++ [166][BronzeBoulder] had switch flags modified to [103] +++
  13919. +++ [167][IshiRock] had switch flags modified to [102] +++
  13920. +++ [169][GossipStone] had switch flags modified to [101] +++
  13921. +++ [181][Obj_Dowsing] had switch flags modified to [100] +++
  13922. +++ [183][GossipStone] had switch flags modified to [99] +++
  13923. +++ [6][ClayPot] had treasure flags modified to [30] +++
  13924. +++ [7][ClayPot] had treasure flags modified to [29] +++
  13925. +++ [8][ClayPot] had treasure flags modified to [28] +++
  13926. +++ [50][TreasureChest] had treasure flags modified to [27] +++
  13927. +++ [67][ClayPot] had treasure flags modified to [26] +++
  13928. +++ [69][ClayPot] had treasure flags modified to [25] +++
  13929. +++ [82][TreasureChest] had treasure flags modified to [24] +++
  13930. ---------------------------------------------------------
  13931. ======( Map 00 )======
  13932. day: overlay ratio: [0.8682] newsize: [0FF430] oldsize: [126000]
  13933. day: struct ratio: [0.9986] newsize: [018120] oldsize: [0181AC]
  13934. day: total = ratio: [0.8781] newsize: [117550] oldsize: [13E1AC]
  13935. night: overlay ratio: [0.8634] newsize: [106670] oldsize: [12FEB0]
  13936. night: struct ratio: [0.9742] newsize: [01874C] oldsize: [0191A8]
  13937. night: total = ratio: [0.8719] newsize: [11EDBC] oldsize: [149058]
  13938. ------------------------------------------------------
  13939. day: object ratio: [0.9558] newsize: [137500] oldsize: [145B90]
  13940. night: object ratio: [0.9558] newsize: [137500] oldsize: [145B90]
  13941. object sizes: [ 0x10 0x6A70 0xAB40 0x11C80 0x1C70 0x2D70 0x3DD0 0x10 0xB2D0 0xE80 0x1650 0x2FF0 0x1640 0x1870 0x10C0 0x63E0 0x8120 0x10 0x1C70 0x1230 0x6CB0 0x3210 0x10 0x26A0 0x1A40 0xA80 0xDC90 0x19E0 ]
  13942. sum: [0x6F550] allsize: [0x137500]
  13943. ------------------------------------------------------
  13944. day: dyna poly delta: [44] newsize: [0000AA] oldsize: [00007E]
  13945. day: dyna vert delta: [32] newsize: [0000A0] oldsize: [000080]
  13946. night: dyna poly delta: [26] newsize: [000098] oldsize: [00007E]
  13947. night: dyna vert delta: [18] newsize: [000092] oldsize: [000080]
  13948. -------------------------------------------------
  13949. ======( Map 01 )======
  13950. day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
  13951. day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
  13952. day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
  13953. night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
  13954. night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
  13955. night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
  13956. ------------------------------------------------------
  13957. day: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
  13958. night: object ratio: [1.0000] newsize: [102940] oldsize: [102940]
  13959. object sizes: [ 0x5220 0xAB40 0x11C80 0x17960 0x1650 ]
  13960. sum: [0x3A990] allsize: [0x102940]
  13961. ------------------------------------------------------
  13962. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13963. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13964. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13965. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13966. -------------------------------------------------
  13967. ======( Map 02 )======
  13968. day: overlay ratio: [1.2537] newsize: [028B20] oldsize: [020760]
  13969. day: struct ratio: [1.0580] newsize: [001DA0] oldsize: [001C00]
  13970. day: total = ratio: [1.2437] newsize: [02A8C0] oldsize: [022360]
  13971. night: overlay ratio: [1.2537] newsize: [028B20] oldsize: [020760]
  13972. night: struct ratio: [1.0580] newsize: [001DA0] oldsize: [001C00]
  13973. night: total = ratio: [1.2437] newsize: [02A8C0] oldsize: [022360]
  13974. ------------------------------------------------------
  13975. day: object ratio: [0.9693] newsize: [0F36C0] oldsize: [0FB210]
  13976. night: object ratio: [0.9693] newsize: [0F36C0] oldsize: [0FB210]
  13977. object sizes: [ 0x5220 0xAB40 0x11C80 0x1C70 0x6A70 0x1650 ]
  13978. sum: [0x2B710] allsize: [0xF36C0]
  13979. ------------------------------------------------------
  13980. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13981. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13982. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13983. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  13984. -------------------------------------------------
  13985. ======( Map 03 )======
  13986. day: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
  13987. day: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
  13988. day: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
  13989. night: overlay ratio: [1.0000] newsize: [01AEA0] oldsize: [01AEA0]
  13990. night: struct ratio: [1.0000] newsize: [002368] oldsize: [002368]
  13991. night: total = ratio: [1.0000] newsize: [01D208] oldsize: [01D208]
  13992. ------------------------------------------------------
  13993. day: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
  13994. night: object ratio: [1.0000] newsize: [14D2C0] oldsize: [14D2C0]
  13995. object sizes: [ 0x5220 0x11C80 0x1650 0x1D3E0 0x3A910 0x15130 ]
  13996. sum: [0x85310] allsize: [0x14D2C0]
  13997. ------------------------------------------------------
  13998. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  13999. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14000. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14001. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14002. -------------------------------------------------
  14003. ======( Map 04 )======
  14004. day: overlay ratio: [0.8761] newsize: [01F9B0] oldsize: [024130]
  14005. day: struct ratio: [0.8937] newsize: [001AEC] oldsize: [001E20]
  14006. day: total = ratio: [0.8770] newsize: [02149C] oldsize: [025F50]
  14007. night: overlay ratio: [0.8761] newsize: [01F9B0] oldsize: [024130]
  14008. night: struct ratio: [0.8937] newsize: [001AEC] oldsize: [001E20]
  14009. night: total = ratio: [0.8770] newsize: [02149C] oldsize: [025F50]
  14010. ------------------------------------------------------
  14011. day: object ratio: [0.9077] newsize: [13F850] oldsize: [160000]
  14012. night: object ratio: [0.9077] newsize: [13F850] oldsize: [160000]
  14013. object sizes: [ 0x5220 0xE4F0 0xAB40 0x11C80 0x1C70 0x2D70 0xB8C0 0x2C90 0x6A70 0x1650 0x16730 0x11C0 0x150F0 ]
  14014. sum: [0x778A0] allsize: [0x13F850]
  14015. ------------------------------------------------------
  14016. day: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
  14017. day: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  14018. night: dyna poly delta: [10] newsize: [00000A] oldsize: [000000]
  14019. night: dyna vert delta: [8] newsize: [000008] oldsize: [000000]
  14020. -------------------------------------------------
  14021. ======( Map 05 )======
  14022. day: overlay ratio: [1.4378] newsize: [03B590] oldsize: [029470]
  14023. day: struct ratio: [1.2218] newsize: [003A44] oldsize: [002FB0]
  14024. day: total = ratio: [1.4232] newsize: [03EFD4] oldsize: [02C420]
  14025. night: overlay ratio: [1.4378] newsize: [03B590] oldsize: [029470]
  14026. night: struct ratio: [1.2218] newsize: [003A44] oldsize: [002FB0]
  14027. night: total = ratio: [1.4232] newsize: [03EFD4] oldsize: [02C420]
  14028. ------------------------------------------------------
  14029. day: object ratio: [0.9402] newsize: [14CDE0] oldsize: [162090]
  14030. night: object ratio: [0.9402] newsize: [14CDE0] oldsize: [162090]
  14031. object sizes: [ 0x5220 0xE4F0 0x6A70 0xAB40 0x11C80 0x1C70 0x2D70 0xB8C0 0x2C90 0x137C0 0x10 0xB2D0 0xE80 0x1650 0x2FF0 0x1640 0x1870 0x10C0 0x63E0 0x8120 0x18C0 0x10 0x1C70 0x1230 0xA80 ]
  14032. sum: [0x84E30] allsize: [0x14CDE0]
  14033. ------------------------------------------------------
  14034. day: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  14035. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  14036. night: dyna poly delta: [12] newsize: [00000C] oldsize: [000000]
  14037. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  14038. -------------------------------------------------
  14039. ======( Map 06 )======
  14040. day: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
  14041. day: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
  14042. day: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
  14043. night: overlay ratio: [1.0000] newsize: [01E810] oldsize: [01E810]
  14044. night: struct ratio: [1.0000] newsize: [001A20] oldsize: [001A20]
  14045. night: total = ratio: [1.0000] newsize: [020230] oldsize: [020230]
  14046. ------------------------------------------------------
  14047. day: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
  14048. night: object ratio: [1.0000] newsize: [0FC0D0] oldsize: [0FC0D0]
  14049. object sizes: [ 0xAB40 0x11C80 0x17960 ]
  14050. sum: [0x34120] allsize: [0xFC0D0]
  14051. ------------------------------------------------------
  14052. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14053. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14054. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14055. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14056. -------------------------------------------------
  14057. ======( Map 07 )======
  14058. day: overlay ratio: [0.9874] newsize: [02EA70] oldsize: [02F400]
  14059. day: struct ratio: [1.0019] newsize: [006AB4] oldsize: [006A80]
  14060. day: total = ratio: [0.9891] newsize: [035524] oldsize: [035E80]
  14061. night: overlay ratio: [0.9874] newsize: [02EA70] oldsize: [02F400]
  14062. night: struct ratio: [1.0019] newsize: [006AB4] oldsize: [006A80]
  14063. night: total = ratio: [0.9891] newsize: [035524] oldsize: [035E80]
  14064. ------------------------------------------------------
  14065. day: object ratio: [0.9336] newsize: [1454C0] oldsize: [15C710]
