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Working log #2

a guest Jan 23rd, 2018 61 Never
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  1. 01-23 03:47:55.367: D/jPCT-AE(3731): Allocating native memory for 512*512 texture(false/false/false/false/): 524288 bytes!
  2. 01-23 03:47:55.367: D/jPCT-AE(3731): Creating texture buffer of size 131072
  3. 01-23 03:47:55.384: I/jPCT-AE(3731): glGenTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8893627ns
  4. 01-23 03:47:55.391: D/jPCT-AE(3731): New texture's id is: 35
  5. 01-23 03:47:55.391: I/jPCT-AE(3731): glActiveTexture(33984) took 29772ns
  6. 01-23 03:47:55.395: I/jPCT-AE(3731): glBindTexture(3553, 35) took 41757ns
  7. 01-23 03:47:55.400: I/jPCT-AE(3731): glTexParameterx(3553, 10241, 9729) took 36378ns
  8. 01-23 03:47:55.404: I/jPCT-AE(3731): glTexParameterx(3553, 10240, 9728) took 31589ns
  9. 01-23 03:47:55.408: I/jPCT-AE(3731): glTexParameterx(3553, 10242, 33071) took 31181ns
  10. 01-23 03:47:55.414: I/jPCT-AE(3731): glTexParameterx(3553, 10243, 33071) took 39312ns
  11. 01-23 03:47:55.422: I/jPCT-AE(3731): glTexImage2D(3553, 0, 6408, 512, 512, 0, 6408, 32819, java.nio.DirectByteBuffer[position=0,limit=524288,capacity=524288]) took 3923998ns
  12. 01-23 03:47:55.433: I/jPCT-AE(3731): glBindTexture(3553, 1) took 30644ns
  13. 01-23 03:47:55.436: D/jPCT-AE(3731): New texture uploaded: com.threed.jpct.Texture@1d96f06c in thread Thread[GLThread 283,5,main]
  14. 01-23 03:47:55.436: I/jPCT-AE(3731): glBindTexture(3553, 35) took 41050ns
  15. 01-23 03:47:55.439: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 33033ns
  16. 01-23 03:47:55.442: I/jPCT-AE(3731): glEnableClientState(32884) took 22138ns
  17. 01-23 03:47:55.445: I/jPCT-AE(3731): glDisableClientState(32885) took 12337ns
  18. 01-23 03:47:55.447: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13165ns
  19. 01-23 03:47:55.448: I/jPCT-AE(3731): glEnableClientState(32888) took 16298ns
  20. 01-23 03:47:55.450: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 21317ns
  21. 01-23 03:47:55.452: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 18ns
  22. 01-23 03:47:55.454: I/jPCT-AE(3731): glEnableClientState(32886) took 18277ns
  23. 01-23 03:47:55.455: I/jPCT-AE(3731): glDrawElements(4, 6, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 25680ns
  24. 01-23 03:47:55.457: I/jPCT-AE(3731): glEnable(2929) took 10103ns
  25. 01-23 03:47:55.459: I/jPCT-AE(3731): Memory usage before compacting: 159933 KB used out of 175278 KB. Max. memory available to the VM is 262144 KB.
  26. 01-23 03:47:55.470: I/art(3731): Explicit concurrent mark sweep GC freed 281(15KB) AllocSpace objects, 2(1024KB) LOS objects, 9% free, 155MB/171MB, paused 449us total 10.718ms
  27. 01-23 03:47:55.480: I/art(3731): Explicit concurrent mark sweep GC freed 5(160B) AllocSpace objects, 0(0B) LOS objects, 9% free, 155MB/171MB, paused 494us total 9.619ms
  28. 01-23 03:47:55.630: I/jPCT-AE(3731): Memory usage after compacting: 158895 KB used out of 175278 KB. Max. memory available to the VM is 262144 KB.
  29. 01-23 03:47:55.631: I/jPCT-AE(3731): glClearColor(0.3019608, 0.3019608, 0.3019608, 1.0) took 35138ns
  30. 01-23 03:47:55.635: I/jPCT-AE(3731): glClear(16640) took 25807ns
  31. 01-23 03:47:55.639: I/jPCT-AE(3731): glDisable(2929) took 23446ns
  32. 01-23 03:47:55.644: I/jPCT-AE(3731): glActiveTexture(33984) took 32243ns
  33. 01-23 03:47:55.648: I/jPCT-AE(3731): glBindTexture(3553, 1) took 82944ns
  34. 01-23 03:47:55.651: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 137711ns
  35. 01-23 03:47:55.655: I/jPCT-AE(3731): glEnableClientState(32884) took 23159ns
  36. 01-23 03:47:55.658: I/jPCT-AE(3731): glDisableClientState(32885) took 13907ns
  37. 01-23 03:47:55.662: I/jPCT-AE(3731): glClientActiveTexture(33984) took 21770ns
  38. 01-23 03:47:55.664: I/jPCT-AE(3731): glEnableClientState(32888) took 19695ns
  39. 01-23 03:47:55.667: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 46563ns
  40. 01-23 03:47:55.670: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 31613ns
  41. 01-23 03:47:55.673: I/jPCT-AE(3731): glEnableClientState(32886) took 29431ns
  42. 01-23 03:47:55.676: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 14966ns
  43. 01-23 03:47:55.679: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 160136ns
  44. 01-23 03:47:55.683: I/jPCT-AE(3731): glEnableClientState(32886) took 144702ns
  45. 01-23 03:47:55.685: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 27939ns
  46. 01-23 03:47:55.688: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 73282ns
  47. 01-23 03:47:55.689: I/jPCT-AE(3731): glEnableClientState(32886) took 14987ns
  48. 01-23 03:47:55.691: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 66983ns
  49. 01-23 03:47:55.693: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 17117ns
  50. 01-23 03:47:55.695: I/jPCT-AE(3731): glEnableClientState(32886) took 61321ns
  51. 01-23 03:47:55.697: I/jPCT-AE(3731): glDrawElements(4, 132, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 28697ns
  52. 01-23 03:47:55.700: I/jPCT-AE(3731): glEnable(2929) took 11622ns
  53. 01-23 03:47:55.720: I/jPCT-AE(3731): Tangent vectors calculated in 7ms!
  54. 01-23 03:47:55.720: I/jPCT-AE(3731): Memory usage before compacting: 161142 KB used out of 175278 KB. Max. memory available to the VM is 262144 KB.
  55. 01-23 03:47:55.734: I/art(3731): Explicit concurrent mark sweep GC freed 36864(1199KB) AllocSpace objects, 0(0B) LOS objects, 9% free, 156MB/172MB, paused 694us total 13.557ms
  56. 01-23 03:47:55.750: I/art(3731): Explicit concurrent mark sweep GC freed 7(256B) AllocSpace objects, 0(0B) LOS objects, 9% free, 156MB/172MB, paused 792us total 15.684ms
  57. 01-23 03:47:55.901: I/jPCT-AE(3731): Memory usage after compacting: 159944 KB used out of 176327 KB. Max. memory available to the VM is 262144 KB.
  58. 01-23 03:47:55.901: I/jPCT-AE(3731): Normal vectors calculated in 0ms!
  59. 01-23 03:47:55.903: I/jPCT-AE(3731): glClearColor(0.36078432, 0.36078432, 0.36078432, 1.0) took 32887ns
  60. 01-23 03:47:55.908: I/jPCT-AE(3731): glClear(16640) took 37494ns
  61. 01-23 03:47:55.912: I/jPCT-AE(3731): glDisable(2929) took 34855ns
  62. 01-23 03:47:55.917: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 39471ns
  63. 01-23 03:47:55.921: I/jPCT-AE(3731): glEnableClientState(32884) took 29818ns
  64. 01-23 03:47:55.926: I/jPCT-AE(3731): glDisableClientState(32885) took 20022ns
  65. 01-23 03:47:55.928: I/jPCT-AE(3731): glClientActiveTexture(33984) took 27857ns
  66. 01-23 03:47:55.930: I/jPCT-AE(3731): glEnableClientState(32888) took 20394ns
  67. 01-23 03:47:55.934: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 31442ns
  68. 01-23 03:47:55.936: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 36308ns
  69. 01-23 03:47:55.938: I/jPCT-AE(3731): glEnableClientState(32886) took 26621ns
  70. 01-23 03:47:55.941: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 63329ns
  71. 01-23 03:47:55.945: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 25138ns
  72. 01-23 03:47:55.947: I/jPCT-AE(3731): glEnableClientState(32886) took 23646ns
  73. 01-23 03:47:55.950: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 52822ns
  74. 01-23 03:47:55.954: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 26258ns
  75. 01-23 03:47:55.956: I/jPCT-AE(3731): glEnableClientState(32886) took 25173ns
  76. 01-23 03:47:55.958: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 28523ns
  77. 01-23 03:47:55.960: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 51271ns
  78. 01-23 03:47:55.961: I/jPCT-AE(3731): glEnableClientState(32886) took 20252ns
  79. 01-23 03:47:55.963: I/jPCT-AE(3731): glDrawElements(4, 132, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 23576ns
  80. 01-23 03:47:55.964: I/jPCT-AE(3731): glEnable(2929) took 9098ns
  81. 01-23 03:47:55.975: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 101195ns
  82. 01-23 03:47:55.976: I/jPCT-AE(3731): glClear(16640) took 19354ns
  83. 01-23 03:47:55.979: I/jPCT-AE(3731): glMatrixMode(5889) took 8171ns
  84. 01-23 03:47:55.981: I/jPCT-AE(3731): glLoadIdentity() took 10255ns
  85. 01-23 03:47:55.984: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 15658ns
  86. 01-23 03:47:55.985: I/jPCT-AE(3731): glDisable(2912) took 6950ns
  87. 01-23 03:47:55.993: I/jPCT-AE(3731): Subobject of object 5/object7 compiled to indexed fixed point data using 11904/2143 vertices in 5ms!
  88. 01-23 03:47:55.993: D/jPCT-AE(3731): Processing and uploading vertices of subobject of object 5/object7 took 5ms
  89. 01-23 03:47:55.993: I/jPCT-AE(3731): Object 5/object7 compiled to 1 subobjects in 6ms!
  90. 01-23 03:47:55.993: I/jPCT-AE(3731): glEnable(2977) took 7348ns
  91. 01-23 03:47:56.003: I/jPCT-AE(3731): glEnable(2896) took 14877ns
  92. 01-23 03:47:56.005: I/jPCT-AE(3731): glEnable(2884) took 15589ns
  93. 01-23 03:47:56.007: D/jPCT-AE(3731): Binding texture 18
  94. 01-23 03:47:56.007: I/jPCT-AE(3731): glActiveTexture(33984) took 15451ns
  95. 01-23 03:47:56.009: I/jPCT-AE(3731): glBindTexture(3553, 18) took 15030ns
  96. 01-23 03:47:56.021: I/jPCT-AE(3731): Compiling shader program!
  97. 01-23 03:47:56.104: I/jPCT-AE(3731): Handles of 9: 1/1/-1
  98. 01-23 03:47:56.104: I/jPCT-AE(3731): glMatrixMode(5888) took 11236ns
  99. 01-23 03:47:56.105: I/jPCT-AE(3731): glPushMatrix() took 6298ns
  100. 01-23 03:47:56.107: I/jPCT-AE(3731): glLoadIdentity() took 9596ns
  101. 01-23 03:47:56.108: I/jPCT-AE(3731): glCullFace(1028) took 19187ns
  102. 01-23 03:47:56.109: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 7345ns
  103. 01-23 03:47:56.111: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 22256ns
  104. 01-23 03:47:56.113: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 8888ns
  105. 01-23 03:47:56.115: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 16739ns
  106. 01-23 03:47:56.118: I/jPCT-AE(3731): Creating buffers...
