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  1. // ProffieOS7 Config File
  2. #ifdef CONFIG_TOP
  3. #include "proffieboard_v3_config.h"
  4. #define NUM_BLADES 4
  5. #define NUM_BUTTONS 2
  6. const unsigned int maxLedsPerStrip = 144;
  7. #define EXTRA_COLOR_BUFFER_SPACE 60
  8. #define VOLUME 1800
  9. #define CLASH_THRESHOLD_G 3
  10. #define ENABLE_AUDIO
  11. #define ENABLE_MOTION
  12. #define ENABLE_WS2811
  13. #define ENABLE_SD
  14. #define MOTION_TIMEOUT 60 * 5 * 1000
  15. #define IDLE_OFF_TIME 60 * 5 * 1000
  16. #define DISABLE_BASIC_PARSER_STYLES
  17. #define DISABLE_DIAGNOSTIC_COMMANDS
  18. #define ENABLE_ALL_EDIT_OPTIONS
  19. #define NO_REPEAT_RANDOM
  20. #define COLOR_CHANGE_DIRECT
  21. #define FETT263_LOCKUP_DELAY 200
  22. #define FETT263_BM_CLASH_DETECT 6
  23. #define FETT263_SWING_ON_SPEED 250
  24. #define FETT263_SWING_ON
  25. #define FETT263_SWING_ON_NO_BM
  26. #define FETT263_TWIST_ON
  27. #define FETT263_TWIST_ON_NO_BM
  28. #define FETT263_THRUST_ON
  29. #define FETT263_THRUST_ON_NO_BM
  30. #define FETT263_STAB_ON
  31. #define FETT263_STAB_ON_NO_BM
  32. #define FETT263_TWIST_OFF
  33. #define FETT263_FORCE_PUSH_ALWAYS_ON
  34. #define FETT263_FORCE_PUSH_LENGTH 5
  35. #endif
  36.  
  37. #ifdef CONFIG_PROP
  38. #include "../props/saber_fett263_buttons.h"
  39. #endif
  40.  
  41.  
  42. #ifdef CONFIG_PRESETS
  43.  
  44. Preset presets[] = {
  45. { "Survivor;common", "tracks/Survivor.wav",
  46. /* copyright Fett263 FallenOrder (Primary Blade) OS7 Style
  47. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  48. OS7.12 v1.017-p
  49. Single Style
  50. Base Style: Fallen Order Cal Kestis
  51.  
  52. Base Color: BaseColorArg (0)
  53.  
  54. --Effects Included--
  55. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  56. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  57. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  58. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  59. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  60. Melt Effect: Intensity Melt [Color: StabColorArg]
  61. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  62. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  63. */
  64. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  65.  
  66. /* copyright Fett263 FallenOrder (Accent LED / PCB) OS7 Style
  67. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  68. OS7.12 v1.017-p
  69. Single Style
  70. Base Style: Fallen Order Cal Kestis
  71.  
  72. Off Behavior: Off [Color: OffColorArg]
  73.  
  74. Base Color: BaseColorArg (0)
  75.  
  76. --Effects Included--
  77. Ignition Effect: Instant [Color: IgnitionColorArg]
  78. Retraction Effect: Instant [Color: RetractionColorArg]
  79. */
  80. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  81.  
  82. /* copyright Fett263 JediSurvivor (Crystal Chamber) OS7 Style
  83. https://fett263.com/fett263-proffieOS7-style-library.html#JediSurvivor
  84. OS7.12 v1.017-p
  85. Single Style
  86. Base Style: Cal Kestis Survivor Blue
  87.  
  88. Off Behavior: Off [Color: OffColorArg]
  89.  
  90. Base Color: BaseColorArg (0)
  91.  
  92. --Effects Included--
  93. Ignition Effect: Instant [Color: IgnitionColorArg]
  94. Retraction Effect: Instant [Color: RetractionColorArg]
  95. */
  96. StylePtr<Layers<StripesX<Scale<HoldPeakF<Sum<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_ALT_SOUND>>,Int<3000>,Int<3000>>,Int<8000>,Int<3000>>,Scale<HoldPeakF<Sum<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_ALT_SOUND>>,Int<3000>,Int<3000>>,Int<-2600>,Int<-3600>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Pulsing<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<8000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,1400>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  97.  
  98. /* copyright Fett263 JediSurvivor (Crystal Chamber) OS7 Style
  99. https://fett263.com/fett263-proffieOS7-style-library.html#JediSurvivor
  100. OS7.12 v1.017-p
  101. Single Style
  102. Base Style: Cal Kestis Survivor Blue
  103.  
  104. Off Behavior: Off [Color: OffColorArg]
  105.  
  106. Base Color: BaseColorArg (0)
  107.  
  108. --Effects Included--
  109. Ignition Effect: Instant [Color: IgnitionColorArg]
  110. Retraction Effect: Instant [Color: RetractionColorArg]
  111. */
  112. StylePtr<Layers<StripesX<Scale<HoldPeakF<Sum<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_ALT_SOUND>>,Int<3000>,Int<3000>>,Int<8000>,Int<3000>>,Scale<HoldPeakF<Sum<EffectPulseF<EFFECT_IGNITION>,EffectPulseF<EFFECT_ALT_SOUND>>,Int<3000>,Int<3000>>,Int<-2600>,Int<-3600>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<12000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Pulsing<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<8000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,1400>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  113.  
  114. "Survivor"
  115. },
  116.  
  117. { "Ben;common", "tracks/Ben.wav",
  118. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  119. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  120. OS7.12 v1.017-p
  121. Single Style
  122. Base Style: Rotoscope - Single Color (Sequels)
  123.  
  124. Base Color: BaseColorArg (0)
  125.  
  126. --Effects Included--
  127. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  128. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  129. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  130. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  131. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  132. Melt Effect: Intensity Melt [Color: StabColorArg]
  133. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  134. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  135. */
  136. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  137.  
  138. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  139. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  140. OS7.12 v1.017-p
  141. Single Style
  142. Base Style: Rotoscope - Single Color (Sequels)
  143.  
  144. Off Behavior: Off [Color: OffColorArg]
  145.  
  146. Base Color: BaseColorArg (0)
  147.  
  148. --Effects Included--
  149. Ignition Effect: Instant [Color: IgnitionColorArg]
  150. Retraction Effect: Instant [Color: RetractionColorArg]
  151. */
  152. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  153.  
  154. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  155. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  156. OS7.12 v1.017-p
  157. Single Style
  158. Base Style: Rotoscope - Single Color (Sequels)
  159.  
  160. Off Behavior: Off [Color: OffColorArg]
  161.  
  162. Base Color: BaseColorArg (0)
  163.  
  164. --Effects Included--
  165. Ignition Effect: Instant [Color: IgnitionColorArg]
  166. Retraction Effect: Instant [Color: RetractionColorArg]
  167. */
  168. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  169.  
  170. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  171. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  172. OS7.12 v1.017-p
  173. Single Style
  174. Base Style: Rotoscope - Single Color (Sequels)
  175.  
  176. Off Behavior: Off [Color: OffColorArg]
  177.  
  178. Base Color: BaseColorArg (0)
  179.  
  180. --Effects Included--
  181. Ignition Effect: Instant [Color: IgnitionColorArg]
  182. Retraction Effect: Instant [Color: RetractionColorArg]
  183. */
  184. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  185.  
  186. "Ben"
  187. },
  188.  
  189. { "Darth;common", "tracks/Darth.wav",
  190. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  191. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  192. OS7.12 v1.017-p
  193. Single Style
  194. Base Style: Rotoscope - Single Color (Sequels)
  195.  
  196. Base Color: BaseColorArg (0)
  197.  
  198. --Effects Included--
  199. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  200. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  201. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  202. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  203. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  204. Melt Effect: Intensity Melt [Color: StabColorArg]
  205. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  206. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  207. */
  208. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  209.  
  210. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  211. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  212. OS7.12 v1.017-p
  213. Single Style
  214. Base Style: Rotoscope - Single Color (Sequels)
  215.  
  216. Off Behavior: Off [Color: OffColorArg]
  217.  
  218. Base Color: BaseColorArg (0)
  219.  
  220. --Effects Included--
  221. Ignition Effect: Instant [Color: IgnitionColorArg]
  222. Retraction Effect: Instant [Color: RetractionColorArg]
  223. */
  224. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  225.  
  226. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  227. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  228. OS7.12 v1.017-p
  229. Single Style
  230. Base Style: Rotoscope - Single Color (Sequels)
  231.  
  232. Off Behavior: Off [Color: OffColorArg]
  233.  
  234. Base Color: BaseColorArg (0)
  235.  
  236. --Effects Included--
  237. Ignition Effect: Instant [Color: IgnitionColorArg]
  238. Retraction Effect: Instant [Color: RetractionColorArg]
  239. */
  240. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  241.  
  242. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  243. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  244. OS7.12 v1.017-p
  245. Single Style
  246. Base Style: Rotoscope - Single Color (Sequels)
  247.  
  248. Off Behavior: Off [Color: OffColorArg]
  249.  
  250. Base Color: BaseColorArg (0)
  251.  
  252. --Effects Included--
  253. Ignition Effect: Instant [Color: IgnitionColorArg]
  254. Retraction Effect: Instant [Color: RetractionColorArg]
  255. */
  256. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  257.  
  258. "Darth"
  259. },
  260.  
  261. { "Qg2;common", "tracks/Qg2.wav",
  262. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  263. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  264. OS7.12 v1.017-p
  265. Single Style
  266. Base Style: Rotoscope - Single Color (Sequels)
  267.  
  268. Base Color: BaseColorArg (0)
  269.  
  270. --Effects Included--
  271. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  272. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  273. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  274. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  275. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  276. Melt Effect: Intensity Melt [Color: StabColorArg]
  277. Blast Effect: Blast Ripple [Color: BlastColorArg]
  278. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  279. */
  280. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  281.  
  282. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  283. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  284. OS7.12 v1.017-p
  285. Single Style
  286. Base Style: Rotoscope - Single Color (Sequels)
  287.  
  288. Off Behavior: Off [Color: OffColorArg]
  289.  
  290. Base Color: BaseColorArg (0)
  291.  
  292. --Effects Included--
  293. Ignition Effect: Instant [Color: IgnitionColorArg]
  294. Retraction Effect: Instant [Color: RetractionColorArg]
  295. */
  296. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  297.  
  298. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  299. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  300. OS7.12 v1.017-p
  301. Single Style
  302. Base Style: Rotoscope - Single Color (Sequels)
  303.  
  304. Off Behavior: Off [Color: OffColorArg]
  305.  
  306. Base Color: BaseColorArg (0)
  307.  
  308. --Effects Included--
  309. Ignition Effect: Instant [Color: IgnitionColorArg]
  310. Retraction Effect: Instant [Color: RetractionColorArg]
  311. */
  312. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  313.  
  314. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  315. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  316. OS7.12 v1.017-p
  317. Single Style
  318. Base Style: Rotoscope - Single Color (Sequels)
  319.  
  320. Off Behavior: Off [Color: OffColorArg]
  321.  
  322. Base Color: BaseColorArg (0)
  323.  
  324. --Effects Included--
  325. Ignition Effect: Instant [Color: IgnitionColorArg]
  326. Retraction Effect: Instant [Color: RetractionColorArg]
  327. */
  328. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  329.  
  330. "Qui-Gon Jinn"
  331. },
  332.  
  333. { "Third;common", "tracks/third.wav",
  334. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  335. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  336. OS7.12 v1.017-p
  337. Single Style
  338. Base Style: Rotoscope - Single Color (Sequels)
  339.  
  340. Base Color: BaseColorArg (0)
  341.  
  342. --Effects Included--
  343. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  344. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  345. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  346. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  347. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  348. Melt Effect: Intensity Melt [Color: StabColorArg]
  349. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  350. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  351. */
  352. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  353.  
  354. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  355. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  356. OS7.12 v1.017-p
  357. Single Style
  358. Base Style: Rotoscope - Single Color (Sequels)
  359.  
  360. Off Behavior: Off [Color: OffColorArg]
  361.  
  362. Base Color: BaseColorArg (0)
  363.  
  364. --Effects Included--
  365. Ignition Effect: Instant [Color: IgnitionColorArg]
  366. Retraction Effect: Instant [Color: RetractionColorArg]
  367. */
  368. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  369.  
  370. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  371. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  372. OS7.12 v1.017-p
  373. Single Style
  374. Base Style: Rotoscope - Single Color (Sequels)
  375.  
  376. Off Behavior: Off [Color: OffColorArg]
  377.  
  378. Base Color: BaseColorArg (0)
  379.  
  380. --Effects Included--
  381. Ignition Effect: Instant [Color: IgnitionColorArg]
  382. Retraction Effect: Instant [Color: RetractionColorArg]
  383. */
  384. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  385.  
  386. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  387. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  388. OS7.12 v1.017-p
  389. Single Style
  390. Base Style: Rotoscope - Single Color (Sequels)
  391.  
