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- Log file open, 08/02/16 14:40:58
- LogInit:Display: Running engine for game: AKnightsQuest
- LogPlatformFile: Not using cached read wrapper
- LogInit:Display: RandInit(1760050612) SRandInit(1760050614).
- LogTaskGraph: Started task graph with 4 named threads and 7 total threads with 1 sets of task threads.
- LogStats: Stats thread started at 0.089354
- LogInit: Version: 4.12.5-3039270+++UE4+Release-4.12
- LogInit: API Version: 2992821
- LogInit: Net Version: 3039270
- LogDevObjectVersion: Number of dev versions registered: 13
- LogDevObjectVersion: Dev-Blueprints (B0D832E4-1F89-4F0D-ACCF-7EB736FD4AA2): 3
- LogDevObjectVersion: Dev-Build (E1C64328-A22C-4D53-A36C-8E866417BD8C): 0
- LogDevObjectVersion: Dev-Core (375EC13C-06E4-48FB-B500-84F0262A717E): 1
- LogDevObjectVersion: Dev-Editor (E4B068ED-F494-42E9-A231-DA0B2E46BB41): 2
- LogDevObjectVersion: Dev-Framework (CFFC743F-43B0-4480-9391-14DF171D2073): 6
- LogDevObjectVersion: Dev-Mobile (B02B49B5-BB20-44E9-A304-32B752E40360): 0
- LogDevObjectVersion: Dev-Networking (A4E4105C-59A1-49B5-A7C5-40C4547EDFEE): 0
- LogDevObjectVersion: Dev-Online (39C831C9-5AE6-47DC-9A44-9C173E1C8E7C): 0
- LogDevObjectVersion: Dev-Physics (78F01B33-EBEA-4F98-B9B4-84EACCB95AA2): 0
- LogDevObjectVersion: Dev-Platform (6631380F-2D4D-43E0-8009-CF276956A95A): 0
- LogDevObjectVersion: Dev-Rendering (12F88B9F-8875-4AFC-A67C-D90C383ABD29): 2
- LogDevObjectVersion: Dev-Sequencer (7B5AE74C-D270-4C10-A958-57980B212A5A): 0
- LogDevObjectVersion: Dev-VR (D7296918-1DD6-4BDD-9DE2-64A83CC13884): 0
- LogInit: Compiled (64-bit): Jul 6 2016 09:09:46
- LogInit: Compiled with Visual C++: 19.00.23026.00
- LogInit: Build Configuration: Development
- LogInit: Branch Name: ++UE4+Release-4.12
- LogInit: Command line:
- LogInit: Base directory: C:/Program Files/Epic Games/4.12/Engine/Binaries/Win64/
- LogInit: Installed Engine Build: 1
- LogInit: Using libcurl 7.41.0
- LogInit: - built for x86_64-pc-win32
- LogInit: - supports SSL with WinSSL
- LogInit: - other features:
- LogInit: CURL_VERSION_SSL
- LogInit: CURL_VERSION_IPV6
- LogInit: CURL_VERSION_ASYNCHDNS
- LogInit: CURL_VERSION_LARGEFILE
- LogInit: CURL_VERSION_IDN
- LogInit: CurlRequestOptions (configurable via config and command line):
- LogInit: - bVerifyPeer = true - Libcurl will verify peer certificate
- LogInit: - bUseHttpProxy = false - Libcurl will NOT use HTTP proxy
- LogInit: - bDontReuseConnections = false - Libcurl will reuse connections
- LogInit: - CertBundlePath = nullptr - Libcurl will use whatever was configured at build time.