  107. 01-23 03:47:56.121: I/jPCT-AE(3731): glGenBuffers(1, [I@262c40b1, 0) took 2992009ns
  108. 01-23 03:47:56.125: I/jPCT-AE(3731): glGenBuffers(1, [I@262c40b1, 0) took 2610356ns
  109. 01-23 03:47:56.129: I/jPCT-AE(3731): glGenBuffers(1, [I@262c40b1, 0) took 2533463ns
  110. 01-23 03:47:56.134: I/jPCT-AE(3731): glGenBuffers(1, [I@262c40b1, 0) took 3200494ns
  111. 01-23 03:47:56.135: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 18236ns
  112. 01-23 03:47:56.137: I/jPCT-AE(3731): glBufferData(34962, 25716, java.nio.ByteBufferAsIntBuffer[position=0,limit=6429,capacity=6429], 35044) took 201787ns
  113. 01-23 03:47:56.139: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 11881ns
  114. 01-23 03:47:56.141: I/jPCT-AE(3731): glBufferData(34962, 25716, java.nio.ByteBufferAsIntBuffer[position=0,limit=6429,capacity=6429], 35044) took 206678ns
  115. 01-23 03:47:56.144: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 14557ns
  116. 01-23 03:47:56.145: I/jPCT-AE(3731): glBufferData(34962, 17144, java.nio.ByteBufferAsIntBuffer[position=0,limit=4286,capacity=4286], 35044) took 177346ns
  117. 01-23 03:47:56.148: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 23240ns
  118. 01-23 03:47:56.151: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 17540ns
  119. 01-23 03:47:56.154: I/jPCT-AE(3731): glBufferData(34963, 23808, java.nio.ByteBufferAsShortBuffer[position=0,limit=11904,capacity=23808], 35044) took 187031ns
  120. 01-23 03:47:56.155: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 11477ns
  121. 01-23 03:47:56.157: I/jPCT-AE(3731): VBO created for object 'object7'
  122. 01-23 03:47:56.157: I/jPCT-AE(3731): glEnableClientState(32885) took 8513ns
  123. 01-23 03:47:56.158: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 13027ns
  124. 01-23 03:47:56.160: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 10582ns
  125. 01-23 03:47:56.161: I/jPCT-AE(3731): glEnableClientState(32884) took 11829ns
  126. 01-23 03:47:56.163: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 11693ns
  127. 01-23 03:47:56.164: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 23489ns
  128. 01-23 03:47:56.166: I/jPCT-AE(3731): glDisableClientState(32886) took 46182ns
  129. 01-23 03:47:56.168: I/jPCT-AE(3731): glClientActiveTexture(33984) took 43391ns
  130. 01-23 03:47:56.170: I/jPCT-AE(3731): glEnableClientState(32888) took 33782ns
  131. 01-23 03:47:56.172: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 14214ns
  132. 01-23 03:47:56.174: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 77046ns
  133. 01-23 03:47:56.176: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 15138ns
  134. 01-23 03:47:56.177: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 48016ns
  135. 01-23 03:47:56.179: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 120355ns
  136. 01-23 03:47:56.187: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 16757ns
  137. 01-23 03:47:56.189: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 14251ns
  138. 01-23 03:47:56.191: I/jPCT-AE(3731): glMatrixMode(5888) took 14680ns
  139. 01-23 03:47:56.193: I/jPCT-AE(3731): glPopMatrix() took 12099ns
  140. 01-23 03:47:56.195: I/jPCT-AE(3731): glCullFace(1029) took 11896ns
  141. 01-23 03:47:56.197: D/jPCT-AE(3731): Buffer switches: 1
  142. 01-23 03:47:56.197: I/jPCT-AE(3731): glDisable(2884) took 10449ns
  143. 01-23 03:47:56.199: I/jPCT-AE(3731): glDisable(2896) took 50269ns
  144. 01-23 03:47:56.201: I/jPCT-AE(3731): glDisable(2977) took 9558ns
  145. 01-23 03:47:56.203: I/jPCT-AE(3731): glMatrixMode(5889) took 6885ns
  146. 01-23 03:47:56.204: I/jPCT-AE(3731): glLoadIdentity() took 7151ns
  147. 01-23 03:47:56.206: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 53989ns
  148. 01-23 03:47:56.207: I/jPCT-AE(3731): glDisable(2912) took 10605ns
  149. 01-23 03:47:56.225: I/jPCT-AE(3731): Subobject of object 8/object0 compiled to indexed fixed point data using 23997/4186 vertices in 11ms!
  150. 01-23 03:47:56.225: D/jPCT-AE(3731): Processing and uploading vertices of subobject of object 8/object0 took 11ms
  151. 01-23 03:47:56.227: I/jPCT-AE(3731): Subobject of object 8/object0 compiled to indexed fixed point data using 3075/662 vertices in 2ms!
  152. 01-23 03:47:56.227: D/jPCT-AE(3731): Processing and uploading vertices of subobject of object 8/object0 took 2ms
  153. 01-23 03:47:56.227: I/jPCT-AE(3731): Object 8/object0 compiled to 2 subobjects in 18ms!
  154. 01-23 03:47:56.234: I/jPCT-AE(3731): Subobject of object 7/object9 compiled to indexed fixed point data using 11904/2143 vertices in 6ms!
  155. 01-23 03:47:56.234: D/jPCT-AE(3731): Processing and uploading vertices of subobject of object 7/object9 took 6ms
  156. 01-23 03:47:56.234: I/jPCT-AE(3731): Object 7/object9 compiled to 1 subobjects in 7ms!
  157. 01-23 03:47:56.234: I/jPCT-AE(3731): glEnable(2977) took 10253ns
  158. 01-23 03:47:56.237: I/jPCT-AE(3731): glEnable(2896) took 7ns
  159. 01-23 03:47:56.239: I/jPCT-AE(3731): glEnable(2884) took 11733ns
  160. 01-23 03:47:56.241: I/jPCT-AE(3731): glEnable(3042) took 15036ns
  161. 01-23 03:47:56.243: I/jPCT-AE(3731): glBlendFunc(770, 771) took 17224ns
  162. 01-23 03:47:56.244: I/jPCT-AE(3731): glDepthMask(false) took 47601ns
  163. 01-23 03:47:56.246: D/jPCT-AE(3731): Binding texture 7
  164. 01-23 03:47:56.246: I/jPCT-AE(3731): glActiveTexture(33984) took 11464ns
  165. 01-23 03:47:56.247: I/jPCT-AE(3731): glBindTexture(3553, 7) took 12650ns
  166. 01-23 03:47:56.248: I/jPCT-AE(3731): glActiveTexture(33985) took 26395ns
  167. 01-23 03:47:56.251: I/jPCT-AE(3731): glEnable(3553) took 27379ns
  168. 01-23 03:47:56.253: I/jPCT-AE(3731): glTexEnvx(8960, 8704, 260) took 17270ns
  169. 01-23 03:47:56.254: D/jPCT-AE(3731): Binding texture 12
  170. 01-23 03:47:56.254: I/jPCT-AE(3731): glBindTexture(3553, 12) took 13940ns
  171. 01-23 03:47:56.257: I/jPCT-AE(3731): Compiling shader program!
  172. 01-23 03:47:56.379: I/jPCT-AE(3731): Handles of 12: 3/10/4
  173. 01-23 03:47:56.379: I/jPCT-AE(3731): glMatrixMode(5888) took 9410ns
  174. 01-23 03:47:56.380: I/jPCT-AE(3731): glPushMatrix() took 5799ns
  175. 01-23 03:47:56.381: I/jPCT-AE(3731): glLoadIdentity() took 7216ns
  176. 01-23 03:47:56.382: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 8720ns
  177. 01-23 03:47:56.383: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 7142ns
  178. 01-23 03:47:56.385: I/jPCT-AE(3731): glEnable(16384) took 10172ns
  179. 01-23 03:47:56.386: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 8084ns
  180. 01-23 03:47:56.387: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 9646ns
  181. 01-23 03:47:56.389: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 8918ns
  182. 01-23 03:47:56.390: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 7359ns
  183. 01-23 03:47:56.392: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 13484ns
  184. 01-23 03:47:56.394: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 11257ns
  185. 01-23 03:47:56.395: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 7811ns
  186. 01-23 03:47:56.403: I/jPCT-AE(3731): Creating buffers...
  187. 01-23 03:47:56.406: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 2784485ns
  188. 01-23 03:47:56.410: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 2739509ns
  189. 01-23 03:47:56.414: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 2493258ns
  190. 01-23 03:47:56.418: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 2952575ns
  191. 01-23 03:47:56.422: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 2571451ns
  192. 01-23 03:47:56.427: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 3440676ns
  193. 01-23 03:47:56.428: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 17072ns
  194. 01-23 03:47:56.430: I/jPCT-AE(3731): glBufferData(34962, 50232, java.nio.ByteBufferAsIntBuffer[position=0,limit=12558,capacity=12558], 35044) took 245428ns
  195. 01-23 03:47:56.433: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 17803ns
  196. 01-23 03:47:56.435: I/jPCT-AE(3731): glBufferData(34962, 50232, java.nio.ByteBufferAsIntBuffer[position=0,limit=12558,capacity=12558], 35044) took 246360ns
  197. 01-23 03:47:56.436: I/jPCT-AE(3731): glBindBuffer(34962, 7) took 12196ns
  198. 01-23 03:47:56.438: I/jPCT-AE(3731): glBufferData(34962, 66976, java.nio.ByteBufferAsIntBuffer[position=0,limit=16744,capacity=16744], 35044) took 257520ns
  199. 01-23 03:47:56.441: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 15568ns
  200. 01-23 03:47:56.443: I/jPCT-AE(3731): glBufferData(34962, 33488, java.nio.ByteBufferAsIntBuffer[position=0,limit=8372,capacity=8372], 35044) took 516535ns
  201. 01-23 03:47:56.445: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 15477ns
  202. 01-23 03:47:56.447: I/jPCT-AE(3731): glBufferData(34962, 33488, java.nio.ByteBufferAsIntBuffer[position=0,limit=8372,capacity=8372], 35044) took 209531ns
  203. 01-23 03:47:56.449: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 16560ns
  204. 01-23 03:47:56.451: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 14744ns
  205. 01-23 03:47:56.453: I/jPCT-AE(3731): glBufferData(34963, 47994, java.nio.ByteBufferAsShortBuffer[position=0,limit=23997,capacity=47994], 35044) took 250575ns
  206. 01-23 03:47:56.456: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 11424ns
  207. 01-23 03:47:56.457: I/jPCT-AE(3731): VBO created for object 'object0'
  208. 01-23 03:47:56.457: I/jPCT-AE(3731): glEnableClientState(32885) took 21144ns
  209. 01-23 03:47:56.459: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 14958ns
  210. 01-23 03:47:56.461: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 23180ns
  211. 01-23 03:47:56.462: I/jPCT-AE(3731): glEnableClientState(32884) took 12460ns
  212. 01-23 03:47:56.464: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 11729ns
  213. 01-23 03:47:56.465: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 51634ns
  214. 01-23 03:47:56.468: I/jPCT-AE(3731): glDisableClientState(32886) took 13240ns
  215. 01-23 03:47:56.470: I/jPCT-AE(3731): glClientActiveTexture(33984) took 8957ns
  216. 01-23 03:47:56.472: I/jPCT-AE(3731): glEnableClientState(32888) took 13187ns
  217. 01-23 03:47:56.473: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 12541ns
  218. 01-23 03:47:56.475: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 19150ns
  219. 01-23 03:47:56.476: I/jPCT-AE(3731): glClientActiveTexture(33985) took 15457ns
  220. 01-23 03:47:56.478: I/jPCT-AE(3731): glEnableClientState(32888) took 12852ns
  221. 01-23 03:47:56.479: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 11703ns
  222. 01-23 03:47:56.481: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 16591ns
  223. 01-23 03:47:56.485: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 15318ns
  224. 01-23 03:47:56.486: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 14781ns
  225. 01-23 03:47:56.488: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 20968ns
  226. 01-23 03:47:56.549: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 19282ns
  227. 01-23 03:47:56.552: I/jPCT-AE(3731): glMatrixMode(5888) took 8535ns
  228. 01-23 03:47:56.554: I/jPCT-AE(3731): glPopMatrix() took 9428ns
  229. 01-23 03:47:56.556: I/jPCT-AE(3731): glActiveTexture(33985) took 13024ns
  230. 01-23 03:47:56.557: I/jPCT-AE(3731): glMatrixMode(5888) took 8739ns
  231. 01-23 03:47:56.559: I/jPCT-AE(3731): glPushMatrix() took 18722ns
  232. 01-23 03:47:56.561: I/jPCT-AE(3731): glLoadIdentity() took 9231ns
  233. 01-23 03:47:56.563: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 8271ns
  234. 01-23 03:47:56.564: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 22052ns
  235. 01-23 03:47:56.567: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 13417ns
  236. 01-23 03:47:56.569: I/jPCT-AE(3731): Creating buffers...
