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- local t = Def.ActorFrame {
- NOTESKIN:LoadActor( Var "Button", "Hold Explosion" ) .. {
- HoldingOnCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOnCommand");
- HoldingOffCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "HoldingOffCommand");
- InitCommand=cmd(playcommand,"HoldingOff";finishtweening);
- };
- NOTESKIN:LoadActor( Var "Button", "Roll Explosion" ) .. {
- RollOnCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "RollOnCommand");
- RollOffCommand=NOTESKIN:GetMetricA("HoldGhostArrow", "RollOffCommand");
- InitCommand=cmd(playcommand,"RollOff";finishtweening);
- };
- NOTESKIN:LoadActor( "Tap Explosion" ) .. {
- InitCommand=cmd(diffusealpha,0);
- W5Command=NOTESKIN:GetMetricA("GhostArrowGlobal", "W5Command");
- W4Command=NOTESKIN:GetMetricA("GhostArrowGlobal", "W4Command");
- W3Command=NOTESKIN:GetMetricA("GhostArrowGlobal", "W3Command");
- W2Command=NOTESKIN:GetMetricA("GhostArrowGlobal", "W2Command");
- W1Command=NOTESKIN:GetMetricA("GhostArrowGlobal", "W1Command");
- HeldCommand=NOTESKIN:GetMetricA("GhostArrowGlobal", "HeldCommand");
- JudgmentCommand=cmd(finishtweening);
- BrightCommand=cmd(visible,true);
- DimCommand=cmd(visible,true);
- };
- NOTESKIN:LoadActor( Var "Button", "HitMine Explosion" ) .. {
- InitCommand=cmd(blend,"BlendMode_Add";diffusealpha,0);
- HitMineCommand=NOTESKIN:GetMetricA("GhostArrowBright", "HitMineCommand");
- };
- }
- return t;
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