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daipon0512

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Oct 21st, 2017
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  1. VSS:
  2. Item_Information:
  3. Item_Name: "&5VSS"
  4. Item_Type: 273
  5. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  6. Melee_Mode: false
  7. Skip_Name_Check: false
  8. Remove_Unused_Tag: false
  9. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  10. Hidden_From_List: false
  11. Shooting:
  12. Disable: false
  13. Dual_Wield: false
  14. Right_Click_To_Shoot: true
  15. Cancel_Left_Click_Block_Damage: true
  16. Cancel_Right_Click_Interactions: true
  17. Delay_Between_Shots: 10
  18. Recoil_Amount: 3
  19. Projectile_Amount: 1
  20. Projectile_Type: snowball
  21. Remove_Arrows_On_Impact: false
  22. Remove_Bullet_Drop: false
  23. Removal_Or_Drag_Delay: false
  24. Projectile_Speed: 80
  25. Projectile_Damage: 7
  26. Projectile_Flames: false
  27. Projectile_Incendiary:
  28. Enable: false
  29. Duration: 0
  30. Bullet_Spread: 3
  31. Reset_Fall_Distance: true
  32. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  33. Sneak:
  34. Enable: true
  35. No_Recoil: false
  36. Bullet_Spread: 0.8
  37. Sneak_Before_Shooting: false
  38. Burstfire:
  39. Enable: false
  40. Shots_Per_Burst: 1
  41. Delay_Between_Shots_In_Burst: 10
  42. Ammo:
  43. Enable: true
  44. Ammo_Item_ID: 371
  45. Take_Ammo_Per_Shot: true
  46. Ammo_Name_Check: "&eBullet"
  47. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  48. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  49. Reload:
  50. Enable: true
  51. Reload_Amount: 8
  52. Reload_With_Mouse: false
  53. Starting_Amount: 8
  54. Reload_Bullets_Individually: false
  55. Take_Ammo_On_Reload: false
  56. Take_Ammo_As_Magazine: false
  57. Reload_Duration: 200
  58. Reload_Shoot_Delay: 20
  59. Destroy_When_Empty: false
  60. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  61. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  62. Scope:
  63. Enable: true
  64. Night_Vision: true
  65. Zoom_Amount: 8
  66. Zoom_Bullet_Spread: 0.1
  67. Zoom_Before_Shooting: false
  68. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  69. Custom_Death_Message:
  70. Normal: "&9<shooter>&r &6>>> &5[VSS] &6>>> &r&2<victim> "
  71. Headshot:
  72. Enable: true
  73. Bonus_Damage: 3
  74. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  75. Abilities:
  76. Reset_Hit_Cooldown: true
  77. Knockback: 2
  78. Hit_Events:
  79. Enable: true
  80. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  81. Run_Console_Command:
  82. -"/scoreboard players add <shooter> hoge <damage>"
  83.  
  84. KNIFE:
  85. Item_Information:
  86. Item_Name: "&8Survival Knife"
  87. Item_Type: 267
  88. Item_Lore: "&7Type:Knife|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■□□"
  89. Melee_Mode: false
  90. Skip_Name_Check: false
  91. Remove_Unused_Tag: false
  92. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  93. Hidden_From_List: false
  94. Shooting:
  95. Disable: false
  96. Dual_Wield: false
  97. Right_Click_To_Shoot: false
  98. Cancel_Left_Click_Block_Damage: true
  99. Cancel_Right_Click_Interactions: true
  100. Delay_Between_Shots: 30
  101. Recoil_Amount: 0
  102. Projectile_Amount: 1
  103. Projectile_Type: snowball
  104. Remove_Arrows_On_Impact: false
  105. Remove_Bullet_Drop: false
  106. Removal_Or_Drag_Delay: 2-true
  107. Projectile_Speed: 30
  108. Projectile_Damage: 3
  109. Projectile_Flames: false
  110. Projectile_Incendiary:
  111. Enable: false
  112. Duration: 0
  113. Bullet_Spread: 0
  114. Reset_Fall_Distance: true
  115. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  116. Sneak:
  117. Enable: true
  118. No_Recoil: true
  119. Bullet_Spread: 0
  120. Sneak_Before_Shooting: false
  121. Burstfire:
  122. Enable: false
  123. Shots_Per_Burst: 1
  124. Delay_Between_Shots_In_Burst: 10
  125. Ammo:
  126. Enable: false
  127. Ammo_Item_ID: 371
  128. Take_Ammo_Per_Shot: true
  129. Ammo_Name_Check: "&eBullet"
  130. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  131. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  132. Reload:
  133. Enable: true
  134. Reload_Amount: 1
  135. Reload_With_Mouse: false
  136. Starting_Amount: 1
  137. Reload_Bullets_Individually: false
  138. Take_Ammo_On_Reload: false
  139. Take_Ammo_As_Magazine: false
  140. Reload_Duration: 30
  141. Reload_Shoot_Delay: 0
  142. Destroy_When_Empty: false
  143. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  144. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  145. Scope:
  146. Enable: false
  147. Night_Vision: true
  148. Zoom_Amount: 8
  149. Zoom_Bullet_Spread: 0
  150. Zoom_Before_Shooting: false
  151. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  152. Custom_Death_Message:
  153. Normal: "&9<shooter> &6>>> &8[Survial Knife] &6>>> &r&2<victim> "
  154. Headshot:
  155. Enable: false
  156. Bonus_Damage: 2
  157. Message_Shooter: "&3HeadShot!"
  158. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  159. Run_Console_Command:
  160. -"/scoreboard players add <shooter> hoge <damage>"
  161.  
  162. BARRET:
  163. Item_Information:
  164. Item_Name: "&7Barret-M82A1"
  165. Item_Type: 278
  166. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  167. Melee_Mode: false
  168. Skip_Name_Check: false
  169. Remove_Unused_Tag: false
  170. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  171. Hidden_From_List: false
  172. Shooting:
  173. Disable: false
  174. Dual_Wield: false
  175. Right_Click_To_Shoot: truew
  176. Cancel_Left_Click_Block_Damage: true
  177. Cancel_Right_Click_Interactions: true
  178. Delay_Between_Shots: 50
  179. Recoil_Amount: 5
  180. Projectile_Amount: 1
  181. Projectile_Type: snowball
  182. Remove_Arrows_On_Impact: false
  183. Remove_Bullet_Drop: false
  184. Removal_Or_Drag_Delay: false
  185. Projectile_Speed: 60
  186. Projectile_Damage: 12
  187. Projectile_Flames: false
  188. Projectile_Incendiary:
  189. Enable: false
  190. Duration: 0
  191. Bullet_Spread: 3
  192. Reset_Fall_Distance: true
  193. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  194. Sneak:
  195. Enable: true
  196. No_Recoil: false
  197. Bullet_Spread: 2
  198. Sneak_Before_Shooting: false
  199. Burstfire:
  200. Enable: false
  201. Shots_Per_Burst: 1
  202. Delay_Between_Shots_In_Burst: 10
  203. Ammo:
  204. Enable: true
  205. Ammo_Item_ID: 371
  206. Take_Ammo_Per_Shot: true
  207. Ammo_Name_Check: "&eBullet"
  208. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  209. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  210. Reload:
  211. Enable: true
  212. Reload_Amount: 5
  213. Reload_With_Mouse: false
  214. Starting_Amount: 5
  215. Reload_Bullets_Individually: false
  216. Take_Ammo_On_Reload: false
  217. Take_Ammo_As_Magazine: false
  218. Reload_Duration: 240
  219. Reload_Shoot_Delay: 30
  220. Destroy_When_Empty: false
  221. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  222. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  223. Scope:
  224. Enable: true
  225. Night_Vision: true
  226. Zoom_Amount: 8
  227. Zoom_Bullet_Spread: 0.6
  228. Zoom_Before_Shooting: false
  229. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  230. Custom_Death_Message:
  231. Normal: "&9<shooter>&r &6>>> &5[Barret-M82A1] &6>>> &r&2<victim>"
  232. Headshot:
  233. Enable: true
  234. Bonus_Damage: 2
  235. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  236. Abilities:
  237. Reset_Hit_Cooldown: true
  238. Knockback: 4
  239. Hit_Events:
  240. Enable: true
  241. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  242. Run_Console_Command:
  243. -"/scoreboard players add <shooter> hoge <damage>"
  244.  
  245.  
  246. M1911:
  247. Item_Information:
  248. Item_Name: "&6M1911"
  249. Item_Type: 292
  250. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  251. Melee_Mode: false
  252. Skip_Name_Check: false
  253. Remove_Unused_Tag: false
  254. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  255. Hidden_From_List: false
  256. Shooting:
  257. Disable: false
  258. Dual_Wield: false
  259. Right_Click_To_Shoot: true
  260. Cancel_Left_Click_Block_Damage: true
  261. Cancel_Right_Click_Interactions: true
  262. Delay_Between_Shots: 7
  263. Recoil_Amount: 0
  264. Projectile_Amount: 1
  265. Projectile_Type: snowball
  266. Remove_Arrows_On_Impact: false
  267. Remove_Bullet_Drop: false
  268. Removal_Or_Drag_Delay: false
  269. Projectile_Speed: 40
  270. Projectile_Damage: 3
  271. Projectile_Flames: false
  272. Projectile_Incendiary:
  273. Enable: false
  274. Duration: 0
  275. Bullet_Spread: 0.5
  276. Reset_Fall_Distance: true
  277. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  278. Sneak:
  279. Enable: true
  280. No_Recoil: true
  281. Bullet_Spread: 0.1
  282. Sneak_Before_Shooting: false
  283. Burstfire:
  284. Enable:
  285. Shots_Per_Burst: 1
  286. Delay_Between_Shots_In_Burst: 10
  287. Ammo:
  288. Enable: true
  289. Ammo_Item_ID: 371
  290. Take_Ammo_Per_Shot: true
  291. Ammo_Name_Check: "&eBullet"
  292. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  293. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  294. Firearm_Action:
  295. Type: slide
  296. Reload:
  297. Enable: true
  298. Reload_Amount: 8
  299. Reload_With_Mouse: false
  300. Starting_Amount: 8
  301. Reload_Bullets_Individually: false
  302. Take_Ammo_On_Reload: false
  303. Take_Ammo_As_Magazine: false
  304. Reload_Duration: 60
  305. Reload_Shoot_Delay: 10
  306. Destroy_When_Empty: false
  307. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  308. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  309. Scope:
  310. Enable: false
  311. Night_Vision: true
  312. Zoom_Amount: 8
  313. Zoom_Bullet_Spread: 0
  314. Zoom_Before_Shooting: false
  315. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  316. Custom_Death_Message:
  317. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  318. Headshot:
  319. Enable: false
  320. Bonus_Damage: 1
  321. Message_Shooter: "&3HeadShot!"
  322. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  323. Abilities:
  324. Reset_Hit_Cooldown: true
  325. Knockback: 0
  326. Hit_Events:
  327. Enable: true
  328. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  329. Run_Console_Command:
  330. -"/scoreboard players add <shooter> hoge <damage>"
  331.  
  332. MAC:
  333. Item_Information:
  334. Item_Name: "&3MAC-10"
  335. Item_Type: 284
  336. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■■■□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■□□□□"
  337. Melee_Mode: false
  338. Skip_Name_Check: false
  339. Remove_Unused_Tag: false
  340. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  341. Hidden_From_List: false
  342. Shooting:
  343. Disable: false
  344. Dual_Wield: false
  345. Right_Click_To_Shoot: true
  346. Cancel_Left_Click_Block_Damage: true
  347. Cancel_Right_Click_Interactions: true
  348. Recoil_Amount: 1
  349. Projectile_Amount: 1
  350. Projectile_Type: snowball
  351. Remove_Arrows_On_Impact: false
  352. Remove_Bullet_Drop: false
  353. Removal_Or_Drag_Delay: false
  354. Projectile_Speed: 70
  355. Projectile_Damage: 2
  356. Projectile_Flames: false
  357. Projectile_Incendiary:
  358. Enable: false
  359. Duration: 0
  360. Bullet_Spread: 1.2
  361. Reset_Fall_Distance: true
  362. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  363. Fully_Automatic:
  364. Enable: true
  365. Fire_Rate: 6
  366. Sneak:
  367. Enable: true
  368. No_Recoil: false
  369. Bullet_Spread: 0.65
  370. Sneak_Before_Shooting: false
  371. Burstfire:
  372. Enable: false
  373. Shots_Per_Burst: 1
  374. Delay_Between_Shots_In_Burst: 10
  375. Ammo:
  376. Enable: true
  377. Ammo_Item_ID: 371
  378. Take_Ammo_Per_Shot: true
  379. Ammo_Name_Check: "&eBullet"
  380. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  381. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  382. Reload:
  383. Enable: true
  384. Reload_Amount: 32
  385. Reload_With_Mouse: false
  386. Starting_Amount: 32
  387. Reload_Bullets_Individually: false
  388. Take_Ammo_On_Reload: false
  389. Take_Ammo_As_Magazine: false
  390. Reload_Duration: 100
  391. Reload_Shoot_Delay: 10
  392. Destroy_When_Empty: false
  393. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  394. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  395. Scope:
  396. Enable: false
  397. Night_Vision: true
  398. Zoom_Amount: 8
  399. Zoom_Bullet_Spread: 0
  400. Zoom_Before_Shooting: false
  401. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  402. Custom_Death_Message:
  403. Normal: "&9<shooter>&r &6>>> &3[MAC-10] &6>>> &r&2<victim> "
  404. Headshot:
  405. Enable: true
  406. Bonus_Damage: 1
  407. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  408. Abilities:
  409. Reset_Hit_Cooldown: true
  410. Knockback: 0
  411. Hit_Events:
  412. Enable: true
  413. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  414. Run_Console_Command:
  415. -"/scoreboard players add <shooter> hoge <damage>"
  416.  
