Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- 2015-01-09T06:52:52Z Using timeGetTime
- 2015-01-09T06:52:52Z Winsock initialized
- 2015-01-09T06:52:52Z Hostname: adem4ik
- 2015-01-09T06:52:52Z IP: 192.168.1.100
- 2015-01-09T06:52:52Z IP: 192.168.56.1
- 2015-01-09T06:52:52Z Loading Steam module... 2015-01-09T06:52:52Z Not found.
- 2015-01-09T06:52:52Z ------- angel script initialization -------
- 2015-01-09T06:52:52Z Loading angelwrap module.
- 2015-01-09T06:52:52Z Initializing Angel Script
- 2015-01-09T06:52:52Z Initialization of angelwrap successful
- 2015-01-09T06:52:52Z ------------------------------------
- 2015-01-09T06:52:52Z Game running at 62 fps. Server transmit at 20 pps
- 2015-01-09T06:52:52Z Opening TCP/IP socket: *:44444
- 2015-01-09T06:52:52Z Web server started on 0.0.0.0:44444
- 2015-01-09T06:52:52Z Opening TCP/IPv6 socket: *:44444
- 2015-01-09T06:52:52Z Web server started on [0000:0000:0000:0000:0000:0000:0000:0000]:44444
- 2015-01-09T06:52:52Z Console initialized.
- 2015-01-09T06:52:52Z Loading refresh module ref_gl... 2015-01-09T06:52:52Z
- ----- R_Init -----
- 2015-01-09T06:52:52Z Initializing OpenGL display
- 2015-01-09T06:52:52Z ...setting mode:2015-01-09T06:52:52Z 1600 900 FS
- 2015-01-09T06:52:52Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:52:52Z Initializing Shaders:
- 2015-01-09T06:52:52Z ...loading 'scripts/36.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/common.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/format.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/models.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/window.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/world.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:52:52Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:52:52Z --------------------------------------
- 2015-01-09T06:52:52Z
- 2015-01-09T06:52:52Z GL_VENDOR: NVIDIA Corporation
- 2015-01-09T06:52:52Z GL_RENDERER: GeForce GTX 650/PCIe/SSE2
- 2015-01-09T06:52:52Z GL_VERSION: 4.4.0 NVIDIA 344.75
- 2015-01-09T06:52:52Z GL_SHADING_LANGUAGE_VERSION: 4.40 NVIDIA via Cg compiler
- 2015-01-09T06:52:52Z GL_EXTENSIONS: 2015-01-09T06:52:52Z GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_dep2015-01-09T06:52:52Z th_texture GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_fr2015-01-09T06:52:52Z amebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pixel_buffer_obj2015-01-09T06:52:52Z ect GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL2015-01-09T06:52:52Z _ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_b2015-01-09T06:52:52Z ptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_A2015-01-09T06:52:52Z RB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_A2015-01-09T06:52:52Z RB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_
- compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_bl2015-01-09T06:52:52Z it GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color G2015-01-09T06:52:52Z L_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_2015-01-09T06:52:52Z bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_debug GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL2015-01-09T06:52:52Z _NV_blend_equation_advanced GL_NV_blend_square GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_2015-01-09T06:52:52Z NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_2015-01-09T06:52:52Z load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_pr2015-01-09T06:52:52Z ogram2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 2015-01-09T06:52:52Z
- 2015-01-09T06:52:52Z GLXW_EXTENSIONS: 2015-01-09T06:52:52Z WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_int2015-01-09T06:52:52Z erop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 2015-01-09T06:52:52Z
- 2015-01-09T06:52:52Z GL_MAX_TEXTURE_SIZE: 16384
- 2015-01-09T06:52:52Z GL_MAX_TEXTURE_IMAGE_UNITS: 8
- 2015-01-09T06:52:52Z GL_MAX_CUBE_MAP_TEXTURE_SIZE: 16384
- 2015-01-09T06:52:52Z GL_MAX_ARRAY_TEXTURE_LAYERS: 2048
- 2015-01-09T06:52:52Z GL_MAX_TEXTURE_MAX_ANISOTROPY: 16
- 2015-01-09T06:52:52Z GL_MAX_RENDERBUFFER_SIZE: 16384
- 2015-01-09T06:52:52Z GL_MAX_VARYING_FLOATS: 124
- 2015-01-09T06:52:52Z GL_MAX_VERTEX_UNIFORM_COMPONENTS: 4096
- 2015-01-09T06:52:52Z GL_MAX_VERTEX_ATTRIBS: 16
- 2015-01-09T06:52:52Z GL_MAX_FRAGMENT_UNIFORM_COMPONENTS: 2048
- 2015-01-09T06:52:52Z
- 2015-01-09T06:52:52Z mode: 1600x900, fullscreen, widescreen
- 2015-01-09T06:52:52Z picmip: 0
- 2015-01-09T06:52:52Z texturemode: GL_LINEAR_MIPMAP_LINEAR
- 2015-01-09T06:52:52Z anisotropic filtering: 4
- 2015-01-09T06:52:52Z vertical sync: disabled
- 2015-01-09T06:52:52Z multitexture: enabled
- 2015-01-09T06:52:52Z vertex_buffer_object: enabled
- 2015-01-09T06:52:52Z vertex_shader: enabled
- 2015-01-09T06:52:52Z fragment_shader: enabled
- 2015-01-09T06:52:52Z shader_objects: enabled
- 2015-01-09T06:52:52Z shading_language_100: enabled
- 2015-01-09T06:52:52Z GLSL: enabled
- 2015-01-09T06:52:52Z GLSL_core: enabled
- 2015-01-09T06:52:52Z GLSL130: enabled
- 2015-01-09T06:52:52Z draw_range_elements: enabled
- 2015-01-09T06:52:52Z framebuffer_object: enabled
- 2015-01-09T06:52:52Z framebuffer_blit: enabled
- 2015-01-09T06:52:52Z texture_compression: disabled
- 2015-01-09T06:52:52Z texture_edge_clamp: enabled
- 2015-01-09T06:52:52Z texture_cube_map: enabled
- 2015-01-09T06:52:52Z depth_texture: enabled
- 2015-01-09T06:52:52Z shadow: enabled
- 2015-01-09T06:52:52Z texture_non_power_of_two: enabled
- 2015-01-09T06:52:52Z draw_instanced: enabled
- 2015-01-09T06:52:52Z instanced_arrays: enabled
- 2015-01-09T06:52:52Z half_float_vertex: enabled
- 2015-01-09T06:52:52Z get_program_binary: enabled
- 2015-01-09T06:52:52Z ES3_compatibility: disabled
- 2015-01-09T06:52:52Z blend_func_separate: enabled
- 2015-01-09T06:52:52Z texture3D: enabled
- 2015-01-09T06:52:52Z texture_array: enabled
- 2015-01-09T06:52:52Z gpu_memory_info: enabled
- 2015-01-09T06:52:52Z meminfo: disabled
- 2015-01-09T06:52:52Z texture_filter_anisotropic: enabled
- 2015-01-09T06:52:52Z compressed_ETC1_RGB8_texture: disabled
- 2015-01-09T06:52:52Z bgra: enabled
- 2015-01-09T06:52:52Z swap_control: enabled
- 2015-01-09T06:52:52Z
- 2015-01-09T06:52:52Z Video memory information:
- 2015-01-09T06:52:52Z total: 1024 MB
- 2015-01-09T06:52:52Z dedicated: 1024 MB
- 2015-01-09T06:52:52Z available: 575 MB
- 2015-01-09T06:52:52Z eviction count: 2 MB
- 2015-01-09T06:52:52Z totally evicted: 8021 MB
- 2015-01-09T06:52:52Z ----- finished R_Init -----
- 2015-01-09T06:52:52Z ------- sound initialization -------
- 2015-01-09T06:52:52Z Loading sound module: qf
- 2015-01-09T06:52:52Z Initializing DirectSound
- 2015-01-09T06:52:52Z ...loading dsound.dll: 2015-01-09T06:52:52Z ok
- 2015-01-09T06:52:52Z ...creating DS object: 2015-01-09T06:52:52Z ok
- 2015-01-09T06:52:52Z ...completed successfully
- 2015-01-09T06:52:52Z dsound init succeeded
- 2015-01-09T06:52:52Z Sound sampling rate: 44100
- 2015-01-09T06:52:52Z Initialization of qf succesful
- 2015-01-09T06:52:52Z ------------------------------------
- 2015-01-09T06:52:52Z Loaded font 'Droid Sans Bold' from 'droidsans-bold.ttf'
- 2015-01-09T06:52:52Z Loaded font 'Droid Sans Regular' from 'droidsans.ttf'
- 2015-01-09T06:52:52Z Loaded font 'Droid Sans Fallback Regular' from 'droidsansfallback.ttf'
- 2015-01-09T06:52:52Z Loaded font 'Droid Sans Mono Regular' from 'droidsansmono.ttf'
- 2015-01-09T06:52:52Z Loaded font 'warsow Regular' from 'ldrwswbeta.ttf'
- 2015-01-09T06:52:52Z Loaded font 'Silhouette Medium' from 'silhouette.ttf'
- 2015-01-09T06:52:52Z Loaded font 'Virtue Regular' from 'virtue.ttf'
- 2015-01-09T06:52:52Z Loaded font 'Hemi Head Bold Italic' from 'hemihead-bd-it.otf'
- 2015-01-09T06:52:52Z Loaded font 'Kimberley Black' from 'kimberley-bl.otf'
- 2015-01-09T06:52:52Z Opening UDP/IP socket: *:0
- 2015-01-09T06:52:52Z Opening UDP/IPv6 socket: *:0
- 2015-01-09T06:52:52Z Loading CIN module... 2015-01-09T06:52:52Z Success.
- 2015-01-09T06:52:52Z
- ------- input initialization -------
- 2015-01-09T06:52:52Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:52:52Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:52:52Z Raw input initialized with 2 mice
- 2015-01-09T06:52:52Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:52:52Z ------------------------------------
- 2015-01-09T06:52:52Z ------- UI initialization -------
- 2015-01-09T06:52:53Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:52:53Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:52:53Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:52:53Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:52:53Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:52:53Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:52:53Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:52:53Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:52:53Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:52:53Z ------------------------------------
- 2015-01-09T06:52:53Z Checking for Warsow update.
- 2015-01-09T06:52:53Z MM_PasswordRead: Couldnt open file .profile
- 2015-01-09T06:52:53Z MM Login: Password error
- 2015-01-09T06:52:53Z
- ====== Warsow Initialized ======
- 2015-01-09T06:52:54Z ^1ERROR: 0:0: Object {45}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:52:54Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:52:54Z ^1ERROR: 0:0: Object {4}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:52:54Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:52:55Z Loading refresh module ref_gl... 2015-01-09T06:52:55Z
- ----- R_Init -----
- 2015-01-09T06:52:55Z Initializing OpenGL display
- 2015-01-09T06:52:55Z ...setting mode:2015-01-09T06:52:55Z 1600 900 FS
- 2015-01-09T06:52:55Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:52:55Z Initializing Shaders:
- 2015-01-09T06:52:55Z ...loading 'scripts/36.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/common.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/format.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/models.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/window.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/world.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:52:55Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:52:55Z --------------------------------------
- 2015-01-09T06:52:55Z ----- finished R_Init -----
- 2015-01-09T06:52:55Z
- ------- input initialization -------
- 2015-01-09T06:52:55Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:52:55Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:52:55Z Raw input initialized with 2 mice
- 2015-01-09T06:52:55Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:52:55Z ------------------------------------
- 2015-01-09T06:52:55Z ------- UI initialization -------
- 2015-01-09T06:52:55Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:52:55Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:52:55Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:52:55Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:52:55Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:52:55Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:52:55Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:52:55Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:52:55Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:52:55Z ------------------------------------
- 2015-01-09T06:52:57Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:52:57Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:52:57Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:52:57Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:52:57Z Loading refresh module ref_gl... 2015-01-09T06:52:57Z
- ----- R_Init -----
- 2015-01-09T06:52:57Z Initializing OpenGL display
