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  1. local player = game.Players.LocalPlayer or game.Players.PlayerAdded:Wait()
  2. local mouse = player:GetMouse()
  3. local remote ="RemoteEvent")
  4. remote.Parent = script.Parent
  5. remote.Name = "Remote"
  6. local script2 ="Script")
  7. script2.Parent = script.Parent
  8. mouse.Button1Down:Connect(function()
  9.     remote:FireServer(mouse.Hit)
  10. end)
  11. script2.Source = "script.Parent.Remote.OnServerEvent:Connect(function(player, MouseEvent) local explosion ='Explosion') explosion.Parent = game.Workspace explosion.Position =,MouseEvent.p.Y,MouseEvent.p.Z) end)"
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