  392. Off Behavior: Off [Color: OffColorArg]
  393.  
  394. Base Color: BaseColorArg (0)
  395.  
  396. --Effects Included--
  397. Ignition Effect: Instant [Color: IgnitionColorArg]
  398. Retraction Effect: Instant [Color: RetractionColorArg]
  399. */
  400. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  401.  
  402. "Third Sister"
  403. },
  404.  
  405. { "Asajj;common", "tracks/asajj.wav",
  406. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  407. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  408. OS7.12 v1.017-p
  409. Single Style
  410. Base Style: Hyper Responsive Rotoscope (Prequels)
  411.  
  412. Base Color: BaseColorArg (0)
  413.  
  414. --Effects Included--
  415. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  416. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  417. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  418. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  419. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  420. Melt Effect: Intensity Melt [Color: StabColorArg]
  421. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  422. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  423. */
  424. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  425.  
  426. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  427. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  428. OS7.12 v1.017-p
  429. Single Style
  430. Base Style: Hyper Responsive Rotoscope (Prequels)
  431.  
  432. Off Behavior: Off [Color: OffColorArg]
  433.  
  434. Base Color: BaseColorArg (0)
  435.  
  436. --Effects Included--
  437. Ignition Effect: Instant [Color: IgnitionColorArg]
  438. Retraction Effect: Instant [Color: RetractionColorArg]
  439. */
  440. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  441.  
  442. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  443. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  444. OS7.12 v1.017-p
  445. Single Style
  446. Base Style: Hyper Responsive Rotoscope (Prequels)
  447.  
  448. Off Behavior: Off [Color: OffColorArg]
  449.  
  450. Base Color: BaseColorArg (0)
  451.  
  452. --Effects Included--
  453. Ignition Effect: Instant [Color: IgnitionColorArg]
  454. Retraction Effect: Instant [Color: RetractionColorArg]
  455. */
  456. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  457.  
  458. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  459. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  460. OS7.12 v1.017-p
  461. Single Style
  462. Base Style: Hyper Responsive Rotoscope (Prequels)
  463.  
  464. Off Behavior: Off [Color: OffColorArg]
  465.  
  466. Base Color: BaseColorArg (0)
  467.  
  468. --Effects Included--
  469. Ignition Effect: Instant [Color: IgnitionColorArg]
  470. Retraction Effect: Instant [Color: RetractionColorArg]
  471. */
  472. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<180,130,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  473.  
  474. "Asajj Ventress"
  475. },
  476.  
  477. { "Mace;common", "tracks/mace.wav",
  478. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  479. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  480. OS7.12 v1.017-p
  481. Single Style
  482. Base Style: Rotoscope - Single Color (Prequels)
  483.  
  484. Base Color: BaseColorArg (0)
  485.  
  486. --Effects Included--
  487. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  488. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  489. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  490. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  491. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  492. Melt Effect: Intensity Melt [Color: StabColorArg]
  493. Blast Effect: Blast Ripple [Color: BlastColorArg]
  494. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  495. */
  496. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  497.  
  498. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  499. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  500. OS7.12 v1.017-p
  501. Single Style
  502. Base Style: Rotoscope - Single Color (Prequels)
  503.  
  504. Off Behavior: Off [Color: OffColorArg]
  505.  
  506. Base Color: BaseColorArg (0)
  507.  
  508. --Effects Included--
  509. Ignition Effect: Instant [Color: IgnitionColorArg]
  510. Retraction Effect: Instant [Color: RetractionColorArg]
  511. */
  512. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  513.  
  514. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  515. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  516. OS7.12 v1.017-p
  517. Single Style
  518. Base Style: Rotoscope - Single Color (Prequels)
  519.  
  520. Off Behavior: Off [Color: OffColorArg]
  521.  
  522. Base Color: BaseColorArg (0)
  523.  
  524. --Effects Included--
  525. Ignition Effect: Instant [Color: IgnitionColorArg]
  526. Retraction Effect: Instant [Color: RetractionColorArg]
  527. */
  528. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  529.  
  530. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  531. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  532. OS7.12 v1.017-p
  533. Single Style
  534. Base Style: Rotoscope - Single Color (Prequels)
  535.  
  536. Off Behavior: Off [Color: OffColorArg]
  537.  
  538. Base Color: BaseColorArg (0)
  539.  
  540. --Effects Included--
  541. Ignition Effect: Instant [Color: IgnitionColorArg]
  542. Retraction Effect: Instant [Color: RetractionColorArg]
  543. */
  544. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>>,RgbArg<BASE_COLOR_ARG,Rgb<115,15,240>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  545.  
  546. "Mace Windu"
  547. },
  548.  
  549. { "DarkMando;common", "tracks/DarkMando.wav",
  550. /* copyright Fett263 DarkSaber (Primary Blade) OS7 Style
  551. https://fett263.com/fett263-proffieOS7-style-library.html#DarkSaber
  552. OS7.12 v1.017-p
  553. Single Style
  554. Base Style: Live Action Darksaber (Hyper-Responsive)
  555.  
  556. Base Color: BaseColorArg (0)
  557.  
  558. --Effects Included--
  559. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  560. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  561. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  562. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  563. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  564. Melt Effect: Intensity Melt [Color: StabColorArg]
  565. Blast Effect: Blast Ripple [Color: BlastColorArg]
  566. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  567. */
  568. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<400>,Scale<SwingAcceleration<>,Int<2000>,Int<4000>>,Int<8000>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Stripes<35000,-200,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<24000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<28000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,100>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  569.  
  570. /* copyright Fett263 DarkSaber (Accent LED / PCB) OS7 Style
  571. https://fett263.com/fett263-proffieOS7-style-library.html#DarkSaber
  572. OS7.12 v1.017-p
  573. Single Style
  574. Base Style: Live Action Darksaber (Hyper-Responsive)
  575.  
  576. Off Behavior: Off [Color: OffColorArg]
  577.  
  578. Base Color: BaseColorArg (0)
  579.  
  580. --Effects Included--
  581. Ignition Effect: Instant [Color: IgnitionColorArg]
  582. Retraction Effect: Instant [Color: RetractionColorArg]
  583. */
  584. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<400>,Scale<SwingAcceleration<>,Int<2000>,Int<4000>>,Int<8000>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Stripes<35000,-200,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<24000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<28000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,100>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  585.  
  586. /* copyright Fett263 DarkSaber (Crystal Chamber) OS7 Style
  587. https://fett263.com/fett263-proffieOS7-style-library.html#DarkSaber
  588. OS7.12 v1.017-p
  589. Single Style
  590. Base Style: Live Action Darksaber (Hyper-Responsive)
  591.  
  592. Off Behavior: Off [Color: OffColorArg]
  593.  
  594. Base Color: BaseColorArg (0)
  595.  
  596. --Effects Included--
  597. Ignition Effect: Instant [Color: IgnitionColorArg]
  598. Retraction Effect: Instant [Color: RetractionColorArg]
  599. */
  600. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<400>,Scale<SwingAcceleration<>,Int<2000>,Int<4000>>,Int<8000>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Stripes<35000,-200,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<24000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<28000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,100>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  601.  
  602. /* copyright Fett263 DarkSaber (Crystal Chamber) OS7 Style
  603. https://fett263.com/fett263-proffieOS7-style-library.html#DarkSaber
  604. OS7.12 v1.017-p
  605. Single Style
  606. Base Style: Live Action Darksaber (Hyper-Responsive)
  607.  
  608. Off Behavior: Off [Color: OffColorArg]
  609.  
  610. Base Color: BaseColorArg (0)
  611.  
  612. --Effects Included--
  613. Ignition Effect: Instant [Color: IgnitionColorArg]
  614. Retraction Effect: Instant [Color: RetractionColorArg]
  615. */
  616. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<400>,Scale<SwingAcceleration<>,Int<2000>,Int<4000>>,Int<8000>>,HumpFlicker<RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Stripes<35000,-200,Mix<Int<14000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<24000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,Mix<Int<28000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,100>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  617.  
  618. "Dark Saber"
  619. },
  620.  
  621. { "Kylo;common", "tracks/Kylo.wav",
  622. /* copyright Fett263 KyloRen (Primary Blade) OS7 Style
  623. https://fett263.com/fett263-proffieOS7-style-library.html#KyloRen
  624. OS7.12 v1.017-p
  625. Single Style
  626. Base Style: Kylo Ren Unstable (Film Based)
  627.  
  628. Base Color: BaseColorArg (0)
  629.  
  630. --Effects Included--
  631. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  632. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  633. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  634. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  635. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  636. Melt Effect: Intensity Melt [Color: StabColorArg]
  637. Blast Effect: Blast Ripple [Color: BlastColorArg]
  638. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  639. */
  640. StylePtr<Layers<StaticFire<BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RandomPerLEDFlicker<Mix<Int<3213>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,300>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,6,10,1000,2>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  641.  
  642. /* copyright Fett263 KyloRen (Accent LED / PCB) OS7 Style
  643. https://fett263.com/fett263-proffieOS7-style-library.html#KyloRen
  644. OS7.12 v1.017-p
  645. Single Style
  646. Base Style: Kylo Ren Unstable (Film Based)
  647.  
  648. Off Behavior: Off [Color: OffColorArg]
  649.  
  650. Base Color: BaseColorArg (0)
  651.  
  652. --Effects Included--
  653. Ignition Effect: Instant [Color: IgnitionColorArg]
  654. Retraction Effect: Instant [Color: RetractionColorArg]
  655. */
  656. StylePtr<Layers<StaticFire<BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RandomPerLEDFlicker<Mix<Int<3213>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,300>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,6,10,1000,2>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  657.  
  658. /* copyright Fett263 KyloRen (Crystal Chamber) OS7 Style
  659. https://fett263.com/fett263-proffieOS7-style-library.html#KyloRen
  660. OS7.12 v1.017-p
  661. Single Style
  662. Base Style: Kylo Ren Unstable (Film Based)
  663.  
  664. Off Behavior: Off [Color: OffColorArg]
  665.  
  666. Base Color: BaseColorArg (0)
  667.  
  668. --Effects Included--
  669. Ignition Effect: Instant [Color: IgnitionColorArg]
  670. Retraction Effect: Instant [Color: RetractionColorArg]
  671. */
  672. StylePtr<Layers<StaticFire<BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RandomPerLEDFlicker<Mix<Int<3213>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,300>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,6,10,1000,2>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  673.  
  674. /* copyright Fett263 KyloRen (Crystal Chamber) OS7 Style
  675. https://fett263.com/fett263-proffieOS7-style-library.html#KyloRen
  676. OS7.12 v1.017-p
  677. Single Style
  678. Base Style: Kylo Ren Unstable (Film Based)
  679.  
  680. Off Behavior: Off [Color: OffColorArg]
  681.  
  682. Base Color: BaseColorArg (0)
  683.  
  684. --Effects Included--
  685. Ignition Effect: Instant [Color: IgnitionColorArg]
  686. Retraction Effect: Instant [Color: RetractionColorArg]
  687. */
  688. StylePtr<Layers<StaticFire<BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RandomPerLEDFlicker<Mix<Int<3213>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,300>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,6,10,1000,2>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  689.  
  690. "Kylo Ren"
  691. },
  692.  
  693. { "ElectricStaff;common", "",
  694. /* copyright Fett263 EnergyWeapon (Primary Blade) OS7 Style
  695. https://fett263.com/fett263-proffieOS7-style-library.html#EnergyWeapon
  696. OS7.12 v1.017-p
  697. Single Style
  698. Base Style: ElectroStaff
  699.  
  700. Base Color: BaseColorArg (0)
  701.  
  702. --Effects Included--
  703. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  704. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  705. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  706. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  707. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  708. Melt Effect: Intensity Melt [Color: StabColorArg]
  709. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  710. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  711. */
  712. StylePtr<Layers<StaticFire<Strobe<RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>,Strobe<Rgb<100,100,150>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>,Black>,50,1>,100,1>,Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>>,0,5,2,1000,5>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  713.  
  714. /* copyright Fett263 EnergyWeapon (Accent LED / PCB) OS7 Style
  715. https://fett263.com/fett263-proffieOS7-style-library.html#EnergyWeapon
  716. OS7.12 v1.017-p
  717. Single Style
  718. Base Style: ElectroStaff
  719.  
  720. Off Behavior: Off [Color: OffColorArg]
  721.  
  722. Base Color: BaseColorArg (0)
  723.  
  724. --Effects Included--
  725. Ignition Effect: Instant [Color: IgnitionColorArg]
  726. Retraction Effect: Instant [Color: RetractionColorArg]
  727. */
  728. StylePtr<Layers<StaticFire<Strobe<RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>,Strobe<Rgb<100,100,150>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>,Black>,50,1>,100,1>,Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>>,0,5,2,1000,5>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  729.  
  730. /* copyright Fett263 EnergyWeapon (Crystal Chamber) OS7 Style
  731. https://fett263.com/fett263-proffieOS7-style-library.html#EnergyWeapon
  732. OS7.12 v1.017-p
  733. Single Style
  734. Base Style: ElectroStaff
  735.  
