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Jul 10th, 2017
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local hed = char.Head
  4. local LocalPlayer = p
  5.  
  6. local naeeym = Instance.new("BillboardGui",char)
  7. naeeym.Size = UDim2.new(0,100,0,40)
  8. naeeym.StudsOffset = Vector3.new(0,5,0)
  9. naeeym.Adornee = char.Head
  10. local tecks = Instance.new("TextLabel",naeeym)
  11. tecks.BackgroundTransparency = 1
  12. tecks.BorderSizePixel = 0
  13. tecks.Text = "Spy"
  14. tecks.Font = "ArialBold"
  15. tecks.FontSize = "Size36"
  16. tecks.TextStrokeTransparency = 0
  17. tecks.TextStrokeColor3 = Color3.new(0,0,0)
  18. tecks.TextColor3 = Color3.new(0,191,255)
  19. tecks.Size = UDim2.new(1,0,0.5,0)
  20.  
  21. p = game.Players.LocalPlayer
  22. char = p.Character
  23. torso = char.Torso
  24. hed = char.Head
  25. neck = char.Torso.Neck
  26. hum = char.Humanoid
  27. hum.MaxHealth = math.huge
  28. local msg = game:GetService("Chat")
  29. torso.BrickColor = BrickColor.new("Pastel brown")
  30. hed.BrickColor = BrickColor.new("Pastel brown")
  31. char["Right Arm"].BrickColor = BrickColor.new("Pastel brown")
  32. char["Left Arm"].BrickColor = BrickColor.new("Pastel brown")
  33. char["Left Leg"].BrickColor = BrickColor.new("Pastel brown")
  34. char["Right Leg"].BrickColor = BrickColor.new("Pastel brown")
  35. ypcall(function()
  36. shirt = Instance.new("Shirt", char)
  37. shirt.Name = "Shirt"
  38. pants = Instance.new("Pants", char)
  39. pants.Name = "Pants"
  40. char.Shirt.ShirtTemplate = "rbxassetid://764700152"
  41. char.Pants.PantsTemplate = "rbxassetid://290114138"
  42. end)
  43. --==Made by LuisPambid==--
  44.  
  45.  
  46. local player=game.Players.LocalPlayer
  47. local char=player.Character
  48. repeat wait() until player and char
  49. local torso=char.Torso
  50. local head=char.Head
  51. local human=char.Humanoid
  52. local arm={Left=char["Left Arm"], Right=char["Right Arm"]}
  53. local leg={Left=char["Left Leg"], Right=char["Right Leg"]}
  54. local c=function(f) coroutine.resume(coroutine.create(f)) end
  55. local p=function(f) pcall(f) end
  56. local add={
  57. Part=function(par, a, c, col, t, s, cf, ms)
  58. local p=Instance.new("Part", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
  59. local m=Instance.new("BlockMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) end)
  60. return p
  61. end,
  62. Wedge=function(par, a, c, col, t, s, cf, ms)
  63. local p=Instance.new("WedgePart", par) pcall(function() p.TopSurface="Smooth" p.BottomSurface="Smooth" p.formFactor="Custom" p.Anchored=a p.CanCollide=c p.BrickColor=BrickColor.new(col) p.Transparency=t p.Size=s p.CFrame=cf or CFrame.new() end)
  64. local m=Instance.new("SpecialMesh", p) pcall(function() m.Scale=ms or Vector3.new(1, 1, 1) m.MeshType="Wedge" end)
  65. return p
  66. end,
  67. Gui=function(ins, par, bc, bg, tc, fs, text, t, s, pos)
  68. local g=Instance.new(ins, par) pcall(function() g.BorderColor=BridckColor.new(bc) g.BackgroundColor=BrickColor.new(bg) g.TextColor=BrickColor.new(tc) g.FontSize=fs g.Font="ArialBold" g.Text=text g.Transparency=t g.Size=s g.Position=pos end)
  69. return g
  70. end,
  71. Weld=function(par, p1, cf)
  72. local w=Instance.new("Weld", par) pcall(function() w.Part0=w.Parent or par w.Part1=p1 w.C1=cf or CFrame.new() end)
  73. return w
  74. end,
  75. Mesh=function(ins, par, s, of, t)