- 2015-01-09T06:52:57Z ...setting mode:2015-01-09T06:52:57Z 1600 900 FS
- 2015-01-09T06:52:57Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:52:57Z Initializing Shaders:
- 2015-01-09T06:52:57Z ...loading 'scripts/36.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/common.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/format.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/models.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/window.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/world.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:52:57Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:52:57Z --------------------------------------
- 2015-01-09T06:52:57Z ----- finished R_Init -----
- 2015-01-09T06:52:57Z
- ------- input initialization -------
- 2015-01-09T06:52:57Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:52:57Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:52:57Z Raw input initialized with 2 mice
- 2015-01-09T06:52:57Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:52:57Z ------------------------------------
- 2015-01-09T06:52:57Z ------- UI initialization -------
- 2015-01-09T06:52:57Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:52:57Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:52:57Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:52:57Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:52:57Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:52:57Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:52:57Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:52:57Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:52:57Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:52:58Z ------------------------------------
- 2015-01-09T06:52:59Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:52:59Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:52:59Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:52:59Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:52:59Z Loading refresh module ref_gl... 2015-01-09T06:52:59Z
- ----- R_Init -----
- 2015-01-09T06:52:59Z Initializing OpenGL display
- 2015-01-09T06:52:59Z ...setting mode:2015-01-09T06:52:59Z 1600 900 FS
- 2015-01-09T06:52:59Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:52:59Z Initializing Shaders:
- 2015-01-09T06:52:59Z ...loading 'scripts/36.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/common.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/format.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/models.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/window.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/world.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:52:59Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:52:59Z --------------------------------------
- 2015-01-09T06:52:59Z ----- finished R_Init -----
- 2015-01-09T06:52:59Z
- ------- input initialization -------
- 2015-01-09T06:52:59Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:52:59Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:52:59Z Raw input initialized with 2 mice
- 2015-01-09T06:52:59Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:52:59Z ------------------------------------
- 2015-01-09T06:52:59Z ------- UI initialization -------
- 2015-01-09T06:52:59Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:52:59Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:52:59Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:52:59Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:52:59Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:52:59Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:52:59Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:52:59Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:52:59Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:00Z ------------------------------------
- 2015-01-09T06:53:01Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:01Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:01Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:01Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:01Z Loading refresh module ref_gl... 2015-01-09T06:53:01Z
- ----- R_Init -----
- 2015-01-09T06:53:01Z Initializing OpenGL display
- 2015-01-09T06:53:01Z ...setting mode:2015-01-09T06:53:01Z 1600 900 FS
- 2015-01-09T06:53:02Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:02Z Initializing Shaders:
- 2015-01-09T06:53:02Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:02Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:02Z --------------------------------------
- 2015-01-09T06:53:02Z ----- finished R_Init -----
- 2015-01-09T06:53:02Z
- ------- input initialization -------
- 2015-01-09T06:53:02Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:02Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:02Z Raw input initialized with 2 mice
- 2015-01-09T06:53:02Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:02Z ------------------------------------
- 2015-01-09T06:53:02Z ------- UI initialization -------
- 2015-01-09T06:53:02Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:02Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:02Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:02Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:02Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:02Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:02Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:02Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:02Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:02Z ------------------------------------
- 2015-01-09T06:53:04Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:04Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:04Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:04Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:04Z Loading refresh module ref_gl... 2015-01-09T06:53:04Z
- ----- R_Init -----
- 2015-01-09T06:53:04Z Initializing OpenGL display
- 2015-01-09T06:53:04Z ...setting mode:2015-01-09T06:53:04Z 1600 900 FS
- 2015-01-09T06:53:04Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:04Z Initializing Shaders:
- 2015-01-09T06:53:04Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:04Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:04Z --------------------------------------
- 2015-01-09T06:53:04Z ----- finished R_Init -----
- 2015-01-09T06:53:04Z
- ------- input initialization -------
- 2015-01-09T06:53:04Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:04Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:04Z Raw input initialized with 2 mice
- 2015-01-09T06:53:04Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:04Z ------------------------------------
- 2015-01-09T06:53:04Z ------- UI initialization -------
- 2015-01-09T06:53:05Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:05Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:05Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:05Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:05Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:05Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:05Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:05Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:05Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:05Z ------------------------------------
- 2015-01-09T06:53:06Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:06Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:06Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:06Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:07Z Loading refresh module ref_gl... 2015-01-09T06:53:07Z
- ----- R_Init -----
- 2015-01-09T06:53:07Z Initializing OpenGL display
- 2015-01-09T06:53:07Z ...setting mode:2015-01-09T06:53:07Z 1600 900 FS
- 2015-01-09T06:53:07Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:07Z Initializing Shaders:
- 2015-01-09T06:53:07Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:07Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:07Z --------------------------------------
- 2015-01-09T06:53:07Z ----- finished R_Init -----
- 2015-01-09T06:53:07Z
- ------- input initialization -------
- 2015-01-09T06:53:07Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:07Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:07Z Raw input initialized with 2 mice
- 2015-01-09T06:53:07Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:07Z ------------------------------------
- 2015-01-09T06:53:07Z ------- UI initialization -------
- 2015-01-09T06:53:07Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:07Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:07Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:07Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:07Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:07Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:07Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:07Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:07Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:08Z ------------------------------------
- 2015-01-09T06:53:09Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:09Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:09Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:09Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:09Z Loading refresh module ref_gl... 2015-01-09T06:53:09Z
- ----- R_Init -----
- 2015-01-09T06:53:09Z Initializing OpenGL display
- 2015-01-09T06:53:09Z ...setting mode:2015-01-09T06:53:09Z 1600 900 FS
- 2015-01-09T06:53:09Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:09Z Initializing Shaders:
- 2015-01-09T06:53:09Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:09Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:09Z --------------------------------------
- 2015-01-09T06:53:09Z ----- finished R_Init -----
- 2015-01-09T06:53:09Z
- ------- input initialization -------
- 2015-01-09T06:53:09Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:09Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:09Z Raw input initialized with 2 mice
- 2015-01-09T06:53:09Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:09Z ------------------------------------
- 2015-01-09T06:53:09Z ------- UI initialization -------
- 2015-01-09T06:53:09Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:09Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:09Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:09Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:09Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:09Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:09Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:09Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:09Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:10Z ------------------------------------
- 2015-01-09T06:53:11Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:11Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:11Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:11Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:11Z Loading refresh module ref_gl... 2015-01-09T06:53:11Z
- ----- R_Init -----
- 2015-01-09T06:53:11Z Initializing OpenGL display
- 2015-01-09T06:53:11Z ...setting mode:2015-01-09T06:53:11Z 1600 900 FS
- 2015-01-09T06:53:12Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:12Z Initializing Shaders:
- 2015-01-09T06:53:12Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:12Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:12Z --------------------------------------
- 2015-01-09T06:53:12Z ----- finished R_Init -----
- 2015-01-09T06:53:12Z
- ------- input initialization -------
- 2015-01-09T06:53:12Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:12Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:12Z Raw input initialized with 2 mice
