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Dec 29th, 2018
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  1. s = Instance.new("Sound")
  2.  
  3. s.Name = "Sound"
  4. s.SoundId = "http://www.roblox.com/asset/?id=318625250"
  5. s.Volume = 100
  6. s.Looped = true
  7. s.archivable = false
  8. s.Parent = game.Workspace
  9.  
  10. wait(3)
  11.  
  12. s:play()
  13.  
  14. --https://github.com/Mokiros/roblox-FE-compatibility
  15. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  16. local Player,game,owner = owner,game
  17. local RealPlayer = Player
  18. do
  19. print("FE Compatibility code by Mokiros")
  20. local rp = RealPlayer
  21. script.Parent = rp.Character
  22.  
  23. --RemoteEvent for communicating
  24. local Event = Instance.new("RemoteEvent")
  25. Event.Name = "UserInput_Event"
  26.  
  27. --Fake event to make stuff like Mouse.KeyDown work
  28. local function fakeEvent()
  29. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  30. t.connect = t.Connect
  31. return t
  32. end
  33.  
  34. --Creating fake input objects with fake variables
  35. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  36. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  37. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  38. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  39. end}
  40. --Merged 2 functions into one by checking amount of arguments
  41. CAS.UnbindAction = CAS.BindAction
  42.  
  43. --This function will trigger the events that have been :Connect()'ed
  44. local function te(self,ev,...)
  45. local t = m[ev]
  46. if t and t._fakeEvent then
  47. for _,f in pairs(t.Functions) do
  48. f(...)
  49. end
  50. end
  51. end
  52. m.TrigEvent = te
  53. UIS.TrigEvent = te
  54.  
  55. Event.OnServerEvent:Connect(function(plr,io)
  56. if plr~=rp then return end
  57. m.Target = io.Target
  58. m.Hit = io.Hit
  59. if not io.isMouse then
  60. local b = io.UserInputState == Enum.UserInputState.Begin
  61. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  62. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  63. end
  64. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  65. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  66. end
  67. for _,t in pairs(CAS.Actions) do
  68. for _,k in pairs(t.Keys) do
  69. if k==io.KeyCode then
  70. t.Function(t.Name,io.UserInputState,io)
  71. end
  72. end
  73. end
  74. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  75. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  76. end
  77. end)
  78. Event.Parent = NLS([==[
  79. local Player = game:GetService("Players").LocalPlayer
  80. local Event = script:WaitForChild("UserInput_Event")
  81.  
  82. local Mouse = Player:GetMouse()
  83. local UIS = game:GetService("UserInputService")
  84. local input = function(io,a)
  85. if a then return end
  86. --Since InputObject is a client-side instance, we create and pass table instead
  87. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  88. end
  89. UIS.InputBegan:Connect(input)
  90. UIS.InputEnded:Connect(input)
  91.  
  92. local h,t
  93. --Give the server mouse data 30 times every second, but only if the values changed
  94. --If player is not moving their mouse, client won't fire events
  95. while wait(1/30) do
  96. if h~=Mouse.Hit or t~=Mouse.Target then
  97. h,t=Mouse.Hit,Mouse.Target
  98. Event:FireServer({isMouse=true,Target=t,Hit=h})
  99. end
  100. end]==],Player.Character)
  101.  
  102. ----Sandboxed game object that allows the usage of client-side methods and services
  103. --Real game object
  104. local _rg = game
  105.  
  106. --Metatable for fake service
  107. local fsmt = {
  108. __index = function(self,k)
  109. local s = rawget(self,"_RealService")
  110. if s then
  111. return typeof(s[k])=="function"
  112. and function(_,...)return s[k](s,...)end or s[k]
  113. end
  114. end,
  115. __newindex = function(self,k,v)
  116. local s = rawget(self,"_RealService")
  117. if s then s[k]=v end
  118. end
  119. }
  120. local function FakeService(t,RealService)
  121. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  122. return setmetatable(t,fsmt)
  123. end
  124.  
  125. --Fake game object
  126. local g = {
  127. GetService = function(self,s)
  128. return rawget(self,s) or _rg:GetService(s)
  129. end,
  130. Players = FakeService({
  131. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  132. },"Players"),
  133. UserInputService = FakeService(UIS,"UserInputService"),
  134. ContextActionService = FakeService(CAS,"ContextActionService"),
  135. RunService = FakeService({
  136. _btrs = {},
  137. RenderStepped = _rg:GetService("RunService").Heartbeat,
  138. BindToRenderStep = function(self,name,_,fun)
  139. self._btrs[name] = self.Heartbeat:Connect(fun)
  140. end,
  141. UnbindFromRenderStep = function(self,name)
  142. self._btrs[name]:Disconnect()
  143. end,
  144. },"RunService")
  145. }
  146. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  147. g.service = g.GetService
  148. FakeService(g,game)
  149. --Changing owner to fake player object to support owner:GetMouse()
  150. game,owner = g,g.Players.LocalPlayer
  151. end
  152.  
  153. --Yeahh, idk anymore. Since no one buys scripts anymore, i might aswell just throw this on the internet for all of you to enjoy--
  154. --IF IT DOESN'T WORK, YOU'LL HAVE TO WEAR A SHIRT AND A PANTS, THIS IS A COMMON PROBLEM!--
  155. --Since VengefulExtras showcased my script, i saw a couple of flaws, i will try to fix this.--
  156. --Feel free to edit this however you like, but please, do not turn this into some lame ass edit which pretty much 1 shots anything/everyone--
  157. --WIP(because nothing is perfect)--
  158. --Inspired by the one and only, yes, TheDarkRevenant(KingAbsalom)--
  159. --V is to transform, however, it currently does nothing besides changing the idle animation and outfit, V2 will have this changed--
  160. --RIP Forums 12/4/17--
  161. Player=game:GetService("Players").LocalPlayer
  162. Character=Player.Character
  163. Character.Humanoid.Name = "noneofurbusiness"
  164. hum = Character.noneofurbusiness
  165. LeftArm=Character["Left Arm"]
  166. LeftLeg=Character["Left Leg"]
  167. RightArm=Character["Right Arm"]
  168. RightLeg=Character["Right Leg"]
  169. Root=Character["HumanoidRootPart"]
  170. Head=Character["Head"]
  171. Torso=Character["Torso"]
  172. attacking = false
  173. walking = false
  174. position = "Idle"
  175. local sine = 0
  176. removeuseless = game:GetService("Debris")
  177. local change = 2
  178. debounce = false
  179. tauntdebounce = false
  180. mouse = Player:GetMouse()
  181. sID = rbxassetid
  182. create = Instance.new
  183. local soundtable = {907329532,907330011,907330103,907328384,907328262,907328908,907328689,907332997,907329293,907328516,907329893,907332670,907332856,907333294}
  184. local soundtable2 = {"0&hash=6bed87228104d8c3443be33081b6021c","0&hash=646ef2bf9c3a8b039864711d51d424e5"}
  185. local soundtable3 = {834001797,834001752,834001699,834001828}
  186. rdnm3 = #soundtable3
  187. rdnm = #soundtable
  188. rototota = false
  189. rdnm2 = #soundtable
  190. rototota = false
  191. i = 1
  192. running = false
  193. damagedebounce = false
  194. comingouttoplay = true
  195. transf1 = false
  196. balldebounce = false
  197. donttransform = false
  198. damageall={}
  199. Repeater={}
  200. Repeater2={}
  201. nonmeshRepeater={}
  202. nonmeshRepeater2={}
  203. dmgii={}
  204. DamageAll2={}
  205. SlowlyFade={}
  206. TheEnd={}
  207. TheEnd2={}
  208. TheEnd3={}
  209. Extreme={}
  210. ExtremeM={}
  211. TheEnd4={}
  212. UpMover={}
  213. openshocktable={}
  214. LessSize={}
  215. ForwardMover={}
  216.  
  217. punchexplosion = Instance.new("Sound", LeftArm)
  218. punchexplosion.SoundId = "rbxassetid://909258891"
  219. punchexplosion.Looped = false
  220. punchexplosion.Volume = 2
  221.  
  222. punchexplosion2 = Instance.new("Sound", LeftArm)
  223. punchexplosion2.SoundId = "rbxassetid://907528019"
  224. punchexplosion2.Looped = false
  225. punchexplosion2.Volume = 2
  226.  
  227. punchexplosion3 = Instance.new("Sound", LeftArm)
  228. punchexplosion3.SoundId = "rbxassetid://564533374"
  229. punchexplosion3.Looped = false
  230. punchexplosion3.Volume = 2
  231.  
  232. punchcharge = Instance.new("Sound", LeftArm)
  233. punchcharge.SoundId = "rbxassetid://909253995"
  234. punchcharge.Looped = false
  235. punchcharge.Volume = 2
  236.  
  237. punchcharge2 = Instance.new("Sound", LeftArm)
  238. punchcharge2.SoundId = "rbxassetid://907532684"
  239. punchcharge2.Looped = false
  240. punchcharge2.Volume = 2
  241.  
  242. LSSJ = Instance.new("Sound", Torso)
  243. LSSJ.SoundId = "rbxassetid://1412058990"
  244. LSSJ.Volume = 8
  245.  
  246. punchcharge3 = Instance.new("Sound", LeftArm)
  247. punchcharge3.SoundId = "rbxassetid://1177784554"
  248. punchcharge3.Looped = false
  249. punchcharge3.Volume = 2
  250.  
  251. boomswoosh = Instance.new("Sound", Torso)
  252. boomswoosh.SoundId = "rbxassetid://633627961"
  253. boomswoosh.Looped = false
  254. boomswoosh.Volume = 1.5
  255.  
  256. TheEndSound = Instance.new("Sound", Torso)
  257. TheEndSound.SoundId = "rbxassetid://264358562"
  258. TheEndSound.Looped = false
  259. TheEndSound.Volume = 3
  260.  
  261. TheEndSound2 = Instance.new("Sound", Torso)
  262. TheEndSound2.SoundId = "rbxassetid://907530407"
  263. TheEndSound2.Looped = true
  264. TheEndSound2.Volume = 3
  265.  
  266. ROOOAAAAH = Instance.new("Sound", Torso)
  267. ROOOAAAAH.SoundId = "rbxassetid://774733972"
  268. ROOOAAAAH.Looped = false
  269. ROOOAAAAH.Volume = 2
  270.  
  271. x0412 = Instance.new("Sound", Torso)
  272. x0412.SoundId = "rbxassetid://962379106"
  273. x0412.Looped = false
  274. x0412.Volume = 8
  275.  
  276. local HEADLERP = Instance.new("ManualWeld")
  277. HEADLERP.Parent = Head
  278. HEADLERP.Part0 = Head
  279. HEADLERP.Part1 = Torso
  280. HEADLERP.C0 = CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  281.  
  282. local TORSOLERP = Instance.new("ManualWeld")
  283. TORSOLERP.Parent = Torso
  284. TORSOLERP.Part0 = Torso
  285. TORSOLERP.Part1 = Torso
  286. TORSOLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  287.  
  288. local ROOTLERP = Instance.new("ManualWeld")
  289. ROOTLERP.Parent = Root
  290. ROOTLERP.Part0 = Root
  291. ROOTLERP.Part1 = Torso
  292. ROOTLERP.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  293.  
  294. local RIGHTARMLERP = Instance.new("ManualWeld")
  295. RIGHTARMLERP.Parent = RightArm
  296. RIGHTARMLERP.Part0 = RightArm
  297. RIGHTARMLERP.Part1 = Torso
  298. RIGHTARMLERP.C0 = CFrame.new(-1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  299.  
  300. local LEFTARMLERP = Instance.new("ManualWeld")
  301. LEFTARMLERP.Parent = LeftArm
  302. LEFTARMLERP.Part0 = LeftArm
  303. LEFTARMLERP.Part1 = Torso
  304. LEFTARMLERP.C0 = CFrame.new(1.5, 0, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  305.  
  306. local RIGHTLEGLERP = Instance.new("ManualWeld")
  307. RIGHTLEGLERP.Parent = RightLeg
  308. RIGHTLEGLERP.Part0 = RightLeg
  309. RIGHTLEGLERP.Part1 = Torso
  310. RIGHTLEGLERP.C0 = CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  311.  
  312. local LEFTLEGLERP = Instance.new("ManualWeld")
  313. LEFTLEGLERP.Parent = LeftLeg
  314. LEFTLEGLERP.Part0 = LeftLeg
  315. LEFTLEGLERP.Part1 = Torso
  316. LEFTLEGLERP.C0 = CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0))
  317.  
  318. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20 + 3*math.cos(sine/18)), math.rad(0), math.rad(0)), 0.3)
  319. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20), math.rad(0)), 0.5)
  320. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.1, 0.7) * CFrame.Angles(math.rad(-15), math.rad(30), math.rad(0.01)), 0.5)
  321. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.3, 0.8) * CFrame.Angles(math.rad(-30), math.rad(-25), math.rad(0)), 0.5)
  322. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  323. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(-20), math.rad(3)), 0.5)
  324.  
  325. local function weldBetween(a, b)
  326. local weld = Instance.new("ManualWeld", a)
  327. weld.Part0 = a
  328. weld.Part1 = b
  329. weld.C0 = a.CFrame:inverse() * b.CFrame
  330. return weld
  331. end
  332.  
  333. godmode = coroutine.wrap(function()
  334. while true do
  335. hum.MaxHealth = math.huge
  336. wait(0.0000001)
  337. hum.Health = math.huge
  338. wait()
  339. end
  340. end)
  341. godmode()
  342. ff = Instance.new("ForceField", Character)
  343. ff.Visible = false
  344.  
  345. while comingouttoplay do
  346. hum.WalkSpeed = 0
  347. for i = 1, 15 do
  348. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,-7.5,0), .8)
  349. wait()
  350. end
  351. Root.Anchored = true
  352. smallrift = Instance.new("Part", Torso)
  353. smallrift.Size = Vector3.new(0.1, 0.1, 0.1)
  354. smallrift.Material = "Neon"
  355. smallrift.Transparency = 1
  356. smallrift.Anchored = true
  357. smallrift.CanCollide = false
  358. smallrift.CFrame = Root.CFrame * CFrame.new(0,-3,0)
  359. smallriftdecal = Instance.new("Decal", smallrift)
  360. smallriftdecal.Face = "Top"
  361. smallriftdecal.Texture = "rbxassetid://702583926"
  362. local sm = weldBetween(smallrift, Root)
  363. sm.C0 = CFrame.new(0, 0, 0)
  364. sound = Instance.new("Sound", smallrift)
  365. sound.Volume = 1
  366. sound.Pitch = 1.2
  367. sound.SoundId = "rbxassetid://344894344"
  368. sound:Play()
  369. local rotete = coroutine.wrap(function()
  370. while comingouttoplay do
  371. smallrift.CFrame = smallrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  372. wait()
  373. end
  374. end)
  375. rotete()
  376. for i = 1, 50 do
  377. smallrift.Size = smallrift.Size + Vector3.new(.4,0,.4)
  378. wait()
  379. end
  380. wait(1)
  381. for _,n in pairs(Character:GetChildren()) do
  382. if n:IsA("Accessory") then n:Remove() end
  383. end
  384. for _,x in pairs(Character:GetChildren()) do
  385. if x:IsA("Decal") then x:Remove() end
  386. end
  387. Torso.BrickColor = BrickColor.new("Really black")
  388. Head.BrickColor = BrickColor.new("Really black")
  389. Character.Shirt:Destroy()
  390. Character.Pants:Destroy()
  391. shirt = Instance.new("Shirt", Character)
  392. shirt.Name = "Shirt"
  393. pants = Instance.new("Pants", Character)
  394. pants.Name = "Pants"
  395. Character.Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=520226382"
  396. Character.Pants.PantsTemplate = "http://www.roblox.com/asset/?id=520226569"
  397.  
  398. local DarkReaper = Instance.new("Part",Character)
  399. DarkReaper.Size = Vector3.new(2,2,2)
  400. DarkReaper.CFrame = Head.CFrame
  401. DarkReaper.CanCollide = false
  402. local DarkReaperWeld = Instance.new("Weld",DarkReaper)
  403. DarkReaperWeld.Part0 = DarkReaper
  404. DarkReaperWeld.Part1 = Head
  405. DarkReaperWeld.C0 = DarkReaper.CFrame:inverse() * Head.CFrame
  406. mdark = Instance.new("SpecialMesh", DarkReaper)
  407. mdark.MeshType = "FileMesh"
  408. mdark.Scale = Vector3.new(1.08, 1.08, 1.08)
  409. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=16150814','http://www.roblox.com/asset/?id=16150799'
  410. mdark.VertexColor = Vector3.new(1,1,1)
  411.  
  412. local DarkReaperANTLERS = Instance.new("Part",Character)
  413. DarkReaperANTLERS.Size = Vector3.new(2,2,2)
  414. DarkReaperANTLERS.CFrame = Head.CFrame
  415. DarkReaperANTLERS.CanCollide = false
  416. local DarkReaperWeld2 = Instance.new("Weld",DarkReaperANTLERS)
  417. DarkReaperWeld2.Part0 = DarkReaperANTLERS
  418. DarkReaperWeld2.Part1 = Head
  419. DarkReaperWeld2.C0 = DarkReaperANTLERS.CFrame:inverse() * Head.CFrame * CFrame.new(0,-1.2,0)
  420. local mdark2 = Instance.new("SpecialMesh", DarkReaperANTLERS)
  421. mdark2.MeshType = "FileMesh"
  422. mdark2.Scale = Vector3.new(1.08, 1.08, 1.08)
  423. mdark2.MeshId,mdark2.TextureId = 'http://www.roblox.com/asset/?id=1271547','http://www.roblox.com/asset/?id=147540850'
  424. mdark2.VertexColor = Vector3.new(255,0,0)
  425.  
  426. HandCannonTop1 = Instance.new("Part", LeftArm)
  427. HandCannonTop1.CanCollide = false
  428. HandCannonTop1.Size = Vector3.new(1.1, 0.1, 1.1)
  429. HandCannonTop1.BottomSurface = "SmoothNoOutlines"
  430. HandCannonTop1.TopSurface = "SmoothNoOutlines"
  431. HandCannonTop1.LeftSurface = "SmoothNoOutlines"
  432. HandCannonTop1.RightSurface = "SmoothNoOutlines"
  433. HandCannonTop1.FrontSurface = "SmoothNoOutlines"
  434. HandCannonTop1.BackSurface = "SmoothNoOutlines"
  435. HandCannonTop1.Material = "Metal"
  436. local weld2 = weldBetween(HandCannonTop1, LeftArm)
  437. weld2.C0 = CFrame.new(0, .9, 0)
  438.  
  439. FixedER = Instance.new("Part", LeftArm)
  440. FixedER.CanCollide = false
  441. FixedER.Size = Vector3.new(1.1, 0.1, 1.1)
  442. FixedER.BottomSurface = "SmoothNoOutlines"
  443. FixedER.TopSurface = "SmoothNoOutlines"
  444. FixedER.LeftSurface = "SmoothNoOutlines"
  445. FixedER.RightSurface = "SmoothNoOutlines"
  446. FixedER.FrontSurface = "SmoothNoOutlines"
  447. FixedER.BackSurface = "SmoothNoOutlines"
  448. FixedER.Material = "Metal"
  449. local weldFixedER = weldBetween(FixedER, LeftArm)
  450. weldFixedER.C0 = CFrame.new(0, .7, 0)
  451.  
  452.  
  453. FixedER4 = Instance.new("Part", LeftArm)
  454. FixedER4.CanCollide = false
  455. FixedER4.Size = Vector3.new(1.1, 0.1, 1.1)
  456. FixedER4.BottomSurface = "SmoothNoOutlines"
  457. FixedER4.TopSurface = "SmoothNoOutlines"
  458. FixedER4.LeftSurface = "SmoothNoOutlines"
  459. FixedER4.RightSurface = "SmoothNoOutlines"
  460. FixedER4.FrontSurface = "SmoothNoOutlines"
  461. FixedER4.BackSurface = "SmoothNoOutlines"
  462. FixedER4.Material = "Metal"
  463. local weldFixedER4 = weldBetween(FixedER4, LeftArm)
  464. weldFixedER4.C0 = CFrame.new(0, .5, 0)
  465.  
  466. FixedER5 = Instance.new("Part", LeftArm)
  467. FixedER5.CanCollide = false
  468. FixedER5.Size = Vector3.new(1.1, 0.1, 1.1)
  469. FixedER5.BottomSurface = "SmoothNoOutlines"
  470. FixedER5.TopSurface = "SmoothNoOutlines"
  471. FixedER5.LeftSurface = "SmoothNoOutlines"
  472. FixedER5.RightSurface = "SmoothNoOutlines"
  473. FixedER5.FrontSurface = "SmoothNoOutlines"
  474. FixedER5.BackSurface = "SmoothNoOutlines"
  475. FixedER5.Material = "Metal"
  476. local weldFixedER5 = weldBetween(FixedER5, LeftArm)
  477. weldFixedER5.C0 = CFrame.new(0, -.5, 0)
  478.  
  479. FixedER2 = Instance.new("Part", LeftArm)
  480. FixedER2.CanCollide = false
  481. FixedER2.Size = Vector3.new(1.1, 0.1, 1.1)
  482. FixedER2.BottomSurface = "SmoothNoOutlines"
  483. FixedER2.TopSurface = "SmoothNoOutlines"
  484. FixedER2.LeftSurface = "SmoothNoOutlines"
  485. FixedER2.RightSurface = "SmoothNoOutlines"
  486. FixedER2.FrontSurface = "SmoothNoOutlines"
  487. FixedER2.BackSurface = "SmoothNoOutlines"
  488. FixedER2.Material = "Metal"
  489. local weldFixedER2 = weldBetween(FixedER2, LeftArm)
  490. weldFixedER2.C0 = CFrame.new(0, -.7, 0)
  491.  
