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- <ThingDef ParentName="BasePawn" Name="BaseMechanoid" Abstract="True">
- <soundImpactDefault>BulletImpact_Metal</soundImpactDefault>
- <statBases>
- <PsychicSensitivity>0</PsychicSensitivity>
- <ToxicSensitivity>0</ToxicSensitivity>
- <Flammability>0</Flammability>
- <ComfyTemperatureMin>-100</ComfyTemperatureMin>
- <ComfyTemperatureMax>250</ComfyTemperatureMax>
- <MeatAmount>0</MeatAmount>
- </statBases>
- <race>
- <fleshType>RRY_Xenomorph</fleshType>
- <bloodDef>RRY_FilthBloodXenomorph</bloodDef>
- <needsRest>false</needsRest>
- <hasGenders>false</hasGenders>
- <foodType>CarnivoreAnimalStrict</foodType>
- <baseHungerRate>1.0</baseHungerRate>
- <lifeExpectancy>2500</lifeExpectancy>
- </race>
- </ThingDef>
- <PawnKindDef Name="BaseMechanoidKind" Abstract="True">
- <defaultFactionType>Mechanoid</defaultFactionType>
- <aiAvoidCover>true</aiAvoidCover>
- <destroyGearOnDrop>true</destroyGearOnDrop>
- </PawnKindDef>
- <!-- Centipede -->
- <ThingDef ParentName="BaseMechanoid">
- <defName>Mech_Centipede</defName>
- <label>Not centipede</label>
- <description>Heavy combat mechanoids that glide on dozens of tiny legs. Their thick carpace and firepower makes them very effective against bunched-up static defenders. They are somewhat vulnerable to mobile hit-and-run tactics.</description>
- <statBases>
- <MoveSpeed>1.9</MoveSpeed>
- <ArmorRating_Blunt>0.40</ArmorRating_Blunt>
- <ArmorRating_Sharp>0.70</ArmorRating_Sharp>
- </statBases>
- <tools>
- <li>
- <label>head</label>
- <capacities>
- <li>Blunt</li>
- </capacities>
- <power>19</power>
- <cooldownTime>2.6</cooldownTime>
- <linkedBodyPartsGroup>HeadAttackTool</linkedBodyPartsGroup>
- <ensureLinkedBodyPartsGroupAlwaysUsable>true</ensureLinkedBodyPartsGroupAlwaysUsable>
- </li>
- </tools>
- <race>
- <intelligence>ToolUser</intelligence>
- <thinkTreeMain>Mechanoid</thinkTreeMain>
- <body>MechanicalCentipede</body>
- <baseBodySize>2.0</baseBodySize>
- <baseHealthScale>4.32</baseHealthScale>
- <lifeStageAges>
- <li>
- <def>MechanoidFullyFormed</def>
- <minAge>0</minAge>
- <soundWounded>Pawn_Mech_Centipede_Wounded</soundWounded>
- <soundDeath>Pawn_Mech_Centipede_Death</soundDeath>
- <soundCall>Pawn_Mech_Centipede_Call</soundCall>
- </li>
- </lifeStageAges>
- <soundCallIntervalRange>
- <min>1000</min>
- <max>2000</max>
- </soundCallIntervalRange>
- <soundMeleeHitPawn>Pawn_Melee_MechanoidBash_HitPawn</soundMeleeHitPawn>
- <soundMeleeHitBuilding>Pawn_Melee_MechanoidBash_HitBuilding</soundMeleeHitBuilding>
- <soundMeleeMiss>Pawn_Melee_MechanoidBash_Miss</soundMeleeMiss>
- </race>
- <butcherProducts>
- <Steel>50</Steel>
- <Plasteel>10</Plasteel>
- <ComponentIndustrial>2</ComponentIndustrial>
- </butcherProducts>
- </ThingDef>
- <PawnKindDef ParentName="BaseMechanoidKind">
- <defName>Mech_Centipede</defName>
- <label>Not centipede</label>
- <race>Mech_Centipede</race>
- <combatPower>400</combatPower>
- <lifeStages>
- <li>
- <bodyGraphicData>
- <texPath>Things/Pawn/Xenomorph/Xenomorph_Drone</texPath>
- <graphicClass>Graphic_Multi</graphicClass>
- <drawSize>3</drawSize>
- <shadowData>
- <volume>(0.6, 0.8, 0.6)</volume>
- </shadowData>
- </bodyGraphicData>
- </li>
- </lifeStages>
- <weaponMoney>
- <min>9999</min>
- <max>9999</max>
- </weaponMoney>
- <weaponTags>
- <li>MechanoidGunHeavy</li>
- </weaponTags>
- </PawnKindDef>
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