- 2015-01-09T06:53:12Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:12Z ------------------------------------
- 2015-01-09T06:53:12Z ------- UI initialization -------
- 2015-01-09T06:53:12Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:12Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:12Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:12Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:12Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:12Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:12Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:12Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:12Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:12Z ------------------------------------
- 2015-01-09T06:53:13Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:13Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:13Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:13Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:14Z Loading refresh module ref_gl... 2015-01-09T06:53:14Z
- ----- R_Init -----
- 2015-01-09T06:53:14Z Initializing OpenGL display
- 2015-01-09T06:53:14Z ...setting mode:2015-01-09T06:53:14Z 1600 900 FS
- 2015-01-09T06:53:14Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:14Z Initializing Shaders:
- 2015-01-09T06:53:14Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:14Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:14Z --------------------------------------
- 2015-01-09T06:53:14Z ----- finished R_Init -----
- 2015-01-09T06:53:14Z
- ------- input initialization -------
- 2015-01-09T06:53:14Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:14Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:14Z Raw input initialized with 2 mice
- 2015-01-09T06:53:14Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:14Z ------------------------------------
- 2015-01-09T06:53:14Z ------- UI initialization -------
- 2015-01-09T06:53:14Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:14Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:14Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:14Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:14Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:14Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:14Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:14Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:14Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:15Z ------------------------------------
- 2015-01-09T06:53:16Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:16Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:16Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:16Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:16Z Loading refresh module ref_gl... 2015-01-09T06:53:16Z
- ----- R_Init -----
- 2015-01-09T06:53:16Z Initializing OpenGL display
- 2015-01-09T06:53:16Z ...setting mode:2015-01-09T06:53:16Z 1600 900 FS
- 2015-01-09T06:53:16Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:16Z Initializing Shaders:
- 2015-01-09T06:53:16Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:16Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:16Z --------------------------------------
- 2015-01-09T06:53:16Z ----- finished R_Init -----
- 2015-01-09T06:53:17Z
- ------- input initialization -------
- 2015-01-09T06:53:17Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:17Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:17Z Raw input initialized with 2 mice
- 2015-01-09T06:53:17Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:17Z ------------------------------------
- 2015-01-09T06:53:17Z ------- UI initialization -------
- 2015-01-09T06:53:17Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:17Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:17Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:17Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:17Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:17Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:17Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:17Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:17Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:17Z ------------------------------------
- 2015-01-09T06:53:18Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:18Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:18Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:18Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:18Z Loading refresh module ref_gl... 2015-01-09T06:53:18Z
- ----- R_Init -----
- 2015-01-09T06:53:18Z Initializing OpenGL display
- 2015-01-09T06:53:18Z ...setting mode:2015-01-09T06:53:18Z 1600 900 FS
- 2015-01-09T06:53:19Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:19Z Initializing Shaders:
- 2015-01-09T06:53:19Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:19Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:19Z --------------------------------------
- 2015-01-09T06:53:19Z ----- finished R_Init -----
- 2015-01-09T06:53:19Z
- ------- input initialization -------
- 2015-01-09T06:53:19Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:19Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:19Z Raw input initialized with 2 mice
- 2015-01-09T06:53:19Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:19Z ------------------------------------
- 2015-01-09T06:53:19Z ------- UI initialization -------
- 2015-01-09T06:53:19Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:19Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:19Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:19Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:19Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:19Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:19Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:19Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:19Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:19Z ------------------------------------
- 2015-01-09T06:53:21Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:21Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:21Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:21Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:21Z Loading refresh module ref_gl... 2015-01-09T06:53:21Z
- ----- R_Init -----
- 2015-01-09T06:53:21Z Initializing OpenGL display
- 2015-01-09T06:53:21Z ...setting mode:2015-01-09T06:53:21Z 1600 900 FS
- 2015-01-09T06:53:21Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:21Z Initializing Shaders:
- 2015-01-09T06:53:21Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:21Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:21Z --------------------------------------
- 2015-01-09T06:53:21Z ----- finished R_Init -----
- 2015-01-09T06:53:21Z
- ------- input initialization -------
- 2015-01-09T06:53:21Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:21Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:21Z Raw input initialized with 2 mice
- 2015-01-09T06:53:21Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:21Z ------------------------------------
- 2015-01-09T06:53:21Z ------- UI initialization -------
- 2015-01-09T06:53:21Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:21Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:21Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:21Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:21Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:21Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:21Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:21Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:21Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:22Z ------------------------------------
- 2015-01-09T06:53:23Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:23Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:23Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:23Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:23Z Loading refresh module ref_gl... 2015-01-09T06:53:23Z
- ----- R_Init -----
- 2015-01-09T06:53:23Z Initializing OpenGL display
- 2015-01-09T06:53:23Z ...setting mode:2015-01-09T06:53:23Z 1600 900 FS
- 2015-01-09T06:53:23Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:23Z Initializing Shaders:
- 2015-01-09T06:53:23Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:23Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:23Z --------------------------------------
- 2015-01-09T06:53:23Z ----- finished R_Init -----
- 2015-01-09T06:53:23Z
- ------- input initialization -------
- 2015-01-09T06:53:23Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:23Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:23Z Raw input initialized with 2 mice
- 2015-01-09T06:53:23Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:23Z ------------------------------------
- 2015-01-09T06:53:23Z ------- UI initialization -------
- 2015-01-09T06:53:23Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:23Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:23Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:23Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:23Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:23Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:23Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:23Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:23Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:24Z ------------------------------------
- 2015-01-09T06:53:25Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:25Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:25Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:25Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:26Z Loading refresh module ref_gl... 2015-01-09T06:53:26Z
- ----- R_Init -----
- 2015-01-09T06:53:26Z Initializing OpenGL display
- 2015-01-09T06:53:26Z ...setting mode:2015-01-09T06:53:26Z 1600 900 FS
- 2015-01-09T06:53:26Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:26Z Initializing Shaders:
- 2015-01-09T06:53:26Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:26Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:26Z --------------------------------------
- 2015-01-09T06:53:26Z ----- finished R_Init -----
- 2015-01-09T06:53:26Z
- ------- input initialization -------
- 2015-01-09T06:53:26Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:26Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:26Z Raw input initialized with 2 mice
- 2015-01-09T06:53:26Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:26Z ------------------------------------
- 2015-01-09T06:53:26Z ------- UI initialization -------
- 2015-01-09T06:53:26Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:26Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:26Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:26Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:26Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:26Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:26Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:26Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:26Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:27Z ------------------------------------
- 2015-01-09T06:53:29Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:29Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:29Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:29Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:29Z Loading refresh module ref_gl... 2015-01-09T06:53:29Z
- ----- R_Init -----
- 2015-01-09T06:53:29Z Initializing OpenGL display
- 2015-01-09T06:53:29Z ...setting mode:2015-01-09T06:53:29Z 1600 900 FS