  237. 01-23 03:47:56.575: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 5557263ns
  238. 01-23 03:47:56.581: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 4216156ns
  239. 01-23 03:47:56.587: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 2965237ns
  240. 01-23 03:47:56.592: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 2808508ns
  241. 01-23 03:47:56.596: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 2446625ns
  242. 01-23 03:47:56.601: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 3610041ns
  243. 01-23 03:47:56.602: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 15449ns
  244. 01-23 03:47:56.604: I/jPCT-AE(3731): glBufferData(34962, 7944, java.nio.ByteBufferAsIntBuffer[position=0,limit=1986,capacity=1986], 35044) took 87973ns
  245. 01-23 03:47:56.605: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 12968ns
  246. 01-23 03:47:56.607: I/jPCT-AE(3731): glBufferData(34962, 7944, java.nio.ByteBufferAsIntBuffer[position=0,limit=1986,capacity=1986], 35044) took 46139ns
  247. 01-23 03:47:56.609: I/jPCT-AE(3731): glBindBuffer(34962, 13) took 18910ns
  248. 01-23 03:47:56.610: I/jPCT-AE(3731): glBufferData(34962, 10592, java.nio.ByteBufferAsIntBuffer[position=0,limit=2648,capacity=2648], 35044) took 53168ns
  249. 01-23 03:47:56.612: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 21541ns
  250. 01-23 03:47:56.614: I/jPCT-AE(3731): glBufferData(34962, 5296, java.nio.ByteBufferAsIntBuffer[position=0,limit=1324,capacity=1324], 35044) took 278892ns
  251. 01-23 03:47:56.616: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 21172ns
  252. 01-23 03:47:56.618: I/jPCT-AE(3731): glBufferData(34962, 5296, java.nio.ByteBufferAsIntBuffer[position=0,limit=1324,capacity=1324], 35044) took 71523ns
  253. 01-23 03:47:56.621: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 16298ns
  254. 01-23 03:47:56.623: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 29709ns
  255. 01-23 03:47:56.626: I/jPCT-AE(3731): glBufferData(34963, 6150, java.nio.ByteBufferAsShortBuffer[position=0,limit=3075,capacity=6150], 35044) took 58971ns
  256. 01-23 03:47:56.628: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14754ns
  257. 01-23 03:47:56.631: I/jPCT-AE(3731): VBO created for object 'object0'
  258. 01-23 03:47:56.631: I/jPCT-AE(3731): glEnableClientState(32885) took 29845ns
  259. 01-23 03:47:56.635: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 18220ns
  260. 01-23 03:47:56.636: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 14040ns
  261. 01-23 03:47:56.638: I/jPCT-AE(3731): glEnableClientState(32884) took 25669ns
  262. 01-23 03:47:56.639: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 12643ns
  263. 01-23 03:47:56.641: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 18524ns
  264. 01-23 03:47:56.643: I/jPCT-AE(3731): glDisableClientState(32886) took 9119ns
  265. 01-23 03:47:56.644: I/jPCT-AE(3731): glClientActiveTexture(33984) took 10400ns
  266. 01-23 03:47:56.645: I/jPCT-AE(3731): glEnableClientState(32888) took 13538ns
  267. 01-23 03:47:56.647: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 11138ns
  268. 01-23 03:47:56.648: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 28328ns
  269. 01-23 03:47:56.651: I/jPCT-AE(3731): glClientActiveTexture(33985) took 14806ns
  270. 01-23 03:47:56.653: I/jPCT-AE(3731): glEnableClientState(32888) took 13564ns
  271. 01-23 03:47:56.654: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 12897ns
  272. 01-23 03:47:56.656: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 15919ns
  273. 01-23 03:47:56.658: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 28650ns
  274. 01-23 03:47:56.659: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 15537ns
  275. 01-23 03:47:56.662: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 17695ns
  276. 01-23 03:47:56.667: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 17180ns
  277. 01-23 03:47:56.670: I/jPCT-AE(3731): glMatrixMode(5888) took 31456ns
  278. 01-23 03:47:56.673: I/jPCT-AE(3731): glPopMatrix() took 9765ns
  279. 01-23 03:47:56.675: I/jPCT-AE(3731): glDisable(3042) took 12397ns
  280. 01-23 03:47:56.677: I/jPCT-AE(3731): glDepthMask(true) took 19190ns
  281. 01-23 03:47:56.678: D/jPCT-AE(3731): Buffer switches: 2
  282. 01-23 03:47:56.678: I/jPCT-AE(3731): glDisable(2884) took 13317ns
  283. 01-23 03:47:56.681: I/jPCT-AE(3731): glDisable(2896) took 12847ns
  284. 01-23 03:47:56.684: I/jPCT-AE(3731): glDisable(2977) took 10985ns
  285. 01-23 03:47:56.685: I/jPCT-AE(3731): glDisable(2929) took 11408ns
  286. 01-23 03:47:56.687: I/jPCT-AE(3731): glActiveTexture(33985) took 15384ns
  287. 01-23 03:47:56.688: I/jPCT-AE(3731): glDisable(3553) took 17450ns
  288. 01-23 03:47:56.690: I/jPCT-AE(3731): glActiveTexture(33984) took 11338ns
  289. 01-23 03:47:56.691: I/jPCT-AE(3731): glBindTexture(3553, 1) took 17483ns
  290. 01-23 03:47:56.693: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 16448ns
  291. 01-23 03:47:56.695: I/jPCT-AE(3731): glEnableClientState(32884) took 12065ns
  292. 01-23 03:47:56.698: I/jPCT-AE(3731): glDisableClientState(32885) took 8870ns
  293. 01-23 03:47:56.700: I/jPCT-AE(3731): glClientActiveTexture(33984) took 17722ns
  294. 01-23 03:47:56.703: I/jPCT-AE(3731): glEnableClientState(32888) took 15335ns
  295. 01-23 03:47:56.705: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 19722ns
  296. 01-23 03:47:56.706: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 16747ns
  297. 01-23 03:47:56.707: I/jPCT-AE(3731): glEnableClientState(32886) took 21931ns
  298. 01-23 03:47:56.709: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 47697ns
  299. 01-23 03:47:56.711: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 16211ns
  300. 01-23 03:47:56.713: I/jPCT-AE(3731): glEnableClientState(32886) took 16581ns
  301. 01-23 03:47:56.714: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 25557ns
  302. 01-23 03:47:56.717: I/jPCT-AE(3731): glEnable(2929) took 13282ns
  303. 01-23 03:47:56.731: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 18618ns
  304. 01-23 03:47:56.734: I/jPCT-AE(3731): glClear(16640) took 18026ns
  305. 01-23 03:47:56.743: I/jPCT-AE(3731): glMatrixMode(5889) took 12987ns
  306. 01-23 03:47:56.745: I/jPCT-AE(3731): glLoadIdentity() took 7730ns
  307. 01-23 03:47:56.747: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 9620ns
  308. 01-23 03:47:56.749: I/jPCT-AE(3731): glDisable(2912) took 17924ns
  309. 01-23 03:47:56.752: I/jPCT-AE(3731): glEnable(2977) took 37289ns
  310. 01-23 03:47:56.762: I/jPCT-AE(3731): glEnable(2896) took 71934ns
  311. 01-23 03:47:56.765: I/jPCT-AE(3731): glEnable(2884) took 14689ns
  312. 01-23 03:47:56.770: D/jPCT-AE(3731): Binding texture 18
  313. 01-23 03:47:56.770: I/jPCT-AE(3731): glActiveTexture(33984) took 22020ns
  314. 01-23 03:47:56.772: I/jPCT-AE(3731): glBindTexture(3553, 18) took 14726ns
  315. 01-23 03:47:56.773: I/jPCT-AE(3731): glMatrixMode(5888) took 9396ns
  316. 01-23 03:47:56.776: I/jPCT-AE(3731): glPushMatrix() took 9624ns
  317. 01-23 03:47:56.777: I/jPCT-AE(3731): glLoadIdentity() took 8636ns
  318. 01-23 03:47:56.779: I/jPCT-AE(3731): glCullFace(1028) took 12170ns
  319. 01-23 03:47:56.781: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 12650ns
  320. 01-23 03:47:56.785: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 11658ns
  321. 01-23 03:47:56.789: I/jPCT-AE(3731): glDisable(16384) took 11585ns
  322. 01-23 03:47:56.791: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 11863ns
  323. 01-23 03:47:56.793: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 13283ns
  324. 01-23 03:47:56.795: I/jPCT-AE(3731): glEnableClientState(32885) took 8315ns
  325. 01-23 03:47:56.796: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 11817ns
  326. 01-23 03:47:56.797: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 7925ns
  327. 01-23 03:47:56.799: I/jPCT-AE(3731): glEnableClientState(32884) took 16056ns
  328. 01-23 03:47:56.802: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 14002ns
  329. 01-23 03:47:56.804: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 12323ns
  330. 01-23 03:47:56.805: I/jPCT-AE(3731): glDisableClientState(32886) took 7752ns
  331. 01-23 03:47:56.807: I/jPCT-AE(3731): glClientActiveTexture(33984) took 77199ns
  332. 01-23 03:47:56.808: I/jPCT-AE(3731): glEnableClientState(32888) took 17688ns
  333. 01-23 03:47:56.810: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 16128ns
  334. 01-23 03:47:56.813: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13606ns
  335. 01-23 03:47:56.815: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 20025ns
  336. 01-23 03:47:56.819: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 12525ns
  337. 01-23 03:47:56.820: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 63764ns
  338. 01-23 03:47:56.822: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 13854ns
  339. 01-23 03:47:56.824: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 16137ns
  340. 01-23 03:47:56.825: I/jPCT-AE(3731): glMatrixMode(5888) took 11865ns
  341. 01-23 03:47:56.827: I/jPCT-AE(3731): glPopMatrix() took 10057ns
  342. 01-23 03:47:56.829: I/jPCT-AE(3731): glCullFace(1029) took 11850ns
  343. 01-23 03:47:56.831: D/jPCT-AE(3731): Buffer switches: 1
  344. 01-23 03:47:56.831: I/jPCT-AE(3731): glDisable(2884) took 173766ns
  345. 01-23 03:47:56.834: I/jPCT-AE(3731): glDisable(2896) took 13056ns
  346. 01-23 03:47:56.836: I/jPCT-AE(3731): glDisable(2977) took 10739ns
  347. 01-23 03:47:56.838: I/jPCT-AE(3731): glMatrixMode(5889) took 8229ns
  348. 01-23 03:47:56.839: I/jPCT-AE(3731): glLoadIdentity() took 6842ns
  349. 01-23 03:47:56.841: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 11454ns
  350. 01-23 03:47:56.842: I/jPCT-AE(3731): glDisable(2912) took 9195ns
  351. 01-23 03:47:56.844: I/jPCT-AE(3731): glEnable(2977) took 10137ns
  352. 01-23 03:47:56.845: I/jPCT-AE(3731): glEnable(2896) took 7528ns
  353. 01-23 03:47:56.847: I/jPCT-AE(3731): glEnable(2884) took 10699ns
  354. 01-23 03:47:56.850: I/jPCT-AE(3731): glEnable(3042) took 63149ns
  355. 01-23 03:47:56.852: I/jPCT-AE(3731): glBlendFunc(770, 771) took 13633ns
  356. 01-23 03:47:56.853: I/jPCT-AE(3731): glDepthMask(false) took 11243ns
  357. 01-23 03:47:56.855: D/jPCT-AE(3731): Binding texture 7
  358. 01-23 03:47:56.855: I/jPCT-AE(3731): glActiveTexture(33984) took 12911ns
  359. 01-23 03:47:56.856: I/jPCT-AE(3731): glBindTexture(3553, 7) took 14307ns
  360. 01-23 03:47:56.858: D/jPCT-AE(3731): Binding texture 12
  361. 01-23 03:47:56.858: I/jPCT-AE(3731): glActiveTexture(33985) took 41416ns
  362. 01-23 03:47:56.860: I/jPCT-AE(3731): glEnable(3553) took 13605ns
  363. 01-23 03:47:56.862: I/jPCT-AE(3731): glBindTexture(3553, 12) took 14887ns
  364. 01-23 03:47:56.863: I/jPCT-AE(3731): glMatrixMode(5888) took 7842ns
  365. 01-23 03:47:56.864: I/jPCT-AE(3731): glPushMatrix() took 6694ns
  366. 01-23 03:47:56.867: I/jPCT-AE(3731): glLoadIdentity() took 46575ns
  367. 01-23 03:47:56.869: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 8575ns
  368. 01-23 03:47:56.870: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 8210ns
  369. 01-23 03:47:56.872: I/jPCT-AE(3731): glEnable(16384) took 10094ns
  370. 01-23 03:47:56.873: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 8583ns
  371. 01-23 03:47:56.874: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 10917ns
  372. 01-23 03:47:56.877: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 9280ns
  373. 01-23 03:47:56.878: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 9035ns
  374. 01-23 03:47:56.880: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 10786ns
  375. 01-23 03:47:56.883: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 11666ns
  376. 01-23 03:47:56.885: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 9521ns
  377. 01-23 03:47:56.887: I/jPCT-AE(3731): glEnableClientState(32885) took 9024ns
  378. 01-23 03:47:56.888: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 15512ns
  379. 01-23 03:47:56.889: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 11026ns
  380. 01-23 03:47:56.891: I/jPCT-AE(3731): glEnableClientState(32884) took 102913ns
  381. 01-23 03:47:56.893: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 13794ns
  382. 01-23 03:47:56.894: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 11686ns
  383. 01-23 03:47:56.896: I/jPCT-AE(3731): glDisableClientState(32886) took 22122ns
  384. 01-23 03:47:56.898: I/jPCT-AE(3731): glClientActiveTexture(33984) took 43271ns
  385. 01-23 03:47:56.900: I/jPCT-AE(3731): glEnableClientState(32888) took 71121ns
  386. 01-23 03:47:56.902: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 16402ns
