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chmodseven

Factorio crash

Nov 23rd, 2020 (edited)
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  1. 0.001 2020-11-23 22:48:04; Factorio 1.1.0 (build 56997, win64, steam)
  2. 0.001 Operating system: Windows 10 (version 1909)
  3. 0.001 Program arguments: "D:\SteamLibrary\steamapps\common\Factorio\bin\x64\Factorio.exe"
  4. 0.001 Read data path: D:/SteamLibrary/steamapps/common/Factorio/data
  5. 0.002 Write data path: C:/Users/srowe/AppData/Roaming/Factorio [45389/487290MB]
  6. 0.002 Binaries path: D:/SteamLibrary/steamapps/common/Factorio/bin
  7. 0.012 System info: [CPU: Intel(R) Core(TM) i7-8700 CPU @ 3.20GHz, 12 cores, RAM: 10730/32683 MB, page: 12593/64059 MB, virtual: 4341/134217727 MB, extended virtual: 0 MB]
  8. 0.013 Display options: [FullScreen: 1] [VSync: 1] [UIScale: automatic (100.0%)] [Native DPI: 1] [Screen: 255] [Special: lmw] [Lang: en]
  9. 0.018 Available displays: 1
  10. 0.018 [0]: \\.\DISPLAY1 - NVIDIA GeForce GTX 980 Ti {0x05, [0,0], 2560x1440, 32bit, 144Hz}
  11. 0.059 [Direct3D11] Display: 0, Output: 0, DisplayAdapter: 0, RenderingAdapter: 0; d3dcompiler_47.dll
  12. 0.186 Initialised Direct3D[0]: NVIDIA GeForce GTX 980 Ti; id: 10de-17c8; driver: nvldumdx.dll 27.21.14.5671
  13. 0.186 D3D Feature Level: 11.1, DXGI 1.5+, SwapChain: 3,flip-discard,-,-,-,none
  14. 0.186 [Local Video Memory] Budget: 5183MB, CurrentUsage: 2MB, Reservation: 0/2743MB
  15. 0.186 [Non-Local Vid.Mem.] Budget: 14707MB, CurrentUsage: 0MB, Reservation: 0/7762MB
  16. 0.186 Tiled resources: Tier 2
  17. 0.186 Unified Memory Architecture: No
  18. 0.186 BGR 565 Supported: Yes
  19. 0.186 MaximumFrameLatency: 3, GPUThreadPriority: 0
  20. 0.187 Graphics settings preset: very-high
  21. 0.187 Dedicated video memory size 6097 MB
  22. 0.225 Desktop composition is active.
  23. 0.225 Graphics options: [Graphics quality: high] [Video memory usage: all] [Light scale: 100%] [DXT: high-quality] [Color: 32bit]
  24. 0.225 [Max threads (load/render): 32/12] [Max texture size: 0] [Tex.Stream.: 0] [Rotation quality: normal] [Other: STDCWT] [B:0,C:0,S:100]
  25. 0.312 DSound: Starting _dsound_update thread
  26. 0.312 [Audio] Backend:default; Depth:16, Channel:2, Frequency:44100; MixerQuality:linear
  27. 0.312 DSound: Enter _dsound_update; tid=73304
  28. 0.746 Loading mod core 0.0.0 (data.lua)
  29. 0.905 Loading mod base 1.1.0 (data.lua)
  30. 1.307 Loading mod base 1.1.0 (data-updates.lua)
  31. 1.525 Checksum for core: 1359792165
  32. 1.525 Checksum of base: 2334436397
  33. 1.796 Prototype list checksum: 1154245852
  34. 1.837 Loading sounds...
  35. 1.930 Info PlayerData.cpp:72: Local player-data.json unavailable
  36. 1.930 Info PlayerData.cpp:75: Cloud player-data.json available, timestamp 1606171127
  37. 2.081 Initial atlas bitmap size is 16384
  38. 2.114 Created atlas bitmap 16384x16368 [none]
  39. 2.118 Created atlas bitmap 16384x13064 [none]
  40. 2.118 Created atlas bitmap 8192x4188 [decal]
  41. 2.120 Created atlas bitmap 16384x5568 [low-object, linear-minification]
  42. 2.121 Created atlas bitmap 8192x4432 [mipmap, linear-minification, linear-magnification, linear-mip-level]
  43. 2.121 Created atlas bitmap 16384x6064 [terrain, mipmap, linear-minification, linear-mip-level]
  44. 2.121 Created atlas bitmap 4096x3216 [terrain-effect-map, mipmap, linear-minification, linear-mip-level]
  45. 2.122 Created atlas bitmap 4096x1840 [smoke, mipmap, linear-minification, linear-magnification]
  46. 2.122 Created atlas bitmap 4096x3104 [mipmap]
  47. 2.123 Created atlas bitmap 8192x2208 [icon, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level]
  48. 2.123 Created atlas bitmap 8192x1496 [alpha-mask]
  49. 2.126 Created atlas bitmap 16384x14768 [shadow, linear-magnification, alpha-mask]
  50. 2.127 Created atlas bitmap 8192x2352 [shadow, mipmap, linear-magnification, alpha-mask]
  51. 2.127 Created atlas bitmap 2048x240 [icon-background, not-compressed, mipmap, linear-minification, linear-magnification, linear-mip-level, ]
  52. 2.131 Texture processor created (2048). GPU accelerated compression Supported: yes, Enabled: yes/yes. Test passed. YCoCgDXT PSNR: 35.83, BC3 PSNR: 33.82
  53. 2.788 Parallel Sprite Loader initialized (threads: 11)
  54. 8.727 Sprites loaded
  55. 8.739 Generated mipmaps (4) for atlas [3] of size 16384x5568
  56. 8.750 Generated mipmaps (3) for atlas [4] of size 8192x4432
  57. 8.826 Generated mipmaps (3) for atlas [5] of size 16384x6064
  58. 8.838 Generated mipmaps (3) for atlas [6] of size 4096x3216
  59. 8.870 Generated mipmaps (3) for atlas [7] of size 4096x1840
  60. 8.904 Generated mipmaps (3) for atlas [8] of size 4096x3104
  61. 8.915 Generated mipmaps (5) for atlas [9] of size 8192x2208
  62. 8.927 Generated mipmaps (3) for atlas [12] of size 8192x2352
  63. 8.948 Custom mipmaps uploaded.
  64. 9.197 Factorio initialised
  65. 9.198 Steam Storage Quota: 4284/4768
  66. 163.210 Loading level.dat: 1041774 bytes.
  67. 163.210 Info Scenario.cpp:199: Map version 1.0.0-0
  68. 163.215 Info PrototypeMigrationList.cpp:194: Activating migration base/1.1.0.json
  69. 164.170 Warning ScenarioHistory.cpp:146: Scenario history is inconsistent: 0.21.21 (build 48928) >= 0.18.0 (build 48928).
  70. 164.182 Checksum for script C:/Users/srowe/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1773546380
  71. 495.862 Saved blueprint storage to cloud
  72. 585.205 Info AppManager.cpp:305: Saving to _autosave3 (blocking).
  73. 585.438 Info AppManagerStates.cpp:1930: Saving finished
  74. 827.374 Loading level.dat: 3171355 bytes.
  75. 827.375 Info Scenario.cpp:199: Map version 1.0.0-0
  76. 827.381 Info PrototypeMigrationList.cpp:194: Activating migration base/1.1.0.json
  77. 827.436 Loading blueprint storage: Local timestamp 1604074147, Cloud timestamp 1606172179
  78. 828.323 Warning ScenarioHistory.cpp:146: Scenario history is inconsistent: 0.21.21 (build 48975) >= 0.18.1 (build 48975).
  79. 828.330 Checksum for script C:/Users/srowe/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1723727703
  80. 916.739 Info AppManager.cpp:305: Saving to _autosave1 (blocking).
  81. 916.985 Info AppManagerStates.cpp:1930: Saving finished
  82. 1239.074 Info AppManager.cpp:305: Saving to _autosave2 (blocking).
  83. 1239.314 Info AppManagerStates.cpp:1930: Saving finished
  84. 1426.175 Loading level.dat: 952902 bytes.
  85. 1426.176 Info Scenario.cpp:199: Map version 1.0.0-0
  86. 1426.181 Info PrototypeMigrationList.cpp:194: Activating migration base/1.1.0.json
  87. 1426.234 Loading blueprint storage: Local timestamp 1604074147, Cloud timestamp 1606172179
  88. 1427.151 Checksum for script C:/Users/srowe/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 2911922333
  89. 1604.006 Info AppManager.cpp:305: Saving to _autosave3 (blocking).
  90. 1604.219 Info AppManagerStates.cpp:1930: Saving finished
  91. 1914.873 Info AppManager.cpp:305: Saving to _autosave1 (blocking).
  92. 1915.102 Info AppManagerStates.cpp:1930: Saving finished
  93. 2215.089 Info AppManager.cpp:305: Saving to _autosave2 (blocking).
  94. 2215.314 Info AppManagerStates.cpp:1930: Saving finished
  95. 2563.579 Loading level.dat: 1701817 bytes.
