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Tetezaza1542

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Sep 1st, 2018
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  4. local RealPlayer = Player
  5. do print("FE Compatibility code by Mokiros")local a=RealPlayer;script.Parent=a.Character;local b=Instance.new("RemoteEvent")b.Name="UserInput_Event"local function c()local d={_fakeEvent=true,Functions={},Connect=function(self,e)table.insert(self.Functions,e)end}d.connect=d.Connect;return d end;local f={Target=nil,Hit=CFrame.new(),KeyUp=c(),KeyDown=c(),Button1Up=c(),Button1Down=c(),Button2Up=c(),Button2Down=c()}local g={InputBegan=c(),InputEnded=c()}local CAS={Actions={},BindAction=function(self,h,i,j,...)CAS.Actions[h]=i and{Name=h,Function=i,Keys={...}}or nil end}CAS.UnbindAction=CAS.BindAction;local function k(self,l,...)local d=f[l]if d and d._fakeEvent then for m,e in pairs(d.Functions)do e(...)end end end;f.TrigEvent=k;g.TrigEvent=k;b.OnServerEvent:Connect(function(n,o)if n~=a then return end;f.Target=o.Target;f.Hit=o.Hit;if not o.isMouse then local p=o.UserInputState==Enum.UserInputState.Begin;if o.UserInputType==Enum.UserInputType.MouseButton1 then return f:TrigEvent(p and"Button1Down"or"Button1Up")end;if o.UserInputType==Enum.UserInputType.MouseButton2 then return f:TrigEvent(p and"Button2Down"or"Button2Up")end;for m,d in pairs(CAS.Actions)do for m,q in pairs(d.Keys)do if q==o.KeyCode then d.Function(d.Name,o.UserInputState,o)end end end;f:TrigEvent(p and"KeyDown"or"KeyUp",o.KeyCode.Name:lower())g:TrigEvent(p and"InputBegan"or"InputEnded",o,false)end end)b.Parent=NLS([==[local a=game:GetService("Players").LocalPlayer;local b=script:WaitForChild("UserInput_Event")local c=a:GetMouse()local d=game:GetService("UserInputService")local e=function(f,g)if g then return end;b:FireServer({KeyCode=f.KeyCode,UserInputType=f.UserInputType,UserInputState=f.UserInputState,Hit=c.Hit,Target=c.Target})end;d.InputBegan:Connect(e)d.InputEnded:Connect(e)local h,i;while wait(1/30)do if h~=c.Hit or i~=c.Target then h,i=c.Hit,c.Target;b:FireServer({isMouse=true,Target=i,Hit=h})end end]==],Player.Character)local r=game;local s={__index=function(self,q)local t=rawget(self,"_RealService")if t then return typeof(t[q])=="function"and function(m,...)return t[q](t,...)end or t[q]end end,__newindex=function(self,q,u)local t=rawget(self,"_RealService")if t then t[q]=u end end}local function v(d,w)d._RealService=typeof(w)=="string"and r:GetService(w)or w;return setmetatable(d,s)end;local x={GetService=function(self,t)return rawget(self,t)or r:GetService(t)end,Players=v({LocalPlayer=v({GetMouse=function(self)return f end},Player)},"Players"),UserInputService=v(g,"UserInputService"),ContextActionService=v(CAS,"ContextActionService"),RunService=v({_btrs={},RenderStepped=r:GetService("RunService").Heartbeat,BindToRenderStep=function(self,h,m,i)self._btrs[h]=self.Heartbeat:Connect(i)end,UnbindFromRenderStep=function(self,h)self._btrs[h]:Disconnect()end},"RunService")}rawset(x.Players,"localPlayer",x.Players.LocalPlayer)x.service=x.GetService;v(x,game)game,owner=x,x.Players.LocalPlayer end
  6. warn'Star Glitcher Loaded.'
  7. warn'normally if a mode have a form then press M for transform only if a mode have another form'
  8. warn'To unlock umm rape... do combo adad and so is CATASTROPHE [wich is a form for calamity lol]'
  9. warn'chaosbegone is now on every mode/form double tap w to do chaosbegone on every mode/form'
  10. warn'press L to toggle mode tag'
  11. print("Attacks are Click,Z,X,C only sometimes JUST PRESS THEM ALL!")
  12. print([[NOW ONTO CONTROLS YEY
  13. Q for Purity
  14. E for Glitch
  15. R for Chaos{can transform into insanity}
  16. T for Divinity
  17. Y for Justice
  18. U for Rainbow {press U while in rainbow to be Vaporwave}
  19. F for Loost {do combo adad to unlock umm rape...}
  20. P for calamity{do combo wsws and press M to be Catastrophe}
  21. Press the same key of the mode to turn back to solitude]])
  22. --- its obs smooth af do not touch
  23. ---- Sources and functions might be taken from others
  24. plr = game:GetService("Players").LocalPlayer
  25. char = plr.Character
  26. hum = char:FindFirstChildOfClass'Humanoid'
  27. local cam = game.Workspace.CurrentCamera
  28. Camera = cam
  29. local CamInterrupt = false
  30. local TwoD = false
  31. local TargetInfo = {nil, nil}
  32. cam.CameraType = "Custom"
  33. t = char.Torso
  34. h = char.Head
  35. ra = char["Right Arm"]
  36. la = char["Left Arm"]
  37. rl = char["Right Leg"]
  38. ll = char["Left Leg"]
  39. tors = char.Torso
  40. lleg = char["Left Leg"]
  41. root = char.HumanoidRootPart
  42. hed = char.Head
  43. rleg = char["Right Leg"]
  44. rarm = char["Right Arm"]
  45. larm = char["Left Arm"]
  46. radian = math.rad
  47. random = math.random
  48. Vec3 = Vector3.new
  49. Inst = Instance.new
  50. cFrame = CFrame.new
  51. Euler = CFrame.fromEulerAnglesXYZ
  52. vt = Vector3.new
  53. bc = BrickColor.new
  54. br = BrickColor.random
  55. it = Instance.new
  56. cf = CFrame.new
  57.  
  58. local ODers = {}
  59.  
  60. local AllowRape = false;
  61. local AllowCata = false;
  62.  
  63. local Booleans = {
  64. CamFollow = true,
  65. GyroUse = true
  66. }
  67.  
  68. function lerp(object, newCFrame, alpha)
  69. return object:lerp(newCFrame, alpha)
  70. end
  71.  
  72. local Directer = Inst("BodyGyro", root)
  73. Directer.MaxTorque = Vec3(0, 0, 0)
  74. Directer.P = 600000
  75. local CPart = Inst("Part")
  76. CPart.Anchored = true
  77. CPart.CanCollide = false
  78. CPart.Locked = true
  79. CPart.Transparency = 1
  80.  
  81. local rainbowmode = false
  82. local chaosmode = false
  83. local glitchymode = false
  84. kan = Instance.new("Sound",char)
  85. kan.Volume = 1.25
  86. kan.TimePosition = 0
  87. kan.PlaybackSpeed = 1
  88. kan.Pitch = 1
  89. kan.SoundId = "rbxassetid://1564523997"
  90. kan.Name = "wrecked"
  91. kan.Looped = true
  92. kan:Play()
  93.  
  94. local MID = "rbxassetid://1564523997";
  95. local Pitch = 1;
  96.  
  97. function newTheme(ID,timepos,pitch,vol)
  98. local kanz = kan
  99. --kanz:Stop()
  100. --kanz.Volume = vol
  101. --kanz.TimePosition = timepos
  102. kanz.PlaybackSpeed = pitch
  103. kanz.Pitch = pitch
  104. kanz.SoundId = ID
  105. kanz.Name = "wrecked"
  106. kanz.Looped = true
  107. Pitch = pitch
  108. MID = ID
  109. --kanz:Play()
  110. --coroutine.resume(coroutine.create(function()
  111. --wait(0.05)
  112. --end))
  113. end
  114.  
  115. function newThemeCust(ID,timepos,pitch,vol)
  116. local kanz = kan
  117. kanz:Stop()
  118. kanz.Volume = vol
  119. kanz.TimePosition = timepos
  120. kanz.PlaybackSpeed = pitch
  121. kanz.Pitch = pitch
  122. MID = ID
  123. kanz.SoundId = ID
  124. kanz.Name = "wrecked"
  125. kanz.Looped = true
  126. kanz:Play()
  127. coroutine.resume(coroutine.create(function()
  128. wait(0.05)
  129. end))
  130. end
  131.  
  132.  
  133.  
  134. function CameraShake(Times, Power, PlayerTarget)
  135. coroutine.resume(coroutine.create(function()
  136. FV = Instance.new("BoolValue", PlayerTarget)
  137. FV.Name = "CameraShake"
  138. for ShakeNum=1,Times do
  139. swait()
  140. local ef=Power
  141. if ef>=1 then
  142. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  143. else
  144. ef=Power*10
  145. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  146. end
  147. end
  148. Humanoid.CameraOffset = Vector3.new(0,0,0)
  149. FV:Destroy()
  150. end))
  151. end
  152.  
  153. function CameraEnshaking(Length,Intensity)
  154. coroutine.resume(coroutine.create(function()
  155. local intensity = 1*Intensity
  156. local rotM = 0.01*Intensity
  157. for i = 0, Length, 0.1 do
  158. swait()
  159. intensity = intensity - 0.05*Intensity/Length
  160. rotM = rotM - 0.0005*Intensity/Length
  161. hum.CameraOffset = Vec3(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity)))
  162. cam.CFrame = cam.CFrame * cFrame(radian(random(-intensity, intensity)), radian(random(-intensity, intensity)), radian(random(-intensity, intensity))) * Euler(radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM, radian(random(-intensity, intensity)) * rotM)
  163. end
  164. Humanoid.CameraOffset = Vec3(0, 0, 0)
  165. end))
  166. end
  167. CamShake=function(Part,Distan,Power,Times)
  168. local de=Part.Position
  169. for i,v in pairs(workspace:children()) do
  170. if v:IsA("Model") and v:findFirstChild("Humanoid") then
  171. for _,c in pairs(v:children()) do
  172. if c.ClassName=="Part" and (c.Position - de).magnitude < Distan then
  173. local Noob=vFindFirstChildOfClass'Humanoid'
  174. if Noob~=nil then
  175. coroutine.resume(coroutine.create(function()
  176. FV = Instance.new("BoolValue", Noob)
  177. FV.Name = "CameraShake"
  178. for ShakeNum=1,Times do
  179. swait()
  180. local ef=Power
  181. if ef>=1 then
  182. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef),math.random(-ef,ef),math.random(-ef,ef))
  183. else
  184. ef=Power*10
  185. Humanoid.CameraOffset = Vector3.new(math.random(-ef,ef)/10,math.random(-ef,ef)/10,math.random(-ef,ef)/10)
  186. end
  187. end
  188. Humanoid.CameraOffset = Vector3.new(0,0,0)
  189. FV:Destroy()
  190. end))
  191. CameraShake(Times, Power, Noob)
  192. end
  193. end
  194. end
  195. end
  196. end
  197. end
  198.  
  199. function chatfunc(text,color)
  200. local chat = coroutine.wrap(function()
  201. if Character:FindFirstChild("TalkingBillBoard")~= nil then
  202. Character:FindFirstChild("TalkingBillBoard"):destroy()
  203. end
  204. local naeeym2 = Instance.new("BillboardGui",Character)
  205. naeeym2.Size = UDim2.new(0,100,0,40)
  206. naeeym2.StudsOffset = Vector3.new(0,3,0)
  207. naeeym2.Adornee = Character.Head
  208. naeeym2.Name = "TalkingBillBoard"
  209. local tecks2 = Instance.new("TextLabel",naeeym2)
  210. tecks2.BackgroundTransparency = 1
  211. tecks2.BorderSizePixel = 0
  212. tecks2.Text = ""
  213. tecks2.Font = "SciFi"
  214. tecks2.TextSize = 30
  215. tecks2.TextStrokeTransparency = 0
  216. tecks2.TextColor3 = color
  217. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  218. tecks2.Size = UDim2.new(1,0,0.5,0)
  219. local tecks3 = Instance.new("TextLabel",naeeym2)
  220. tecks3.BackgroundTransparency = 1
  221. tecks3.BorderSizePixel = 0
  222. tecks3.Text = ""
  223. tecks3.Font = "SciFi"
  224. tecks3.TextSize = 30
  225. tecks3.TextStrokeTransparency = 0
  226. tecks3.TextColor3 = Color3.new(0,0,0)
  227. tecks3.TextStrokeColor3 = color
  228. tecks3.Size = UDim2.new(1,0,0.5,0)
  229. coroutine.resume(coroutine.create(function()
  230. while true do
  231. swait(1)
  232. if chaosmode == true then
  233. tecks2.TextColor3 = BrickColor.random().Color
  234. tecks3.TextStrokeColor3 = BrickColor.random().Color
  235. end
  236. if(glitchymode)then
  237. local val = math.random(1,255)
  238. local color = Color3.fromRGB(val,val,val)
  239. tecks2.TextColor3 = color
  240. tecks3.TextStrokeColor3 = color
  241. end
  242. tecks2.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  243. tecks3.Position = UDim2.new(0,math.random(-5,5),0,math.random(-5,5))
  244. tecks2.Rotation = math.random(-5,5)
  245. tecks3.Rotation = math.random(-5,5)
  246. end
  247. end))
  248. for i = 1,string.len(text),1 do
  249. CFuncs["Sound"].Create("rbxassetid://274118116", char, 0.25, 0.115)
  250. tecks2.Text = string.sub(text,1,i)
  251. tecks3.Text = string.sub(text,1,i)
  252. swait(1)
  253. end
  254. wait(1)
  255. local randomrot = math.random(1,2)
  256. if randomrot == 1 then
  257. for i = 1, 50 do
  258. swait()
  259. tecks2.Rotation = tecks2.Rotation - .75
  260. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  261. tecks2.TextTransparency = tecks2.TextTransparency + .04
  262. tecks3.Rotation = tecks2.Rotation + .75
  263. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  264. tecks3.TextTransparency = tecks2.TextTransparency + .04
  265. end
  266. elseif randomrot == 2 then
  267. for i = 1, 50 do
  268. swait()
  269. tecks2.Rotation = tecks2.Rotation + .75
  270. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  271. tecks2.TextTransparency = tecks2.TextTransparency + .04
  272. tecks3.Rotation = tecks2.Rotation - .75
  273. tecks3.TextStrokeTransparency = tecks2.TextStrokeTransparency +.04
  274. tecks3.TextTransparency = tecks2.TextTransparency + .04
  275. end
  276. end
  277. naeeym2:Destroy()
  278. end)
  279. chat()
  280. end
  281.  
  282.  
  283. local Create = LoadLibrary("RbxUtility").Create
  284.  
  285. CFuncs = {
  286. ["Part"] = {
  287. Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  288. local Part = Create("Part"){
  289. Parent = Parent,
  290. Reflectance = Reflectance,
  291. Transparency = Transparency,
  292. CanCollide = false,
  293. Locked = true,
  294. BrickColor = BrickColor.new(tostring(BColor)),
  295. Name = Name,
  296. Size = Size,
  297. Material = Material,
  298. }
  299. RemoveOutlines(Part)
  300. return Part
  301. end;
  302. };
  303.  
  304. ["Mesh"] = {
  305. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  306. local Msh = Create(Mesh){
  307. Parent = Part,
  308. Offset = OffSet,
  309. Scale = Scale,
  310. }
  311. if Mesh == "SpecialMesh" then
  312. Msh.MeshType = MeshType
  313. Msh.MeshId = MeshId
  314. end
  315. return Msh
  316. end;
  317. };
  318.  
  319. ["Mesh"] = {
  320. Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  321. local Msh = Create(Mesh){
  322. Parent = Part,
  323. Offset = OffSet,
  324. Scale = Scale,
  325. }
  326. if Mesh == "SpecialMesh" then
  327. Msh.MeshType = MeshType
  328. Msh.MeshId = MeshId
  329. end
  330. return Msh
  331. end;
  332. };
  333.  
  334. ["Weld"] = {
  335. Create = function(Parent, Part0, Part1, C0, C1)
  336. local Weld = Create("Weld"){
  337. Parent = Parent,
  338. Part0 = Part0,
  339. Part1 = Part1,
  340. C0 = C0,
  341. C1 = C1,
  342. }
  343. return Weld
  344. end;
  345. };
  346.  
  347. ["Sound"] = {
  348. Create = function(id, par, vol, pit)
  349. return coroutine.wrap(function()
  350. local S = Create("Sound"){
  351. Volume = vol,
  352. Name = "EffectSoundo",
  353. Pitch = pit or 1,
  354. SoundId = id,
  355. Parent = par or workspace,
  356. }
  357. S:Play()
  358. S.Ended:connect(function()
  359. S:Destroy()
  360. end)
  361. return S;
  362. end)()
  363. end;
  364. };
  365.  
  366. ["LongSound"] = {
  367. Create = function(id, par, vol, pit)
  368. coroutine.resume(coroutine.create(function()
  369. local S = Create("Sound"){
  370. Volume = vol,
  371. Pitch = pit or 1,
  372. SoundId = id,
  373. Parent = par or workspace,
  374. }
  375. wait()
  376. S:play()
  377. game:GetService("Debris"):AddItem(S, 30)
  378. end))
  379. end;
  380. };
  381.  
  382. ["ParticleEmitter"] = {
  383. Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  384. local fp = Create("ParticleEmitter"){
  385. Parent = Parent,
  386. Color = ColorSequence.new(Color1, Color2),
  387. LightEmission = LightEmission,
  388. Size = Size,
  389. Texture = Texture,
  390. Transparency = Transparency,
  391. ZOffset = ZOffset,
  392. Acceleration = Accel,
  393. Drag = Drag,
  394. LockedToPart = LockedToPart,
  395. VelocityInheritance = VelocityInheritance,
  396. EmissionDirection = EmissionDirection,
  397. Enabled = Enabled,
  398. Lifetime = LifeTime,
  399. Rate = Rate,
  400. Rotation = Rotation,
  401. RotSpeed = RotSpeed,
  402. Speed = Speed,
  403. VelocitySpread = VelocitySpread,
  404. }
  405. return fp
  406. end;
  407. };
  408.  
  409. CreateTemplate = {
  410.  
  411. };
  412. }
  413.  
  414.  
  415.  
  416. New = function(Object, Parent, Name, Data)
  417. local Object = Instance.new(Object)
  418. for Index, Value in pairs(Data or {}) do
  419. Object[Index] = Value
  420. end
  421. Object.Parent = Parent
  422. Object.Name = Name
  423. return Object
  424. end
  425. local halocolor = BrickColor.new("Pastel light blue")
  426. local halocolor2 = BrickColor.new("Cool yellow")
  427. local starcolor = BrickColor.new("Bright yellow")
  428. local lunacolor = BrickColor.new("Navy blue")
  429. local lunacolor2 = BrickColor.new("Bright blue")
  430. local wepcolor = BrickColor.new("Really black")
  431. local maincolor = BrickColor.new("Really black")
  432. local m = Instance.new("Model",char)
  433. local m2 = Instance.new("Model",char)
  434. local m3 = Instance.new("Model",char)
  435. local mw1 = Instance.new("Model",char)
  436. local mw2 = Instance.new("Model",char)
  437.  
  438. local extrawingmod1 = Instance.new("Model",char)
  439. local extrawingmod2 = Instance.new("Model",char)
  440.  
  441. function CreateParta(parent,transparency,reflectance,material,brickcolor)
  442. local p = Instance.new("Part")
  443. p.TopSurface = 0
  444. p.BottomSurface = 0
  445. p.Parent = parent
  446. p.Size = Vector3.new(0.1,0.1,0.1)
  447. p.Transparency = transparency
  448. p.Reflectance = reflectance
  449. p.CanCollide = false
  450. p.Locked = true
  451. p.BrickColor = brickcolor
  452. p.Material = material
  453. return p
  454. end
  455.  
  456. function CreateMesh(parent,meshtype,x1,y1,z1)
  457. local mesh = Instance.new("SpecialMesh",parent)
  458. mesh.MeshType = meshtype
  459. mesh.Scale = Vector3.new(x1*10,y1*10,z1*10)
  460. return mesh
  461. end
  462.  
  463. function CreateSpecialMesh(parent,meshid,x1,y1,z1)
  464. local mesh = Instance.new("SpecialMesh",parent)
  465. mesh.MeshType = "FileMesh"
  466. mesh.MeshId = meshid
  467. mesh.Scale = Vector3.new(x1,y1,z1)
  468. return mesh
  469. end
  470.  
  471.  
  472. function CreateSpecialGlowMesh(parent,meshid,x1,y1,z1)
  473. local mesh = Instance.new("SpecialMesh",parent)
  474. mesh.MeshType = "FileMesh"
  475. mesh.MeshId = meshid
  476. mesh.TextureId = "http://www.roblox.com/asset/?id=269748808"
  477. mesh.Scale = Vector3.new(x1,y1,z1)
  478. mesh.VertexColor = Vector3.new(parent.BrickColor.r, parent.BrickColor.g, parent.BrickColor.b)
  479. return mesh
  480. end
  481.  
  482. function CreateWeld(parent,part0,part1,C1X,C1Y,C1Z,C1Xa,C1Ya,C1Za,C0X,C0Y,C0Z,C0Xa,C0Ya,C0Za)
  483. local weld = Instance.new("Weld")
  484. weld.Parent = parent
  485. weld.Part0 = part0
  486. weld.Part1 = part1
  487. weld.C1 = CFrame.new(C1X,C1Y,C1Z)*CFrame.Angles(C1Xa,C1Ya,C1Za)
  488. weld.C0 = CFrame.new(C0X,C0Y,C0Z)*CFrame.Angles(C0Xa,C0Ya,C0Za)
  489. return weld
  490. end
  491.  
  492. local sorb = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  493. CreateWeld(sorb,rarm,sorb,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  494. local sorb2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  495. CreateWeld(sorb2,larm,sorb2,0,1,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  496.  
  497. local handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  498. CreateMesh(handle,"Brick",0,0,0)
  499. local handlexweld = CreateWeld(handlex,tors,handlex,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  500. local valuaring = 10
  501. for i = 0, 49 do
  502. valuaring = valuaring + 10
  503. rn = CreateParta(mw2,0,0,"Neon",halocolor)
  504. CreateMesh(rn,"Brick",0.25,0.1,0.1)
  505. CreateWeld(rn,handlex,rn,0,1,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  506. end
  507.  
  508. handlex = CreateParta(mw2,1,1,"Neon",maincolor)
  509. CreateMesh(handle,"Brick",0,0,0)
  510. CreateWeld(handlex,tors,handlex,0,-3,-2.1,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  511. local valuaring = 10
  512. for i = 0, 49 do
  513. valuaring = valuaring + 10
  514. rn = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  515. CreateMesh(rn,"Brick",0.5,0.2,0.2)
  516. CreateWeld(rn,handlex,rn,0,2,0,math.rad(0),math.rad(0),math.rad(valuaring),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  517. end
  518.  
  519.  
  520. local handle = CreateParta(m,1,1,"Neon",maincolor)
  521. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  522. local handleweld = CreateWeld(handle,tors,handle,0,-1.5,-1.05,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  523.  
  524. --- Left wing.
  525.  
  526. local lwing1 = CreateParta(m,1,1,"Neon",maincolor)
  527. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  528. local lwing1weld = CreateWeld(lwing1,handle,lwing1,3,0,0,math.rad(5),math.rad(0),math.rad(12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  529.  
  530. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  531. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  532. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  533. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  534. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  535. CreateWeld(wed,lwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  536. A0 = Instance.new('Attachment',wed)
  537. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  538. CreateMesh(wed,"Wedge",0.05,0.5,3)
  539. CreateWeld(wed,lwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  540. A1 = Instance.new('Attachment',wed)
  541. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  542. CreateMesh(wed,"Wedge",0.05,3,0.5)
  543. CreateWeld(wed,lwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  544.  
  545. tl1 = Instance.new('Trail',wed)
  546. tl1.Attachment0 = A0
  547. tl1.Attachment1 = A1
  548. --tl1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  549. tl1.LightEmission = 1
  550. tl1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  551. tl1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  552. tl1.Lifetime = 0.6
  553.  
  554.  
  555. local lwing2 = CreateParta(m,1,1,"Neon",maincolor)
  556. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  557. local lwing2weld = CreateWeld(lwing2,handle,lwing2,4,1,0,math.rad(10),math.rad(0),math.rad(25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  558.  
  559. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  560. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  561. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  562. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  563. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  564. CreateWeld(wed,lwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  565. A0 = Instance.new('Attachment',wed)
  566. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  567. CreateMesh(wed,"Wedge",0.05,0.5,3)
  568. CreateWeld(wed,lwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  569. A1 = Instance.new('Attachment',wed)
  570. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  571. CreateMesh(wed,"Wedge",0.05,3,0.5)
  572. CreateWeld(wed,lwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  573.  
  574. tl2 = Instance.new('Trail',wed)
  575. tl2.Attachment0 = A0
  576. tl2.Attachment1 = A1
  577. --tl2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  578. tl2.LightEmission = 1
  579. tl2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  580. tl2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  581. tl2.Lifetime = 0.6
  582.  
  583. local lwing3 = CreateParta(m,1,1,"Neon",maincolor)
  584. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  585. local lwing3weld = CreateWeld(lwing3,handle,lwing3,4.75,2,0,math.rad(15),math.rad(0),math.rad(37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  586.  
  587. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  588. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  589. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  590. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  591. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  592. CreateWeld(wed,lwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  593. A0 = Instance.new('Attachment',wed)
  594. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  595. CreateMesh(wed,"Wedge",0.05,0.5,3)
  596. CreateWeld(wed,lwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  597. A1 = Instance.new('Attachment',wed)
  598. wed = CreateParta(mw1,0,0,"Neon",halocolor)
  599. CreateMesh(wed,"Wedge",0.05,3,0.5)
  600. CreateWeld(wed,lwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  601.  
  602. tl3 = Instance.new('Trail',wed)
  603. tl3.Attachment0 = A0
  604. tl3.Attachment1 = A1
  605. --tl3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  606. tl3.LightEmission = 1
  607. tl3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  608. tl3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  609. tl3.Lifetime = 0.6
  610.  
  611. tl1.Enabled = false
  612. tl2.Enabled = false
  613. tl3.Enabled = false
  614. local lwing4 = CreateParta(m,1,1,"Neon",maincolor)
  615. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  616. local lwing4weld = CreateWeld(lwing4,handle,lwing4,5.75,3,0,math.rad(20),math.rad(0),math.rad(50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  617.  
  618. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  619. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  620. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  621. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  622. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  623. CreateWeld(wed,lwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  624. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  625. CreateMesh(wed,"Wedge",0.05,0.5,3)
  626. CreateWeld(wed,lwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  627. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  628. CreateMesh(wed,"Wedge",0.05,3,0.5)
  629. CreateWeld(wed,lwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  630.  
  631. local lwing5 = CreateParta(m,1,1,"Neon",maincolor)
  632. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  633. local lwing5weld = CreateWeld(lwing5,handle,lwing5,6.75,4,0,math.rad(25),math.rad(0),math.rad(62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  634.  
  635. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  636. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  637. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  638. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  639. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  640. CreateWeld(wed,lwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  641. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  642. CreateMesh(wed,"Wedge",0.05,0.5,3)
  643. CreateWeld(wed,lwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  644. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  645. CreateMesh(wed,"Wedge",0.05,3,0.5)
  646. CreateWeld(wed,lwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  647.  
  648. local lwing6 = CreateParta(m,1,1,"Neon",maincolor)
  649. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  650. local lwing6weld = CreateWeld(lwing6,handle,lwing6,7.75,5,0,math.rad(30),math.rad(0),math.rad(75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  651.  
  652. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  653. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  654. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  655. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  656. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  657. CreateWeld(wed,lwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  658. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  659. CreateMesh(wed,"Wedge",0.05,0.5,3)
  660. CreateWeld(wed,lwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  661. wed = CreateParta(extrawingmod1,0,0,"Neon",halocolor)
  662. CreateMesh(wed,"Wedge",0.05,3,0.5)
  663. CreateWeld(wed,lwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  664.  
  665. -- Right wing.
  666.  
  667. local rwing1 = CreateParta(m,1,1,"Neon",maincolor)
  668. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  669. local rwing1weld = CreateWeld(rwing1,handle,rwing1,-3,0,0,math.rad(5),math.rad(0),math.rad(-12.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  670.  
  671. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  672. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  673. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  674. A0 = Instance.new('Attachment',wed)
  675. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  676. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  677. CreateWeld(wed,rwing1,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  678. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  679. CreateMesh(wed,"Wedge",0.05,0.5,3)
  680. CreateWeld(wed,rwing1,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  681. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  682. CreateMesh(wed,"Wedge",0.05,3,0.5)
  683. CreateWeld(wed,rwing1,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  684. A1 = Instance.new('Attachment',wed)
  685.  
  686. tr1 = Instance.new('Trail',wed)
  687. tr1.Attachment0 = A0
  688. tr1.Attachment1 = A1
  689. --tr1.Texture = "http://www.roblox.com/asset/?id=1049219073"
  690. tr1.LightEmission = 1
  691. tr1.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  692. tr1.Color = ColorSequence.new(BrickColor.new('Black').Color)
  693. tr1.Lifetime = 0.6
  694.  
  695. local rwing2 = CreateParta(m,1,1,"Neon",maincolor)
  696. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  697. local rwing2weld = CreateWeld(rwing2,handle,rwing2,-4,1,0,math.rad(10),math.rad(0),math.rad(-25),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  698.  
  699. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  700. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  701. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  702. A0 = Instance.new('Attachment',wed)
  703. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  704. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  705. CreateWeld(wed,rwing2,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  706. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  707. CreateMesh(wed,"Wedge",0.05,0.5,3)
  708. CreateWeld(wed,rwing2,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  709. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  710. CreateMesh(wed,"Wedge",0.05,3,0.5)
  711. CreateWeld(wed,rwing2,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  712. A1 = Instance.new('Attachment',wed)
  713.  
  714. tr2 = Instance.new('Trail',wed)
  715. tr2.Attachment0 = A0
  716. tr2.Attachment1 = A1
  717. --tr2.Texture = "http://www.roblox.com/asset/?id=1049219073"
  718. tr2.LightEmission = 1
  719. tr2.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  720. tr2.Color = ColorSequence.new(BrickColor.new('Black').Color)
  721. tr2.Lifetime = 0.6
  722.  
  723. local rwing3 = CreateParta(m,1,1,"Neon",maincolor)
  724. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  725. local rwing3weld = CreateWeld(rwing3,handle,rwing3,-4.75,2,0,math.rad(15),math.rad(0),math.rad(-37.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  726.  
  727. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  728. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  729. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  730. A0 = Instance.new('Attachment',wed)
  731. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  732. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  733. CreateWeld(wed,rwing3,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  734. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  735. CreateMesh(wed,"Wedge",0.05,0.5,3)
  736. CreateWeld(wed,rwing3,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  737. wed = CreateParta(mw2,0,0,"Neon",halocolor)
  738. CreateMesh(wed,"Wedge",0.05,3,0.5)
  739. CreateWeld(wed,rwing3,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  740. A1 = Instance.new('Attachment',wed)
  741.  
  742. tr3 = Instance.new('Trail',wed)
  743. tr3.Attachment0 = A0
  744. tr3.Attachment1 = A1
  745. --tr3.Texture = "http://www.roblox.com/asset/?id=1049219073"
  746. tr3.LightEmission = 1
  747. tr3.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0, 0),NumberSequenceKeypoint.new(1, 1)})
  748. tr3.Color = ColorSequence.new(BrickColor.new('Black').Color)
  749. tr3.Lifetime = 0.6
  750.  
  751.  
  752. local rwing4 = CreateParta(m,1,1,"Neon",maincolor)
  753. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  754. local rwing4weld = CreateWeld(rwing4,handle,rwing4,-5.75,3,0,math.rad(20),math.rad(0),math.rad(-50),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  755.  
  756. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  757. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  758. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  759. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  760. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  761. CreateWeld(wed,rwing4,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  762. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  763. CreateMesh(wed,"Wedge",0.05,0.5,3)
  764. CreateWeld(wed,rwing4,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  765. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  766. CreateMesh(wed,"Wedge",0.05,3,0.5)
  767. CreateWeld(wed,rwing4,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  768.  
  769. local rwing5 = CreateParta(m,1,1,"Neon",maincolor)
  770. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  771. local rwing5weld = CreateWeld(rwing5,handle,rwing5,-6.75,4,0,math.rad(25),math.rad(0),math.rad(-62.5),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  772.  
  773. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  774. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  775. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  776. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  777. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  778. CreateWeld(wed,rwing5,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  779. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  780. CreateMesh(wed,"Wedge",0.05,0.5,3)
  781. CreateWeld(wed,rwing5,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  782. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  783. CreateMesh(wed,"Wedge",0.05,3,0.5)
  784. CreateWeld(wed,rwing5,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  785.  
  786. local rwing6 = CreateParta(m,1,1,"Neon",maincolor)
  787. CreateMesh(handle,"Brick",0.5,0.5,0.5)
  788. local rwing6weld = CreateWeld(rwing6,handle,rwing6,-7.75,3,0,math.rad(30),math.rad(0),math.rad(-75),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  789.  
  790. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  791. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  792. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  793. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  794. CreateMesh(wed,"Wedge",0.05,0.5,0.5)
  795. CreateWeld(wed,rwing6,wed,0,0,0.25,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  796. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  797. CreateMesh(wed,"Wedge",0.05,0.5,3)
  798. CreateWeld(wed,rwing6,wed,0,-0.25,1.75,math.rad(0),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  799. wed = CreateParta(extrawingmod2,0,0,"Neon",halocolor)
  800. CreateMesh(wed,"Wedge",0.05,3,0.5)
  801. CreateWeld(wed,rwing6,wed,0,-1.75,0.25,math.rad(90),math.rad(90),math.rad(90),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  802.  
  803. ---- HERES THE RING
  804.  
  805.  
  806. --[[ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  807. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  808. CreateWeld(ran,larm,ran,0,0.15,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  809. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  810. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  811. CreateWeld(ran,larm,ran,0,0.155,0,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  812. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  813. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  814. CreateWeld(ran,larm,ran,0,0.155,-0.025,math.rad(0),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  815.  
  816.  
  817. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  818. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  819. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  820.  
  821. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  822. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  823. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  824.  
  825.  
  826.  
  827. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  828. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  829. CreateWeld(gan,larm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  830.  
