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G4U55

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Mar 21st, 2021
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  1. Little Nightmares II - Game Patch Released
  2.  
  3. Global
  4.  
  5. - Fixed a bug where Six responds to calls during cooperative long-jump moments resulting in failure to catch the player.
  6. - Fixed language issues in the trophies of the Traditional and Simplified Chinese versions.
  7. - Fixed a bug where some objects would disappear, especially when the player died and respawned.
  8.  
  9.  
  10. Wilderness
  11.  
  12. - Fixed a bug where the key could not be retrieved in the Cabin Attic if the player restarted from checkpoint at a specific moment.
  13. - Visual fix for a floating rope in the Cabin Attic key puzzle.
  14. - Footstep animation fix for Six in the toolshed scene before the raft ride.
  15.  
  16.  
  17. School
  18.  
  19. - Visual fix for lung floating in the air after the Teacher inserts it into the biology model.
  20. - Visual fix for the Teacher not picking up chalk when writing on a chalkboard.
  21. - Adjusted audio parameters on a wiggling drawer to avoid sound corruption.
  22. - Adjusted geometry so that Six doesn’t get stuck on a railing in the schoolyard.
  23. - Taught Six how to get down from the top of a goalpost in the schoolyard.
  24. - Allowed Bullies in the Teacher’s study to go around the shelf so they don’t get stuck.
  25. - Disallowed player from standing on a column frame to skip the puzzle in the Biology room.
  26.  
  27.  
  28. Hospital
  29.  
  30. - Fuse no longer appears early in the Hospital hub when the player follows a very specific set of steps.
  31. - Fixed a bug where the achievement “Objection” does not unlock if the player dies while unlocking the achievement.
  32. - Ensured that the elevator doors can open for the player if they reload from a checkpoint near the small incinerator below the X-Ray room.
  33. - Ensured that the elevator and switch will reset if the player reloads from a checkpoint near the big incinerator at the end of the Hospital chapter.
  34. - Fixed a bug where the player can survive from the fall from the crawlspace down into the Morgue. Sorry, speedrunners.
  35. - Adjusted the way that stuffed animals are put into the incinerator to ensure that the key appears when many stuffed animals are put in at once.
  36. - Visual fix for the patient animation when the Doctor comes to the room after unplugging the respirator.
  37. - Visual fix for the X-Ray machine not rendering correctly on all aspect ratios.
  38. - Visual fix for light not flickering above the electric chair.
  39.  
  40.  
  41. Pale City
  42.  
  43. - Fixed a bug where televisions would not respond to the remote if the player happened to die just as they touched the screen.
  44. - Blocked a level escape (fall through the world) behind the collapsing ceiling scene.
  45. - Adjusted rubble that allowed the player to reach a door handle without Six’s help.
  46. - Adjusted checkpoint trigger for the cooperative clothesline puzzle so the player cannot skip the puzzle by dying.
  47. - Fixed a bug where Viewers were being de-spawned in the street if the player backtracked after solving the electric water puzzle in the shopping area.
  48. - Extended grabbable surface around the backside of a TV so that it is less frustrating to climb up it.
  49.  
  50.  
  51. Transmission Tower
  52.  
  53. - Fixed a texture issue during the ending cinematic.
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