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  1. Program received signal SIGSEGV, Segmentation fault.
  2. [Switching to Thread 0xa3dffb70 (LWP 31352)]
  3. 0xb6161cac in ?? () from /usr/lib/i386-linux-gnu/libmysqlclient.so.18
  4. #0 0xb6161cac in ?? () from /usr/lib/i386-linux-gnu/libmysqlclient.so.18
  5. #1 0xb6162097 in my_net_read ()
  6. from /usr/lib/i386-linux-gnu/libmysqlclient.so.18
  7. #2 0xb615b70f in cli_safe_read ()
  8. from /usr/lib/i386-linux-gnu/libmysqlclient.so.18
  9. #3 0xb615bd9f in ?? () from /usr/lib/i386-linux-gnu/libmysqlclient.so.18
  10. #4 0xb6158e46 in mysql_real_query ()
  11. from /usr/lib/i386-linux-gnu/libmysqlclient.so.18
  12. #5 0xb7cef0c5 in sql::mysql::NativeAPI::LibmysqlStaticProxy::real_query(st_mysql*, char const*, unsigned long) () from /usr/lib/libmysqlcppconn.so.5
  13. #6 0xb7cf0964 in sql::mysql::NativeAPI::MySQL_NativeConnectionWrapper::query(sql::SQLString const&) () from /usr/lib/libmysqlcppconn.so.5
  14. #7 0xb7cead23 in sql::mysql::MySQL_Statement::do_query(char const*, unsigned int) () from /usr/lib/libmysqlcppconn.so.5
  15. #8 0xb7ceb1fc in sql::mysql::MySQL_Statement::execute(sql::SQLString const&)
  16. () from /usr/lib/libmysqlcppconn.so.5
  17. #9 0x08117a9c in ConnectionHandler (dat=0xbffff560) at otserv.cpp:427
  18. #10 0xb799e954 in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
  19. #11 0xb7a8baae in clone () from /lib/i386-linux-gnu/libc.so.6
  20. A debugging session is active.
  21.  
  22. Program received signal SIGSEGV, Segmentation fault.
  23. [Switching to Thread 0xb6131b70 (LWP 31007)]
  24. 0x0809b23a in Game::premiumShop (this=0x81c6400) at game.cpp:7385
  25. 7385 delete res;
  26. #0 0x0809b23a in Game::premiumShop (this=0x81c6400) at game.cpp:7385
  27. #1 0x080bac20 in std::mem_fun_t<void, Game>::operator() (this=0xb4317ad4,
  28. __p=0x81c6400) at /usr/include/c++/4.7/bits/stl_function.h:561
  29. #2 0x080b73e9 in boost::detail::function::void_function_obj_invoker1<std::mem_fun_t<void, Game>, void, Game*>::invoke (function_obj_ptr=..., a0=0x81c6400)
  30. at /usr/include/boost/function/function_template.hpp:153
  31. #3 0x08144810 in boost::function1<void, Game*>::operator() (this=0xb4317ad0,
  32. a0=0x81c6400) at /usr/include/boost/function/function_template.hpp:760
  33. #4 0x08144675 in TSchedulerTask::operator() (this=0xb4317ac0, arg=0x81c6400)
  34. at scheduler.h:76
  35. #5 0x0807d38c in Game::eventThread (p=0x81c6400) at game.cpp:1299
  36. #6 0xb799e954 in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
  37. #7 0xb7a8baae in clone () from /lib/i386-linux-gnu/libc.so.6
  38. A debugging session is active.
  39.  
  40.  
  41. Program received signal SIGSEGV, Segmentation fault.
  42. [Switching to Thread 0xb6131b70 (LWP 30011)]
  43. 0x0809b23a in Game::premiumShop (this=0x81c6400) at game.cpp:7385
  44. 7385 delete res;
  45. #0 0x0809b23a in Game::premiumShop (this=0x81c6400) at game.cpp:7385
  46. #1 0x080bac20 in std::mem_fun_t<void, Game>::operator() (this=0x2e8ec444,
  47. __p=0x81c6400) at /usr/include/c++/4.7/bits/stl_function.h:561
  48. #2 0x080b73e9 in boost::detail::function::void_function_obj_invoker1<std::mem_fun_t<void, Game>, void, Game*>::invoke (function_obj_ptr=..., a0=0x81c6400)
  49. at /usr/include/boost/function/function_template.hpp:153
  50. #3 0x08144810 in boost::function1<void, Game*>::operator() (this=0x2e8ec440,
  51. a0=0x81c6400) at /usr/include/boost/function/function_template.hpp:760
  52. #4 0x08144675 in TSchedulerTask::operator() (this=0x2e8ec430, arg=0x81c6400)
  53. at scheduler.h:76
  54. #5 0x0807d38c in Game::eventThread (p=0x81c6400) at game.cpp:1299
  55. #6 0xb799e954 in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
  56. #7 0xb7a8baae in clone () from /lib/i386-linux-gnu/libc.so.6
  57. A debugging session is active.
  58.  
  59. Program received signal SIGSEGV, Segmentation fault.
  60. [Switching to Thread 0xb6131b70 (LWP 15144)]
  61. 0x0809b23a in Game::premiumShop (this=0x81c6400) at game.cpp:7385
  62. 7385 delete res;
  63. #0 0x0809b23a in Game::premiumShop (this=0x81c6400) at game.cpp:7385
  64. #1 0x080bac20 in std::mem_fun_t<void, Game>::operator() (this=0xa812482c,
  65. __p=0x81c6400) at /usr/include/c++/4.7/bits/stl_function.h:561
  66. #2 0x080b73e9 in boost::detail::function::void_function_obj_invoker1<std::mem_fun_t<void, Game>, void, Game*>::invoke (function_obj_ptr=..., a0=0x81c6400)
  67. at /usr/include/boost/function/function_template.hpp:153
  68. #3 0x08144810 in boost::function1<void, Game*>::operator() (this=0xa8124828,
  69. a0=0x81c6400) at /usr/include/boost/function/function_template.hpp:760
  70. #4 0x08144675 in TSchedulerTask::operator() (this=0xa8124818, arg=0x81c6400)
  71. at scheduler.h:76
  72. #5 0x0807d38c in Game::eventThread (p=0x81c6400) at game.cpp:1299
  73. #6 0xb799e954 in start_thread () from /lib/i386-linux-gnu/libpthread.so.0
  74. #7 0xb7a8baae in clone () from /lib/i386-linux-gnu/libc.so.6
  75. A debugging session is active.
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