  14066. night: object ratio: [0.9336] newsize: [1454C0] oldsize: [15C710]
  14067. object sizes: [ 0x11C80 0x17960 0x15130 0xE4F0 0x9310 0x1D3E0 0x5F60 0x42C0 ]
  14068. sum: [0x7D510] allsize: [0x1454C0]
  14069. ------------------------------------------------------
  14070. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14071. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14072. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14073. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14074. -------------------------------------------------
  14075. ======( Map 08 )======
  14076. day: overlay ratio: [1.1932] newsize: [019370] oldsize: [015220]
  14077. day: struct ratio: [0.9051] newsize: [002F88] oldsize: [003484]
  14078. day: total = ratio: [1.1544] newsize: [01C2F8] oldsize: [0186A4]
  14079. night: overlay ratio: [1.1932] newsize: [019370] oldsize: [015220]
  14080. night: struct ratio: [0.9051] newsize: [002F88] oldsize: [003484]
  14081. night: total = ratio: [1.1544] newsize: [01C2F8] oldsize: [0186A4]
  14082. ------------------------------------------------------
  14083. day: object ratio: [0.9267] newsize: [118000] oldsize: [12E270]
  14084. night: object ratio: [0.9267] newsize: [118000] oldsize: [12E270]
  14085. object sizes: [ 0x11C80 0x17960 0x12A00 0x1510 0x6A70 0x8180 0x3F70 ]
  14086. sum: [0x50050] allsize: [0x118000]
  14087. ------------------------------------------------------
  14088. day: dyna poly delta: [90] newsize: [00005A] oldsize: [000000]
  14089. day: dyna vert delta: [80] newsize: [000050] oldsize: [000000]
  14090. night: dyna poly delta: [90] newsize: [00005A] oldsize: [000000]
  14091. night: dyna vert delta: [80] newsize: [000050] oldsize: [000000]
  14092. -------------------------------------------------
  14093. ======( Map 09 )======
  14094. day: overlay ratio: [1.1891] newsize: [012850] oldsize: [00F930]
  14095. day: struct ratio: [1.0737] newsize: [0023FC] oldsize: [002184]
  14096. day: total = ratio: [1.1754] newsize: [014C4C] oldsize: [011AB4]
  14097. night: overlay ratio: [1.1891] newsize: [012850] oldsize: [00F930]
  14098. night: struct ratio: [1.0737] newsize: [0023FC] oldsize: [002184]
  14099. night: total = ratio: [1.1754] newsize: [014C4C] oldsize: [011AB4]
  14100. ------------------------------------------------------
  14101. day: object ratio: [0.8689] newsize: [1393F0] oldsize: [168870]
  14102. night: object ratio: [0.8689] newsize: [1393F0] oldsize: [168870]
  14103. object sizes: [ 0x3A30 0xB510 0x8180 0x6A70 0xDBF0 0x3140 0x1A40 0xD5C0 0x3F70 0x16730 0xDA60 0xBAE0 ]
  14104. sum: [0x71440] allsize: [0x1393F0]
  14105. ------------------------------------------------------
  14106. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14107. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14108. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14109. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14110. -------------------------------------------------
  14111. ---------------------------------------------------------
  14112. objects pick time: [300.5909ms][833.1065ms]
  14113. object trim time: [300.6352ms][833.1475ms]
  14114. set new actors: [304.3601ms][836.8734ms]
  14115. ---- bogo REJECTED: obj pre-check failed (size:278192): [304.3624ms][836.8746ms]
  14116. objects pick time: [137.4403ms][974.3221ms]
  14117. object trim time: [137.472ms][974.3512ms]
  14118. set new actors: [141.0203ms][977.9016ms]
  14119. ---- bogo REJECTED: obj pre-check failed (size:29328): [141.0238ms][977.903ms]
  14120. objects pick time: [113.5083ms][1091.4172ms]
  14121. object trim time: [113.5305ms][1091.4371ms]
  14122. set new actors: [122.9199ms][1100.8301ms]
  14123. ---- bogo REJECTED: obj pre-check failed (size:47424): [122.9249ms][1100.8315ms]
  14124. % removing large actor to reduce time to build: [GuruGuru]]
  14125. re-generate candidates time: [63.3095ms][1164.1461ms]
  14126. objects pick time: [181.597ms][1282.4321ms]
  14127. object trim time: [181.6223ms][1282.4558ms]
  14128. set new actors: [185.983ms][1286.8177ms]
  14129. ---- bogo REJECTED: obj pre-check failed (size:618944): [185.9855ms][1286.8191ms]
  14130. objects pick time: [112.0864ms][1398.9092ms]
  14131. object trim time: [112.1156ms][1398.9367ms]
  14132. set new actors: [116.0064ms][1402.8278ms]
  14133. ---- bogo REJECTED: obj pre-check failed (size:38864): [116.0075ms][1402.8286ms]
  14134. objects pick time: [107.6875ms][1510.5192ms]
  14135. object trim time: [107.7148ms][1510.5447ms]
  14136. set new actors: [113.7867ms][1516.6178ms]
  14137. pre-checking object size: [113.7891ms][1516.6189ms]
  14138. exit per-object: [115.6606ms][1518.4913ms]
  14139. exit sandalone randomize: [138.3984ms][1541.2313ms]
  14140. set for size check: [141.7264ms][1544.5577ms]
  14141. set for dyna trim: [141.858ms][1544.688ms]
  14142. set after final actor trim: [143.073ms][1545.9034ms]
  14143. set after second setnewactors for final data test: [146.1696ms][1548.9998ms]
  14144. after isSizeAcceptable: [146.4138ms][1549.2438ms]
  14145. #######################################################
  14146. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [1514,-92,2047]
  14147. Moved companion: [0000][Shiro] to actor: [GrassRockCluster][0000] at cords: [-1423,-222,3954]
  14148. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [-1423,-182,3954]
  14149. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-3972,-279,2086]
  14150. Moved companion: [07F4][Flame] to actor: [RedBubble][07F4] at cords: [-2892,-77,1573]
  14151. Moved companion: [2324][BugsFishButterfly] to actor: [GrassRockCluster][2324] at cords: [-2532,87,-2977]
  14152. Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [-4922,-252,937]
  14153. Moved companion: [0001][Butterfly] to actor: [NaturalPatchOfGrass][0001] at cords: [-4322,-284,-289]
  14154. Moved companion: [0402][GrassRockCluster] to actor: [GossipStone][0402] at cords: [2893,198,1826]
  14155. time to complete randomizing [TerminaField]: 1564.6425ms
  14156. ending timestamp : [12:43:56.068 PM]
  14157.  
  14158. starting timestamp : [12:43:54.897 PM]
  14159. time to read scene enemies: 57.6837ms
  14160. object [Cremia] replacement blocked by item [383]
  14161. object [SmallWoodenBox] replacement blocked by item [383]
  14162. object [CreamiaCariage] replacement blocked by item [383]
  14163. time to read scene objects: 63.6598ms
  14164. =========================================================================
  14165. For Scene: [RomaniRanch] with fid: 1326, with sid: 0x35
  14166. =========================================================================
  14167. time to finish removing unnecessary objects: 78.033ms
  14168. ---------------------------
  14169. time to generate candidate list: 223.9589ms
  14170. time to separate map/time actors: 235.1527ms
  14171. time to find matching candidates: 1702.0843ms
  14172. Loops used for match candidate: 111
  14173. ----------
  14174. #######################################################
  14175. Old actor:[00][Treee] replaced by new actor: [0000][Empty]
  14176. Old actor:[00][Treee] replaced by new actor: [FF78][Empty]
  14177. Old actor:[00][Treee] replaced by new actor: [0000][Empty]
  14178. Old actor:[00][Treee] replaced by new actor: [FFC8][RegularIceBlock]
  14179. Old actor:[00][Treee] replaced by new actor: [0000][Empty]
  14180. Old actor:[00][Treee] replaced by new actor: [0030][En_Invisible_Ruppe]
  14181. Old actor:[00][Treee] replaced by new actor: [0000][Empty]
  14182. Old actor:[00][Treee] replaced by new actor: [FF96][RegularIceBlock]
  14183. Old actor:[00][Treee] replaced by new actor: [0000][Empty]
  14184. Old actor:[00][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
  14185. Old actor:[00][Treee] replaced by new actor: [FF78][RegularIceBlock]
  14186. Old actor:[00][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
  14187. Old actor:[00][SoftSoilAndBeans] replaced by new actor: [0000][SwordsmanSign]
  14188. Old actor:[01][Treee] replaced by new actor: [0000][Empty]
  14189. Old actor:[01][Treee] replaced by new actor: [0000][Empty]
  14190. Old actor:[01][Treee] replaced by new actor: [FF96][Empty]
  14191. Old actor:[01][Treee] replaced by new actor: [FFFF][Empty]
  14192. Old actor:[01][Treee] replaced by new actor: [FF96][RegularIceBlock]
  14193. Old actor:[01][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
  14194. Old actor:[01][Treee] replaced by new actor: [0000][Empty]
  14195. Old actor:[01][Treee] replaced by new actor: [FF78][RegularIceBlock]
  14196. Old actor:[01][Treee] replaced by new actor: [FFFF][Empty]
  14197. Old actor:[01][Treee] replaced by new actor: [FF96][Empty]
  14198. Old actor:[01][Treee] replaced by new actor: [FFFF][RegularIceBlock]
  14199. Old actor:[02][Treee] replaced by new actor: [0000][Empty]
  14200. Old actor:[02][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
  14201. Old actor:[02][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
  14202. Old actor:[02][LargeWoodenCrate] replaced by new actor: [0009][Fairy]
  14203. Old actor:[02][LargeWoodenCrate] replaced by new actor: [0009][Fairy]
  14204. Old actor:[02][CreditsCremia] replaced by new actor: [0000][Dinofos]
  14205. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14206. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14207. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14208. Old actor:[03][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
  14209. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14210. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14211. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14212. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14213. Old actor:[03][Treee] replaced by new actor: [FFFF][RegularIceBlock]
  14214. Old actor:[03][Treee] replaced by new actor: [FFC8][RegularIceBlock]
  14215. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14216. Old actor:[03][Treee] replaced by new actor: [0000][Butterfly]