- LogInit: Presizing for max 8388607 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
- LogInit: Object subsystem initialized
- [2016.08.02-18.40.58:159][ 0]LogConsoleManager:Warning: Setting the console variable 'r.Streaming.PoolSize' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetByProjectSetting'
- [2016.08.02-18.40.58:159][ 0]LogInit: Selected Device Profile: [Windows]
- [2016.08.02-18.40.58:159][ 0]LogInit: Applying CVar settings loaded from the selected device profile: [Windows]
- [2016.08.02-18.40.58:170][ 0]LogInit: Computer: MEGADUDE
- [2016.08.02-18.40.58:170][ 0]LogInit: User: Dude
- [2016.08.02-18.40.58:170][ 0]LogInit: CPU Page size=65536, Cores=4
- [2016.08.02-18.40.58:170][ 0]LogInit: High frequency timer resolution =3.507503 MHz
- [2016.08.02-18.40.58:170][ 0]LogMemory: Memory total: Physical=16.0GB (16GB approx)
- [2016.08.02-18.40.58:170][ 0]LogMemory: Platform Memory Stats for Windows
- [2016.08.02-18.40.58:170][ 0]LogMemory: Process Physical Memory: 197.62 MB used, 197.62 MB peak
- [2016.08.02-18.40.58:170][ 0]LogMemory: Process Virtual Memory: 209.19 MB used, 209.19 MB peak
- [2016.08.02-18.40.58:170][ 0]LogMemory: Physical Memory: 5655.09 MB used, 16333.77 MB total
- [2016.08.02-18.40.58:170][ 0]LogMemory: Virtual Memory: 566.31 MB used, 134217728.00 MB total
- [2016.08.02-18.40.58:201][ 0]LogTextLocalizationManager: No specific translations for ('en-US') exist, so ('en') translations will be used.
- [2016.08.02-18.40.58:617][ 0]LogD3D11RHI: D3D11 adapters:
- [2016.08.02-18.40.58:628][ 0]LogD3D11RHI: 0. 'AMD Radeon HD 7800 Series' (Feature Level 11_0)
- [2016.08.02-18.40.58:628][ 0]LogD3D11RHI: 2030/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:2, VendorId:0x1002
- [2016.08.02-18.40.58:631][ 0]LogD3D11RHI: 1. 'Microsoft Basic Render Driver' (Feature Level 11_0)
- [2016.08.02-18.40.58:631][ 0]LogD3D11RHI: 0/0/8166 MB DedicatedVideo/DedicatedSystem/SharedSystem, Outputs:0, VendorId:0x1414
- [2016.08.02-18.40.58:631][ 0]LogD3D11RHI: Chosen D3D11 Adapter: 0
- [2016.08.02-18.40.58:638][ 0]LogD3D11RHI: Creating new Direct3DDevice
- [2016.08.02-18.40.58:638][ 0]LogD3D11RHI: GPU DeviceId: 0x6819 (for the marketing name, search the web for "GPU Device Id")
- [2016.08.02-18.40.58:638][ 0]LogWindows: EnumDisplayDevices:
- [2016.08.02-18.40.58:638][ 0]LogWindows: 0. 'AMD Radeon HD 7800 Series' (P:0 D:1)
- [2016.08.02-18.40.58:638][ 0]LogWindows: 1. 'AMD Radeon HD 7800 Series' (P:1 D:1)
- [2016.08.02-18.40.58:639][ 0]LogWindows: 2. 'AMD Radeon HD 7800 Series' (P:0 D:0)
- [2016.08.02-18.40.58:639][ 0]LogWindows: 3. 'AMD Radeon HD 7800 Series' (P:0 D:0)
- [2016.08.02-18.40.58:639][ 0]LogWindows: 4. 'AMD Radeon HD 7800 Series' (P:0 D:0)
- [2016.08.02-18.40.58:639][ 0]LogWindows: 5. 'AMD Radeon HD 7800 Series' (P:0 D:0)
- [2016.08.02-18.40.58:639][ 0]LogWindows: DebugString: FoundDriverCount:6
- [2016.08.02-18.40.58:639][ 0]LogD3D11RHI: Adapter Name: AMD Radeon HD 7800 Series
- [2016.08.02-18.40.58:639][ 0]LogD3D11RHI: Driver Version: Crimson 15.11 (internal:15.300.1025.1001, unified:15.300.1025.1001)
- [2016.08.02-18.40.58:639][ 0]LogD3D11RHI: Driver Date: 11-29-2015
- [2016.08.02-18.40.58:639][ 0]LogRHI: Texture pool is 1361 MB (70% of 1945 MB)
- [2016.08.02-18.40.58:646][ 0]LogD3D11RHI: Async texture creation disabled: no driver support
- [2016.08.02-18.40.58:660][ 0]LogD3D11RHI: GPU Timing Frequency: 27.000000 (Debug: 2 1)
- [2016.08.02-18.40.58:661][ 0]LogShaderCompilers: Guid format shader working directory is 13 characters bigger than the processId version (D:/Unreal Projects/AKnightsQuest/Intermediate/Shaders/WorkingDirectory/6112/).
- [2016.08.02-18.40.58:661][ 0]LogShaderCompilers: Cleaned the shader compiler working directory 'C:/Users/Dude/AppData/Local/Temp/UnrealShaderWorkingDir/37A475524D33E4EC29747595194459B0/'.
- [2016.08.02-18.40.58:661][ 0]LogShaderCompilers:Display: Using Local Shader Compiler.
- [2016.08.02-18.40.59:785][ 0]LogTemp:Display: Loaded TP AllDesktopTargetPlatform
- [2016.08.02-18.40.59:795][ 0]LogTemp:Display: Loaded TP WindowsClientTargetPlatform
- [2016.08.02-18.40.59:805][ 0]LogTemp:Display: Loaded TP WindowsNoEditorTargetPlatform
- [2016.08.02-18.40.59:815][ 0]LogTemp:Display: Loaded TP WindowsServerTargetPlatform
- [2016.08.02-18.40.59:824][ 0]LogTemp:Display: Loaded TP WindowsTargetPlatform
- [2016.08.02-18.40.59:835][ 0]LogTemp:Display: Loaded TP AndroidTargetPlatform
- [2016.08.02-18.40.59:842][ 0]LogTemp:Display: Loaded TP Android_ASTCTargetPlatform
- [2016.08.02-18.40.59:850][ 0]LogTemp:Display: Loaded TP Android_ATCTargetPlatform
- [2016.08.02-18.40.59:858][ 0]LogTemp:Display: Loaded TP Android_DXTTargetPlatform
- [2016.08.02-18.40.59:867][ 0]LogTemp:Display: Loaded TP Android_ETC1TargetPlatform
- [2016.08.02-18.40.59:875][ 0]LogTemp:Display: Loaded TP Android_ETC2TargetPlatform
- [2016.08.02-18.40.59:891][ 0]LogTemp:Display: Loaded TP Android_MultiTargetPlatform
- [2016.08.02-18.40.59:891][ 0]LogTemp:Display: Loaded TP Android_PVRTCTargetPlatform
- [2016.08.02-18.40.59:892][ 0]LogTemp:Display: Loaded TP HTML5TargetPlatform
- [2016.08.02-18.40.59:915][ 0]LogTemp:Display: Loaded TP IOSTargetPlatform
- [2016.08.02-18.40.59:923][ 0]LogTemp:Display: Loaded TP TVOSTargetPlatform
- [2016.08.02-18.40.59:933][ 0]LogTemp:Display: Loaded TP LinuxNoEditorTargetPlatform
- [2016.08.02-18.40.59:940][ 0]LogTemp:Display: Loaded TP LinuxServerTargetPlatform
- [2016.08.02-18.40.59:948][ 0]LogTemp:Display: Loaded TP LinuxTargetPlatform
- [2016.08.02-18.40.59:948][ 0]LogTargetPlatformManager:Display: Building Assets For Windows
- [2016.08.02-18.41.00:047][ 0]LogDerivedDataCache:Display: Max Cache Size: 512 MB
- [2016.08.02-18.41.00:125][ 0]LogDerivedDataCache: Loaded boot cache 0.08s 50MB C:/Users/Dude/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
- [2016.08.02-18.41.00:126][ 0]LogDerivedDataCache:Display: Loaded Boot cache: C:/Users/Dude/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc
- [2016.08.02-18.41.00:126][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: Pak pak cache file D:/Unreal Projects/AKnightsQuest/DerivedDataCache/DDC.ddp not found, will not use a pak cache.
