Advertisement
Guest User

Untitled

a guest
Aug 2nd, 2016
78
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 25.29 KB | None | 0 0
  1. Log file open, 08/02/16 14:40:58
  2. LogInit:Display: Running engine for game: AKnightsQuest
  3. LogPlatformFile: Not using cached read wrapper
  4. LogInit:Display: RandInit(1760050612) SRandInit(1760050614).
  5. LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
  6. LogStats: Stats thread started at 0.089354
  7. LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12
  8. LogInit: API Version: 2992821
  9. LogInit: Net Version: 3039270
  10. LogDevObjectVersion: Number of dev versions registered: 13
  11. LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
  12. LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
  13. LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
  14. LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
  15. LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
  16. LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
  17. LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
  18. LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
  19. LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
  20. LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
  21. LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
  22. LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
  23. LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
  24. LogInit: Compiled (64-bit): Jul 6 2016 09:09:46
  25. LogInit: Compiled with Visual C++: 19.00.23026.00
  26. LogInit: Build Configuration: Development
  27. LogInit: Branch Name: ++UE4+Release-4.12
  28. LogInit: Command line:
  29. LogInit: Base directory: C:/Program Files/Epic Games/4.12/Engine/Binaries/Win64/
  30. LogInit: Installed Engine Build: 1
  31. LogInit: Using libcurl 7.41.0
  32. LogInit: - built for x86_64-pc-win32
  33. LogInit: - supports SSL with WinSSL
  34. LogInit: - other features:
  35. LogInit: CURL_VERSION_SSL
  36. LogInit: CURL_VERSION_IPV6
  37. LogInit: CURL_VERSION_ASYNCHDNS
  38. LogInit: CURL_VERSION_LARGEFILE
  39. LogInit: CURL_VERSION_IDN
  40. LogInit: CurlRequestOptions (configurable via config and command line):
  41. LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
  42. LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
  43. LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
  44. LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
  45. LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
  46. LogInit: Object subsystem initialized
  47. [2016.08.02-18.40.58:159][ 0]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'
  48. [2016.08.02-18.40.58:159][ 0]LogInit: Selected Device Profile: [Windows]
  49. [2016.08.02-18.40.58:159][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
  50. [2016.08.02-18.40.58:170][ 0]LogInit: Computer: MEGADUDE
  51. [2016.08.02-18.40.58:170][ 0]LogInit: User: Dude
  52. [2016.08.02-18.40.58:170][ 0]LogInit: CPU Page size=65536, Cores=4
  53. [2016.08.02-18.40.58:170][ 0]LogInit: High frequency timer resolution =3.507503 MHz
  54. [2016.08.02-18.40.58:170][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
  55. [2016.08.02-18.40.58:170][ 0]LogMemory: Platform Memory Stats for Windows
  56. [2016.08.02-18.40.58:170][ 0]LogMemory: Process Physical Memory: 197.62 MB used, 197.62 MB peak
  57. [2016.08.02-18.40.58:170][ 0]LogMemory: Process Virtual Memory: 209.19 MB used, 209.19 MB peak
  58. [2016.08.02-18.40.58:170][ 0]LogMemory: Physical Memory: 5655.09 MB used, 16333.77 MB total
  59. [2016.08.02-18.40.58:170][ 0]LogMemory: Virtual Memory: 566.31 MB used, 134217728.00 MB total
  60. [2016.08.02-18.40.58:201][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
  61. [2016.08.02-18.40.58:617][ 0]LogD3D11RHI: D3D11 adapters:
  62. [2016.08.02-18.40.58:628][ 0]LogD3D11RHI: 0. 'AMD Radeon HD 7800 Series' (Feature Level 11_0)
  63. [2016.08.02-18.40.58:628][ 0]LogD3D11RHI: 2030/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
  64. [2016.08.02-18.40.58:631][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
  65. [2016.08.02-18.40.58:631][ 0]LogD3D11RHI: 0/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
  66. [2016.08.02-18.40.58:631][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
  67. [2016.08.02-18.40.58:638][ 0]LogD3D11RHI: Creating new Direct3DDevice
