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- [16:11:04] ------- Init Cemu 1.19.0d -------
- [16:11:04] Init Wii U memory space (base: 0x2967fda0000)
- [16:11:04] mlc01 path: C:\Users\kevin\Desktop\Emulation Stuff\CEMU\mlc01\
- [16:11:04] Cemuhook version: 0.5.7.3
- [16:11:04] CPU: Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz
- [16:11:04] RAM: 8049MB
- [16:11:04] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
- [16:11:07] Loading main.rpx
- [16:11:11] Creating OpenGL canvas
- [16:11:11] Creating OpenGL canvas
- [16:11:11] Loaded RPL module main (checksum 0x7467D6CF)
- [16:11:11] ------- Loaded title -------
- [16:11:11] TitleId: 00050000-1f600a00
- [16:11:11] TitleVersion: v16
- [16:11:11] Update path: <mlc01>\usr\title\0005000E\1F600A00\ (not present)
- [16:11:11] AOC path: <mlc01>\usr\title\0005000C\1F600A00\ (not present)
- [16:11:11] Save path: <mlc01>\usr\save\00050000\1F600A00\user\
- [16:11:11] Shader cache file: shaderCache\transferable\000500001f600a00.bin
- [16:11:11] gameprofile path: gameProfiles\default\000500001f600a00.ini
- [16:11:11] RPX hash (updated): ac33e303
- [16:11:11] RPX hash (base): ac33e303
- [16:11:12] Loaded module 'main' with checksum 0x7467d6cf
- [16:11:12] RPL link time: 15ms
- [16:11:12] HLE scan time: 31ms
- [16:11:12] ------- Active settings -------
- [16:11:12] CPU-Mode: Single-core recompiler
- [16:11:12] Load shared libraries: true
- [16:11:12] GPUBufferCacheAccuracy: low
- [16:11:12] Use precompiled shaders: auto
- [16:11:12] Full sync at GX2DrawDone: false
- [16:11:12] Console region: Auto
- [16:11:12] Console language: English
- [16:11:12] ------- Init OpenGL graphics backend -------
- [16:11:12] GL_VENDOR: Intel
- [16:11:12] GL_RENDERER: Intel(R) HD Graphics 520
- [16:11:12] GL_VERSION: 4.6.0 - Build 26.20.100.7870
- [16:11:12] OpenGL extensions:
- [16:11:12] ARB_clip_control: available
- [16:11:12] ARB_get_program_binary: available
- [16:11:12] ARB_clear_texture: available
- [16:11:12] ARB_copy_image: available
- [16:11:12] NV_depth_buffer_float: not supported
- [16:11:15] Activate graphic pack: Paper Mario: Color Splash/Graphics/Resolution [Presets: 640x360]
- [16:11:15] ------- Init Audio backend -------
- [16:11:15] DirectSound: available
- [16:11:15] XAudio 2.8: available
- [16:11:15] ------- Run title -------
- [16:11:16] Using precompiled shaders: true
- [16:11:19] Error/Warning in shader:
- [16:11:19] ERROR: 0:64: ')' : syntax error syntax error
- [16:11:19] Compile error in shader. Log:
- [16:11:19] ERROR: 0:64: ')' : syntax error syntax error
- [16:11:19] Shader cache loaded with 789 shaders. Commited mem 79MB. Took 3500ms
- [16:11:19] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
- [16:11:19] Custom timer mode: none
- [16:11:19] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
- [16:11:19] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
- [16:11:19] IOSU_ACT: using account default in first slot
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