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- command /killeffect:
- trigger:
- open chest with 5 rows named "&4&lKill&8&leffect" to player
- format slot 1 of player with fireworks named "&cFirework" with lore "a" and "a" and "a" and "a" to close then run [execute player command "/buyitem 5000 1 mycelium"]
- command /buyeffect <player> <number> <item>:
- trigger:
- if arg 1's money is more than or equal to arg 2:
- remove arg 2 from {tokens.%arg 1's uuid%}
- give arg-3 to arg-1
- send "&a%arg 3%&6を購入しました!"
- send "&d残金:%{tokens.%arg 1's uuid%}%"
- stop
- send "&2Token&cが足りません!"
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