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  1. ####################################################################################################
  2. # +----------------------------------------------------------------------------------------------+ #
  3. # | __ __ ___ __ __ | #
  4. # | | | | / ` |__/ |__) |__ |__) |\/| /__` | #
  5. # | |___ \__/ \__, | \ | |___ | \ | | .__/ | #
  6. # | | #
  7. # | | #
  8. # | SOURCE CODE: https://github.com/lucko/LuckPerms | #
  9. # | WIKI: https://github.com/lucko/LuckPerms/wiki | #
  10. # | BUG REPORTS: https://github.com/lucko/LuckPerms/issues | #
  11. # | | #
  12. # | Each option in this file is documented and explained here: | #
  13. # | ==> https://github.com/lucko/LuckPerms/wiki/Configuration | #
  14. # | | #
  15. # | New options are not added to this file automatically. Default values are used if an | #
  16. # | option cannot be found. The latest config versions can be obtained at the link above. | #
  17. # +----------------------------------------------------------------------------------------------+ #
  18. ####################################################################################################
  19.  
  20. # +----------------------------------------------------------------------------------------------+ #
  21. # | General | #
  22. # +----------------------------------------------------------------------------------------------+ #
  23.  
  24. # The name of the server, used for server specific permissions. Set to 'global' to disable.
  25. server="global"
  26.  
  27. # If users on this server should have their global permissions applied.
  28. # If set to false, only server specific permissions will apply for users on this server
  29. include-global=true
  30.  
  31. # If users on this server should have their global world permissions applied.
  32. # If set to false, only world specific permissions will apply for users on this server
  33. include-global-world=true
  34.  
  35. # If users on this server should have global (non-server specific) groups applied
  36. apply-global-groups=true
  37.  
  38. # If users on this server should have global (non-world specific) groups applied
  39. apply-global-world-groups=true
  40.  
  41. # If UUIDs should be pulled from the server, or looked up by username based upon previous
  42. # connections.
  43. #
  44. # This option should be set to true in most cases. When set to false, in order to get a player's
  45. # UUID, LuckPerms will:
  46. #
  47. # 1. Check if a player with the given username has joined before, if they have, use the UUID they
  48. # used on their previous login.
  49. # 2. Save and return the players "current" uuid.
  50. #
  51. # For offline mode (cracked) servers, a players UUID is generated based upon their username.
  52. #
  53. # IMPORTANT:
  54. # If you are using BungeeCord proxy running in online mode, it is important that "online-mode=false"
  55. # is set in server.properties, but "bungeecord: true" is set in the spigot.yml. You also need to set
  56. # "ip_forward: true" in BungeeCord's config.yml.
  57. #
  58. # If for whatever reason you are not able to do this, and do not have ip-forward enabled, then you
  59. # may need to set "use-server-uuids" to false.
  60. #
  61. # If your proxy is running in offline mode, you should still be setting up ip-forwarding as
  62. # described above.
  63. #
  64. # This option only really exists for networks who for whatever reason cannot setup proper ip
  65. # forwarding.
  66. use-server-uuids=true
  67.  
  68. # If the plugin should send log notifications to users whenever permissions are modified.
  69. log-notify=true
  70.  
  71. # Mirrors world names. Whenever LuckPerms checks what world a user is in, if the world name is in
  72. # this list, the value assigned will be sent forward for permission calculation instead.
  73. world-rewrite {
  74. # world_nether="world"
  75. # world_the_end="world"
  76. }
  77.  
  78. # Rewrites group names. The underlying name of the group does not change, just the output in
  79. # commands / placeholders / Vault.
  80. group-name-rewrite {
  81. # default="Member"
  82. }
  83.  
  84. # Controls how temporary permissions/parents/meta should be accumulated
  85. #
  86. # The default behaviour is "deny"
  87. # If "accumulate": durations will be added to the existing expiry time
  88. # If "replace": durations will be replaced if the new duration is later than the current expiration
  89. # If "deny": the command will just fail if you try to add another node with the same expiry
  90. temporary-add-behaviour="deny"
  91.  
  92. # How should LuckPerms determine a users "primary" group.
  93. #
  94. # Available Options:
  95. # -> stored use the value stored against the users record in the file/database
  96. # -> parents-by-weight just use the users most highly weighted parent
  97. # -> all-parents-by-weight same as above, but calculates based upon all parents inherited from both
  98. # directly and indirectly
  99. primary-group-calculation="parents-by-weight"
  100.  
  101.  
  102.  
  103.  
  104. # +----------------------------------------------------------------------------------------------+ #
  105. # | Permission Calculation | #
  106. # +----------------------------------------------------------------------------------------------+ #
  107.  
  108. # If the plugin should apply wildcard permissions.
  109. # If set to true, LuckPerms will detect wildcard permissions, and resolve & apply all registered
  110. # permissions matching the wildcard.
  111. apply-wildcards=true
  112.  
