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  1. Log uploaded on Sunday, March 17, 2019, 12:33:46 PM
  2. Loaded mods:
  3. Core: (no assemblies)
  4. Avoid Friendly Fire: $HugsLibChecker(0.5.0.0)
  5. Sun Lights [1.0]: (no assemblies)
  6. Resource Replicator (1.0): (no assemblies)
  7. Recipe icons: 0Harmony(1.2.0.1), RecipeIcons(1.0.379.18)
  8. Weapon Tech: (no assemblies)
  9. More Faction Interaction: 0Harmony(1.2.0.1), MoreFactionInteraction(av:0.1.0.8,fv:1.0.10.0)
  10. [1.0] Android tiers: 0Harmony(1.2.0.1), AndroidsAtlasTiers(1.0.0.0)
  11. Dubs Mint Menus: 0Harmony(1.2.0.1), DubsMintMenus(1.0.6996.7931)
  12. Tribal Headgear Retexturing: (no assemblies)
  13. Roads of the Rim: 0Harmony(1.2.0.1), RoadsOfTheRim(1.0.7013.22096), UnityEngine(0.0.0.0)
  14. Impassable Chest-deep Water: (no assemblies)
  15. [WD] Partially-Passable Wind Turbines 1.0: (no assemblies)
  16. Simple sidearms[ov:1.3.2]: (no assemblies)
  17. Conduit Deconstruct: ConduitDeconstruct(1.0.0.0)
  18. Harvest Organs Post Mortem - 4.1 [1.0]: (no assemblies)
  19. OgreStack: OgreStack(1.0.0.0)
  20. Subsurface Conduit: $HugsLibChecker(0.5.0.0)
  21. Graphic Chair Overhaul: AnimalAccessories(1.0.6952.26145)
  22. More Map Sizes: 0Harmony(1.2.0.1), MapSizes(1.0.0.0)
  23. Prioritize: (no assemblies)
  24. More Higher difficulty: MoreHigherdifficulty(1.0.0.0)
  25. Psychology: $HugsLibChecker(0.5.0.0)
  26. Realistic Rooms Lite: (no assemblies)
  27. Grand Rivers Reborn: (no assemblies)
  28. Careful Raids: 0Harmony(1.2.0.1), CarefulRaids(1.7.6.0)
  29. Bionic icons: BionicIcons(1.0.0.0)
  30. High quality textures: 0Harmony(1.2.0.1), HighQualityTextures(1.0.0.0)
  31. Rimatomics: 0Harmony(1.2.0.1), Rimatomics(1.6.7007.6750)
  32. Rimefeller: 0Harmony(1.2.0.1), Rimefeller(1.2.6979.37296)
  33. Doors Expanded: 0Harmony(1.0.9.1), DoorsExpanded(1.18.0.0)
  34. Humanoid Alien Races 2.0: 0Harmony(1.2.0.2), AlienRace(1.0.0.0)
  35. Vanilla-Like Security: (no assemblies)
  36. More Vanilla Turrets [1.0]: (no assemblies)
  37. [XND] Turret Extensions: 0Harmony(1.2.0.1), TurretExtensions(1.2.5.0)
  38. More Vanilla Turrets - Turret Extensions Patch: (no assemblies)
  39. SF Grim Reality 1.0: (no assemblies)
  40. JecsTools: 0Harmony(1.0.9.1), 0JecsTools(1.0.8.0), AbilityUser(1.18.0.0), AbilityUserAI(1.18.0.0), CompActivatableEffect(1.18.0.0), CompAnimated(1.18.0.0), CompBalloon(1.18.0.0), CompDeflector(1.18.0.0), CompDelayedSpawner(1.18.0.0), CompExtraSounds(1.18.0.0), CompInstalledPart(1.18.0.0), CompLumbering(1.18.0.0), CompOverlays(1.18.0.0), CompOversizedWeapon(1.18.0.0), CompSlotLoadable(1.18.0.0), CompToggleDef(1.18.0.0), CompVehicle(1.17.0.1), PawnShields(1.0.0.0), ThinkNodes(1.0.0.0)
  41. VGP Garden Canning: Canning(1.0.0.0), ModFinder(1.0.0.0)
  42. VGP Garden Drinks: Drinks(1.0.0.0)
  43. VGP Garden Gourmet: ModFinder(1.0.0.0)
  44. [KV] More Trait Slots - 1.0: 0Harmony(1.2.0.1), More Trait Slots(1.0.6902.37574)
  45. [KV] Consolidated Traits - 1.0: 0Harmony(1.2.0.1), ConsolidatedTraits(1.0.6911.38270)
  46. DeadMansClothing: 0Harmony(1.1.0.0), DeadMansClothing(1.0.2.0)
  47. MinifyEverything: 0Harmony(1.0.9.1), MinifyEverything(1.0.6819.23400)
  48. More Furniture [1.0]: (no assemblies)
  49. Ugh You Got Me: 0Harmony(1.2.0.1), UghYouGotMe(1.0.6864.6526)
  50. [RF] Pawns are Capable! [1.0]: 0Harmony(1.2.0.1), Pawns are Capable!(1.0.6916.16774)
  51. Where is my weapon?: 0Harmony(1.1.0.0), WhereIsMyWeapon(1.0.0.0)
  52. Medical Training: (no assemblies)
  53. RT Fuse: 0Harmony(1.2.0.1), RT_Fuse(1.0.0.0)
  54. Realistic Rooms: (no assemblies)
  55. VGP Vegetable Garden: ModFinder(1.0.0.0)
  56. Glitterworld medicine craftable: (no assemblies)
  57. Single Plant Texture Patch: (no assemblies)
  58. [T] MoreFloors: (no assemblies)
  59. Simple Stockpile Presets: 0Harmony(1.1.0.0), SimpleStockpilePresets(1.0.0.0)
  60. [SYR] Coffee and Tea: 0Harmony(1.2.0.1), CoffeeAndTea(1.0.0.0)
  61. Rim Contractors Arsenal: (no assemblies)
  62. Death Rattle: (no assemblies)
  63. Less Arbitrary Surgery: (no assemblies)
  64. While You're Up [1.0]: (no assemblies)
  65. Door Mat R1.0: RimWorld-DoorMat(1.0.0.0)
  66. [1.0] Dire Raids[ov:1.0.0]: (no assemblies)
  67. Rich Traders: (no assemblies)
  68. [XND] Stuffed Flaks: (no assemblies)
  69. Expanded Prosthetics and Organ Engineering: (no assemblies)
  70. Prisoner Harvesting: (no assemblies)
  71. FashionRIMsta: (no assemblies)
  72. Realistic Human Sounds: (no assemblies)
  73. The Harvest: (no assemblies)
  74. SF [v1.0] Priority Treatment: (no assemblies)
  75. Quarry 1.0: Quarry(0.19.0.0)
  76. Let's Trade! [1.0]: (no assemblies)
  77. Search and Destroy: $HugsLibChecker(0.5.0.0)
  78. Rah's Bionics and Surgery Expansion: ScarRemoving(1.0.0.0)
  79. ResearchPal: 0Harmony(1.2.0.1), ResearchTree(1.0.0.0)
  80. Wall Light: $HugsLibChecker(0.5.0.0)
  81. [XND] Use That Sniper's Scope!: (no assemblies)
  82. Mechanoids Feel Chill Now 1.0: (no assemblies)
  83. Pick Up And Haul: 0Harmony(1.2.0.1), PickUpAndHaul(av:0.1.0.5,fv:0.1.0.726)
  84. [FSF] Rain Washes Away Filth: (no assemblies)
  85. [1.0] Wild Animal Sex V4.1: WildAnimalSex(1.0.0.0)
  86. Mass Graves: 0Harmony(1.2.0.1), MassGraves(1.0.0.0)
  87. Higher Power: HP(1.0.0.0)
  88. Crossbows: (no assemblies)
  89. [sd] advanced powergeneration: sd_adv_powergen(1.0.6938.22941)
  90. Color Coded Mood Bar: 0Harmony(1.2.0.1), ColoredMoodBar(1.0.0.0)
  91. Interaction Bubbles: 0Harmony(1.2.0.1), Bubbles(1.5.0.0)
  92. [KV] Faction Control - 1.0: 0Harmony(1.2.0.1), FactionControl(1.0.6885.42591)
  93. HugsLib[ov:6.1.1]: 0Harmony(1.2.0.1), HugsLib(av:1.0.0.0,fv:6.1.1)
  94. More Trade Ships: (no assemblies)
  95. ED-Embrasures: 0Harmony(1.2.0.1), ED-Embrasures(1.0.0.0)
  96. FishIndustry: FishIndustry(1.0.0.0)
  97. Steel Slag Buff [1.0]: (no assemblies)
  98. The Birds and the Bees: 0Harmony(1.2.0.1), Fluffy_BirdsAndBees(av:2.0.0.0,fv:2.3.47)
  99.  