  736. Off Behavior: Off [Color: OffColorArg]
  737.  
  738. Base Color: BaseColorArg (0)
  739.  
  740. --Effects Included--
  741. Ignition Effect: Instant [Color: IgnitionColorArg]
  742. Retraction Effect: Instant [Color: RetractionColorArg]
  743. */
  744. StylePtr<Layers<StaticFire<Strobe<RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>,Strobe<Rgb<100,100,150>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>,Black>,50,1>,100,1>,Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>>,0,5,2,1000,5>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  745.  
  746. /* copyright Fett263 EnergyWeapon (Crystal Chamber) OS7 Style
  747. https://fett263.com/fett263-proffieOS7-style-library.html#EnergyWeapon
  748. OS7.12 v1.017-p
  749. Single Style
  750. Base Style: ElectroStaff
  751.  
  752. Off Behavior: Off [Color: OffColorArg]
  753.  
  754. Base Color: BaseColorArg (0)
  755.  
  756. --Effects Included--
  757. Ignition Effect: Instant [Color: IgnitionColorArg]
  758. Retraction Effect: Instant [Color: RetractionColorArg]
  759. */
  760. StylePtr<Layers<StaticFire<Strobe<RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>,Strobe<Rgb<100,100,150>,RandomPerLEDFlicker<RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>,Black>,50,1>,100,1>,Mix<Int<6425>,Black,RgbArg<BASE_COLOR_ARG,Rgb<80,50,210>>>,0,5,2,1000,5>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  761.  
  762. "Electric Staff"
  763. },
  764.  
  765. { "Father;common", "",
  766. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  767. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  768. OS7.12 v1.017-p
  769. Single Style
  770. Base Style: Rotoscope - Single Color (Original Trilogy)
  771.  
  772. Base Color: BaseColorArg (0)
  773.  
  774. --Effects Included--
  775. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  776. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  777. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  778. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  779. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  780. Melt Effect: Intensity Melt [Color: StabColorArg]
  781. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  782. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  783. */
  784. StylePtr<Layers<RandomFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  785.  
  786. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  787. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  788. OS7.12 v1.017-p
  789. Single Style
  790. Base Style: Rotoscope - Single Color (Original Trilogy)
  791.  
  792. Off Behavior: Off [Color: OffColorArg]
  793.  
  794. Base Color: BaseColorArg (0)
  795.  
  796. --Effects Included--
  797. Ignition Effect: Instant [Color: IgnitionColorArg]
  798. Retraction Effect: Instant [Color: RetractionColorArg]
  799. */
  800. StylePtr<Layers<RandomFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  801.  
  802. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  803. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  804. OS7.12 v1.017-p
  805. Single Style
  806. Base Style: Rotoscope - Single Color (Original Trilogy)
  807.  
  808. Off Behavior: Off [Color: OffColorArg]
  809.  
  810. Base Color: BaseColorArg (0)
  811.  
  812. --Effects Included--
  813. Ignition Effect: Instant [Color: IgnitionColorArg]
  814. Retraction Effect: Instant [Color: RetractionColorArg]
  815. */
  816. StylePtr<Layers<RandomFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  817.  
  818. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  819. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  820. OS7.12 v1.017-p
  821. Single Style
  822. Base Style: Rotoscope - Single Color (Original Trilogy)
  823.  
  824. Off Behavior: Off [Color: OffColorArg]
  825.  
  826. Base Color: BaseColorArg (0)
  827.  
  828. --Effects Included--
  829. Ignition Effect: Instant [Color: IgnitionColorArg]
  830. Retraction Effect: Instant [Color: RetractionColorArg]
  831. */
  832. StylePtr<Layers<RandomFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  833.  
  834. "Father"
  835. },
  836.  
  837. { "Graflex456;common", "tracks/Graflex456.wav",
  838. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  839. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  840. OS7.12 v1.017-p
  841. Single Style
  842. Base Style: Rotoscope - Single Color (Prequels)
  843.  
  844. Base Color: BaseColorArg (0)
  845.  
  846. --Effects Included--
  847. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  848. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  849. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  850. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  851. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  852. Melt Effect: Intensity Melt [Color: StabColorArg]
  853. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  854. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  855. */
  856. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  857.  
  858. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  859. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  860. OS7.12 v1.017-p
  861. Single Style
  862. Base Style: Rotoscope - Single Color (Prequels)
  863.  
  864. Off Behavior: Off [Color: OffColorArg]
  865.  
  866. Base Color: BaseColorArg (0)
  867.  
  868. --Effects Included--
  869. Ignition Effect: Instant [Color: IgnitionColorArg]
  870. Retraction Effect: Instant [Color: RetractionColorArg]
  871. */
  872. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  873.  
  874. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  875. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  876. OS7.12 v1.017-p
  877. Single Style
  878. Base Style: Rotoscope - Single Color (Prequels)
  879.  
  880. Off Behavior: Off [Color: OffColorArg]
  881.  
  882. Base Color: BaseColorArg (0)
  883.  
  884. --Effects Included--
  885. Ignition Effect: Instant [Color: IgnitionColorArg]
  886. Retraction Effect: Instant [Color: RetractionColorArg]
  887. */
  888. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  889.  
  890. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  891. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  892. OS7.12 v1.017-p
  893. Single Style
  894. Base Style: Rotoscope - Single Color (Prequels)
  895.  
  896. Off Behavior: Off [Color: OffColorArg]
  897.  
  898. Base Color: BaseColorArg (0)
  899.  
  900. --Effects Included--
  901. Ignition Effect: Instant [Color: IgnitionColorArg]
  902. Retraction Effect: Instant [Color: RetractionColorArg]
  903. */
  904. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  905.  
  906. "Graflex456"
  907. },
  908.  
  909. { "Thereturn;common", "tracks/Thereturn.wav",
  910. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  911. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  912. OS7.12 v1.017-p
  913. Single Style
  914. Base Style: Rotoscope - Single Color (Prequels)
  915.  
  916. Base Color: BaseColorArg (0)
  917.  
  918. --Effects Included--
  919. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  920. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  921. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  922. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  923. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  924. Melt Effect: Intensity Melt [Color: StabColorArg]
  925. Blast Effect: Blast Ripple [Color: BlastColorArg]
  926. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  927. */
  928. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  929.  
  930. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  931. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  932. OS7.12 v1.017-p
  933. Single Style
  934. Base Style: Rotoscope - Single Color (Prequels)
  935.  
  936. Off Behavior: Off [Color: OffColorArg]
  937.  
  938. Base Color: BaseColorArg (0)
  939.  
  940. --Effects Included--
  941. Ignition Effect: Instant [Color: IgnitionColorArg]
  942. Retraction Effect: Instant [Color: RetractionColorArg]
  943. */
  944. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  945.  
  946. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  947. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  948. OS7.12 v1.017-p
  949. Single Style
  950. Base Style: Rotoscope - Single Color (Prequels)
  951.  
  952. Off Behavior: Off [Color: OffColorArg]
  953.  
  954. Base Color: BaseColorArg (0)
  955.  
  956. --Effects Included--
  957. Ignition Effect: Instant [Color: IgnitionColorArg]
  958. Retraction Effect: Instant [Color: RetractionColorArg]
  959. */
  960. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  961.  
  962. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  963. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  964. OS7.12 v1.017-p
  965. Single Style
  966. Base Style: Rotoscope - Single Color (Prequels)
  967.  
  968. Off Behavior: Off [Color: OffColorArg]
  969.  
  970. Base Color: BaseColorArg (0)
  971.  
  972. --Effects Included--
  973. Ignition Effect: Instant [Color: IgnitionColorArg]
  974. Retraction Effect: Instant [Color: RetractionColorArg]
  975. */
  976. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  977.  
  978. "ROTJ"
  979. },
  980.  
  981. { "Emperor;common", "tracks/Emperor.wav",
  982. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  983. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  984. OS7.12 v1.017-p
  985. Single Style
  986. Base Style: Rotoscope - Single Color (Original Trilogy)
  987.  
  988. Base Color: BaseColorArg (0)
  989.  
  990. --Effects Included--
  991. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  992. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  993. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  994. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  995. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  996. Melt Effect: Intensity Melt [Color: StabColorArg]
  997. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  998. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  999. */
  1000. StylePtr<Layers<RandomFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1001.  
  1002. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  1003. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1004. OS7.12 v1.017-p
  1005. Single Style
  1006. Base Style: Rotoscope - Single Color (Original Trilogy)
  1007.  
  1008. Off Behavior: Off [Color: OffColorArg]
  1009.  
  1010. Base Color: BaseColorArg (0)
  1011.  
  1012. --Effects Included--
  1013. Ignition Effect: Instant [Color: IgnitionColorArg]
  1014. Retraction Effect: Instant [Color: RetractionColorArg]
  1015. */
  1016. StylePtr<Layers<RandomFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1017.  
  1018. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1019. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1020. OS7.12 v1.017-p
  1021. Single Style
  1022. Base Style: Rotoscope - Single Color (Original Trilogy)
  1023.  
  1024. Off Behavior: Off [Color: OffColorArg]
  1025.  
  1026. Base Color: BaseColorArg (0)
  1027.  
  1028. --Effects Included--
  1029. Ignition Effect: Instant [Color: IgnitionColorArg]
  1030. Retraction Effect: Instant [Color: RetractionColorArg]
  1031. */
  1032. StylePtr<Layers<RandomFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1033.  
  1034. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1035. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1036. OS7.12 v1.017-p
  1037. Single Style
  1038. Base Style: Rotoscope - Single Color (Original Trilogy)
  1039.  
  1040. Off Behavior: Off [Color: OffColorArg]
  1041.  
  1042. Base Color: BaseColorArg (0)
  1043.  
  1044. --Effects Included--
  1045. Ignition Effect: Instant [Color: IgnitionColorArg]
  1046. Retraction Effect: Instant [Color: RetractionColorArg]
  1047. */
  1048. StylePtr<Layers<RandomFlicker<Stripes<10000,-2600,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1049.  
  1050. "Emperor"
  1051. },
  1052.  
  1053. { "Royalty;common", "tracks/Royalty.wav",
  1054. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1055. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1056. OS7.12 v1.017-p
  1057. Single Style
  1058. Base Style: Rotoscope - Single Color (Sequels)
  1059.  
  1060. Base Color: BaseColorArg (0)
  1061.  
  1062. --Effects Included--
  1063. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1064. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1065. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1066. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1067. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1068. Melt Effect: Intensity Melt [Color: StabColorArg]
  1069. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1070. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1071. */
  1072. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1073.  
  1074. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  1075. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1076. OS7.12 v1.017-p
  1077. Single Style
  1078. Base Style: Rotoscope - Single Color (Sequels)
  1079.  
  1080. Off Behavior: Off [Color: OffColorArg]
  1081.  
  1082. Base Color: BaseColorArg (0)
  1083.  
  1084. --Effects Included--
  1085. Ignition Effect: Instant [Color: IgnitionColorArg]
  1086. Retraction Effect: Instant [Color: RetractionColorArg]
  1087. */
  1088. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1089.  
  1090. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1091. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1092. OS7.12 v1.017-p
  1093. Single Style
  1094. Base Style: Rotoscope - Single Color (Sequels)
  1095.  
  1096. Off Behavior: Off [Color: OffColorArg]
  1097.  
  1098. Base Color: BaseColorArg (0)
  1099.  
  1100. --Effects Included--
  1101. Ignition Effect: Instant [Color: IgnitionColorArg]
  1102. Retraction Effect: Instant [Color: RetractionColorArg]
  1103. */
  1104. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1105.  
  1106. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1107. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1108. OS7.12 v1.017-p
  1109. Single Style
  1110. Base Style: Rotoscope - Single Color (Sequels)
  1111.  
  1112. Off Behavior: Off [Color: OffColorArg]
  1113.  
  1114. Base Color: BaseColorArg (0)
  1115.  
  1116. --Effects Included--
  1117. Ignition Effect: Instant [Color: IgnitionColorArg]
  1118. Retraction Effect: Instant [Color: RetractionColorArg]
  1119. */
  1120. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1121.  
  1122. "Leia"
  1123. },
  1124.  
  1125. { "RS;common", "tracks/RS.wav",
  1126. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1127. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1128. OS7.12 v1.017-p
  1129. Single Style
  1130. Base Style: Rotoscope - Single Color (Sequels)
  1131.  
  1132. Base Color: BaseColorArg (0)
  1133.  
  1134. --Effects Included--
  1135. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1136. PowerUp Effect: Rey TROS Spark [Color: IgnitionColorArg]
  1137. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1138. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1139. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1140. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1141. Melt Effect: Intensity Melt [Color: StabColorArg]
  1142. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1143. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1144. */
  1145. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<200>,TrInstant>,AlphaL<Green,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-500>>>,TrFade<300>,AlphaL<Blue,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-500>>>,TrFade<500>>,EFFECT_IGNITION>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1146.  