  76. local m=Instance.new(ins, par) pcall(function() m.Scale=s or Vector3.new() m.Offset=of or Vector3.new() m.MeshType=t end)
  77. return m
  78. end,
  79. Sound=function(parent, id, volume, pitch)
  80. local s=Instance.new("Sound", parent) pcall(function() s.SoundId=id s.Volume=volume s.Pitch=pitch end)
  81. return s
  82. end,
  83. }
  84. local scriptname="Spy" --Name here
  85. pcall(function() player.Backpack[scriptname]:remove() char[scriptname]:remove() char["Objects"]:remove() player.PlayerGui[scriptname]:remove() end)
  86. local model=Instance.new("Model", char) model.Name="Objects"
  87. local modelB=Instance.new("Model", char) modelB.Name=scriptname
  88. local gui=Instance.new("ScreenGui", player.PlayerGui) gui.Name=scriptname
  89. local bin=Instance.new("HopperBin", player.Backpack) bin.Name=scriptname
  90. local skincolor="Really black"
  91. local body={}
  92. local animate={}
  93. local obj={}
  94. function createParts()
  95. --==PARTS==--
  96. body.Torso=add.Part(model, false, false, skincolor, 1, Vector3.new(2, 2, 1), nil)
  97. body.ArmLeft, body.ArmRight=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
  98. body.LegLeft, body.LegRight=add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil), add.Part(model, false, false, skincolor, 1, Vector3.new(1, 1, 1), nil)
  99. --==WELDS==--
  100. body.TorsoW=add.Weld(body.Torso, torso, nil)
  101. body.ArmLeftW, body.ArmRightW=add.Weld(body.ArmLeft, body.Torso, CFrame.new(-1.5, .5, 0)), add.Weld(body.ArmRight, body.Torso, CFrame.new(1.5, .5, 0))
  102. body.LegLeftW, body.LegRightW=add.Weld(body.LegLeft, body.Torso, CFrame.new(-.5, -1.5, 0)), add.Weld(body.LegRight, body.Torso, CFrame.new(.5, -1.5, 0))
  103. --==MESHES==--
  104. add.Weld(arm.Left, body.ArmLeft, CFrame.new(0, -.5, 0))
  105. add.Weld(arm.Right, body.ArmRight, CFrame.new(0, -.5, 0))
  106. torso["Left Hip"].Part0=body.Torso
  107. torso["Right Hip"].Part0=body.Torso
  108. ---------------------------------------------------------------------------------------
  109. animate={
  110. ["Torso"]=function(cf) body.Torso.Transparency=0 torso.Transparency=1
  111. body.TorsoW.C1=cf
  112. end;
  113. ["ArmLeft"]=function(cf)
  114. body.ArmLeftW.C1=CFrame.new(-1.5, .5, 0)*cf
  115. end;
  116. ["ArmRight"]=function(cf)
  117. body.ArmRightW.C1=CFrame.new(1.5, .5, 0)*cf
  118. end;
  119. ["LegLeft"]=function(cf)
  120. body.LegLeftW.C1=CFrame.new(-.5, -1.5, 0)*cf
  121. end;
  122. ["LegRight"]=function(cf)
  123. body.LegRightW.C1=CFrame.new(.5, -1.5, 0)*cf
  124. end;
  125. }
  126. --==Objects==--
  127. obj.HandleBack=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, 1, .2), nil)
  128. obj.HandleBackW=add.Weld(obj.HandleBack, body.ArmRight, CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0))
  129. obj.EdgeBot=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, .2, .2), nil)
  130. obj.EdgeBotM=add.Mesh("CylinderMesh", obj.EdgeBot, Vector3.new(1, 1, 1), nil, nil)
  131. obj.EdgeBotW=add.Weld(obj.EdgeBot, obj.HandleBack, CFrame.new(0, -.5, 0)*CFrame.Angles(math.rad(90), 0, math.rad(90)))
  132. obj.EdgeTopR=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, .2, .2), nil)
  133. obj.EdgeTopRM=add.Mesh("CylinderMesh", obj.EdgeTopR, Vector3.new(1, 1, 1), nil, nil)
  134. obj.EdgeTopRW=add.Weld(obj.EdgeTopR, obj.HandleBack, CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(90), 0, math.rad(90)))
  135.  
