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MaulMachine

hooks

Jun 17th, 2023
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  1. Hooks
  2. The Rogue Trader House Zutash sends a covert message to the Blue Daggers Chapter headquarters. A Zutash ship has claimed to find over four hundred suits of Power Armor and nine Tartaros Terminator suits in the Oldlight Exo-zone. However, in order to find reach them to trade to the Chapter, the ship will need to travel through a region of space in an Inquisitorial quarantine zone only Astartes or Inquisitors may bypass legally. Lord Ranult Arden is forced to make a choice: there is no way Zutash is there legally, but is it worth it for over four hundred suits of precious armor?
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  4. Multiple inquisitors are investigating Drake for different things he’s not doing, Drake berates his mercenaries for having enemies
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  6. Ordo Hereticus sends team to Hapster to see if Mechanicus is stealing artifacts from reclamation sites
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  8. Roganuharu sends Kill-Marines to capture FCC ships and bring them to Grand Anchor
  9. Sea hive world has its hives floating on the surface of man-made islands, but the designers did not account for the weight of the building occupants, so they are frighteningly underinhabited
  10. Valhagoth is a world in the Circuit, evacuated by the Deathwatch when it was being overrun by Hrud
  11. There is a full-size orkish Waaagh brewing in the Cloudburst Circuit and Oldlight Exo-zone, and the Ordo Xenos has impaneled a full collective of psykers to consult the Emperor on things they could use to turn back the tide
  12. Change Forgemaster to Forgefather for the Salamander stuff
  13. Expand the deathwatch to encompass the entire tri-sector and circuit and exo-zone
  14. Voalt is a world in the Circuit that once housed an unknown race of psychic aliens, and the Watch Point over it is lost human archaeotech
  15. Voalt could be purged if the Deathwatch complete a long and complex mission involving visiting an aeldari world in the Naxos Sector, perhaps an Exodite world, and offering them barter
  16. AMH132-4 was a Cloudburst world drained of water by aliens
  17. Drumnos has Xerxes 4 platform Port Signpost in the Homeric system as a staging yard
  18. Iron Beach is a naval base on the border of the circuit in the Lodestar Cluster
  19. Circuit contains Spiraling Fastness nebula, contains one primitive human world and four uninhabited ones
  20. Cognomen electro-whips
  21. Rak’gol guys in circuit, unclear what they are doing
  22. Ork forward orkhold on the drumnos border in the exo-zone named xaff, where bluddwrencha makes its headquarters
  23. Warboss Grimbones is assembling a Waaagh! in the Cloudburst Circuit
  24. Naxos contains watch station feldark in the ghorin system and eradax subsector
  25. Drumnos contains watch station called Borasin
  26. Change the deathwatch information for Naxos and Drumnos
  27. Crispin has had riots because the Abhumans are tired of waiting for the higher designation of Colony to gain Abhuman Rights status in the Imperium, while others are convinced it would be a downgrade
  28. Groskin’s Oblast and Crispin in the Circuit are Imperial colonies in all but name, while Valholt hasn’t been mapped yet
  29. Touch on system beacons
  30. Fabique satrap named Draco that has an archaeotech crane device that lowers passing asteroids down to the surface using crane hooks assembled from other asteroids; orbital spire has a massive generator on the surface that draws power from descending objects
  31. The big Drukhari threat in Naxos is the Kabal of the Fiend Ascendant
  32. There is a huge Imperial Navy base on Arnopax in the Lucern system in Naxos
  33. Drumnos system called Gholem because of the xenos sculptures on its moons, has a rich asteroid belt called YCS186
  34. There is an Imperial Agri-world named Brunnhilde in the Naxos Sector that was utterly and surprisingly destroyed by a force of Night Lords in 210.M40
  35. Make mention of the desire of the Drumnos Sector to launch a Crusade in the aftermath of the faltering of Imperial resources following the Age of Apostasy and the rise of Sebastian Thor as an explanation of why it can be simultaneously so rich and so unable to help the Cloudburst and Naxos Sectors
  36. Drumnos Sector contains the Calivaris Subsector
  37. Naxos scavengers selling warp drives and Gellar fields from colonies that were built by disassembling their colony ships?
  38. The Star Gilt can be used to get Rogue Traders the relics they need
  39. The Oblationists have not reached the Greater Tri-Sector, but they have local parallels in the Exiters, who give in to the lure of xenotech in the same way Oblationists do with daemons
  40. Naxos world called Skinflint, a place where pirates and privateers gather to do business, and only barely holds to the Imperial Cult; lots of empty shrines
  41. A Hive world called Chyrox in Naxos was besieged directly by Nurglite Chaos Cults and only barely held them off
  42. There is a Mechanicus Research Station on the early-stage colony Castinug in the Drumnos Sector
  43. The Barricade deep void protects the Cloudburst Circuit border
  44. Fabique is a Subsector Capital world
  45. Make some Saints
  46. Add an official mark of the Ordo Cloudburst
  47. Spin the Inquisition into their own section
  48. The Votaan are there to buy and mine rare resources and are selling guns to Tendril
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