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- function name (thePlayer)
- outputChatBox("Text", thePlayer, 255, 255)
- end
- addCommandHandler("lolol", name)
- local textmarker = createMarker(x, y, z, "cylinder", 1.5)
- function lol (thePlayer)
- outputChatBox("Du bist in den Marker gegangen", thePlayer, 0, 255, 0)
- end
- addEventHandler("onMarkerHit", textmarker, lol)
- addEventHandler("onMarkerHit" textmarker,
- function (thePlayer)
- outputChatBox("Text Text", thePlayer, 255, 255, 255)
- end
- )
- function (thePlayer)
- local texte = math.random(1, 4)
- if texte == 1 then
- outputChatBox("1", thePlayer, 0, 255, 0)
- end
- if texte == 2 then
- outputChatBox("2", thePlayer, 255, 255, 0)
- end
- if texte == 3 then
- outputChatBox("3", thePlayer, 255, 255, 0)
- end
- if texte == 4 then
- outputChatBox("4", thePlayer, 255, 255, 0)
- end
- end
- addCommandHandler("lol", texte)
- textTabelle {}
- textTabelle[1] = "1"
- textTabelle[2] = "2"
- textTabelle[3] = "3"
- function test (thePlayer)
- local text = math.random(1, 3)
- outputChatBox(testTabelle[text], thePlayer, 255, 255, 255)
- end
- addCommandHandler("tttttt", test)
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