  136. obj.Blade=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, .8, .2), nil)
  137. obj.BladeM=add.Mesh("BlockMesh", obj.Blade, Vector3.new(.5, 1, 1), nil, nil)
  138. obj.BladeW=add.Weld(obj.Blade, obj.EdgeTopR, CFrame.new(-.1, 0, -.4)*CFrame.Angles(-math.rad(90), math.rad(90), 0))
  139. obj.Point=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, .4, .2), nil)
  140. obj.PointM=add.Mesh("SpecialMesh", obj.Point, Vector3.new(.5, 1, .5), nil, "Wedge")
  141. obj.PointW=add.Weld(obj.Point, obj.Blade, CFrame.new(0, .6, .05)*CFrame.Angles(0, math.rad(180), 0))
  142. obj.Point2=add.Part(modelB, false, false, "Mid gray", 0, Vector3.new(.2, .4, .2), nil)
  143. obj.Point2M=add.Mesh("SpecialMesh", obj.Point2, Vector3.new(.5, 1, .5), nil, "Wedge")
  144. obj.Point2W=add.Weld(obj.Point2, obj.Blade, CFrame.new(0, .6, -.05))
  145.  
  146. obj.Joints=add.Part(modelB, false, false, "Medium mid-gray", 0, Vector3.new(.2, .25, .2), nil)
  147. obj.JointsM=add.Mesh("CylinderMesh", obj.Joints, Vector3.new(.5, 1, .5), nil, nil)
  148. obj.JointsW=add.Weld(obj.Joints, obj.EdgeBot, nil)
  149. obj.Joints=add.Part(modelB, false, false, "Medium mid-gray", 0, Vector3.new(.2, .25, .2), nil)
  150. obj.JointsM=add.Mesh("CylinderMesh", obj.Joints, Vector3.new(.5, 1, .5), nil, nil)
  151. obj.JointsW=add.Weld(obj.Joints, obj.EdgeTopR, nil)
  152.  
  153. obj.EdgeTopR2=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, .2, .2), nil)
  154. obj.EdgeTopR2M=add.Mesh("CylinderMesh", obj.EdgeTopR2, Vector3.new(1, 1, 1), nil, nil)
  155. obj.EdgeTopR2W=add.Weld(obj.EdgeTopR2, obj.Blade, CFrame.new(0, -.4, -.1)*CFrame.Angles(math.rad(90), 0, math.rad(90)))
  156. obj.HandleFor=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, 1, .2), nil)
  157. obj.HandleForW=add.Weld(obj.HandleFor, obj.EdgeTopR2, CFrame.new(0, 0, .5)*CFrame.Angles(-math.rad(90), -math.rad(90), 0))
  158. obj.EdgeBot=add.Part(modelB, false, false, "Really black", 0, Vector3.new(.2, .2, .2), nil)
  159. obj.EdgeBotM=add.Mesh("CylinderMesh", obj.EdgeBot, Vector3.new(1, 1, 1), nil, nil)
  160. obj.EdgeBotW=add.Weld(obj.EdgeBot, obj.HandleFor, CFrame.new(0, -.5, 0)*CFrame.Angles(math.rad(90), 0, math.rad(90)))
  161. obj.Joints=add.Part(modelB, false, false, "Medium mid-gray", 0, Vector3.new(.2, .25, .2), nil)
  162. obj.JointsM=add.Mesh("CylinderMesh", obj.Joints, Vector3.new(.5, 1, .5), nil, nil)
  163. obj.JointsW=add.Weld(obj.Joints, obj.EdgeBot, nil)
  164. obj.Joints=add.Part(modelB, false, false, "Medium mid-gray", 0, Vector3.new(.2, .25, .2), nil)
  165. obj.JointsM=add.Mesh("CylinderMesh", obj.Joints, Vector3.new(.5, 1, .5), nil, nil)
  166. obj.JointsW=add.Weld(obj.Joints, obj.EdgeTopR2, nil)
  167. end
  168. function removeParts()
  169. p(function()
  170. if torso then
  171. torso["Left Hip"].Part0=torso
  172. torso["Right Hip"].Part0=torso
  173. end
  174. for i, v in pairs(model:children()) do v:remove() end for i, v in pairs(modelB:children()) do v:remove() end for i, v in pairs(char:children()) do v.Transparency=0 end
  175. end)
  176. end
  177. --Variables--
  178. local trailDeb=false
  179. local using=false
  180. local combo=1
  181. local onStab=false
  182. local keyDeb=false
  183. local switch=false
  184. local switch2=false
  185. local keyDeb2=false
  186. local hitDeb=false
  187. local dmg=math.random(5, 10)
  188. local speed=20
  189. local pitch=.8
  190. local Slash=add.Sound(torso, "rbxasset://sounds//swordslash.wav", 1, pitch)
  191. local Hit=add.Sound(torso, "http://www.roblox.com/asset/?id=30715280", 1, 1)
  192. local Abscond=add.Sound(torso, "http://www.roblox.com/asset/?id=2767090", 1, 1)
  193. local Equip=add.Sound(torso, "http://www.roblox.com/asset/?id=13510737", 1, 1)
  194. local attackLabel=add.Gui("TextLabel", gui, "Really black", "Really black", "White", "Size18", "Invisible(Q)", 0, UDim2.new(0, 150, 0, 50), UDim2.new(0, 0, 0, 150))
  195. local attackLabel2=add.Gui("TextLabel", attackLabel, "Really black", "Really black", "White", "Size18", "Disguise(E)", 0, UDim2.new(1, 0, 1, 0), UDim2.new(0, 0, 1, 0))
  196.  