  831. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  832. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  833. CreateWeld(gan,larm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  834.  
  835. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  836. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  837. CreateWeld(gane,larm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  838.  
  839. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  840. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  841. CreateWeld(star,larm,star,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  842. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  843. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  844. CreateWeld(starl,larm,starl,0,0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  845.  
  846. -- S section A
  847.  
  848. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  849. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  850. CreateWeld(dotsec,larm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  851. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  852. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  853. CreateWeld(dotseca,larm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  854. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  855. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  856. CreateWeld(dotsecb,larm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  857.  
  858. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  859. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  860. CreateWeld(dotsec,larm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  861. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  862. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  863. CreateWeld(dotseca,larm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  864. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  865. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  866. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  867.  
  868. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  869. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  870. CreateWeld(dotsec,larm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  871. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  872. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  873. CreateWeld(dotseca,larm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  874. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  875. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  876. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  877.  
  878. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  879. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  880. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  881. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  882. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  883. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  884. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  885. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  886. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  887.  
  888. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  889. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  890. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  891. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  892. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  893. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  894. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  895. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  896. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  897.  
  898. -- S section B
  899.  
  900. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  901. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  902. CreateWeld(dotsec,larm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  903. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  904. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  905. CreateWeld(dotseca,larm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  906. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  907. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  908. CreateWeld(dotsecb,larm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  909.  
  910. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  911. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  912. CreateWeld(dotsec,larm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  913. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  914. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  915. CreateWeld(dotseca,larm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  916. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  917. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  918. CreateWeld(dotsecb,larm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  919.  
  920. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  921. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  922. CreateWeld(dotsec,larm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  923. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  924. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  925. CreateWeld(dotseca,larm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  926. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  927. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  928. CreateWeld(dotsecb,larm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  929.  
  930. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  931. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  932. CreateWeld(dotsec,larm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  933. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  934. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  935. CreateWeld(dotseca,larm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  936. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  937. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  938. CreateWeld(dotsecb,larm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  939.  
  940. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  941. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  942. CreateWeld(dotsec,larm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  943. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  944. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  945. CreateWeld(dotseca,larm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  946. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  947. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  948. CreateWeld(dotsecb,larm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  949.  
  950. --- second ring
  951.  
  952. ran = CreateParta(m2,0,0,"SmoothPlastic",wepcolor)
  953. CreateMesh(ran,"Wedge",1.02,1.02,1.02)
  954. CreateWeld(ran,rarm,ran,0,0.15,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  955. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  956. CreateMesh(ran,"Wedge",0.9,0.9,1.025)
  957. CreateWeld(ran,rarm,ran,0,0.155,0,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  958. ran = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  959. CreateMesh(ran,"Wedge",1.025,0.9,0.9)
  960. CreateWeld(ran,rarm,ran,0,0.155,-0.025,math.rad(0),math.rad(-90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  961.  
  962. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  963. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  964. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  965.  
  966. gan = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  967. CreateMesh(gan,"Brick",1.075,0.1,1.075)
  968. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  969.  
  970.  
  971.  
  972. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  973. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  974. CreateWeld(gan,rarm,gan,0,0.5,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  975.  
  976. gan = CreateParta(m2,0,0,"Neon",halocolor2)
  977. CreateMesh(gan,"Brick",1.095,0.035,1.095)
  978. CreateWeld(gan,rarm,gan,0,0.75,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  979.  
  980. gane = CreateParta(m3,0,0,"SmoothPlastic",lunacolor2)
  981. CreateMesh(gane,"Brick",1.0625,0.2,1.0625)
  982. CreateWeld(gane,rarm,gane,0,0.6,0,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  983.  
  984. star = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  985. CreateSpecialMesh(star,"http://www.roblox.com/asset/?id=45428961",2.5,2.5,2.5)
  986. CreateWeld(star,rarm,star,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  987. starl = CreateParta(m3,0,0,"SmoothPlastic",starcolor)
  988. CreateSpecialMesh(starl,"http://www.roblox.com/asset/?id=45428961",1.95,2.55,1.95)
  989. CreateWeld(starl,rarm,starl,0,-0.475,0.6,math.rad(90),math.rad(90),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  990.  
  991. -- S section A
  992.  
  993. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  994. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  995. CreateWeld(dotsec,rarm,dotsec,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  996. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  997. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  998. CreateWeld(dotseca,rarm,dotseca,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  999. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1000. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1001. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1002.  
  1003. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1004. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1005. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1006. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1007. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1008. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1009. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1010. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1011. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1012.  
  1013. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1014. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1015. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1016. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1017. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1018. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1019. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1020. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1021. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1022.  
  1023. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1024. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1025. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1026. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1027. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1028. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1029. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1030. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1031. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1032.  
  1033. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1034. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1035. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1036. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1037. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1038. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1039. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1040. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1041. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,-0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1042.  
  1043. -- S section B
  1044.  
  1045. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1046. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1047. CreateWeld(dotsec,rarm,dotsec,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1048. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1049. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1050. CreateWeld(dotseca,rarm,dotseca,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1051. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1052. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1053. CreateWeld(dotsecb,rarm,dotsecb,0,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1054.  
  1055. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1056. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1057. CreateWeld(dotsec,rarm,dotsec,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1058. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1059. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1060. CreateWeld(dotseca,rarm,dotseca,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1061. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1062. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1063. CreateWeld(dotsecb,rarm,dotsecb,0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1064.  
  1065. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1066. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1067. CreateWeld(dotsec,rarm,dotsec,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1068. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1069. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1070. CreateWeld(dotseca,rarm,dotseca,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1071. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1072. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1073. CreateWeld(dotsecb,rarm,dotsecb,0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1074.  
  1075. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1076. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1077. CreateWeld(dotsec,rarm,dotsec,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1078. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1079. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1080. CreateWeld(dotseca,rarm,dotseca,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1081. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1082. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1083. CreateWeld(dotsecb,rarm,dotsecb,-0.2,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1084.  
  1085. dotsec = CreateParta(m3,0,0,"Neon",halocolor)
  1086. CreateMesh(dotsec,"Sphere",0.1,0.1,0.15)
  1087. CreateWeld(dotsec,rarm,dotsec,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1088. dotseca = CreateParta(m,0,0,"SmoothPlastic",wepcolor)
  1089. CreateMesh(dotseca,"Sphere",0.2,0.2,0.1)
  1090. CreateWeld(dotseca,rarm,dotseca,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))
  1091. dotsecb = CreateParta(m2,0,0,"SmoothPlastic",lunacolor)
  1092. CreateMesh(dotsecb,"Sphere",0.15,0.15,0.125)
  1093. CreateWeld(dotsecb,rarm,dotsecb,-0.4,0.635,0.5,math.rad(0),math.rad(0),math.rad(0),0,0,0,math.rad(0),math.rad(0),math.rad(0))]]--
  1094.  
  1095.  
  1096. for i, v in pairs(m:GetChildren()) do
  1097. if v:IsA("Part") then
  1098. v.BrickColor = BrickColor.new("Really black")
  1099. v.Material = "Glass"
  1100. end
  1101. end
  1102. for i, v in pairs(m2:GetChildren()) do
  1103. if v:IsA("Part") then
  1104. v.BrickColor = BrickColor.new("Dark stone grey")
  1105. v.Material = "Granite"
  1106. end
  1107. end
  1108. for i, v in pairs(m3:GetChildren()) do
  1109. if v:IsA("Part") then
  1110. v.BrickColor = BrickColor.new("Really black")
  1111. v.Material = "Neon"
  1112. end
  1113. end
  1114. for i, v in pairs(mw2:GetChildren()) do
  1115. if v:IsA("Part") then
  1116. v.BrickColor = BrickColor.new("Really black")
  1117. v.Material = "Neon"
  1118. end
  1119. end
  1120. for i, v in pairs(mw1:GetChildren()) do
  1121. if v:IsA("Part") then
  1122. v.Transparency = 1
  1123. v.BrickColor = BrickColor.new("Really black")
  1124. v.Material = "Neon"
  1125. end
  1126. end
  1127. for i, v in pairs(extrawingmod1:GetChildren()) do
  1128. if v:IsA("Part") then
  1129. v.Transparency = 1
  1130. v.BrickColor = BrickColor.new("White")
  1131. v.Material = "Neon"
  1132. end
  1133. end
  1134. for i, v in pairs(extrawingmod2:GetChildren()) do
  1135. if v:IsA("Part") then
  1136. v.Transparency = 1
  1137. v.BrickColor = BrickColor.new("White")
  1138. v.Material = "Neon"
  1139. end
  1140. end
  1141. local MAINRUINCOLOR = BrickColor.new("Really black")
  1142. ------
  1143.  
  1144.  
  1145. function RemoveOutlines(part)
  1146. part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  1147. end
  1148. function CreatePart(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  1149. local Part = Create("Part")({
  1150. Parent = Parent,
  1151. Reflectance = Reflectance,
  1152. Transparency = Transparency,
  1153. CanCollide = false,
  1154. Locked = true,
  1155. BrickColor = BrickColor.new(tostring(BColor)),
  1156. Name = Name,
  1157. Size = Size,
  1158. Material = Material
  1159. })
  1160. Part.CustomPhysicalProperties = PhysicalProperties.new(0.001, 0.001, 0.001, 0.001, 0.001)
  1161. RemoveOutlines(Part)
  1162. return Part
  1163. end
  1164. function CreateMesh(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  1165. local Msh = Create(Mesh)({
  1166. Parent = Part,
  1167. Offset = OffSet,
  1168. Scale = Scale
  1169. })
  1170. if Mesh == "SpecialMesh" then
  1171. Msh.MeshType = MeshType
  1172. Msh.MeshId = MeshId
  1173. end
  1174. return Msh
  1175. end
  1176. function CreateWeld(Parent, Part0, Part1, C0, C1)
  1177. local Weld = Create("Weld")({
  1178. Parent = Parent,
  1179. Part0 = Part0,
  1180. Part1 = Part1,
  1181. C0 = C0,
  1182. C1 = C1
  1183. })
  1184. return Weld
  1185. end
  1186.  
  1187. Player=game:GetService("Players").LocalPlayer
  1188. Character=Player.Character
  1189. PlayerGui=Player.PlayerGui
  1190. Backpack=Player.Backpack
  1191. Torso=Character.Torso
  1192. Head=Character.Head
  1193. Humanoid=Character:FindFirstChildOfClass'Humanoid'
  1194. m=Instance.new('Model',Character)
  1195. LeftArm=Character["Left Arm"]
  1196. LeftLeg=Character["Left Leg"]
  1197. RightArm=Character["Right Arm"]
  1198. RightLeg=Character["Right Leg"]
  1199. LS=Torso["Left Shoulder"]
  1200. LH=Torso["Left Hip"]
  1201. RS=Torso["Right Shoulder"]
  1202. RH=Torso["Right Hip"]
  1203. Face = Head.face
  1204. Neck=Torso.Neck
  1205. it=Instance.new
  1206. attacktype=1
  1207. vt=Vector3.new
  1208. cf=CFrame.new
  1209. euler=CFrame.fromEulerAnglesXYZ
  1210. angles=CFrame.Angles
  1211. cloaked=false
  1212. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1213. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  1214. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  1215. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  1216. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  1217. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  1218. RootPart=Character.HumanoidRootPart
  1219. RootJoint=RootPart.RootJoint
  1220. RootCF=euler(-1.57,0,3.14)
  1221. attack = false
  1222. attackdebounce = false
  1223. deb=false
  1224. equipped=true
  1225. hand=false
  1226. MMouse=nil
  1227. combo=0
  1228. mana=0
  1229. trispeed=.2
  1230. attackmode='none'
  1231. local idle=0
  1232. local Anim="Idle"
  1233. local Effects={}
  1234. local gun=false
  1235. local shoot=false
  1236. local sine = 0
  1237. local change = 1
  1238. player=nil
  1239. pcall(function()char.LeftWing:destroy()end)
  1240. pcall(function()char.Halo:destroy()end)
  1241. local toggleTag = true
  1242. local txt = Instance.new("BillboardGui", Head)
  1243. txt.Adornee = nil
  1244. txt.Name = "NameDetect"
  1245. txt.Size = UDim2.new(4, 0, 1.2, 0)
  1246. txt.StudsOffset = Vector3.new(-8, 8/1.5, 0)
  1247. local text = Instance.new("TextLabel", txt)
  1248. text.Size = UDim2.new(10/2, 0, 7/2, 0)
  1249. text.FontSize = "Size8"
  1250. text.TextScaled = true
  1251. text.TextTransparency = 0
  1252. text.BackgroundTransparency = 1
  1253. text.TextTransparency = 0
  1254. text.TextStrokeTransparency = 0
  1255. text.Font = "Fantasy"
  1256. text.TextStrokeColor3 = Color3.new(1,1,1)
  1257. text.TextColor3 = Color3.new(0,0,0)
  1258. text.Text = "Solitude"
  1259.  
  1260. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  1261. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  1262.  
  1263. function RecolorTextAndRename(name,col1,col2)
  1264. text.TextStrokeColor3 = col2
  1265. text.TextColor3 = col1
  1266. text.Text = name
  1267. end
  1268. mouse=Player:GetMouse()
  1269. --save shoulders
  1270. RSH, LSH=nil, nil
  1271. --welds
  1272. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  1273. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  1274. LH=Torso["Left Hip"]
  1275. RH=Torso["Right Hip"]
  1276. TorsoColor=Torso.BrickColor
  1277. function NoOutline(Part)
  1278. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  1279. end
  1280. player=Player
  1281. ch=Character
  1282. RSH=ch.Torso["Right Shoulder"]
  1283. LSH=ch.Torso["Left Shoulder"]
  1284. --
  1285. RSH.Parent=nil
  1286. LSH.Parent=nil
  1287. --
  1288. RW.Name="Right Shoulder"
  1289. RW.Part0=ch.Torso
  1290. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  1291. RW.C1=cf(0, 0.5, 0)
  1292. RW.Part1=ch["Right Arm"]
  1293. RW.Parent=ch.Torso
  1294. --
  1295. LW.Name="Left Shoulder"
  1296. LW.Part0=ch.Torso
  1297. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  1298. LW.C1=cf(0, 0.5, 0)
  1299. LW.Part1=ch["Left Arm"]
  1300. LW.Parent=ch.Torso
  1301.  
  1302. local Stats=Instance.new("BoolValue")
  1303. Stats.Name="Stats"
  1304. Stats.Parent=Character
  1305. local Atk=Instance.new("NumberValue")
  1306. Atk.Name="Damage"
  1307. Atk.Parent=Stats
  1308. Atk.Value=1
  1309. local Def=Instance.new("NumberValue")
  1310. Def.Name="Defense"
  1311. Def.Parent=Stats
  1312. Def.Value=1
  1313. local Speed=Instance.new("NumberValue")
  1314. Speed.Name="Speed"
  1315. Speed.Parent=Stats
  1316. Speed.Value=1
  1317. local Mvmt=Instance.new("NumberValue")
  1318. Mvmt.Name="Movement"
  1319. Mvmt.Parent=Stats
  1320. Mvmt.Value=1
  1321.  
  1322. local donum=0
  1323.  
  1324.  
  1325. function part(formfactor,parent,reflectance,transparency,brickcolor,name,size)
  1326. local fp=it("Part")
  1327. fp.formFactor=formfactor
  1328. fp.Parent=parent
  1329. fp.Reflectance=reflectance
  1330. fp.Transparency=transparency
  1331. fp.CanCollide=false
  1332. fp.Locked=true
  1333. fp.BrickColor=brickcolor
  1334. fp.Name=name
  1335. fp.Size=size
  1336. fp.Position=Torso.Position
  1337. NoOutline(fp)
  1338. fp.Material="SmoothPlastic"
  1339. fp:BreakJoints()
  1340. return fp
  1341. end
  1342.  
  1343. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  1344. local mesh=it(Mesh)
  1345. mesh.Parent=part
  1346. if Mesh=="SpecialMesh" then
  1347. mesh.MeshType=meshtype
  1348. if meshid~="nil" then
  1349. mesh.MeshId="http://www.roblox.com/asset/?id="..meshid
  1350. end
  1351. end
  1352. mesh.Offset=offset
  1353. mesh.Scale=scale
  1354. return mesh
  1355. end
  1356.  
  1357. function weld(parent,part0,part1,c0)
  1358. local weld=it("Weld")
  1359. weld.Parent=parent
  1360. weld.Part0=part0
  1361. weld.Part1=part1
  1362. weld.C0=c0
  1363. return weld
  1364. end
  1365.  
  1366. local Color1=Torso.BrickColor
  1367.  
  1368. local bodvel=Instance.new("BodyVelocity")
  1369. local bg=Instance.new("BodyGyro")
  1370.  
  1371. --// Artificial HB \\--
  1372.  
  1373. local ArtificialHB = Instance.new("BindableEvent", script)
  1374. ArtificialHB.Name = "Heartbeat"
  1375.  
  1376. script:WaitForChild("Heartbeat")
  1377.  
  1378. local tf = 0
  1379. local allowframeloss = false
  1380. local tossremainder = false
  1381. local lastframe = tick()
  1382. local frame = 1/60
  1383. ArtificialHB:Fire()
  1384.  
  1385. game:GetService("RunService").Heartbeat:connect(function(s, p)
  1386. tf = tf + s
  1387. if tf >= frame then
  1388. if allowframeloss then
  1389. script.Heartbeat:Fire()
  1390. lastframe = tick()
  1391. else
  1392. for i = 1, math.floor(tf / frame) do
  1393. ArtificialHB:Fire()
  1394. end
  1395. lastframe = tick()
  1396. end
  1397. if tossremainder then
  1398. tf = 0
  1399. else
  1400. tf = tf - frame * math.floor(tf / frame)
  1401. end
  1402. end
  1403. end)
  1404.  
  1405. function swait(num)
  1406. if num == 0 or num == nil then
  1407. ArtificialHB.Event:wait()
  1408. else
  1409. for i = 0, num do
  1410. ArtificialHB.Event:wait()
  1411. end
  1412. end
  1413. end
  1414.  
  1415. -------- RAINBOW LEAVE IT TO ME
  1416. local r = 255
  1417. local g = 0
  1418. local b = 0
  1419. coroutine.resume(coroutine.create(function()
  1420. while wait() do
  1421. for i = 0, 254/5 do
  1422. swait()
  1423. g = g + 5
  1424. end
  1425. for i = 0, 254/5 do
  1426. swait()
  1427. r = r - 5
  1428. end
  1429. for i = 0, 254/5 do
  1430. swait()
  1431. b = b + 5
  1432. end
  1433. for i = 0, 254/5 do
  1434. swait()
  1435. g = g - 5
  1436. end
  1437. for i = 0, 254/5 do
  1438. swait()
  1439. r = r + 5
  1440. end
  1441. for i = 0, 254/5 do
  1442. swait()
  1443. b = b - 5
  1444. end
  1445. end
  1446. end))
  1447.  
  1448.  
  1449. so = function(id,par,vol,pit)
  1450. coroutine.resume(coroutine.create(function()
  1451. local sou = Instance.new("Sound",par or workspace)
  1452. sou.Volume=vol
  1453. sou.Pitch=pit or 1
  1454. sou.SoundId=id
  1455. swait()
  1456. sou:play()
  1457. game:GetService("Debris"):AddItem(sou,6)
  1458. end))
  1459. end
  1460.  
  1461. function clerp(a,b,t)
  1462. return a:lerp(b,t)
  1463. end
  1464.  
  1465. local function CFrameFromTopBack(at, top, back)
  1466. local right = top:Cross(back)
  1467. return CFrame.new(at.x, at.y, at.z,
  1468. right.x, top.x, back.x,
  1469. right.y, top.y, back.y,
  1470. right.z, top.z, back.z)
  1471. end
  1472.  
  1473. function Triangle(a, b, c)
  1474. local edg1 = (c-a):Dot((b-a).unit)
  1475. local edg2 = (a-b):Dot((c-b).unit)
  1476. local edg3 = (b-c):Dot((a-c).unit)
  1477. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  1478. a, b, c = a, b, c
  1479. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  1480. a, b, c = b, c, a
  1481. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  1482. a, b, c = c, a, b
  1483. else
  1484. assert(false, "unreachable")
  1485. end
  1486.  
  1487. local len1 = (c-a):Dot((b-a).unit)
  1488. local len2 = (b-a).magnitude - len1
  1489. local width = (a + (b-a).unit*len1 - c).magnitude
  1490.  
  1491. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  1492.  
  1493. local list = {}
  1494.  
  1495. if len1 > 0.01 then
  1496. local w1 = Instance.new('WedgePart', m)
  1497. game:GetService("Debris"):AddItem(w1,5)
  1498. w1.Material = "SmoothPlastic"
  1499. w1.FormFactor = 'Custom'
  1500. w1.BrickColor = BrickColor.new("Really black")
  1501. w1.Transparency = 0
  1502. w1.Reflectance = 0
  1503. w1.Material = "SmoothPlastic"
  1504. w1.CanCollide = false
  1505. local l1 = Instance.new("PointLight",w1)
  1506. l1.Color = Color3.new(170,0,0)
  1507. NoOutline(w1)
  1508. local sz = Vector3.new(0.2, width, len1)
  1509. w1.Size = sz
  1510. local sp = Instance.new("SpecialMesh",w1)
  1511. sp.MeshType = "Wedge"
  1512. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  1513. w1:BreakJoints()
  1514. w1.Anchored = true
  1515. w1.Parent = workspace
  1516. w1.Transparency = 0.7
  1517. table.insert(Effects,{w1,"Disappear",.01})
  1518. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  1519. table.insert(list,w1)
  1520. end
  1521.  
  1522. if len2 > 0.01 then
  1523. local w2 = Instance.new('WedgePart', m)
  1524. game:GetService("Debris"):AddItem(w2,5)
  1525. w2.Material = "SmoothPlastic"
  1526. w2.FormFactor = 'Custom'
  1527. w2.BrickColor = BrickColor.new("Really black")
  1528. w2.Transparency = 0
  1529. w2.Reflectance = 0
  1530. w2.Material = "SmoothPlastic"
  1531. w2.CanCollide = false
  1532. local l2 = Instance.new("PointLight",w2)
  1533. l2.Color = Color3.new(170,0,0)
  1534. NoOutline(w2)
  1535. local sz = Vector3.new(0.2, width, len2)
  1536. w2.Size = sz
  1537. local sp = Instance.new("SpecialMesh",w2)
  1538. sp.MeshType = "Wedge"
  1539. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  1540. w2:BreakJoints()
  1541. w2.Anchored = true
  1542. w2.Parent = workspace
  1543. w2.Transparency = 0.7
  1544. table.insert(Effects,{w2,"Disappear",.01})
  1545. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  1546. table.insert(list,w2)
  1547. end
  1548. return unpack(list)
  1549. end
  1550.  
  1551.  
  1552. function Damagefunc(Part, hit, minim, maxim, knockback, Type, Property, Delay, HitSound, HitPitch)
  1553. if hit.Parent == nil then
  1554. return
  1555. end
  1556. local h = hit.Parent:FindFirstChildOfClass("Humanoid")
  1557. for _, v in pairs(hit.Parent:children()) do
  1558. if v:IsA("Humanoid") then
  1559. h = v
  1560. end
  1561. end
  1562. if h ~= nil and hit.Parent.Name ~= Character.Name and hit.Parent:FindFirstChild("Head") ~= nil then
  1563. if hit.Parent:findFirstChild("DebounceHit") ~= nil and hit.Parent.DebounceHit.Value == true then
  1564. return
  1565. end
  1566. local c = Create("ObjectValue")({
  1567. Name = "creator",
  1568. Value = game:service("Players").LocalPlayer,
  1569. Parent = h
  1570. })
  1571. game:GetService("Debris"):AddItem(c, 0.5)
  1572. if HitSound ~= nil and HitPitch ~= nil then
  1573. CFuncs.Sound.Create(HitSound, hit, 1, HitPitch)
  1574. end
  1575. local Damage = math.random(minim, maxim)
  1576. local blocked = false
  1577. local block = hit.Parent:findFirstChild("Block")
  1578. if block ~= nil and block.className == "IntValue" and block.Value > 0 then
  1579. blocked = true
  1580. block.Value = block.Value - 1
  1581. print(block.Value)
  1582. end
  1583. if blocked == false then
  1584. HitHealth = h.Health
  1585. h.Health = h.Health - Damage
  1586. if HitHealth ~= h.Health and HitHealth ~= 0 and 0 >= h.Health and h.Parent.Name ~= "Hologram" then
  1587. print("gained kill")
  1588. end
  1589. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1590. else
  1591. h.Health = h.Health - Damage / 2
  1592. ShowDamage(Part.CFrame * CFrame.new(0, 0, Part.Size.Z / 2).p + Vector3.new(0, 1.5, 0), -Damage, 1.5, Part.BrickColor.Color)
  1593. end
  1594. if Type == "Knockdown" then
  1595. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1596. hum.PlatformStand = true
  1597. coroutine.resume(coroutine.create(function(HHumanoid)
  1598. swait(1)
  1599. HHumanoid.PlatformStand = false
  1600. end), hum)
  1601. local angle = hit.Position - (Property.Position + Vector3.new(0, 0, 0)).unit
  1602. local bodvol = Create("BodyVelocity")({
  1603. velocity = angle * knockback,
  1604. P = 5000,
  1605. maxForce = Vector3.new(8000, 8000, 8000),
  1606. Parent = hit
  1607. })
  1608. local rl = Create("BodyAngularVelocity")({
  1609. P = 3000,
  1610. maxTorque = Vector3.new(500000, 500000, 500000) * 50000000000000,
  1611. angularvelocity = Vector3.new(math.random(-10, 10), math.random(-10, 10), math.random(-10, 10)),
  1612. Parent = hit
  1613. })
  1614. game:GetService("Debris"):AddItem(bodvol, 0.5)
  1615. game:GetService("Debris"):AddItem(rl, 0.5)
  1616. elseif Type == "Normal" then
  1617. local vp = Create("BodyVelocity")({
  1618. P = 500,
  1619. maxForce = Vector3.new(math.huge, 0, math.huge),
  1620. velocity = Property.CFrame.lookVector * knockback + Property.Velocity / 1.05
  1621. })
  1622. if knockback > 0 then
  1623. vp.Parent = hit.Parent.Head
  1624. end
  1625. game:GetService("Debris"):AddItem(vp, 0.5)
  1626. elseif Type == "Up" then
  1627. local bodyVelocity = Create("BodyVelocity")({
  1628. velocity = Vector3.new(0, 20, 0),
  1629. P = 5000,
  1630. maxForce = Vector3.new(8000, 8000, 8000),
  1631. Parent = hit
  1632. })
  1633. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1634. local bodyVelocity = Create("BodyVelocity")({
  1635. velocity = Vector3.new(0, 20, 0),
  1636. P = 5000,
  1637. maxForce = Vector3.new(8000, 8000, 8000),
  1638. Parent = hit
  1639. })
  1640. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1641. elseif Type == "Leech" then
  1642. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1643. if hum ~= nil then
  1644. for i = 0, 2 do
  1645. Effects.Sphere.Create(BrickColor.new("Bright red"), hit.Parent.Torso.CFrame * cn(0, 0, 0) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1646. end
  1647. Humanoid.Health = Humanoid.Health + 10
  1648. end
  1649. elseif Type == "UpKnock" then
  1650. local hum = hit.Parent:FindFirstChildOfClass'Humanoid'
  1651. hum.PlatformStand = true
  1652. if hum ~= nil then
  1653. hitr = true
  1654. end
  1655. coroutine.resume(coroutine.create(function(HHumanoid)
  1656. swait(5)
  1657. HHumanoid.PlatformStand = false
  1658. hitr = false
  1659. end), hum)
  1660. local bodyVelocity = Create("BodyVelocity")({
  1661. velocity = Vector3.new(0, 20, 0),
  1662. P = 5000,
  1663. maxForce = Vector3.new(8000, 8000, 8000),
  1664. Parent = hit
  1665. })
  1666. game:GetService("Debris"):AddItem(bodyVelocity, 0.5)
  1667. local bodyVelocity = Create("BodyVelocity")({
  1668. velocity = Vector3.new(0, 20, 0),
  1669. P = 5000,
  1670. maxForce = Vector3.new(8000, 8000, 8000),
  1671. Parent = hit
  1672. })
  1673. game:GetService("Debris"):AddItem(bodyVelocity, 1)
  1674. elseif Type == "Snare" then
  1675. local bp = Create("BodyPosition")({
  1676. P = 2000,
  1677. D = 100,
  1678. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1679. position = hit.Parent.Torso.Position,
  1680. Parent = hit.Parent.Torso
  1681. })
  1682. game:GetService("Debris"):AddItem(bp, 1)
  1683. elseif Type == "Slashnare" then
  1684. Effects.Block.Create(BrickColor.new("Pastel Blue"), hit.Parent.Torso.CFrame * cn(0, 0, 0), 15*4, 15*4, 15*4, 3*4, 3*4, 3*4, 0.07)
  1685. for i = 1, math.random(4, 5) do
  1686. Effects.Sphere.Create(BrickColor.new("Teal"), hit.Parent.Torso.CFrame * cn(math.random(-5, 5), math.random(-5, 5), math.random(-5, 5)) * angles(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 15, 1, 0, 5, 0, 0.02)
  1687. end
  1688. local bp = Create("BodyPosition")({
  1689. P = 2000,
  1690. D = 100,
  1691. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1692. position = hit.Parent.Torso.Position,
  1693. Parent = hit.Parent.Torso
  1694. })
  1695. game:GetService("Debris"):AddItem(bp, 1)
  1696. elseif Type == "Spike" then
  1697. CreateBigIceSword(hit.Parent.Torso.CFrame)
  1698. local bp = Create("BodyPosition")({
  1699. P = 2000,
  1700. D = 100,
  1701. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1702. position = hit.Parent.Torso.Position,
  1703. Parent = hit.Parent.Torso
  1704. })
  1705. game:GetService("Debris"):AddItem(bp, 1)
  1706. elseif Type == "Freeze" then
  1707. local BodPos = Create("BodyPosition")({
  1708. P = 50000,
  1709. D = 1000,
  1710. maxForce = Vector3.new(math.huge, math.huge, math.huge),
  1711. position = hit.Parent.Torso.Position,
  1712. Parent = hit.Parent.Torso
  1713. })
  1714. local BodGy = Create("BodyGyro")({
  1715. maxTorque = Vector3.new(400000, 400000, 400000) * math.huge,
  1716. P = 20000,
  1717. Parent = hit.Parent.Torso,
  1718. cframe = hit.Parent.Torso.CFrame
  1719. })
  1720. hit.Parent.Torso.Anchored = true
  1721. coroutine.resume(coroutine.create(function(Part)
  1722. swait(1.5)
  1723. Part.Anchored = false
  1724. end), hit.Parent.Torso)
  1725. game:GetService("Debris"):AddItem(BodPos, 3)
  1726. game:GetService("Debris"):AddItem(BodGy, 3)
  1727. end
  1728. local debounce = Create("BoolValue")({
  1729. Name = "DebounceHit",
  1730. Parent = hit.Parent,
  1731. Value = true
  1732. })
  1733. game:GetService("Debris"):AddItem(debounce, Delay)
  1734. c = Instance.new("ObjectValue")
  1735. c.Name = "creator"
  1736. c.Value = Player
  1737. c.Parent = h
  1738. game:GetService("Debris"):AddItem(c, 0.5)
  1739. end
  1740. end
  1741. function ShowDamage(Pos, Text, Time, Color)
  1742. local Rate = 0.03333333333333333
  1743. local Pos = Pos or Vector3.new(0, 0, 0)
  1744. local Text = Text or ""
  1745. local Time = Time or 2
  1746. local Color = Color or Color3.new(1, 0, 1)
  1747. local EffectPart = CreatePart(workspace, "SmoothPlastic", 0, 1, BrickColor.new(Color), "Effect", Vector3.new(0, 0, 0))
  1748. EffectPart.Anchored = true
  1749. local BillboardGui = Create("BillboardGui")({
  1750. Size = UDim2.new(3, 0, 3, 0),
  1751. Adornee = EffectPart,
  1752. Parent = EffectPart
  1753. })
  1754. local TextLabel = Create("TextLabel")({
  1755. BackgroundTransparency = 1,
  1756. Size = UDim2.new(1, 0, 1, 0),
  1757. Text = Text,
  1758. TextColor3 = Color,
  1759. TextScaled = true,
  1760. Font = Enum.Font.ArialBold,
  1761. Parent = BillboardGui
  1762. })
  1763. game.Debris:AddItem(EffectPart, Time + 0.1)
  1764. EffectPart.Parent = game:GetService("Workspace")
  1765. delay(0, function()
  1766. local Frames = Time / Rate
  1767. for Frame = 1, Frames do
  1768. wait(Rate)
  1769. local Percent = Frame / Frames
  1770. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  1771. TextLabel.TextTransparency = Percent
  1772. end
  1773. if EffectPart and EffectPart.Parent then
  1774. EffectPart:Destroy()
  1775. end
  1776. end)
  1777. end
  1778. function MagniDamage(Part, magni, mindam, maxdam, knock, Type)
  1779. for _, c in pairs(workspace:children()) do
  1780. local hum = c:findFirstChildOfClass("Humanoid")
  1781. if hum ~= nil then
  1782. local head = c:findFirstChild("Head")
  1783. if head ~= nil then
  1784. local targ = head.Position - Part.Position
  1785. local mag = targ.magnitude
  1786. if magni >= mag and c.Name ~= Player.Name then
  1787. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1788. end
  1789. end
  1790. end
  1791. end
  1792. end
  1793.  
  1794. function MagniDamageWithEffect(Part, magni, mindam, maxdam, knock, Type)
  1795. for _, c in pairs(workspace:children()) do
  1796. local hum = c:findFirstChild("Humanoid")
  1797. if hum ~= nil then
  1798. local head = c:findFirstChild("Torso")
  1799. if head ~= nil then
  1800. local targ = head.Position - Part.Position
  1801. local mag = targ.magnitude
  1802. if magni >= mag and c.Name ~= Player.Name then
  1803. MagicBlock(BrickColor.new("Pastel light blue"),head.CFrame,5,5,5,1,1,1,0.05)
  1804. Damagefunc(head, head, mindam, maxdam, knock, Type, RootPart, 0.1, "rbxassetid://231917784", 1)
  1805. end
  1806. end
  1807. end
  1808. end
  1809. end
  1810.  
  1811. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  1812. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  1813. end
  1814.  