  100. Active Harmony patches:
  101. <MakeNewToils>c__Iterator0.<>m__4: PRE: Fluffy_BirdsAndBees.JobDriver_Lovin_MakeNewToils_FinishAction.Prefix
  102. BackCompatibility.BackCompatibleDefName: PRE: Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix, Rimefeller.HarmonyPatches+Harmony_BackCompatibleDefName.Prefix
  103. BaseGenUtility.IsCheapWallStuff: post: Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix, Rimefeller.HarmonyPatches+Harmony_IsCheapWallStuff.Postfix
  104. Bill.PawnAllowedToStartAnew: post: AlienRace.HarmonyPatches.PawnAllowedToStartAnewPostfix
  105. BillStack.DoListing: PRE: RecipeIcons.PatchBillStackDoListing.Prefix, DubsMintMenus.Patch_BillStack_DoListing.Prefix
  106. Building_Door.CanPhysicallyPass: PRE: DoorsExpanded.HarmonyPatches.CanPhysicallyPass
  107. Building_Door.DoorOpen: PRE: DoorsExpanded.HarmonyPatches.InvisDoorOpen
  108. Building_Door.DoorTryClose: PRE: DoorsExpanded.HarmonyPatches.InvisDoorTryClose
  109. Building_Door.Notify_PawnApproaching: post: DoorsExpanded.HarmonyPatches.InvisDoorNotifyApproaching
  110. Building_Door.StartManualCloseBy: PRE: DoorsExpanded.HarmonyPatches.InvisDoorManualClose
  111. Building_Door.StartManualOpenBy: post: DoorsExpanded.HarmonyPatches.InvisDoorManualOpen
  112. Building_Door.get_FreePassage: PRE: DoorsExpanded.HarmonyPatches.get_FreePassage
  113. Caravan.GetGizmos: post: RoadsOfTheRim.Patch_Caravan_GetGizmos.Postfix
  114. Caravan.GetInspectString: post: RoadsOfTheRim.Patch_Caravan_GetInspectString.Postfix
  115. CharacterCardUtility.DrawCharacterCard: TRANS: PawnsAreCapable.CharacterCardUtility_DrawCharacterCard.Transpiler
  116. Command_SetPlantToGrow.ProcessInput: PRE: RecipeIcons.PatchCommand_SetPlantToGrow.Prefix
  117. CompFoodPoisonable.PostIngested: PRE: BlueLeakTest.AndroidsFoodPoisonOverride.Prefix
  118. CompForbiddable.PostDraw: PRE: DoorsExpanded.HarmonyPatches.DontDrawInvisDoorForbiddenIcons
  119. CompQuality.PostPostGeneratedForTrader: PRE: MoreFactionInteraction.HarmonyPatches.CompQuality_TradeQualityIncreaseDestructivePreFix
  120. CompSpawnerHives.CanSpawnHiveAt: post: Rimatomics.HarmonyPatches+Harmony_CanSpawnHiveAt.Postfix
  121. Corpse.ButcherProducts: PRE: AlienRace.HarmonyPatches.ButcherProductsPrefix
  122. DebugWindowsOpener.DevToolStarterOnGUI: TRANS: HugsLib.Patches.DevToolStarterOnGUI_Patch.ExtendButtonsWindow
  123. DebugWindowsOpener.DrawButtons: TRANS: HugsLib.Patches.DebugWindowsOpener_Patch.DrawAdditionalButtons
  124. DefGenerator.GenerateImpliedDefs_PreResolve: PRE: Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix, Rimefeller.HarmonyPatches+Harmony_GenerateImpliedDefs_PreResolve.Prefix post: Fluffy_BirdsAndBees.GenerateImpliedDefs_PreResolve.Postfix
  125. Designator_Build.get_Visible: post: Rimatomics.HarmonyPatches+Harmony_Designator_Build_Visible.Postfix
  126. Designator_RemoveBridge.CanDesignateCell: post: RoadsOfTheRim.Patch_Designator_RemoveBridge_CanDesignateCell.Postfix
  127. DestroyedSettlement.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_DestroyedSettlement_ShouldRemoveMapNow.Postfix
  128. Dialog_AdvancedGameConfig.get_InitialSize: PRE: MapSizes.ModEntry.Get_InitialSize_Patcher
  129. Dialog_Options.DoWindowContents: TRANS: HugsLib.Patches.Dialog_Options_Patch.ReplaceModOptionsButton
  130. EdificeGrid.Register: PRE: DoorsExpanded.HarmonyPatches.RegisterDoorExpanded
  131. EditWindow_Log.DoMessagesListing: PRE: HugsLib.Patches.EditWindow_Log_Patch.ExtraLogWindowButtons
  132. Faction.Notify_RelationKindChanged: post: MoreFactionInteraction.HarmonyPatches.Notify_RelationKindChanged
  133. FactionDialogMaker.FactionDialogFor: post: BlueLeakTest.AndroidFactionDialogOverride.Postfix, RoadsOfTheRim.Patch_FactionDialogMaker_FactionDialogFor.Postfix
  134. FloatMenu..ctor: PRE: RecipeIcons.PatchFloatMenu.Prefix
  135. FloatMenuMakerMap.AddHumanlikeOrders: post: AlienRace.HarmonyPatches.AddHumanlikeOrdersPostfix TRANS: PawnsAreCapable.FloatMenuMakerMap_AddHumanlikeOrders.Transpiler
  136. FloatMenuMakerMap.AddJobGiverWorkOrders: TRANS: PawnsAreCapable.FloatMenuMakerMap_AddUndraftedOrders.Transpiler
  137. FloatMenuMakerMap.ChoicesAtFor: PRE: [100]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Prefix post: [700]PawnsAreCapable.FloatMenuMakerMap_ChoicesAtFor.Postfix
  138. FloatMenuUtility.GetMeleeAttackAction: TRANS: PawnsAreCapable.FloatMenuUtility_GetMeleeAttackAction.Transpiler
  139. FoodUtility.ThoughtsFromIngesting: post: AlienRace.HarmonyPatches.ThoughtsFromIngestingPostfix
  140. ForbidUtility.IsForbiddenToPass: post: DoorsExpanded.HarmonyPatches.IsForbiddenToPass_PostFix
  141. Game.DeinitAndRemoveMap: post: HugsLib.Patches.Game_DeinitAndRemoveMap_Patch.MapRemovalHook
  142. Game.FillComponents: PRE: HugsLib.Patches.Game_FillComponents_Patch.GameInitializationHook
  143. Game.FinalizeInit: post: CarefulRaids.CarefulRaidsMod+Game_FinalizeInit_Patch.Postfix, HugsLib.Patches.Game_FinalizeInit_Patch.WorldLoadedHook
  144. GameComponentUtility.LoadedGame: post: ConsolidatedTraits.Patch_GameComponentUtility_LoadedGame.Postfix
  145. GameComponentUtility.StartedNewGame: post: ConsolidatedTraits.Patch_GameComponentUtility_StartedNewGame.Postfix
  146. GameInitData.PrepForMapGen: post: PawnsAreCapable.GameInitData_PrepForMapGen.Postfix
  147. GameRules.DesignatorAllowed: post: AlienRace.HarmonyPatches.DesignatorAllowedPostfix
  148. GatheringsUtility.ShouldGuestKeepAttendingGathering: PRE: MOARANDROIDS.Patches.GatheringsUtility_Patch+ShouldGuestKeepAttendingGathering.Prefix
  149. GenConstruct.CanBuildOnTerrain: post: RoadsOfTheRim.Patch_GenConstruct_CanBuildOnTerrain.Postfix
  150. GenConstruct.CanConstruct: post: AlienRace.HarmonyPatches.CanConstructPostfix
  151. GenConstruct.CanPlaceBlueprintAt: post: RoadsOfTheRim.Patch_GenConstruct_CanPlaceBlueprintAt.Postfix
  152. GenGrid.CanBeSeenOver: post: DoorsExpanded.HarmonyPatches.CanBeSeenOver
  153. GenPath.ShouldNotEnterCell: post: DoorsExpanded.HarmonyPatches.ShouldNotEnterCellInvisDoors
  154. GenSpawn.SpawnBuildingAsPossible: PRE: DoorsExpanded.HarmonyPatches.HeronSpawnBuildingAsPossible
  155. GenSpawn.SpawningWipes: post: DoorsExpanded.HarmonyPatches.InvisDoorsDontWipe
  156. GenSpawn.WipeExistingThings: PRE: DoorsExpanded.HarmonyPatches.WipeExistingThings
  157. GhostDrawer.DrawGhostThing: PRE: DoorsExpanded.HarmonyPatches.HeronDoorGhostHandler
  158. HealthCardUtility.DrawHediffRow: TRANS: BlueLeakTest.HealthCardUtility_DrawHediffRow.Transpiler
  159. HealthCardUtility.DrawOverviewTab: TRANS: BlueLeakTest.AndroidLabelOverwrite.Transpiler
  160. HealthCardUtility.DrawPawnHealthCard: PRE: DubsMintMenus.Patch_HealthCardUtility.Prefix post: DubsMintMenus.Patch_HealthCardUtility.Postfix
  161. HealthCardUtility.GetTooltip: TRANS: BlueLeakTest.HealthCardUtility_GetTooltip.Transpiler
  162. HediffGiver.TryApply: PRE: Fluffy_BirdsAndBees.HediffGiver_TryApply.Prefix
  163. HediffSet.CalculatePain: PRE: BlueLeakTest.EstimatePainGivenOverride.Prefix
  164. ITab_Bills.FillTab: PRE: DubsMintMenus.HarmonyPatches.Prefix
  165. ITab_Pawn_Health.FillTab: PRE: DubsMintMenus.Patch_ITab_Pawn_Health.Prefix
  166. InfestationCellFinder.GetScoreAt: post: Rimatomics.HarmonyPatches+Harmony_GetScoreAt.Postfix
  167. JobDriver_Vomit.MakeNewToils: PRE: BlueLeakTest.DeclineVomitJob.Prefix
  168. JobGiver_DoLovin.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Prefix post: Fluffy_BirdsAndBees.JobGiver_DoLovin_TryGiveJob.Postfix
  169. JobGiver_Manhunter.TryGiveJob: TRANS: DoorsExpanded.HarmonyPatches.JobGiver_Manhunter_TryGiveJob_Transpiler
  170. JobGiver_Mate.TryGiveJob: PRE: Fluffy_BirdsAndBees.JobGiver_Mate_TryGiveJob.Prefix
  171. JobGiver_OptimizeApparel.ApparelScoreGain: post: AlienRace.HarmonyPatches.ApparelScoreGainPostFix
  172. JobGiver_SocialFighting.TryGiveJob: post: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Postfix
  173. LanguageDatabase.SelectLanguage: PRE: HugsLib.Patches.LanguageDatabase_Patch.ForceRestartAfterLangChange
  174. MainMenuDrawer.Init: post: CameraPlus.CrossPromotion.MainMenuDrawer_Init_Postfix
  175. MainTabWindow_Research.DrawRightRect: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  176. MainTabWindow_Research.ViewSize: TRANS: AlienRace.HarmonyPatches.ResearchScreenTranspiler
  177. Map.ConstructComponents: post: HugsLib.Patches.Map_ConstructComponents_Patch.MapComponentsInitHook
  178. Map.FinalizeInit: post: HugsLib.Patches.Map_FinalizeInit_Patch.MapLoadedHook
  179. Map.MapPreTick: post: CarefulRaids.CarefulRaidsMod+Map_MapPreTick_Patch.Postfix
  180. MapComponentUtility.MapGenerated: post: HugsLib.Patches.MapComponentUtility_MapGenerated_Patch.MapGeneratedHook
  181. MapInterface.MapInterfaceUpdate: post: CarefulRaids.CarefulRaidsMod+MapInterface_MapInterfaceUpdate_Patch.Postfix
  182. MemoryThoughtHandler.TryGainMemory: PRE: AlienRace.HarmonyPatches.TryGainMemoryThoughtPrefix
  183. MentalState_SocialFighting.get_ShouldStop: PRE: UghYouGotMe.Marvs_MentalState_PleaseJustGiveUpWhenSocialFighting.Prefix
  184. ModContentLoader`1.LoadPNG: PRE: HighQualityTextures.PatchModContentLoaderTexture2D.Prefix
  185. ModMetaData.get_VersionCompatible: post: MultiVersionModFix.VersionCompatible_Postfix
