LuckyLuigiX4

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May 17th, 2020
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  1. [16:11:04] ------- Init Cemu 1.19.0d -------
  2. [16:11:04] Init Wii U memory space (base: 0x2967fda0000)
  3. [16:11:04] mlc01 path: C:\Users\kevin\Desktop\Emulation Stuff\CEMU\mlc01\
  4. [16:11:04] Cemuhook version: 0.5.7.3
  5. [16:11:04] CPU: Intel(R) Core(TM) i7-6500U CPU @ 2.50GHz
  6. [16:11:04] RAM: 8049MB
  7. [16:11:04] Used CPU extensions: SSSE3, SSE4.1, AVX2, AES-NI
  8. [16:11:07] Loading main.rpx
  9. [16:11:11] Creating OpenGL canvas
  10. [16:11:11] Creating OpenGL canvas
  11. [16:11:11] Loaded RPL module main (checksum 0x7467D6CF)
  12. [16:11:11] ------- Loaded title -------
  13. [16:11:11] TitleId: 00050000-1f600a00
  14. [16:11:11] TitleVersion: v16
  15. [16:11:11] Update path: <mlc01>\usr\title\0005000E\1F600A00\ (not present)
  16. [16:11:11] AOC path: <mlc01>\usr\title\0005000C\1F600A00\ (not present)
  17. [16:11:11] Save path: <mlc01>\usr\save\00050000\1F600A00\user\
  18. [16:11:11] Shader cache file: shaderCache\transferable\000500001f600a00.bin
  19. [16:11:11] gameprofile path: gameProfiles\default\000500001f600a00.ini
  20. [16:11:11] RPX hash (updated): ac33e303
  21. [16:11:11] RPX hash (base): ac33e303
  22. [16:11:12] Loaded module 'main' with checksum 0x7467d6cf
  23. [16:11:12] RPL link time: 15ms
  24. [16:11:12] HLE scan time: 31ms
  25. [16:11:12] ------- Active settings -------
  26. [16:11:12] CPU-Mode: Single-core recompiler
  27. [16:11:12] Load shared libraries: true
  28. [16:11:12] GPUBufferCacheAccuracy: low
  29. [16:11:12] Use precompiled shaders: auto
  30. [16:11:12] Full sync at GX2DrawDone: false
  31. [16:11:12] Console region: Auto
  32. [16:11:12] Console language: English
  33. [16:11:12] ------- Init OpenGL graphics backend -------
  34. [16:11:12] GL_VENDOR: Intel
  35. [16:11:12] GL_RENDERER: Intel(R) HD Graphics 520
  36. [16:11:12] GL_VERSION: 4.6.0 - Build 26.20.100.7870
  37. [16:11:12] OpenGL extensions:
  38. [16:11:12] ARB_clip_control: available
  39. [16:11:12] ARB_get_program_binary: available
  40. [16:11:12] ARB_clear_texture: available
  41. [16:11:12] ARB_copy_image: available
  42. [16:11:12] NV_depth_buffer_float: not supported
  43. [16:11:15] Activate graphic pack: Paper Mario: Color Splash/Graphics/Resolution [Presets: 640x360]
  44. [16:11:15] ------- Init Audio backend -------
  45. [16:11:15] DirectSound: available
  46. [16:11:15] XAudio 2.8: available
  47. [16:11:15] ------- Run title -------
  48. [16:11:16] Using precompiled shaders: true
  49. [16:11:19] Error/Warning in shader:
  50. [16:11:19] ERROR: 0:64: ')' : syntax error syntax error
  51.  
  52.  
  53. [16:11:19] Compile error in shader. Log:
  54. [16:11:19] ERROR: 0:64: ')' : syntax error syntax error
  55.  
  56.  
  57. [16:11:19] Shader cache loaded with 789 shaders. Commited mem 79MB. Took 3500ms
  58. [16:11:19] Recompiler initialized. CPU extensions: LZCNT MOVBE AVX
  59. [16:11:19] Custom timer mode: none
  60. [16:11:19] IOSU_CRYPTO: No otp.bin found. Online mode cannot be used
  61. [16:11:19] IOSU_CRYPTO: No Seeprom.bin found. Online mode cannot be used
  62. [16:11:19] IOSU_ACT: using account default in first slot
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