  417. M16:
  418. Item_Information:
  419. Item_Name: "&9M16"
  420. Item_Type: 270
  421. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  422. Melee_Mode: false
  423. Skip_Name_Check: false
  424. Remove_Unused_Tag: false
  425. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  426. Hidden_From_List: false
  427. Shooting:
  428. Disable: false
  429. Dual_Wield: false
  430. Right_Click_To_Shoot: true
  431. Cancel_Left_Click_Block_Damage: true
  432. Cancel_Right_Click_Interactions: true
  433. Delay_Between_Shots: 20
  434. Recoil_Amount: 1
  435. Projectile_Amount: 1
  436. Projectile_Type: snowball
  437. Remove_Arrows_On_Impact: false
  438. Remove_Bullet_Drop: false
  439. Removal_Or_Drag_Delay: false
  440. Projectile_Speed: 47
  441. Projectile_Damage: 3
  442. Projectile_Flames: false
  443. Projectile_Incendiary:
  444. Enable: false
  445. Duration: 0
  446. Bullet_Spread: 0.7
  447. Reset_Fall_Distance: true
  448. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  449. Fully_Automatic:
  450. Enable: false
  451. Fire_Rate: 6
  452. Sneak:
  453. Enable: true
  454. No_Recoil: false
  455. Bullet_Spread: 0.2
  456. Sneak_Before_Shooting: false
  457. Burstfire:
  458. Enable: true
  459. Shots_Per_Burst: 3
  460. Delay_Between_Shots_In_Burst: 2
  461. Ammo:
  462. Enable: true
  463. Ammo_Item_ID: 371
  464. Take_Ammo_Per_Shot: true
  465. Ammo_Name_Check: "&eBullet"
  466. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  467. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  468. Reload:
  469. Enable: true
  470. Reload_Amount: 30
  471. Reload_With_Mouse: false
  472. Starting_Amount: 30
  473. Reload_Bullets_Individually: false
  474. Take_Ammo_On_Reload: false
  475. Take_Ammo_As_Magazine: false
  476. Reload_Duration: 120
  477. Reload_Shoot_Delay: 10
  478. Destroy_When_Empty: false
  479. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  480. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  481. Scope:
  482. Enable: false
  483. Night_Vision: true
  484. Zoom_Amount: 8
  485. Zoom_Bullet_Spread: 0
  486. Zoom_Before_Shooting: false
  487. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  488. Custom_Death_Message:
  489. Normal: "&9<shooter>&r &6>>> &3[M16] &6>>> &r&2<victim> "
  490. Headshot:
  491. Enable: false
  492. Bonus_Damage: 2
  493. Message_Shooter: "&3HeadShot!"
  494. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  495. Abilities:
  496. Reset_Hit_Cooldown: true
  497. Knockback: 0
  498. Hit_Events:
  499. Enable: true
  500. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  501. Run_Console_Command:
  502. -"/scoreboard players add <shooter> hoge <damage>"
  503.  
  504. MP5:
  505. Item_Information:
  506. Item_Name: "&3MP5"
  507. Item_Type: 277
  508. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  509. Melee_Mode: false
  510. Skip_Name_Check: false
  511. Remove_Unused_Tag: false
  512. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  513. Hidden_From_List: false
  514. Shooting:
  515. Disable: false
  516. Dual_Wield: false
  517. Right_Click_To_Shoot: true
  518. Cancel_Left_Click_Block_Damage: true
  519. Cancel_Right_Click_Interactions: true
  520. Recoil_Amount: 1
  521. Projectile_Amount: 1
  522. Projectile_Type: snowball
  523. Remove_Arrows_On_Impact: false
  524. Remove_Bullet_Drop: false
  525. Removal_Or_Drag_Delay: false
  526. Projectile_Speed: 60
  527. Projectile_Damage: 2
  528. Projectile_Flames: false
  529. Projectile_Incendiary:
  530. Enable: false
  531. Duration: 0
  532. Bullet_Spread: 0.8
  533. Reset_Fall_Distance: true
  534. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  535. Fully_Automatic:
  536. Enable: true
  537. Fire_Rate: 4
  538. Sneak:
  539. Enable: true
  540. No_Recoil: false
  541. Bullet_Spread: 0.35
  542. Sneak_Before_Shooting: false
  543. Burstfire:
  544. Enable: false
  545. Shots_Per_Burst: 1
  546. Delay_Between_Shots_In_Burst: 10
  547. Ammo:
  548. Enable: true
  549. Ammo_Item_ID: 371
  550. Take_Ammo_Per_Shot: true
  551. Ammo_Name_Check: "&eBullet"
  552. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  553. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  554. Reload:
  555. Enable: true
  556. Reload_Amount: 30
  557. Reload_With_Mouse: false
  558. Starting_Amount: 30
  559. Reload_Bullets_Individually: false
  560. Take_Ammo_On_Reload: false
  561. Take_Ammo_As_Magazine: false
  562. Reload_Duration: 100
  563. Reload_Shoot_Delay: 10
  564. Destroy_When_Empty: false
  565. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  566. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  567. Scope:
  568. Enable: false
  569. Night_Vision: true
  570. Zoom_Amount: 8
  571. Zoom_Bullet_Spread: 0
  572. Zoom_Before_Shooting: false
  573. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  574. Custom_Death_Message:
  575. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  576. Headshot:
  577. Enable: false
  578. Bonus_Damage: 2
  579. Message_Shooter: "&3HeadShot!"
  580. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  581. Abilities:
  582. Reset_Hit_Cooldown: true
  583. Knockback: 0
  584. Hit_Events:
  585. Enable: true
  586. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  587. Run_Console_Command:
  588. -"/scoreboard players add <shooter> hoge <damage>"
  589.  
  590.  
  591. DESERT:
  592. Item_Information:
  593. Item_Name: "&6Desert Eagle"
  594. Item_Type: 294
  595. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  596. Melee_Mode: false
  597. Skip_Name_Check: false
  598. Remove_Unused_Tag: false
  599. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  600. Hidden_From_List: false
  601. Shooting:
  602. Disable: false
  603. Dual_Wield: false
  604. Right_Click_To_Shoot: true
  605. Cancel_Left_Click_Block_Damage: true
  606. Cancel_Right_Click_Interactions: true
  607. Delay_Between_Shots: 10
  608. Recoil_Amount: 2
  609. Projectile_Amount: 1
  610. Projectile_Type: snowball
  611. Remove_Arrows_On_Impact: false
  612. Remove_Bullet_Drop: false
  613. Removal_Or_Drag_Delay: false
  614. Projectile_Speed: 30
  615. Projectile_Damage: 5
  616. Projectile_Flames: false
  617. Projectile_Incendiary:
  618. Enable: false
  619. Duration: 0
  620. Bullet_Spread: 1.5
  621. Reset_Fall_Distance: true
  622. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  623. Sneak:
  624. Enable: true
  625. No_Recoil: false
  626. Bullet_Spread: 0.75
  627. Sneak_Before_Shooting: false
  628. Burstfire:
  629. Enable: false
  630. Shots_Per_Burst: 1
  631. Delay_Between_Shots_In_Burst: 10
  632. Ammo:
  633. Enable: true
  634. Ammo_Item_ID: 371
  635. Take_Ammo_Per_Shot: true
  636. Ammo_Name_Check: "&eBullet"
  637. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  638. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  639. Firearm_Action:
  640. Type: slide
  641. Reload:
  642. Enable: true
  643. Reload_Amount: 7
  644. Reload_With_Mouse: false
  645. Starting_Amount: 7
  646. Reload_Bullets_Individually: false
  647. Take_Ammo_On_Reload: false
  648. Take_Ammo_As_Magazine: false
  649. Reload_Duration: 80
  650. Reload_Shoot_Delay: 10
  651. Destroy_When_Empty: false
  652. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  653. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  654. Scope:
  655. Enable: false
  656. Night_Vision: true
  657. Zoom_Amount: 8
  658. Zoom_Bullet_Spread: 0
  659. Zoom_Before_Shooting: false
  660. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  661. Custom_Death_Message:
  662. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  663. Headshot:
  664. Enable: false
  665. Bonus_Damage: 1
  666. Message_Shooter: "&3HeadShot!"
  667. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  668. Abilities:
  669. Reset_Hit_Cooldown: true
  670. Knockback: 1
  671. Hit_Events:
  672. Enable: true
  673. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  674. Run_Console_Command:
  675. -"/scoreboard players add <shooter> hoge <damage>"
  676.  
  677. SPAS:
  678. Item_Information:
  679. Item_Name: "&cSPAS-15"
  680. Item_Type: 274
  681. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  682. Melee_Mode: false
  683. Skip_Name_Check: false
  684. Remove_Unused_Tag: false
  685. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  686. Hidden_From_List: false
  687. Shooting:
  688. Disable: false
  689. Dual_Wield: false
  690. Right_Click_To_Shoot: true
  691. Cancel_Left_Click_Block_Damage: true
  692. Cancel_Right_Click_Interactions: true
  693. Delay_Between_Shots: 10
  694. Recoil_Amount: 2
  695. Projectile_Amount: 6
  696. Projectile_Type: snowball
  697. Remove_Arrows_On_Impact: false
  698. Remove_Bullet_Drop: false
  699. Removal_Or_Drag_Delay: 7-true
  700. Projectile_Speed: 35
  701. Projectile_Damage: 2
  702. Projectile_Flames: false
  703. Projectile_Incendiary:
  704. Enable: false
  705. Duration: 0
  706. Bullet_Spread: 1.6
  707. Reset_Fall_Distance: true
  708. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  709. Sneak:
  710. Enable: true
  711. No_Recoil: false
  712. Bullet_Spread: 1.2
  713. Sneak_Before_Shooting: false
  714. Burstfire:
  715. Enable: false
  716. Shots_Per_Burst: 1
  717. Delay_Between_Shots_In_Burst: 10
  718. Ammo:
  719. Enable: true
  720. Ammo_Item_ID: 371
  721. Take_Ammo_Per_Shot: true
  722. Ammo_Name_Check: "&eBullet"
  723. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  724. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  725. Firearm_Action:
  726. Type: slide
  727. Reload:
  728. Enable: true
  729. Reload_Amount: 6
  730. Reload_With_Mouse: false
  731. Starting_Amount: 6
  732. Reload_Bullets_Individually: false
  733. Take_Ammo_On_Reload: false
  734. Take_Ammo_As_Magazine: false
  735. Reload_Duration: 120
  736. Reload_Shoot_Delay: 10
  737. Destroy_When_Empty: false
  738. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  739. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  740. Scope:
  741. Enable: false
  742. Night_Vision: true
  743. Zoom_Amount: 8
  744. Zoom_Bullet_Spread: 0
  745. Zoom_Before_Shooting: false
  746. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  747. Custom_Death_Message:
  748. Normal: "&9<shooter>&r &6>>> &4[SPAS-15] &6>>> &r&2<victim>"
  749. Headshot:
  750. Enable: false
  751. Bonus_Damage: 1
  752. Message_Shooter: "&3HeadShot!"
  753. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  754. Abilities:
  755. Reset_Hit_Cooldown: true
  756. Knockback: 0
  757. Hit_Events:
  758. Enable: true
  759. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  760. Run_Console_Command:
  761. -"/scoreboard players add <shooter> hoge <damage>"
  762.  