  186. ModsConfig.RestartFromChangedMods: PRE: HugsLib.Patches.ModsConfig_RestartFromChangedMods_Patch.QuickRestartInDevMode
  187. Page_ModsConfig.DoWindowContents: TRANS: CameraPlus.CrossPromotion.Page_ModsConfig_DoWindowContents_Transpiler
  188. Page_ModsConfig.PostClose: post: CameraPlus.CrossPromotion.Page_ModsConfig_PostClose_Postfix
  189. PathFinder.FindPath: TRANS: CarefulRaids.CarefulRaidsMod+PathFinder_FindPath_Patch.Transpiler
  190. PathFinder.GetBuildingCost: post: DoorsExpanded.HarmonyPatches.GetBuildingCost_PostFix
  191. Pawn.Kill: post: Rimatomics.HarmonyPatches+Harmony_Pawn_Kill.Postfix
  192. Pawn.SetFaction: post: AlienRace.HarmonyPatches.SetFactionPostfix
  193. PawnBioAndNameGenerator.FillBackstorySlotShuffled: PRE: AlienRace.HarmonyPatches.FillBackstoryInSlotShuffledPrefix
  194. PawnBioAndNameGenerator.TryGetRandomUnusedSolidBioFor: post: AlienRace.HarmonyPatches.TryGetRandomUnusedSolidBioForPostfix
  195. PawnCapacityDef.GetLabelFor: PRE: BlueLeakTest.GetLabelForAndroidCapacity.Prefix
  196. PawnDiedOrDownedThoughtsUtility.TryGiveThoughts: post: CarefulRaids.CarefulRaidsMod+PawnDiedOrDownedThoughtsUtility_TryGiveThoughts_Patch.Postfix
  197. PawnGenerator.GeneratePawnRelations: PRE: AlienRace.HarmonyPatches.GeneratePawnRelationsPrefix
  198. PawnGenerator.GenerateSkills: post: PawnsAreCapable.PawnGenerator_GenerateSkills.Postfix
  199. PawnGroupKindWorker.GeneratePawns: post: AbilityUser.AbilityUserMod.GeneratePawns_PostFix
  200. PawnPathUtility.FirstBlockingBuilding: post: DoorsExpanded.HarmonyPatches.FirstBlockingBuilding_PostFix
  201. PawnPathUtility.TryFindLastCellBeforeBlockingDoor: PRE: DoorsExpanded.HarmonyPatches.ManhunterJobGiverFix
  202. PawnRelationDef.GetGenderSpecificLabel: PRE: AlienRace.HarmonyPatches.GetGenderSpecificLabelPrefix
  203. PawnRelationWorker_Child.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceChildPostfix
  204. PawnRelationWorker_ExLover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExLoverPostfix
  205. PawnRelationWorker_ExSpouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceExSpousePostfix
  206. PawnRelationWorker_Fiance.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceFiancePostfix
  207. PawnRelationWorker_Lover.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceLoverPostfix
  208. PawnRelationWorker_Parent.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceParentPostfix
  209. PawnRelationWorker_Sibling.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSiblingPostfix
  210. PawnRelationWorker_Spouse.GenerationChance: post: AlienRace.HarmonyPatches.GenerationChanceSpousePostfix
  211. PawnUtility.FertileMateTarget: PRE: Fluffy_BirdsAndBees.PawnUtility_FertileMateTarget.Prefix
  212. PawnUtility.Mated: PRE: Fluffy_BirdsAndBees.PawnUtility_Mated.Prefix
  213. Pawn_ApparelTracker.Notify_ApparelAdded: post: AbilityUser.AbilityUserMod.Notify_ApparelAdded_PostFix
  214. Pawn_ApparelTracker.Notify_ApparelRemoved: post: AbilityUser.AbilityUserMod.Notify_ApparelRemoved_PostFix
  215. Pawn_EquipmentTracker.Notify_EquipmentAdded: post: AbilityUser.AbilityUserMod.Notify_EquipmentAdded_PostFix
  216. Pawn_EquipmentTracker.Notify_EquipmentRemoved: post: AbilityUser.AbilityUserMod.Notify_EquipmentRemoved_PostFix
  217. Pawn_HealthTracker.MakeDowned: PRE: BlueLeakTest.DiesUponDowned.Prefix
  218. Pawn_HealthTracker.NotifyPlayerOfKilled: PRE: BlueLeakTest.DeadPawnMessageRemoval.Prefix
  219. Pawn_PathFollower.CostToMoveIntoCell: post: DoorsExpanded.HarmonyPatches.CostToMoveIntoCell_PostFix_ChangeDoorPathCost
  220. Pawn_PathFollower.NeedNewPath: TRANS: CarefulRaids.CarefulRaidsMod+Pawn_PathFollower_NeedNewPath_Patch.Transpiler
  221. Pawn_StoryTracker.OneOfWorkTypesIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_OneOfWorkTypesIsDisabled.Prefix
  222. Pawn_StoryTracker.WorkTagIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTagIsDisabled.Prefix
  223. Pawn_StoryTracker.WorkTypeIsDisabled: PRE: PawnsAreCapable.Pawn_StoryTracker_WorkTypeIsDisabled.Prefix
  224. Pawn_WorkSettings.EnableAndInitialize: post: PawnsAreCapable.Pawn_WorkSettings_EnableAndInitialize.Postfix
  225. PawnsArrivalModeWorker_CenterDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_CenterDrop_TryResolveRaidSpawnCenter.Postfix
  226. PawnsArrivalModeWorker_EdgeDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDrop_TryResolveRaidSpawnCenter.Postfix
  227. PawnsArrivalModeWorker_EdgeDropGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeDropGroups_TryResolveRaidSpawnCenter.Postfix
  228. PawnsArrivalModeWorker_EdgeWalkIn.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkIn_TryResolveRaidSpawnCenter.Postfix
  229. PawnsArrivalModeWorker_EdgeWalkInGroups.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_EdgeWalkInGroups_TryResolveRaidSpawnCenter.Postfix
  230. PawnsArrivalModeWorker_RandomDrop.TryResolveRaidSpawnCenter: post: Rimatomics.HarmonyPatches+Harmony_RandomDrop_TryResolveRaidSpawnCenter.Postfix
  231. PlantToGrowSettableUtility.SetPlantToGrowCommand: PRE: DubsMintMenus.Patch_SetPlantToGrowCommand.Prefix
  232. PlayDataLoader.DoPlayLoad: post: HugsLib.Patches.PlayDataLoader_Patch.InitModsHook
  233. Projectile.Launch: post: Rimatomics.HarmonyPatches+Harmony_Projectile_Launch.Postfix
  234. RecipeDef.get_AvailableNow: post: Rimatomics.HarmonyPatches+Harmony_RecipeDef_AvailableNow.Postfix
  235. RegionMaker.TryGenerateRegionFrom: TRANS: CarefulRaids.CarefulRaidsMod+RegionMaker_TryGenerateRegionFrom_Patch.Transpiler
  236. RegionTypeUtility.GetExpectedRegionType: PRE: CarefulRaids.CarefulRaidsMod+RegionTypeUtility_GetExpectedRegionType_Patch.Prefix
  237. ResearchManager.FinishProject: PRE: ResearchPal.HarmonyPatches_Queue+DoCompletionDialog.Prefix
  238. ResearchManager.ResearchPerformed: PRE: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Prefix post: ResearchPal.HarmonyPatches_Queue+ResearchPerformed.Postfix
  239. RoadDefGenStep_Place.Place: post: RoadsOfTheRim.Patch_RoadDefGenStep_Place_Place.Postfix
  240. Root.Update: post: HugsLib.Patches.Root_Patch.UpdateHook
  241. Root_Play.SetupForQuickTestPlay: TRANS: HugsLib.Patches.RootPlay_TestPlay_Patch.InjectCustomQuickstartSettings
  242. SettlementBase.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_SettlementBase_ShouldRemoveMapNow.Postfix
  243. ShortCircuitUtility.DoShortCircuit: PRE: RT_Fuse.Patch_DoShortCircuit.Prefix
  244. ShortHashGiver.GiveShortHash: PRE: AbilityUser.AbilityUserMod.GiveShortHash_PrePatch
  245. Site.ShouldRemoveMapNow: post: Rimatomics.HarmonyPatches+Harmony_Site_ShouldRemoveMapNow.Postfix
  246. SituationalThoughtHandler.TryCreateThought: PRE: AlienRace.HarmonyPatches.TryCreateSituationalThoughtPrefix
  247. SkillRecord.CalculateTotallyDisabled: PRE: PawnsAreCapable.SkillRecord_CalculateTotallyDisabled.Prefix
  248. StartingPawnUtility.NewGeneratedStartingPawn: post: BlueLeakTest.MultiplePawnRacesAtStart.Postfix
  249. StoryState.Notify_IncidentFired: post: MoreFactionInteraction.HarmonyPatches.IncidentFired_TradeCounter_Postfix
  250. Targeter.ConfirmStillValid: PRE: AbilityUser.AbilityUserMod.ConfirmStillValid
  251. Targeter.ProcessInputEvents: PRE: AbilityUser.AbilityUserMod.ProcessInputEvents_PreFix
  252. Targeter.TargeterUpdate: PRE: Rimatomics.HarmonyPatches+Harmony_Targeter_TargeterUpdate.Prefix post: AbilityUser.AbilityUserMod.TargeterUpdate_PostFix
  253. Thing.SetFactionDirect: post: AlienRace.HarmonyPatches.SetFactionDirectPostfix
  254. ThingSetMaker.Generate: post: MoreFactionInteraction.HarmonyPatches.TraderStocker_OverStockerPostFix
  255. ThingSetMaker_ResourcePod.PossiblePodContentsDefs: post: Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix, Rimatomics.HarmonyPatches+Harmony_PossiblePodContentsDefs.Postfix, Rimefeller.HarmonyPatches+Harmony_ThingSetMaker_ResourcePod.Postfix
  256. ThingWithComps.DeSpawn: PRE: Rimatomics.HarmonyPatches+Harmony_Projectile_DeSpawn.Prefix
  257. ThingWithComps.InitializeComps: post: AbilityUser.AbilityUserMod.InitializeComps_PostFix
  258. ThoughtUtility.CanGetThought: post: AlienRace.HarmonyPatches.CanGetThoughtPostfix
  259. ThoughtWorker_PsychicEmanatorSoothe.CurrentStateInternal: TRANS: MoreFactionInteraction.HarmonyPatches.PsychicEmanatorSoothe_Transpiler
  260. Tradeable.InitPriceDataIfNeeded: TRANS: MoreFactionInteraction.HarmonyPatches.ErrorSuppressionSssh
  261. TraderKindDef.PriceTypeFor: post: MoreFactionInteraction.HarmonyPatches.PriceTypeSetter_PostFix
  262. UIRoot.UIRootOnGUI: post: HugsLib.Patches.UIRoot_Patch.OnGUIHook
  263. Verb.get_DirectOwner: PRE: AbilityUser.AbilityUserMod.get_DirectOwner_Prefix
  264. Verb.get_UIIcon: PRE: AbilityUser.AbilityUserMod.get_UIIcon
  265. Verb_LaunchProjectile.get_Projectile: PRE: AbilityUser.AbilityUserMod.get_Projectile_Prefix
  266. WITab_Caravan_Gear.TryEquipDraggedItem: TRANS: PawnsAreCapable.WITab_Caravan_Gear_TryEquipDraggedItem.Transpiler
  267. Widgets.InfoCardButton: PRE: RecipeIcons.PatchWidgetsInfoCardButton.Prefix
  268. WidgetsWork.DrawWorkBoxBackground: PRE: PawnsAreCapable.WidgetsWork_DrawWorkBoxBackground.Prefix
  269. WidgetsWork.TipForPawnWorker: PRE: PawnsAreCapable.WidgetsWork_TipForPawnWorker.Prefix
  270. WorkGiver_GrowerHarvest.HasJobOnCell: post: AlienRace.HarmonyPatches.HasJobOnCellHarvestPostfix