  14217. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14218. Old actor:[03][Treee] replaced by new actor: [FF96][RegularIceBlock]
  14219. Old actor:[03][Treee] replaced by new actor: [420A][PointedSign]
  14220. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14221. Old actor:[03][Treee] replaced by new actor: [FFC8][Empty]
  14222. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14223. Old actor:[03][Treee] replaced by new actor: [0000][Empty]
  14224. Old actor:[03][LargeWoodenCrate] replaced by new actor: [0000][Empty]
  14225. Old actor:[03][LargeWoodenCrate] replaced by new actor: [0009][Fairy]
  14226. Old actor:[03][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
  14227. Old actor:[03][SoftSoilAndBeans] replaced by new actor: [0000][Gong]
  14228. Old actor:[03][SoftSoilAndBeans] replaced by new actor: [0000][Gong]
  14229. Old actor:[04][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
  14230. Old actor:[04][Treee] replaced by new actor: [FF78][RegularIceBlock]
  14231. Old actor:[04][Treee] replaced by new actor: [FFC8][Empty]
  14232. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
  14233. Old actor:[04][Treee] replaced by new actor: [FFFF][RegularIceBlock]
  14234. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
  14235. Old actor:[04][Treee] replaced by new actor: [FF78][Empty]
  14236. Old actor:[04][Treee] replaced by new actor: [0002][Fairy]
  14237. Old actor:[04][Treee] replaced by new actor: [FFC8][Empty]
  14238. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
  14239. Old actor:[04][Treee] replaced by new actor: [FFC8][RegularIceBlock]
  14240. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
  14241. Old actor:[04][Treee] replaced by new actor: [FFFF][Empty]
  14242. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
  14243. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
  14244. Old actor:[04][Treee] replaced by new actor: [FF96][RegularIceBlock]
  14245. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
  14246. Old actor:[04][Treee] replaced by new actor: [FF78][Empty]
  14247. Old actor:[04][Treee] replaced by new actor: [0000][Empty]
  14248. Old actor:[04][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
  14249. Old actor:[04][SoftSoilAndBeans] replaced by new actor: [0000][Gong]
  14250. Old actor:[04][SoftSoilAndBeans] replaced by new actor: [0000][SwordsmanSign]
  14251. Old actor:[05][Treee] replaced by new actor: [FFFF][RegularIceBlock]
  14252. Old actor:[05][Treee] replaced by new actor: [360A][PointedSign]
  14253. Old actor:[05][Treee] replaced by new actor: [FFFF][Empty]
  14254. Old actor:[05][Treee] replaced by new actor: [0000][Empty]
  14255. Old actor:[05][Treee] replaced by new actor: [FFFF][Empty]
  14256. Old actor:[05][Treee] replaced by new actor: [0000][Empty]
  14257. Old actor:[05][Treee] replaced by new actor: [FFC8][RegularIceBlock]
  14258. Old actor:[05][Treee] replaced by new actor: [0000][MagicSlab] dyn: [18]
  14259. Old actor:[05][Treee] replaced by new actor: [FFC8][Empty]
  14260. Old actor:[05][Treee] replaced by new actor: [FFFF][Empty]
  14261. Old actor:[05][Treee] replaced by new actor: [0000][Empty]
  14262. Old actor:[05][Treee] replaced by new actor: [FF78][RegularIceBlock]
  14263. Old actor:[05][LargeWoodenCrate] replaced by new actor: [0000][PalaceGuardDeku]
  14264. Old actor:[00][WallTalkSpot] replaced by new actor: [FE17][WallTalkSpot]
  14265. Old actor:[00][BugsFishButterfly] replaced by new actor: [0A01][NaturalPatchOfGrass]
  14266. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0001][NaturalPatchOfGrass]
  14267. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0110][Obj_Dowsing]
  14268. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0002][InvisibleRupee]
  14269. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0030][Empty]
  14270. Old actor:[00][NaturalPatchOfGrass] replaced by new actor: [0007][Fairy]
  14271. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [623B][GrottoHole]
  14272. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [1F00][GrassRockCluster]
  14273. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [00FE][BronzeBoulder]
  14274. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0000][Cow]
  14275. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [0A01][NaturalPatchOfGrass]
  14276. Old actor:[00][En_Invisible_Ruppe] replaced by new actor: [4324][BugsFishButterfly]
  14277. Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [017D][Obj_Dowsing]
  14278. Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [0000][FixedDemoKankyo]
  14279. Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [632B][TallGrass]
  14280. Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [FF20][RegularIceBlock]
  14281. Old actor:[01][NaturalPatchOfGrass] replaced by new actor: [1F00][NaturalPatchOfGrass]
  14282. Old actor:[03][GrottoHole] replaced by new actor: [0301][GrottoHole]
  14283. Old actor:[03][GrassRockCluster] replaced by new actor: [0C00][NaturalPatchOfGrass]
  14284. Old actor:[03][BugsFishButterfly] replaced by new actor: [0001][InvisibleRupee]
  14285. Old actor:[03][NaturalPatchOfGrass] replaced by new actor: [007F][DekuFlower] dyn: [12]
  14286. Old actor:[03][NaturalPatchOfGrass] replaced by new actor: [F970][IshiRock]
  14287. Old actor:[04][GrassRockCluster] replaced by new actor: [0002][Cow]
  14288. Old actor:[04][BugsFishButterfly] replaced by new actor: [017B][Obj_Dowsing]
  14289. Old actor:[04][NaturalPatchOfGrass] replaced by new actor: [0000][Empty]
  14290. Old actor:[04][NaturalPatchOfGrass] replaced by new actor: [0801][GrassRockCluster]
  14291. Old actor:[05][BugsFishButterfly] replaced by new actor: [0000][PoeBalloon]
  14292. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0001][MothSwarm]
  14293. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [0000][FixedDemoKankyo]
  14294. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [00FA][BronzeBoulder]
  14295. Old actor:[05][NaturalPatchOfGrass] replaced by new actor: [00F9][BronzeBoulder]
  14296. ---------------------------------------------------------
  14297. Height adjustments:
  14298. + adjusted height of actor [BugsFishButterfly] by [100]
  14299. + adjusted height of actor [MothSwarm] by [50]
  14300. +++ [98][BronzeBoulder] had switch flags modified to [126] +++
  14301. +++ [102][Obj_Dowsing] had switch flags modified to [125] +++
  14302. +++ [111][IshiRock] had switch flags modified to [124] +++
  14303. +++ [113][Obj_Dowsing] had switch flags modified to [123] +++
  14304. +++ [119][BronzeBoulder] had switch flags modified to [122] +++
  14305. +++ [120][BronzeBoulder] had switch flags modified to [121] +++
  14306. ---------------------------------------------------------
  14307. ======( Map 00 )======
  14308. day: overlay ratio: [0.9368] newsize: [042FF0] oldsize: [047840]
  14309. day: struct ratio: [0.9426] newsize: [005840] oldsize: [005DA0]
  14310. day: total = ratio: [0.9372] newsize: [048830] oldsize: [04D5E0]
  14311. night: overlay ratio: [0.9629] newsize: [075610] oldsize: [079E60]
  14312. night: struct ratio: [0.9431] newsize: [005924] oldsize: [005E84]
  14313. night: total = ratio: [0.9620] newsize: [07AF34] oldsize: [07FCE4]
  14314. ------------------------------------------------------
  14315. day: object ratio: [0.9945] newsize: [157070] oldsize: [158ED0]
  14316. night: object ratio: [0.9945] newsize: [157070] oldsize: [158ED0]
  14317. object sizes: [ 0x3430 0x1B780 0x2500 0x4EB0 0x16730 0x8100 0x2B80 0x3A70 0x1B00 0x150F0 0x19E20 0x4E60 0x3E20 0x1590 0x22E0 0xA80 0x17B0 0x5210 ]
  14318. sum: [0x8F0C0] allsize: [0x157070]
  14319. ------------------------------------------------------
  14320. day: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
  14321. day: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
  14322. night: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
  14323. night: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
  14324. -------------------------------------------------
  14325. ======( Map 01 )======
  14326. day: overlay ratio: [0.8005] newsize: [019EC0] oldsize: [020620]
  14327. day: struct ratio: [1.1886] newsize: [0055C8] oldsize: [00482C]
  14328. day: total = ratio: [0.8479] newsize: [01F488] oldsize: [024E4C]
  14329. night: overlay ratio: [0.8005] newsize: [019EC0] oldsize: [020620]
  14330. night: struct ratio: [1.1886] newsize: [0055C8] oldsize: [00482C]
  14331. night: total = ratio: [0.8479] newsize: [01F488] oldsize: [024E4C]
  14332. ------------------------------------------------------
  14333. day: object ratio: [0.9867] newsize: [103DF0] oldsize: [107610]
  14334. night: object ratio: [0.9867] newsize: [103DF0] oldsize: [107610]
  14335. object sizes: [ 0x3430 0xE4F0 0x2500 0x1590 0x1B780 0x5210 0x22E0 0x3E20 ]
  14336. sum: [0x3BE40] allsize: [0x103DF0]
  14337. ------------------------------------------------------
  14338. day: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
  14339. day: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  14340. night: dyna poly delta: [18] newsize: [000012] oldsize: [000000]
  14341. night: dyna vert delta: [12] newsize: [00000C] oldsize: [000000]
  14342. -------------------------------------------------
  14343. ======( Map 02 )======
  14344. day: overlay ratio: [1.3035] newsize: [01CDB0] oldsize: [016230]
  14345. day: struct ratio: [1.0644] newsize: [002D2C] oldsize: [002A70]
  14346. day: total = ratio: [1.2779] newsize: [01FADC] oldsize: [018CA0]
  14347. night: overlay ratio: [1.4584] newsize: [015600] oldsize: [00EA80]
  14348. night: struct ratio: [1.0844] newsize: [002324] oldsize: [002068]
  14349. night: total = ratio: [1.4130] newsize: [017924] oldsize: [010AE8]
  14350. ------------------------------------------------------
  14351. day: object ratio: [1.0295] newsize: [112C30] oldsize: [10AE10]
  14352. night: object ratio: [1.0295] newsize: [112C30] oldsize: [10AE10]
