imbued

Text approximation (rough, not precise)

Aug 28th, 2017
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  1. Any% Text/Cutscenes
  2.  
  3. https://docs.google.com/spreadsheets/d/17cGlhs0YoYUwsGRGJckTjqzPyEW6WrtmeGphJokFyZU/edit#gid=0
  4.  
  5. Sample: 8.3 + (5.5 - 1.3) = 8.2 + 4.2 = 12.5 (the -1.3 was because of English VC reset; https://www.youtube.com/watch?v=nWk1yAwmi68)
  6.  
  7. (Timings below are not frame perfect, they have some error)
  8.  
  9. Clock Tower:
  10.  
  11. JP: 57.29 + 101.35 = 158.64 (Fox)
  12. ENG: 57.87 + 101.82 = 159.69 (Grunz)
  13.  
  14. 159.69-158.64 = 1.05
  15.  
  16. Deku Mask:
  17.  
  18. JP: 180.46 (Tree)
  19. ENG: 183.01 (Grunz)
  20.  
  21. 183.01 - 180.46 = 2.55
  22.  
  23. Tatl in SCT After Deku Mask:
  24.  
  25. JP: 16.27 (Tree)
  26. ENG: 16.01 (Grunz)
  27.  
  28. 16.01 - 16.27 = -.26
  29.  
  30. =====
  31.  
  32. So far, JP saves 12.5 + 1.05 + 2.55 - .26 = 15.84
  33.  
  34. =====
  35.  
  36. Every item we collect has some slow text:
  37.  
  38.  
  39.  
  40. Bremen:
  41.  
  42. JP: 3.65 (Tree)
  43. ENG: 4.22 (bad) (Nopp 5:27; upper bound)
  44.  
  45. 4.22 - 3.65 = .57
  46.  
  47.  
  48. Sonata:
  49.  
  50. JP: 3.40 (Fox)
  51. ENG: 3.51 (Grunz)
  52.  
  53. 3.51 - 3.40 = .11
  54.  
  55. Song of Soaring:
  56.  
  57. JP: 12.15 (Fox)
  58. ENG: 12.86 (Grunz)
  59.  
  60. 12.86 - 12.15 = .71
  61.  
  62.  
  63. Zora Mask:
  64.  
  65. JP: 12.03 (Tree)
  66. ENG: 12.47 (Grunz)
  67.  
  68. 12.47 - 12.03 = .44
  69.  
  70.  
  71. Bow:
  72.  
  73. JP: 3.95 (Tree)
  74. ENG: 3.35 (Grunz)
  75.  
  76. 3.35 - 3.95 = -.6
  77.  
  78.  
  79. Fire Arrow
  80.  
  81. JP: 2.80 (Tree)
  82. ENG: 2.80 (Grunz)
  83.  
  84.  
  85. Light Arrow:
  86.  
  87. JP: 2.73 (https://www.youtube.com/watch?v=FbO9Cxcr1UQ)
  88. ENG: 3.05 (Grunz)
  89.  
  90. 3.05 - 2.73 = .32
  91.  
  92.  
  93.  
  94. =====
  95. Other:
  96.  
  97. Oath Cutscene (idk):
  98.  
  99. JP: 1:58.72 (Tree)
  100. ENG: 1:58.36 (Grunz)
  101.  
  102.  
  103.  
  104. Tatl at start of Cylce 3
  105.  
  106. JP: 2.77 (https://www.youtube.com/watch?v=FbO9Cxcr1UQ)
  107. ENG: 3.48 (https://www.youtube.com/watch?v=1qzkFMV0-aQ&t=1h3m20s)
  108.  
  109. 3.48 - 2.77 = .71
  110.  
  111.  
  112. Tatl at start of Cycle 4
  113.  
  114. JP: 2.98 (https://www.youtube.com/watch?v=FbO9Cxcr1UQ)
  115. ENG: 3.42 (https://www.youtube.com/watch?v=znPWzN2Hz0E&t=1h16m10s)
  116.  
  117. 3.42 - 2.98 = .44
  118.  
  119.  
  120. Giant's Cutscene:
  121.  
  122. JP: 5:09.05 (Tree)
  123. ENG: 5:11.78 (Grunz)
  124.  
  125. 5:11.78 - 5:09.05 = 2.73
  126.  
  127. ===============
  128.  
  129. So far, without items accounted for, we have:
  130.  
  131. 15.84 + .71 + .44 + 2.73 = 19.72
  132.  
  133. Items: .57 + .11 + .71 + .44 - .6 + .32 = 1.55
  134.  
  135. Items + Everything Else = 19.72 + 1.55 = 21.27 (I didn't include oath cs, looked like eng maybe saved time)
  136.  
  137. Roughly 21.27, probably safe to say 23 is upper bound
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