- 2015-01-09T06:53:29Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:29Z Initializing Shaders:
- 2015-01-09T06:53:29Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:29Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:29Z --------------------------------------
- 2015-01-09T06:53:29Z ----- finished R_Init -----
- 2015-01-09T06:53:29Z
- ------- input initialization -------
- 2015-01-09T06:53:29Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:29Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:29Z Raw input initialized with 2 mice
- 2015-01-09T06:53:29Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:29Z ------------------------------------
- 2015-01-09T06:53:29Z ------- UI initialization -------
- 2015-01-09T06:53:30Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:30Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:30Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:30Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:30Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:30Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:30Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:30Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:30Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:30Z ------------------------------------
- 2015-01-09T06:53:31Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:31Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:31Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:31Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:31Z Loading refresh module ref_gl... 2015-01-09T06:53:31Z
- ----- R_Init -----
- 2015-01-09T06:53:31Z Initializing OpenGL display
- 2015-01-09T06:53:31Z ...setting mode:2015-01-09T06:53:31Z 1600 900 FS
- 2015-01-09T06:53:32Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:32Z Initializing Shaders:
- 2015-01-09T06:53:32Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:32Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:32Z --------------------------------------
- 2015-01-09T06:53:32Z ----- finished R_Init -----
- 2015-01-09T06:53:32Z
- ------- input initialization -------
- 2015-01-09T06:53:32Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:32Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:32Z Raw input initialized with 2 mice
- 2015-01-09T06:53:32Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:32Z ------------------------------------
- 2015-01-09T06:53:32Z ------- UI initialization -------
- 2015-01-09T06:53:32Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:32Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:32Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:32Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:32Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:32Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:32Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:32Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:32Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:32Z ------------------------------------
- 2015-01-09T06:53:34Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:34Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:34Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:34Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:34Z Loading refresh module ref_gl... 2015-01-09T06:53:34Z
- ----- R_Init -----
- 2015-01-09T06:53:34Z Initializing OpenGL display
- 2015-01-09T06:53:34Z ...setting mode:2015-01-09T06:53:34Z 1600 900 FS
- 2015-01-09T06:53:35Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:35Z Initializing Shaders:
- 2015-01-09T06:53:35Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:35Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:35Z --------------------------------------
- 2015-01-09T06:53:35Z ----- finished R_Init -----
- 2015-01-09T06:53:35Z
- ------- input initialization -------
- 2015-01-09T06:53:35Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:35Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:35Z Raw input initialized with 2 mice
- 2015-01-09T06:53:35Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:35Z ------------------------------------
- 2015-01-09T06:53:35Z ------- UI initialization -------
- 2015-01-09T06:53:35Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:35Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:35Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:35Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:35Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:35Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:35Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:35Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:35Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:35Z ------------------------------------
- 2015-01-09T06:53:37Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:37Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:37Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:37Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:37Z Loading refresh module ref_gl... 2015-01-09T06:53:37Z
- ----- R_Init -----
- 2015-01-09T06:53:37Z Initializing OpenGL display
- 2015-01-09T06:53:37Z ...setting mode:2015-01-09T06:53:37Z 1600 900 FS
- 2015-01-09T06:53:37Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:37Z Initializing Shaders:
- 2015-01-09T06:53:37Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:37Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:37Z --------------------------------------
- 2015-01-09T06:53:37Z ----- finished R_Init -----
- 2015-01-09T06:53:37Z
- ------- input initialization -------
- 2015-01-09T06:53:37Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:37Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:37Z Raw input initialized with 2 mice
- 2015-01-09T06:53:37Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:37Z ------------------------------------
- 2015-01-09T06:53:37Z ------- UI initialization -------
- 2015-01-09T06:53:37Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:37Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:37Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:37Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:37Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:37Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:37Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:37Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:37Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:38Z ------------------------------------
- 2015-01-09T06:53:40Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:40Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:40Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:40Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:40Z Loading refresh module ref_gl... 2015-01-09T06:53:40Z
- ----- R_Init -----
- 2015-01-09T06:53:40Z Initializing OpenGL display
- 2015-01-09T06:53:40Z ...setting mode:2015-01-09T06:53:40Z 1600 900 FS
- 2015-01-09T06:53:40Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:40Z Initializing Shaders:
- 2015-01-09T06:53:40Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:40Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:40Z --------------------------------------
- 2015-01-09T06:53:40Z ----- finished R_Init -----
- 2015-01-09T06:53:40Z
- ------- input initialization -------
- 2015-01-09T06:53:40Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:40Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:40Z Raw input initialized with 2 mice
- 2015-01-09T06:53:40Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:40Z ------------------------------------
- 2015-01-09T06:53:40Z ------- UI initialization -------
- 2015-01-09T06:53:40Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:40Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:40Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:40Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:40Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:40Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:40Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:40Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:40Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:41Z ------------------------------------
- 2015-01-09T06:53:42Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:42Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:42Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:42Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:43Z Loading refresh module ref_gl... 2015-01-09T06:53:43Z
- ----- R_Init -----
- 2015-01-09T06:53:43Z Initializing OpenGL display
- 2015-01-09T06:53:43Z ...setting mode:2015-01-09T06:53:43Z 1600 900 FS
- 2015-01-09T06:53:43Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:43Z Initializing Shaders:
- 2015-01-09T06:53:43Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:43Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:43Z --------------------------------------
- 2015-01-09T06:53:43Z ----- finished R_Init -----
- 2015-01-09T06:53:43Z
- ------- input initialization -------
- 2015-01-09T06:53:43Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:43Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:43Z Raw input initialized with 2 mice
- 2015-01-09T06:53:43Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:43Z ------------------------------------
- 2015-01-09T06:53:43Z ------- UI initialization -------
- 2015-01-09T06:53:43Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:43Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:43Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:43Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:43Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:43Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:43Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:43Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:43Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:43Z ------------------------------------
- 2015-01-09T06:53:45Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:45Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:45Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:45Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:46Z Loading refresh module ref_gl... 2015-01-09T06:53:46Z
- ----- R_Init -----
- 2015-01-09T06:53:46Z Initializing OpenGL display
- 2015-01-09T06:53:46Z ...setting mode:2015-01-09T06:53:46Z 1600 900 FS
- 2015-01-09T06:53:46Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:46Z Initializing Shaders:
- 2015-01-09T06:53:46Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:46Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:46Z --------------------------------------
- 2015-01-09T06:53:46Z ----- finished R_Init -----
- 2015-01-09T06:53:46Z
- ------- input initialization -------
- 2015-01-09T06:53:46Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:46Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:46Z Raw input initialized with 2 mice
- 2015-01-09T06:53:46Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:46Z ------------------------------------
- 2015-01-09T06:53:46Z ------- UI initialization -------
- 2015-01-09T06:53:46Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:46Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:46Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:46Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:46Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:46Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:46Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:46Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:46Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:46Z ------------------------------------