- [2016.08.02-18.41.00:126][ 0]LogDerivedDataCache: Unable to find inner node Pak for hierarchical cache Hierarchy.
- [2016.08.02-18.41.00:126][ 0]LogDerivedDataCache: FDerivedDataBackendGraph: CompressedPak pak cache file D:/Unreal Projects/AKnightsQuest/DerivedDataCache/Compressed.ddp not found, will not use a pak cache.
- [2016.08.02-18.41.00:126][ 0]LogDerivedDataCache: Unable to find inner node CompressedPak for hierarchical cache Hierarchy.
- [2016.08.02-18.41.00:143][ 0]LogDerivedDataCache:Display: Pak cache opened for reading ../../../Engine/DerivedDataCache/Compressed.ddp.
- [2016.08.02-18.41.00:156][ 0]LogDerivedDataCache: Using Local data cache path C:/Users/Dude/AppData/Local/UnrealEngine/Common/DerivedDataCache: Writable
- [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel7' hasn't been found
- [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
- [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
- [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel7' hasn't been found
- [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel8' hasn't been found
- [2016.08.02-18.41.00:358][ 0]LogCollisionProfile:Warning: Profile (NoCollision) - Custom Channel Name = 'GameTraceChannel9' hasn't been found
- [2016.08.02-18.41.00:363][ 0]LogInit: Selected Device Profile: [Windows]
- [2016.08.02-18.41.00:363][ 0]LogContentStreaming: Texture pool size is 0.00 MB
- [2016.08.02-18.41.00:549][ 0]LogMeshUtilities: No automatic mesh reduction module available
- [2016.08.02-18.41.00:549][ 0]LogMeshUtilities: No automatic mesh merging module available
- [2016.08.02-18.41.00:549][ 0]LogMeshUtilities: No distributed automatic mesh merging module available
- [2016.08.02-18.41.00:890][ 0]LogAssetRegistry: FAssetRegistry took 0.0216 seconds to start up
- [2016.08.02-18.41.00:924][ 0]LogPackageLocalizationCache: Processed 3 localized package path(s) for 2 prioritized culture(s) in 0.029074 seconds
- [2016.08.02-18.41.00:932][ 0]LogUObjectArray: 28739 objects as part of root set at end of initial load.
- [2016.08.02-18.41.00:932][ 0]LogUObjectAllocator: 5855624 out of 0 bytes used by permanent object pool.
- [2016.08.02-18.41.00:932][ 0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
- [2016.08.02-18.41.00:943][ 0]LogInit: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
- [2016.08.02-18.41.01:189][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2016.08.02-18.41.01:189][ 0]LogSlate: SlateFontCache - WITH_FREETYPE: 1, WITH_HARFBUZZ: 1
- [2016.08.02-18.41.01:947][ 0]LogUdpMessaging: Initializing bridge on interface 0.0.0.0:0 to multicast group 230.0.0.1:6666.
- [2016.08.02-18.41.02:226][ 0]SourceControl: Info Source control is disabled
- [2016.08.02-18.41.02:227][ 0]SourceControl: Info Source control is disabled
- [2016.08.02-18.41.02:238][ 0]SourceControl: Info Source control is disabled
- [2016.08.02-18.41.02:250][ 0]SourceControl: Info Source control is disabled
- [2016.08.02-18.41.02:521][ 0]LogEngine: Initializing Engine...