  271. WorkGiver_GrowerSow.ExtraRequirements: post: AlienRace.HarmonyPatches.ExtraRequirementsGrowerSowPostfix
  272. WorkGiver_Researcher.ShouldSkip: post: AlienRace.HarmonyPatches.ShouldSkipResearchPostfix
  273. Workshop.SetWorkshopItemDataFrom: post: MultiVersionModFix.SetWorkshopItemDataFrom_Postfix
  274. WorkshopItems.Notify_Subscribed: post: CameraPlus.CrossPromotion.WorkshopItems_Notify_Subscribed_Postfix
  275. WorldGrid.GetRoadMovementDifficultyMultiplier: post: RoadsOfTheRim.Patch_WorldGrid_GetRoadMovementDifficultyMultiplier.Postifx
  276. WorldReachabilityUtility.CanReach: post: MoreFactionInteraction.HarmonyPatches.WorldReachUtility_PostFix
  277. WorldTargeter.StopTargeting: PRE: RoadsOfTheRim.Patch_WorldTargeter_StopTargeting.Prefix
  278. Harmony versions present: 1.2.0.2: rimworld.erdelf.alien_race.main; 1.2.0.1: net.pardeike.rimworld.mod.carefulraids, UnlimitedHugs.HugsLib, com.github.automatic1111.highqualitytextures, Dubwise.Rimefeller, Fluffy.BirdsAndBees, Dubwise.Rimatomics, com.consolidatedtraits.rimworld.mod, net.marvinkosh.rimworld.mod.ughyougotme, rainbeau.pawnsAreCapable, io.github.ratysz.madskills, rimworld.ResearchPal, com.github.automatic1111.recipeicons, Dubwise.DubsMintMenus, mehni.rimworld.MFI.main, rimworld.rwmods.androidtiers, Loconeko.Rimworld.RoadsOfTheRim, Ilyaki.MoreMapSizes, multiversionmodfix, brrainz-crosspromotion; 1.0.9.1: rimworld.jecrell.abilityuser, rimworld.jecrell.doorsexpanded
  279.  
  280. Platform information: (hidden, hold Shift while publishing to include)
  281.  
  282. Log file contents:
  283. Initialize engine version: 5.6.5f1 (2cac56bf7bb6)
  284. GfxDevice: [Renderer information redacted]
  285. Begin MonoManager ReloadAssembly
  286. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.dll into Unity Child Domain
  287. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
  288. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
  289. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
  290. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\UnityEngine.Networking.dll into Unity Child Domain
  291. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NAudio.dll into Unity Child Domain
  292. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\NVorbis.dll into Unity Child Domain
  293. Loading [Rimworld_dir]\RimWorldWin64_Data\Managed\TextMeshPro-1.0.55.56.0b11.dll into Unity Child Domain
  294. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Pass '' has no vertex shader
  295. WARNING: Shader Unsupported: 'Hidden/VR/BlitCopyFromTexArray' - Setting to default shader.
  296. desktop: 1920x1080 59Hz; virtual: 1920x1080 at 0,0
  297. RimWorld 1.0.2150 rev801
  298.  
  299. ReflectionTypeLoadException getting types in assembly AvoidFriendlyFire: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  300. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  301. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  302. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  303.  
  304. Loader exceptions:
  305. => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  306. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  307.  
  308.  
  309. ReflectionTypeLoadException getting types in assembly SimpleSidearms: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  310. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  311. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  312. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  313.  
  314. Loader exceptions:
  315. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  316. => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  317. => System.TypeLoadException: Could not load type 'HugsLib.Settings.SettingHandleConvertible' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  318. => System.TypeLoadException: Could not load type 'OptionsTab' from assembly 'SimpleSidearms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  319. => System.TypeLoadException: Could not load type '<>c__DisplayClass77_0' from assembly 'SimpleSidearms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  320. => System.TypeLoadException: Could not load type '<>c' from assembly 'SimpleSidearms, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  321.  
  322.  
  323. ReflectionTypeLoadException getting types in assembly Autopsy: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  324. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  325. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  326. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  327.  
  328. Loader exceptions:
  329. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  330. => System.TypeLoadException: Could not load type '<>c' from assembly 'Autopsy, Version=4.1.1.0, Culture=neutral, PublicKeyToken=null'.
  331.  
  332.  
  333. ReflectionTypeLoadException getting types in assembly SubsurfaceConduit: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  334. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  335. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  336. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  337.  
  338. Loader exceptions:
  339. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  340.  
  341.  
  342. ReflectionTypeLoadException getting types in assembly Prioritize: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  343. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  344. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  345. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  346.  
  347. Loader exceptions:
  348. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  349. => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  350.  
  351.  
  352. ReflectionTypeLoadException getting types in assembly Psychology: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  353. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  354. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  355. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  356.  
  357. Loader exceptions:
  358. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  359. => System.TypeLoadException: Could not load type 'KinseyMode' from assembly 'Psychology, Version=18.11.18.0, Culture=neutral, PublicKeyToken=null'.
  360. => System.TypeLoadException: Could not load type '<>c__DisplayClass26_0' from assembly 'Psychology, Version=18.11.18.0, Culture=neutral, PublicKeyToken=null'.
  361. => System.TypeLoadException: Could not load type '<>c__DisplayClass30_0' from assembly 'Psychology, Version=18.11.18.0, Culture=neutral, PublicKeyToken=null'.
  362. => System.TypeLoadException: Could not load type '<>c' from assembly 'Psychology, Version=18.11.18.0, Culture=neutral, PublicKeyToken=null'.
  363. => System.TypeLoadException: Could not load type '<>c__DisplayClass32_0' from assembly 'Psychology, Version=18.11.18.0, Culture=neutral, PublicKeyToken=null'.
  364. => System.TypeLoadException: Could not load type '<>c__DisplayClass32_1' from assembly 'Psychology, Version=18.11.18.0, Culture=neutral, PublicKeyToken=null'.
  365. => System.TypeLoadException: Could not load type '<>c__DisplayClass32_2' from assembly 'Psychology, Version=18.11.18.0, Culture=neutral, PublicKeyToken=null'.
  366.  
  367.  
  368. ReflectionTypeLoadException getting types in assembly DeathRattle: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  369. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  370. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  371. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  372.  
  373. Loader exceptions:
  374. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  375.  
  376.  
  377. ReflectionTypeLoadException getting types in assembly LessArbitrarySurgery: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  378. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  379. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  380. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  381.  
  382. Loader exceptions:
  383. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  384.  
  385.  
  386. ReflectionTypeLoadException getting types in assembly WhileYoureUp: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  387. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  388. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  389. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  390.  
  391. Loader exceptions:
  392. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  393.  
  394.  
  395. ReflectionTypeLoadException getting types in assembly DireRaids: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  396. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  397. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  398. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  399.  
  400. Loader exceptions:
  401. => System.TypeLoadException: Could not load type 'DireRaids.IncidentWorker_DireRaidEnemy' from assembly 'DireRaids, Version=0.18.2.0, Culture=neutral, PublicKeyToken=null'.
  402. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  403. => System.TypeLoadException: Could not load type '<>c' from assembly 'DireRaids, Version=0.18.2.0, Culture=neutral, PublicKeyToken=null'.
  404.  
  405.  
  406. ReflectionTypeLoadException getting types in assembly TheHarvest: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  407. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  408. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  409. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  410.  
  411. Loader exceptions:
  412. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  413.  
  414.  
  415. ReflectionTypeLoadException getting types in assembly SearchAndDestroy: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  416. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  417. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  418. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  419.  
  420. Loader exceptions:
  421. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  422. => System.TypeLoadException: Could not load type 'HugsLib.Utils.UtilityWorldObject' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  423.  
  424.  
  425. ReflectionTypeLoadException getting types in assembly WallLight: System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  426. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  427. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  428. at Verse.ModAssemblyHandler.AssemblyIsUsable (System.Reflection.Assembly asm) [0x00000] in <filename unknown>:0
  429.  
  430. Loader exceptions:
  431. => System.TypeLoadException: Could not load type 'HugsLib.ModBase' from assembly 'HugsLib, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null'.
  432.  
  433.  
  434. DubsMintMenus 1.0.219
  435.  
  436. Rimatomics 1.6.741
  437.  
  438. Rimefeller 1.2.341
  439.  
  440. ConsolidatedTraits Harmony Patches:
  441. Prefix:
  442. GameComponentUtility.StartedNewGame
  443. GameComponentUtility.LoadedGame
  444.  
  445. Ugh You Got Me: Trying to patch MentalState_SocialFighting.ShouldStop.get.
  446.  
  447. Ugh You Got Me: Patched MentalState_SocialFighting.ShouldStop.get.
  448.  
  449. Ugh You Got Me: Trying to patch JobGiver_SocialFighting.TryGiveJob
  450.  
  451. Ugh You Got Me: Patched JobGiver_SocialFighting.TryGiveJob.
  452.  
  453. [HugsLib] version 6.1.1
  454.  
  455. XML error: Could not find parent node named "VG_CookingProductBase" for node "ThingDef". Full node: <ThingDef ParentName="VG_CookingProductBase"><defName>Rawsugarcane</defName><label>sugarcane</label><description>Harvested canes from the sugarcane plant.</description><graphicData><texPath>Things/Veg/sugarcane</texPath></graphicData><statBases><MarketValue>2.0</MarketValue></statBases><comps><li Class="CompProperties_Rottable"><daysToRotStart>60</daysToRotStart><rotDestroys>true</rotDestroys></li></comps></ThingDef>
  456.  
  457. XML error: Could not find parent node named "VG_PlantDef" for node "ThingDef". Full node: <ThingDef ParentName="VG_PlantDef"><defName>Plantsugarcane</defName><label>sugarcane plant</label><description>Cane plant refines into sugar.</description><graphicData><texPath>Things/Plants/sugarcanePlant</texPath><graphicClass>Graphic_Single</graphicClass></graphicData><plant><harvestedThingDef>Rawsugarcane</harvestedThingDef><harvestYield>5</harvestYield><sowMinSkill>7</sowMinSkill><growDays>3.75</growDays><fertilitySensitivity>0.6</fertilitySensitivity><visualSizeRange><min>0.25</min><max>1.00</max></visualSizeRange></plant></ThingDef>
  458.  
  459. Could not find a type named Psychology.MentalStateWorker_FireStartingSpree
  460.  
  461. Could not find a type named Psychology.CompPotentialOfficeTable
  462.  
  463. Could not find a type named Psychology.CompPotentialOfficeTable
  464.  
  465. Could not find a type named Psychology.CompPotentialOfficeTable
  466.  
  467. Could not find a type named Psychology.CompPotentialOfficeTable
  468.  
  469. Could not find a type named Psychology.CompPotentialOfficeTable
  470.  
  471. Could not find type named SearchAndDestroy.ThinkNode_ConditionalSearchAndDestroy from node <li Class="SearchAndDestroy.ThinkNode_ConditionalSearchAndDestroy"><subNodes><li Class="ThinkNode_Priority"><subNodes><li Class="JobGiver_AIFightEnemies"><targetAcquireRadius>200</targetAcquireRadius><targetKeepRadius>72</targetKeepRadius></li><li Class="JobGiver_AIGotoNearestHostile" /></subNodes></li></subNodes></li>
  472.  
  473. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  474. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  475. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  476. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  477. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  478. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  479. XML:
  480. <subNodes><!-- Do lovin' --><li Class="ThinkNode_ConditionalLyingDown"><subNodes><li Class="ThinkNode_ChancePerHour_Lovin"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>SatisfyingNeeds</tagToGive><subNodes><li Class="JobGiver_DoLovin" /></subNodes></li></subNodes></li></subNodes></li><!-- If we HAVE to keep lying down... --><li Class="ThinkNode_ConditionalMustKeepLyingDown"><subNodes><!-- Do a queued job if possible (e.g. watch tv in bed) --><li Class="ThinkNode_QueuedJob"><inBedOnly>true</inBedOnly></li><!-- Get joy --><li Class="ThinkNode_Tagger"><tagToGive>SatisfyingNeeds</tagToGive><subNodes><li Class="JobGiver_GetJoyInBed" /></subNodes></li><!-- Keep lying down --><li Class="JobGiver_KeepLyingDown" /></subNodes></li><li Class="ThinkNode_Subtree"><treeDef>Downed</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>BurningResponse</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>MentalStateCritical</treeDef></li><!-- React to close melee threat --><li Class="JobGiver_ReactToCloseMeleeThreat" /><!-- Mental state non critical --><li Class="ThinkNode_Subtree"><treeDef>MentalStateNonCritical</treeDef></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostMentalState</insertTag></li><!-- Do a queued job --><li Class="SearchAndDestroy.ThinkNode_ConditionalSearchAndDestroy"><subNodes><li Class="ThinkNode_Priority"><subNodes><li Class="JobGiver_AIFightEnemies"><targetAcquireRadius>200</targetAcquireRadius><targetKeepRadius>72</targetKeepRadius></li><li Class="JobGiver_AIGotoNearestHostile" /></subNodes></li></subNodes></li><!-- Wait if drafted --><li Class="ThinkNode_QueuedJob" /><!-- Wait if drafted --><li Class="ThinkNode_ConditionalColonist"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>DraftedOrder</tagToGive><subNodes><li Class="JobGiver_MoveToStandable" /><li Class="JobGiver_Orders" /></subNodes></li></subNodes></li><!-- Self-tend if you're an NPC --><li Class="ThinkNode_ConditionalNPCCanSelfTendNow"><subNodes><li Class="JobGiver_SelfTend" /></subNodes></li><!-- Lord directives (high priority) --><li Class="ThinkNode_JoinVoluntarilyJoinableLord"><dutyHook>HighPriority</dutyHook><subNodes><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostDuty</insertTag></li><!-- Prisoner --><li Class="ThinkNode_ConditionalPrisoner"><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob><subNodes><!-- If it's the player home map... --><li Class="ThinkNode_ConditionalInNonPlayerHomeMap"><invert>true</invert><subNodes><!-- Wait instead of escaping if should --><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><li Class="JobGiver_PrisonerWaitInsteadOfEscaping"><maxDanger>Deadly</maxDanger></li></subNodes></li><!-- Escape --><li Class="ThinkNode_Tagger"><tagToGive>Escaping</tagToGive><subNodes><li Class="JobGiver_PrisonerEscape" /></subNodes></li></subNodes></li><!-- Exit map if released --><li Class="ThinkNode_ConditionalReleased"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><li Class="ThinkNode_Tagger"><tagToGive>RestingForMedicalReasons</tagToGive><subNodes><li Class="JobGiver_PatientGoToBed" /></subNodes></li><li Class="ThinkNode_Tagger"><tagToGive>ChangingApparel</tagToGive><subNodes><li Class="JobGiver_PrisonerGetDressed" /></subNodes></li><li Class="ThinkNode_Tagger"><tagToGive>SatisfyingNeeds</tagToGive><subNodes><li Class="ThinkNode_PrioritySorter"><subNodes><li Class="JobGiver_GetFood" /><li Class="JobGiver_GetRest" /><li Class="JobGiver_SatisfyChemicalNeed" /><li Class="ThinkNode_Priority_GetJoy"><subNodes><li Class="JobGiver_GetJoy" /><li Class="JobGiver_GetJoyInBed" /></subNodes></li></subNodes></li></subNodes></li><!-- If in non-PlayerHomeMap --><li Class="ThinkNode_ConditionalInNonPlayerHomeMap"><subNodes><!-- No colonist spawned in the map --><li Class="ThinkNode_ConditionalAnyUndownedColonistSpawnedNearby"><invert>true</invert><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Escaping</tagToGive><subNodes><li Class="JobGiver_PrisonerEscape" /></subNodes></li></subNodes></li><!-- Wander --><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><li Class="JobGiver_WanderColony"><maxDanger>Deadly</maxDanger></li></subNodes></li></subNodes></li><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><li Class="JobGiver_WanderCurrentRoom"><maxDanger>Deadly</maxDanger></li></subNodes></li><li Class="JobGiver_IdleError" /></subNodes></li><!-- If on colonist team, do forced and emergency work --><li Class="ThinkNode_ConditionalColonist"><subNodes><!-- Seek allowed area --><li Class="JobGiver_SeekAllowedArea" /><!-- Seek safe temperatures --><li Class="JobGiver_SeekSafeTemperature" /><!-- Drop unnused inventory --><li Class="JobGiver_DropUnusedInventory" /><!-- Emergency work --><li Class="JobGiver_Work"><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob><emergency>true</emergency></li><!-- Get food (only if starving) --><li Class="ThinkNode_ConditionalStarving"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>SatisfyingNeeds</tagToGive><subNodes><li Class="JobGiver_GetFood"><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob></li></subNodes></li></subNodes></li><!-- Lord directives (medium priority) --><li Class="ThinkNode_JoinVoluntarilyJoinableLord"><dutyHook>MediumPriority</dutyHook><subNodes><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li></subNodes></li><!-- Optimize apparel --><li Class="ThinkNode_Tagger"><tagToGive>ChangingApparel</tagToGive><subNodes><li Class="JobGiver_OptimizeApparel"><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob></li></subNodes></li><!-- Unload your inventory --><li Class="ThinkNode_Tagger"><tagToGive>UnloadingOwnInventory</tagToGive><subNodes><li Class="JobGiver_UnloadYourInventory" /></subNodes></li><!-- Pack food if not hungry--><li Class="ThinkNode_ConditionalNeedPercentageAbove"><need>Food</need><threshold>0.6</threshold><subNodes><li Class="JobGiver_PackFood"><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob></li></subNodes></li></subNodes></li><!-- Behavior from traits --><li Class="ThinkNode_TraitBehaviors" /><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PreMain</insertTag></li><!-- Main colonist behavior core --><li Class="ThinkNode_ConditionalColonist"><subNodes><li Class="ThinkNode_Subtree"><treeDef>MainColonistBehaviorCore</treeDef><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob></li></subNodes></li><!-- Main wild man behavior core --><li Class="ThinkNode_ConditionalPawnKind"><pawnKind>WildMan</pawnKind><subNodes><li Class="ThinkNode_Subtree"><treeDef>MainWildManBehaviorCore</treeDef><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostMain</insertTag></li><!-- Idle colonist --><li Class="ThinkNode_ConditionalColonist"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><!-- Do random joy activity --><li Class="ThinkNode_ConditionalNeedPercentageAbove"><need>Joy</need><threshold>0.9</threshold><invert>true</invert><subNodes><li Class="JobGiver_IdleJoy" /></subNodes></li><!-- Wander --><li Class="JobGiver_WanderColony"><maxDanger>None</maxDanger></li></subNodes></li></subNodes></li><!-- Idle wild man --><li Class="ThinkNode_ConditionalPawnKind"><pawnKind>WildMan</pawnKind><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><!-- Wander --><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger><ticksBetweenWandersRange><min>120</min><max>240</max></ticksBetweenWandersRange></li></subNodes></li></subNodes></li><!-- If you're a neutral guest, if you're not hurt exit the map, otherwise use a medical bed --><li Class="ThinkNode_ConditionalGuest"><subNodes><li Class="ThinkNode_ConditionalNonPlayerNonHostileFactionOrFactionless"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>RestingForMedicalReasons</tagToGive><subNodes><li Class="JobGiver_PatientGoToBed" /></subNodes></li><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li></subNodes></li><!-- Final backup: If you're just here for no apparent reason, and not a colonist, leave the map
  481. e.g. This happens for pawns who are downed during combat, then later self-heal --><li Class="ThinkNode_ConditionalColonist"><invert>true</invert><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><!-- If you can't leave, just wander --><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes></li><li Class="JobGiver_IdleError" /></subNodes>
  482.  