  387. 01-23 03:47:56.904: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 16ns
  388. 01-23 03:47:56.905: I/jPCT-AE(3731): glClientActiveTexture(33985) took 11492ns
  389. 01-23 03:47:56.907: I/jPCT-AE(3731): glEnableClientState(32888) took 11117ns
  390. 01-23 03:47:56.908: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 15153ns
  391. 01-23 03:47:56.910: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13829ns
  392. 01-23 03:47:56.912: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 13628ns
  393. 01-23 03:47:56.913: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 13538ns
  394. 01-23 03:47:56.915: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 20232ns
  395. 01-23 03:47:56.918: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14843ns
  396. 01-23 03:47:56.919: I/jPCT-AE(3731): glMatrixMode(5888) took 10481ns
  397. 01-23 03:47:56.921: I/jPCT-AE(3731): glPopMatrix() took 12995ns
  398. 01-23 03:47:56.923: I/jPCT-AE(3731): glActiveTexture(33985) took 13117ns
  399. 01-23 03:47:56.926: I/jPCT-AE(3731): glMatrixMode(5888) took 11924ns
  400. 01-23 03:47:56.928: I/jPCT-AE(3731): glPushMatrix() took 8175ns
  401. 01-23 03:47:56.929: I/jPCT-AE(3731): glLoadIdentity() took 7861ns
  402. 01-23 03:47:56.931: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 22972ns
  403. 01-23 03:47:56.933: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 126261ns
  404. 01-23 03:47:56.935: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 22784ns
  405. 01-23 03:47:56.936: I/jPCT-AE(3731): glEnableClientState(32885) took 10709ns
  406. 01-23 03:47:56.938: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 26414ns
  407. 01-23 03:47:56.939: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 11532ns
  408. 01-23 03:47:56.941: I/jPCT-AE(3731): glEnableClientState(32884) took 25247ns
  409. 01-23 03:47:56.943: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 12904ns
  410. 01-23 03:47:56.944: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 13994ns
  411. 01-23 03:47:56.946: I/jPCT-AE(3731): glDisableClientState(32886) took 9693ns
  412. 01-23 03:47:56.947: I/jPCT-AE(3731): glClientActiveTexture(33984) took 9199ns
  413. 01-23 03:47:56.948: I/jPCT-AE(3731): glEnableClientState(32888) took 19898ns
  414. 01-23 03:47:56.952: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 56916ns
  415. 01-23 03:47:56.954: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 14954ns
  416. 01-23 03:47:56.957: I/jPCT-AE(3731): glClientActiveTexture(33985) took 15757ns
  417. 01-23 03:47:56.959: I/jPCT-AE(3731): glEnableClientState(32888) took 20080ns
  418. 01-23 03:47:56.961: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 14539ns
  419. 01-23 03:47:56.963: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 14661ns
  420. 01-23 03:47:56.964: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 11256ns
  421. 01-23 03:47:56.966: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 24762ns
  422. 01-23 03:47:56.968: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 2ns
  423. 01-23 03:47:56.971: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 22960ns
  424. 01-23 03:47:56.974: I/jPCT-AE(3731): glMatrixMode(5888) took 8926ns
  425. 01-23 03:47:56.976: I/jPCT-AE(3731): glPopMatrix() took 8885ns
  426. 01-23 03:47:56.978: I/jPCT-AE(3731): glDisable(3042) took 35494ns
  427. 01-23 03:47:56.980: I/jPCT-AE(3731): glDepthMask(true) took 11339ns
  428. 01-23 03:47:56.981: D/jPCT-AE(3731): Buffer switches: 2
  429. 01-23 03:47:56.981: I/jPCT-AE(3731): glDisable(2884) took 17616ns
  430. 01-23 03:47:56.985: I/jPCT-AE(3731): glDisable(2896) took 10859ns
  431. 01-23 03:47:56.986: I/jPCT-AE(3731): glDisable(2977) took 8783ns
  432. 01-23 03:47:56.988: I/jPCT-AE(3731): glDisable(2929) took 15231ns
  433. 01-23 03:47:56.989: I/jPCT-AE(3731): glActiveTexture(33985) took 12655ns
  434. 01-23 03:47:56.991: I/jPCT-AE(3731): glDisable(3553) took 10978ns
  435. 01-23 03:47:56.993: I/jPCT-AE(3731): glActiveTexture(33984) took 14080ns
  436. 01-23 03:47:56.995: I/jPCT-AE(3731): glBindTexture(3553, 1) took 13698ns
  437. 01-23 03:47:56.996: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 49820ns
  438. 01-23 03:47:56.997: I/jPCT-AE(3731): glEnableClientState(32884) took 10280ns
  439. 01-23 03:47:56.999: I/jPCT-AE(3731): glDisableClientState(32885) took 56105ns
  440. 01-23 03:47:57.001: I/jPCT-AE(3731): glClientActiveTexture(33984) took 34208ns
  441. 01-23 03:47:57.003: I/jPCT-AE(3731): glEnableClientState(32888) took 12891ns
  442. 01-23 03:47:57.004: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 22678ns
  443. 01-23 03:47:57.006: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 20876ns
  444. 01-23 03:47:57.007: I/jPCT-AE(3731): glEnableClientState(32886) took 21159ns
  445. 01-23 03:47:57.009: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 50703ns
  446. 01-23 03:47:57.011: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 17878ns
  447. 01-23 03:47:57.013: I/jPCT-AE(3731): glEnableClientState(32886) took 15146ns
  448. 01-23 03:47:57.014: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 43682ns
  449. 01-23 03:47:57.016: I/jPCT-AE(3731): glEnable(2929) took 79519ns
  450. 01-23 03:47:57.045: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 14550ns
  451. 01-23 03:47:57.047: I/jPCT-AE(3731): glClear(16640) took 12788ns
  452. 01-23 03:47:57.050: I/jPCT-AE(3731): glMatrixMode(5889) took 11699ns
  453. 01-23 03:47:57.052: I/jPCT-AE(3731): glLoadIdentity() took 8769ns
  454. 01-23 03:47:57.060: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 16843ns
  455. 01-23 03:47:57.063: I/jPCT-AE(3731): glDisable(2912) took 8510ns
  456. 01-23 03:47:57.064: I/jPCT-AE(3731): glEnable(2977) took 10132ns
  457. 01-23 03:47:57.068: I/jPCT-AE(3731): glEnable(2896) took 16415ns
  458. 01-23 03:47:57.075: I/jPCT-AE(3731): glEnable(2884) took 29387ns
  459. 01-23 03:47:57.080: D/jPCT-AE(3731): Binding texture 18
  460. 01-23 03:47:57.080: I/jPCT-AE(3731): glActiveTexture(33984) took 16380ns
  461. 01-23 03:47:57.082: I/jPCT-AE(3731): glBindTexture(3553, 18) took 23531ns
  462. 01-23 03:47:57.087: I/jPCT-AE(3731): glMatrixMode(5888) took 10286ns
  463. 01-23 03:47:57.088: I/jPCT-AE(3731): glPushMatrix() took 7698ns
  464. 01-23 03:47:57.090: I/jPCT-AE(3731): glLoadIdentity() took 7972ns
  465. 01-23 03:47:57.092: I/jPCT-AE(3731): glCullFace(1028) took 50082ns
  466. 01-23 03:47:57.094: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 8880ns
  467. 01-23 03:47:57.095: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 36053ns
  468. 01-23 03:47:57.097: I/jPCT-AE(3731): glDisable(16384) took 20465ns
  469. 01-23 03:47:57.100: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 126285ns
  470. 01-23 03:47:57.105: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 18945ns
  471. 01-23 03:47:57.107: I/jPCT-AE(3731): glEnableClientState(32885) took 12272ns
  472. 01-23 03:47:57.109: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 63964ns
  473. 01-23 03:47:57.111: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 11171ns
  474. 01-23 03:47:57.112: I/jPCT-AE(3731): glEnableClientState(32884) took 13742ns
  475. 01-23 03:47:57.114: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 81885ns
  476. 01-23 03:47:57.115: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 18455ns
  477. 01-23 03:47:57.118: I/jPCT-AE(3731): glDisableClientState(32886) took 9399ns
  478. 01-23 03:47:57.120: I/jPCT-AE(3731): glClientActiveTexture(33984) took 29777ns
  479. 01-23 03:47:57.122: I/jPCT-AE(3731): glEnableClientState(32888) took 16947ns
  480. 01-23 03:47:57.123: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 20993ns
  481. 01-23 03:47:57.125: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 26322ns
  482. 01-23 03:47:57.127: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 12191ns
  483. 01-23 03:47:57.129: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 11359ns
  484. 01-23 03:47:57.132: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 66826ns
  485. 01-23 03:47:57.135: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14191ns
  486. 01-23 03:47:57.137: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 15483ns
  487. 01-23 03:47:57.139: I/jPCT-AE(3731): glMatrixMode(5888) took 43735ns
  488. 01-23 03:47:57.140: I/jPCT-AE(3731): glPopMatrix() took 63457ns
  489. 01-23 03:47:57.142: I/jPCT-AE(3731): glCullFace(1029) took 18829ns
  490. 01-23 03:47:57.144: D/jPCT-AE(3731): Buffer switches: 1
  491. 01-23 03:47:57.144: I/jPCT-AE(3731): glDisable(2884) took 11355ns
  492. 01-23 03:47:57.146: I/jPCT-AE(3731): glDisable(2896) took 10423ns
  493. 01-23 03:47:57.148: I/jPCT-AE(3731): glDisable(2977) took 40050ns
  494. 01-23 03:47:57.152: I/jPCT-AE(3731): glMatrixMode(5889) took 9336ns
  495. 01-23 03:47:57.153: I/jPCT-AE(3731): glLoadIdentity() took 7210ns
  496. 01-23 03:47:57.155: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 9851ns
  497. 01-23 03:47:57.156: I/jPCT-AE(3731): glDisable(2912) took 7601ns
  498. 01-23 03:47:57.158: I/jPCT-AE(3731): glEnable(2977) took 9443ns
  499. 01-23 03:47:57.159: I/jPCT-AE(3731): glEnable(2896) took 8538ns
  500. 01-23 03:47:57.161: I/jPCT-AE(3731): glEnable(2884) took 33439ns
  501. 01-23 03:47:57.163: I/jPCT-AE(3731): glEnable(3042) took 12476ns
  502. 01-23 03:47:57.164: I/jPCT-AE(3731): glBlendFunc(770, 771) took 12508ns
  503. 01-23 03:47:57.165: I/jPCT-AE(3731): glDepthMask(false) took 14599ns
  504. 01-23 03:47:57.168: D/jPCT-AE(3731): Binding texture 7
  505. 01-23 03:47:57.168: I/jPCT-AE(3731): glActiveTexture(33984) took 17180ns
  506. 01-23 03:47:57.170: I/jPCT-AE(3731): glBindTexture(3553, 7) took 14298ns
  507. 01-23 03:47:57.171: D/jPCT-AE(3731): Binding texture 12
  508. 01-23 03:47:57.171: I/jPCT-AE(3731): glActiveTexture(33985) took 37944ns
  509. 01-23 03:47:57.173: I/jPCT-AE(3731): glEnable(3553) took 10821ns
  510. 01-23 03:47:57.175: I/jPCT-AE(3731): glBindTexture(3553, 12) took 49460ns
  511. 01-23 03:47:57.176: I/jPCT-AE(3731): glMatrixMode(5888) took 9065ns
  512. 01-23 03:47:57.177: I/jPCT-AE(3731): glPushMatrix() took 6301ns
  513. 01-23 03:47:57.179: I/jPCT-AE(3731): glLoadIdentity() took 8781ns
  514. 01-23 03:47:57.180: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 24272ns
  515. 01-23 03:47:57.183: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 15914ns
  516. 01-23 03:47:57.184: I/jPCT-AE(3731): glEnable(16384) took 39894ns
  517. 01-23 03:47:57.186: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 7975ns
  518. 01-23 03:47:57.187: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 7689ns
  519. 01-23 03:47:57.189: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 9785ns
  520. 01-23 03:47:57.190: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 9652ns
  521. 01-23 03:47:57.193: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 63471ns
  522. 01-23 03:47:57.195: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 52379ns
  523. 01-23 03:47:57.197: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 10383ns
  524. 01-23 03:47:57.198: I/jPCT-AE(3731): glEnableClientState(32885) took 11574ns
  525. 01-23 03:47:57.201: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 16951ns
  526. 01-23 03:47:57.203: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 27249ns
  527. 01-23 03:47:57.204: I/jPCT-AE(3731): glEnableClientState(32884) took 12221ns
  528. 01-23 03:47:57.206: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 10929ns
  529. 01-23 03:47:57.207: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 13966ns
  530. 01-23 03:47:57.209: I/jPCT-AE(3731): glDisableClientState(32886) took 9069ns
  531. 01-23 03:47:57.210: I/jPCT-AE(3731): glClientActiveTexture(33984) took 42876ns
  532. 01-23 03:47:57.212: I/jPCT-AE(3731): glEnableClientState(32888) took 14508ns
  533. 01-23 03:47:57.213: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 15439ns
  534. 01-23 03:47:57.215: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 47931ns
  535. 01-23 03:47:57.218: I/jPCT-AE(3731): glClientActiveTexture(33985) took 15323ns
  536. 01-23 03:47:57.220: I/jPCT-AE(3731): glEnableClientState(32888) took 12560ns
  537. 01-23 03:47:57.221: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 13408ns
  538. 01-23 03:47:57.223: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13146ns
  539. 01-23 03:47:57.224: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 13578ns
  540. 01-23 03:47:57.226: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 12790ns
  541. 01-23 03:47:57.227: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 15916ns
  542. 01-23 03:47:57.229: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 11878ns
  543. 01-23 03:47:57.230: I/jPCT-AE(3731): glMatrixMode(5888) took 6252ns
  544. 01-23 03:47:57.231: I/jPCT-AE(3731): glPopMatrix() took 7950ns
  545. 01-23 03:47:57.234: I/jPCT-AE(3731): glActiveTexture(33985) took 19180ns
  546. 01-23 03:47:57.236: I/jPCT-AE(3731): glMatrixMode(5888) took 19143ns
  547. 01-23 03:47:57.237: I/jPCT-AE(3731): glPushMatrix() took 7245ns
  548. 01-23 03:47:57.239: I/jPCT-AE(3731): glLoadIdentity() took 13471ns
  549. 01-23 03:47:57.241: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 13528ns
  550. 01-23 03:47:57.242: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 26632ns
  551. 01-23 03:47:57.244: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 10064ns
  552. 01-23 03:47:57.245: I/jPCT-AE(3731): glEnableClientState(32885) took 9681ns
  553. 01-23 03:47:57.247: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 11187ns
  554. 01-23 03:47:57.248: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 12470ns
  555. 01-23 03:47:57.250: I/jPCT-AE(3731): glEnableClientState(32884) took 12516ns
  556. 01-23 03:47:57.252: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 13095ns
  557. 01-23 03:47:57.254: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 12214ns
  558. 01-23 03:47:57.256: I/jPCT-AE(3731): glDisableClientState(32886) took 8062ns
  559. 01-23 03:47:57.257: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13791ns
  560. 01-23 03:47:57.259: I/jPCT-AE(3731): glEnableClientState(32888) took 15240ns
  561. 01-23 03:47:57.261: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 22984ns
  562. 01-23 03:47:57.263: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 14952ns
  563. 01-23 03:47:57.264: I/jPCT-AE(3731): glClientActiveTexture(33985) took 12141ns
  564. 01-23 03:47:57.267: I/jPCT-AE(3731): glEnableClientState(32888) took 56303ns
  565. 01-23 03:47:57.268: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 12303ns
  566. 01-23 03:47:57.270: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 12804ns
  567. 01-23 03:47:57.271: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 13251ns
  568. 01-23 03:47:57.273: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 11892ns
  569. 01-23 03:47:57.274: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 21381ns
  570. 01-23 03:47:57.276: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14395ns
  571. 01-23 03:47:57.278: I/jPCT-AE(3731): glMatrixMode(5888) took 41026ns
  572. 01-23 03:47:57.279: I/jPCT-AE(3731): glPopMatrix() took 10156ns
  573. 01-23 03:47:57.281: I/jPCT-AE(3731): glDisable(3042) took 13486ns
  574. 01-23 03:47:57.284: I/jPCT-AE(3731): glDepthMask(true) took 24629ns
  575. 01-23 03:47:57.286: D/jPCT-AE(3731): Buffer switches: 2
  576. 01-23 03:47:57.286: I/jPCT-AE(3731): glDisable(2884) took 12502ns
  577. 01-23 03:47:57.288: I/jPCT-AE(3731): glDisable(2896) took 9010ns
  578. 01-23 03:47:57.289: I/jPCT-AE(3731): glDisable(2977) took 8960ns
  579. 01-23 03:47:57.290: I/jPCT-AE(3731): glDisable(2929) took 26137ns
  580. 01-23 03:47:57.292: I/jPCT-AE(3731): glActiveTexture(33985) took 21124ns
  581. 01-23 03:47:57.293: I/jPCT-AE(3731): glDisable(3553) took 10309ns
  582. 01-23 03:47:57.295: I/jPCT-AE(3731): glActiveTexture(33984) took 12038ns
  583. 01-23 03:47:57.296: I/jPCT-AE(3731): glBindTexture(3553, 1) took 12176ns
  584. 01-23 03:47:57.298: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 13547ns
  585. 01-23 03:47:57.300: I/jPCT-AE(3731): glEnableClientState(32884) took 142682ns
  586. 01-23 03:47:57.302: I/jPCT-AE(3731): glDisableClientState(32885) took 11995ns
  587. 01-23 03:47:57.304: I/jPCT-AE(3731): glClientActiveTexture(33984) took 15733ns
  588. 01-23 03:47:57.305: I/jPCT-AE(3731): glEnableClientState(32888) took 12678ns
  589. 01-23 03:47:57.307: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 28972ns
  590. 01-23 03:47:57.309: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 23759ns
  591. 01-23 03:47:57.310: I/jPCT-AE(3731): glEnableClientState(32886) took 47983ns
  592. 01-23 03:47:57.312: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 73545ns
  593. 01-23 03:47:57.314: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 14897ns
  594. 01-23 03:47:57.315: I/jPCT-AE(3731): glEnableClientState(32886) took 37317ns
  595. 01-23 03:47:57.319: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 29981ns
  596. 01-23 03:47:57.321: I/jPCT-AE(3731): glEnable(2929) took 12322ns
  597. 01-23 03:47:57.336: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 14427ns
  598. 01-23 03:47:57.338: I/jPCT-AE(3731): glClear(16640) took 82130ns
  599. 01-23 03:47:57.339: I/jPCT-AE(3731): glMatrixMode(5889) took 7859ns
  600. 01-23 03:47:57.341: I/jPCT-AE(3731): glLoadIdentity() took 11890ns
  601. 01-23 03:47:57.343: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 9243ns
  602. 01-23 03:47:57.344: I/jPCT-AE(3731): glDisable(2912) took 39495ns
  603. 01-23 03:47:57.346: I/jPCT-AE(3731): glEnable(2977) took 7377ns
  604. 01-23 03:47:57.347: I/jPCT-AE(3731): glEnable(2896) took 7567ns
  605. 01-23 03:47:57.348: I/jPCT-AE(3731): glEnable(2884) took 43607ns
  606. 01-23 03:47:57.351: D/jPCT-AE(3731): Binding texture 18
  607. 01-23 03:47:57.351: I/jPCT-AE(3731): glActiveTexture(33984) took 15840ns
  608. 01-23 03:47:57.361: I/jPCT-AE(3731): glBindTexture(3553, 18) took 1021314ns
  609. 01-23 03:47:57.363: I/jPCT-AE(3731): glMatrixMode(5888) took 9223ns
  610. 01-23 03:47:57.365: I/jPCT-AE(3731): glPushMatrix() took 9182ns
  611. 01-23 03:47:57.368: I/jPCT-AE(3731): glLoadIdentity() took 23210ns
  612. 01-23 03:47:57.373: I/jPCT-AE(3731): glCullFace(1028) took 26732ns
  613. 01-23 03:47:57.376: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 13291ns
  614. 01-23 03:47:57.387: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 24348ns
  615. 01-23 03:47:57.390: I/jPCT-AE(3731): glDisable(16384) took 14408ns
  616. 01-23 03:47:57.393: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 14789ns
  617. 01-23 03:47:57.395: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 16886ns
  618. 01-23 03:47:57.397: I/jPCT-AE(3731): glEnableClientState(32885) took 15573ns
  619. 01-23 03:47:57.399: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 21358ns
  620. 01-23 03:47:57.403: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 11519ns
  621. 01-23 03:47:57.405: I/jPCT-AE(3731): glEnableClientState(32884) took 12818ns
  622. 01-23 03:47:57.406: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 11643ns
  623. 01-23 03:47:57.408: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 15127ns
  624. 01-23 03:47:57.410: I/jPCT-AE(3731): glDisableClientState(32886) took 9917ns
  625. 01-23 03:47:57.411: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13091ns
  626. 01-23 03:47:57.413: I/jPCT-AE(3731): glEnableClientState(32888) took 29390ns
  627. 01-23 03:47:57.415: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 13037ns
  628. 01-23 03:47:57.417: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 62980ns
  629. 01-23 03:47:57.419: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 12513ns
  630. 01-23 03:47:57.421: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 13273ns
  631. 01-23 03:47:57.423: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 60099ns
  632. 01-23 03:47:57.424: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 15257ns
  633. 01-23 03:47:57.426: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 14406ns
  634. 01-23 03:47:57.427: I/jPCT-AE(3731): glMatrixMode(5888) took 7478ns
  635. 01-23 03:47:57.429: I/jPCT-AE(3731): glPopMatrix() took 6811ns
  636. 01-23 03:47:57.430: I/jPCT-AE(3731): glCullFace(1029) took 14084ns
  637. 01-23 03:47:57.432: D/jPCT-AE(3731): Buffer switches: 1
  638. 01-23 03:47:57.432: I/jPCT-AE(3731): glDisable(2884) took 59262ns
  639. 01-23 03:47:57.435: I/jPCT-AE(3731): glDisable(2896) took 13137ns
  640. 01-23 03:47:57.439: I/jPCT-AE(3731): glDisable(2977) took 13675ns
  641. 01-23 03:47:57.442: I/jPCT-AE(3731): glMatrixMode(5889) took 36010ns
  642. 01-23 03:47:57.445: I/jPCT-AE(3731): glLoadIdentity() took 8872ns
  643. 01-23 03:47:57.447: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 11819ns
  644. 01-23 03:47:57.449: I/jPCT-AE(3731): glDisable(2912) took 28801ns
  645. 01-23 03:47:57.451: I/jPCT-AE(3731): glEnable(2977) took 13118ns
  646. 01-23 03:47:57.454: I/jPCT-AE(3731): glEnable(2896) took 10833ns
  647. 01-23 03:47:57.456: I/jPCT-AE(3731): glEnable(2884) took 15407ns
  648. 01-23 03:47:57.458: I/jPCT-AE(3731): glEnable(3042) took 14791ns
  649. 01-23 03:47:57.460: I/jPCT-AE(3731): glBlendFunc(770, 771) took 15719ns
  650. 01-23 03:47:57.462: I/jPCT-AE(3731): glDepthMask(false) took 47372ns
  651. 01-23 03:47:57.463: D/jPCT-AE(3731): Binding texture 7
  652. 01-23 03:47:57.463: I/jPCT-AE(3731): glActiveTexture(33984) took 12045ns
  653. 01-23 03:47:57.465: I/jPCT-AE(3731): glBindTexture(3553, 7) took 77009ns
  654. 01-23 03:47:57.468: D/jPCT-AE(3731): Binding texture 12
  655. 01-23 03:47:57.468: I/jPCT-AE(3731): glActiveTexture(33985) took 14792ns
  656. 01-23 03:47:57.469: I/jPCT-AE(3731): glEnable(3553) took 10357ns
  657. 01-23 03:47:57.471: I/jPCT-AE(3731): glBindTexture(3553, 12) took 15309ns
  658. 01-23 03:47:57.472: I/jPCT-AE(3731): glMatrixMode(5888) took 8545ns
  659. 01-23 03:47:57.474: I/jPCT-AE(3731): glPushMatrix() took 21871ns
  660. 01-23 03:47:57.475: I/jPCT-AE(3731): glLoadIdentity() took 7673ns
  661. 01-23 03:47:57.477: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 9626ns
  662. 01-23 03:47:57.479: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 37906ns
  663. 01-23 03:47:57.480: I/jPCT-AE(3731): glEnable(16384) took 22823ns
  664. 01-23 03:47:57.483: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 41125ns
  665. 01-23 03:47:57.485: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 9079ns
  666. 01-23 03:47:57.486: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 9433ns
  667. 01-23 03:47:57.488: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 19396ns
  668. 01-23 03:47:57.489: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 8804ns
  669. 01-23 03:47:57.490: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 13611ns
  670. 01-23 03:47:57.492: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 28791ns
  671. 01-23 03:47:57.494: I/jPCT-AE(3731): glEnableClientState(32885) took 10731ns
  672. 01-23 03:47:57.495: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 10987ns
  673. 01-23 03:47:57.497: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 10295ns
  674. 01-23 03:47:57.499: I/jPCT-AE(3731): glEnableClientState(32884) took 35114ns
  675. 01-23 03:47:57.500: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 15563ns
  676. 01-23 03:47:57.502: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 14653ns
  677. 01-23 03:47:57.503: I/jPCT-AE(3731): glDisableClientState(32886) took 37712ns
  678. 01-23 03:47:57.505: I/jPCT-AE(3731): glClientActiveTexture(33984) took 8794ns
  679. 01-23 03:47:57.506: I/jPCT-AE(3731): glEnableClientState(32888) took 10515ns
  680. 01-23 03:47:57.507: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 15305ns
  681. 01-23 03:47:57.509: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13730ns
  682. 01-23 03:47:57.510: I/jPCT-AE(3731): glClientActiveTexture(33985) took 55655ns
  683. 01-23 03:47:57.512: I/jPCT-AE(3731): glEnableClientState(32888) took 12762ns
  684. 01-23 03:47:57.513: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 11233ns
  685. 01-23 03:47:57.514: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 104048ns
  686. 01-23 03:47:57.516: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 16934ns
  687. 01-23 03:47:57.518: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 41745ns
  688. 01-23 03:47:57.519: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 17608ns
  689. 01-23 03:47:57.521: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 13998ns
  690. 01-23 03:47:57.523: I/jPCT-AE(3731): glMatrixMode(5888) took 9021ns
  691. 01-23 03:47:57.524: I/jPCT-AE(3731): glPopMatrix() took 9561ns
  692. 01-23 03:47:57.526: I/jPCT-AE(3731): glActiveTexture(33985) took 17980ns
  693. 01-23 03:47:57.528: I/jPCT-AE(3731): glMatrixMode(5888) took 9155ns
  694. 01-23 03:47:57.529: I/jPCT-AE(3731): glPushMatrix() took 9512ns
  695. 01-23 03:47:57.530: I/jPCT-AE(3731): glLoadIdentity() took 9261ns
  696. 01-23 03:47:57.533: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 29183ns
  697. 01-23 03:47:57.536: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 12956ns
  698. 01-23 03:47:57.538: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 44800ns
  699. 01-23 03:47:57.539: I/jPCT-AE(3731): glEnableClientState(32885) took 9970ns
  700. 01-23 03:47:57.541: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 17483ns
  701. 01-23 03:47:57.543: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 28901ns
  702. 01-23 03:47:57.544: I/jPCT-AE(3731): glEnableClientState(32884) took 18095ns
  703. 01-23 03:47:57.546: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 11684ns
  704. 01-23 03:47:57.548: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 45262ns
  705. 01-23 03:47:57.551: I/jPCT-AE(3731): glDisableClientState(32886) took 9892ns
  706. 01-23 03:47:57.553: I/jPCT-AE(3731): glClientActiveTexture(33984) took 21820ns
  707. 01-23 03:47:57.554: I/jPCT-AE(3731): glEnableClientState(32888) took 11187ns
  708. 01-23 03:47:57.556: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 11257ns
  709. 01-23 03:47:57.557: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 14020ns
  710. 01-23 03:47:57.559: I/jPCT-AE(3731): glClientActiveTexture(33985) took 12473ns
  711. 01-23 03:47:57.561: I/jPCT-AE(3731): glEnableClientState(32888) took 13451ns
  712. 01-23 03:47:57.562: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 14748ns
  713. 01-23 03:47:57.564: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 12749ns
  714. 01-23 03:47:57.566: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 13353ns
  715. 01-23 03:47:57.567: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 14030ns
  716. 01-23 03:47:57.569: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 24740ns
  717. 01-23 03:47:57.571: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 16194ns
  718. 01-23 03:47:57.573: I/jPCT-AE(3731): glMatrixMode(5888) took 10755ns
  719. 01-23 03:47:57.574: I/jPCT-AE(3731): glPopMatrix() took 14031ns
  720. 01-23 03:47:57.576: I/jPCT-AE(3731): glDisable(3042) took 41346ns
  721. 01-23 03:47:57.578: I/jPCT-AE(3731): glDepthMask(true) took 12348ns
  722. 01-23 03:47:57.579: D/jPCT-AE(3731): Buffer switches: 2
  723. 01-23 03:47:57.579: I/jPCT-AE(3731): glDisable(2884) took 11947ns
  724. 01-23 03:47:57.580: I/jPCT-AE(3731): glDisable(2896) took 8682ns
  725. 01-23 03:47:57.583: I/jPCT-AE(3731): glDisable(2977) took 9744ns
  726. 01-23 03:47:57.584: I/jPCT-AE(3731): glDisable(2929) took 11794ns
  727. 01-23 03:47:57.586: I/jPCT-AE(3731): glActiveTexture(33985) took 28535ns
  728. 01-23 03:47:57.588: I/jPCT-AE(3731): glDisable(3553) took 11917ns
  729. 01-23 03:47:57.590: I/jPCT-AE(3731): glActiveTexture(33984) took 24910ns
  730. 01-23 03:47:57.592: I/jPCT-AE(3731): glBindTexture(3553, 1) took 17160ns
  731. 01-23 03:47:57.595: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 17459ns
  732. 01-23 03:47:57.597: I/jPCT-AE(3731): glEnableClientState(32884) took 10200ns
  733. 01-23 03:47:57.599: I/jPCT-AE(3731): glDisableClientState(32885) took 44327ns
  734. 01-23 03:47:57.601: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13138ns
  735. 01-23 03:47:57.603: I/jPCT-AE(3731): glEnableClientState(32888) took 12355ns
  736. 01-23 03:47:57.604: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 19445ns
  737. 01-23 03:47:57.605: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 18694ns
  738. 01-23 03:47:57.607: I/jPCT-AE(3731): glEnableClientState(32886) took 18067ns
  739. 01-23 03:47:57.609: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 56295ns
  740. 01-23 03:47:57.611: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 20458ns
  741. 01-23 03:47:57.613: I/jPCT-AE(3731): glEnableClientState(32886) took 26351ns
  742. 01-23 03:47:57.616: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 83511ns
  743. 01-23 03:47:57.618: I/jPCT-AE(3731): glEnable(2929) took 11449ns
  744. 01-23 03:47:57.631: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 19837ns
  745. 01-23 03:47:57.635: I/jPCT-AE(3731): glClear(16640) took 47500ns
  746. 01-23 03:47:57.645: I/jPCT-AE(3731): glMatrixMode(5889) took 9603ns
  747. 01-23 03:47:57.647: I/jPCT-AE(3731): glLoadIdentity() took 10625ns
  748. 01-23 03:47:57.649: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 45427ns
  749. 01-23 03:47:57.652: I/jPCT-AE(3731): glDisable(2912) took 84173ns
  750. 01-23 03:47:57.660: I/jPCT-AE(3731): glEnable(2977) took 49932ns
  751. 01-23 03:47:57.664: I/jPCT-AE(3731): glEnable(2896) took 148549ns
  752. 01-23 03:47:57.670: I/jPCT-AE(3731): glEnable(2884) took 49415ns
  753. 01-23 03:47:57.674: D/jPCT-AE(3731): Binding texture 18
  754. 01-23 03:47:57.674: I/jPCT-AE(3731): glActiveTexture(33984) took 38957ns
  755. 01-23 03:47:57.676: I/jPCT-AE(3731): glBindTexture(3553, 18) took 19409ns
  756. 01-23 03:47:57.678: I/jPCT-AE(3731): glMatrixMode(5888) took 10110ns
  757. 01-23 03:47:57.679: I/jPCT-AE(3731): glPushMatrix() took 8669ns
  758. 01-23 03:47:57.681: I/jPCT-AE(3731): glLoadIdentity() took 12415ns
  759. 01-23 03:47:57.683: I/jPCT-AE(3731): glCullFace(1028) took 61865ns
  760. 01-23 03:47:57.686: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 9721ns
  761. 01-23 03:47:57.688: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 8803ns
  762. 01-23 03:47:57.690: I/jPCT-AE(3731): glDisable(16384) took 17623ns
  763. 01-23 03:47:57.692: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 12416ns
  764. 01-23 03:47:57.695: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 16232ns
  765. 01-23 03:47:57.697: I/jPCT-AE(3731): glEnableClientState(32885) took 49473ns
  766. 01-23 03:47:57.698: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 14244ns
  767. 01-23 03:47:57.701: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 10781ns
  768. 01-23 03:47:57.703: I/jPCT-AE(3731): glEnableClientState(32884) took 11943ns
  769. 01-23 03:47:57.705: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 11788ns
  770. 01-23 03:47:57.706: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 10991ns
  771. 01-23 03:47:57.707: I/jPCT-AE(3731): glDisableClientState(32886) took 9418ns
  772. 01-23 03:47:57.709: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13397ns
  773. 01-23 03:47:57.711: I/jPCT-AE(3731): glEnableClientState(32888) took 15571ns
  774. 01-23 03:47:57.713: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 14037ns
  775. 01-23 03:47:57.715: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 12956ns
  776. 01-23 03:47:57.717: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 57178ns
  777. 01-23 03:47:57.720: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 17108ns
  778. 01-23 03:47:57.722: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 54278ns
  779. 01-23 03:47:57.724: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14569ns
  780. 01-23 03:47:57.725: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 14814ns
  781. 01-23 03:47:57.727: I/jPCT-AE(3731): glMatrixMode(5888) took 8879ns
  782. 01-23 03:47:57.728: I/jPCT-AE(3731): glPopMatrix() took 7254ns
  783. 01-23 03:47:57.730: I/jPCT-AE(3731): glCullFace(1029) took 18107ns
  784. 01-23 03:47:57.734: D/jPCT-AE(3731): Buffer switches: 1
  785. 01-23 03:47:57.734: I/jPCT-AE(3731): glDisable(2884) took 43094ns
  786. 01-23 03:47:57.737: I/jPCT-AE(3731): glDisable(2896) took 11282ns
  787. 01-23 03:47:57.739: I/jPCT-AE(3731): glDisable(2977) took 22906ns
  788. 01-23 03:47:57.742: I/jPCT-AE(3731): glMatrixMode(5889) took 11530ns
  789. 01-23 03:47:57.745: I/jPCT-AE(3731): glLoadIdentity() took 9519ns
  790. 01-23 03:47:57.747: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 9456ns
  791. 01-23 03:47:57.749: I/jPCT-AE(3731): glDisable(2912) took 28080ns
  792. 01-23 03:47:57.752: I/jPCT-AE(3731): glEnable(2977) took 9638ns
  793. 01-23 03:47:57.754: I/jPCT-AE(3731): glEnable(2896) took 9210ns
  794. 01-23 03:47:57.756: I/jPCT-AE(3731): glEnable(2884) took 13210ns
  795. 01-23 03:47:57.758: I/jPCT-AE(3731): glEnable(3042) took 53624ns
  796. 01-23 03:47:57.760: I/jPCT-AE(3731): glBlendFunc(770, 771) took 14732ns
  797. 01-23 03:47:57.761: I/jPCT-AE(3731): glDepthMask(false) took 11596ns
  798. 01-23 03:47:57.763: D/jPCT-AE(3731): Binding texture 7
  799. 01-23 03:47:57.763: I/jPCT-AE(3731): glActiveTexture(33984) took 85595ns
  800. 01-23 03:47:57.764: I/jPCT-AE(3731): glBindTexture(3553, 7) took 14766ns
  801. 01-23 03:47:57.767: D/jPCT-AE(3731): Binding texture 12
  802. 01-23 03:47:57.767: I/jPCT-AE(3731): glActiveTexture(33985) took 16318ns
  803. 01-23 03:47:57.768: I/jPCT-AE(3731): glEnable(3553) took 9993ns
  804. 01-23 03:47:57.769: I/jPCT-AE(3731): glBindTexture(3553, 12) took 12655ns
  805. 01-23 03:47:57.771: I/jPCT-AE(3731): glMatrixMode(5888) took 9445ns
  806. 01-23 03:47:57.773: I/jPCT-AE(3731): glPushMatrix() took 5831ns
  807. 01-23 03:47:57.774: I/jPCT-AE(3731): glLoadIdentity() took 25875ns
  808. 01-23 03:47:57.776: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 11964ns
  809. 01-23 03:47:57.779: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 8769ns
  810. 01-23 03:47:57.780: I/jPCT-AE(3731): glEnable(16384) took 9698ns
  811. 01-23 03:47:57.782: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 17197ns
  812. 01-23 03:47:57.785: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 11795ns
  813. 01-23 03:47:57.787: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 10422ns
  814. 01-23 03:47:57.791: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 168524ns
  815. 01-23 03:47:57.795: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 11015ns
  816. 01-23 03:47:57.797: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 8933ns
  817. 01-23 03:47:57.799: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 31033ns
  818. 01-23 03:47:57.801: I/jPCT-AE(3731): glEnableClientState(32885) took 12528ns
  819. 01-23 03:47:57.803: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 13137ns
  820. 01-23 03:47:57.804: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 44943ns
  821. 01-23 03:47:57.806: I/jPCT-AE(3731): glEnableClientState(32884) took 10179ns
  822. 01-23 03:47:57.807: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 31321ns
  823. 01-23 03:47:57.810: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 15635ns
  824. 01-23 03:47:57.812: I/jPCT-AE(3731): glDisableClientState(32886) took 20729ns
  825. 01-23 03:47:57.814: I/jPCT-AE(3731): glClientActiveTexture(33984) took 10323ns
  826. 01-23 03:47:57.815: I/jPCT-AE(3731): glEnableClientState(32888) took 18961ns
  827. 01-23 03:47:57.818: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 46849ns
  828. 01-23 03:47:57.819: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 16823ns
  829. 01-23 03:47:57.821: I/jPCT-AE(3731): glClientActiveTexture(33985) took 16905ns
  830. 01-23 03:47:57.823: I/jPCT-AE(3731): glEnableClientState(32888) took 12697ns
  831. 01-23 03:47:57.825: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 15609ns
  832. 01-23 03:47:57.826: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13464ns
  833. 01-23 03:47:57.828: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 41799ns
  834. 01-23 03:47:57.829: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 12244ns
  835. 01-23 03:47:57.831: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 15982ns
  836. 01-23 03:47:57.834: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 17486ns
  837. 01-23 03:47:57.835: I/jPCT-AE(3731): glMatrixMode(5888) took 8765ns
  838. 01-23 03:47:57.837: I/jPCT-AE(3731): glPopMatrix() took 7911ns
  839. 01-23 03:47:57.839: I/jPCT-AE(3731): glActiveTexture(33985) took 15402ns
  840. 01-23 03:47:57.840: I/jPCT-AE(3731): glMatrixMode(5888) took 9323ns
  841. 01-23 03:47:57.842: I/jPCT-AE(3731): glPushMatrix() took 9309ns
  842. 01-23 03:47:57.844: I/jPCT-AE(3731): glLoadIdentity() took 8279ns
  843. 01-23 03:47:57.845: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 8087ns
  844. 01-23 03:47:57.847: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 10098ns
  845. 01-23 03:47:57.848: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 14336ns
  846. 01-23 03:47:57.851: I/jPCT-AE(3731): glEnableClientState(32885) took 15245ns
  847. 01-23 03:47:57.854: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 14914ns
  848. 01-23 03:47:57.856: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 15361ns
  849. 01-23 03:47:57.859: I/jPCT-AE(3731): glEnableClientState(32884) took 57038ns
  850. 01-23 03:47:57.863: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 19086ns
  851. 01-23 03:47:57.865: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 24551ns
  852. 01-23 03:47:57.868: I/jPCT-AE(3731): glDisableClientState(32886) took 10057ns
  853. 01-23 03:47:57.869: I/jPCT-AE(3731): glClientActiveTexture(33984) took 9838ns
  854. 01-23 03:47:57.871: I/jPCT-AE(3731): glEnableClientState(32888) took 69031ns
  855. 01-23 03:47:57.872: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 38620ns
  856. 01-23 03:47:57.874: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 44745ns
  857. 01-23 03:47:57.875: I/jPCT-AE(3731): glClientActiveTexture(33985) took 15271ns
  858. 01-23 03:47:57.877: I/jPCT-AE(3731): glEnableClientState(32888) took 12004ns
  859. 01-23 03:47:57.878: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 10769ns
  860. 01-23 03:47:57.880: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 12450ns
  861. 01-23 03:47:57.882: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 38063ns
  862. 01-23 03:47:57.885: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 13492ns
  863. 01-23 03:47:57.886: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 17245ns
  864. 01-23 03:47:57.888: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 13152ns
  865. 01-23 03:47:57.890: I/jPCT-AE(3731): glMatrixMode(5888) took 8894ns
  866. 01-23 03:47:57.892: I/jPCT-AE(3731): glPopMatrix() took 10633ns
  867. 01-23 03:47:57.894: I/jPCT-AE(3731): glDisable(3042) took 14297ns
  868. 01-23 03:47:57.895: I/jPCT-AE(3731): glDepthMask(true) took 10946ns
  869. 01-23 03:47:57.896: D/jPCT-AE(3731): Buffer switches: 2
  870. 01-23 03:47:57.897: I/jPCT-AE(3731): glDisable(2884) took 41365ns
  871. 01-23 03:47:57.898: I/jPCT-AE(3731): glDisable(2896) took 10767ns
  872. 01-23 03:47:57.900: I/jPCT-AE(3731): glDisable(2977) took 23321ns
  873. 01-23 03:47:57.903: I/jPCT-AE(3731): glDisable(2929) took 16297ns
  874. 01-23 03:47:57.905: I/jPCT-AE(3731): glActiveTexture(33985) took 13386ns
  875. 01-23 03:47:57.908: I/jPCT-AE(3731): glDisable(3553) took 17737ns
  876. 01-23 03:47:57.910: I/jPCT-AE(3731): glActiveTexture(33984) took 14163ns
  877. 01-23 03:47:57.913: I/jPCT-AE(3731): glBindTexture(3553, 1) took 22618ns
  878. 01-23 03:47:57.915: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 20794ns
  879. 01-23 03:47:57.918: I/jPCT-AE(3731): glEnableClientState(32884) took 14053ns
  880. 01-23 03:47:57.919: I/jPCT-AE(3731): glDisableClientState(32885) took 8531ns
  881. 01-23 03:47:57.921: I/jPCT-AE(3731): glClientActiveTexture(33984) took 17172ns
  882. 01-23 03:47:57.922: I/jPCT-AE(3731): glEnableClientState(32888) took 13350ns
  883. 01-23 03:47:57.924: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 27650ns
  884. 01-23 03:47:57.925: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 44713ns
  885. 01-23 03:47:57.927: I/jPCT-AE(3731): glEnableClientState(32886) took 17477ns
  886. 01-23 03:47:57.928: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 44040ns
  887. 01-23 03:47:57.930: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 51665ns
  888. 01-23 03:47:57.933: I/jPCT-AE(3731): glEnableClientState(32886) took 32864ns
  889. 01-23 03:47:57.935: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 35381ns
  890. 01-23 03:47:57.938: I/jPCT-AE(3731): glEnable(2929) took 15660ns
  891. 01-23 03:47:57.952: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 16287ns
  892. 01-23 03:47:57.955: I/jPCT-AE(3731): glClear(16640) took 14872ns
  893. 01-23 03:47:57.956: I/jPCT-AE(3731): glMatrixMode(5889) took 8405ns
  894. 01-23 03:47:57.958: I/jPCT-AE(3731): glLoadIdentity() took 21433ns
  895. 01-23 03:47:57.961: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 11422ns
  896. 01-23 03:47:57.964: I/jPCT-AE(3731): glDisable(2912) took 13593ns
  897. 01-23 03:47:57.967: I/jPCT-AE(3731): glEnable(2977) took 35066ns
  898. 01-23 03:47:57.969: I/jPCT-AE(3731): glEnable(2896) took 9524ns
  899. 01-23 03:47:57.977: I/jPCT-AE(3731): glEnable(2884) took 15135ns
  900. 01-23 03:47:57.980: D/jPCT-AE(3731): Binding texture 18
  901. 01-23 03:47:57.980: I/jPCT-AE(3731): glActiveTexture(33984) took 13550ns
  902. 01-23 03:47:57.982: I/jPCT-AE(3731): glBindTexture(3553, 18) took 22746ns
  903. 01-23 03:47:57.984: I/jPCT-AE(3731): glMatrixMode(5888) took 9705ns
  904. 01-23 03:47:57.994: I/jPCT-AE(3731): glPushMatrix() took 30045ns
  905. 01-23 03:47:57.997: I/jPCT-AE(3731): glLoadIdentity() took 10145ns
  906. 01-23 03:47:58.000: I/jPCT-AE(3731): glCullFace(1028) took 107618ns
  907. 01-23 03:47:58.004: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 10781ns
  908. 01-23 03:47:58.006: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 8997ns
  909. 01-23 03:47:58.008: I/jPCT-AE(3731): glDisable(16384) took 12479ns
  910. 01-23 03:47:58.010: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 9447ns
  911. 01-23 03:47:58.011: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 13878ns
  912. 01-23 03:47:58.013: I/jPCT-AE(3731): glEnableClientState(32885) took 8145ns
  913. 01-23 03:47:58.014: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 13308ns
  914. 01-23 03:47:58.016: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 39530ns
  915. 01-23 03:47:58.020: I/jPCT-AE(3731): glEnableClientState(32884) took 15010ns
  916. 01-23 03:47:58.022: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 23893ns
  917. 01-23 03:47:58.025: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 15929ns
  918. 01-23 03:47:58.026: I/jPCT-AE(3731): glDisableClientState(32886) took 8283ns
  919. 01-23 03:47:58.028: I/jPCT-AE(3731): glClientActiveTexture(33984) took 12905ns
  920. 01-23 03:47:58.031: I/jPCT-AE(3731): glEnableClientState(32888) took 14764ns
  921. 01-23 03:47:58.033: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 19579ns
  922. 01-23 03:47:58.037: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 15262ns
  923. 01-23 03:47:58.038: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 12417ns
  924. 01-23 03:47:58.040: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 15088ns
  925. 01-23 03:47:58.042: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 63115ns
  926. 01-23 03:47:58.044: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 17236ns
  927. 01-23 03:47:58.046: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 36101ns
  928. 01-23 03:47:58.048: I/jPCT-AE(3731): glMatrixMode(5888) took 9921ns
  929. 01-23 03:47:58.050: I/jPCT-AE(3731): glPopMatrix() took 39021ns
  930. 01-23 03:47:58.053: I/jPCT-AE(3731): glCullFace(1029) took 16298ns
  931. 01-23 03:47:58.054: D/jPCT-AE(3731): Buffer switches: 1
  932. 01-23 03:47:58.055: I/jPCT-AE(3731): glDisable(2884) took 11744ns
  933. 01-23 03:47:58.056: I/jPCT-AE(3731): glDisable(2896) took 8542ns
  934. 01-23 03:47:58.057: I/jPCT-AE(3731): glDisable(2977) took 8504ns
  935. 01-23 03:47:58.059: I/jPCT-AE(3731): glMatrixMode(5889) took 8366ns
  936. 01-23 03:47:58.061: I/jPCT-AE(3731): glLoadIdentity() took 10745ns
  937. 01-23 03:47:58.062: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 13382ns
  938. 01-23 03:47:58.064: I/jPCT-AE(3731): glDisable(2912) took 8712ns
  939. 01-23 03:47:58.067: I/jPCT-AE(3731): glEnable(2977) took 11194ns
  940. 01-23 03:47:58.068: I/jPCT-AE(3731): glEnable(2896) took 9071ns
  941. 01-23 03:47:58.071: I/jPCT-AE(3731): glEnable(2884) took 15535ns
  942. 01-23 03:47:58.073: I/jPCT-AE(3731): glEnable(3042) took 13507ns
  943. 01-23 03:47:58.074: I/jPCT-AE(3731): glBlendFunc(770, 771) took 16879ns
  944. 01-23 03:47:58.076: I/jPCT-AE(3731): glDepthMask(false) took 2ns
  945. 01-23 03:47:58.078: D/jPCT-AE(3731): Binding texture 7
  946. 01-23 03:47:58.078: I/jPCT-AE(3731): glActiveTexture(33984) took 13861ns
  947. 01-23 03:47:58.079: I/jPCT-AE(3731): glBindTexture(3553, 7) took 15187ns
  948. 01-23 03:47:58.081: D/jPCT-AE(3731): Binding texture 12
  949. 01-23 03:47:58.081: I/jPCT-AE(3731): glActiveTexture(33985) took 33730ns
  950. 01-23 03:47:58.083: I/jPCT-AE(3731): glEnable(3553) took 13971ns
  951. 01-23 03:47:58.085: I/jPCT-AE(3731): glBindTexture(3553, 12) took 14835ns
  952. 01-23 03:47:58.088: I/jPCT-AE(3731): glMatrixMode(5888) took 9269ns
  953. 01-23 03:47:58.089: I/jPCT-AE(3731): glPushMatrix() took 8133ns
  954. 01-23 03:47:58.091: I/jPCT-AE(3731): glLoadIdentity() took 11006ns
  955. 01-23 03:47:58.094: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 9218ns
  956. 01-23 03:47:58.096: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 8165ns
  957. 01-23 03:47:58.097: I/jPCT-AE(3731): glEnable(16384) took 10203ns
  958. 01-23 03:47:58.100: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 16998ns
  959. 01-23 03:47:58.104: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 50826ns
  960. 01-23 03:47:58.107: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 28809ns
  961. 01-23 03:47:58.110: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 12184ns
  962. 01-23 03:47:58.112: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 12317ns
  963. 01-23 03:47:58.114: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 7704ns
  964. 01-23 03:47:58.116: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 25228ns
  965. 01-23 03:47:58.118: I/jPCT-AE(3731): glEnableClientState(32885) took 10205ns
  966. 01-23 03:47:58.119: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 12023ns
  967. 01-23 03:47:58.121: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 15694ns
  968. 01-23 03:47:58.123: I/jPCT-AE(3731): glEnableClientState(32884) took 12668ns
  969. 01-23 03:47:58.125: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 19083ns
  970. 01-23 03:47:58.127: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 16270ns
  971. 01-23 03:47:58.128: I/jPCT-AE(3731): glDisableClientState(32886) took 10879ns
  972. 01-23 03:47:58.130: I/jPCT-AE(3731): glClientActiveTexture(33984) took 9400ns
  973. 01-23 03:47:58.133: I/jPCT-AE(3731): glEnableClientState(32888) took 74466ns
  974. 01-23 03:47:58.135: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 13059ns
  975. 01-23 03:47:58.137: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 14692ns
  976. 01-23 03:47:58.138: I/jPCT-AE(3731): glClientActiveTexture(33985) took 15188ns
  977. 01-23 03:47:58.140: I/jPCT-AE(3731): glEnableClientState(32888) took 14003ns
  978. 01-23 03:47:58.142: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 19573ns
  979. 01-23 03:47:58.144: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 29100ns
  980. 01-23 03:47:58.145: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 12006ns
  981. 01-23 03:47:58.147: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 15192ns
  982. 01-23 03:47:58.150: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 27138ns
  983. 01-23 03:47:58.153: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14169ns
  984. 01-23 03:47:58.154: I/jPCT-AE(3731): glMatrixMode(5888) took 8688ns
  985. 01-23 03:47:58.156: I/jPCT-AE(3731): glPopMatrix() took 10546ns
  986. 01-23 03:47:58.157: I/jPCT-AE(3731): glActiveTexture(33985) took 14340ns
  987. 01-23 03:47:58.159: I/jPCT-AE(3731): glMatrixMode(5888) took 9318ns
  988. 01-23 03:47:58.161: I/jPCT-AE(3731): glPushMatrix() took 12594ns
  989. 01-23 03:47:58.163: I/jPCT-AE(3731): glLoadIdentity() took 8377ns
  990. 01-23 03:47:58.164: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 11974ns
  991. 01-23 03:47:58.166: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 10704ns
  992. 01-23 03:47:58.170: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 25273ns
  993. 01-23 03:47:58.174: I/jPCT-AE(3731): glEnableClientState(32885) took 40926ns
  994. 01-23 03:47:58.178: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 21369ns
  995. 01-23 03:47:58.181: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 16522ns
  996. 01-23 03:47:58.183: I/jPCT-AE(3731): glEnableClientState(32884) took 17423ns
  997. 01-23 03:47:58.186: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 15477ns
  998. 01-23 03:47:58.188: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 14517ns
  999. 01-23 03:47:58.190: I/jPCT-AE(3731): glDisableClientState(32886) took 8659ns
  1000. 01-23 03:47:58.191: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13699ns
  1001. 01-23 03:47:58.193: I/jPCT-AE(3731): glEnableClientState(32888) took 13266ns
  1002. 01-23 03:47:58.195: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 19440ns
  1003. 01-23 03:47:58.197: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 16453ns
  1004. 01-23 03:47:58.199: I/jPCT-AE(3731): glClientActiveTexture(33985) took 22589ns
  1005. 01-23 03:47:58.202: I/jPCT-AE(3731): glEnableClientState(32888) took 14953ns
  1006. 01-23 03:47:58.204: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 14453ns
  1007. 01-23 03:47:58.206: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 12781ns
  1008. 01-23 03:47:58.207: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 14063ns
  1009. 01-23 03:47:58.209: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 15601ns