- 2015-01-09T06:53:48Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:48Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:48Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:48Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:48Z Loading refresh module ref_gl... 2015-01-09T06:53:48Z
- ----- R_Init -----
- 2015-01-09T06:53:48Z Initializing OpenGL display
- 2015-01-09T06:53:48Z ...setting mode:2015-01-09T06:53:48Z 1600 900 FS
- 2015-01-09T06:53:49Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:49Z Initializing Shaders:
- 2015-01-09T06:53:49Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:49Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:49Z --------------------------------------
- 2015-01-09T06:53:49Z ----- finished R_Init -----
- 2015-01-09T06:53:49Z
- ------- input initialization -------
- 2015-01-09T06:53:49Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:49Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:49Z Raw input initialized with 2 mice
- 2015-01-09T06:53:49Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:49Z ------------------------------------
- 2015-01-09T06:53:49Z ------- UI initialization -------
- 2015-01-09T06:53:49Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:49Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:49Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:49Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:49Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:49Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:49Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:49Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:49Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:49Z ------------------------------------
- 2015-01-09T06:53:51Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:51Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:51Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:51Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:52Z Loading refresh module ref_gl... 2015-01-09T06:53:52Z
- ----- R_Init -----
- 2015-01-09T06:53:52Z Initializing OpenGL display
- 2015-01-09T06:53:52Z ...setting mode:2015-01-09T06:53:52Z 1600 900 FS
- 2015-01-09T06:53:52Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:52Z Initializing Shaders:
- 2015-01-09T06:53:52Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:52Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:52Z --------------------------------------
- 2015-01-09T06:53:52Z ----- finished R_Init -----
- 2015-01-09T06:53:52Z
- ------- input initialization -------
- 2015-01-09T06:53:52Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:52Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:52Z Raw input initialized with 2 mice
- 2015-01-09T06:53:52Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:52Z ------------------------------------
- 2015-01-09T06:53:52Z ------- UI initialization -------
- 2015-01-09T06:53:52Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:52Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:52Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:52Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:52Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:52Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:52Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:52Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:52Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:52Z ------------------------------------
- 2015-01-09T06:53:54Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:54Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:54Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:54Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:54Z Loading refresh module ref_gl... 2015-01-09T06:53:54Z
- ----- R_Init -----
- 2015-01-09T06:53:54Z Initializing OpenGL display
- 2015-01-09T06:53:54Z ...setting mode:2015-01-09T06:53:54Z 1600 900 FS
- 2015-01-09T06:53:54Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:55Z Initializing Shaders:
- 2015-01-09T06:53:55Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:55Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:55Z --------------------------------------
- 2015-01-09T06:53:55Z ----- finished R_Init -----
- 2015-01-09T06:53:55Z
- ------- input initialization -------
- 2015-01-09T06:53:55Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:55Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:55Z Raw input initialized with 2 mice
- 2015-01-09T06:53:55Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:55Z ------------------------------------
- 2015-01-09T06:53:55Z ------- UI initialization -------
- 2015-01-09T06:53:55Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:55Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:55Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:55Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:55Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:55Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:55Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:55Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:55Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:55Z ------------------------------------
- 2015-01-09T06:53:57Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:57Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:57Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:53:57Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:53:57Z Loading refresh module ref_gl... 2015-01-09T06:53:57Z
- ----- R_Init -----
- 2015-01-09T06:53:57Z Initializing OpenGL display
- 2015-01-09T06:53:57Z ...setting mode:2015-01-09T06:53:57Z 1600 900 FS
- 2015-01-09T06:53:57Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:53:57Z Initializing Shaders:
- 2015-01-09T06:53:57Z ...loading 'scripts/36.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/common.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/format.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/models.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/window.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/world.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:53:57Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:53:57Z --------------------------------------
- 2015-01-09T06:53:57Z ----- finished R_Init -----
- 2015-01-09T06:53:57Z
- ------- input initialization -------
- 2015-01-09T06:53:57Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:53:57Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:53:57Z Raw input initialized with 2 mice
- 2015-01-09T06:53:57Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:53:57Z ------------------------------------
- 2015-01-09T06:53:57Z ------- UI initialization -------
- 2015-01-09T06:53:57Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:53:57Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:53:57Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:53:57Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:53:57Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:53:57Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:53:57Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:53:57Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:53:57Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:53:58Z ------------------------------------
- 2015-01-09T06:54:00Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:00Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:00Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:00Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:00Z Loading refresh module ref_gl... 2015-01-09T06:54:00Z
- ----- R_Init -----
- 2015-01-09T06:54:00Z Initializing OpenGL display
- 2015-01-09T06:54:00Z ...setting mode:2015-01-09T06:54:00Z 1600 900 FS
- 2015-01-09T06:54:00Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:00Z Initializing Shaders:
- 2015-01-09T06:54:00Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:00Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:00Z --------------------------------------
- 2015-01-09T06:54:00Z ----- finished R_Init -----
- 2015-01-09T06:54:00Z
- ------- input initialization -------
- 2015-01-09T06:54:00Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:00Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:00Z Raw input initialized with 2 mice
- 2015-01-09T06:54:00Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:00Z ------------------------------------
- 2015-01-09T06:54:00Z ------- UI initialization -------
- 2015-01-09T06:54:00Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:00Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:00Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:00Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:00Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:00Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:00Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:00Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:00Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:01Z ------------------------------------
- 2015-01-09T06:54:03Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:03Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:03Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:03Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:03Z Loading refresh module ref_gl... 2015-01-09T06:54:03Z
- ----- R_Init -----
- 2015-01-09T06:54:03Z Initializing OpenGL display
- 2015-01-09T06:54:03Z ...setting mode:2015-01-09T06:54:03Z 1600 900 FS
- 2015-01-09T06:54:03Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:03Z Initializing Shaders:
- 2015-01-09T06:54:03Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:03Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:04Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:04Z --------------------------------------
- 2015-01-09T06:54:04Z ----- finished R_Init -----
- 2015-01-09T06:54:04Z
- ------- input initialization -------
- 2015-01-09T06:54:04Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:04Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:04Z Raw input initialized with 2 mice
- 2015-01-09T06:54:04Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:04Z ------------------------------------
- 2015-01-09T06:54:04Z ------- UI initialization -------
- 2015-01-09T06:54:04Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:04Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:04Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:04Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:04Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:04Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:04Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:04Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:04Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:04Z ------------------------------------
- 2015-01-09T06:54:05Z ^1ERROR: 0:0: Object {47}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:05Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:05Z ^1ERROR: 0:0: Object {6}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:05Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:06Z Loading refresh module ref_gl... 2015-01-09T06:54:06Z
- ----- R_Init -----
- 2015-01-09T06:54:06Z Initializing OpenGL display
- 2015-01-09T06:54:06Z ...setting mode:2015-01-09T06:54:06Z 1600 900 FS
- 2015-01-09T06:54:06Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:06Z Initializing Shaders:
- 2015-01-09T06:54:06Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:06Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:06Z --------------------------------------
- 2015-01-09T06:54:06Z ----- finished R_Init -----
- 2015-01-09T06:54:06Z
- ------- input initialization -------
