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- UnloadTime: 0.915000 ms
- [FMOD] assert : assertion: 'mRiffChunk.mType == ChunkType_Riff && mRiffChunk.mID == id' failed
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogError (object)
- FMODUnity.RuntimeUtils:DebugLogError (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:580)
- FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:104)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 580)
- BankLoadException: [FMOD] Could not load bank 'D:/Unity Builds/DevBuilds/v0.001/proj_Data/StreamingAssets/Master.strings.bank' : ERR_FORMAT : Unsupported file or audio format.
- at FMODUnity.RuntimeManager.RegisterLoadedBank (FMODUnity.RuntimeManager+LoadedBank loadedBank, System.String bankPath, System.String bankName, System.Boolean loadSamples, FMOD.RESULT loadResult) [0x00061] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:833
- at FMODUnity.RuntimeManager.LoadBank (System.String bankName, System.Boolean loadSamples, System.String bankId) [0x000d3] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:938
- at FMODUnity.RuntimeManager.LoadBank (System.String bankName, System.Boolean loadSamples) [0x00001] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:889
- at FMODUnity.RuntimeManager.LoadBanks (FMODUnity.Settings fmodSettings) [0x00048] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:1021
- UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object)
- UnityEngine.DebugLogHandler:LogException(Exception, Object)
- UnityEngine.Logger:LogException(Exception, Object)
- UnityEngine.Debug:LogException(Exception)
- FMODUnity.RuntimeUtils:DebugLogException(Exception) (at E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeUtils.cs:596)
- FMODUnity.RuntimeManager:LoadBanks(Settings) (at E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:1028)
- FMODUnity.RuntimeManager:Initialize() (at E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:406)
- FMODUnity.RuntimeManager:get_Instance() (at E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:207)
- FMODUnity.RuntimeManager:get_StudioSystem() (at E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:225)
- FMODUnity.StudioListener:AddListener(StudioListener) (at E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\StudioListener.cs:72)
- FMODUnity.StudioListener:OnEnable() (at E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\StudioListener.cs:90)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 596)
- Set default book values
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- EnchantItemManager:LoadBooks () (at E:/Programs/Unity/Unity Projects/proj/Assets/EnchantItemManager.cs:468)
- EnchantItemManager:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/EnchantItemManager.cs:126)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/EnchantItemManager.cs Line: 468)
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 6.327900 ms
- BusNotFoundException: [FMOD] Bus not found 'bus:/'
- at FMODUnity.RuntimeManager.GetBus (System.String path) [0x00024] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:1387
- at AudioManager.Awake () [0x0003b] in E:\Programs\Unity\Unity Projects\proj\Assets\Scripts\Audio\AudioManager.cs:46
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs Line: 1387)
- [FMOD] ObjectLookup::get : Lookup failed for EventModel: {f338dbdd-a13c-4921-9de0-0419ab907c7c}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:108)
- FMOD.Studio.System:getEventByID (FMOD.GUID,FMOD.Studio.EventDescription&) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/fmod_studio.cs:464)
- FMODUnity.RuntimeManager:GetEventDescription (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1309)
- FMODUnity.RuntimeManager:GetEventDescription (FMODUnity.EventReference) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1280)
- FMODUnity.StudioEventEmitter:Lookup () (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/StudioEventEmitter.cs:169)
- FMODUnity.StudioEventEmitter:Play () (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/StudioEventEmitter.cs:198)
- FMODUnity.StudioEventEmitter:HandleGameEvent (FMODUnity.EmitterGameEvent) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/StudioEventEmitter.cs:159)
- FMODUnity.StudioEventEmitter:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/StudioEventEmitter.cs:114)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- EventNotFoundException: [FMOD] Event not found: {f338dbdd-a13c-4921-9de0-0419ab907c7c}
- at FMODUnity.RuntimeManager.GetEventDescription (FMODUnity.EventReference eventReference) [0x00012] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:1284
- at FMODUnity.StudioEventEmitter.Lookup () [0x00001] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\StudioEventEmitter.cs:169
- at FMODUnity.StudioEventEmitter.Play () [0x00052] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\StudioEventEmitter.cs:198
- at FMODUnity.StudioEventEmitter.HandleGameEvent (FMODUnity.EmitterGameEvent gameEvent) [0x0000f] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\StudioEventEmitter.cs:159
- at FMODUnity.StudioEventEmitter.Start () [0x00026] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\StudioEventEmitter.cs:114