  1147. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1148. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1149. OS7.12 v1.017-p
  1150. Single Style
  1151. Base Style: Rotoscope - Single Color (Sequels)
  1152.  
  1153. Base Color: BaseColorArg (0)
  1154.  
  1155. --Effects Included--
  1156. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1157. PowerUp Effect: Rey TROS Spark [Color: IgnitionColorArg]
  1158. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1159. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1160. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1161. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1162. Melt Effect: Intensity Melt [Color: StabColorArg]
  1163. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1164. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1165. */
  1166. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>,TransitionEffectL<TrConcat<TrJoin<TrDelay<200>,TrInstant>,AlphaL<Green,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-500>>>,TrFade<300>,AlphaL<Blue,SmoothStep<IntArg<EMITTER_SIZE_ARG,2000>,Int<-500>>>,TrFade<500>>,EFFECT_IGNITION>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1167.  
  1168. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1169. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1170. OS7.12 v1.017-p
  1171. Single Style
  1172. Base Style: Rotoscope - Single Color (Sequels)
  1173.  
  1174. Off Behavior: Off [Color: OffColorArg]
  1175.  
  1176. Base Color: BaseColorArg (0)
  1177.  
  1178. --Effects Included--
  1179. Ignition Effect: Instant [Color: IgnitionColorArg]
  1180. Retraction Effect: Instant [Color: RetractionColorArg]
  1181. */
  1182. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1183.  
  1184. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1185. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1186. OS7.12 v1.017-p
  1187. Single Style
  1188. Base Style: Rotoscope - Single Color (Sequels)
  1189.  
  1190. Off Behavior: Off [Color: OffColorArg]
  1191.  
  1192. Base Color: BaseColorArg (0)
  1193.  
  1194. --Effects Included--
  1195. Ignition Effect: Instant [Color: IgnitionColorArg]
  1196. Retraction Effect: Instant [Color: RetractionColorArg]
  1197. */
  1198. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<155,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1199.  
  1200. "Rey S"
  1201. },
  1202.  
  1203. { "Graflex789;common", "tracks/Graflex789.wav",
  1204. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1205. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1206. OS7.12 v1.017-p
  1207. Single Style
  1208. Base Style: Rotoscope - Single Color (Sequels)
  1209.  
  1210. Base Color: BaseColorArg (0)
  1211.  
  1212. --Effects Included--
  1213. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1214. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1215. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1216. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1217. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1218. Melt Effect: Intensity Melt [Color: StabColorArg]
  1219. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1220. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1221. */
  1222. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1223.  
  1224. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  1225. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1226. OS7.12 v1.017-p
  1227. Single Style
  1228. Base Style: Rotoscope - Single Color (Sequels)
  1229.  
  1230. Off Behavior: Off [Color: OffColorArg]
  1231.  
  1232. Base Color: BaseColorArg (0)
  1233.  
  1234. --Effects Included--
  1235. Ignition Effect: Instant [Color: IgnitionColorArg]
  1236. Retraction Effect: Instant [Color: RetractionColorArg]
  1237. */
  1238. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1239.  
  1240. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1241. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1242. OS7.12 v1.017-p
  1243. Single Style
  1244. Base Style: Rotoscope - Single Color (Sequels)
  1245.  
  1246. Off Behavior: Off [Color: OffColorArg]
  1247.  
  1248. Base Color: BaseColorArg (0)
  1249.  
  1250. --Effects Included--
  1251. Ignition Effect: Instant [Color: IgnitionColorArg]
  1252. Retraction Effect: Instant [Color: RetractionColorArg]
  1253. */
  1254. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1255.  
  1256. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1257. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1258. OS7.12 v1.017-p
  1259. Single Style
  1260. Base Style: Rotoscope - Single Color (Sequels)
  1261.  
  1262. Off Behavior: Off [Color: OffColorArg]
  1263.  
  1264. Base Color: BaseColorArg (0)
  1265.  
  1266. --Effects Included--
  1267. Ignition Effect: Instant [Color: IgnitionColorArg]
  1268. Retraction Effect: Instant [Color: RetractionColorArg]
  1269. */
  1270. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1271.  
  1272. "Graflex789"
  1273. },
  1274.  
  1275. { "Drey;common", "tracks/Drey.wav",
  1276. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1277. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1278. OS7.12 v1.017-p
  1279. Single Style
  1280. Base Style: Rotoscope - Single Color (Sequels)
  1281.  
  1282. Base Color: BaseColorArg (0)
  1283.  
  1284. --Effects Included--
  1285. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1286. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1287. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1288. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1289. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1290. Melt Effect: Intensity Melt [Color: StabColorArg]
  1291. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1292. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1293. */
  1294. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1295.  
  1296. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  1297. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1298. OS7.12 v1.017-p
  1299. Single Style
  1300. Base Style: Rotoscope - Single Color (Sequels)
  1301.  
  1302. Off Behavior: Off [Color: OffColorArg]
  1303.  
  1304. Base Color: BaseColorArg (0)
  1305.  
  1306. --Effects Included--
  1307. Ignition Effect: Instant [Color: IgnitionColorArg]
  1308. Retraction Effect: Instant [Color: RetractionColorArg]
  1309. */
  1310. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1311.  
  1312. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1313. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1314. OS7.12 v1.017-p
  1315. Single Style
  1316. Base Style: Rotoscope - Single Color (Sequels)
  1317.  
  1318. Off Behavior: Off [Color: OffColorArg]
  1319.  
  1320. Base Color: BaseColorArg (0)
  1321.  
  1322. --Effects Included--
  1323. Ignition Effect: Instant [Color: IgnitionColorArg]
  1324. Retraction Effect: Instant [Color: RetractionColorArg]
  1325. */
  1326. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1327.  
  1328. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1329. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1330. OS7.12 v1.017-p
  1331. Single Style
  1332. Base Style: Rotoscope - Single Color (Sequels)
  1333.  
  1334. Off Behavior: Off [Color: OffColorArg]
  1335.  
  1336. Base Color: BaseColorArg (0)
  1337.  
  1338. --Effects Included--
  1339. Ignition Effect: Instant [Color: IgnitionColorArg]
  1340. Retraction Effect: Instant [Color: RetractionColorArg]
  1341. */
  1342. StylePtr<Layers<RandomFlicker<Stripes<14000,-4000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1343.  
  1344. "Dark Rey"
  1345. },
  1346.  
  1347. { "Ahsoka;common", "tracks/Ahsoka.wav",
  1348. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1349. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1350. OS7.12 v1.017-p
  1351. Single Style
  1352. Base Style: Rotoscope - Single Color (Prequels)
  1353.  
  1354. Base Color: BaseColorArg (0)
  1355.  
  1356. --Effects Included--
  1357. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1358. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1359. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1360. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1361. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1362. Melt Effect: Intensity Melt [Color: StabColorArg]
  1363. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1364. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1365. */
  1366. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1367.  
  1368. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  1369. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1370. OS7.12 v1.017-p
  1371. Single Style
  1372. Base Style: Rotoscope - Single Color (Prequels)
  1373.  
  1374. Off Behavior: Off [Color: OffColorArg]
  1375.  
  1376. Base Color: BaseColorArg (0)
  1377.  
  1378. --Effects Included--
  1379. Ignition Effect: Instant [Color: IgnitionColorArg]
  1380. Retraction Effect: Instant [Color: RetractionColorArg]
  1381. */
  1382. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1383.  
  1384. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1385. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1386. OS7.12 v1.017-p
  1387. Single Style
  1388. Base Style: Rotoscope - Single Color (Prequels)
  1389.  
  1390. Off Behavior: Off [Color: OffColorArg]
  1391.  
  1392. Base Color: BaseColorArg (0)
  1393.  
  1394. --Effects Included--
  1395. Ignition Effect: Instant [Color: IgnitionColorArg]
  1396. Retraction Effect: Instant [Color: RetractionColorArg]
  1397. */
  1398. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1399.  
  1400. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1401. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1402. OS7.12 v1.017-p
  1403. Single Style
  1404. Base Style: Rotoscope - Single Color (Prequels)
  1405.  
  1406. Off Behavior: Off [Color: OffColorArg]
  1407.  
  1408. Base Color: BaseColorArg (0)
  1409.  
  1410. --Effects Included--
  1411. Ignition Effect: Instant [Color: IgnitionColorArg]
  1412. Retraction Effect: Instant [Color: RetractionColorArg]
  1413. */
  1414. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1415.  
  1416. "Ahsoka"
  1417. },
  1418.  
  1419. { "Obi3;common", "tracks/Obi3.wav",
  1420. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1421. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1422. OS7.12 v1.017-p
  1423. Single Style
  1424. Base Style: Rotoscope - Single Color (Prequels)
  1425.  
  1426. Base Color: BaseColorArg (0)
  1427.  
  1428. --Effects Included--
  1429. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1430. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1431. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1432. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1433. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1434. Melt Effect: Intensity Melt [Color: StabColorArg]
  1435. Blast Effect: Blast Ripple [Color: BlastColorArg]
  1436. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1437. */
  1438. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1439.  
  1440. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  1441. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1442. OS7.12 v1.017-p
  1443. Single Style
  1444. Base Style: Rotoscope - Single Color (Prequels)
  1445.  
  1446. Off Behavior: Off [Color: OffColorArg]
  1447.  
  1448. Base Color: BaseColorArg (0)
  1449.  
  1450. --Effects Included--
  1451. Ignition Effect: Instant [Color: IgnitionColorArg]
  1452. Retraction Effect: Instant [Color: RetractionColorArg]
  1453. */
  1454. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1455.  
  1456. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1457. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1458. OS7.12 v1.017-p
  1459. Single Style
  1460. Base Style: Rotoscope - Single Color (Prequels)
  1461.  
  1462. Off Behavior: Off [Color: OffColorArg]
  1463.  
  1464. Base Color: BaseColorArg (0)
  1465.  
  1466. --Effects Included--
  1467. Ignition Effect: Instant [Color: IgnitionColorArg]
  1468. Retraction Effect: Instant [Color: RetractionColorArg]
  1469. */
  1470. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1471.  
  1472. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1473. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1474. OS7.12 v1.017-p
  1475. Single Style
  1476. Base Style: Rotoscope - Single Color (Prequels)
  1477.  
  1478. Off Behavior: Off [Color: OffColorArg]
  1479.  
  1480. Base Color: BaseColorArg (0)
  1481.  
  1482. --Effects Included--
  1483. Ignition Effect: Instant [Color: IgnitionColorArg]
  1484. Retraction Effect: Instant [Color: RetractionColorArg]
  1485. */
  1486. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1487.  
  1488. "Obi3"
  1489. },
  1490.  
  1491. { "Angsty;common", "tracks/Angsty.wav",
  1492. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1493. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1494. OS7.12 v1.017-p
  1495. Single Style
  1496. Base Style: Hyper Responsive Rotoscope (Prequels)
  1497.  
  1498. Base Color: BaseColorArg (0)
  1499.  
  1500. --Effects Included--
  1501. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1502. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1503. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1504. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1505. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1506. Melt Effect: Intensity Melt [Color: StabColorArg]
  1507. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1508. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1509. */
  1510. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1511.  
  1512. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  1513. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1514. OS7.12 v1.017-p
  1515. Single Style
  1516. Base Style: Hyper Responsive Rotoscope (Prequels)
  1517.  
  1518. Off Behavior: Off [Color: OffColorArg]
  1519.  
  1520. Base Color: BaseColorArg (0)
  1521.  
  1522. --Effects Included--
  1523. Ignition Effect: Instant [Color: IgnitionColorArg]
  1524. Retraction Effect: Instant [Color: RetractionColorArg]
  1525. */
  1526. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1527.  
  1528. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1529. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1530. OS7.12 v1.017-p
  1531. Single Style
  1532. Base Style: Hyper Responsive Rotoscope (Prequels)
  1533.  
  1534. Off Behavior: Off [Color: OffColorArg]
  1535.  
  1536. Base Color: BaseColorArg (0)
  1537.  
  1538. --Effects Included--
  1539. Ignition Effect: Instant [Color: IgnitionColorArg]
  1540. Retraction Effect: Instant [Color: RetractionColorArg]
  1541. */
  1542. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1543.  
  1544. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1545. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1546. OS7.12 v1.017-p
  1547. Single Style
  1548. Base Style: Hyper Responsive Rotoscope (Prequels)
  1549.  
  1550. Off Behavior: Off [Color: OffColorArg]
  1551.  
  1552. Base Color: BaseColorArg (0)
  1553.  
  1554. --Effects Included--
  1555. Ignition Effect: Instant [Color: IgnitionColorArg]
  1556. Retraction Effect: Instant [Color: RetractionColorArg]
  1557. */
  1558. StylePtr<Layers<Mix<HoldPeakF<SwingSpeed<250>,Scale<SwingAcceleration<100>,Int<50>,Int<500>>,Scale<SwingAcceleration<>,Int<20000>,Int<10000>>>,RandomFlicker<StripesX<Int<24000>,Scale<HoldPeakF<SwingSpeed<200>,Scale<SwingAcceleration<100>,Int<50>,Int<300>>,Scale<SwingAcceleration<100>,Int<24000>,Int<16000>>>,Int<-1400>,Int<-100>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>,Mix<Int<19276>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,135,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1559.  