- 2015-01-09T06:54:06Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:06Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:06Z Raw input initialized with 2 mice
- 2015-01-09T06:54:06Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:06Z ------------------------------------
- 2015-01-09T06:54:06Z ------- UI initialization -------
- 2015-01-09T06:54:06Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:06Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:06Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:06Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:06Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:06Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:06Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:06Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:06Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:07Z ------------------------------------
- 2015-01-09T06:54:08Z ^1ERROR: 0:0: Object {47}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:08Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:08Z ^1ERROR: 0:0: Object {6}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:08Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:08Z Loading refresh module ref_gl... 2015-01-09T06:54:08Z
- ----- R_Init -----
- 2015-01-09T06:54:08Z Initializing OpenGL display
- 2015-01-09T06:54:08Z ...setting mode:2015-01-09T06:54:08Z 1600 900 FS
- 2015-01-09T06:54:08Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:08Z Initializing Shaders:
- 2015-01-09T06:54:08Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:08Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:08Z --------------------------------------
- 2015-01-09T06:54:08Z ----- finished R_Init -----
- 2015-01-09T06:54:08Z
- ------- input initialization -------
- 2015-01-09T06:54:08Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:08Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:08Z Raw input initialized with 2 mice
- 2015-01-09T06:54:08Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:08Z ------------------------------------
- 2015-01-09T06:54:08Z ------- UI initialization -------
- 2015-01-09T06:54:08Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:08Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:08Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:08Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:08Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:08Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:08Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:08Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:08Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:09Z ------------------------------------
- 2015-01-09T06:54:10Z ^1ERROR: 0:0: Object {47}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:10Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:10Z ^1ERROR: 0:0: Object {6}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:10Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:10Z Loading refresh module ref_gl... 2015-01-09T06:54:10Z
- ----- R_Init -----
- 2015-01-09T06:54:10Z Initializing OpenGL display
- 2015-01-09T06:54:10Z ...setting mode:2015-01-09T06:54:10Z 1600 900 FS
- 2015-01-09T06:54:10Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:10Z Initializing Shaders:
- 2015-01-09T06:54:10Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:10Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:10Z --------------------------------------
- 2015-01-09T06:54:10Z ----- finished R_Init -----
- 2015-01-09T06:54:10Z
- ------- input initialization -------
- 2015-01-09T06:54:10Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:10Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:10Z Raw input initialized with 2 mice
- 2015-01-09T06:54:10Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:10Z ------------------------------------
- 2015-01-09T06:54:10Z ------- UI initialization -------
- 2015-01-09T06:54:10Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:10Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:10Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:10Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:10Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:10Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:10Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:10Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:10Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:11Z ------------------------------------
- 2015-01-09T06:54:12Z ^1ERROR: 0:0: Object {47}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:12Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:12Z ^1ERROR: 0:0: Object {6}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:12Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:12Z Loading refresh module ref_gl... 2015-01-09T06:54:12Z
- ----- R_Init -----
- 2015-01-09T06:54:12Z Initializing OpenGL display
- 2015-01-09T06:54:12Z ...setting mode:2015-01-09T06:54:12Z 1600 900 FS
- 2015-01-09T06:54:12Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:12Z Initializing Shaders:
- 2015-01-09T06:54:12Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:12Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:12Z --------------------------------------
- 2015-01-09T06:54:12Z ----- finished R_Init -----
- 2015-01-09T06:54:12Z
- ------- input initialization -------
- 2015-01-09T06:54:12Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:12Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:12Z Raw input initialized with 2 mice
- 2015-01-09T06:54:12Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:12Z ------------------------------------
- 2015-01-09T06:54:12Z ------- UI initialization -------
- 2015-01-09T06:54:12Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:12Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:12Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:12Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:12Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:12Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:12Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:12Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:12Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:13Z ------------------------------------
- 2015-01-09T06:54:14Z ^1ERROR: 0:0: Object {47}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:14Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:14Z ^1ERROR: 0:0: Object {6}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:14Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:14Z Loading refresh module ref_gl... 2015-01-09T06:54:14Z
- ----- R_Init -----
- 2015-01-09T06:54:14Z Initializing OpenGL display
- 2015-01-09T06:54:14Z ...setting mode:2015-01-09T06:54:14Z 1600 900 FS
- 2015-01-09T06:54:14Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:14Z Initializing Shaders:
- 2015-01-09T06:54:14Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:14Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:14Z --------------------------------------
- 2015-01-09T06:54:14Z ----- finished R_Init -----
- 2015-01-09T06:54:14Z
- ------- input initialization -------
- 2015-01-09T06:54:14Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:14Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:14Z Raw input initialized with 2 mice
- 2015-01-09T06:54:14Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:14Z ------------------------------------
- 2015-01-09T06:54:14Z ------- UI initialization -------
- 2015-01-09T06:54:14Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:14Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:14Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:14Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:14Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:14Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:14Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:14Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:14Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:15Z ------------------------------------
- 2015-01-09T06:54:16Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:16Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:16Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:16Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:16Z Loading refresh module ref_gl... 2015-01-09T06:54:16Z
- ----- R_Init -----
- 2015-01-09T06:54:16Z Initializing OpenGL display
- 2015-01-09T06:54:16Z ...setting mode:2015-01-09T06:54:16Z 1600 900 FS
- 2015-01-09T06:54:16Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:16Z Initializing Shaders:
- 2015-01-09T06:54:16Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:16Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:16Z --------------------------------------
- 2015-01-09T06:54:16Z ----- finished R_Init -----
- 2015-01-09T06:54:16Z
- ------- input initialization -------
- 2015-01-09T06:54:16Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:16Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:16Z Raw input initialized with 2 mice
- 2015-01-09T06:54:16Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:16Z ------------------------------------
- 2015-01-09T06:54:16Z ------- UI initialization -------
- 2015-01-09T06:54:16Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:16Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:16Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:16Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:16Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:16Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:16Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:16Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:16Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:17Z ------------------------------------
- 2015-01-09T06:54:18Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:18Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:18Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:18Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:18Z Loading refresh module ref_gl... 2015-01-09T06:54:18Z
- ----- R_Init -----
- 2015-01-09T06:54:18Z Initializing OpenGL display
- 2015-01-09T06:54:18Z ...setting mode:2015-01-09T06:54:18Z 1600 900 FS
- 2015-01-09T06:54:18Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:18Z Initializing Shaders:
- 2015-01-09T06:54:18Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:18Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:18Z --------------------------------------
- 2015-01-09T06:54:18Z ----- finished R_Init -----
- 2015-01-09T06:54:18Z
- ------- input initialization -------
- 2015-01-09T06:54:18Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:18Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:18Z Raw input initialized with 2 mice
- 2015-01-09T06:54:18Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:18Z ------------------------------------
- 2015-01-09T06:54:18Z ------- UI initialization -------
- 2015-01-09T06:54:19Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:19Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:19Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:19Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:19Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:19Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:19Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:19Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:19Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:19Z ------------------------------------
- 2015-01-09T06:54:20Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:20Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:20Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:20Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:20Z Loading refresh module ref_gl... 2015-01-09T06:54:20Z