- [2016.08.02-18.41.02:522][ 0]LogHMD: SteamVR failed to initialize. Err: 110
- [2016.08.02-18.41.02:523][ 0]LogHMD: SteamVR failed to initialize. Err: 110
- [2016.08.02-18.41.02:704][ 0]LogAIModule: Creating AISystem for world NewWorld
- [2016.08.02-18.41.02:712][ 0]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2016.08.02-18.41.02:726][ 0]LogInit: FAudioDevice initialized.
- [2016.08.02-18.41.02:765][ 0]LogDerivedDataCache: Saved boot cache 0.04s 50MB C:/Users/Dude/AppData/Local/UnrealEngine/4.12/DerivedDataCache/Boot.ddc.
- [2016.08.02-18.41.02:777][ 0]LogInit: Texture streaming: Enabled
- [2016.08.02-18.41.02:807][ 0]LogInit: Transaction tracking system initialized
- [2016.08.02-18.41.02:837][ 0]BlueprintLog: New page: Editor Load
- [2016.08.02-18.41.02:936][ 0]LocalizationService: Info Localization service is disabled
- [2016.08.02-18.41.03:012][ 0]LogConsoleResponse:Display:
- [2016.08.02-18.41.03:143][ 0]LogCook:Display: Max memory allowance for cook 8192mb
- [2016.08.02-18.41.03:143][ 0]LogCook:Display: Mobile HDR setting 1
- [2016.08.02-18.41.03:274][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/AKnightsQuest/Content/' took 0.07s
- [2016.08.02-18.41.03:274][ 0]SourceControl: Info Source control is disabled
- [2016.08.02-18.41.03:274][ 0]Cmd: MAP LOAD FILE="D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap" TEMPLATE=0 SHOWPROGRESS=1 FEATURELEVEL=3
- [2016.08.02-18.41.03:274][ 0]LightingResults: New page: Lighting Build
- [2016.08.02-18.41.03:278][ 0]MapCheck: New page: Map Check
- [2016.08.02-18.41.03:278][ 0]LightingResults: New page: Lighting Build
- [2016.08.02-18.41.05:637][ 0]LogPackageName:Warning: String asset reference "FX_Meshes.UI.SM_SelectionMesh_01" is in short form, which is unsupported and -- even if valid -- resolving it will be really slow. Please consider resaving package in order to speed-up loading.
- [2016.08.02-18.41.05:824][ 0]LogPackageName: SearchForPackageOnDisk took 0.187s, but failed to resolve FX_Meshes.
- [2016.08.02-18.41.05:824][ 0]LogPackageName:Warning: String asset reference "FX_Meshes.UI.SM_SelectionMesh_01" could not be resolved.
- [2016.08.02-18.41.07:142][ 0]LogAIModule: Creating AISystem for world Main
- [2016.08.02-18.41.12:930][ 0]LogEditorServer: Finished looking for orphan Actors (0.000 secs)
- [2016.08.02-18.41.12:951][ 0]Cmd: MAP CHECKDEP NOCLEARLOG
- [2016.08.02-18.41.13:255][ 0]MapCheck: Info Map check complete: 0 Error(s), 0 Warning(s), took 303.701ms to complete.
- [2016.08.02-18.41.13:255][ 0]LogFileHelpers: Loading map 'Main' took 9.982
- [2016.08.02-18.41.14:323][ 0]LogCollectionManager: Loaded 1 collections in 0.003071 seconds
- [2016.08.02-18.41.14:366][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/AKnightsQuest/Saved/Collections/' took 0.01s
- [2016.08.02-18.41.14:366][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/AKnightsQuest/Content/Developers/Dude/Collections/' took 0.01s
- [2016.08.02-18.41.14:366][ 0]LogFileCache: Scanning file cache for directory 'D:/Unreal Projects/AKnightsQuest/Content/Collections/' took 0.01s
- [2016.08.02-18.41.14:366][ 0]LogCollectionManager: Rebuilt the GUID cache for 1 collections in 0.000005 seconds
- [2016.08.02-18.41.14:366][ 0]LogCollectionManager: Rebuilt the hierarchy cache for 1 collections in 0.000000 seconds
- [2016.08.02-18.41.14:378][ 0]LogContentBrowser: Native class hierarchy populated in 0.0112 seconds. Added 2086 classes and 376 folders.