  1560. "Anakin "
  1561. },
  1562.  
  1563. { "Lothhero;common", "tracks/Lothhero,waw",
  1564. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1565. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1566. OS7.12 v1.017-p
  1567. Single Style
  1568. Base Style: Rotoscope - Single Color (Prequels)
  1569.  
  1570. Base Color: BaseColorArg (0)
  1571.  
  1572. --Effects Included--
  1573. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1574. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1575. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1576. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1577. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1578. Melt Effect: Intensity Melt [Color: StabColorArg]
  1579. Blast Effect: Blast Ripple [Color: BlastColorArg]
  1580. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1581. */
  1582. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1583.  
  1584. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  1585. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1586. OS7.12 v1.017-p
  1587. Single Style
  1588. Base Style: Rotoscope - Single Color (Prequels)
  1589.  
  1590. Off Behavior: Off [Color: OffColorArg]
  1591.  
  1592. Base Color: BaseColorArg (0)
  1593.  
  1594. --Effects Included--
  1595. Ignition Effect: Instant [Color: IgnitionColorArg]
  1596. Retraction Effect: Instant [Color: RetractionColorArg]
  1597. */
  1598. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1599.  
  1600. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1601. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1602. OS7.12 v1.017-p
  1603. Single Style
  1604. Base Style: Rotoscope - Single Color (Prequels)
  1605.  
  1606. Off Behavior: Off [Color: OffColorArg]
  1607.  
  1608. Base Color: BaseColorArg (0)
  1609.  
  1610. --Effects Included--
  1611. Ignition Effect: Instant [Color: IgnitionColorArg]
  1612. Retraction Effect: Instant [Color: RetractionColorArg]
  1613. */
  1614. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1615.  
  1616. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1617. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1618. OS7.12 v1.017-p
  1619. Single Style
  1620. Base Style: Rotoscope - Single Color (Prequels)
  1621.  
  1622. Off Behavior: Off [Color: OffColorArg]
  1623.  
  1624. Base Color: BaseColorArg (0)
  1625.  
  1626. --Effects Included--
  1627. Ignition Effect: Instant [Color: IgnitionColorArg]
  1628. Retraction Effect: Instant [Color: RetractionColorArg]
  1629. */
  1630. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<0,255,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1631.  
  1632. "Loth Hero"
  1633. },
  1634.  
  1635. { "Blindcowboy;common", "tracks/Blindcowboy.wav",
  1636. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1637. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1638. OS7.12 v1.017-p
  1639. Single Style
  1640. Base Style: Rotoscope - Single Color (Prequels)
  1641.  
  1642. Base Color: BaseColorArg (0)
  1643.  
  1644. --Effects Included--
  1645. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1646. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1647. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1648. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1649. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1650. Melt Effect: Intensity Melt [Color: StabColorArg]
  1651. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1652. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1653. */
  1654. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1655.  
  1656. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  1657. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1658. OS7.12 v1.017-p
  1659. Single Style
  1660. Base Style: Rotoscope - Single Color (Prequels)
  1661.  
  1662. Off Behavior: Off [Color: OffColorArg]
  1663.  
  1664. Base Color: BaseColorArg (0)
  1665.  
  1666. --Effects Included--
  1667. Ignition Effect: Instant [Color: IgnitionColorArg]
  1668. Retraction Effect: Instant [Color: RetractionColorArg]
  1669. */
  1670. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1671.  
  1672. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1673. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1674. OS7.12 v1.017-p
  1675. Single Style
  1676. Base Style: Rotoscope - Single Color (Prequels)
  1677.  
  1678. Off Behavior: Off [Color: OffColorArg]
  1679.  
  1680. Base Color: BaseColorArg (0)
  1681.  
  1682. --Effects Included--
  1683. Ignition Effect: Instant [Color: IgnitionColorArg]
  1684. Retraction Effect: Instant [Color: RetractionColorArg]
  1685. */
  1686. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1687.  
  1688. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1689. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1690. OS7.12 v1.017-p
  1691. Single Style
  1692. Base Style: Rotoscope - Single Color (Prequels)
  1693.  
  1694. Off Behavior: Off [Color: OffColorArg]
  1695.  
  1696. Base Color: BaseColorArg (0)
  1697.  
  1698. --Effects Included--
  1699. Ignition Effect: Instant [Color: IgnitionColorArg]
  1700. Retraction Effect: Instant [Color: RetractionColorArg]
  1701. */
  1702. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1703.  
  1704. "Blindcowboy"
  1705. },
  1706.  
  1707. { "Codefulcrum;common", "tracks/Codefulcrum.wav",
  1708. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  1709. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1710. OS7.12 v1.017-p
  1711. Single Style
  1712. Base Style: Rotoscope - Single Color (Prequels)
  1713.  
  1714. Base Color: BaseColorArg (0)
  1715.  
  1716. --Effects Included--
  1717. Preon Effect: Faulty Ignition [Color: PreonColorArg]
  1718. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1719. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1720. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1721. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1722. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1723. Melt Effect: Intensity Melt [Color: StabColorArg]
  1724. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1725. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1726. */
  1727. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>(),
  1728.  
  1729. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  1730. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1731. OS7.12 v1.017-p
  1732. Single Style
  1733. Base Style: Rotoscope - Single Color (Prequels)
  1734.  
  1735. Off Behavior: Off [Color: OffColorArg]
  1736.  
  1737. Base Color: BaseColorArg (0)
  1738.  
  1739. --Effects Included--
  1740. Ignition Effect: Instant [Color: IgnitionColorArg]
  1741. Retraction Effect: Instant [Color: RetractionColorArg]
  1742. */
  1743. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1744.  
  1745. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1746. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1747. OS7.12 v1.017-p
  1748. Single Style
  1749. Base Style: Rotoscope - Single Color (Prequels)
  1750.  
  1751. Off Behavior: Off [Color: OffColorArg]
  1752.  
  1753. Base Color: BaseColorArg (0)
  1754.  
  1755. --Effects Included--
  1756. Ignition Effect: Instant [Color: IgnitionColorArg]
  1757. Retraction Effect: Instant [Color: RetractionColorArg]
  1758. */
  1759. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1760.  
  1761. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  1762. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  1763. OS7.12 v1.017-p
  1764. Single Style
  1765. Base Style: Rotoscope - Single Color (Prequels)
  1766.  
  1767. Off Behavior: Off [Color: OffColorArg]
  1768.  
  1769. Base Color: BaseColorArg (0)
  1770.  
  1771. --Effects Included--
  1772. Ignition Effect: Instant [Color: IgnitionColorArg]
  1773. Retraction Effect: Instant [Color: RetractionColorArg]
  1774. */
  1775. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>>,RgbArg<BASE_COLOR_ARG,Rgb<100,100,150>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1776.  
  1777. "Codefulcrum"
  1778. },
  1779.  
  1780. { "SA_Dark;common", "tracks/SA_Dark.wav",
  1781. /* copyright Fett263 FallenOrder (Primary Blade) OS7 Style
  1782. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1783. OS7.12 v1.017-p
  1784. Single Style
  1785. Base Style: Fallen Order Cal Kestis
  1786.  
  1787. Base Color: BaseColorArg (0)
  1788.  
  1789. --Effects Included--
  1790. Preon Effect: Faulty Ignition [Color: PreonColorArg]
  1791. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1792. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1793. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1794. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1795. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1796. Melt Effect: Intensity Melt [Color: StabColorArg]
  1797. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1798. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1799. */
  1800. /* copyright Fett263 FallenOrder (Primary Blade) OS7 Style
  1801. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1802. OS7.12 v1.017-p
  1803. Single Style
  1804. Base Style: Fallen Order Cal Kestis
  1805.  
  1806. Base Color: BaseColorArg (0)
  1807.  
  1808. --Effects Included--
  1809. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1810. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1811. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1812. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1813. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1814. Melt Effect: Intensity Melt [Color: StabColorArg]
  1815. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1816. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1817. */
  1818. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1819.  
  1820. /* copyright Fett263 FallenOrder (Accent LED / PCB) OS7 Style
  1821. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1822. OS7.12 v1.017-p
  1823. Single Style
  1824. Base Style: Fallen Order Cal Kestis
  1825.  
  1826. Off Behavior: Off [Color: OffColorArg]
  1827.  
  1828. Base Color: BaseColorArg (0)
  1829.  
  1830. --Effects Included--
  1831. Ignition Effect: Instant [Color: IgnitionColorArg]
  1832. Retraction Effect: Instant [Color: RetractionColorArg]
  1833. */
  1834. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1835.  
  1836. /* copyright Fett263 FallenOrder (Crystal Chamber) OS7 Style
  1837. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1838. OS7.12 v1.017-p
  1839. Single Style
  1840. Base Style: Fallen Order Cal Kestis
  1841.  
  1842. Off Behavior: Off [Color: OffColorArg]
  1843.  
  1844. Base Color: BaseColorArg (0)
  1845.  
  1846. --Effects Included--
  1847. Ignition Effect: Instant [Color: IgnitionColorArg]
  1848. Retraction Effect: Instant [Color: RetractionColorArg]
  1849. */
  1850. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1851.  
  1852. /* copyright Fett263 FallenOrder (Crystal Chamber) OS7 Style
  1853. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1854. OS7.12 v1.017-p
  1855. Single Style
  1856. Base Style: Fallen Order Cal Kestis
  1857.  
  1858. Off Behavior: Off [Color: OffColorArg]
  1859.  
  1860. Base Color: BaseColorArg (0)
  1861.  
  1862. --Effects Included--
  1863. Ignition Effect: Instant [Color: IgnitionColorArg]
  1864. Retraction Effect: Instant [Color: RetractionColorArg]
  1865. */
  1866. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1867.  
  1868. "SA_Dark"
  1869. },
  1870.  
  1871. { "SA_Light;common", "tracks/SA_Light.wav",
  1872. /* copyright Fett263 FallenOrder (Primary Blade) OS7 Style
  1873. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1874. OS7.12 v1.017-p
  1875. Single Style
  1876. Base Style: Fallen Order Cal Kestis
  1877.  
  1878. Base Color: BaseColorArg (0)
  1879.  
  1880. --Effects Included--
  1881. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1882. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1883. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1884. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1885. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1886. Melt Effect: Intensity Melt [Color: StabColorArg]
  1887. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1888. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1889. */
  1890. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1891.  
  1892. /* copyright Fett263 FallenOrder (Accent LED / PCB) OS7 Style
  1893. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1894. OS7.12 v1.017-p
  1895. Single Style
  1896. Base Style: Fallen Order Cal Kestis
  1897.  
  1898. Off Behavior: Off [Color: OffColorArg]
  1899.  
  1900. Base Color: BaseColorArg (0)
  1901.  
  1902. --Effects Included--
  1903. Ignition Effect: Instant [Color: IgnitionColorArg]
  1904. Retraction Effect: Instant [Color: RetractionColorArg]
  1905. */
  1906. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1907.  
  1908. /* copyright Fett263 FallenOrder (Crystal Chamber) OS7 Style
  1909. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1910. OS7.12 v1.017-p
  1911. Single Style
  1912. Base Style: Fallen Order Cal Kestis
  1913.  
  1914. Off Behavior: Off [Color: OffColorArg]
  1915.  
  1916. Base Color: BaseColorArg (0)
  1917.  
  1918. --Effects Included--
  1919. Ignition Effect: Instant [Color: IgnitionColorArg]
  1920. Retraction Effect: Instant [Color: RetractionColorArg]
  1921. */
  1922. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1923.  
  1924. /* copyright Fett263 FallenOrder (Crystal Chamber) OS7 Style
  1925. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1926. OS7.12 v1.017-p
  1927. Single Style
  1928. Base Style: Fallen Order Cal Kestis
  1929.  
  1930. Off Behavior: Off [Color: OffColorArg]
  1931.  
  1932. Base Color: BaseColorArg (0)
  1933.  
  1934. --Effects Included--
  1935. Ignition Effect: Instant [Color: IgnitionColorArg]
  1936. Retraction Effect: Instant [Color: RetractionColorArg]
  1937. */
  1938. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<2,72,255>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1939.  
  1940. "SA_Light"
  1941. },
  1942.  
  1943. { "Second;common", "tracks/Second.wav",
  1944. /* copyright Fett263 FallenOrder (Primary Blade) OS7 Style
  1945. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1946. OS7.12 v1.017-p
  1947. Single Style
  1948. Base Style: Fallen Order Cal Kestis
  1949.  
  1950. Base Color: BaseColorArg (0)
  1951.  