- ----- R_Init -----
- 2015-01-09T06:54:20Z Initializing OpenGL display
- 2015-01-09T06:54:20Z ...setting mode:2015-01-09T06:54:20Z 1600 900 FS
- 2015-01-09T06:54:20Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:20Z Initializing Shaders:
- 2015-01-09T06:54:20Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:20Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:20Z --------------------------------------
- 2015-01-09T06:54:20Z ----- finished R_Init -----
- 2015-01-09T06:54:20Z
- ------- input initialization -------
- 2015-01-09T06:54:20Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:20Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:20Z Raw input initialized with 2 mice
- 2015-01-09T06:54:20Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:20Z ------------------------------------
- 2015-01-09T06:54:21Z ------- UI initialization -------
- 2015-01-09T06:54:21Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:21Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:21Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:21Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:21Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:21Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:21Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:21Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:21Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:21Z ------------------------------------
- 2015-01-09T06:54:22Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:22Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:22Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:22Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:22Z Loading refresh module ref_gl... 2015-01-09T06:54:22Z
- ----- R_Init -----
- 2015-01-09T06:54:22Z Initializing OpenGL display
- 2015-01-09T06:54:22Z ...setting mode:2015-01-09T06:54:22Z 1600 900 FS
- 2015-01-09T06:54:22Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:22Z Initializing Shaders:
- 2015-01-09T06:54:22Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:22Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:23Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:23Z --------------------------------------
- 2015-01-09T06:54:23Z ----- finished R_Init -----
- 2015-01-09T06:54:23Z
- ------- input initialization -------
- 2015-01-09T06:54:23Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:23Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:23Z Raw input initialized with 2 mice
- 2015-01-09T06:54:23Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:23Z ------------------------------------
- 2015-01-09T06:54:23Z ------- UI initialization -------
- 2015-01-09T06:54:23Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:23Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:23Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:23Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:23Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:23Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:23Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:23Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:23Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:23Z ------------------------------------
- 2015-01-09T06:54:24Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:24Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:24Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:24Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:24Z Loading refresh module ref_gl... 2015-01-09T06:54:24Z
- ----- R_Init -----
- 2015-01-09T06:54:24Z Initializing OpenGL display
- 2015-01-09T06:54:24Z ...setting mode:2015-01-09T06:54:24Z 1600 900 FS
- 2015-01-09T06:54:25Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:25Z Initializing Shaders:
- 2015-01-09T06:54:25Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:25Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:25Z --------------------------------------
- 2015-01-09T06:54:25Z ----- finished R_Init -----
- 2015-01-09T06:54:25Z
- ------- input initialization -------
- 2015-01-09T06:54:25Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:25Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:25Z Raw input initialized with 2 mice
- 2015-01-09T06:54:25Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:25Z ------------------------------------
- 2015-01-09T06:54:25Z ------- UI initialization -------
- 2015-01-09T06:54:25Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:25Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:25Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:25Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:25Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:25Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:25Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:25Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:25Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:25Z ------------------------------------
- 2015-01-09T06:54:26Z ^1ERROR: 0:0: Object {47}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:26Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:26Z ^1ERROR: 0:0: Object {6}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:26Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:26Z Loading refresh module ref_gl... 2015-01-09T06:54:26Z
- ----- R_Init -----
- 2015-01-09T06:54:26Z Initializing OpenGL display
- 2015-01-09T06:54:26Z ...setting mode:2015-01-09T06:54:26Z 1600 900 FS
- 2015-01-09T06:54:27Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:27Z Initializing Shaders:
- 2015-01-09T06:54:27Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:27Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:27Z --------------------------------------
- 2015-01-09T06:54:27Z ----- finished R_Init -----
- 2015-01-09T06:54:27Z
- ------- input initialization -------
- 2015-01-09T06:54:27Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:27Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:27Z Raw input initialized with 2 mice
- 2015-01-09T06:54:27Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:27Z ------------------------------------
- 2015-01-09T06:54:27Z ------- UI initialization -------
- 2015-01-09T06:54:27Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:27Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:27Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:27Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:27Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:27Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:27Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:27Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:27Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:27Z ------------------------------------
- 2015-01-09T06:54:28Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:28Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:28Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:28Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:28Z Loading refresh module ref_gl... 2015-01-09T06:54:28Z
- ----- R_Init -----
- 2015-01-09T06:54:28Z Initializing OpenGL display
- 2015-01-09T06:54:28Z ...setting mode:2015-01-09T06:54:28Z 1600 900 FS
- 2015-01-09T06:54:29Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:29Z Initializing Shaders:
- 2015-01-09T06:54:29Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:29Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:29Z --------------------------------------
- 2015-01-09T06:54:29Z ----- finished R_Init -----
- 2015-01-09T06:54:29Z
- ------- input initialization -------
- 2015-01-09T06:54:29Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:29Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:29Z Raw input initialized with 2 mice
- 2015-01-09T06:54:29Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:29Z ------------------------------------
- 2015-01-09T06:54:29Z ------- UI initialization -------
- 2015-01-09T06:54:29Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:29Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:29Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:29Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:29Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:29Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:29Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:29Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:29Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:29Z ------------------------------------
- 2015-01-09T06:54:30Z ^1ERROR: 0:0: Object {47}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:30Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:30Z ^1ERROR: 0:0: Object {6}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:30Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:31Z Loading refresh module ref_gl... 2015-01-09T06:54:31Z
- ----- R_Init -----
- 2015-01-09T06:54:31Z Initializing OpenGL display
- 2015-01-09T06:54:31Z ...setting mode:2015-01-09T06:54:31Z 1600 900 FS
- 2015-01-09T06:54:31Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:31Z Initializing Shaders:
- 2015-01-09T06:54:31Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:31Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:31Z --------------------------------------
- 2015-01-09T06:54:31Z ----- finished R_Init -----
- 2015-01-09T06:54:31Z
- ------- input initialization -------
- 2015-01-09T06:54:31Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:31Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:31Z Raw input initialized with 2 mice
- 2015-01-09T06:54:31Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:31Z ------------------------------------
- 2015-01-09T06:54:31Z ------- UI initialization -------
- 2015-01-09T06:54:31Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:31Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:31Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:31Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:31Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:31Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:31Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:31Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:31Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:31Z ------------------------------------
- 2015-01-09T06:54:32Z ^1ERROR: 0:0: Object {48}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:32Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:32Z ^1ERROR: 0:0: Object {7}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:32Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:33Z Loading refresh module ref_gl... 2015-01-09T06:54:33Z
- ----- R_Init -----
- 2015-01-09T06:54:33Z Initializing OpenGL display
- 2015-01-09T06:54:33Z ...setting mode:2015-01-09T06:54:33Z 1600 900 FS
- 2015-01-09T06:54:33Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:33Z Initializing Shaders:
- 2015-01-09T06:54:33Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:33Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:33Z --------------------------------------
- 2015-01-09T06:54:33Z ----- finished R_Init -----
- 2015-01-09T06:54:33Z
- ------- input initialization -------
- 2015-01-09T06:54:33Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:33Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:33Z Raw input initialized with 2 mice
- 2015-01-09T06:54:33Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:33Z ------------------------------------
- 2015-01-09T06:54:33Z ------- UI initialization -------
- 2015-01-09T06:54:33Z LibRocket: Loaded font face Droid Sans Bold (from fonts/droidsans-bold.ttf).