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs Line: 1284)
- [FMOD] ObjectLookup::get : Lookup failed for EventModel: {546421a0-c5ca-407b-8fa8-916965a3340e}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:108)
- FMOD.Studio.System:getEventByID (FMOD.GUID,FMOD.Studio.EventDescription&) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/fmod_studio.cs:464)
- FMODUnity.RuntimeManager:GetEventDescription (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1309)
- FMODUnity.RuntimeManager:CreateInstance (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1188)
- FMODUnity.RuntimeManager:CreateInstance (FMODUnity.EventReference) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1165)
- AudioManager:CreateInstance (FMODUnity.EventReference) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:97)
- UI_Assistant:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/TutorialRelated/UI_Assistant.cs:39)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- EventNotFoundException: [FMOD] Event not found: {546421a0-c5ca-407b-8fa8-916965a3340e}
- at FMODUnity.RuntimeManager.CreateInstance (FMODUnity.EventReference eventReference) [0x00012] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:1169
- at AudioManager.CreateInstance (FMODUnity.EventReference eventReference) [0x00001] in E:\Programs\Unity\Unity Projects\proj\Assets\Scripts\Audio\AudioManager.cs:97
- at UI_Assistant.Start () [0x00001] in E:\Programs\Unity\Unity Projects\proj\Assets\Scripts\TutorialRelated\UI_Assistant.cs:39
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs Line: 1169)
- [FMOD] ObjectLookup::get : Lookup failed for EventModel: {451a027f-e2c6-4c94-a725-8279088606e6}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:108)
- FMOD.Studio.System:getEventByID (FMOD.GUID,FMOD.Studio.EventDescription&) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/fmod_studio.cs:464)
- FMODUnity.RuntimeManager:GetEventDescription (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1309)
- FMODUnity.RuntimeManager:CreateInstance (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1188)
- FMODUnity.RuntimeManager:CreateInstance (FMODUnity.EventReference) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1165)
- AudioManager:CreateInstance (FMODUnity.EventReference) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:97)
- FlashOnLowHealth:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/FlashOnLowHealth.cs:36)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- EventNotFoundException: [FMOD] Event not found: {451a027f-e2c6-4c94-a725-8279088606e6}
- at FMODUnity.RuntimeManager.CreateInstance (FMODUnity.EventReference eventReference) [0x00012] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:1169
- at AudioManager.CreateInstance (FMODUnity.EventReference eventReference) [0x00001] in E:\Programs\Unity\Unity Projects\proj\Assets\Scripts\Audio\AudioManager.cs:97
- at FlashOnLowHealth.Start () [0x0002e] in E:\Programs\Unity\Unity Projects\proj\Assets\Scripts\FlashOnLowHealth.cs:36
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs Line: 1169)
- [FMOD] ObjectLookup::get : Lookup failed for EventModel: {f9e93eca-416a-4e73-97d6-741fe0903748}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:108)
- FMOD.Studio.System:getEventByID (FMOD.GUID,FMOD.Studio.EventDescription&) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/fmod_studio.cs:464)
- FMODUnity.RuntimeManager:GetEventDescription (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1309)
- FMODUnity.RuntimeManager:CreateInstance (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1188)
- FMODUnity.RuntimeManager:CreateInstance (FMODUnity.EventReference) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1165)
- AudioManager:CreateInstance (FMODUnity.EventReference) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:97)
- Player:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Player.cs:112)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- EventNotFoundException: [FMOD] Event not found: {f9e93eca-416a-4e73-97d6-741fe0903748}
- at FMODUnity.RuntimeManager.CreateInstance (FMODUnity.EventReference eventReference) [0x00012] in E:\Programs\Unity\Unity Projects\proj\Assets\Plugins\FMOD\src\RuntimeManager.cs:1169
- at AudioManager.CreateInstance (FMODUnity.EventReference eventReference) [0x00001] in E:\Programs\Unity\Unity Projects\proj\Assets\Scripts\Audio\AudioManager.cs:97
- at Player.Start () [0x00083] in E:\Programs\Unity\Unity Projects\proj\Assets\Scripts\Player\Player.cs:112
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs Line: 1169)
- 100
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:Log (object)
- Stats:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Stats.cs:127)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Stats.cs Line: 127)
- 0
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:Log (object)
- Stats:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Stats.cs:128)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Stats.cs Line: 128)
- Unloading 2312 unused Assets / (5.2 MB). Loaded Objects now: 9020.
- Memory consumption went from 81.0 MB to 75.9 MB.
- Total: 4.171600 ms (FindLiveObjects: 0.522400 ms CreateObjectMapping: 0.138100 ms MarkObjects: 2.620100 ms DeleteObjects: 0.890800 ms)
- [FMOD] ObjectLookup::get : Lookup failed for EventModel: {2add9c5d-b6b6-4b34-86aa-7800c538352d}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:108)
- FMOD.Studio.System:getEventByID (FMOD.GUID,FMOD.Studio.EventDescription&) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/fmod_studio.cs:464)
- FMODUnity.RuntimeManager:GetEventDescription (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1309)
- FMODUnity.RuntimeManager:CreateInstance (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1188)
- FMODUnity.RuntimeManager:PlayOneShot (FMOD.GUID,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1232)
- FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1210)
- AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:91)
- Projectile:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Projectile.cs:19)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- [FMOD] Event not found: {2add9c5d-b6b6-4b34-86aa-7800c538352d}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1214)
- AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:91)
- Projectile:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Projectile.cs:19)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- [FMOD] ObjectLookup::get : Lookup failed for EventModel: {84ea71fd-c7bc-460c-b901-c5d223cf94a5}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:108)
- FMOD.Studio.System:getEventByID (FMOD.GUID,FMOD.Studio.EventDescription&) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/fmod_studio.cs:464)
- FMODUnity.RuntimeManager:GetEventDescription (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1309)
- FMODUnity.RuntimeManager:CreateInstance (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1188)
- FMODUnity.RuntimeManager:PlayOneShot (FMOD.GUID,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1232)
- FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1210)
- AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:91)
- Player:TakeDamage (int) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Player.cs:558)
- ProjectileEnemy:OnTriggerEnter2D (UnityEngine.Collider2D) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Enemy/ProjectileEnemy.cs:98)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- [FMOD] Event not found: {84ea71fd-c7bc-460c-b901-c5d223cf94a5}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1214)
- AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:91)
- Player:TakeDamage (int) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Player.cs:558)
- ProjectileEnemy:OnTriggerEnter2D (UnityEngine.Collider2D) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Enemy/ProjectileEnemy.cs:98)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- [FMOD] ObjectLookup::get : Lookup failed for EventModel: {2add9c5d-b6b6-4b34-86aa-7800c538352d}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:108)
- FMOD.Studio.System:getEventByID (FMOD.GUID,FMOD.Studio.EventDescription&) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/fmod_studio.cs:464)
- FMODUnity.RuntimeManager:GetEventDescription (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1309)
- FMODUnity.RuntimeManager:CreateInstance (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1188)
- FMODUnity.RuntimeManager:PlayOneShot (FMOD.GUID,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1232)
- FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1210)
- AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:91)
- Projectile:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Projectile.cs:19)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- [FMOD] Event not found: {2add9c5d-b6b6-4b34-86aa-7800c538352d}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1214)
- AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:91)
- Projectile:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Projectile.cs:19)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- [FMOD] ObjectLookup::get : Lookup failed for EventModel: {84ea71fd-c7bc-460c-b901-c5d223cf94a5}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:108)
- FMOD.Studio.System:getEventByID (FMOD.GUID,FMOD.Studio.EventDescription&) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/fmod_studio.cs:464)
- FMODUnity.RuntimeManager:GetEventDescription (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1309)
- FMODUnity.RuntimeManager:CreateInstance (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1188)
- FMODUnity.RuntimeManager:PlayOneShot (FMOD.GUID,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1232)
- FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1210)
- AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:91)
- Player:TakeDamage (int) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Player.cs:558)
- ProjectileEnemy:OnTriggerEnter2D (UnityEngine.Collider2D) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Enemy/ProjectileEnemy.cs:98)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- [FMOD] Event not found: {84ea71fd-c7bc-460c-b901-c5d223cf94a5}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1214)
- AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:91)
- Player:TakeDamage (int) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Player.cs:558)
- ProjectileEnemy:OnTriggerEnter2D (UnityEngine.Collider2D) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Enemy/ProjectileEnemy.cs:98)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- [FMOD] ObjectLookup::get : Lookup failed for EventModel: {2add9c5d-b6b6-4b34-86aa-7800c538352d}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:DEBUG_CALLBACK (FMOD.DEBUG_FLAGS,intptr,int,intptr,intptr) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:108)
- FMOD.Studio.System:getEventByID (FMOD.GUID,FMOD.Studio.EventDescription&) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/fmod_studio.cs:464)
- FMODUnity.RuntimeManager:GetEventDescription (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1309)
- FMODUnity.RuntimeManager:CreateInstance (FMOD.GUID) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1188)
- FMODUnity.RuntimeManager:PlayOneShot (FMOD.GUID,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1232)
- FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1210)
- AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:91)
- Projectile:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Projectile.cs:19)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
- [FMOD] Event not found: {2add9c5d-b6b6-4b34-86aa-7800c538352d}
- UnityEngine.StackTraceUtility:ExtractStackTrace () (at C:/build/output/unity/unity/Runtime/Export/Scripting/StackTrace.cs:37)
- UnityEngine.DebugLogHandler:LogFormat (UnityEngine.LogType,UnityEngine.Object,string,object[])
- UnityEngine.Logger:Log (UnityEngine.LogType,object)
- UnityEngine.Debug:LogWarning (object)
- FMODUnity.RuntimeUtils:DebugLogWarning (string) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs:564)
- FMODUnity.RuntimeManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeManager.cs:1214)
- AudioManager:PlayOneShot (FMODUnity.EventReference,UnityEngine.Vector3) (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Audio/AudioManager.cs:91)
- Projectile:Start () (at E:/Programs/Unity/Unity Projects/proj/Assets/Scripts/Player/Projectile.cs:19)
- (Filename: E:/Programs/Unity/Unity Projects/proj/Assets/Plugins/FMOD/src/RuntimeUtils.cs Line: 564)
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