  1952. --Effects Included--
  1953. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  1954. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  1955. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  1956. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  1957. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  1958. Melt Effect: Intensity Melt [Color: StabColorArg]
  1959. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  1960. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  1961. */
  1962. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  1963.  
  1964. /* copyright Fett263 FallenOrder (Accent LED / PCB) OS7 Style
  1965. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1966. OS7.12 v1.017-p
  1967. Single Style
  1968. Base Style: Fallen Order Cal Kestis
  1969.  
  1970. Off Behavior: Off [Color: OffColorArg]
  1971.  
  1972. Base Color: BaseColorArg (0)
  1973.  
  1974. --Effects Included--
  1975. Ignition Effect: Instant [Color: IgnitionColorArg]
  1976. Retraction Effect: Instant [Color: RetractionColorArg]
  1977. */
  1978. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1979.  
  1980. /* copyright Fett263 FallenOrder (Crystal Chamber) OS7 Style
  1981. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1982. OS7.12 v1.017-p
  1983. Single Style
  1984. Base Style: Fallen Order Cal Kestis
  1985.  
  1986. Off Behavior: Off [Color: OffColorArg]
  1987.  
  1988. Base Color: BaseColorArg (0)
  1989.  
  1990. --Effects Included--
  1991. Ignition Effect: Instant [Color: IgnitionColorArg]
  1992. Retraction Effect: Instant [Color: RetractionColorArg]
  1993. */
  1994. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  1995.  
  1996. /* copyright Fett263 FallenOrder (Crystal Chamber) OS7 Style
  1997. https://fett263.com/fett263-proffieOS7-style-library.html#FallenOrder
  1998. OS7.12 v1.017-p
  1999. Single Style
  2000. Base Style: Fallen Order Cal Kestis
  2001.  
  2002. Off Behavior: Off [Color: OffColorArg]
  2003.  
  2004. Base Color: BaseColorArg (0)
  2005.  
  2006. --Effects Included--
  2007. Ignition Effect: Instant [Color: IgnitionColorArg]
  2008. Retraction Effect: Instant [Color: RetractionColorArg]
  2009. */
  2010. StylePtr<Layers<Stripes<16000,-1000,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Pulsing<Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2011.  
  2012. "Second Sister"
  2013. },
  2014.  
  2015. { "Thecount;common", "tracks/Thecount.wav",
  2016. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  2017. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  2018. OS7.12 v1.017-p
  2019. Single Style
  2020. Base Style: Rotoscope - Single Color (Prequels)
  2021.  
  2022. Base Color: BaseColorArg (0)
  2023.  
  2024. --Effects Included--
  2025. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  2026. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  2027. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2028. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2029. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2030. Melt Effect: Intensity Melt [Color: StabColorArg]
  2031. Blast Effect: Blast Ripple [Color: BlastColorArg]
  2032. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  2033. */
  2034. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  2035.  
  2036. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  2037. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  2038. OS7.12 v1.017-p
  2039. Single Style
  2040. Base Style: Rotoscope - Single Color (Prequels)
  2041.  
  2042. Off Behavior: Off [Color: OffColorArg]
  2043.  
  2044. Base Color: BaseColorArg (0)
  2045.  
  2046. --Effects Included--
  2047. Ignition Effect: Instant [Color: IgnitionColorArg]
  2048. Retraction Effect: Instant [Color: RetractionColorArg]
  2049. */
  2050. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2051.  
  2052. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  2053. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  2054. OS7.12 v1.017-p
  2055. Single Style
  2056. Base Style: Rotoscope - Single Color (Prequels)
  2057.  
  2058. Off Behavior: Off [Color: OffColorArg]
  2059.  
  2060. Base Color: BaseColorArg (0)
  2061.  
  2062. --Effects Included--
  2063. Ignition Effect: Instant [Color: IgnitionColorArg]
  2064. Retraction Effect: Instant [Color: RetractionColorArg]
  2065. */
  2066. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2067.  
  2068. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  2069. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  2070. OS7.12 v1.017-p
  2071. Single Style
  2072. Base Style: Rotoscope - Single Color (Prequels)
  2073.  
  2074. Off Behavior: Off [Color: OffColorArg]
  2075.  
  2076. Base Color: BaseColorArg (0)
  2077.  
  2078. --Effects Included--
  2079. Ignition Effect: Instant [Color: IgnitionColorArg]
  2080. Retraction Effect: Instant [Color: RetractionColorArg]
  2081. */
  2082. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2083.  
  2084. "The Count"
  2085. },
  2086.  
  2087. { "Menace;common", "tracks/Menace.wav",
  2088. /* copyright Fett263 Rotoscope (Primary Blade) OS7 Style
  2089. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  2090. OS7.12 v1.017-p
  2091. Single Style
  2092. Base Style: Rotoscope - Single Color (Prequels)
  2093.  
  2094. Base Color: BaseColorArg (0)
  2095.  
  2096. --Effects Included--
  2097. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  2098. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  2099. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2100. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2101. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2102. Melt Effect: Intensity Melt [Color: StabColorArg]
  2103. Blast Effect: Blast Ripple [Color: BlastColorArg]
  2104. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  2105. */
  2106. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  2107.  
  2108. /* copyright Fett263 Rotoscope (Accent LED / PCB) OS7 Style
  2109. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  2110. OS7.12 v1.017-p
  2111. Single Style
  2112. Base Style: Rotoscope - Single Color (Prequels)
  2113.  
  2114. Off Behavior: Off [Color: OffColorArg]
  2115.  
  2116. Base Color: BaseColorArg (0)
  2117.  
  2118. --Effects Included--
  2119. Ignition Effect: Instant [Color: IgnitionColorArg]
  2120. Retraction Effect: Instant [Color: RetractionColorArg]
  2121. */
  2122. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2123.  
  2124. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  2125. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  2126. OS7.12 v1.017-p
  2127. Single Style
  2128. Base Style: Rotoscope - Single Color (Prequels)
  2129.  
  2130. Off Behavior: Off [Color: OffColorArg]
  2131.  
  2132. Base Color: BaseColorArg (0)
  2133.  
  2134. --Effects Included--
  2135. Ignition Effect: Instant [Color: IgnitionColorArg]
  2136. Retraction Effect: Instant [Color: RetractionColorArg]
  2137. */
  2138. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2139.  
  2140. /* copyright Fett263 Rotoscope (Crystal Chamber) OS7 Style
  2141. https://fett263.com/fett263-proffieOS7-style-library.html#Rotoscope
  2142. OS7.12 v1.017-p
  2143. Single Style
  2144. Base Style: Rotoscope - Single Color (Prequels)
  2145.  
  2146. Off Behavior: Off [Color: OffColorArg]
  2147.  
  2148. Base Color: BaseColorArg (0)
  2149.  
  2150. --Effects Included--
  2151. Ignition Effect: Instant [Color: IgnitionColorArg]
  2152. Retraction Effect: Instant [Color: RetractionColorArg]
  2153. */
  2154. StylePtr<Layers<RandomFlicker<Stripes<24000,-1400,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<11565>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<16448>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2155.  
  2156. "The Phanton Menace"
  2157. },
  2158.  
  2159. { "Ghost;common", "tracks/Ghost.wav",
  2160. /* copyright Fett263 Ghostbusters (Primary Blade) OS7 Style
  2161. https://fett263.com/fett263-proffieOS7-style-library.html#Ghostbusters
  2162. OS7.12 v1.017-p
  2163. Single Style
  2164. Base Style: Ghostbusters Particle Beam (Original)
  2165.  
  2166. Base Color: BaseColorArg (0)
  2167.  
  2168. --Effects Included--
  2169. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  2170. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  2171. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2172. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2173. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2174. Melt Effect: Intensity Melt [Color: StabColorArg]
  2175. Blast Effect: Blast Ripple [Color: BlastColorArg]
  2176. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  2177. */
  2178. StylePtr<Layers<StaticFire<Mix<SmoothStep<Int<2000>,Int<-2000>>,Stripes<16000,-3900,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<8172>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Stripes<2500,-3500,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Blue,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,DodgerBlue>>,White>,Blue,0,6,1,2000,3>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  2179.  
  2180. /* copyright Fett263 Ghostbusters (Primary Blade) OS7 Style
  2181. https://fett263.com/fett263-proffieOS7-style-library.html#Ghostbusters
  2182. OS7.12 v1.017-p
  2183. Single Style
  2184. Base Style: Ghostbusters Particle Beam (Original)
  2185.  
  2186. Base Color: BaseColorArg (0)
  2187.  
  2188. --Effects Included--
  2189. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  2190. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  2191. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2192. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2193. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2194. Melt Effect: Intensity Melt [Color: StabColorArg]
  2195. Blast Effect: Blast Ripple [Color: BlastColorArg]
  2196. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  2197. */
  2198. StylePtr<Layers<StaticFire<Mix<SmoothStep<Int<2000>,Int<-2000>>,Stripes<16000,-3900,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<8172>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Stripes<2500,-3500,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Blue,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,DodgerBlue>>,White>,Blue,0,6,1,2000,3>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  2199.  
  2200. /* copyright Fett263 Ghostbusters (Crystal Chamber) OS7 Style
  2201. https://fett263.com/fett263-proffieOS7-style-library.html#Ghostbusters
  2202. OS7.12 v1.017-p
  2203. Single Style
  2204. Base Style: Ghostbusters Particle Beam (Original)
  2205.  
  2206. Off Behavior: Off [Color: OffColorArg]
  2207.  
  2208. Base Color: BaseColorArg (0)
  2209.  
  2210. --Effects Included--
  2211. Ignition Effect: Instant [Color: IgnitionColorArg]
  2212. Retraction Effect: Instant [Color: RetractionColorArg]
  2213. */
  2214. StylePtr<Layers<StaticFire<Mix<SmoothStep<Int<2000>,Int<-2000>>,Stripes<16000,-3900,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<8172>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Stripes<2500,-3500,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Blue,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,DodgerBlue>>,White>,Blue,0,6,1,2000,3>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2215.  
  2216. /* copyright Fett263 Ghostbusters (Crystal Chamber) OS7 Style
  2217. https://fett263.com/fett263-proffieOS7-style-library.html#Ghostbusters
  2218. OS7.12 v1.017-p
  2219. Single Style
  2220. Base Style: Ghostbusters Particle Beam (Original)
  2221.  
  2222. Off Behavior: Off [Color: OffColorArg]
  2223.  
  2224. Base Color: BaseColorArg (0)
  2225.  
  2226. --Effects Included--
  2227. Ignition Effect: Instant [Color: IgnitionColorArg]
  2228. Retraction Effect: Instant [Color: RetractionColorArg]
  2229. */
  2230. StylePtr<Layers<StaticFire<Mix<SmoothStep<Int<2000>,Int<-2000>>,Stripes<16000,-3900,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Mix<Int<8172>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Stripes<2500,-3500,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,Blue,Mix<Int<16000>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,DodgerBlue>>,White>,Blue,0,6,1,2000,3>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2231.  
  2232. "Ghostbusters"
  2233. },
  2234.  
  2235. { "Sauron;common", "tracks/Sauron.wav",
  2236. /* copyright Fett263 Sauron (Primary Blade) OS7 Style
  2237. https://fett263.com/fett263-proffieOS7-style-library.html#Sauron
  2238. OS7.12 v1.017-p
  2239. Single Style
  2240. Base Style: Eye of Sauron (Center)
  2241.  
  2242. Base Color: BaseColorArg (0)
  2243.  
  2244. --Effects Included--
  2245. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  2246. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  2247. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2248. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2249. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2250. Melt Effect: Intensity Melt [Color: StabColorArg]
  2251. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  2252. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  2253. */
  2254. StylePtr<Layers<Layers<Remap<CenterDistF<>,StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>>,AlphaL<AudioFlicker<RotateColorsX<Int<200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,Bump<Int<16384>,Scale<NoisySoundLevel,Int<16000>,Int<22000>>>>,AlphaL<Black,LinearSectionF<Int<16384>,Scale<NoisySoundLevel,Int<4000>,Int<8000>>>>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>>>(),
  2255.  
  2256. /* copyright Fett263 Sauron (Accent LED / PCB) OS7 Style
  2257. https://fett263.com/fett263-proffieOS7-style-library.html#Sauron
  2258. OS7.12 v1.017-p
  2259. Single Style
  2260. Base Style: Eye of Sauron (Center)
  2261.  
  2262. Off Behavior: Off [Color: OffColorArg]
  2263.  
  2264. Base Color: BaseColorArg (0)
  2265.  
  2266. --Effects Included--
  2267. Ignition Effect: Instant [Color: IgnitionColorArg]
  2268. Retraction Effect: Instant [Color: RetractionColorArg]
  2269. */
  2270. StylePtr<Layers<StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2271.  
  2272. /* copyright Fett263 Sauron (Crystal Chamber) OS7 Style
  2273. https://fett263.com/fett263-proffieOS7-style-library.html#Sauron
  2274. OS7.12 v1.017-p
  2275. Single Style
  2276. Base Style: Eye of Sauron (Center)
  2277.  