  197. function lightningGen(startPos, endPos)
  198. local magnitude=(startPos-endPos).magnitude
  199. local distance=(startPos+endPos)/2
  200. local pattern=add.Part(workspace, true, false, "White", 1, Vector3.new(.2, .2, magnitude), CFrame.new(distance, startPos))
  201. local startPosProx=startPos
  202. for i=1, 9 do
  203. local startPosProx2=startPosProx
  204. local random=Vector3.new(math.random(-1, 1), math.random(-1, 1), math.random(-1, 1))
  205. local findSize=pattern.Size.z/10
  206. local findOffSet=pattern.CFrame.lookVector*-1
  207. local compute=i*findSize*findOffSet
  208. local newStartPos=startPos
  209. local newEndPos=CFrame.new(random+compute+newStartPos).p
  210. local magnitude=(startPosProx2-newEndPos).magnitude
  211. local distance=(startPosProx2+newEndPos)/2
  212. local lightning=add.Part(workspace, true, false, "Bright yellow", 0, Vector3.new(.2, .2, magnitude), CFrame.new(distance, startPosProx2))
  213. c(function()
  214. for i=0, 1, .1 do wait()
  215. lightning.Transparency=i
  216. end
  217. lightning:remove()
  218. end)
  219. startPosProx=newEndPos
  220. end
  221. pattern:remove()
  222. end
  223. function computePos(pos, pos2)
  224. local pos3=Vector3.new(pos2.x, pos.y, pos2.z)
  225. torso.CFrame=CFrame.new(pos, pos3)
  226. return pos3
  227. end
  228. function nearTorso(pos, dis)
  229. local temp
  230. local distance=dis
  231. for i, v in pairs(workspace:children()) do
  232. if v:isA("Model") then
  233. temp=v:findFirstChild("Torso")
  234. local humanoid=v:findFirstChild("Humanoid")
  235. if temp and humanoid and v~=char and (temp.CFrame.p-pos).magnitude<distance then
  236. distance=(temp.CFrame.p-pos).magnitude
  237. return temp
  238. end
  239. end
  240. end
  241. end
  242. function trail(pos, cf, col)
  243. c(function()
  244. local old=(pos.CFrame*cf).p
  245. while trailDeb==true do
  246. wait()
  247. local new=(pos.CFrame*cf).p
  248. local mag=(old-new).magnitude
  249. local dis=(old+new)/2
  250. local trail=add.Part(workspace, true, false, col, 0, Vector3.new(.2, mag, .2), CFrame.new(dis, new)*CFrame.Angles(math.pi/2, 0, 0)) trail.Name="Trail"
  251. local tMesh=add.Mesh("CylinderMesh", trail, Vector3.new(.5, 1, .5), nil, nil)
  252. old=new
  253. c(function()
  254. for i=1, 0, -.1 do
  255. wait()
  256. tMesh.Scale=tMesh.Scale*Vector3.new(i, 1, i)
  257. end
  258. trail:remove()
  259. end)
  260. c(function()
  261. for i=0, 1, .1 do
  262. wait()
  263. trail.Transparency=i
  264. end
  265. end)
  266. end
  267. end)
  268. end
  269.  
  270. function running()
  271. animate.ArmLeft(CFrame.Angles(-math.rad(45), 0, -math.rad(15)))
  272. animate.ArmRight(CFrame.Angles(math.rad(45), 0, math.rad(15)))
  273. obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, 0)
  274. end
  275.  