  483. Could not find type named SearchAndDestroy.ThinkNode_ConditionalSearchAndDestroy from node <li Class="SearchAndDestroy.ThinkNode_ConditionalSearchAndDestroy"><subNodes><li Class="ThinkNode_Priority"><subNodes><li Class="JobGiver_AIFightEnemies"><targetAcquireRadius>200</targetAcquireRadius><targetKeepRadius>72</targetKeepRadius></li><li Class="JobGiver_AIGotoNearestHostile" /></subNodes></li></subNodes></li>
  484.  
  485. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  486. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  487. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  488. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  489. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  490. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  491. XML:
  492. <subNodes><!-- Do lovin' --><li Class="ThinkNode_ConditionalLyingDown"><subNodes><li Class="ThinkNode_ChancePerHour_Lovin"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>SatisfyingNeeds</tagToGive><subNodes><li Class="JobGiver_DoLovin" /></subNodes></li></subNodes></li></subNodes></li><!-- If we HAVE to keep lying down... --><li Class="ThinkNode_ConditionalMustKeepLyingDown"><subNodes><!-- Do a queued job if possible (e.g. watch tv in bed) --><li Class="ThinkNode_QueuedJob"><inBedOnly>true</inBedOnly></li><!-- Keep lying down --><li Class="JobGiver_KeepLyingDown" /></subNodes></li><li Class="ThinkNode_Subtree"><treeDef>Downed</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>BurningResponse</treeDef></li><li Class="ThinkNode_Subtree"><treeDef>MentalStateCritical</treeDef></li><!-- React to close melee threat --><li Class="JobGiver_ReactToCloseMeleeThreat" /><!-- Mental state non critical --><li Class="ThinkNode_Subtree"><treeDef>MentalStateNonCritical</treeDef></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostMentalState</insertTag></li><!-- Do a queued job --><li Class="SearchAndDestroy.ThinkNode_ConditionalSearchAndDestroy"><subNodes><li Class="ThinkNode_Priority"><subNodes><li Class="JobGiver_AIFightEnemies"><targetAcquireRadius>200</targetAcquireRadius><targetKeepRadius>72</targetKeepRadius></li><li Class="JobGiver_AIGotoNearestHostile" /></subNodes></li></subNodes></li><li Class="ThinkNode_QueuedJob" /><!-- Wait if drafted --><li Class="ThinkNode_ConditionalColonist"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>DraftedOrder</tagToGive><subNodes><li Class="JobGiver_Orders" /></subNodes></li></subNodes></li><!-- Lord directives (high priority) --><li Class="ThinkNode_JoinVoluntarilyJoinableLord"><dutyHook>HighPriority</dutyHook><subNodes><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostDuty</insertTag></li><!-- Prisoner --><li Class="ThinkNode_ConditionalPrisoner"><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob><subNodes><!-- If it's the player home map... --><li Class="ThinkNode_ConditionalInNonPlayerHomeMap"><invert>true</invert><subNodes><!-- Wait instead of escaping if should --><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><li Class="JobGiver_PrisonerWaitInsteadOfEscaping"><maxDanger>Deadly</maxDanger></li></subNodes></li><!-- Escape --><li Class="ThinkNode_Tagger"><tagToGive>Escaping</tagToGive><subNodes><li Class="JobGiver_PrisonerEscape" /></subNodes></li></subNodes></li><!-- Exit map if released --><li Class="ThinkNode_ConditionalReleased"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><li Class="ThinkNode_Tagger"><tagToGive>RestingForMedicalReasons</tagToGive><subNodes><li Class="JobGiver_PatientGoToBed" /></subNodes></li><li Class="ThinkNode_Tagger"><tagToGive>ChangingApparel</tagToGive><subNodes><li Class="JobGiver_PrisonerGetDressed" /></subNodes></li><li Class="ThinkNode_Tagger"><tagToGive>SatisfyingNeeds</tagToGive><subNodes><li Class="ThinkNode_PrioritySorter"><subNodes><li Class="JobGiver_GetFood" /><li Class="JobGiver_SatisfyChemicalNeed" /><li Class="ThinkNode_Priority_GetJoy"><subNodes><li Class="JobGiver_GetJoy" /></subNodes></li></subNodes></li></subNodes></li><!-- Join auto joinable caravan --><li Class="ThinkNode_Subtree"><treeDef>JoinAutoJoinableCaravan</treeDef></li><!-- If in non-PlayerHomeMap --><li Class="ThinkNode_ConditionalInNonPlayerHomeMap"><subNodes><!-- No colonist spawned in the map --><li Class="ThinkNode_ConditionalAnyUndownedColonistSpawnedNearby"><invert>true</invert><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Escaping</tagToGive><subNodes><li Class="JobGiver_PrisonerEscape" /></subNodes></li></subNodes></li><!-- Wander --><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><li Class="JobGiver_WanderColony"><maxDanger>Deadly</maxDanger></li></subNodes></li></subNodes></li><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><li Class="JobGiver_WanderCurrentRoom"><maxDanger>Deadly</maxDanger></li></subNodes></li><li Class="JobGiver_IdleError" /></subNodes></li><!-- If on colonist team, do forced and emergency work --><li Class="ThinkNode_ConditionalColonist"><subNodes><!-- Seek allowed area --><li Class="JobGiver_SeekAllowedArea" /><!-- Seek safe temperatures --><li Class="JobGiver_SeekSafeTemperature" /><!-- Drop unnused inventory --><li Class="JobGiver_DropUnusedInventory" /><!-- Get food (only if starving) --><li Class="ThinkNode_ConditionalStarving"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>SatisfyingNeeds</tagToGive><subNodes><li Class="JobGiver_GetFood"><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob></li></subNodes></li></subNodes></li><!-- Emergency work --><li Class="JobGiver_Work"><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob><emergency>true</emergency></li><!-- Lord directives (medium priority) --><li Class="ThinkNode_JoinVoluntarilyJoinableLord"><dutyHook>MediumPriority</dutyHook><subNodes><li Class="ThinkNode_Subtree"><treeDef>LordDuty</treeDef></li></subNodes></li><!-- Optimize apparel --><li Class="ThinkNode_Tagger"><tagToGive>ChangingApparel</tagToGive><subNodes><li Class="JobGiver_OptimizeApparel"><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob></li></subNodes></li><!-- Unload your inventory --><li Class="ThinkNode_Tagger"><tagToGive>UnloadingOwnInventory</tagToGive><subNodes><li Class="JobGiver_UnloadYourInventory" /></subNodes></li><!-- Pack food if not hungry--><li Class="ThinkNode_ConditionalNeedPercentageAbove"><need>Food</need><threshold>0.6</threshold><subNodes><li Class="JobGiver_PackFood"><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob></li></subNodes></li></subNodes></li><!-- Behavior from traits --><li Class="ThinkNode_TraitBehaviors" /><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PreMain</insertTag></li><!-- Main colonist behavior core --><li Class="ThinkNode_ConditionalColonist"><subNodes><li Class="ThinkNode_Subtree"><treeDef>MainColonistBehaviorCore</treeDef><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob></li></subNodes></li><!-- Main wild man behavior core --><li Class="ThinkNode_ConditionalPawnKind"><pawnKind>WildMan</pawnKind><subNodes><li Class="ThinkNode_Subtree"><treeDef>MainWildManBehaviorCore</treeDef><leaveJoinableLordIfIssuesJob>true</leaveJoinableLordIfIssuesJob></li></subNodes></li><!-- Insertion hook for modders --><li Class="ThinkNode_SubtreesByTag"><insertTag>Humanlike_PostMain</insertTag></li><!-- Idle colonist --><li Class="ThinkNode_ConditionalColonist"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><!-- Do random joy activity --><li Class="ThinkNode_ConditionalNeedPercentageAbove"><need>Joy</need><threshold>0.9</threshold><invert>true</invert><subNodes><li Class="JobGiver_IdleJoy" /></subNodes></li><!-- Wander --><li Class="JobGiver_WanderColony"><maxDanger>None</maxDanger></li></subNodes></li></subNodes></li><!-- Idle wild man --><li Class="ThinkNode_ConditionalPawnKind"><pawnKind>WildMan</pawnKind><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><!-- Wander --><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger><ticksBetweenWandersRange><min>120</min><max>240</max></ticksBetweenWandersRange></li></subNodes></li></subNodes></li><!-- If you're a neutral guest, if you're not hurt exit the map, otherwise use a medical bed --><li Class="ThinkNode_ConditionalGuest"><subNodes><li Class="ThinkNode_ConditionalNonPlayerNonHostileFaction"><subNodes><li Class="ThinkNode_Tagger"><tagToGive>RestingForMedicalReasons</tagToGive><subNodes><li Class="JobGiver_PatientGoToBed" /></subNodes></li><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li></subNodes></li><!-- Final backup: If you're just here for no apparent reason, and not a colonist, leave the map
  493. e.g. This happens for pawns who are downed during combat, then later self-heal --><li Class="ThinkNode_ConditionalColonist"><invert>true</invert><subNodes><li Class="ThinkNode_Tagger"><tagToGive>Misc</tagToGive><subNodes><li Class="JobGiver_ExitMapBest"><defaultLocomotion>Walk</defaultLocomotion></li></subNodes></li></subNodes></li><!-- If you can't leave, just wander --><li Class="ThinkNode_Tagger"><tagToGive>Idle</tagToGive><subNodes><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes></li><li Class="JobGiver_IdleError" /></subNodes>
  494.  