- 2015-01-09T06:54:33Z LibRocket: Loaded font face Droid Sans Regular (from fonts/droidsans.ttf).
- 2015-01-09T06:54:33Z LibRocket: Loaded font face Droid Sans Fallback Regular (from fonts/droidsansfallback.ttf).
- 2015-01-09T06:54:33Z LibRocket: Loaded font face Droid Sans Mono Regular (from fonts/droidsansmono.ttf).
- 2015-01-09T06:54:33Z LibRocket: Loaded font face warsow Regular (from fonts/ldrwswbeta.ttf).
- 2015-01-09T06:54:33Z LibRocket: Loaded font face Silhouette Medium (from fonts/silhouette.ttf).
- 2015-01-09T06:54:33Z LibRocket: Loaded font face Virtue Regular (from fonts/virtue.ttf).
- 2015-01-09T06:54:33Z LibRocket: Loaded font face Hemi Head Bold Italic (from fonts/hemihead-bd-it.otf).
- 2015-01-09T06:54:33Z LibRocket: Loaded font face Kimberley Black (from fonts/kimberley-bl.otf).
- 2015-01-09T06:54:33Z ------------------------------------
- 2015-01-09T06:54:34Z ^1ERROR: 0:0: Object {47}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:34Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:34Z ^1ERROR: 0:0: Object {6}. GC cannot destroy an object of type '_builtin_function_' as it can't see all references. Current ref count is 2.
- 2015-01-09T06:54:34Z ^5ANGELSCRIPT: 0:0: The function in previous message is named 'onMatchMakerEvent'. The func type is 1
- 2015-01-09T06:54:35Z Loading refresh module ref_gl... 2015-01-09T06:54:35Z
- ----- R_Init -----
- 2015-01-09T06:54:35Z Initializing OpenGL display
- 2015-01-09T06:54:35Z ...setting mode:2015-01-09T06:54:35Z 1600 900 FS
- 2015-01-09T06:54:35Z GL PFD: color(32-bits) Z(24-bit) stencil(0-bits)
- 2015-01-09T06:54:35Z Initializing Shaders:
- 2015-01-09T06:54:35Z ...loading 'scripts/36.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/alley.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/ammobox.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/baxandall.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/bigvic.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/billboard.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/blx.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/blx_ca.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/blx_grey.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/blx_houses.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/blx_tech2.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/blx_wt3.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/blx_wt3_vertex.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/blxbis.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/bobot.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/bomb.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/bomb_gfx.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/boqu.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/boqu2.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/bricks.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/bricks_vertex.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/budndumby.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/cha0swsw.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/cleansurface.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/cleansurface_vertex.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/common.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/concrete.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/concretestrike.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/courtyard.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/ctftactics_icons.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/decals.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/deleo.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/depot.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/dev_legacy.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/dispenser.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/effects.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/etrtex.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/extra.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/exwsw.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/exwsw_vertex.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/factory.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/format.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/gfx.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/glass.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/grates.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/grates_vertex.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/hazelh.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/headicons.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/hexagons.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/hud.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/jewels.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/legacy.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/lights.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/mapmodels.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/mapobjects.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/matchmaker.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/metal.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/metal_vertex.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/models.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/monada.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/nate.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/nature.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/neon.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/noir.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/oldpork.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/padpork.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/plastic.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/plastic_vertex.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/polybeams.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/quake.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/reactors.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/respawnindicators.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/reviver.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/rpg3dm2.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/runner.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/russus.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/scifi_interior.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/shepas.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/silverclaw.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/sky.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/skyportals.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/solidfake.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/starsky.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/supersymmetry.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/telestecki.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/terrablend.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/terrain.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/tiles.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/turret.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/ui.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/ui_porkui.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/viciious.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wctf4.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wdm1.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wdm11.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wdm17.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wdm4.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wdm6.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wdm7.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wdm9.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/window.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wood.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wood_vertex.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/world.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wsw_cave1.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wsw_city1.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/wsw_flareshalos.shader'
- 2015-01-09T06:54:35Z ...loading 'scripts/zone_neutre.shader'
- 2015-01-09T06:54:35Z --------------------------------------
- 2015-01-09T06:54:35Z ----- finished R_Init -----
- 2015-01-09T06:54:35Z
- ------- input initialization -------
- 2015-01-09T06:54:35Z Raw input: [6] \\?\Root#RDP_MOU#0000#
- 2015-01-09T06:54:35Z Raw input: [7] \\?\HID#VID_09DA&PID_9090&MI_01#8&30caecce&0&0000#
- 2015-01-09T06:54:35Z Raw input initialized with 2 mice
- 2015-01-09T06:54:35Z joystick not found -- no valid joysticks (a5)
- 2015-01-09T06:54:35Z ------------------------------------
- 2015-01-09T06:54:35Z ------- UI initialization -------
- 2015-01-09T06:54:35Z LoadLibrary (ui_x64.dll):(File not found)
- 2015-01-09T06:54:35Z ********************
- ERROR: Failed to load UI dll
- ********************
- 2015-01-09T06:54:35Z ^3Could not open cache/glsl.cache for writing.
- 2015-01-09T06:54:35Z Loading refresh module ref_gl... 2015-01-09T06:54:35Z Not found libs/ref_gl_x64.dll.
- 2015-01-09T06:54:35Z Couldn't write config.cfg.
- 2015-01-09T06:54:35Z CIN module unloaded.
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement