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  1. -- Hardest parts --
  2. -- early GRB link for BV keep this until end or 4L drop
  3. -- RR link for flesh and stone when using wands for the damage (helm chest or gloves unless lucky boots)
  4.  
  5. -- tips --
  6. -- BV clear feels really shit with no cast speed, cast speed is pretty bad once we have unleash at 38 though
  7. -- try to cast only after flame dash arcane surge
  8. -- keep 3-4 stacks while clearing, super easy once you have unleash to maintain 7-8
  9. -- onslaught feels way worse than faster casting when its not up but is probably stronger and has more link struggles
  10. -- You will need a str ammy and probably 1 30 str node for flesh and stone+maim+HoA+addFire our biggest dps increasers
  11. -- total required currency
  12. -- 1 wisdom
  13. -- 3 trans (1 for maim)
  14. -- 3 alt (1 for optional hatred for leveling not use)(1 for flesh and stone)
  15. -- extras (1 wis 2 trans 2 alch see below)
  16. -- Extra leveling gems -
  17. -- Increased crit strikes + increased aoe for herald of ice eventually - trans alch
  18. -- cwdt - steelskin - alch wisdom
  19. -- withering step - Once you really get going it keeps up elusive when % is low - trans
  20. -- use after unleash casts while clearing shares cd with flame dash
  21. -- wand recipie ruby/saphire/topaz ring normt8/magict7/raret6 added damage + magic wand + alt
  22. -- open chests in first 3 zones for currency fishing, exp here is crap anyways
  23.  
  24. level 2
  25. (qr) ek or explosive trap solo/lesser pois until lvl 8 gems, can drop 2L for 2 wands
  26.  
  27. level 4
  28. (qr) breaking eggs dash or frostblink (BB frost for easy swap)
  29. (buy) medicine chest - arcane surge link with above (keep lvl 1) - scroll of wisdom
  30.  
  31. level 8
  32. (qr) kill brutus - flame dash
  33. (buy) added light support - trans
  34. (buy) addded fire support - trans
  35. EK - Add F - Add Light - GRB
  36. (optional hold until 14)
  37. Wand added fire to spells blue + alt + white ruby/topaz - can craft ruby with iron + red/green skill gem
  38. -- go for 1 fire highest avg dmg and 1 lightning for crit shocks
  39.  
  40.  
  41. level 12
  42. (qr) kill merveil - Swap EK for BV - Add F - Add light GRB
  43. swap flamedash for previous movement
  44.  
  45. level 14
  46. Wand recipie with magic ring
  47.  
  48. level 16
  49. (qr) baleful gem - herald of ash
  50. (buy) herald of ice - alt
  51. (buy from duelist marauder scion mule) flesh and stone + maim - alt + trans
  52. (buy no mule and no nerf) skitterbots is 20% more which gets outscaled quickly by f&s+maim but might last to library
  53.  
  54. level 18
  55. (help) alira you want the res + mana regen
  56. open roots - faster casting in BV - Add F - fc - GRB take out added light
  57.  
  58. level 20
  59. wand recipie with rare ring
  60.  
  61. level 24
  62. (qr) rescue clarissa - assassin mark
  63. (buy for leveling not use) hatred - alt
  64.  
  65. level 31 - No mule (optional or no mule)
  66. (qr leveling not use) library - ice bite support
  67. (no mule) buy flesh and stone and maim support if no gem mule alt + trans
  68.  
  69. level 32
  70. lab - ambush and assassinate for consistant damage (don't have to stop moving ever),
  71. OR mistwalker for movement speed (cast speed falls off because of unleash at 38 dont recommend until 54)
  72.  
  73. Golem choice doesn't matter pick between flame/ice/stone
  74.  
  75. level 38
  76. (qr) kill malachai - unleash - replace faster casting - BV - added fire GRB
  77.  
  78. From here your speed is pretty good with unleash.
  79. You could unspec out of cast speed but it helps vs bosses and one node has 4% mspd
  80.  
  81. Act 5 -
  82. (qr) enter town - Silver flask
  83.  
  84. Act 7 -
  85. (qr) silver locket in first zone - Diamond flask
  86.  
  87. level 54
  88. lab - take the one you didnt take before i take mistwalker just for movement here cause clear is great
  89.  
  90. 4L GRBB options roughly in order on power
  91. BV - Added Fire - Unleash - blue socket
  92. + pcoc - very strong once you have shadow + witch pc + power charge buff wheel above witch good for clear + boss
  93. - could be bis not 100% sure though
  94. - once you are done with blood aquaducts you typically have the 5 pc + wheel
  95. + intesify - aoe while clearing up to conc effect dmg while bossing
  96. + controlled destruction - the PoB best in slot i think no aoe reductions
  97. + conc effect - the highest permanent dps but obvious loss of aoe
  98. + increased crit chance/strikes - about equal in power much worse if no pc gen
  99. + added lightning
  100.  
  101. GGRB options (unoptimal)
  102. BV - Added Fire - Unleash - green socket
  103. + Added cold
  104. + ice bite - frenzy movement, lost on bosses
  105.  
  106. lab 3
  107. opportunistic for move movement + boss dmg
  108. unstable infusion if not using pcoc
  109. -- 6 charges is still 348% crit chance 30% multi 30% dmg 24% spell
  110. -- pcoc would be 20% (5 charges) more spell damage good but not great
  111. -- probably take intensify or crit chance
  112.  
  113. lab 4
  114. unspec ambush take opportunistic if not taken yet grab deadly infusion
  115. -- mistalkwer opp deadly infusions are final setup
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