  2278. Off Behavior: Off [Color: OffColorArg]
  2279.  
  2280. Base Color: BaseColorArg (0)
  2281.  
  2282. --Effects Included--
  2283. Ignition Effect: Instant [Color: IgnitionColorArg]
  2284. Retraction Effect: Instant [Color: RetractionColorArg]
  2285. */
  2286. StylePtr<Layers<StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2287.  
  2288. /* copyright Fett263 Sauron (Crystal Chamber) OS7 Style
  2289. https://fett263.com/fett263-proffieOS7-style-library.html#Sauron
  2290. OS7.12 v1.017-p
  2291. Single Style
  2292. Base Style: Eye of Sauron (Center)
  2293.  
  2294. Off Behavior: Off [Color: OffColorArg]
  2295.  
  2296. Base Color: BaseColorArg (0)
  2297.  
  2298. --Effects Included--
  2299. Ignition Effect: Instant [Color: IgnitionColorArg]
  2300. Retraction Effect: Instant [Color: RetractionColorArg]
  2301. */
  2302. StylePtr<Layers<StaticFire<Gradient<RotateColorsX<Int<800>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,0,2,0,2400,5>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2303.  
  2304. "Eye of Sauron"
  2305. },
  2306.  
  2307. { "F1;common", "tracks/F1.wav",
  2308. /* copyright Fett263 ResponsiveFlame (Primary Blade) OS7 Style
  2309. https://fett263.com/fett263-proffieOS7-style-library.html#ResponsiveFlame
  2310. OS7.12 v1.017-p
  2311. Single Style
  2312. Base Style: Responsive Flame (Real Flame Gradient)
  2313.  
  2314. Base Color: BaseColorArg (0)
  2315.  
  2316. --Effects Included--
  2317. Preon Effect: Faulty Ignition [Color: PreonColorArg]
  2318. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  2319. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  2320. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2321. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2322. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2323. Melt Effect: Intensity Melt [Color: StabColorArg]
  2324. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  2325. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  2326. */
  2327. StylePtr<Mix<SmoothStep<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Int<36000>,Scale<BladeAngle<>,Int<10924>,Int<54000>>>,Scale<IsLessThan<BladeAngle<>,Int<16000>>,Int<-1>,Scale<BladeAngle<>,Int<-10000>,Int<-1>>>>,Black,Remap<Scale<RampF,Int<0>,Scale<IsLessThan<BladeAngle<>,Int<15000>>,Int<32768>,Scale<BladeAngle<0,15000>,Int<60000>,Int<32768>>>>,Layers<Mix<BladeAngle<>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<400>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,2,0,1800,10>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,4,0,2200,2>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>>>(),
  2328.  
  2329. /* copyright Fett263 ResponsiveFlame (Primary Blade) OS7 Style
  2330. https://fett263.com/fett263-proffieOS7-style-library.html#ResponsiveFlame
  2331. OS7.12 v1.017-p
  2332. Single Style
  2333. Base Style: Responsive Flame (Real Flame Gradient)
  2334.  
  2335. Base Color: BaseColorArg (0)
  2336.  
  2337. --Effects Included--
  2338. Preon Effect: Faulty Ignition [Color: PreonColorArg]
  2339. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  2340. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  2341. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2342. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2343. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2344. Melt Effect: Intensity Melt [Color: StabColorArg]
  2345. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  2346. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  2347. */
  2348. StylePtr<Mix<SmoothStep<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Int<36000>,Scale<BladeAngle<>,Int<10924>,Int<54000>>>,Scale<IsLessThan<BladeAngle<>,Int<16000>>,Int<-1>,Scale<BladeAngle<>,Int<-10000>,Int<-1>>>>,Black,Remap<Scale<RampF,Int<0>,Scale<IsLessThan<BladeAngle<>,Int<15000>>,Int<32768>,Scale<BladeAngle<0,15000>,Int<60000>,Int<32768>>>>,Layers<Mix<BladeAngle<>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<400>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,2,0,1800,10>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,4,0,2200,2>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>>>(),
  2349.  
  2350. /* copyright Fett263 ResponsiveFlame (Primary Blade) OS7 Style
  2351. https://fett263.com/fett263-proffieOS7-style-library.html#ResponsiveFlame
  2352. OS7.12 v1.017-p
  2353. Single Style
  2354. Base Style: Responsive Flame (Real Flame Gradient)
  2355.  
  2356. Base Color: BaseColorArg (0)
  2357.  
  2358. --Effects Included--
  2359. Preon Effect: Faulty Ignition [Color: PreonColorArg]
  2360. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  2361. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  2362. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2363. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2364. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2365. Melt Effect: Intensity Melt [Color: StabColorArg]
  2366. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  2367. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  2368. */
  2369. StylePtr<Mix<SmoothStep<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Int<36000>,Scale<BladeAngle<>,Int<10924>,Int<54000>>>,Scale<IsLessThan<BladeAngle<>,Int<16000>>,Int<-1>,Scale<BladeAngle<>,Int<-10000>,Int<-1>>>>,Black,Remap<Scale<RampF,Int<0>,Scale<IsLessThan<BladeAngle<>,Int<15000>>,Int<32768>,Scale<BladeAngle<0,15000>,Int<60000>,Int<32768>>>>,Layers<Mix<BladeAngle<>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<400>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,2,0,1800,10>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,4,0,2200,2>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>>>(),
  2370.  
  2371. /* copyright Fett263 ResponsiveFlame (Primary Blade) OS7 Style
  2372. https://fett263.com/fett263-proffieOS7-style-library.html#ResponsiveFlame
  2373. OS7.12 v1.017-p
  2374. Single Style
  2375. Base Style: Responsive Flame (Real Flame Gradient)
  2376.  
  2377. Base Color: BaseColorArg (0)
  2378.  
  2379. --Effects Included--
  2380. Preon Effect: Faulty Ignition [Color: PreonColorArg]
  2381. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  2382. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  2383. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2384. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2385. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2386. Melt Effect: Intensity Melt [Color: StabColorArg]
  2387. Blast Effect: Blast Wave (Random) [Color: BlastColorArg]
  2388. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  2389. */
  2390. StylePtr<Mix<SmoothStep<Scale<IsLessThan<BladeAngle<>,Int<16000>>,Int<36000>,Scale<BladeAngle<>,Int<10924>,Int<54000>>>,Scale<IsLessThan<BladeAngle<>,Int<16000>>,Int<-1>,Scale<BladeAngle<>,Int<-10000>,Int<-1>>>>,Black,Remap<Scale<RampF,Int<0>,Scale<IsLessThan<BladeAngle<>,Int<15000>>,Int<32768>,Scale<BladeAngle<0,15000>,Int<60000>,Int<32768>>>>,Layers<Mix<BladeAngle<>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1000>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<400>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,2,0,1800,10>,StaticFire<Gradient<RotateColorsX<Int<1600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<1200>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<600>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,0,4,0,2200,2>>,TransitionEffectL<TrWaveX<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Scale<EffectRandomF<EFFECT_BLAST>,Int<100>,Int<400>>,Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<100>,Int<400>>,Scale<EffectPosition<EFFECT_BLAST>,Int<28000>,Int<8000>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrWipeX<BendTimePowInvX<IgnitionTime<300>,Mult<IntArg<IGNITION_OPTION2_ARG,10992>,Int<98304>>>>,TrWipeInX<BendTimePowInvX<RetractionTime<0>,Mult<IntArg<RETRACTION_OPTION2_ARG,10992>,Int<98304>>>>,Black>,TransitionEffectL<TrConcat<TrInstant,AlphaL<Mix<Trigger<EFFECT_PREON,Mult<Int<16384>,WavLen<EFFECT_PREON>>,Mult<Int<10922>,WavLen<EFFECT_PREON>>,Mult<Int<5462>,WavLen<EFFECT_PREON>>>,BrownNoiseFlicker<Black,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,100>,RandomPerLEDFlicker<RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,Rgb<50,50,50>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>,RotateColorsX<Int<4000>,RgbArg<PREON_COLOR_ARG,Rgb<255,255,255>>>>,White,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-10000>,Int<36000>>,Int<-4000>>>,TrDelayX<WavLen<EFFECT_PREON>>>,EFFECT_PREON>>>>>(),
  2391.  
  2392. "Pod Racing"
  2393. },
  2394.  
  2395. { "Cantina;common", "tracks/Cantina.wav",
  2396. /* copyright Fett263 RainbowBlade (Primary Blade) OS7 Style
  2397. https://fett263.com/fett263-proffieOS7-style-library.html#RainbowBlade
  2398. OS7.12 v1.017-p
  2399. Single Style
  2400. Base Style: Running Rainbow Fire (Fast)
  2401.  
  2402. Base Color: BaseColorArg (0)
  2403.  
  2404. --Effects Included--
  2405. Preon Effect: Faulty Ignition [Color: PreonColorArg]
  2406. Ignition Effect: Standard Ignition [Color: IgnitionColorArg]
  2407. Retraction Effect: Standard Retraction [Color: RetractionColorArg]
  2408. Lockup Effect: Intensity Lockup V1, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2409. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2410. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2411. Melt Effect: Intensity Melt [Color: StabColorArg]
  2412. Blast Effect: Blast Ripple [Color: BlastColorArg]
  2413. Clash Effect: Real Clash V1 [Color: ClashColorArg]
  2414. */
  2415. StylePtr<Layers<StyleFire<Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,Mix<Int<16384>,Black,Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>>,0,4>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<12000>,Int<60000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<400>>>>,EFFECT_CLASH>,TransitionEffectL<TrWaveX<RgbArg<CLASH_COLOR_ARG,Rgb<255,255,255>>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Int<100>,Scale<ClashImpactF<>,Int<100>,Int<400>>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,EFFECT_CLASH>>,LockupTrL<TransitionEffect<AlphaMixL<Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<SwingSpeed<100>,Int<14000>,Int<18000>>>,BrownNoiseFlickerL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Int<200>>,StripesX<Int<1800>,Scale<NoisySoundLevel,Int<-3500>,Int<-5000>>,Mix<Int<6425>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<12850>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>>,AlphaL<AudioFlicker<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<10280>,Black,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<13000>>>,TrJoin<TrDelay<8000>,TrInstant>,TrFade<3000>,EFFECT_LOCKUP_BEGIN>,TrConcat<TrJoin<TrDelay<50>,TrInstant>,Mix<IsLessThan<ClashImpactF<>,Int<26000>>,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,AlphaL<RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<60000>>>>>,TrFade<300>>,TrConcat<TrInstant,RgbArg<LOCKUP_COLOR_ARG,Rgb<255,255,255>>,TrFade<400>>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>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  2416.  
  2417. /* copyright Fett263 RainbowBlade (Accent LED / PCB) OS7 Style
  2418. https://fett263.com/fett263-proffieOS7-style-library.html#RainbowBlade
  2419. OS7.12 v1.017-p
  2420. Single Style
  2421. Base Style: Running Rainbow Fire (Fast)
  2422.  
  2423. Off Behavior: Off [Color: OffColorArg]
  2424.  
  2425. Base Color: BaseColorArg (0)
  2426.  
  2427. --Effects Included--
  2428. Ignition Effect: Instant [Color: IgnitionColorArg]
  2429. Retraction Effect: Instant [Color: RetractionColorArg]
  2430. */
  2431. StylePtr<Layers<StyleFire<Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,Mix<Int<16384>,Black,Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>>,0,4>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2432.  
  2433. /* copyright Fett263 RainbowBlade (Crystal Chamber) OS7 Style
  2434. https://fett263.com/fett263-proffieOS7-style-library.html#RainbowBlade
  2435. OS7.12 v1.017-p
  2436. Single Style
  2437. Base Style: Running Rainbow Fire (Fast)
  2438.  
  2439. Off Behavior: Off [Color: OffColorArg]
  2440.  
  2441. Base Color: BaseColorArg (0)
  2442.  
  2443. --Effects Included--
  2444. Ignition Effect: Instant [Color: IgnitionColorArg]
  2445. Retraction Effect: Instant [Color: RetractionColorArg]
  2446. */
  2447. StylePtr<Layers<StyleFire<Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,Mix<Int<16384>,Black,Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>>,0,4>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2448.  
  2449. /* copyright Fett263 RainbowBlade (Crystal Chamber) OS7 Style
  2450. https://fett263.com/fett263-proffieOS7-style-library.html#RainbowBlade
  2451. OS7.12 v1.017-p
  2452. Single Style
  2453. Base Style: Running Rainbow Fire (Fast)
  2454.  
  2455. Off Behavior: Off [Color: OffColorArg]
  2456.  
  2457. Base Color: BaseColorArg (0)
  2458.  
  2459. --Effects Included--
  2460. Ignition Effect: Instant [Color: IgnitionColorArg]
  2461. Retraction Effect: Instant [Color: RetractionColorArg]
  2462. */
  2463. StylePtr<Layers<StyleFire<Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>,Mix<Int<16384>,Black,Stripes<30000,-100,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>,RotateColorsX<Int<5461>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<10922>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<16384>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<21845>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>,RotateColorsX<Int<27306>,RgbArg<BASE_COLOR_ARG,Rgb<255,0,0>>>>>,0,4>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2464.  