  68. [2016.08.02-18.40.58:638][ 0]LogD3D11RHI: GPU DeviceId: 0x6819 (for the marketing name, search the web for "GPU Device Id")
  69. [2016.08.02-18.40.58:638][ 0]LogWindows: EnumDisplayDevices:
  70. [2016.08.02-18.40.58:638][ 0]LogWindows: 0. 'AMD Radeon HD 7800 Series' (P:0 D:1)
  71. [2016.08.02-18.40.58:638][ 0]LogWindows: 1. 'AMD Radeon HD 7800 Series' (P:1 D:1)
  72. [2016.08.02-18.40.58:639][ 0]LogWindows: 2. 'AMD Radeon HD 7800 Series' (P:0 D:0)
  73. [2016.08.02-18.40.58:639][ 0]LogWindows: 3. 'AMD Radeon HD 7800 Series' (P:0 D:0)
  74. [2016.08.02-18.40.58:639][ 0]LogWindows: 4. 'AMD Radeon HD 7800 Series' (P:0 D:0)
  75. [2016.08.02-18.40.58:639][ 0]LogWindows: 5. 'AMD Radeon HD 7800 Series' (P:0 D:0)
  76. [2016.08.02-18.40.58:639][ 0]LogWindows: DebugString: FoundDriverCount:6
  77. [2016.08.02-18.40.58:639][ 0]LogD3D11RHI: Adapter Name: AMD Radeon HD 7800 Series
  78. [2016.08.02-18.40.58:639][ 0]LogD3D11RHI: Driver Version: Crimson 15.11 (internal:15.300.1025.1001, unified:15.300.1025.1001)
  79. [2016.08.02-18.40.58:639][ 0]LogD3D11RHI: Driver Date: 11-29-2015
  80. [2016.08.02-18.40.58:639][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
  81. [2016.08.02-18.40.58:646][ 0]LogD3D11RHI: Async texture creation disabled: no driver support
  82. [2016.08.02-18.40.58:660][ 0]LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1)
  83. [2016.08.02-18.40.58:661][ 0]LogShaderCompilers: Guid format shader working directory is 13 characters bigger than the processId version (D:/Unreal Projects/AKnightsQuest/Intermediate/Shaders/WorkingDirectory/6112/).
  84. [2016.08.02-18.40.58:661][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Dude/AppData/Local/Temp/UnrealShaderWorkingDir/37A475524D33E4EC29747595194459B0/'.
  85. [2016.08.02-18.40.58:661][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
  86. [2016.08.02-18.40.59:785][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
  87. [2016.08.02-18.40.59:795][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
  88. [2016.08.02-18.40.59:805][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
  89. [2016.08.02-18.40.59:815][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
  90. [2016.08.02-18.40.59:824][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
  91. [2016.08.02-18.40.59:835][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
  92. [2016.08.02-18.40.59:842][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
  93. [2016.08.02-18.40.59:850][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
  94. [2016.08.02-18.40.59:858][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
  95. [2016.08.02-18.40.59:867][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
  96. [2016.08.02-18.40.59:875][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
  97. [2016.08.02-18.40.59:891][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
  98. [2016.08.02-18.40.59:891][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
  99. [2016.08.02-18.40.59:892][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
  100. [2016.08.02-18.40.59:915][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
  101. [2016.08.02-18.40.59:923][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
  102. [2016.08.02-18.40.59:933][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
  103. [2016.08.02-18.40.59:940][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
  104. [2016.08.02-18.40.59:948][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
  105. [2016.08.02-18.40.59:948][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
  106. [2016.08.02-18.41.00:047][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
  107. [2016.08.02-18.41.00:125][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 50MB C:/Users/Dude/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
  108. [2016.08.02-18.41.00:126][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Dude/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
  109. [2016.08.02-18.41.00:126][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Unreal Projects/AKnightsQuest/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
  110. [2016.08.02-18.41.00:126][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
  111. [2016.08.02-18.41.00:126][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Unreal Projects/AKnightsQuest/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