  763. STRIKER:
  764. Item_Information:
  765. Item_Name: "&cStriker-12"
  766. Item_Type: 256
  767. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  768. Melee_Mode: false
  769. Skip_Name_Check: false
  770. Remove_Unused_Tag: false
  771. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  772. Hidden_From_List: false
  773. Shooting:
  774. Disable: false
  775. Dual_Wield: false
  776. Right_Click_To_Shoot: true
  777. Cancel_Left_Click_Block_Damage: true
  778. Cancel_Right_Click_Interactions: true
  779. Delay_Between_Shots: 5
  780. Recoil_Amount: 1
  781. Projectile_Amount: 8
  782. Projectile_Type: snowball
  783. Remove_Arrows_On_Impact: false
  784. Remove_Bullet_Drop: false
  785. Removal_Or_Drag_Delay: 6-true
  786. Projectile_Speed: 30
  787. Projectile_Damage: 1
  788. Projectile_Flames: false
  789. Projectile_Incendiary:
  790. Enable: false
  791. Duration: 0
  792. Bullet_Spread: 1.6
  793. Reset_Fall_Distance: true
  794. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  795. Sneak:
  796. Enable: true
  797. No_Recoil: false
  798. Bullet_Spread: 1.4
  799. Sneak_Before_Shooting: false
  800. Burstfire:
  801. Enable: false
  802. Shots_Per_Burst: 1
  803. Delay_Between_Shots_In_Burst: 10
  804. Ammo:
  805. Enable: true
  806. Ammo_Item_ID: 371
  807. Take_Ammo_Per_Shot: true
  808. Ammo_Name_Check: "&eBullet"
  809. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  810. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  811. Firearm_Action:
  812. Type: slide
  813. Reload:
  814. Enable: true
  815. Reload_Amount: 12
  816. Reload_With_Mouse: false
  817. Starting_Amount: 12
  818. Reload_Bullets_Individually: true
  819. Take_Ammo_On_Reload: false
  820. Take_Ammo_As_Magazine: false
  821. Reload_Duration: 15
  822. Reload_Shoot_Delay: 10
  823. Destroy_When_Empty: false
  824. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  825. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  826. Scope:
  827. Enable: false
  828. Night_Vision: true
  829. Zoom_Amount: 8
  830. Zoom_Bullet_Spread: 0
  831. Zoom_Before_Shooting: false
  832. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  833. Custom_Death_Message:
  834. Normal: "&9<shooter>&r &6>>> &c[Striker12] &6>>> &r&2<victim>"
  835. Headshot:
  836. Enable: false
  837. Bonus_Damage: 1
  838. Message_Shooter: "&3HeadShot!"
  839. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  840. Abilities:
  841. Reset_Hit_Cooldown: true
  842. Knockback: 0
  843. Hit_Events:
  844. Enable: true
  845. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  846. Run_Console_Command:
  847. -"/scoreboard players add <shooter> hoge <damage>"
  848.  
  849. MG3:
  850. Item_Information:
  851. Item_Name: "&aMG3"
  852. Item_Type: 293
  853. Item_Lore: "&7Type:LightMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■□□□"
  854. Melee_Mode: false
  855. Skip_Name_Check: false
  856. Remove_Unused_Tag: false
  857. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  858. Hidden_From_List: false
  859. Shooting:
  860. Disable: false
  861. Dual_Wield: false
  862. Right_Click_To_Shoot: true
  863. Cancel_Left_Click_Block_Damage: true
  864. Cancel_Right_Click_Interactions: true
  865. Delay_Between_Shots: 5
  866. Recoil_Amount: 1
  867. Projectile_Amount: 1
  868. Projectile_Type: snowball
  869. Remove_Arrows_On_Impact: false
  870. Remove_Bullet_Drop: false
  871. Removal_Or_Drag_Delay: false
  872. Projectile_Speed: 40
  873. Projectile_Damage: 1
  874. Projectile_Flames: false
  875. Projectile_Incendiary:
  876. Enable: false
  877. Duration: 0
  878. Bullet_Spread: 1.2
  879. Reset_Fall_Distance: true
  880. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  881. Sneak:
  882. Enable: true
  883. No_Recoil: false
  884. Bullet_Spread: 0.4
  885. Sneak_Before_Shooting: false
  886. Burstfire:
  887. Enable: false
  888. Shots_Per_Burst: 1
  889. Delay_Between_Shots_In_Burst: 10
  890. Ammo:
  891. Enable: true
  892. Ammo_Item_ID: 371
  893. Take_Ammo_Per_Shot: true
  894. Ammo_Name_Check: "&eBullet"
  895. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  896. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  897. Firearm_Action:
  898. Type: slide
  899. Reload:
  900. Enable: true
  901. Reload_Amount: 120
  902. Reload_With_Mouse: false
  903. Starting_Amount: 120
  904. Reload_Bullets_Individually: true
  905. Take_Ammo_On_Reload: false
  906. Take_Ammo_As_Magazine: false
  907. Reload_Duration: 300
  908. Reload_Shoot_Delay: 10
  909. Destroy_When_Empty: false
  910. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  911. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  912. Scope:
  913. Enable: false
  914. Night_Vision: true
  915. Zoom_Amount: 8
  916. Zoom_Bullet_Spread: 0
  917. Zoom_Before_Shooting: false
  918. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  919. Custom_Death_Message:
  920. Normal: "&9<shooter>&r &6>>> &a[MG3] &6>>> &r&2<victim>"
  921. Headshot:
  922. Enable: false
  923. Bonus_Damage: 1
  924. Message_Shooter: "&3HeadShot!"
  925. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  926. Abilities:
  927. Reset_Hit_Cooldown: true
  928. Knockback: 0
  929. Hit_Events:
  930. Enable: true
  931. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  932. Run_Console_Command:
  933. -"/scoreboard players add <shooter> hoge <damage>"
  934.  
  935. WA2000:
  936. Item_Information:
  937. Item_Name: "&6WA2000"
  938. Item_Type: 285
  939. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  940. Melee_Mode: false
  941. Skip_Name_Check: false
  942. Remove_Unused_Tag: false
  943. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  944. Hidden_From_List: false
  945. Shooting:
  946. Disable: false
  947. Dual_Wield: false
  948. Right_Click_To_Shoot: true
  949. Cancel_Left_Click_Block_Damage: true
  950. Cancel_Right_Click_Interactions: true
  951. Delay_Between_Shots: 40
  952. Recoil_Amount: 4
  953. Projectile_Amount: 1
  954. Projectile_Type: snowball
  955. Remove_Arrows_On_Impact: false
  956. Remove_Bullet_Drop: false
  957. Removal_Or_Drag_Delay: false
  958. Projectile_Speed: 80
  959. Projectile_Damage: 9
  960. Projectile_Flames: false
  961. Projectile_Incendiary:
  962. Enable: false
  963. Duration: 0
  964. Bullet_Spread: 3
  965. Reset_Fall_Distance: true
  966. Sounds_Shoot: EENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  967. Sneak:
  968. Enable: true
  969. No_Recoil: false
  970. Bullet_Spread: 2
  971. Sneak_Before_Shooting: false
  972. Burstfire:
  973. Enable: false
  974. Shots_Per_Burst: 1
  975. Delay_Between_Shots_In_Burst: 10
  976. Ammo:
  977. Enable: true
  978. Ammo_Item_ID: 371
  979. Take_Ammo_Per_Shot: true
  980. Ammo_Name_Check: "&eBullet"
  981. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  982. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  983. Reload:
  984. Enable: true
  985. Reload_Amount: 6
  986. Reload_With_Mouse: false
  987. Starting_Amount: 6
  988. Reload_Bullets_Individually: false
  989. Take_Ammo_On_Reload: false
  990. Take_Ammo_As_Magazine: false
  991. Reload_Duration: 200
  992. Reload_Shoot_Delay: 30
  993. Destroy_When_Empty: false
  994. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  995. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  996. Scope:
  997. Enable: true
  998. Night_Vision: true
  999. Zoom_Amount: 10
  1000. Zoom_Bullet_Spread: 0.2
  1001. Zoom_Before_Shooting: false
  1002. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1003. Custom_Death_Message:
  1004. Normal: "&9<shooter>&r &6>>> &6[WA2000] &6>>> &r&2<victim>"
  1005. Headshot:
  1006. Enable: true
  1007. Bonus_Damage: 3
  1008. Message_Shooter: ""
  1009. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1010. Abilities:
  1011. Reset_Hit_Cooldown: true
  1012. Knockback: 4
  1013. Hit_Events:
  1014. Enable: true
  1015. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1016. Run_Console_Command:
  1017. -"/scoreboard players add <shooter> hoge <damage>"
  1018.  
  1019. MK5:
  1020. Item_Information:
  1021. Item_Name: "&9MK5"
  1022. Item_Type: 291
  1023. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1024. Melee_Mode: false
  1025. Skip_Name_Check: false
  1026. Remove_Unused_Tag: false
  1027. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1028. Hidden_From_List: false
  1029. Shooting:
  1030. Disable: false
  1031. Dual_Wield: false
  1032. Right_Click_To_Shoot: true
  1033. Cancel_Left_Click_Block_Damage: true
  1034. Cancel_Right_Click_Interactions: true
  1035. Delay_Between_Shots: 10
  1036. Recoil_Amount: 1
  1037. Projectile_Amount: 1
  1038. Projectile_Type: snowball
  1039. Remove_Arrows_On_Impact: false
  1040. Remove_Bullet_Drop: false
  1041. Removal_Or_Drag_Delay: false
  1042. Projectile_Speed: 40
  1043. Projectile_Damage: 2
  1044. Projectile_Flames: false
  1045. Projectile_Incendiary:
  1046. Enable: false
  1047. Duration: 0
  1048. Bullet_Spread: 0.8
  1049. Reset_Fall_Distance: true
  1050. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1051. Fully_Automatic:
  1052. Enable: false
  1053. Fire_Rate: 6
  1054. Sneak:
  1055. Enable: true
  1056. No_Recoil: false
  1057. Bullet_Spread: 0.2
  1058. Sneak_Before_Shooting: false
  1059. Burstfire:
  1060. Enable: true
  1061. Shots_Per_Burst: 3
  1062. Delay_Between_Shots_In_Burst: 2
  1063. Ammo:
  1064. Enable: true
  1065. Ammo_Item_ID: 371
  1066. Take_Ammo_Per_Shot: true
  1067. Ammo_Name_Check: "&eBullet"
  1068. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1069. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1070. Reload:
  1071. Enable: true
  1072. Reload_Amount: 45
  1073. Reload_With_Mouse: false
  1074. Starting_Amount: 45
  1075. Reload_Bullets_Individually: false
  1076. Take_Ammo_On_Reload: false
  1077. Take_Ammo_As_Magazine: false
  1078. Reload_Duration: 80
  1079. Reload_Shoot_Delay: 10
  1080. Destroy_When_Empty: false
  1081. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1082. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1083. Scope:
  1084. Enable: false
  1085. Night_Vision: true
  1086. Zoom_Amount: 8
  1087. Zoom_Bullet_Spread: 0
  1088. Zoom_Before_Shooting: false
  1089. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1090. Custom_Death_Message:
  1091. Normal: "&9<shooter>&r &6>>> &3[MK5] &6>>> &r&2<victim> "
  1092. Headshot:
  1093. Enable: false
  1094. Bonus_Damage: 2
  1095. Message_Shooter: "&3HeadShot!"
  1096. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1097. Abilities:
  1098. Reset_Hit_Cooldown: true
  1099. Knockback: 0
  1100. Hit_Events:
  1101. Enable: true
  1102. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1103. Run_Console_Command:
  1104. -"/scoreboard players add <shooter> hoge <damage>"
  1105.  
