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May 20th, 2019
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  1. Silently Caught Exception: Object reference not set to an instance of an object. at Terraria.TileObject.CanPlace(Int32 x, Int32 y, Int32 type, Int32 style, Int32 dir, TileObject& objectData, Boolean onlyCheck, Boolean checkStay) at Terraria.ModLoader.ModCompile.<>c.<ActivateExceptionReporting>b__15_0(Object sender, FirstChanceExceptionEventArgs exceptionArgs)
  2. at Terraria.TileObject.CanPlace(Int32 x, Int32 y, Int32 type, Int32 style, Int32 dir, TileObject& objectData, Boolean onlyCheck, Boolean checkStay)
  3. at Terraria.WorldGen.PlaceObject(Int32 x, Int32 y, Int32 type, Boolean mute, Int32 style, Int32 alternate, Int32 random, Int32 direction)
  4. at Terraria.WorldGen.PlaceTile(Int32 i, Int32 j, Int32 type, Boolean mute, Boolean forced, Int32 plr, Int32 style)
  5. at Terraria.Player.PlaceThing()
  6. at Terraria.Player.ItemCheck(Int32 i)
  7. at Terraria.Player.ItemCheckWrapped(Int32 i)
  8. at Terraria.Player.Update(Int32 i)
  9. at Terraria.Main.DoUpdate(GameTime gameTime)
  10. at Terraria.Main.Update(GameTime gameTime)
  11. at Microsoft.Xna.Framework.Game.Tick()
  12. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  13. at Microsoft.Xna.Framework.GameHost.OnIdle()
  14. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  15. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  16. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  17. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  18. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  19. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  20. at System.Windows.Forms.Application.Run(Form mainForm)
  21. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  22. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  23. at Terraria.Program.LaunchGame(String[] args, Boolean monoArgs)
  24. at Terraria.WindowsLaunch.Main(String[] args)
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