  112. [2016.08.02-18.41.00:126][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
  113. [2016.08.02-18.41.00:143][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
  114. [2016.08.02-18.41.00:156][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Dude/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
  115. [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel7' hasn't been found
  116. [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
  117. [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
  118. [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel7' hasn't been found
  119. [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
  120. [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
  121. [2016.08.02-18.41.00:363][ 0]LogInit: Selected Device Profile: [Windows]
  122. [2016.08.02-18.41.00:363][ 0]LogContentStreaming: Texture pool size is 0.00 MB
  123. [2016.08.02-18.41.00:549][ 0]LogMeshUtilities: No automatic mesh reduction module available
  124. [2016.08.02-18.41.00:549][ 0]LogMeshUtilities: No automatic mesh merging module available
  125. [2016.08.02-18.41.00:549][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
  126. [2016.08.02-18.41.00:890][ 0]LogAssetRegistry: FAssetRegistry took 0.0216 seconds to start up
  127. [2016.08.02-18.41.00:924][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.029074 seconds
  128. [2016.08.02-18.41.00:932][ 0]LogUObjectArray: 28739 objects as part of root set at end of initial load.
  129. [2016.08.02-18.41.00:932][ 0]LogUObjectAllocator: 5855624 out of 0 bytes used by permanent object pool.
  130. [2016.08.02-18.41.00:932][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
  131. [2016.08.02-18.41.00:943][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  132. [2016.08.02-18.41.01:189][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  133. [2016.08.02-18.41.01:189][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
  134. [2016.08.02-18.41.01:947][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
  135. [2016.08.02-18.41.02:226][ 0]SourceControl: Info Source control is disabled
  136. [2016.08.02-18.41.02:227][ 0]SourceControl: Info Source control is disabled
  137. [2016.08.02-18.41.02:238][ 0]SourceControl: Info Source control is disabled
  138. [2016.08.02-18.41.02:250][ 0]SourceControl: Info Source control is disabled
  139. [2016.08.02-18.41.02:521][ 0]LogEngine: Initializing Engine...
  140. [2016.08.02-18.41.02:522][ 0]LogHMD: SteamVR failed to initialize. Err: 110
  141. [2016.08.02-18.41.02:523][ 0]LogHMD: SteamVR failed to initialize. Err: 110
  142. [2016.08.02-18.41.02:704][ 0]LogAIModule: Creating AISystem for world NewWorld
  143. [2016.08.02-18.41.02:712][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  144. [2016.08.02-18.41.02:726][ 0]LogInit: FAudioDevice initialized.
  145. [2016.08.02-18.41.02:765][ 0]LogDerivedDataCache: Saved boot cache 0.04s 50MB C:/Users/Dude/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
  146. [2016.08.02-18.41.02:777][ 0]LogInit: Texture streaming: Enabled
  147. [2016.08.02-18.41.02:807][ 0]LogInit: Transaction tracking system initialized
  148. [2016.08.02-18.41.02:837][ 0]BlueprintLog: New page: Editor Load
  149. [2016.08.02-18.41.02:936][ 0]LocalizationService: Info Localization service is disabled
  150. [2016.08.02-18.41.03:012][ 0]LogConsoleResponse:Display:
  151. [2016.08.02-18.41.03:143][ 0]LogCook:Display: Max memory allowance for cook 8192mb
  152. [2016.08.02-18.41.03:143][ 0]LogCook:Display: Mobile HDR setting 1
  153. [2016.08.02-18.41.03:274][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/AKnightsQuest/Content/' took 0.07s
  154. [2016.08.02-18.41.03:274][ 0]SourceControl: Info Source control is disabled
  155. [2016.08.02-18.41.03:274][ 0]Cmd: MAP LOAD FILE="D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
  156. [2016.08.02-18.41.03:274][ 0]LightingResults: New page: Lighting Build
  157. [2016.08.02-18.41.03:278][ 0]MapCheck: New page: Map Check
  158. [2016.08.02-18.41.03:278][ 0]LightingResults: New page: Lighting Build
  159. [2016.08.02-18.41.05:637][ 0]LogPackageName:Warning: String asset reference "FX_Meshes.UI.SM_SelectionMesh_01" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow. Please consider resaving package in order to speed-up loading.