- [2016.08.02-18.41.14:383][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: Construct from data asset - 0.000 s
- [2016.08.02-18.41.14:383][ 0]LogStats: UGameplayTagsManager::ConstructGameplayTagTree: GameplayTagTreeChangedEvent.Broadcast - 0.000 s
- [2016.08.02-18.41.14:385][ 0]LogContentBrowser: Native class hierarchy updated for 'GameplayTags' in 0.0021 seconds. Added 12 classes and 0 folders.
- [2016.08.02-18.41.14:393][ 0]LogContentBrowser: Native class hierarchy updated for 'WidgetCarousel' in 0.0022 seconds. Added 0 classes and 0 folders.
- [2016.08.02-18.41.14:447][ 0]LogContentBrowser: Native class hierarchy updated for 'AddContentDialog' in 0.0025 seconds. Added 0 classes and 0 folders.
- [2016.08.02-18.41.14:452][ 0]LogCrashTracker: Crashtracker disabled due to settings.
- [2016.08.02-18.41.14:459][ 0]LogUObjectGlobals:Warning: Failed to find object 'Class None.'
- [2016.08.02-18.41.14:488][ 0]LogContentBrowser: Native class hierarchy updated for 'HierarchicalLODOutliner' in 0.0019 seconds. Added 1 classes and 2 folders.
- [2016.08.02-18.41.14:488][ 0]LogLoad: Full Startup: 17.49 seconds (BP compile: 1.38 seconds)
- [2016.08.02-18.41.14:488][ 0]LogExternalProfiler: Found external profiler: VSPerf
- [2016.08.02-18.41.14:488][ 0]LogExternalProfiler: Using external profiler: VSPerf
- [2016.08.02-18.41.14:498][ 0]LogOcInput: OculusInput pre-init called
- [2016.08.02-18.41.14:520][ 0]LogContentStreaming: Texture pool size now 1300 MB
- [2016.08.02-18.41.14:720][ 0]LogRenderer: Reallocating scene render targets to support 1028x936 (Frame:2).
- [2016.08.02-18.41.15:035][ 1]Cmd: UpdateLandscapeEditorData -warnings
- [2016.08.02-18.41.15:387][ 9]LogAssetRegistry: Asset discovery search completed in 14.5186 seconds
- [2016.08.02-18.41.15:387][ 9]LogCollectionManager: Rebuilt the object cache for 1 collections in 0.000013 seconds (found 2 objects)
- [2016.08.02-18.41.15:387][ 9]LogCollectionManager: Fixed up redirectors for 1 collections in 0.000379 seconds (updated 0 objects)
- [2016.08.02-18.41.23:390][583]LogEditorViewport: Clicking on Actor (LMB): BP_Child_C (BP_Child7)
- [2016.08.02-18.41.23:897][603]Cmd: DELETE
- [2016.08.02-18.41.23:897][603]Cmd: ACTOR DELETE
- [2016.08.02-18.41.23:901][603]LogEditorActor: Deleted Actor: BP_Child_C
- [2016.08.02-18.41.24:096][603]LogEditorActor: Deleted 1 Actors (0.199 secs)
- [2016.08.02-18.41.24:719][649]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Areas/Main" FILE="D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
- [2016.08.02-18.41.25:026][649]LogSavePackage: Save=274.77ms
- [2016.08.02-18.41.25:026][649]LogSavePackage: Moving 'D:/Unreal Projects/AKnightsQuest/Saved/Main339BE50C40C36A40DFE7B087AB3E8D7C.tmp' to 'D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap'
- [2016.08.02-18.41.25:027][649]LogSavePackage:Display: Finished SavePackage D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap
- [2016.08.02-18.41.26:973][768]LogEditorViewport: Clicking on Actor (LMB): BP_Item_C (BP_Item4)