  276. function hit(h)
  277. if using==true then
  278. if switch==false then
  279. if onStab==false and h.Parent:findFirstChild("Humanoid") and h.Parent~=char and hitDeb==false then hitDeb=true print("NormalStab") Hit:play()
  280. local hHuman=h.Parent:findFirstChild("Humanoid")
  281. hHuman.Health=hHuman.Health-dmg
  282. local fakeM=Instance.new("Model", workspace) fakeM.Name=-dmg
  283. local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
  284. local effect=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) effect.Name="Head"
  285. local fakeMesh=add.Mesh("CylinderMesh", effect, Vector3.new(1, .5, 1), nil, nil)
  286. local bp=Instance.new("BodyPosition", effect) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
  287. game.Debris:addItem(fakeM, 2)
  288. wait(1)
  289. hitDeb=false
  290. end
  291. if onStab==true and h.Parent~=char and h.Parent:findFirstChild("Humanoid") and hitDeb==false then hitDeb=true print("NormalStab") Hit:play()
  292. h.Parent:breakJoints()
  293. local fakeM=Instance.new("Model", workspace) fakeM.Name="BACKSTABBED"
  294. local fakeH=Instance.new("Humanoid", fakeM) fakeH.MaxHealth=0 fakeH.Health=0
  295. local effect=add.Part(fakeM, false, false, "Bright red", 0, Vector3.new(1, 1, 1), h.CFrame) effect.Name="Head"
  296. local fakeMesh=add.Mesh("CylinderMesh", effect, Vector3.new(1, .5, 1), nil, nil)
  297. local bp=Instance.new("BodyPosition", effect) bp.maxForce=Vector3.new(math.huge, math.huge, math.huge) bp.position=h.Position+Vector3.new(0, 4, 0)
  298. game.Debris:addItem(fakeM, 2)
  299. wait(1)
  300. hitDeb=false
  301. end
  302. end
  303. end
  304. end
  305.  
  306. function findStab()
  307. while using==false do wait()
  308. --pcall(function()
  309. local nTorso=nearTorso(torso.CFrame.p, 3)
  310. if nTorso then
  311. local offSet=nTorso.CFrame:toObjectSpace(torso.CFrame)
  312. if offSet.z>0 then
  313. onStab=true
  314. animate.ArmRight(CFrame.Angles(math.rad(135), 0, 0))
  315. obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(90), 0, 0)
  316. else
  317. onStab=false
  318. running()
  319. end
  320. else
  321. onStab=false
  322. running()
  323. end
  324. --end)
  325. end
  326. end
  327.  
  328. function attack() combo=combo+1
  329. if using==false then using=true for i, v in pairs(modelB:children()) do v.Touched:connect(hit) end
  330. if combo==1 and onStab==false then Slash:play()
  331. --[[trailDeb=true
  332. trail(obj.Blade, CFrame.new(0, 1, 0), "White")]]
  333. for i=0, 1, .2 do wait()
  334. animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
  335. animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, 0))
  336. obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(45)*i)
  337. end
  338. for i=1, 0, -.2 do wait()
  339. animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
  340. animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, 0))
  341. obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), 0, math.rad(45)*i)
  342. end
  343. if combo>1 and onStab==false then combo=2 Slash:play()
  344. for i=0, 1, .2 do wait()
  345. animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
  346. animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i))
  347. obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90+(90*i)), 0, 0)
  348. end
  349. for i=1, 0, -.2 do wait()
  350. animate.Torso(CFrame.Angles(0, math.rad(45)*i, 0))
  351. animate.ArmRight(CFrame.Angles(math.rad(90)*i, 0, math.rad(45)*i))
  352. obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90+(90*i)), 0, 0)
  353. end
  354. end
  355. end
  356. if onStab==true then
  357. for i=0, 1, .2 do wait()
  358. animate.ArmRight(CFrame.Angles(math.rad(135-(45*i)), 0, 0))
  359. obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(math.rad(90), 0, 0)
  360. end
  361. onStab=false
  362. end
  363. using=false
  364. --trailDeb=false
  365. combo=0
  366. body.Torso.Transparency=1 torso.Transparency=0
  367. running()
  368. findStab()
  369. end
  370. end
  371.  