  160. [2016.08.02-18.41.05:824][ 0]LogPackageName: SearchForPackageOnDisk took 0.187s, but failed to resolve FX_Meshes.
  161. [2016.08.02-18.41.05:824][ 0]LogPackageName:Warning: String asset reference "FX_Meshes.UI.SM_SelectionMesh_01" could not be resolved.
  162. [2016.08.02-18.41.07:142][ 0]LogAIModule: Creating AISystem for world Main
  163. [2016.08.02-18.41.12:930][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
  164. [2016.08.02-18.41.12:951][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
  165. [2016.08.02-18.41.13:255][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 303.701ms to complete.
  166. [2016.08.02-18.41.13:255][ 0]LogFileHelpers: Loading map 'Main' took 9.982
  167. [2016.08.02-18.41.14:323][ 0]LogCollectionManager: Loaded 1 collections in 0.003071 seconds
  168. [2016.08.02-18.41.14:366][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/AKnightsQuest/Saved/Collections/' took 0.01s
  169. [2016.08.02-18.41.14:366][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/AKnightsQuest/Content/Developers/Dude/Collections/' took 0.01s
  170. [2016.08.02-18.41.14:366][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/AKnightsQuest/Content/Collections/' took 0.01s
  171. [2016.08.02-18.41.14:366][ 0]LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000005 seconds
  172. [2016.08.02-18.41.14:366][ 0]LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
  173. [2016.08.02-18.41.14:378][ 0]LogContentBrowser: Native class hierarchy populated in 0.0112 seconds. Added 2086 classes and 376 folders.
  174. [2016.08.02-18.41.14:383][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
  175. [2016.08.02-18.41.14:383][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
  176. [2016.08.02-18.41.14:385][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0021 seconds. Added 12 classes and 0 folders.
  177. [2016.08.02-18.41.14:393][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0022 seconds. Added 0 classes and 0 folders.
  178. [2016.08.02-18.41.14:447][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0025 seconds. Added 0 classes and 0 folders.
  179. [2016.08.02-18.41.14:452][ 0]LogCrashTracker: Crashtracker disabled due to settings.
  180. [2016.08.02-18.41.14:459][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
  181. [2016.08.02-18.41.14:488][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0019 seconds. Added 1 classes and 2 folders.
  182. [2016.08.02-18.41.14:488][ 0]LogLoad: Full Startup: 17.49 seconds (BP compile: 1.38 seconds)
  183. [2016.08.02-18.41.14:488][ 0]LogExternalProfiler: Found external profiler: VSPerf
  184. [2016.08.02-18.41.14:488][ 0]LogExternalProfiler: Using external profiler: VSPerf
  185. [2016.08.02-18.41.14:498][ 0]LogOcInput: OculusInput pre-init called
  186. [2016.08.02-18.41.14:520][ 0]LogContentStreaming: Texture pool size now 1300 MB
  187. [2016.08.02-18.41.14:720][ 0]LogRenderer: Reallocating scene render targets to support 1028x936 (Frame:2).
  188. [2016.08.02-18.41.15:035][ 1]Cmd: UpdateLandscapeEditorData -warnings
  189. [2016.08.02-18.41.15:387][ 9]LogAssetRegistry: Asset discovery search completed in 14.5186 seconds
  190. [2016.08.02-18.41.15:387][ 9]LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000013 seconds (found 2 objects)
  191. [2016.08.02-18.41.15:387][ 9]LogCollectionManager: Fixed up redirectors for 1 collections in 0.000379 seconds (updated 0 objects)
  192. [2016.08.02-18.41.23:390][583]LogEditorViewport: Clicking on Actor (LMB): BP_Child_C (BP_Child7)
  193. [2016.08.02-18.41.23:897][603]Cmd: DELETE
  194. [2016.08.02-18.41.23:897][603]Cmd: ACTOR DELETE
  195. [2016.08.02-18.41.23:901][603]LogEditorActor: Deleted Actor: BP_Child_C
  196. [2016.08.02-18.41.24:096][603]LogEditorActor: Deleted 1 Actors (0.199 secs)
  197. [2016.08.02-18.41.24:719][649]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Areas/Main" FILE="D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  198. [2016.08.02-18.41.25:026][649]LogSavePackage: Save=274.77ms
  199. [2016.08.02-18.41.25:026][649]LogSavePackage: Moving 'D:/Unreal Projects/AKnightsQuest/Saved/Main339BE50C40C36A40DFE7B087AB3E8D7C.tmp' to 'D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap'
  200. [2016.08.02-18.41.25:027][649]LogSavePackage:Display: Finished SavePackage D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap
  201. [2016.08.02-18.41.26:973][768]LogEditorViewport: Clicking on Actor (LMB): BP_Item_C (BP_Item4)
  202. [2016.08.02-18.41.29:901][962]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Areas/Main" FILE="D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
  203. [2016.08.02-18.41.30:196][962]LogSavePackage: Save=263.01ms
  204. [2016.08.02-18.41.30:196][962]LogSavePackage: Moving 'D:/Unreal Projects/AKnightsQuest/Saved/MainCF47F3734C12F2B8F722A5A1C89049E6.tmp' to 'D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap'
  205. [2016.08.02-18.41.30:199][962]LogSavePackage:Display: Finished SavePackage D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap
  206. [2016.08.02-18.41.36:789][391]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Areas/Main.Main:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/Main.Main:PersistentLevel.Main' with GeneratedClass '/Game/Areas/Main.Main_C' with ClassGeneratedBy '/Game/Areas/Main.Main:PersistentLevel.Main'
  207. [2016.08.02-18.41.36:789][391]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel.Gorge' with GeneratedClass '/Game/Areas/Gorge/Gorge.Gorge_C' with ClassGeneratedBy '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel.Gorge'
  208. [2016.08.02-18.41.36:789][391]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel.Desert_TownOpen' with GeneratedClass '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen_C' with ClassGeneratedBy '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel.Desert_TownOpen'
  209. [2016.08.02-18.41.36:789][391]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel.MainTown' with GeneratedClass '/Game/Areas/MainTown/MainTown.MainTown_C' with ClassGeneratedBy '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel.MainTown'
  210. [2016.08.02-18.41.36:789][391]LogPlayLevel: PlayLevel: No blueprints needed recompiling
  211. [2016.08.02-18.41.36:790][391]PIE: New page: PIE session: Main (Aug 2, 2016, 9:41:36 AM)
  212. [2016.08.02-18.41.36:790][391]LogLinker:Warning: Can't find file '/Game/Game/BP_GameInstance'
  213. [2016.08.02-18.41.36:791][391]LogLinker:Warning: Can't find file '/Game/Game/BP_GameInstance'
  214. [2016.08.02-18.41.36:791][391]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/Game/BP_GameInstance.BP_GameInstance_C'
  215. [2016.08.02-18.41.36:791][391]LogPlayLevel: Creating play world package: /Game/Areas/UEDPIE_0_Main
  216. [2016.08.02-18.41.36:818][391]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026943s)
  217. [2016.08.02-18.41.36:820][391]LogAIModule: Creating AISystem for world Main
  218. [2016.08.02-18.41.36:820][391]LogPlayLevel: PIE: World Init took: (0.001626s)
  219. [2016.08.02-18.41.36:820][391]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Areas/Main.Main to /Game/Areas/UEDPIE_0_Main.Main (0.029207s)
  220. [2016.08.02-18.41.36:850][391]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
  221. [2016.08.02-18.41.36:860][391]LogInit: FAudioDevice initialized.
  222. [2016.08.02-18.41.36:925][391]LogWorld: Game class is 'BP_GameMode_C'
  223. [2016.08.02-18.41.36:956][391]LogWorld: Bringing World /Game/Areas/UEDPIE_0_Main.Main up for play (max tick rate 0) at 2016.08.02-14.41.36
  224. [2016.08.02-18.41.36:960][391]LogWorld: Bringing up level for play took: 0.033257
  225. [2016.08.02-18.41.36:963][391]LogSpawn:Warning: SpawnActor failed because no class was specified
  226. [2016.08.02-18.41.36:970][391]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0022 seconds. Added 11 classes and 0 folders.
  227. [2016.08.02-18.41.37:024][391]LogWorld: PIE: Copying PIE streaming level from /Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen to /Game/Areas/DesertTown/UEDPIE_0_Desert_TownOpen.Desert_TownOpen. OwningWorld: /Game/Areas/UEDPIE_0_Main.Main
  228. [2016.08.02-18.41.37:111][391]LogActor:Warning: BP_PlayerHandler_C /Game/Areas/UEDPIE_0_Main.Main:PersistentLevel.BP_PlayerHandler_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily
  229. [2016.08.02-18.41.37:121][391]Cmd: EnableAllScreenMessages
  230. [2016.08.02-18.41.37:122][391]LogEngine: Onscreen warngins/messages are now ENABLED
  231. [2016.08.02-18.41.37:207][391]PIE: Info Play in editor start time for /Game/Areas/UEDPIE_0_Main 0.056
  232. [2016.08.02-18.41.37:208][391]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Areas/Main.Main:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/Main.Main:PersistentLevel.Main' with GeneratedClass '/Game/Areas/Main.Main_C' with ClassGeneratedBy '/Game/Areas/Main.Main:PersistentLevel.Main'
  233. [2016.08.02-18.41.37:208][391]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel.Gorge' with GeneratedClass '/Game/Areas/Gorge/Gorge.Gorge_C' with ClassGeneratedBy '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel.Gorge'
  234. [2016.08.02-18.41.37:209][391]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel.Desert_TownOpen' with GeneratedClass '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen_C' with ClassGeneratedBy '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel.Desert_TownOpen'
  235. [2016.08.02-18.41.37:209][391]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel.MainTown' with GeneratedClass '/Game/Areas/MainTown/MainTown.MainTown_C' with ClassGeneratedBy '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel.MainTown'
  236. [2016.08.02-18.41.37:311][391]LogRenderer: Reallocating scene render targets to support 1124x936 (Frame:1400).
  237. [2016.08.02-18.41.41:611][641]LogWindows: Windows GetLastError: The operation completed successfully. (0)
  238. [2016.08.02-18.41.41:875][641]LogCrashTracker:
  239.  
  240.  
  241. [2016.08.02-18.41.41:875][641]LogCrashTracker:
  242.  
  243.  
  244. [2016.08.02-18.41.41:875][641]LogWindows:Error: === Critical error: ===
  245. Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:C:\Program Files\Epic Games\4.12\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 804]
  246. Array index out of bounds: -1 from an array of size 0
  247.  
  248.  
  249.  
  250.  
  251. [2016.08.02-18.41.41:896][641]LogExit: Executing StaticShutdownAfterError
  252. [2016.08.02-18.41.41:920][641]LogWindows: FPlatformMisc::RequestExit(1)
  253. [2016.08.02-18.41.41:920][641]Log file closed, 08/02/16 14:41:41
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement