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- #Number: Skill Name
- -Skill effect
- *Skill requirement
- +Skill category
- ---------------------------------------------------------------------------------------------------------------------------------------
- #1: Magic arrow
- -Deal ranged damage
- *Intelligence>
- +Active skill
- ---------------------------------------------------------------------------------------------------------------------------------------
- #2: Elemental spell
- -Deal ranged damage based on the element of your staff
- *Intelligence>
- *"Staff" equipped
- +Active skill
- ---------------------------------------------------------------------------------------------------------------------------------------
- #3: Introspection
- -Gains bonus insights when you read a tome
- *Intelligence>
- +Passive skill
- ---------------------------------------------------------------------------------------------------------------------------------------
- #4: Mana barrier
- -Erects a mana barrier to take on damage
- *Intelligence>
- +Active skill
- ---------------------------------------------------------------------------------------------------------------------------------------
- #5: Cursed Hymn
- -High chance to inflict "curse" on all enemies
- *Intelligence>
- *Sanity<
- +Active skill
- ---------------------------------------------------------------------------------------------------------------------------------------
- #6: Lullaby
- -Has a chance to inflict "sleep" on all enemies
- *Intelligence>
- +Active skill
- ---------------------------------------------------------------------------------------------------------------------------------------
- #7: Nightmare
- -Deals damage to enemy every turn whenever they're asleep
- *Intelligence>
- +Passive skill
- ---------------------------------------------------------------------------------------------------------------------------------------
- #8: Spirit Drain
- *Drains MP from an enemy
- *Intelligence>
- +Active skill
- ---------------------------------------------------------------------------------------------------------------------------------------
- #9: Charged burst
- *Takes a turn to charge a powerful spell damage to all enemies
- *Intelligence>
- +Active skill
- ---------------------------------------------------------------------------------------------------------------------------------------
- #10: Persuasion
- -Unlocks more diplomatic interactive options during non-combat scenarios
- *Intelligence>
- *Sanity>
- +Interactive skill
- ---------------------------------------------------------------------------------------------------------------------------------------
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