  113. # If the plugin should parse regex permissions.
  114. # If set to true, LuckPerms will detect regex permissions, marked with "r=" at the start of the
  115. # node, and resolve & apply all registered permissions matching the regex.
  116. apply-regex=true
  117.  
  118. # If the plugin should complete and apply shorthand permissions.
  119. # If set to true, LuckPerms will detect and expand shorthand node patterns.
  120. apply-shorthand=true
  121.  
  122. # If LuckPerms should resolve and apply permissions according to Sponge's implicit wildcard
  123. # inheritance system.
  124. #
  125. # That being:
  126. # If a user has been granted "example", then the player should have also be automatically granted
  127. # "example.function", "example.another", "example.deeper.nesting", and so on.
  128. #
  129. # If this option is set to false, this system will not be applied.
  130. apply-sponge-implicit-wildcards=true
  131.  
  132. # If the plugin should apply Sponge default subject permissions.
  133. # Plugins can manipulate a set of default permissions granted to all users. If this option is set to
  134. # false, LuckPerms will ignore this data when considering if a player has a permission.
  135. apply-sponge-default-subjects=true
  136.  
  137. # Define special group weights for this server.
  138. # Default is just 0.
  139. group-weight {
  140. # admin=10
  141. }
  142.  
  143.  
  144.  
  145.  
  146. # +----------------------------------------------------------------------------------------------+ #
  147. # | Meta Formatting & Stacking | #
  148. # +----------------------------------------------------------------------------------------------+ #
  149.  
  150. # Allows you to setup prefix/suffix stacking options.
  151. #
  152. # Available formats:
  153. # - highest
  154. # - lowest
  155. # - highest_own
  156. # - lowest_own
  157. # - highest_on_track_<track>
  158. # - lowest_on_track_<track>
  159. # - highest_not_on_track_<track>
  160. # - lowest_not_on_track_<track>
  161. #
  162. # Each element is added in the order listed.
  163. meta-formatting {
  164. prefix {
  165. format = [
  166. "highest"
  167. ]
  168. start-spacer=""
  169. middle-spacer=" "
  170. end-spacer=""
  171. }
  172. suffix {
  173. format = [
  174. "highest"
  175. ]
  176. start-spacer=""
  177. middle-spacer=" "
  178. end-spacer=""
  179. }
  180. }
  181.  
  182.  
  183.  
  184.  
  185. # +----------------------------------------------------------------------------------------------+ #
  186. # | Storage | #
  187. # +----------------------------------------------------------------------------------------------+ #
  188.  
  189. # Which storage method the plugin should use.
  190. #
  191. # See: https://github.com/lucko/LuckPerms/wiki/Choosing-a-Storage-type
  192. # Currently supported: mysql, mariadb, postgresql, sqlite, h2, json, yaml, mongodb
  193. #
  194. # Fill out connection info below if you're using MySQL, MariaDB, PostgreSQL or MongoDB
  195. # If your MySQL server supports it, the "mariadb" option is preferred over "mysql".
  196. storage-method="MySQL"
  197.  
  198. # When using a file-based storage type, LuckPerms can monitor the data files for changes, and then
  199. # schedule automatic updates when changes are detected.
  200. #
  201. # If you don't want this to happen, set this option to false.
  202. watch-files=true
  203.  
  204. # This block enables support for split datastores.
  205. split-storage {
  206. enabled=true
  207. methods {
  208. user="MySQL"
  209. group="MySQL"
  210. track="MySQL"
  211. uuid="MySQL"
  212. log="MySQL"
  213. }
  214. }
  215.  
  216. data {
  217. # Uses standard DB engine port by default
  218. # MySQL: 3306, PostgreSQL: 5432, MongoDB: 27017
  219. # Specify as "host:port" if differs
  220. address="localhost"
  221.  
  222. database="luckperms"
  223. username="removed"
  224. password="removed"
  225. pool-size=10 # The size of the MySQL connection pool.
  226.  
  227. # The prefix for all LuckPerms tables. Change this is you want to use different tables for
  228. # different servers.
  229. #
  230. # This should *not* be set to "lp_" if you have previously ran LuckPerms v2.16.81 or earlier with
  231. # this database.
  232. table_prefix="luckperms_"
  233.  
  234. # The prefix to use for all LuckPerms collections. Change this if you want to use different
  235. # collections for different servers. The default is no prefix.
  236. mongodb_collection_prefix=""
  237.  
  238. # This option controls how frequently LuckPerms will perform a sync task.
  239. # A sync task will refresh all data from the storage, and ensure that the most up-to-date data is
  240. # being used by the plugin.
  241. #
  242. # This is disabled by default, as most users will not need it. However, if you're using a remote
  243. # storage type without a messaging service setup, you may wish to set this value to something like
  244. # 3.
  245. #
  246. # Set to -1 to disable the task completely.
  247. sync-minutes=-1
  248. }
  249.  