  492.  
  493. FixedER3 = Instance.new("Part", LeftArm)
  494. FixedER3.CanCollide = false
  495. FixedER3.Size = Vector3.new(1.1, 0.1, 1.1)
  496. FixedER3.BottomSurface = "SmoothNoOutlines"
  497. FixedER3.TopSurface = "SmoothNoOutlines"
  498. FixedER3.LeftSurface = "SmoothNoOutlines"
  499. FixedER3.RightSurface = "SmoothNoOutlines"
  500. FixedER3.FrontSurface = "SmoothNoOutlines"
  501. FixedER3.BackSurface = "SmoothNoOutlines"
  502. FixedER3.Material = "Metal"
  503. local weldFixedER3 = weldBetween(FixedER3, LeftArm)
  504. weldFixedER3.C0 = CFrame.new(0, -.9, 0)
  505.  
  506. HandCannonTop2 = Instance.new("Part", LeftArm)
  507. HandCannonTop2.CanCollide = false
  508. HandCannonTop2.Size = Vector3.new(1.1, 0.3, 1.1)
  509. HandCannonTop2.BottomSurface = "SmoothNoOutlines"
  510. HandCannonTop2.TopSurface = "SmoothNoOutlines"
  511. HandCannonTop2.LeftSurface = "SmoothNoOutlines"
  512. HandCannonTop2.RightSurface = "SmoothNoOutlines"
  513. HandCannonTop2.FrontSurface = "SmoothNoOutlines"
  514. HandCannonTop2.BackSurface = "SmoothNoOutlines"
  515. HandCannonTop2.Material = "Metal"
  516. HandCannonTop2.Transparency = 1
  517. local weld3 = weldBetween(HandCannonTop2, LeftArm)
  518. weld3.C0 = CFrame.new(0, -.8, 0)
  519.  
  520. HandCannonTop3 = Instance.new("Part", LeftArm)
  521. HandCannonTop3.CanCollide = false
  522. HandCannonTop3.Size = Vector3.new(1.1, 0.3, 1.1)
  523. HandCannonTop3.BottomSurface = "SmoothNoOutlines"
  524. HandCannonTop3.TopSurface = "SmoothNoOutlines"
  525. HandCannonTop3.Material = "Metal"
  526. HandCannonTop3.LeftSurface = "SmoothNoOutlines"
  527. HandCannonTop3.RightSurface = "SmoothNoOutlines"
  528. HandCannonTop3.FrontSurface = "SmoothNoOutlines"
  529. HandCannonTop3.BackSurface = "SmoothNoOutlines"
  530. local weld4 = weldBetween(HandCannonTop3, LeftArm)
  531. weld4.C0 = CFrame.new(0, 0, 0)
  532.  
  533. secretpart = Instance.new("Part", LeftArm)
  534. secretpart.CanCollide = false
  535. secretpart.Size = Vector3.new(1.15, 0.25, 1.15)
  536. secretpart.BottomSurface = "SmoothNoOutlines"
  537. secretpart.TopSurface = "SmoothNoOutlines"
  538. secretpart.Material = "Metal"
  539. secretpart.BrickColor = BrickColor.new("Really black")
  540. secretpart.LeftSurface = "SmoothNoOutlines"
  541. secretpart.RightSurface = "SmoothNoOutlines"
  542. secretpart.FrontSurface = "SmoothNoOutlines"
  543. secretpart.BackSurface = "SmoothNoOutlines"
  544. local secret = weldBetween(secretpart, LeftArm)
  545. secret.C0 = CFrame.new(0, 0, 0)
  546.  
  547. HandCannonTop4 = Instance.new("Part", LeftArm)
  548. HandCannonTop4.CanCollide = false
  549. HandCannonTop4.Size = Vector3.new(0.1, 1.7, 1.03)
  550. HandCannonTop4.BottomSurface = "SmoothNoOutlines"
  551. HandCannonTop4.TopSurface = "SmoothNoOutlines"
  552. HandCannonTop4.Material = "Granite"
  553. HandCannonTop4.BrickColor = BrickColor.new("Crimson")
  554. local weld5 = weldBetween(HandCannonTop4, LeftArm)
  555. weld5.C0 = CFrame.new(0, 0, 0)
  556.  
  557. HandCannonTop5 = Instance.new("Part", LeftArm)
  558. HandCannonTop5.CanCollide = false
  559. HandCannonTop5.Size = Vector3.new(0.1, 1.7, 1.03)
  560. HandCannonTop5.BottomSurface = "SmoothNoOutlines"
  561. HandCannonTop5.TopSurface = "SmoothNoOutlines"
  562. HandCannonTop5.Material = "Granite"
  563. HandCannonTop5.BrickColor = BrickColor.new("Crimson")
  564. local weld6 = weldBetween(HandCannonTop5, LeftArm)
  565. weld6.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  566.  
  567. HandCannonTop6 = Instance.new("Part", LeftArm)
  568. HandCannonTop6.CanCollide = false
  569. HandCannonTop6.Size = Vector3.new(0.1, 1.7, 1.03)
  570. HandCannonTop6.BottomSurface = "SmoothNoOutlines"
  571. HandCannonTop6.TopSurface = "SmoothNoOutlines"
  572. HandCannonTop6.Material = "Granite"
  573. HandCannonTop6.BrickColor = BrickColor.new("Crimson")
  574. local weld7 = weldBetween(HandCannonTop6, LeftArm)
  575. weld7.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  576.  
  577. HandCannonTop7 = Instance.new("Part", LeftArm)
  578. HandCannonTop7.CanCollide = false
  579. HandCannonTop7.Size = Vector3.new(0.1, 1.7, 1.03)
  580. HandCannonTop7.BottomSurface = "SmoothNoOutlines"
  581. HandCannonTop7.TopSurface = "SmoothNoOutlines"
  582. HandCannonTop7.Material = "Granite"
  583. HandCannonTop7.BrickColor = BrickColor.new("Crimson")
  584. local weld8 = weldBetween(HandCannonTop7, LeftArm)
  585. weld8.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  586.  
  587. HandCannonTop8 = Instance.new("Part", LeftArm)
  588. HandCannonTop8.CanCollide = false
  589. HandCannonTop8.Size = Vector3.new(0.1, 1.7, 1.03)
  590. HandCannonTop8.BottomSurface = "SmoothNoOutlines"
  591. HandCannonTop8.TopSurface = "SmoothNoOutlines"
  592. HandCannonTop8.Material = "Granite"
  593. HandCannonTop8.BrickColor = BrickColor.new("Crimson")
  594. local weld9 = weldBetween(HandCannonTop8, LeftArm)
  595. weld9.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  596.  
  597.  
  598. HandCannonTop9 = Instance.new("Part", LeftArm)
  599. HandCannonTop9.CanCollide = false
  600. HandCannonTop9.Size = Vector3.new(0.1, 1.7, 1.03)
  601. HandCannonTop9.BottomSurface = "SmoothNoOutlines"
  602. HandCannonTop9.TopSurface = "SmoothNoOutlines"
  603. HandCannonTop9.Material = "Granite"
  604. HandCannonTop9.BrickColor = BrickColor.new("Crimson")
  605. local weld10 = weldBetween(HandCannonTop9, LeftArm)
  606. weld10.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(90), 0)
  607.  
  608. HandCannonTop10 = Instance.new("Part", LeftArm)
  609. HandCannonTop10.CanCollide = false
  610. HandCannonTop10.Size = Vector3.new(0.1, 1.7, 1.03)
  611. HandCannonTop10.BottomSurface = "SmoothNoOutlines"
  612. HandCannonTop10.TopSurface = "SmoothNoOutlines"
  613. HandCannonTop10.Material = "Granite"
  614. HandCannonTop10.BrickColor = BrickColor.new("Crimson")
  615. local weld11 = weldBetween(HandCannonTop10, LeftArm)
  616. weld11.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  617.  
  618. HandCannonTop11 = Instance.new("Part", LeftArm)
  619. HandCannonTop11.CanCollide = false
  620. HandCannonTop11.Size = Vector3.new(0.1, 1.7, 1.03)
  621. HandCannonTop11.BottomSurface = "SmoothNoOutlines"
  622. HandCannonTop11.TopSurface = "SmoothNoOutlines"
  623. HandCannonTop11.Material = "Granite"
  624. HandCannonTop11.BrickColor = BrickColor.new("Crimson")
  625. local weld12 = weldBetween(HandCannonTop10, LeftArm)
  626. weld12.C0 = CFrame.new(-.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  627.  
  628. HandCannonTop12 = Instance.new("Part", LeftArm)
  629. HandCannonTop12.CanCollide = false
  630. HandCannonTop12.Size = Vector3.new(0.1, 1.7, 1.03)
  631. HandCannonTop12.BottomSurface = "SmoothNoOutlines"
  632. HandCannonTop12.TopSurface = "SmoothNoOutlines"
  633. HandCannonTop12.Material = "Granite"
  634. HandCannonTop12.BrickColor = BrickColor.new("Crimson")
  635. local weld13 = weldBetween(HandCannonTop12, LeftArm)
  636. weld13.C0 = CFrame.new(.2, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  637.  
  638. HandCannonTop13 = Instance.new("Part", LeftArm)
  639. HandCannonTop13.CanCollide = false
  640. HandCannonTop13.Size = Vector3.new(0.1, 1.7, 1.03)
  641. HandCannonTop13.BottomSurface = "SmoothNoOutlines"
  642. HandCannonTop13.TopSurface = "SmoothNoOutlines"
  643. HandCannonTop13.Material = "Granite"
  644. HandCannonTop13.BrickColor = BrickColor.new("Crimson")
  645. local weld14 = weldBetween(HandCannonTop13, LeftArm)
  646. weld14.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  647.  
  648.  
  649. HandCannonTop14 = Instance.new("Part", LeftArm)
  650. HandCannonTop14.CanCollide = false
  651. HandCannonTop14.Size = Vector3.new(0.1, 1.7, 1.03)
  652. HandCannonTop14.BottomSurface = "SmoothNoOutlines"
  653. HandCannonTop14.TopSurface = "SmoothNoOutlines"
  654. HandCannonTop14.Material = "Granite"
  655. HandCannonTop14.BrickColor = BrickColor.new("Crimson")
  656. local weld15 = weldBetween(HandCannonTop14, LeftArm)
  657. weld15.C0 = CFrame.new(-.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  658.  
  659. corecircle = Instance.new("Part", LeftArm)
  660. corecircle.CanCollide = false
  661. corecircle.Size = Vector3.new(0,0,0)
  662. corecircle.Material = "Slate"
  663. corecircleMESH = Instance.new("SpecialMesh", corecircle)
  664. corecircleMESH.Scale = Vector3.new(8,17,17)
  665. corecircleMESH.MeshType = "Cylinder"
  666. local weldcore = weldBetween(corecircle, HandCannonTop3)
  667. weldcore.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  668.  
  669. corecircle2 = Instance.new("Part", LeftArm)
  670. corecircle2.CanCollide = false
  671. corecircle2.Size = Vector3.new(0,0,0)
  672. corecircle2.Material = "Fabric"
  673. corecircle2.BrickColor = BrickColor.new("Really black")
  674. corecircleMESH2 = Instance.new("SpecialMesh", corecircle2)
  675. corecircleMESH2.Scale = Vector3.new(7,18,18)
  676. corecircleMESH2.MeshType = "Cylinder"
  677. local weldcore2 = weldBetween(corecircle2, HandCannonTop3)
  678. weldcore2.C0 = CFrame.new(.4, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  679.  
  680. TheCore = Instance.new("Part", LeftArm)
  681. TheCore.CanCollide = false
  682. TheCore.Size = Vector3.new(0,0,0)
  683. TheCore.Material = "Fabric"
  684. TheCore.BrickColor = BrickColor.new("Crimson")
  685. TheCoreMESH = Instance.new("SpecialMesh", TheCore)
  686. TheCoreMESH.Scale = Vector3.new(.3,.3,.3)
  687. TheCoreMESH.MeshId = "rbxassetid://19251107"
  688. local TheCoreweld = weldBetween(TheCore, HandCannonTop3)
  689. TheCoreweld.C0 = CFrame.new(0, .6, 0) * CFrame.Angles(math.rad(90), math.rad(90), math.rad(0))
  690.  
  691. local fidgetspinner = coroutine.wrap(function()
  692. while true do
  693. TheCoreweld.C0 = TheCoreweld.C0 * CFrame.Angles(math.rad(1), math.rad(0), math.rad(0))
  694. wait()
  695. end
  696. end)
  697. fidgetspinner()
  698.  
  699. Gear1 = Instance.new("Part", LeftArm)
  700. Gear1.CanCollide = false
  701. Gear1.Size = Vector3.new(1, 1, 1)
  702. Gear1.CFrame = CFrame.new(0, 1, 0)
  703. Gear1.BrickColor = BrickColor.new("Really black")
  704. GearMesh1 = Instance.new("FileMesh", Gear1)
  705. GearMesh1.MeshId = "rbxassetid://156292343"
  706. local weld6 = weldBetween(Gear1, HandCannonTop2)
  707. weld6.C0 = CFrame.new(0, 0, -.2) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  708.  
  709. Gear2 = Instance.new("Part", LeftArm)
  710. Gear2.CanCollide = false
  711. Gear2.Size = Vector3.new(1, 1, 1)
  712. Gear2.CFrame = CFrame.new(0, -1, 0)
  713. Gear2.BrickColor = BrickColor.new("Really black")
  714. GearMesh2 = Instance.new("FileMesh", Gear2)
  715. GearMesh2.MeshId = "rbxassetid://156292343"
  716. local weld7 = weldBetween(Gear2, HandCannonTop1)
  717. weld7.C0 = CFrame.new(0, 0, .1) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  718.  
  719. EnergyCorePART = Instance.new("Part", LeftArm)
  720. EnergyCorePART.Size = Vector3.new(0.5, 0.5, 0.5)
  721. EnergyCorePART.Material = "Neon"
  722. EnergyCorePART.BrickColor = BrickColor.new("Crimson")
  723. EnergyCore1 = Instance.new("SpecialMesh", EnergyCorePART)
  724. EnergyCore1.MeshType = "Sphere"
  725. EnergyCore1.Scale = Vector3.new(1,1,1)
  726. local weldENERGY = weldBetween(EnergyCorePART, Gear1)
  727. weldENERGY.C0 = CFrame.new(0, -0.1, -0) * CFrame.Angles(math.rad(90), math.rad(0), 0)
  728.  
  729. CorruptedArm = Instance.new("Part", LeftArm)
  730. CorruptedArm.CanCollide = false
  731. CorruptedArm.Size = Vector3.new(1.001, 2.001, 1.001)
  732. CorruptedArm.BottomSurface = "SmoothNoOutlines"
  733. CorruptedArm.TopSurface = "SmoothNoOutlines"
  734. CorruptedArm.Material = "Neon"
  735. CorruptedArm.Transparency = 0
  736. CorruptedArm.BrickColor = BrickColor.new("Really red")
  737. local weldcor = weldBetween(CorruptedArm, LeftArm)
  738. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  739.  
  740. CorruptedArm2 = Instance.new("Part", LeftArm)
  741. CorruptedArm2.CanCollide = false
  742. CorruptedArm2.Size = Vector3.new(1.028, 2.028, 1.028)
  743. CorruptedArm2.BottomSurface = "SmoothNoOutlines"
  744. CorruptedArm2.TopSurface = "SmoothNoOutlines"
  745. CorruptedArm2.Material = "Neon"
  746. CorruptedArm2.Transparency = 1
  747. CorruptedArm2.BrickColor = BrickColor.new("Crimson")
  748. local weldcor2 = weldBetween(CorruptedArm2, LeftArm)
  749. weldcor2.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  750.  
  751. ArmorPlating = Instance.new("Part", LeftArm)
  752. ArmorPlating.CanCollide = false
  753. ArmorPlating.Size = Vector3.new(0.1, 0.28, 0.1)
  754. ArmorPlating.BottomSurface = "SmoothNoOutlines"
  755. ArmorPlating.TopSurface = "SmoothNoOutlines"
  756. ArmorPlating.Material = "Neon"
  757. ArmorPlating.BrickColor = BrickColor.new("Crimson")
  758. ArmorPlating.LeftSurface = "SmoothNoOutlines"
  759. ArmorPlating.RightSurface = "SmoothNoOutlines"
  760. ArmorPlating.FrontSurface = "SmoothNoOutlines"
  761. ArmorPlating.BackSurface = "SmoothNoOutlines"
  762. local Armoring = weldBetween(ArmorPlating, HandCannonTop3)
  763. Armoring.C0 = CFrame.new(.4, 0, .53)
  764.  
  765. ArmorPlating2 = Instance.new("Part", LeftArm)
  766. ArmorPlating2.CanCollide = false
  767. ArmorPlating2.Size = Vector3.new(0.1, 0.28, 0.1)
  768. ArmorPlating2.BottomSurface = "SmoothNoOutlines"
  769. ArmorPlating2.TopSurface = "SmoothNoOutlines"
  770. ArmorPlating2.Material = "Neon"
  771. ArmorPlating2.BrickColor = BrickColor.new("Crimson")
  772. ArmorPlating2.LeftSurface = "SmoothNoOutlines"
  773. ArmorPlating2.RightSurface = "SmoothNoOutlines"
  774. ArmorPlating2.FrontSurface = "SmoothNoOutlines"
  775. ArmorPlating2.BackSurface = "SmoothNoOutlines"
  776. local Armoring2 = weldBetween(ArmorPlating2, HandCannonTop3)
  777. Armoring2.C0 = CFrame.new(.2, 0, .53)
  778.  
  779. ArmorPlating3 = Instance.new("Part", LeftArm)
  780. ArmorPlating3.CanCollide = false
  781. ArmorPlating3.Size = Vector3.new(0.1, 0.28, 0.1)
  782. ArmorPlating3.BottomSurface = "SmoothNoOutlines"
  783. ArmorPlating3.TopSurface = "SmoothNoOutlines"
  784. ArmorPlating3.Material = "Neon"
  785. ArmorPlating3.BrickColor = BrickColor.new("Crimson")
  786. ArmorPlating3.LeftSurface = "SmoothNoOutlines"
  787. ArmorPlating3.RightSurface = "SmoothNoOutlines"
  788. ArmorPlating3.FrontSurface = "SmoothNoOutlines"
  789. ArmorPlating3.BackSurface = "SmoothNoOutlines"
  790. local Armoring3 = weldBetween(ArmorPlating3, HandCannonTop3)
  791. Armoring3.C0 = CFrame.new(0, 0, .53)
  792.  
  793. ArmorPlating4 = Instance.new("Part", LeftArm)
  794. ArmorPlating4.CanCollide = false
  795. ArmorPlating4.Size = Vector3.new(0.1, 0.28, 0.1)
  796. ArmorPlating4.BottomSurface = "SmoothNoOutlines"
  797. ArmorPlating4.TopSurface = "SmoothNoOutlines"
  798. ArmorPlating4.Material = "Neon"
  799. ArmorPlating4.BrickColor = BrickColor.new("Crimson")
  800. ArmorPlating4.LeftSurface = "SmoothNoOutlines"
  801. ArmorPlating4.RightSurface = "SmoothNoOutlines"
  802. ArmorPlating4.FrontSurface = "SmoothNoOutlines"
  803. ArmorPlating4.BackSurface = "SmoothNoOutlines"
  804. local Armoring4 = weldBetween(ArmorPlating4, HandCannonTop3)
  805. Armoring4.C0 = CFrame.new(-.2, 0, .53)
  806.  
  807. ArmorPlating5 = Instance.new("Part", LeftArm)
  808. ArmorPlating5.CanCollide = false
  809. ArmorPlating5.Size = Vector3.new(0.1, 0.28, 0.1)
  810. ArmorPlating5.BottomSurface = "SmoothNoOutlines"
  811. ArmorPlating5.TopSurface = "SmoothNoOutlines"
  812. ArmorPlating5.Material = "Neon"
  813. ArmorPlating5.BrickColor = BrickColor.new("Crimson")
  814. ArmorPlating5.LeftSurface = "SmoothNoOutlines"
  815. ArmorPlating5.RightSurface = "SmoothNoOutlines"
  816. ArmorPlating5.FrontSurface = "SmoothNoOutlines"
  817. ArmorPlating5.BackSurface = "SmoothNoOutlines"
  818. local Armoring5 = weldBetween(ArmorPlating5, HandCannonTop3)
  819. Armoring5.C0 = CFrame.new(-.4, 0, .53)
  820.  
  821. ArmorPlating6 = Instance.new("Part", LeftArm)
  822. ArmorPlating6.CanCollide = false
  823. ArmorPlating6.Size = Vector3.new(0.1, 0.28, 0.1)
  824. ArmorPlating6.BottomSurface = "SmoothNoOutlines"
  825. ArmorPlating6.TopSurface = "SmoothNoOutlines"
  826. ArmorPlating6.Material = "Neon"
  827. ArmorPlating6.BrickColor = BrickColor.new("Crimson")
  828. ArmorPlating6.LeftSurface = "SmoothNoOutlines"
  829. ArmorPlating6.RightSurface = "SmoothNoOutlines"
  830. ArmorPlating6.FrontSurface = "SmoothNoOutlines"
  831. ArmorPlating6.BackSurface = "SmoothNoOutlines"
  832. local Armoring6 = weldBetween(ArmorPlating6, HandCannonTop3)
  833. Armoring6.C0 = CFrame.new(.4, 0, -.53)
  834.  
  835. ArmorPlating7 = Instance.new("Part", LeftArm)
  836. ArmorPlating7.CanCollide = false
  837. ArmorPlating7.Size = Vector3.new(0.1, 0.28, 0.1)
  838. ArmorPlating7.BottomSurface = "SmoothNoOutlines"
  839. ArmorPlating7.TopSurface = "SmoothNoOutlines"
  840. ArmorPlating7.Material = "Neon"
  841. ArmorPlating7.BrickColor = BrickColor.new("Crimson")
  842. ArmorPlating7.LeftSurface = "SmoothNoOutlines"
  843. ArmorPlating7.RightSurface = "SmoothNoOutlines"
  844. ArmorPlating7.FrontSurface = "SmoothNoOutlines"
  845. ArmorPlating7.BackSurface = "SmoothNoOutlines"
  846. local Armoring7 = weldBetween(ArmorPlating7, HandCannonTop3)
  847. Armoring7.C0 = CFrame.new(.2, 0, -.53)
  848.  
  849. ArmorPlating8 = Instance.new("Part", LeftArm)
  850. ArmorPlating8.CanCollide = false
  851. ArmorPlating8.Size = Vector3.new(0.1, 0.28, 0.1)
  852. ArmorPlating8.BottomSurface = "SmoothNoOutlines"
  853. ArmorPlating8.TopSurface = "SmoothNoOutlines"
  854. ArmorPlating8.Material = "Neon"
  855. ArmorPlating8.BrickColor = BrickColor.new("Crimson")
  856. ArmorPlating8.LeftSurface = "SmoothNoOutlines"
  857. ArmorPlating8.RightSurface = "SmoothNoOutlines"
  858. ArmorPlating8.FrontSurface = "SmoothNoOutlines"
  859. ArmorPlating8.BackSurface = "SmoothNoOutlines"
  860. local Armoring8 = weldBetween(ArmorPlating8, HandCannonTop3)
  861. Armoring8.C0 = CFrame.new(0, 0, -.53)
  862.  
  863. ArmorPlating9 = Instance.new("Part", LeftArm)
  864. ArmorPlating9.CanCollide = false
  865. ArmorPlating9.Size = Vector3.new(0.1, 0.28, 0.1)
  866. ArmorPlating9.BottomSurface = "SmoothNoOutlines"
  867. ArmorPlating9.TopSurface = "SmoothNoOutlines"
  868. ArmorPlating9.Material = "Neon"
  869. ArmorPlating9.BrickColor = BrickColor.new("Crimson")
  870. ArmorPlating9.LeftSurface = "SmoothNoOutlines"
  871. ArmorPlating9.RightSurface = "SmoothNoOutlines"
  872. ArmorPlating9.FrontSurface = "SmoothNoOutlines"
  873. ArmorPlating9.BackSurface = "SmoothNoOutlines"
  874. local Armoring9 = weldBetween(ArmorPlating9, HandCannonTop3)
  875. Armoring9.C0 = CFrame.new(-.2, 0, -.53)
  876.  
  877. ArmorPlating10 = Instance.new("Part", LeftArm)
  878. ArmorPlating10.CanCollide = false
  879. ArmorPlating10.Size = Vector3.new(0.1, 0.28, 0.1)
  880. ArmorPlating10.BottomSurface = "SmoothNoOutlines"
  881. ArmorPlating10.TopSurface = "SmoothNoOutlines"
  882. ArmorPlating10.Material = "Neon"
  883. ArmorPlating10.BrickColor = BrickColor.new("Crimson")
  884. ArmorPlating10.LeftSurface = "SmoothNoOutlines"
  885. ArmorPlating10.RightSurface = "SmoothNoOutlines"
  886. ArmorPlating10.FrontSurface = "SmoothNoOutlines"
  887. ArmorPlating10.BackSurface = "SmoothNoOutlines"
  888. local Armoring10 = weldBetween(ArmorPlating10, HandCannonTop3)
  889. Armoring10.C0 = CFrame.new(-.4, 0, -.53)
  890.  
  891. light = Instance.new("PointLight", Torso)
  892. light.Color = Color3.new(255,0,0)
  893. light.Range = 5
  894. light.Brightness = 50
  895.  
  896. local Switcher = coroutine.wrap(function()
  897. while true do
  898. for i = 1, 50 do
  899. CorruptedArm2.Transparency = CorruptedArm2.Transparency - 0.005
  900. CorruptedArm.Transparency = CorruptedArm.Transparency + 0.02
  901. wait()
  902. end
  903. for i = 1, 50 do
  904. CorruptedArm2.Transparency = CorruptedArm2.Transparency + 0.005
  905. CorruptedArm.Transparency = CorruptedArm.Transparency - 0.02
  906. wait()
  907. end
  908. wait()
  909. end
  910. end)
  911. Switcher()
  912. Root.Anchored = false
  913. Root.CanCollide = false
  914. local removesize = coroutine.wrap(function()
  915. while comingouttoplay do
  916. smallrift.Size = smallrift.Size - Vector3.new(1,1,1)
  917. wait()
  918. end
  919. end)
  920. removesize()
  921. sound2 = Instance.new("Sound", Torso)
  922. sound2.SoundId = "rbxassetid://1292034965"
  923. sound2.Volume = 4
  924. sound2:Play()
  925. for i = 1, 10 do
  926. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0,7.5,0), .4)
  927. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.3) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  928. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  929. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,0,-.2) * CFrame.Angles(math.rad(20),math.rad(0),math.rad(0)), 0.8)
  930. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(0)), 0.5)
  931. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  932. wait()
  933. end
  934. local shockwefe = coroutine.wrap(function()
  935. shockwave = Instance.new("Part", Torso)
  936. shockwave.Size = Vector3.new(5, 5, 5)
  937. shockwave.Transparency = 0
  938. shockwave.BrickColor = BrickColor.new("Artichoke")
  939. shockwave.Anchored = true
  940. shockwave.CanCollide = false
  941. shockwave.CFrame = Root.CFrame*CFrame.new(0, -2.5, 0) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  942. sh1 = Instance.new("SpecialMesh", shockwave)
  943. sh1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  944. sh1.Scale = Vector3.new(0, 0, 0)
  945. removeuseless:AddItem(shockwave,5)
  946. for i = 1, 100 do
  947. sh1.Scale = sh1.Scale + Vector3.new(3,3,0)
  948. shockwave.Transparency = shockwave.Transparency + 0.05
  949. wait()
  950. end
  951. end)
  952. shockwefe()
  953. for i = 1, 15 do
  954. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  955. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  956. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  957. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  958. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  959. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  960. wait()
  961. end
  962. removeuseless:AddItem(smallrift,4)
  963. comingouttoplay = false
  964. wait()
  965. end
  966.  
  967. mouse.KeyDown:connect(function(Press)
  968. Press=Press:lower()
  969. if Press=='m' then
  970. if debounce then return end
  971. debounce = true
  972. attacking = true
  973. hum.WalkSpeed = 0
  974. maketransparencysetto = coroutine.wrap(function()
  975. brolycharge = Instance.new("Sound", Torso)
  976. brolycharge.SoundId = "rbxassetid://722133423"
  977. brolycharge.Volume = 4
  978. brolycharge:Play()
  979. Shield = Instance.new("Part", Torso)
  980. Shield.Material = "Neon"
  981. Shield.Anchored = true
  982. Shield.Transparency = 1
  983. Shield.CanCollide = false
  984. Shield.BrickColor = BrickColor.new("Crimson")
  985. Shield.Size = Vector3.new(10,10,10)
  986. ShieldShape = Instance.new("SpecialMesh", Shield)
  987. ShieldShape.MeshType = "Sphere"
  988. ShieldShape.Scale = Vector3.new(50,50,50)
  989. Shield.CFrame = Root.CFrame
  990. while Shield.Transparency > .5 do
  991. Shield.Transparency = Shield.Transparency - 0.03
  992. wait()
  993. end
  994. end)
  995. maketransparencysetto()
  996. quicklerp = coroutine.wrap(function()
  997. for i = 1, 15 do
  998. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), .3)
  999. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(15)), 0.8)
  1000. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .35, 0) * CFrame.Angles(math.rad(-25), math.rad(0), math.rad(-15)), 0.8)
  1001. wait()
  1002. end
  1003. end)
  1004. quicklerp()
  1005. for i = 1, 100 do
  1006. ShieldShape.Scale = ShieldShape.Scale - Vector3.new(.5,.5,.5)
  1007. wait()
  1008. end
  1009. wait(.5)
  1010. ShieldShape.Scale = Vector3.new(1,1,1)
  1011. Shield.Transparency = .5
  1012. wait(.01)
  1013. Shield.Transparency = 1
  1014. wait(.01)
  1015. Shield.Transparency = .5
  1016. wait(.01)
  1017. Shield.Transparency = 1
  1018. wait(.01)
  1019. Shield.Transparency = .5
  1020. wait(.01)
  1021. Shield.Transparency = 1
  1022. wait(.01)
  1023. Shield.Transparency = .5
  1024. wait(.01)
  1025. Shield.Transparency = 1
  1026. wait(.01)
  1027. Shield.Transparency = .5
  1028. wait(.01)
  1029. Shield.Transparency = 1
  1030. wait(.01)
  1031. Shield.Transparency = .5
  1032. wait(.01)
  1033. Shield.Transparency = 1
  1034. wait(.01)
  1035. Shield.Transparency = .5
  1036. huah = Instance.new("Sound", Torso)
  1037. huah.Volume = 8
  1038. huah.SoundId = "rbxassetid://1502082459"
  1039. huah:Play()
  1040. explosionsound = Instance.new("Sound", Torso)
  1041. explosionsound.SoundId = "rbxassetid://919941001"
  1042. explosionsound.Volume = 3
  1043. explosionsound:Play()
  1044. quicklerp2 = coroutine.wrap(function()
  1045. for i = 1, 15 do
  1046. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  1047. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.8)
  1048. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.7, .45, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(-20)), 0.8)
  1049. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1050. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1051. wait()
  1052. end
  1053. end)
  1054. quicklerp2()
  1055. Shield:Remove()
  1056. blastwave = Instance.new("Part", Torso)
  1057. blastwave.Size = Vector3.new(1, 1, 1)
  1058. blastwave.Transparency = 0
  1059. blastwave.BrickColor = BrickColor.new("Crimson")
  1060. blastwave.Material = "Neon"
  1061. blastwave.Anchored = true
  1062. blastwave.CanCollide = false
  1063. blastwave.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1064. removeuseless:AddItem(blastwave,5)
  1065. DDTblastwave = Instance.new("SpecialMesh", blastwave)
  1066. DDTblastwave.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1067. DDTblastwave.Scale = Vector3.new(1, 1, 1)
  1068. blastwave2 = Instance.new("Part", Torso)
  1069. blastwave2.Size = Vector3.new(1, 1, 1)
  1070. blastwave2.Transparency = 0
  1071. blastwave2.BrickColor = BrickColor.new("Crimson")
  1072. blastwave2.Material = "Neon"
  1073. blastwave2.Anchored = true
  1074. blastwave2.CanCollide = false
  1075. blastwave2.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1076. removeuseless:AddItem(blastwave2,5)
  1077. DDTblastwave2 = Instance.new("SpecialMesh", blastwave2)
  1078. DDTblastwave2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1079. DDTblastwave2.Scale = Vector3.new(1, 1, 1)
  1080. blastwave3 = Instance.new("Part", Torso)
  1081. blastwave3.Size = Vector3.new(1, 1, 1)
  1082. blastwave3.Transparency = 0
  1083. blastwave3.BrickColor = BrickColor.new("Crimson")
  1084. blastwave3.Material = "Neon"
  1085. blastwave3.Anchored = true
  1086. blastwave3.CanCollide = false
  1087. blastwave3.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1088. removeuseless:AddItem(blastwave3,5)
  1089. DDTblastwave3 = Instance.new("SpecialMesh", blastwave3)
  1090. DDTblastwave3.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1091. DDTblastwave3.Scale = Vector3.new(1, 1, 1)
  1092. blastwave4 = Instance.new("Part", Torso)
  1093. blastwave4.Size = Vector3.new(1, 1, 1)
  1094. blastwave4.Transparency = 0
  1095. blastwave4.BrickColor = BrickColor.new("Crimson")
  1096. blastwave4.Material = "Neon"
  1097. blastwave4.Anchored = true
  1098. blastwave4.CanCollide = false
  1099. blastwave4.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1100. removeuseless:AddItem(blastwave4,5)
  1101. DDTblastwave4 = Instance.new("SpecialMesh", blastwave4)
  1102. DDTblastwave4.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1103. DDTblastwave4.Scale = Vector3.new(1, 1, 1)
  1104. blastwave5 = Instance.new("Part", Torso)
  1105. blastwave5.Size = Vector3.new(1, 1, 1)
  1106. blastwave5.Transparency = 0
  1107. blastwave5.BrickColor = BrickColor.new("Crimson")
  1108. blastwave5.Material = "Neon"
  1109. blastwave5.Anchored = true
  1110. blastwave5.CanCollide = false
  1111. blastwave5.CFrame = CFrame.new(Root.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  1112. removeuseless:AddItem(blastwave5,5)
  1113. DDTblastwave5 = Instance.new("SpecialMesh", blastwave5)
  1114. DDTblastwave5.MeshId = "http://www.roblox.com/asset/?id=20329976"
  1115. DDTblastwave5.Scale = Vector3.new(1, 1, 1)
  1116. Blastcircle = Instance.new("Part", Torso)
  1117. Blastcircle.Material = "Neon"
  1118. Blastcircle.Anchored = true
  1119. Blastcircle.Transparency = 0
  1120. Blastcircle.CanCollide = false
  1121. Blastcircle.BrickColor = BrickColor.new("Really red")
  1122. Blastcircle.Size = Vector3.new(10,10,10)
  1123. removeuseless:AddItem(Blastcircle,5)
  1124. BlastShape = Instance.new("SpecialMesh", Blastcircle)
  1125. BlastShape.MeshType = "Sphere"
  1126. BlastShape.Scale = Vector3.new(0.1,0.1,0.1)
  1127. Blastcircle.CFrame = Root.CFrame
  1128. Blastcircle2 = Instance.new("Part", Torso)
  1129. Blastcircle2.Material = "Neon"
  1130. Blastcircle2.Anchored = true
  1131. Blastcircle2.Transparency = 0
  1132. Blastcircle2.CanCollide = false
  1133. Blastcircle2.BrickColor = BrickColor.new("Crimson")
  1134. Blastcircle2.Size = Vector3.new(10,10,10)
  1135. removeuseless:AddItem(Blastcircle2,5)
  1136. BlastShape2 = Instance.new("SpecialMesh", Blastcircle2)
  1137. BlastShape2.MeshType = "Sphere"
  1138. BlastShape2.Scale = Vector3.new(0.1,0.1,0.1)
  1139. Blastcircle2.CFrame = Root.CFrame
  1140. Blastcircle3 = Instance.new("Part", Torso)
  1141. Blastcircle3.Material = "Neon"
  1142. Blastcircle3.Anchored = true
  1143. Blastcircle3.Transparency = 0
  1144. Blastcircle3.CanCollide = false
  1145. Blastcircle3.BrickColor = BrickColor.new("Crimson")
  1146. Blastcircle3.Size = Vector3.new(10,10,10)
  1147. removeuseless:AddItem(Blastcircle3,5)
  1148. BlastShape3 = Instance.new("SpecialMesh", Blastcircle3)
  1149. BlastShape3.MeshType = "Sphere"
  1150. BlastShape3.Scale = Vector3.new(0.1,0.1,0.1)
  1151. Blastcircle3.CFrame = Root.CFrame
  1152. Blastcircle4 = Instance.new("Part", Torso)
  1153. Blastcircle4.Material = "Neon"
  1154. Blastcircle4.Anchored = true
  1155. Blastcircle4.Transparency = 0
  1156. Blastcircle4.CanCollide = false
  1157. Blastcircle4.BrickColor = BrickColor.new("Really red")
  1158. Blastcircle4.Size = Vector3.new(10,10,10)
  1159. removeuseless:AddItem(Blastcircle4,5)
  1160. BlastShape4 = Instance.new("SpecialMesh", Blastcircle4)
  1161. BlastShape4.MeshType = "Sphere"
  1162. BlastShape4.Scale = Vector3.new(0.1,0.1,0.1)
  1163. Blastcircle4.CFrame = Root.CFrame
  1164. Blastcircle5 = Instance.new("Part", Torso)
  1165. Blastcircle5.Material = "Neon"
  1166. Blastcircle5.Anchored = true
  1167. Blastcircle5.Transparency = 0
  1168. Blastcircle5.CanCollide = false
  1169. Blastcircle5.BrickColor = BrickColor.new("Really red")
  1170. Blastcircle5.Size = Vector3.new(10,10,10)
  1171. removeuseless:AddItem(Blastcircle5,5)
  1172. BlastShape5 = Instance.new("SpecialMesh", Blastcircle5)
  1173. BlastShape5.MeshType = "Sphere"
  1174. BlastShape5.Scale = Vector3.new(0.1,0.1,0.1)
  1175. Blastcircle5.CFrame = Root.CFrame
  1176.  
  1177. shockwav = Instance.new("Part", Torso)
  1178. shockwav.Size = Vector3.new(1, 1, 1)
  1179. shockwav.Transparency = 0
  1180. shockwav.BrickColor = BrickColor.new("Crimson")
  1181. shockwav.Material = "Neon"
  1182. shockwav.Anchored = true
  1183. shockwav.CanCollide = false
  1184. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1185. removeuseless:AddItem(shockwav,5)
  1186. dea = Instance.new("SpecialMesh", shockwav)
  1187. dea.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1188. dea.Scale = Vector3.new(0.1, 0.1, 0.1)
  1189. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1190. shockwav2 = Instance.new("Part", Torso)
  1191. shockwav2.Size = Vector3.new(1, 1, 1)
  1192. shockwav2.Transparency = 0
  1193. shockwav2.BrickColor = BrickColor.new("Really red")
  1194. shockwav2.Material = "Neon"
  1195. shockwav2.Anchored = true
  1196. shockwav2.CanCollide = false
  1197. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1198. removeuseless:AddItem(shockwav2,5)
  1199. dea2 = Instance.new("SpecialMesh", shockwav2)
  1200. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1201. dea2.Scale = Vector3.new(0.1, 0.4, 0.1)
  1202. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1203. local Hit = damagealll(50,Torso.Position)
  1204. for _,v in pairs(Hit) do
  1205. local velo2 = Instance.new("BodyVelocity", v)
  1206. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1207. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1208. removeuseless:AddItem(velo2,2)
  1209. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1210. v.Humanoid:TakeDamage(math.random(48,89))
  1211. end
  1212.  
  1213. opopo = coroutine.wrap(function()
  1214. for i = 1, 100 do
  1215. dea.Scale = dea.Scale + Vector3.new(5,5,5)
  1216. shockwav.Transparency = shockwav.Transparency + 0.02
  1217. dea2.Scale = dea2.Scale + Vector3.new(1,1,1)
  1218. shockwav2.Transparency = shockwav2.Transparency + 0.010
  1219. DDTblastwave.Scale = DDTblastwave.Scale + Vector3.new(1, .5, 1)
  1220. DDTblastwave2.Scale = DDTblastwave2.Scale + Vector3.new(6, 6, 6)
  1221. DDTblastwave3.Scale = DDTblastwave3.Scale + Vector3.new(2, .5, 2)
  1222. DDTblastwave4.Scale = DDTblastwave4.Scale + Vector3.new(3, .5, 3)
  1223. DDTblastwave5.Scale = DDTblastwave5.Scale + Vector3.new(.5, .1, .5)
  1224. blastwave.Transparency = blastwave.Transparency + .01
  1225. blastwave2.Transparency = blastwave2.Transparency + .03
  1226. blastwave3.Transparency = blastwave3.Transparency + .02
  1227. blastwave4.Transparency = blastwave4.Transparency + .015
  1228. blastwave5.Transparency = blastwave5.Transparency + .01
  1229. BlastShape.Scale = BlastShape.Scale + Vector3.new(.2,.2,.2)
  1230. BlastShape2.Scale = BlastShape2.Scale + Vector3.new(.4,.4,.4)
  1231. BlastShape3.Scale = BlastShape3.Scale + Vector3.new(.1,.1,.1)
  1232. BlastShape4.Scale = BlastShape4.Scale + Vector3.new(.05,.05,.05)
  1233. Blastcircle.Transparency = Blastcircle.Transparency + .01
  1234. Blastcircle2.Transparency = Blastcircle2.Transparency + .02
  1235. Blastcircle3.Transparency = Blastcircle3.Transparency + .012
  1236. Blastcircle4.Transparency = Blastcircle4.Transparency + .015
  1237. Blastcircle5.Transparency = Blastcircle5.Transparency + 0.01
  1238. BlastShape5.Scale = BlastShape5.Scale + Vector3.new(.5,.5,.5)
  1239. wait()
  1240. end
  1241. end)
  1242. opopo()
  1243. wait(2)
  1244. hum.WalkSpeed = 13
  1245. debounce = false
  1246. attacking = false
  1247. end
  1248. end)
  1249.  
  1250. EnergyIdle = Instance.new("Sound", Torso)
  1251. EnergyIdle.SoundId = "rbxassetid://865160364"
  1252. EnergyIdle.Looped = true
  1253. EnergyIdle.Volume = .2
  1254. EnergyIdle:Play()
  1255. doommusucus = Instance.new("Sound", Torso)
  1256. doommusucus.SoundId = "rbxassetid://261681311"
  1257. doommusucus.Looped = true
  1258. doommusucus.Volume = 1.5
  1259. doommusucus:Play()
  1260. hum.WalkSpeed = 13
  1261.  
  1262. function damagealll(Radius,Position)
  1263. local Returning = {}
  1264. for _,v in pairs(workspace:GetChildren()) do
  1265. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1266. local Mag = (v.Torso.Position - Position).magnitude
  1267. if Mag < Radius then
  1268. table.insert(Returning,v)
  1269. end
  1270. end
  1271. end
  1272. return Returning
  1273. end
  1274.  
  1275. function damagealll2(Radius,Position)
  1276. local Returning = {}
  1277. while wait() do
  1278. for _,v in pairs(workspace:GetChildren()) do
  1279. if v~=Character and v:FindFirstChild('Humanoid') and v:FindFirstChild('Torso') then
  1280. local Mag = (v.Torso.Position - Position).magnitude
  1281. if Mag < Radius then
  1282. table.insert(Returning,v)
  1283. end
  1284. end
  1285. end
  1286. end
  1287. return Returning
  1288. end
  1289.  
  1290. footsteps = Instance.new("Sound", Torso)
  1291. footsteps.SoundId = "sID://320886417"
  1292. footsteps.Looped = true
  1293. footsteps.Volume = 5
  1294.  
  1295. checks1 = coroutine.wrap(function() -------Checks
  1296. while true do
  1297. if Root.Velocity.Magnitude > 0.5 and running == false then
  1298. position = "Walking"
  1299. elseif Root.Velocity.Magnitude < 0.5 and running == false and LSSJn then
  1300. position = "Idle2"
  1301. elseif Root.Velocity.Magnitude < 0.5 and running == false then
  1302. position = "Idle"
  1303. elseif Root.Velocity.Magnitude > 15 then
  1304. position = "Running"
  1305. else
  1306. end
  1307. wait()
  1308. end
  1309. end)
  1310. checks1()
  1311.  
  1312. mouse.KeyDown:connect(function(Press)
  1313. Press=Press:lower()
  1314. if Press=='p' then
  1315. if debounce == true then return end
  1316. debounce = true
  1317. walking = false
  1318. attacking = true
  1319. punchcharge:Play()
  1320. for i = 1, 10 do
  1321. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1322. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 0, 0.501) * CFrame.Angles(math.rad(-90), math.rad(45), math.rad(0)), 0.5)
  1323. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(-90), math.rad(90), math.rad(0)), 0.5)
  1324. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.5)
  1325. wait()
  1326. end
  1327. punchexplosion:Play()
  1328. hitboxpert = Instance.new("Part", LeftArm)
  1329. hitboxpert.Size = Vector3.new(2, 2, 2)
  1330. hitboxpert.CanCollide = false
  1331. hitboxpert.Transparency = 1
  1332. local hitboxweld = weldBetween(hitboxpert, LeftArm)
  1333. hitboxweld.C0 = CFrame.new(0,2.2,0)
  1334. hitboxpert.Touched:connect(function(hit)
  1335. if hit.Parent:IsA("Part") then
  1336. elseif hit.Parent:IsA("SpecialMesh") then
  1337. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  1338. elseif hit.Parent:findFirstChild("Humanoid") then
  1339. if damagedebounce == true then return end
  1340. damagedebounce = true
  1341. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  1342. Slachtoffer:TakeDamage(32)
  1343. end
  1344. end)
  1345. local punchplosion = coroutine.wrap(function()
  1346. plosion = Instance.new("Part", LeftArm)
  1347. plosion.Size = Vector3.new(1, 1, 1)
  1348. plosion.Transparency = 0.2
  1349. plosion.BrickColor = BrickColor.new("Crimson")
  1350. plosion.Anchored = true
  1351. plosion.CanCollide = false
  1352. plosion.CFrame = Root.CFrame * CFrame.new(-1,0,-3)
  1353. dea1 = Instance.new("SpecialMesh", plosion)
  1354. dea1.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1355. dea1.Scale = Vector3.new(0.1, 0.1, 0.1)
  1356. for i = 1, 25 do
  1357. dea1.Scale = dea1.Scale + Vector3.new(0.8,0.8,0.8)
  1358. plosion.Transparency = plosion.Transparency + 0.07
  1359. wait()
  1360. end
  1361. end)
  1362. punchplosion()
  1363. for i = 1, 10 do
  1364. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.5)
  1365. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 1.5, 0.501) * CFrame.Angles(math.rad(-100), math.rad(-20), math.rad(0)), 0.5)
  1366. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1367. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-30), math.rad(0)), 0.5)
  1368. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(15), math.rad(5), math.rad(-3)), 0.5)
  1369. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(0), math.rad(10), math.rad(0)), 0.5)
  1370. wait()
  1371. end
  1372. hitboxpert:Destroy()
  1373. hitboxweld:Destroy()
  1374. plosion:Destroy()
  1375. attacking = false
  1376. damagedebounce = false
  1377. debounce = false
  1378. end
  1379. end)
  1380.  
  1381. mouse.KeyDown:connect(function(Press)
  1382. Press=Press:lower()
  1383. if Press=='t' then
  1384. if tauntdebounce == true then return end
  1385. tauntdebounce = true
  1386. rdnm = soundtable[math.random(1,#soundtable)]
  1387. tauntsound = Instance.new("Sound", Head)
  1388. tauntsound.Volume = .8
  1389. tauntsound.SoundId = "http://www.roblox.com/asset/?id="..rdnm
  1390. tauntsound.Looped = false
  1391. tauntsound:Play()
  1392. wait(tauntsound.TimeLength)
  1393. wait(3)
  1394. tauntsound:Remove()
  1395. wait(1)
  1396. tauntdebounce = false
  1397. debounce = false
  1398. end
  1399. end)
  1400.  
  1401.  
  1402. mouse.KeyDown:connect(function(Press)
  1403. Press=Press:lower()
  1404. if Press=='l' then
  1405. if debounce then return end
  1406. debounce = true
  1407. attacking = true
  1408. punchcharge2:Play()
  1409. hum.WalkSpeed = 13
  1410. for i = 1, 8 do
  1411. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1412. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 1.5, 0.501) * CFrame.Angles(math.rad(-130), math.rad(-20), math.rad(0)), 0.5)
  1413. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1414. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1415. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 2, 0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1416. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.42, 2.0, 0.2) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(0)), 0.5)
  1417. wait()
  1418. end
  1419. local shockwavv = coroutine.wrap(function()
  1420. shockwav = Instance.new("Part", LeftArm)
  1421. shockwav.Size = Vector3.new(1, 1, 1)
  1422. shockwav.Transparency = 0
  1423. shockwav.BrickColor = BrickColor.new("Really black")
  1424. shockwav.Anchored = true
  1425. shockwav.CanCollide = false
  1426. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1427. dea2 = Instance.new("SpecialMesh", shockwav)
  1428. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1429. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1430. removeuseless:AddItem(shockwav,5) ---------Just in case it messes up
  1431.  
  1432. shockwav2 = Instance.new("Part", LeftArm)
  1433. shockwav2.Size = Vector3.new(1, 1, 1)
  1434. shockwav2.Transparency = 0
  1435. shockwav2.BrickColor = BrickColor.new("Crimson")
  1436. shockwav2.Anchored = true
  1437. shockwav2.CanCollide = false
  1438. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.rad(-90), 0, 0)
  1439. dea3 = Instance.new("SpecialMesh", shockwav2)
  1440. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1441. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1442. removeuseless:AddItem(shockwav2,5)
  1443.  
  1444. shockesr = Instance.new("Part", Torso)
  1445. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1446. shockesr.Material = "Neon"
  1447. shockesr.BrickColor = BrickColor.new("Crimson")
  1448. shockesr.Transparency = 0
  1449. shockesr.Anchored = true
  1450. shockesr.CanCollide = false
  1451. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1452. shockerMESH.MeshType = "Sphere"
  1453. shockerMESH.Scale = Vector3.new(1,1,1)
  1454. shockesr.CFrame = Root.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(0), 0, 0)
  1455. removeuseless:AddItem(shockesr,5)
  1456.  
  1457. local Hit = damagealll(14,Torso.Position)
  1458. for _,v in pairs(Hit) do
  1459. local velo2 = Instance.new("BodyVelocity", v)
  1460. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  1461. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  1462. removeuseless:AddItem(velo2,2)
  1463. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  1464. v.Humanoid:TakeDamage(30)
  1465. end
  1466.  
  1467. for i = 1, 25 do
  1468. dea2.Scale = dea2.Scale + Vector3.new(2,2,2)
  1469. shockwav.Transparency = shockwav.Transparency + 0.07
  1470. dea3.Scale = dea3.Scale + Vector3.new(1,1,1)
  1471. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1472. shockesr.Transparency = shockesr.Transparency + 0.07
  1473. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1474. wait()
  1475. end
  1476. end)
  1477. shockwavv()
  1478. punchexplosion2:Play()
  1479. chunks = Instance.new("Part", workspace)
  1480. chunks.BrickColor = BrickColor.new("Really red")
  1481. chunks.Size = Vector3.new(2, 2, 2)
  1482. chunks.Anchored = true
  1483. chunks.Material = "Neon"
  1484. chunks.TopSurface = "Smooth"
  1485. chunks.BottomSurface = "Smooth"
  1486. chunks.CanCollide = false
  1487. chunks.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1488. table.insert(SlowlyFade,chunks)
  1489. removeuseless:AddItem(chunks,5)
  1490. chunks2 = Instance.new("Part", workspace)
  1491. chunks2.BrickColor = BrickColor.new("Crimson")
  1492. chunks2.Size = Vector3.new(2, 2, 2)
  1493. chunks2.Anchored = true
  1494. chunks2.Material = "Neon"
  1495. chunks2.TopSurface = "Smooth"
  1496. chunks2.BottomSurface = "Smooth"
  1497. chunks2.CanCollide = false
  1498. chunks2.CFrame = LeftLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1499. table.insert(SlowlyFade,chunks2)
  1500. removeuseless:AddItem(chunks2,5)
  1501. chunks3 = Instance.new("Part", workspace)
  1502. chunks3.BrickColor = BrickColor.new("Really red")
  1503. chunks3.Size = Vector3.new(2, 2, 2)
  1504. chunks3.Anchored = true
  1505. chunks3.Material = "Neon"
  1506. chunks3.CanCollide = false
  1507. chunks3.TopSurface = "Smooth"
  1508. chunks3.BottomSurface = "Smooth"
  1509. chunks3.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1510. table.insert(SlowlyFade,chunks3)
  1511. removeuseless:AddItem(chunks3,5)
  1512. chunks4 = Instance.new("Part", workspace)
  1513. chunks4.BrickColor = BrickColor.new("Crimson")
  1514. chunks4.Size = Vector3.new(2, 2, 2)
  1515. chunks4.Anchored = true
  1516. chunks4.TopSurface = "Smooth"
  1517. chunks4.BottomSurface = "Smooth"
  1518. chunks4.Material = "Neon"
  1519. chunks4.CanCollide = false
  1520. chunks4.CFrame = RightLeg.CFrame * CFrame.new(math.random(-500,500)/100,0,math.random(-500,500)/100)*CFrame.Angles(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1521. table.insert(SlowlyFade,chunks4)
  1522. removeuseless:AddItem(chunks4,5)
  1523. hum.WalkSpeed = 0
  1524. for i = 1, 15 do
  1525. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1526. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.5)
  1527. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.5)
  1528. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.5)
  1529. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.5)
  1530. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.5)
  1531. wait()
  1532. end
  1533. hum.WalkSpeed = 13
  1534. attacking = false
  1535. damagedebounce = false
  1536. shockwav:Remove()
  1537. shockwav2:Remove()
  1538. shockesr:Remove()
  1539. debounce = false
  1540. end
  1541. end)
  1542.  
  1543. mouse.KeyDown:connect(function(Press)
  1544. Press=Press:lower()
  1545. if Press=='k' then
  1546. if debounce then return end
  1547. debounce = true
  1548. attacking = true
  1549. punchcharge2:Play()
  1550. hum.WalkSpeed = 0
  1551. for i = 1, 8 do
  1552. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.1) * CFrame.Angles(math.rad(6), math.rad(0), math.rad(0)), 0.5)
  1553. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(-20), math.rad(90)), 0.5)
  1554. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 2, 0) * CFrame.Angles(math.rad(14), math.rad(20), math.rad(-90)), 0.5)
  1555. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(0)), 0.5)
  1556. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1557. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1558. wait()
  1559. end
  1560. punchexplosion3:Play()
  1561. local wtfboomzorz = coroutine.wrap(function()
  1562. shockesr = Instance.new("Part", Torso)
  1563. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1564. shockesr.Material = "Neon"
  1565. shockesr.BrickColor = BrickColor.new("Crimson")
  1566. shockesr.Transparency = 0
  1567. shockesr.Anchored = true
  1568. shockesr.CanCollide = false
  1569. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1570. shockerMESH.MeshType = "Sphere"
  1571. shockerMESH.Scale = Vector3.new(1,1,1)
  1572. shockesr.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1573. removeuseless:AddItem(shockesr,5)
  1574.  
  1575. shockwav = Instance.new("Part", LeftArm)
  1576. shockwav.Size = Vector3.new(1, 1, 1)
  1577. shockwav.Transparency = 0
  1578. shockwav.BrickColor = BrickColor.new("Really red")
  1579. shockwav.Anchored = true
  1580. shockwav.CanCollide = false
  1581. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1582. dea2 = Instance.new("SpecialMesh", shockwav)
  1583. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1584. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1585. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1586. removeuseless:AddItem(shockwav,5)
  1587.  
  1588. shockwav2 = Instance.new("Part", LeftArm)
  1589. shockwav2.Size = Vector3.new(1, 1, 1)
  1590. shockwav2.Transparency = 0
  1591. shockwav2.BrickColor = BrickColor.new("Crimson")
  1592. shockwav2.Anchored = true
  1593. shockwav2.CanCollide = false
  1594. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1595. dea3 = Instance.new("SpecialMesh", shockwav2)
  1596. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1597. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1598. shockwav.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1599. removeuseless:AddItem(shockwav2,5)
  1600.  
  1601. shockwav3 = Instance.new("Part", LeftArm)
  1602. shockwav3.Size = Vector3.new(1, 1, 1)
  1603. shockwav3.Transparency = 0
  1604. shockwav3.BrickColor = BrickColor.new("Really red")
  1605. shockwav3.Anchored = true
  1606. shockwav3.CanCollide = false
  1607. shockwav3.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1608. dea4 = Instance.new("SpecialMesh", shockwav3)
  1609. dea4.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1610. dea4.Scale = Vector3.new(0.1, 0.1, 0.1)
  1611. shockwav3.CFrame = Root.CFrame * CFrame.new(0,0,-3)
  1612. removeuseless:AddItem(shockwav3,5)
  1613.  
  1614. local Hit = damagealll(35,Torso.Position)
  1615. for _,v in pairs(Hit) do
  1616. v:BreakJoints()
  1617. end
  1618. for i = 1, 25 do
  1619. dea2.Scale = dea2.Scale + Vector3.new(2.5,2.5,2.5)
  1620. shockwav.Transparency = shockwav.Transparency + 0.07
  1621. dea3.Scale = dea3.Scale + Vector3.new(3,3,3)
  1622. dea4.Scale = dea4.Scale + Vector3.new(2,2,2)
  1623. shockwav2.Transparency = shockwav2.Transparency + 0.07
  1624. shockwav3.Transparency = shockwav2.Transparency + 0.07
  1625. shockesr.Transparency = shockesr.Transparency + 0.08
  1626. shockerMESH.Scale = shockerMESH.Scale + Vector3.new(4, 4, 4)
  1627. wait()
  1628. end
  1629. end)
  1630. wtfboomzorz()
  1631. for i = 1, 8 do
  1632. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1633. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(90)), 0.5)
  1634. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-110), math.rad(0), math.rad(-90)), 0.5)
  1635. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1636. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1637. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1638. wait()
  1639. end
  1640. for i = 1, 26 do
  1641. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1642. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(-20), math.rad(90)), 0.06)
  1643. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.5, 1, -1) * CFrame.Angles(math.rad(-50), math.rad(20), math.rad(-90)), 0.06)
  1644. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1645. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1646. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1647. wait()
  1648. end
  1649. hum.WalkSpeed = 13
  1650. debounce = false
  1651. attacking = false
  1652. end
  1653. end)
  1654.  
  1655. mouse.KeyDown:connect(function(Press)
  1656. Press=Press:lower()
  1657. if Press=='o' then
  1658. if debounce then return end
  1659. debounce = true
  1660. attacking = true
  1661. hum.WalkSpeed = 0
  1662. local theendbegin = coroutine.wrap(function()
  1663. shockwav = Instance.new("Part", Torso)
  1664. shockwav.Size = Vector3.new(1, 1, 1)
  1665. shockwav.Transparency = 0
  1666. shockwav.BrickColor = BrickColor.new("Really red")
  1667. shockwav.Material = "Neon"
  1668. shockwav.Anchored = true
  1669. shockwav.CanCollide = false
  1670. shockwav.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1671. dea2 = Instance.new("SpecialMesh", shockwav)
  1672. dea2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1673. dea2.Scale = Vector3.new(0.1, 0.1, 0.1)
  1674. shockwav.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1675. removeuseless:AddItem(shockwav,5)
  1676. shockwav2 = Instance.new("Part", Torso)
  1677. shockwav2.Size = Vector3.new(1, 1, 1)
  1678. shockwav2.Transparency = 0
  1679. shockwav2.Material = "Neon"
  1680. shockwav2.BrickColor = BrickColor.new("Crimson")
  1681. shockwav2.Anchored = true
  1682. shockwav2.CanCollide = false
  1683. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-2.2,0) * CFrame.Angles(math.random(1, 100), math.random(1, 100), math.random(1, 100))
  1684. dea3 = Instance.new("SpecialMesh", shockwav2)
  1685. dea3.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1686. dea3.Scale = Vector3.new(0.1, 0.1, 0.1)
  1687. shockwav2.CFrame = Root.CFrame * CFrame.new(0,-3,0) * CFrame.Angles(math.rad(90), 0, 0)
  1688. removeuseless:AddItem(shockwav2,5)
  1689. for i = 1, 125 do
  1690. shockwav.Transparency = shockwav.Transparency + 0.03
  1691. dea2.Scale = dea2.Scale + Vector3.new(1, 1, 1)
  1692. shockwav2.Transparency = shockwav2.Transparency + 0.02
  1693. dea3.Scale = dea3.Scale + Vector3.new(1.5, 1.5, 1.5)
  1694. wait()
  1695. end
  1696. end)
  1697. theendbegin()
  1698. boomswoosh:Play()
  1699. for i = 1, 50 do
  1700. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1701. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1702. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1703. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1704. wait()
  1705. end
  1706. EndOfTimes = true
  1707. local TheEnd = coroutine.wrap(function()
  1708. while EndOfTimes do
  1709. TheEndTimeWave = Instance.new("Part", Torso)
  1710. TheEndTimeWave.Size = Vector3.new(1, 1, 1)
  1711. TheEndTimeWave.Transparency = 1
  1712. TheEndTimeWave.BrickColor = BrickColor.new("Really red")
  1713. TheEndTimeWave.Material = "Neon"
  1714. TheEndTimeWave.Anchored = true
  1715. TheEndTimeWave.CanCollide = false
  1716. TheEndTimeWave.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1717. DDT = Instance.new("SpecialMesh", TheEndTimeWave)
  1718. DDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1719. DDT.Scale = Vector3.new(50, 50, 50)
  1720. removeuseless:AddItem(TheEndTimeWave,2)
  1721. table.insert(TheEnd,TheEndTimeWave)
  1722. table.insert(TheEnd2,DDT)
  1723. wait(0.1)
  1724. end
  1725. end)
  1726. TheEnd()
  1727. local EndOrb = coroutine.wrap(function()
  1728. EnddOrb = Instance.new("Part", Torso)
  1729. EnddOrb.Size = Vector3.new(0.5, 0.5, 0.5)
  1730. EnddOrb.Material = "Neon"
  1731. EnddOrb.BrickColor = BrickColor.new("Crimson")
  1732. EnddOrb.Transparency = 1
  1733. EnddOrb.Anchored = true
  1734. EnddOrb.CanCollide = false
  1735. EnddOrbMESH = Instance.new("SpecialMesh", EnddOrb)
  1736. EnddOrbMESH.MeshType = "Sphere"
  1737. EnddOrbMESH.Scale = Vector3.new(100,100,100)
  1738. EnddOrb.CFrame = Torso.CFrame
  1739. while EnddOrb.Transparency > 0 do
  1740. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1,1,1)
  1741. EnddOrb.Transparency = EnddOrb.Transparency - 0.007
  1742. wait()
  1743. end
  1744. end)
  1745. EndOrb()
  1746. TheEndSound2:Play()
  1747. while EnddOrb.Transparency > 0 do
  1748. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1749. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(100)), 0.5)
  1750. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-100)), 0.5)
  1751. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1752. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1753. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1754. wait()
  1755. end
  1756. TheEndSound2:Stop()
  1757. TheEndSound:Play()
  1758. EndOfTimes = false
  1759. for i = 1, 100 do
  1760. EnddOrb.CFrame = Torso.CFrame
  1761. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.06)
  1762. wait()
  1763. end
  1764. wait(2)
  1765. local dissapend = coroutine.wrap(function()
  1766. for i = 1, 100 do
  1767. EnddOrbMESH.Scale = EnddOrbMESH.Scale - Vector3.new(1, 1, 1)
  1768. EnddOrb.Transparency = EnddOrb.Transparency + 0.05
  1769. wait()
  1770. end
  1771. end)
  1772. dissapend()
  1773. ROOOAAAAH:Play()
  1774. local opforr = coroutine.wrap(function()
  1775. while true do
  1776. if loowki then break end
  1777. TheEndTimeWave2 = Instance.new("Part", Torso)
  1778. TheEndTimeWave2.Size = Vector3.new(1, 1, 1)
  1779. TheEndTimeWave2.Transparency = 0.4
  1780. TheEndTimeWave2.BrickColor = BrickColor.new("Crimson")
  1781. TheEndTimeWave2.Material = "Neon"
  1782. TheEndTimeWave2.Anchored = true
  1783. TheEndTimeWave2.CanCollide = false
  1784. TheEndTimeWave2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1, 100),math.random(1, 100),math.random(1, 100))
  1785. DDT2 = Instance.new("SpecialMesh", TheEndTimeWave2)
  1786. DDT2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1787. DDT2.Scale = Vector3.new(1, 1, 1)
  1788. removeuseless:AddItem(TheEndTimeWave2,3)
  1789. table.insert(TheEnd4,TheEndTimeWave2)
  1790. table.insert(TheEnd3,DDT2)
  1791. EnddOrb2 = Instance.new("Part", Torso)
  1792. EnddOrb2.Size = Vector3.new(0.5, 0.5, 0.5)
  1793. EnddOrb2.Material = "Neon"
  1794. EnddOrb2.BrickColor = BrickColor.new("Really red")
  1795. EnddOrb2.Transparency = 0
  1796. EnddOrb2.Anchored = true
  1797. EnddOrb2.CanCollide = false
  1798. EnddOrbMESH2 = Instance.new("SpecialMesh", EnddOrb2)
  1799. EnddOrbMESH2.MeshType = "Sphere"
  1800. EnddOrbMESH2.Scale = Vector3.new(2,2,2)
  1801. EnddOrb2.CFrame = Root.CFrame * CFrame.new(0, 20, 0)
  1802. removeuseless:AddItem(EnddOrb2,2)
  1803. table.insert(TheEnd2,EnddOrbMESH2)
  1804. table.insert(SlowlyFade,EnddOrb2)
  1805. wait(0.1)
  1806. end
  1807. end)
  1808. opforr()
  1809. for i = 1, 20 do
  1810. local Hit = damagealll(60,Torso.Position)
  1811. for _,v in pairs(Hit) do
  1812. v.Humanoid:TakeDamage(3)
  1813. end
  1814. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.1) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.5)
  1815. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(100)), 0.5)
  1816. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-100)), 0.5)
  1817. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  1818. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(-10)), 0.5)
  1819. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0.4) * CFrame.Angles(math.rad(30), math.rad(0), math.rad(10)), 0.5)
  1820. wait()
  1821. end
  1822. local damgog = coroutine.wrap(function()
  1823. while true do
  1824. if loowki then return end
  1825. local Hit = damagealll(60,Torso.Position)
  1826. for _,v in pairs(Hit) do
  1827. v.Humanoid:TakeDamage(1)
  1828. end
  1829. wait()
  1830. end
  1831. end)
  1832. damgog()
  1833. wait(ROOOAAAAH.TimeLength)
  1834. loowki = true
  1835. wait(.5)
  1836. for i = 1, 40 do
  1837. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1838. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1839. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1840. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 20, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  1841. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1842. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1843. wait()
  1844. end
  1845. for i = 1, 100 do
  1846. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.5)
  1847. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.5)
  1848. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.5)
  1849. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.05)
  1850. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.5)
  1851. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.5)
  1852. wait()
  1853. end
  1854. attacking = false
  1855. debounce = false
  1856. loowki = false
  1857. EndOfTimes = false
  1858. hum.WalkSpeed = 13
  1859. end
  1860. end)
  1861.  
  1862. mouse.KeyDown:connect(function(Press)
  1863. Press=Press:lower()
  1864. if Press=='j' then
  1865. if debounce then return end
  1866. debounce = true
  1867. attacking = true
  1868. zorro = true
  1869. local timereft = coroutine.wrap(function()
  1870. shockesr = Instance.new("Part", Torso)
  1871. shockesr.Size = Vector3.new(0.5, 0.5, 0.5)
  1872. shockesr.Material = "Neon"
  1873. shockesr.BrickColor = BrickColor.new("Crimson")
  1874. shockesr.Transparency = 0
  1875. shockesr.Anchored = true
  1876. shockesr.CanCollide = false
  1877. shockerMESH = Instance.new("SpecialMesh", shockesr)
  1878. shockerMESH.MeshType = "Cylinder"
  1879. shockerMESH.Scale = Vector3.new(.1,0.01,0.01)
  1880. shockesr.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  1881. riftopen = Instance.new("Sound", shockesr)
  1882. riftopen.SoundId = "rbxassetid://93724183"
  1883. riftopen.Looped = false
  1884. riftopen.Volume = 2
  1885. riftopen:Play()
  1886. while zorro do
  1887. shockesr.Size = shockesr.Size + Vector3.new(0,16,16)
  1888. wait()
  1889. end
  1890. end)
  1891. timereft()
  1892. for i = 1, 50 do
  1893. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.5)
  1894. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.35, 1.25, 0.45) * CFrame.Angles(math.rad(-90), math.rad(48), math.rad(0)), 0.5)
  1895. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  1896. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1897. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1898. wait()
  1899. end
  1900. zorro = false
  1901. punchcharge3:Play()
  1902. for i = 1, 10 do
  1903. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1904. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  1905. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  1906. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  1907. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  1908. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  1909. wait()
  1910. end
  1911. astral = true
  1912. local astralshocks = coroutine.wrap(function()
  1913. while astral do
  1914. Astralshock = Instance.new("Part", Torso)
  1915. Astralshock.Size = Vector3.new(1, 1, 1)
  1916. Astralshock.Transparency = 0
  1917. Astralshock.BrickColor = BrickColor.new("Really red")
  1918. Astralshock.Material = "Neon"
  1919. Astralshock.Anchored = true
  1920. Astralshock.CanCollide = false
  1921. Astralshock.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1922. DDTASTRAL = Instance.new("SpecialMesh", Astralshock)
  1923. DDTASTRAL.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1924. DDTASTRAL.Scale = Vector3.new(1, 1, 1)
  1925. table.insert(TheEnd3,DDTASTRAL)
  1926. table.insert(SlowlyFade,Astralshock)
  1927. removeuseless:AddItem(Astralshock,2)
  1928. wait(0.3)
  1929. end
  1930. end)
  1931. local astralshocks2 = coroutine.wrap(function()
  1932. while astral do
  1933. Astralshock2 = Instance.new("Part", Torso)
  1934. Astralshock2.Size = Vector3.new(1, 1, 1)
  1935. Astralshock2.Transparency = 0
  1936. Astralshock2.BrickColor = BrickColor.new("Crimson")
  1937. Astralshock2.Material = "Neon"
  1938. Astralshock2.Anchored = true
  1939. Astralshock2.CanCollide = false
  1940. Astralshock2.CFrame = shockesr.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  1941. DDTASTRAL2 = Instance.new("SpecialMesh", Astralshock2)
  1942. DDTASTRAL2.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1943. DDTASTRAL2.Scale = Vector3.new(15, 15, 15)
  1944. table.insert(UpMover,Astralshock2)
  1945. table.insert(SlowlyFade,Astralshock2)
  1946. removeuseless:AddItem(Astralshock2,2)
  1947. wait(0.2)
  1948. end
  1949. end)
  1950. astralshocks2()
  1951. astralshocks()
  1952. riftopen2 = Instance.new("Sound", shockesr)
  1953. riftopen2.SoundId = "rbxassetid://907527750"
  1954. riftopen2.Looped = false
  1955. riftopen2.Volume = 2
  1956. riftopen2:Play()
  1957. local fofp = coroutine.wrap(function()
  1958. riftopen3 = Instance.new("Sound", shockesr)
  1959. riftopen3.SoundId = "rbxassetid://1190833720"
  1960. riftopen3.Looped = false
  1961. riftopen3.Volume = 0
  1962. removeuseless:AddItem(riftopen3,10)
  1963. removeuseless:AddItem(shockesr,6)
  1964. riftopen3:Play()
  1965. while riftopen3.Volume < 3 do
  1966. riftopen3.Volume = riftopen3.Volume + 0.2
  1967. wait()
  1968. end
  1969. while astral do
  1970. wait()
  1971. end
  1972. while riftopen3.Volume > 0 do
  1973. riftopen3.Volume = riftopen3.Volume - 0.1
  1974. wait()
  1975. end
  1976. end)
  1977. fofp()
  1978. local astraldmg = coroutine.wrap(function()
  1979. for i = 1, 5 do
  1980. local Hit = damagealll(20,shockesr.Position)
  1981. for _,v in pairs(Hit) do
  1982. v.Humanoid:TakeDamage(25)
  1983. end
  1984. wait(1)
  1985. end
  1986. end)
  1987. astraldmg()
  1988. while shockesr.Transparency < 1 do
  1989. shockesr.Size = shockesr.Size + Vector3.new(80,0,0)
  1990. shockesr.Transparency = shockesr.Transparency + 0.02
  1991. wait()
  1992. end
  1993. astral = false
  1994. debounce = false
  1995. attacking = false
  1996. riftopen:Remove()
  1997. riftopen2:Remove()
  1998. end
  1999. end)
  2000.  
  2001. mouse.KeyDown:connect(function(Press)
  2002. Press=Press:lower()
  2003. if Press=='r' then
  2004. if debounce then return end
  2005. debounce = true
  2006. attacking = true
  2007. borb = true
  2008. hum.WalkSpeed = 0
  2009. punchcharge:Play()
  2010. for i = 1, 8 do
  2011. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(-15)), 0.5)
  2012. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1.5, 1.5, 0) * CFrame.Angles(math.rad(-5), math.rad(10), math.rad(180)), 0.5)
  2013. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0.6, 0) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(-20)), 0.5)
  2014. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2015. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-.2, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-15)), 0.5)
  2016. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.5)
  2017. wait()
  2018. end
  2019. BlackPowerBall = Instance.new("Part", Torso)
  2020. BlackPowerBall.BrickColor = BrickColor.new("Crimson")
  2021. BlackPowerBall.Anchored = true
  2022. BlackPowerBall.Shape = 0
  2023. BlackPowerBall.Material = "Neon"
  2024. BlackPowerBall.Size = Vector3.new(0.1,0.1,0.1)
  2025. BlackPowerBall.CanCollide = false
  2026. BlackPowerBall.CFrame = Root.CFrame * CFrame.new(-1.3,3,-2)
  2027. local increasesizeball = coroutine.wrap(function()
  2028. for i = 1, 20 do
  2029. BlackPowerBall.Size = BlackPowerBall.Size + Vector3.new(0.15,0.15,.15)
  2030. wait()
  2031. end
  2032. end)
  2033. increasesizeball()
  2034. OMEGABLASTER = Instance.new("Sound", RightArm)
  2035. OMEGABLASTER.SoundId = "rbxassetid://876800936"
  2036. OMEGABLASTER.Pitch = 1.5
  2037. OMEGABLASTER.Volume = 2
  2038. OMEGABLASTER:Play()
  2039. for i = 1, 25 do
  2040. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-40), math.rad(0)), 0.5)
  2041. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2, 1.5, .5) * CFrame.Angles(math.rad(-85), math.rad(-40), math.rad(0)), 0.5)
  2042. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2043. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2044. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2045. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2046. wait()
  2047. end
  2048. for i = 1, 8 do
  2049. BlackPowerBall.CFrame = BlackPowerBall.CFrame:lerp(Root.CFrame * CFrame.new(-.6,3.5,2), 0.5)
  2050. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2051. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2052. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2053. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2054. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2055. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2056. wait()
  2057. end
  2058. local shootthemballs = coroutine.wrap(function()
  2059. BlackPowerBall.Anchored = false
  2060. local PB2 = Instance.new("BodyVelocity", BlackPowerBall)
  2061. PB2.MaxForce = Vector3.new(999999, 999999, 999999)
  2062. BlackPowerBall.CFrame = CFrame.new(BlackPowerBall.Position,mouse.Hit.p)
  2063. PB2.Velocity = BlackPowerBall.CFrame.lookVector * 80
  2064. wait()
  2065. end)
  2066. shootthemballs()
  2067. for i = 1, 12 do
  2068. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(0)), 0.5)
  2069. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-1, 0, -.1) * CFrame.Angles(math.rad(85), math.rad(-120), math.rad(20)), 0.5)
  2070. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.2, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-12)), 0.5)
  2071. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-35), math.rad(0)), 0.5)
  2072. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2073. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(10)), 0.5)
  2074. wait()
  2075. end
  2076. BlackPowerBall.Touched:connect(function(OnHit)
  2077. if hitters == true then return end
  2078. hitters = true
  2079. BlackPowerBall.Anchored = true
  2080. BlackPowerBall.Transparency = 1
  2081. local Hit = damagealll(32,BlackPowerBall.Position)
  2082. for _,v in pairs(Hit) do
  2083. v.Humanoid:TakeDamage(40)
  2084. end
  2085. explosivesound = Instance.new("Sound", BlackPowerBall)
  2086. explosivesound.SoundId = "rbxassetid://400765078"
  2087. explosivesound.Looped = false
  2088. explosivesound.Volume = 2
  2089. explosivesound.Pitch = 2
  2090. explosivesound:Play()
  2091. for i = 1, 3 do
  2092. ExplosionBall = Instance.new("Part", Torso)
  2093. ExplosionBall.BrickColor = BrickColor.new("Crimson")
  2094. ExplosionBall.Anchored = true
  2095. ExplosionBall.Shape = 0
  2096. ExplosionBall.Material = "Neon"
  2097. ExplosionBall.CFrame = BlackPowerBall.CFrame
  2098. ExplosionBall.CanCollide = false
  2099. ExplosionBall.Size = BlackPowerBall.Size
  2100. ExplosionBallshock = Instance.new("Part", Torso)
  2101. ExplosionBallshock.Size = Vector3.new(1, 1, 1)
  2102. ExplosionBallshock.Transparency = 0
  2103. ExplosionBallshock.BrickColor = BrickColor.new("Really red")
  2104. ExplosionBallshock.Material = "Neon"
  2105. ExplosionBallshock.Anchored = true
  2106. ExplosionBallshock.CanCollide = false
  2107. ExplosionBallshock.CFrame = BlackPowerBall.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2108. ExplosionBallshockDDT = Instance.new("SpecialMesh", ExplosionBallshock)
  2109. ExplosionBallshockDDT.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2110. ExplosionBallshockDDT.Scale = Vector3.new(3,3,3)
  2111. table.insert(Extreme,ExplosionBall)
  2112. table.insert(SlowlyFade,ExplosionBall)
  2113. table.insert(SlowlyFade,ExplosionBallshock)
  2114. table.insert(ExtremeM,ExplosionBallshockDDT)
  2115. removeuseless:AddItem(ExplosionBall,2)
  2116. removeuseless:AddItem(ExplosionBallshock,2)
  2117. wait(0.1)
  2118. end
  2119. borb = false
  2120. hitters = false
  2121. end)
  2122. hum.WalkSpeed = 13
  2123. local time = coroutine.wrap(function()
  2124. for i = 1, 100 do
  2125. if borb == false then break end
  2126. wait()
  2127. end
  2128. BlackPowerBall:Remove()
  2129. debounce = false
  2130. balldebounce = false
  2131. hitters = false
  2132. end)
  2133. time()
  2134. attacking = false
  2135. while wait() do
  2136. if borb == false then break end
  2137. wait()
  2138. end
  2139. balldebounce = false
  2140. debounce = false
  2141. hitters = false
  2142. end
  2143. end)
  2144.  
  2145. mouse.KeyDown:connect(function(Press)
  2146. Press=Press:lower()
  2147. if Press=='h' then
  2148. if debounce == true then return end
  2149. debounce = true
  2150. walking = false
  2151. hit = false
  2152. attacking = true
  2153. punchcharge:Play()
  2154. bbm = Instance.new("Sound", Torso)
  2155. bbm.SoundId = "rbxassetid://1412100204"
  2156. bbm.Volume = 6
  2157. bbm:Play()
  2158. hum.WalkSpeed = 0
  2159. local createnergyblast = coroutine.wrap(function()
  2160. BlastWave = Instance.new("Part", Torso)
  2161. BlastWave.Material = "Neon"
  2162. BlastWave.Anchored = true
  2163. BlastWave.CanCollide = false
  2164. BlastWave.BrickColor = BrickColor.new("Crimson")
  2165. BlastWave.Size = Vector3.new(.1,.1,.1)
  2166. BlastShape = Instance.new("SpecialMesh", BlastWave)
  2167. BlastShape.MeshType = "Sphere"
  2168. BlastShape.Scale = Vector3.new(0.1,.1,.1)
  2169. BlastWave.CFrame = Root.CFrame * CFrame.new(0, .4, -5.2)
  2170. end)
  2171. createnergyblast()
  2172. local sizeincrease = coroutine.wrap(function()
  2173. for i = 1, 45 do
  2174. BlastWave.Size = BlastWave.Size + Vector3.new(1,1,1)
  2175. wait()
  2176. end
  2177. end)
  2178. sizeincrease()
  2179. local RetrEnergy2 = coroutine.wrap(function()
  2180. for i = 1, 10 do
  2181. circlescircles = Instance.new("Part", Torso)
  2182. circlescircles.Size = Vector3.new(1, 1, 1)
  2183. circlescircles.Transparency = 0.2
  2184. circlescircles.BrickColor = BrickColor.new("Really red")
  2185. circlescircles.Material = "Neon"
  2186. circlescircles.Anchored = true
  2187. circlescircles.CanCollide = false
  2188. circlescircles.CFrame = BlastWave.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2189. circlescirclesmesh = Instance.new("SpecialMesh", circlescircles)
  2190. circlescirclesmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2191. circlescirclesmesh.Scale = Vector3.new(15, 15, 15)
  2192. removeuseless:AddItem(circlescircles,1)
  2193. table.insert(nonmeshRepeater2,circlescircles)
  2194. table.insert(TheEnd2,circlescirclesmesh)
  2195. wait(.1)
  2196. end
  2197. end)
  2198. RetrEnergy2()
  2199. local RetrEnergy = coroutine.wrap(function()
  2200. for i = 1, 7 do
  2201. RetrEnergy1 = Instance.new("Part", Torso)
  2202. RetrEnergy1.Material = "Neon"
  2203. RetrEnergy1.Anchored = true
  2204. RetrEnergy1.CanCollide = false
  2205. RetrEnergy1.BrickColor = BrickColor.new("Really red")
  2206. RetrEnergy1.Transparency = 0.5
  2207. RetrEnergy1.Size = Vector3.new(10,10,10)
  2208. RetrEnergy1Shape = Instance.new("SpecialMesh", RetrEnergy1)
  2209. RetrEnergy1Shape.MeshType = "Sphere"
  2210. RetrEnergy1Shape.Scale = Vector3.new(1,1,1)
  2211. RetrEnergy1.CFrame = BlastWave.CFrame
  2212. table.insert(LessSize,RetrEnergy1)
  2213. table.insert(Repeater2,RetrEnergy1)
  2214. removeuseless:AddItem(RetrEnergy1,2)
  2215. wait(0.2)
  2216. end
  2217. end)
  2218. RetrEnergy()
  2219. for i = 1, 10 do
  2220. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2221. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(90)), 0.5)
  2222. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2223. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2224. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2225. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2226. wait()
  2227. end
  2228. wait(1)
  2229. local shocks = coroutine.wrap(function()
  2230. while BlastWave.Transparency < 1 do
  2231. shockoftheblast = Instance.new("Part", Torso)
  2232. shockoftheblast.Size = Vector3.new(1, 1, 1)
  2233. shockoftheblast.Transparency = 0
  2234. shockoftheblast.BrickColor = BrickColor.new("Really red")
  2235. shockoftheblast.Material = "Neon"
  2236. shockoftheblast.Anchored = true
  2237. shockoftheblast.CanCollide = false
  2238. shockoftheblast.CFrame = CFrame.new(0,0,0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(90))
  2239. shockoftheblast.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(math.rad(90), 0, math.rad(0))
  2240. sotbmesh = Instance.new("SpecialMesh", shockoftheblast)
  2241. sotbmesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2242. sotbmesh.Scale = Vector3.new(15, 15, 15)
  2243. removeuseless:AddItem(shockoftheblast,.5)
  2244. table.insert(ForwardMover,shockoftheblast)
  2245. table.insert(nonmeshRepeater2,shockoftheblast)
  2246. wait(.1)
  2247. end
  2248. end)
  2249. shocks()
  2250. x0412:Play()
  2251. ReaperLaunch = Instance.new("Sound", LeftArm)
  2252. ReaperLaunch.Volume = 3
  2253. ReaperLaunch.SoundId = "rbxassetid://138677306"
  2254. ReaperLaunch:Play()
  2255. hum.WalkSpeed = 2
  2256. TheBeam = Instance.new("Part", LeftArm)
  2257. TheBeam.CanCollide = false
  2258. TheBeam.Size = Vector3.new(1,3,3)
  2259. TheBeam.Material = "Neon"
  2260. TheBeam.Anchored = true
  2261. TheBeam.BrickColor = BrickColor.new("Crimson")
  2262. TheBeamMESH = Instance.new("SpecialMesh", TheBeam)
  2263. TheBeamMESH.Scale = Vector3.new(1,1,1)
  2264. TheBeamMESH.MeshType = "Cylinder"
  2265. TheBeam.CFrame = BlastWave.CFrame * CFrame.new(0,2,0) * CFrame.Angles(math.rad(0),math.rad(90),math.rad(0))
  2266. TheBeam.Touched:connect(function(hit)
  2267. if hit.Parent:IsA("Part") then
  2268. elseif hit.Parent:IsA("SpecialMesh") then
  2269. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2270. elseif hit.Parent:findFirstChild("Humanoid") then
  2271. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  2272. Slachtoffer:TakeDamage(30)
  2273. wait(.6)
  2274. end
  2275. end)
  2276. for i = 1, 100 do
  2277. TheBeam.Size = TheBeam.Size + Vector3.new(5, 0, 0)
  2278. TheBeam.CFrame = LeftArm.CFrame * CFrame.new(0, -2.4 -(i/.4), 0) * CFrame.Angles(0, 0, math.rad(90))
  2279. BlastWave.CFrame = LeftArm.CFrame * CFrame.new(0, -3, 0) * CFrame.Angles(0, 0, math.rad(0))
  2280. wait()
  2281. end
  2282. while TheBeam.Transparency < 1 and BlastWave.Transparency < 1 do
  2283. TheBeam.Transparency = TheBeam.Transparency + 0.1
  2284. BlastWave.Transparency = BlastWave.Transparency + 0.1
  2285. wait()
  2286. end
  2287. debounce = false
  2288. attacking = false
  2289. TheBeam:Remove()
  2290. BlastWave:Remove()
  2291. end
  2292. end)
  2293.  
  2294. mouse.KeyDown:connect(function(Press)
  2295. Press=Press:lower()
  2296. if Press=='q' then
  2297. if debounce then return end
  2298. debounce = true
  2299. attacking = true
  2300. open = true
  2301. nepo = true
  2302. hum.WalkSpeed = 0
  2303. bigrift = Instance.new("Part", Torso)
  2304. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  2305. bigrift.Material = "Neon"
  2306. bigrift.Transparency = 1
  2307. bigrift.Anchored = true
  2308. bigrift.CanCollide = false
  2309. bigriftdecal = Instance.new("Decal", bigrift)
  2310. bigriftdecal.Face = "Top"
  2311. bigriftdecal.Texture = "rbxassetid://702583926"
  2312. local bigriftopen = coroutine.wrap(function()
  2313. bigrift.CFrame = CFrame.new(mouse.Hit.p) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2314. while open do
  2315. bigrift.Size = bigrift.Size + Vector3.new(2,0,2)
  2316. wait()
  2317. end
  2318. end)
  2319. bigriftopen()
  2320. local rotate = coroutine.wrap(function()
  2321. while nepo do
  2322. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  2323. wait()
  2324. end
  2325. end)
  2326. rotate()
  2327. for i = 1, 15 do
  2328. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2329. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 0.7, 1) * CFrame.Angles(math.rad(-40), math.rad(-48), math.rad(0)), 0.5)
  2330. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2331. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2332. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2333. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2334. wait()
  2335. end
  2336. open = false
  2337. for i = 1, 8 do
  2338. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2339. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1, 2, 0) * CFrame.Angles(math.rad(-130), math.rad(-48), math.rad(0)), 0.5)
  2340. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(4), math.rad(-10)), 0.5)
  2341. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(0)), 0.5)
  2342. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2343. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2344. wait()
  2345. end
  2346. local openshocks = coroutine.wrap(function()
  2347. for i = 1, 2 do
  2348. openshock2 = Instance.new("Part", Torso)
  2349. openshock2.Size = Vector3.new(1, 1, 1)
  2350. openshock2.Transparency = 0
  2351. openshock2.BrickColor = BrickColor.new("Really red")
  2352. openshock2.Material = "Neon"
  2353. openshock2.Anchored = true
  2354. openshock2.CanCollide = false
  2355. openshock2.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0))
  2356. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2357. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2358. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2359. removeuseless:AddItem(openshock2,2)
  2360. table.insert(TheEnd3,DDTopenshock2)
  2361. table.insert(SlowlyFade,openshock2)
  2362. openshock = Instance.new("Part", Torso)
  2363. openshock.Size = Vector3.new(1, 1, 1)
  2364. openshock.Transparency = 0
  2365. openshock.BrickColor = BrickColor.new("Really red")
  2366. openshock.Material = "Neon"
  2367. openshock.Anchored = true
  2368. openshock.CanCollide = false
  2369. openshock.CFrame = CFrame.new(bigrift.Position) * CFrame.Angles(math.rad(90),math.rad(0),math.rad(0))
  2370. DDTopenshock = Instance.new("SpecialMesh", openshock)
  2371. DDTopenshock.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2372. DDTopenshock.Scale = Vector3.new(1, 2, 1)
  2373. removeuseless:AddItem(openshock,2)
  2374. table.insert(TheEnd3,DDTopenshock)
  2375. table.insert(SlowlyFade,openshock)
  2376. wait(.2)
  2377. end
  2378. end)
  2379. openshocks()
  2380. wreckingbrick = Instance.new("Part", Torso)
  2381. wreckingbrick.Size = Vector3.new(10, 10, 10)
  2382. wreckingbrick.Material = "Neon"
  2383. wreckingbrick.Transparency = 0
  2384. wreckingbrick.Anchored = true
  2385. wreckingbrick.BrickColor = BrickColor.new("Crimson")
  2386. wreckingbrick.CanCollide = false
  2387. wreckingbrick.CFrame = bigrift.CFrame * CFrame.new(0,1,0)
  2388. iffalsedontspin = true
  2389. local rotq = coroutine.wrap(function()
  2390. while iffalsedontspin do
  2391. wreckingbrick.CFrame = wreckingbrick.CFrame * CFrame.Angles(math.rad(1 + 2),math.rad(1),math.rad(1 + 3))
  2392. wait()
  2393. end
  2394. end)
  2395. rotq()
  2396. swooshsound = Instance.new("Sound", wreckingbrick)
  2397. swooshsound.Volume = 1
  2398. swooshsound.SoundId = "rbxassetid://148894535"
  2399. swooshsound.Looped = false
  2400. swooshsound:Play()
  2401. removeuseless:AddItem(swooshsound,2)
  2402. for i = 1, 10 do
  2403. wreckingbrick.CFrame = wreckingbrick.CFrame:lerp(CFrame.new(bigrift.Position) * CFrame.new(0,13,0) * CFrame.Angles(math.rad(25),math.rad(34),math.rad(50)), 0.5)
  2404. wait()
  2405. end
  2406. for i = 1, 8 do
  2407. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2408. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(-.6, 1.9, 0.2) * CFrame.Angles(math.rad(-85), math.rad(-120), math.rad(20)), 0.5)
  2409. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-5)), 0.5)
  2410. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(50), math.rad(0)), 0.5)
  2411. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2412. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2413. wait()
  2414. end
  2415. local removeportal = coroutine.wrap(function()
  2416. for i = 1, 20 do
  2417. bigrift.Size = bigrift.Size - Vector3.new(2,0,2)
  2418. wait()
  2419. end
  2420. nepo = false
  2421. bigrift:Remove()
  2422. end)
  2423. removeportal()
  2424. wait(.5)
  2425. iffalsedontspin = false
  2426. wreckingbrick.Anchored = false
  2427. local velo = Instance.new("BodyVelocity", wreckingbrick)
  2428. velo.MaxForce = Vector3.new(999999, 999999, 999999)
  2429. wreckingbrick.CFrame = CFrame.new(wreckingbrick.Position,mouse.Hit.p)
  2430. velo.Velocity = wreckingbrick.CFrame.lookVector * 200
  2431. removeuseless:AddItem(wreckingbrick,5)
  2432. function onTouchedBrick(part)
  2433. local h = part.Parent:findFirstChild("Humanoid")
  2434. if h~=nil and game.Players:GetPlayerFromCharacter(h.Parent)~=game.Players.LocalPlayer then
  2435. if hit then return end
  2436. hit = true
  2437. h:ChangeState(Enum.HumanoidStateType.Ragdoll)
  2438. heavyhitimpact = Instance.new("Sound", wreckingbrick)
  2439. heavyhitimpact.Volume = 1
  2440. heavyhitimpact.SoundId = "rbxassetid://541909913"
  2441. heavyhitimpact.Looped = false
  2442. heavyhitimpact:Play()
  2443. removeuseless:AddItem(heavyhitimpact,2)
  2444. h.Health = h.Health - 35
  2445. wait(1)
  2446. hit = false
  2447. end
  2448. end
  2449. wreckingbrick.Touched:connect(onTouchedBrick)
  2450. for i = 1, 10 do
  2451. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2452. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(95)), 0.5)
  2453. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(5), math.rad(-8)), 0.5)
  2454. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2455. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2456. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2457. wait()
  2458. end
  2459. for i = 1, 2 do
  2460. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(0)), 0.5)
  2461. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(0, 2, 0.5) * CFrame.Angles(math.rad(0), math.rad(-90), math.rad(85)), 0.5)
  2462. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(0), math.rad(1), math.rad(-2)), 0.5)
  2463. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-85), math.rad(0)), 0.5)
  2464. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.5)
  2465. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.5)
  2466. wait()
  2467. end
  2468. attacking = false
  2469. hum.WalkSpeed = 13
  2470. wait(0.3)
  2471. debounce = false
  2472. end
  2473. end)
  2474.  
  2475. mouse.KeyDown:connect(function(Press)
  2476. Press=Press:lower()
  2477. if Press=='x' then
  2478. if debounce then return end
  2479. debounce = true
  2480. attacking = true
  2481. notbreakeffect = true
  2482. hum.WalkSpeed = 0
  2483. step = Instance.new("Sound", Torso)
  2484. step.SoundId = "rbxassetid://337064700"
  2485. step.Volume = 2
  2486. step:Play()
  2487. for i = 1, 12 do
  2488. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2489. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5, 0.8, 0.501) * CFrame.Angles(math.rad(-70), math.rad(-5), math.rad(0)), 0.3)
  2490. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.3, 1, 1.5) * CFrame.Angles(math.rad(-45), math.rad(72), math.rad(0)), 0.3)
  2491. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1.3, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(0)), 0.3)
  2492. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  2493. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 2.0, 0.2) * CFrame.Angles(math.rad(30), math.rad(20), math.rad(0)), 0.3)
  2494. wait()
  2495. end
  2496. knockbackhitbox = Instance.new("Part", Torso)
  2497. knockbackhitbox.Size = Vector3.new(5,5,3)
  2498. knockbackhitbox.Transparency = 1
  2499. local knockbackhitboxweld = weldBetween(knockbackhitbox, Torso)
  2500. local flyposition = coroutine.wrap(function()
  2501. for i = 1, 10 do
  2502. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -0.3, 1.2) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0)), 0.5)
  2503. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8)), 0.5)
  2504. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8)), 0.5)
  2505. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-86.13379001), math.rad(-0), math.rad(0)), 0.5)
  2506. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3)), 0.5)
  2507. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3)), 0.5)
  2508. wait()
  2509. end
  2510. end)
  2511. local aftereffect = coroutine.wrap(function()
  2512. while notbreakeffect do
  2513. leftarmeffect = Instance.new("Part", Torso)
  2514. leftarmeffect.BrickColor = BrickColor.new("Really red")
  2515. leftarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2516. leftarmeffect.Material = "Neon"
  2517. leftarmeffect.Anchored = true
  2518. leftarmeffect.CanCollide = false
  2519. leftarmeffect.CFrame = Torso.CFrame * CFrame.new(1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(8))
  2520. table.insert(SlowlyFade,leftarmeffect)
  2521. removeuseless:AddItem(leftarmeffect,2)
  2522. rightarmeffect = Instance.new("Part", Torso)
  2523. rightarmeffect.BrickColor = BrickColor.new("Really red")
  2524. rightarmeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2525. rightarmeffect.Material = "Neon"
  2526. rightarmeffect.Anchored = true
  2527. rightarmeffect.CanCollide = false
  2528. rightarmeffect.CFrame = Torso.CFrame * CFrame.new(-1.55, 0.1, 0) * CFrame.Angles(math.rad(5), math.rad(1), math.rad(-8))
  2529. table.insert(SlowlyFade,rightarmeffect)
  2530. removeuseless:AddItem(rightarmeffect,2)
  2531. leftlegeffect = Instance.new("Part", Torso)
  2532. leftlegeffect.BrickColor = BrickColor.new("Really red")
  2533. leftlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2534. leftlegeffect.Material = "Neon"
  2535. leftlegeffect.Anchored = true
  2536. leftlegeffect.CanCollide = false
  2537. leftlegeffect.CFrame = Torso.CFrame * CFrame.new(0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(-8), math.rad(3))
  2538. table.insert(SlowlyFade,leftlegeffect)
  2539. removeuseless:AddItem(leftlegeffect,2)
  2540. rightlegeffect = Instance.new("Part", Torso)
  2541. rightlegeffect.BrickColor = BrickColor.new("Really red")
  2542. rightlegeffect.Size = Vector3.new(1.001, 2.001, 1.001)
  2543. rightlegeffect.Material = "Neon"
  2544. rightlegeffect.Anchored = true
  2545. rightlegeffect.CanCollide = false
  2546. rightlegeffect.CFrame = Torso.CFrame * CFrame.new(-0.4, 2.0, .2) * CFrame.Angles(math.rad(10), math.rad(8), math.rad(-3))
  2547. table.insert(SlowlyFade,rightlegeffect)
  2548. removeuseless:AddItem(rightlegeffect,2)
  2549. wait()
  2550. end
  2551. end)
  2552. local sawnicboomzor = coroutine.wrap(function()
  2553. while notbreakeffect do
  2554. openshock2 = Instance.new("Part", Torso)
  2555. openshock2.Size = Vector3.new(1, 1, 1)
  2556. openshock2.Transparency = 0
  2557. openshock2.BrickColor = BrickColor.new("Really red")
  2558. openshock2.Material = "Neon"
  2559. openshock2.Anchored = true
  2560. openshock2.CanCollide = false
  2561. openshock2.CFrame = Root.CFrame * CFrame.Angles(math.rad(90),math.rad(90),math.rad(0))
  2562. DDTopenshock2 = Instance.new("SpecialMesh", openshock2)
  2563. DDTopenshock2.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2564. DDTopenshock2.Scale = Vector3.new(1, 2, 1)
  2565. removeuseless:AddItem(openshock2,2)
  2566. table.insert(TheEnd3,DDTopenshock2)
  2567. table.insert(SlowlyFade,openshock2)
  2568. wait(0.1)
  2569. end
  2570. end)
  2571. local knockback = coroutine.wrap(function()
  2572. knockbackhitbox.Touched:connect(function(hit)
  2573. if hit.Parent:IsA("Part") then
  2574. elseif hit.Parent:IsA("SpecialMesh") then
  2575. elseif hit.Parent.Name == game.Players.LocalPlayer.Name then
  2576. elseif hit.Parent:findFirstChild("Humanoid") then
  2577. if damagedebounce == true then return end
  2578. damagedebounce = true
  2579. knockbacktarget = hit.Parent:findFirstChild("Humanoid")
  2580. dmgsound = Instance.new("Sound", knockbacktarget.Torso)
  2581. dmgsound.SoundId = "rbxassetid://553324113"
  2582. dmgsound.Volume = 2
  2583. dmgsound:Play()
  2584. removeuseless:AddItem(dmgsound,2)
  2585. knockbacktarget:TakeDamage(10)
  2586. end
  2587. end)
  2588. end)
  2589. knockback()
  2590. aftereffect()
  2591. flyposition()
  2592. sawnicboomzor()
  2593. energy = Instance.new("Sound", Torso)
  2594. energy.Volume = 2
  2595. energy.SoundId = "rbxassetid://601621838"
  2596. energy:Play()
  2597. removeuseless:AddItem(energy,3)
  2598. energy2 = Instance.new("Sound", Torso)
  2599. energy2.Volume = 2
  2600. energy2.SoundId = "rbxassetid://303858412"
  2601. energy2:Play()
  2602. removeuseless:AddItem(energy2,3)
  2603. local fly = Instance.new("BodyVelocity", Torso)
  2604. fly.MaxForce = Vector3.new(999999, 999999, 999999)
  2605. fly.Velocity = Root.CFrame.lookVector * 90
  2606. Torso.CFrame = Root.CFrame * CFrame.new(0,0,-1)
  2607. wait(.7)
  2608. hum.WalkSpeed = 13
  2609. notbreakeffect = false
  2610. fly:Remove()
  2611. attacking = false
  2612. debounce = false
  2613. knockbackhitbox:Remove()
  2614. damagedebounce = false
  2615. end
  2616. end)
  2617.  
  2618. mouse.KeyDown:connect(function(Press)
  2619. Press=Press:lower()
  2620. if Press=='c' then
  2621. if debounce == true then return end
  2622. debounce = true
  2623. attacking = true
  2624. hum.WalkSpeed = 0
  2625. coercion = Instance.new("Part", Torso)
  2626. coercion.BrickColor = BrickColor.new("Crimson")
  2627. coercion.Anchored = true
  2628. coercion.Shape = 0
  2629. coercion.Material = "Neon"
  2630. coercion.Size = Vector3.new(25,25,25)
  2631. coercion.CanCollide = false
  2632. coercion.Transparency = 1
  2633. coercion.CFrame = Root.CFrame * CFrame.new(0,0,0)
  2634. local coercion1 = coroutine.wrap(function()
  2635. for i = 1, 5 do
  2636. coercion.Size = coercion.Size - Vector3.new(5,5,5)
  2637. coercion.Transparency = coercion.Transparency - 0.25
  2638. wait()
  2639. end
  2640. end)
  2641. punchcharge:Play()
  2642. coercion1()
  2643. for i = 1, 8 do
  2644. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  2645. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.5, -.5) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(0)), 0.4)
  2646. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.4)
  2647. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.4)
  2648. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(-3)), 0.4)
  2649. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, -.8) * CFrame.Angles(math.rad(-50), math.rad(0), math.rad(3)), 0.4)
  2650. wait()
  2651. end
  2652. local coercion2 = coroutine.wrap(function()
  2653. for i = 1, 12 do
  2654. coercion.Size = coercion.Size + Vector3.new(5,5,5)
  2655. coercion.Transparency = coercion.Transparency + 0.1
  2656. wait()
  2657. end
  2658. end)
  2659. coercion2()
  2660. xboom = Instance.new("Sound", Torso)
  2661. xboom.SoundId = "rbxassetid://400765078"
  2662. xboom.Volume = 2
  2663. xboom:Play()
  2664. rdnm2 = soundtable2[math.random(1,#soundtable2)]
  2665. sound23 = Instance.new("Sound", Torso)
  2666. sound23.SoundId = "http://www.roblox.com/asset/?id="..rdnm2
  2667. sound23.Volume = 4
  2668. sound23:Play()
  2669. local Hit = damagealll(20,Torso.Position)
  2670. for _,v in pairs(Hit) do
  2671. v.Humanoid:TakeDamage(15)
  2672. end
  2673. for i = 1, 12 do
  2674. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .5, .5) * CFrame.Angles(math.rad(50), math.rad(0), math.rad(0)), 0.8)
  2675. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(20),math.rad(0)), 0.8)
  2676. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5,.9,-.5) * CFrame.Angles(math.rad(90),math.rad(-20),math.rad(0)), 0.8)
  2677. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(10), math.rad(-9)), 0.8)
  2678. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 1.5, .8) * CFrame.Angles(math.rad(60), math.rad(-10), math.rad(9)), 0.8)
  2679. wait()
  2680. end
  2681. debounce = false
  2682. attacking = false
  2683. coercion:Remove()
  2684. hum.WalkSpeed = 13
  2685. end
  2686. end)
  2687.  
  2688. mouse.KeyDown:connect(function(Press)
  2689. Press=Press:lower()
  2690. if Press=='v' then
  2691. if debounce then return end
  2692. if transf1 == false then
  2693. print("You are not ready to transform!")
  2694. elseif transf1 and donttransform == false then
  2695. debounce = true
  2696. attacking = true
  2697. hum.WalkSpeed = 0
  2698. local timechange = coroutine.wrap(function()
  2699. game.Lighting.Brightness = -1
  2700. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2701. wait(.1)
  2702. game.Lighting.Ambient = Color3.new(2.5,2.5,2.5)
  2703. wait(0.1)
  2704. game.Lighting.Ambient = Color3.new(2,2,2)
  2705. wait(0.1)
  2706. game.Lighting.Ambient = Color3.new(1.5,1.5,1.5)
  2707. wait(0.1)
  2708. game.Lighting.Ambient = Color3.new(1,1,1)
  2709. wait(0.1)
  2710. game.Lighting.Ambient = Color3.new(.5,.5,.5)
  2711. wait(0.1)
  2712. game.Lighting.Ambient = Color3.new(0,0,0)
  2713. wait(10)
  2714. game.Lighting.Ambient = Color3.new(-.5,-.5,-.5)
  2715. wait(0.1)
  2716. game.Lighting.Ambient = Color3.new(-.6,-.6,-.6)
  2717. wait(0.1)
  2718. game.Lighting.Ambient = Color3.new(-.7,-.7,-.7)
  2719. end)
  2720. local timechange2 = coroutine.wrap(function()
  2721. minutesAfterMidnight = -400
  2722. for i = 1, 100 do
  2723. minutesAfterMidnight = minutesAfterMidnight + 5
  2724. game.Lighting:SetMinutesAfterMidnight(minutesAfterMidnight)
  2725. wait()
  2726. end
  2727. end)
  2728. timechange2()
  2729. local lri = coroutine.wrap(function()
  2730. light:Remove()
  2731. light = Instance.new("PointLight", Torso)
  2732. light.Color = Color3.new(0,255,0)
  2733. light.Range = 5
  2734. light.Brightness = 50
  2735. for i = 1, 150 do
  2736. light.Range = light.Range + 0.02
  2737. light.Brightness = light.Brightness + 0.05
  2738. wait()
  2739. end
  2740. end)
  2741. lri()
  2742. CorruptedArm3 = Instance.new("Part", LeftArm)
  2743. CorruptedArm3.CanCollide = false
  2744. CorruptedArm3.Size = Vector3.new(1.011, 2.011, 1.011)
  2745. CorruptedArm3.BottomSurface = "SmoothNoOutlines"
  2746. CorruptedArm3.TopSurface = "SmoothNoOutlines"
  2747. CorruptedArm3.Material = "Neon"
  2748. CorruptedArm3.Transparency = 1
  2749. CorruptedArm3.BrickColor = BrickColor.new("Lime green")
  2750. local weldcor = weldBetween(CorruptedArm3, LeftArm)
  2751. weldcor.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0)
  2752. sao = coroutine.wrap(function()
  2753. for i = 1, 100 do
  2754. CorruptedArm3.Transparency = CorruptedArm3.Transparency - 0.04
  2755. wait()
  2756. end
  2757. end)
  2758. sao()
  2759. for i = 1, 100 do
  2760. doommusucus.Volume = doommusucus.Volume - 0.02
  2761. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 15, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.003)
  2762. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-15), math.rad(0), math.rad(0)), 0.03)
  2763. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.03)
  2764. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.03)
  2765. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.03)
  2766. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.03)
  2767. wait()
  2768. end
  2769. for i = 1, 10 do
  2770. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2771. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  2772. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  2773. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2774. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  2775. wait()
  2776. end
  2777. lssj = true
  2778. LSSJ:Play()
  2779. for i = 1, 40 do
  2780. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  2781. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  2782. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  2783. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  2784. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  2785. wait()
  2786. end
  2787. rjjj = coroutine.wrap(function()
  2788. for i = 1, 62 do
  2789. unleashingpower = Instance.new("Part", Torso)
  2790. unleashingpower.Size = Vector3.new(1, 1, 1)
  2791. unleashingpower.Transparency = 0.5
  2792. unleashingpower.BrickColor = BrickColor.Random()
  2793. unleashingpower.Material = "Neon"
  2794. unleashingpower.Anchored = true
  2795. unleashingpower.CanCollide = false
  2796. unleashingpower.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2797. unleashingpowermesh = Instance.new("SpecialMesh", unleashingpower)
  2798. unleashingpowermesh.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2799. unleashingpowermesh.Scale = Vector3.new(15, 15, 15)
  2800. removeuseless:AddItem(unleashingpower,2)
  2801. table.insert(Extreme,unleashingpower)
  2802. table.insert(nonmeshRepeater2,unleashingpower)
  2803. table.insert(ExtremeM,unleashingpowermesh)
  2804. unleashingpower2 = Instance.new("Part", Torso)
  2805. unleashingpower2.Size = Vector3.new(1, 1, 1)
  2806. unleashingpower2.Transparency = 0.5
  2807. unleashingpower2.Shape = 0
  2808. unleashingpower2.BrickColor = BrickColor.Random()
  2809. unleashingpower2.Material = "Neon"
  2810. unleashingpower2.Anchored = true
  2811. unleashingpower2.CanCollide = false
  2812. unleashingpower2.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2813. removeuseless:AddItem(unleashingpower2,2)
  2814. table.insert(Extreme,unleashingpower2)
  2815. table.insert(nonmeshRepeater2,unleashingpower2)
  2816. wait()
  2817. end
  2818. end)
  2819. rjjj()
  2820. mcs = coroutine.wrap(function()
  2821. while lssj do
  2822. light.Range = light.Range + 5
  2823. light.Brightness = light.Brightness + 5
  2824. light.Color = Color3.new(math.random(1,255)/255,math.random(1,255)/255,math.random(1,255)/255)
  2825. sine = sine + change
  2826. change = 4
  2827. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.4) * CFrame.Angles(math.rad(-30 + 8 * math.cos(sine/4)), math.rad(0 + 10 * math.cos(sine/4)), math.rad(0 + 5 * math.cos(sine/4))), 0.5)
  2828. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25 + 5 * math.cos(sine/4)), math.rad(0 - 2 * math.cos(sine/4)), math.rad(20 + 20 * math.cos(sine/4))), 0.5)
  2829. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25 - 7 * math.cos(sine/4)), math.rad(0 + 2 * math.cos(sine/4)), math.rad(-20 + 20 * math.cos(sine/4))), 0.5)
  2830. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 + 9 * math.cos(sine/4)), math.rad(-10 + 5 * math.cos(sine/4))), 0.5)
  2831. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.2) * CFrame.Angles(math.rad(10), math.rad(0 - 9 * math.cos(sine/4)), math.rad(10 - 5 * math.cos(sine/4))), 0.5)
  2832. wait()
  2833. end
  2834. end)
  2835. mcs()
  2836. wait(4)
  2837. lssj = false
  2838. light.Range = 50
  2839. light.Brightness = 9001
  2840. light.Color = Color3.new(255,0,0)
  2841. unleashingpower3 = Instance.new("Part", Torso)
  2842. unleashingpower3.Size = Vector3.new(1, 1, 1)
  2843. unleashingpower3.Transparency = 0
  2844. unleashingpower3.Shape = 0
  2845. unleashingpower3.BrickColor = BrickColor.New("Lime green")
  2846. unleashingpower3.Material = "Neon"
  2847. unleashingpower3.Anchored = true
  2848. unleashingpower3.CanCollide = false
  2849. unleashingpower3.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2850. table.insert(Extreme,unleashingpower3)
  2851. wait(1)
  2852. HandCannonTop1:Remove()
  2853. FixedER:Remove()
  2854. FixedER4:Remove()
  2855. FixedER5:Remove()
  2856. FixedER2:Remove()
  2857. FixedER3:Remove()
  2858. HandCannonTop2:Remove()
  2859. HandCannonTop3:Remove()
  2860. secretpart:Remove()
  2861. HandCannonTop4:Remove()
  2862. HandCannonTop5:Remove()
  2863. HandCannonTop6:Remove()
  2864. HandCannonTop7:Remove()
  2865. HandCannonTop8:Remove()
  2866. HandCannonTop9:Remove()
  2867. HandCannonTop10:Remove()
  2868. HandCannonTop11:Remove()
  2869. HandCannonTop12:Remove()
  2870. HandCannonTop13:Remove()
  2871. HandCannonTop14:Remove()
  2872. corecircle:Remove()
  2873. corecircle2:Remove()
  2874. TheCore:Remove()
  2875. Gear1:Remove()
  2876. Gear2:Remove()
  2877. EnergyCorePART:Remove()
  2878. CorruptedArm:Remove()
  2879. CorruptedArm2:Remove()
  2880. ArmorPlating:Remove()
  2881. ArmorPlating2:Remove()
  2882. ArmorPlating3:Remove()
  2883. ArmorPlating4:Remove()
  2884. ArmorPlating5:Remove()
  2885. ArmorPlating6:Remove()
  2886. ArmorPlating7:Remove()
  2887. ArmorPlating8:Remove()
  2888. ArmorPlating9:Remove()
  2889. ArmorPlating10:Remove()
  2890. CorruptedArm3:Remove()
  2891. unleashingpower5 = Instance.new("Part", Torso)
  2892. unleashingpower5.Size = Vector3.new(20, 20, 20)
  2893. unleashingpower5.Transparency = 0.5
  2894. unleashingpower5.BrickColor = BrickColor.New("Really red")
  2895. unleashingpower5.Material = "Neon"
  2896. unleashingpower5.Anchored = true
  2897. unleashingpower5.CanCollide = false
  2898. unleashingpower5.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2899. unleashingpowermesh5 = Instance.new("SpecialMesh", unleashingpower5)
  2900. unleashingpowermesh5.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2901. unleashingpowermesh5.Scale = Vector3.new(15, 15, 15)
  2902. unleashingpower6 = Instance.new("Part", Torso)
  2903. unleashingpower6.Size = Vector3.new(20, 20, 20)
  2904. unleashingpower6.Transparency = 0.5
  2905. unleashingpower6.BrickColor = BrickColor.New("Really red")
  2906. unleashingpower6.Material = "Neon"
  2907. unleashingpower6.Anchored = true
  2908. unleashingpower6.CanCollide = false
  2909. unleashingpower6.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2910. unleashingpowermesh6 = Instance.new("SpecialMesh", unleashingpower6)
  2911. unleashingpowermesh6.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2912. unleashingpowermesh6.Scale = Vector3.new(15, 15, 15)
  2913. quickcour = coroutine.wrap(function()
  2914. while wait() do
  2915. unleashingpower5.CFrame = unleashingpower5.CFrame * CFrame.Angles(math.rad(1+6),math.rad(1+4),math.rad(1-2))
  2916. unleashingpower6.CFrame = unleashingpower6.CFrame * CFrame.Angles(math.rad(1-6),math.rad(1-4),math.rad(1+2))
  2917. end
  2918. end)
  2919. quickcour()
  2920. light.Range = 10
  2921. light.Brightness = 25
  2922. light.Color = Color3.new(255,0,0)
  2923. unleashingpower4 = Instance.new("Part", Torso)
  2924. unleashingpower4.Size = Vector3.new(15, 15, 15)
  2925. unleashingpower4.Transparency = 0
  2926. unleashingpower4.Shape = 0
  2927. unleashingpower4.BrickColor = BrickColor.New("Really red")
  2928. unleashingpower4.Material = "Neon"
  2929. unleashingpower4.Anchored = true
  2930. unleashingpower4.CanCollide = false
  2931. unleashingpower4.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2932. mdark.MeshId,mdark.TextureId = 'http://www.roblox.com/asset/?id=21057410','http://www.roblox.com/asset/?id=73404388'
  2933. wait(1)
  2934. table.insert(nonmeshRepeater2,unleashingpower3)
  2935. removeuseless:AddItem(unleashingpower3,3)
  2936. wait(1)
  2937. unleashingpower7 = Instance.new("Part", Torso)
  2938. unleashingpower7.Size = Vector3.new(1, 1, 1)
  2939. unleashingpower7.Transparency = 0
  2940. unleashingpower7.Shape = 0
  2941. unleashingpower7.BrickColor = BrickColor.New("Really red")
  2942. unleashingpower7.Material = "Neon"
  2943. unleashingpower7.Anchored = true
  2944. unleashingpower7.CanCollide = false
  2945. unleashingpower7.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2946. table.insert(Extreme,unleashingpower7)
  2947. table.insert(nonmeshRepeater2,unleashingpower7)
  2948. removeuseless:AddItem(unleashingpower7,3)
  2949. wait(2)
  2950. unleashingpower8 = Instance.new("Part", Torso)
  2951. unleashingpower8.Size = Vector3.new(1, 1, 1)
  2952. unleashingpower8.Transparency = 0
  2953. unleashingpower8.Shape = 0
  2954. unleashingpower8.BrickColor = BrickColor.New("Really red")
  2955. unleashingpower8.Material = "Neon"
  2956. unleashingpower8.Anchored = true
  2957. unleashingpower8.CanCollide = false
  2958. unleashingpower8.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2959. table.insert(Extreme,unleashingpower8)
  2960. table.insert(nonmeshRepeater2,unleashingpower8)
  2961. removeuseless:AddItem(unleashingpower8,3)
  2962. wait(2)
  2963. unleashingpower9 = Instance.new("Part", Torso)
  2964. unleashingpower9.Size = Vector3.new(1, 1, 1)
  2965. unleashingpower9.Transparency = 0
  2966. unleashingpower9.Shape = 0
  2967. unleashingpower9.BrickColor = BrickColor.New("Really red")
  2968. unleashingpower9.Material = "Neon"
  2969. unleashingpower9.Anchored = true
  2970. unleashingpower9.CanCollide = false
  2971. unleashingpower9.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2972. table.insert(Extreme,unleashingpower9)
  2973. table.insert(nonmeshRepeater2,unleashingpower9)
  2974. removeuseless:AddItem(unleashingpower9,3)
  2975. wait(2)
  2976. table.insert(Extreme,unleashingpower4)
  2977. table.insert(nonmeshRepeater2,unleashingpower4)
  2978. removeuseless:AddItem(unleashingpower4,3)
  2979. wait(.1)
  2980. arti = coroutine.wrap(function()
  2981. for i = 1, 10 do
  2982. unleashingpower10 = Instance.new("Part", Torso)
  2983. unleashingpower10.Size = Vector3.new(1, 1, 1)
  2984. unleashingpower10.Transparency = 0.5
  2985. unleashingpower10.BrickColor = BrickColor.New("Crimson")
  2986. unleashingpower10.Material = "Neon"
  2987. unleashingpower10.Anchored = true
  2988. unleashingpower10.CanCollide = false
  2989. unleashingpower10.CFrame = Torso.CFrame * CFrame.Angles(math.random(1,100),math.random(1,100),math.random(1,100))
  2990. un = Instance.new("SpecialMesh", unleashingpower10)
  2991. un.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2992. un.Scale = Vector3.new(15, 15, 15)
  2993. removeuseless:AddItem(unleashingpower10,2)
  2994. table.insert(Extreme,unleashingpower10)
  2995. table.insert(nonmeshRepeater2,unleashingpower10)
  2996. table.insert(ExtremeM,un)
  2997. wait()
  2998. end
  2999. end)
  3000. arti()
  3001. dso = coroutine.wrap(function()
  3002. for i = 1, 100 do
  3003. LSSJ.Volume = LSSJ.Volume - 0.4
  3004. wait()
  3005. end
  3006. end)
  3007. dso()
  3008. removeuseless:AddItem(unleashingpower6,2)
  3009. table.insert(Extreme,unleashingpower6)
  3010. table.insert(nonmeshRepeater2,unleashingpower6)
  3011. removeuseless:AddItem(unleashingpower5,2)
  3012. table.insert(Extreme,unleashingpower5)
  3013. table.insert(nonmeshRepeater2,unleashingpower5)
  3014. doommusucus.SoundId = "rbxassetid://296414388"
  3015. laugh = Instance.new("Sound", Torso)
  3016. laugh.SoundId = "rbxassetid://179774173"
  3017. laugh.Volume = 2.5
  3018. laugh:Play()
  3019. for i = 1, 10 do
  3020. doommusucus.Volume = doommusucus.Volume + 0.11
  3021. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3022. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(40),math.rad(0)), 0.5)
  3023. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.2,0,.5) * CFrame.Angles(math.rad(-90),math.rad(-40),math.rad(0)), 0.5)
  3024. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1., .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3025. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.0, .9) * CFrame.Angles(math.rad(20), math.rad(0), math.rad(0)), 0.5)
  3026. wait()
  3027. end
  3028. for i = 1, 10 do
  3029. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.5)
  3030. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(20)), 0.5)
  3031. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.5, 0) * CFrame.Angles(math.rad(25), math.rad(0), math.rad(-20)), 0.5)
  3032. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.3, 2, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(-10)), 0.5)
  3033. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.30, 2.0, 0.1) * CFrame.Angles(math.rad(5), math.rad(0), math.rad(10)), 0.5)
  3034. wait()
  3035. end
  3036. for i = 1, 15 do
  3037. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3038. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3039. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3040. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3041. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3042. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3043. wait()
  3044. end
  3045. wait(1)
  3046. hum.WalkSpeed = 13
  3047. LSSJn = true
  3048. donttransform = true
  3049. attacking = false
  3050. debounce = false
  3051. end
  3052. end
  3053. end)
  3054.  
  3055. mouse.KeyDown:connect(function(Press)
  3056. Press=Press:lower()
  3057. if Press=='b' then
  3058. if debounce == true then return end
  3059. debounce = true
  3060. walking = false
  3061. attacking = true
  3062. fpg = false
  3063. gpf = true
  3064. for i = 1, 5 do
  3065. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3066. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.6)
  3067. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.6)
  3068. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.6)
  3069. wait()
  3070. end
  3071. wind = Instance.new("Part", Torso)
  3072. wind.BrickColor = BrickColor.new("Crimson")
  3073. wind.Size = Vector3.new(5,5,5)
  3074. wind.CanCollide = false
  3075. wind.Transparency = 1
  3076. wind.Material = "Neon"
  3077. windmesh = Instance.new("SpecialMesh", wind)
  3078. windmesh.Scale = Vector3.new(2,2,2)
  3079. windmesh.MeshId = "rbxassetid://168892432"
  3080. windweld = weldBetween(wind, Torso)
  3081. wind2 = Instance.new("Part", Torso)
  3082. wind2.BrickColor = BrickColor.new("Crimson")
  3083. wind2.Size = Vector3.new(5,5,5)
  3084. wind2.CanCollide = false
  3085. wind2.Transparency = 1
  3086. wind2.Material = "Neon"
  3087. windmesh2 = Instance.new("SpecialMesh", wind2)
  3088. windmesh2.Scale = Vector3.new(4,4,4)
  3089. windmesh2.MeshId = "rbxassetid://168892432"
  3090. windweld2 = weldBetween(wind2, wind)
  3091. quickcourou = coroutine.wrap(function()
  3092. m = 1
  3093. for i = 1, 5 do
  3094. wind.Transparency = wind.Transparency - 0.1
  3095. wind2.Transparency = wind2.Transparency - 0.04
  3096. wait()
  3097. end
  3098. end)
  3099. quickcourou()
  3100. eORBleft = Instance.new("Part", Torso)
  3101. eORBleft.Size = Vector3.new(1, 1, 1)
  3102. eORBleft.Transparency = 0
  3103. eORBleft.Shape = 0
  3104. eORBleft.BrickColor = BrickColor.New("Really red")
  3105. eORBleft.Material = "Neon"
  3106. eORBleft.Anchored = false
  3107. eORBleft.CanCollide = false
  3108. eORBleft.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3109. eorbweld1 = weldBetween(eORBleft, LeftArm)
  3110. eorbweld1.C0 = CFrame.new(0,1.3,0)
  3111. eORBright = Instance.new("Part", Torso)
  3112. eORBright.Size = Vector3.new(1, 1, 1)
  3113. eORBright.Transparency = 0
  3114. eORBright.Shape = 0
  3115. eORBright.BrickColor = BrickColor.New("Really red")
  3116. eORBright.Material = "Neon"
  3117. eORBright.Anchored = false
  3118. eORBright.CanCollide = false
  3119. eORBright.CFrame = Root.CFrame * CFrame.new(4,0,0)
  3120. eorbweld2 = weldBetween(eORBright, RightArm)
  3121. eorbweld2.C0 = CFrame.new(0,1.3,0)
  3122. hev = Instance.new("Part", Torso)
  3123. hev.Size = Vector3.new(15, 15, 15)
  3124. hev.Transparency = 0
  3125. hev.Shape = 0
  3126. hev.BrickColor = BrickColor.New("Really red")
  3127. hev.Material = "Neon"
  3128. hev.Anchored = true
  3129. hev.CanCollide = false
  3130. hev2 = Instance.new("Part", Torso)
  3131. hev2.Size = Vector3.new(15, 15, 15)
  3132. hev2.Transparency = 0
  3133. hev2.Shape = 0
  3134. hev2.BrickColor = BrickColor.New("Really red")
  3135. hev2.Material = "Neon"
  3136. hev2.Anchored = true
  3137. hev2.CanCollide = false
  3138. quickcour2 = coroutine.wrap(function()
  3139. while gpf do
  3140. local Hit = damagealll(8,Torso.Position)
  3141. for _,v in pairs(Hit) do
  3142. local velo2 = Instance.new("BodyVelocity", v)
  3143. velo2.MaxForce = Vector3.new(999999, 999999, 999999)
  3144. velo2.Velocity = v.Torso.CFrame.lookVector * 200
  3145. removeuseless:AddItem(velo2,2)
  3146. v.Humanoid:ChangeState(Enum.HumanoidStateType.FallingDown)
  3147. v.Humanoid:TakeDamage(10)
  3148. wait(.5)
  3149. end
  3150. wait()
  3151. end
  3152. end)
  3153. quickcour2()
  3154. quickcour = coroutine.wrap(function()
  3155. removeuseless:AddItem(hev,2)
  3156. removeuseless:AddItem(hev2,2)
  3157. for i = 1, 50 do
  3158. hev.Size = hev.Size - Vector3.new(1,1,1)
  3159. hev2.Size = hev2.Size - Vector3.new(1,1,1)
  3160. hev.CFrame = eORBleft.CFrame
  3161. hev2.CFrame = eORBright.CFrame
  3162. wait()
  3163. end
  3164. end)
  3165. quickcour()
  3166. particlemiter1 = Instance.new("ParticleEmitter", eORBleft)
  3167. particlemiter1.Enabled = true
  3168. particlemiter1.Texture = "rbxassetid://1415728949"
  3169. particlemiter1.Lifetime = NumberRange.new(2.5)
  3170. particlemiter1.Size = NumberSequence.new(1,0)
  3171. particlemiter1.Rate = 20
  3172. particlemiter1.RotSpeed = NumberRange.new(70)
  3173. particlemiter1.Speed = NumberRange.new(0)
  3174. particlemiter2 = Instance.new("ParticleEmitter", eORBright)
  3175. particlemiter2.Enabled = true
  3176. particlemiter2.Texture = "rbxassetid://1415728949"
  3177. particlemiter2.Lifetime = NumberRange.new(2.5)
  3178. particlemiter2.Size = NumberSequence.new(1,0)
  3179. particlemiter2.Rate = 20
  3180. particlemiter2.RotSpeed = NumberRange.new(70)
  3181. particlemiter2.Speed = NumberRange.new(0)
  3182. t = 1
  3183. for i = 1, 5 do
  3184. t = t + 1
  3185. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3186. wait()
  3187. end
  3188. sound = Instance.new("Sound", Torso)
  3189. sound.SoundId = "rbxassetid://730531499"
  3190. sound.Volume = 3
  3191. sound.Pitch = math.random(.8,1)
  3192. sound:Play()
  3193. for i = 1, 5 do
  3194. hum.WalkSpeed = 15
  3195. t = t + 2
  3196. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3197. wait()
  3198. end
  3199. sound2 = Instance.new("Sound", Torso)
  3200. sound2.SoundId = "rbxassetid://93186995"
  3201. sound2.Volume = 3
  3202. sound2.Pitch = math.random(.8,1)
  3203. sound2:Play()
  3204. for i = 1, 5 do
  3205. hum.WalkSpeed = 16
  3206. t = t + 3
  3207. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3208. wait()
  3209. end
  3210. sound3 = Instance.new("Sound", Torso)
  3211. sound3.SoundId = "rbxassetid://178090362"
  3212. sound3.Volume = 3
  3213. sound3.Pitch = math.random(.8,1)
  3214. sound3:Play()
  3215. for i = 1, 5 do
  3216. hum.WalkSpeed = 18
  3217. t = t + 4
  3218. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3219. wait()
  3220. end
  3221. sound4 = Instance.new("Sound", Torso)
  3222. sound4.SoundId = "rbxassetid://152091992"
  3223. sound4.Volume = 3
  3224. sound4.Pitch = 1
  3225. sound4.Looped = true
  3226. sound4:Play()
  3227. for i = 1, 5 do
  3228. hum.WalkSpeed = 20
  3229. t = t + 5
  3230. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3231. wait()
  3232. end
  3233. for i = 1, 5 do
  3234. hum.WalkSpeed = 25
  3235. t = t + 10
  3236. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3237. wait()
  3238. end
  3239. for i = 1, 5 do
  3240. hum.WalkSpeed = 30
  3241. t = t + 20
  3242. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3243. wait()
  3244. end
  3245. for i = 1, 5 do
  3246. hum.WalkSpeed = 35
  3247. t = t + 30
  3248. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3249. wait()
  3250. end
  3251. for i = 1, 150 do
  3252. hum.WalkSpeed = 40
  3253. t = t + 40
  3254. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, .4, 0) * CFrame.Angles(math.rad(0), math.rad(t), math.rad(0)), 0.6)
  3255. wait()
  3256. end
  3257. fpg = true
  3258. gpf = false
  3259. removeuseless:AddItem(sound4,5)
  3260. removeuseless:AddItem(eORBright,1)
  3261. removeuseless:AddItem(eORBleft,1)
  3262. removeuseless:AddItem(wind,1)
  3263. removeuseless:AddItem(wind2,1)
  3264. attacking = false
  3265. debounce = false
  3266. quikcour = coroutine.wrap(function()
  3267. while fpg do
  3268. wind.Transparency = wind.Transparency + 0.06
  3269. wind2.Transparency = wind2.Transparency + .06
  3270. eORBright.Size = eORBright.Size + Vector3.new(1,1,1)
  3271. eORBright.Transparency = eORBright.Transparency + 0.07
  3272. eORBleft.Size = eORBleft.Size + Vector3.new(1,1,1)
  3273. eORBleft.Transparency = eORBleft.Transparency + 0.07
  3274. sound4.Volume = sound4.Volume - 0.05
  3275. eORBright.Anchored = true
  3276. eORBleft.Anchored = true
  3277. wait()
  3278. end
  3279. end)
  3280. quikcour()
  3281. end
  3282. end)
  3283.  
  3284. mouse.KeyDown:connect(function(Press)
  3285. Press=Press:lower()
  3286. if Press=='n' then
  3287. if debounce == true then return end
  3288. debounce = true
  3289. attacking = true
  3290. damageallow2 = true
  3291. combowombo = true
  3292. hum.WalkSpeed = 10
  3293. hitbox1 = Instance.new("Part", RightArm)
  3294. hitbox1.Size = Vector3.new(2,2,1)
  3295. hitbox1.Transparency = 1
  3296. hitbox1.CanCollide = false
  3297. local hitbox1w = weldBetween(hitbox1, RightArm)
  3298. hitbox1w.C0 = CFrame.new(0,2,0)
  3299. hitbox2 = Instance.new("Part", LeftArm)
  3300. hitbox2.Size = Vector3.new(2,2,1)
  3301. hitbox2.Transparency = 1
  3302. hitbox2.CanCollide = false
  3303. local hitbox2w = weldBetween(hitbox2, LeftArm)
  3304. hitbox2w.C0 = CFrame.new(0,2,0)
  3305. impactsound = Instance.new("Sound", nil)
  3306. impactsound.Volume = 3
  3307. impactsound.SoundId = "rbxassetid://281156569"
  3308. impactsound2 = Instance.new("Sound", nil)
  3309. impactsound2.Volume = 3
  3310. impactsound2.SoundId = "rbxassetid://281156569"
  3311. hitbox1.Touched:connect(function(hit1)
  3312. if hit1.Parent:IsA("Part") then
  3313. elseif hit1.Parent:IsA("SpecialMesh") then
  3314. elseif hit1.Parent.Name == game.Players.LocalPlayer.Name then
  3315. elseif hit1.Parent:findFirstChild("Humanoid") then
  3316. if damageallow1 then return end
  3317. damageallow1 = true
  3318. Slachtoffer = hit1.Parent:findFirstChild("Humanoid")
  3319. impactsound.Parent = Slachtoffer.Torso
  3320. impactsound:Play()
  3321. Slachtoffer:TakeDamage(5)
  3322. end
  3323. end)
  3324. hitbox2.Touched:connect(function(hit2)
  3325. if hit2.Parent:IsA("Part") then
  3326. elseif hit2.Parent:IsA("SpecialMesh") then
  3327. elseif hit2.Parent.Name == game.Players.LocalPlayer.Name then
  3328. elseif hit2.Parent:findFirstChild("Humanoid") then
  3329. if damageallow2 then return end
  3330. damageallow2 = true
  3331. impactsound2.Parent = Slachtoffer.Torso
  3332. impactsound2:Play()
  3333. Slachtoffer = hit2.Parent:findFirstChild("Humanoid")
  3334. Slachtoffer:TakeDamage(5)
  3335. end
  3336. end)
  3337. punchsound = Instance.new("Sound", Torso)
  3338. punchsound.Volume = 3
  3339. punchsound.SoundId = "rbxassetid://515339961"
  3340. punchsound2 = Instance.new("Sound", Torso)
  3341. punchsound2.Volume = 3
  3342. punchsound2.SoundId = "rbxassetid://515339961"
  3343. punchsound2.Pitch = .9
  3344. while combowombo do
  3345. damageallow1 = false
  3346. punchsound:Play()
  3347. for i = 1, 3 do
  3348. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.4)
  3349. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(90)), 0.8)
  3350. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(-90)), 0.8)
  3351. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(70), math.rad(0)), 0.8)
  3352. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3353. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3354. wait()
  3355. end
  3356. damageallow2 = false
  3357. punchsound2:Play()
  3358. for i = 1, 3 do
  3359. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.4)
  3360. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(.5, 1.85, -.26) * CFrame.Angles(math.rad(-19), math.rad(0), math.rad(90)), 0.8)
  3361. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.5, 0, -.9) * CFrame.Angles(math.rad(-140), math.rad(0), math.rad(-90)), 0.8)
  3362. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-70), math.rad(0)), 0.8)
  3363. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.4, 2, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-3)), 0.8)
  3364. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.4, 2.0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(3)), 0.8)
  3365. wait()
  3366. end
  3367. wait()
  3368. end
  3369. hitbox1:Remove()
  3370. hitbox2:Remove()
  3371. attacking = false
  3372. debounce = false
  3373. end
  3374. end)
  3375.  
  3376. mouse.KeyDown:connect(function(Press)
  3377. Press=Press:lower()
  3378. if Press=='e' then
  3379. if debounce == true then return end
  3380. debounce = true
  3381. walking = false
  3382. attacking = true
  3383. ll = false
  3384. bigrift = Instance.new("Part", Torso)
  3385. bigrift.Size = Vector3.new(0.1, 0.1, 0.1)
  3386. bigrift.Material = "Neon"
  3387. bigrift.Transparency = 1
  3388. bigrift.Anchored = true
  3389. bigrift.CanCollide = false
  3390. bigriftdecal = Instance.new("Decal", bigrift)
  3391. bigriftdecal.Face = "Top"
  3392. bigriftdecal.Texture = "rbxassetid://702583926"
  3393. bigrift2 = Instance.new("Part", Torso)
  3394. bigrift2.Size = Vector3.new(0.1, 0.1, 0.1)
  3395. bigrift2.Material = "Neon"
  3396. bigrift2.Transparency = 1
  3397. bigrift2.Anchored = true
  3398. bigrift2.CanCollide = false
  3399. bigriftdecal2 = Instance.new("Decal", bigrift2)
  3400. bigriftdecal2.Face = "Top"
  3401. bigriftdecal2.Texture = "rbxassetid://702583926"
  3402. rdnm3 = soundtable3[math.random(1,#soundtable3)]
  3403. luagh = Instance.new("Sound", Torso)
  3404. luagh.SoundId = "rbxassetid://"..rdnm3
  3405. luagh.Looped = false
  3406. luagh.Volume = 2
  3407. luagh:Play()
  3408. removeuseless:AddItem(luagh,10)
  3409. poop1 = coroutine.wrap(function()
  3410. for i = 1, 25 do
  3411. bigrift.Size = bigrift.Size + Vector3.new(1,0,1)
  3412. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3413. wait()
  3414. end
  3415. bigrift2.CFrame = CFrame.new(mouse.Hit.p)
  3416. for i = 1, 25 do
  3417. bigrift.Size = bigrift.Size - Vector3.new(1,0,1)
  3418. bigrift.CFrame = bigrift.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3419. bigrift2.Size = bigrift2.Size + Vector3.new(1,0,1)
  3420. bigrift2.CFrame = bigrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 + 5),0)
  3421. wait()
  3422. end
  3423. for i = 1, 25 do
  3424. ll = true
  3425. bigrift2.Size = bigrift2.Size - Vector3.new(1,0,1)
  3426. bigrift2.CFrame = bigrift2.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(0), math.rad(1 - 5),0)
  3427. wait()
  3428. end
  3429. end)
  3430. poop1()
  3431. for i = 1, 15 do
  3432. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3433. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3434. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3435. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3436. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3437. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3438. wait()
  3439. end
  3440. wait(1)
  3441. LeftLeg.CFrame = CFrame.new(bigrift2.Position) * CFrame.new(0,1,0)
  3442. for i = 1, 15 do
  3443. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  3444. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.4, 1, 0.501) * CFrame.Angles(math.rad(-80), math.rad(-5), math.rad(0)), 0.3)
  3445. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.5, 0, 0) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.3)
  3446. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-80), math.rad(-10), math.rad(0)), 0.3)
  3447. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.2, .8) * CFrame.Angles(math.rad(-80), math.rad(0), math.rad(0)), 0.3)
  3448. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.3, 1.9, -.34) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(10)), 0.3)
  3449. wait()
  3450. end
  3451. debounce = false
  3452. attacking = false
  3453. ll = false
  3454. end
  3455. end)
  3456.  
  3457. mouse.KeyUp:connect(function(Press)
  3458. Press=Press:lower()
  3459. if Press=='n' then
  3460. combowombo = false
  3461. end
  3462. end)
  3463.  
  3464. mouse.KeyDown:connect(function(Press)
  3465. Press=Press:lower()
  3466. if Press=='0' then
  3467. if debounce then return end
  3468. debounce = true
  3469. running = true
  3470. hum.WalkSpeed = 28
  3471. end
  3472. end)
  3473.  
  3474. mouse.KeyUp:connect(function(Press)
  3475. Press=Press:lower()
  3476. if Press=='0' then
  3477. debounce = false
  3478. running = false
  3479. hum.WalkSpeed = 13
  3480. end
  3481. end)
  3482.  
  3483. doit = coroutine.wrap(function()
  3484. while wait() do
  3485. for _,v in pairs(Repeater) do
  3486. v.Scale = v.Scale + Vector3.new(1, 1, 1)
  3487. end
  3488.  
  3489. for _,v in pairs(openshocktable) do
  3490. v.Scale = v.Scale + Vector3.new(3, 3, 3)
  3491. end
  3492.  
  3493. for _,v in pairs(nonmeshRepeater) do
  3494. v.Size = v.Size + Vector3.new(2, 2, 2)
  3495. end
  3496.  
  3497. for _,v in pairs(Extreme) do
  3498. v.Size = v.Size + Vector3.new(6, 6, 6)
  3499. end
  3500.  
  3501. for _,v in pairs(LessSize) do
  3502. v.Size = v.Size - Vector3.new(1, 1, 1)
  3503. end
  3504.  
  3505. for _,v in pairs(nonmeshRepeater2) do
  3506. v.Transparency = v.Transparency + 0.05
  3507. end
  3508.  
  3509. for _,v in pairs(Repeater2) do
  3510. v.Transparency = v.Transparency + 0.01
  3511. end
  3512.  
  3513. for _,v in pairs(TheEnd) do
  3514. v.Transparency = v.Transparency - 0.008
  3515. end
  3516.  
  3517. for _,v in pairs(TheEnd2) do
  3518. v.Scale = v.Scale - Vector3.new(1, 1, 1)
  3519. end
  3520.  
  3521. for _,v in pairs(TheEnd3) do
  3522. v.Scale = v.Scale + Vector3.new(2, 2, 2)
  3523. end
  3524.  
  3525. for _,v in pairs(ExtremeM) do
  3526. v.Scale = v.Scale + Vector3.new(8, 8, 8)
  3527. end
  3528.  
  3529. for _,v in pairs(TheEnd4) do
  3530. v.Transparency = v.Transparency + 0.009
  3531. v.Rotation = v.Rotation + Vector3.new(3,0,0)
  3532. end
  3533.  
  3534. for _,v in pairs(SlowlyFade) do
  3535. v.Transparency = v.Transparency + 0.05
  3536. end
  3537.  
  3538. for _,v in pairs(UpMover) do
  3539. v.Position = v.Position + Vector3.new(0, 3, 0)
  3540. end
  3541.  
  3542. for _,v in pairs(ForwardMover) do
  3543. v.CFrame = v.CFrame * CFrame.new(0, 0, 2.4 +(i/.1)) * CFrame.Angles(0, 0, math.rad(0))
  3544. end
  3545.  
  3546. for _,v in pairs(DamageAll2) do
  3547. if attackdebounce then return end
  3548. Slachtoffer = hit.Parent:findFirstChild("Humanoid")
  3549. Slachtoffer:TakeDamage(20)
  3550. end
  3551. end
  3552. end)
  3553. doit()
  3554.  
  3555. vcoroutine = coroutine.wrap(function()
  3556. wait(1)
  3557. transf1 = true
  3558. end)
  3559. vcoroutine()
  3560.  
  3561. local anims = coroutine.wrap(function()
  3562. while true do
  3563. settime = 0.05
  3564. sine = sine + change
  3565. if position == "Walking" and attacking == false and running == false then
  3566. change = 2.2
  3567. walking = true
  3568. hum.WalkSpeed = 13
  3569. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.6, 0.1, 0) * CFrame.Angles(math.rad(-48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(-8)), 0.6)
  3570. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.6, 0.1, 0) * CFrame.Angles(math.rad(48 * math.sin(sine/8)), math.rad(-20 * math.sin(sine/8)), math.rad(8)), 0.6)
  3571. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(5 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.3)
  3572. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.3) * CFrame.Angles(math.rad(20), math.rad(0 - 50 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3573. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.92 - 0.35 * math.cos(sine/6)/2.8, 0.2 - math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) + -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3574. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.92 + 0.35 * math.cos(sine/6)/2.8, 0.2 + math.sin(sine/6)/3.4) * CFrame.Angles(math.rad(10) - -math.sin(sine/6)/2.3, math.rad(0)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 30, math.cos(25 * math.cos(sine/10))), 0.5)
  3575. elseif position == "Idle" and attacking == false and running == false then
  3576. walking = false
  3577. change = .9
  3578. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0.2) * CFrame.Angles(math.rad(15 + 2 * math.sin(sine/12)), math.rad(0), math.rad(0)), .3)
  3579. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0 * math.cos(sine/8)), math.rad(0)), .3)
  3580. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3581. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 - 2 * math.sin(sine/8)), math.rad(-8 - 3 * math.sin(sine/8))), .3)
  3582. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.58, 0.1 + 0.05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(2 + 1 * math.sin(sine/8)), math.rad(2 + 2 * math.sin(sine/8)), math.rad(8 + 3 * math.sin(sine/8))), .3)
  3583. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3584. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3585. elseif position == "Idle2" and attacking == false and running == false then
  3586. change = .7
  3587. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, -0) * CFrame.Angles(math.rad(0 + 2 * math.sin(sine/12)), math.rad(40), math.rad(0)), .3)
  3588. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.1+ .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(40), math.rad(0)), .3)
  3589. TORSOLERP.C0 = TORSOLERP.C0:lerp(CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), .3)
  3590. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(80 - 1 * math.sin(sine/8)),math.rad(0)), 0.3)
  3591. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-.7,-.2,.4) * CFrame.Angles(math.rad(-87),math.rad(-88 + .7 * math.sin(sine/8)),math.rad(0)), 0.3)
  3592. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0 * math.sin(sine/8)), math.rad(1 - 2 * math.sin(sine/8)), math.rad(-2 - .5 * math.sin(sine/8))), .3)
  3593. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.45, 1.9 + .05 * math.sin(sine/8), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(2 + .5 * math.sin(sine/8))), .3)
  3594. elseif position == "Running" and attacking == false then
  3595. change = 2
  3596. hum.WalkSpeed = 26
  3597. RIGHTARMLERP.C0 = RIGHTARMLERP.C0:lerp(CFrame.new(-1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2-0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20+120*math.cos(sine/5)),math.rad(0),math.rad(-4+30*math.cos(sine/5))),.3)
  3598. LEFTARMLERP.C0 = LEFTARMLERP.C0:lerp(CFrame.new(1.45+0.50*math.cos(sine/5),0.2-0.25*math.cos(sine/5),-0.2+0.5*math.cos(sine/5))*CFrame.Angles(math.rad(-20-120*math.cos(sine/5)),math.rad(0),math.rad(4+30*math.cos(sine/5))),.3)
  3599. ROOTLERP.C0 = ROOTLERP.C0:lerp(CFrame.new(0, -.05, 0) * CFrame.Angles(math.rad(-20 - 4 * math.cos(sine/4)), math.rad(0 + 0 * math.cos(sine/8)), math.rad(0) + Root.RotVelocity.Y / 30, math.cos(10 * math.cos(sine/10))), 0.3)
  3600. HEADLERP.C0 = HEADLERP.C0:lerp(CFrame.new(0, -1.5, .2) * CFrame.Angles(math.rad(-10), math.rad(0 + 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10))), math.rad(0 - 20 * Head.RotVelocity.Y / 30, math.cos(15 * math.cos(sine/10)))), 0.3)
  3601. RIGHTLEGLERP.C0 = RIGHTLEGLERP.C0:lerp(CFrame.new(-0.5, 1.8 - 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(-35)*math.sin(sine/4), math.rad(1)*math.cos(sine/1), math.rad(0) + RightLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3602. LEFTLEGLERP.C0 = LEFTLEGLERP.C0:lerp(CFrame.new(0.5, 1.8 + 0.45 * math.cos(sine/4)/2.8, -0.05) * CFrame.Angles(math.rad(35)*math.sin(sine/4), math.rad(-1)*math.cos(sine/1), math.rad(0) + LeftLeg.RotVelocity.Y / 90, math.cos(25 * math.cos(sine/6))), 0.3)
  3603. end
  3604. wait()
  3605. end
  3606. end)
  3607. anims()
  3608. print("Project 44033514 loaded, made by Supr14.")
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