  372. bin.Selected:connect(function(mouse) createParts()
  373. human.WalkSpeed=speed
  374. running()
  375. using=true
  376. Equip:play()
  377. for i=1, 0, -.1 do wait()
  378. obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), math.rad(180)*i, 0)
  379. obj.EdgeTopRW.C1=CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(90)+math.rad(180)*i, 0, math.rad(90))
  380. obj.EdgeTopR2W.C1=CFrame.new(0, -.4, -.1)*CFrame.Angles(math.rad(90)+math.rad(180)*i, 0, math.rad(90))
  381. end
  382. using=false
  383. mouse.Button1Down:connect(attack)
  384. mouse.KeyDown:connect(function(key)
  385. local key=key:lower()
  386. --INVISBLE--
  387. if key=="q" and keyDeb==false and switch==false and using==false then keyDeb=true switch=true using=true
  388. attackLabel.Text="Visible(Q)" print("1") Abscond:play()
  389. pcall(function() char.Sound.Disabled=true end)
  390. for i, v in pairs(char:children()) do
  391. c(function()
  392. for i=0, 1, .2 do wait()
  393. pcall(function()
  394. c(function() if v.Head~=nil then head.Transparency=1 end end)
  395. v.Transparency=i
  396. end)
  397. pcall(function() v.Handle.Transparency=i end)
  398. pcall(function() v.face.Transparency=i end)
  399. pcall(function() v.roblox.Transparency=i end)
  400. pcall(function() v.Head.Transparency=i end)
  401. end
  402. end)
  403. end
  404. for i, v in pairs(modelB:children()) do
  405. c(function()
  406. for i=0, 1, .2 do wait()
  407. pcall(function()
  408. v.Transparency=i
  409. end)
  410. pcall(function() v.Handle.Transparency=i end)
  411. pcall(function() v.face.Transparency=i end)
  412. end
  413. end)
  414. end
  415. wait(.5)
  416. local fakeModel=Instance.new("Model", workspace.CurrentCamera) fakeModel.Name="YOU"
  417. local fakeHumanoid=Instance.new("Humanoid", fakeModel) fakeHumanoid.Health=0 fakeHumanoid.MaxHealth=0
  418. local fakeHead=add.Part(fakeModel, false, false, "Bright green", 0, Vector3.new(1, 1, 1), nil) fakeHead.Name="Head"
  419. local fakeHeadM=add.Mesh("SpecialMesh", fakeHead, Vector3.new(1, 1.5, 1), nil, "File")
  420. fakeHeadM.MeshId="http://www.roblox.com/Asset/?id=9756362"
  421. local fakeHeadW=add.Weld(fakeHead, torso, CFrame.new(0, 1.5, 0))
  422. modelB.Parent=workspace.CurrentCamera
  423. for i, v in pairs(modelB:children()) do
  424. c(function()
  425. for i=0, 1, .2 do wait()
  426. pcall(function()
  427. v.Transparency=.5
  428. end)
  429. pcall(function() v.Handle.Transparency=.5 end)
  430. pcall(function() v.face.Transparency=.5 end)
  431. end
  432. end)
  433. end
  434. keyDeb=false
  435. elseif key=="q" and keyDeb==false and switch==true and using==true then keyDeb=true switch=false using=false
  436. attackLabel.Text="Invisible(Q)" print("2") Abscond:play()
  437. pcall(function() char.Sound.Disabled=false end)
  438. modelB.Parent=char
  439. for i, v in pairs(char:children()) do
  440. c(function()
  441. for i=1, 0, -.2 do wait()
  442. pcall(function()
  443. c(function() if v.Head~=nil then head.Transparency=1 end end)
  444. v.Transparency=i
  445. end)
  446. pcall(function() v.Handle.Transparency=i end)
  447. pcall(function() v.face.Transparency=i end)
  448. pcall(function() v.roblox.Transparency=i end)
  449. pcall(function() v.Head.Transparency=i end)
  450. end
  451. end)
  452. end
  453. for i, v in pairs(modelB:children()) do
  454. c(function()
  455. for i=1, 0, -.2 do wait()
  456. pcall(function()
  457. v.Transparency=i
  458. end)
  459. pcall(function() v.Handle.Transparency=i end)
  460. pcall(function() v.face.Transparency=i end)
  461. end
  462. end)
  463. end
  464. for i, v in pairs(workspace.CurrentCamera:children()) do pcall(function() v:remove() end) end
  465. wait(.5)
  466. keyDeb=false
  467. findStab()
  468. end
  469. --DISGUISE MENU--
  470. local xSpace=0
  471. if key=="e" and keyDeb2==false and switch2==false then keyDeb2=true switch2=true
  472. attackLabel2.Text="Menu:"
  473. for i, v in pairs(game.Players:children()) do
  474. if v~=player then xSpace=xSpace+1
  475. local playersLabel=add.Gui("TextButton", attackLabel2, "Really black", "Really black", "Bright red", "Size18", v.Name, 0, UDim2.new(1, 0, 1, 0), UDim2.new(xSpace, 0, 0, 0))
  476. playersLabel.MouseButton1Click:connect(function() Abscond:play()
  477. pcall(function()
  478. for i, v in pairs(char:children()) do
  479. pcall(function() v.face:remove() end)
  480. pcall(function() v.roblox:remove() end)
  481. pcall(function() v.Head:remove() end)
  482. if v:IsA("BodyColors") then v:remove() end
  483. if v:IsA("Hat") then v:remove() end
  484. if v:IsA("ShirtGraphic") then v:remove() end
  485. if v:IsA("Pants") then v:remove() end
  486. if v:IsA("Shirt") then v:remove() end
  487. if v:IsA("CharacterMesh") then v:remove() end
  488. if v:IsA("BodyColors") then v:remove() end
  489. end
  490. for i, v in pairs(game.Players[playersLabel.Text].Character:children()) do
  491. pcall(function() local cloned=v.face:clone() cloned.Parent=head if switch==true then pcall(function() cloned.Transparency=1 end) end end)
  492. pcall(function() v.roblox:clone().Parent=torso end)
  493. if v:IsA("BodyColors") then v:clone().Parent=char end
  494. if v:IsA("Hat") then local cloned=v:clone() cloned.Parent=char if switch==true then pcall(function() cloned.Handle.Transparency=1 end) end end
  495. if v:IsA("ShirtGraphic") then v:clone().Parent=char end
  496. if v:IsA("Pants") then v:clone().Parent=char end
  497. if v:IsA("Shirt") then v:clone().Parent=char end
  498. if v:IsA("CharacterMesh") then v:clone().Parent=char end
  499. if v:IsA("BodyColors") then v:clone().Parent=char end
  500. end
  501. head.Transparency=1
  502. local fakeModel=Instance.new("Model", char) fakeModel.Name=playersLabel.Text
  503. local fakeHumanoid=Instance.new("Humanoid", fakeModel) fakeHumanoid.Health=100 fakeHumanoid.MaxHealth=100
  504. local fakeHead=add.Part(fakeModel, false, false, game.Players[playersLabel.Text].Character.Head.Color, 0, Vector3.new(1, 1, 1), nil) fakeHead.Name="Head"
  505. if switch==true then fakeHead.Transparency=1 end
  506. local fakeHeadM=add.Mesh("SpecialMesh", fakeHead, Vector3.new(1.25, 1.25, 1.25), nil, "Head")
  507. local fakeHeadW=add.Weld(fakeHead, torso, CFrame.new(0, 1.5, 0))
  508. end)
  509. end)
  510. end
  511. end
  512. keyDeb2=false
  513. elseif key=="e" and keyDeb2==false and switch2==true then keyDeb2=true switch2=false
  514. attackLabel2.Text="Disguise(E)"
  515. for i, v in pairs(attackLabel2:children()) do
  516. pcall(function()v:remove()end)
  517. end
  518. keyDeb2=false
  519. end
  520. end)
  521. findStab()
  522. end)
  523. bin.Deselected:connect(function()
  524. Equip:play()
  525. for i=0, 1, .1 do wait()
  526. obj.HandleBackW.C1=CFrame.new(0, -1.5, 0)*CFrame.Angles(-math.rad(90), math.rad(180)*i, 0)
  527. obj.EdgeTopRW.C1=CFrame.new(0, .5, 0)*CFrame.Angles(math.rad(90)+math.rad(180)*i, 0, math.rad(90))
  528. obj.EdgeTopR2W.C1=CFrame.new(0, -.4, -.1)*CFrame.Angles(math.rad(90)+math.rad(180)*i, 0, math.rad(90))
  529. end
  530. switch2=false using=false for i, v in pairs(attackLabel2:children()) do pcall(function()v:remove()end) end removeParts() end)--
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