  96. 2563.579 Info Scenario.cpp:199: Map version 1.0.0-0
  97. 2563.585 Info PrototypeMigrationList.cpp:194: Activating migration base/1.1.0.json
  98. 2563.652 Loading blueprint storage: Local timestamp 1604074147, Cloud timestamp 1606172179
  99. 2564.557 Checksum for script C:/Users/srowe/AppData/Roaming/Factorio/temp/currently-playing/control.lua: 1881131984
  100. 2592.657 Supending game state
  101. 2592.657 Entering tutorial: [base]entity-transfers
  102. 2592.720 Loading level.dat: 1185316 bytes.
  103. 2592.721 Info Scenario.cpp:199: Map version 0.18.1-0
  104. 2592.726 Info PrototypeMigrationList.cpp:194: Activating migration base/1.1.0.json
  105. 2592.805 Loading blueprint storage: Local timestamp 1604074147, Cloud timestamp 1606172179
  106. 2593.696 Checksum for script C:/Users/srowe/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 2422535452
  107. 2593.738 Checksum for script C:/Users/srowe/AppData/Roaming/Factorio/temp/currently-playing-tutorial/control.lua: 2422535452
  108. Factorio crashed. Generating symbolized stacktrace, please wait ...
  109. c:\cygwin64\tmp\factorio-build-krzu1o\src\gui\simulationwidget.cpp (59): SimulationWidget::runInitUpdates
  110. c:\cygwin64\tmp\factorio-build-krzu1o\src\gui\simulationwidget.cpp (23): SimulationWidget::start
  111. c:\cygwin64\tmp\factorio-build-krzu1o\src\gui\tipsandtricksgui.cpp (105): TipsAndTricksGui::updateSelection
  112. c:\cygwin64\tmp\factorio-build-krzu1o\libraries\agui\widget\widget.cpp (1162): agui::Widget::dispatchItemSelected
  113. c:\cygwin64\tmp\factorio-build-krzu1o\src\gui\tipsandtricksgui.cpp (227): TipsAndTricksGui::selectMostSuitableAfter
  114. c:\cygwin64\tmp\factorio-build-krzu1o\src\scenario\scenario.cpp (1236): Scenario::update
  115. c:\cygwin64\tmp\factorio-build-krzu1o\src\scenario\scenario.cpp (1148): Scenario::updateStep
  116. c:\cygwin64\tmp\factorio-build-krzu1o\src\mainloop.cpp (1250): MainLoop::gameUpdateStep
  117. c:\cygwin64\tmp\factorio-build-krzu1o\src\mainloop.cpp (1115): MainLoop::gameUpdateLoop
  118. c:\cygwin64\tmp\factorio-build-krzu1o\src\util\workerthread.cpp (49): WorkerThread::loop
  119. c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (230): std::_LaunchPad<std::unique_ptr<std::tuple<void (__cdecl RouterBase::*)(void),ServerRouter *>,std::default_delete<std::tuple<void (__cdecl RouterBase::*)(void),ServerRouter *> > > >::_Go
  120. c:\program files (x86)\microsoft visual studio\2017\buildtools\vc\tools\msvc\14.15.26726\include\thr\xthread (209): std::_Pad::_Call_func
  121. minkernel\crts\ucrt\src\appcrt\startup\thread.cpp (115): thread_start<unsigned int (__cdecl*)(void * __ptr64)>
  122. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF8DA07C24)
  123. 00007FFF8DA07C24 (KERNEL32): (filename not available): BaseThreadInitThunk
  124. ERROR: SymGetLineFromAddr64, GetLastError: 487 (Address: 00007FFF8E02D4D1)
  125. 00007FFF8E02D4D1 (ntdll): (filename not available): RtlUserThreadStart
  126. Stack trace logging done
  127. 2650.393 Error Scenario.cpp:1144: !Scenario::loadingUpdatingFlag.exchange(true) was not true
  128. Logger::writeStacktrace skipped.
  129. 2650.393 Error CrashHandler.cpp:189: Map tick at moment of crash: 3753
  130. 2650.393 Error Util.cpp:97: Unexpected error occurred. If you're running the latest version of the game you can help us solve the problem by posting the contents of the log file on the Factorio forums.
  131. Please also include the save file(s), any mods you may be using, and any steps you know of to reproduce the crash.
  132. 2679.809 Uploading log file
  133. 2679.836 Error CrashHandler.cpp:258: Heap validation: success.
  134. 2679.838 Creating crash dump.
  135. 2680.234 CrashDump success
  136.  
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