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- Verlux v. Mikhail
- ***
- Mik R1
- * Mik's team is smart/can predict the future so they can plan ahead n stuff
- * + Can communicate
- * Makes more effective
- * One shot at range
- * Force Choke kills 3/5 of opponents, incaps 2/5
- * Force lightning fries
- * Cap's shield is sharp
- * Wax has strong bullets + turns enemies weapons against them
- * Can take a lot of damage
- * Wax fucks over (metallic) ranged attacks
- * Wax can detect opponents
- * Rest tough to hit
- * Wins in CQC too
- * Palpatine can use lightsabers to cut
- * Cap stuff
- * Niko strong
- * Mannequin cutty
- * Weaknesses n stuff
- * Jason has no piercing + feats
- * Satou gets trapped
- * Predator KE dura bad
- * Punisher/Roland have bad dura
- Verlux R1
- * Jason
- * Can
- tank bullets/KE/electricity
- * Jason can close the distance
- * Jason stabs and murder everyone on Mik's team
- * Jason will know where everyone is
- * Roland
- * Roland fires quickly
- * Roland is accurate and reloads quickly
- * Roland's bullets blow up everyone save Mannequin
- * Has meme senses
- * Satou
- * Mik's team will kill him, and then Satou can gank them
- * Fast enough to pull off regen kill
- * Black Ghost mogs
- * Predator
- * Stealth memes
- * Predator can deal a lot of damage
- * Punisher
- * Fires quickly/is accurate
- * Can tank most damage
- * Fucks with intent sensing
- * Goes into how he thinks the fight will go
- * Palpatine is slow/lightning largely useless
- * Cap gets shot
- * Niko gets shot
- * Wax too slow
- Mik R2
- * Verlux's scenario requires a very specific plan w/ a team of loners
- * Palpatine
- * Senses aren't purely telepathic + feats
- * Verlux underestimates lightning
- * Cap
- * Context on Verlux scan/has good injury tolerance
- * Has shield/kevlar
- * More injury tolerance feats
- * Wax
- * Makes it statistically unlikely to be hit
- * Manips bullets
- * Mannequin
- * Fleshes out argument more
- * Satou's explosives are limited/will likely be set off early
- * Niko
- * Niko can only lose at range, mogs in CQC
- * Jason
- * Can be easily incapped
- * Decent movement, bad reaction
- * Roland/Punisher
- * Get force choked
- * Wax makes guns useless
- * Satou
- * Gets KO'd
- * Ghost not invisible/is one shot
- * Predator
- * Most of Mik's team has way around invis
- * Counters stuff
- * Synergy
- * Restates his synergy argument
- * Verlux team's bad
- * Mik's team has a huge edge in ranged
- Verlux R2
- * Palpatine more like Badpatine
- * Argues Palpatine can't lift foes due to force movement stip
- * Palp doesn't open with force choke
- * Palp can't communicate with non force sensitives
- * Cap
- * Cap's shield isn't sufficiently durable to block Roland's bullets
- * Niko
- * Niko gets shot
- * Wax
- * Also gets shot
- * Not great out of range
- * Mannequin
- * Is slow
- * Chains bad
- * Not durable
- * Lots of rearguing stuff/more evidence
- ***
- OOT
- Palpatine - Is in tier, most of his attacks are either ineffective against Tierminator or Tierminator has superiority in some way (i.e. range)
- Wax - Is in tier, while he can likely deflect many of Tierminator's shots, I agreed with Mik on basically everything else
- Roland - Is in tier, he can take out Tierminator, but not super duper quickly and is a glass cannon
- Jason - Is in tier, its basically two tanks in a slugmatch
- ***
- Judgement
- As I see it, the following arguments hold true in this debate (the debater who I'm agreeing with is in parentheses):
- * (Verlux) - Roland and Punisher will get off their shots first, targeting vital points
- * (Mik) Both will likely miss most of their shots due to stuff in the way (they are in separate rooms)
- * (Mik) Any of the bullets that reach his team if not all will veer off course and miss due to Wax's passive field
- * Mik's team will need to close the distance a bit and once they do Palpatine will start force choking
- * In the meantime the first three things will repeat themselves, with there being some possibility bullets don't
- If Palpatine can get within force choke range, he can incap/kill most of the opponents team fairly handily. Considering that Verlux's two key ranged fighters are the two most vulnerable to a force choke/most of Mik's teams attacks, and that Mik's team will have a decent understanding of the enviroment/intentions so a trap is unlikely imo its more probabilistic for Palpatine to survive to within range.
- At the point hat Mik's team gets within range/CQC I think Mik argued sufficiently that his team has an edge there.
- Its a damn close match, but I think Mik's team is more likely to have a coherent strategy to utilize the environment in their favor. If this was a flat open field, I'd say Verlux probably would've won, but with the arena factored in **Mik Wins**
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