  1106. AK:
  1107. Item_Information:
  1108. Item_Name: "&6AK-47"
  1109. Item_Type: 284
  1110. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■□□□□"
  1111. Melee_Mode: false
  1112. Skip_Name_Check: false
  1113. Remove_Unused_Tag: false
  1114. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1115. Hidden_From_List: false
  1116. Shooting:
  1117. Disable: false
  1118. Dual_Wield: false
  1119. Right_Click_To_Shoot: true
  1120. Cancel_Left_Click_Block_Damage: true
  1121. Cancel_Right_Click_Interactions: true
  1122. Recoil_Amount: 1
  1123. Projectile_Amount: 1
  1124. Projectile_Type: snowball
  1125. Remove_Arrows_On_Impact: false
  1126. Remove_Bullet_Drop: false
  1127. Removal_Or_Drag_Delay: false
  1128. Projectile_Speed: 48
  1129. Projectile_Damage: 2
  1130. Projectile_Flames: false
  1131. Projectile_Incendiary:
  1132. Enable: false
  1133. Duration: 0
  1134. Bullet_Spread: 1.4
  1135. Reset_Fall_Distance: true
  1136. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1137. Fully_Automatic:
  1138. Enable: true
  1139. Fire_Rate: 2
  1140. Sneak:
  1141. Enable: true
  1142. No_Recoil: false
  1143. Bullet_Spread: 0.65
  1144. Sneak_Before_Shooting: false
  1145. Burstfire:
  1146. Enable: false
  1147. Shots_Per_Burst: 1
  1148. Delay_Between_Shots_In_Burst: 10
  1149. Ammo:
  1150. Enable: true
  1151. Ammo_Item_ID: 371
  1152. Take_Ammo_Per_Shot: true
  1153. Ammo_Name_Check: "&eBullet"
  1154. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1155. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1156. Reload:
  1157. Enable: true
  1158. Reload_Amount: 30
  1159. Reload_With_Mouse: false
  1160. Starting_Amount: 30
  1161. Reload_Bullets_Individually: false
  1162. Take_Ammo_On_Reload: false
  1163. Take_Ammo_As_Magazine: false
  1164. Reload_Duration: 90
  1165. Reload_Shoot_Delay: 10
  1166. Destroy_When_Empty: false
  1167. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1168. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1169. Scope:
  1170. Enable: false
  1171. Night_Vision: true
  1172. Zoom_Amount: 8
  1173. Zoom_Bullet_Spread: 0
  1174. Zoom_Before_Shooting: false
  1175. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1176. Custom_Death_Message:
  1177. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  1178. Headshot:
  1179. Enable: false
  1180. Bonus_Damage: 2
  1181. Message_Shooter: "&3HeadShot!"
  1182. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1183. Abilities:
  1184. Reset_Hit_Cooldown: true
  1185. Knockback: 0
  1186. Run_Console_Command:
  1187. -"/scoreboard players add <shooter> hoge <damage>"
  1188. Hit_Events:
  1189. Enable: true
  1190. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1191.  
  1192. STRIKER2:
  1193. Item_Information:
  1194. Item_Name: "&cStriker-12 Dual"
  1195. Item_Type: 256
  1196. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■□□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■□□□□□"
  1197. Melee_Mode: false
  1198. Skip_Name_Check: false
  1199. Remove_Unused_Tag: false
  1200. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1201. Hidden_From_List: false
  1202. Shooting:
  1203. Disable: false
  1204. Dual_Wield: true
  1205. Right_Click_To_Shoot: true
  1206. Cancel_Left_Click_Block_Damage: true
  1207. Cancel_Right_Click_Interactions: true
  1208. Delay_Between_Shots: 5
  1209. Recoil_Amount: 1
  1210. Projectile_Amount: 8
  1211. Projectile_Type: snowball
  1212. Remove_Arrows_On_Impact: false
  1213. Remove_Bullet_Drop: false
  1214. Removal_Or_Drag_Delay: 5-true
  1215. Projectile_Speed: 30
  1216. Projectile_Damage: 1
  1217. Projectile_Flames: false
  1218. Projectile_Incendiary:
  1219. Enable: false
  1220. Duration: 0
  1221. Bullet_Spread: 1.6
  1222. Reset_Fall_Distance: true
  1223. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1224. Sneak:
  1225. Enable: true
  1226. No_Recoil: false
  1227. Bullet_Spread: 1.4
  1228. Sneak_Before_Shooting: false
  1229. Burstfire:
  1230. Enable: false
  1231. Shots_Per_Burst: 1
  1232. Delay_Between_Shots_In_Burst: 10
  1233. Ammo:
  1234. Enable: true
  1235. Ammo_Item_ID: 371
  1236. Take_Ammo_Per_Shot: true
  1237. Ammo_Name_Check: "&eBullet"
  1238. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1239. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1240. Firearm_Action:
  1241. Type: slide
  1242. Reload:
  1243. Enable: true
  1244. Reload_Amount: 12
  1245. Reload_With_Mouse: false
  1246. Starting_Amount: 12
  1247. Reload_Bullets_Individually: true
  1248. Take_Ammo_On_Reload: false
  1249. Take_Ammo_As_Magazine: false
  1250. Reload_Duration: 15
  1251. Reload_Shoot_Delay: 10
  1252. Destroy_When_Empty: false
  1253. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1254. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1255. Scope:
  1256. Enable: false
  1257. Night_Vision: true
  1258. Zoom_Amount: 8
  1259. Zoom_Bullet_Spread: 0
  1260. Zoom_Before_Shooting: false
  1261. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1262. Custom_Death_Message:
  1263. Normal: "&9<shooter>&r &6>>> &6[Desert Eagle] &6>>> &r&2<victim>"
  1264. Headshot:
  1265. Enable: false
  1266. Bonus_Damage: 1
  1267. Message_Shooter: "&3HeadShot!"
  1268. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1269. Abilities:
  1270. Reset_Hit_Cooldown: true
  1271. Knockback: 0
  1272. Hit_Events:
  1273. Enable: true
  1274. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1275. Run_Console_Command:
  1276. -"/scoreboard players add <shooter> hoge <damage>"
  1277.  
  1278. GALIL:
  1279. Item_Information:
  1280. Item_Name: "&9Galil"
  1281. Item_Type: 277
  1282. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1283. Melee_Mode: false
  1284. Skip_Name_Check: false
  1285. Remove_Unused_Tag: false
  1286. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1287. Hidden_From_List: false
  1288. Shooting:
  1289. Disable: false
  1290. Dual_Wield: false
  1291. Right_Click_To_Shoot: true
  1292. Cancel_Left_Click_Block_Damage: true
  1293. Cancel_Right_Click_Interactions: true
  1294. Recoil_Amount: 2
  1295. Projectile_Amount: 1
  1296. Projectile_Type: snowball
  1297. Remove_Arrows_On_Impact: false
  1298. Remove_Bullet_Drop: false
  1299. Removal_Or_Drag_Delay: false
  1300. Projectile_Speed: 50
  1301. Projectile_Damage: 4
  1302. Projectile_Flames: false
  1303. Projectile_Incendiary:
  1304. Enable: false
  1305. Duration: 0
  1306. Bullet_Spread: 2
  1307. Reset_Fall_Distance: true
  1308. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1309. Fully_Automatic:
  1310. Enable: true
  1311. Fire_Rate: 3
  1312. Sneak:
  1313. Enable: true
  1314. No_Recoil: false
  1315. Bullet_Spread: 1.1
  1316. Sneak_Before_Shooting: false
  1317. Burstfire:
  1318. Enable: false
  1319. Shots_Per_Burst: 1
  1320. Delay_Between_Shots_In_Burst: 10
  1321. Ammo:
  1322. Enable: true
  1323. Ammo_Item_ID: 371
  1324. Take_Ammo_Per_Shot: true
  1325. Ammo_Name_Check: "&eBullet"
  1326. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1327. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1328. Reload:
  1329. Enable: true
  1330. Reload_Amount: 30
  1331. Reload_With_Mouse: false
  1332. Starting_Amount: 30
  1333. Reload_Bullets_Individually: false
  1334. Take_Ammo_On_Reload: false
  1335. Take_Ammo_As_Magazine: false
  1336. Reload_Duration: 120
  1337. Reload_Shoot_Delay: 10
  1338. Destroy_When_Empty: false
  1339. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1340. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1341. Scope:
  1342. Enable: false
  1343. Night_Vision: true
  1344. Zoom_Amount: 8
  1345. Zoom_Bullet_Spread: 0
  1346. Zoom_Before_Shooting: false
  1347. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1348. Custom_Death_Message:
  1349. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  1350. Headshot:
  1351. Enable: false
  1352. Bonus_Damage: 2
  1353. Message_Shooter: "&3HeadShot!"
  1354. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1355. Abilities:
  1356. Reset_Hit_Cooldown: true
  1357. Knockback: 0
  1358. Hit_Events:
  1359. Enable: true
  1360. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1361. Run_Console_Command:
  1362. -"/scoreboard players add <shooter> hoge <damage>"
  1363.  
  1364. OTS:
  1365. Item_Information:
  1366. Item_Name: "&9OTs-14"
  1367. Item_Type: 284
  1368. Item_Lore: "&7Type:AssultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■■"
  1369. Melee_Mode: false
  1370. Skip_Name_Check: false
  1371. Remove_Unused_Tag: false
  1372. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1373. Hidden_From_List: false
  1374. Shooting:
  1375. Disable: false
  1376. Dual_Wield: false
  1377. Right_Click_To_Shoot: true
  1378. Cancel_Left_Click_Block_Damage: true
  1379. Cancel_Right_Click_Interactions: true
  1380. Recoil_Amount: 1
  1381. Projectile_Amount: 1
  1382. Projectile_Type: snowball
  1383. Remove_Arrows_On_Impact: false
  1384. Remove_Bullet_Drop: false
  1385. Removal_Or_Drag_Delay: false
  1386. Projectile_Speed: 35
  1387. Projectile_Damage: 3
  1388. Projectile_Flames: false
  1389. Projectile_Incendiary:
  1390. Enable: false
  1391. Duration: 0
  1392. Bullet_Spread: 0.35
  1393. Reset_Fall_Distance: true
  1394. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1395. Fully_Automatic:
  1396. Enable: true
  1397. Fire_Rate: 1
  1398. Sneak:
  1399. Enable: true
  1400. No_Recoil: false
  1401. Bullet_Spread: 0.1
  1402. Sneak_Before_Shooting: false
  1403. Burstfire:
  1404. Enable: false
  1405. Shots_Per_Burst: 1
  1406. Delay_Between_Shots_In_Burst: 10
  1407. Ammo:
  1408. Enable: true
  1409. Ammo_Item_ID: 371
  1410. Take_Ammo_Per_Shot: true
  1411. Ammo_Name_Check: "&eBullet"
  1412. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1413. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1414. Reload:
  1415. Enable: true
  1416. Reload_Amount: 20
  1417. Reload_With_Mouse: false
  1418. Starting_Amount: 20
  1419. Reload_Bullets_Individually: false
  1420. Take_Ammo_On_Reload: false
  1421. Take_Ammo_As_Magazine: false
  1422. Reload_Duration: 110
  1423. Reload_Shoot_Delay: 10
  1424. Destroy_When_Empty: false
  1425. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1426. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1427. Scope:
  1428. Enable: false
  1429. Night_Vision: true
  1430. Zoom_Amount: 8
  1431. Zoom_Bullet_Spread: 0
  1432. Zoom_Before_Shooting: false
  1433. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1434. Custom_Death_Message:
  1435. Normal: "&9<shooter>&r &6>>> &5[OTs-14] &6>>> &r&2<victim> "
  1436. Headshot:
  1437. Enable: false
  1438. Bonus_Damage: 2
  1439. Message_Shooter: "&3HeadShot!"
  1440. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1441. Abilities:
  1442. Reset_Hit_Cooldown: true
  1443. Knockback: 0
  1444. Hit_Events:
  1445. Enable: true
  1446. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1447. Run_Console_Command:
  1448. -"/scoreboard players add <shooter> hoge <damage>"
  1449.  
  1450. M870:
  1451. Item_Information:
  1452. Item_Name: "&eM870"
  1453. Item_Type: 2256
  1454. Item_Lore: "&7Type:ShotGun|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■□□□□□|&7*命中率 ■■■■■■□□"
  1455. Melee_Mode: false
  1456. Skip_Name_Check: false
  1457. Remove_Unused_Tag: false
  1458. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1459. Hidden_From_List: false
  1460. Shooting:
  1461. Disable: false
  1462. Dual_Wield: false
  1463. Right_Click_To_Shoot: true
  1464. Cancel_Left_Click_Block_Damage: true
  1465. Cancel_Right_Click_Interactions: true
  1466. Delay_Between_Shots: 30
  1467. Recoil_Amount: 2
  1468. Projectile_Amount: 7
  1469. Projectile_Type: snowball
  1470. Remove_Arrows_On_Impact: false
  1471. Remove_Bullet_Drop: false
  1472. Removal_Or_Drag_Delay: 5-true
  1473. Projectile_Speed: 50
  1474. Projectile_Damage: 2
  1475. Projectile_Flames: false
  1476. Projectile_Incendiary:
  1477. Enable: false
  1478. Duration: 0
  1479. Bullet_Spread: 1.8
  1480. Reset_Fall_Distance: true
  1481. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1482. Sneak:
  1483. Enable: true
  1484. No_Recoil: false
  1485. Bullet_Spread: 1.2
  1486. Sneak_Before_Shooting: false
  1487. Burstfire:
  1488. Enable:
  1489. Shots_Per_Burst: 1
  1490. Delay_Between_Shots_In_Burst: 10
  1491. Ammo:
  1492. Enable: true
  1493. Ammo_Item_ID: 371
  1494. Take_Ammo_Per_Shot: true
  1495. Ammo_Name_Check: "&eBullet"
  1496. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1497. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1498. Firearm_Action:
  1499. Type: slide
  1500. Reload:
  1501. Enable: true
  1502. Reload_Amount: 8
  1503. Reload_With_Mouse: false
  1504. Starting_Amount: 8
  1505. Reload_Bullets_Individually: true
  1506. Take_Ammo_On_Reload: false
  1507. Take_Ammo_As_Magazine: false
  1508. Reload_Duration: 25
  1509. Reload_Shoot_Delay: 10
  1510. Destroy_When_Empty: false
  1511. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1512. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1513. Scope:
  1514. Enable: false
  1515. Night_Vision: true
  1516. Zoom_Amount: 8
  1517. Zoom_Bullet_Spread: 0
  1518. Zoom_Before_Shooting: false
  1519. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1520. Custom_Death_Message:
  1521. Normal: "&9<shooter>&r &6>>> &8[M870] &6>>> &r&2<victim>"
  1522. Headshot:
  1523. Enable: false
  1524. Bonus_Damage: 1
  1525. Message_Shooter: "&3HeadShot!"
  1526. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1527. Abilities:
  1528. Reset_Hit_Cooldown: true
  1529. Knockback: 0
  1530. Run_Console_Command:
  1531. -"/scoreboard players add <shooter> hoge <damage>"
  1532.  
  1533. APS:
  1534. Item_Information:
  1535. Item_Name: "&6StechkinAPS"
  1536. Item_Type: 290
  1537. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■□□□□□|&7*装填時間 ■■■■■■□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■■■■■□|&7*命中率 ■■■■□□□□"
  1538. Melee_Mode: false
  1539. Skip_Name_Check: false
  1540. Remove_Unused_Tag: false
  1541. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1542. Hidden_From_List: false
  1543. Shooting:
  1544. Disable: false
  1545. Dual_Wield: false
  1546. Right_Click_To_Shoot: true
  1547. Cancel_Left_Click_Block_Damage: true
  1548. Cancel_Right_Click_Interactions: true
  1549. Recoil_Amount: 1
  1550. Projectile_Amount: 1
  1551. Projectile_Type: snowball
  1552. Remove_Arrows_On_Impact: false
  1553. Remove_Bullet_Drop: false
  1554. Removal_Or_Drag_Delay: false
  1555. Projectile_Speed: 55
  1556. Projectile_Damage: 3
  1557. Projectile_Flames: false
  1558. Projectile_Incendiary:
  1559. Enable: false
  1560. Duration: 0
  1561. Bullet_Spread: 0.9
  1562. Reset_Fall_Distance: true
  1563. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1564. Fully_Automatic:
  1565. Enable: true
  1566. Fire_Rate: 9
  1567. Sneak:
  1568. Enable: true
  1569. No_Recoil: false
  1570. Bullet_Spread: 0.75
  1571. Sneak_Before_Shooting: false
  1572. Burstfire:
  1573. Enable: false
  1574. Shots_Per_Burst: 0
  1575. Delay_Between_Shots_In_Burst: 10
  1576. Ammo:
  1577. Enable: true
  1578. Ammo_Item_ID: 371
  1579. Take_Ammo_Per_Shot: true
  1580. Ammo_Name_Check: "&eBullet"
  1581. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1582. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1583. Firearm_Action:
  1584. Type: slide
  1585. Reload:
  1586. Enable: true
  1587. Reload_Amount: 22
  1588. Reload_With_Mouse: false
  1589. Starting_Amount: 22
  1590. Reload_Bullets_Individually: false
  1591. Take_Ammo_On_Reload: false
  1592. Take_Ammo_As_Magazine: false
  1593. Reload_Duration: 70
  1594. Reload_Shoot_Delay: 10
  1595. Destroy_When_Empty: false
  1596. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1597. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1598. Scope:
  1599. Enable: false
  1600. Night_Vision: true
  1601. Zoom_Amount: 8
  1602. Zoom_Bullet_Spread: 0
  1603. Zoom_Before_Shooting: false
  1604. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1605. Custom_Death_Message:
  1606. Normal: "&9<shooter>&r &6>>> &6[StechkinAPS] &6>>> &r&2<victim>"
  1607. Headshot:
  1608. Enable: false
  1609. Bonus_Damage: 1
  1610. Message_Shooter: "&3HeadShot!"
  1611. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1612. Abilities:
  1613. Reset_Hit_Cooldown: true
  1614. Knockback: 1
  1615. Hit_Events:
  1616. Enable: true
  1617. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1618. Run_Console_Command:
  1619. -"/scoreboard players add <shooter> hoge <damage>"
  1620.  
  1621. M40A3:
  1622. Item_Information:
  1623. Item_Name: "&7M40A3"
  1624. Item_Type: 269
  1625. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■■■■□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■□□"
  1626. Melee_Mode: false
  1627. Skip_Name_Check: false
  1628. Remove_Unused_Tag: false
  1629. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1630. Hidden_From_List: false
  1631. Shooting:
  1632. Disable: false
  1633. Dual_Wield: false
  1634. Right_Click_To_Shoot: true
  1635. Cancel_Left_Click_Block_Damage: true
  1636. Cancel_Right_Click_Interactions: true
  1637. Delay_Between_Shots: 40
  1638. Recoil_Amount: 4
  1639. Projectile_Amount: 1
  1640. Projectile_Type: snowball
  1641. Remove_Arrows_On_Impact: false
  1642. Remove_Bullet_Drop: false
  1643. Removal_Or_Drag_Delay: false
  1644. Projectile_Speed: 70
  1645. Projectile_Damage: 7
  1646. Projectile_Flames: false
  1647. Projectile_Incendiary:
  1648. Enable: false
  1649. Duration: 0
  1650. Bullet_Spread: 3
  1651. Reset_Fall_Distance: true
  1652. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1653. Fully_Automatic:
  1654. Enable: false
  1655. Fire_Rate: 8
  1656. Sneak:
  1657. Enable: true
  1658. No_Recoil: false
  1659. Bullet_Spread: 2
  1660. Sneak_Before_Shooting: false
  1661. Burstfire:
  1662. Enable: false
  1663. Shots_Per_Burst: 0
  1664. Delay_Between_Shots_In_Burst: 10
  1665. Ammo:
  1666. Enable: true
  1667. Ammo_Item_ID: 371
  1668. Take_Ammo_Per_Shot: true
  1669. Ammo_Name_Check: "&eBullet"
  1670. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1671. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1672. Firearm_Action:
  1673. Type: slide
  1674. Reload:
  1675. Enable: true
  1676. Reload_Amount: 8
  1677. Reload_With_Mouse: false
  1678. Starting_Amount: 8
  1679. Reload_Bullets_Individually: false
  1680. Take_Ammo_On_Reload: false
  1681. Take_Ammo_As_Magazine: false
  1682. Reload_Duration: 200
  1683. Reload_Shoot_Delay: 20
  1684. Destroy_When_Empty: false
  1685. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1686. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1687. Scope:
  1688. Enable: true
  1689. Night_Vision: true
  1690. Zoom_Amount: 8
  1691. Zoom_Bullet_Spread: 0.3
  1692. Zoom_Before_Shooting: false
  1693. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1694. Custom_Death_Message:
  1695. Normal: "&9<shooter>&r &6>>> &7[M40A3] &6>>> &r&2<victim>"
  1696. Headshot:
  1697. Enable: true
  1698. Bonus_Damage: 3
  1699. Message_Shooter: ""
  1700. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1701. Abilities:
  1702. Reset_Hit_Cooldown: true
  1703. Knockback: 4
  1704. Hit_Events:
  1705. Enable: true
  1706. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1707. Run_Console_Command:
  1708. -"/scoreboard players add <shooter> hoge <damage>"
  1709.  
  1710. PYTHON:
  1711. Item_Information:
  1712. Item_Name: "&5Python"
  1713. Item_Type: 2257
  1714. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■■■□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■□□□□□"
  1715. Melee_Mode: false
  1716. Skip_Name_Check: false
  1717. Remove_Unused_Tag: false
  1718. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1719. Hidden_From_List: false
  1720. Shooting:
  1721. Disable: false
  1722. Dual_Wield: false
  1723. Right_Click_To_Shoot: true
  1724. Cancel_Left_Click_Block_Damage: true
  1725. Cancel_Right_Click_Interactions: true
  1726. Delay_Between_Shots: 25
  1727. Recoil_Amount: 3
  1728. Projectile_Amount: 1
  1729. Projectile_Type: snowball
  1730. Remove_Arrows_On_Impact: false
  1731. Remove_Bullet_Drop: false
  1732. Removal_Or_Drag_Delay: false
  1733. Projectile_Speed: 35
  1734. Projectile_Damage: 6
  1735. Projectile_Flames: false
  1736. Projectile_Incendiary:
  1737. Enable: false
  1738. Duration: 0
  1739. Bullet_Spread: 1.4
  1740. Reset_Fall_Distance: true
  1741. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1742. Sneak:
  1743. Enable: true
  1744. No_Recoil: false
  1745. Bullet_Spread: 0.95
  1746. Sneak_Before_Shooting: false
  1747. Burstfire:
  1748. Enable:
  1749. Shots_Per_Burst: 1
  1750. Delay_Between_Shots_In_Burst: 10
  1751. Ammo:
  1752. Enable: true
  1753. Ammo_Item_ID: 371
  1754. Take_Ammo_Per_Shot: true
  1755. Ammo_Name_Check: "&eBullet"
  1756. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1757. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1758. Firearm_Action:
  1759. Type: slide
  1760. Reload:
  1761. Enable: true
  1762. Reload_Amount: 6
  1763. Reload_With_Mouse: false
  1764. Starting_Amount: 6
  1765. Reload_Bullets_Individually: true
  1766. Take_Ammo_On_Reload: false
  1767. Take_Ammo_As_Magazine: false
  1768. Reload_Duration: 30
  1769. Reload_Shoot_Delay: 10
  1770. Destroy_When_Empty: false
  1771. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1772. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1773. Scope:
  1774. Enable: false
  1775. Night_Vision: true
  1776. Zoom_Amount: 8
  1777. Zoom_Bullet_Spread: 0
  1778. Zoom_Before_Shooting: false
  1779. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1780. Custom_Death_Message:
  1781. Normal: "&9<shooter>&r &6>>> &5[Python] &6>>> &r&2<victim>"
  1782. Headshot:
  1783. Enable: false
  1784. Bonus_Damage: 1
  1785. Message_Shooter: "&3HeadShot!"
  1786. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1787. Abilities:
  1788. Reset_Hit_Cooldown: true
  1789. Knockback: 2
  1790. Hit_Events:
  1791. Enable: true
  1792. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1793. Run_Console_Command:
  1794. -"/scoreboard players add <shooter> hoge <damage>"
  1795.  
  1796. DSR:
  1797. Item_Information:
  1798. Item_Name: "&aDSR-1"
  1799. Item_Type: 2258
  1800. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■■■■□|&7*装填時間 ■□□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■□□"
  1801. Melee_Mode: false
  1802. Skip_Name_Check: false
  1803. Remove_Unused_Tag: false
  1804. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1805. Hidden_From_List: false
  1806. Shooting:
  1807. Disable: false
  1808. Dual_Wield: false
  1809. Right_Click_To_Shoot: true
  1810. Cancel_Left_Click_Block_Damage: true
  1811. Cancel_Right_Click_Interactions: true
  1812. Delay_Between_Shots: 60
  1813. Recoil_Amount: 6
  1814. Projectile_Amount: 1
  1815. Projectile_Type: snowball
  1816. Remove_Arrows_On_Impact: false
  1817. Remove_Bullet_Drop: false
  1818. Removal_Or_Drag_Delay: false
  1819. Projectile_Speed: 70
  1820. Projectile_Damage: 15
  1821. Projectile_Flames: false
  1822. Projectile_Incendiary:
  1823. Enable: false
  1824. Duration: 0
  1825. Bullet_Spread: 3
  1826. Reset_Fall_Distance: true
  1827. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1828. Fully_Automatic:
  1829. Enable: false
  1830. Fire_Rate: 8
  1831. Sneak:
  1832. Enable: true
  1833. No_Recoil: false
  1834. Bullet_Spread: 2
  1835. Sneak_Before_Shooting: false
  1836. Burstfire:
  1837. Enable: false
  1838. Shots_Per_Burst: 0
  1839. Delay_Between_Shots_In_Burst: 10
  1840. Ammo:
  1841. Enable: true
  1842. Ammo_Item_ID: 371
  1843. Take_Ammo_Per_Shot: true
  1844. Ammo_Name_Check: "&eBullet"
  1845. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1846. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1847. Firearm_Action:
  1848. Type: slide
  1849. Reload:
  1850. Enable: true
  1851. Reload_Amount: 4
  1852. Reload_With_Mouse: false
  1853. Starting_Amount: 4
  1854. Reload_Bullets_Individually: false
  1855. Take_Ammo_On_Reload: false
  1856. Take_Ammo_As_Magazine: false
  1857. Reload_Duration: 240
  1858. Reload_Shoot_Delay: 20
  1859. Destroy_When_Empty: false
  1860. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1861. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1862. Scope:
  1863. Enable: true
  1864. Night_Vision: true
  1865. Zoom_Amount: 10
  1866. Zoom_Bullet_Spread: 0.25
  1867. Zoom_Before_Shooting: false
  1868. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1869. Custom_Death_Message:
  1870. Normal: "&9<shooter>&r &6>>> &3[DSR-1] &6>>> &r&2<victim>"
  1871. Headshot:
  1872. Enable: true
  1873. Bonus_Damage: 4
  1874. Message_Shooter: "&3HeadShot!"
  1875. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1876. Abilities:
  1877. Reset_Hit_Cooldown: true
  1878. Knockback: 6
  1879. Hit_Events:
  1880. Enable: true
  1881. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1882. Run_Console_Command:
  1883. -"/scoreboard players add <shooter> hoge <damage>"
  1884.  
  1885. SVD:
  1886. Item_Information:
  1887. Item_Name: "&aSVD"
  1888. Item_Type: 2259
  1889. Item_Lore: "&7Type:SniperRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1890. Melee_Mode: false
  1891. Skip_Name_Check: false
  1892. Remove_Unused_Tag: false
  1893. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1894. Hidden_From_List: false
  1895. Shooting:
  1896. Disable: false
  1897. Dual_Wield: false
  1898. Right_Click_To_Shoot: true
  1899. Cancel_Left_Click_Block_Damage: true
  1900. Cancel_Right_Click_Interactions: true
  1901. Delay_Between_Shots: 8
  1902. Recoil_Amount: 2
  1903. Projectile_Amount: 1
  1904. Projectile_Type: snowball
  1905. Remove_Arrows_On_Impact: false
  1906. Remove_Bullet_Drop: false
  1907. Removal_Or_Drag_Delay: false
  1908. Projectile_Speed: 60
  1909. Projectile_Damage: 4
  1910. Projectile_Flames: false
  1911. Projectile_Incendiary:
  1912. Enable: false
  1913. Duration: 0
  1914. Bullet_Spread: 3
  1915. Reset_Fall_Distance: true
  1916. Sounds_Shoot: ENTITY_GENERIC_EXPLODE-2-2-0,ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  1917. Fully_Automatic:
  1918. Enable: false
  1919. Fire_Rate: 8
  1920. Sneak:
  1921. Enable: true
  1922. No_Recoil: false
  1923. Bullet_Spread: 3
  1924. Sneak_Before_Shooting: false
  1925. Burstfire:
  1926. Enable: false
  1927. Shots_Per_Burst: 0
  1928. Delay_Between_Shots_In_Burst: 10
  1929. Ammo:
  1930. Enable: true
  1931. Ammo_Item_ID: 371
  1932. Take_Ammo_Per_Shot: true
  1933. Ammo_Name_Check: "&eBullet"
  1934. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1935. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1936. Firearm_Action:
  1937. Type: slide
  1938. Reload:
  1939. Enable: true
  1940. Reload_Amount: 10
  1941. Reload_With_Mouse: false
  1942. Starting_Amount: 10
  1943. Reload_Bullets_Individually: false
  1944. Take_Ammo_On_Reload: false
  1945. Take_Ammo_As_Magazine: false
  1946. Reload_Duration: 180
  1947. Reload_Shoot_Delay: 20
  1948. Destroy_When_Empty: false
  1949. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  1950. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  1951. Scope:
  1952. Enable: true
  1953. Night_Vision: true
  1954. Zoom_Amount: 10
  1955. Zoom_Bullet_Spread: 0.15
  1956. Zoom_Before_Shooting: false
  1957. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1958. Custom_Death_Message:
  1959. Normal: "&9<shooter>&r &6>>> &a[SVD] &6>>> &r&2<victim>"
  1960. Headshot:
  1961. Enable: true
  1962. Bonus_Damage: 2
  1963. Message_Shooter: "&3HeadShot!"
  1964. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  1965. Abilities:
  1966. Reset_Hit_Cooldown: true
  1967. Knockback: 3
  1968. Hit_Events:
  1969. Enable: true
  1970. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  1971. Run_Console_Command:
  1972. -"/scoreboard players add <shooter> hoge <damage>"
  1973.  
  1974. AUG:
  1975. Item_Information:
  1976. Item_Name: "&3Aug"
  1977. Item_Type: 2260
  1978. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■□□"
  1979. Melee_Mode: false
  1980. Skip_Name_Check: false
  1981. Remove_Unused_Tag: false
  1982. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  1983. Hidden_From_List: false
  1984. Shooting:
  1985. Disable: false
  1986. Dual_Wield: false
  1987. Right_Click_To_Shoot: true
  1988. Cancel_Left_Click_Block_Damage: true
  1989. Cancel_Right_Click_Interactions: true
  1990. Recoil_Amount: 1
  1991. Projectile_Amount: 1
  1992. Projectile_Type: snowball
  1993. Remove_Arrows_On_Impact: false
  1994. Remove_Bullet_Drop: false
  1995. Removal_Or_Drag_Delay: false
  1996. Projectile_Speed: 55
  1997. Projectile_Damage: 3
  1998. Projectile_Flames: false
  1999. Projectile_Incendiary:
  2000. Enable: false
  2001. Duration: 0
  2002. Bullet_Spread: 1
  2003. Reset_Fall_Distance: true
  2004. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2005. Fully_Automatic:
  2006. Enable: true
  2007. Fire_Rate: 4
  2008. Sneak:
  2009. Enable: true
  2010. No_Recoil: false
  2011. Bullet_Spread: 0.55
  2012. Sneak_Before_Shooting: false
  2013. Burstfire:
  2014. Enable: false
  2015. Shots_Per_Burst: 1
  2016. Delay_Between_Shots_In_Burst: 10
  2017. Ammo:
  2018. Enable: true
  2019. Ammo_Item_ID: 371
  2020. Take_Ammo_Per_Shot: true
  2021. Ammo_Name_Check: "&eBullet"
  2022. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2023. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2024. Reload:
  2025. Enable: true
  2026. Reload_Amount: 30
  2027. Reload_With_Mouse: false
  2028. Starting_Amount: 30
  2029. Reload_Bullets_Individually: false
  2030. Take_Ammo_On_Reload: false
  2031. Take_Ammo_As_Magazine: false
  2032. Reload_Duration: 120
  2033. Reload_Shoot_Delay: 10
  2034. Destroy_When_Empty: false
  2035. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2036. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2037. Scope:
  2038. Enable: false
  2039. Night_Vision: true
  2040. Zoom_Amount: 8
  2041. Zoom_Bullet_Spread: 0
  2042. Zoom_Before_Shooting: false
  2043. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2044. Custom_Death_Message:
  2045. Normal: "&9<shooter>&r &6>>> &9[Galil] &6>>> &r&2<victim> "
  2046. Headshot:
  2047. Enable: false
  2048. Bonus_Damage: 2
  2049. Message_Shooter: "&3HeadShot!"
  2050. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2051. Abilities:
  2052. Reset_Hit_Cooldown: true
  2053. Knockback: 0
  2054. Hit_Events:
  2055. Enable: true
  2056. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2057. Run_Console_Command:
  2058. -"/scoreboard players add <shooter> hoge <damage>"
  2059.  
  2060. BUMBLEBEE:
  2061. Item_Information:
  2062. Item_Name: "&3Bumblebee"
  2063. Item_Type: 2261
  2064. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■■□□|&7*命中率 ■■■■■■□□"
  2065. Melee_Mode: false
  2066. Skip_Name_Check: false
  2067. Remove_Unused_Tag: false
  2068. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2069. Hidden_From_List: false
  2070. Shooting:
  2071. Disable: false
  2072. Dual_Wield: false
  2073. Right_Click_To_Shoot: true
  2074. Cancel_Left_Click_Block_Damage: true
  2075. Cancel_Right_Click_Interactions: true
  2076. Recoil_Amount: 2
  2077. Projectile_Amount: 2
  2078. Projectile_Type: snowball
  2079. Remove_Arrows_On_Impact: false
  2080. Remove_Bullet_Drop: false
  2081. Removal_Or_Drag_Delay: false
  2082. Projectile_Speed: 45
  2083. Projectile_Damage: 2
  2084. Projectile_Flames: false
  2085. Projectile_Incendiary:
  2086. Enable: false
  2087. Duration: 0
  2088. Bullet_Spread: 1
  2089. Reset_Fall_Distance: true
  2090. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2091. Fully_Automatic:
  2092. Enable: true
  2093. Fire_Rate: 2
  2094. Sneak:
  2095. Enable: true
  2096. No_Recoil: false
  2097. Bullet_Spread: 0.35
  2098. Sneak_Before_Shooting: false
  2099. Burstfire:
  2100. Enable: false
  2101. Shots_Per_Burst: 1
  2102. Delay_Between_Shots_In_Burst: 10
  2103. Ammo:
  2104. Enable: true
  2105. Ammo_Item_ID: 371
  2106. Take_Ammo_Per_Shot: true
  2107. Ammo_Name_Check: "&eBullet"
  2108. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2109. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2110. Reload:
  2111. Enable: true
  2112. Reload_Amount: 30
  2113. Reload_With_Mouse: false
  2114. Starting_Amount: 30
  2115. Reload_Bullets_Individually: false
  2116. Take_Ammo_On_Reload: false
  2117. Take_Ammo_As_Magazine: false
  2118. Reload_Duration: 180
  2119. Reload_Shoot_Delay: 10
  2120. Destroy_When_Empty: false
  2121. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2122. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2123. Scope:
  2124. Enable: false
  2125. Night_Vision: true
  2126. Zoom_Amount: 8
  2127. Zoom_Bullet_Spread: 0
  2128. Zoom_Before_Shooting: false
  2129. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2130. Custom_Death_Message:
  2131. Normal: "&9<shooter>&r &6>>> &6[Bumblebee] &6>>> &r&2<victim> "
  2132. Headshot:
  2133. Enable: false
  2134. Bonus_Damage: 2
  2135. Message_Shooter: "&3HeadShot!"
  2136. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2137. Abilities:
  2138. Reset_Hit_Cooldown: true
  2139. Knockback: 0
  2140. Run_Console_Command:
  2141. -"/scoreboard players add <shooter> hoge <damage>"
  2142.  
  2143. M1:
  2144. Item_Information:
  2145. Item_Name: "&6M1 Garand"
  2146. Item_Type: 2262
  2147. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■■■□"
  2148. Melee_Mode: false
  2149. Skip_Name_Check: false
  2150. Remove_Unused_Tag: false
  2151. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2152. Hidden_From_List: false
  2153. Shooting:
  2154. Disable: false
  2155. Dual_Wield: false
  2156. Right_Click_To_Shoot: true
  2157. Cancel_Left_Click_Block_Damage: true
  2158. Cancel_Right_Click_Interactions: true
  2159. Delay_Between_Shots: 9
  2160. Recoil_Amount: 1
  2161. Projectile_Amount: 1
  2162. Projectile_Type: snowball
  2163. Remove_Arrows_On_Impact: false
  2164. Remove_Bullet_Drop: false
  2165. Removal_Or_Drag_Delay: false
  2166. Projectile_Speed: 60
  2167. Projectile_Damage: 4
  2168. Projectile_Flames: false
  2169. Projectile_Incendiary:
  2170. Enable: false
  2171. Duration: 0
  2172. Bullet_Spread: 1.2
  2173. Reset_Fall_Distance: true
  2174. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2175. Fully_Automatic:
  2176. Enable: false
  2177. Fire_Rate: 2
  2178. Sneak:
  2179. Enable: true
  2180. No_Recoil: false
  2181. Bullet_Spread: 0.15
  2182. Sneak_Before_Shooting: false
  2183. Burstfire:
  2184. Enable: false
  2185. Shots_Per_Burst: 1
  2186. Delay_Between_Shots_In_Burst: 10
  2187. Ammo:
  2188. Enable: true
  2189. Ammo_Item_ID: 371
  2190. Take_Ammo_Per_Shot: true
  2191. Ammo_Name_Check: "&eBullet"
  2192. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2193. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2194. Reload:
  2195. Enable: true
  2196. Reload_Amount: 8
  2197. Reload_With_Mouse: false
  2198. Starting_Amount: 8
  2199. Reload_Bullets_Individually: false
  2200. Take_Ammo_On_Reload: false
  2201. Take_Ammo_As_Magazine: false
  2202. Reload_Duration: 180
  2203. Reload_Shoot_Delay: 10
  2204. Destroy_When_Empty: false
  2205. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2206. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2207. Scope:
  2208. Enable: false
  2209. Night_Vision: true
  2210. Zoom_Amount: 8
  2211. Zoom_Bullet_Spread: 0
  2212. Zoom_Before_Shooting: false
  2213. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2214. Custom_Death_Message:
  2215. Normal: "&9<shooter>&r &6>>> &6[M1 Garand] &6>>> &r&2<victim> "
  2216. Headshot:
  2217. Enable: false
  2218. Bonus_Damage: 2
  2219. Message_Shooter: "&3HeadShot!"
  2220. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2221. Abilities:
  2222. Reset_Hit_Cooldown: true
  2223. Knockback: 2
  2224. Hit_Events:
  2225. Enable: true
  2226. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2227. Run_Console_Command:
  2228. -"/scoreboard players add <shooter> hoge <damage>"
  2229.  
  2230. VECTOR:
  2231. Item_Information:
  2232. Item_Name: "&6Kriss-Vector"
  2233. Item_Type: 275
  2234. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■■■■■■|&7*命中率 ■■□□□□□□"
  2235. Melee_Mode: false
  2236. Skip_Name_Check: false
  2237. Remove_Unused_Tag: false
  2238. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2239. Hidden_From_List: false
  2240. Shooting:
  2241. Disable: false
  2242. Dual_Wield: false
  2243. Right_Click_To_Shoot: true
  2244. Cancel_Left_Click_Block_Damage: true
  2245. Cancel_Right_Click_Interactions: true
  2246. Recoil_Amount: 2
  2247. Projectile_Amount: 1
  2248. Projectile_Type: snowball
  2249. Remove_Arrows_On_Impact: false
  2250. Remove_Bullet_Drop: false
  2251. Removal_Or_Drag_Delay: false
  2252. Projectile_Speed: 55
  2253. Projectile_Damage: 3
  2254. Projectile_Flames: false
  2255. Projectile_Incendiary:
  2256. Enable: false
  2257. Duration: 0
  2258. Bullet_Spread: 1.3
  2259. Reset_Fall_Distance: true
  2260. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2261. Fully_Automatic:
  2262. Enable: true
  2263. Fire_Rate: 12
  2264. Sneak:
  2265. Enable: true
  2266. No_Recoil: true
  2267. Bullet_Spread: 0.45
  2268. Sneak_Before_Shooting: false
  2269. Burstfire:
  2270. Enable: false
  2271. Shots_Per_Burst: 1
  2272. Delay_Between_Shots_In_Burst: 10
  2273. Ammo:
  2274. Enable: true
  2275. Ammo_Item_ID: 371
  2276. Take_Ammo_Per_Shot: true
  2277. Ammo_Name_Check: "&eBullet"
  2278. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2279. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2280. Reload:
  2281. Enable: true
  2282. Reload_Amount: 30
  2283. Reload_With_Mouse: false
  2284. Starting_Amount: 30
  2285. Reload_Bullets_Individually: false
  2286. Take_Ammo_On_Reload: false
  2287. Take_Ammo_As_Magazine: false
  2288. Reload_Duration: 80
  2289. Reload_Shoot_Delay: 10
  2290. Destroy_When_Empty: false
  2291. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2292. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2293. Scope:
  2294. Enable: false
  2295. Night_Vision: true
  2296. Zoom_Amount: 8
  2297. Zoom_Bullet_Spread: 0
  2298. Zoom_Before_Shooting: false
  2299. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2300. Custom_Death_Message:
  2301. Normal: "&9<shooter>&r &6>>> &6[Kriss-Vector] &6>>> &r&2<victim> "
  2302. Headshot:
  2303. Enable: false
  2304. Bonus_Damage: 2
  2305. Message_Shooter: "&3HeadShot!"
  2306. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2307. Abilities:
  2308. Reset_Hit_Cooldown: true
  2309. Knockback: 0
  2310. Hit_Events:
  2311. Enable: true
  2312. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2313. Run_Console_Command:
  2314. -"/scoreboard players add <shooter> hoge <damage>"
  2315.  
  2316. WINCHESTER:
  2317. Item_Information:
  2318. Item_Name: "&9Winchester ShotGun"
  2319. Item_Type: 277
  2320. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■□□|&7*装填時間 ■■□□□□□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■□□□□□□|&7*命中率 ■■■■■□□□"
  2321. Melee_Mode: false
  2322. Skip_Name_Check: false
  2323. Remove_Unused_Tag: false
  2324. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2325. Hidden_From_List: false
  2326. Shooting:
  2327. Disable: false
  2328. Dual_Wield: false
  2329. Right_Click_To_Shoot: true
  2330. Cancel_Left_Click_Block_Damage: true
  2331. Cancel_Right_Click_Interactions: true
  2332. Delay_Between_Shots: 15
  2333. Recoil_Amount: 3
  2334. Projectile_Amount: 10
  2335. Projectile_Type: snowball
  2336. Remove_Arrows_On_Impact: false
  2337. Remove_Bullet_Drop: false
  2338. Removal_Or_Drag_Delay: 3-true
  2339. Projectile_Speed: 50
  2340. Projectile_Damage: 2
  2341. Projectile_Flames: false
  2342. Projectile_Incendiary:
  2343. Enable: false
  2344. Duration: 0
  2345. Bullet_Spread: 1.6
  2346. Reset_Fall_Distance: true
  2347. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2348. Fully_Automatic:
  2349. Enable: false
  2350. Fire_Rate: 12
  2351. Sneak:
  2352. Enable: true
  2353. No_Recoil: false
  2354. Bullet_Spread: 1.2
  2355. Sneak_Before_Shooting: false
  2356. Burstfire:
  2357. Enable: false
  2358. Shots_Per_Burst: 1
  2359. Delay_Between_Shots_In_Burst: 10
  2360. Ammo:
  2361. Enable: true
  2362. Ammo_Item_ID: 371
  2363. Take_Ammo_Per_Shot: true
  2364. Ammo_Name_Check: "&eBullet"
  2365. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2366. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2367. Reload:
  2368. Enable: true
  2369. Reload_Amount: 2
  2370. Reload_With_Mouse: false
  2371. Starting_Amount: 2
  2372. Reload_Bullets_Individually: true
  2373. Take_Ammo_On_Reload: false
  2374. Take_Ammo_As_Magazine: false
  2375. Reload_Duration: 45
  2376. Reload_Shoot_Delay: 10
  2377. Destroy_When_Empty: false
  2378. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2379. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2380. Scope:
  2381. Enable: false
  2382. Night_Vision: true
  2383. Zoom_Amount: 8
  2384. Zoom_Bullet_Spread: 0
  2385. Zoom_Before_Shooting: false
  2386. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2387. Custom_Death_Message:
  2388. Normal: "&9<shooter>&r &6>>> &9[2Winchester ShotGun] &6>>> &r&2<victim> "
  2389. Headshot:
  2390. Enable: false
  2391. Bonus_Damage: 2
  2392. Message_Shooter: "&3HeadShot!"
  2393. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2394. Abilities:
  2395. Reset_Hit_Cooldown: true
  2396. Knockback: 1
  2397. Hit_Events:
  2398. Enable: true
  2399. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2400. Run_Console_Command:
  2401. -"/scoreboard players add <shooter> hoge <damage>"
  2402.  
  2403. RAIL:
  2404. Item_Information:
  2405. Item_Name: "&3RailGun"
  2406. Item_Type: 277
  2407. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■■■■■|&7*装填時間 ■□□□□□□|&7*弾速 ■■■■■■■■|&7*連射速度 ■□□□□□□□|&7*命中率 ■■■■■■□□"
  2408. Melee_Mode: false
  2409. Skip_Name_Check: false
  2410. Remove_Unused_Tag: false
  2411. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2412. Hidden_From_List: false
  2413. Shooting:
  2414. Disable: false
  2415. Dual_Wield: false
  2416. Right_Click_To_Shoot: true
  2417. Cancel_Left_Click_Block_Damage: true
  2418. Cancel_Right_Click_Interactions: true
  2419. Delay_Between_Shots: 15
  2420. Recoil_Amount: 3
  2421. Projectile_Amount: 1
  2422. Projectile_Type: snowball
  2423. Remove_Arrows_On_Impact: false
  2424. Remove_Bullet_Drop: false
  2425. Removal_Or_Drag_Delay: 3-true
  2426. Projectile_Speed: 80
  2427. Projectile_Damage: 2
  2428. Projectile_Flames: false
  2429. Projectile_Incendiary:
  2430. Enable: false
  2431. Duration: 0
  2432. Bullet_Spread: 1
  2433. Reset_Fall_Distance: true
  2434. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2435. Fully_Automatic:
  2436. Enable: false
  2437. Fire_Rate: 12
  2438. Sneak:
  2439. Enable: true
  2440. No_Recoil: false
  2441. Bullet_Spread: 0
  2442. Sneak_Before_Shooting: false
  2443. Burstfire:
  2444. Enable: true
  2445. Shots_Per_Burst: 10
  2446. Delay_Between_Shots_In_Burst: 1
  2447. Ammo:
  2448. Enable: true
  2449. Ammo_Item_ID: 371
  2450. Take_Ammo_Per_Shot: true
  2451. Ammo_Name_Check: "&eBullet"
  2452. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2453. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2454. Reload:
  2455. Enable: true
  2456. Reload_Amount: 10
  2457. Reload_With_Mouse: false
  2458. Starting_Amount: 1
  2459. Reload_Bullets_Individually: true
  2460. Take_Ammo_On_Reload: false
  2461. Take_Ammo_As_Magazine: false
  2462. Reload_Duration: 40
  2463. Reload_Shoot_Delay: 20
  2464. Destroy_When_Empty: false
  2465. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2466. Sounds_Reloading: BLOCK_ENCHANTMENT_TABLE_USE-2-2-4,BLOCK_NOTE_BASEDRUM-1-1-4
  2467. Scope:
  2468. Enable: true
  2469. Night_Vision: true
  2470. Zoom_Amount: 8
  2471. Zoom_Bullet_Spread: 0
  2472. Zoom_Before_Shooting: false
  2473. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2474. Custom_Death_Message:
  2475. Normal: "&9<shooter>&r &6>>> &3[RailGun] &6>>> &r&2<victim> "
  2476. Headshot:
  2477. Enable: false
  2478. Bonus_Damage: 2
  2479. Message_Shooter: "&3HeadShot!"
  2480. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2481. Abilities:
  2482. Reset_Hit_Cooldown: true
  2483. Knockback: 2
  2484. Hit_Events:
  2485. Enable: true
  2486. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2487. Run_Console_Command:
  2488. -"/scoreboard players add <shooter> hoge <damage>"
  2489.  
  2490. M19112:
  2491. Item_Information:
  2492. Item_Name: "&6M1911-Dual"
  2493. Item_Type: 292
  2494. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■□□□□|&7*命中率 ■■■■■■□□"
  2495. Melee_Mode: false
  2496. Skip_Name_Check: false
  2497. Remove_Unused_Tag: false
  2498. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2499. Hidden_From_List: false
  2500. Shooting:
  2501. Disable: false
  2502. Dual_Wield: true
  2503. Right_Click_To_Shoot: true
  2504. Cancel_Left_Click_Block_Damage: true
  2505. Cancel_Right_Click_Interactions: true
  2506. Delay_Between_Shots: 7
  2507. Recoil_Amount: 0
  2508. Projectile_Amount: 1
  2509. Projectile_Type: snowball
  2510. Remove_Arrows_On_Impact: false
  2511. Remove_Bullet_Drop: false
  2512. Removal_Or_Drag_Delay: false
  2513. Projectile_Speed: 40
  2514. Projectile_Damage: 3
  2515. Projectile_Flames: false
  2516. Projectile_Incendiary:
  2517. Enable: false
  2518. Duration: 0
  2519. Bullet_Spread: 1
  2520. Reset_Fall_Distance: true
  2521. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2522. Sneak:
  2523. Enable: true
  2524. No_Recoil: true
  2525. Bullet_Spread: 0
  2526. Sneak_Before_Shooting: false
  2527. Burstfire:
  2528. Enable:
  2529. Shots_Per_Burst: 1
  2530. Delay_Between_Shots_In_Burst: 10
  2531. Ammo:
  2532. Enable: true
  2533. Ammo_Item_ID: 371
  2534. Take_Ammo_Per_Shot: true
  2535. Ammo_Name_Check: "&eBullet"
  2536. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2537. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2538. Firearm_Action:
  2539. Type: slide
  2540. Reload:
  2541. Enable: true
  2542. Reload_Amount: 8
  2543. Reload_With_Mouse: false
  2544. Starting_Amount: 8
  2545. Reload_Bullets_Individually: false
  2546. Take_Ammo_On_Reload: false
  2547. Take_Ammo_As_Magazine: false
  2548. Reload_Duration: 60
  2549. Reload_Shoot_Delay: 10
  2550. Destroy_When_Empty: false
  2551. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2552. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2553. Scope:
  2554. Enable: false
  2555. Night_Vision: true
  2556. Zoom_Amount: 8
  2557. Zoom_Bullet_Spread: 0
  2558. Zoom_Before_Shooting: false
  2559. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2560. Custom_Death_Message:
  2561. Normal: "&9<shooter>&r &6>>> &6[M1911] &6>>> &r&2<victim>"
  2562. Headshot:
  2563. Enable: false
  2564. Bonus_Damage: 1
  2565. Message_Shooter: "&3HeadShot!"
  2566. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2567. Abilities:
  2568. Reset_Hit_Cooldown: true
  2569. Knockback: 0
  2570. Hit_Events:
  2571. Enable: true
  2572. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2573. Run_Console_Command:
  2574. -"/scoreboard players add <shooter> hoge <damage>"
  2575.  
  2576. MP7:
  2577. Item_Information:
  2578. Item_Name: "&3MP7"
  2579. Item_Type: 277
  2580. Item_Lore: "&7Type:SubMachineGun|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■■□□□|&7*弾速 ■■■■□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■□□□"
  2581. Melee_Mode: false
  2582. Skip_Name_Check: false
  2583. Remove_Unused_Tag: false
  2584. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2585. Hidden_From_List: false
  2586. Shooting:
  2587. Disable: false
  2588. Dual_Wield: false
  2589. Right_Click_To_Shoot: true
  2590. Cancel_Left_Click_Block_Damage: true
  2591. Cancel_Right_Click_Interactions: true
  2592. Recoil_Amount: 1
  2593. Projectile_Amount: 1
  2594. Projectile_Type: snowball
  2595. Remove_Arrows_On_Impact: false
  2596. Remove_Bullet_Drop: false
  2597. Removal_Or_Drag_Delay: false
  2598. Projectile_Speed: 60
  2599. Projectile_Damage: 2
  2600. Projectile_Flames: false
  2601. Projectile_Incendiary:
  2602. Enable: false
  2603. Duration: 0
  2604. Bullet_Spread: 1.1
  2605. Reset_Fall_Distance: true
  2606. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2607. Fully_Automatic:
  2608. Enable: true
  2609. Fire_Rate: 4
  2610. Sneak:
  2611. Enable: true
  2612. No_Recoil: false
  2613. Bullet_Spread: 0.45
  2614. Sneak_Before_Shooting: false
  2615. Burstfire:
  2616. Enable: false
  2617. Shots_Per_Burst: 1
  2618. Delay_Between_Shots_In_Burst: 10
  2619. Ammo:
  2620. Enable: true
  2621. Ammo_Item_ID: 371
  2622. Take_Ammo_Per_Shot: true
  2623. Ammo_Name_Check: "&eBullet"
  2624. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2625. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2626. Reload:
  2627. Enable: true
  2628. Reload_Amount: 20
  2629. Reload_With_Mouse: false
  2630. Starting_Amount: 30
  2631. Reload_Bullets_Individually: false
  2632. Take_Ammo_On_Reload: false
  2633. Take_Ammo_As_Magazine: false
  2634. Reload_Duration: 100
  2635. Reload_Shoot_Delay: 20
  2636. Destroy_When_Empty: false
  2637. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2638. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2639. Scope:
  2640. Enable: false
  2641. Night_Vision: true
  2642. Zoom_Amount: 8
  2643. Zoom_Bullet_Spread: 0
  2644. Zoom_Before_Shooting: false
  2645. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2646. Custom_Death_Message:
  2647. Normal: "&9<shooter>&r &6>>> &3[MP5] &6>>> &r&2<victim> "
  2648. Headshot:
  2649. Enable: false
  2650. Bonus_Damage: 2
  2651. Message_Shooter: "&3HeadShot!"
  2652. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2653. Abilities:
  2654. Knockback: 0
  2655. Abilities:
  2656. Reset_Hit_Cooldown: true
  2657. Knockback: 0
  2658. Hit_Events:
  2659. Enable: true
  2660. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2661. Run_Console_Command:
  2662. -"/scoreboard players add <shooter> hoge <damage>"
  2663.  
  2664. AKS:
  2665. Item_Information:
  2666. Item_Name: "&6AKS-74U"
  2667. Item_Type: 284
  2668. Item_Lore: "&7Type:AssaultRifle|&7*攻撃力 ■■■■□□□□|&7*装填時間 ■■■■□□□□|&7*弾速 ■■■□□□□□|&7*連射速度 ■■■■■□□□|&7*命中率 ■■■■■■■□"
  2669. Melee_Mode: false
  2670. Skip_Name_Check: false
  2671. Remove_Unused_Tag: false
  2672. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2673. Hidden_From_List: false
  2674. Shooting:
  2675. Disable: false
  2676. Dual_Wield: false
  2677. Right_Click_To_Shoot: true
  2678. Cancel_Left_Click_Block_Damage: true
  2679. Cancel_Right_Click_Interactions: true
  2680. Recoil_Amount: 1
  2681. Projectile_Amount: 1
  2682. Projectile_Type: snowball
  2683. Remove_Arrows_On_Impact: false
  2684. Remove_Bullet_Drop: false
  2685. Removal_Or_Drag_Delay: false
  2686. Projectile_Speed: 45
  2687. Projectile_Damage: 2
  2688. Projectile_Flames: false
  2689. Projectile_Incendiary:
  2690. Enable: false
  2691. Duration: 0
  2692. Bullet_Spread: 1.5
  2693. Reset_Fall_Distance: true
  2694. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2695. Fully_Automatic:
  2696. Enable: true
  2697. Fire_Rate: 3
  2698. Sneak:
  2699. Enable: true
  2700. No_Recoil: false
  2701. Bullet_Spread: 0.35
  2702. Sneak_Before_Shooting: false
  2703. Burstfire:
  2704. Enable: false
  2705. Shots_Per_Burst: 1
  2706. Delay_Between_Shots_In_Burst: 10
  2707. Ammo:
  2708. Enable: true
  2709. Ammo_Item_ID: 371
  2710. Take_Ammo_Per_Shot: true
  2711. Ammo_Name_Check: "&eBullet"
  2712. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2713. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2714. Reload:
  2715. Enable: true
  2716. Reload_Amount: 30
  2717. Reload_With_Mouse: false
  2718. Starting_Amount: 30
  2719. Reload_Bullets_Individually: false
  2720. Take_Ammo_On_Reload: false
  2721. Take_Ammo_As_Magazine: false
  2722. Reload_Duration: 120
  2723. Reload_Shoot_Delay: 10
  2724. Destroy_When_Empty: false
  2725. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2726. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2727. Scope:
  2728. Enable: false
  2729. Night_Vision: true
  2730. Zoom_Amount: 8
  2731. Zoom_Bullet_Spread: 0
  2732. Zoom_Before_Shooting: false
  2733. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2734. Custom_Death_Message:
  2735. Normal: "&9<shooter>&r &6>>> &6[AK-47] &6>>> &r&2<victim> "
  2736. Headshot:
  2737. Enable: false
  2738. Bonus_Damage: 2
  2739. Message_Shooter: "&3HeadShot!"
  2740. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2741. Abilities:
  2742. Reset_Hit_Cooldown: true
  2743. Knockback: 0
  2744. Run_Console_Command:
  2745. -"/scoreboard players add <shooter> hoge <damage>"
  2746. Hit_Events:
  2747. Enable: true
  2748. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2749.  
  2750. GLOCK:
  2751. Item_Information:
  2752. Item_Name: "&7Glock17"
  2753. Item_Type: 293
  2754. Item_Lore: "&7Type:HandGun|&7*攻撃力 ■■□□□□□□|&7*装填時間 ■■■■■■■□|&7*弾速 ■■■■■□□□|&7*連射速度 ■■■□□□□□|&7*命中率 ■■■■■■■□"
  2755. Melee_Mode: false
  2756. Skip_Name_Check: false
  2757. Remove_Unused_Tag: false
  2758. Sounds_Acquired: ENTITY_BAT_TAKEOFF-1-1-0
  2759. Hidden_From_List: false
  2760. Shooting:
  2761. Disable: false
  2762. Dual_Wield: false
  2763. Right_Click_To_Shoot: true
  2764. Cancel_Left_Click_Block_Damage: true
  2765. Cancel_Right_Click_Interactions: true
  2766. Delay_Between_Shots: 25
  2767. Recoil_Amount: 0
  2768. Projectile_Amount: 1
  2769. Projectile_Type: snowball
  2770. Remove_Arrows_On_Impact: false
  2771. Remove_Bullet_Drop: false
  2772. Removal_Or_Drag_Delay: false
  2773. Projectile_Speed: 50
  2774. Projectile_Damage: 1
  2775. Projectile_Flames: false
  2776. Projectile_Incendiary:
  2777. Enable: false
  2778. Duration: 0
  2779. Bullet_Spread: 0.4
  2780. Reset_Fall_Distance: true
  2781. Sounds_Shoot: ENTITY_IRONGOLEM_HURT-1-2-0,ENTITY_SKELETON_HURT-1-2-0,ENTITY_ZOMBIE_BREAK_DOOR_WOOD-1-2-0
  2782. Sneak:
  2783. Enable: true
  2784. No_Recoil: true
  2785. Bullet_Spread: 0.1
  2786. Sneak_Before_Shooting: false
  2787. Burstfire:
  2788. Enable:
  2789. Shots_Per_Burst: 1
  2790. Delay_Between_Shots_In_Burst: 10
  2791. Ammo:
  2792. Enable: true
  2793. Ammo_Item_ID: 371
  2794. Take_Ammo_Per_Shot: true
  2795. Ammo_Name_Check: "&eBullet"
  2796. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2797. Sounds_Shoot_With_No_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2798. Firearm_Action:
  2799. Type: slide
  2800. Reload:
  2801. Enable: true
  2802. Reload_Amount: 10
  2803. Reload_With_Mouse: false
  2804. Starting_Amount: 10
  2805. Reload_Bullets_Individually: true
  2806. Take_Ammo_On_Reload: false
  2807. Take_Ammo_As_Magazine: false
  2808. Reload_Duration: 40
  2809. Reload_Shoot_Delay: 10
  2810. Destroy_When_Empty: false
  2811. Sounds_Out_Of_Ammo: ENTITY_ITEM_BREAK-1-1-0
  2812. Sounds_Reloading: ITEM_FLINTANDSTEEL_USE-1-1-4,BLOCK_WOODEN_DOOR_OPEN-1-2-6,ITEM_FLINTANDSTEEL_USE-1-1-36,HURT_FLESH-1-0-37,ENTITY_WOODEN_DOOR_CLOSE-1-2-38
  2813. Scope:
  2814. Enable: false
  2815. Night_Vision: true
  2816. Zoom_Amount: 8
  2817. Zoom_Bullet_Spread: 0
  2818. Zoom_Before_Shooting: false
  2819. Sounds_Toggle_Zoom: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2820. Custom_Death_Message:
  2821. Normal: "&9<shooter>&r &6>>> &7[Glock17] &6>>> &r&2<victim>"
  2822. Headshot:
  2823. Enable: false
  2824. Bonus_Damage: 1
  2825. Message_Shooter: "&3HeadShot!"
  2826. Sounds_Shooter: ENTITY_ENDERDRAGON_WINGS-1-2-0
  2827. Abilities:
  2828. Reset_Hit_Cooldown: true
  2829. Knockback: 0
  2830. Hit_Events:
  2831. Enable: true
  2832. Sounds_Shooter: ENTITY_ARROW_HIT_PLAYER-1-1-0
  2833. Run_Console_Command:
  2834. -"/scoreboard players add <shooter> hoge <damage>"
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