  1815. function SkullEffect(brickcolor,cframe,x1,y1,z1,delay)
  1816. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1817. prt.Anchored=true
  1818. prt.CFrame=cframe
  1819. local msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=4770583",vt(0,0,0),vt(x1,y1,z1))
  1820. --http://www.roblox.com/asset/?id=4770560
  1821. game:GetService("Debris"):AddItem(prt,2)
  1822. CF=prt.CFrame
  1823. coroutine.resume(coroutine.create(function(Part,Mesh,TehCF)
  1824. for i=0,1,0.2 do
  1825. wait()
  1826. Part.CFrame=CF*cf(0,0,-0.4)
  1827. end
  1828. for i=0,1,delay do
  1829. wait()
  1830. --Part.CFrame=CF*cf((math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5,(math.random(-1,0)+math.random())/5)
  1831. Mesh.Scale=Mesh.Scale
  1832. end
  1833. for i=0,1,0.1 do
  1834. wait()
  1835. Part.Transparency=i
  1836. end
  1837. Part.Parent=nil
  1838. end),prt,msh,CF)
  1839. end
  1840.  
  1841. function MagicBlock(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1842. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1843. prt.Anchored=true
  1844. prt.Material = "Neon"
  1845. prt.CFrame=cframe
  1846. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1847. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1848. game:GetService("Debris"):AddItem(prt,5)
  1849. coroutine.resume(coroutine.create(function(Part,Mesh)
  1850. for i=0,1,delay do
  1851. swait()
  1852. Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1853. Part.Transparency=i
  1854. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1855. end
  1856. Part.Parent=nil
  1857. end),prt,msh)
  1858. end
  1859.  
  1860. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1861. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1862. prt.Anchored=true
  1863. prt.Material = "Neon"
  1864. prt.CFrame=cframe
  1865. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1866. game:GetService("Debris"):AddItem(prt,5)
  1867. coroutine.resume(coroutine.create(function(Part,Mesh)
  1868. local rtype = rottype
  1869. for i=0,1,delay do
  1870. swait()
  1871. if rtype == 1 then
  1872. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1873. elseif rtype == 2 then
  1874. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1875. end
  1876. Part.Transparency=i
  1877. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1878. end
  1879. Part.Parent=nil
  1880. end),prt,msh)
  1881. end
  1882.  
  1883. function MagicSphere(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  1884. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1885. prt.Anchored=true
  1886. prt.CFrame=cframe
  1887. prt.CFrame=prt.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1888. msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1889. game:GetService("Debris"):AddItem(prt,5)
  1890. coroutine.resume(coroutine.create(function(Part,Mesh)
  1891. for i=0,1,delay do
  1892. wait()
  1893. Part.Transparency=i
  1894. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1895. end
  1896. Part.Parent=nil
  1897. end),prt,msh)
  1898. end
  1899.  
  1900. function MagicBlockSteady(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  1901. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1902. prt.Anchored=true
  1903. prt.Material = "Neon"
  1904. prt.CFrame=cframe
  1905. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  1906. game:GetService("Debris"):AddItem(prt,5)
  1907. coroutine.resume(coroutine.create(function(Part,Mesh)
  1908. local rtype = rottype
  1909. for i=0,1,delay do
  1910. swait()
  1911. if rtype == 1 then
  1912. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1913. elseif rtype == 2 then
  1914. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1915. end
  1916. Part.Transparency=i
  1917. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  1918. end
  1919. Part.Parent=nil
  1920. end),prt,msh)
  1921. end
  1922.  
  1923. function MagicShock(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1924. local prt=part(3,char,1,1,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1925. prt.Anchored=true
  1926. prt.Material = "Neon"
  1927. prt.CFrame=cframe
  1928. local dec = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1929. local dec2 = decal(prt.Color,"http://www.roblox.com/asset/?id=874580939","Front",prt)
  1930. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1931. game:GetService("Debris"):AddItem(prt,5)
  1932. coroutine.resume(coroutine.create(function(Part,Mesh)
  1933. local rtype = rottype
  1934. for i=0,1,delay do
  1935. swait()
  1936. if rtype == 1 then
  1937. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1938. elseif rtype == 2 then
  1939. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1940. end
  1941. dec.Transparency=i
  1942. dec2.Transparency=i
  1943. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1944. end
  1945. Part.Parent=nil
  1946. end),prt,msh)
  1947. end
  1948.  
  1949. function MagicShockAlt(brickcolor,cframe,x1,y1,x3,y3,delay,rottype)
  1950. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1951. prt.Anchored=true
  1952. prt.Material = "Neon"
  1953. prt.CFrame=cframe
  1954. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,0.01))
  1955. game:GetService("Debris"):AddItem(prt,5)
  1956. coroutine.resume(coroutine.create(function(Part,Mesh)
  1957. local rtype = rottype
  1958. for i=0,1,delay do
  1959. swait()
  1960. if rtype == 1 then
  1961. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  1962. elseif rtype == 2 then
  1963. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  1964. end
  1965. prt.Transparency=i
  1966. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  1967. end
  1968. Part.Parent=nil
  1969. end),prt,msh)
  1970. end
  1971.  
  1972. function MagicShockAltCircle(brickcolor,cframe,x1,z1,x3,z3,delay,rottype)
  1973. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1974. prt.Anchored=true
  1975. prt.Material = "Neon"
  1976. prt.CFrame=cframe
  1977. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,1,z1))
  1978. game:GetService("Debris"):AddItem(prt,5)
  1979. coroutine.resume(coroutine.create(function(Part,Mesh)
  1980. local rtype = rottype
  1981. for i=0,1,delay do
  1982. swait()
  1983. if rtype == 1 then
  1984. prt.CFrame = prt.CFrame*CFrame.Angles(0,0.1,0)
  1985. elseif rtype == 2 then
  1986. prt.CFrame = prt.CFrame*CFrame.Angles(0,-0.1,0)
  1987. end
  1988. prt.Transparency=i
  1989. Mesh.Scale=Mesh.Scale+vt(x3,0,z3)
  1990. end
  1991. Part.Parent=nil
  1992. end),prt,msh)
  1993. end
  1994.  
  1995. function MagicShockTrailAlt(brickcolor,cframe,x1,y1,z1,x3,y3,delay,rottype)
  1996. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  1997. prt.Anchored=true
  1998. prt.Material = "Neon"
  1999. prt.CFrame=cframe
  2000. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2001. game:GetService("Debris"):AddItem(prt,5)
  2002. coroutine.resume(coroutine.create(function(Part,Mesh)
  2003. local rtype = rottype
  2004. for i=0,1,delay do
  2005. swait()
  2006. if rtype == 1 then
  2007. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2008. elseif rtype == 2 then
  2009. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2010. end
  2011. prt.Transparency=i
  2012. Mesh.Scale=Mesh.Scale+vt(x3,y3,0)
  2013. end
  2014. Part.Parent=nil
  2015. end),prt,msh)
  2016. end
  2017.  
  2018. function MagicShockTrailAlt2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay,rottype)
  2019. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2020. prt.Anchored=true
  2021. prt.Material = "Neon"
  2022. prt.CFrame=cframe
  2023. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2024. game:GetService("Debris"):AddItem(prt,5)
  2025. coroutine.resume(coroutine.create(function(Part,Mesh)
  2026. local rtype = rottype
  2027. for i=0,1,delay do
  2028. swait()
  2029. if rtype == 1 then
  2030. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,0.1)
  2031. elseif rtype == 2 then
  2032. prt.CFrame = prt.CFrame*CFrame.Angles(0,0,-0.1)
  2033. end
  2034. prt.Transparency=i
  2035. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2036. end
  2037. Part.Parent=nil
  2038. end),prt,msh)
  2039. end
  2040.  
  2041. function MagicBlock2(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2042. local prt=part(3,char,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2043. prt.Anchored=false
  2044. prt.CFrame=cframe
  2045. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2046. local wld=weld(prt,prt,Parent,cframe)
  2047. game:GetService("Debris"):AddItem(prt,5)
  2048. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2049. for i=0,1,delay do
  2050. wait()
  2051. Weld.C0=euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))*cframe
  2052. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2053. Part.Transparency=i
  2054. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2055. end
  2056. Part.Parent=nil
  2057. end),prt,msh,wld)
  2058. end
  2059.  
  2060. function MagicBlock3(brickcolor,cframe,Parent,x1,y1,z1,x3,y3,z3,delay)
  2061. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2062. prt.Anchored=false
  2063. prt.CFrame=cframe
  2064. msh=mesh("BlockMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2065. local wld=weld(prt,prt,Parent,euler(0,0,0)*cf(0,0,0))
  2066. game:GetService("Debris"):AddItem(prt,5)
  2067. coroutine.resume(coroutine.create(function(Part,Mesh,Weld)
  2068. for i=0,1,delay do
  2069. wait()
  2070. Weld.C0=euler(i*20,0,0)
  2071. --Part.CFrame=Part.CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2072. Part.Transparency=i
  2073. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2074. end
  2075. Part.Parent=nil
  2076. end),prt,msh,wld)
  2077. end
  2078.  
  2079. function MagicCircle2(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2080. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2081. prt.Anchored=true
  2082. prt.CFrame=cframe
  2083. local msh=mesh("CylinderMesh",prt,"","",vt(0,0,0),vt(x1,y1,z1))
  2084. game:GetService("Debris"):AddItem(prt,2)
  2085. coroutine.resume(coroutine.create(function(Part,Mesh)
  2086. for i=0,1,delay do
  2087. wait()
  2088. Part.CFrame=Part.CFrame
  2089. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2090. local prt2=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2091. prt2.Anchored=true
  2092. prt2.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2093. local msh2=mesh("SpecialMesh",prt2,"Sphere","",vt(0,0,0),vt(0.5,0.5,0.5))
  2094. game:GetService("Debris"):AddItem(prt2,2)
  2095. coroutine.resume(coroutine.create(function(Part,Mesh)
  2096. for i=0,1,0.1 do
  2097. wait()
  2098. Part.CFrame=Part.CFrame*cf(0,0.5,0)
  2099. end
  2100. Part.Parent=nil
  2101. end),prt2,msh2)
  2102. end
  2103. for i=0,1,delay*2 do
  2104. wait()
  2105. Part.CFrame=Part.CFrame
  2106. Mesh.Scale=vt((x1+x3)-(x1+x3)*i,(y1+y3)-(y1+y3)*i,(z1+z3)-(z1+z3)*i)
  2107. end
  2108. Part.Parent=nil
  2109. end),prt,msh)
  2110. end
  2111.  
  2112. function MagicCircle(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2113. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2114. prt.Anchored=true
  2115. prt.CFrame=cframe
  2116. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2117. game:GetService("Debris"):AddItem(prt,2)
  2118. coroutine.resume(coroutine.create(function(Part,Mesh)
  2119. for i=0,1,delay do
  2120. wait()
  2121. Part.CFrame=Part.CFrame
  2122. Part.Transparency=i
  2123. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2124. end
  2125. Part.Parent=nil
  2126. end),prt,msh)
  2127. end
  2128.  
  2129. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  2130. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2131. prt.Anchored=true
  2132. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  2133. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  2134. game:GetService("Debris"):AddItem(prt,2)
  2135. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  2136. CF=Part.CFrame
  2137. Numbb=0
  2138. randnumb=math.random()/10
  2139. rand1=math.random()/10
  2140. for i=0,1,rand1 do
  2141. wait()
  2142. CF=CF*cf(0,math.random()/2,0)
  2143. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  2144. Part.CFrame=CF*euler(Numbb,0,0)
  2145. Part.Transparency=i
  2146. Numbb=Numbb+randnumb
  2147. end
  2148. Part.Parent=nil
  2149. end),prt,CF,Numbb,randnumb)
  2150. end
  2151.  
  2152. function MagicWaveThing(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2153. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2154. prt.Anchored=true
  2155. prt.CFrame=cframe
  2156. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=1051557",vt(0,0,0),vt(x1,y1,z1))
  2157. game:GetService("Debris"):AddItem(prt,5)
  2158. coroutine.resume(coroutine.create(function(Part,Mesh)
  2159. for i=0,1,delay do
  2160. wait()
  2161. Part.CFrame=Part.CFrame*euler(0,0.7,0)
  2162. Part.Transparency=i
  2163. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2164. end
  2165. Part.Parent=nil
  2166. end),prt,msh)
  2167. end
  2168.  
  2169. function WaveEffect(brickcolor,cframe,x1,y1,z1,x3,y3,z3,delay)
  2170. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2171. prt.Anchored=true
  2172. prt.CFrame=cframe
  2173. msh=mesh("SpecialMesh",prt,"FileMesh","http://www.roblox.com/asset/?id=20329976",vt(0,0,0),vt(x1,y1,z1))
  2174. game:GetService("Debris"):AddItem(prt,2)
  2175. coroutine.resume(coroutine.create(function(Part,Mesh)
  2176. for i=0,1,delay do
  2177. wait()
  2178. Part.CFrame=Part.CFrame*cf(0,y3/2,0)
  2179. Part.Transparency=i
  2180. Mesh.Scale=Mesh.Scale+vt(x3,y3,z3)
  2181. end
  2182. Part.Parent=nil
  2183. end),prt,msh)
  2184. end
  2185.  
  2186. function StravEffect(brickcolor,cframe,x,y,z,x1,y1,z1,delay)
  2187. local prt=part(3,workspace,0,0,brickcolor,"Effect",vt(0.5,0.5,0.5))
  2188. prt.Anchored=true
  2189. prt.CFrame=cframe*cf(x,y,z)
  2190. msh=mesh("SpecialMesh",prt,"FileMesh","rbxassetid://168892363",vt(0,0,0),vt(x1,y1,z1))
  2191. game:GetService("Debris"):AddItem(prt,5)
  2192. coroutine.resume(coroutine.create(function(Part,Mesh,ex,why,zee)
  2193. local num=math.random()
  2194. local num2=math.random(-3,2)+math.random()
  2195. local numm=0
  2196. for i=0,1,delay*2 do
  2197. swait()
  2198. Part.CFrame=cframe*euler(0,numm*num*10,0)*cf(ex,why,zee)*cf(-i*10,num2,0)
  2199. Part.Transparency=i
  2200. numm=numm+0.01
  2201. end
  2202. Part.Parent=nil
  2203. Mesh.Parent=nil
  2204. end),prt,msh,x,y,z)
  2205. end
  2206.  
  2207. function dmgstart(dmg,what)
  2208. hitcon = what.Touched:connect(function(hit)
  2209. local hum = hit.Parent:FindFirstChild("Humanoid")
  2210. if hum and not hum:IsDescendantOf(Character) then
  2211. hum:TakeDamage(dmg)
  2212. end
  2213. end)
  2214. end
  2215.  
  2216. function dmgstop()
  2217. hitcon:disconnect()
  2218. end
  2219.  
  2220. function Cloak()
  2221. Face.Parent=nil
  2222. cloaked=true
  2223. for _,v in pairs(Torso.Parent:children()) do
  2224. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2225. coroutine.resume(coroutine.create(function()
  2226. for i=0,1,0.2 do
  2227. wait()
  2228. v.Transparency=i
  2229. end
  2230. v.Transparency=1
  2231. end))
  2232. end
  2233. if v.className=="Hat" then
  2234. hatp=v.Handle
  2235. coroutine.resume(coroutine.create(function(derp)
  2236. for i=0,1,0.2 do
  2237. wait()
  2238. derp.Transparency=i
  2239. end
  2240. derp.Transparency=1
  2241. end),hatp)
  2242. end
  2243. end
  2244. for _,v in pairs(m:children()) do
  2245. if v.className=="Part" then
  2246. coroutine.resume(coroutine.create(function()
  2247. for i=0,1,0.2 do
  2248. wait()
  2249. v.Transparency=i
  2250. end
  2251. v.Transparency=1
  2252. end))
  2253. end
  2254. end
  2255. end
  2256.  
  2257. function UnCloak()
  2258. so("http://roblox.com/asset/?id=2767090",Torso,1,1.1)
  2259. Face.Parent=Head
  2260. cloaked=false
  2261. for _,v in pairs(Torso.Parent:children()) do
  2262. if v.className=="Part" and v.Name~="HumanoidRootPart" then
  2263. coroutine.resume(coroutine.create(function()
  2264. for i=0,1,0.1 do
  2265. wait()
  2266. v.Transparency=v.Transparency-0.1
  2267. end
  2268. v.Transparency=0
  2269. end))
  2270. end
  2271. if v.className=="Hat" then
  2272. hatp=v.Handle
  2273. coroutine.resume(coroutine.create(function(derp)
  2274. for i=0,1,0.1 do
  2275. wait()
  2276. derp.Transparency=derp.Transparency-0.1
  2277. end
  2278. derp.Transparency=0
  2279. end),hatp)
  2280. end
  2281. end
  2282. for _,v in pairs(m:children()) do
  2283. if v.className=="Part" and v.Name~="hitbox" and v.Name~='tip' then
  2284. coroutine.resume(coroutine.create(function()
  2285. for i=0,1,0.1 do
  2286. wait()
  2287. v.Transparency=v.Transparency-0.1
  2288. end
  2289. v.Transparency=0
  2290. end))
  2291. v.Transparency=0
  2292. end
  2293. end
  2294. end
  2295.  
  2296. local origcolor = BrickColor.new("Pastel light blue")
  2297. ---- This section of explosions.
  2298. function Explode(rad,par,pitch,vol,mindam,maxdam)
  2299. local expart = Instance.new("Part",char)
  2300. local expart2 = Instance.new("Part",char)
  2301. local rin = Instance.new("Part",char)
  2302. local rin2 = Instance.new("Part",char)
  2303. local partMesh = Instance.new("SpecialMesh",expart)
  2304. partMesh.MeshType = "Sphere"
  2305. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2306. partMesh2.MeshType = "Sphere"
  2307. local partMesh3 = Instance.new("SpecialMesh",rin)
  2308. partMesh3.MeshType = "Brick"
  2309. local partMesh4 = Instance.new("SpecialMesh",rin2)
  2310. partMesh4.MeshType = "Brick"
  2311. CFuncs["Sound"].Create("rbxassetid://165970126", expart,vol, pitch)
  2312. partMesh.Scale = vt(rad,rad,rad)
  2313. expart.Size = vt(1,1,1)
  2314. expart.Transparency = 0
  2315. expart.Anchored = true
  2316. expart.Material = "Neon"
  2317. expart.BrickColor = bc("White")
  2318. expart.CFrame = par.CFrame
  2319. partMesh2.Scale = vt(rad,rad,rad)
  2320. expart2.Size = vt(1.15,1.15,1.15)
  2321. expart2.Transparency = 0.5
  2322. expart2.Anchored = true
  2323. expart2.Material = "Neon"
  2324. expart2.BrickColor = par.BrickColor
  2325. expart2.CFrame = par.CFrame
  2326. rin.Size = vt(1.15,1.15,1.15)
  2327. rin.Transparency = 1
  2328. rin.Anchored = true
  2329. rin.Material = "Neon"
  2330. rin.BrickColor = par.BrickColor
  2331. rin.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2332. rin2.Size = vt(1.15,1.15,1.15)
  2333. rin2.Transparency = 1
  2334. rin2.Anchored = true
  2335. rin2.Material = "Neon"
  2336. rin2.BrickColor = par.BrickColor
  2337. rin2.CFrame = par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))
  2338. partMesh3.Scale = vt(0,1,0)
  2339. partMesh4.Scale = vt(0,1,0)
  2340. local dec2 = Instance.new("Decal", rin)
  2341. dec2.Face = "Top"
  2342. dec2.Texture = "http://www.roblox.com/asset/?id=874580939"
  2343. dec2.Parent = rin
  2344. local dec2b = dec2:Clone()
  2345. dec2b.Face = "Bottom"
  2346. dec2b.Parent = rin
  2347.  
  2348. local dec2a = Instance.new("Decal", rin2)
  2349. dec2a.Face = "Top"
  2350. dec2a.Texture = "http://www.roblox.com/asset/?id=874580939"
  2351. dec2a.Parent = rin2
  2352. local dec2ab = dec2a:Clone()
  2353. dec2ab.Face = "Bottom"
  2354. dec2ab.Parent = rin2
  2355. expart.CanCollide = false
  2356. expart2.CanCollide = false
  2357. rin.CanCollide = false
  2358. rin2.CanCollide = false
  2359. MagniDamage(par, rad*5, mindam, maxdam, 0, "Normal")
  2360. local value = 1*rad/6.5
  2361. for i = 0, 199 do
  2362. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2363. expart.CFrame = expart.CFrame
  2364. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2365. expart2.CFrame = expart.CFrame
  2366. value = value - 0.035*rad/30
  2367. if value < 7.5 then
  2368. partMesh3.Scale = partMesh3.Scale + vt(rad/5,0,rad/5)
  2369. rin.CFrame = rin.CFrame*CFrame.Angles(0,math.rad(1),0)
  2370. partMesh4.Scale = partMesh4.Scale + vt(rad/7.5,0,rad/7.5)
  2371. rin2.CFrame = rin2.CFrame*CFrame.Angles(0,math.rad(-1),0)
  2372. end
  2373. if value < 0 then
  2374. dec2.Transparency = dec2.Transparency + 0.025
  2375. dec2a.Transparency = dec2a.Transparency + 0.025
  2376. dec2b.Transparency = dec2b.Transparency + 0.025
  2377. dec2ab.Transparency = dec2ab.Transparency + 0.025
  2378. expart.Transparency = expart.Transparency + 0.025
  2379. expart2.Transparency = expart2.Transparency + 0.025
  2380. rin.Transparency = rin.Transparency + 0.025
  2381. rin2.Transparency = rin2.Transparency + 0.025
  2382. end
  2383. swait()
  2384. end
  2385. game:GetService("Debris"):AddItem(expart, 1)
  2386. game:GetService("Debris"):AddItem(expart2, 1)
  2387. game:GetService("Debris"):AddItem(rin, 1)
  2388. game:GetService("Debris"):AddItem(rin2, 1)
  2389. end
  2390.  
  2391. function ExplodeShort(rad,par,pitch,vol,mindam,maxdam)
  2392. local expart = Instance.new("Part",char)
  2393. local expart2 = Instance.new("Part",char)
  2394. local partMesh = Instance.new("SpecialMesh",expart)
  2395. partMesh.MeshType = "Sphere"
  2396. local partMesh2 = Instance.new("SpecialMesh",expart2)
  2397. partMesh2.MeshType = "Sphere"
  2398. CFuncs["Sound"].Create("http://www.roblox.com/asset/?id=142070127", expart,vol, pitch)
  2399. partMesh.Scale = vt(rad,rad,rad)
  2400. expart.Size = vt(1,1,1)
  2401. expart.Transparency = 0
  2402. expart.Anchored = true
  2403. expart.Material = "Neon"
  2404. expart.BrickColor = bc("White")
  2405. expart.CFrame = par.CFrame
  2406. partMesh2.Scale = vt(rad,rad,rad)
  2407. expart2.Size = vt(1.15,1.15,1.15)
  2408. expart2.Transparency = 0.5
  2409. expart2.Anchored = true
  2410. expart2.Material = "Neon"
  2411. expart2.BrickColor = par.BrickColor
  2412. expart2.CFrame = par.CFrame
  2413. expart.CanCollide = false
  2414. expart2.CanCollide = false
  2415. MagniDamage(par, rad*2.5, mindam, maxdam, 0, "Normal")
  2416. local value = 1*rad/6.5
  2417. for i = 0, 75 do
  2418. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2419. expart.CFrame = expart.CFrame
  2420. partMesh2.Scale = partMesh2.Scale + vt(value,value,value)
  2421. expart2.CFrame = expart.CFrame
  2422. value = value - 0.035*rad/5
  2423. if value < 0 then
  2424. value = 0
  2425. expart.Transparency = expart.Transparency + 0.05
  2426. expart2.Transparency = expart2.Transparency + 0.05
  2427. end
  2428. swait()
  2429. end
  2430. game:GetService("Debris"):AddItem(expart, 1)
  2431. game:GetService("Debris"):AddItem(expart2, 1)
  2432. end
  2433.  
  2434. function AreaDanger(rad,par,mindam,maxdam)
  2435. local expart = Instance.new("Part",char)
  2436. local partMesh = Instance.new("SpecialMesh",expart)
  2437. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2438. partMesh.MeshType = "Sphere"
  2439. partMesh.Scale = vt(rad,rad,rad)
  2440. expart.Size = vt(1,1,1)
  2441. expart.Transparency = 0.5
  2442. expart.Anchored = true
  2443. expart.Material = "Neon"
  2444. expart.CanCollide = false
  2445. expart.BrickColor = par.BrickColor
  2446. expart.CFrame = par.CFrame
  2447. local value = 1*rad/5
  2448. MagicBlock(origcolor,expart.CFrame,0,0,0,rad/2,rad/2,rad/2,0.1)
  2449. for i = 0, 14 do
  2450. wait()
  2451. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2452. expart.CFrame = expart.CFrame
  2453. value = value - 0.035*rad
  2454. if value < 0 then
  2455. value = 0
  2456. end
  2457. end
  2458. wait(0.25)
  2459. CFuncs["Sound"].Create("rbxassetid://588738544", expart,1.5,1)
  2460. wait(0.5)
  2461. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1.5,1)
  2462. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,0.75)
  2463. MagniDamageWithEffect(par, rad, mindam, maxdam, 0, "Normal")
  2464. MagicBlock(origcolor,expart.CFrame,rad*2,rad*2,rad*2,0.1,0.1,0.1,0.025)
  2465. for i = 0, 14 do
  2466. wait()
  2467. partMesh.Scale = partMesh.Scale + vt(value,value,value)
  2468. expart.CFrame = expart.CFrame
  2469. value = value - 0.035*rad/2
  2470. end
  2471. expart.Transparency = 1
  2472. game:GetService("Debris"):AddItem(expart, 5)
  2473. end
  2474.  
  2475. function Swarmsplosions(negrad,rad,par,mindam,maxdam)
  2476. CFuncs["Sound"].Create("rbxassetid://588737825", par, 2.5, 2)
  2477. CFuncs["Sound"].Create("rbxassetid://231917784", par, 2.5,1)
  2478. CFuncs["Sound"].Create("rbxassetid://231917744", par, 2.5,1)
  2479. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2480. MagniDamageWithEffect(par, 25, 5,10, 0, "Normal")
  2481. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.025)
  2482. for i = 0, 24 do
  2483. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,25,0.005,math.random(1,2))
  2484. end
  2485. for i = 0, 24 do
  2486. local expart = Instance.new("Part",char)
  2487. expart.Transparency = 1
  2488. expart.Anchored = true
  2489. expart.CanCollide = false
  2490. expart.CFrame = par.CFrame*CFrame.new(math.random(negrad,rad),math.random(negrad,rad),math.random(negrad,rad))
  2491. CFuncs["Sound"].Create("rbxassetid://588737825", expart,1,2)
  2492. CFuncs["Sound"].Create("rbxassetid://231917784", expart,1.5,1.15)
  2493. MagniDamage(expart, rad/2, mindam, maxdam, 0, "Normal")
  2494. MagicBlock(origcolor,expart.CFrame,rad,rad,rad,0.1,0.1,0.1,0.025)
  2495. for i = 0, 9 do
  2496. MagicShockTrailAlt2(origcolor,expart.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10/5,10/5,5,-0.05/5,-0.05/5,5,0.05,math.random(1,2))
  2497. end
  2498. game:GetService("Debris"):AddItem(expart, 2)
  2499. wait(0.1)
  2500. end
  2501. end
  2502.  
  2503. function EXterPlosion(par)
  2504. CFuncs["Sound"].Create("rbxassetid://919941001", par, 10, 1)
  2505. CFuncs["Sound"].Create("rbxassetid://138213851", par, 5,0.85)
  2506. CFuncs["Sound"].Create("rbxassetid://157878578", par, 5,0.2)
  2507. CFuncs["Sound"].Create("rbxassetid://233856106", par, 2.5, 1)
  2508. MagniDamageWithEffect(par, 500, 80,99, 0, "Normal")
  2509. MagicBlock(origcolor,par.CFrame,5,5,5,5,5,5,0.005)
  2510. MagicBlock(origcolor,par.CFrame,0,0,0,150,150,150,0.1)
  2511. for i = 0, 24 do
  2512. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*10,-0.05*10,500,0.1,math.random(1,2))
  2513. end
  2514. for i = 0, 24 do
  2515. MagicShockTrailAlt2(origcolor,par.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10*5,10*5,5,-0.05*5,-0.05*5,50,0.005,math.random(1,2))
  2516. end
  2517. end
  2518. ----
  2519.  
  2520.  
  2521. function ring(type,pos,scale,value)
  2522. local type = type
  2523. local rng = Instance.new("Part", char)
  2524. rng.Anchored = true
  2525. rng.BrickColor = origcolor
  2526. rng.CanCollide = false
  2527. rng.FormFactor = 3
  2528. rng.Name = "Ring"
  2529. rng.Size = Vector3.new(1, 1, 1)
  2530. rng.Transparency = 0
  2531. rng.TopSurface = 0
  2532. rng.BottomSurface = 0
  2533. rng.CFrame = pos
  2534. local rngm = Instance.new("SpecialMesh", rng)
  2535. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  2536. rngm.Scale = scale
  2537. local scaler2 = 1
  2538. if type == "Add" then
  2539. scaler2 = 1*value
  2540. elseif type == "Divide" then
  2541. scaler2 = 1/value
  2542. end
  2543. coroutine.resume(coroutine.create(function()
  2544. for i = 0,10,0.1 do
  2545. swait()
  2546. if type == "Add" then
  2547. scaler2 = scaler2 - 0.01*value
  2548. elseif type == "Divide" then
  2549. scaler2 = scaler2 - 0.01/value
  2550. end
  2551. rng.Transparency = rng.Transparency + 0.01
  2552. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, 0)
  2553. end
  2554. rng:Destroy()
  2555. end))
  2556. end
  2557.  
  2558.  
  2559. function wave(type,pos,scale,value)
  2560. local type = type
  2561. local rng = Instance.new("Part", char)
  2562. rng.Anchored = true
  2563. rng.BrickColor = origcolor
  2564. rng.CanCollide = false
  2565. rng.FormFactor = 3
  2566. rng.Name = "Ring"
  2567. rng.Size = Vector3.new(1, 1, 1)
  2568. rng.Transparency = 0
  2569. rng.TopSurface = 0
  2570. rng.BottomSurface = 0
  2571. rng.CFrame = pos
  2572. local rngm = Instance.new("SpecialMesh", rng)
  2573. rngm.MeshId = "http://www.roblox.com/asset/?id=20329976"
  2574. rngm.Scale = scale
  2575. local scaler2 = 1
  2576. if type == "Add" then
  2577. scaler2 = 1*value
  2578. elseif type == "Divide" then
  2579. scaler2 = 1/value
  2580. end
  2581. coroutine.resume(coroutine.create(function()
  2582. for i = 0,10,0.1 do
  2583. swait()
  2584. if type == "Add" then
  2585. scaler2 = scaler2 - 0.01*value
  2586. elseif type == "Divide" then
  2587. scaler2 = scaler2 - 0.01/value
  2588. end
  2589. rng.Transparency = rng.Transparency + 0.01
  2590. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2591. end
  2592. rng:Destroy()
  2593. end))
  2594. end
  2595.  
  2596. function wind(type,pos,scale,value,speed)
  2597. local type = type
  2598. local rng = Instance.new("Part", char)
  2599. rng.Anchored = true
  2600. rng.BrickColor = origcolor
  2601. rng.CanCollide = false
  2602. rng.FormFactor = 3
  2603. rng.Name = "Ring"
  2604. rng.Size = Vector3.new(1, 1, 1)
  2605. rng.Transparency = 0
  2606. rng.TopSurface = 0
  2607. rng.BottomSurface = 0
  2608. rng.CFrame = pos
  2609. local rngm = Instance.new("SpecialMesh", rng)
  2610. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2611. rngm.Scale = scale
  2612. local scaler2 = 1
  2613. if type == "Add" then
  2614. scaler2 = 1*value
  2615. elseif type == "Divide" then
  2616. scaler2 = 1/value
  2617. end
  2618. coroutine.resume(coroutine.create(function()
  2619. for i = 0,10,0.1 do
  2620. swait()
  2621. if type == "Add" then
  2622. scaler2 = scaler2 - 0.01*value
  2623. elseif type == "Divide" then
  2624. scaler2 = scaler2 - 0.01/value
  2625. end
  2626. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2627. rng.Transparency = rng.Transparency + 0.01
  2628. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2, scaler2)
  2629. end
  2630. rng:Destroy()
  2631. end))
  2632. end
  2633.  
  2634. function groundwind(type,pos,scale,value,speed)
  2635. local type = type
  2636. local rng = Instance.new("Part", char)
  2637. rng.Anchored = true
  2638. rng.BrickColor = origcolor
  2639. rng.CanCollide = false
  2640. rng.FormFactor = 3
  2641. rng.Name = "Ring"
  2642. rng.Size = Vector3.new(1, 1, 1)
  2643. rng.Transparency = 0
  2644. rng.TopSurface = 0
  2645. rng.BottomSurface = 0
  2646. rng.CFrame = pos
  2647. local rngm = Instance.new("SpecialMesh", rng)
  2648. rngm.MeshId = "http://www.roblox.com/asset/?id=1051557"
  2649. rngm.Scale = scale
  2650. local scaler2 = 1
  2651. if type == "Add" then
  2652. scaler2 = 1*value
  2653. elseif type == "Divide" then
  2654. scaler2 = 1/value
  2655. end
  2656. coroutine.resume(coroutine.create(function()
  2657. for i = 0,10,0.1 do
  2658. swait()
  2659. if type == "Add" then
  2660. scaler2 = scaler2 - 0.01*value
  2661. elseif type == "Divide" then
  2662. scaler2 = scaler2 - 0.01/value
  2663. end
  2664. rng.CFrame = rng.CFrame*CFrame.Angles(0,0.025*speed,0)
  2665. rng.Transparency = rng.Transparency + 0.01
  2666. rngm.Scale = rngm.Scale + Vector3.new(scaler2, scaler2/5, scaler2)
  2667. end
  2668. rng:Destroy()
  2669. end))
  2670. end
  2671.  