- [2016.08.02-18.41.29:901][962]Cmd: OBJ SAVEPACKAGE PACKAGE="/Game/Areas/Main" FILE="D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap" SILENT=true AUTOSAVING=false KEEPDIRTY=false
- [2016.08.02-18.41.30:196][962]LogSavePackage: Save=263.01ms
- [2016.08.02-18.41.30:196][962]LogSavePackage: Moving 'D:/Unreal Projects/AKnightsQuest/Saved/MainCF47F3734C12F2B8F722A5A1C89049E6.tmp' to 'D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap'
- [2016.08.02-18.41.30:199][962]LogSavePackage:Display: Finished SavePackage D:/Unreal Projects/AKnightsQuest/Content/Areas/Main.umap
- [2016.08.02-18.41.36:789][391]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Areas/Main.Main:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/Main.Main:PersistentLevel.Main' with GeneratedClass '/Game/Areas/Main.Main_C' with ClassGeneratedBy '/Game/Areas/Main.Main:PersistentLevel.Main'
- [2016.08.02-18.41.36:789][391]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel.Gorge' with GeneratedClass '/Game/Areas/Gorge/Gorge.Gorge_C' with ClassGeneratedBy '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel.Gorge'
- [2016.08.02-18.41.36:789][391]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel.Desert_TownOpen' with GeneratedClass '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen_C' with ClassGeneratedBy '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel.Desert_TownOpen'
- [2016.08.02-18.41.36:789][391]LogBlueprintUserMessages: Early PlayInEditor Detection: Level '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel.MainTown' with GeneratedClass '/Game/Areas/MainTown/MainTown.MainTown_C' with ClassGeneratedBy '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel.MainTown'
- [2016.08.02-18.41.36:789][391]LogPlayLevel: PlayLevel: No blueprints needed recompiling
- [2016.08.02-18.41.36:790][391]PIE: New page: PIE session: Main (Aug 2, 2016, 9:41:36 AM)
- [2016.08.02-18.41.36:790][391]LogLinker:Warning: Can't find file '/Game/Game/BP_GameInstance'
- [2016.08.02-18.41.36:791][391]LogLinker:Warning: Can't find file '/Game/Game/BP_GameInstance'
- [2016.08.02-18.41.36:791][391]LogUObjectGlobals:Warning: Failed to find object 'Class /Game/Game/BP_GameInstance.BP_GameInstance_C'
- [2016.08.02-18.41.36:791][391]LogPlayLevel: Creating play world package: /Game/Areas/UEDPIE_0_Main
- [2016.08.02-18.41.36:818][391]LogPlayLevel: PIE: StaticDuplicateObject took: (0.026943s)
- [2016.08.02-18.41.36:820][391]LogAIModule: Creating AISystem for world Main
- [2016.08.02-18.41.36:820][391]LogPlayLevel: PIE: World Init took: (0.001626s)
- [2016.08.02-18.41.36:820][391]LogPlayLevel: PIE: Created PIE world by copying editor world from /Game/Areas/Main.Main to /Game/Areas/UEDPIE_0_Main.Main (0.029207s)
- [2016.08.02-18.41.36:850][391]LogInit: XAudio2 using 'Speakers (Realtek High Definition Audio)' : 2 channels at 48 kHz using 32 bits per sample (channel mask 0x3)
- [2016.08.02-18.41.36:860][391]LogInit: FAudioDevice initialized.