  14353. object sizes: [ 0x3430 0x1B780 0x5210 0x2500 0x4EB0 0xD640 0x2B80 0x3A70 0x1B00 0x22E0 0x8100 ]
  14354. sum: [0x4AC80] allsize: [0x112C30]
  14355. ------------------------------------------------------
  14356. day: dyna poly delta: [-12] newsize: [000012] oldsize: [00001E]
  14357. day: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
  14358. night: dyna poly delta: [-12] newsize: [000012] oldsize: [00001E]
  14359. night: dyna vert delta: [-12] newsize: [00000C] oldsize: [000018]
  14360. -------------------------------------------------
  14361. ======( Map 03 )======
  14362. day: overlay ratio: [0.7611] newsize: [030470] oldsize: [03F6E0]
  14363. day: struct ratio: [0.8581] newsize: [005CE4] oldsize: [006C40]
  14364. day: total = ratio: [0.7705] newsize: [036154] oldsize: [046320]
  14365. night: overlay ratio: [0.7666] newsize: [031C40] oldsize: [040EB0]
  14366. night: struct ratio: [0.8316] newsize: [004BD4] oldsize: [005B30]
  14367. night: total = ratio: [0.7718] newsize: [036814] oldsize: [0469E0]
  14368. ------------------------------------------------------
  14369. day: object ratio: [0.9939] newsize: [1334F0] oldsize: [135350]
  14370. night: object ratio: [0.9939] newsize: [1334F0] oldsize: [135350]
  14371. object sizes: [ 0x3430 0xE4F0 0x1B780 0x5210 0x2540 0x2500 0x4EB0 0x16730 0x8100 0x2B80 0x3A70 0x6DA0 0x1B00 0x22E0 ]
  14372. sum: [0x6B540] allsize: [0x1334F0]
  14373. ------------------------------------------------------
  14374. day: dyna poly delta: [-6] newsize: [00001E] oldsize: [000024]
  14375. day: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
  14376. night: dyna poly delta: [-6] newsize: [00001E] oldsize: [000024]
  14377. night: dyna vert delta: [-8] newsize: [000018] oldsize: [000020]
  14378. -------------------------------------------------
  14379. ======( Map 04 )======
  14380. day: overlay ratio: [0.7532] newsize: [02D100] oldsize: [03BD40]
  14381. day: struct ratio: [0.8721] newsize: [005138] oldsize: [005D20]
  14382. day: total = ratio: [0.7637] newsize: [032238] oldsize: [041A60]
  14383. night: overlay ratio: [0.7139] newsize: [0282C0] oldsize: [038460]
  14384. night: struct ratio: [0.8346] newsize: [004B88] oldsize: [005A80]
  14385. night: total = ratio: [0.7249] newsize: [02CE48] oldsize: [03DEE0]
  14386. ------------------------------------------------------
  14387. day: object ratio: [0.9929] newsize: [108E90] oldsize: [10ACF0]
  14388. night: object ratio: [0.9929] newsize: [108E90] oldsize: [10ACF0]
  14389. object sizes: [ 0x3430 0x1B780 0x4EB0 0x8100 0x2B80 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 0x5210 ]
  14390. sum: [0x40EE0] allsize: [0x108E90]
  14391. ------------------------------------------------------
  14392. day: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
  14393. day: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
  14394. night: dyna poly delta: [2] newsize: [000012] oldsize: [000010]
  14395. night: dyna vert delta: [-4] newsize: [00000C] oldsize: [000010]
  14396. -------------------------------------------------
  14397. ======( Map 05 )======
  14398. day: overlay ratio: [0.7605] newsize: [018510] oldsize: [01FF90]
  14399. day: struct ratio: [1.7993] newsize: [00933C] oldsize: [0051D4]
  14400. day: total = ratio: [0.9038] newsize: [02184C] oldsize: [025164]
  14401. night: overlay ratio: [0.7093] newsize: [012AE0] oldsize: [01A560]
  14402. night: struct ratio: [1.8987] newsize: [008A30] oldsize: [0048C8]
  14403. night: total = ratio: [0.8845] newsize: [01B510] oldsize: [01EE28]
  14404. ------------------------------------------------------
  14405. day: object ratio: [0.9864] newsize: [14E740] oldsize: [153110]
  14406. night: object ratio: [0.9864] newsize: [14E740] oldsize: [153110]
  14407. object sizes: [ 0x3430 0x1B780 0x2500 0x16730 0x8100 0x2B80 0x3A70 0x1B00 0x150F0 0x1FE50 0x4E60 0x1590 0x22E0 0x17B0 ]
  14408. sum: [0x86790] allsize: [0x14E740]
  14409. ------------------------------------------------------
  14410. day: dyna poly delta: [8] newsize: [000012] oldsize: [00000A]
  14411. day: dyna vert delta: [4] newsize: [00000C] oldsize: [000008]
  14412. night: dyna poly delta: [8] newsize: [000012] oldsize: [00000A]
  14413. night: dyna vert delta: [4] newsize: [00000C] oldsize: [000008]
  14414. -------------------------------------------------
  14415. ======( Map 06 )======
  14416. day: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
  14417. day: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
  14418. day: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
  14419. night: overlay ratio: [1.0000] newsize: [009660] oldsize: [009660]
  14420. night: struct ratio: [1.0000] newsize: [00167C] oldsize: [00167C]
  14421. night: total = ratio: [1.0000] newsize: [00ACDC] oldsize: [00ACDC]
  14422. ------------------------------------------------------
  14423. day: object ratio: [0.9826] newsize: [103C80] oldsize: [108650]
  14424. night: object ratio: [0.9826] newsize: [103C80] oldsize: [108650]
  14425. object sizes: [ 0x3430 0x1B780 0x4EB0 0x8100 0x2B80 0x3A70 0x1B00 0xF40 0x22E0 0x4E60 ]
  14426. sum: [0x3BCD0] allsize: [0x103C80]
  14427. ------------------------------------------------------
  14428. day: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14429. day: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14430. night: dyna poly delta: [0] newsize: [000000] oldsize: [000000]
  14431. night: dyna vert delta: [0] newsize: [000000] oldsize: [000000]
  14432. -------------------------------------------------
  14433. ---------------------------------------------------------
  14434. objects pick time: [0.9904ms][236.2894ms]
  14435. object trim time: [9.7341ms][245.0346ms]
  14436. set new actors: [12.6847ms][247.9837ms]
  14437. ---- bogo REJECTED: obj pre-check failed (size:23168): [12.6874ms][247.9862ms]
  14438. objects pick time: [4.5612ms][252.5529ms]
  14439. object trim time: [4.5778ms][252.5669ms]
  14440. set new actors: [11.2917ms][259.2837ms]
  14441. ---- bogo REJECTED: obj pre-check failed (size:52160): [11.2975ms][259.2866ms]
  14442. objects pick time: [1.0777ms][260.3683ms]
  14443. object trim time: [1.0907ms][260.3803ms]
  14444. set new actors: [9.0119ms][268.3037ms]
  14445. ---- bogo REJECTED: obj pre-check failed (size:41968): [9.0158ms][268.3054ms]
  14446. % removing large actor to reduce time to build: [SwampTouristGuide]]
  14447. re-generate candidates time: [111.0275ms][379.3377ms]
  14448. objects pick time: [111.578ms][379.8861ms]
  14449. object trim time: [111.5883ms][379.8961ms]
  14450. set new actors: [116.6824ms][384.9923ms]
  14451. ---- bogo REJECTED: obj pre-check failed (size:14240): [116.6858ms][384.9938ms]
  14452. objects pick time: [1.033ms][386.0294ms]
  14453. object trim time: [1.0445ms][386.0403ms]
  14454. set new actors: [5.5256ms][390.524ms]
  14455. ---- bogo REJECTED: obj pre-check failed (size:43296): [5.53ms][390.5266ms]
  14456. objects pick time: [0.5556ms][391.0857ms]
  14457. object trim time: [0.569ms][391.0985ms]
  14458. set new actors: [2.4253ms][392.9559ms]
  14459. ---- bogo REJECTED: obj pre-check failed (size:64096): [2.4275ms][392.9569ms]
  14460. objects pick time: [2.7365ms][395.6983ms]
  14461. object trim time: [2.7529ms][395.7128ms]
  14462. set new actors: [4.7693ms][397.731ms]
  14463. ---- bogo REJECTED: obj pre-check failed (size:26048): [4.7722ms][397.732ms]
  14464. % removing large actor to reduce time to build: [GaroMaster]]
  14465. re-generate candidates time: [43.7066ms][441.4425ms]
  14466. objects pick time: [44.2387ms][441.9726ms]
  14467. object trim time: [44.2476ms][441.9814ms]
  14468. set new actors: [46.285ms][444.0212ms]
  14469. ---- bogo REJECTED: obj pre-check failed (size:81040): [46.2888ms][444.0226ms]
  14470. objects pick time: [2.0876ms][446.1153ms]
  14471. object trim time: [2.1013ms][446.1259ms]
  14472. set new actors: [3.9756ms][448.0022ms]
  14473. ---- bogo REJECTED: obj pre-check failed (size:213200): [3.9789ms][448.0034ms]
  14474. objects pick time: [0.5291ms][448.5346ms]
  14475. object trim time: [0.5367ms][448.542ms]
  14476. set new actors: [2.3141ms][450.3198ms]
  14477. ---- bogo REJECTED: obj pre-check failed (size:14480): [2.3152ms][450.3204ms]
  14478. objects pick time: [0.526ms][450.8477ms]
  14479. object trim time: [0.5311ms][450.8527ms]
  14480. set new actors: [2.3717ms][452.6956ms]
  14481. ---- bogo REJECTED: obj pre-check failed (size:35904): [2.3754ms][452.6981ms]
  14482. % removing large actor to reduce time to build: [Wolfos]]
  14483. re-generate candidates time: [33.5ms][486.2058ms]
  14484. objects pick time: [34.0726ms][486.7733ms]
  14485. object trim time: [34.0886ms][486.7893ms]
  14486. set new actors: [36.0076ms][488.7092ms]
  14487. pre-checking object size: [36.0097ms][488.7103ms]
  14488. exit per-object: [36.5072ms][489.2091ms]
  14489. exit sandalone randomize: [55.5203ms][508.2233ms]
  14490. set for size check: [57.2723ms][509.9736ms]
  14491. set for dyna trim: [57.3174ms][510.0182ms]
  14492. set after final actor trim: [58.3276ms][511.0301ms]
  14493. set after second setnewactors for final data test: [60.0594ms][512.7621ms]
  14494. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14495. objects pick time: [0.5321ms][513.3779ms]
  14496. object trim time: [0.5411ms][513.3867ms]
  14497. set new actors: [3.8717ms][516.7197ms]
  14498. ---- bogo REJECTED: obj pre-check failed (size:32864): [3.8754ms][516.721ms]
  14499. objects pick time: [0.5257ms][517.2493ms]
  14500. object trim time: [0.5347ms][517.2582ms]
  14501. set new actors: [2.209ms][518.9331ms]
  14502. ---- bogo REJECTED: obj pre-check failed (size:13744): [2.2103ms][518.9339ms]
  14503. objects pick time: [0.5416ms][519.4786ms]
  14504. object trim time: [0.5605ms][519.4954ms]
  14505. set new actors: [2.401ms][521.3363ms]
  14506. ---- bogo REJECTED: obj pre-check failed (size:12768): [2.4022ms][521.3371ms]
  14507. % removing large actor to reduce time to build: [GoronKid]]
  14508. re-generate candidates time: [32.5044ms][553.8454ms]
  14509. objects pick time: [33.0274ms][554.3665ms]
  14510. object trim time: [33.0369ms][554.3759ms]
  14511. set new actors: [34.718ms][556.0577ms]
  14512. pre-checking object size: [34.7197ms][556.0586ms]
  14513. exit per-object: [41.5993ms][562.9409ms]
  14514. exit sandalone randomize: [55.7727ms][577.116ms]
  14515. set for size check: [57.9429ms][579.2826ms]
  14516. set for dyna trim: [57.9897ms][579.3288ms]
  14517. set after final actor trim: [58.8585ms][580.1985ms]
  14518. set after second setnewactors for final data test: [60.9383ms][582.2783ms]
  14519. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14520. objects pick time: [0.5268ms][582.8916ms]
  14521. object trim time: [0.5428ms][582.9073ms]
  14522. set new actors: [2.5534ms][584.9183ms]
  14523. pre-checking object size: [2.5551ms][584.9195ms]
  14524. exit per-object: [3.1398ms][585.5054ms]
  14525. exit sandalone randomize: [15.6609ms][598.0282ms]
  14526. set for size check: [18.0254ms][600.3925ms]
  14527. set for dyna trim: [18.0831ms][600.4478ms]
  14528. set after final actor trim: [19.3536ms][601.7194ms]
  14529. set after second setnewactors for final data test: [21.0117ms][603.3771ms]
  14530. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14531. objects pick time: [0.5251ms][603.9818ms]
  14532. object trim time: [0.5333ms][603.9896ms]
  14533. set new actors: [2.1402ms][605.5973ms]
  14534. ---- bogo REJECTED: obj pre-check failed (size:22336): [2.1419ms][605.5982ms]
  14535. objects pick time: [0.5109ms][606.1109ms]
  14536. object trim time: [1.1963ms][606.7978ms]
  14537. set new actors: [2.8547ms][608.4553ms]
  14538. ---- bogo REJECTED: obj pre-check failed (size:35264): [2.8584ms][608.4582ms]
  14539. % removing large actor to reduce time to build: [RegularFrogs]]
  14540. % removing large actor to reduce time to build: [ImposterFrog]]
  14541. re-generate candidates time: [30.6609ms][639.1227ms]
  14542. objects pick time: [31.2571ms][639.721ms]
  14543. object trim time: [31.2787ms][639.7387ms]
  14544. set new actors: [33.2369ms][641.6979ms]
  14545. ---- bogo REJECTED: obj pre-check failed (size:22256): [33.2392ms][641.699ms]
  14546. objects pick time: [0.546ms][642.2489ms]
  14547. object trim time: [0.554ms][642.2567ms]
  14548. set new actors: [2.2721ms][643.9756ms]
  14549. pre-checking object size: [2.2737ms][643.9764ms]
  14550. exit per-object: [2.8376ms][644.5416ms]
  14551. exit sandalone randomize: [17.3025ms][659.0071ms]
  14552. set for size check: [19.1597ms][660.8631ms]
  14553. set for dyna trim: [19.203ms][660.9059ms]
  14554. set after final actor trim: [20.1431ms][661.8465ms]
  14555. set after second setnewactors for final data test: [21.9402ms][663.6434ms]
  14556. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14557. objects pick time: [0.5187ms][664.241ms]
  14558. object trim time: [0.5257ms][664.2478ms]
  14559. set new actors: [2.2978ms][666.0203ms]
  14560. ---- bogo REJECTED: obj pre-check failed (size:147248): [2.2991ms][666.0211ms]
  14561. objects pick time: [0.5041ms][666.5269ms]
  14562. object trim time: [0.5201ms][666.5429ms]
  14563. set new actors: [2.2441ms][668.2672ms]
  14564. pre-checking object size: [2.2451ms][668.2679ms]
  14565. exit per-object: [4.9091ms][670.9338ms]
  14566. exit sandalone randomize: [15.6004ms][681.6252ms]
  14567. set for size check: [18.2057ms][684.234ms]
  14568. set for dyna trim: [18.2618ms][684.2848ms]
  14569. set after final actor trim: [19.4932ms][685.5171ms]
  14570. set after second setnewactors for final data test: [21.1844ms][687.2077ms]
  14571. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14572. % removing large actor to reduce time to build: [GreatBayFisherman]]
  14573. re-generate candidates time: [27.7822ms][715.0733ms]
  14574. objects pick time: [28.3177ms][715.6058ms]
  14575. object trim time: [28.3349ms][715.6229ms]
  14576. set new actors: [30.0579ms][717.3467ms]
  14577. pre-checking object size: [30.0596ms][717.3476ms]
  14578. exit per-object: [30.4564ms][717.7456ms]
  14579. exit sandalone randomize: [61.2605ms][748.5555ms]
  14580. set for size check: [63.6519ms][750.941ms]
  14581. set for dyna trim: [63.697ms][750.9852ms]
  14582. set after final actor trim: [64.4023ms][751.6906ms]
  14583. set after second setnewactors for final data test: [69.7822ms][757.0722ms]
  14584. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14585. objects pick time: [0.5296ms][757.7082ms]
  14586. object trim time: [0.5383ms][757.7166ms]
  14587. set new actors: [2.2365ms][759.4153ms]
  14588. ---- bogo REJECTED: obj pre-check failed (size:29696): [2.2379ms][759.4161ms]
  14589. objects pick time: [0.5679ms][759.9855ms]
  14590. object trim time: [0.5752ms][759.9924ms]
  14591. set new actors: [2.4837ms][761.9043ms]
  14592. ---- bogo REJECTED: obj pre-check failed (size:77344): [2.4886ms][761.9058ms]
  14593. objects pick time: [0.5485ms][762.4568ms]
  14594. object trim time: [0.5577ms][762.4657ms]
  14595. set new actors: [2.1565ms][764.0649ms]
  14596. ---- bogo REJECTED: obj pre-check failed (size:27184): [2.1576ms][764.0656ms]
  14597. % removing large actor to reduce time to build: [Tingle]]
  14598. re-generate candidates time: [29.6644ms][793.7358ms]
  14599. objects pick time: [30.2131ms][794.28ms]
  14600. object trim time: [30.2244ms][794.2913ms]
  14601. set new actors: [32.6192ms][796.6872ms]
  14602. pre-checking object size: [32.6213ms][796.6881ms]
  14603. exit per-object: [33.5063ms][797.5747ms]
  14604. exit sandalone randomize: [44.3074ms][808.3777ms]
  14605. set for size check: [46.0877ms][810.1554ms]
  14606. set for dyna trim: [46.1332ms][810.2002ms]
  14607. set after final actor trim: [47.2146ms][811.2822ms]
  14608. set after second setnewactors for final data test: [48.7266ms][812.7941ms]
  14609. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14610. objects pick time: [0.5436ms][813.418ms]
  14611. object trim time: [0.5539ms][813.428ms]
  14612. set new actors: [2.0652ms][814.94ms]
  14613. ---- bogo REJECTED: obj pre-check failed (size:37104): [2.0668ms][814.9409ms]
  14614. objects pick time: [0.5462ms][815.4884ms]
  14615. object trim time: [0.5518ms][815.4939ms]
  14616. set new actors: [2.0283ms][816.9709ms]
  14617. ---- bogo REJECTED: obj pre-check failed (size:46128): [2.0295ms][816.9716ms]
  14618. objects pick time: [0.5495ms][817.5221ms]
  14619. object trim time: [0.562ms][817.5345ms]
  14620. set new actors: [2.0398ms][819.0128ms]
  14621. pre-checking object size: [2.041ms][819.0135ms]
  14622. exit per-object: [2.7351ms][819.7083ms]
  14623. exit sandalone randomize: [14.5198ms][831.4936ms]
  14624. set for size check: [17.2542ms][834.2275ms]
  14625. set for dyna trim: [17.2971ms][834.2698ms]
  14626. set after final actor trim: [18.2241ms][835.1971ms]
  14627. set after second setnewactors for final data test: [19.9986ms][836.9716ms]
  14628. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14629. % removing large actor to reduce time to build: [InjuredKoume]]
  14630. % removing large actor to reduce time to build: [BoatCruiseTarget]]
  14631. re-generate candidates time: [19.7988ms][856.8506ms]
  14632. objects pick time: [20.3268ms][857.3766ms]
  14633. object trim time: [20.3338ms][857.3835ms]
  14634. set new actors: [23.0094ms][860.0598ms]
  14635. ---- bogo REJECTED: obj pre-check failed (size:58368): [23.011ms][860.0606ms]
  14636. objects pick time: [0.5219ms][860.5844ms]
  14637. object trim time: [0.5406ms][860.6031ms]
  14638. set new actors: [2.2957ms][862.3587ms]
  14639. ---- bogo REJECTED: obj pre-check failed (size:48432): [2.297ms][862.3597ms]
  14640. objects pick time: [0.517ms][862.8819ms]
  14641. object trim time: [0.522ms][862.8868ms]
  14642. set new actors: [2.2472ms][864.6123ms]
  14643. ---- bogo REJECTED: obj pre-check failed (size:36928): [2.2481ms][864.613ms]
  14644. objects pick time: [0.5193ms][865.1332ms]
  14645. object trim time: [0.5246ms][865.1384ms]
  14646. set new actors: [2.2523ms][866.8664ms]
  14647. ---- bogo REJECTED: obj pre-check failed (size:106592): [2.2532ms][866.867ms]
  14648. % removing large actor to reduce time to build: [ReDead]]
  14649. % removing large actor to reduce time to build: [GibdoWell]]
  14650. % removing large actor to reduce time to build: [GibdoIkana]]
  14651. re-generate candidates time: [19.803ms][886.6748ms]
  14652. objects pick time: [20.3463ms][887.2174ms]
  14653. object trim time: [20.3654ms][887.2334ms]
  14654. set new actors: [23.1526ms][890.0212ms]
  14655. pre-checking object size: [23.154ms][890.022ms]
  14656. exit per-object: [23.6711ms][890.5398ms]
  14657. exit sandalone randomize: [33.2569ms][900.1257ms]
  14658. set for size check: [35.0829ms][901.9513ms]
  14659. set for dyna trim: [35.1344ms][902.0025ms]
  14660. set after final actor trim: [35.7387ms][902.607ms]
  14661. set after second setnewactors for final data test: [37.477ms][904.3454ms]
  14662. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14663. objects pick time: [0.5274ms][904.9622ms]
  14664. object trim time: [0.5341ms][904.9688ms]
  14665. set new actors: [2.1839ms][906.6188ms]
  14666. ---- bogo REJECTED: obj pre-check failed (size:154688): [2.1848ms][906.6195ms]
  14667. objects pick time: [0.5178ms][907.1383ms]
  14668. object trim time: [0.5243ms][907.1447ms]
  14669. set new actors: [4.4843ms][911.1062ms]
  14670. ---- bogo REJECTED: obj pre-check failed (size:72000): [4.4869ms][911.1074ms]
  14671. objects pick time: [0.5237ms][911.6331ms]
  14672. object trim time: [0.5382ms][911.6475ms]
  14673. set new actors: [2.1608ms][913.2704ms]
  14674. ---- bogo REJECTED: obj pre-check failed (size:546848): [2.1618ms][913.2711ms]
  14675. % removing large actor to reduce time to build: [TreasureChest]]
  14676. % removing large actor to reduce time to build: [Mimi]]
  14677. re-generate candidates time: [16.9762ms][930.2502ms]
  14678. objects pick time: [17.5055ms][930.7777ms]
  14679. object trim time: [17.5217ms][930.7939ms]
  14680. set new actors: [19.2196ms][932.4923ms]
  14681. ---- bogo REJECTED: obj pre-check failed (size:102352): [19.221ms][932.4932ms]
  14682. objects pick time: [0.5498ms][933.0447ms]
  14683. object trim time: [0.5639ms][933.0587ms]
  14684. set new actors: [2.2534ms][934.7485ms]
  14685. pre-checking object size: [2.2545ms][934.7492ms]
  14686. exit per-object: [2.779ms][935.2744ms]
  14687. exit sandalone randomize: [13.2596ms][945.7555ms]
  14688. set for size check: [16.6004ms][949.0963ms]
  14689. set for dyna trim: [16.6456ms][949.1405ms]
  14690. set after final actor trim: [17.2083ms][949.7033ms]
  14691. set after second setnewactors for final data test: [19.0766ms][951.5717ms]
  14692. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14693. objects pick time: [0.5435ms][952.1989ms]
  14694. object trim time: [0.553ms][952.2083ms]
  14695. set new actors: [2.3609ms][954.0164ms]
  14696. ---- bogo REJECTED: obj pre-check failed (size:76416): [2.3618ms][954.0171ms]
  14697. objects pick time: [0.4981ms][954.5163ms]
  14698. object trim time: [0.5026ms][954.5209ms]
  14699. set new actors: [2.2908ms][956.3092ms]
  14700. ---- bogo REJECTED: obj pre-check failed (size:29136): [2.2916ms][956.3098ms]
  14701. % removing large actor to reduce time to build: [Scarecrow]]
  14702. re-generate candidates time: [21.5424ms][977.8545ms]
  14703. objects pick time: [22.0916ms][978.4024ms]
  14704. object trim time: [22.0988ms][978.4094ms]
  14705. set new actors: [24.9761ms][981.2874ms]
  14706. ---- bogo REJECTED: obj pre-check failed (size:88624): [24.9775ms][981.2881ms]
  14707. objects pick time: [0.5423ms][981.8394ms]
  14708. object trim time: [0.5487ms][981.8456ms]
  14709. set new actors: [2.4398ms][983.7372ms]
  14710. pre-checking object size: [2.4419ms][983.7389ms]
  14711. exit per-object: [3.2199ms][984.5175ms]
  14712. exit sandalone randomize: [12.5186ms][993.8188ms]
  14713. set for size check: [14.4026ms][995.7ms]
  14714. set for dyna trim: [14.4514ms][995.7484ms]
  14715. set after final actor trim: [16.9119ms][998.2123ms]
  14716. set after second setnewactors for final data test: [19.2961ms][1000.5934ms]
  14717. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14718. objects pick time: [0.5341ms][1001.2069ms]
  14719. object trim time: [0.5433ms][1001.2157ms]
  14720. set new actors: [2.3164ms][1002.9904ms]
  14721. ---- bogo REJECTED: obj pre-check failed (size:2144): [2.3193ms][1002.9919ms]
  14722. objects pick time: [0.6377ms][1003.6319ms]
  14723. object trim time: [0.6451ms][1003.6392ms]
  14724. set new actors: [2.2529ms][1005.2473ms]
  14725. ---- bogo REJECTED: obj pre-check failed (size:46624): [2.2538ms][1005.2479ms]
  14726. % removing large actor to reduce time to build: [CutscenePirate]]
  14727. re-generate candidates time: [17.2842ms][1022.5344ms]
  14728. objects pick time: [17.795ms][1023.0439ms]
  14729. object trim time: [17.8017ms][1023.0506ms]
  14730. set new actors: [19.4006ms][1024.6498ms]
  14731. pre-checking object size: [19.4015ms][1024.6505ms]
  14732. exit per-object: [20.0178ms][1025.2673ms]
  14733. exit sandalone randomize: [30.6629ms][1035.9129ms]
  14734. set for size check: [33.2527ms][1038.5021ms]
  14735. set for dyna trim: [33.2933ms][1038.5423ms]
  14736. set after final actor trim: [34.1948ms][1039.4441ms]
  14737. set after second setnewactors for final data test: [35.8801ms][1041.1292ms]
  14738. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14739. objects pick time: [0.5231ms][1041.7259ms]
  14740. object trim time: [0.5297ms][1041.7323ms]
  14741. set new actors: [2.2807ms][1043.4837ms]
  14742. ---- bogo REJECTED: obj pre-check failed (size:48000): [2.2819ms][1043.4844ms]
  14743. objects pick time: [0.506ms][1043.9916ms]
  14744. object trim time: [0.5105ms][1043.9961ms]
  14745. set new actors: [2.249ms][1045.735ms]
  14746. ---- bogo REJECTED: obj pre-check failed (size:123008): [2.25ms][1045.7356ms]
  14747. objects pick time: [0.5211ms][1046.2578ms]
  14748. object trim time: [0.5283ms][1046.2648ms]
  14749. set new actors: [2.2606ms][1047.9975ms]
  14750. pre-checking object size: [2.2617ms][1047.9982ms]
  14751. exit per-object: [2.5751ms][1048.3121ms]
  14752. exit sandalone randomize: [13.0048ms][1058.7444ms]
  14753. set for size check: [15.8752ms][1061.6136ms]
  14754. set for dyna trim: [15.9231ms][1061.6598ms]
  14755. set after final actor trim: [16.5072ms][1062.2442ms]
  14756. set after second setnewactors for final data test: [18.4046ms][1064.1415ms]
  14757. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14758. % removing large actor to reduce time to build: [HoneyAndDarlingCredits]]
  14759. re-generate candidates time: [27.04ms][1091.257ms]
  14760. objects pick time: [27.5677ms][1091.7829ms]
  14761. object trim time: [27.5747ms][1091.7899ms]
  14762. set new actors: [30.2786ms][1094.4961ms]
  14763. pre-checking object size: [30.2826ms][1094.4979ms]
  14764. exit per-object: [30.8754ms][1095.0911ms]
  14765. exit sandalone randomize: [39.7029ms][1103.9187ms]
  14766. set for size check: [41.5848ms][1105.8007ms]
  14767. set for dyna trim: [41.6273ms][1105.8426ms]
  14768. set after final actor trim: [42.376ms][1106.5916ms]
  14769. set after second setnewactors for final data test: [43.9389ms][1108.1545ms]
  14770. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14771. objects pick time: [0.5601ms][1108.8045ms]
  14772. object trim time: [0.567ms][1108.8112ms]
  14773. set new actors: [2.111ms][1110.3555ms]
  14774. ---- bogo REJECTED: obj pre-check failed (size:85424): [2.1137ms][1110.358ms]
  14775. objects pick time: [0.5084ms][1110.8678ms]
  14776. object trim time: [0.5134ms][1110.8727ms]
  14777. set new actors: [1.9777ms][1112.3372ms]
  14778. ---- bogo REJECTED: obj pre-check failed (size:40496): [1.9786ms][1112.3379ms]
  14779. objects pick time: [0.51ms][1112.8488ms]
  14780. object trim time: [0.5184ms][1112.8572ms]
  14781. set new actors: [1.9639ms][1114.3029ms]
  14782. ---- bogo REJECTED: obj pre-check failed (size:59568): [1.9647ms][1114.3035ms]
  14783. % removing large actor to reduce time to build: [CuriosityShopMan]]
  14784. re-generate candidates time: [19.5099ms][1133.8153ms]
  14785. objects pick time: [20.0178ms][1134.3222ms]
  14786. object trim time: [20.0247ms][1134.3289ms]
  14787. set new actors: [21.5258ms][1135.8302ms]
  14788. ---- bogo REJECTED: obj pre-check failed (size:113920): [21.5271ms][1135.8313ms]
  14789. objects pick time: [0.5091ms][1136.3421ms]
  14790. object trim time: [0.5139ms][1136.3468ms]
  14791. set new actors: [1.9767ms][1137.8098ms]
  14792. ---- bogo REJECTED: obj pre-check failed (size:60096): [1.9796ms][1137.8125ms]
  14793. objects pick time: [0.4965ms][1138.3099ms]
  14794. object trim time: [0.5073ms][1138.3208ms]
  14795. set new actors: [1.9384ms][1139.7521ms]
  14796. pre-checking object size: [1.9393ms][1139.7527ms]
  14797. exit per-object: [2.2852ms][1140.0991ms]
  14798. exit sandalone randomize: [13.1398ms][1150.9542ms]
  14799. set for size check: [14.6617ms][1152.4767ms]
  14800. set for dyna trim: [14.7175ms][1152.5312ms]
  14801. set after final actor trim: [15.2622ms][1153.076ms]
  14802. set after second setnewactors for final data test: [16.9452ms][1154.7598ms]
  14803. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14804. objects pick time: [0.5187ms][1155.3596ms]
  14805. object trim time: [0.5331ms][1155.3716ms]
  14806. set new actors: [1.9038ms][1156.7426ms]
  14807. pre-checking object size: [1.9053ms][1156.7438ms]
  14808. exit per-object: [2.628ms][1157.4672ms]
  14809. exit sandalone randomize: [12.5885ms][1167.4282ms]
  14810. set for size check: [14.1896ms][1169.0286ms]
  14811. set for dyna trim: [14.2313ms][1169.07ms]
  14812. set after final actor trim: [15.1128ms][1169.9518ms]
  14813. set after second setnewactors for final data test: [16.5795ms][1171.4186ms]
  14814. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14815. % removing large actor to reduce time to build: [GoGoron]]
  14816. % removing large actor to reduce time to build: [GoronWithGeroMask]]
  14817. % removing large actor to reduce time to build: [GoronSGoro]]
  14818. re-generate candidates time: [17.0985ms][1188.5915ms]
  14819. objects pick time: [17.605ms][1189.0969ms]
  14820. object trim time: [17.6117ms][1189.1035ms]
  14821. set new actors: [19.0302ms][1190.5223ms]
  14822. ---- bogo REJECTED: obj pre-check failed (size:36864): [19.0312ms][1190.523ms]
  14823. objects pick time: [0.5014ms][1191.026ms]
  14824. object trim time: [0.5066ms][1191.0312ms]
  14825. set new actors: [1.8994ms][1192.4242ms]
  14826. ---- bogo REJECTED: obj pre-check failed (size:100240): [1.9003ms][1192.4248ms]
  14827. objects pick time: [0.5107ms][1192.9364ms]
  14828. object trim time: [0.516ms][1192.9417ms]
  14829. set new actors: [1.9103ms][1194.3362ms]
  14830. pre-checking object size: [1.9111ms][1194.3368ms]
  14831. exit per-object: [2.637ms][1195.0634ms]
  14832. exit sandalone randomize: [11.4205ms][1203.8474ms]
  14833. set for size check: [13.283ms][1205.7093ms]
  14834. set for dyna trim: [13.3247ms][1205.7505ms]
  14835. set after final actor trim: [14.1828ms][1206.609ms]
  14836. set after second setnewactors for final data test: [15.8776ms][1208.3037ms]
  14837. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14838. objects pick time: [0.5062ms][1208.8934ms]
  14839. object trim time: [0.5131ms][1208.9002ms]
  14840. set new actors: [2.1634ms][1210.5507ms]
  14841. ---- bogo REJECTED: obj pre-check failed (size:588464): [2.1645ms][1210.5515ms]
  14842. % removing large actor to reduce time to build: [Bombiwa]]
  14843. re-generate candidates time: [17.5385ms][1228.0922ms]
  14844. objects pick time: [18.1598ms][1228.7131ms]
  14845. object trim time: [18.1699ms][1228.7227ms]
  14846. set new actors: [20.1546ms][1230.7081ms]
  14847. ---- bogo REJECTED: obj pre-check failed (size:100784): [20.1569ms][1230.7094ms]
  14848. objects pick time: [0.5416ms][1231.2525ms]
  14849. object trim time: [0.5479ms][1231.2587ms]
  14850. set new actors: [2.2451ms][1232.9561ms]
  14851. pre-checking object size: [2.2462ms][1232.9569ms]
  14852. exit per-object: [2.6672ms][1233.3785ms]
  14853. exit sandalone randomize: [12.3022ms][1243.0138ms]
  14854. set for size check: [14.4182ms][1245.1302ms]
  14855. set for dyna trim: [14.4935ms][1245.2049ms]
  14856. set after final actor trim: [15.2053ms][1245.9173ms]
  14857. set after second setnewactors for final data test: [17.0754ms][1247.7874ms]
  14858. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14859. objects pick time: [0.5338ms][1248.4084ms]
  14860. object trim time: [0.5411ms][1248.4154ms]
  14861. set new actors: [2.4302ms][1250.3051ms]
  14862. ---- bogo REJECTED: obj pre-check failed (size:56848): [2.4315ms][1250.3058ms]
  14863. objects pick time: [0.5177ms][1250.8247ms]
  14864. object trim time: [0.5226ms][1250.8296ms]
  14865. set new actors: [2.3439ms][1252.6512ms]
  14866. pre-checking object size: [2.3448ms][1252.6518ms]
  14867. exit per-object: [2.8918ms][1253.1994ms]
  14868. exit sandalone randomize: [11.3134ms][1261.6212ms]
  14869. set for size check: [13.1057ms][1263.4132ms]
  14870. set for dyna trim: [13.1469ms][1263.454ms]
  14871. set after final actor trim: [18.5664ms][1268.8744ms]
  14872. set after second setnewactors for final data test: [20.8482ms][1271.1556ms]
  14873. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14874. % removing large actor to reduce time to build: [Takaraya]]
  14875. re-generate candidates time: [16.2208ms][1287.4514ms]
  14876. objects pick time: [16.7328ms][1287.9623ms]
  14877. object trim time: [16.7401ms][1287.9695ms]
  14878. set new actors: [18.4255ms][1289.6552ms]
  14879. ---- bogo REJECTED: obj pre-check failed (size:5408): [18.4265ms][1289.6559ms]
  14880. objects pick time: [0.5129ms][1290.1702ms]
  14881. object trim time: [0.5203ms][1290.1775ms]
  14882. set new actors: [2.2076ms][1291.8652ms]
  14883. ---- bogo REJECTED: obj pre-check failed (size:20912): [2.2087ms][1291.8659ms]
  14884. objects pick time: [0.5179ms][1292.3851ms]
  14885. object trim time: [0.523ms][1292.3901ms]
  14886. set new actors: [2.2667ms][1294.1342ms]
  14887. ---- bogo REJECTED: obj pre-check failed (size:102496): [2.2678ms][1294.1348ms]
  14888. objects pick time: [0.5615ms][1294.6974ms]
  14889. object trim time: [0.5667ms][1294.7024ms]
  14890. set new actors: [2.3473ms][1296.4835ms]
  14891. ---- bogo REJECTED: obj pre-check failed (size:78976): [2.3486ms][1296.4843ms]
  14892. % removing large actor to reduce time to build: [Grog]]
  14893. re-generate candidates time: [17.5244ms][1314.0138ms]
  14894. objects pick time: [18.0505ms][1314.5361ms]
  14895. object trim time: [18.0596ms][1314.545ms]
  14896. set new actors: [20.5756ms][1317.0618ms]
  14897. ---- bogo REJECTED: obj pre-check failed (size:83952): [20.5772ms][1317.0626ms]
  14898. objects pick time: [0.5061ms][1317.5709ms]
  14899. object trim time: [0.512ms][1317.5767ms]
  14900. set new actors: [2.1949ms][1319.2599ms]
  14901. ---- bogo REJECTED: obj pre-check failed (size:21296): [2.1959ms][1319.2606ms]
  14902. objects pick time: [0.5091ms][1319.7707ms]
  14903. object trim time: [0.514ms][1319.7755ms]
  14904. set new actors: [2.2142ms][1321.4761ms]
  14905. ---- bogo REJECTED: obj pre-check failed (size:63872): [2.2152ms][1321.4767ms]
  14906. objects pick time: [0.5134ms][1321.9911ms]
  14907. object trim time: [0.5183ms][1321.996ms]
  14908. set new actors: [2.4667ms][1323.9459ms]
  14909. ---- bogo REJECTED: obj pre-check failed (size:42592): [2.4693ms][1323.9472ms]
  14910. % removing large actor to reduce time to build: [Stalchild]]
  14911. % removing large actor to reduce time to build: [StalchildHintGiver]]
  14912. re-generate candidates time: [17.3314ms][1341.2823ms]
  14913. objects pick time: [17.8892ms][1341.8381ms]
  14914. object trim time: [17.8969ms][1341.8457ms]
  14915. set new actors: [20.436ms][1344.3854ms]
  14916. pre-checking object size: [20.4376ms][1344.3863ms]
  14917. exit per-object: [20.8921ms][1344.8414ms]
  14918. exit sandalone randomize: [29.3429ms][1353.2923ms]
  14919. set for size check: [30.9471ms][1354.8962ms]
  14920. set for dyna trim: [30.9886ms][1354.9374ms]
  14921. set after final actor trim: [33.1754ms][1357.1254ms]
  14922. set after second setnewactors for final data test: [35.2386ms][1359.1877ms]
  14923. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14924. objects pick time: [0.5116ms][1359.7771ms]
  14925. object trim time: [0.5183ms][1359.7837ms]
  14926. set new actors: [1.9586ms][1361.2242ms]
  14927. ---- bogo REJECTED: obj pre-check failed (size:93056): [1.9596ms][1361.2249ms]
  14928. objects pick time: [0.5083ms][1361.7345ms]
  14929. object trim time: [0.5136ms][1361.7397ms]
  14930. set new actors: [1.9641ms][1363.1904ms]
  14931. ---- bogo REJECTED: obj pre-check failed (size:18624): [1.9649ms][1363.191ms]
  14932. objects pick time: [0.5009ms][1363.6929ms]
  14933. object trim time: [0.5054ms][1363.6973ms]
  14934. set new actors: [1.9599ms][1365.152ms]
  14935. ---- bogo REJECTED: obj pre-check failed (size:88368): [1.9607ms][1365.1526ms]
  14936. % removing large actor to reduce time to build: [GateSoldier]]
  14937. % removing large actor to reduce time to build: [Shiro]]
  14938. re-generate candidates time: [15.3365ms][1380.491ms]
  14939. objects pick time: [15.8397ms][1380.9941ms]
  14940. object trim time: [15.8459ms][1380.9993ms]
  14941. set new actors: [17.3648ms][1382.5186ms]
  14942. ---- bogo REJECTED: obj pre-check failed (size:91504): [17.3674ms][1382.5208ms]
  14943. objects pick time: [0.5118ms][1383.0342ms]
  14944. object trim time: [0.5164ms][1383.0387ms]
  14945. set new actors: [1.9721ms][1384.4947ms]
  14946. ---- bogo REJECTED: obj pre-check failed (size:71536): [1.973ms][1384.4953ms]
  14947. objects pick time: [0.4964ms][1384.9927ms]
  14948. object trim time: [0.5103ms][1385.0066ms]
  14949. set new actors: [1.951ms][1386.4474ms]
  14950. ---- bogo REJECTED: obj pre-check failed (size:4016): [1.9519ms][1386.4481ms]
  14951. objects pick time: [0.5ms][1386.9491ms]
  14952. object trim time: [0.5046ms][1386.9536ms]
  14953. set new actors: [1.9847ms][1388.4341ms]
  14954. pre-checking object size: [1.9858ms][1388.4349ms]
  14955. exit per-object: [2.5936ms][1389.0432ms]
  14956. exit sandalone randomize: [12.5745ms][1399.0247ms]
  14957. set for size check: [15.007ms][1401.4565ms]
  14958. set for dyna trim: [15.0491ms][1401.4982ms]
  14959. set after final actor trim: [15.6942ms][1402.1437ms]
  14960. set after second setnewactors for final data test: [17.3371ms][1403.7865ms]
  14961. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  14962. % removing large actor to reduce time to build: [Carpenter]]
  14963. re-generate candidates time: [15.6819ms][1419.5436ms]
  14964. objects pick time: [16.2168ms][1420.0775ms]
  14965. object trim time: [16.2263ms][1420.0868ms]
  14966. set new actors: [18.6961ms][1422.5573ms]
  14967. pre-checking object size: [18.6977ms][1422.5582ms]
  14968. exit per-object: [19.3399ms][1423.2013ms]
  14969. exit sandalone randomize: [27.2508ms][1431.1133ms]
  14970. set for size check: [28.7906ms][1432.6515ms]
  14971. set for dyna trim: [28.8312ms][1432.6918ms]
  14972. set after final actor trim: [29.6062ms][1433.4671ms]
  14973. set after second setnewactors for final data test: [30.8493ms][1434.7101ms]
  14974. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  14975. objects pick time: [0.5005ms][1435.2826ms]
  14976. object trim time: [0.5078ms][1435.2898ms]
  14977. set new actors: [1.7901ms][1436.5726ms]
  14978. ---- bogo REJECTED: obj pre-check failed (size:43552): [1.7913ms][1436.5734ms]
  14979. objects pick time: [0.5097ms][1437.0843ms]
  14980. object trim time: [0.5149ms][1437.0894ms]
  14981. set new actors: [1.7829ms][1438.3576ms]
  14982. ---- bogo REJECTED: obj pre-check failed (size:49216): [1.7837ms][1438.3583ms]
  14983. objects pick time: [0.5063ms][1438.8655ms]
  14984. object trim time: [0.5106ms][1438.8698ms]
  14985. set new actors: [3.222ms][1441.5822ms]
  14986. ---- bogo REJECTED: obj pre-check failed (size:20352): [3.2238ms][1441.583ms]
  14987. % removing large actor to reduce time to build: [En_Owl]]
  14988. re-generate candidates time: [15.1199ms][1456.7049ms]
  14989. objects pick time: [15.6517ms][1457.2359ms]
  14990. object trim time: [15.6578ms][1457.2419ms]
  14991. set new actors: [17.1616ms][1458.7462ms]
  14992. ---- bogo REJECTED: obj pre-check failed (size:57152): [17.1628ms][1458.7469ms]
  14993. objects pick time: [0.5331ms][1459.2814ms]
  14994. object trim time: [0.5382ms][1459.2864ms]
  14995. set new actors: [1.8799ms][1460.6284ms]
  14996. pre-checking object size: [1.8811ms][1460.6292ms]
  14997. exit per-object: [2.5978ms][1461.3467ms]
  14998. exit sandalone randomize: [13.0176ms][1471.7727ms]
  14999. set for size check: [16.0703ms][1474.821ms]
  15000. set for dyna trim: [16.1191ms][1474.8673ms]
  15001. set after final actor trim: [17.0268ms][1475.7755ms]
  15002. set after second setnewactors for final data test: [18.3584ms][1477.1073ms]
  15003. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  15004. objects pick time: [0.529ms][1477.7142ms]
  15005. object trim time: [0.5369ms][1477.722ms]
  15006. set new actors: [1.8246ms][1479.0099ms]
  15007. ---- bogo REJECTED: obj pre-check failed (size:50816): [1.8256ms][1479.0106ms]
  15008. objects pick time: [0.5178ms][1479.5296ms]
  15009. object trim time: [0.5233ms][1479.535ms]
  15010. set new actors: [1.8343ms][1480.8466ms]
  15011. ---- bogo REJECTED: obj pre-check failed (size:10704): [1.8356ms][1480.8474ms]
  15012. % removing large actor to reduce time to build: [DekuPrincess]]