  2672. function CameraManager()
  2673. if TwoD and not CamInterrupt then
  2674. if Humanoid.Health > 0 then
  2675. Camera.CameraSubject = Humanoid
  2676. Camera.CameraType = "Scriptable"
  2677. Humanoid.AutoRotate = false
  2678. if Booleans.GyroUse then
  2679. Directer.MaxTorque = Vec3(0, huge, 0)
  2680. else
  2681. Directer.MaxTorque = Vec3(0, 0, 0)
  2682. end
  2683. if TargetInfo[1] ~= nil and TargetInfo[2] ~= nil then
  2684. if Booleans.CamFollow then
  2685. CPart.CFrame = cFrame(RootPart.Position, Vec3(TargetInfo[1].Position.X, RootPart.Position.Y, TargetInfo[1].Position.Z))
  2686. Directer.CFrame = cFrame((RootPart.CFrame * cFrame(0, 0, 10)).p, TargetInfo[1].Position)
  2687. else
  2688. CPart.Position = RootPart.Position
  2689. end
  2690. else
  2691. local ahead = (RootPart.CFrame * cFrame(0, 0, -3)).p
  2692. CPart.CFrame = cFrame(RootPart.Position, Vec3(ahead.X, RootPart.Position.Y, ahead.Z))
  2693. end
  2694. Camera.CFrame = lerp(Camera.CFrame, CPart.CFrame * cFrame(25, 3, 0) * Euler(0, radian(90), 0), 0.2)
  2695. else
  2696. Camera.CameraSubject = Humanoid
  2697. Camera.CameraType = "Custom"
  2698. Controller.Disabled = false
  2699. end
  2700. end
  2701. end
  2702.  
  2703. function sphere(bonuspeed,type,pos,scale,value,color,heart,invert,notaffectbychaosrainbow)
  2704. local type = type
  2705. local rng = Instance.new("Part", char)
  2706. rng.Anchored = true
  2707. rng.BrickColor = color
  2708. rng.CanCollide = false
  2709. rng.FormFactor = 3
  2710. rng.Name = "Ring"
  2711. rng.Material = "Neon"
  2712. rng.Size = Vector3.new(1, 1, 1)
  2713. rng.Transparency = 0
  2714. rng.TopSurface = 0
  2715. rng.BottomSurface = 0
  2716. rng.CFrame = pos
  2717. local rngm = Instance.new("SpecialMesh", rng)
  2718. rngm.MeshType = "Sphere"
  2719.  
  2720.  
  2721. if(heart)then
  2722. rngm.MeshType = Enum.MeshType.FileMesh
  2723. rngm.MeshId = "rbxassetid://105992239"
  2724. rngm.Offset = Vector3.new(0,0,-.25)
  2725. end
  2726. rngm.Scale = scale
  2727. if rainbowmode == true and not notaffectbychaosrainbow then
  2728. rng.Color = Color3.new(r/255,g/255,b/255)
  2729. end
  2730. local scaler2 = 1
  2731. if type == "Add" then
  2732. scaler2 = 1*value
  2733. elseif type == "Divide" then
  2734. scaler2 = 1/value
  2735. end
  2736. coroutine.resume(coroutine.create(function()
  2737. for i = 0,10/bonuspeed,0.1 do
  2738. swait()
  2739. if rainbowmode == true and not notaffectbychaosrainbow then
  2740. rng.Color = Color3.new(r/255,g/255,b/255)
  2741. end
  2742. if type == "Add" then
  2743. scaler2 = scaler2 - 0.01*value/bonuspeed
  2744. elseif type == "Divide" then
  2745. scaler2 = scaler2 - 0.01/value*bonuspeed
  2746. end
  2747. if chaosmode == true and not notaffectbychaosrainbow then
  2748. rng.BrickColor = BrickColor.random()
  2749. end
  2750. if glitchymode then
  2751. local val = math.random(1,255)
  2752. local color = Color3.fromRGB(val,val,val)
  2753. rng.Color = color
  2754. end
  2755. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2756. if(invert)then
  2757. if(heart)then
  2758. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2759. else
  2760. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2761. end
  2762. else
  2763. if(heart)then
  2764. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2765. else
  2766. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2767. end
  2768. end
  2769. rng.CFrame = pos
  2770. end
  2771. rng:Destroy()
  2772. end))
  2773. end
  2774.  
  2775. function newBezier(startpos, pos2, pos3, endpos, t)
  2776. local A = clerp(startpos, pos2, t)
  2777. local B = clerp(pos2, pos3, t)
  2778. local C = clerp(pos3, endpos, t)
  2779. local lerp1 = clerp(A, B, t)
  2780. local lerp2 = clerp(B, C, t)
  2781. local cubic = clerp(lerp1, lerp2, t)
  2782. return cubic
  2783. end
  2784.  
  2785.  
  2786. function PixelBlock(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2787. local type = type
  2788. local rng = Instance.new("Part", char)
  2789. rng.Anchored = true
  2790. rng.BrickColor = color
  2791. rng.CanCollide = false
  2792. rng.FormFactor = 3
  2793. rng.Name = "Ring"
  2794. rng.Material = "Neon"
  2795. rng.Size = Vector3.new(1, 1, 1)
  2796. rng.Transparency = 0
  2797. rng.TopSurface = 0
  2798. rng.BottomSurface = 0
  2799. rng.CFrame = pos
  2800. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2801. local rngm = Instance.new("SpecialMesh", rng)
  2802. rngm.MeshType = "Brick"
  2803. if(heart)then
  2804. rngm.MeshType = Enum.MeshType.FileMesh
  2805. rngm.MeshId = "rbxassetid://105992239"
  2806. rngm.Offset = Vector3.new(0,0,-.25)
  2807. end
  2808. rngm.Scale = vt(x1,y1,z1)
  2809. if rainbowmode == true then
  2810. rng.Color = Color3.new(r/255,g/255,b/255)
  2811. end
  2812. local scaler2 = 1
  2813. local speeder = FastSpeed/10
  2814. if type == "Add" then
  2815. scaler2 = 1*value
  2816. elseif type == "Divide" then
  2817. scaler2 = 1/value
  2818. end
  2819. coroutine.resume(coroutine.create(function()
  2820. for i = 0,10/bonuspeed,0.1 do
  2821. swait()
  2822. if rainbowmode == true then
  2823. rng.Color = Color3.new(r/255,g/255,b/255)
  2824. end
  2825. if type == "Add" then
  2826. scaler2 = scaler2 - 0.01*value/bonuspeed
  2827. elseif type == "Divide" then
  2828. scaler2 = scaler2 - 0.01/value*bonuspeed
  2829. end
  2830. if chaosmode == true then
  2831. rng.BrickColor = BrickColor.random()
  2832. end
  2833. if glitchymode then
  2834. local val = math.random(1,255)
  2835. local color = Color3.fromRGB(val,val,val)
  2836. rng.Color = color
  2837. end
  2838. speeder = speeder - 0.01*FastSpeed*bonuspeed/10
  2839. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2840. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2841. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2842. end
  2843. rng:Destroy()
  2844. end))
  2845. end
  2846.  
  2847.  
  2848. function PixelBlockNeg(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos,heart,invert)
  2849. local type = type
  2850. local rng = Instance.new("Part", char)
  2851. rng.Anchored = true
  2852. rng.BrickColor = color
  2853. rng.CanCollide = false
  2854. rng.FormFactor = 3
  2855. rng.Name = "Ring"
  2856. rng.Material = "Neon"
  2857. rng.Size = Vector3.new(1, 1, 1)
  2858. rng.Transparency = 0
  2859. rng.TopSurface = 0
  2860. rng.BottomSurface = 0
  2861. rng.CFrame = pos
  2862. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2863. local rngm = Instance.new("SpecialMesh", rng)
  2864. rngm.MeshType = "Brick"
  2865. if(heart)then
  2866. rngm.MeshType = Enum.MeshType.FileMesh
  2867. rngm.MeshId = "rbxassetid://105992239"
  2868. rngm.Offset = Vector3.new(0,0,-.25)
  2869. end
  2870. rngm.Scale = vt(x1,y1,z1)
  2871. if rainbowmode == true then
  2872. rng.Color = Color3.new(r/255,g/255,b/255)
  2873. end
  2874. local scaler2 = 0
  2875. local speeder = FastSpeed/10
  2876. if type == "Add" then
  2877. scaler2 = 1*value
  2878. elseif type == "Divide" then
  2879. scaler2 = 1/value
  2880. end
  2881. coroutine.resume(coroutine.create(function()
  2882. for i = 0,10/bonuspeed,0.1 do
  2883. swait()
  2884. if rainbowmode == true then
  2885. rng.Color = Color3.new(r/255,g/255,b/255)
  2886. end
  2887. if type == "Add" then
  2888. scaler2 = scaler2 - 0.01*value/bonuspeed
  2889. elseif type == "Divide" then
  2890. scaler2 = scaler2 - 0.01/value*bonuspeed
  2891. end
  2892. if chaosmode == true then
  2893. rng.BrickColor = BrickColor.random()
  2894. end
  2895. if glitchymode then
  2896. local val = math.random(1,255)
  2897. local color = Color3.fromRGB(val,val,val)
  2898. rng.Color = color
  2899. end
  2900. speeder = speeder + 0.01*FastSpeed*bonuspeed/10
  2901. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2902. if(invert)then rng.CFrame = rng.CFrame - rng.CFrame.lookVector*speeder*bonuspeed else rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed end
  2903. --rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2904. rngm.Scale = rngm.Scale - Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, scaler2*bonuspeed)
  2905. end
  2906. rng:Destroy()
  2907. end))
  2908. end
  2909.  
  2910. function sphereMK(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2911. local type = type
  2912. local rng = Instance.new("Part", char)
  2913. rng.Anchored = true
  2914. rng.BrickColor = color
  2915. rng.CanCollide = false
  2916. rng.FormFactor = 3
  2917. rng.Name = "Ring"
  2918. rng.Material = "Neon"
  2919. rng.Size = Vector3.new(1, 1, 1)
  2920. rng.Transparency = 0
  2921. rng.TopSurface = 0
  2922. rng.BottomSurface = 0
  2923. rng.CFrame = pos
  2924. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2925. local rngm = Instance.new("SpecialMesh", rng)
  2926. rngm.MeshType = "Sphere"
  2927. rngm.Scale = vt(x1,y1,z1)
  2928. if rainbowmode == true then
  2929. rng.Color = Color3.new(r/255,g/255,b/255)
  2930. end
  2931. local scaler2 = 1
  2932. local speeder = FastSpeed
  2933. if type == "Add" then
  2934. scaler2 = 1*value
  2935. elseif type == "Divide" then
  2936. scaler2 = 1/value
  2937. end
  2938. coroutine.resume(coroutine.create(function()
  2939. for i = 0,10/bonuspeed,0.1 do
  2940. swait()
  2941. if rainbowmode == true then
  2942. rng.Color = Color3.new(r/255,g/255,b/255)
  2943. end
  2944. if type == "Add" then
  2945. scaler2 = scaler2 - 0.01*value/bonuspeed
  2946. elseif type == "Divide" then
  2947. scaler2 = scaler2 - 0.01/value*bonuspeed
  2948. end
  2949. if chaosmode == true then
  2950. rng.BrickColor = BrickColor.random()
  2951. end
  2952. if glitchymode then
  2953. local val = math.random(1,255)
  2954. local color = Color3.fromRGB(val,val,val)
  2955. rng.Color = color
  2956. end
  2957. speeder = speeder - 0.01*FastSpeed*bonuspeed
  2958. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  2959. rng.Transparency = rng.Transparency + 0.01*bonuspeed
  2960. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  2961. end
  2962. rng:Destroy()
  2963. end))
  2964. end
  2965.  
  2966.  
  2967. function sphereMKCharge(bonuspeed,FastSpeed,type,pos,x1,y1,z1,value,color,outerpos)
  2968. local type = type
  2969. local rng = Instance.new("Part", char)
  2970. rng.Anchored = true
  2971. rng.BrickColor = color
  2972. rng.CanCollide = false
  2973. rng.FormFactor = 3
  2974. rng.Name = "Ring"
  2975. rng.Material = "Neon"
  2976. rng.Size = Vector3.new(1, 1, 1)
  2977. rng.Transparency = 1
  2978. rng.TopSurface = 0
  2979. rng.BottomSurface = 0
  2980. rng.CFrame = pos
  2981. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*outerpos
  2982. local rngm = Instance.new("SpecialMesh", rng)
  2983. rngm.MeshType = "Sphere"
  2984. rngm.Scale = vt(x1,y1,z1)
  2985. if rainbowmode == true then
  2986. rng.Color = Color3.new(r/255,g/255,b/255)
  2987. end
  2988. local scaler2 = 1
  2989. local speeder = FastSpeed
  2990. if type == "Add" then
  2991. scaler2 = 1*value
  2992. elseif type == "Divide" then
  2993. scaler2 = 1/value
  2994. end
  2995. coroutine.resume(coroutine.create(function()
  2996. for i = 0,10/bonuspeed,0.1 do
  2997. swait()
  2998. if rainbowmode == true then
  2999. rng.Color = Color3.new(r/255,g/255,b/255)
  3000. end
  3001. if type == "Add" then
  3002. scaler2 = scaler2 - 0.01*value/bonuspeed
  3003. elseif type == "Divide" then
  3004. scaler2 = scaler2 - 0.01/value*bonuspeed
  3005. end
  3006. if chaosmode == true then
  3007. rng.BrickColor = BrickColor.random()
  3008. end
  3009. if glitchymode then
  3010. local val = math.random(1,255)
  3011. local color = Color3.fromRGB(val,val,val)
  3012. rng.Color = color
  3013. end
  3014. speeder = speeder - 0.01*FastSpeed*bonuspeed
  3015. rng.CFrame = rng.CFrame + rng.CFrame.lookVector*speeder*bonuspeed
  3016. rng.Transparency = rng.Transparency - 0.01*bonuspeed
  3017. rngm.Scale = rngm.Scale + Vector3.new(scaler2*bonuspeed, scaler2*bonuspeed, 0)
  3018. end
  3019. rng:Destroy()
  3020. end))
  3021. end
  3022.  
  3023. function dmg(dude)
  3024. if dude.Name ~= Character then
  3025. local bgf = Instance.new("BodyGyro",dude.Head)
  3026. bgf.CFrame = bgf.CFrame * CFrame.fromEulerAnglesXYZ(math.rad(-90),0,0)
  3027. local val = Instance.new("BoolValue",dude)
  3028. val.Name = "IsHit"
  3029. local ds = coroutine.wrap(function()
  3030. local torso = dude:FindFirstChild'Torso' or dude:FindFirstChild'UpperTorso'
  3031. for i = 1, 10 do
  3032. sphereMK(1.5,2,"Add",torso.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,25,-.01,BrickColor.new("White"),0,true)
  3033. end
  3034. dude:WaitForChild("Head"):BreakJoints()
  3035. wait(0.5)
  3036. targetted = nil
  3037. CFuncs["Sound"].Create("rbxassetid://62339698", char, 0.5, 0.3)
  3038.  
  3039. coroutine.resume(coroutine.create(function()
  3040. for i, v in pairs(dude:GetChildren()) do
  3041. if v:IsA("Accessory") then
  3042. v:Destroy()
  3043. end
  3044. if v:IsA("Humanoid") then
  3045. v:Destroy()
  3046. end
  3047. if v:IsA("CharacterMesh") then
  3048. v:Destroy()
  3049. end
  3050. if v:IsA("Model") then
  3051. v:Destroy()
  3052. end
  3053. if v:IsA("Part") or v:IsA("MeshPart") then
  3054. for x, o in pairs(v:GetChildren()) do
  3055. if o:IsA("Decal") then
  3056. o:Destroy()
  3057. end
  3058. end
  3059. coroutine.resume(coroutine.create(function()
  3060. v.Material = "Neon"
  3061. v.CanCollide = false
  3062. local bld = Instance.new("ParticleEmitter",v)
  3063. bld.LightEmission = 1
  3064. bld.Texture = "rbxassetid://284205403"
  3065. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  3066. bld.Rate = 50
  3067. bld.Lifetime = NumberRange.new(1)
  3068. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,0.75,0),NumberSequenceKeypoint.new(1,0,0)})
  3069. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,1,0)})
  3070. bld.Speed = NumberRange.new(0,0)
  3071. bld.VelocitySpread = 50000
  3072. bld.Rotation = NumberRange.new(-500,500)
  3073. bld.RotSpeed = NumberRange.new(-500,500)
  3074. local sbs = Instance.new("BodyPosition", v)
  3075. sbs.P = 3000
  3076. sbs.D = 1000
  3077. sbs.maxForce = Vector3.new(50000000000, 50000000000, 50000000000)
  3078. sbs.position = v.Position + Vector3.new(math.random(-5,5),math.random(-5,5),math.random(-5,5))
  3079. v.Color = Color3.new(1,1,1)
  3080. coroutine.resume(coroutine.create(function()
  3081. for i = 0, 49 do
  3082. swait(1)
  3083. v.Transparency = v.Transparency + 0.02
  3084. end
  3085. CFuncs["Sound"].Create("rbxassetid://1192402877", v, 0.25, 1)
  3086. bld.Speed = NumberRange.new(1,5)
  3087. bld.Acceleration = vt(0,10,0)
  3088. wait(0.5)
  3089. bld.Enabled = false
  3090. wait(3)
  3091. v:Destroy()
  3092. dude:Destroy()
  3093. end))
  3094. end))
  3095. end
  3096. end
  3097. end))
  3098. end)
  3099. ds()
  3100. end
  3101. end
  3102.  
  3103.  
  3104. function FindNearestHead(Position, Distance, SinglePlayer)
  3105. if SinglePlayer then
  3106. return (SinglePlayer.Torso.CFrame.p - Position).magnitude < Distance
  3107. end
  3108. local List = {}
  3109. for i, v in pairs(workspace:GetChildren()) do
  3110. if v:IsA("Model") then
  3111. if v:findFirstChild("Head") then
  3112. if v ~= Character then
  3113. if (v.Head.Position - Position).magnitude <= Distance then
  3114. table.insert(List, v)
  3115. end
  3116. end
  3117. end
  3118. end
  3119. end
  3120. return List
  3121. end
  3122.  
  3123. function FaceMouse()
  3124. Cam = workspace.CurrentCamera
  3125. return {
  3126. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, char.Torso.Position.y, mouse.Hit.p.z)),
  3127. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3128. }
  3129. end
  3130.  
  3131. function FaceMouse2()
  3132. Cam = workspace.CurrentCamera
  3133. return {
  3134. CFrame.new(char.Torso.Position, Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)),
  3135. Vector3.new(mouse.Hit.p.x, mouse.Hit.p.y, mouse.Hit.p.z)
  3136. }
  3137. end
  3138.  
  3139. local ModeOfGlitch = 1
  3140. -- Functions are ready.
  3141. local storehumanoidWS = 16
  3142.  
  3143. function CorruptBlink()
  3144. for i = 0, 14 do
  3145. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3146. end
  3147. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3148. CFuncs["Sound"].Create("rbxassetid://1177785010", root, 10,1)
  3149. RootPart.CFrame = mouse.Hit *CFrame.new(0,2,0)
  3150. CameraEnshaking(2,10)
  3151. if(ModeOfGlitch == 1 or ModeOfGlitch == 3 or ModeOfGlitch == 4 or ModeOfGlitch == 666666)then for i, v in pairs(FindNearestHead(Torso.CFrame.p, 20)) do
  3152. if v:FindFirstChild('Head') then
  3153. dmg(v)
  3154. end
  3155. end end
  3156. for i = 0, 14 do
  3157. PixelBlock(3,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.03,MAINRUINCOLOR,0)
  3158. end
  3159. sphere(10,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3160. end
  3161.  
  3162. function ExtinctiveHeartbreak()
  3163. local targetted = nil
  3164. if mouse.Target.Parent ~= Character and mouse.Target.Parent.Parent ~= Character and mouse.Target.Parent:FindFirstChildOfClass("Humanoid") ~= nil then
  3165. targetted = mouse.Target.Parent
  3166. end
  3167. if targetted ~= nil then
  3168. attack = true
  3169. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3170. for i = 0, 9 do
  3171. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3172. end
  3173. for i = 0, 24 do
  3174. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3175. end
  3176. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3177. local originalpos = root.CFrame
  3178. RootPart.CFrame = targetted.Head.CFrame * CFrame.new(0,-2,2)
  3179. for i = 0, 9 do
  3180. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3181. end
  3182. for i = 0, 24 do
  3183. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3184. end
  3185. hum.WalkSpeed = 0
  3186. targetted.Head.Anchored = true
  3187. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3188. for i = 0,2,0.1 do
  3189. swait()
  3190. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3191. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.4)
  3192. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(80)),.4)
  3193. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3194. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.4)
  3195. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(60)),.4)
  3196. end
  3197. coroutine.resume(coroutine.create(function()
  3198. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("Torso"))
  3199. bld.LightEmission = 0.1
  3200. bld.Texture = "rbxassetid://284205403"
  3201. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3202. bld.Rate = 500
  3203. bld.Lifetime = NumberRange.new(1)
  3204. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3205. bld.Acceleration = vt(0,-25,0)
  3206. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3207. bld.Speed = NumberRange.new(10,50)
  3208. bld.EmissionDirection = "Front"
  3209. bld.VelocitySpread = 25
  3210. bld.Rotation = NumberRange.new(-500,500)
  3211. bld.RotSpeed = NumberRange.new(-500,500)
  3212. end))
  3213. coroutine.resume(coroutine.create(function()
  3214. bld = Instance.new("ParticleEmitter",targetted:WaitForChild("UpperTorso"))
  3215. bld.LightEmission = 0.1
  3216. bld.Texture = "rbxassetid://284205403"
  3217. bld.Color = ColorSequence.new(Color3.new(0.5,0,0))
  3218. bld.Rate = 500
  3219. bld.Lifetime = NumberRange.new(1)
  3220. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  3221. bld.Acceleration = vt(0,-25,0)
  3222. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  3223. bld.Speed = NumberRange.new(10,50)
  3224. bld.EmissionDirection = "Front"
  3225. bld.VelocitySpread = 25
  3226. bld.Rotation = NumberRange.new(-500,500)
  3227. bld.RotSpeed = NumberRange.new(-500,500)
  3228. end))
  3229. CameraEnshaking(5,5)
  3230. game:GetService("Debris"):AddItem(bld,3)
  3231. dmg(targetted)
  3232. CFuncs["Sound"].Create("rbxassetid://429400881", targetted.Head, 1,1)
  3233. for i = 0,1,0.1 do
  3234. swait()
  3235. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3236. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.8)
  3237. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0.25,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0),math.rad(0),math.rad(-80)),.8)
  3238. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(80)),.8)
  3239. RW.C0=clerp(RW.C0,cf(1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(20),math.rad(0),math.rad(10)),.8)
  3240. LW.C0=clerp(LW.C0,cf(-1.5,0.5 + 0.1 * math.cos(sine / 28),0)*angles(math.rad(90),math.rad(0),math.rad(-80)),.8)
  3241. end
  3242. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  3243. for i = 0, 9 do
  3244. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3245. end
  3246. for i = 0, 24 do
  3247. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3248. end
  3249. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3250. root.CFrame = originalpos
  3251. for i = 0, 9 do
  3252. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Really black"),0)
  3253. end
  3254. for i = 0, 24 do
  3255. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Really black"),0)
  3256. end
  3257. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Really black"))
  3258. bld.Enabled = false
  3259. attack = false
  3260. hum.WalkSpeed = storehumanoidWS
  3261. end
  3262. end
  3263. function PureBomb()
  3264. attack = true
  3265.  
  3266. local orb = Instance.new("Part", char)
  3267. orb.Anchored = true
  3268. orb.BrickColor = BrickColor.new("Toothpaste")
  3269. orb.CanCollide = false
  3270. orb.FormFactor = 3
  3271. orb.Name = "Ring"
  3272. orb.Material = "Neon"
  3273. orb.Size = Vector3.new(1, 1, 1)
  3274. orb.Transparency = 0
  3275. orb.TopSurface = 0
  3276. orb.BottomSurface = 0
  3277. local orbm = Instance.new("SpecialMesh", orb)
  3278. orbm.MeshType = "Sphere"
  3279. orbm.Name = "SizeMesh"
  3280. orbm.Scale = vt(0,0,0)
  3281. local scaled = 0.1
  3282. local posid = 0
  3283. CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1,1)
  3284. for i = 0, 5, 0.1 do
  3285. swait()
  3286. scaled = scaled - 0.001
  3287. posid = posid - scaled
  3288. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3289. orbm.Scale = orbm.Scale + vt(scaled,scaled,scaled)
  3290. sphereMKCharge(5,-0.25,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,BrickColor.new("Toothpaste"),10)
  3291. PixelBlockNeg(2,1,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3292. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.1)
  3293. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.1)
  3294. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3295. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  3296. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(180),math.rad(20),math.rad(0)),.1)
  3297. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.1)
  3298. end
  3299. for i = 0, 2, 0.1 do
  3300. swait()
  3301. orb.CFrame = rarm.CFrame*CFrame.new(0,-0.1+posid/1.05,0)
  3302. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3303. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3304. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(-50)),.4)
  3305. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(20)),.4)
  3306. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(220),math.rad(20),math.rad(0)),.4)
  3307. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3308. end
  3309. coroutine.resume(coroutine.create(function()
  3310. orb.Anchored = false
  3311. CFuncs["Sound"].Create("rbxassetid://260433768", root, 1.25,1)
  3312. local a = Instance.new("Part",workspace)
  3313. a.Name = "Direction"
  3314. a.Anchored = true
  3315. a.BrickColor = bc("Bright red")
  3316. a.Material = "Neon"
  3317. a.Transparency = 1
  3318. a.CanCollide = false
  3319. local ray = Ray.new(
  3320. orb.CFrame.p, -- origin
  3321. (mouse.Hit.p - orb.CFrame.p).unit * 500 -- direction
  3322. )
  3323. local ignore = orb
  3324. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3325. a.BottomSurface = 10
  3326. a.TopSurface = 10
  3327. local distance = (orb.CFrame.p - position).magnitude
  3328. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3329. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3330. orb.CFrame = a.CFrame
  3331. a:Destroy()
  3332. local bv = Instance.new("BodyVelocity")
  3333. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3334. bv.velocity = orb.CFrame.lookVector*125
  3335. bv.Parent = orb
  3336. local hitted = false
  3337. game:GetService("Debris"):AddItem(orb, 15)
  3338. wait()
  3339. local hit =orb.Touched:connect(function(hit)
  3340. if hitted == false then
  3341. hitted = true
  3342. CameraEnshaking(10,2.5)
  3343. CFuncs["Sound"].Create("rbxassetid://151304356", orb, 5,1)
  3344. MagniDamage(orb, 65, 65,90, 0, "Normal")
  3345. sphere(1,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),1,BrickColor.new("Toothpaste"))
  3346. sphere(2,"Add",orb.CFrame,vt(orbm.Scale.x,orbm.Scale.y,orbm.Scale.z),2,BrickColor.new("Toothpaste"))
  3347. for i = 0, 49 do
  3348. PixelBlock(1,math.random(1,30),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),4,4,4,0.08,BrickColor.new("Toothpaste"),0)
  3349. end
  3350. for i = 0, 9 do
  3351. sphereMK(1,2.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3352. sphereMK(2,5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.05,BrickColor.new("Toothpaste"),0)
  3353. end
  3354. orb.Anchored = true
  3355. orb.Transparency = 1
  3356. wait(8)
  3357. orb:Destroy()
  3358. end
  3359. end)
  3360. end))
  3361. for i = 0, 1, 0.1 do
  3362. swait()
  3363. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-2 - 1 * math.cos(sine / 32))),.4)
  3364. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-3 + 1 * math.cos(sine / 32)),math.rad(0),math.rad(-10)),.4)
  3365. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(0),math.rad(0),math.rad(50)),.4)
  3366. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(20),math.rad(0),math.rad(-50)),.4)
  3367. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(60),math.rad(20),math.rad(50)),.4)
  3368. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(-30 + 5 * math.cos(sine / 30)),math.rad(-20)),.4)
  3369. end
  3370. attack = false
  3371. end
  3372.  
  3373. function ChaosGroundStrike()
  3374. attack = true
  3375. for i = 0, 2, 0.1 do
  3376. swait()
  3377. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3378. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3379. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3380. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3381. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3382. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3383. end
  3384. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3385. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3386. CameraEnshaking(4,12)
  3387. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 52.5)) do
  3388. if v:FindFirstChild('Head') then
  3389. dmg(v)
  3390. end
  3391. end
  3392. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3393. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3394. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100,0.1,100),0.01,BrickColor.random())
  3395. for i = 0, 2, 0.1 do
  3396. swait()
  3397. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3398. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5,52.5),-5,math.random(-52.5,52.5))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3399. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3400. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3401. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3402. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3403. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3404. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3405. end
  3406. attack = false
  3407. end
  3408.  
  3409. function InsaneGroundStrike()
  3410. attack = true
  3411. chatfunc("Succumb to the insanity!",Color3.new(0,0,0))
  3412. for i = 0, 8, 0.1 do
  3413. swait()
  3414. PixelBlockNeg(2,1,"Add",RightLeg.CFrame*cf(0,-1.35,0)*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.01,BrickColor.new("Toothpaste"),0)
  3415.  
  3416. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3417. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3418. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3419. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3420. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3421. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3422. end
  3423. CFuncs["Sound"].Create("rbxassetid://438666141", root, 7.5,1)
  3424. CFuncs["Sound"].Create("rbxassetid://1208650519", root, 7.5, 1)
  3425. CameraEnshaking(8,24)
  3426. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 105)) do
  3427. if v:FindFirstChild('Head') then
  3428. dmg(v)
  3429. end
  3430. end
  3431. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1,BrickColor.random())
  3432. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2,BrickColor.random())
  3433. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(200,0.1,200),0.01,BrickColor.random())
  3434. CFuncs["Sound"].Create("rbxassetid://907329669", root, 10, 1)
  3435. chatfunc("Leave the dead where they fall!",Color3.new(0,0,0))
  3436. for i = 0, 2, 0.1 do
  3437. swait()
  3438. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3439. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-105,105),-5,math.random(-105,105))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3440. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3441. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3442. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3443. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3444. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3445. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3446. end
  3447. attack = false
  3448. end
  3449.  
  3450. function Starfall()
  3451. attack = true
  3452. hum.WalkSpeed = 0
  3453. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3454. for i = 0, 5, 0.1 do
  3455. swait()
  3456. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3457. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3458. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3459. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3460. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3461. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3462. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3463. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3464. end
  3465. local Overed = false
  3466. CameraEnshaking(2,20)
  3467. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3468. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3469. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3470. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3471. local orb = Instance.new("Part", char)
  3472. orb.Anchored = true
  3473. orb.BrickColor = BrickColor.new("Toothpaste")
  3474. orb.CanCollide = false
  3475. orb.FormFactor = 3
  3476. orb.Name = "Remenant"
  3477. orb.Material = "Neon"
  3478. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3479. orb.Size = Vector3.new(1, 1, 1)
  3480. orb.Transparency = 1
  3481. orb.TopSurface = 0
  3482. orb.BottomSurface = 0
  3483. hum.WalkSpeed = storehumanoidWS
  3484. coroutine.resume(coroutine.create(function()
  3485. for i = 0, 9 do
  3486. swait(10)
  3487. local lb = Instance.new("Part")
  3488. lb.Color = MAINRUINCOLOR.Color
  3489. lb.CanCollide = false
  3490. lb.Material = "Neon"
  3491. lb.Anchored = true
  3492. lb.TopSurface = 0
  3493. lb.BottomSurface = 0
  3494. lb.Transparency = 0
  3495. lb.Size = vt(1,1,1)
  3496. lb.CFrame = orb.CFrame*CFrame.new(math.random(-150,150),0,math.random(-150,150))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3497. lb.Anchored = false
  3498. lb.Parent = char
  3499. local thingery = Instance.new("SpecialMesh",lb)
  3500. thingery.MeshType = "Sphere"
  3501. thingery.Scale = vt(20,20,20)
  3502. game:GetService("Debris"):AddItem(lb, 10)
  3503. local bv = Instance.new("BodyVelocity")
  3504. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3505. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3506. bv.Parent = lb
  3507. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3508. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3509. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3510. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3511. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3512. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3513. local hitted = false
  3514. coroutine.resume(coroutine.create(function()
  3515. while true do
  3516. swait(1)
  3517. if lb.Parent ~= nil and hitted == false then
  3518. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3519. elseif lb.Parent == nil then
  3520. break
  3521. end
  3522. end
  3523. end))
  3524.  
  3525. game:GetService("Debris"):AddItem(a, 0.1)
  3526.  
  3527. coroutine.resume(coroutine.create(function()
  3528. swait(1)
  3529. lb.Touched:connect(function(hit)
  3530. if hitted == false then
  3531. hitted = true
  3532. lb.Transparency = 1
  3533. lb.Anchored = true
  3534. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3535. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3536. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3537. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3538. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3539. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3540. MagniDamage(lb, 45, 45,85, 0, "Normal")
  3541. CameraEnshaking(1,5)
  3542. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3543. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3544. for i = 0, 9 do
  3545. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3546. end
  3547. for i = 0, 49 do
  3548. swait()
  3549. MagniDamage(lb, 30, 2,4, 0, "Normal")
  3550. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3551. end
  3552. end
  3553. end)
  3554. end))
  3555. end
  3556. Overed = true
  3557. orb:Destroy()
  3558. end))
  3559.  
  3560. attack = false
  3561. end
  3562.  
  3563. function StarfallEX()
  3564. attack = true
  3565. hum.WalkSpeed = 0
  3566. CFuncs["Sound"].Create("rbxassetid://136007472", root, 5, 1)
  3567. for i = 0, 5, 0.1 do
  3568. swait()
  3569. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3570. PixelBlockNeg(1,math.random(1,2),"Add",sorb2.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3571. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  3572. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  3573. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(-5 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3574. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  3575. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(70 + 2.5 * math.cos(sine / 28))),.1)
  3576. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(130),math.rad(0),math.rad(-70 - 2.5 * math.cos(sine / 28))),.1)
  3577. end
  3578. local Overed = false
  3579. CameraEnshaking(2,20)
  3580. sphere(1.5,"Add",sorb.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3581. sphere(1.5,"Add",sorb2.CFrame,vt(0,0,0),0.25,MAINRUINCOLOR)
  3582. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  3583. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 1, 1)
  3584. local orb = Instance.new("Part", char)
  3585. orb.Anchored = true
  3586. orb.BrickColor = BrickColor.new("Toothpaste")
  3587. orb.CanCollide = false
  3588. orb.FormFactor = 3
  3589. orb.Name = "Remenant"
  3590. orb.Material = "Neon"
  3591. orb.CFrame = root.CFrame*CFrame.new(0,150,0)
  3592. orb.Size = Vector3.new(1, 1, 1)
  3593. orb.Transparency = 1
  3594. orb.TopSurface = 0
  3595. orb.BottomSurface = 0
  3596. hum.WalkSpeed = storehumanoidWS
  3597. coroutine.resume(coroutine.create(function()
  3598. for i = 1, 5 do
  3599. swait(10)
  3600. local lb = Instance.new("Part")
  3601. lb.Color = MAINRUINCOLOR.Color
  3602. lb.CanCollide = false
  3603. lb.Material = "Neon"
  3604. lb.Anchored = true
  3605. lb.TopSurface = 0
  3606. lb.BottomSurface = 0
  3607. lb.Transparency = 0
  3608. lb.Size = vt(1,1,1)
  3609. lb.CFrame = orb.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(-90 + math.random(-15,15)),0,math.rad(math.random(-15,15)))
  3610. lb.Anchored = false
  3611. lb.Parent = char
  3612. local thingery = Instance.new("SpecialMesh",lb)
  3613. thingery.MeshType = "Sphere"
  3614. thingery.Scale = vt(20,20,20)
  3615. game:GetService("Debris"):AddItem(lb, 10)
  3616. local bv = Instance.new("BodyVelocity")
  3617. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3618. bv.velocity = lb.CFrame.lookVector*math.random(75,250)
  3619. bv.Parent = lb
  3620. sphere(2.5,"Add",lb.CFrame,vt(50,50,0),0.25,MAINRUINCOLOR)
  3621. sphere(5,"Add",lb.CFrame,vt(50,50,0),0.5,MAINRUINCOLOR)
  3622. CFuncs["Sound"].Create("rbxassetid://633627961",lb, 5, 1)
  3623. CFuncs["Sound"].Create("rbxassetid://1002081188", lb, 5, 1)
  3624. CFuncs["Sound"].Create("rbxassetid://741272936", lb, 5, 1)
  3625. CFuncs["Sound"].Create("rbxassetid://1192402877", lb, 5, 1)
  3626. local hitted = false
  3627. coroutine.resume(coroutine.create(function()
  3628. while true do
  3629. swait(1)
  3630. if lb.Parent ~= nil and hitted == false then
  3631. PixelBlockNeg(5,math.random(1,2),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),10,10,10,0.1,MAINRUINCOLOR,-2)
  3632. elseif lb.Parent == nil then
  3633. break
  3634. end
  3635. end
  3636. end))
  3637.  
  3638. game:GetService("Debris"):AddItem(a, 0.1)
  3639.  
  3640. coroutine.resume(coroutine.create(function()
  3641. swait(5)
  3642. lb.Touched:connect(function(hit)
  3643. if hitted == false and not hit:IsDescendantOf(Character) then
  3644. hitted = true
  3645. lb.Transparency = 1
  3646. lb.Anchored = true
  3647. CFuncs["Sound"].Create("rbxassetid://1177785010", lb, 5, 1)
  3648. CFuncs["Sound"].Create("rbxassetid://192410089", lb, 5, 0.7)
  3649. CFuncs["Sound"].Create("rbxassetid://579687077", lb, 2.5, 0.75)
  3650. CFuncs["Sound"].Create("rbxassetid://1060191237", lb, 3, 0.75)
  3651. CFuncs["Sound"].Create("rbxassetid://164881112", lb, 5, 1)
  3652. CFuncs["Sound"].Create("rbxassetid://429123896", lb, 3.5, 0.85)
  3653. MagniDamage(lb, 45, 90,170, 0, "Normal")
  3654. CameraEnshaking(1,5)
  3655. sphere(8,"Add",lb.CFrame,vt(20,20,20),1,MAINRUINCOLOR)
  3656. sphere(16,"Add",lb.CFrame,vt(20,20,20),2,MAINRUINCOLOR)
  3657. for i = 0, 9 do
  3658. sphereMK(1,math.random(1,3),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,50,-0.1,MAINRUINCOLOR,0)
  3659. end
  3660. for i = 0, 49 do
  3661. swait()
  3662. MagniDamage(lb, 60, 20,40, 0, "Normal")
  3663. PixelBlock(4,math.random(1,30),"Add",lb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),16,16,16,0.16,MAINRUINCOLOR,0)
  3664. end
  3665. end
  3666. end)
  3667. end))
  3668. end
  3669. Overed = true
  3670. orb:Destroy()
  3671. end))
  3672.  
  3673. attack = false
  3674. end
  3675.  
  3676.  
  3677. function StarDivision()
  3678. attack = true
  3679. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2, 1.5)
  3680. for i = 0, 2, 0.1 do
  3681. swait()
  3682. PixelBlockNeg(1,math.random(1,2),"Add",sorb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,1,0.02,MAINRUINCOLOR,0)
  3683. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.6)
  3684. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.6)
  3685. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90)),.6)
  3686. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(-90)),.6)
  3687. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.6)
  3688. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.6)
  3689. end
  3690. local orb = Instance.new("Part", char)
  3691. orb.BrickColor = MAINRUINCOLOR
  3692. orb.CanCollide = false
  3693. orb.FormFactor = 3
  3694. orb.Name = "Ring"
  3695. orb.Material = "Neon"
  3696. orb.Size = Vector3.new(1, 1, 1)
  3697. orb.Transparency = 0
  3698. orb.TopSurface = 0
  3699. orb.BottomSurface = 0
  3700. local orbm = Instance.new("SpecialMesh", orb)
  3701. orbm.MeshType = "Sphere"
  3702. orbm.Name = "SizeMesh"
  3703. orbm.Scale = vt(2,2,2)
  3704. local a = Instance.new("Part",workspace)
  3705. a.Name = "Direction"
  3706. a.Anchored = true
  3707. a.BrickColor = bc("Bright red")
  3708. a.Material = "Neon"
  3709. a.Transparency = 1
  3710. a.CanCollide = false
  3711. local ray = Ray.new(
  3712. sorb.CFrame.p, -- origin
  3713. (mouse.Hit.p - sorb.CFrame.p).unit * 500 -- direction
  3714. )
  3715. local ignore = sorb
  3716. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  3717. a.BottomSurface = 10
  3718. a.TopSurface = 10
  3719. local distance = (sorb.CFrame.p - position).magnitude
  3720. a.Size = Vector3.new(0.1, 0.1, 0.1)
  3721. a.CFrame = CFrame.new(sorb.CFrame.p, position) * CFrame.new(0, 0, 0)
  3722. orb.CFrame = a.CFrame
  3723. a:Destroy()
  3724. local bv = Instance.new("BodyVelocity")
  3725. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  3726. bv.velocity = orb.CFrame.lookVector*100
  3727. bv.Parent = orb
  3728. local hitted = false
  3729. game:GetService("Debris"):AddItem(orb, 10)
  3730. CFuncs["Sound"].Create("rbxassetid://376970418",orb, 1.5, 1.15)
  3731. CFuncs["Sound"].Create("rbxassetid://633627961",orb, 1, 1.15)
  3732. CFuncs["Sound"].Create("rbxassetid://1002081188", orb, 1, 1.15)
  3733. CFuncs["Sound"].Create("rbxassetid://741272936", orb, 1, 1.15)
  3734. CFuncs["Sound"].Create("rbxassetid://1192402877", orb, 1, 1.15)
  3735. coroutine.resume(coroutine.create(function()
  3736. while true do
  3737. swait(1)
  3738. if orb.Parent ~= nil and hitted == false then
  3739. PixelBlockNeg(1,math.random(1,2),"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),1,1,1,0.02,MAINRUINCOLOR,-2)
  3740. elseif orb.Parent == nil then
  3741. break
  3742. end
  3743. end
  3744. end))
  3745. coroutine.resume(coroutine.create(function()
  3746. swait(1)
  3747. orb.Touched:connect(function(hit)
  3748. if hitted == false then
  3749. hitted = true
  3750. game:GetService("Debris"):AddItem(orb, 5)
  3751. orb.Transparency = 1
  3752. orb.Anchored = true
  3753. local elocacenter = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3754. elocacenter.Anchored = true
  3755. elocacenter.CFrame = orb.CFrame
  3756. elocacenter.Orientation = vt(0,0,0)
  3757. local eloca1 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3758. eloca1.Anchored = true
  3759. eloca1.CFrame = elocacenter.CFrame
  3760. local eloca2 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3761. eloca2.Anchored = true
  3762. eloca2.CFrame = elocacenter.CFrame
  3763. local eloca3 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3764. eloca3.Anchored = true
  3765. eloca3.CFrame = elocacenter.CFrame
  3766. local eloca4 = CreateParta(m,1,1,"SmoothPlastic",BrickColor.random())
  3767. eloca4.Anchored = true
  3768. eloca4.CFrame = elocacenter.CFrame
  3769. local lookavec = 0
  3770. local speeds = 0
  3771. CameraEnshaking(1,1)
  3772. CFuncs["Sound"].Create("rbxassetid://419447292", elocacenter, 10,1)
  3773. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3774. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3775. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3776. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3777. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  3778. for i = 0, 99 do
  3779. swait()
  3780. lookavec = lookavec + 1
  3781. speeds = speeds + 0.1
  3782. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3783. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3784. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3785.  
  3786. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3787. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3788.  
  3789. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3790. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3791.  
  3792. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3793. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3794. end
  3795.  
  3796. for i = 0, 149 do
  3797. swait()
  3798. speeds = speeds + 0.1
  3799. elocacenter.CFrame = elocacenter.CFrame*CFrame.Angles(0,math.rad(speeds),0)
  3800. eloca1.CFrame = elocacenter.CFrame*CFrame.new(lookavec,0,0)
  3801. PixelBlockNeg(2,math.random(1,2),"Add",eloca1.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3802.  
  3803. eloca2.CFrame = elocacenter.CFrame*CFrame.new(-lookavec,0,0)
  3804. PixelBlockNeg(2,math.random(1,2),"Add",eloca2.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3805.  
  3806. eloca3.CFrame = elocacenter.CFrame*CFrame.new(0,0,lookavec)
  3807. PixelBlockNeg(2,math.random(1,2),"Add",eloca3.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3808.  
  3809. eloca4.CFrame = elocacenter.CFrame*CFrame.new(0,0,-lookavec)
  3810. PixelBlockNeg(2,math.random(1,2),"Add",eloca4.CFrame*CFrame.Angles(math.rad(90 + math.random(-10,10)),math.rad(math.random(-10,10)),math.rad(math.random(-10,10))),5,5,5,0.05,MAINRUINCOLOR,-2)
  3811. end
  3812. for i, v in pairs(FindNearestHead(elocacenter.CFrame.p, 125)) do
  3813. if v:FindFirstChild('Head') then
  3814. dmg(v)
  3815. end
  3816. end
  3817. CameraEnshaking(7,30)
  3818. MagniDamage(elocacenter, 225, 50,75, 0, "Normal")
  3819. CFuncs["Sound"].Create("rbxassetid://468991944", char, 4, 1)
  3820. CFuncs["Sound"].Create("rbxassetid://533636230", char, 5, 0.75)
  3821. CFuncs["Sound"].Create("rbxassetid://419447292", char, 1,1)
  3822. CFuncs["Sound"].Create("rbxassetid://421328847", char, 1,1)
  3823. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),-0.25,MAINRUINCOLOR)
  3824. sphere(1,"Add",elocacenter.CFrame,vt(125,90000,125),0.5,MAINRUINCOLOR)
  3825. sphere(1,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3826. sphere(2,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3827. sphere(3,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3828. sphere(4,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3829. sphere(5,"Add",elocacenter.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  3830. for i = 0, 24 do
  3831. sphereMK(1,2,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,100,-0.5,MAINRUINCOLOR,0)
  3832. sphereMK(2,4,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,75,-0.25,MAINRUINCOLOR,0)
  3833. sphereMK(3,6,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,50,-0.25,MAINRUINCOLOR,0)
  3834. sphereMK(4,8,"Add",elocacenter.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25,25,25,-0.25,MAINRUINCOLOR,0)
  3835. end
  3836. coroutine.resume(coroutine.create(function()
  3837. for i = 0, 499 do
  3838. swait(1)
  3839. MagniDamage(elocacenter, 90, 1,5, 0, "Normal")
  3840. PixelBlockNeg(2,math.random(1,10),"Add",elocacenter.CFrame*CFrame.new(math.random(-75,75),0,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-30,30)),math.rad(math.random(-30,30)),math.rad(math.random(-30,30))),15,15,15,0.15,MAINRUINCOLOR,-5)
  3841. end
  3842. elocacenter:Destroy()
  3843. eloca1:Destroy()
  3844. eloca2:Destroy()
  3845. eloca3:Destroy()
  3846. eloca4:Destroy()
  3847. end))
  3848. end
  3849. end)
  3850. end))
  3851. attack = false
  3852. end
  3853.  
  3854.  
  3855. function UniversalCollapse()
  3856. attack = true
  3857. local speedearn = 0
  3858. hum.WalkSpeed = 0
  3859. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 1)
  3860. for i = 0, 10, 0.1 do
  3861. swait()
  3862. speedearn = speedearn + 0.1
  3863. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3864. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3865. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3866. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3867. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3868. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  3869. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  3870. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  3871. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  3872. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  3873. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  3874. end
  3875. CameraEnshaking(5,45)
  3876. sphere(5,"Add",root.CFrame,vt(0,0,0),25,MAINRUINCOLOR)
  3877. CFuncs["Sound"].Create("rbxassetid://1177785010", char, 10, 1)
  3878. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3879. if v:FindFirstChild('Head') then
  3880. dmg(v)
  3881. end
  3882. end
  3883. hum.WalkSpeed = storehumanoidWS
  3884. attack = false
  3885. end
  3886. function ChaosBegone()
  3887. attack = true
  3888. local speedearn = 0
  3889. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 10, 0.75)
  3890. for i = 0, 10, 0.1 do
  3891. swait()
  3892. speedearn = speedearn + 0.1
  3893. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3894. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3895. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3896. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3897. sphereMK(1+speedearn,speedearn,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),5,5,10*speedearn,-0.05,MAINRUINCOLOR,0)
  3898. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3899. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(20)),.2)
  3900. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3901. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  3902. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(-20)),.2)
  3903. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(140),math.rad(0),math.rad(20)),.2)
  3904. end
  3905. CFuncs["Sound"].Create("rbxassetid://438666141", char, 7.5,1)
  3906. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 7.5, 1)
  3907. CameraEnshaking(5,25)
  3908. for i, v in pairs(FindNearestHead(Torso.CFrame.p, 1234567890)) do
  3909. if v:FindFirstChild('Head') then
  3910. dmg(v)
  3911. end
  3912. end
  3913. sphere(5,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),1*1000,BrickColor.random())
  3914. sphere(10,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(0,0,0),2*1000,BrickColor.random())
  3915. sphere(1,"Add",root.CFrame*CFrame.new(0,-2.9,0),vt(100*1000,0.1,100*1000),0.01,BrickColor.random())
  3916. for i = 0, 3, 0.1 do
  3917. swait()
  3918. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3919. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3920. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3921. sphereMK(2.5,0.75,"Add",root.CFrame*CFrame.new(math.random(-52.5*10,52.5*10),-5,math.random(-52.5*10,52.5*10))*CFrame.Angles(math.rad(90 + math.rad(math.random(-45,45))),math.rad(math.random(-45,45)),math.rad(math.random(-45,45))),2.5,2.5,25,-0.025,BrickColor.random(),0)
  3922. RH.C0=clerp(RH.C0,cf(1,-1,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3923. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(10)),.4)
  3924. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3925. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10),math.rad(0),math.rad(0)),.4)
  3926. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(30)),.4)
  3927. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-50),math.rad(0),math.rad(-30)),.4)
  3928. end
  3929. attack = false
  3930. end
  3931.  
  3932. function orb_spawn_norm(positted,timer,color,MagniBoost,min,max,volEx,ShakePower,volSummon)
  3933. local orb = Instance.new("Part", char)
  3934. orb.Anchored = true
  3935. orb.BrickColor = color
  3936. orb.CanCollide = false
  3937. orb.FormFactor = 3
  3938. orb.Name = "Ring"
  3939. orb.Material = "Neon"
  3940. orb.Size = Vector3.new(1, 1, 1)
  3941. orb.Transparency = 0
  3942. orb.TopSurface = 0
  3943. orb.BottomSurface = 0
  3944. local orbm = Instance.new("SpecialMesh", orb)
  3945. orbm.MeshType = "Sphere"
  3946. orb.CFrame = positted
  3947. orbm.Name = "SizeMesh"
  3948. orbm.Scale = vt(1,1,1)
  3949. coroutine.wrap(function()
  3950. while orb and orb.Parent do
  3951. if glitchymode then
  3952. local val = math.random(1,255)
  3953. local color = Color3.fromRGB(val,val,val)
  3954. orb.Color = color
  3955. end
  3956. swait()
  3957. end
  3958. end)()
  3959. CFuncs["Sound"].Create("rbxassetid://183763506", orb, volSummon, 1)
  3960. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.05,orb.BrickColor)
  3961. --[[for i = 0, 2 do
  3962. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  3963. end]]--
  3964. coroutine.resume(coroutine.create(function()
  3965. wait(timer)
  3966. CameraEnshaking(3,ShakePower)
  3967. orb.Transparency = 1
  3968. MagniDamage(orb, 3.5*MagniBoost, min,max, 0, "Normal")
  3969. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.1*MagniBoost,orb.BrickColor)
  3970. --[[for i = 0, 4 do
  3971. sphereMK(5,0.15*MagniBoost,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  3972. end]]--
  3973. CFuncs["Sound"].Create("rbxassetid://192410089", orb, volEx, 0.7)
  3974. wait(3)
  3975. orb:Destroy()
  3976. end))
  3977. end
  3978.  
  3979. function orb_spawn(positted,timer)
  3980. local orb = Instance.new("Part", char)
  3981. orb.Anchored = true
  3982. orb.BrickColor = BrickColor.new("White")
  3983.  
  3984. orb.CanCollide = false
  3985. orb.FormFactor = 3
  3986. orb.Name = "Ring"
  3987. orb.Material = "Neon"
  3988. orb.Size = Vector3.new(1, 1, 1)
  3989. orb.Transparency = 0
  3990. orb.TopSurface = 0
  3991. orb.BottomSurface = 0
  3992. local orbm = Instance.new("SpecialMesh", orb)
  3993. orbm.MeshType = "Sphere"
  3994. orb.CFrame = positted
  3995. orbm.Name = "SizeMesh"
  3996. orbm.Scale = vt(1,1,1)
  3997. CFuncs["Sound"].Create("rbxassetid://183763506", orb, 1.5, 1)
  3998. sphere(2.5,"Add",orb.CFrame,vt(1,1,1),0.025,orb.BrickColor)
  3999. coroutine.wrap(function()
  4000. while orb and orb.Parent do
  4001. if glitchymode then
  4002. local val = math.random(1,255)
  4003. local color = Color3.fromRGB(val,val,val)
  4004. orb.Color = color
  4005. end
  4006. swait()
  4007. end
  4008. end)()
  4009. for i = 0, 2 do
  4010. sphereMK(5,0.15,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1.5,1.5,7.5,-0.015,orb.BrickColor,0)
  4011. end
  4012.  
  4013. coroutine.resume(coroutine.create(function()
  4014. wait(timer)
  4015. CameraEnshaking(3,2)
  4016. orb.Transparency = 1
  4017. MagniDamage(orb, 17.5, 10,50, 0, "Normal")
  4018. sphere(5,"Add",orb.CFrame,vt(1,1,1),0.5,orb.BrickColor)
  4019. for i = 0, 4 do
  4020. sphereMK(5,0.65,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,orb.BrickColor,0)
  4021. end
  4022. CFuncs["Sound"].Create("rbxassetid://192410089", orb, 2, 0.7)
  4023. wait(3)
  4024. orb:Destroy()
  4025. end))
  4026. end
  4027.  
  4028. function scattercorrupt()
  4029. attack = true
  4030. local rot = 0
  4031. local randomrotations = math.random(1,2)
  4032. local lookv = 2.5
  4033. local power = 5
  4034. sphere(1,"Add",root.CFrame,vt(1,100000,1),0.5,BrickColor.new("Royal purple"))
  4035. sphere(1,"Add",root.CFrame,vt(1,1,1),0.75,BrickColor.new("Royal purple"))
  4036. for i = 0, 9 do
  4037. sphereMK(1,1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),10,10,45,-0.1,BrickColor.new("Royal purple"),0)
  4038. end
  4039. CFuncs["Sound"].Create("rbxassetid://180204650", char, 2.5, 0.6)
  4040. CFuncs["Sound"].Create("rbxassetid://233856079", char, 1, 0.5)
  4041. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 2.5, 1)
  4042. CFuncs["Sound"].Create("rbxassetid://239000203", char, 0.5,0.75)
  4043. CFuncs["Sound"].Create("rbxassetid://579687077", char, 0.5,0.5)
  4044. local hite = Instance.new("Part", char)
  4045. hite.Anchored = true
  4046. hite.CanCollide = false
  4047. hite.FormFactor = 3
  4048. hite.Name = "Ring"
  4049. hite.Material = "Neon"
  4050. hite.Size = Vector3.new(1, 1, 1)
  4051. hite.Transparency = 1
  4052. hite.TopSurface = 0
  4053. hite.BottomSurface = 0
  4054. hite.CFrame = root.CFrame*CFrame.new(0,-2.5,0)
  4055. local rem = Instance.new("Part", char)
  4056. rem.Anchored = true
  4057. rem.CanCollide = false
  4058. rem.FormFactor = 3
  4059. rem.Name = "Ring"
  4060. rem.Material = "Neon"
  4061. rem.Size = Vector3.new(1, 1, 1)
  4062. rem.Transparency = 1
  4063. rem.TopSurface = 0
  4064. rem.BottomSurface = 0
  4065. rem.CFrame = hite.CFrame
  4066. local rem2 = rem:Clone()
  4067. rem2.Parent = char
  4068. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4069. local rem3 = rem:Clone()
  4070. rem3.Parent = char
  4071. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4072. local rem4 = rem:Clone()
  4073. rem4.Parent = char
  4074. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4075. hite:Destroy()
  4076. coroutine.resume(coroutine.create(function()
  4077. for i = 0, 24 do
  4078. swait(1)
  4079. if randomrotations == 1 then
  4080. rot = rot + 1
  4081. elseif randomrotations == 2 then
  4082. rot = rot - 1
  4083. end
  4084. power = power + 0.5
  4085. lookv = lookv + 7.5
  4086. rem.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(rot),0)
  4087. rem2.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(90),0)
  4088. rem3.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(180),0)
  4089. rem4.CFrame = rem.CFrame*CFrame.Angles(0,math.rad(270),0)
  4090. orb_spawn_norm(rem.CFrame + rem.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4091. orb_spawn_norm(rem2.CFrame + rem2.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4092. orb_spawn_norm(rem3.CFrame + rem3.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4093. orb_spawn_norm(rem4.CFrame + rem4.CFrame.lookVector*lookv,3,BrickColor.new("Royal purple"),power,25,75,10,power/5,7.5)
  4094. end
  4095. end))
  4096. attack = false
  4097. end
  4098. function yinyangi()
  4099. attack = true
  4100. for i = 0, 2, 0.1 do
  4101. swait()
  4102. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  4103. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  4104. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  4105. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  4106. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.2)
  4107. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  4108. end
  4109. local bv = Instance.new("BodyVelocity")
  4110. bv.maxForce = Vector3.new(1e9, 1e9, 1e9)
  4111. bv.velocity = root.CFrame.lookVector*175
  4112. bv.Parent = root
  4113. for Rotations = 0, 9 do
  4114.  
  4115. for i = 0, 1, 0.5 do
  4116. swait()
  4117. bv.velocity = root.CFrame.lookVector*175
  4118. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4119. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4120. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(90)),.5)
  4121. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4122. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4123. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4124. end
  4125.  
  4126. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4127. for i = 0, 1, 0.5 do
  4128. swait()
  4129. bv.velocity = root.CFrame.lookVector*175
  4130. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4131. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4132. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(180)),.5)
  4133. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4134. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4135. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4136. end
  4137.  
  4138. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4139. for i = 0, 1, 0.5 do
  4140. swait()
  4141. bv.velocity = root.CFrame.lookVector*175
  4142. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4143. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4144. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(270)),.5)
  4145. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4146. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4147. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4148. end
  4149.  
  4150. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4151. for i = 0, 1, 0.5 do
  4152. swait()
  4153. bv.velocity = root.CFrame.lookVector*175
  4154. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.5)
  4155. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.5)
  4156. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(90),math.rad(0),math.rad(360)),.5)
  4157. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.5)
  4158. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(90)),.5)
  4159. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0),math.rad(0),math.rad(-90)),.5)
  4160. end
  4161.  
  4162. orb_spawn(rarm.CFrame*CFrame.new(0,-1,0),2.5)
  4163. end
  4164. bv:Destroy()
  4165. attack = false
  4166. end
  4167.  
  4168. function JusticeBeam()
  4169. attack = true
  4170.  
  4171. local rngb = Instance.new("Part", char)
  4172. rngb.Anchored = true
  4173. rngb.BrickColor = origcolor
  4174. rngb.CanCollide = false
  4175. rngb.FormFactor = 3
  4176. rngb.Name = "Ring"
  4177. rngb.Material = "Neon"
  4178. rngb.Size = Vector3.new(1, 0.05, 1)
  4179. rngb.Transparency = 1
  4180. rngb.TopSurface = 0
  4181. rngb.BottomSurface = 0
  4182. local rngmb = Instance.new("SpecialMesh", rngb)
  4183. rngmb.MeshType = "Brick"
  4184. rngmb.Name = "SizeMesh"
  4185. rngmb.Scale = vt(0,1,0)
  4186.  
  4187. local orb = rngb:Clone()
  4188. orb.Parent = char
  4189. orb.Transparency = 0
  4190. orb.BrickColor = BrickColor.new("White")
  4191. orb.Size = vt(1,1,1)
  4192. local orbmish = orb.SizeMesh
  4193. orbmish.Scale = vt(0,0,0)
  4194. orbmish.MeshType = "Sphere"
  4195.  
  4196. local orbe = rngb:Clone()
  4197. orbe.Parent = char
  4198. orbe.Transparency = 0.5
  4199. orbe.BrickColor = BrickColor.new("New Yeller")
  4200. orbe.Size = vt(1,1,1)
  4201. local orbmish2 = orbe.SizeMesh
  4202. orbmish2.Scale = vt(0,0,0)
  4203. orbmish2.MeshType = "Sphere"
  4204. orbe.Color = Color3.new(1,1,1)
  4205.  
  4206. rngb:Destroy()
  4207. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4208. local scaled = 1
  4209. for i = 0,5,0.1 do
  4210. swait()
  4211. scaled = scaled - 0.02
  4212. if rainbowmode == true then
  4213. orbe.Color = Color3.new(r/255,g/255,b/255)
  4214. end
  4215. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4216. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4217. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4218. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4219. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4220. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4221. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4222. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4223. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4224. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4225. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4226. RootPart.CFrame = FaceMouse()[1]
  4227. end]]--
  4228. for i = 0,5,0.1 do
  4229. swait()
  4230. if rainbowmode == true then
  4231. orbe.Color = Color3.new(r/255,g/255,b/255)
  4232. end
  4233. if glitchymode then
  4234. local val = math.random(1,255)
  4235. local color = Color3.fromRGB(val,val,val)
  4236. orbe.Color = color
  4237. end
  4238. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4239. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4240. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4241. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4242. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4243. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4244. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4245. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4246. end
  4247. orbe.Transparency = 1
  4248. orb.Transparency = 1
  4249. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4250. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4251. local a2 = Instance.new("Part",Character)
  4252. a2.Name = "Direction"
  4253. a2.Anchored = true
  4254. a2.BrickColor = bc("New Yeller")
  4255. a2.Color = Color3.new(1,1,1)
  4256. a2.Material = "Neon"
  4257. a2.Transparency = 0.5
  4258. a2.Shape = "Cylinder"
  4259. a2.CanCollide = false
  4260. local ba = Instance.new("Part",Character)
  4261. ba.Name = "HitDirect"
  4262. ba.Anchored = true
  4263. ba.BrickColor = bc("Cool yellow")
  4264. ba.Material = "Neon"
  4265. ba.Transparency = 1
  4266. ba.CanCollide = false
  4267. local ray = Ray.new(
  4268. orb.CFrame.p, -- origin
  4269. root.CFrame.lookVector.unit * 1000 -- direction
  4270. )
  4271. local ignore = Character
  4272. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4273. a2.Transparency = .75
  4274. a2.BottomSurface = 10
  4275. a2.TopSurface = 10
  4276. local distance = (orb.CFrame.p - position).magnitude
  4277. a2.Size = Vector3.new(distance, 1, 1)
  4278. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4279. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4280. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4281. game:GetService("Debris"):AddItem(a2, 20)
  4282. game:GetService("Debris"):AddItem(ba, 20)
  4283. local msh2 = Instance.new("SpecialMesh",a2)
  4284. msh2.MeshType = "Cylinder"
  4285. msh2.Scale = vt(1,6*5,6*5)
  4286.  
  4287. local snd = CFuncs.Sound.Create("rbxassetid://294188875", Torso, 10, 1)
  4288. for i = 1, 80*2 do
  4289. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  4290. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  4291. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  4292. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  4293. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(90),0,math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  4294. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(90),0,math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  4295. swait()
  4296. CameraEnshaking(1,5)
  4297. a2.Color = Color3.new(1,1,1)
  4298. a2.Transparency = .25
  4299. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4300. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4301. ray = Ray.new(
  4302. orb.CFrame.p, -- origin
  4303. root.CFrame.lookVector.unit * 1000 -- direction
  4304. )
  4305. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4306. distance = (orb.CFrame.p - position).magnitude
  4307. if typrot == 1 then
  4308. rotation = rotation + 2.5
  4309. elseif typrot == 2 then
  4310. rotation = rotation - 2.5
  4311. end
  4312. a2.Size = Vector3.new(distance, 1, 1)
  4313. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4314. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4315. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4316. msh2.Scale = msh2.Scale - vt(0,.19,.19)
  4317. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4318. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4319. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4320. end
  4321. a2:Destroy()
  4322. ba:Destroy()
  4323. orb:Destroy()
  4324. orbe:Destroy()
  4325. attack = false
  4326. end
  4327.  
  4328. function Wip()
  4329. attack = true
  4330.  
  4331. local rngb = Instance.new("Part", char)
  4332. rngb.Anchored = true
  4333. rngb.BrickColor = origcolor
  4334. rngb.CanCollide = false
  4335. rngb.FormFactor = 3
  4336. rngb.Name = "Ring"
  4337. rngb.Material = "Neon"
  4338. rngb.Size = Vector3.new(1, 0.05, 1)
  4339. rngb.Transparency = 1
  4340. rngb.TopSurface = 0
  4341. rngb.BottomSurface = 0
  4342. local rngmb = Instance.new("SpecialMesh", rngb)
  4343. rngmb.MeshType = "Brick"
  4344. rngmb.Name = "SizeMesh"
  4345. rngmb.Scale = vt(0,1,0)
  4346.  
  4347. local orb = rngb:Clone()
  4348. orb.Parent = char
  4349. orb.Transparency = 0
  4350. orb.BrickColor = BrickColor.new("White")
  4351. orb.Size = vt(1,1,1)
  4352. local orbmish = orb.SizeMesh
  4353. orbmish.Scale = vt(0,0,0)
  4354. orbmish.MeshType = "Sphere"
  4355.  
  4356. local orbe = rngb:Clone()
  4357. orbe.Parent = char
  4358. orbe.Transparency = 0.5
  4359. orbe.BrickColor = BrickColor.new("New Yeller")
  4360. orbe.Size = vt(1,1,1)
  4361. local orbmish2 = orbe.SizeMesh
  4362. orbmish2.Scale = vt(0,0,0)
  4363. orbmish2.MeshType = "Sphere"
  4364. orbe.Color = Color3.new(r/255,g/255,b/255)
  4365.  
  4366. hum.AutoRotate = false
  4367. rngb:Destroy()
  4368. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4369. local scaled = 1
  4370. for i = 0,5,0.1 do
  4371. swait()
  4372. scaled = scaled - 0.02
  4373. if rainbowmode == true then
  4374. orbe.Color = Color3.new(r/255,g/255,b/255)
  4375. end
  4376. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4377. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4378. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4379. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4380. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4381. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4382. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4383. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4384. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4385. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4386. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4387. RootPart.CFrame = FaceMouse()[1]
  4388. end]]--
  4389. for i = 0,5,0.1 do
  4390. swait()
  4391. if rainbowmode == true then
  4392. orbe.Color = Color3.new(r/255,g/255,b/255)
  4393. end
  4394. if glitchymode then
  4395. local val = math.random(1,255)
  4396. local color = Color3.fromRGB(val,val,val)
  4397. orbe.Color = color
  4398. end
  4399. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4400. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4401. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4402. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4403. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4404. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4405. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4406. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4407. RootPart.CFrame = FaceMouse()[1]
  4408. end
  4409. orbe.Transparency = 1
  4410. orb.Transparency = 1
  4411. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4412. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4413. local a = Instance.new("Part",Character)
  4414. a.Name = "Direction"
  4415. a.Anchored = true
  4416. a.BrickColor = bc("White")
  4417. a.Material = "Neon"
  4418. a.Transparency = 0
  4419. a.Shape = "Cylinder"
  4420. a.CanCollide = false
  4421. local a2 = Instance.new("Part",Character)
  4422. a2.Name = "Direction"
  4423. a2.Anchored = true
  4424. a2.BrickColor = bc("New Yeller")
  4425. a2.Color = Color3.new(r/255,g/255,b/255)
  4426. a2.Material = "Neon"
  4427. a2.Transparency = 0.5
  4428. a2.Shape = "Cylinder"
  4429. a2.CanCollide = false
  4430. local ba = Instance.new("Part",Character)
  4431. ba.Name = "HitDirect"
  4432. ba.Anchored = true
  4433. ba.BrickColor = bc("Cool yellow")
  4434. ba.Material = "Neon"
  4435. ba.Transparency = 1
  4436. ba.CanCollide = false
  4437. local ray = Ray.new(
  4438. orb.CFrame.p, -- origin
  4439. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4440. )
  4441. local ignore = Character
  4442. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4443. a.BottomSurface = 10
  4444. a.TopSurface = 10
  4445. a2.BottomSurface = 10
  4446. a2.TopSurface = 10
  4447. local distance = (orb.CFrame.p - position).magnitude
  4448. a.Size = Vector3.new(distance, 1, 1)
  4449. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4450. a2.Size = Vector3.new(distance, 1, 1)
  4451. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4452. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4453. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4454. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4455. game:GetService("Debris"):AddItem(a, 20)
  4456. game:GetService("Debris"):AddItem(a2, 20)
  4457. game:GetService("Debris"):AddItem(ba, 20)
  4458. local msh = Instance.new("SpecialMesh",a)
  4459. msh.MeshType = "Cylinder"
  4460. msh.Scale = vt(1,5*5,5*5)
  4461. local msh2 = Instance.new("SpecialMesh",a2)
  4462. msh2.MeshType = "Cylinder"
  4463. msh2.Scale = vt(1,6*5,6*5)
  4464.  
  4465. for i = 0,10,0.1 do
  4466. swait()
  4467. CameraEnshaking(1,5)
  4468. a2.Color = Color3.new(r/255,g/255,b/255)
  4469. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4470. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4471. ray = Ray.new(
  4472. orb.CFrame.p, -- origin
  4473. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4474. )
  4475. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4476. distance = (orb.CFrame.p - position).magnitude
  4477. if typrot == 1 then
  4478. rotation = rotation + 2.5
  4479. elseif typrot == 2 then
  4480. rotation = rotation - 2.5
  4481. end
  4482. RootPart.CFrame = FaceMouse()[1]
  4483. a.Size = Vector3.new(distance, 1, 1)
  4484. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4485. a2.Size = Vector3.new(distance, 1, 1)
  4486. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4487. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4488. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4489. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4490. msh.Scale = msh.Scale - vt(0,0.05*5,0.05*5)
  4491. msh2.Scale = msh2.Scale - vt(0,0.06*5,0.06*5)
  4492. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4493. sphereMK(5,1.5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),15,15,25,-0.15,MAINRUINCOLOR,0)
  4494. MagniDamage(ba, 30, 5,25, 0, "Normal")
  4495. end
  4496. a:Destroy()
  4497. a2:Destroy()
  4498. ba:Destroy()
  4499. orb:Destroy()
  4500. orbe:Destroy()
  4501. hum.AutoRotate = true
  4502. attack = false
  4503. end
  4504.  
  4505.  
  4506. function UniversalSpark()
  4507. attack = true
  4508.  
  4509. local rngb = Instance.new("Part", char)
  4510. rngb.Anchored = true
  4511. rngb.BrickColor = origcolor
  4512. rngb.CanCollide = false
  4513. rngb.FormFactor = 3
  4514. rngb.Name = "Ring"
  4515. rngb.Material = "Neon"
  4516. rngb.Size = Vector3.new(1, 0.05, 1)
  4517. rngb.Transparency = 1
  4518. rngb.TopSurface = 0
  4519. rngb.BottomSurface = 0
  4520. local rngmb = Instance.new("SpecialMesh", rngb)
  4521. rngmb.MeshType = "Brick"
  4522. rngmb.Name = "SizeMesh"
  4523. rngmb.Scale = vt(0,1,0)
  4524.  
  4525. local orb = rngb:Clone()
  4526. orb.Parent = char
  4527. orb.Transparency = 0
  4528. orb.BrickColor = BrickColor.new("White")
  4529. orb.Size = vt(1,1,1)
  4530. local orbmish = orb.SizeMesh
  4531. orbmish.Scale = vt(0,0,0)
  4532. orbmish.MeshType = "Sphere"
  4533.  
  4534. local orbe = rngb:Clone()
  4535. orbe.Parent = char
  4536. orbe.Transparency = 0.5
  4537. orbe.BrickColor = BrickColor.new("New Yeller")
  4538. orbe.Size = vt(1,1,1)
  4539. local orbmish2 = orbe.SizeMesh
  4540. orbmish2.Scale = vt(0,0,0)
  4541. orbmish2.MeshType = "Sphere"
  4542. orbe.Color = Color3.new(r/255,g/255,b/255)
  4543.  
  4544. rngb:Destroy()
  4545. --[[CFuncs["Sound"].Create("rbxassetid://136007472", orb, 1.5, 1)
  4546. local scaled = 1
  4547. for i = 0,5,0.1 do
  4548. swait()
  4549. scaled = scaled - 0.02
  4550. if rainbowmode == true then
  4551. orbe.Color = Color3.new(r/255,g/255,b/255)
  4552. end
  4553. orbmish.Scale = orbmish.Scale + vt(scaled/1.5,scaled/1.5,scaled/1.5)
  4554. orbmish2.Scale = orbmish2.Scale + vt(scaled*1.1/1.5,scaled*1.1/1.5,scaled*1.1/1.5)
  4555. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4556. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4557. sphereMKCharge(2.5,-0.5,"Add",orb.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,25)
  4558. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4559. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4560. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4561. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4562. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4563. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4564. RootPart.CFrame = FaceMouse()[1]
  4565. end]]--
  4566. for i = 0,5,0.1 do
  4567. swait()
  4568. if rainbowmode == true then
  4569. orbe.Color = Color3.new(r/255,g/255,b/255)
  4570. end
  4571. if glitchymode then
  4572. local val = math.random(1,255)
  4573. local color = Color3.fromRGB(val,val,val)
  4574. orbe.Color = color
  4575. end
  4576. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4577. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*11.5
  4578. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(90)),0.3)
  4579. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-90)),.3)
  4580. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(90)), 0.3)
  4581. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4582. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4583. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4584. RootPart.CFrame = FaceMouse()[1]
  4585. end
  4586. orbe.Transparency = 1
  4587. orb.Transparency = 1
  4588. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*5
  4589. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  4590. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  4591. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4592.  
  4593. CFuncs["Sound"].Create("rbxassetid://294188875", char, 1, 1)
  4594. CFuncs["Sound"].Create("rbxassetid://741272936", char, 0.75, 1)
  4595. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  4596. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 0.75, 1)
  4597. CFuncs["Sound"].Create("rbxassetid://164881112", char, 0.75, 1)
  4598. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  4599. CFuncs["Sound"].Create("rbxassetid://164178927", char, 1, 1)
  4600. local xd= Instance.new("Sound",char)
  4601. xd.SoundId = "rbxassetid://445796828"
  4602. xd.Pitch = 0.75
  4603. xd.Looped = true
  4604. xd.Volume = 1.25
  4605. xd:Play()
  4606. local a = Instance.new("Part",Character)
  4607. a.Name = "Direction"
  4608. a.Anchored = true
  4609. a.BrickColor = bc("Alder")
  4610. a.Color = MAINRUINCOLOR.Color
  4611. a.Material = "Neon"
  4612. a.Transparency = 0.5
  4613. a.Shape = "Cylinder"
  4614. a.CanCollide = false
  4615. local a2 = Instance.new("Part",Character)
  4616. a2.Name = "Direction"
  4617. a2.Anchored = true
  4618. a2.BrickColor = bc("New Yeller")
  4619. a2.Color = MAINRUINCOLOR.Color
  4620. a2.Material = "Neon"
  4621. a2.Transparency = 0.5
  4622. a2.Shape = "Cylinder"
  4623. a2.CanCollide = false
  4624. local ba = Instance.new("Part",Character)
  4625. ba.Name = "HitDirect"
  4626. ba.Anchored = true
  4627. ba.BrickColor = bc("Cool yellow")
  4628. ba.Material = "Neon"
  4629. ba.Transparency = 1
  4630. ba.CanCollide = false
  4631. local ray = Ray.new(
  4632. orb.CFrame.p, -- origin
  4633. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4634. )
  4635. local ignore = Character
  4636. local hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4637. a.BottomSurface = 10
  4638. a.TopSurface = 10
  4639. a2.BottomSurface = 10
  4640. a2.TopSurface = 10
  4641. local distance = (orb.CFrame.p - position).magnitude
  4642. a.Size = Vector3.new(distance, 1, 1)
  4643. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4644. a2.Size = Vector3.new(distance, 1, 1)
  4645. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4646. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4647. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4648. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4649. game:GetService("Debris"):AddItem(a, 60)
  4650. game:GetService("Debris"):AddItem(a2, 60)
  4651. game:GetService("Debris"):AddItem(ba, 60)
  4652. local outerscale = 0
  4653. local msh = Instance.new("SpecialMesh",a)
  4654. msh.MeshType = "Cylinder"
  4655. msh.Scale = vt(1,0,0)
  4656. local msh2 = Instance.new("SpecialMesh",a2)
  4657. msh2.MeshType = "Cylinder"
  4658. msh2.Scale = vt(1,0,0)
  4659. for i = 0,2,0.1 do
  4660. swait()
  4661. CameraEnshaking(1,1)
  4662. msh2.Scale = msh2.Scale + vt(0,outerscale*20,outerscale*20)
  4663. msh.Scale = msh.Scale + vt(0,outerscale*15,outerscale*15)
  4664. outerscale = outerscale - 0.015
  4665. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4666. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4667. ray = Ray.new(
  4668. orb.CFrame.p, -- origin
  4669. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4670. )
  4671. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4672. distance = (orb.CFrame.p - position).magnitude
  4673. if typrot == 1 then
  4674. rotation = rotation + 2.5
  4675. elseif typrot == 2 then
  4676. rotation = rotation - 2.5
  4677. end
  4678. RootPart.CFrame = FaceMouse()[1]
  4679. a.Size = Vector3.new(distance, 1, 1)
  4680. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4681. a2.Size = Vector3.new(distance, 1, 1)
  4682. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4683. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4684. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4685. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4686. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4687. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4688. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4689. end
  4690. for z = 0, 2 do
  4691. for i = 0,4,0.1 do
  4692. swait()
  4693. CameraEnshaking(1,1)
  4694. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4695. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4696. outerscale = outerscale + 0.015
  4697. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4698. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4699. ray = Ray.new(
  4700. orb.CFrame.p, -- origin
  4701. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4702. )
  4703. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4704. distance = (orb.CFrame.p - position).magnitude
  4705. if typrot == 1 then
  4706. rotation = rotation + 2.5
  4707. elseif typrot == 2 then
  4708. rotation = rotation - 2.5
  4709. end
  4710. RootPart.CFrame = FaceMouse()[1]
  4711. a.Size = Vector3.new(distance, 1, 1)
  4712. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4713. a2.Size = Vector3.new(distance, 1, 1)
  4714. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4715. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4716. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4717. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4718. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4719. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4720. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4721. end
  4722. for i = 0,4,0.1 do
  4723. swait()
  4724. CameraEnshaking(1,1)
  4725. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4726. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4727. outerscale = outerscale - 0.015
  4728. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4729. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4730. ray = Ray.new(
  4731. orb.CFrame.p, -- origin
  4732. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4733. )
  4734. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4735. distance = (orb.CFrame.p - position).magnitude
  4736. if typrot == 1 then
  4737. rotation = rotation + 2.5
  4738. elseif typrot == 2 then
  4739. rotation = rotation - 2.5
  4740. end
  4741. RootPart.CFrame = FaceMouse()[1]
  4742. a.Size = Vector3.new(distance, 1, 1)
  4743. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4744. a2.Size = Vector3.new(distance, 1, 1)
  4745. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4746. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4747. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4748. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4749. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4750. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4751. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4752. end
  4753. end
  4754. for i = 0,4,0.1 do
  4755. swait()
  4756. CameraEnshaking(1,1)
  4757. msh2.Scale = msh2.Scale + vt(0,outerscale,outerscale)
  4758. msh.Scale = msh.Scale - vt(0,outerscale,outerscale)
  4759. xd.Volume = xd.Volume - 0.025
  4760. a.Transparency = a.Transparency + 0.025
  4761. a2.Transparency = a2.Transparency + 0.025
  4762. outerscale = outerscale - 0.015
  4763. orb.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4764. orbe.CFrame = root.CFrame*CFrame.new(0,0.5,0) + root.CFrame.lookVector*4
  4765. ray = Ray.new(
  4766. orb.CFrame.p, -- origin
  4767. (mouse.Hit.p - orb.CFrame.p).unit * 1000 -- direction
  4768. )
  4769. hit, position, normal = workspace:FindPartOnRay(ray, ignore)
  4770. distance = (orb.CFrame.p - position).magnitude
  4771. if typrot == 1 then
  4772. rotation = rotation + 2.5
  4773. elseif typrot == 2 then
  4774. rotation = rotation - 2.5
  4775. end
  4776. RootPart.CFrame = FaceMouse()[1]
  4777. a.Size = Vector3.new(distance, 1, 1)
  4778. a.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4779. a2.Size = Vector3.new(distance, 1, 1)
  4780. a2.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance/2)
  4781. ba.CFrame = CFrame.new(orb.CFrame.p, position) * CFrame.new(0, 0, -distance)
  4782. a.CFrame = a.CFrame*CFrame.Angles(0,math.rad(90),0)
  4783. a2.CFrame = a2.CFrame*CFrame.Angles(0,math.rad(90),0)
  4784. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4785. sphereMK(5,5,"Add",ba.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),25*3,25*3,75*3,-0.25*3,MAINRUINCOLOR,0)
  4786. MagniDamage(ba, 100, 500,60000, 0, "Normal")
  4787. end
  4788. xd:Destroy()
  4789. a:Destroy()
  4790. a2:Destroy()
  4791. ba:Destroy()
  4792. orb:Destroy()
  4793. orbe:Destroy()
  4794. attack = false
  4795. end
  4796.  
  4797.  
  4798.  
  4799. function attackone()
  4800. attack = true
  4801. for i = 0,1,0.1 do
  4802. swait()
  4803. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(-40)),0.2)
  4804. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(40)),.2)
  4805. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4806. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.2)
  4807. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4808. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4809. end
  4810. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1.1)
  4811.  
  4812. local hitb = Instance.new("Part", char)
  4813. hitb.Anchored = true
  4814. hitb.CanCollide = false
  4815. hitb.FormFactor = 3
  4816. hitb.Name = "Ring"
  4817. hitb.Material = "Neon"
  4818. hitb.Size = Vector3.new(1, 1, 1)
  4819. hitb.Transparency = 1
  4820. hitb.TopSurface = 0
  4821. hitb.BottomSurface = 0
  4822. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4823. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4824. hitb:Destroy()
  4825. for i = 0,1,0.1 do
  4826. swait()
  4827. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(70)),0.4)
  4828. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-70)),.4)
  4829. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(70)), 0.4)
  4830. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.4)
  4831. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4832. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4833. end
  4834.  
  4835. attack = false
  4836. end
  4837.  
  4838. function attacktwo()
  4839. attack = true
  4840. for i = 0,1,0.1 do
  4841. swait()
  4842. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(40)),0.2)
  4843. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(0),math.rad(0),math.rad(-40)),.2)
  4844. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4845. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(40)), 0.2)
  4846. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.2)
  4847. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(10)),.2)
  4848. end
  4849. CFuncs["Sound"].Create("rbxassetid://200632136", root, 1, 1)
  4850. local hitb = Instance.new("Part", char)
  4851. hitb.Anchored = true
  4852. hitb.CanCollide = false
  4853. hitb.FormFactor = 3
  4854. hitb.Name = "Ring"
  4855. hitb.Material = "Neon"
  4856. hitb.Size = Vector3.new(1, 1, 1)
  4857. hitb.Transparency = 1
  4858. hitb.TopSurface = 0
  4859. hitb.BottomSurface = 0
  4860. hitb.CFrame = root.CFrame + root.CFrame.lookVector*2
  4861. MagniDamage(hitb, 3, 10,30, 0, "Normal")
  4862. hitb:Destroy()
  4863. for i = 0,1,0.1 do
  4864. swait()
  4865. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(-70)),0.4)
  4866. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(70)),.4)
  4867. RW.C0 = clerp(RW.C0, CFrame.new(1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-40)), 0.4)
  4868. LW.C0 = clerp(LW.C0, CFrame.new(-1.45, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-70)), 0.4)
  4869. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-40)),.4)
  4870. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-10)),.4)
  4871. end
  4872. attack = false
  4873. end
  4874.  
  4875. function attackthree()
  4876. attack = true
  4877. for i = 0,1,0.1 do
  4878. swait()
  4879. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(80)),0.3)
  4880. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(20),math.rad(0),math.rad(-80)),.3)
  4881. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(80)), 0.3)
  4882. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(10), math.rad(0), math.rad(-20)), 0.3)
  4883. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(0)),.3)
  4884. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(0)),.3)
  4885. end
  4886. local distlook = 5
  4887. for i = 0, 4 do
  4888. swait(2)
  4889. CameraEnshaking(2,3)
  4890. local hite = Instance.new("Part", char)
  4891. hite.Anchored = true
  4892. hite.CanCollide = false
  4893. hite.FormFactor = 3
  4894. hite.Name = "Ring"
  4895. hite.Material = "Neon"
  4896. hite.Size = Vector3.new(1, 1, 1)
  4897. hite.Transparency = 1
  4898. hite.TopSurface = 0
  4899. hite.BottomSurface = 0
  4900. hite.CFrame = root.CFrame + root.CFrame.lookVector*distlook
  4901. sphere(3,"Add",hite.CFrame,vt(0,0,0),0.15,MAINRUINCOLOR)
  4902. sphere(6,"Add",hite.CFrame,vt(0,0,0),0.3,MAINRUINCOLOR)
  4903. MagniDamage(hite, 10, 15,35, 0, "Normal")
  4904. for i = 0, 2 do
  4905. sphereMK(2,0.2,"Add",rarm.CFrame*CFrame.Angles(math.rad(-90+math.random(-20,20)),math.rad(math.random(-20,20)),math.rad(math.random(-20,20))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4906. sphereMK(3,0.2,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4907. sphereMK(6,0.35,"Add",hite.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),0.5,0.5,5,-0.005,MAINRUINCOLOR,0)
  4908. end
  4909. CFuncs["Sound"].Create("rbxassetid://183763506", hite, 2.5, 1)
  4910. CFuncs["Sound"].Create("rbxassetid://178452221", hite, 0.25, 0.6)
  4911. game:GetService("Debris"):AddItem(hite, 5)
  4912. distlook = distlook + 10
  4913. end
  4914. attack = false
  4915. end
  4916.  
  4917. function FinalCalamity()
  4918. end
  4919.  
  4920. function resetmode()
  4921. rainbowmode = false
  4922. chaosmode = false
  4923. glitchymode = false
  4924. tl1.Enabled = false
  4925. tl2.Enabled = false
  4926. tl3.Enabled = false
  4927. local lust = ModeOfGlitch == 69
  4928. ModeOfGlitch = 1
  4929. storehumanoidWS = 16
  4930. if(not lust)then
  4931. newTheme("rbxassetid://1564523997",48.6,1,1)
  4932. end
  4933. coroutine.resume(coroutine.create(function()
  4934. attack = true
  4935. hum.WalkSpeed = 0
  4936. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  4937. for i = 0,4,0.1 do
  4938. swait()
  4939. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4940. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4941. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4942. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4943. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4944. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4945. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4946. end
  4947. if(lust)then
  4948. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4949. sphere(2.5,"Add",root.CFrame*angles(0,0,0),vt(100,100,2),1.25,BrickColor.new'Pink',true,true)
  4950. for i = 0, 49 do
  4951. PixelBlock(1,15,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360)))*cf(0,0,-80),6,6,6,0.12,BrickColor.new("Pink"),0,true,true)
  4952. end
  4953.  
  4954. for i = 0,4,0.05 do
  4955. swait()
  4956. Pitch = 1-i/4
  4957. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4958. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4959. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4960. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4961. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4962. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4963. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4964. end
  4965. for i = 0,3,0.1 do
  4966. swait()
  4967. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  4968. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  4969. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  4970. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  4971. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  4972. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  4973. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  4974. end
  4975. newTheme("rbxassetid://1564523997",48.6,1,1)
  4976. end
  4977. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  4978. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  4979. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  4980. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  4981. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Really red' end)
  4982. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Really red' end)
  4983. RecolorTextAndRename("Solitude",Color3.new(0,0,0),Color3.new(1,1,1))
  4984. CameraEnshaking(5,2.5)
  4985. MAINRUINCOLOR = BrickColor.new("Really black")
  4986. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  4987. for i = 0, 49 do
  4988. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  4989. end
  4990. for i = 0,3,0.1 do
  4991. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  4992. end
  4993. for i, v in pairs(mw2:GetChildren()) do
  4994. if v:IsA("Part") then
  4995. v.BrickColor = BrickColor.new("Really black")
  4996. v.Material = "Neon"
  4997. end
  4998. end
  4999. for i, v in pairs(mw1:GetChildren()) do
  5000. if v:IsA("Part") then
  5001. v.Transparency = 1
  5002. v.BrickColor = BrickColor.new("Really black")
  5003. v.Material = "Neon"
  5004. end
  5005. end
  5006. for i, v in pairs(m:GetChildren()) do
  5007. if v:IsA("Part") then
  5008. v.BrickColor = BrickColor.new("Really black")
  5009. v.Material = "Glass"
  5010. end
  5011. end
  5012. for i, v in pairs(m2:GetChildren()) do
  5013. if v:IsA("Part") then
  5014. v.BrickColor = BrickColor.new("Dark stone grey")
  5015. v.Material = "Granite"
  5016. end
  5017. end
  5018. for i, v in pairs(m3:GetChildren()) do
  5019. if v:IsA("Part") then
  5020. v.BrickColor = BrickColor.new("Really black")
  5021. v.Material = "Neon"
  5022. end
  5023. end
  5024. for i, v in pairs(extrawingmod1:GetChildren()) do
  5025. if v:IsA("Part") then
  5026. v.Transparency = 1
  5027. v.BrickColor = BrickColor.new("White")
  5028. v.Material = "Neon"
  5029. end
  5030. end
  5031. for i, v in pairs(extrawingmod2:GetChildren()) do
  5032. if v:IsA("Part") then
  5033. v.Transparency = 1
  5034. v.BrickColor = BrickColor.new("White")
  5035. v.Material = "Neon"
  5036. end
  5037. end
  5038. for i = 0,2,0.1 do
  5039. swait()
  5040. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5041. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5042. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5043. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5044. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5045. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5046. end
  5047. hum.WalkSpeed = storehumanoidWS
  5048. attack = false
  5049. end))
  5050. end
  5051.  
  5052. function lustmode()
  5053.  
  5054. ModeOfGlitch = 69
  5055. storehumanoidWS = 16
  5056. rainbowmode = false
  5057. chaosmode = false
  5058. glitchymode = false
  5059. tl1.Enabled = false
  5060. tl2.Enabled = false
  5061. tl3.Enabled = false
  5062. newTheme("rbxassetid://1203355187",0,1,1)
  5063. coroutine.wrap(function()
  5064. attack = true
  5065. hum.WalkSpeed = 0
  5066. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5067. for i = 0,4,0.1 do
  5068. swait()
  5069. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5070. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5071. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5072. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5073. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5074. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5075. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5076. end
  5077. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5078. sphere(2.5,"Add",root.CFrame*cf(0,0,0),vt(0,0,2),1.5,BrickColor.new'Pink',true)
  5079.  
  5080. for i = 0,4,0.1 do
  5081. swait()
  5082. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5083. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5084. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5085. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5086. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5087. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5088. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5089. end
  5090. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5091. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5092. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5093. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5094. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Pink' end)
  5095. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Pink' end)
  5096. CameraEnshaking(5,2.5)
  5097. MAINRUINCOLOR = BrickColor.new("Pink")
  5098. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5099. for i = 0, 49 do
  5100. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),6,6,6,0.12,MAINRUINCOLOR,0,true)
  5101. end
  5102. for i = 0,3,0.1 do
  5103. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0,true)
  5104. end
  5105. RecolorTextAndRename("Loost",Color3.new(1,1,1),BrickColor.new'Pink'.Color)
  5106. for i, v in pairs(mw2:GetChildren()) do
  5107. if v:IsA("Part") then
  5108. v.BrickColor = MAINRUINCOLOR
  5109. v.Material = "Neon"
  5110. end
  5111. end
  5112. for i, v in pairs(mw1:GetChildren()) do
  5113. if v:IsA("Part") then
  5114. v.Transparency = 1
  5115. v.BrickColor = MAINRUINCOLOR
  5116. v.Material = "Neon"
  5117. end
  5118. end
  5119. for i, v in pairs(m:GetChildren()) do
  5120. if v:IsA("Part") then
  5121. v.BrickColor = BrickColor.new("Pink")
  5122. v.Material = "Ice"
  5123. end
  5124. end
  5125. for i, v in pairs(m2:GetChildren()) do
  5126. if v:IsA("Part") then
  5127. v.BrickColor = BrickColor.new("Pink")
  5128. v.Material = "Glass"
  5129. end
  5130. end
  5131. for i, v in pairs(m3:GetChildren()) do
  5132. if v:IsA("Part") then
  5133. v.BrickColor = BrickColor.new("Pink")
  5134. v.Material = "Neon"
  5135. end
  5136. end
  5137. for i, v in pairs(extrawingmod1:GetChildren()) do
  5138. if v:IsA("Part") then
  5139. v.Transparency = 1
  5140. v.BrickColor = BrickColor.new("Pink")
  5141. v.Material = "Neon"
  5142. end
  5143. end
  5144. for i, v in pairs(extrawingmod2:GetChildren()) do
  5145. if v:IsA("Part") then
  5146. v.Transparency = 1
  5147. v.BrickColor = BrickColor.new("Pink")
  5148. v.Material = "Neon"
  5149. end
  5150. end
  5151. for i = 0,2,0.1 do
  5152. swait()
  5153. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5154. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5155. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5156. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5157. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5158. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5159. end
  5160. hum.WalkSpeed = storehumanoidWS
  5161. attack = false
  5162. end)()
  5163. end
  5164.  
  5165. function insanitymode()
  5166. storehumanoidWS = 16
  5167. hum.WalkSpeed = 0
  5168. rainbowmode = false
  5169. glitchymode = false
  5170. chaosmode = true
  5171. tl1.Enabled = true
  5172. tl2.Enabled = true
  5173. tl3.Enabled = true
  5174. local lust = ModeOfGlitch == 69
  5175. newTheme("rbxassetid://919231299",0,1,1)
  5176. coroutine.resume(coroutine.create(function()
  5177. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5178. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5179. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5180. attack = true
  5181. hum.WalkSpeed = 0
  5182. CFuncs["Sound"].Create("rbxassetid://136007472", root, 2.5, 1.25)
  5183. for i = 0,4,0.1 do
  5184. swait()
  5185. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5186. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5187. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5188. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5189. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5190. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5191. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5192. end
  5193. for i = 0,8,0.1 do
  5194. swait()
  5195. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5196. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,.035,MAINRUINCOLOR,0)
  5197. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5198. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5199. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5200. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5201. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5202. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5203. end
  5204.  
  5205. for i = 0,3,0.1 do
  5206. swait()
  5207. sphereMK(2.5,-1.5,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3.5,3.5,45,-0.035,MAINRUINCOLOR,100)
  5208. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5209. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5210. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(30),math.rad(0),math.rad(0)),.2)
  5211. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30),math.rad(0),math.rad(0 - 5 * math.cos(sine / 0.2))),.2)
  5212. RW.C0=clerp(RW.C0,cf(1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(-50)),.2)
  5213. LW.C0=clerp(LW.C0,cf(-1.05,0.4,-0.5)*angles(math.rad(140),math.rad(0),math.rad(50)),.2)
  5214. end
  5215. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5216. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5217. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5218. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5219. CameraEnshaking(5,2.5)
  5220. MAINRUINCOLOR = BrickColor.new("Black")
  5221. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5222. for i = 0, 49 do
  5223. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5224. end
  5225. for i = 0,3,0.1 do
  5226. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5227. end
  5228. ModeOfGlitch = 666666
  5229. for i, v in pairs(mw2:GetChildren()) do
  5230. if v:IsA("Part") then
  5231. v.BrickColor = MAINRUINCOLOR
  5232. v.Material = "Neon"
  5233. end
  5234. end
  5235. for i, v in pairs(mw1:GetChildren()) do
  5236. if v:IsA("Part") then
  5237. v.Transparency = 0.75
  5238. v.BrickColor = BrickColor.random()
  5239. v.Material = "Neon"
  5240. end
  5241. end
  5242. for i, v in pairs(m:GetChildren()) do
  5243. if v:IsA("Part") then
  5244. v.BrickColor = BrickColor.new("Black")
  5245. v.Material = "Neon"
  5246. end
  5247. end
  5248. for i, v in pairs(m2:GetChildren()) do
  5249. if v:IsA("Part") then
  5250. v.BrickColor = BrickColor.random()
  5251. v.Material = "Neon"
  5252. end
  5253. end
  5254. for i, v in pairs(m3:GetChildren()) do
  5255. if v:IsA("Part") then
  5256. v.BrickColor = BrickColor.new("Black")
  5257. v.Material = "Neon"
  5258. end
  5259. end
  5260. for i, v in pairs(extrawingmod1:GetChildren()) do
  5261. if v:IsA("Part") then
  5262. v.Transparency = .75
  5263. v.BrickColor = BrickColor.Random()
  5264. v.Material = "Neon"
  5265. end
  5266. end
  5267. for i, v in pairs(extrawingmod2:GetChildren()) do
  5268. if v:IsA("Part") then
  5269. v.Transparency = 0
  5270. v.BrickColor = BrickColor.new("Black")
  5271. v.Material = "Neon"
  5272. end
  5273. end
  5274. for i = 0,2,0.1 do
  5275. swait()
  5276. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5277. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5278. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5279. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5280. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5281. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2)))*angles(0,0,math.rad(0 - 10 * math.cos(sine / 0.2))),.2)
  5282. end
  5283. hum.WalkSpeed = storehumanoidWS
  5284. attack = false
  5285. end))
  5286. end
  5287.  
  5288. local attacktype = 1
  5289. mouse.Button1Down:connect(function()
  5290. if attack == false and attacktype == 1 then
  5291. attacktype = 2
  5292. attackone()
  5293. elseif attack == false and attacktype == 2 then
  5294. attacktype = 3
  5295. attacktwo()
  5296. elseif attack == false and attacktype == 3 then
  5297. attacktype = 1
  5298. attackthree()
  5299. elseif attack == false and attacktype == 4 then
  5300. attacktype = 1
  5301. --attackfour()
  5302. end
  5303. end)
  5304.  
  5305. function Judgement()
  5306. attack = true
  5307. hum.WalkSpeed = 0
  5308. local p = Instance.new("Part",root)
  5309. p.Anchored = true
  5310. p.CanCollide = false
  5311. p.BrickColor = MAINRUINCOLOR
  5312. p.Material = Enum.Material.Neon
  5313. p.Size = Vector3.new(1,1,1)
  5314. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5315. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5316. local m = Instance.new("SpecialMesh",p)
  5317. m.MeshType = "Cylinder"
  5318. m.Scale = Vector3.new(2000,2,2)
  5319. local targ = Instance.new("Part",root)
  5320. targ.Transparency = 1
  5321. targ.CanCollide = false
  5322. targ.Size = Vector3.new(1,1,1)
  5323. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5324. CFuncs.Sound.Create("rbxassetid://164178927", targ, 5, 1)
  5325. CFuncs.Sound.Create("rbxassetid://1208650519", targ, 10, 1)
  5326. for i = 1,15 do
  5327. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5328. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-20),math.rad(0),math.rad(0)),0.2)
  5329. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-15),math.rad(0),math.rad(0)),.2)
  5330. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(100)), 0.2)
  5331. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(90), math.rad(0), math.rad(-100)), 0.2)
  5332. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-0.5),math.rad(0),math.rad(-20)),.2)
  5333. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(10),math.rad(20)),.2)
  5334. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.05, MAINRUINCOLOR)
  5335. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 1, 1, 7, -0.005, MAINRUINCOLOR, 0)
  5336. m.Scale = m.Scale+Vector3.new(0,1,1)
  5337. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5338. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5339. swait()
  5340. end
  5341. sphereMK(3, 0.2, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 0.5, 0.5, 5, -0.005, MAINRUINCOLOR, 0)
  5342. for i = 1,200 do
  5343. targ.CFrame = p.CFrame-Vector3.new(0,1000,0)
  5344. sphereMK(3, 0.5, "Add", targ.CFrame * CFrame.Angles(math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360)), math.rad(math.random(-360, 360))), 3, 3, 15, -0.005, MAINRUINCOLOR, 0)
  5345. sphere(10, "Add", targ.CFrame, vt(15, 15, 15), 0.15, MAINRUINCOLOR)
  5346. p.CFrame = CFrame.new(mouse.Hit.p)+Vector3.new(0,1000,0)
  5347. p.CFrame = p.CFrame * CFrame.Angles(0,0,89.5354)
  5348. MagniDamage(targ, 25, 5, 8, 0, "Normal")
  5349. swait()
  5350. end
  5351. for i =1,15 do
  5352. m.Scale = m.Scale-Vector3.new(1,1,1)
  5353. p.Transparency = i / 15
  5354. swait()
  5355. end
  5356. p:Destroy()
  5357. hum.WalkSpeed = storehumanoidWS
  5358. attack = false
  5359. end
  5360.  
  5361. local ODerDB = false
  5362. function ChooseODer()
  5363. if(not ODerDB)then
  5364. coroutine.wrap(function()
  5365.  
  5366. local allowOD = true
  5367. local whom = (mouse.Target and mouse.Target.Parent)
  5368. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Head')then
  5369. ODerDB = true
  5370. for _,v in next, ODers do
  5371. if(v == whom)then
  5372. print'nO OD SELF'
  5373. allowOD = false
  5374. end
  5375. end
  5376. if(allowOD)then
  5377. local ref=CFuncs.Part.Create(m,Enum.Material.Neon,0,.4,(whom.Name == 'Nebula_Zorua' and 'Royal purple' or MAINRUINCOLOR),"ref",Vector3.new(0.05,0.05,0.05))
  5378. local refz = CFuncs.Mesh.Create("SpecialMesh",ref,"Sphere","",Vector3.new(0, 0, 0),Vector3.new(14, 14, 14))
  5379.  
  5380. ref.CFrame = Torso.CFrame
  5381. ref.Anchored = true
  5382. local e1 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.25) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5383. local e2 = Torso.CFrame:Lerp(whom.Head.CFrame, 0.75) * CFrame.new(math.random(-15, 15), math.random(0, 15), math.random(-15, 15))
  5384. local MPos = whom.Head.CFrame*cf(0,4,0)
  5385. for i = 0, 1, .05 do
  5386. swait()
  5387. ref.CFrame = newBezier(Torso.CFrame, e1, e2, MPos, i)
  5388.  
  5389. sphere(10,"Add",ref.CFrame,vt(6,6,3),0,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5390. if whom:FindFirstChild'Head' == nil then
  5391. break
  5392. end
  5393. end
  5394. ref:destroy()
  5395. if whom:FindFirstChild'Head' then
  5396. table.insert(ODers,whom)
  5397. if(#ODers > 2)then
  5398. table.remove(ODers,1)
  5399. end
  5400. sphere(1.5,"Add",whom.Head.CFrame * cf(0,4,0),vt(6,6,3),.15,(whom.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true)
  5401. end
  5402. end
  5403. ODerDB = false
  5404. end
  5405. end)()
  5406. end
  5407. end
  5408.  
  5409. function RiddleMeThisRiddleMeThat()-- Who's afraid of the big black IUSFGEYUI8TY8RUFETUYERFYAERFE7RFWAE9RASEVR7YTRWW65ERAY
  5410. attack = true
  5411. hum.WalkSpeed = 0
  5412. storehumanoidWS = 75
  5413. hum.JumpPower = 0
  5414. newThemeCust("rbxassetid://1420353940",0,1,1)
  5415. kan.TimePosition = 0
  5416. ModeOfGlitch = 8376532578634534
  5417. repeat swait() until kan.IsLoaded
  5418. chatfunc("Riddle me this..",text.TextStrokeColor3)
  5419. for i = 0, 14, .1 do
  5420. swait()
  5421. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5422. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5423. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5424. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5425. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5426. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5427. end
  5428. chatfunc("Riddle me that..",text.TextStrokeColor3)
  5429. for i = 0, 12, .1 do
  5430. swait()
  5431. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5432. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5433. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5434. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(25),0),.1)
  5435. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5436. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5437. end
  5438. chatfunc("Who's afraid of the big black..",Color3.new(1,1,1))
  5439. for i = 0, 16, .1 do
  5440. swait()
  5441. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  5442. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5443. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  5444. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25),0,0),.1)
  5445. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  5446. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  5447. end
  5448. CFuncs["Sound"].Create("rbxassetid://206082327", root, 2.5,1)
  5449. CFuncs["Sound"].Create("rbxassetid://847061203", root, 5,1)
  5450. CFuncs["Sound"].Create("rbxassetid://239000203", root, 2.5,1)
  5451. CFuncs["Sound"].Create("rbxassetid://579687077", root, 2.5,0.75)
  5452. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Black' end)
  5453. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Black' end)
  5454. RecolorTextAndRename("The Big Black",Color3.new(0,0,0),Color3.new(1,1,1))
  5455. CameraEnshaking(5,2.5)
  5456. MAINRUINCOLOR = BrickColor.new("Really black")
  5457. sphere(2.5,"Add",root.CFrame,vt(0,0,0),1,MAINRUINCOLOR)
  5458. tl1.Enabled = true
  5459. tl2.Enabled = true
  5460. tl3.Enabled = true
  5461. for i = 0, 49 do
  5462. PixelBlock(1,math.random(1,20),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2,2,2,0.04,MAINRUINCOLOR,0)
  5463. end
  5464. for i = 0,3,0.1 do
  5465. sphereMK(2.5,-1,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,25,-0.025,MAINRUINCOLOR,0)
  5466. end
  5467. for i, v in pairs(mw2:GetChildren()) do
  5468. if v:IsA("Part") then
  5469. v.BrickColor = BrickColor.new("Really black")
  5470. v.Material = "Glass"
  5471. end
  5472. end
  5473. for i, v in pairs(mw1:GetChildren()) do
  5474. if v:IsA("Part") then
  5475. v.Transparency = 0
  5476. v.BrickColor = BrickColor.new("Really black")
  5477. v.Material = "Glass"
  5478. end
  5479. end
  5480. for i, v in pairs(m:GetChildren()) do
  5481. if v:IsA("Part") then
  5482. v.BrickColor = BrickColor.new("Really black")
  5483. v.Material = "Glass"
  5484. end
  5485. end
  5486. for i, v in pairs(m2:GetChildren()) do
  5487. if v:IsA("Part") then
  5488. v.BrickColor = BrickColor.new("Dark stone grey")
  5489. v.Material = "Granite"
  5490. end
  5491. end
  5492. for i, v in pairs(m3:GetChildren()) do
  5493. if v:IsA("Part") then
  5494. v.BrickColor = BrickColor.new("Really black")
  5495. v.Material = "Glass"
  5496. end
  5497. end
  5498. for i, v in pairs(extrawingmod1:GetChildren()) do
  5499. if v:IsA("Part") then
  5500. v.Transparency = 0
  5501. v.BrickColor = BrickColor.new("Dark stone grey")
  5502. v.Material = "Glass"
  5503. end
  5504. end
  5505. for i, v in pairs(extrawingmod2:GetChildren()) do
  5506. if v:IsA("Part") then
  5507. v.Transparency = 0
  5508. v.BrickColor = BrickColor.new("Dark stone grey")
  5509. v.Material = "Glass"
  5510. end
  5511. end
  5512. for i = 0,2,0.1 do
  5513. swait()
  5514. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.2)
  5515. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.2)
  5516. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(-30),math.rad(0),math.rad(0)),.2)
  5517. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-30),math.rad(0),math.rad(0 - 2.5 * math.cos(sine / 0.2))),.2)
  5518. RW.C0=clerp(RW.C0,cf(1.45,0.4,0)*angles(math.rad(-20),math.rad(0 - 2 * math.cos(sine / 0.2)),math.rad(80 + 2 * math.cos(sine / 0.2))),.2)
  5519. LW.C0=clerp(LW.C0,cf(-1.45,0.4,0)*angles(math.rad(-20),math.rad(0 + 2 * math.cos(sine / 0.2)),math.rad(-80 - 2 * math.cos(sine / 0.2))),.2)
  5520. end
  5521. hum.JumpPower = 50
  5522. hum.WalkSpeed = storehumanoidWS
  5523. attack = false
  5524. end
  5525.  
  5526. function FuckMeSidewaysAndCallMeGay()
  5527. local whom = (mouse.Target and mouse.Target.Parent)
  5528. --[[local fuckThisBoi = false
  5529. if(whom and whom:FindFirstChildOfClass'Humanoid')then
  5530. for _,v in next, ODers do
  5531. if(v == whom)then
  5532. fuckThisBoi = false
  5533. end
  5534. end
  5535. end
  5536. if(not fuckThisBoi)then
  5537. attack = false
  5538. warn'to fuck that boi you need to target them with z'
  5539. else]]
  5540. if(whom and whom:FindFirstChildOfClass'Humanoid' and whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso')then
  5541. local hed = whom:FindFirstChild'Torso' or whom:FindFirstChild'UpperTorso'
  5542. local hum = whom:FindFirstChildOfClass'Humanoid'
  5543. local ocf = RootPart.CFrame
  5544. hum.WalkSpeed = 0
  5545. hum.JumpPower = 0
  5546. hed.Anchored = true
  5547. RootPart.Anchored = true
  5548. Humanoid.WalkSpeed = 0
  5549. Humanoid.JumpPower = 0
  5550. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5551. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5552. for i = 0, 9 do
  5553. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5554. end
  5555. for i = 0, 24 do
  5556. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5557. end
  5558. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5559. attack = true
  5560. local speed = 1
  5561. local heck;
  5562. local stopitlol = false;
  5563. heck = mouse.KeyUp:connect(function(k)
  5564. if(k:lower() == 'm')then
  5565. stopitlol = true
  5566. heck:disconnect()
  5567. end
  5568. end)
  5569. local times = 0
  5570. repeat swait()
  5571. speed = speed - .01
  5572. times = times + 1
  5573. if(speed < .1)then
  5574. speed = 0
  5575. end
  5576. for i = 0, speed, .05 do
  5577. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5578. swait()
  5579. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5580. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5581. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5582. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5583. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5584. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5585. end
  5586. CameraEnshaking(5,5)
  5587.  
  5588. CFuncs["Sound"].Create("rbxassetid://836796971", Torso, 10,1)
  5589.  
  5590. for i = 0, speed, .05 do
  5591. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5592. swait()
  5593. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5594. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5595. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5596. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5597. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5598. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5599. end
  5600. until stopitlol and times >= 3
  5601. for i = 1, 3 do
  5602. for i = 0, 1.5, .05 do
  5603. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5604. swait()
  5605. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(50),0,0)*angles(0,math.rad(90),0),.4)
  5606. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5607. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(-25),0,0)*RootCF,.4)
  5608. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5609. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5610. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.4)
  5611. end
  5612. CameraEnshaking(5,25)
  5613.  
  5614. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5615.  
  5616.  
  5617. coroutine.resume(coroutine.create(function()
  5618. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5619. bld.LightEmission = 0.1
  5620. bld.Texture = "rbxassetid://284205403"
  5621. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5622. bld.Rate = 500
  5623. bld.Lifetime = NumberRange.new(1)
  5624. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5625. bld.Acceleration = vt(0,-25,0)
  5626. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5627. bld.Speed = NumberRange.new(10,50)
  5628. bld.EmissionDirection = "Back"
  5629. bld.VelocitySpread = 25
  5630. bld.Rotation = NumberRange.new(-500,500)
  5631. bld.RotSpeed = NumberRange.new(-500,500)
  5632. bld.Enabled = false
  5633. bld:Emit(250)
  5634. end))
  5635. coroutine.resume(coroutine.create(function()
  5636. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5637. bld.LightEmission = 0.1
  5638. bld.Texture = "rbxassetid://284205403"
  5639. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5640. bld.Rate = 500
  5641. bld.Lifetime = NumberRange.new(1)
  5642. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5643. bld.Acceleration = vt(0,-25,0)
  5644. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5645. bld.Speed = NumberRange.new(10,50)
  5646. bld.EmissionDirection = "Back"
  5647. bld.VelocitySpread = 25
  5648. bld.Rotation = NumberRange.new(-500,500)
  5649. bld.RotSpeed = NumberRange.new(-500,500)
  5650. bld.Enabled = false
  5651. bld:Emit(250)
  5652. end))
  5653. for i = 0, 1.5, .05 do
  5654. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5655. swait()
  5656. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-50),0,0)*angles(0,math.rad(90),0),.4)
  5657. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-50),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5658. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.1,0)*angles(math.rad(25),0,0)*RootCF,.4)
  5659. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5660. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5661. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5662. end
  5663. end
  5664. for i = 0, 4, .05 do
  5665. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5666. swait()
  5667. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(100),0,0)*angles(0,math.rad(90),0),.1)
  5668. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  5669. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(-50),0,0)*RootCF,.1)
  5670. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.1)
  5671. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5672. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(75),0,0),.1)
  5673. end
  5674. CameraEnshaking(5,25)
  5675. CFuncs["Sound"].Create("rbxassetid://429400881", hed, 3,1)
  5676. CFuncs["Sound"].Create("rbxassetid://1430568042", Torso, 10,.75)
  5677.  
  5678. dmg(whom)
  5679. coroutine.resume(coroutine.create(function()
  5680. bld = Instance.new("ParticleEmitter",whom:WaitForChild("Torso"))
  5681. bld.LightEmission = 0.1
  5682. bld.Texture = "rbxassetid://284205403"
  5683. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5684. bld.Rate = 500
  5685. bld.Lifetime = NumberRange.new(1)
  5686. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5687. bld.Acceleration = vt(0,-25,0)
  5688. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5689. bld.Speed = NumberRange.new(10,50)
  5690. bld.EmissionDirection = "Back"
  5691. bld.VelocitySpread = 25
  5692. bld.Rotation = NumberRange.new(-500,500)
  5693. bld.RotSpeed = NumberRange.new(-500,500)
  5694. bld.Enabled = true
  5695. end))
  5696. coroutine.resume(coroutine.create(function()
  5697. bld = Instance.new("ParticleEmitter",whom:WaitForChild("LowerTorso"))
  5698. bld.LightEmission = 0.1
  5699. bld.Texture = "rbxassetid://284205403"
  5700. bld.Color = ColorSequence.new(Color3.new(1,1,1))
  5701. bld.Rate = 500
  5702. bld.Lifetime = NumberRange.new(1)
  5703. bld.Size = NumberSequence.new({NumberSequenceKeypoint.new(0,2,0),NumberSequenceKeypoint.new(1,0,0)})
  5704. bld.Acceleration = vt(0,-25,0)
  5705. bld.Transparency = NumberSequence.new({NumberSequenceKeypoint.new(0,0,0),NumberSequenceKeypoint.new(1,0,0)})
  5706. bld.Speed = NumberRange.new(10,50)
  5707. bld.EmissionDirection = "Back"
  5708. bld.VelocitySpread = 25
  5709. bld.Rotation = NumberRange.new(-500,500)
  5710. bld.RotSpeed = NumberRange.new(-500,500)
  5711. bld.Enabled = true
  5712. end))
  5713. for i = 0, 3, .05 do
  5714. RootPart.CFrame = hed.CFrame*cf(0,0,1.35)
  5715. swait()
  5716. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(-100),0,0)*angles(0,math.rad(90),0),.4)
  5717. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(-100),0,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.4)
  5718. RootJoint.C0=clerp(RootJoint.C0,cf(0,-.75,0)*angles(math.rad(50),0,0)*RootCF,.4)
  5719. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,0,0),.8)
  5720. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5721. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-75),0,0),.4)
  5722. end
  5723.  
  5724. RootPart.CFrame = ocf
  5725. CFuncs["Sound"].Create("rbxassetid://847061203", root, 2.5,1)
  5726. for i = 0, 9 do
  5727. sphereMK(3,0.25,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),1,1,10,-0.01,BrickColor.new("Pink"),0)
  5728. end
  5729. for i = 0, 24 do
  5730. PixelBlock(1,math.random(4,8),"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),3,3,3,0.06,BrickColor.new("Pink"),0)
  5731. end
  5732. sphere(3,"Add",root.CFrame,vt(0,0,0),0.25,BrickColor.new("Pink"))
  5733. RootPart.Anchored = false
  5734. Humanoid.WalkSpeed = storehumanoidWS
  5735. Humanoid.JumpPower = 50
  5736. attack = false
  5737. end
  5738. end
  5739.  
  5740. local input = ""
  5741.  
  5742. mouse.KeyDown:connect(function(k)
  5743. if(k == "w" or k == "a" or k == "s" or k == "d")then
  5744. input = input .. k
  5745. local newInput = input
  5746. coroutine.wrap(function()
  5747. for i = 1, 25 do
  5748. if(newInput ~= input)then break end
  5749. swait()
  5750. end
  5751. if(newInput == input)then input = "" end
  5752. end)()
  5753. if(input == "adad" and not AllowRape)then
  5754. AllowRape = true
  5755. warn("Rape unlocked! Have fun ;)")
  5756. elseif(input == "wsws" and not AllowCata)then
  5757. AllowCata = true
  5758. warn("You unlocked CATASTROPHE.")
  5759. elseif(input == 'ww' and not attack)then
  5760. ChaosBegone()
  5761. end
  5762. end
  5763. end)
  5764.  
  5765. mouse.KeyDown:connect(function(k)
  5766. if k == "h" then
  5767.  
  5768. end
  5769.  
  5770. if k == "q" and attack == false and ModeOfGlitch ~= 2 then
  5771. ModeOfGlitch = 2
  5772. storehumanoidWS = 16
  5773. hum.WalkSpeed = 16
  5774. rainbowmode = false
  5775. chaosmode = false
  5776. glitchymode = false
  5777. tl1.Enabled = false
  5778. tl2.Enabled = false
  5779. tl3.Enabled = false
  5780. RecolorTextAndRename("Purity",Color3.new(1,1,1),Color3.new(0,1,1))
  5781. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Teal' end)
  5782. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Teal' end)
  5783. newTheme("rbxassetid://1539245059",0,1,1)
  5784. MAINRUINCOLOR = BrickColor.new("Toothpaste")
  5785. for i, v in pairs(mw2:GetChildren()) do
  5786. if v:IsA("Part") then
  5787. v.BrickColor = MAINRUINCOLOR
  5788. v.Material = "Neon"
  5789. end
  5790. end
  5791. for i, v in pairs(mw1:GetChildren()) do
  5792. if v:IsA("Part") then
  5793. v.Transparency = 1
  5794. v.BrickColor = MAINRUINCOLOR
  5795. v.Material = "Neon"
  5796. end
  5797. end
  5798. for i, v in pairs(m:GetChildren()) do
  5799. if v:IsA("Part") then
  5800. v.BrickColor = BrickColor.new("White")
  5801. v.Material = "Ice"
  5802. end
  5803. end
  5804. for i, v in pairs(m2:GetChildren()) do
  5805. if v:IsA("Part") then
  5806. v.BrickColor = BrickColor.new("Pastel light blue")
  5807. v.Material = "Glass"
  5808. end
  5809. end
  5810. for i, v in pairs(m3:GetChildren()) do
  5811. if v:IsA("Part") then
  5812. v.BrickColor = BrickColor.new("Toothpaste")
  5813. v.Material = "Neon"
  5814. end
  5815. end
  5816. for i, v in pairs(extrawingmod1:GetChildren()) do
  5817. if v:IsA("Part") then
  5818. v.Transparency = 1
  5819. v.BrickColor = BrickColor.new("White")
  5820. v.Material = "Neon"
  5821. end
  5822. end
  5823. for i, v in pairs(extrawingmod2:GetChildren()) do
  5824. if v:IsA("Part") then
  5825. v.Transparency = 1
  5826. v.BrickColor = BrickColor.new("White")
  5827. v.Material = "Neon"
  5828. end
  5829. end
  5830. elseif k == "q" and attack == false and ModeOfGlitch == 2 then
  5831. resetmode()
  5832. end
  5833. if k == "f" and attack == false and ModeOfGlitch ~= 69 then
  5834. lustmode()
  5835. elseif k == "f" and attack == false and ModeOfGlitch == 69 then
  5836. resetmode()
  5837. end
  5838. if k == "m" and attack == false and ModeOfGlitch == 1 then
  5839. RiddleMeThisRiddleMeThat()
  5840. elseif k == "m" and attack == false and ModeOfGlitch == 8376532578634534 then
  5841. resetmode()
  5842. end
  5843. if k == "e" and attack == false and ModeOfGlitch ~= 3 then
  5844. ModeOfGlitch = 3
  5845. storehumanoidWS = 16
  5846. hum.WalkSpeed = 16
  5847. rainbowmode = false
  5848. chaosmode = false
  5849. glitchymode = true
  5850. tl1.Enabled = true
  5851. tl2.Enabled = true
  5852. tl3.Enabled = true
  5853. RecolorTextAndRename("gLiTcHy",Color3.new(0,0,0),Color3.new(0.35,0,1))
  5854. newTheme("rbxassetid://1274310715",0,.93,1.25) -- 474074203
  5855. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  5856. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  5857. MAINRUINCOLOR = BrickColor.new("White")
  5858. for i, v in pairs(mw2:GetChildren()) do
  5859. if v:IsA("Part") then
  5860. v.BrickColor = MAINRUINCOLOR
  5861. v.Material = "Neon"
  5862. end
  5863. end
  5864. for i, v in pairs(mw1:GetChildren()) do
  5865. if v:IsA("Part") then
  5866. v.Transparency = 0
  5867. v.BrickColor = MAINRUINCOLOR
  5868. v.Material = "Neon"
  5869. end
  5870. end
  5871. for i, v in pairs(m:GetChildren()) do
  5872. if v:IsA("Part") then
  5873. v.BrickColor = BrickColor.new("Really black")
  5874. v.Material = "Ice"
  5875. end
  5876. end
  5877. for i, v in pairs(m2:GetChildren()) do
  5878. if v:IsA("Part") then
  5879. v.BrickColor = BrickColor.new("Dark indigo")
  5880. v.Material = "Glass"
  5881. end
  5882. end
  5883. for i, v in pairs(m3:GetChildren()) do
  5884. if v:IsA("Part") then
  5885. v.Transparency = 1
  5886. v.BrickColor = BrickColor.new("Royal purple")
  5887. v.Material = "Neon"
  5888. end
  5889. end
  5890. for i, v in pairs(extrawingmod1:GetChildren()) do
  5891. if v:IsA("Part") then
  5892. v.Transparency = 1
  5893. v.BrickColor = BrickColor.new("White")
  5894. v.Material = "Neon"
  5895. end
  5896. end
  5897. for i, v in pairs(extrawingmod2:GetChildren()) do
  5898. if v:IsA("Part") then
  5899. v.Transparency = 1
  5900. v.BrickColor = BrickColor.new("White")
  5901. v.Material = "Neon"
  5902. end
  5903. end
  5904. elseif k == "e" and attack == false and ModeOfGlitch == 3 then
  5905. resetmode()
  5906. end
  5907. if k == "r" and attack == false and ModeOfGlitch ~= 4 then
  5908. ModeOfGlitch = 4
  5909. storehumanoidWS = 16
  5910. hum.WalkSpeed = 16
  5911. rainbowmode = false
  5912. glitchymode = false
  5913. chaosmode = true
  5914. tl1.Enabled = true
  5915. tl2.Enabled = true
  5916. tl3.Enabled = true
  5917. RecolorTextAndRename("CHAOS",Color3.new(0,0,0),BrickColor.random().Color)
  5918. newTheme("rbxassetid://1369263130",0,1,1)
  5919. MAINRUINCOLOR = BrickColor.new("Black")
  5920. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5921. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5922. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  5923. for i, v in pairs(mw2:GetChildren()) do
  5924. if v:IsA("Part") then
  5925. v.BrickColor = MAINRUINCOLOR
  5926. v.Material = "Neon"
  5927. end
  5928. end
  5929. for i, v in pairs(mw1:GetChildren()) do
  5930. if v:IsA("Part") then
  5931. v.Transparency = 0.75
  5932. v.BrickColor = BrickColor.random()
  5933. v.Material = "Neon"
  5934. end
  5935. end
  5936. for i, v in pairs(m:GetChildren()) do
  5937. if v:IsA("Part") then
  5938. v.BrickColor = BrickColor.new("Black")
  5939. v.Material = "Neon"
  5940. end
  5941. end
  5942. for i, v in pairs(m2:GetChildren()) do
  5943. if v:IsA("Part") then
  5944. v.BrickColor = BrickColor.random()
  5945. v.Material = "Neon"
  5946. end
  5947. end
  5948. for i, v in pairs(m3:GetChildren()) do
  5949. if v:IsA("Part") then
  5950. v.BrickColor = BrickColor.new("Black")
  5951. v.Material = "Neon"
  5952. end
  5953. end
  5954. for i, v in pairs(extrawingmod1:GetChildren()) do
  5955. if v:IsA("Part") then
  5956. v.Transparency = 1
  5957. v.BrickColor = BrickColor.new("White")
  5958. v.Material = "Neon"
  5959. end
  5960. end
  5961. for i, v in pairs(extrawingmod2:GetChildren()) do
  5962. if v:IsA("Part") then
  5963. v.Transparency = 1
  5964. v.BrickColor = BrickColor.new("White")
  5965. v.Material = "Neon"
  5966. end
  5967. end
  5968. elseif k == "r" and attack == false and ModeOfGlitch == 4 then
  5969. resetmode()
  5970. end
  5971.  
  5972. if k == "m" and attack == false and ModeOfGlitch == 4 then
  5973. insanitymode()
  5974. elseif k == "m" and attack == false and ModeOfGlitch == 666666 then
  5975. resetmode()
  5976. end
  5977. if k == "t" and attack == false and ModeOfGlitch ~= 5 then
  5978. ModeOfGlitch = 5
  5979. storehumanoidWS = 16
  5980. hum.WalkSpeed = 16
  5981. rainbowmode = false
  5982. chaosmode = false
  5983. glitchymode = false
  5984. tl1.Enabled = true
  5985. tl2.Enabled = true
  5986. tl3.Enabled = true
  5987. RecolorTextAndRename("Divinity",Color3.new(1,1,1),Color3.new(1,1,0.5))
  5988. newTheme("rbxassetid://661079869",0,1.02,1)
  5989. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'New Yeller' end)
  5990. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'New Yeller' end)
  5991. MAINRUINCOLOR = BrickColor.new("Bright yellow")
  5992. for i, v in pairs(mw2:GetChildren()) do
  5993. if v:IsA("Part") then
  5994. v.BrickColor = MAINRUINCOLOR
  5995. v.Material = "Neon"
  5996. end
  5997. end
  5998. for i, v in pairs(mw1:GetChildren()) do
  5999. if v:IsA("Part") then
  6000. v.Transparency = 0
  6001. v.BrickColor = MAINRUINCOLOR
  6002. v.Material = "Neon"
  6003. end
  6004. end
  6005. for i, v in pairs(m:GetChildren()) do
  6006. if v:IsA("Part") then
  6007. v.BrickColor = BrickColor.new("Cool yellow")
  6008. v.Material = "Ice"
  6009. end
  6010. end
  6011. for i, v in pairs(m2:GetChildren()) do
  6012. if v:IsA("Part") then
  6013. v.BrickColor = BrickColor.new("Bright yellow")
  6014. v.Material = "Ice"
  6015. end
  6016. end
  6017. for i, v in pairs(m3:GetChildren()) do
  6018. if v:IsA("Part") then
  6019. v.BrickColor = BrickColor.new("Bright yellow")
  6020. v.Material = "Neon"
  6021. end
  6022. end
  6023. for i, v in pairs(extrawingmod1:GetChildren()) do
  6024. if v:IsA("Part") then
  6025. v.Transparency = 1
  6026. v.BrickColor = BrickColor.new("White")
  6027. v.Material = "Neon"
  6028. end
  6029. end
  6030. for i, v in pairs(extrawingmod2:GetChildren()) do
  6031. if v:IsA("Part") then
  6032. v.Transparency = 1
  6033. v.BrickColor = BrickColor.new("White")
  6034. v.Material = "Neon"
  6035. end
  6036. end
  6037. elseif k == "t" and attack == false and ModeOfGlitch == 5 then
  6038. resetmode()
  6039. end
  6040. if k == "y" and attack == false and ModeOfGlitch ~= 6 then
  6041. ModeOfGlitch = 6
  6042. storehumanoidWS = 75
  6043. hum.WalkSpeed = 75
  6044. rainbowmode = false
  6045. chaosmode = false
  6046. glitchymode = false
  6047. tl1.Enabled = true
  6048. tl2.Enabled = true
  6049. tl3.Enabled = true
  6050. RecolorTextAndRename("Justice",Color3.new(0,0,0),Color3.new(1,1,1))
  6051. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'White' end)
  6052. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'White' end)
  6053. newTheme("rbxassetid://1102271169",0,1,1)
  6054. MAINRUINCOLOR = BrickColor.new("White")
  6055. for i, v in pairs(mw2:GetChildren()) do
  6056. if v:IsA("Part") then
  6057. v.BrickColor = MAINRUINCOLOR
  6058. v.Material = "Neon"
  6059. end
  6060. end
  6061. for i, v in pairs(mw1:GetChildren()) do
  6062. if v:IsA("Part") then
  6063. v.Transparency = 0
  6064. v.BrickColor = MAINRUINCOLOR
  6065. v.Material = "Neon"
  6066. end
  6067. end
  6068. for i, v in pairs(m:GetChildren()) do
  6069. if v:IsA("Part") then
  6070. v.BrickColor = BrickColor.new("White")
  6071. v.Material = "Ice"
  6072. end
  6073. end
  6074. for i, v in pairs(m2:GetChildren()) do
  6075. if v:IsA("Part") then
  6076. v.BrickColor = BrickColor.new("White")
  6077. v.Material = "Ice"
  6078. end
  6079. end
  6080. for i, v in pairs(m3:GetChildren()) do
  6081. if v:IsA("Part") then
  6082. v.BrickColor = BrickColor.new("White")
  6083. v.Material = "Neon"
  6084. end
  6085. end
  6086. for i, v in pairs(extrawingmod1:GetChildren()) do
  6087. if v:IsA("Part") then
  6088. v.Transparency = 1
  6089. v.BrickColor = BrickColor.new("White")
  6090. v.Material = "Neon"
  6091. end
  6092. end
  6093. for i, v in pairs(extrawingmod2:GetChildren()) do
  6094. if v:IsA("Part") then
  6095. v.Transparency = 1
  6096. v.BrickColor = BrickColor.new("White")
  6097. v.Material = "Neon"
  6098. end
  6099. end
  6100. elseif k == "y" and attack == false and ModeOfGlitch == 6 then
  6101. resetmode()
  6102. end
  6103. if k == "u" and attack == false then
  6104.  
  6105. storehumanoidWS = 50
  6106. hum.WalkSpeed = 50
  6107. rainbowmode = true
  6108. chaosmode = false
  6109. glitchymode = false
  6110. tl1.Enabled = true
  6111. tl2.Enabled = true
  6112. tl3.Enabled = true
  6113.  
  6114. if(ModeOfGlitch == 6127843)then
  6115. vaporwave = not vaporwave
  6116. end
  6117.  
  6118. if(not vaporwave)then
  6119. RecolorTextAndRename("RAINBOW",Color3.new(1,1,1),Color3.new(1,1,1))
  6120. newTheme("rbxassetid://147930134",0,1,1)
  6121. else
  6122. RecolorTextAndRename("Vaporwave",Color3.new(1,1,1),Color3.new(1,1,1))
  6123. newTheme("rbxassetid://1308711379",0,1,1)
  6124. end
  6125.  
  6126.  
  6127. ModeOfGlitch = 6127843
  6128. MAINRUINCOLOR = BrickColor.new("White")
  6129. for i, v in pairs(mw2:GetChildren()) do
  6130. if v:IsA("Part") then
  6131. v.BrickColor = MAINRUINCOLOR
  6132. v.Material = "Neon"
  6133. end
  6134. end
  6135. for i, v in pairs(mw1:GetChildren()) do
  6136. if v:IsA("Part") then
  6137. v.Transparency = 0
  6138. v.BrickColor = MAINRUINCOLOR
  6139. v.Material = "Neon"
  6140. end
  6141. end
  6142. for i, v in pairs(m:GetChildren()) do
  6143. if v:IsA("Part") then
  6144. v.BrickColor = BrickColor.new("White")
  6145. v.Material = "Neon"
  6146. end
  6147. end
  6148. for i, v in pairs(m2:GetChildren()) do
  6149. if v:IsA("Part") then
  6150. v.BrickColor = BrickColor.new("White")
  6151. v.Material = "Neon"
  6152. end
  6153. end
  6154. for i, v in pairs(m3:GetChildren()) do
  6155. if v:IsA("Part") then
  6156. v.BrickColor = BrickColor.new("White")
  6157. v.Material = "Neon"
  6158. end
  6159. end
  6160. for i, v in pairs(extrawingmod1:GetChildren()) do
  6161. if v:IsA("Part") then
  6162. v.Transparency = 1
  6163. v.BrickColor = BrickColor.new("White")
  6164. v.Material = "Neon"
  6165. end
  6166. end
  6167. for i, v in pairs(extrawingmod2:GetChildren()) do
  6168. if v:IsA("Part") then
  6169. v.Transparency = 1
  6170. v.BrickColor = BrickColor.new("White")
  6171. v.Material = "Neon"
  6172. end
  6173. end
  6174. elseif k == "u" and attack == false and ModeOfGlitch == 6127843 then
  6175. resetmode()
  6176. end
  6177. if k == "p" and attack == false and ModeOfGlitch ~= 1000000 then
  6178. ModeOfGlitch = 1000000
  6179. storehumanoidWS = 100
  6180. hum.WalkSpeed = 100
  6181. rainbowmode = false
  6182. chaosmode = false
  6183. glitchymode = false
  6184. tl1.Enabled = true
  6185. tl2.Enabled = true
  6186. tl3.Enabled = true
  6187. RecolorTextAndRename("CALAMITY",Color3.new(0.25,0,1),Color3.new(0.5,0,1))
  6188. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Bright violet' end)
  6189. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Bright violet' end)
  6190. newTheme("rbxassetid://1359036559",0,1,1)
  6191. MAINRUINCOLOR = BrickColor.new("Bright violet")
  6192. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6193. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6194. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6195. for i, v in pairs(mw2:GetChildren()) do
  6196. if v:IsA("Part") then
  6197. v.BrickColor = MAINRUINCOLOR
  6198. v.Material = "Neon"
  6199. end
  6200. end
  6201. for i, v in pairs(mw1:GetChildren()) do
  6202. if v:IsA("Part") then
  6203. v.Transparency = 0
  6204. v.BrickColor = MAINRUINCOLOR
  6205. v.Material = "Neon"
  6206. end
  6207. end
  6208. for i, v in pairs(m:GetChildren()) do
  6209. if v:IsA("Part") then
  6210. v.Color = Color3.new(0.5,0,1)
  6211. v.Material = "Neon"
  6212. end
  6213. end
  6214. for i, v in pairs(m2:GetChildren()) do
  6215. if v:IsA("Part") then
  6216. v.Color = Color3.new(0.25,0,1)
  6217. v.Material = "Neon"
  6218. end
  6219. end
  6220. for i, v in pairs(m3:GetChildren()) do
  6221. if v:IsA("Part") then
  6222. v.Color = Color3.new(0.45,0,1)
  6223. v.Material = "Neon"
  6224. end
  6225. end
  6226. for i, v in pairs(extrawingmod1:GetChildren()) do
  6227. if v:IsA("Part") then
  6228. v.Transparency = 0.75
  6229. v.Color = Color3.new(0.25,0,1)
  6230. v.Material = "Neon"
  6231. end
  6232. end
  6233. for i, v in pairs(extrawingmod2:GetChildren()) do
  6234. if v:IsA("Part") then
  6235. v.Transparency = 0.75
  6236. v.Color = Color3.new(0.5,0,1)
  6237. v.Material = "Neon"
  6238. end
  6239. end
  6240. elseif k == "p" and attack == false and ModeOfGlitch == 1000000 then
  6241. resetmode()
  6242. end
  6243. if k == "m" and attack == false and ModeOfGlitch == 1000000 and ModeOfGlitch ~= 12345678987654321 and (plr.Name == 'Noobygames12' or plr.UserId == 5719877 or AllowCata) then
  6244. newThemeCust("rbxassetid://1504604335",0,1,1)
  6245. attack = true
  6246. hum.WalkSpeed = 0
  6247. MAINRUINCOLOR = BrickColor.new("Royal purple")
  6248. for i = 0, 24, 0.1 do
  6249. swait()
  6250. sphereMK(1,-2,"Add",tors.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),2.5,2.5,15,-0.025,MAINRUINCOLOR,100)
  6251. RH.C0=clerp(RH.C0,cf(1,-0.05,-0.75)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-30)),.1)
  6252. LH.C0=clerp(LH.C0,cf(-1,-0.5,-0.25)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(30)),.1)
  6253. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(20 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6254. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(55),math.rad(0),math.rad(0)),.1)
  6255. RW.C0=clerp(RW.C0,cf(0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(-20 + 2.5 * math.cos(sine / 28))),.1)
  6256. LW.C0=clerp(LW.C0,cf(-0.75,0.5,-0.25)*angles(math.rad(140),math.rad(0),math.rad(20 - 2.5 * math.cos(sine / 28))),.1)
  6257. end
  6258. CameraEnshaking(1,1)
  6259. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6260. CFuncs["Sound"].Create("rbxassetid://847061203", char, 0.5,1)
  6261. wait(0.55)
  6262. CameraEnshaking(1,2)
  6263. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6264. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6265. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6266. CFuncs["Sound"].Create("rbxassetid://847061203", char, 1,1)
  6267. wait(0.55)
  6268. CameraEnshaking(1,3)
  6269. sphere(5,"Add",root.CFrame,vt(0,0,0),12.5,MAINRUINCOLOR)
  6270. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6271. sphere(5,"Add",root.CFrame,vt(0,0,0),7.5,MAINRUINCOLOR)
  6272. sphere(5,"Add",root.CFrame,vt(0,0,0),5,MAINRUINCOLOR)
  6273. sphere(5,"Add",root.CFrame,vt(0,0,0),2.5,MAINRUINCOLOR)
  6274. CFuncs["Sound"].Create("rbxassetid://847061203", char, 2,1)
  6275. wait(0.55)
  6276. CameraEnshaking(10,5)
  6277. CFuncs["Sound"].Create("rbxassetid://741272936", char, 1, 1)
  6278. CFuncs["Sound"].Create("rbxassetid://164881112", char, 1, 1)
  6279. CFuncs["Sound"].Create("rbxassetid://1192402877", char, 1, 1)
  6280. CFuncs["Sound"].Create("rbxassetid://429123896", char, 1, 0.85)
  6281. CFuncs["Sound"].Create("rbxassetid://1208650519", char, 1, 1)
  6282. sphere(1,"Add",root.CFrame,vt(0,0,0),2,MAINRUINCOLOR)
  6283. sphere(2,"Add",root.CFrame,vt(0,0,0),4,MAINRUINCOLOR)
  6284. sphere(3,"Add",root.CFrame,vt(0,0,0),6,MAINRUINCOLOR)
  6285. sphere(4,"Add",root.CFrame,vt(0,0,0),8,MAINRUINCOLOR)
  6286. sphere(5,"Add",root.CFrame,vt(0,0,0),10,MAINRUINCOLOR)
  6287. sphere(6,"Add",root.CFrame,vt(0,0,0),12,MAINRUINCOLOR)
  6288. sphere(7,"Add",root.CFrame,vt(0,0,0),14,MAINRUINCOLOR)
  6289. sphere(8,"Add",root.CFrame,vt(0,0,0),16,MAINRUINCOLOR)
  6290. sphere(9,"Add",root.CFrame,vt(0,0,0),18,MAINRUINCOLOR)
  6291. sphere(10,"Add",root.CFrame,vt(0,0,0),20,MAINRUINCOLOR)
  6292. for i = 0, 49 do
  6293. sphereMK(1,3,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,200,-1,MAINRUINCOLOR,0)
  6294. sphereMK(2,6,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,150,-0.5,MAINRUINCOLOR,0)
  6295. sphereMK(3,9,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,100,-0.5,MAINRUINCOLOR,0)
  6296. sphereMK(4,12,"Add",root.CFrame*CFrame.Angles(math.rad(math.random(-360,360)),math.rad(math.random(-360,360)),math.rad(math.random(-360,360))),50,50,50,-0.5,MAINRUINCOLOR,0)
  6297. end
  6298. ModeOfGlitch = 12345678987654321
  6299. storehumanoidWS = 200
  6300. hum.WalkSpeed = 200
  6301. rainbowmode = false
  6302. chaosmode = false
  6303. glitchymode = false
  6304. tl1.Enabled = true
  6305. tl2.Enabled = true
  6306. tl3.Enabled = true
  6307. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.new'Dark indigo' end)
  6308. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.new'Dark indigo' end)
  6309. RecolorTextAndRename("CATASTROPHE",Color3.new(0.5,0,1),Color3.new(0.75,0,1))
  6310. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6311. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6312. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6313. for i, v in pairs(mw2:GetChildren()) do
  6314. if v:IsA("Part") then
  6315. v.BrickColor = MAINRUINCOLOR
  6316. v.Material = "Neon"
  6317. end
  6318. end
  6319. for i, v in pairs(mw1:GetChildren()) do
  6320. if v:IsA("Part") then
  6321. v.Transparency = 0
  6322. v.BrickColor = MAINRUINCOLOR
  6323. v.Material = "Neon"
  6324. end
  6325. end
  6326. for i, v in pairs(m:GetChildren()) do
  6327. if v:IsA("Part") then
  6328. v.Color = Color3.new(0.5,0,1)
  6329. v.Material = "Neon"
  6330. end
  6331. end
  6332. for i, v in pairs(m2:GetChildren()) do
  6333. if v:IsA("Part") then
  6334. v.Color = Color3.new(0.5,0,1)
  6335. v.Material = "Neon"
  6336. end
  6337. end
  6338. for i, v in pairs(m3:GetChildren()) do
  6339. if v:IsA("Part") then
  6340. v.Color = Color3.new(0.5,0,1)
  6341. v.Material = "Neon"
  6342. end
  6343. end
  6344. for i, v in pairs(extrawingmod1:GetChildren()) do
  6345. if v:IsA("Part") then
  6346. v.Transparency = 0
  6347. v.Color = Color3.new(0.5,0,1)
  6348. v.Material = "Neon"
  6349. end
  6350. end
  6351. for i, v in pairs(extrawingmod2:GetChildren()) do
  6352. if v:IsA("Part") then
  6353. v.Transparency = 0
  6354. v.Color = Color3.new(0.5,0,1)
  6355. v.Material = "Neon"
  6356. end
  6357. attack = false
  6358. end
  6359. elseif k == "m" and attack == false and ModeOfGlitch == 12345678987654321 then
  6360. resetmode()
  6361. end
  6362. if k == "l" and toggleTag == false then
  6363. toggleTag = true
  6364. text.TextTransparency = 0
  6365. text.TextStrokeTransparency = 0
  6366. elseif k == "l" and toggleTag == true then
  6367. toggleTag = false
  6368. text.TextTransparency = 1
  6369. text.TextStrokeTransparency = 1
  6370. end
  6371. if k == "z" and attack == false and (ModeOfGlitch == 1 or ModeOfGlitch == 8376532578634534) then
  6372. ExtinctiveHeartbreak()
  6373. elseif k == "z" and attack == false and ModeOfGlitch == 2 then
  6374. PureBomb()
  6375. elseif k == "z" and attack == false and ModeOfGlitch == 3 then
  6376. scattercorrupt()
  6377. elseif k == "z" and attack == false and ModeOfGlitch == 5 then
  6378. Judgement()
  6379. elseif k == "z" and attack == false and ModeOfGlitch == 4 then
  6380. ChaosGroundStrike()
  6381. elseif k == "z" and attack == false and ModeOfGlitch == 666666 then
  6382. InsaneGroundStrike()
  6383.  
  6384. elseif k == "z" and attack == false and ModeOfGlitch == 69 then
  6385. ChooseODer()
  6386. elseif k == "z" and attack == false and ModeOfGlitch == 1000000 then
  6387. Starfall()
  6388. elseif k == "z" and attack == false and ModeOfGlitch == 6 then
  6389. yinyangi()
  6390. elseif k == "z" and attack == false and ModeOfGlitch == 6127843 then
  6391. Wip()
  6392. elseif k == "z" and attack == false and ModeOfGlitch == 12345678987654321 then
  6393. StarfallEX()
  6394. end
  6395. if k == "x" and attack == false and ModeOfGlitch == 1000000 then
  6396. StarDivision()
  6397. elseif k == "x" and attack == false and ModeOfGlitch == 6 then
  6398. JusticeBeam()
  6399. end
  6400. if k == "v" and attack == false and ModeOfGlitch == 12345678987654321 then
  6401. UniversalCollapse()
  6402. end
  6403. if k == "b" and attack == false and ModeOfGlitch == 4 then
  6404.  
  6405. end
  6406. if k == "n" and attack == false then
  6407. CorruptBlink()
  6408. end
  6409. if k == "m" and attack == false and ModeOfGlitch == 69 and AllowRape then
  6410. FuckMeSidewaysAndCallMeGay()
  6411. end
  6412. end)
  6413. coroutine.resume(coroutine.create(function()
  6414. while true do
  6415. swait(2)
  6416. if rainbowmode == true or ModeOfGlitch == 6 or glitchymode then
  6417. sphereMK(5,0.15,"Add",root.CFrame*CFrame.new(math.random(-5,5),-6,math.random(-5,5))*CFrame.Angles(math.rad(90),0,0),1.5,1.5,10,-0.015,MAINRUINCOLOR,0)
  6418. end
  6419.  
  6420. end
  6421. end))
  6422.  
  6423.  
  6424. coroutine.resume(coroutine.create(function()
  6425. while true do
  6426. if ModeOfGlitch == 1000000 then
  6427. swait(0.5)
  6428. end
  6429. swait()
  6430. if ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 then
  6431. sphereMK(5,0.5,"Add",root.CFrame*CFrame.new(math.random(-25,25),-10,math.random(-25,25))*CFrame.Angles(math.rad(90 + math.random(-15,15)),math.rad(math.random(-15,15)),0),1,1,15,-0.01,MAINRUINCOLOR,0)
  6432. end
  6433. if ModeOfGlitch == 12345678987654321 then
  6434. sphereMK(5,math.random(1,2),"Add",root.CFrame*CFrame.new(math.random(-75,75),-25,math.random(-75,75))*CFrame.Angles(math.rad(90 + math.random(-25,25)),math.rad(math.random(-25,25)),0),1,1,50,-0.01,MAINRUINCOLOR,0)
  6435. end
  6436. end
  6437. end))
  6438.  
  6439.  
  6440. function RandomMaterial()
  6441. local getRandom;
  6442. local material;
  6443. local function IsTerrainMaterial(mat)
  6444. local isMaterial = pcall(function() workspace:FindFirstChildOfClass'Terrain':GetMaterialColor(mat) end)
  6445. return isMaterial
  6446. end
  6447. getRandom = function()
  6448. local mat = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())]
  6449. if(not IsTerrainMaterial(mat))then material = mat else getRandom() end
  6450. end
  6451. getRandom()
  6452. repeat wait() until material
  6453. return material
  6454. end
  6455. function RandomCaps(str)
  6456. local new = ""
  6457. for i = 1, #str do
  6458. if(math.random(1,2) == 1)then
  6459. new = new .. (str:sub(i,i):upper())
  6460. else
  6461. new = new .. str:sub(i,i)
  6462. end
  6463. end
  6464. return new
  6465. end
  6466.  
  6467. coroutine.resume(coroutine.create(function()
  6468. while true do
  6469. for i = 1, #ODers do
  6470. local ODer = ODers[i]
  6471. if(ODer)then
  6472. local hed = ODer:FindFirstChild'Head'
  6473. if(ODer.Parent and hed)then
  6474. sphere(10,"Add",hed.CFrame * cf(0,4,0),vt(6,6,3),0,(ODer.Name == 'Nebula_Zorua' and BrickColor.new'Royal purple' or MAINRUINCOLOR),true,false,true)
  6475. else
  6476. table.remove(ODers,i)
  6477. end
  6478. else
  6479. table.remove(ODers,i)
  6480. end
  6481. end
  6482. if(not kan)then
  6483. kan = Instance.new("Sound",char)
  6484. end
  6485. kan.Parent = char
  6486. if(plr.UserId == 5719877)then kan.Volume = 3 else kan.Volume = 1 end
  6487. kan.Pitch = Pitch
  6488. kan.SoundId = MID
  6489. kan.Name = "wrecked"
  6490. kan.Looped = true
  6491. kan:Resume()
  6492. swait()
  6493. if glitchymode == true then
  6494. local val = math.random(1,255)
  6495. local color = Color3.fromRGB(val,val,val)
  6496. pcall(function() Character.ReaperShadowHead.Eye1.Color = color end)
  6497. pcall(function() Character.ReaperShadowHead.Eye2.Color = color end)
  6498. tl1.Color = ColorSequence.new(color)
  6499. tl2.Color = ColorSequence.new(color)
  6500. tl3.Color = ColorSequence.new(color)
  6501. tr1.Color = ColorSequence.new(color)
  6502. tr2.Color = ColorSequence.new(color)
  6503. tr3.Color = ColorSequence.new(color)
  6504. for i, v in pairs(mw1:GetChildren()) do
  6505. if v:IsA("Part") then
  6506. v.Transparency = 0
  6507. v.Color = color
  6508. v.Material = "Neon"
  6509. end
  6510. end
  6511. for i, v in pairs(mw2:GetChildren()) do
  6512. if v:IsA("Part") then
  6513. v.Color = color
  6514. v.Material = "Neon"
  6515. end
  6516. end
  6517. for i, v in pairs(m2:GetChildren()) do
  6518. if v:IsA("Part") then
  6519. v.Color = color
  6520. v.Material = "Neon"
  6521. end
  6522. end
  6523. RecolorTextAndRename((ModeOfGlitch == 3 and RandomCaps"glitchy"),Color3.new(0,0,0),color)
  6524. end
  6525. if chaosmode or glitchymode then
  6526. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6527. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material:GetEnumItems()[math.random(1,#Enum.Material:GetEnumItems())] end)
  6528. else
  6529. pcall(function() Character.ReaperShadowHead.Eye1.Material = Enum.Material.Neon end)
  6530. pcall(function() Character.ReaperShadowHead.Eye2.Material = Enum.Material.Neon end)
  6531. end
  6532. if chaosmode == true then
  6533. tl1.Color = ColorSequence.new(BrickColor.random().Color)
  6534. tl2.Color = ColorSequence.new(BrickColor.random().Color)
  6535. tl3.Color = ColorSequence.new(BrickColor.random().Color)
  6536. RecolorTextAndRename((ModeOfGlitch == 666666 and "INSANITY" or "CHAOS"),Color3.new(0,0,0),BrickColor.random().Color)
  6537. pcall(function() Character.ReaperShadowHead.Eye1.BrickColor = BrickColor.random() end)
  6538. pcall(function() Character.ReaperShadowHead.Eye2.BrickColor = BrickColor.random() end)
  6539. for i, v in pairs(mw1:GetChildren()) do
  6540. if v:IsA("Part") then
  6541. v.Transparency = 0.75
  6542. v.BrickColor = BrickColor.random()
  6543. v.Material = "Neon"
  6544. end
  6545. end
  6546. for i, v in pairs(extrawingmod1:GetChildren()) do
  6547. if v:IsA("Part") and ModeOfGlitch == 666666 then
  6548. v.Transparency = 0.75
  6549. v.BrickColor = BrickColor.random()
  6550. v.Material = "Neon"
  6551. elseif v:IsA("Part") then
  6552. v.Transparency = 1
  6553. end
  6554. end
  6555. for i, v in pairs(m2:GetChildren()) do
  6556. if v:IsA("Part") then
  6557. v.BrickColor = BrickColor.random()
  6558. v.Material = "Neon"
  6559. end
  6560. end
  6561. end
  6562. end
  6563. end))
  6564. Humanoid.Name = "STARGLITCHER"
  6565. Humanoid.MaxHealth = math.huge
  6566. Humanoid.Health = math.huge
  6567. Instance.new("ForceField",char).Visible = false
  6568. Humanoid.Animator.Parent = nil
  6569. idleanim=.4
  6570. while true do
  6571. if rainbowmode == false and chaosmode == false and glitchymode == false then
  6572. tr1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6573. tr2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6574. tr3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6575. tl1.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6576. tl2.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6577. tl3.Color = ColorSequence.new(MAINRUINCOLOR.Color)
  6578. end
  6579. if rainbowmode == true then
  6580. pcall(function() Character.ReaperShadowHead.Eye1.Color = Color3.new(r/255,g/255,b/255) end)
  6581. pcall(function() Character.ReaperShadowHead.Eye2.Color = Color3.new(r/255,g/255,b/255) end)
  6582. if(not vaporwave)then
  6583. RecolorTextAndRename("RAINBOW",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6584. else
  6585. RecolorTextAndRename("Vaporwave",Color3.new(r/255,g/255,b/255),Color3.new(r/500,g/500,b/500))
  6586. end
  6587. MAINRUINCOLOR = BrickColor.new("White")
  6588. tr1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6589. tr2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6590. tr3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6591. tl1.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6592. tl2.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6593. tl3.Color = ColorSequence.new(Color3.new(r/255,g/255,b/255))
  6594. for i, v in pairs(m:GetChildren()) do
  6595. if v:IsA("Part") then
  6596. v.Color = Color3.new(r/255,g/255,b/255)
  6597. end
  6598. end
  6599. for i, v in pairs(m2:GetChildren()) do
  6600. if v:IsA("Part") then
  6601. v.Color = Color3.new(r/255,g/255,b/255)
  6602. end
  6603. end
  6604. for i, v in pairs(m3:GetChildren()) do
  6605. if v:IsA("Part") then
  6606. v.Color = Color3.new(r/255,g/255,b/255)
  6607. end
  6608. end
  6609. for i, v in pairs(mw1:GetChildren()) do
  6610. if v:IsA("Part") then
  6611. v.Color = Color3.new(r/255,g/255,b/255)
  6612. v.Material = "Neon"
  6613. end
  6614. end
  6615. for i, v in pairs(mw2:GetChildren()) do
  6616. if v:IsA("Part") then
  6617. v.Color = Color3.new(r/255,g/255,b/255)
  6618. v.Material = "Neon"
  6619. end
  6620. end
  6621. end
  6622. CameraManager()
  6623. swait()
  6624. lwing1weld.C1=clerp(lwing1weld.C1,cf(2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(12.5 + 5 * math.cos(sine / 32))),.3)
  6625. lwing2weld.C1=clerp(lwing2weld.C1,cf(3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(25 + 7.5 * math.cos(sine / 32))),.3)
  6626. lwing3weld.C1=clerp(lwing3weld.C1,cf(3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(37.5 + 10 * math.cos(sine / 32))),.3)
  6627. lwing4weld.C1=clerp(lwing4weld.C1,cf(4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(50 + 12.5 * math.cos(sine / 32))),.3)
  6628. lwing5weld.C1=clerp(lwing5weld.C1,cf(5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(62.5 + 15 * math.cos(sine / 32))),.3)
  6629. lwing6weld.C1=clerp(lwing6weld.C1,cf(6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(75 + 17.5 * math.cos(sine / 32))),.3)
  6630.  
  6631. rwing1weld.C1=clerp(rwing1weld.C1,cf(-2,0,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(5 + 10 * math.cos(sine / 32)),math.rad(0),math.rad(-12.5 - 5 * math.cos(sine / 32))),.3)
  6632. rwing2weld.C1=clerp(rwing2weld.C1,cf(-3,1,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(10 + 15 * math.cos(sine / 32)),math.rad(0),math.rad(-25 - 7.5 * math.cos(sine / 32))),.3)
  6633. rwing3weld.C1=clerp(rwing3weld.C1,cf(-3.75,2,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(15 + 20 * math.cos(sine / 32)),math.rad(0),math.rad(-37.5 - 10 * math.cos(sine / 32))),.3)
  6634. rwing4weld.C1=clerp(rwing4weld.C1,cf(-4.75,3,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(20 + 25 * math.cos(sine / 32)),math.rad(0),math.rad(-50 - 12.5 * math.cos(sine / 32))),.3)
  6635. rwing5weld.C1=clerp(rwing5weld.C1,cf(-5.75,4,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(25 + 30 * math.cos(sine / 32)),math.rad(0),math.rad(-62.5 - 15 * math.cos(sine / 32))),.3)
  6636. rwing6weld.C1=clerp(rwing6weld.C1,cf(-6.75,5,0)*angles(math.rad(0),math.rad(0),math.rad(0))*angles(math.rad(30 + 35 * math.cos(sine / 32)),math.rad(0),math.rad(-75 - 17.5 * math.cos(sine / 32))),.3)
  6637. sine = sine + change
  6638. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  6639. local velderp=RootPart.Velocity.y
  6640. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  6641. if equipped==true or equipped==false then
  6642. if attack==false then
  6643. idle=idle+1
  6644. else
  6645. idle=0
  6646. end
  6647. if idle>=500 then
  6648. if attack==false then
  6649. --Sheath()
  6650. end
  6651. end
  6652. if RootPart.Velocity.y > 1 and hitfloor==nil then
  6653. Anim="Jump"
  6654. if attack==false then
  6655. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6656. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6657. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(-10),math.rad(0),math.rad(0)),.1)
  6658. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-2.5),math.rad(0),math.rad(0)),.1)
  6659. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(25)),.1)
  6660. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-5),math.rad(0),math.rad(-25)),.1)
  6661. end
  6662. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  6663. Anim="Fall"
  6664. if attack==false then
  6665. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(-20)),.1)
  6666. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 25),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-5),math.rad(0),math.rad(20)),.1)
  6667. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 25))*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6668. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(0),math.rad(0),math.rad(0)),.1)
  6669. RW.C0=clerp(RW.C0,cf(1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(50)),.1)
  6670. LW.C0=clerp(LW.C0,cf(-1.45,0.5 + 0.1 * math.cos(sine / 25),0)*angles(math.rad(-20),math.rad(0),math.rad(-50)),.1)
  6671. end
  6672. elseif torvel<1 and hitfloor~=nil then
  6673. Anim="Idle"
  6674. if attack==false then
  6675. if ModeOfGlitch == 1 then
  6676. RH.C0=clerp(RH.C0,cf(1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-10 - 2.5 * math.cos(sine / 32)),math.rad(-20),math.rad(0)),.1)
  6677. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.1 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(-10 + 2.5 * math.cos(sine / 32))),.1)
  6678. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.1 * math.cos(sine / 32))*angles(math.rad(10 - 2 * math.cos(sine / 32)),math.rad(0),math.rad(20)),.1)
  6679. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(25 - 2.5 * math.cos(sine / 32)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(-20 - 5 * math.cos(sine / 0.465))),.1)
  6680. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(-20),math.rad(30 + 2.5 * math.cos(sine / 25))),.1)
  6681. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6682.  
  6683. elseif ModeOfGlitch == 2 or ModeOfGlitch == 6127843 then
  6684. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-7.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6685. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6686. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6687. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6688. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6689. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6690.  
  6691. elseif ModeOfGlitch == 3 then
  6692. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 - 1 * math.cos(sine / 34))),.1)
  6693. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(20),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6694. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-20)),.1)
  6695. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(10 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(20)),.1)
  6696. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(-5),math.rad(15 + 7.5 * math.cos(sine / 12.5))),.1)
  6697. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(15 - 15 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465)))*angles(math.rad(math.random(5,15)),math.rad(5),math.rad(-15 - 7.5 * math.cos(sine / 12.5))),.1)
  6698. elseif ModeOfGlitch == 4 then
  6699. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6700. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6701. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6702. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6703. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6704. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6705. elseif ModeOfGlitch == 69 then
  6706. RootJoint.C0 = RootJoint.C0:lerp(cf(0,0,0)*angles(0,0,math.rad(0+5*math.cos(sine/16)))*RootCF,.1)
  6707. Torso.Neck.C0 = Torso.Neck.C0:lerp(necko*angles(0,0,-math.rad(0+5*math.cos(sine/16))),.1)
  6708. LH.C0 = LH.C0:lerp(cf(-1-math.rad(0+5*math.cos(sine/16)),-1+math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(-15),math.rad(25),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6709. RH.C0 = RH.C0:lerp(cf(1-math.rad(0+5*math.cos(sine/16)),-1-math.rad(0+5*math.cos(sine/16)),0)*angles(0,0,-math.rad(0+5*math.cos(sine/16)))*angles(math.rad(0),math.rad(90),math.rad(0)),.1)
  6710. LW.C0 = LW.C0:lerp(cf(-1.5,0.5,0)*cf(0,-.15,0)*angles(math.rad(15),0,math.rad(20)),.1)
  6711. RW.C0 = RW.C0:lerp(cf(1.5,0.5,0)*angles(0,0,math.rad(5+5*math.sin(sine/16))),.1)
  6712. elseif ModeOfGlitch == 8376532578634534 then
  6713. RH.C0=clerp(RH.C0,cf(1,-1-.2*math.cos(sine/16),0)*angles(0,math.rad(90),0),.1)
  6714. LH.C0=clerp(LH.C0,cf(-1,-1-.2*math.cos(sine/16),.05)*angles(0,math.rad(15),0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.1)
  6715. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0+.2*math.cos(sine/16)),.1)
  6716. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(0,math.rad(-25),0)*angles(math.rad(0 - 25 * math.cos(sine / 0.1164)),math.rad(0 - 30 * math.cos(sine / 0.25)),math.rad(0 - 30 * math.cos(sine / 0.465))),.1)
  6717. RW.C0=clerp(RW.C0,cf(1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(45),0,math.rad(-90)),.1)
  6718. LW.C0=clerp(LW.C0,cf(-1,0.5+.2*math.cos(sine/16),-.65)*angles(math.rad(-45),0,math.rad(100)),.1)
  6719.  
  6720. elseif ModeOfGlitch == 666666 then
  6721. RH.C0=clerp(RH.C0,cf(1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(20)),.1)
  6722. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.025 * math.cos(sine / 32),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-1.5),math.rad(0),math.rad(-20)),.1)
  6723. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.025 * math.cos(sine / 32))*angles(math.rad(20 - 0.5 * math.cos(sine / 32)),math.rad(0),math.rad(0)),.1)
  6724. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6725. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6726. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6727.  
  6728. elseif ModeOfGlitch == 5 then
  6729. RH.C0=clerp(RH.C0,cf(1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6730. LH.C0=clerp(LH.C0,cf(-1,-1 - 0.05 * math.cos(sine / 28),0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(0 + 1 * math.cos(sine / 34))),.1)
  6731. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0 + 0.05 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6732. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(5 - 2.5 * math.cos(sine / 28)),math.rad(0),math.rad(0)),.1)
  6733. RW.C0=clerp(RW.C0,cf(1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(-30)),.1)
  6734. LW.C0=clerp(LW.C0,cf(-1,0.5 + 0.1 * math.cos(sine / 28),0.45)*angles(math.rad(-30),math.rad(0),math.rad(30)),.1)
  6735.  
  6736. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 6 then
  6737. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6738. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6739. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(0)),.1)
  6740. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(0)),.1)
  6741. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(20 + 2.5 * math.cos(sine / 28))),.1)
  6742. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10),math.rad(0),math.rad(-20 - 2.5 * math.cos(sine / 28))),.1)
  6743.  
  6744. elseif ModeOfGlitch == 12345678987654321 then
  6745. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-10)),.1)
  6746. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(10)),.1)
  6747. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,1.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(0 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-40)),.1)
  6748. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(15),math.rad(0),math.rad(40)),.1)
  6749. RW.C0=clerp(RW.C0,cf(0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(30 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(-100 - 2.5 * math.cos(sine / 28))),.1)
  6750. LW.C0=clerp(LW.C0,cf(-0.85,0.5 + 0.1 * math.cos(sine / 28),-0.65)*angles(math.rad(40 - 1 * math.cos(sine / 34)),math.rad(0),math.rad(90 + 2.5 * math.cos(sine / 28))),.1)
  6751. end
  6752. end
  6753. elseif torvel>2 and torvel<22 and hitfloor~=nil then
  6754. Anim="Walk"
  6755. if attack==false then
  6756. if ModeOfGlitch == 1 then
  6757. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6758. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6759. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.1 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6760. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6761. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6762. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(160),math.rad(0),math.rad(25)),.1)
  6763. elseif ModeOfGlitch == 4 then
  6764. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/4)/2)*angles(math.rad(2-4*math.cos(sine/10))-math.sin(sine/10)/2,0,0)*angles(0,math.rad(90),0),.1)
  6765. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/4)/2)*angles(math.rad(2+3*math.cos(sine/10))+math.sin(sine/10)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6766. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6767. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 5 * math.cos(sine / 0.25)),math.rad(0 - 5 * math.cos(sine / 0.465))),.1)
  6768. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(10 - 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6))),.1)
  6769. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(10 + 15 * math.cos(sine / 12)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23))),.1)
  6770. elseif ModeOfGlitch == 666666 then
  6771. RH.C0=clerp(RH.C0,cf(1,-.9-.4*math.cos(sine/8)/2,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/10))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6772. LH.C0=clerp(LH.C0,cf(-1,-.9+.4*math.cos(sine/8)/2,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/10))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6773. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 8))*angles(math.rad(12.5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 12))),.1)
  6774. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6775. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6776. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6777.  
  6778. elseif ModeOfGlitch ~= 1 or ModeOfGlitch ~= 4 then
  6779. RH.C0=clerp(RH.C0,cf(1,-.85-.4*math.cos(sine/8)/1.5,.4*math.cos(sine/8)/2)*angles(math.rad(2-2*math.cos(sine/8))-math.sin(sine/8)/2,0,0)*angles(0,math.rad(90),0),.1)
  6780. LH.C0=clerp(LH.C0,cf(-1,-.85+.4*math.cos(sine/8)/1.5,-.4*math.cos(sine/8)/2)*angles(math.rad(2+2*math.cos(sine/8))+math.sin(sine/8)/2,0,0)*angles(0,math.rad(-90),0),.1)
  6781. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.15 - 0.1 * math.cos(sine / 4))*angles(math.rad(5),math.rad(0),math.rad(0 - 5 * math.cos(sine / 8))),.1)
  6782. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 5 * math.cos(sine / 8))),.1)
  6783. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 45 * math.cos(sine / 8)),math.rad(0),math.rad(10 - 10 * math.cos(sine / 4))),.1)
  6784. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 45 * math.cos(sine / 8)),math.rad(0),math.rad(-10 + 10 * math.cos(sine / 4))),.1)
  6785. end
  6786. end
  6787. elseif torvel>=22 and hitfloor~=nil then
  6788. Anim="Run"
  6789. if attack==false then
  6790. if ModeOfGlitch ~= 1000000 and ModeOfGlitch ~= 12345678987654321 and ModeOfGlitch ~= 4 and ModeOfGlitch ~= 6 and ModeOfGlitch ~= 8376532578634534 then
  6791. RH.C0=clerp(RH.C0,cf(1,-1-.4*math.cos(sine/6)/2,.8*math.cos(sine/6)/2)*angles(math.rad(0-65*math.cos(sine/6))-math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(90),0),.1)
  6792. LH.C0=clerp(LH.C0,cf(-1,-1+.4*math.cos(sine/6)/2,-.8*math.cos(sine/6)/2)*angles(math.rad(0+65*math.cos(sine/6))+math.sin(sine/6)/1.5,0,0)*angles(0,math.rad(-90),0),.1)
  6793. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + 0.125 * math.cos(sine / 3))*angles(math.rad(20),math.rad(0),math.rad(0 - 15 * math.cos(sine / 6))),.1)
  6794. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-10 + 2.5 * math.cos(sine / 100)),math.rad(0),math.rad(0 + 15 * math.cos(sine / 6))),.1)
  6795. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0 + 105 * math.cos(sine / 6)),math.rad(0),math.rad(5 - 10 * math.cos(sine / 3))),.1)
  6796. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(0 - 105 * math.cos(sine / 6)),math.rad(0),math.rad(-5 + 10 * math.cos(sine / 3))),.1)
  6797. elseif ModeOfGlitch == 666666 then
  6798. RH.C0=clerp(RH.C0,cf(1,-0.75 - 0.25 * math.cos(sine / 3),-0.25 - 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6799. LH.C0=clerp(LH.C0,cf(-1,-0.75 + 0.25 * math.cos(sine / 3),-0.25 + 0.25 * math.cos(sine / 3))*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(0),math.rad(0),math.rad(0 + 95 * math.cos(sine / 6))),.1)
  6800. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,-0.125 + .125 * math.cos(sine / 3))*angles(math.rad(25),math.rad(0),math.rad(0 - 5 * math.cos(sine / 6))),.1)
  6801. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(30 - 5 * math.cos(sine / 0.5265)),math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6802. RW.C0=clerp(RW.C0,cf(1.3,0.5,0)*angles(math.rad(180),math.rad(-90),math.rad(15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.252)),math.rad(0 + 2.5 * math.cos(sine / 0.123)),math.rad(5 + 2.5 * math.cos(sine / 0.6)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6803. LW.C0=clerp(LW.C0,cf(-1.3,0.5,0)*angles(math.rad(180),math.rad(90),math.rad(-15))*angles(math.rad(-35),0,0)*angles(math.rad(10 + 2.5 * math.cos(sine / 0.568)),math.rad(0 + 2.5 * math.cos(sine / 0.664)),math.rad(-5 + 2.5 * math.cos(sine / 0.23)))*angles(0,math.rad(0 - 15 * math.cos(sine / 0.25)),math.rad(0 - 15 * math.cos(sine / 0.465))),.1)
  6804.  
  6805. elseif ModeOfGlitch == 1000000 or ModeOfGlitch == 12345678987654321 or ModeOfGlitch == 4 or ModeOfGlitch == 6 or ModeOfGlitch == 8376532578634534 then
  6806. RH.C0=clerp(RH.C0,cf(1,-0.25,-0.5)*angles(math.rad(0),math.rad(90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(-20)),.2)
  6807. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0))*angles(math.rad(-2.5),math.rad(0),math.rad(20)),.2)
  6808. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,-0.5,0.5 + 0.1 * math.cos(sine / 28))*angles(math.rad(75),math.rad(0),math.rad(0)),.2)
  6809. Torso.Neck.C0=clerp(Torso.Neck.C0,necko*angles(math.rad(-20),math.rad(0),math.rad(0)),.2)
  6810. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(30 + 2.5 * math.cos(sine / 28))),.2)
  6811. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-30),math.rad(0),math.rad(-30 - 2.5 * math.cos(sine / 28))),.2)
  6812. end
  6813. end
  6814. end
  6815. end
  6816. end
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