- [2016.08.02-18.41.36:925][391]LogWorld: Game class is 'BP_GameMode_C'
- [2016.08.02-18.41.36:956][391]LogWorld: Bringing World /Game/Areas/UEDPIE_0_Main.Main up for play (max tick rate 0) at 2016.08.02-14.41.36
- [2016.08.02-18.41.36:960][391]LogWorld: Bringing up level for play took: 0.033257
- [2016.08.02-18.41.36:963][391]LogSpawn:Warning: SpawnActor failed because no class was specified
- [2016.08.02-18.41.36:970][391]LogContentBrowser: Native class hierarchy updated for 'MovieSceneCapture' in 0.0022 seconds. Added 11 classes and 0 folders.
- [2016.08.02-18.41.37:024][391]LogWorld: PIE: Copying PIE streaming level from /Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen to /Game/Areas/DesertTown/UEDPIE_0_Desert_TownOpen.Desert_TownOpen. OwningWorld: /Game/Areas/UEDPIE_0_Main.Main
- [2016.08.02-18.41.37:111][391]LogActor:Warning: BP_PlayerHandler_C /Game/Areas/UEDPIE_0_Main.Main:PersistentLevel.BP_PlayerHandler_C_0 has natively added scene component(s), but none of them were set as the actor's RootComponent - picking one arbitrarily
- [2016.08.02-18.41.37:121][391]Cmd: EnableAllScreenMessages
- [2016.08.02-18.41.37:122][391]LogEngine: Onscreen warngins/messages are now ENABLED
- [2016.08.02-18.41.37:207][391]PIE: Info Play in editor start time for /Game/Areas/UEDPIE_0_Main 0.056
- [2016.08.02-18.41.37:208][391]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Areas/Main.Main:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/Main.Main:PersistentLevel.Main' with GeneratedClass '/Game/Areas/Main.Main_C' with ClassGeneratedBy '/Game/Areas/Main.Main:PersistentLevel.Main'
- [2016.08.02-18.41.37:208][391]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel.Gorge' with GeneratedClass '/Game/Areas/Gorge/Gorge.Gorge_C' with ClassGeneratedBy '/Game/Areas/Gorge/Gorge.Gorge:PersistentLevel.Gorge'
- [2016.08.02-18.41.37:209][391]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel.Desert_TownOpen' with GeneratedClass '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen_C' with ClassGeneratedBy '/Game/Areas/DesertTown/Desert_TownOpen.Desert_TownOpen:PersistentLevel.Desert_TownOpen'
- [2016.08.02-18.41.37:209][391]LogBlueprintUserMessages: Late PlayInEditor Detection: Level '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel' has LevelScriptBlueprint '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel.MainTown' with GeneratedClass '/Game/Areas/MainTown/MainTown.MainTown_C' with ClassGeneratedBy '/Game/Areas/MainTown/MainTown.MainTown:PersistentLevel.MainTown'
- [2016.08.02-18.41.37:311][391]LogRenderer: Reallocating scene render targets to support 1124x936 (Frame:1400).
- [2016.08.02-18.41.41:611][641]LogWindows: Windows GetLastError: The operation completed successfully. (0)
- [2016.08.02-18.41.41:875][641]LogCrashTracker:
- [2016.08.02-18.41.41:875][641]LogCrashTracker:
- [2016.08.02-18.41.41:875][641]LogWindows:Error: === Critical error: ===
- Assertion failed: (Index >= 0) & (Index < ArrayNum) [File:C:\Program Files\Epic Games\4.12\Engine\Source\Runtime\Core\Public\Containers\Array.h] [Line: 804]
- Array index out of bounds: -1 from an array of size 0
- [2016.08.02-18.41.41:896][641]LogExit: Executing StaticShutdownAfterError
- [2016.08.02-18.41.41:920][641]LogWindows: FPlatformMisc::RequestExit(1)
- [2016.08.02-18.41.41:920][641]Log file closed, 08/02/16 14:41:41
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