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- 01-23 03:47:55.367: D/jPCT-AE(3731): Allocating native memory for 512*512 texture(false/false/false/false/): 524288 bytes!
- 01-23 03:47:55.367: D/jPCT-AE(3731): Creating texture buffer of size 131072
- 01-23 03:47:55.384: I/jPCT-AE(3731): glGenTextures(1, java.nio.ByteBufferAsIntBuffer[position=0,limit=1,capacity=1]) took 8893627ns
- 01-23 03:47:55.391: D/jPCT-AE(3731): New texture's id is: 35
- 01-23 03:47:55.391: I/jPCT-AE(3731): glActiveTexture(33984) took 29772ns
- 01-23 03:47:55.395: I/jPCT-AE(3731): glBindTexture(3553, 35) took 41757ns
- 01-23 03:47:55.400: I/jPCT-AE(3731): glTexParameterx(3553, 10241, 9729) took 36378ns
- 01-23 03:47:55.404: I/jPCT-AE(3731): glTexParameterx(3553, 10240, 9728) took 31589ns
- 01-23 03:47:55.408: I/jPCT-AE(3731): glTexParameterx(3553, 10242, 33071) took 31181ns
- 01-23 03:47:55.414: I/jPCT-AE(3731): glTexParameterx(3553, 10243, 33071) took 39312ns
- 01-23 03:47:55.422: I/jPCT-AE(3731): glTexImage2D(3553, 0, 6408, 512, 512, 0, 6408, 32819, java.nio.DirectByteBuffer[position=0,limit=524288,capacity=524288]) took 3923998ns
- 01-23 03:47:55.433: I/jPCT-AE(3731): glBindTexture(3553, 1) took 30644ns
- 01-23 03:47:55.436: D/jPCT-AE(3731): New texture uploaded: com.threed.jpct.Texture@1d96f06c in thread Thread[GLThread 283,5,main]
- 01-23 03:47:55.436: I/jPCT-AE(3731): glBindTexture(3553, 35) took 41050ns
- 01-23 03:47:55.439: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 33033ns
- 01-23 03:47:55.442: I/jPCT-AE(3731): glEnableClientState(32884) took 22138ns
- 01-23 03:47:55.445: I/jPCT-AE(3731): glDisableClientState(32885) took 12337ns
- 01-23 03:47:55.447: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13165ns
- 01-23 03:47:55.448: I/jPCT-AE(3731): glEnableClientState(32888) took 16298ns
- 01-23 03:47:55.450: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 21317ns
- 01-23 03:47:55.452: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 18ns
- 01-23 03:47:55.454: I/jPCT-AE(3731): glEnableClientState(32886) took 18277ns
- 01-23 03:47:55.455: I/jPCT-AE(3731): glDrawElements(4, 6, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 25680ns
- 01-23 03:47:55.457: I/jPCT-AE(3731): glEnable(2929) took 10103ns
- 01-23 03:47:55.459: I/jPCT-AE(3731): Memory usage before compacting: 159933 KB used out of 175278 KB. Max. memory available to the VM is 262144 KB.
- 01-23 03:47:55.470: I/art(3731): Explicit concurrent mark sweep GC freed 281(15KB) AllocSpace objects, 2(1024KB) LOS objects, 9% free, 155MB/171MB, paused 449us total 10.718ms
- 01-23 03:47:55.480: I/art(3731): Explicit concurrent mark sweep GC freed 5(160B) AllocSpace objects, 0(0B) LOS objects, 9% free, 155MB/171MB, paused 494us total 9.619ms
- 01-23 03:47:55.630: I/jPCT-AE(3731): Memory usage after compacting: 158895 KB used out of 175278 KB. Max. memory available to the VM is 262144 KB.
- 01-23 03:47:55.631: I/jPCT-AE(3731): glClearColor(0.3019608, 0.3019608, 0.3019608, 1.0) took 35138ns
- 01-23 03:47:55.635: I/jPCT-AE(3731): glClear(16640) took 25807ns
- 01-23 03:47:55.639: I/jPCT-AE(3731): glDisable(2929) took 23446ns
- 01-23 03:47:55.644: I/jPCT-AE(3731): glActiveTexture(33984) took 32243ns
- 01-23 03:47:55.648: I/jPCT-AE(3731): glBindTexture(3553, 1) took 82944ns
- 01-23 03:47:55.651: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 137711ns
- 01-23 03:47:55.655: I/jPCT-AE(3731): glEnableClientState(32884) took 23159ns
- 01-23 03:47:55.658: I/jPCT-AE(3731): glDisableClientState(32885) took 13907ns
- 01-23 03:47:55.662: I/jPCT-AE(3731): glClientActiveTexture(33984) took 21770ns
- 01-23 03:47:55.664: I/jPCT-AE(3731): glEnableClientState(32888) took 19695ns
- 01-23 03:47:55.667: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 46563ns
- 01-23 03:47:55.670: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 31613ns
- 01-23 03:47:55.673: I/jPCT-AE(3731): glEnableClientState(32886) took 29431ns
- 01-23 03:47:55.676: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 14966ns
- 01-23 03:47:55.679: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 160136ns
- 01-23 03:47:55.683: I/jPCT-AE(3731): glEnableClientState(32886) took 144702ns
- 01-23 03:47:55.685: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 27939ns
- 01-23 03:47:55.688: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 73282ns
- 01-23 03:47:55.689: I/jPCT-AE(3731): glEnableClientState(32886) took 14987ns
- 01-23 03:47:55.691: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 66983ns
- 01-23 03:47:55.693: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 17117ns
- 01-23 03:47:55.695: I/jPCT-AE(3731): glEnableClientState(32886) took 61321ns
- 01-23 03:47:55.697: I/jPCT-AE(3731): glDrawElements(4, 132, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 28697ns
- 01-23 03:47:55.700: I/jPCT-AE(3731): glEnable(2929) took 11622ns
- 01-23 03:47:55.720: I/jPCT-AE(3731): Tangent vectors calculated in 7ms!
- 01-23 03:47:55.720: I/jPCT-AE(3731): Memory usage before compacting: 161142 KB used out of 175278 KB. Max. memory available to the VM is 262144 KB.
- 01-23 03:47:55.734: I/art(3731): Explicit concurrent mark sweep GC freed 36864(1199KB) AllocSpace objects, 0(0B) LOS objects, 9% free, 156MB/172MB, paused 694us total 13.557ms
- 01-23 03:47:55.750: I/art(3731): Explicit concurrent mark sweep GC freed 7(256B) AllocSpace objects, 0(0B) LOS objects, 9% free, 156MB/172MB, paused 792us total 15.684ms
- 01-23 03:47:55.901: I/jPCT-AE(3731): Memory usage after compacting: 159944 KB used out of 176327 KB. Max. memory available to the VM is 262144 KB.
- 01-23 03:47:55.901: I/jPCT-AE(3731): Normal vectors calculated in 0ms!
- 01-23 03:47:55.903: I/jPCT-AE(3731): glClearColor(0.36078432, 0.36078432, 0.36078432, 1.0) took 32887ns
- 01-23 03:47:55.908: I/jPCT-AE(3731): glClear(16640) took 37494ns
- 01-23 03:47:55.912: I/jPCT-AE(3731): glDisable(2929) took 34855ns
- 01-23 03:47:55.917: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 39471ns
- 01-23 03:47:55.921: I/jPCT-AE(3731): glEnableClientState(32884) took 29818ns
- 01-23 03:47:55.926: I/jPCT-AE(3731): glDisableClientState(32885) took 20022ns
- 01-23 03:47:55.928: I/jPCT-AE(3731): glClientActiveTexture(33984) took 27857ns
- 01-23 03:47:55.930: I/jPCT-AE(3731): glEnableClientState(32888) took 20394ns
- 01-23 03:47:55.934: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 31442ns
- 01-23 03:47:55.936: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 36308ns
- 01-23 03:47:55.938: I/jPCT-AE(3731): glEnableClientState(32886) took 26621ns
- 01-23 03:47:55.941: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 63329ns
- 01-23 03:47:55.945: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 25138ns
- 01-23 03:47:55.947: I/jPCT-AE(3731): glEnableClientState(32886) took 23646ns
- 01-23 03:47:55.950: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 52822ns
- 01-23 03:47:55.954: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 26258ns
- 01-23 03:47:55.956: I/jPCT-AE(3731): glEnableClientState(32886) took 25173ns
- 01-23 03:47:55.958: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 28523ns
- 01-23 03:47:55.960: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 51271ns
- 01-23 03:47:55.961: I/jPCT-AE(3731): glEnableClientState(32886) took 20252ns
- 01-23 03:47:55.963: I/jPCT-AE(3731): glDrawElements(4, 132, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 23576ns
- 01-23 03:47:55.964: I/jPCT-AE(3731): glEnable(2929) took 9098ns
- 01-23 03:47:55.975: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 101195ns
- 01-23 03:47:55.976: I/jPCT-AE(3731): glClear(16640) took 19354ns
- 01-23 03:47:55.979: I/jPCT-AE(3731): glMatrixMode(5889) took 8171ns
- 01-23 03:47:55.981: I/jPCT-AE(3731): glLoadIdentity() took 10255ns
- 01-23 03:47:55.984: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 15658ns
- 01-23 03:47:55.985: I/jPCT-AE(3731): glDisable(2912) took 6950ns
- 01-23 03:47:55.993: I/jPCT-AE(3731): Subobject of object 5/object7 compiled to indexed fixed point data using 11904/2143 vertices in 5ms!
- 01-23 03:47:55.993: D/jPCT-AE(3731): Processing and uploading vertices of subobject of object 5/object7 took 5ms
- 01-23 03:47:55.993: I/jPCT-AE(3731): Object 5/object7 compiled to 1 subobjects in 6ms!
- 01-23 03:47:55.993: I/jPCT-AE(3731): glEnable(2977) took 7348ns
- 01-23 03:47:56.003: I/jPCT-AE(3731): glEnable(2896) took 14877ns
- 01-23 03:47:56.005: I/jPCT-AE(3731): glEnable(2884) took 15589ns
- 01-23 03:47:56.007: D/jPCT-AE(3731): Binding texture 18
- 01-23 03:47:56.007: I/jPCT-AE(3731): glActiveTexture(33984) took 15451ns
- 01-23 03:47:56.009: I/jPCT-AE(3731): glBindTexture(3553, 18) took 15030ns
- 01-23 03:47:56.021: I/jPCT-AE(3731): Compiling shader program!
- 01-23 03:47:56.104: I/jPCT-AE(3731): Handles of 9: 1/1/-1
- 01-23 03:47:56.104: I/jPCT-AE(3731): glMatrixMode(5888) took 11236ns
- 01-23 03:47:56.105: I/jPCT-AE(3731): glPushMatrix() took 6298ns
- 01-23 03:47:56.107: I/jPCT-AE(3731): glLoadIdentity() took 9596ns
- 01-23 03:47:56.108: I/jPCT-AE(3731): glCullFace(1028) took 19187ns
- 01-23 03:47:56.109: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 7345ns
- 01-23 03:47:56.111: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 22256ns
- 01-23 03:47:56.113: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 8888ns
- 01-23 03:47:56.115: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 16739ns
- 01-23 03:47:56.118: I/jPCT-AE(3731): Creating buffers...