  495. Could not find a type named SimpleSidearms.rimworld.JobDriver_EquipSidearm
  496.  
  497. Could not find a type named SimpleSidearms.rimworld.JobDriver_EquipSidearmCombat
  498.  
  499. Could not find type named SimpleSidearms.rimworld.JobGiver_RetrieveWeapon from node <thinkRoot Class="SimpleSidearms.rimworld.JobGiver_RetrieveWeapon" />
  500.  
  501. Exception loading from System.Xml.XmlElement: System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  502. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  503. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  504. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  505. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  506. at (wrapper managed-to-native) System.Reflection.MonoMethod:InternalInvoke (object,object[],System.Exception&)
  507. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  508. --- End of inner exception stack trace ---
  509. at System.Reflection.MonoMethod.Invoke (System.Object obj, BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] in <filename unknown>:0
  510. at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] in <filename unknown>:0
  511. at Verse.DirectXmlToObject.ObjectFromXml[ThinkTreeDef] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  512.  
  513. Could not find a type named Autopsy.Patches.AutopsyWorker
  514.  
  515. Could not find a type named Autopsy.Patches.AutopsyWorker
  516.  
  517. Could not find a type named Autopsy.Patches.AutopsyWorker
  518.  
  519. Could not find a type named Autopsy.Patches.AutopsyWorker
  520.  
  521. Could not find a type named Autopsy.Filters.ImpossibleToHarvest
  522.  
  523. Could not find a type named Autopsy.Filters.PossibleToHarvest
  524.  
  525. Could not find a type named Autopsy.Filters.HasBionics
  526.  
  527. Could not find a type named Autopsy.Filters.DoesntHaveBionics
  528.  
  529. Could not find a type named Autopsy.Filters.ImpossibleToHarvestAnimal
  530.  
  531. Could not find a type named Autopsy.Filters.PossibleToHarvestAnimal
  532.  
  533. Could not find a type named MUR_SubsurfaceConduit.SubsurfaceConduit
  534.  
  535. Could not find a type named MUR_SubsurfaceConduit.SubsurfaceConduit
  536.  
  537. Could not find a type named Prioritize.Designator_PrioritySettings
  538.  
  539. Could not find a type named Prioritize.Designator_SetPriority
  540.  
  541. Could not find a type named Prioritize.Designator_Priority_Thing
  542.  
  543. Could not find a type named Prioritize.Designator_Priority_Cell
  544.  
  545. Could not find a type named Prioritize.Workgiver_UniversalConstruct
  546.  
  547. Could not find type named Psychology.JobGiver_Vote from node <li Class="Psychology.JobGiver_Vote" />
  548.  
  549. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  550. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  551. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  552. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  553. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  554. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  555. XML:
  556. <subNodes><!-- Reach the party area --><li Class="Psychology.JobGiver_Vote" /><li Class="ThinkNode_ConditionalInPartyArea"><subNodes><!-- Stand where you are and be socially active --><li Class="ThinkNode_ConditionalRandom"><chance>0.35</chance><subNodes><li Class="JobGiver_StandAndBeSociallyActive"><ticksRange><min>350</min><max>750</max></ticksRange></li></subNodes></li><!-- Wander --><li Class="JobGiver_WanderInPartyArea"><ticksBetweenWandersRange><min>50</min><max>250</max></ticksBetweenWandersRange></li></subNodes></li></subNodes>
  557.  
  558. Could not find type named Psychology.JobGiver_SpendTimeTogether from node <li Class="Psychology.JobGiver_SpendTimeTogether" />
  559.  
  560. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  561. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  562. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  563. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  564. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  565. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  566. XML:
  567. <subNodes><li Class="ThinkNode_ConditionalStarving"><subNodes><li Class="JobGiver_GetFood" /></subNodes></li><li Class="Psychology.JobGiver_SpendTimeTogether" /><li Class="JobGiver_StandAndBeSociallyActive"><ticksRange><min>250</min><max>750</max></ticksRange></li></subNodes>
  568.  
  569. Could not find a type named Psychology.GameCondition_Election
  570.  
  571. Could not find a type named Psychology.Hediff_Conversation
  572.  
  573. Could not find a type named Psychology.Hediff_Mayor
  574.  
  575. Could not find a type named Psychology.Hediff_PlannedDate
  576.  
  577. Could not find a type named Psychology.Hediff_Funeral
  578.  
  579. Could not find a type named Psychology.Hediff_Anxiety
  580.  
  581. Could not find a type named Psychology.IncidentWorker_Election
  582.  
  583. Could not find a type named Psychology.InteractionWorker_PrudeSeen
  584.  
  585. Could not find a type named Psychology.InteractionWorker_Conversation
  586.  
  587. Could not find a type named Psychology.InteractionWorker_HangOut
  588.  
  589. Could not find a type named Psychology.InteractionWorker_PlanDate
  590.  
  591. Could not find a type named Psychology.JobDriver_Abuse
  592.  
  593. Could not find a type named Psychology.JobDriver_MakeAdvance
  594.  
  595. Could not find a type named Psychology.JobDriver_BreakHunt
  596.  
  597. Could not find a type named Psychology.MentalState_FellPlotting
  598.  
  599. Could not find a type named Psychology.MentalStateWorker_FellPlotting
  600.  
  601. Could not find a type named Psychology.MentalState_SelfHarm
  602.  
  603. Could not find a type named Psychology.MentalState_Paranoia
  604.  
  605. Could not find a type named Psychology.MentalState_Abuse
  606.  
  607. Could not find a type named Psychology.MentalStateWorker_Abuse
  608.  
  609. Could not find a type named Psychology.MentalStateWorker_Compulsion
  610.  
  611. Could not find a type named Psychology.MentalState_Compulsion
  612.  
  613. Could not find a type named Psychology.MentalState_Antisocial
  614.  
  615. Could not find a type named Psychology.MentalState_Apathy
  616.  
  617. Could not find a type named Psychology.MentalState_Histrionic
  618.  
  619. Could not find a type named Psychology.MentalStateWorker_Histrionic
  620.  
  621. Could not find a type named Psychology.MentalState_HuntingTrip
  622.  
  623. Could not find a type named Psychology.MentalStateWorker_HuntingTrip
  624.  
  625. Could not find a type named Psychology.Recipe_TreatPyromaniac
  626.  
  627. Could not find a type named Psychology.Recipe_TreatChemicalInterest
  628.  
  629. Could not find a type named Psychology.Recipe_TreatChemicalFascination
  630.  
  631. Could not find a type named Psychology.Recipe_TreatDepression
  632.  
  633. Could not find a type named Psychology.Recipe_TreatInsomnia
  634.  
  635. Could not find a type named Psychology.Recipe_CureAnxiety
  636.  
  637. Could not find a type named Psychology.RoomRoleWorker_Office
  638.  
  639. Could not find type named Psychology.JobGiver_Abuse from node <li Class="Psychology.JobGiver_Abuse" />
  640.  
  641. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  642. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  643. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  644. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  645. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  646. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  647. XML:
  648. <subNodes><li Class="Psychology.JobGiver_Abuse" /><li Class="JobGiver_WanderColony"><maxDanger>Deadly</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger></li></subNodes>
  649.  
  650. Could not find type named Psychology.JobGiver_Compulsion from node <li Class="Psychology.JobGiver_Compulsion" />
  651.  
  652. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  653. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  654. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  655. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  656. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  657. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  658. XML:
  659. <subNodes><li Class="Psychology.JobGiver_Compulsion" /><li Class="JobGiver_WanderColony"><maxDanger>Some</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes>
  660.  
  661. Could not find type named Psychology.JobGiver_Apathy from node <li Class="Psychology.JobGiver_Apathy" />
  662.  
  663. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  664. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  665. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  666. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  667. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  668. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  669. XML:
  670. <subNodes><li Class="Psychology.JobGiver_Apathy" /></subNodes>
  671.  
  672. Could not find type named Psychology.JobGiver_MakeAdvance from node <li Class="Psychology.JobGiver_MakeAdvance" />
  673.  
  674. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  675. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  676. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  677. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  678. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  679. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  680. XML:
  681. <subNodes><li Class="Psychology.JobGiver_MakeAdvance" /><li Class="JobGiver_WanderColony"><maxDanger>Some</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Some</maxDanger></li></subNodes>
  682.  
  683. Could not find type named Psychology.JobGiver_ArmSelf from node <li Class="Psychology.JobGiver_ArmSelf" />
  684.  
  685. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  686. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  687. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  688. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  689. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  690. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  691. XML:
  692. <subNodes><li Class="Psychology.JobGiver_ArmSelf" /><li Class="Psychology.JobGiver_EnactPlot" /><li Class="JobGiver_WanderOwnRoom"><maxDanger>Deadly</maxDanger></li><li Class="JobGiver_WanderAnywhere"><maxDanger>Deadly</maxDanger></li></subNodes>
  693.  
  694. Could not find type named Psychology.JobGiver_GoHunting from node <li Class="Psychology.JobGiver_GoHunting" />
  695.  
  696. Exception loading list from XML: System.MissingMethodException: Cannot create an abstract class 'Verse.AI.ThinkNode'.
  697. at System.Activator.CheckAbstractType (System.Type type) [0x00000] in <filename unknown>:0
  698. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  699. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  700. at Verse.DirectXmlToObject.ObjectFromXml[ThinkNode] (System.Xml.XmlNode xmlRoot, Boolean doPostLoad) [0x00000] in <filename unknown>:0
  701. at Verse.DirectXmlToObject.ListFromXml[ThinkNode] (System.Xml.XmlNode listRootNode) [0x00000] in <filename unknown>:0
  702. XML:
  703. <subNodes><li Class="Psychology.JobGiver_GoHunting" /><li Class="JobGiver_WanderMapEdge"><maxDanger>Some</maxDanger></li></subNodes>
  704.  
  705. Could not find a type named Psychology.Thought_MemoryDynamic
  706.  
  707. Could not find a type named Psychology.Thought_MemorySocialDynamic
  708.  
  709. Could not find a type named Psychology.ThoughtWorker_Individuality
  710.  
  711. Could not find a type named Psychology.ThoughtWorker_SurvivedTogether
  712.  
  713. Could not find a type named Psychology.ThoughtWorker_LDR
  714.  
  715. Could not find a type named Psychology.ThoughtWorker_PanicAttack
  716.  
  717. Could not find a type named Psychology.ThoughtWorker_RandomMoodBipolar
  718.  
  719. Could not find a type named Psychology.ThoughtWorker_Codependency
  720.  
  721. Could not find a type named Psychology.ThoughtWorker_Outdoorsy
  722.  
  723. Could not find a type named Psychology.ThoughtWorker_Pluviophile
  724.  
  725. Could not find a type named Psychology.ThoughtWorker_Polygamous
  726.  
  727. Could not find a type named Psychology.ThoughtWorker_Light
  728.  
  729. Could not find a type named Psychology.ThoughtWorker_Sedentary
  730.  
  731. Could not find a type named Psychology.CompPotentialOfficeTable
  732.  
  733. Could not find a type named Psychology.CompPotentialOfficeTable
  734.  
  735. Could not find a type named Psychology.CompPotentialOfficeTable
  736.  
  737. Could not find a type named DeathRattle.Hediff_DeathRattle
  738.  
  739. Could not find a type named DeathRattle.Hediff_DeathRattle
  740.  
  741. Could not find a type named DeathRattle.Hediff_DeathRattle
  742.  
  743. Could not find a type named DeathRattle.Hediff_DeathRattle
  744.  
  745. Could not find a type named DeathRattle.Hediff_DeathRattle
  746.  
  747. Could not find a type named DeathRattle.Hediff_DeathRattle
  748.  
  749. Could not find a type named DireRaids.IncidentWorker_DireRaidEnemy
  750.  
  751. Could not find a type named MURWallLight.WallLight
  752.  
  753. Could not find a type named MURWallLight.PlaceWorker_WallLight
  754.  
  755. Could not find a type named MURWallLight.WallLightRed
  756.  
  757. Could not find a type named MURWallLight.PlaceWorker_WallLight
  758.  
  759. Could not find a type named MURWallLight.WallLightGreen
  760.  
  761. Could not find a type named MURWallLight.PlaceWorker_WallLight
  762.  
  763. Could not find a type named MURWallLight.WallLightBlue
  764.  
  765. Could not find a type named MURWallLight.PlaceWorker_WallLight
  766.  
  767. Could not find a type named MURWallLight.WallLightGlower
  768.  
  769. Could not find a type named MURWallLight.WallLightGlower
  770.  
  771. Could not find a type named MURWallLight.WallLightGlower
  772.  
  773. Could not find a type named MURWallLight.WallLightGlower
  774.  
  775. Could not find a type named MURWallLight.WallLight
  776.  
  777. Could not find a type named MURWallLight.WallLight
  778.  
  779. Could not find a type named MURWallLight.WallLight
  780.  
  781. Could not find a type named MURWallLight.WallLight
  782.  
  783. BodyDef Fish has BodyPartRecord of Body whose children have more coverage than 1.
  784.  
  785. BodyDef Squid has BodyPartRecord of SquidBody whose children have more coverage than 1.
  786.  
  787. Error while resolving references for def WeaponRetrieval: System.NullReferenceException: Object reference not set to an instance of an object
  788. at Verse.ThinkTreeDef.ResolveReferences () [0x00000] in <filename unknown>:0
  789. at Verse.DefDatabase`1[Verse.ThinkTreeDef].ResolveAllReferences (Boolean onlyExactlyMyType) [0x00000] in <filename unknown>:0
  790.  
  791. DesignationCategoryDefPriorityTab could not instantiate special designator from class .
  792. Exception:
  793. System.ArgumentNullException: Argument cannot be null.
  794. Parameter name: type
  795. at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  796. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  797. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  798. at Verse.DesignationCategoryDef.ResolveDesignators () [0x00000] in <filename unknown>:0
  799.  
  800. DesignationCategoryDefPriorityTab could not instantiate special designator from class .
  801. Exception:
  802. System.ArgumentNullException: Argument cannot be null.
  803. Parameter name: type
  804. at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  805. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  806. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  807. at Verse.DesignationCategoryDef.ResolveDesignators () [0x00000] in <filename unknown>:0
  808.  
  809. DesignationCategoryDefPriorityTab could not instantiate special designator from class .
  810. Exception:
  811. System.ArgumentNullException: Argument cannot be null.
  812. Parameter name: type
  813. at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  814. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  815. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  816. at Verse.DesignationCategoryDef.ResolveDesignators () [0x00000] in <filename unknown>:0
  817.  
  818. DesignationCategoryDefPriorityTab could not instantiate special designator from class .
  819. Exception:
  820. System.ArgumentNullException: Argument cannot be null.
  821. Parameter name: type
  822. at System.Activator.CheckType (System.Type type) [0x00000] in <filename unknown>:0
  823. at System.Activator.CreateInstance (System.Type type, Boolean nonPublic) [0x00000] in <filename unknown>:0
  824. at System.Activator.CreateInstance (System.Type type) [0x00000] in <filename unknown>:0
  825. at Verse.DesignationCategoryDef.ResolveDesignators () [0x00000] in <filename unknown>:0
  826.  
  827. Translation data for language English has 47 errors. Generate translation report for more info.
  828.  
  829. Patching
  830.  
  831. MoreMapSizes loaded
  832.  
  833. Removed Log Error from Manhunter Job
  834.  
  835. Could not execute post-long-event action. Exception: System.TypeInitializationException: An exception was thrown by the type initializer for AlienRace.HarmonyPatches ---> System.Reflection.ReflectionTypeLoadException: The classes in the module cannot be loaded.
  836. at (wrapper managed-to-native) System.Reflection.Assembly:GetTypes (bool)
  837. at System.Reflection.Assembly.GetTypes () [0x00000] in <filename unknown>:0
  838. at Harmony.AccessTools+<>c.<TypeByName>b__1_0 (System.Reflection.Assembly x) [0x00000] in <filename unknown>:0
  839. at System.Linq.Enumerable+<CreateSelectManyIterator>c__Iterator12`2[System.Reflection.Assembly,System.Type].MoveNext () [0x00000] in <filename unknown>:0
  840. at System.Linq.Enumerable.First[Type] (IEnumerable`1 source, System.Func`2 predicate, Fallback fallback) [0x00000] in <filename unknown>:0
  841. at System.Linq.Enumerable.FirstOrDefault[Type] (IEnumerable`1 source, System.Func`2 predicate) [0x00000] in <filename unknown>:0
  842. at Harmony.AccessTools.TypeByName (System.String name) [0x00000] in <filename unknown>:0
  843. at AlienRace.HarmonyPatches..cctor () [0x00000] in <filename unknown>:0
  844. --- End of inner exception stack trace ---
  845. at (wrapper managed-to-native) System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (intptr)
  846. at System.Runtime.CompilerServices.RuntimeHelpers.RunClassConstructor (RuntimeTypeHandle type) [0x00000] in <filename unknown>:0
  847. at Verse.StaticConstructorOnStartupUtility.CallAll () [0x00000] in <filename unknown>:0
  848. at Verse.PlayDataLoader.<DoPlayLoad>m__2 () [0x00000] in <filename unknown>:0
  849. at Verse.LongEventHandler.ExecuteToExecuteWhenFinished () [0x00000] in <filename unknown>:0
  850.  
  851. [OgreStack]: Modify Stack Sizes Complete
  852.  
  853. ResearchPal :: Preparing research nodes
  854.  
  855. ResearchPal :: redundant prerequisites for IEDs: Electricity
  856.  
  857. ResearchPal :: redundant prerequisites for Advanced solar power: Electricity
  858.  
  859. ResearchPal :: PrecisionTurret has a lower techlevel than (one of) it's prerequisites
  860.  
  861. ResearchPal :: BlastTurret has a lower techlevel than (one of) it's prerequisites
  862.  
  863. ResearchPal :: VulcanCannon has a lower techlevel than (one of) it's prerequisites
  864.  
  865. ResearchPal :: Reducing crossings
  866.  
  867. ResearchPal :: Finalizing layout
  868.  
  869. ResearchPal :: Restoring queue
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