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- --- v3b
- Map34 - can escape
- Map37 - replace rickroll
- Map38 - make sure finish line is repeatable action
- Map39 - problem with elavotor, missing textures
- Map41 - needs more teleport dests at the end
- Map42 - something blocking your way sometimes in first room
- Map43 - misalligned textures
- exit door only opens from one side
- missing actor hits floor at exit
- map48 - needs more teleport spots
- missing actor hits floors
- Map39 - lift problems
- Map41 - spelling mistakes, need to rename music and compile script
- ---- v3c
- Map39 - missing texture at the beggining
- Map41 - missing teleporter actions in yellow section
- Map44 - missing clear inventory script
- Map45 - missing texture on ceiling in too hell sector. non aligned texture, missing lavafall texture
- ---beta test v4---
- FORGOT TO INCLUDE WHO EXITED CALL FUNCTION
- missing whoexited on all but 2 maps
- map34 - new textures?
- map35 - finish line problem
- map36 - exit and rejoin problem
- map37 - music delay problem from spec
- map39 - texture mismatch, texture bug underwater
- map40 - change the GOD DAMN PILLAR TEXTURES FUUUUU, missing actor hits floor
- map43 - finish line problem
- map49 - problem at exit
- --- 2nd beta test ----
- map35 - secret sector needs to be hidden
- map46 - conflict of decorate with DK's!
- map51 - needs to be made easier, fix thrust? fix teleports
- Map54 - imps at start do not work properly, first crushers too hard?
- map55 - doesnt work
- ---v4a----
- DECORATE CONFLICT:
- AC3's decorate copies wario
- Doomkillers decorate conflicts with a jm1 map
- Map33 - fps lag
- Map34 - teleports need to be set to all difficulties, missing texture at beggining
- Map43 - missing teleports
- Map45 - missing textures, missing impassible lines
- Map51 - Missing teleports
- Map52 - Haste rune not removed
- Map53 - Crazy lag problem with lots of players
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