  250. # Settings for the messaging service
  251. #
  252. # If enabled and configured, LuckPerms will use the messaging system to inform other
  253. # connected servers of changes. Use the command "/luckperms networksync" to push changes.
  254. # Data is NOT stored using this service. It is only used as a messaging platform.
  255. #
  256. # If you decide to enable this feature, you should set "sync-minutes" to -1, as there is no need for
  257. # LuckPerms to poll the database for changes.
  258. #
  259. # Available options:
  260. # -> bungee uses the plugin messaging channels. Must be enabled on all connected servers to work.
  261. # -> redis uses redis pub sub to push changes. Your redis server must be configured below.
  262. # -> none nothing
  263. messaging-service="bungee"
  264.  
  265. # If LuckPerms should automatically push updates after a change has been made with a command.
  266. auto-push-updates=true
  267.  
  268. # Settings for Redis.
  269. # Port 6379 is used by default; set address to "host:port" if differs
  270. redis {
  271. enabled=false
  272. address="localhost"
  273. password=""
  274. }
  275.  
  276.  
  277.  
  278.  
  279. # +----------------------------------------------------------------------------------------------+ #
  280. # | Default Assignments | #
  281. # +----------------------------------------------------------------------------------------------+ #
  282.  
  283. # This section allows you to define defaults to give users whenever they connect to the server.
  284. # The default assignments are highly configurable and conditional.
  285. #
  286. # There is one default assignment built into LuckPerms, which will add all users to the "default"
  287. # group if they are not a member of any other group. This setting cannot be disabled. However, you
  288. # can use this section to add more of your own.
  289. #
  290. # IMPORTANT:
  291. # In order to save storage space, LuckPerms does not store users who have no permissions defined,
  292. # and are only a member of the default group. Adding default assignments to this section will negate
  293. # this effect. It is HIGHLY RECCOMENDED that instead of assigning defaults here, you add permissions
  294. # to the "default" group, or set the "default" group to inherit other groups, and then use the
  295. # group-name-rewrite rule above.
  296. #
  297. # It is also important to note that these rules are considered every time a player logs into the
  298. # server, and are applied directly to the user's data. Simply removing a rule here will not reverse
  299. # the effect of that rule on any users who have already had it applied to them.
  300. #
  301. # The "has" and "lacks" conditions below support standard boolean logic, using the 'and' & 'or'
  302. # characters used in Java.
  303. # e.g. "(some.other.permission | some.permission.other) & some.thing.else" == a user has
  304. # 'some.other.permission', or 'some.permission.other', and they also have 'some.thing.else'
  305. #
  306. # Groups are represented by the permission node: group.<group name>
  307. # Per server and per world nodes are represented by "server-world/permission" or "server/permission"
  308. #
  309. # Within conditions, permission nodes MUST be escaped using "<" and ">". See the example below.
  310. #
  311. # Explanation of the examples below: (they're just to demonstrate the features & use cases)
  312. #
  313. # rule1:
  314. # If a user is either in the vip or vip+ group, and they have the "titles.titlecollector" permission
  315. # set to true, and the "some.random.permission" set to false... if they're not in the group
  316. # "prison_titlepack" on the "prison" server, then give add them to the "prison_titlepack" group on
  317. # the "prison" server, and remove "some.random.permission".
  318. #
  319. # rule2:
  320. # If the user isn't in any of the following groups on the skyblock server: sb_level1, sb_level2,
  321. # sb_level3, then add them to sb_level1 on the skyblock server.
  322. #
  323. # rule3:
  324. # If the user is a member of the default group, remove them from default, add them to member, and
  325. # set their primary group to member.
  326. #
  327. # WARNING: Unlike internal commands, this system does not ensure that a group exists before adding
  328. # a user to it. It also does not unsure that a user is a member of a group before making that group
  329. # their primary group.
  330. #
  331. # Before you use "give: group.<name>" or "set-primary-group", make sure that the group exists, and
  332. # that the user is a member of the group.
  333. default-assignments {
  334. # rule1 {
  335. # if {
  336. # has-true="(<group.vip> | <group.vip+>) & <titles.tilecollector>"
  337. # has-false="<some.random.permission>"
  338. # lacks="<prison/group.prison_titlepack>"
  339. # }
  340. # give = [
  341. # "prison/group.prison_titlepack"
  342. # ]
  343. # take = [
  344. # "some.random.permission"
  345. # ]
  346. # }
  347. # rule2 {
  348. # if {
  349. # lacks="<skyblock/group.sb_level1> & <skyblock/group.sb_level2> & <skyblock/group.sb_level3>"
  350. # }
  351. # give = [
  352. # "skyblock/group.sb_level1"
  353. # ]
  354. # }
  355. rule3 {
  356. if {
  357. has-true="<group.default>"
  358. }
  359. take = [
  360. "group.default"
  361. ]
  362. give = [
  363. "group.user"
  364. ]
  365. set-primary-group="user"
  366. }
  367. }
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