- 01-23 03:47:56.121: I/jPCT-AE(3731): glGenBuffers(1, [I@262c40b1, 0) took 2992009ns
- 01-23 03:47:56.125: I/jPCT-AE(3731): glGenBuffers(1, [I@262c40b1, 0) took 2610356ns
- 01-23 03:47:56.129: I/jPCT-AE(3731): glGenBuffers(1, [I@262c40b1, 0) took 2533463ns
- 01-23 03:47:56.134: I/jPCT-AE(3731): glGenBuffers(1, [I@262c40b1, 0) took 3200494ns
- 01-23 03:47:56.135: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 18236ns
- 01-23 03:47:56.137: I/jPCT-AE(3731): glBufferData(34962, 25716, java.nio.ByteBufferAsIntBuffer[position=0,limit=6429,capacity=6429], 35044) took 201787ns
- 01-23 03:47:56.139: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 11881ns
- 01-23 03:47:56.141: I/jPCT-AE(3731): glBufferData(34962, 25716, java.nio.ByteBufferAsIntBuffer[position=0,limit=6429,capacity=6429], 35044) took 206678ns
- 01-23 03:47:56.144: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 14557ns
- 01-23 03:47:56.145: I/jPCT-AE(3731): glBufferData(34962, 17144, java.nio.ByteBufferAsIntBuffer[position=0,limit=4286,capacity=4286], 35044) took 177346ns
- 01-23 03:47:56.148: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 23240ns
- 01-23 03:47:56.151: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 17540ns
- 01-23 03:47:56.154: I/jPCT-AE(3731): glBufferData(34963, 23808, java.nio.ByteBufferAsShortBuffer[position=0,limit=11904,capacity=23808], 35044) took 187031ns
- 01-23 03:47:56.155: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 11477ns
- 01-23 03:47:56.157: I/jPCT-AE(3731): VBO created for object 'object7'
- 01-23 03:47:56.157: I/jPCT-AE(3731): glEnableClientState(32885) took 8513ns
- 01-23 03:47:56.158: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 13027ns
- 01-23 03:47:56.160: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 10582ns
- 01-23 03:47:56.161: I/jPCT-AE(3731): glEnableClientState(32884) took 11829ns
- 01-23 03:47:56.163: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 11693ns
- 01-23 03:47:56.164: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 23489ns
- 01-23 03:47:56.166: I/jPCT-AE(3731): glDisableClientState(32886) took 46182ns
- 01-23 03:47:56.168: I/jPCT-AE(3731): glClientActiveTexture(33984) took 43391ns
- 01-23 03:47:56.170: I/jPCT-AE(3731): glEnableClientState(32888) took 33782ns
- 01-23 03:47:56.172: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 14214ns
- 01-23 03:47:56.174: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 77046ns
- 01-23 03:47:56.176: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 15138ns
- 01-23 03:47:56.177: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 48016ns
- 01-23 03:47:56.179: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 120355ns
- 01-23 03:47:56.187: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 16757ns
- 01-23 03:47:56.189: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 14251ns
- 01-23 03:47:56.191: I/jPCT-AE(3731): glMatrixMode(5888) took 14680ns
- 01-23 03:47:56.193: I/jPCT-AE(3731): glPopMatrix() took 12099ns
- 01-23 03:47:56.195: I/jPCT-AE(3731): glCullFace(1029) took 11896ns
- 01-23 03:47:56.197: D/jPCT-AE(3731): Buffer switches: 1
- 01-23 03:47:56.197: I/jPCT-AE(3731): glDisable(2884) took 10449ns
- 01-23 03:47:56.199: I/jPCT-AE(3731): glDisable(2896) took 50269ns
- 01-23 03:47:56.201: I/jPCT-AE(3731): glDisable(2977) took 9558ns
- 01-23 03:47:56.203: I/jPCT-AE(3731): glMatrixMode(5889) took 6885ns
- 01-23 03:47:56.204: I/jPCT-AE(3731): glLoadIdentity() took 7151ns
- 01-23 03:47:56.206: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 53989ns
- 01-23 03:47:56.207: I/jPCT-AE(3731): glDisable(2912) took 10605ns
- 01-23 03:47:56.225: I/jPCT-AE(3731): Subobject of object 8/object0 compiled to indexed fixed point data using 23997/4186 vertices in 11ms!
- 01-23 03:47:56.225: D/jPCT-AE(3731): Processing and uploading vertices of subobject of object 8/object0 took 11ms
- 01-23 03:47:56.227: I/jPCT-AE(3731): Subobject of object 8/object0 compiled to indexed fixed point data using 3075/662 vertices in 2ms!
- 01-23 03:47:56.227: D/jPCT-AE(3731): Processing and uploading vertices of subobject of object 8/object0 took 2ms
- 01-23 03:47:56.227: I/jPCT-AE(3731): Object 8/object0 compiled to 2 subobjects in 18ms!
- 01-23 03:47:56.234: I/jPCT-AE(3731): Subobject of object 7/object9 compiled to indexed fixed point data using 11904/2143 vertices in 6ms!
- 01-23 03:47:56.234: D/jPCT-AE(3731): Processing and uploading vertices of subobject of object 7/object9 took 6ms
- 01-23 03:47:56.234: I/jPCT-AE(3731): Object 7/object9 compiled to 1 subobjects in 7ms!
- 01-23 03:47:56.234: I/jPCT-AE(3731): glEnable(2977) took 10253ns
- 01-23 03:47:56.237: I/jPCT-AE(3731): glEnable(2896) took 7ns
- 01-23 03:47:56.239: I/jPCT-AE(3731): glEnable(2884) took 11733ns
- 01-23 03:47:56.241: I/jPCT-AE(3731): glEnable(3042) took 15036ns
- 01-23 03:47:56.243: I/jPCT-AE(3731): glBlendFunc(770, 771) took 17224ns
- 01-23 03:47:56.244: I/jPCT-AE(3731): glDepthMask(false) took 47601ns
- 01-23 03:47:56.246: D/jPCT-AE(3731): Binding texture 7
- 01-23 03:47:56.246: I/jPCT-AE(3731): glActiveTexture(33984) took 11464ns
- 01-23 03:47:56.247: I/jPCT-AE(3731): glBindTexture(3553, 7) took 12650ns
- 01-23 03:47:56.248: I/jPCT-AE(3731): glActiveTexture(33985) took 26395ns
- 01-23 03:47:56.251: I/jPCT-AE(3731): glEnable(3553) took 27379ns
- 01-23 03:47:56.253: I/jPCT-AE(3731): glTexEnvx(8960, 8704, 260) took 17270ns
- 01-23 03:47:56.254: D/jPCT-AE(3731): Binding texture 12
- 01-23 03:47:56.254: I/jPCT-AE(3731): glBindTexture(3553, 12) took 13940ns
- 01-23 03:47:56.257: I/jPCT-AE(3731): Compiling shader program!
- 01-23 03:47:56.379: I/jPCT-AE(3731): Handles of 12: 3/10/4
- 01-23 03:47:56.379: I/jPCT-AE(3731): glMatrixMode(5888) took 9410ns
- 01-23 03:47:56.380: I/jPCT-AE(3731): glPushMatrix() took 5799ns
- 01-23 03:47:56.381: I/jPCT-AE(3731): glLoadIdentity() took 7216ns
- 01-23 03:47:56.382: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 8720ns
- 01-23 03:47:56.383: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 7142ns
- 01-23 03:47:56.385: I/jPCT-AE(3731): glEnable(16384) took 10172ns
- 01-23 03:47:56.386: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 8084ns
- 01-23 03:47:56.387: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 9646ns
- 01-23 03:47:56.389: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 8918ns
- 01-23 03:47:56.390: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 7359ns
- 01-23 03:47:56.392: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 13484ns
- 01-23 03:47:56.394: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 11257ns
- 01-23 03:47:56.395: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 7811ns
- 01-23 03:47:56.403: I/jPCT-AE(3731): Creating buffers...
- 01-23 03:47:56.406: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 2784485ns
- 01-23 03:47:56.410: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 2739509ns
- 01-23 03:47:56.414: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 2493258ns
- 01-23 03:47:56.418: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 2952575ns
- 01-23 03:47:56.422: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 2571451ns
- 01-23 03:47:56.427: I/jPCT-AE(3731): glGenBuffers(1, [I@28422fb3, 0) took 3440676ns
- 01-23 03:47:56.428: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 17072ns
- 01-23 03:47:56.430: I/jPCT-AE(3731): glBufferData(34962, 50232, java.nio.ByteBufferAsIntBuffer[position=0,limit=12558,capacity=12558], 35044) took 245428ns
- 01-23 03:47:56.433: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 17803ns
- 01-23 03:47:56.435: I/jPCT-AE(3731): glBufferData(34962, 50232, java.nio.ByteBufferAsIntBuffer[position=0,limit=12558,capacity=12558], 35044) took 246360ns
- 01-23 03:47:56.436: I/jPCT-AE(3731): glBindBuffer(34962, 7) took 12196ns
- 01-23 03:47:56.438: I/jPCT-AE(3731): glBufferData(34962, 66976, java.nio.ByteBufferAsIntBuffer[position=0,limit=16744,capacity=16744], 35044) took 257520ns
- 01-23 03:47:56.441: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 15568ns
- 01-23 03:47:56.443: I/jPCT-AE(3731): glBufferData(34962, 33488, java.nio.ByteBufferAsIntBuffer[position=0,limit=8372,capacity=8372], 35044) took 516535ns
- 01-23 03:47:56.445: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 15477ns
- 01-23 03:47:56.447: I/jPCT-AE(3731): glBufferData(34962, 33488, java.nio.ByteBufferAsIntBuffer[position=0,limit=8372,capacity=8372], 35044) took 209531ns
- 01-23 03:47:56.449: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 16560ns
- 01-23 03:47:56.451: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 14744ns
- 01-23 03:47:56.453: I/jPCT-AE(3731): glBufferData(34963, 47994, java.nio.ByteBufferAsShortBuffer[position=0,limit=23997,capacity=47994], 35044) took 250575ns
- 01-23 03:47:56.456: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 11424ns
- 01-23 03:47:56.457: I/jPCT-AE(3731): VBO created for object 'object0'
- 01-23 03:47:56.457: I/jPCT-AE(3731): glEnableClientState(32885) took 21144ns
- 01-23 03:47:56.459: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 14958ns
- 01-23 03:47:56.461: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 23180ns
- 01-23 03:47:56.462: I/jPCT-AE(3731): glEnableClientState(32884) took 12460ns
- 01-23 03:47:56.464: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 11729ns
- 01-23 03:47:56.465: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 51634ns
- 01-23 03:47:56.468: I/jPCT-AE(3731): glDisableClientState(32886) took 13240ns
- 01-23 03:47:56.470: I/jPCT-AE(3731): glClientActiveTexture(33984) took 8957ns
- 01-23 03:47:56.472: I/jPCT-AE(3731): glEnableClientState(32888) took 13187ns
- 01-23 03:47:56.473: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 12541ns
- 01-23 03:47:56.475: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 19150ns
- 01-23 03:47:56.476: I/jPCT-AE(3731): glClientActiveTexture(33985) took 15457ns
- 01-23 03:47:56.478: I/jPCT-AE(3731): glEnableClientState(32888) took 12852ns
- 01-23 03:47:56.479: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 11703ns
- 01-23 03:47:56.481: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 16591ns
- 01-23 03:47:56.485: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 15318ns
- 01-23 03:47:56.486: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 14781ns
- 01-23 03:47:56.488: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 20968ns
- 01-23 03:47:56.549: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 19282ns
- 01-23 03:47:56.552: I/jPCT-AE(3731): glMatrixMode(5888) took 8535ns
- 01-23 03:47:56.554: I/jPCT-AE(3731): glPopMatrix() took 9428ns
- 01-23 03:47:56.556: I/jPCT-AE(3731): glActiveTexture(33985) took 13024ns
- 01-23 03:47:56.557: I/jPCT-AE(3731): glMatrixMode(5888) took 8739ns
- 01-23 03:47:56.559: I/jPCT-AE(3731): glPushMatrix() took 18722ns
- 01-23 03:47:56.561: I/jPCT-AE(3731): glLoadIdentity() took 9231ns
- 01-23 03:47:56.563: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 8271ns
- 01-23 03:47:56.564: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 22052ns
- 01-23 03:47:56.567: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 13417ns
- 01-23 03:47:56.569: I/jPCT-AE(3731): Creating buffers...
- 01-23 03:47:56.575: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 5557263ns
- 01-23 03:47:56.581: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 4216156ns
- 01-23 03:47:56.587: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 2965237ns
- 01-23 03:47:56.592: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 2808508ns
- 01-23 03:47:56.596: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 2446625ns
- 01-23 03:47:56.601: I/jPCT-AE(3731): glGenBuffers(1, [I@26290970, 0) took 3610041ns
- 01-23 03:47:56.602: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 15449ns
- 01-23 03:47:56.604: I/jPCT-AE(3731): glBufferData(34962, 7944, java.nio.ByteBufferAsIntBuffer[position=0,limit=1986,capacity=1986], 35044) took 87973ns
- 01-23 03:47:56.605: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 12968ns
- 01-23 03:47:56.607: I/jPCT-AE(3731): glBufferData(34962, 7944, java.nio.ByteBufferAsIntBuffer[position=0,limit=1986,capacity=1986], 35044) took 46139ns
- 01-23 03:47:56.609: I/jPCT-AE(3731): glBindBuffer(34962, 13) took 18910ns
- 01-23 03:47:56.610: I/jPCT-AE(3731): glBufferData(34962, 10592, java.nio.ByteBufferAsIntBuffer[position=0,limit=2648,capacity=2648], 35044) took 53168ns
- 01-23 03:47:56.612: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 21541ns
- 01-23 03:47:56.614: I/jPCT-AE(3731): glBufferData(34962, 5296, java.nio.ByteBufferAsIntBuffer[position=0,limit=1324,capacity=1324], 35044) took 278892ns
- 01-23 03:47:56.616: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 21172ns
- 01-23 03:47:56.618: I/jPCT-AE(3731): glBufferData(34962, 5296, java.nio.ByteBufferAsIntBuffer[position=0,limit=1324,capacity=1324], 35044) took 71523ns
- 01-23 03:47:56.621: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 16298ns
- 01-23 03:47:56.623: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 29709ns
- 01-23 03:47:56.626: I/jPCT-AE(3731): glBufferData(34963, 6150, java.nio.ByteBufferAsShortBuffer[position=0,limit=3075,capacity=6150], 35044) took 58971ns
- 01-23 03:47:56.628: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14754ns
- 01-23 03:47:56.631: I/jPCT-AE(3731): VBO created for object 'object0'
- 01-23 03:47:56.631: I/jPCT-AE(3731): glEnableClientState(32885) took 29845ns
- 01-23 03:47:56.635: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 18220ns
- 01-23 03:47:56.636: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 14040ns
- 01-23 03:47:56.638: I/jPCT-AE(3731): glEnableClientState(32884) took 25669ns
- 01-23 03:47:56.639: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 12643ns
- 01-23 03:47:56.641: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 18524ns
- 01-23 03:47:56.643: I/jPCT-AE(3731): glDisableClientState(32886) took 9119ns
- 01-23 03:47:56.644: I/jPCT-AE(3731): glClientActiveTexture(33984) took 10400ns
- 01-23 03:47:56.645: I/jPCT-AE(3731): glEnableClientState(32888) took 13538ns
- 01-23 03:47:56.647: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 11138ns
- 01-23 03:47:56.648: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 28328ns
- 01-23 03:47:56.651: I/jPCT-AE(3731): glClientActiveTexture(33985) took 14806ns
- 01-23 03:47:56.653: I/jPCT-AE(3731): glEnableClientState(32888) took 13564ns
- 01-23 03:47:56.654: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 12897ns
- 01-23 03:47:56.656: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 15919ns
- 01-23 03:47:56.658: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 28650ns
- 01-23 03:47:56.659: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 15537ns
- 01-23 03:47:56.662: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 17695ns
- 01-23 03:47:56.667: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 17180ns
- 01-23 03:47:56.670: I/jPCT-AE(3731): glMatrixMode(5888) took 31456ns
- 01-23 03:47:56.673: I/jPCT-AE(3731): glPopMatrix() took 9765ns
- 01-23 03:47:56.675: I/jPCT-AE(3731): glDisable(3042) took 12397ns
- 01-23 03:47:56.677: I/jPCT-AE(3731): glDepthMask(true) took 19190ns
- 01-23 03:47:56.678: D/jPCT-AE(3731): Buffer switches: 2
- 01-23 03:47:56.678: I/jPCT-AE(3731): glDisable(2884) took 13317ns
- 01-23 03:47:56.681: I/jPCT-AE(3731): glDisable(2896) took 12847ns
- 01-23 03:47:56.684: I/jPCT-AE(3731): glDisable(2977) took 10985ns
- 01-23 03:47:56.685: I/jPCT-AE(3731): glDisable(2929) took 11408ns
- 01-23 03:47:56.687: I/jPCT-AE(3731): glActiveTexture(33985) took 15384ns
- 01-23 03:47:56.688: I/jPCT-AE(3731): glDisable(3553) took 17450ns
- 01-23 03:47:56.690: I/jPCT-AE(3731): glActiveTexture(33984) took 11338ns
- 01-23 03:47:56.691: I/jPCT-AE(3731): glBindTexture(3553, 1) took 17483ns
- 01-23 03:47:56.693: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 16448ns
- 01-23 03:47:56.695: I/jPCT-AE(3731): glEnableClientState(32884) took 12065ns
- 01-23 03:47:56.698: I/jPCT-AE(3731): glDisableClientState(32885) took 8870ns
- 01-23 03:47:56.700: I/jPCT-AE(3731): glClientActiveTexture(33984) took 17722ns
- 01-23 03:47:56.703: I/jPCT-AE(3731): glEnableClientState(32888) took 15335ns
- 01-23 03:47:56.705: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 19722ns
- 01-23 03:47:56.706: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 16747ns
- 01-23 03:47:56.707: I/jPCT-AE(3731): glEnableClientState(32886) took 21931ns
- 01-23 03:47:56.709: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 47697ns
- 01-23 03:47:56.711: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 16211ns
- 01-23 03:47:56.713: I/jPCT-AE(3731): glEnableClientState(32886) took 16581ns
- 01-23 03:47:56.714: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 25557ns
- 01-23 03:47:56.717: I/jPCT-AE(3731): glEnable(2929) took 13282ns
- 01-23 03:47:56.731: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 18618ns
- 01-23 03:47:56.734: I/jPCT-AE(3731): glClear(16640) took 18026ns
- 01-23 03:47:56.743: I/jPCT-AE(3731): glMatrixMode(5889) took 12987ns
- 01-23 03:47:56.745: I/jPCT-AE(3731): glLoadIdentity() took 7730ns
- 01-23 03:47:56.747: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 9620ns
- 01-23 03:47:56.749: I/jPCT-AE(3731): glDisable(2912) took 17924ns
- 01-23 03:47:56.752: I/jPCT-AE(3731): glEnable(2977) took 37289ns
- 01-23 03:47:56.762: I/jPCT-AE(3731): glEnable(2896) took 71934ns
- 01-23 03:47:56.765: I/jPCT-AE(3731): glEnable(2884) took 14689ns
- 01-23 03:47:56.770: D/jPCT-AE(3731): Binding texture 18
- 01-23 03:47:56.770: I/jPCT-AE(3731): glActiveTexture(33984) took 22020ns
- 01-23 03:47:56.772: I/jPCT-AE(3731): glBindTexture(3553, 18) took 14726ns
- 01-23 03:47:56.773: I/jPCT-AE(3731): glMatrixMode(5888) took 9396ns
- 01-23 03:47:56.776: I/jPCT-AE(3731): glPushMatrix() took 9624ns
- 01-23 03:47:56.777: I/jPCT-AE(3731): glLoadIdentity() took 8636ns
- 01-23 03:47:56.779: I/jPCT-AE(3731): glCullFace(1028) took 12170ns
- 01-23 03:47:56.781: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 12650ns
- 01-23 03:47:56.785: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 11658ns
- 01-23 03:47:56.789: I/jPCT-AE(3731): glDisable(16384) took 11585ns
- 01-23 03:47:56.791: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 11863ns
- 01-23 03:47:56.793: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 13283ns
- 01-23 03:47:56.795: I/jPCT-AE(3731): glEnableClientState(32885) took 8315ns
- 01-23 03:47:56.796: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 11817ns
- 01-23 03:47:56.797: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 7925ns
- 01-23 03:47:56.799: I/jPCT-AE(3731): glEnableClientState(32884) took 16056ns
- 01-23 03:47:56.802: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 14002ns
- 01-23 03:47:56.804: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 12323ns
- 01-23 03:47:56.805: I/jPCT-AE(3731): glDisableClientState(32886) took 7752ns
- 01-23 03:47:56.807: I/jPCT-AE(3731): glClientActiveTexture(33984) took 77199ns
- 01-23 03:47:56.808: I/jPCT-AE(3731): glEnableClientState(32888) took 17688ns
- 01-23 03:47:56.810: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 16128ns
- 01-23 03:47:56.813: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13606ns
- 01-23 03:47:56.815: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 20025ns
- 01-23 03:47:56.819: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 12525ns
- 01-23 03:47:56.820: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 63764ns
- 01-23 03:47:56.822: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 13854ns
- 01-23 03:47:56.824: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 16137ns
- 01-23 03:47:56.825: I/jPCT-AE(3731): glMatrixMode(5888) took 11865ns
- 01-23 03:47:56.827: I/jPCT-AE(3731): glPopMatrix() took 10057ns
- 01-23 03:47:56.829: I/jPCT-AE(3731): glCullFace(1029) took 11850ns
- 01-23 03:47:56.831: D/jPCT-AE(3731): Buffer switches: 1
- 01-23 03:47:56.831: I/jPCT-AE(3731): glDisable(2884) took 173766ns
- 01-23 03:47:56.834: I/jPCT-AE(3731): glDisable(2896) took 13056ns
- 01-23 03:47:56.836: I/jPCT-AE(3731): glDisable(2977) took 10739ns
- 01-23 03:47:56.838: I/jPCT-AE(3731): glMatrixMode(5889) took 8229ns
- 01-23 03:47:56.839: I/jPCT-AE(3731): glLoadIdentity() took 6842ns
- 01-23 03:47:56.841: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 11454ns
- 01-23 03:47:56.842: I/jPCT-AE(3731): glDisable(2912) took 9195ns
- 01-23 03:47:56.844: I/jPCT-AE(3731): glEnable(2977) took 10137ns
- 01-23 03:47:56.845: I/jPCT-AE(3731): glEnable(2896) took 7528ns
- 01-23 03:47:56.847: I/jPCT-AE(3731): glEnable(2884) took 10699ns
- 01-23 03:47:56.850: I/jPCT-AE(3731): glEnable(3042) took 63149ns
- 01-23 03:47:56.852: I/jPCT-AE(3731): glBlendFunc(770, 771) took 13633ns
- 01-23 03:47:56.853: I/jPCT-AE(3731): glDepthMask(false) took 11243ns
- 01-23 03:47:56.855: D/jPCT-AE(3731): Binding texture 7
- 01-23 03:47:56.855: I/jPCT-AE(3731): glActiveTexture(33984) took 12911ns
- 01-23 03:47:56.856: I/jPCT-AE(3731): glBindTexture(3553, 7) took 14307ns
- 01-23 03:47:56.858: D/jPCT-AE(3731): Binding texture 12
- 01-23 03:47:56.858: I/jPCT-AE(3731): glActiveTexture(33985) took 41416ns
- 01-23 03:47:56.860: I/jPCT-AE(3731): glEnable(3553) took 13605ns
- 01-23 03:47:56.862: I/jPCT-AE(3731): glBindTexture(3553, 12) took 14887ns
- 01-23 03:47:56.863: I/jPCT-AE(3731): glMatrixMode(5888) took 7842ns
- 01-23 03:47:56.864: I/jPCT-AE(3731): glPushMatrix() took 6694ns
- 01-23 03:47:56.867: I/jPCT-AE(3731): glLoadIdentity() took 46575ns
- 01-23 03:47:56.869: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 8575ns
- 01-23 03:47:56.870: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 8210ns
- 01-23 03:47:56.872: I/jPCT-AE(3731): glEnable(16384) took 10094ns
- 01-23 03:47:56.873: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 8583ns
- 01-23 03:47:56.874: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 10917ns
- 01-23 03:47:56.877: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 9280ns
- 01-23 03:47:56.878: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 9035ns
- 01-23 03:47:56.880: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 10786ns
- 01-23 03:47:56.883: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 11666ns
- 01-23 03:47:56.885: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 9521ns
- 01-23 03:47:56.887: I/jPCT-AE(3731): glEnableClientState(32885) took 9024ns
- 01-23 03:47:56.888: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 15512ns
- 01-23 03:47:56.889: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 11026ns
- 01-23 03:47:56.891: I/jPCT-AE(3731): glEnableClientState(32884) took 102913ns
- 01-23 03:47:56.893: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 13794ns
- 01-23 03:47:56.894: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 11686ns
- 01-23 03:47:56.896: I/jPCT-AE(3731): glDisableClientState(32886) took 22122ns
- 01-23 03:47:56.898: I/jPCT-AE(3731): glClientActiveTexture(33984) took 43271ns
- 01-23 03:47:56.900: I/jPCT-AE(3731): glEnableClientState(32888) took 71121ns
- 01-23 03:47:56.902: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 16402ns
- 01-23 03:47:56.904: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 16ns
- 01-23 03:47:56.905: I/jPCT-AE(3731): glClientActiveTexture(33985) took 11492ns
- 01-23 03:47:56.907: I/jPCT-AE(3731): glEnableClientState(32888) took 11117ns
- 01-23 03:47:56.908: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 15153ns
- 01-23 03:47:56.910: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13829ns
- 01-23 03:47:56.912: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 13628ns
- 01-23 03:47:56.913: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 13538ns
- 01-23 03:47:56.915: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 20232ns
- 01-23 03:47:56.918: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14843ns
- 01-23 03:47:56.919: I/jPCT-AE(3731): glMatrixMode(5888) took 10481ns
- 01-23 03:47:56.921: I/jPCT-AE(3731): glPopMatrix() took 12995ns
- 01-23 03:47:56.923: I/jPCT-AE(3731): glActiveTexture(33985) took 13117ns
- 01-23 03:47:56.926: I/jPCT-AE(3731): glMatrixMode(5888) took 11924ns
- 01-23 03:47:56.928: I/jPCT-AE(3731): glPushMatrix() took 8175ns
- 01-23 03:47:56.929: I/jPCT-AE(3731): glLoadIdentity() took 7861ns
- 01-23 03:47:56.931: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 22972ns
- 01-23 03:47:56.933: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 126261ns
- 01-23 03:47:56.935: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 22784ns
- 01-23 03:47:56.936: I/jPCT-AE(3731): glEnableClientState(32885) took 10709ns
- 01-23 03:47:56.938: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 26414ns
- 01-23 03:47:56.939: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 11532ns
- 01-23 03:47:56.941: I/jPCT-AE(3731): glEnableClientState(32884) took 25247ns
- 01-23 03:47:56.943: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 12904ns
- 01-23 03:47:56.944: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 13994ns
- 01-23 03:47:56.946: I/jPCT-AE(3731): glDisableClientState(32886) took 9693ns
- 01-23 03:47:56.947: I/jPCT-AE(3731): glClientActiveTexture(33984) took 9199ns
- 01-23 03:47:56.948: I/jPCT-AE(3731): glEnableClientState(32888) took 19898ns
- 01-23 03:47:56.952: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 56916ns
- 01-23 03:47:56.954: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 14954ns
- 01-23 03:47:56.957: I/jPCT-AE(3731): glClientActiveTexture(33985) took 15757ns
- 01-23 03:47:56.959: I/jPCT-AE(3731): glEnableClientState(32888) took 20080ns
- 01-23 03:47:56.961: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 14539ns
- 01-23 03:47:56.963: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 14661ns
- 01-23 03:47:56.964: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 11256ns
- 01-23 03:47:56.966: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 24762ns
- 01-23 03:47:56.968: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 2ns
- 01-23 03:47:56.971: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 22960ns
- 01-23 03:47:56.974: I/jPCT-AE(3731): glMatrixMode(5888) took 8926ns
- 01-23 03:47:56.976: I/jPCT-AE(3731): glPopMatrix() took 8885ns
- 01-23 03:47:56.978: I/jPCT-AE(3731): glDisable(3042) took 35494ns
- 01-23 03:47:56.980: I/jPCT-AE(3731): glDepthMask(true) took 11339ns
- 01-23 03:47:56.981: D/jPCT-AE(3731): Buffer switches: 2
- 01-23 03:47:56.981: I/jPCT-AE(3731): glDisable(2884) took 17616ns
- 01-23 03:47:56.985: I/jPCT-AE(3731): glDisable(2896) took 10859ns
- 01-23 03:47:56.986: I/jPCT-AE(3731): glDisable(2977) took 8783ns
- 01-23 03:47:56.988: I/jPCT-AE(3731): glDisable(2929) took 15231ns
- 01-23 03:47:56.989: I/jPCT-AE(3731): glActiveTexture(33985) took 12655ns
- 01-23 03:47:56.991: I/jPCT-AE(3731): glDisable(3553) took 10978ns
- 01-23 03:47:56.993: I/jPCT-AE(3731): glActiveTexture(33984) took 14080ns
- 01-23 03:47:56.995: I/jPCT-AE(3731): glBindTexture(3553, 1) took 13698ns
- 01-23 03:47:56.996: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 49820ns
- 01-23 03:47:56.997: I/jPCT-AE(3731): glEnableClientState(32884) took 10280ns
- 01-23 03:47:56.999: I/jPCT-AE(3731): glDisableClientState(32885) took 56105ns
- 01-23 03:47:57.001: I/jPCT-AE(3731): glClientActiveTexture(33984) took 34208ns
- 01-23 03:47:57.003: I/jPCT-AE(3731): glEnableClientState(32888) took 12891ns
- 01-23 03:47:57.004: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 22678ns
- 01-23 03:47:57.006: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 20876ns
- 01-23 03:47:57.007: I/jPCT-AE(3731): glEnableClientState(32886) took 21159ns
- 01-23 03:47:57.009: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 50703ns
- 01-23 03:47:57.011: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 17878ns
- 01-23 03:47:57.013: I/jPCT-AE(3731): glEnableClientState(32886) took 15146ns
- 01-23 03:47:57.014: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 43682ns
- 01-23 03:47:57.016: I/jPCT-AE(3731): glEnable(2929) took 79519ns
- 01-23 03:47:57.045: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 14550ns
- 01-23 03:47:57.047: I/jPCT-AE(3731): glClear(16640) took 12788ns
- 01-23 03:47:57.050: I/jPCT-AE(3731): glMatrixMode(5889) took 11699ns
- 01-23 03:47:57.052: I/jPCT-AE(3731): glLoadIdentity() took 8769ns
- 01-23 03:47:57.060: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 16843ns
- 01-23 03:47:57.063: I/jPCT-AE(3731): glDisable(2912) took 8510ns
- 01-23 03:47:57.064: I/jPCT-AE(3731): glEnable(2977) took 10132ns
- 01-23 03:47:57.068: I/jPCT-AE(3731): glEnable(2896) took 16415ns
- 01-23 03:47:57.075: I/jPCT-AE(3731): glEnable(2884) took 29387ns
- 01-23 03:47:57.080: D/jPCT-AE(3731): Binding texture 18
- 01-23 03:47:57.080: I/jPCT-AE(3731): glActiveTexture(33984) took 16380ns
- 01-23 03:47:57.082: I/jPCT-AE(3731): glBindTexture(3553, 18) took 23531ns
- 01-23 03:47:57.087: I/jPCT-AE(3731): glMatrixMode(5888) took 10286ns
- 01-23 03:47:57.088: I/jPCT-AE(3731): glPushMatrix() took 7698ns
- 01-23 03:47:57.090: I/jPCT-AE(3731): glLoadIdentity() took 7972ns
- 01-23 03:47:57.092: I/jPCT-AE(3731): glCullFace(1028) took 50082ns
- 01-23 03:47:57.094: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 8880ns
- 01-23 03:47:57.095: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 36053ns
- 01-23 03:47:57.097: I/jPCT-AE(3731): glDisable(16384) took 20465ns
- 01-23 03:47:57.100: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 126285ns
- 01-23 03:47:57.105: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 18945ns
- 01-23 03:47:57.107: I/jPCT-AE(3731): glEnableClientState(32885) took 12272ns
- 01-23 03:47:57.109: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 63964ns
- 01-23 03:47:57.111: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 11171ns
- 01-23 03:47:57.112: I/jPCT-AE(3731): glEnableClientState(32884) took 13742ns
- 01-23 03:47:57.114: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 81885ns
- 01-23 03:47:57.115: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 18455ns
- 01-23 03:47:57.118: I/jPCT-AE(3731): glDisableClientState(32886) took 9399ns
- 01-23 03:47:57.120: I/jPCT-AE(3731): glClientActiveTexture(33984) took 29777ns
- 01-23 03:47:57.122: I/jPCT-AE(3731): glEnableClientState(32888) took 16947ns
- 01-23 03:47:57.123: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 20993ns
- 01-23 03:47:57.125: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 26322ns
- 01-23 03:47:57.127: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 12191ns
- 01-23 03:47:57.129: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 11359ns
- 01-23 03:47:57.132: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 66826ns
- 01-23 03:47:57.135: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14191ns
- 01-23 03:47:57.137: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 15483ns
- 01-23 03:47:57.139: I/jPCT-AE(3731): glMatrixMode(5888) took 43735ns
- 01-23 03:47:57.140: I/jPCT-AE(3731): glPopMatrix() took 63457ns
- 01-23 03:47:57.142: I/jPCT-AE(3731): glCullFace(1029) took 18829ns
- 01-23 03:47:57.144: D/jPCT-AE(3731): Buffer switches: 1
- 01-23 03:47:57.144: I/jPCT-AE(3731): glDisable(2884) took 11355ns
- 01-23 03:47:57.146: I/jPCT-AE(3731): glDisable(2896) took 10423ns
- 01-23 03:47:57.148: I/jPCT-AE(3731): glDisable(2977) took 40050ns
- 01-23 03:47:57.152: I/jPCT-AE(3731): glMatrixMode(5889) took 9336ns
- 01-23 03:47:57.153: I/jPCT-AE(3731): glLoadIdentity() took 7210ns
- 01-23 03:47:57.155: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 9851ns
- 01-23 03:47:57.156: I/jPCT-AE(3731): glDisable(2912) took 7601ns
- 01-23 03:47:57.158: I/jPCT-AE(3731): glEnable(2977) took 9443ns
- 01-23 03:47:57.159: I/jPCT-AE(3731): glEnable(2896) took 8538ns
- 01-23 03:47:57.161: I/jPCT-AE(3731): glEnable(2884) took 33439ns
- 01-23 03:47:57.163: I/jPCT-AE(3731): glEnable(3042) took 12476ns
- 01-23 03:47:57.164: I/jPCT-AE(3731): glBlendFunc(770, 771) took 12508ns
- 01-23 03:47:57.165: I/jPCT-AE(3731): glDepthMask(false) took 14599ns
- 01-23 03:47:57.168: D/jPCT-AE(3731): Binding texture 7
- 01-23 03:47:57.168: I/jPCT-AE(3731): glActiveTexture(33984) took 17180ns
- 01-23 03:47:57.170: I/jPCT-AE(3731): glBindTexture(3553, 7) took 14298ns
- 01-23 03:47:57.171: D/jPCT-AE(3731): Binding texture 12
- 01-23 03:47:57.171: I/jPCT-AE(3731): glActiveTexture(33985) took 37944ns
- 01-23 03:47:57.173: I/jPCT-AE(3731): glEnable(3553) took 10821ns
- 01-23 03:47:57.175: I/jPCT-AE(3731): glBindTexture(3553, 12) took 49460ns
- 01-23 03:47:57.176: I/jPCT-AE(3731): glMatrixMode(5888) took 9065ns
- 01-23 03:47:57.177: I/jPCT-AE(3731): glPushMatrix() took 6301ns
- 01-23 03:47:57.179: I/jPCT-AE(3731): glLoadIdentity() took 8781ns
- 01-23 03:47:57.180: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 24272ns
- 01-23 03:47:57.183: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 15914ns
- 01-23 03:47:57.184: I/jPCT-AE(3731): glEnable(16384) took 39894ns
- 01-23 03:47:57.186: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 7975ns
- 01-23 03:47:57.187: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 7689ns
- 01-23 03:47:57.189: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 9785ns
- 01-23 03:47:57.190: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 9652ns
- 01-23 03:47:57.193: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 63471ns
- 01-23 03:47:57.195: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 52379ns
- 01-23 03:47:57.197: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 10383ns
- 01-23 03:47:57.198: I/jPCT-AE(3731): glEnableClientState(32885) took 11574ns
- 01-23 03:47:57.201: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 16951ns
- 01-23 03:47:57.203: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 27249ns
- 01-23 03:47:57.204: I/jPCT-AE(3731): glEnableClientState(32884) took 12221ns
- 01-23 03:47:57.206: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 10929ns
- 01-23 03:47:57.207: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 13966ns
- 01-23 03:47:57.209: I/jPCT-AE(3731): glDisableClientState(32886) took 9069ns
- 01-23 03:47:57.210: I/jPCT-AE(3731): glClientActiveTexture(33984) took 42876ns
- 01-23 03:47:57.212: I/jPCT-AE(3731): glEnableClientState(32888) took 14508ns
- 01-23 03:47:57.213: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 15439ns
- 01-23 03:47:57.215: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 47931ns
- 01-23 03:47:57.218: I/jPCT-AE(3731): glClientActiveTexture(33985) took 15323ns
- 01-23 03:47:57.220: I/jPCT-AE(3731): glEnableClientState(32888) took 12560ns
- 01-23 03:47:57.221: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 13408ns
- 01-23 03:47:57.223: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13146ns
- 01-23 03:47:57.224: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 13578ns
- 01-23 03:47:57.226: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 12790ns
- 01-23 03:47:57.227: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 15916ns
- 01-23 03:47:57.229: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 11878ns
- 01-23 03:47:57.230: I/jPCT-AE(3731): glMatrixMode(5888) took 6252ns
- 01-23 03:47:57.231: I/jPCT-AE(3731): glPopMatrix() took 7950ns
- 01-23 03:47:57.234: I/jPCT-AE(3731): glActiveTexture(33985) took 19180ns
- 01-23 03:47:57.236: I/jPCT-AE(3731): glMatrixMode(5888) took 19143ns
- 01-23 03:47:57.237: I/jPCT-AE(3731): glPushMatrix() took 7245ns
- 01-23 03:47:57.239: I/jPCT-AE(3731): glLoadIdentity() took 13471ns
- 01-23 03:47:57.241: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 13528ns
- 01-23 03:47:57.242: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 26632ns
- 01-23 03:47:57.244: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 10064ns
- 01-23 03:47:57.245: I/jPCT-AE(3731): glEnableClientState(32885) took 9681ns
- 01-23 03:47:57.247: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 11187ns
- 01-23 03:47:57.248: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 12470ns
- 01-23 03:47:57.250: I/jPCT-AE(3731): glEnableClientState(32884) took 12516ns
- 01-23 03:47:57.252: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 13095ns
- 01-23 03:47:57.254: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 12214ns
- 01-23 03:47:57.256: I/jPCT-AE(3731): glDisableClientState(32886) took 8062ns
- 01-23 03:47:57.257: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13791ns
- 01-23 03:47:57.259: I/jPCT-AE(3731): glEnableClientState(32888) took 15240ns
- 01-23 03:47:57.261: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 22984ns
- 01-23 03:47:57.263: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 14952ns
- 01-23 03:47:57.264: I/jPCT-AE(3731): glClientActiveTexture(33985) took 12141ns
- 01-23 03:47:57.267: I/jPCT-AE(3731): glEnableClientState(32888) took 56303ns
- 01-23 03:47:57.268: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 12303ns
- 01-23 03:47:57.270: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 12804ns
- 01-23 03:47:57.271: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 13251ns
- 01-23 03:47:57.273: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 11892ns
- 01-23 03:47:57.274: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 21381ns
- 01-23 03:47:57.276: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14395ns
- 01-23 03:47:57.278: I/jPCT-AE(3731): glMatrixMode(5888) took 41026ns
- 01-23 03:47:57.279: I/jPCT-AE(3731): glPopMatrix() took 10156ns
- 01-23 03:47:57.281: I/jPCT-AE(3731): glDisable(3042) took 13486ns
- 01-23 03:47:57.284: I/jPCT-AE(3731): glDepthMask(true) took 24629ns
- 01-23 03:47:57.286: D/jPCT-AE(3731): Buffer switches: 2
- 01-23 03:47:57.286: I/jPCT-AE(3731): glDisable(2884) took 12502ns
- 01-23 03:47:57.288: I/jPCT-AE(3731): glDisable(2896) took 9010ns
- 01-23 03:47:57.289: I/jPCT-AE(3731): glDisable(2977) took 8960ns
- 01-23 03:47:57.290: I/jPCT-AE(3731): glDisable(2929) took 26137ns
- 01-23 03:47:57.292: I/jPCT-AE(3731): glActiveTexture(33985) took 21124ns
- 01-23 03:47:57.293: I/jPCT-AE(3731): glDisable(3553) took 10309ns
- 01-23 03:47:57.295: I/jPCT-AE(3731): glActiveTexture(33984) took 12038ns
- 01-23 03:47:57.296: I/jPCT-AE(3731): glBindTexture(3553, 1) took 12176ns
- 01-23 03:47:57.298: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 13547ns
- 01-23 03:47:57.300: I/jPCT-AE(3731): glEnableClientState(32884) took 142682ns
- 01-23 03:47:57.302: I/jPCT-AE(3731): glDisableClientState(32885) took 11995ns
- 01-23 03:47:57.304: I/jPCT-AE(3731): glClientActiveTexture(33984) took 15733ns
- 01-23 03:47:57.305: I/jPCT-AE(3731): glEnableClientState(32888) took 12678ns
- 01-23 03:47:57.307: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 28972ns
- 01-23 03:47:57.309: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 23759ns
- 01-23 03:47:57.310: I/jPCT-AE(3731): glEnableClientState(32886) took 47983ns
- 01-23 03:47:57.312: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 73545ns
- 01-23 03:47:57.314: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 14897ns
- 01-23 03:47:57.315: I/jPCT-AE(3731): glEnableClientState(32886) took 37317ns
- 01-23 03:47:57.319: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 29981ns
- 01-23 03:47:57.321: I/jPCT-AE(3731): glEnable(2929) took 12322ns
- 01-23 03:47:57.336: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 14427ns
- 01-23 03:47:57.338: I/jPCT-AE(3731): glClear(16640) took 82130ns
- 01-23 03:47:57.339: I/jPCT-AE(3731): glMatrixMode(5889) took 7859ns
- 01-23 03:47:57.341: I/jPCT-AE(3731): glLoadIdentity() took 11890ns
- 01-23 03:47:57.343: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 9243ns
- 01-23 03:47:57.344: I/jPCT-AE(3731): glDisable(2912) took 39495ns
- 01-23 03:47:57.346: I/jPCT-AE(3731): glEnable(2977) took 7377ns
- 01-23 03:47:57.347: I/jPCT-AE(3731): glEnable(2896) took 7567ns
- 01-23 03:47:57.348: I/jPCT-AE(3731): glEnable(2884) took 43607ns
- 01-23 03:47:57.351: D/jPCT-AE(3731): Binding texture 18
- 01-23 03:47:57.351: I/jPCT-AE(3731): glActiveTexture(33984) took 15840ns
- 01-23 03:47:57.361: I/jPCT-AE(3731): glBindTexture(3553, 18) took 1021314ns
- 01-23 03:47:57.363: I/jPCT-AE(3731): glMatrixMode(5888) took 9223ns
- 01-23 03:47:57.365: I/jPCT-AE(3731): glPushMatrix() took 9182ns
- 01-23 03:47:57.368: I/jPCT-AE(3731): glLoadIdentity() took 23210ns
- 01-23 03:47:57.373: I/jPCT-AE(3731): glCullFace(1028) took 26732ns
- 01-23 03:47:57.376: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 13291ns
- 01-23 03:47:57.387: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 24348ns
- 01-23 03:47:57.390: I/jPCT-AE(3731): glDisable(16384) took 14408ns
- 01-23 03:47:57.393: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 14789ns
- 01-23 03:47:57.395: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 16886ns
- 01-23 03:47:57.397: I/jPCT-AE(3731): glEnableClientState(32885) took 15573ns
- 01-23 03:47:57.399: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 21358ns
- 01-23 03:47:57.403: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 11519ns
- 01-23 03:47:57.405: I/jPCT-AE(3731): glEnableClientState(32884) took 12818ns
- 01-23 03:47:57.406: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 11643ns
- 01-23 03:47:57.408: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 15127ns
- 01-23 03:47:57.410: I/jPCT-AE(3731): glDisableClientState(32886) took 9917ns
- 01-23 03:47:57.411: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13091ns
- 01-23 03:47:57.413: I/jPCT-AE(3731): glEnableClientState(32888) took 29390ns
- 01-23 03:47:57.415: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 13037ns
- 01-23 03:47:57.417: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 62980ns
- 01-23 03:47:57.419: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 12513ns
- 01-23 03:47:57.421: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 13273ns
- 01-23 03:47:57.423: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 60099ns
- 01-23 03:47:57.424: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 15257ns
- 01-23 03:47:57.426: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 14406ns
- 01-23 03:47:57.427: I/jPCT-AE(3731): glMatrixMode(5888) took 7478ns
- 01-23 03:47:57.429: I/jPCT-AE(3731): glPopMatrix() took 6811ns
- 01-23 03:47:57.430: I/jPCT-AE(3731): glCullFace(1029) took 14084ns
- 01-23 03:47:57.432: D/jPCT-AE(3731): Buffer switches: 1
- 01-23 03:47:57.432: I/jPCT-AE(3731): glDisable(2884) took 59262ns
- 01-23 03:47:57.435: I/jPCT-AE(3731): glDisable(2896) took 13137ns
- 01-23 03:47:57.439: I/jPCT-AE(3731): glDisable(2977) took 13675ns
- 01-23 03:47:57.442: I/jPCT-AE(3731): glMatrixMode(5889) took 36010ns
- 01-23 03:47:57.445: I/jPCT-AE(3731): glLoadIdentity() took 8872ns
- 01-23 03:47:57.447: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 11819ns
- 01-23 03:47:57.449: I/jPCT-AE(3731): glDisable(2912) took 28801ns
- 01-23 03:47:57.451: I/jPCT-AE(3731): glEnable(2977) took 13118ns
- 01-23 03:47:57.454: I/jPCT-AE(3731): glEnable(2896) took 10833ns
- 01-23 03:47:57.456: I/jPCT-AE(3731): glEnable(2884) took 15407ns
- 01-23 03:47:57.458: I/jPCT-AE(3731): glEnable(3042) took 14791ns
- 01-23 03:47:57.460: I/jPCT-AE(3731): glBlendFunc(770, 771) took 15719ns
- 01-23 03:47:57.462: I/jPCT-AE(3731): glDepthMask(false) took 47372ns
- 01-23 03:47:57.463: D/jPCT-AE(3731): Binding texture 7
- 01-23 03:47:57.463: I/jPCT-AE(3731): glActiveTexture(33984) took 12045ns
- 01-23 03:47:57.465: I/jPCT-AE(3731): glBindTexture(3553, 7) took 77009ns
- 01-23 03:47:57.468: D/jPCT-AE(3731): Binding texture 12
- 01-23 03:47:57.468: I/jPCT-AE(3731): glActiveTexture(33985) took 14792ns
- 01-23 03:47:57.469: I/jPCT-AE(3731): glEnable(3553) took 10357ns
- 01-23 03:47:57.471: I/jPCT-AE(3731): glBindTexture(3553, 12) took 15309ns
- 01-23 03:47:57.472: I/jPCT-AE(3731): glMatrixMode(5888) took 8545ns
- 01-23 03:47:57.474: I/jPCT-AE(3731): glPushMatrix() took 21871ns
- 01-23 03:47:57.475: I/jPCT-AE(3731): glLoadIdentity() took 7673ns
- 01-23 03:47:57.477: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 9626ns
- 01-23 03:47:57.479: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 37906ns
- 01-23 03:47:57.480: I/jPCT-AE(3731): glEnable(16384) took 22823ns
- 01-23 03:47:57.483: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 41125ns
- 01-23 03:47:57.485: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 9079ns
- 01-23 03:47:57.486: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 9433ns
- 01-23 03:47:57.488: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 19396ns
- 01-23 03:47:57.489: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 8804ns
- 01-23 03:47:57.490: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 13611ns
- 01-23 03:47:57.492: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 28791ns
- 01-23 03:47:57.494: I/jPCT-AE(3731): glEnableClientState(32885) took 10731ns
- 01-23 03:47:57.495: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 10987ns
- 01-23 03:47:57.497: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 10295ns
- 01-23 03:47:57.499: I/jPCT-AE(3731): glEnableClientState(32884) took 35114ns
- 01-23 03:47:57.500: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 15563ns
- 01-23 03:47:57.502: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 14653ns
- 01-23 03:47:57.503: I/jPCT-AE(3731): glDisableClientState(32886) took 37712ns
- 01-23 03:47:57.505: I/jPCT-AE(3731): glClientActiveTexture(33984) took 8794ns
- 01-23 03:47:57.506: I/jPCT-AE(3731): glEnableClientState(32888) took 10515ns
- 01-23 03:47:57.507: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 15305ns
- 01-23 03:47:57.509: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13730ns
- 01-23 03:47:57.510: I/jPCT-AE(3731): glClientActiveTexture(33985) took 55655ns
- 01-23 03:47:57.512: I/jPCT-AE(3731): glEnableClientState(32888) took 12762ns
- 01-23 03:47:57.513: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 11233ns
- 01-23 03:47:57.514: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 104048ns
- 01-23 03:47:57.516: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 16934ns
- 01-23 03:47:57.518: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 41745ns
- 01-23 03:47:57.519: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 17608ns
- 01-23 03:47:57.521: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 13998ns
- 01-23 03:47:57.523: I/jPCT-AE(3731): glMatrixMode(5888) took 9021ns
- 01-23 03:47:57.524: I/jPCT-AE(3731): glPopMatrix() took 9561ns
- 01-23 03:47:57.526: I/jPCT-AE(3731): glActiveTexture(33985) took 17980ns
- 01-23 03:47:57.528: I/jPCT-AE(3731): glMatrixMode(5888) took 9155ns
- 01-23 03:47:57.529: I/jPCT-AE(3731): glPushMatrix() took 9512ns
- 01-23 03:47:57.530: I/jPCT-AE(3731): glLoadIdentity() took 9261ns
- 01-23 03:47:57.533: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 29183ns
- 01-23 03:47:57.536: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 12956ns
- 01-23 03:47:57.538: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 44800ns
- 01-23 03:47:57.539: I/jPCT-AE(3731): glEnableClientState(32885) took 9970ns
- 01-23 03:47:57.541: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 17483ns
- 01-23 03:47:57.543: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 28901ns
- 01-23 03:47:57.544: I/jPCT-AE(3731): glEnableClientState(32884) took 18095ns
- 01-23 03:47:57.546: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 11684ns
- 01-23 03:47:57.548: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 45262ns
- 01-23 03:47:57.551: I/jPCT-AE(3731): glDisableClientState(32886) took 9892ns
- 01-23 03:47:57.553: I/jPCT-AE(3731): glClientActiveTexture(33984) took 21820ns
- 01-23 03:47:57.554: I/jPCT-AE(3731): glEnableClientState(32888) took 11187ns
- 01-23 03:47:57.556: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 11257ns
- 01-23 03:47:57.557: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 14020ns
- 01-23 03:47:57.559: I/jPCT-AE(3731): glClientActiveTexture(33985) took 12473ns
- 01-23 03:47:57.561: I/jPCT-AE(3731): glEnableClientState(32888) took 13451ns
- 01-23 03:47:57.562: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 14748ns
- 01-23 03:47:57.564: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 12749ns
- 01-23 03:47:57.566: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 13353ns
- 01-23 03:47:57.567: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 14030ns
- 01-23 03:47:57.569: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 24740ns
- 01-23 03:47:57.571: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 16194ns
- 01-23 03:47:57.573: I/jPCT-AE(3731): glMatrixMode(5888) took 10755ns
- 01-23 03:47:57.574: I/jPCT-AE(3731): glPopMatrix() took 14031ns
- 01-23 03:47:57.576: I/jPCT-AE(3731): glDisable(3042) took 41346ns
- 01-23 03:47:57.578: I/jPCT-AE(3731): glDepthMask(true) took 12348ns
- 01-23 03:47:57.579: D/jPCT-AE(3731): Buffer switches: 2
- 01-23 03:47:57.579: I/jPCT-AE(3731): glDisable(2884) took 11947ns
- 01-23 03:47:57.580: I/jPCT-AE(3731): glDisable(2896) took 8682ns
- 01-23 03:47:57.583: I/jPCT-AE(3731): glDisable(2977) took 9744ns
- 01-23 03:47:57.584: I/jPCT-AE(3731): glDisable(2929) took 11794ns
- 01-23 03:47:57.586: I/jPCT-AE(3731): glActiveTexture(33985) took 28535ns
- 01-23 03:47:57.588: I/jPCT-AE(3731): glDisable(3553) took 11917ns
- 01-23 03:47:57.590: I/jPCT-AE(3731): glActiveTexture(33984) took 24910ns
- 01-23 03:47:57.592: I/jPCT-AE(3731): glBindTexture(3553, 1) took 17160ns
- 01-23 03:47:57.595: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 17459ns
- 01-23 03:47:57.597: I/jPCT-AE(3731): glEnableClientState(32884) took 10200ns
- 01-23 03:47:57.599: I/jPCT-AE(3731): glDisableClientState(32885) took 44327ns
- 01-23 03:47:57.601: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13138ns
- 01-23 03:47:57.603: I/jPCT-AE(3731): glEnableClientState(32888) took 12355ns
- 01-23 03:47:57.604: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 19445ns
- 01-23 03:47:57.605: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 18694ns
- 01-23 03:47:57.607: I/jPCT-AE(3731): glEnableClientState(32886) took 18067ns
- 01-23 03:47:57.609: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 56295ns
- 01-23 03:47:57.611: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 20458ns
- 01-23 03:47:57.613: I/jPCT-AE(3731): glEnableClientState(32886) took 26351ns
- 01-23 03:47:57.616: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 83511ns
- 01-23 03:47:57.618: I/jPCT-AE(3731): glEnable(2929) took 11449ns
- 01-23 03:47:57.631: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 19837ns
- 01-23 03:47:57.635: I/jPCT-AE(3731): glClear(16640) took 47500ns
- 01-23 03:47:57.645: I/jPCT-AE(3731): glMatrixMode(5889) took 9603ns
- 01-23 03:47:57.647: I/jPCT-AE(3731): glLoadIdentity() took 10625ns
- 01-23 03:47:57.649: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 45427ns
- 01-23 03:47:57.652: I/jPCT-AE(3731): glDisable(2912) took 84173ns
- 01-23 03:47:57.660: I/jPCT-AE(3731): glEnable(2977) took 49932ns
- 01-23 03:47:57.664: I/jPCT-AE(3731): glEnable(2896) took 148549ns
- 01-23 03:47:57.670: I/jPCT-AE(3731): glEnable(2884) took 49415ns
- 01-23 03:47:57.674: D/jPCT-AE(3731): Binding texture 18
- 01-23 03:47:57.674: I/jPCT-AE(3731): glActiveTexture(33984) took 38957ns
- 01-23 03:47:57.676: I/jPCT-AE(3731): glBindTexture(3553, 18) took 19409ns
- 01-23 03:47:57.678: I/jPCT-AE(3731): glMatrixMode(5888) took 10110ns
- 01-23 03:47:57.679: I/jPCT-AE(3731): glPushMatrix() took 8669ns
- 01-23 03:47:57.681: I/jPCT-AE(3731): glLoadIdentity() took 12415ns
- 01-23 03:47:57.683: I/jPCT-AE(3731): glCullFace(1028) took 61865ns
- 01-23 03:47:57.686: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 9721ns
- 01-23 03:47:57.688: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 8803ns
- 01-23 03:47:57.690: I/jPCT-AE(3731): glDisable(16384) took 17623ns
- 01-23 03:47:57.692: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 12416ns
- 01-23 03:47:57.695: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 16232ns
- 01-23 03:47:57.697: I/jPCT-AE(3731): glEnableClientState(32885) took 49473ns
- 01-23 03:47:57.698: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 14244ns
- 01-23 03:47:57.701: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 10781ns
- 01-23 03:47:57.703: I/jPCT-AE(3731): glEnableClientState(32884) took 11943ns
- 01-23 03:47:57.705: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 11788ns
- 01-23 03:47:57.706: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 10991ns
- 01-23 03:47:57.707: I/jPCT-AE(3731): glDisableClientState(32886) took 9418ns
- 01-23 03:47:57.709: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13397ns
- 01-23 03:47:57.711: I/jPCT-AE(3731): glEnableClientState(32888) took 15571ns
- 01-23 03:47:57.713: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 14037ns
- 01-23 03:47:57.715: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 12956ns
- 01-23 03:47:57.717: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 57178ns
- 01-23 03:47:57.720: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 17108ns
- 01-23 03:47:57.722: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 54278ns
- 01-23 03:47:57.724: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14569ns
- 01-23 03:47:57.725: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 14814ns
- 01-23 03:47:57.727: I/jPCT-AE(3731): glMatrixMode(5888) took 8879ns
- 01-23 03:47:57.728: I/jPCT-AE(3731): glPopMatrix() took 7254ns
- 01-23 03:47:57.730: I/jPCT-AE(3731): glCullFace(1029) took 18107ns
- 01-23 03:47:57.734: D/jPCT-AE(3731): Buffer switches: 1
- 01-23 03:47:57.734: I/jPCT-AE(3731): glDisable(2884) took 43094ns
- 01-23 03:47:57.737: I/jPCT-AE(3731): glDisable(2896) took 11282ns
- 01-23 03:47:57.739: I/jPCT-AE(3731): glDisable(2977) took 22906ns
- 01-23 03:47:57.742: I/jPCT-AE(3731): glMatrixMode(5889) took 11530ns
- 01-23 03:47:57.745: I/jPCT-AE(3731): glLoadIdentity() took 9519ns
- 01-23 03:47:57.747: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 9456ns
- 01-23 03:47:57.749: I/jPCT-AE(3731): glDisable(2912) took 28080ns
- 01-23 03:47:57.752: I/jPCT-AE(3731): glEnable(2977) took 9638ns
- 01-23 03:47:57.754: I/jPCT-AE(3731): glEnable(2896) took 9210ns
- 01-23 03:47:57.756: I/jPCT-AE(3731): glEnable(2884) took 13210ns
- 01-23 03:47:57.758: I/jPCT-AE(3731): glEnable(3042) took 53624ns
- 01-23 03:47:57.760: I/jPCT-AE(3731): glBlendFunc(770, 771) took 14732ns
- 01-23 03:47:57.761: I/jPCT-AE(3731): glDepthMask(false) took 11596ns
- 01-23 03:47:57.763: D/jPCT-AE(3731): Binding texture 7
- 01-23 03:47:57.763: I/jPCT-AE(3731): glActiveTexture(33984) took 85595ns
- 01-23 03:47:57.764: I/jPCT-AE(3731): glBindTexture(3553, 7) took 14766ns
- 01-23 03:47:57.767: D/jPCT-AE(3731): Binding texture 12
- 01-23 03:47:57.767: I/jPCT-AE(3731): glActiveTexture(33985) took 16318ns
- 01-23 03:47:57.768: I/jPCT-AE(3731): glEnable(3553) took 9993ns
- 01-23 03:47:57.769: I/jPCT-AE(3731): glBindTexture(3553, 12) took 12655ns
- 01-23 03:47:57.771: I/jPCT-AE(3731): glMatrixMode(5888) took 9445ns
- 01-23 03:47:57.773: I/jPCT-AE(3731): glPushMatrix() took 5831ns
- 01-23 03:47:57.774: I/jPCT-AE(3731): glLoadIdentity() took 25875ns
- 01-23 03:47:57.776: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 11964ns
- 01-23 03:47:57.779: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 8769ns
- 01-23 03:47:57.780: I/jPCT-AE(3731): glEnable(16384) took 9698ns
- 01-23 03:47:57.782: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 17197ns
- 01-23 03:47:57.785: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 11795ns
- 01-23 03:47:57.787: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 10422ns
- 01-23 03:47:57.791: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 168524ns
- 01-23 03:47:57.795: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 11015ns
- 01-23 03:47:57.797: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 8933ns
- 01-23 03:47:57.799: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 31033ns
- 01-23 03:47:57.801: I/jPCT-AE(3731): glEnableClientState(32885) took 12528ns
- 01-23 03:47:57.803: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 13137ns
- 01-23 03:47:57.804: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 44943ns
- 01-23 03:47:57.806: I/jPCT-AE(3731): glEnableClientState(32884) took 10179ns
- 01-23 03:47:57.807: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 31321ns
- 01-23 03:47:57.810: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 15635ns
- 01-23 03:47:57.812: I/jPCT-AE(3731): glDisableClientState(32886) took 20729ns
- 01-23 03:47:57.814: I/jPCT-AE(3731): glClientActiveTexture(33984) took 10323ns
- 01-23 03:47:57.815: I/jPCT-AE(3731): glEnableClientState(32888) took 18961ns
- 01-23 03:47:57.818: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 46849ns
- 01-23 03:47:57.819: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 16823ns
- 01-23 03:47:57.821: I/jPCT-AE(3731): glClientActiveTexture(33985) took 16905ns
- 01-23 03:47:57.823: I/jPCT-AE(3731): glEnableClientState(32888) took 12697ns
- 01-23 03:47:57.825: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 15609ns
- 01-23 03:47:57.826: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13464ns
- 01-23 03:47:57.828: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 41799ns
- 01-23 03:47:57.829: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 12244ns
- 01-23 03:47:57.831: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 15982ns
- 01-23 03:47:57.834: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 17486ns
- 01-23 03:47:57.835: I/jPCT-AE(3731): glMatrixMode(5888) took 8765ns
- 01-23 03:47:57.837: I/jPCT-AE(3731): glPopMatrix() took 7911ns
- 01-23 03:47:57.839: I/jPCT-AE(3731): glActiveTexture(33985) took 15402ns
- 01-23 03:47:57.840: I/jPCT-AE(3731): glMatrixMode(5888) took 9323ns
- 01-23 03:47:57.842: I/jPCT-AE(3731): glPushMatrix() took 9309ns
- 01-23 03:47:57.844: I/jPCT-AE(3731): glLoadIdentity() took 8279ns
- 01-23 03:47:57.845: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 8087ns
- 01-23 03:47:57.847: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 10098ns
- 01-23 03:47:57.848: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 14336ns
- 01-23 03:47:57.851: I/jPCT-AE(3731): glEnableClientState(32885) took 15245ns
- 01-23 03:47:57.854: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 14914ns
- 01-23 03:47:57.856: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 15361ns
- 01-23 03:47:57.859: I/jPCT-AE(3731): glEnableClientState(32884) took 57038ns
- 01-23 03:47:57.863: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 19086ns
- 01-23 03:47:57.865: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 24551ns
- 01-23 03:47:57.868: I/jPCT-AE(3731): glDisableClientState(32886) took 10057ns
- 01-23 03:47:57.869: I/jPCT-AE(3731): glClientActiveTexture(33984) took 9838ns
- 01-23 03:47:57.871: I/jPCT-AE(3731): glEnableClientState(32888) took 69031ns
- 01-23 03:47:57.872: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 38620ns
- 01-23 03:47:57.874: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 44745ns
- 01-23 03:47:57.875: I/jPCT-AE(3731): glClientActiveTexture(33985) took 15271ns
- 01-23 03:47:57.877: I/jPCT-AE(3731): glEnableClientState(32888) took 12004ns
- 01-23 03:47:57.878: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 10769ns
- 01-23 03:47:57.880: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 12450ns
- 01-23 03:47:57.882: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 38063ns
- 01-23 03:47:57.885: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 13492ns
- 01-23 03:47:57.886: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 17245ns
- 01-23 03:47:57.888: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 13152ns
- 01-23 03:47:57.890: I/jPCT-AE(3731): glMatrixMode(5888) took 8894ns
- 01-23 03:47:57.892: I/jPCT-AE(3731): glPopMatrix() took 10633ns
- 01-23 03:47:57.894: I/jPCT-AE(3731): glDisable(3042) took 14297ns
- 01-23 03:47:57.895: I/jPCT-AE(3731): glDepthMask(true) took 10946ns
- 01-23 03:47:57.896: D/jPCT-AE(3731): Buffer switches: 2
- 01-23 03:47:57.897: I/jPCT-AE(3731): glDisable(2884) took 41365ns
- 01-23 03:47:57.898: I/jPCT-AE(3731): glDisable(2896) took 10767ns
- 01-23 03:47:57.900: I/jPCT-AE(3731): glDisable(2977) took 23321ns
- 01-23 03:47:57.903: I/jPCT-AE(3731): glDisable(2929) took 16297ns
- 01-23 03:47:57.905: I/jPCT-AE(3731): glActiveTexture(33985) took 13386ns
- 01-23 03:47:57.908: I/jPCT-AE(3731): glDisable(3553) took 17737ns
- 01-23 03:47:57.910: I/jPCT-AE(3731): glActiveTexture(33984) took 14163ns
- 01-23 03:47:57.913: I/jPCT-AE(3731): glBindTexture(3553, 1) took 22618ns
- 01-23 03:47:57.915: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 20794ns
- 01-23 03:47:57.918: I/jPCT-AE(3731): glEnableClientState(32884) took 14053ns
- 01-23 03:47:57.919: I/jPCT-AE(3731): glDisableClientState(32885) took 8531ns
- 01-23 03:47:57.921: I/jPCT-AE(3731): glClientActiveTexture(33984) took 17172ns
- 01-23 03:47:57.922: I/jPCT-AE(3731): glEnableClientState(32888) took 13350ns
- 01-23 03:47:57.924: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 27650ns
- 01-23 03:47:57.925: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 44713ns
- 01-23 03:47:57.927: I/jPCT-AE(3731): glEnableClientState(32886) took 17477ns
- 01-23 03:47:57.928: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 44040ns
- 01-23 03:47:57.930: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 51665ns
- 01-23 03:47:57.933: I/jPCT-AE(3731): glEnableClientState(32886) took 32864ns
- 01-23 03:47:57.935: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 35381ns
- 01-23 03:47:57.938: I/jPCT-AE(3731): glEnable(2929) took 15660ns
- 01-23 03:47:57.952: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 16287ns
- 01-23 03:47:57.955: I/jPCT-AE(3731): glClear(16640) took 14872ns
- 01-23 03:47:57.956: I/jPCT-AE(3731): glMatrixMode(5889) took 8405ns
- 01-23 03:47:57.958: I/jPCT-AE(3731): glLoadIdentity() took 21433ns
- 01-23 03:47:57.961: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 11422ns
- 01-23 03:47:57.964: I/jPCT-AE(3731): glDisable(2912) took 13593ns
- 01-23 03:47:57.967: I/jPCT-AE(3731): glEnable(2977) took 35066ns
- 01-23 03:47:57.969: I/jPCT-AE(3731): glEnable(2896) took 9524ns
- 01-23 03:47:57.977: I/jPCT-AE(3731): glEnable(2884) took 15135ns
- 01-23 03:47:57.980: D/jPCT-AE(3731): Binding texture 18
- 01-23 03:47:57.980: I/jPCT-AE(3731): glActiveTexture(33984) took 13550ns
- 01-23 03:47:57.982: I/jPCT-AE(3731): glBindTexture(3553, 18) took 22746ns
- 01-23 03:47:57.984: I/jPCT-AE(3731): glMatrixMode(5888) took 9705ns
- 01-23 03:47:57.994: I/jPCT-AE(3731): glPushMatrix() took 30045ns
- 01-23 03:47:57.997: I/jPCT-AE(3731): glLoadIdentity() took 10145ns
- 01-23 03:47:58.000: I/jPCT-AE(3731): glCullFace(1028) took 107618ns
- 01-23 03:47:58.004: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 10781ns
- 01-23 03:47:58.006: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 8997ns
- 01-23 03:47:58.008: I/jPCT-AE(3731): glDisable(16384) took 12479ns
- 01-23 03:47:58.010: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 9447ns
- 01-23 03:47:58.011: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 13878ns
- 01-23 03:47:58.013: I/jPCT-AE(3731): glEnableClientState(32885) took 8145ns
- 01-23 03:47:58.014: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 13308ns
- 01-23 03:47:58.016: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 39530ns
- 01-23 03:47:58.020: I/jPCT-AE(3731): glEnableClientState(32884) took 15010ns
- 01-23 03:47:58.022: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 23893ns
- 01-23 03:47:58.025: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 15929ns
- 01-23 03:47:58.026: I/jPCT-AE(3731): glDisableClientState(32886) took 8283ns
- 01-23 03:47:58.028: I/jPCT-AE(3731): glClientActiveTexture(33984) took 12905ns
- 01-23 03:47:58.031: I/jPCT-AE(3731): glEnableClientState(32888) took 14764ns
- 01-23 03:47:58.033: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 19579ns
- 01-23 03:47:58.037: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 15262ns
- 01-23 03:47:58.038: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 12417ns
- 01-23 03:47:58.040: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 15088ns
- 01-23 03:47:58.042: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 63115ns
- 01-23 03:47:58.044: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 17236ns
- 01-23 03:47:58.046: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 36101ns
- 01-23 03:47:58.048: I/jPCT-AE(3731): glMatrixMode(5888) took 9921ns
- 01-23 03:47:58.050: I/jPCT-AE(3731): glPopMatrix() took 39021ns
- 01-23 03:47:58.053: I/jPCT-AE(3731): glCullFace(1029) took 16298ns
- 01-23 03:47:58.054: D/jPCT-AE(3731): Buffer switches: 1
- 01-23 03:47:58.055: I/jPCT-AE(3731): glDisable(2884) took 11744ns
- 01-23 03:47:58.056: I/jPCT-AE(3731): glDisable(2896) took 8542ns
- 01-23 03:47:58.057: I/jPCT-AE(3731): glDisable(2977) took 8504ns
- 01-23 03:47:58.059: I/jPCT-AE(3731): glMatrixMode(5889) took 8366ns
- 01-23 03:47:58.061: I/jPCT-AE(3731): glLoadIdentity() took 10745ns
- 01-23 03:47:58.062: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 13382ns
- 01-23 03:47:58.064: I/jPCT-AE(3731): glDisable(2912) took 8712ns
- 01-23 03:47:58.067: I/jPCT-AE(3731): glEnable(2977) took 11194ns
- 01-23 03:47:58.068: I/jPCT-AE(3731): glEnable(2896) took 9071ns
- 01-23 03:47:58.071: I/jPCT-AE(3731): glEnable(2884) took 15535ns
- 01-23 03:47:58.073: I/jPCT-AE(3731): glEnable(3042) took 13507ns
- 01-23 03:47:58.074: I/jPCT-AE(3731): glBlendFunc(770, 771) took 16879ns
- 01-23 03:47:58.076: I/jPCT-AE(3731): glDepthMask(false) took 2ns
- 01-23 03:47:58.078: D/jPCT-AE(3731): Binding texture 7
- 01-23 03:47:58.078: I/jPCT-AE(3731): glActiveTexture(33984) took 13861ns
- 01-23 03:47:58.079: I/jPCT-AE(3731): glBindTexture(3553, 7) took 15187ns
- 01-23 03:47:58.081: D/jPCT-AE(3731): Binding texture 12
- 01-23 03:47:58.081: I/jPCT-AE(3731): glActiveTexture(33985) took 33730ns
- 01-23 03:47:58.083: I/jPCT-AE(3731): glEnable(3553) took 13971ns
- 01-23 03:47:58.085: I/jPCT-AE(3731): glBindTexture(3553, 12) took 14835ns
- 01-23 03:47:58.088: I/jPCT-AE(3731): glMatrixMode(5888) took 9269ns
- 01-23 03:47:58.089: I/jPCT-AE(3731): glPushMatrix() took 8133ns
- 01-23 03:47:58.091: I/jPCT-AE(3731): glLoadIdentity() took 11006ns
- 01-23 03:47:58.094: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 9218ns
- 01-23 03:47:58.096: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 8165ns
- 01-23 03:47:58.097: I/jPCT-AE(3731): glEnable(16384) took 10203ns
- 01-23 03:47:58.100: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 16998ns
- 01-23 03:47:58.104: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 50826ns
- 01-23 03:47:58.107: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 28809ns
- 01-23 03:47:58.110: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 12184ns
- 01-23 03:47:58.112: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 12317ns
- 01-23 03:47:58.114: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 7704ns
- 01-23 03:47:58.116: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 25228ns
- 01-23 03:47:58.118: I/jPCT-AE(3731): glEnableClientState(32885) took 10205ns
- 01-23 03:47:58.119: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 12023ns
- 01-23 03:47:58.121: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 15694ns
- 01-23 03:47:58.123: I/jPCT-AE(3731): glEnableClientState(32884) took 12668ns
- 01-23 03:47:58.125: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 19083ns
- 01-23 03:47:58.127: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 16270ns
- 01-23 03:47:58.128: I/jPCT-AE(3731): glDisableClientState(32886) took 10879ns
- 01-23 03:47:58.130: I/jPCT-AE(3731): glClientActiveTexture(33984) took 9400ns
- 01-23 03:47:58.133: I/jPCT-AE(3731): glEnableClientState(32888) took 74466ns
- 01-23 03:47:58.135: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 13059ns
- 01-23 03:47:58.137: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 14692ns
- 01-23 03:47:58.138: I/jPCT-AE(3731): glClientActiveTexture(33985) took 15188ns
- 01-23 03:47:58.140: I/jPCT-AE(3731): glEnableClientState(32888) took 14003ns
- 01-23 03:47:58.142: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 19573ns
- 01-23 03:47:58.144: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 29100ns
- 01-23 03:47:58.145: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 12006ns
- 01-23 03:47:58.147: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 15192ns
- 01-23 03:47:58.150: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 27138ns
- 01-23 03:47:58.153: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 14169ns
- 01-23 03:47:58.154: I/jPCT-AE(3731): glMatrixMode(5888) took 8688ns
- 01-23 03:47:58.156: I/jPCT-AE(3731): glPopMatrix() took 10546ns
- 01-23 03:47:58.157: I/jPCT-AE(3731): glActiveTexture(33985) took 14340ns
- 01-23 03:47:58.159: I/jPCT-AE(3731): glMatrixMode(5888) took 9318ns
- 01-23 03:47:58.161: I/jPCT-AE(3731): glPushMatrix() took 12594ns
- 01-23 03:47:58.163: I/jPCT-AE(3731): glLoadIdentity() took 8377ns
- 01-23 03:47:58.164: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 11974ns
- 01-23 03:47:58.166: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 10704ns
- 01-23 03:47:58.170: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 25273ns
- 01-23 03:47:58.174: I/jPCT-AE(3731): glEnableClientState(32885) took 40926ns
- 01-23 03:47:58.178: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 21369ns
- 01-23 03:47:58.181: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 16522ns
- 01-23 03:47:58.183: I/jPCT-AE(3731): glEnableClientState(32884) took 17423ns
- 01-23 03:47:58.186: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 15477ns
- 01-23 03:47:58.188: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 14517ns
- 01-23 03:47:58.190: I/jPCT-AE(3731): glDisableClientState(32886) took 8659ns
- 01-23 03:47:58.191: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13699ns
- 01-23 03:47:58.193: I/jPCT-AE(3731): glEnableClientState(32888) took 13266ns
- 01-23 03:47:58.195: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 19440ns
- 01-23 03:47:58.197: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 16453ns
- 01-23 03:47:58.199: I/jPCT-AE(3731): glClientActiveTexture(33985) took 22589ns
- 01-23 03:47:58.202: I/jPCT-AE(3731): glEnableClientState(32888) took 14953ns
- 01-23 03:47:58.204: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 14453ns
- 01-23 03:47:58.206: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 12781ns
- 01-23 03:47:58.207: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 14063ns
- 01-23 03:47:58.209: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 15601ns
- 01-23 03:47:58.211: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 18587ns
- 01-23 03:47:58.212: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 13282ns
- 01-23 03:47:58.215: I/jPCT-AE(3731): glMatrixMode(5888) took 13856ns
- 01-23 03:47:58.217: I/jPCT-AE(3731): glPopMatrix() took 11393ns
- 01-23 03:47:58.219: I/jPCT-AE(3731): glDisable(3042) took 12978ns
- 01-23 03:47:58.221: I/jPCT-AE(3731): glDepthMask(true) took 13916ns
- 01-23 03:47:58.223: D/jPCT-AE(3731): Buffer switches: 2
- 01-23 03:47:58.223: I/jPCT-AE(3731): glDisable(2884) took 13025ns
- 01-23 03:47:58.224: I/jPCT-AE(3731): glDisable(2896) took 9968ns
- 01-23 03:47:58.226: I/jPCT-AE(3731): glDisable(2977) took 24714ns
- 01-23 03:47:58.228: I/jPCT-AE(3731): glDisable(2929) took 14598ns
- 01-23 03:47:58.229: I/jPCT-AE(3731): glActiveTexture(33985) took 12023ns
- 01-23 03:47:58.231: I/jPCT-AE(3731): glDisable(3553) took 12346ns
- 01-23 03:47:58.234: I/jPCT-AE(3731): glActiveTexture(33984) took 46455ns
- 01-23 03:47:58.238: I/jPCT-AE(3731): glBindTexture(3553, 1) took 18447ns
- 01-23 03:47:58.242: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, java.nio.ByteBufferAsIntBuffer[position=0,limit=5400,capacity=5400]) took 24528ns
- 01-23 03:47:58.245: I/jPCT-AE(3731): glEnableClientState(32884) took 14977ns
- 01-23 03:47:58.247: I/jPCT-AE(3731): glDisableClientState(32885) took 10641ns
- 01-23 03:47:58.249: I/jPCT-AE(3731): glClientActiveTexture(33984) took 17755ns
- 01-23 03:47:58.251: I/jPCT-AE(3731): glEnableClientState(32888) took 12876ns
- 01-23 03:47:58.253: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, java.nio.ByteBufferAsIntBuffer[position=0,limit=3600,capacity=3600]) took 24005ns
- 01-23 03:47:58.254: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 17446ns
- 01-23 03:47:58.257: I/jPCT-AE(3731): glEnableClientState(32886) took 21236ns
- 01-23 03:47:58.259: I/jPCT-AE(3731): glDrawElements(4, 594, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 54756ns
- 01-23 03:47:58.262: I/jPCT-AE(3731): glColorPointer(4, 5132, 16, java.nio.ByteBufferAsIntBuffer[position=0,limit=7200,capacity=7200]) took 16755ns
- 01-23 03:47:58.264: I/jPCT-AE(3731): glEnableClientState(32886) took 16943ns
- 01-23 03:47:58.266: I/jPCT-AE(3731): glDrawElements(4, 348, 5123, java.nio.ByteBufferAsShortBuffer[position=0,limit=3600,capacity=3600]) took 44693ns
- 01-23 03:47:58.268: I/jPCT-AE(3731): glEnable(2929) took 10081ns
- 01-23 03:47:58.284: I/jPCT-AE(3731): glClearColor(0.0, 0.0, 0.0, 0.0) took 91681ns
- 01-23 03:47:58.286: I/jPCT-AE(3731): glClear(16640) took 18357ns
- 01-23 03:47:58.288: I/jPCT-AE(3731): glMatrixMode(5889) took 9157ns
- 01-23 03:47:58.290: I/jPCT-AE(3731): glLoadIdentity() took 24639ns
- 01-23 03:47:58.292: I/jPCT-AE(3731): glFrustumf(-0.595, 0.595, -1.0577779, 1.0577779, 1.0, 9.0E27) took 10485ns
- 01-23 03:47:58.294: I/jPCT-AE(3731): glDisable(2912) took 11717ns
- 01-23 03:47:58.296: I/jPCT-AE(3731): glEnable(2977) took 7800ns
- 01-23 03:47:58.297: I/jPCT-AE(3731): glEnable(2896) took 9176ns
- 01-23 03:47:58.299: I/jPCT-AE(3731): glEnable(2884) took 17372ns
- 01-23 03:47:58.301: D/jPCT-AE(3731): Binding texture 18
- 01-23 03:47:58.301: I/jPCT-AE(3731): glActiveTexture(33984) took 17363ns
- 01-23 03:47:58.303: I/jPCT-AE(3731): glBindTexture(3553, 18) took 18307ns
- 01-23 03:47:58.312: I/jPCT-AE(3731): glMatrixMode(5888) took 15553ns
- 01-23 03:47:58.315: I/jPCT-AE(3731): glPushMatrix() took 9568ns
- 01-23 03:47:58.318: I/jPCT-AE(3731): glLoadIdentity() took 10429ns
- 01-23 03:47:58.323: I/jPCT-AE(3731): glCullFace(1028) took 123259ns
- 01-23 03:47:58.329: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 11289ns
- 01-23 03:47:58.332: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 58112ns
- 01-23 03:47:58.338: I/jPCT-AE(3731): glDisable(16384) took 13567ns
- 01-23 03:47:58.339: I/jPCT-AE(3731): glLoadMatrixf([F@3938a758, 0) took 12653ns
- 01-23 03:47:58.341: I/jPCT-AE(3731): glColorMask(true, true, true, false) took 20773ns
- 01-23 03:47:58.343: I/jPCT-AE(3731): glEnableClientState(32885) took 12778ns
- 01-23 03:47:58.345: I/jPCT-AE(3731): glBindBuffer(34962, 1) took 14393ns
- 01-23 03:47:58.347: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 9041ns
- 01-23 03:47:58.352: I/jPCT-AE(3731): glEnableClientState(32884) took 22289ns
- 01-23 03:47:58.354: I/jPCT-AE(3731): glBindBuffer(34962, 2) took 11759ns
- 01-23 03:47:58.355: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 11660ns
- 01-23 03:47:58.357: I/jPCT-AE(3731): glDisableClientState(32886) took 8387ns
- 01-23 03:47:58.358: I/jPCT-AE(3731): glClientActiveTexture(33984) took 16069ns
- 01-23 03:47:58.361: I/jPCT-AE(3731): glEnableClientState(32888) took 32880ns
- 01-23 03:47:58.362: I/jPCT-AE(3731): glBindBuffer(34962, 3) took 14381ns
- 01-23 03:47:58.364: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 44554ns
- 01-23 03:47:58.368: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 18868ns
- 01-23 03:47:58.370: I/jPCT-AE(3731): glBindBuffer(34963, 4) took 13443ns
- 01-23 03:47:58.372: I/jPCT-AE(3731): glDrawElements(4, 11904, 5123, 0) took 49480ns
- 01-23 03:47:58.375: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 15139ns
- 01-23 03:47:58.377: I/jPCT-AE(3731): glColorMask(true, true, true, true) took 12636ns
- 01-23 03:47:58.378: I/jPCT-AE(3731): glMatrixMode(5888) took 7775ns
- 01-23 03:47:58.380: I/jPCT-AE(3731): glPopMatrix() took 7901ns
- 01-23 03:47:58.382: I/jPCT-AE(3731): glCullFace(1029) took 27286ns
- 01-23 03:47:58.384: D/jPCT-AE(3731): Buffer switches: 1
- 01-23 03:47:58.385: I/jPCT-AE(3731): glDisable(2884) took 10934ns
- 01-23 03:47:58.386: I/jPCT-AE(3731): glDisable(2896) took 10522ns
- 01-23 03:47:58.388: I/jPCT-AE(3731): glDisable(2977) took 8707ns
- 01-23 03:47:58.389: I/jPCT-AE(3731): glMatrixMode(5889) took 10354ns
- 01-23 03:47:58.391: I/jPCT-AE(3731): glLoadIdentity() took 28505ns
- 01-23 03:47:58.393: I/jPCT-AE(3731): glFrustumf(-0.25, 0.25, -0.44444445, 0.44444445, 1.0, 9.0E27) took 15961ns
- 01-23 03:47:58.395: I/jPCT-AE(3731): glDisable(2912) took 9402ns
- 01-23 03:47:58.396: I/jPCT-AE(3731): glEnable(2977) took 8016ns
- 01-23 03:47:58.398: I/jPCT-AE(3731): glEnable(2896) took 148763ns
- 01-23 03:47:58.401: I/jPCT-AE(3731): glEnable(2884) took 14612ns
- 01-23 03:47:58.402: I/jPCT-AE(3731): glEnable(3042) took 11094ns
- 01-23 03:47:58.404: I/jPCT-AE(3731): glBlendFunc(770, 771) took 10963ns
- 01-23 03:47:58.405: I/jPCT-AE(3731): glDepthMask(false) took 10563ns
- 01-23 03:47:58.407: D/jPCT-AE(3731): Binding texture 7
- 01-23 03:47:58.407: I/jPCT-AE(3731): glActiveTexture(33984) took 12963ns
- 01-23 03:47:58.408: I/jPCT-AE(3731): glBindTexture(3553, 7) took 21338ns
- 01-23 03:47:58.413: D/jPCT-AE(3731): Binding texture 12
- 01-23 03:47:58.413: I/jPCT-AE(3731): glActiveTexture(33985) took 23857ns
- 01-23 03:47:58.417: I/jPCT-AE(3731): glEnable(3553) took 19133ns
- 01-23 03:47:58.421: I/jPCT-AE(3731): glBindTexture(3553, 12) took 20778ns
- 01-23 03:47:58.425: I/jPCT-AE(3731): glMatrixMode(5888) took 11465ns
- 01-23 03:47:58.429: I/jPCT-AE(3731): glPushMatrix() took 7692ns
- 01-23 03:47:58.434: I/jPCT-AE(3731): glLoadIdentity() took 11292ns
- 01-23 03:47:58.436: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 12411ns
- 01-23 03:47:58.438: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 12586ns
- 01-23 03:47:58.440: I/jPCT-AE(3731): glEnable(16384) took 14094ns
- 01-23 03:47:58.441: I/jPCT-AE(3731): glLightfv(16384, 4611, [F@3a3ce104, 0) took 13790ns
- 01-23 03:47:58.443: I/jPCT-AE(3731): glLightfv(16384, 4609, [F@3a3ce104, 0) took 9861ns
- 01-23 03:47:58.445: I/jPCT-AE(3731): glLightfv(16384, 4608, [F@259336ed, 0) took 8818ns
- 01-23 03:47:58.450: I/jPCT-AE(3731): glLightf(16384, 4616, 0.0) took 14123ns
- 01-23 03:47:58.453: I/jPCT-AE(3731): glMaterialf(1032, 5633, 1.0) took 10821ns
- 01-23 03:47:58.457: I/jPCT-AE(3731): glLightfv(16384, 4610, [F@259336ed, 0) took 13379ns
- 01-23 03:47:58.461: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 12843ns
- 01-23 03:47:58.465: I/jPCT-AE(3731): glEnableClientState(32885) took 11948ns
- 01-23 03:47:58.469: I/jPCT-AE(3731): glBindBuffer(34962, 5) took 14987ns
- 01-23 03:47:58.473: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 33140ns
- 01-23 03:47:58.477: I/jPCT-AE(3731): glEnableClientState(32884) took 17397ns
- 01-23 03:47:58.480: I/jPCT-AE(3731): glBindBuffer(34962, 6) took 17745ns
- 01-23 03:47:58.485: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 16977ns
- 01-23 03:47:58.489: I/jPCT-AE(3731): glDisableClientState(32886) took 10794ns
- 01-23 03:47:58.493: I/jPCT-AE(3731): glClientActiveTexture(33984) took 13379ns
- 01-23 03:47:58.497: I/jPCT-AE(3731): glEnableClientState(32888) took 15817ns
- 01-23 03:47:58.501: I/jPCT-AE(3731): glBindBuffer(34962, 8) took 18020ns
- 01-23 03:47:58.505: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 13509ns
- 01-23 03:47:58.509: I/jPCT-AE(3731): glClientActiveTexture(33985) took 17648ns
- 01-23 03:47:58.513: I/jPCT-AE(3731): glEnableClientState(32888) took 15963ns
- 01-23 03:47:58.518: I/jPCT-AE(3731): glBindBuffer(34962, 9) took 19066ns
- 01-23 03:47:58.521: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 21172ns
- 01-23 03:47:58.525: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 16547ns
- 01-23 03:47:58.529: I/jPCT-AE(3731): glBindBuffer(34963, 10) took 21963ns
- 01-23 03:47:58.530: I/jPCT-AE(3731): glDrawElements(4, 23997, 5123, 0) took 18212ns
- 01-23 03:47:58.534: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 19102ns
- 01-23 03:47:58.537: I/jPCT-AE(3731): glMatrixMode(5888) took 9010ns
- 01-23 03:47:58.541: I/jPCT-AE(3731): glPopMatrix() took 14423ns
- 01-23 03:47:58.545: I/jPCT-AE(3731): glActiveTexture(33985) took 17040ns
- 01-23 03:47:58.550: I/jPCT-AE(3731): glMatrixMode(5888) took 9384ns
- 01-23 03:47:58.552: I/jPCT-AE(3731): glPushMatrix() took 8031ns
- 01-23 03:47:58.557: I/jPCT-AE(3731): glLoadIdentity() took 11062ns
- 01-23 03:47:58.562: I/jPCT-AE(3731): glLightModelfv(2899, [F@3fbdaaca, 0) took 11160ns
- 01-23 03:47:58.566: I/jPCT-AE(3731): glMaterialfv(1032, 5632, [F@1007743b, 0) took 53305ns
- 01-23 03:47:58.570: I/jPCT-AE(3731): glLoadMatrixf([F@2b8c922, 0) took 16411ns
- 01-23 03:47:58.574: I/jPCT-AE(3731): glEnableClientState(32885) took 14154ns
- 01-23 03:47:58.577: I/jPCT-AE(3731): glBindBuffer(34962, 11) took 23582ns
- 01-23 03:47:58.581: I/jPCT-AE(3731): glNormalPointer(5132, 12, 0) took 22508ns
- 01-23 03:47:58.585: I/jPCT-AE(3731): glEnableClientState(32884) took 18941ns
- 01-23 03:47:58.589: I/jPCT-AE(3731): glBindBuffer(34962, 12) took 21414ns
- 01-23 03:47:58.594: I/jPCT-AE(3731): glVertexPointer(3, 5132, 12, 0) took 17918ns
- 01-23 03:47:58.597: I/jPCT-AE(3731): glDisableClientState(32886) took 8573ns
- 01-23 03:47:58.601: I/jPCT-AE(3731): glClientActiveTexture(33984) took 11936ns
- 01-23 03:47:58.605: I/jPCT-AE(3731): glEnableClientState(32888) took 129210ns
- 01-23 03:47:58.608: I/jPCT-AE(3731): glBindBuffer(34962, 14) took 21552ns
- 01-23 03:47:58.675: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 18386ns
- 01-23 03:47:58.677: I/jPCT-AE(3731): glClientActiveTexture(33985) took 14074ns
- 01-23 03:47:58.681: I/jPCT-AE(3731): glEnableClientState(32888) took 21874ns
- 01-23 03:47:58.686: I/jPCT-AE(3731): glBindBuffer(34962, 15) took 17528ns
- 01-23 03:47:58.690: I/jPCT-AE(3731): glTexCoordPointer(2, 5132, 8, 0) took 45533ns
- 01-23 03:47:58.693: I/jPCT-AE(3731): glBindBuffer(34962, 0) took 16342ns
- 01-23 03:47:58.697: I/jPCT-AE(3731): glBindBuffer(34963, 16) took 15463ns
- 01-23 03:47:58.701: I/jPCT-AE(3731): glDrawElements(4, 3075, 5123, 0) took 23046ns
- 01-23 03:47:58.706: I/jPCT-AE(3731): glBindBuffer(34963, 0) took 17422ns
- 01-23 03:47:58.710: I/jPCT-AE(3731): glMatrixMode(5888) took 13413ns
- 01-23 03:47:58.713: I/jPCT-AE(3731): glPopMatrix() took 79611ns
- 01-23 03:47:58.719: I/jPCT-AE(3731): glDisable(3042) took 20896ns
- 01-23 03:47:58.724: I/jPCT-AE(3731): glDepthMask(true) took 22459ns
- 01-23 03:47:58.729: D/jPCT-AE(3731): Buffer switches: 2
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