  2465. "Cantina"
  2466. },
  2467.  
  2468.  
  2469. { "BLUE;common", "",
  2470. /* copyright Fett263 UnstableBlades (Primary Blade) OS7 Style
  2471. https://fett263.com/fett263-proffieOS7-style-library.html#UnstableBlades
  2472. OS7.12 v1.017-p
  2473. Single Style
  2474. Base Style: Unstable Erratic
  2475.  
  2476. Base Color: BaseColorArg (0)
  2477.  
  2478. --Effects Included--
  2479. Preon Effect: Erratic (Apocalypse Version) [Color: IgnitionColorArg]
  2480. Ignition Effect: Glitch On [Color: IgnitionColorArg]
  2481. PowerUp Effect: Power Surge (Stable) [Color: AltColorArg]
  2482. Retraction Effect: Glitch Off [Color: RetractionColorArg]
  2483. Lockup Effect: DUNE Intensity Lockup, Begin Effect: Real Clash, End Effect: Full Blade Absorb [Color: LockupColorArg]
  2484. LightningBlock Effect: Responsive Lightning Block [Color: LBColorArg]
  2485. Drag Effect: Intensity Sparking Drag [Color: DragColorArg]
  2486. Melt Effect: Intensity Melt [Color: StabColorArg]
  2487. Blast Effect: Blast Ripple [Color: BlastColorArg]
  2488. Clash Effect: DUNE Shield Clash [Color: ClashColorArg]
  2489. */
  2490. StylePtr<Layers<StaticFire<StripesX<Int<3000>,Scale<SlowNoise<Int<2000>>,Int<-1000>,Int<-5000>>,BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Black,100>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<3212>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,0,5,3,3000,0>,TransitionEffectL<TrConcat<TrInstant,AudioFlickerL<RotateColorsX<Int<4096>,RgbArg<ALT_COLOR_ARG,Rgb<0,255,0>>>>,TrFade<1200>>,EFFECT_IGNITION>,TransitionEffectL<TrConcat<TrInstant,AlphaL<RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Bump<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>,Int<6000>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Remap<CenterDistF<Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>,Stripes<1600,-2000,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>,Mix<Int<2096>,Black,RgbArg<BLAST_COLOR_ARG,Rgb<255,255,255>>>>>,TrCenterWipeX<Int<100>,Scale<EffectPosition<EFFECT_BLAST>,Int<3000>,Int<29000>>>>,EFFECT_BLAST>,TransitionEffectL<TrConcat<TrJoin<TrDelayX<Scale<ClashImpactF<>,Int<100>,Int<600>>>,TrCenterWipeX<Int<150>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>,AlphaL<Remap<CenterDistF<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>,StripesX<Int<16000>,Scale<ClashImpactF<>,Int<3000>,Int<10000>>,Mix<IsGreaterThan<ClashImpactF<>,Int<23000>>,Rgb<0,20,128>,Rgb<128,0,0>>,Mix<IsGreaterThan<ClashImpactF<>,Int<23000>>,DodgerBlue,Red>,Mix<IsGreaterThan<ClashImpactF<>,Int<23000>>,Rgb<0,10,80>,Rgb<90,0,0>>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<50000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<200>,Int<600>>>>,EFFECT_CLASH>,LockupTrL<AlphaL<StripesX<Int<16000>,Int<12000>,Rgb<128,0,0>,Red,Rgb<90,0,0>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Int<50000>>>,TrConcat<TrJoin<TrDelayX<Scale<ClashImpactF<>,Int<2000>,Int<100>>>,TrCenterWipeX<Int<150>,Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>>>,AlphaL<StripesX<Int<16000>,Scale<ClashImpactF<>,Int<3000>,Int<10000>>,Mix<IsGreaterThan<ClashImpactF<>,Int<23000>>,Rgb<0,20,128>,Rgb<128,0,0>>,Mix<IsGreaterThan<ClashImpactF<>,Int<23000>>,DodgerBlue,Red>,Mix<IsGreaterThan<ClashImpactF<>,Int<23000>>,Rgb<0,10,80>,Rgb<90,0,0>>>,Bump<Scale<BladeAngle<>,Scale<BladeAngle<0,16000>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-12000>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<10000>>>,Sum<IntArg<LOCKUP_POSITION_ARG,16000>,Int<-10000>>>,Scale<ClashImpactF<>,Int<20000>,Int<50000>>>>,TrFadeX<Scale<ClashImpactF<>,Int<600>,Int<100>>>>,TrFade<400>,SaberBase::LOCKUP_NORMAL>,ResponsiveLightningBlockL<Strobe<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,AudioFlicker<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Blue>,50,1>,TrConcat<TrInstant,AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Bump<Int<12000>,Int<18000>>>,TrFade<200>>,TrConcat<TrInstant,HumpFlickerL<AlphaL<RgbArg<LB_COLOR_ARG,Rgb<255,255,255>>,Int<16000>>,30>,TrSmoothFade<600>>>,LockupTrL<AlphaL<RandomPerLEDFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrConcat<TrJoin<TrDelay<4000>,TrWipeIn<200>>,AlphaL<BrownNoiseFlickerL<RgbArg<DRAG_COLOR_ARG,Rgb<255,255,255>>,Int<300>>,SmoothStep<IntArg<DRAG_SIZE_ARG,28000>,Int<3000>>>,TrFade<4000>>,TrFade<300>,SaberBase::LOCKUP_DRAG>,LockupTrL<AlphaL<Remap<Scale<RampF,Int<65536>,Int<0>>,StaticFire<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,Mix<TwistAngle<>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>,RotateColorsX<Int<3000>,Mix<Int<12000>,Black,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>>,0,3,5,3000,10>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrConcat<TrWipeIn<100>,AlphaL<RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrJoin<TrDelay<4000>,TrFade<300>>,AlphaL<Mix<TwistAngle<>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>,RotateColorsX<Int<3000>,RgbArg<STAB_COLOR_ARG,Rgb<255,68,0>>>>,SmoothStep<IntArg<MELT_SIZE_ARG,28000>,Int<4000>>>,TrFade<4000>>,TrWipe<200>,SaberBase::LOCKUP_MELT>,InOutTrL<TrConcat<TrJoin<TrDelayX<Mult<IgnitionTime<300>,Int<16384>>>,TrWipeX<Mult<IgnitionTime<300>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<22,162,197>>>,TrWipeX<Mult<IgnitionTime<300>,Int<16384>>>>,TrConcat<TrJoin<TrDelayX<Mult<RetractionTime<0>,Int<16384>>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>,Mix<SmoothStep<NoisySoundLevel,Int<-1>>,Black,RgbArg<RETRACTION_COLOR_ARG,Rgb<255,255,255>>>,TrWipeInX<Mult<RetractionTime<0>,Int<16384>>>>,Black>,TransitionEffectL<TrConcat<TrExtendX<Mult<WavLen<EFFECT_PREON>,Int<16384>>,TrInstant>,Layers<AlphaL<Mix<Trigger<EFFECT_PREON,Int<3000>,Int<2000>,Int<1000>>,BrownNoiseFlicker<Black,RgbArg<IGNITION_COLOR_ARG,Rgb<22,162,197>>,100>,RandomPerLEDFlicker<RgbArg<IGNITION_COLOR_ARG,Rgb<22,162,197>>,Mix<Int<8192>,Black,RgbArg<IGNITION_COLOR_ARG,Rgb<22,162,197>>>>,BrownNoiseFlicker<Mix<NoisySoundLevel,RgbArg<IGNITION_COLOR_ARG,Rgb<22,162,197>>,RotateColorsX<Int<4000>,RgbArg<IGNITION_COLOR_ARG,Rgb<22,162,197>>>>,RotateColorsX<Int<1200>,RgbArg<IGNITION_COLOR_ARG,Rgb<22,162,197>>>,50>>,SmoothStep<Scale<NoisySoundLevel,Int<-1000>,Int<25000>>,Int<-4000>>>,AlphaL<HumpFlickerL<AlphaL<White,Trigger<EFFECT_PREON,Mult<WavLen<EFFECT_PREON>,Int<8176>>,WavLen<EFFECT_PREON>,Mult<WavLen<EFFECT_PREON>,Int<16384>>>>,40>,SmoothStep<IntArg<PREON_SIZE_ARG,3109>,Int<-4000>>>>,TrLoopN<10,TrWaveX<RgbArg<IGNITION_COLOR_ARG,Rgb<22,162,197>>,Int<200>,Int<200>,Scale<Trigger<EFFECT_PREON,Int<0>,Mult<WavLen<EFFECT_PREON>,Int<24576>>,Mult<WavLen<EFFECT_PREON>,Int<8192>>>,Int<400>,Int<100>>,Int<0>>>>,EFFECT_PREON>>>(),
  2491.  
  2492. /* copyright Fett263 UnstableBlades (Accent LED / PCB) OS7 Style
  2493. https://fett263.com/fett263-proffieOS7-style-library.html#UnstableBlades
  2494. OS7.12 v1.017-p
  2495. Single Style
  2496. Base Style: Unstable Erratic
  2497.  
  2498. Off Behavior: Off [Color: OffColorArg]
  2499.  
  2500. Base Color: BaseColorArg (0)
  2501.  
  2502. --Effects Included--
  2503. Ignition Effect: Instant [Color: IgnitionColorArg]
  2504. Retraction Effect: Instant [Color: RetractionColorArg]
  2505. */
  2506. StylePtr<Layers<StaticFire<StripesX<Int<3000>,Scale<SlowNoise<Int<2000>>,Int<-1000>,Int<-5000>>,BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Black,100>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<3212>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,0,5,3,3000,0>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2507.  
  2508. /* copyright Fett263 UnstableBlades (Crystal Chamber) OS7 Style
  2509. https://fett263.com/fett263-proffieOS7-style-library.html#UnstableBlades
  2510. OS7.12 v1.017-p
  2511. Single Style
  2512. Base Style: Unstable Erratic
  2513.  
  2514. Off Behavior: Off [Color: OffColorArg]
  2515.  
  2516. Base Color: BaseColorArg (0)
  2517.  
  2518. --Effects Included--
  2519. Ignition Effect: Instant [Color: IgnitionColorArg]
  2520. Retraction Effect: Instant [Color: RetractionColorArg]
  2521. */
  2522. StylePtr<Layers<StaticFire<StripesX<Int<3000>,Scale<SlowNoise<Int<2000>>,Int<-1000>,Int<-5000>>,BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Black,100>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<3212>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,0,5,3,3000,0>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2523.  
  2524. /* copyright Fett263 UnstableBlades (Crystal Chamber) OS7 Style
  2525. https://fett263.com/fett263-proffieOS7-style-library.html#UnstableBlades
  2526. OS7.12 v1.017-p
  2527. Single Style
  2528. Base Style: Unstable Erratic
  2529.  
  2530. Off Behavior: Off [Color: OffColorArg]
  2531.  
  2532. Base Color: BaseColorArg (0)
  2533.  
  2534. --Effects Included--
  2535. Ignition Effect: Instant [Color: IgnitionColorArg]
  2536. Retraction Effect: Instant [Color: RetractionColorArg]
  2537. */
  2538. StylePtr<Layers<StaticFire<StripesX<Int<3000>,Scale<SlowNoise<Int<2000>>,Int<-1000>,Int<-5000>>,BrownNoiseFlicker<RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,Black,100>,RandomPerLEDFlicker<Mix<Int<7710>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,Mix<Int<1285>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<3212>,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>,White>,Mix<Int<16384>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>>,Mix<Int<10280>,Black,RgbArg<BASE_COLOR_ARG,Rgb<0,0,255>>>,0,5,3,3000,0>,InOutTrL<TrInstant,TrInstant,Black>>>(),
  2539.  
  2540. "BLUE"
  2541. },
  2542.  
  2543. };
  2544.  
  2545.  
  2546.  
  2547.  
  2548. };
  2549.  
  2550. BladeConfig blades[] = {
  2551. { 0, WS281XBladePtr<144, bladePin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >(),
  2552. SubBladeWithStride(0, 15, 2, WS281XBladePtr<16, blade2Pin, Color8::GRB, PowerPINS<bladePowerPin2, bladePowerPin3> >()),
  2553. SubBladeWithStride(1, 15, 2, NULL),
  2554. WS281XBladePtr<1, blade3Pin, Color8::GRB, PowerPINS<bladePowerPin1> >()
  2555. , CONFIGARRAY(presets) },
  2556. };
  2557.  
  2558. #endif
  2559.  
  2560. #ifdef CONFIG_BUTTONS
  2561. Button PowerButton(BUTTON_POWER, powerButtonPin, "pow");
  2562. Button AuxButton(BUTTON_AUX, auxPin, "aux");
  2563. #endif
  2564.  
  2565. /* Generated with Fett263 Config Helper v3.05 */
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