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decodethedev

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Jul 26th, 2023 (edited)
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  1. queue_on_teleport([[loadstring(game:HttpGet("https://pastebin.com/raw/9QDuRnQ6"))]])
  2. print("EXECUTED")
  3. local GuiService = game:GetService("GuiService");
  4. GuiService.ErrorMessageChanged:Connect(function()
  5.     if GuiService:GetErrorType() == Enum.ConnectionError.DisconnectErrors then
  6.         print("UWPManager Relaunching...")
  7.         wait(5)
  8.         game:GetService("TeleportService"):TeleportToPlaceInstance(game.PlaceId, game.JobId, game.Players.LocalPlayer)
  9.     end
  10. end)
  11.  
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