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Jan 13th, 2018
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  1. command /choose:
  2. permission: sk.test
  3. trigger:
  4. open chest with 1 rows named "&d&lChoose your class" to player
  5. format slot 0 of player with 1 bow named "&2&l???" with lore "&a&oTo be announced." to be unstealable
  6. format slot 2 of player with 1 diamond axe named "&4&l???" with lore "&c&oTo be announced." to be unstealable
  7. format slot 4 of player with 1 stone sword named "&8&lKnight" with lore "&7&oIn progress." to be unstealable
  8. format slot 6 of player with 1 totem of undying named "&6&lCleric" with lore "&e&oA healer with strong||&e&oaffinities for combat||&e&oagainst the undead. Capable||&e&oof minor crowd control||&e&owith a focus on healing.||&e&o ||&e&oDefense: &a==&7===||&e&oOffense: &a==&7===||&e&oSupport: &a=====" to close then run [make player execute command "/class choose cleric"]
  9. format slot 8 of player with 1 blaze rod named "&6&lSorcerer" with lore "&d&oA magical class with||&d&oheavy dps in mind. Control||&d&othe different elements to||&d&ocreate incredible spells||&d&oto dominate opponents.||&d&o ||&d&oDefense: &a==&7===||&d&oOffense: &a====&7=||&d&oSupport: &a==&7===" to close then run [make player execute command "/class choose sorcerer"]
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