  15013. re-generate candidates time: [16.5085ms][1497.3616ms]
  15014. objects pick time: [17.4711ms][1498.3209ms]
  15015. object trim time: [17.4842ms][1498.3336ms]
  15016. set new actors: [19.8453ms][1500.6946ms]
  15017. pre-checking object size: [19.847ms][1500.6955ms]
  15018. exit per-object: [20.5754ms][1501.4245ms]
  15019. exit sandalone randomize: [28.843ms][1509.6934ms]
  15020. set for size check: [30.4936ms][1511.3429ms]
  15021. set for dyna trim: [30.5424ms][1511.391ms]
  15022. set after final actor trim: [31.3649ms][1512.2146ms]
  15023. set after second setnewactors for final data test: [32.9031ms][1513.7521ms]
  15024. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15025. objects pick time: [0.5203ms][1514.3506ms]
  15026. object trim time: [0.5334ms][1514.3635ms]
  15027. set new actors: [2.021ms][1515.8516ms]
  15028. ---- bogo REJECTED: obj pre-check failed (size:40576): [2.0222ms][1515.8523ms]
  15029. objects pick time: [0.5169ms][1516.371ms]
  15030. object trim time: [0.5223ms][1516.3763ms]
  15031. set new actors: [1.9864ms][1517.8406ms]
  15032. ---- bogo REJECTED: obj pre-check failed (size:37984): [1.9873ms][1517.8413ms]
  15033. objects pick time: [0.5157ms][1518.358ms]
  15034. object trim time: [0.5205ms][1518.3628ms]
  15035. set new actors: [1.9892ms][1519.8317ms]
  15036. ---- bogo REJECTED: obj pre-check failed (size:34768): [1.9901ms][1519.8323ms]
  15037. % removing large actor to reduce time to build: [RosaSisters]]
  15038. re-generate candidates time: [20.3259ms][1540.1633ms]
  15039. objects pick time: [20.8696ms][1540.7029ms]
  15040. object trim time: [20.8813ms][1540.7144ms]
  15041. set new actors: [23.2425ms][1543.076ms]
  15042. ---- bogo REJECTED: obj pre-check failed (size:43040): [23.2436ms][1543.0768ms]
  15043. objects pick time: [0.4976ms][1543.5764ms]
  15044. object trim time: [0.5031ms][1543.5819ms]
  15045. set new actors: [2.0452ms][1545.1244ms]
  15046. pre-checking object size: [2.0464ms][1545.1251ms]
  15047. exit per-object: [3.0757ms][1546.1552ms]
  15048. exit sandalone randomize: [12.7036ms][1555.7834ms]
  15049. set for size check: [14.8527ms][1557.9319ms]
  15050. set for dyna trim: [14.8949ms][1557.9738ms]
  15051. set after final actor trim: [15.5863ms][1558.6655ms]
  15052. set after second setnewactors for final data test: [16.8881ms][1559.9672ms]
  15053. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15054. objects pick time: [0.5081ms][1560.5488ms]
  15055. object trim time: [0.5143ms][1560.5549ms]
  15056. set new actors: [1.8758ms][1561.9167ms]
  15057. pre-checking object size: [1.8769ms][1561.9175ms]
  15058. exit per-object: [2.5612ms][1562.6024ms]
  15059. exit sandalone randomize: [10.6594ms][1570.7007ms]
  15060. set for size check: [12.2621ms][1572.303ms]
  15061. set for dyna trim: [12.301ms][1572.3416ms]
  15062. set after final actor trim: [12.9459ms][1572.9867ms]
  15063. set after second setnewactors for final data test: [14.4834ms][1574.5242ms]
  15064. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15065. objects pick time: [0.5122ms][1575.1111ms]
  15066. object trim time: [0.5268ms][1575.1257ms]
  15067. set new actors: [2.0645ms][1576.6636ms]
  15068. pre-checking object size: [2.0655ms][1576.6643ms]
  15069. exit per-object: [2.3523ms][1576.9516ms]
  15070. exit sandalone randomize: [10.6317ms][1585.2314ms]
  15071. set for size check: [13.1515ms][1587.7508ms]
  15072. set for dyna trim: [13.1912ms][1587.7901ms]
  15073. set after final actor trim: [13.6774ms][1588.2765ms]
  15074. set after second setnewactors for final data test: [15.5386ms][1590.1379ms]
  15075. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15076. % removing large actor to reduce time to build: [MuteZora]]
  15077. % removing large actor to reduce time to build: [SwimmingZora]]
  15078. re-generate candidates time: [15.5037ms][1605.7255ms]
  15079. objects pick time: [16.0334ms][1606.2527ms]
  15080. object trim time: [16.0409ms][1606.2601ms]
  15081. set new actors: [18.7913ms][1609.0111ms]
  15082. pre-checking object size: [18.7927ms][1609.0118ms]
  15083. exit per-object: [19.5484ms][1609.7683ms]
  15084. exit sandalone randomize: [27.708ms][1617.9279ms]
  15085. set for size check: [29.0118ms][1619.2312ms]
  15086. set for dyna trim: [29.0521ms][1619.2713ms]
  15087. set after final actor trim: [29.6531ms][1619.8726ms]
  15088. set after second setnewactors for final data test: [30.8796ms][1621.0993ms]
  15089. ---- bogo REJECTED: map 0 does not meed RAM requirements for NIGHT
  15090. objects pick time: [0.5047ms][1621.6783ms]
  15091. object trim time: [0.511ms][1621.6846ms]
  15092. set new actors: [1.7433ms][1622.9172ms]
  15093. ---- bogo REJECTED: obj pre-check failed (size:49744): [1.7463ms][1622.9199ms]
  15094. objects pick time: [0.521ms][1623.442ms]
  15095. object trim time: [0.5282ms][1623.4492ms]
  15096. set new actors: [1.7472ms][1624.6685ms]
  15097. ---- bogo REJECTED: obj pre-check failed (size:80976): [1.7482ms][1624.6692ms]
  15098. objects pick time: [0.5196ms][1625.1898ms]
  15099. object trim time: [0.5241ms][1625.1942ms]
  15100. set new actors: [1.7336ms][1626.404ms]
  15101. ---- bogo REJECTED: obj pre-check failed (size:21552): [1.7346ms][1626.4047ms]
  15102. % removing large actor to reduce time to build: [BabaIsUnused]]
  15103. re-generate candidates time: [15.6885ms][1642.0961ms]
  15104. objects pick time: [16.2068ms][1642.6126ms]
  15105. object trim time: [16.2142ms][1642.6198ms]
  15106. set new actors: [18.2422ms][1644.6483ms]
  15107. ---- bogo REJECTED: obj pre-check failed (size:114176): [18.2439ms][1644.6496ms]
  15108. objects pick time: [0.5114ms][1645.163ms]
  15109. object trim time: [0.5262ms][1645.1777ms]
  15110. set new actors: [1.6932ms][1646.3449ms]
  15111. ---- bogo REJECTED: obj pre-check failed (size:38624): [1.6941ms][1646.3457ms]
  15112. objects pick time: [0.5111ms][1646.8578ms]
  15113. object trim time: [0.5157ms][1646.8625ms]
  15114. set new actors: [1.6704ms][1648.0174ms]
  15115. ---- bogo REJECTED: obj pre-check failed (size:33584): [1.6713ms][1648.018ms]
  15116. objects pick time: [0.5082ms][1648.5272ms]
  15117. object trim time: [0.5126ms][1648.5316ms]
  15118. set new actors: [1.6742ms][1649.6933ms]
  15119. ---- bogo REJECTED: obj pre-check failed (size:49264): [1.675ms][1649.694ms]
  15120. % removing large actor to reduce time to build: [BombersYouChase]]
  15121. re-generate candidates time: [16.7548ms][1666.4544ms]
  15122. objects pick time: [17.281ms][1666.9759ms]
  15123. object trim time: [17.2889ms][1666.9838ms]
  15124. set new actors: [19.5142ms][1669.2105ms]
  15125. pre-checking object size: [19.5168ms][1669.2116ms]
  15126. exit per-object: [20.5035ms][1670.1998ms]
  15127. exit sandalone randomize: [28.688ms][1678.3852ms]
  15128. set for size check: [30.0012ms][1679.6974ms]
  15129. set for dyna trim: [30.0449ms][1679.7398ms]
  15130. set after final actor trim: [30.7065ms][1680.4017ms]
  15131. set after second setnewactors for final data test: [31.9381ms][1681.6331ms]
  15132. ---- bogo REJECTED: map 0 does not meed RAM requirements for DAY
  15133. objects pick time: [0.5208ms][1682.2313ms]
  15134. object trim time: [0.5273ms][1682.2377ms]
  15135. set new actors: [1.7575ms][1683.4682ms]
  15136. ---- bogo REJECTED: obj pre-check failed (size:73856): [1.7585ms][1683.4694ms]
  15137. objects pick time: [0.516ms][1683.9866ms]
  15138. object trim time: [0.5216ms][1683.9922ms]
  15139. set new actors: [1.9101ms][1685.3816ms]
  15140. ---- bogo REJECTED: obj pre-check failed (size:108688): [1.9117ms][1685.3824ms]
  15141. objects pick time: [0.5325ms][1685.9164ms]
  15142. object trim time: [0.5408ms][1685.9247ms]
  15143. set new actors: [3.6501ms][1689.0354ms]
  15144. pre-checking object size: [3.6525ms][1689.0363ms]
  15145. exit per-object: [4.5738ms][1689.9584ms]
  15146. exit sandalone randomize: [12.6194ms][1698.0045ms]
  15147. set for size check: [14.3876ms][1699.7719ms]
  15148. set for dyna trim: [14.4294ms][1699.8133ms]
  15149. set after final actor trim: [15.1798ms][1700.5641ms]
  15150. set after second setnewactors for final data test: [16.6169ms][1702.0011ms]
  15151. after isSizeAcceptable: [16.6981ms][1702.0821ms]
  15152. #######################################################
  15153. Moved companion: [FF78][RegularIceBlock] to actor: [MagicSlab][FF78] at cords: [1517,84,441]
  15154. Moved companion: [0009][Fairy] to actor: [PalaceGuardDeku][0009] at cords: [-736,301,-1368]
  15155. Moved companion: [FF96][RegularIceBlock] to actor: [MagicSlab][FF96] at cords: [-100,204,-140]
  15156. Moved companion: [0000][Butterfly] to actor: [GrottoHole][0000] at cords: [-1350,685,-1489]
  15157. Moved companion: [FFC8][RegularIceBlock] to actor: [MagicSlab][FFC8] at cords: [-1084,105,1679]
  15158. Moved companion: [0007][Fairy] to actor: [NaturalPatchOfGrass][0007] at cords: [-175,44,1828]
  15159. Moved companion: [4324][BugsFishButterfly] to actor: [GrassRockCluster][4324] at cords: [2441,257,610]
  15160. Moved companion: [623B][GrottoHole] to actor: [GrassRockCluster][623B] at cords: [2441,217,610]
  15161. Moved companion: [0110][Obj_Dowsing] to actor: [GrottoHole][0110] at cords: [2441,217,610]
  15162. Moved companion: [FF78][RegularIceBlock] to actor: [MagicSlab][FF78] at cords: [-2328,194,758]
  15163. Moved companion: [FFFF][RegularIceBlock] to actor: [MagicSlab][FFFF] at cords: [-461,97,933]
  15164. Moved companion: [0009][Fairy] to actor: [PalaceGuardDeku][0009] at cords: [-353,295,-1296]
  15165. Moved companion: [0002][Fairy] to actor: [PalaceGuardDeku][0002] at cords: [-736,301,-1368]
  15166. time to complete randomizing [RomaniRanch]: 1709.8392ms
  15167. ending timestamp : [12:43:56.607 PM]
  15168.  
  15169. Enemizer final completion time: 2562.8011ms
  15170. Enemizer version: Isghj's Actorizer Test 73.8
  15171. seed: [ 1812188037 ]
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