  1010. 01-23 03:47:58.211: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 18587ns
  1011. 01-23 03:47:58.212: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 13282ns
  1012. 01-23 03:47:58.215: I/jPCT-AE(3731): glMatrixMode(5888) took 13856ns
  1013. 01-23 03:47:58.217: I/jPCT-AE(3731): glPopMatrix() took 11393ns
  1014. 01-23 03:47:58.219: I/jPCT-AE(3731): glDisable(3042) took 12978ns
  1015. 01-23 03:47:58.221: I/jPCT-AE(3731): glDepthMask(true) took 13916ns
  1016. 01-23 03:47:58.223: D/jPCT-AE(3731): Buffer switches: 2
  1017. 01-23 03:47:58.223: I/jPCT-AE(3731): glDisable(2884) took 13025ns
  1018. 01-23 03:47:58.224: I/jPCT-AE(3731): glDisable(2896) took 9968ns
  1019. 01-23 03:47:58.226: I/jPCT-AE(3731): glDisable(2977) took 24714ns
  1020. 01-23 03:47:58.228: I/jPCT-AE(3731): glDisable(2929) took 14598ns
  1021. 01-23 03:47:58.229: I/jPCT-AE(3731): glActiveTexture(33985) took 12023ns
  1022. 01-23 03:47:58.231: I/jPCT-AE(3731): glDisable(3553) took 12346ns
  1023. 01-23 03:47:58.234: I/jPCT-AE(3731): glActiveTexture(33984) took 46455ns
  1024. 01-23 03:47:58.238: I/jPCT-AE(3731): glBindTexture(3553, 1) took 18447ns
  1025. 01-23 03:47:58.242: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 24528ns
  1026. 01-23 03:47:58.245: I/jPCT-AE(3731): glEnableClientState(32884) took 14977ns
  1027. 01-23 03:47:58.247: I/jPCT-AE(3731): glDisableClientState(32885) took 10641ns
  1028. 01-23 03:47:58.249: I/jPCT-AE(3731): glClientActiveTexture(33984) took 17755ns
  1029. 01-23 03:47:58.251: I/jPCT-AE(3731): glEnableClientState(32888) took 12876ns
  1030. 01-23 03:47:58.253: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 24005ns
  1031. 01-23 03:47:58.254: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 17446ns
  1032. 01-23 03:47:58.257: I/jPCT-AE(3731): glEnableClientState(32886) took 21236ns
  1033. 01-23 03:47:58.259: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 54756ns
  1034. 01-23 03:47:58.262: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 16755ns
  1035. 01-23 03:47:58.264: I/jPCT-AE(3731): glEnableClientState(32886) took 16943ns
  1036. 01-23 03:47:58.266: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 44693ns
  1037. 01-23 03:47:58.268: I/jPCT-AE(3731): glEnable(2929) took 10081ns
  1038. 01-23 03:47:58.284: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 91681ns
  1039. 01-23 03:47:58.286: I/jPCT-AE(3731): glClear(16640) took 18357ns
  1040. 01-23 03:47:58.288: I/jPCT-AE(3731): glMatrixMode(5889) took 9157ns
  1041. 01-23 03:47:58.290: I/jPCT-AE(3731): glLoadIdentity() took 24639ns
  1042. 01-23 03:47:58.292: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 10485ns
  1043. 01-23 03:47:58.294: I/jPCT-AE(3731): glDisable(2912) took 11717ns
  1044. 01-23 03:47:58.296: I/jPCT-AE(3731): glEnable(2977) took 7800ns
  1045. 01-23 03:47:58.297: I/jPCT-AE(3731): glEnable(2896) took 9176ns
  1046. 01-23 03:47:58.299: I/jPCT-AE(3731): glEnable(2884) took 17372ns
  1047. 01-23 03:47:58.301: D/jPCT-AE(3731): Binding texture 18
  1048. 01-23 03:47:58.301: I/jPCT-AE(3731): glActiveTexture(33984) took 17363ns
  1049. 01-23 03:47:58.303: I/jPCT-AE(3731): glBindTexture(3553, 18) took 18307ns
  1050. 01-23 03:47:58.312: I/jPCT-AE(3731): glMatrixMode(5888) took 15553ns
  1051. 01-23 03:47:58.315: I/jPCT-AE(3731): glPushMatrix() took 9568ns
  1052. 01-23 03:47:58.318: I/jPCT-AE(3731): glLoadIdentity() took 10429ns
  1053. 01-23 03:47:58.323: I/jPCT-AE(3731): glCullFace(1028) took 123259ns
  1054. 01-23 03:47:58.329: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 11289ns
  1055. 01-23 03:47:58.332: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 58112ns
  1056. 01-23 03:47:58.338: I/jPCT-AE(3731): glDisable(16384) took 13567ns
  1057. 01-23 03:47:58.339: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 12653ns
  1058. 01-23 03:47:58.341: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 20773ns
  1059. 01-23 03:47:58.343: I/jPCT-AE(3731): glEnableClientState(32885) took 12778ns
  1060. 01-23 03:47:58.345: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 14393ns
  1061. 01-23 03:47:58.347: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 9041ns
  1062. 01-23 03:47:58.352: I/jPCT-AE(3731): glEnableClientState(32884) took 22289ns
  1063. 01-23 03:47:58.354: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 11759ns
  1064. 01-23 03:47:58.355: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 11660ns
  1065. 01-23 03:47:58.357: I/jPCT-AE(3731): glDisableClientState(32886) took 8387ns
  1066. 01-23 03:47:58.358: I/jPCT-AE(3731): glClientActiveTexture(33984) took 16069ns
  1067. 01-23 03:47:58.361: I/jPCT-AE(3731): glEnableClientState(32888) took 32880ns
  1068. 01-23 03:47:58.362: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 14381ns
  1069. 01-23 03:47:58.364: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 44554ns
  1070. 01-23 03:47:58.368: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 18868ns
  1071. 01-23 03:47:58.370: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 13443ns
  1072. 01-23 03:47:58.372: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 49480ns
  1073. 01-23 03:47:58.375: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 15139ns
  1074. 01-23 03:47:58.377: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 12636ns
  1075. 01-23 03:47:58.378: I/jPCT-AE(3731): glMatrixMode(5888) took 7775ns
  1076. 01-23 03:47:58.380: I/jPCT-AE(3731): glPopMatrix() took 7901ns
  1077. 01-23 03:47:58.382: I/jPCT-AE(3731): glCullFace(1029) took 27286ns
  1078. 01-23 03:47:58.384: D/jPCT-AE(3731): Buffer switches: 1
  1079. 01-23 03:47:58.385: I/jPCT-AE(3731): glDisable(2884) took 10934ns
  1080. 01-23 03:47:58.386: I/jPCT-AE(3731): glDisable(2896) took 10522ns
  1081. 01-23 03:47:58.388: I/jPCT-AE(3731): glDisable(2977) took 8707ns
  1082. 01-23 03:47:58.389: I/jPCT-AE(3731): glMatrixMode(5889) took 10354ns
  1083. 01-23 03:47:58.391: I/jPCT-AE(3731): glLoadIdentity() took 28505ns
  1084. 01-23 03:47:58.393: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 15961ns
  1085. 01-23 03:47:58.395: I/jPCT-AE(3731): glDisable(2912) took 9402ns
  1086. 01-23 03:47:58.396: I/jPCT-AE(3731): glEnable(2977) took 8016ns
  1087. 01-23 03:47:58.398: I/jPCT-AE(3731): glEnable(2896) took 148763ns
  1088. 01-23 03:47:58.401: I/jPCT-AE(3731): glEnable(2884) took 14612ns
  1089. 01-23 03:47:58.402: I/jPCT-AE(3731): glEnable(3042) took 11094ns
  1090. 01-23 03:47:58.404: I/jPCT-AE(3731): glBlendFunc(770, 771) took 10963ns
  1091. 01-23 03:47:58.405: I/jPCT-AE(3731): glDepthMask(false) took 10563ns
  1092. 01-23 03:47:58.407: D/jPCT-AE(3731): Binding texture 7
  1093. 01-23 03:47:58.407: I/jPCT-AE(3731): glActiveTexture(33984) took 12963ns
  1094. 01-23 03:47:58.408: I/jPCT-AE(3731): glBindTexture(3553, 7) took 21338ns
  1095. 01-23 03:47:58.413: D/jPCT-AE(3731): Binding texture 12
  1096. 01-23 03:47:58.413: I/jPCT-AE(3731): glActiveTexture(33985) took 23857ns
  1097. 01-23 03:47:58.417: I/jPCT-AE(3731): glEnable(3553) took 19133ns
  1098. 01-23 03:47:58.421: I/jPCT-AE(3731): glBindTexture(3553, 12) took 20778ns
  1099. 01-23 03:47:58.425: I/jPCT-AE(3731): glMatrixMode(5888) took 11465ns
  1100. 01-23 03:47:58.429: I/jPCT-AE(3731): glPushMatrix() took 7692ns
  1101. 01-23 03:47:58.434: I/jPCT-AE(3731): glLoadIdentity() took 11292ns
  1102. 01-23 03:47:58.436: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 12411ns
  1103. 01-23 03:47:58.438: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 12586ns
  1104. 01-23 03:47:58.440: I/jPCT-AE(3731): glEnable(16384) took 14094ns
  1105. 01-23 03:47:58.441: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 13790ns
  1106. 01-23 03:47:58.443: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 9861ns
  1107. 01-23 03:47:58.445: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 8818ns
  1108. 01-23 03:47:58.450: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 14123ns
  1109. 01-23 03:47:58.453: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 10821ns
  1110. 01-23 03:47:58.457: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 13379ns
  1111. 01-23 03:47:58.461: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 12843ns
  1112. 01-23 03:47:58.465: I/jPCT-AE(3731): glEnableClientState(32885) took 11948ns
  1113. 01-23 03:47:58.469: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 14987ns
  1114. 01-23 03:47:58.473: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 33140ns
  1115. 01-23 03:47:58.477: I/jPCT-AE(3731): glEnableClientState(32884) took 17397ns
  1116. 01-23 03:47:58.480: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 17745ns
  1117. 01-23 03:47:58.485: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 16977ns
  1118. 01-23 03:47:58.489: I/jPCT-AE(3731): glDisableClientState(32886) took 10794ns
  1119. 01-23 03:47:58.493: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13379ns
  1120. 01-23 03:47:58.497: I/jPCT-AE(3731): glEnableClientState(32888) took 15817ns
  1121. 01-23 03:47:58.501: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 18020ns
  1122. 01-23 03:47:58.505: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13509ns
  1123. 01-23 03:47:58.509: I/jPCT-AE(3731): glClientActiveTexture(33985) took 17648ns
  1124. 01-23 03:47:58.513: I/jPCT-AE(3731): glEnableClientState(32888) took 15963ns
  1125. 01-23 03:47:58.518: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 19066ns
  1126. 01-23 03:47:58.521: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 21172ns
  1127. 01-23 03:47:58.525: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 16547ns
  1128. 01-23 03:47:58.529: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 21963ns
  1129. 01-23 03:47:58.530: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 18212ns
  1130. 01-23 03:47:58.534: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 19102ns
  1131. 01-23 03:47:58.537: I/jPCT-AE(3731): glMatrixMode(5888) took 9010ns
  1132. 01-23 03:47:58.541: I/jPCT-AE(3731): glPopMatrix() took 14423ns
  1133. 01-23 03:47:58.545: I/jPCT-AE(3731): glActiveTexture(33985) took 17040ns
  1134. 01-23 03:47:58.550: I/jPCT-AE(3731): glMatrixMode(5888) took 9384ns
  1135. 01-23 03:47:58.552: I/jPCT-AE(3731): glPushMatrix() took 8031ns
  1136. 01-23 03:47:58.557: I/jPCT-AE(3731): glLoadIdentity() took 11062ns
  1137. 01-23 03:47:58.562: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 11160ns
  1138. 01-23 03:47:58.566: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 53305ns
  1139. 01-23 03:47:58.570: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 16411ns
  1140. 01-23 03:47:58.574: I/jPCT-AE(3731): glEnableClientState(32885) took 14154ns
  1141. 01-23 03:47:58.577: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 23582ns
  1142. 01-23 03:47:58.581: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 22508ns
  1143. 01-23 03:47:58.585: I/jPCT-AE(3731): glEnableClientState(32884) took 18941ns
  1144. 01-23 03:47:58.589: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 21414ns
  1145. 01-23 03:47:58.594: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 17918ns
  1146. 01-23 03:47:58.597: I/jPCT-AE(3731): glDisableClientState(32886) took 8573ns
  1147. 01-23 03:47:58.601: I/jPCT-AE(3731): glClientActiveTexture(33984) took 11936ns
  1148. 01-23 03:47:58.605: I/jPCT-AE(3731): glEnableClientState(32888) took 129210ns
  1149. 01-23 03:47:58.608: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 21552ns
  1150. 01-23 03:47:58.675: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 18386ns
  1151. 01-23 03:47:58.677: I/jPCT-AE(3731): glClientActiveTexture(33985) took 14074ns
  1152. 01-23 03:47:58.681: I/jPCT-AE(3731): glEnableClientState(32888) took 21874ns
  1153. 01-23 03:47:58.686: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 17528ns
  1154. 01-23 03:47:58.690: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 45533ns
  1155. 01-23 03:47:58.693: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 16342ns
  1156. 01-23 03:47:58.697: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 15463ns
  1157. 01-23 03:47:58.701: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 23046ns
  1158. 01-23 03:47:58.706: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 17422ns
  1159. 01-23 03:47:58.710: I/jPCT-AE(3731): glMatrixMode(5888) took 13413ns
  1160. 01-23 03:47:58.713: I/jPCT-AE(3731): glPopMatrix() took 79611ns
  1161. 01-23 03:47:58.719: I/jPCT-AE(3731): glDisable(3042) took 20896ns
  1162. 01-23 03:47:58.724: I/jPCT-AE(3731): glDepthMask(true) took 22459ns
  1163. 01-23 03:47:58.729: D/jPCT-AE(3731): Buffer switches: 2
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